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Stat-Tracker Thread (STT) for P4 -

Posted by The SystemFor group 0
The System
GM, 702 posts
Fri 14 Aug 2015
at 04:22
  • msg #1

Stat-Tracker Thread (STT) for P4 -

This is where you will keep track of your Lair, Forces, and Journal.
Talonrel Windrunner
P4, 87 posts
Fri 14 Aug 2015
at 16:36
  • msg #2

Lair Post

Lair Name:Mythstraisia
Grid Location:G-7
Gold:803
Projected Upkeep
Gold Upkeep:55 GP
Food Upkeep:7 x Foodstuffs

Throne Room
Renovation Level2
Morale Boost+6%
Loyalty  Boost+3%

Prison
Renovation Level1
Holding Cells = Ren Lvl1
Unit HeldWeeks Held
Penfrey#

Defensive Structure
Renovation Level4
Obscurity Boost+15%
Defensive Boost+10%
# Units/Extra Ranged1

Spymaster's Suite
Renovation Level2
Scout Bonus+4%
Intel Network2
Bonus #1Choose Result (A)
Bonus #2 
Bonus #3 

Living Quarters
# of Rooms8
Unit Garrisoned:The Order of Sato
Unit Garrisoned:Rangers of the Swift Arrow
Unit Garrisoned:Forest's Shadow
Unit Garrisoned:Wary Wayfarers
Unit Garrisoned:Marbled Stalwarts
Unit Garrisoned:Whirlwinds
Unit Garrisoned:Phoenix Guardians
Unit Garrisoned:Ambushers

Storage Room
Level: # x 10= Spaces2
Item Stored# Item Stored# Item Stored# Item Stored
2 HQ Gem (5 GP)17 HQ Stone 1 Foodstuff
17 HQ Iron1 Foodstuff 1 Foodstuff
2 HQ Gem (5 GP)Serpent's Tooth 1 Foodstuff
20 Lumber  1 Foodstuff
1 Foodstuff  1 Foodstuff

Workshop
Renovation Level5
Crafting Boost+12
Construction Boost+12
Craftsman Tools Installed?Yes
Craftsman Tools QualitySlight (+6%)

Mysterious Room
Renovation Level # x 2 = Slots1
Artifact StoredCharged?
Wizard's Star RobesY
Earth Lord's VigilY

This message was last edited by the player at 14:18, Wed 08 June 2016.
Talonrel Windrunner
P4, 87 posts
Fri 14 Aug 2015
at 16:38
  • msg #3

Forces Post


Leaders:

Chief: Talonrel Windrunner (Elf) (Riding a Donkey or something?  Wtf?)
Bonus: Scholar - Reduce Skill Learning Threshold by -5%.  Additionally, reduces learning 'curve' by 1.
Skills: - Negotiator[8], Artisan[3], Bard[10], Scout[10], Spy[4], Tactics[6], Leadership[6]
Spells: - Soothsayer
Special: -
Donkey

Cohort: Joachim Hammerfell (Human)
Bonus: Craftsman - +10% to Crafting, Construction, and Renovation Rolls.
Skills: - Bard[6], Artisan[10], Stonecutter[1], Negotiator[7], Tactics[6], Leadership[6]
Spells: - Mind Leech
Special: -


Extras:


Human Artisan Trainer - Sam Buck  (Tier1)
Cost:5 GPUpkeep:5 GP
Benefit:When assisting in Crafting, +10
Skills:Sam Buck has Artisan[2], Stonecutter[2]
Ability:Sam Buck can train as per the Train Unit action


Elf Harvester Trainer - Alwin  (Tier2)
Cost:5 GPUpkeep:5 GP
Benefit:When assisting in Harvest Lumber, +10
Skills:Alwin has Woodsman[3], Scout[3]
Ability:Alwin can train as per the Train Unit action


Dwarf - Whulgick Anvilbasher - Artisan (Tier 4)
Cost:10 GPUpkeep:5 GP
Benefit:When assisting in Crafting, +30
Ability:Whenever your Usurpation would save resources from
Ability:crafting, construction or renovation, you may convert those
Ability:into HQ resources (Lumber/Stone/Iron) of your choice.
Spell:Runesmith


Human - Randolf - Paladin (Tier4)
Cost:10 GPUpkeep:5 GP
Benefit:When assisting in Combat, +5%.
Skills:Randolf has Parry[5], Courage[3]
Special:Randolf can train as per the Train Unit (Leader) action
Spells:Randolf has Napoleon
Unique:Shield of Faith*
*Shield of Faith: In combat, Randolf reduces the enemies' Aggressor skill by 1 Rank.  If this reduces a Unit/Extra below the requirement to have the Pernicious skill, that Unit loses that skill for the duration of combat.


