Baron:
Well, I kinda like the POV of the outsider, and having an outsider journeying through the Fading Suns worlds might be cool. I was thinking possibly of the Ascorbites, Hironem, or Etyri. Maybe an outcast from his own race and culture, as would seem likely if he's roaming about.
It could potentially work. I would recommend a Hironem or an Etyri more than an Ascorbite, as Ascorbites are particularly difficult to play due to their complete lack of any anthropomorphisms and how little is truly understood about them by humans (which of course includes us as players). While being enigmatic and inscrutable can be intriguing, it is also alienating to others and tends to lend more toward being merely 'observed' by characters and the audience, narratively, than meaningfully engaged. Ascorbites don't offer much in the way of potential for character interaction, due to the extreme difficulties in communicating with them and understanding them. Their goals are described as "alien and unfathomable". So they seem more or less set up like the Vau - intended as mysterious NPC's more so than PC's designed to work well in a group.
Baron:
Baron:
Maybe a Charioteer, or an alien? The Charioteer more likely if we'd spend a significant time zipping through space, so I could actually pilot.
To GM:
So if I were to choose a Charioteer, would that make this a more spaceship-based campaign?
Charioteers are a hybrid of pilots and traveling merchants, so I would say: potentially, but not necessarily. If any of you decide to play a pilot, I would of course take steps to ensure you are involved in your fair share of space travel and space-related action. But you could just as easily play a Charioteer with a stronger emphasis on the traveling merchant aspect than on piloting ships through the void for weeks at a time. So ultimately, it would depend partially on your character concept and partially on the style of game everyone prefers. It could go either way.
lurker:
Pedantically speaking, Vorox have been forbidden at the Stigmata garrison ever since an entire frontline unit of Vorox Commandos was infected by the Symbiots and turned into unstoppable killing machines.
Hehe yes, I'm aware. I merely mentioned that concept as an example of how the brainstorming process can work in this thread. The Stigmata Garrison's current forbiddence on Vorox joining their ranks is the reason the concept was an ex-soldier working as a Muster mercenary (i.e. one of those Vorox shock troops whose service in the Garrison would have been discontinued following that notorious disaster, most likely now an elderly war veteran forced to do freelance work to earn a living).
I do strongly encourage at least one or two of you to play an alien, it adds to the diversity and colorfulness of the party. A Charioteer would also work very well, especially if the group will be traveling a lot.