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09:40, 25th April 2024 (GMT+0)

Spirit Tracker X-Treme!

Posted by GMFor group 0
Israel Levy
player, 153 posts
Wizard Spook -
Now with Judaism!
Mon 27 May 2013
at 13:14
  • msg #43

Re: Jacob! What big teeth you have!

Unable to do much about a mysterious dark presence until Jacob is returned to normalcy, Israel simply keeps his eyes open for anything new or odd, remaining on watch for danger. (Investigate 1)

Mumbling to himself, he recites Psalm 121
I turn my eyes to the mountains;
  from where will my help come?
My help comes from Adonai,
  maker of heaven and earth.
He will not let your foot give way;
  your guardian will not slumber;
See, the guardian of Israel
  neither slumbers nor sleeps!
Adonai is your guardian,
  Adonai is your protection
  at your right hand.
By day the sun will not strike you,
  nor the moon by night.
Adonai will guard you from all harm;
  He will guard your life.
Adonai will guard your going and coming
  now and forever.


GM
GM, 243 posts
Mon 27 May 2013
at 18:33
  • msg #44

Re: Jacob! What big teeth you have!

In reply to Israel Levy (msg # 43):

As you begin, Alex picks it up, a little slowly to adjust for word changes.  Rebekah joins in a little slowly, as she doesn't remember the words perfectly.  Tzeitel and the Jewish boy ghost join in.   You see the aura of the group's faith emanate from the individuals, becoming a corporate entity.

Jacob:  You feel the warm glow of faith wash over you, driving the darkness away.

Tzeitel looks to Israel The path to what you seek is blocked until the sun goes down.  In the dark, the nature of this place is revealed.  What was done here, what it has become. Prepare yourselves, it is not long now.
GM
GM, 244 posts
Tue 28 May 2013
at 01:15
  • msg #45

Wibbly Wobbly

In reply to GM (msg # 44):

As Jacob returns to normal and regains control of himself, you hear sergei: Team Cloud, I repeat, do you hear me?

About that time Morgan and the Wardens rush in looking a bit worried.

Is everyone ok in here?  What happened?

...less than 5 minutes to sundown! Repeat: There are less than 5 minutes to sundown! Where are you?
Israel Levy
player, 154 posts
Wizard Spook -
Now with Judaism!
Tue 28 May 2013
at 01:51
  • msg #46

Re: Wibbly Wobbly

"Uh, everything's under control. Situation normal. Uh, we had a slight Williams malfunction, but uh... everything's perfectly all right now. We're fine. We're all fine here now, thank you. How are you?"

"We're just a little ways in, I was having a nice conversation with the spirit of my aunt and her friend. Then we attacked by the Afterlife chapter of the Hitler Youth.  Some kind of evil spirit/energy source made Williams a little funny, but everything's cool now."

"Unless someone has objections, I say we continue on, find out whatever Evil Spirit / Nazi Zombie / Demon thing whose name shall not be spoken, is lurking further in."
Jacob Williams
player, 134 posts
Emissary of Fenris
Semper Fi, Do or Die
Tue 28 May 2013
at 06:26
  • msg #47

Re: Wibbly Wobbly

Thanks for the save, e'r'body.  Let's go find this dirtbag 'n' kick his teeth in.

What in the hell was that?  Fenris warned me that I'd have "urges," he didn't say shit about whatever that was...
GM
GM, 245 posts
Tue 28 May 2013
at 13:58
  • msg #48

Re: Wibbly Wobbly

In reply to Jacob Williams (msg # 47):

Rebekah takes a look at Jacob, her brow furrowed in thought.  Jacob, did you hear a voice, or feel like someone was influencing you?  By taking the Mark of Fenris, you create a bond, a magical channel to him.  But not just him.  Theoretically, anyone with a channel over Fenris would have one to his emissaries.  And according to legend, Fenris' dad is Loki.

Oh, and what did Sergei mean by 5 minutes to sundown?  It was over an hour to sundown less than 10 minutes ago!

Alex comes from the room the little Jewish boy came from. Uh, Agent Levy? The floor plan I saw showed another level below this one.  But I don't see the way down. 

Morgan: It took us an hour or more to get into this room.  We also discovered the way up has been blocked.  While this normally wouldn't hinder us, we don't know what breaking through would do to everything around us, like the civilians outside, or what we came for.


