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Chapter 1.2: Duck, you Sucker!

Posted by The StrayFor group archive 0
The Stray
GM, 117 posts
The Marshal
'round these parts
Mon 17 Sep 2012
at 22:34
  • msg #1

Chapter 1.2: Duck, you Sucker!

Black Jack Boudreaux, Sam Bass, The Professor, Nate Williams, Zach O'Connor

September 11th, 1880. Night. The Black Hills.

The group planning the distraction heads off to find a suitable place to draw off defenders.

((OOC: Make Smarts checks, folks. You can also make Knowledge (Battle) checks if you have that skilled trained.))
The Professor
player, 40 posts
Science Hero!
P5 T5 W0 F0 Cha -1 W3R2B0
Mon 17 Sep 2012
at 22:56
  • msg #2

Re: Chapter 1.2: Duck, you Sucker!

The Professor looked around, trying to find a suitable place for the distraction.

OOC -
18:55, Today: The Professor rolled 5,5 using d8,d6, rerolling max with rolls of 5,5. Smarts check.

Not sure if this is a general knowledge roll or not

Nate Williams
player, 49 posts
Digger
P5 T5 W0 F0 Cha # W3R0B0
Mon 17 Sep 2012
at 23:34
  • msg #3

Re: Chapter 1.2: Duck, you Sucker!


As does Nate...

OOC - Check - 6

19:32, Today: Nate Williams rolled 6,2 using D8,d6, rerolling max with rolls of 6,2. Smarts Check!

The Stray
GM, 122 posts
The Marshal
'round these parts
Tue 18 Sep 2012
at 10:38
  • msg #4

Re: Chapter 1.2: Duck, you Sucker!

Between Nate and The Professor, a suitable ambush point is found. It's a hillock in full view of the bluffs, but with enough vegetation in the area to hide a few bushwhackers. Now the only question is...how best to set up this little distraction?

((OOC: Everyone involved, please make Notice Checks, -2 because of the darkness.))

[Private to The Professor: If it's a Common Knowledge check, I'll call it out as such. This check was more to let the PCs figure out a suitable place for their distraction.]
Nate Williams
player, 52 posts
Digger
P5 T5 W0 F0 Cha # W3R0B0
Tue 18 Sep 2012
at 13:24
  • msg #5

Re: Chapter 1.2: Duck, you Sucker!


Having found a likely spot, Nate begins eyeballing the area and the route the ravenmen would have to take to figure out some effective placement...

OOC - Notice Check - 9

09:20, Today: Nate Williams rolled 2,9 using D6,d6, rerolling max with rolls of 2,(6+3)9. Notice!

The Professor
player, 41 posts
Science Hero!
P5 T5 W0 F0 Cha -1 W3R2B0
Tue 18 Sep 2012
at 18:43
  • msg #6

Re: Chapter 1.2: Duck, you Sucker!

"Hold on a minute here..." The Professor commented as something caught his eye.

OOC Unskilled lucky roll FTW! - 14:41, Today: The Professor rolled -1,10 using d4-4,d6-4, rerolling max with rolls of 3,(6+6+2)14. Unskilled Notice in the dark.
Black Jack Boudreaux
player, 59 posts
Charming Creole Charlatan
P4 T5 W0 F0 Cha 0 w5r2b0
Wed 19 Sep 2012
at 00:29
  • msg #7

Re: Chapter 1.2: Duck, you Sucker!

As they moved into through the darkness Boudreaux muttered and curced in Creole [Private to GM: 17:25, Today: Secret Roll: Black Jack Boudreaux rolled 5,3 using 1d6,1d10, rerolling max with rolls of 5,3. cast Dark Vision. withdrawing a bag that held two cat's eye marbles he callled on the Loa to grant him the ability to see in the night.]


17:18, Today: Black Jack Boudreaux rolled 8,3 using 1d6,1d6, rerolling max with rolls of (6+2)8,3. find.

Jack did not know too much about fighting battles but he had been in a few scrapes and had been jumped on more than one occasion. So he did his best to find a good spot.



17:21, Today: Black Jack Boudreaux rolled 1,5 using 1d6,1d4, rerolling max with rolls of 1,(4+1)5. notice.

As they moved Jack did his best to spot any threats, including any from the sky.
Sam Bass
NPC, 23 posts
Wanted Outlaw
P2 T5 W0 F0 Cha +2
Wed 19 Sep 2012
at 13:48
  • msg #8

Re: Chapter 1.2: Duck, you Sucker!

Sam helps the group scout out a location, but they seem to have a good grasp on what they're searching for already. The distraction point is a good one.

But that's not their major problem right now. All of them hear a strange, high-pitched chittering noise from on high

The Professor catches sight of a shadow passing over the stars...something like a large bird. Except not. The shape's all wrong...

Sam notices it, too. He pulls his pistol, the one Jack returned to him, and points at the sky.

((OOC: Sam Bass rolled 18,1 using d10,d6, rerolling max with rolls of (10+8)18,1. Smarts.

Everyone got a Raise (except Zach, who hasn't rolled yet), so you guys will get an additional +2 bonus on Stealth checks to conceal yourself once the distraction is underway...

