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The Grand Hotel ((OOC III))

Posted by The StrayFor group 0
The Stray
GM, 1522 posts
The Marshal
'round these parts
Sun 8 Mar 2015
at 00:16
  • msg #1

The Grand Hotel ((OOC III))

Because the other OOC thread is almost at the post limit, I'm opening up this thread for OOC Chat.
Wild Bill Hickok
NPC, 32 posts
Famous Dead Man
P6 T6 W3 F0 Cha -4
Sun 8 Mar 2015
at 00:16
  • msg #2

Re: The Grand Hotel ((OOC III))

Also, First...
1st Sargent James Butler
NPC, 8 posts
7th Cavalry Soldier
P6 T8 W0 F0 Cha -2
Sun 8 Mar 2015
at 00:16
  • msg #3

Re: The Grand Hotel ((OOC III))

...second...
Mr. Roger Sebastian Whateley
NPC, 124 posts
It's in the blood
P7 T6 W0 F0 Cha -2
Sun 8 Mar 2015
at 00:17
  • msg #4

Re: The Grand Hotel ((OOC III))

...and third. Now we've gotten that out of the way.
Raven
NPC, 24 posts
The Hooded One
P10/9 T7 W0 F0 Cha +3
Sun 8 Mar 2015
at 00:18
  • msg #5

Re: The Grand Hotel ((OOC III))

Also fourth, if anyone wants to get clever.
The Stray
GM, 1523 posts
The Marshal
'round these parts
Sun 8 Mar 2015
at 00:57
  • msg #6

Re: The Grand Hotel ((OOC III))

I picture the Pole Men moving something like this...
Janet Weiss
player, 606 posts
I feel released!
P4 T5 W0 F0 Cha4 W2R0B1L0
Sun 8 Mar 2015
at 03:13
  • msg #7

Re: The Grand Hotel ((OOC III))

Moving this over from the almost-closed thread:

First: one "house rule" I'd strongly suggest is this: While incorporeal, the Harrowed cannot harm any corporeal being or item in any way.  Period.  You also can't hurt them by coming out of incorporeal, such as sticking your hand into someone and becoming solid, or dropping an object on them and letting it become solid.  Any clever attempt to bypass this will receive a brief applause, followed by you taking whatever damage you would have dealt.  They take nothing.

Yes, this is unfair if they can hurt you, since you can't hurt them.  Oh well.

Second, I'm not fond of the fate chip to activate thing, but I see that the problem is rapid switching.  So, how about this: it takes an opposed Spirit roll, modified by Dominion, to activate (still a free roll at the start of your turn), and if you succeed, you're intangible for 3 rounds.  This is in line with other powers, most of which are 3/1.  However, in order to come out before the time is up, you need to make another Spirit roll and spend a fate chip.  Failure means you stay insubstantial.  This also requires an action; you can take a -2MAP to do something else that turn, as normal.  (Special note: if you succeed in the activation roll with a raise, you get a +2 to the roll to end early.)

I don't like making it a Dominion roll, because if I succeed a lot, then I might get more control over the Manitou.

This brings it more in line with other powers, since there's a duration.  However, by limiting your ability to switch, you remove most of the tactical cheese from the power. On top of that, Stray and other GM's should define what a Ghosted character can and cannot do, making it a liability in some situations.

Also, I like the idea that you can't ghost through certain substances.  Anything lined with Ghost Rock seems appropriate, as would anything warded magically (or by any AB in Deadlands, as defined by GM).
Janet Weiss
player, 607 posts
I feel released!
P4 T5 W0 F0 Cha4 W2R0B1L0
Sun 8 Mar 2015
at 03:26
  • msg #8

Re: The Grand Hotel ((OOC III))

Also: I strongly, strongly suggest that people be banned from making others insubstantial, even with the rules I suggested.  That strikes me as way, way too broken.
The Stray
GM, 1524 posts
The Marshal
'round these parts
Sun 8 Mar 2015
at 03:53
  • msg #9

Re: The Grand Hotel ((OOC III))

You know, I'm liking some of those ideas. Spending a fate chip to come out of ghost early is a workable solution to some of my issues. Let me plug that into my edge format:

quote:
Ghost
Requirements: Veteran, Harrowed

The character may become intangible, as per the power. The character may make an opposed Spirit roll against his manitou's Spirit (modified by the character's current Dominion). If successful, he becomes incorporeal for 3 rounds. If he wishes to become tangible again before the duration ends, he must spend a Fate Chip. He must remain in that state until his next action — he can’t attack and then go ethereal. While ghosted, the Harrowed is intangible and unable to affect the physical world in any way, though he is still visible, magical attacks affect him normally, and he can affect other incorporeal beings.

If the Harrowed somehow suffers damage, say from a magical or supernatural attack while in this state, he must make a Spirit roll or immediately become tangible. If a Harrowed rolls a 1 on his Spirit die (regardless of the Wild Die) the manitou may make a Dominion check for free. If the Harrowed's manitou is in control, it only needs to succeed on a normal Spirit roll to turn insubstantial.

If the Harrowed would become corporeal in a solid object or being, he is instead shunted to the nearest open space and is Shaken. The Harrowed may not pass through objects containing or made with Ghost Rock (such as raw Ghost Rock, powdered Ghost Rock mixed with other substances, the smoke from burning Ghost Rock, or Ghost Steel). He must also choose one other relatively common material that he cannot pass through, dependent on the Trapping of this ability--for example, a Harrowed who turns into shadow might not be able to pass through lighted areas, while a Harrowed made of mist might only pass through porous materials and through small cracks, and a Harrowed in the form of a specter might not be able to pass through natural earth or might be contained by salt.