Orc Warrior Trainer - Kubub  (Tier1)
Cost:5 GPUpkeep:5 GP
Benefit:When assisting in Combat, +2%.
Skills:Kubub has Aggressor[2]
Ability:Kubub can train as per the Train Unit action
Ability:The first hit your forces would cause in combat, gain +10 to the Damage roll.



Units:


(Forgemaster) The Order of Sato (Humans) - Level 7*
Offense:4Defense:1Strength:3
Speed:F/2Race:HumaMax Tools:3
Max Weapons:2Cost:10GPUpkeep5GP
Special/Skills:Threshold for Learning New Skill - 10%,
Special:Stone Form(Tier 2)
Further Skills:Artisan[10], Stonecutter[4], Digger[1]
Further Skills:Mason[3], Woodsman[2], Courage[5]
Further Skills:Aggressor[4]
Items Carried: 
Items Equipped:Craftsmen's Tools [Mediocre (+9%)],
Items Equipped:Construction Tools [Powerful (+25%)]
Items Equipped:Earth Tools [Extensive (+15%)]
Weapons Equipped: 
Armor Equipped: 


Elves - Rangers of the Swift Arrow - Level 8
Offense:5Defense:1Strength:4
Speed:VF/3Race:ElfMax Tools:1
Max Weapons:2Cost:10GPUpkeep5GP
Special/Skills:Harrier, Aggressor[6], Scout[6]
Further Skills:Forager[2], Woodsman[3], Courage[5]
Further Skills:Outmaneuver[3], Pernicious[5]
Items Equipped:Earth Tools [Moderate (+12%)]
Weapons Equipped:Melee Weapons [Moderate (+12%)]
Weapons Equipped:Ranged Weapons [Moderate (+12%)]
Armor Equipped:Armor (Type III) [Strong (+18%)]


Elves - Forest's Shadow - Level 10
Offense:6Defense:1Strength:5
Speed:VF/3Race:ElfMax Tools:1
Max Weapons:2Cost:10GPUpkeep5GP
Special:Perceptive (Tier2), Deep Recon (Tier2)
Special/Skills:Harrier, Aggressor[8], Scout[9]
Further Skills:Outmaneuver[3], Pick-Axe User[1]
Further Skills:Courage[5], Spy[6], Pernicious[5]
Further Skills:Mason[1]
Items Equipped:Spyglass
Weapons Equipped:Melee Weapons [Powerful (+25%)]
Weapons Equipped:Ranged Weapons [Mediocre (+9%)]
Armor Equipped:Armor (Type II) [Mediocre (+9)]


Elf - Stealth Trait - Wary Wayfarers - Level 10 (Tier2)
Offense:6Defense:1Strength:6
Speed:VF/3Race:ElfMax Tools:2
Max Weapons:2Cost:10GPUpkeep5GP
Special/Skills:Harrier, Outmaneuver[2], Aggressor[10]
Unique:Wayfarer(Tier2), Forest Shepherd(Tier4)
Skills:Scout[1], Woodsman[6]*, Courage[5]
Skills:Pernicious[5]
Items Equipped:Construction Tools [Mediocre (+9%)]
Items Equipped:Earth Tools [Strong (+18%)]
Weapons Equipped:Melee Weapons [Powerful (+25%)]
Weapons Equipped:Ranged Weapons [Slight (+6%)]
Armor Equipped:Armor (Type II) [Mediocre (+9)]


Orcs - Resilient - Marbled Stalwarts - Level 10 + 1 XP  (Tier1)
Offense:2Defense:12Strength:1
Speed:M/2Race:OrcsMax Tools:2
Max Weapons:2Cost:10GPUpkeep5GP
Special:Morale +5, No Danger Penalty
Special: 
Unique:Marble Wall (Tier3), Engineer (Tier1)
Skills:Mason[6], Parry[8], Warder[5], Courage[6]
Skills:Aggressor[1]
Items Equipped:Construction Tools [Powerful (+25%)]
Weapons Equipped:Melee Weapons [Mediocre (+9%)]
Weapons Equipped:Shields [Mediocre (+9%)]
Armor Equipped:Armor (Type III) [Powerful (+25%)]


Elves - Agile - Whirlwinds - Level 10 + 1 XP  (Tier1)
Offense:6Defense:1Strength:5
Speed:C/3Race:ElfMax Tools:1
Max Weapons:2Cost:10GPUpkeep5GP
Special:Harrier
Special: 
Unique:Artful Dodge(Tier1)
Skills:Aggressor[10], Pernicious[5], Courage[5],
Skills:Outmaneuver[5], Parry[5]
Skills: 
Items Equipped: 
Weapons Equipped:Melee Weapons [Powerful (+25%)]
Weapons Equipped:Ranged Weapons [Strong (+18%)]
Armor Equipped:Armor (Type III) [Powerful (+25%)]