Sam Bass rolled 9,-2 using d4-4,d6-4, rerolling max with rolls of (4+4+4+1)13,2. Notice (default). Notice.))

Nate Williams
player, 55 posts
Digger
P5 T5 W0 F0 Cha # W3R0B0
Wed 19 Sep 2012
at 14:03
  • msg #9

Re: Chapter 1.2: Duck, you Sucker!


Nate freezes in place at the sound, then slowly places a finger to his lips.  With this nigh universal symbol of silence, he slowly turns to demonstrate its meaning to each of the party.  There is a demanding seriousness to him that hasn't been there before.  Spotting Sam's upraised gun in the gloom, the prospector gives a slow, but authoritative shake of the head.
Black Jack Boudreaux
player, 61 posts
Charming Creole Charlatan
P4 T5 W0 F0 Cha 0 w5r2b0
Wed 19 Sep 2012
at 14:49
  • msg #10

Re: Chapter 1.2: Duck, you Sucker!

Jack spotting the thing in the sky whispers "Don't move. It might not spot us if we stand still till it moves along."

Boudreaux hoped it would move on soon. if not they were going to start this diversion by trying to keep that giant bat from eating them.
This message was last edited by the player at 17:49, Wed 19 Sept 2012.
The Professor
player, 43 posts
Science Hero!
P5 T5 W0 F0 Cha -1 W3R2B0
Wed 19 Sep 2012
at 17:19
  • msg #11

Re: Chapter 1.2: Duck, you Sucker!

The Professor nodded to Jack, taking care to freeze in place and remain as still as possible until the dark shape passed.
Kinyan Tiwicakte
NPC, 1 post
Flying Death
P7 T6 F0 Cha 0 Extra
Thu 20 Sep 2012
at 03:36
  • msg #12

Re: Chapter 1.2: Duck, you Sucker!

Unfortunately for Jack, the critters seem of hunt by sound as well as movement. No sooner had he whispered to Sam than a piece of the sky fell on him, black and hissing...and it isn't alone.

Others sheets of blackness swoop down on the poor posse with a horrendous screech. It's going to be hard holding still with such horrible things flapping down from above...

((OOC: The devil bats attack! There's one of them for each of you guys. The one that target Jack gets to go first.

Kinyan Tiwicakte rolled 6 using 1d10, rerolling max with rolls of 6. Fighting! That's a hit but not a raise, so it will only do normal damage. It's normal damage is still pretty high, though.

Kinyan Tiwicakte rolled 11,3 using d12+1,d4, rerolling max with rolls of 10,3. 14 Damage total, which is a Shaken and 2 Wounds for Black Jack. Jack, do you wish to spend a chip for a soak attempts?

Meanwhile, the rest of you get a chance to avoid the bats. Roll Spirit (+Grit, -3 for the local Fear level, -2 because it's hard to hold absolutely still while some shrieking thing is dropping down on you from the darkness).

Sam Bass, for instance, has a Grit of 2, so he rolls his Spirit check at -3.

Sam Bass rolled 1,-1 using d6-3,d6-3, rerolling max with rolls of 4,2. Fear! That's normally a fail, but ol' Sam has a Blue Chip because he's a Wild Card, so I'm going to roll that and see if it will help him. Sam Bass rolled 11 using 1d6, rerolling max with rolls of (6+5)11. Blue Chip. That makes his total 12, which is a success and two raises. Sam escapes an attack from the Flying Death.

When you've made your roll (or attempted to Soak, in Jack's case), I'll resolve the rest of the attacks, and then we'll move into actual Combat Turns.))

The Professor
player, 44 posts
Science Hero!
P5 T5 W0 F0 Cha -1 W3R2B0
Thu 20 Sep 2012
at 13:02
  • msg #13

Re: Chapter 1.2: Duck, you Sucker!

Flinching, the Professor holds up his leather satchel and as such draws the attention of one of the flapping beasts.

OOC - 09:00, Today: The Professor rolled -2,-2 using d6-4,d6-4, rerolling max with rolls of 2,2. Spirit.
This message was last edited by the player at 13:02, Thu 20 Sept 2012.
Nate Williams
player, 56 posts
Digger
P5 T5 W0 F0 Cha # W3R0B0
Thu 20 Sep 2012
at 13:16
  • msg #14

Re: Chapter 1.2: Duck, you Sucker!


Gritting his teeth, Nate forces himself to stand still despite most everything in his brain yelling to do exactly opposite.

OOC - Spirit Total - 4.  Blew all chips to get it (maybe not the best plan, but...) so I guess I'm all in.  A red chip add in there too, Boss.

09:12, Today: Nate Williams rolled 2 using 1d6, rerolling max with rolls of 2. Red Chip.
09:12, Today: Nate Williams rolled 2,-1 using D6-3,d6-3, rerolling max with rolls of 5,2. White Chip.
09:11, Today: Nate Williams rolled 1,0 using D6-3,d6-3, rerolling max with rolls of 4,3. White Chip.
09:11, Today: Nate Williams rolled 1,0 using D6-3,d6-3, rerolling max with rolls of 4,3. White Chip.
09:11, Today: Nate Williams rolled 2,1 using D6-3,d6-3, rerolling max with rolls of 5,4. Spirit.

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