Does this seem acceptable?
Janet Weiss
player, 608 posts
I feel released!
P4 T5 W0 F0 Cha4 W2R0B1L0
Sun 8 Mar 2015
at 06:50
  • msg #10

Re: The Grand Hotel ((OOC III))

I still think a fate chip and a Spirit roll to come out would be a bit better-- it makes switching a bit riskier.

I'd also make it clear that some things warded by another AB might prevent them from ghosting through.  So, a church blessed by a Blessed could prevent passage, as could a lab defended by Mad Science, etc.
Tan Xiaohan
Screaming Rabbit, 829 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R0B0
Sun 8 Mar 2015
at 09:02
  • msg #11

Re: The Grand Hotel ((OOC III))

In reply to Raven (msg # 5):

Hi, baddies!

Those are some zoomy pole men...I picture them as moving more like China MiƩvillie's flesh elementals, myself: sort of lizard-stop-motion man-on-crutches, but horrifically fast.
The Stray
GM, 1525 posts
The Marshal
'round these parts
Sun 8 Mar 2015
at 14:10
  • msg #12

Re: The Grand Hotel ((OOC III))

I haven't read that book yet...sounds creepy.
Tan Xiaohan
Screaming Rabbit, 830 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R0B0
Mon 9 Mar 2015
at 08:50
  • msg #13

Re: The Grand Hotel ((OOC III))

I think they're mentioned in passing in Iron Council as part of one character's war trauma...but yes, they are terrifying, particularly the speed with which they can disassemble and take a soldier's flesh.
Ezekiel Starkweather
player, 140 posts
Mountain Man
P5 T8 W1 F0 Cha -2 w2r2b3
Mon 9 Mar 2015
at 18:43
  • msg #14

Re: The Grand Hotel ((OOC III))

Janet Weiss:
First: one "house rule" I'd strongly suggest is this: While incorporeal, the Harrowed cannot harm any corporeal being or item in any way.  Period.  You also can't hurt them by coming out of incorporeal, such as sticking your hand into someone and becoming solid, or dropping an object on them and letting it become solid.  Any clever attempt to bypass this will receive a brief applause, followed by you taking whatever damage you would have dealt.  They take nothing.


I think that is the rule, and I agree with it. I have always tried to play Zek using the power as such.

I also agreed with the inital ruling before you added the fate chip cost. I have no problem with having to roll, at a minus, to make the power work under stressful conditions.
The Stray
GM, 1527 posts
The Marshal
'round these parts
Fri 13 Mar 2015
at 01:57
  • msg #15

Re: The Grand Hotel ((OOC III))

So my PDF copy of Stone and a Hard Place has finally arrived...:D Time to look it over!
Logan West
player, 88 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R2B
Fri 13 Mar 2015
at 02:01
  • msg #16

Re: The Grand Hotel ((OOC III))

The Stray:
So my PDF copy of Stone and a Hard Place has finally arrived...:D Time to look it over!


Ditto
The Stray
GM, 1528 posts
The Marshal
'round these parts
Fri 13 Mar 2015
at 04:47
  • msg #17

Re: The Grand Hotel ((OOC III))

Tonka Tatanka:

Meanwhile, Rabbit tries not to die:
14:26, Today: Tan Xiaohan rolled 7,2 using d6-3,d6-3, rerolling max with rolls of (6+4)10,5. staying alive. She's still alive!
init. 8D]]


This was a triumph!

I'm making a note here: HUGE SUCCESS!

It's hard to overstate my satisfaction.

;)

((Sorry. Couldn't resist))
The Stray
GM, 1529 posts
The Marshal
'round these parts
Fri 13 Mar 2015
at 06:08
  • msg #18

Attention Harrowed Folks!

There's been a major change to how Harrowed work as of Stone and a Hard Place. You get the full benefits of being Undead (including +2 toughness and +2 to overcome being Shaken). Your +1 bonus to Grit has become a blanket +2 on Fear checks. Most healing magics no longer have an effect on a Harrowed (black magic and weird science work, chi powers, blessed powers, and shaman powers do not).

No beneficial miracles or tribal medicine powers can affect Harrowed, only the detrimental ones. It doesn’t matter whether the hero’s currently in the saddle or not; neither the powers of good nor nature spirits are willing to ignore the Harrowed’s demonic house guest. Chi masters, hucksters, hexslingers, and mad scientists affect Harrowed with their powers as usual—with the same limitation on healing as noted above. Regardless of the host’s nature or Dominion score, Harrowed always count as supernaturally evil due to the manitou inside them.

There have been some other changes and options. See the House Rules thread for more info.

Also, there has been (as I suspected there would be) an official errata on the Ghost edge.

quote:
Ghost

Requirements: Heroic, Harrowed

As his first action during his turn, the Harrowed can become incorporeal with a successful Spirit roll (he can perform no actions, including free actions, before using Ghost). Once incorporeal, he must remain in that state until the beginning of his action on the next round (unless he suffers damage, see below). While ghosted, the Harrowed is intangible—unaffected by the physical world and unable to affect it—though he is still visible and magical attacks affect him normally.

The deader may remain ghosted as long as he wishes, but it requires concentration and inflicts a –2 penalty to all other Trait rolls while it is maintained. With a free action, the Harrowed can become tangible again at the beginning of his turn. If he somehow suffers damage (Shaken, or one or more wounds)—say, from a magical or supernatural attack—while in this state, he must make a Spirit roll at –2 or immediately become tangible.


