Re: Chapter 5.1: Deadwood Smoldering ((Deadwood PCs))
Zek, watching for the guy Black Jack pointed out, spots at floating shot glass...just as three nearly invisible streams of ghostly white energy slam into him with the force of high-caliber bullets...
Bullock, meanwhile, takes a step back and continues to pump shots into the man in black. It finally dissolves into greasy black smoke, leaving Han Lee only a single bandit to face.
((OOC: Nicodemus goes at the top of the round, which is bad for all of you, but most especially bad for Zek, whom he's here to deal with specifically.
He Deals with the Devil for 3 Power Points, enough to get 3 2d6 bolts going.
18:05, Today: Nicodemus Whateley drew the 14 cards: 3H, QS, AH, 10D, JC, 5S, 6S, AC, 6H, 3C, 6C, 4H, 5D, 7S using the Deadlands system. Deal with the Devil. Full House, which means his spell goes off with a Raise, bumping the damage of all his bolts to 3d6. He just has to hit with them.
18:13, Today: Nicodemus Whateley rolled 2,5,2,5 using d12+1,d12+1,d12+1,d6+1, rerolling max with rolls of 1,4,1,4. bolt. Two hits, no backlash.
Damage 1: 10. Shaken for Zek, which, since he's already Shaken, results in 1 wound unless he soaks.
Damage 2: 16. 2 wounds for Zek unless he soaks (this requires a separate roll)
Card: 3H
Bullock: Bullock wants to finish the job on the one he'd shot, so he steps back (avoiding an attack because the goon is Shaken) and Double-Taps again.
18:24, Today: Seth Bullock rolled 5,3 using d10+1,d6+1, rerolling max with rolls of 4,2. Shooting! with Double Tap.
Damage: 10, which makes the thing Shaken. Since it was already Shaken, it takes a wound and dies. Han Lee only has one dude on him now.
Card: QD))
Up Next: Han Lee!. Also, Zek needs to resolve damage against him.