Alex scrunches up his face: It's a trap!
Jacob Williams
player, 135 posts
Emissary of Fenris
Semper Fi, Do or Die
Tue 28 May 2013
at 14:52
  • msg #49

Re: Wibbly Wobbly

Yes, I did hear a voice tellin' me to attack the three of you.  I oould hear your hearts beatin' and the blood rushin' through your veins.  The voice was tryin' to convince me that you were food and that you'd be delicious.  You say it's possible that someone like Loki could influence me?


Declaring an aspect:  We have a map!:  2

I look at Warden Morgan:

How was the way out blocked, physically or magically?  If somebody just bolted the door behind us, I think I can get us out of here  I pat my shotgun.
This message was last edited by the player at 15:02, Tue 28 May 2013.
GM
GM, 246 posts
Thu 30 May 2013
at 01:04
  • msg #50

Re: Wibbly Wobbly

In reply to Jacob Williams (msg # 49):

(A map was listed in assets, maybe early on.  So yes, you have a map, no, it does not appear to be accurate.)

This level may have been moved to a pocket dimension. Which would certainly explain the time dilation and spotty reception with outside.  Spotty reception for both tech and magic.  It appears whoever set this trap wants us here after dark.  You should prepare yourselves, it isn't long now.

(preparations can be anything from what type of ammo you are loading, drawing a circle, praying, playing hopscotch with the ghost kid, etc.)
Jacob Williams
player, 136 posts
Emissary of Fenris
Semper Fi, Do or Die
Thu 30 May 2013
at 02:43
  • msg #51

Re: Wibbly Wobbly

Everybody check your ammo!  If you have blessed rounds, load them up.

I'm staggering blessed/ghost shot in the shotgun and moving the dragon rounds to the side-saddle so I can quickly pop one in as the next round if I need to.  Other than that, I'm going to say a quick prayer and mentally run through old drills from boot camp and A-school to try to build a barrier against further mental attacks.

Discipline:  0(+3)=3
Israel Levy
player, 155 posts
Wizard Spook -
Now with Judaism!
Thu 30 May 2013
at 17:35
  • msg #52

Re: Wibbly Wobbly

Israel repeats a psalm to himself, then draws a circle on the ground and begins the process of casting a shield to cover the entire group.

Shield 12 Divided amongst everyone in the room (expect the wardens - they can take care of themselves).
This of course presumes I have enough time for 4 rounds of action.
Three shifts are moved into the spell each round.
The first three are successful (4, 9, 6)
The last roll (1) would be a failure, so I'm invoking either "On a Mission from God" or "Wizard Spook - Now with Judaism", which ever you prefer, to gain the extra two shifts to move that to a three, which would allow success.

Which would mean Jacob, Israel, Rivkah, Alex, and the two friendly spirits, get a +2 to their preferred defensive skill on the first attack.

Hopefully this makes everyone a little less squishy if this goes really bad, really fast.
Israel Levy
player, 156 posts
Wizard Spook -
Now with Judaism!
Mon 3 Jun 2013
at 19:22
  • msg #53

Bored at work watching updates on the Archives comp...

Time must be messed up in here, Israel thinks to himself, It seems like we've been sitting here for days without anything happening

:)
GM
GM, 247 posts
Wed 5 Jun 2013
at 20:12
  • msg #54

Changes

In reply to Israel Levy (msg # 53):

The room begins to tremble for a moment.  In the northwest corner, on the floor, is a trap door you did not previously notice.

Tzeitel looks at Israel Are you certain you want to do this?  I can go a little ways, but there is not much I can do to help.  One last thing.  Mueller may send ghosts to possess you.  Only in a mortal body can they hurt me.  That's they're goal, to destroy me, which will lift the spells of containment allowing them access to the outside world.

She thinks for a second.  You know, it's theoretically possible your blood could be used to free them.  Especially in combination with the amulet.
GM
GM, 248 posts
Wed 5 Jun 2013
at 20:22
  • msg #55

Re: Changes

In reply to GM (msg # 54):

Morgan adds We also don't know what they can do with just the amulet.  Wizard Levy, it is vital you not lose possession of that amulet.

