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Sound of Music.

Posted by GMFor group 0
GM
GM, 304 posts
Tue 17 Jun 2014
at 04:05
  • msg #4

Re: Sound of Music

In reply to Israel Levy (msg # 3):

(ok, Mike knows far more about ammo and guns than I, so you know more of what's possible.  All I know is you need iron, steel, something to that effect.  Lead might would work.  I don't know exactly what the bullets are made of or have been modified with, but bound to be a way, and yes, you have them.)

Local Interpol can supply you with a total of 3 flash bangs, 2 tear gas canisters, and 2 frags.  This is for the 2 of you, so be sure to share boys.
GM
GM, 305 posts
Tue 17 Jun 2014
at 20:35
  • msg #5

Re: Sound of Music

In reply to GM (msg # 4):

Ms. White looks at the two of you and asks: Do either of you gentlemen know where this goes or what we're doing here?

Duke's hackles rise and he growls at the doorway. There's a lot down there. Lots of magic, lots of predators. 
Jacob Williams
player, 178 posts
Emissary of Fenris
Semper Fi, Do or Die
Wed 18 Jun 2014
at 00:38
  • msg #6

Re: Sound of Music

<OOC> I don't think it would be too terribly hard to make steel jacketed bullets, I'm about 99% sure that such a thing does exist.  Normal full metal jacket rounds use a copper jacket around a lead core.  The main drawback I can potentially see for steel jackets is increased wear on the gun's barrel and possibly shorter range, I'm not sure if steel is heavier than copper or not.  But I think the increased wear would only come into effect after several hundred (if not thousands) of rounds, probably more than Jacob would cycle through the weapon in the course of an adventure/mission.  </OOC>

Jacob checks and double checks his gear, takes a flash bang and a frag, and sniffs the air while consulting with everyone else:

I don't really know what to expect down yonder, do you, Ms. White?  Duke's sayin' that there's a lot of magic 'n' predators down there, you wouldn't be insulted if I took point, would'ja?
GM
GM, 306 posts
Mon 23 Jun 2014
at 01:57
  • msg #7

Re: Sound of Music

In reply to Jacob Williams (msg # 6):

Ms White inclines her head to Jacob.  You are most welcome to "take point" Agent Williams. Might I suggest I go second, and Agent Levy takes the rear.


(If Israel wants to change position, just indicate it in next post)

The four of you enter, Duke is either between Jacob and Ms. White, or beside Jacob, he moves a lot more than you do, but unless told won't get ahead or behind.

As you walk down the hallway, you come to an intersection, straight ahead about a hundred yards is a wooden door.

To the left you smell flowers and see a sign that indicates the path leads to The Valley of Happy Fluffy Bunnies.

To the right you see linoleum floors or something similar and smell disinfectant. The lighting is flickering but you see a nurse in the old iconic white uniform and hat.  You can't see her face, but after a moment she begins singing with a voice that sounds like gravel in a food disposal grinder.
(yes, she has animaniac nurse figure)

Hot cross buns, hot cross buns, one a penny two a penny, hot cross buns

If you have no daughters, give them to your sons, one a penny two a penny hot cross buns.

Israel Levy
player, 178 posts
Wizard Spook -
Now with Judaism!
Sat 28 Jun 2014
at 15:27
  • msg #8

Re: Sound of Music

Israel stretches out with his "spidey sense" to see if he can get a feel for which path the kidnappers may have taken, as well as sensing for evil juju from the bunny bath and "Hello Nurse."
GM
GM, 308 posts
Sat 28 Jun 2014
at 23:26
  • msg #9

Re: Sound of Music

In reply to Israel Levy (msg # 8):

To Israel:  Magic is seeping out of everything around here, to varying degrees and types.  There is definitely something wicked in the hospital, and a feeling of joy like a cool breeze on a hot day from the valley.

Whether or not the nurse is, well, baby crotch licking evil or just kinda creeepy, is anybody's guess, unless you wanna use the sight(sure! go ahead! you know you want to)

There is another thing, just on the edge of awareness.  It's like...music.  It's a little weak right now because it has been a while since the kidnappers brought !Mark! through here.  If the Curse Nurse is any indication, there are side affects to whatever juju is going on with him.

He definitely came through here, the trail goes through the valley, but you get  a whiff of the trail further ahead, meaning you can keep going and catch the trail later.  Probably.
GM
GM, 309 posts
Sun 29 Jun 2014
at 00:55
  • msg #10

Re: Sound of Music

In reply to GM (msg # 9):

Duke lets out a bark and looks excitedly and determinedly towards the Valley of Fluffy Bunnies.

Fluffy Delicious Bunnies I Get to Chase Before Eating.  The other way smells wrong. Plus no bunnies.
Jacob Williams
player, 179 posts
Emissary of Fenris
Semper Fi, Do or Die
Sun 29 Jun 2014
at 04:00
  • msg #11

Re: Sound of Music

Duke, I'll get you a cow if you'll leave that way alone.  If it seems too good to be true, it probably is.