Spirit - Phoenix Guardians -  Level 9
Offense:4Defense:7Strength:4
Speed:M/2Race:SprtMax Tools:2
Max Weapons:3Cost:20GPUpkeep5GP
Unique Special:+10% Damage Reduction.
Unique Special:So long as this Unit survives combat,
Unique Special:All fallen PAX are instantly restored.
Special/Skills:Parry[6], Aggressor[6], Courage[6]
Skills:Warder[5]
Items Carried: 
Items Equipped: 
Weapons Equipped:Ranged Weapons
Weapons Equipped:Melee Weapons [Slight (+6%)]
Armor Equipped:Armor (Type III) [Powerful (+25%)]


Elves - Tactical - Ambushers - Level 5  (Tier1)
Offense:4Defense:1Strength:3
Speed:F/3Race:ElfMax Tools:1
Max Weapons:2Cost:10GPUpkeep5GP
Special:Harrier
Special: 
Unique:Raking Fire(Tier1)
Skills:Aggressor[6], Pernicious[4]

This message was last edited by the player at 14:06, Fri 27 May 2016.
Talonrel Windrunner
P4, 87 posts
Fri 14 Aug 2015
at 16:42
  • msg #4

Journal Post

Initial Purchases:

Melee Weapons20 GP
Construction Tools4 GP
Armor Type II10 GP
2x Foodstuffs4 GP
90 Lumber30 GP
Craftsman's Tools10 GP
6 Stone2 GP
-----------
Total80 GP


Current Nodes

NodesHQ?GridEst. Uses
Grand Stone [5D4]NH92
Exceptional Iron [4D4]NH93
Poor Lumber [2D4]NH62
Normal Stone [3D4]NH93


Civilization Points:

Flatscar (G5)
Size:HamletTerrain:Plains
Race(1):HumansRace(2):-
Attitude:UnfriendBribeV:15
Item(s) Buying:Ir (Rvd),
Item(s) Selling:Fo (Rvd),

Redforest (G6)
Size:VillageTerrain:Forests
Race(1):ElvesRace(2):-
Attitude:FriendlyBribeV:10
Item(s) Buying:Ir (Std), ET (Std)
Item(s) Selling:RW (Std), Lu (Std)
Iron, Earth Tools, Ranged Weapons, Lumber.

Maplecross (F7)
Size:HamletTerrain:Plains
Race(1):HumansRace(2):-
Attitude:HostileBribeV:15
Item(s) Buying:MW (Rvd), SH (Rvd)
Item(s) Selling:Fo (Rvd), Do (Rvd)


Usurpation-Wide Abilities:

Quiet Shot (Tier2): So long as at least one Unit is equipped with Ranged Weapons, treat your total tactics value as if it were [2] higher.  If you win the Tactics rolls, all ranged attacks are at an additional +10 Offense.


Special Ability Details:

Wayfarer (Tier 2): After this Unit has achieved a Significant Success or Greater in any Action in a Grid - that Grid has a flat 10% chance of forcing a Hostile Encounter on any subsequent forces that conduct an activity in this Grid for the remainder of the month.  This effect will be unknown to others unless it triggers.

Marble Wall (Tier 3): Your skill in Mason, and any Mason-bonuses becomes a flat bonus added to the Defensive Value granted to this Unit's Equipped Shields (if any).  In addition, this Unit's Equipped Shields provide a Damage Reduction bonus of +10.

Forest Shepherd (Tier 4): +25 to Harvesting Lumber.  This Unit provides 2 extra dice of resources when Harvesting  Lumber.  Dice become d6s.  If already d6s - then +2 per die.  Can neither completely fail, nor partially fail when Harvesting Lumber.

Engineer (Tier1): When constructing or renovating, total the number of existing rooms in your Lair; this is the amount by which you are required to have on hand is reduced.  (thus, a Lair with 8 rooms, needs 37 Lumber to construct a new room.)  In addition, this Unit gains a +15 to Mason checks. (minimum 1 material.)

Artful Dodge (Tier1): This Unit's base speed is VF (reflected in its stat block.)

Stone Form (Tier2): +20 to Crafting when using Stone.  This Unit is treated as if using HQ Stone when crafting Items that require Stone.

Perceptive (Tier2):  This Unit gains a +30 to Scout checks.  This Unit always finds a random, additional Node or Hostile Encounter.  This Unit can never completely fail at Scouting.

Deep Recon (Tier 2): +10 to Scout checks.  This Unit adds its Scout bonus to its Attack rolls. (This includes bonuses from sources other than the scout skill.)

Raking Fire (Tier1): If this Unit is present in combat and you win the Outmaneuver roll, it gains +10 to damage during Ranged Combat.  This Unit provides +10 to the Outmaneuver roll.