The shadows seem to shift and take form, standing atop the trap door.  Well Well, how nice, a little family get-together.  In just a bit we'll send you to join the rest of your ancestors.  Wardens, you are outnumbered, fall back and live.  The rest of you, well, swordsman and Wolf-kin, we have no quarrel with you, unless you enter this door.  Wizard, we know you and your cow won't leave, and we wouldn't have it any other way.  A couple less Jews will make the world a sweeter place.

It cackles evilly as it dissipates. Morgan looks around. Anyone wanna go back, or wait here?
GM
GM, 249 posts
Thu 6 Jun 2013
at 02:21
  • msg #56

Ready or Not

In reply to GM (msg # 55):

Zach stands looking at the house, the final reddish orange streaks of light in the sky as the house appears to loom ever more threatening, more mysterious.  It's time.  Let's go everybody, equipment ready? We got the feed going?  Sir?  What are we suppose to call you?

I would prefer Herr March, if you don't mind.

Eli:Wait, like, March hair? Madness.

Herr March: Careful, you might find out how far the rabbit hole goes. One is not always given the option of the blue pill.

Eli has an outraged look on his face I don't need Viag- oh, the movie, right.  Dude, I am so far passed the red pill it'd make your hair piece spin.
Jacob Williams
player, 138 posts
Emissary of Fenris
Semper Fi, Do or Die
Thu 6 Jun 2013
at 03:41
  • msg #57

Re: Ready or Not

My only reply is General Anthony McAuliffe's answer to the German ultimatum at Bastogne:  Nuts!
Israel Levy
player, 157 posts
Wizard Spook -
Now with Judaism!
Thu 6 Jun 2013
at 15:15
  • msg #58

Re: Ready or Not

GM:
Are you certain you want to do this?  I can go a little ways, but there is not much I can do to help.  One last thing.  Mueller may send ghosts to possess you.  Only in a mortal body can they hurt me.  That's they're goal, to destroy me, which will lift the spells of containment allowing them access to the outside world.

You know, it's theoretically possible your blood could be used to free them.  Especially in combination with the amulet.


Israel just smiles and winks at the child "Have faith, mommellah."

GM:
Well Well, how nice, a little family get-together.  In just a bit we'll send you to join the rest of your ancestors.  Wardens, you are outnumbered, fall back and live.  The rest of you, well, swordsman and Wolf-kin, we have no quarrel with you, unless you enter this door.  Wizard, we know you and your cow won't leave, and we wouldn't have it any other way.  A couple less Jews will make the world a sweeter place.


As always, Israel disguises any fear with attempts at humor. "Wow, a monologuing Nazi ghost-demon. It's like someone is checking all the boxes on the villain checklist. What's next? Is he gonna stroke his goatee or twirl his mustache at us?"

He looks down at the trap door. "You know, only Nazi's would be so boring and straight forward to put a literal trap door in their trap. No imagination whatsoever."

His staff glowing slightly as he keeps his shield active, Israel scans the door for wards/traps/etc (Investigate = 2), and heads down the stairs/ladder/whatever, assuming that the group is right behind him, but determined to move forward even if they are not.

"I ain't afraid of no ghost." He mutters to himself as he climbs down.
GM
GM, 250 posts
Sat 8 Jun 2013
at 03:39
  • msg #59

Re: Ready or Not

In reply to Israel Levy (msg # 58):

All of you enter, taking the stairs down to the next floor.  The first thing you notice as you descend is the humid warmth, followed by the cloying smell of blood.

Bring me ze medallion und ze Jews.  Ze rest? Have fun.

Shapes begin moving towards you.  Presumably these grotesque abominations were once humans, but have since been horribly changed.  Claws, fangs, extra appendages, and worse. Extra mouths, odd angles, and a smell you hope to never encounter again.

Morgan's usually stern face pales for a shocked moment, then becomes one of barely contained rage. Outsiders! These were once humans, but someone experimented on them with Outsider grafting.  None of them can survive.  Levy! We'll clear the way, you deal with the trouble in the next room.  If there is anyone not dead or mutated involved, you are authorized to use deadly force.  Everyone or thing in here is involved with breaking The Laws!

You run past the terrors into the next room.  It appears to a laboratory set around a blank area.  the room is different dimensions than you expected based on floor plans.