Jacob remembers reading the Odyssey in high school and is seriously thinking that the dangers down the "fluffy bunny path" may be much much worse than anything we'll face going through the hospital.


I dunno, I think the hospital's the way to go here, people.  Anybody else rememberin' the sirens from the Odyssey?
GM
GM, 310 posts
Sun 29 Jun 2014
at 20:06
  • msg #12

Re: Sound of Music

In reply to Jacob Williams (msg # 11):

Gonna try something new and actually attempt to be a good Gm, at least so far as clarity.

Your obvious exits are: Valley, Hospital, Straight Ahead which is just the same as behind, or Way you came from, which is to say retreat.

Duke likes bunnies.  Ms. White thinks you should go straight, though there is something to be said for attempting to question witnesses.  Which means  a nearby bunny.  It has floppsy ears and a cottony tail.  Its nose twitches as it looks at you.
Or the Curse Nurse, which is now shaking its hips. You get a glimpse of a rusty metal face and possibly metal fangs.  Empty eye sockets.  Long and shapely legs.  Hips out of a Shakira video.

Ben is in favor of the hospital. Which makes sense you suppose because there is absolutely no reason to go there.  The trail goes past it, doesn't go in from what you can tell, and it is definitely the creepier of the two. All Ben can say is there is something interesting that way.  Interesting, you understand, to a spirit of intellect.  It may or may not have any bearing on the current mission. (Read: Sidequest)

(Valley is the direct route, straight ahead is the long way around and no way of knowing what you might find. Read: random encounter table and whatever I dream up after a hard night of the bubblies)
Jacob Williams
player, 180 posts
Emissary of Fenris
Semper Fi, Do or Die
Mon 30 Jun 2014
at 22:00
  • msg #13

Re: Sound of Music

Do I smell fear coming from the bunny?  A cute fluffy bunny that isn't afraid of 3 supernatural people, a close relative of THE Fenris Wolf, and whatever the hell you want to call that steel-gobbed nurse thing, to be perfectly honest, ranks higher on the "Don't Fuck With That" scale than the steel-gobbed nurse AND the Vampire of the Opera combined.
GM
GM, 311 posts
Mon 30 Jun 2014
at 22:30
  • msg #14

The bunny is cautious

In reply to Jacob Williams (msg # 13):

It's far enough away that it can bolt if any of you so much as twitch at it.  So yes, you are being observed by the Cautious Bunny, but at a safe distance.  You see no evidence of crossbow or automatic weapon.  It does have rather large front teeth, but they are not especially dangerous looking from this distance, unless you would like to get closer to inspect its teeth, or open up wizardly site to see the bunny in all its true magical reality.
Israel Levy
player, 179 posts
Wizard Spook -
Now with Judaism!
Sun 13 Jul 2014
at 23:56
  • msg #15

Which way did he go George? Which way did he go?

Israel would lean toward quick completion of mission, 'cause Israel is single minded like that. The player controlling Israel, however, says follow sidequest option because, you know...sidequest. Toys, fate points, and 100% completion.
GM
GM, 313 posts
Fri 25 Jul 2014
at 21:26
  • msg #16

Paging Dr. Feelgood.

In reply to Israel Levy (msg # 15):

Loki:You hear that song she,er, whatever is singing? Don't you remember it Jacob?  Crystal use to sing it to your boy.  I wonder how many mothers have sung that little rhyme to their beloved children?  Why, you don't suppose children are being held back there do you? 

(williams, you have the aspect Haunted by Loki, which I'm now calling.  Fate point to ignore, or you get a Fate point and head into the hospital.)
Jacob Williams
player, 181 posts
Emissary of Fenris
Semper Fi, Do or Die
Sun 27 Jul 2014
at 03:46
  • msg #17

Re: Paging Dr. Feelgood.

<OOC>For the record, I have never heard "Hot Cross Buns," I only remember it being referenced in a Questionable Content strip once.  Also, I had to look up the Animaniacs Nurse because I couldn't remember what she looked like.</OOC>

Accepting Compel

I'm going to regret this...

I have a sneakin' suspicion that if... whatever the blue fuck that is... is singin' a kid's nursery rhyme, there might be kids back there.  And if that's the welcoming party, whatever has them might be much worse.
This message was last edited by the player at 01:40, Tue 29 July 2014.
Israel Levy
player, 180 posts
Wizard Spook -
Now with Judaism!
Mon 28 Jul 2014
at 16:31
  • msg #18

Re: Paging Dr. Feelgood.

Israel nods. "Well, then I guess we better do our standard heroic stuff then.  Lead on."
GM
GM, 321 posts
Tue 12 Aug 2014
at 16:21
  • msg #19

Re: Paging Dr. Feelgood.

In reply to Israel Levy (msg # 18):

As you step onto the tile, you are all immediately hit with the anesthetic smell of hospitals, only very strong, with a subtle, but distinct, undertone. Israel's nose can faintly detect it, something beneath the smell of sterilizer, sanitizers, and cleanliness gone obsessive.