Notice the vast increase in the rank requirements. As none of the characters meet the rank requirements, you must switch out Ghost for a different Harrowed edge. As I am a nice GM, I will allow you to pick two Harrowed Edges instead of just one to replace the Ghost edge. Use the updated list in the House Rules thread to pick. just make sure they are Seasoned rank or less.
Janet Weiss
player, 614 posts
I feel released!
P4 T5 W0 F0 Cha4 W2R0B1L0
Fri 13 Mar 2015
at 07:29
  • msg #19

Re: Attention Harrowed Folks!

The Stray:
Notice the vast increase in the rank requirements. As none of the characters meet the rank requirements, you must switch out Ghost for a different Harrowed edge. As I am a nice GM, I will allow you to pick two Harrowed Edges instead of just one to replace the Ghost edge. Use the updated list in the House Rules thread to pick. just make sure they are Seasoned rank or less.

I'm fine with that.  Not sure how we'll retcon things, but we can handwave it some-- Janet's only really used Ghost right after she absorbed the shadow, so we can say it was a once-off from a variant of counting coup.
The Stray
GM, 1531 posts
The Marshal
'round these parts
Fri 13 Mar 2015
at 07:33
  • msg #20

Re: Attention Harrowed Folks!

I'm fine with handwaving that as well, now that we've firmed up what the Shadow can do for Janet.

Sounds good. Make sure you note the increase to your Toughness.
This message was last edited by the GM at 07:36, Fri 13 Mar 2015.
Janet Weiss
player, 615 posts
I feel released!
P4 T5 W0 F0 Cha4 W2R0B1L0
Fri 13 Mar 2015
at 07:38
  • msg #21

Re: Attention Harrowed Folks!

Actually, I just realized something.
The Stray
GM, 1532 posts
The Marshal
'round these parts
Fri 13 Mar 2015
at 07:49
  • msg #22

Re: Attention Harrowed Folks!

In reply to Janet Weiss (msg # 21):

Huh.
Tan Xiaohan
Screaming Rabbit, 831 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R0B0
Fri 13 Mar 2015
at 09:01
  • msg #23

Re: The Grand Hotel ((OOC III))

In reply to The Stray (msg # 17):

I'm glad someone's entertained by that mouldy rogue trying to cut me in pieces and throw every piece into a fire.


...dang, that's a lot of new Harrowed Edges.
The Stray
GM, 1533 posts
The Marshal
'round these parts
Fri 13 Mar 2015
at 15:14
  • msg #24

Re: The Grand Hotel ((OOC III))

In reply to Tan Xiaohan (msg # 23):

lol. Don't worry. Maybe you'll find someone else to help you. Maybe Black Kettle. That was was a joke, ha ha, fat chance.

Indeed. They converted a ton of the Harrowed powers and Hindrances from Book o' The Dead over. The powers they didn't cover are mostly covered by normal Edges (Arcane Protection, Berserker,) but there are a few they didn't convert at all (Bad Mojo, Death Bond, Etchin' [which they gave to Stone exclusively], Eulogy, Evil Eye, Ferryman's Fee, and others). And some of the powers (Death Mask) were nerfed (Death Mask originally allowed for disguises at higher level, which was one of it's primary purposes).
Logan West
player, 90 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R2B
Fri 13 Mar 2015
at 15:19
  • msg #25

Re: The Grand Hotel ((OOC III))

Also they added the Hexslinger, one of my favorite Arcane Backgrounds from Classic. It is good to see a lot if not all of these things from Classic making their way into Reloaded.
This message was last edited by the player at 15:29, Fri 13 Mar 2015.
The Stray
GM, 1534 posts
The Marshal
'round these parts
Fri 13 Mar 2015
at 15:37
  • msg #26

Re: The Grand Hotel ((OOC III))

I haven't read up on the Hexslinger yet. I might make Darius Carter (a bad guy you haven't met) one of them, though. Maddox probably remains a Huckster.
The Stray
GM, 1535 posts
The Marshal
'round these parts
Fri 13 Mar 2015
at 16:30
  • msg #27

Re: The Grand Hotel ((OOC III))

Does anyone want to take up Nat Love for some of the combat rounds? That way, the fate of the PCs at the Woolly Buffalo are in their own hands, rather than mine.
James Wilder
player, 363 posts
Gunslinger
P5 T6 F- W- FC:W3R3B1
Fri 13 Mar 2015
at 18:35
  • msg #28

Re: The Grand Hotel ((OOC III))

I can do it :)
The Stray
GM, 1537 posts
The Marshal
'round these parts
Fri 13 Mar 2015
at 18:42
  • msg #29

Re: The Grand Hotel ((OOC III))

In reply to James Wilder (msg # 28):

Character moved.

@Tan Xiaohan

Awesome!
Tan Xiaohan
Screaming Rabbit, 833 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R0B0
Fri 13 Mar 2015
at 18:47
  • msg #30

Re: The Grand Hotel ((OOC III))

In reply to The Stray (msg # 24):

Still alive! [points] Still alive.

I noticed the return of the Decaydar - I like that one. Myeh, Death Mask'd Harrowed still pong.
Art C. Wiley
Finally Listening, 295 posts
Speckled brother
P6 T5 W0 F0 Cha0 W2R2B4L1
Fri 13 Mar 2015
at 19:15
  • msg #31

Re: The Grand Hotel ((OOC III))

Pole Men:
... And it points back towards the camp. The three other dead things nod, and together the long-limbed quartet begin walking back toward the other soldiers...