As you enter, you see Mueller, rogue wizard, former student of Kemmler, and associate of Himmler. There is a form keeping to the shadows, and 6 Nazi ****heads.  Your senses, magic or Fenral, tells you they ain't right.
Israel Levy
player, 158 posts
Wizard Spook -
Now with Judaism!
Mon 10 Jun 2013
at 01:52
  • msg #60

Re: Ready or Not

GM:
...you are authorized to use deadly force.


Hearing those words out of the mouth of Morgan may be the most frightening thing Israel has ever heard.  The most "by the book" of the wardens, the man who would normally have Israel's head for killing with magic just told him he has permission to kill pretty much everything in this room - that, to Israel, is terrifying.

Israel is going to hold off casting for the moment, as that would disperse the shield he's holding over the group - let's let that take a hit before we disperse it.

Instead, Israel swings around the shotgun Marshall provided and takes a wild shot at a clump of Nazis.  It being a shotgun, he's not really aiming at a specific flunky, just trying to distract them so the others in the group can take more precise shots.

Tactics:
Trying to place an aspect - a maneuver - on a few of the Nazis (however many are in the 'splash' of a shotgun)
Guns = 2 - If successful, thugs get a single use aspect placed on them (Let's call it 'Under Fire').  Jacob or Rebekah can tag it next turn to get a bonus hitting the group.

Once at least two of those Israel is shielding (Himself, Jacob, Rebekah, Alex, and the spirits) take hits (the shield will only give a +2 for one hit per person) Israel will drop that spell and switch to something more offensive.
Jacob Williams
player, 139 posts
Emissary of Fenris
Semper Fi, Do or Die
Mon 10 Jun 2013
at 06:36
  • msg #61

Re: Ready or Not

Pumping a dragon round into the gun because, well, why not?

No witty one-liners, it's time to do things according to Major General James Mattis' philosophy:  "Be polite, be professional, but have a plan to kill everybody you meet."

I'm tagging the "Under Fire" aspect on the clump of Nazi spooks.  Let's see how they like fire.

Guns:  -2(+4)+2=6  (Damn dice roller still hates me...)
GM
GM, 251 posts
Sun 16 Jun 2013
at 18:51
  • msg #62

I hate undead Nazis.

In reply to Jacob Williams (msg # 61):

Williams rips into two of the Nazie, tearng flesh `s, and burning bodes.  You hear a strange whining sound as the two collpse together in a heap.

(they are terribly wounded, but will recover eventually)

Hands begin reaching for you from the walls, and the remaining members of Hitler's Youth League advance on you/

(for this step, I'll handle basic defensive rolls unless you wanna do something different.)

As one approaches, Rebekah sets one on fire, and Alex runs one through.  It seems the holy weapon is more painful than fire, but Rebekah is immolating the Nazi, dealing lots of damage.

The shields on Rebekah and Jacob go down as two Nazis attack.  There is no humanity in their eyes.  Whatever they are or were, they no longer qualify as human.
Israel Levy
player, 159 posts
Wizard Spook -
Now with Judaism!
Sun 16 Jun 2013
at 22:48
  • msg #63

Re: I hate undead Nazis.

With the shields down on two of the heavy hitters, its time for Israel to go on the offensive.

He thrusts his staff forward as a focus, targeting whoever looks like the man in charge.  He quotes Samuel quietly to himself "And Adonai will lighten my darkness," then shouts "Yuvon Jun Tuz" (Golden Blade of Light), Something looking akin to a golden laser fires from Israel's staff at the target.

Conviction 5, Discipline 5(skill)+3(roll)+1(Spirit/Force Specialization)=9
Addition of Soulfire makes the difficulty 1 higher (5 instead of 4)
So attack roll is 9, weapon damage is 5, and with soulfire if enemy has any Toughness powers, they get dropped by one level - Mythic becomes supernatural, supernatural becomes inhuman, etc...
This message had punctuation tweaked by the player at 15:07, Mon 17 June 2013.
Jacob Williams
player, 140 posts
Emissary of Fenris
Semper Fi, Do or Die
Mon 17 Jun 2013
at 15:41
  • msg #64

Re: I hate undead Nazis.

Jacob quotes Matthew 18 as he pumps some blessed shells into the downed Nazis:

"But whoever causes one of these little ones who believe in me to sin, it would be better for him to have a great millstone fastened around his neck and to be drowned in the depth of the sea."


My intention is to keep up the pressure and advance towards Mueller with the purpose of putting a dragon round straight down his throat at point blank.

