Re: Chapter 4.1.2: Greatest Show on Earth! (Deadwood)
Custer's troops line up next to Von Steinhof. All of them seem to be drawing a bead on the wounded head of the 'glom. Manning hobbles over to the line, loading rounds into his pistol. He says nothing.
The reddish mist of death follows after Janet, flowing with easy away from the battlefield at the center of town. It move much, much faster than she does, even on her cavalry horse. The cold, clammy mist envelops her and the horse, turning the road treacherous.
((OOC: Yeah, Winger knows which one he hit.
Rolling notice for Custer and his troops:
15:58, Today: Lt. Colonel George Armstrong Custer rolled 5,7 using d8-1,d6-1, rerolling max with rolls of 6,(6+2)8. Notice.
16:00, Today: Union Troops rolled 0,5,5 using d8-1,d8-1,d8-1, rerolling max with rolls of 1,6,6. Notice.
Custer and 2 of his men notice the right head.
Col. Manning also rolls:
16:01, Today: Col. Manning rolled 6,1 using d8-1,d6-1, rerolling max with rolls of 7,2. Even with his wound penalty (which I forgot), he makes it. Manning needs to reload, though, so that's what he spends his action doing.
Manning's Card: JH
The mist is Shaken, so it needs to roll to Unshake first, otherwise all it can do is move. It currently has 1 Wound and is not technically an undead, so it doesn't get the undead's resistance to wound penalties. I don't know how a cloud can feel pain, but there you go.
16:41, Today: Mourning Mist rolled 1,0 using d8-1,d6-1, rerolling max with rolls of 2,1. unshake. No. It does not Unshake. Janet gets lucky.
The Mourning Mist chases aster Janet. It has a Movement of 24, so catching her is pretty easy. It can't DO anything else this round, as it's still Shaken, but eh.
Mist Card: 2H))
It's von Steinhof's turn!