After concluding their meeting with the Nobleman from Dimas, the four went to the marketplace and purchased some supplies. On the outskirts of the city they spoke and took account their respective inventories, and then set forth north into the wilderness. Fortunately, the first day's travel was easy. They traveled upon roads maintained by the city and guarded by the King's Men, and they made steady progress on their way. When the sun began to set, Itylus and Lysandros found well sheltered and secluded grove about 500 feet off the road and set up camp for the evening.
That night, while Lysandros and Arthanos stood guard and tended the fire, Itylus and Dysis set out to search for game that they could split. Unfortunately they were unsuccessful due in large part to a rainstorm coming in off the sea coast and had to return early to camp.
The next day the four broke camp early and from here their march started to become physically a little more difficult as they strode further up in into the hills. It was slow going in the morning though as the ground was wet and muddy, and this made looking for tracks of others difficult for Itylus.
That evening as the sun began to set the three searched for a suitable place to set up camp. Lysandros spotted an abandoned cave. It was cramped quarters but sufficient enough for the three and would be very defensible if they were under attack. Again, Lysandros and Arthanos stood guard while the other two ventured out. This time with clear weather they were far more successful, with Dysis returning with filled waterskins for their drink, while Itylus returned carrying four hares, which he skinned, cleaned and roasted over the campfire. While their first night's sleep on the road had been damp, this second night passed far more comfortably in the dry cave with a warm fire.
Now it was the third morning of their journey. Consulting the copy of the map that the Dimas Nobleman had provided them, Itylus led the group up a narrow passageway that bore mark of prior heavy use. As they traveled Dysis nearly tripped over an old and rusted pickaxe which seemed to confirm that they were on the right track. It was just about noon now, and the three paused. Their climb upwards had stopped and they had been traveling north on steady ground. In front of them lay three old abandoned buildings - shacks being a better description - which at one time could have been miners' quarters or perhaps offices for an ongoing operation. Further past those buildings was what looked to be the entrance to the mine itself. Several abandoned mining tools were scattered amongst the grounds here, such as additional pickaxes, helmets, old frayed rope, rusted chains, and wheelbarrows - some serviceable but some which clearly were rotted away with age.
The entrance of the mine appeared to be well supported, though it looked to be narrow and would likely force them to travel single file when entering. Perhaps it would open up the further they traveled in.
What do they do now?
Reference: quick idea of what you are looking at here
p = party location
1 = building 1
2 = building 2
3 = building 3
m = mine entrance
OOC: Hunting Target was 10:
18:10, Today: Maze Master, on behalf of Itylus, rolled 6 using 1d20+5 with rolls of 1. Hunting (Day 1).
18:11, Today: Maze Master, on behalf of Itylus, rolled 20 using 1d20+5 with rolls of 15. Hunting (Day 2).
18:26, Today: Maze Master, on behalf of Eurenomes, rolled 5 using 1d20+1 with rolls of 4. Hunting (Herbs).
18:34, Today: Maze Master, on behalf of Eurenomes, rolled 20 using 1d20+1 with rolls of 19. Hunting (Herbs).
(Rations are deducted by 3 since Itylus was not able to catch anything the first day of the travel - leaving the party with 13 rations left to split. Please note that I had moved personal rations to the party inventory thread. I also decided that Eurenomes may want to search for herbs that could be used for healing or other purposes and thus made those rolls on his behalf.) 07/05/19 edit - no longer relevant due to other players returning.
All party members gain 50 experience/wisdom/glory points for setting out on their next adventure. I have added this already to your character sheets.)
This message was last edited by the GM at 17:25, Fri 05 July 2019.