Guns:  -1(+4)=3
Israel Levy
player, 160 posts
Wizard Spook -
Now with Judaism!
Wed 19 Jun 2013
at 19:47
  • msg #65

This part is easier in a post than the live sessions...

Segment from live session, in proper story detail...

The wizards set the chest near the door breathing hard from exhaustion.  Israel sighs to himself. "We must have missed something..." He turns to see Tzeitel looking away, sad.  He bends town to one knee places his hand gently under her chin to turn her face towards his and looks her in the eyes. Reverting back to the small amount of Yiddish he knows, he asks "Vos iz, Momellah?" <What's the matter, Little Mother?>

Tzeitel sniffs slightly, "When you go Yisreal, I will be all alone." Israel pulls the girl toward him, hugging her tightly. "Come now, you think I would leave you behind? The evil is gone, shouldn't you free to leave? To rejoin the family in the next life?"

"I am bound to this house," she replies sadly, "Until the barrier falls, my remains are buried properly."  Israel smiles, "That, dear aunt, we can fix."

With the assistance of the other wizards, the barrier guarding the house falls within short order.

Tzeitel's bones are take just outside the house and buried under a large oak Tree.


Israel recites the Burial Kaddish:
"Exalted and hallowed be His great Name."

Rebekah and and any others of the Jewish faith respond "Amen."

"In the world which He will create anew, where He will revive the dead, construct His temple, deliver life, and rebuild the city of Jerusalem, and uproot foreign idol worship from His land, and restore the holy service of Heaven to its place, along with His radiance, splendor and Shechinah, and may He bring forth His redemption and hasten the coming of His Moshiach."

"Amen."

"In your lifetime and in your days and in the lifetime of the entire House of Israel, speedily and soon, and say, Amen."

"Amen. May His great Name be blessed forever and to all eternity, blessed."

"May His great Name be blessed forever and to all eternity. Blessed and praised, glorified, exalted and extolled, honored, adored and lauded be the Name of the Holy One, blessed be He."

"Amen."

"Beyond all the blessings, hymns, praises and consolations that are uttered in the world; and say, Amen."

"Amen."

"May there be abundant peace from heaven, and a good life for us and for all Israel; and say, Amen."

"Amen."

"He Who makes peace in His heavens, may He make peace for us and for all Israel; and say, Amen."

"Amen."

Israel returns to Tzeitel, who has one more request, "I would like to see the sun, one last time."  Israel looks to the other wizards, who nod silently and begin to cast the appropriate spell.  Israel takes his aunt's hand and they walk out onto the porch and sit down on the steps. Israel wraps his arm around the spirit of the little girl, and together, they watch the remainder of the sunrise, Tzeitel slowly fading away. "Return to the arms of your mother, little one," Israel whispers. His arm falls limply to his side and he stands and composes himself, surreptitiously wiping away a tear from his eye, and yells at the rest of the group, "Well come on you lazy schmucks, we've got a chest to unload!"
GM
GM, 252 posts
Fri 21 Jun 2013
at 05:22
  • msg #66

Re: This part is easier in a post than the live sessions...

In reply to Israel Levy (msg # 65):

Sergei: Gentlemen, excellent work.  Levy, I must admit I was not completely forthcoming earlier.  In order to bring in Rebekah to help, I had to promise a favor.  It seems she only agreed to help if I agreed to sending the two of you to Paris for 2 days.  The plane leaves in 4 hours.  You have 48 hours from then.

Agent Williams, take some time to go to the states, go see your family.  I'll see you back at headquarters in a few days.  Don't worry, I'll make sure everything gets where it is suppose to. And play referee.


Before you leave Eli comes running to Israel.  Eli! Did you find what you were looking for?  We did! It was incredible! Cable tv here we come! Gotta go! Lots of editing and posting to do.  Between us, I knew about "you know what" but I didn't expect anything like that!
Jacob Williams
player, 141 posts
Emissary of Fenris
Semper Fi, Do or Die
Fri 21 Jun 2013
at 05:38
  • msg #67

Country roads, take me home...

Thank you, sir.  It'll be good to see my boy again.  I'll have my cell on if you need anything.

I look at Levy and Rebekah:

You two enjoy your 2 day pass, you've earned it.  See you in a few days.
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