About how long would PanthArt estimate that it will take for them to get back to the camp?
Nat Love
NPC, 7 posts
Famous Cowboy
P8 T5 W0 F0 Cha +2
Fri 13 Mar 2015
at 19:17
  • msg #32

Re: The Grand Hotel ((OOC III))

In reply to The Stray (msg # 29):

Sweet ... now to kill everyone twice... as they're all coming back harrowed and need to be put down!
The Stray
GM, 1538 posts
The Marshal
'round these parts
Fri 13 Mar 2015
at 19:24
  • msg #33

Re: The Grand Hotel ((OOC III))

In reply to Art C. Wiley (msg # 31):

Not very long. He's only about 5-10 minutes away, and they look to be moving very fast.
Tan Xiaohan
Screaming Rabbit, 834 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R0B0
Fri 13 Mar 2015
at 19:57
  • msg #34

Re: The Grand Hotel ((OOC III))


The Stray
GM, 1540 posts
The Marshal
'round these parts
Sun 15 Mar 2015
at 19:35
  • msg #35

Re: The Grand Hotel ((OOC III))

Allo? I see you guys logging in...
The Stray
GM, 1541 posts
The Marshal
'round these parts
Sun 15 Mar 2015
at 20:54
  • msg #36

Re: The Grand Hotel ((OOC III))

So...This.
Tan Xiaohan
Screaming Rabbit, 838 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R0B0
Sun 15 Mar 2015
at 21:10
  • msg #37

Re: The Grand Hotel ((OOC III))

Oooo...everybody's so clean! What on earth were Rides Iron Horse's goggles for, though, if not for driving or avoiding BR juice in the eyes (and why does he have an exaggerated Viking axe)?
Ezekiel Starkweather
player, 141 posts
Mountain Man
P5 T8 W1 F0 Cha -2 w2r2b3
Sun 15 Mar 2015
at 21:58
  • msg #38

Re: Attention Harrowed Folks!

In reply to The Stray (msg # 18):

All those sound fine to me. I have to re plan out my character. Is it my turn? I was still under the idea we where in initaive due to the wind demon...
This message was last edited by the player at 22:38, Sun 15 Mar 2015.
Tan Xiaohan
Screaming Rabbit, 839 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R0B0
Sun 15 Mar 2015
at 22:06
  • msg #39

Re: Attention Harrowed Folks!

I reckon that thread needs to be two threads badly...I can't tell where in init. you are either. Also the wind demon is called Sue now.

edit: Oh, and where'd Becky go? Is she in trouble?
This message was last edited by the player at 22:07, Sun 15 Mar 2015.
Black Jack Boudreaux
player, 416 posts
Charming Creole Charlatan
P4 T5 W0 F0 Cha+2 w2r1b7L
Sun 15 Mar 2015
at 23:25
  • msg #40

Re: Attention Harrowed Folks!

I am also unsure where we are in terms of initiative
The Stray
GM, 1542 posts
The Marshal
'round these parts
Sun 15 Mar 2015
at 23:32
  • msg #41

Re: Attention Harrowed Folks!

@Ezekiel, Black Jack:

There's only one monster left, as well as the NPCs, so I'm dropping out of strict initiative order. I'll go in to further detail when I post the new thread. James Wilder's player took over Nat Love, but he usually posts from work, so I don't expect him to post until tomorrow. If you have something you'd like Zek to do, go ahead and update the thread. However, stick to the new thread I'll be making (as soon as I finish this one).


@Rabbit

Looking cool, probably. That video just seemed to be made for Visual Effects of Awesome.

Good idea. (goes about splitting threads)

As for Becky, the Soldiers are more focused on Janet. Becky has scampered off to have a good cry in the corner somewhere.
Tan Xiaohan
Screaming Rabbit, 840 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R0B0
Sun 15 Mar 2015
at 23:37
  • msg #42

Re: Attention Harrowed Folks!

Goggles That Do Something are cool...like still having eyeballs is cool. I am all for goggles that do as many things as possible.

Poor Becky. They don't pay her enough for this.
Ezekiel Starkweather
player, 142 posts
Mountain Man
P6 T10 W1 F0 Cha 0 w2r2b3
Sun 15 Mar 2015
at 23:43
  • msg #43

Re: Attention Harrowed Folks!

In reply to The Stray (msg # 41):

So I just try and do something? I did play card also...
The Stray
GM, 1544 posts
The Marshal
'round these parts
Sun 15 Mar 2015
at 23:50
  • msg #44

Re: Attention Harrowed Folks!

If you want. Your character is right beneath Black Jack's windstorm spell, so be cautious. Oh, and if you're going to use an Adventure card, please post the use in the Adventure card thread.
Ezekiel Starkweather
player, 143 posts
Mountain Man
P6 T10 W1 F0 Cha 0 w2r2b3
Sun 15 Mar 2015
at 23:53
  • msg #45

Re: Attention Harrowed Folks!

In reply to The Stray (msg # 44):
The Stray
GM, 1545 posts
The Marshal
'round these parts
Mon 16 Mar 2015
at 00:17
  • msg #46

Re: Attention Harrowed Folks!

In reply to Ezekiel Starkweather (msg # 45):

Alrighty. I was expecting this, since you told me about it weeks ago, and I already drew the card for it.

22:16, Fri 27 Feb: Secret Roll: The Stray drew the single card: BJ! using the Deadlands system. Relic pull.

This is going to be some major mojo, so let me work up what it does. Oh, and we all get some chips.
Ezekiel Starkweather
player, 145 posts
Mon 16 Mar 2015
at 00:26
  • [deleted]
  • msg #47

Re: Attention Harrowed Folks!

This message was deleted by the player at 00:32, Mon 16 Mar 2015.
Ezekiel Starkweather
player, 146 posts
Mountain Man
P6 T10 W1 F0 Cha 0 w2r2b3
Mon 16 Mar 2015
at 00:35
  • msg #48

Re: Attention Harrowed Folks!