Duke is having a hard time due to the chemicals.

Jacob smells it, though, the smell of blood.

You hear sizzling in the light fixtures overhead as the lights flicker.  The nurse, hips swaying back and forth as she/it(?) continues singing.

Ms. White: It is all well and good, Agent Williams, to save children, and I approve this undertaking.  She pauses a moment, nervously clearing her throat. At this range, you can hear her pulse increasing.  But how, exactly, do you propose we proceed?

At that moment, the creepy nurse thing turns towards you, as though only now truly aware of your presence.

The Doctor is busy right now, but if you want a check up I can get you started.  First, let's take a little blood.  Having said that, she pulls out an unwholesomely large needle.

Loki (dressed like Dr. Doug Ross) And yet, she's still kinda hot.
Jacob Williams
player, 187 posts
Emissary of Fenris
Semper Fi, Do or Die
Wed 13 Aug 2014
at 13:00
  • msg #20

Re: Paging Dr. Feelgood.

I raise my M4 and flip the safety off:

DROP THE SYRINGE!  Get on your knees and lace your fingers behind your head!  Do it or I fire!

If she complies, we cuff her and question her.  If not, we nuke her and find the answers on our own.
GM
GM, 325 posts
Sun 17 Aug 2014
at 00:46
  • msg #21

Re: Paging Dr. Feelgood.

In reply to Jacob Williams (msg # 20):

The Curse Nurse vomits an oily green spray that makes you really really wish for a hot shower.  It doesn't appear to have an effect yet...other than making you smell so bad it hurts Jacob and Duke.
Jacob Williams
player, 188 posts
Emissary of Fenris
Semper Fi, Do or Die
Sun 17 Aug 2014
at 14:14
  • msg #22

Re: Paging Dr. Feelgood.

I'm firing short, controlled bursts into the Nurse.  Take down the threat and then worry about the split pea soup she so rudely vomited at us/on us.

Guns:  2+4=6
GM
GM, 329 posts
Mon 18 Aug 2014
at 05:15
  • msg #23

Violence in Pediatrics

In reply to Jacob Williams (msg # 22):

Bits of metal drop to the floor.  Beneath the twisted bits remaining you see a woman's face.  A face streaming with tears, touched with the barest shred of hope you might be able to save her from this hell.

Ben I've heard of this boss, but it is pretty much banned by every major player I know.  If the head piece can be removed, there might be a cage around her midsection, you should be able to release her.  Or, I could take a look at the head piece, and we might could fix it and reprogram her to work for us.
Israel Levy
player, 181 posts
Wizard Spook -
Now with Judaism!
Mon 18 Aug 2014
at 22:13
  • msg #24

Re: Violence in Pediatrics

Israel moves in to get a closer look.  He keeps a friendly smile on his face, hoping to calm and reassure the woman.

Ok Israel, time to save the damsel in distress.

Roll of 1 + Whatever the Appropriate skill is to get her out of the contraption safely and quickly
GM
GM, 330 posts
Tue 19 Aug 2014
at 01:40
  • msg #25

Re: Violence in Pediatrics

In reply to Israel Levy (msg # 24):

to Israel: With Ben's help, you figure it out and are in the process of getting her out.

to Jacob: With you're training, you keep watch, knowing now would be a good time for an ambush.  Your paranoia is rewarded! As Israel frees the woman, you hear the sound of a very large lock being opened.  Also, the lights at the far end of this floor flicker off, and stay off.

Freed woman, in a horrified whimper: My God the children! you have to save the children! They're 2 floors above us, the stairs are down the hallway on the right.  Don't go down! The residents of the mental ward! Don't go down!

*sniffles and whimpers*

What have I done? What did they do to me?  Oh my God!! Oh my god!!


Ms. White calls from the hallway on the right Gentlemen, whatever we're going to do I suggest we do it quickly, something's coming from the direction of the darkness.

The freed nurse's eyes go wide with terror. It's the doctor! Run! Leave me for what I've done, save the children! RUN!!!
Jacob Williams
player, 189 posts
Emissary of Fenris
Semper Fi, Do or Die
Mon 13 Oct 2014
at 04:10
  • msg #26

Re: Violence in Pediatrics

I yell in Arabic:  Flashbang out!

I hurl the flashbang in the direction where the lights have gone out and avert my eyes from the burst of intense light.  Then I start laying down controlled bursts of suppressing fire while we make our way to the stairs.

Guns:  2+4=6
Israel Levy
player, 182 posts
Wizard Spook -
Now with Judaism!
Fri 24 Oct 2014
at 01:42
  • msg #27

Re: Violence in Pediatrics

Israel follows behind, gathering power to throw up a shield or throw out an attack spell, depending on the situation.
GM
GM, 342 posts
Fri 12 Jul 2019
at 04:57
  • msg #28

Re: Violence in Pediatrics

https://www.youtube.com/watch?v=nws1JQHBlJA

Better apologize ahead of time for this one.
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