Oh look! first chip award for the new game. And then a second one shortly thereafter.
It's time once again for
The Joker's Wild!
some mood music
In accordance with The Joker's Wild rule, everyone may draw
2 Random Fate Chip.
Belle, since you haven't pulled your Fate Chips yet, add these to your pulls. Also, need you to draw your Adventure Cards.
To draw Fate Chips, roll a d35. 1-20 is a white, 21-30 is a red, and 31-35 is a blue. If we have a Legend chip in the pot, you instead draw d36, and since the die explodes, you will know the instant you get a Legend chip. But there aren't any Legend chips at the moment, so you don't need to worry about this too much.
This message was last edited by the GM at 05:08, Tue 04 Oct 2016.