In reply to The Stray (msg # 46):
The Stray
GM, 1549 posts
The Marshal
'round these parts
Mon 16 Mar 2015
at 00:50
  • msg #49

Re: Attention Harrowed Folks!

In reply to Ezekiel Starkweather (msg # 47):
Ezekiel Starkweather
player, 149 posts
Mountain Man
P6 T10 W1 F0 Cha 0 w2r2b4
Mon 16 Mar 2015
at 00:52
  • msg #50

Re: Attention Harrowed Folks!

In reply to The Stray (msg # 49):
The Stray
GM, 1550 posts
The Marshal
'round these parts
Mon 16 Mar 2015
at 01:00
  • msg #51

Re: Attention Harrowed Folks!

In reply to Ezekiel Starkweather (msg # 50):
This message was last edited by the GM at 01:00, Mon 16 Mar 2015.
Ezekiel Starkweather
player, 150 posts
Mon 16 Mar 2015
at 01:01
  • [deleted]
  • msg #52

Re: Attention Harrowed Folks!

This message was deleted by the player at 01:09, Mon 16 Mar 2015.
Ezekiel Starkweather
player, 151 posts
Mountain Man
P6 T10 W1 F0 Cha 0 w1r2b4
Mon 16 Mar 2015
at 01:06
  • msg #53

Re: Attention Harrowed Folks!

Updated my post.
Freiherr von Steinhof
player, 263 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B5
Mon 16 Mar 2015
at 12:46
  • msg #54

Re: The Grand Hotel ((OOC III))

The Stray:
Allo? I see you guys logging in...

Busy weekend...
Logan West
player, 92 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R2B
Mon 16 Mar 2015
at 14:19
  • msg #55

Re: The Grand Hotel ((OOC III))

Indeed. I was out in California, pretty busy agenda, and no posting time. I should get one in some time today.
Doctor Han Lee
player, 153 posts
Doctor or Chi Master
P7 T6 W0 F0 Cha +0 W3R4B3
Mon 16 Mar 2015
at 19:59
  • msg #56

Re: The Grand Hotel ((OOC III))

Stray, I wish to blast the demon but is it possible for me to go boom while avoiding the PCs and neutral NPCs?
Tan Xiaohan
Screaming Rabbit, 844 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Wed 18 Mar 2015
at 09:07
  • msg #57

Re: The Grand Hotel ((OOC III))

You know, I think Janet's "I wasn't escaping, guv, honest" skit would probably work better if she weren't wearing different clothes to those she had on before getting out of her cell...say, von Steinhof, what is in that flask?
Freiherr von Steinhof
player, 266 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B5
Wed 18 Mar 2015
at 15:00
  • msg #58

Re: The Grand Hotel ((OOC III))

Marillenschnaps, of course.

Generations of Austrians have gotten their first hangover on this. Or Cola-Red, but that's just a vile, vile, drink!
Janet Weiss
player, 622 posts
I feel released!
P4 T5 W0 F0 Cha4 W3R0B1L0
Wed 18 Mar 2015
at 18:42
  • msg #59

Re: The Grand Hotel ((OOC III))

Tan Xiaohan:
You know, I think Janet's "I wasn't escaping, guv, honest" skit would probably work better if she weren't wearing different clothes to those she had on before getting out of her cell...say, von Steinhof, what is in that flask?

Don't worry, I have a cunning plan....
Tan Xiaohan
Screaming Rabbit, 845 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Wed 18 Mar 2015
at 19:12
  • msg #60

Re: The Grand Hotel ((OOC III))

...but wherever will you get the two pencils from?

@von Steinhof - how civilised, and do I dare ask?
Freiherr von Steinhof
player, 267 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B5
Wed 18 Mar 2015
at 19:56
  • msg #61

Re: The Grand Hotel ((OOC III))

Logan West:
Adrian paused...

Multiple personalities again???? :-)

@Rabbit: Cola Red? It's half coke, half red wine. Or 1 part coke, 2 part red wine.
 It'll give you horrible headaches, but it's a cheap enough drink and the coke part serves as an upper and the sugar makes sure that the alcohol goes directly into your brain.

Tastes disgusting. But after the third glass or so....
Tan Xiaohan
Screaming Rabbit, 846 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Wed 18 Mar 2015
at 20:16
  • msg #62

Re: The Grand Hotel ((OOC III))

Ew...why would anyone do that? Rum and coke I understand, but that...that's worse than Bucky.

! Adrian! Get out of the future and back to the study!
Logan West
player, 95 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R2B
Wed 18 Mar 2015
at 21:00
  • msg #63

Re: The Grand Hotel ((OOC III))

It happens when I live in the minds of so many characters. Specifically to me more so than others, I think :)

Once when I was in college, I had what could be called Cola Red, though we never called it that. We just didn't have a lot of money, or a lot of taste.
The Stray
GM, 1551 posts
The Marshal
'round these parts
Thu 19 Mar 2015
at 10:24
  • msg #64

Re: The Grand Hotel ((OOC III))

Janet Weiss:
Tan Xiaohan:
You know, I think Janet's "I wasn't escaping, guv, honest" skit would probably work better if she weren't wearing different clothes to those she had on before getting out of her cell...say, von Steinhof, what is in that flask?

Don't worry, I have a cunning plan....


Oh, Dear. It's not another one of those plans, is it? It's distressing how often Janet's "cunning plans" land her deeper in trouble...
Janet Weiss
player, 624 posts
I feel released!
P4 T5 W0 F0 Cha4 W3R0B1L0
Thu 19 Mar 2015
at 11:02
  • msg #65

Re: The Grand Hotel ((OOC III))

The Stray:
Janet Weiss:
Tan Xiaohan:
You know, I think Janet's "I wasn't escaping, guv, honest" skit would probably work better if she weren't wearing different clothes to those she had on before getting out of her cell...say, von Steinhof, what is in that flask?

