Hey, at least Easy's... easy to put back together. <.<
Seely Komad
player, 273 posts
Twi'lek Commander
Warrior Turned Professor
Sat 9 Jun 2012 at 21:16
msg #959
Re: Holonet [OOC]
We, of course, being those that don't do well in melee.
Those that need to be in stabbing range to initiate pacification protocols may (and should) do so at their leisure.
EAS-05
player, 51 posts
Sat 9 Jun 2012 at 21:21
msg #960
Re: Holonet [OOC]
It helps that there isn't a lot of organs or other meaty bits.
Seely Komad
player, 274 posts
Twi'lek Commander
Warrior Turned Professor
Sat 9 Jun 2012 at 22:10
msg #961
Re: Holonet [OOC]
Let's just hope we have time to bring the parts back! We still have yet to 'commandeer' an escape vessel.
Hector Terrachova
player, 250 posts
Dashing Smuggler
Sat 9 Jun 2012 at 22:20
msg #962
Re: Holonet [OOC]
Why would you need one?
Seely Komad
player, 275 posts
Twi'lek Commander
Warrior Turned Professor
Sat 9 Jun 2012 at 22:21
msg #963
Re: Holonet [OOC]
With our luck and how many moves ahead the enemy is (on the strategy board, anyway), I suspect the Skyfisher will be disabled, destroyed, or have to flee.
Hector Terrachova
player, 251 posts
Dashing Smuggler
Sat 9 Jun 2012 at 22:27
msg #964
Re: Holonet [OOC]
Wow, you sure have confidence.
You might just need to get yourself another ride with an attitude like that.
*hmph*
EAS-05
player, 52 posts
Sat 9 Jun 2012 at 22:28
msg #965
Re: Holonet [OOC]
Well, sounds like some of us could be super doomed.
Hector Terrachova
player, 252 posts
Dashing Smuggler
Sat 9 Jun 2012 at 22:29
msg #966
Re: Holonet [OOC]
Yeah, those of you on the ground maybe.
Seely Komad
player, 276 posts
Twi'lek Commander
Warrior Turned Professor
Sat 9 Jun 2012 at 22:30
msg #967
Re: Holonet [OOC]
Confidence is being sure you can succeed no matter what happens, not being blind to everything that could contribute to failure.
Overconfidence is the latter, I was told by one of my instructors once.
Hector Terrachova
player, 253 posts
Dashing Smuggler
Sat 9 Jun 2012 at 22:31
msg #968
Re: Holonet [OOC]
Has no one noticed that the Skyfisher has taken a single hit, while the Sith ship is smoking and dying?
Seely Komad
player, 277 posts
Twi'lek Commander
Warrior Turned Professor
Sat 9 Jun 2012 at 22:33
msg #969
Re: Holonet [OOC]
I've noticed that, indeed, but, that is not where there is a matter of debate.
Didn't someone else also point out that the Sith have the army, not us?
Hector Terrachova
player, 254 posts
Dashing Smuggler
Sat 9 Jun 2012 at 22:34
msg #970
Re: Holonet [OOC]
Mhm. Seems to me you guys have a lot more to worry about.
Seely Komad
player, 278 posts
Twi'lek Commander
Warrior Turned Professor
Sat 9 Jun 2012 at 22:36
msg #971
Re: Holonet [OOC]
Really now? How could you tell?
EAS-05
player, 53 posts
Sat 9 Jun 2012 at 22:37
msg #972
Re: Holonet [OOC]
An army on the ground and a fleet in the sky/space. We get to pick our flavor of doom!
Hector Terrachova
player, 255 posts
Dashing Smuggler
Sat 9 Jun 2012 at 22:37
msg #973
Re: Holonet [OOC]
Lets see... We're in a relatively undamaged ship that's a fair bit faster than just about anything the Sith throw at us.
You're on the ground with at least two Sith, a double agent or something in the Manor, and an approaching army.
Hmm.
Seely Komad
player, 279 posts
Twi'lek Commander
Warrior Turned Professor
Sat 9 Jun 2012 at 22:39
msg #974
Re: Holonet [OOC]
...you, uh, can read sarcasm, right?
In any case, the Skyfisher escaping safely is part of Seely's plan. It's actually the most important contingency.
Oriana Cy'Kast
player, 348 posts
Hot Wire
Tech Specialist
Sun 10 Jun 2012 at 00:18
msg #975
Re: Holonet [OOC]
Ooh. Those master lists are handy, thanks! \o/
GM
GM, 229 posts
Sun 10 Jun 2012 at 00:27
msg #976
Re: Holonet [OOC]
My favorite part: they're *searchable*!
Also, I guess I need to start a new OOC thread soon, eh
Oriana Cy'Kast
player, 349 posts
Hot Wire
Tech Specialist
Sun 10 Jun 2012 at 00:30
msg #977
Re: Holonet [OOC]
Holonet 2.0!
Shanda Rell
player, 124 posts
Sun 10 Jun 2012 at 00:33
msg #978
Re: Holonet [OOC]
You know a game is going really well when you need multiple OOC threads :)
Hector Terrachova
player, 256 posts
Dashing Smuggler
Sun 10 Jun 2012 at 00:41
msg #979
Re: Holonet [OOC]
Welll.....
Oriana Cy'Kast
player, 351 posts
Hot Wire
Tech Specialist
Sun 10 Jun 2012 at 01:08
msg #980
Re: Holonet [OOC]
These poor last 21 message slots. We can't leave them all empty and such, they'll feel all neglected.