Usurper Location Clues:

When pinging F6:
quote:
One Usurper is east of you.
One Usurper is east of you.
You discover a Usurper!  You have discovered a Usurper's Lair (F6).  It is the Lair of Sylvia Starhelm!
One Usurper is west of you.


When pinging I6:
quote:
The lair at F6 (Sylvia) is still there.
One Usurper is West of here.
One Usurper is South of here.


When pinging I8:
quote:
Amazingly.. the Lair at F6 (Sylvia) is still there =D
One Usurper is North of here.
One Usurper is West of here.


When pinging H7:
quote:
The Lair at F6 (Sylvia) is still there
You discover a Usurper!  You have discovered a Usurper's Lair (H7).  It is the Lair of Alhamandriel!
One Usurper is South of here.



Artifact Information:

Wizard's Star Robes:
When Housed, Each Week this Artifact may be used to roll a Scout check in any grid within 3 spaces of your Lair.  This roll cannot Completely Fail.  A +15% is given to the roll.  No penalties for over-using Grid are applied to this roll.  (Units can assist in these scout rolls.) [This Artifact can assist in others' Scouting efforts, even spells.]
Special Activation: You may declare the second result (if any) of your Scout checks.

Earth Lord's Vigil:
When Housed, this Artifact provides +12% to Defense and Damage Reduction rolls in Combat, to your forces.
Special Activation: All of your Units compare their Armor Checks against the Single Entity chart, even if they are not a Single Entity.  In addition, all morale and cumulative morale effects, inflicted against your forces, are reduced by -1% (to a minimum of -1%).
[ Thus if you sustain a hit Dam => Arm, your Unit only suffers a -4% to Morale, instead of -5%. ]

Current Quest Details:

Dam the Floods!
  • Type: Challenging Errand
  • Mission: A small Hamlet in the Plains (G5) has been the victim of a series of floods that have made it nigh impossible to keep their pastures and fields safe from damage.  If they are to survive another harvest; they need a dam constructed to ward off the damages.
    1. Loan a single Unit (that is equipped with Construction Tools) for one week to teach the villagers how to construct a dam.
    2. Loan a single Unit for one week to help the villagers harvest Stone OR donate 10 stone to the village.
    3. (Step 2 must be completed before this): Send 1 or more Units to help Construct the Dam.  You must score at least a Success.  (You may send leaders as well.)
  • Reward: Gain the services of an Extra (without paying a Recruit cost).


Destroyed CPs

 ABCDEFGHIJKL
1=Lo^^o*#c#~#oo
2^*o^**#~~*L*o
3*####*o^=**^
4==^M#**^###*=
5~~~~###~~~#=
6o**~L##***~T##
7o=o**#*L^=~**
8*c#o^*#^^=~o*
9L=*^~**C#o#*##
10~*^~o**oo*o^

This message was last edited by the player at 01:53, Fri 27 May 2016.
The System
GM, 1904 posts
Wed 18 Nov 2015
at 03:24
  • msg #5

CPs Tracked

Flatscar (G5) Harvester, Artisan
Size:HamletTerrain:Plains
Race(1):HumansRace(2):-
Attitude:UnfriendBribeV:15
Item(s) Buying:Ir (Rvd),
Item(s) Selling:Fo (Rvd),
Ir = Iron, Fo = Foodstuffs

Redforest (G6) Harvester, Stealth
Size:SmallTownTerrain:Forests
Race(1):ElvesRace(2):-
Attitude:FanaticBribeV:-
Item(s) Buying:Ir (Bst), ET (Bst)
Item(s) Selling:RW (Bst), Lu (Bst)
Iron, Earth Tools, Ranged Weapons, Lumber.

Maplecross (F7) Harvester, Generalist
Size:HamletTerrain:Plains
Race(1):HumansRace(2):-
Attitude:HostileBribeV:15
Item(s) Buying:MW (Rvd), SH (Rvd)
Item(s) Selling:Fo (Rvd), Do (Rvd)

Summerhorn (G8) Resilient, Agile
Size:HamletTerrain:Mountai
Race(1):OrcsRace(2):-
Attitude:HostileBribeV:15
Item(s) Buying:St (Por),
Item(s) Selling:Ir (Por),

Honeyshield (H8) Harvester, Earth
Size:HamletTerrain:Mountai
Race(1):DwarvesRace(2):-
Attitude:HostileBribeV:15
Item(s) Buying:DoC (Rvd), Fo (Rvd)
Item(s) Selling:Ir (Rvd), ET (Rvd)

Dryguard (I9)
Size:HamletTerrain:Plains
Race(1):HumansRace(2): 
Attitude:HostileBribeV:15
Item(s) Buying:Ir (Rvd), A3 (Rvd)
Item(s) Selling:Fo (Rvd), SH (Rvd)

This message was last edited by the GM at 15:32, Sun 08 May 2016.
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