Don't worry, I have a cunning plan....


Oh, Dear. It's not another one of <a href="http://www.girlgeniusonline.com/comic.php?date=20031017">those</a> plans, is it? It's distressing how often Janet's "cunning plans" land her deeper in trouble...

It is nothing like one of those plans!  I'm going to keep my hat, no matter what!
Tan Xiaohan
Screaming Rabbit, 848 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Thu 19 Mar 2015
at 18:01
  • msg #66

Re: The Grand Hotel ((OOC III))

Isn't your hat a maid's mobcap at the moment?
The Stray
GM, 1552 posts
The Marshal
'round these parts
Fri 20 Mar 2015
at 16:40
  • msg #67

Re: The Grand Hotel ((OOC III))

Doctor Han Lee:
Stray, I wish to blast the demon but is it possible for me to go boom while avoiding the PCs and neutral NPCs?


Let me update the map and deal with the actions ahead of you first. Then I can answer that.

@Zek

Damage rolls are not Trait rolls. You don't get a Wild Die on them (just your Claws bonus), and you can't spend Fate Chips to improve them without the No Mercy edge. Also, the penalty from your wound doesn't apply to Damage rolls, so when you Wild Attack, you get the full +2 bonus. You got a Raise on the attack roll, so you get to add an additional 1d6 to the damage, and Soul Eater triggers. Checking on your rolls, the Shiwana Fails the Notice roll, so get the Drop on it. The Drop cancels out the -4 penalty for being Blinded by the windstorm, and add +4 damage to your total. Please reroll your damage (d12 str, d6 claws, d6 raise, +2 Wild Attack, +4 Drop, for a total of d12, 2d6+6).
Ezekiel Starkweather
player, 152 posts
Mountain Man
P6 T10 W1 F0 Cha 0 w2r2b4
Fri 20 Mar 2015
at 16:46
  • msg #68

Re: The Grand Hotel ((OOC III))

Sorry about that. My bad.
The Stray
GM, 1553 posts
The Marshal
'round these parts
Fri 20 Mar 2015
at 16:55
  • msg #69

Re: The Grand Hotel ((OOC III))

You're new to the system, and in Classic it WAS a Strength roll added to damage, so I understand the confusion.

20 damage plus it being already Shaken by the grapple plus the auto wound. Nice. Also, it Failed the Spirit roll, so you get to heal your damage. Let me do the write up--I have an appointment to get to, so it'll be later in the day.
Ezekiel Starkweather
player, 153 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w2r2b4
Fri 20 Mar 2015
at 17:04
  • msg #70

Re: The Grand Hotel ((OOC III))

In reply to The Stray (msg # 69):

I don't suppose that counts as an abomination, does it?

hehehe.

:P
The Stray
GM, 1554 posts
The Marshal
'round these parts
Fri 20 Mar 2015
at 21:08
  • msg #71

Re: The Grand Hotel ((OOC III))

It's not (it's a spirit) but it does, in fact, have a coup power.
Ezekiel Starkweather
player, 154 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w2r2b4
Fri 20 Mar 2015
at 21:10
  • msg #72

Re: The Grand Hotel ((OOC III))

In reply to The Stray (msg # 71):

Cool!

Hopefully its not just the power to break wind...

*rimshot*

:P
The Stray
GM, 1555 posts
The Marshal
'round these parts
Fri 20 Mar 2015
at 21:34
  • msg #73

Re: The Grand Hotel ((OOC III))

In reply to Ezekiel Starkweather (msg # 72):

It is, in fact, exactly that power...
Tan Xiaohan
Screaming Rabbit, 851 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Fri 20 Mar 2015
at 21:39
  • msg #74

Re: The Grand Hotel ((OOC III))

Now Zek needs to defeat something that gives him the power to summon fish...so that he can fart SHARKNADOES.
Ezekiel Starkweather
player, 155 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w2r2b4
Fri 20 Mar 2015
at 21:41
  • msg #75

Re: The Grand Hotel ((OOC III))

In reply to Tan Xiaohan (msg # 74):

Ok, I will have to kill myself at that point...

:P
Tan Xiaohan
Screaming Rabbit, 852 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Fri 20 Mar 2015
at 21:45
  • msg #76

Re: The Grand Hotel ((OOC III))

You can't! You're already dead!!
Ezekiel Starkweather
player, 157 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w2r2b4
Fri 20 Mar 2015
at 21:49
  • msg #77

Re: The Grand Hotel ((OOC III))

In reply to Tan Xiaohan (msg # 76):

I will figure out a way...somehow!

:P
The Stray
GM, 1560 posts
The Marshal
'round these parts
Sun 29 Mar 2015
at 18:43
  • msg #78

Upcoming Errata

Upcoming Errata Warning!

From what I've been reading on the Pinnacle website, there is a massive errata document in the works that will change a bunch of things, particularly how the Arcane Backgrounds work.

Looking at products like Deadlands: Noir and Deadlands: Hell On Earth Reloaded, I'm expecting the ABs to get hit with the nerf stick. They've already mentioned Blessed will be changed to work more like the Blessed in Noir. Here is how that AB looks:

quote:
The Blessed

Blessed are individuals who have been granted supernatural abilities by mysterious and distant powers of good. Some are priests or actual clergy while others are simply chosen for the nobility of their struggle or their soul. Though most are enlightened and good by nature they don’t have to be—sometimes the light chooses even troubled souls to carry out its will.

