Re: Chapter 3: Expectations
<< TIME JUMP >>
With preparations complete and running on a timeline, the four pilots of Aquila Squadron managed to launch on time... and from the Nova's position at the outer limits of the shipyards, it was but a short ride to escape the gravity well, and launch into hyperspace. The jump itself - or series of jumps, to be more specific, took a fair bit longer, considering their distance to the desert planet. Gates would be used to these by now, while the Jedi, less used to sitting in a cramped cockpit for long periods of time, had to rely on meditation to get through with relative comfort. Eventually - finally - the alarm sounded once more, signalling an impending reversion to realspace. This time, when the stars shrank back to distant dots, the pilots were greeted with the sight of a dull, tan colored world - the world of Tatooine.
As the Aureks' systems came back online, and their pilots took in their surroundings, the view of Tatooine would quickly become secondary as the viewscreens were filled with the flashes of distant laser fire. Up ahead, between Aquila and their destination - but not strictly blocking their way - a battle raged between what looked like an old bulk freighter, and a squadron of fighters. The freighter was not unarmed, judging by the fire lancing back from what had to be ventral and dorsal turrets... however, armed though it was, it was clearly outmatched. This was made even more apparent as a distant explosion appeared on the upper hull, cutting the return fire in half.
The scanners came online quickly enough, identifying the freighter as 'Unknown', while the fighters had simply shut off their IFFs; tthe ships were all likely a combination of smugglers, pirates, or mercenaries. Strangely enough, no distress signal could be found. Even as the Republic fighters returned to 100% readiness, the battered freighter shifted tactics, aiming to make a run for the edge of the gravity well... but it wasn't going to be fast enough.
None of the ships seemed to have noticed the four new arrivals, leaving the pilots with a choice... they could lend a hand, or move on to complete their mission more quickly.
GM Notes:
- No Intiative, simply post in your preferred order, and actions will be taken in that order as applicable, if any.