Blessed are rare in any era, but they are particularly absent when mankind loses faith and the powers of good grow weaker. But there are always a few noble souls who struggle against the darkness regardless. Below are the rules for those who want to play these spiritual warriors.

Edge: Arcane Background (Blessed)
Requirements: Wild Card, Novice, Faith d4+, Spirit d8+
Arcane Skill: Faith (Spirit)
Power Points: 10
Starting Powers: 3 (Protection, plus two of player’s choice)
Available Powers: Armor, banish, beast friend, blind, bolster, boost/lower Trait, confusion, deflection, dispel, divination, greater healing, healing, light (not obscure), numb, protection, quickness, slow, smite, spirit shield, stun, succor, warrior’s gift.

Special Rules
  • Crisis of Faith: When a blessed rolls a 1 on her Faith die (regardless of the Wild Die), her Faith is reduced by a die type until she spends an hour in restful meditation, contemplation, or prayer. A blessed’s Faith can never be reduced below d4 by a Crisis of Faith.
  • Miracles: The blessed may use Edges that require Arcane Background (Miracles).
  • Sinning: Blessed who violate their core beliefs are temporarily or permanently forsaken by whatever forces of good grant them their powers. Minor sins give the character –2 to his Faith rolls for a week. Major sins rob him of all arcane powers for a week. Mortal sins cause the character to be forsaken until the penitent hero completes some great quest or task of atonement to regain his lost powers (Marshal’s call).


New Power: Protection
Rank: Novice
Power Points: 1
Range: Self
Duration: 3 (1/round)

A blessed who does nothing but concentrate on his faith is very difficult for creatures of darkness to oppose. A supernatural creatures that wants to directly attack a blessed using protection must win an opposed test of its Spirit versus the target’s Faith. Casters who present a proper religious symbol add +2 to the roll.


You will notice right away that Blessed no longer have access to all the powers available, nor do they have infinite Power Points.

I expect that Voodooist will also be changed to reflect their DL:N counterparts:

quote:
Voodoo

Edge: Arcane Background (Voodoo)
Requirements: Wild Card, Novice, Voodoo d6+, Spirit d8+
Arcane Skill: Voodoo (Spirit)
Power Points: 10
Starting Powers: 2
Backlash: A voodooist who rolls a 1 on her Voodoo die (regardless of her Wild Die) suffers a level of Fatigue. This Fatigue is recovered after four hours of rest per level of Fatigue.
Available Powers: Armor, banish, beast friend, blind, bolster, boost/lower trait, confusion, darksight, deflection, detect/conceal arcana, disguise, dispel, divination, elemental manipulation, fear, fury of the rada loa, greater healing, healing, invisibility, light/obscure, puppet, slow, slumber, spirit shield, smite, speak language, stun, succor, warrior’s gift, zombie.
Special Rules:
  • Conjure Bags: A voodooist must have her talismans, amulets, and the like with her or suffer a –2 to her Voodoo rolls when casting spells.
  • Shrine: A voodooist must spend an hour each evening at a shrine to the loas preparing her talismans and offering gifts to the spirits. If she does not, she can’t cast spells during the next day.


New Edge

Gris-Gris Crafter
Requirements: Novice, Arcane Background (Voodoo), Smarts d8+, Spirit d8+, Voodoo d8+

This is the voodoo equivalent of the Gadgeteer Edge.

Once per game session, the houngan can create a magic charm and imbue it with mystical energy. This talisman uses any power available to the houngan, though anyone using it must meet the power’s Rank restrictions. It has half the creator’s Power Points and once these are used up they do not recharge. The ritual to craft one of these charms takes 1d20 minutes and must be performed at the creator’s shrine. Activating the device requires the user to make a Spirit roll instead of a Voodoo roll. All effects of the power are based on the result of the Spirit roll.

New Spells

Bolster
Rank: Novice
Power Points: 2
Range: Smarts
Duration: 10 minutes (1/10 minutes)
Trappings: Chants, vƩvƩ, fetishes

Bolster grants the recipient courage against the forces of darkness. The affected character gains a +2 bonus to Fear checks. In addition, any time he spends a Benny to make a Trait roll (including Soak, but not damage rolls), add +2 to the total. If the caster gets a raise on the roll, the bonus increases to +4.
Ā• Additional Targets: The power affects an additional target for every additional Power Point spent to activate, up to a maximum of five targets. This does not affect the maintenance cost.

Fury of the Rada Loa
Rank: Seasoned
Power Points: 4
Range: Self
Duration: 3 (1/round)
Trappings: Mystical symbols, animal charms, skulls or bones

This power invites a nature spirit, or rada loa, to “ride” the houngan or mambo’s body for a brief time to grant him some of their savage ferocity. With success, the caster is inhabited by a minor loa that grants him an additional die type to his Fighting, Strength, and Vigor Traits, and +1 damage with all melee attacks. With a raise, the loa increases those Traits by two die types and grants +2 damage. When the spell ends the priest gains a level of Fatigue until he recovers the same amount of Power Points he spent on this spell and its maintenance. (Bokkors invoke fury of the petro loa instead, with the same effect.)

Spirit Shield
Rank: Seasoned
Power Points: 3
Range: Smarts
Duration: 3 (1/round)
Trappings: Hazy shimmer, circling spirits

This spell creates a barrier that can keep out ghosts and other ethereal enemies. It has no effect against demons or undead in physical form. The caster makes her Voodoo roll, and if successful, places a immobile Medium Burst Template centered on herself. Entities wishing to enter the template must make an opposed Spirit check against the caster’s Voodoo skill. If they fail, they cannot pass the barrier while it remains active. Spirit shield doesn’t prevent the entities from “normal” actions such as Intimidation or throwing physical objects. The spell is negated if any living creature of rat-size or larger that started inside the circle cross to the outside.


I'm expecting similar nerfs to all the Arcane Backgrounds, it's just that these are the most visible changes to the Blessed, which is one of the most powerful of the Arcane Backgrounds in Deadlands.

What this means for our game

We have two Blessed in our group. This change is obviously going to affect both of them the most. It's probably a good idea to make changes to those characters now.

One problem I foresee is that neither Barrier nor Windstorm are on those lists. Granted, Windstorm is one of the Deadlands-specific powers, so that might get covered in the errata document, but Barrier isn't, and I wonder why. Until I get the official document, I am going to assume that the following powers are still available to Blessed and Voodooists: Contact spirit world (voodoo), pummel (voodoo, blessed), windstorm (voodoo, blessed),  wilderness walk (voodoo, blessed), inspiration (voodoo, blessed), gambler (voodoo, blessed), exorcism (voodoo, blessed), barrier (voodoo, blessed).

Another issue is that the characters now have a few edges that are useless. Conviction no longer does anything relevant, and Voodoo is a separate Arcane Background rather than an Edge that requires one to be Blessed. With that in mind, I will allow the PCs to convert those edges into New Power edges.

In addition, I will do the following adjustment to the characters:

Black Jack, you gain Detect/Conceal Arcana for free, and you can use it without spending power points (though it only lasts for the base duration, or twice that duration with a Raise on your roll). It still requires a successful Voodoo roll to activate.

Moses, you gain Speak Language for free, and you can use it without spending power points (though it only lasts for the base duration, or twice that duration with a Raise on your roll). It still requires a successful Faith roll to activate.

You both are going to need to figure out what your powers are. If you convert your Conviction and Voodoo edges, Black Jack has 4 powers to pick from, while Moses has 3 powers plus Protection.
This message was last edited by the GM at 21:23, Mon 30 Mar 2015.
Tan Xiaohan
Screaming Rabbit, 862 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Sun 29 Mar 2015
at 21:14
  • msg #79

Re: Upcoming Errata

Dang...I mean, I always thought Blessed were comparatively over-powered, but 10pp makes for a pretty slender margin of error in a game like ours... (and how is running out explained? God suddenly developing ADHD?)
The Stray
GM, 1562 posts
The Marshal
'round these parts
Sun 29 Mar 2015
at 21:48
  • msg #80

Re: Upcoming Errata

It is, but it's also the standard point array most other ABs get to work with, at least in the core rules. The ABs in Deadlands have always been a bit overpowered when compared to their counterparts in the regular Savage Worlds rules. I think this change is just one of many that is going to be lowering the overall power level of characters with Arcane Backgrounds. I have the feeling that Hucksters (and their ability to basically have infinite power points as long as they can pull the cards) might also get hit with the nerf bat, and I think the 20 pp per device Mad Scientists get will be halved. Not sure what changes they'll make to Shamans or Chi Masters, though I wonder if they'll completely replace Martial Arts styles with ones that allow Martial Artists to actually take the Martial Arts edge (the one that grants damage to fists, rather than the one that mucks around with Gang-Up penalties).

As for the power point thing...I'm not sure what their explanation is. Shamans rely on Power Points, though, so it's mostly just an indicator of how much energy the caster in question can effectively channel in a short amount of time, rather than anything related to the deity being called on.
This message was last edited by the GM at 21:48, Sun 29 Mar 2015.
Black Jack Boudreaux
player, 420 posts
Charming Creole Charlatan
P4 T5 W0 F0 Cha+2 w2r2b7L
Sun 29 Mar 2015
at 22:59
  • msg #81

Re: Upcoming Errata

I was finally figuring things out and now they all change? Is this official errata or is it just in the wind?

Why wouldn't everyone just be a Hexslinger?
This message was last edited by the player at 23:01, Sun 29 Mar 2015.
The Stray
GM, 1564 posts
The Marshal
'round these parts
Sun 29 Mar 2015
at 23:17
  • msg #82

Re: Upcoming Errata

I know. It's annoying as heck. This isn't official yet, but Matthew Cutter (the one who wrote that second post on that thread I linked to) is the Deadlands brand manager, so I take his word on that as Official.

Hexslingers are a good AB, but reliant on their specific item. I would hope that they keep the Hexslinger in mind when making the official changes to Blessed and Voodooists, because I agree that losing a whole power for not much additional benefit sucks monkey balls.
Tan Xiaohan
Screaming Rabbit, 863 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Sun 29 Mar 2015
at 23:18
  • msg #83

Re: Upcoming Errata

Yeah, but as I see it, that works in a world where you can just shoot the wizard rather than having to swordfight your way over/having commonplace magic-equivalent tech. Less magic but more impressive when it happens I can get behind, magic that's basically equivalent to what the gun bunnies can do, not so much...

True, but shamanic power is individual, bargained for with one's own spiritual strength and sacrifice, and monotheisim isn't supposed to work that way. Not that I'm not pleased to see the setting get a little less biased towards Christian settlers, I'm just be/amused at the kink in theology caused by the rules patch.

I predict a lot of investment in Detect Arcana to get rid of those pesky Foci...
Black Jack Boudreaux
player, 421 posts
Charming Creole Charlatan
P4 T5 W0 F0 Cha+2 w2r2b7L
Mon 30 Mar 2015
at 00:58
  • msg #84

Re: Upcoming Errata

Seems like voodoo is really weak now. Lots of disadvantages few advantages.
The Stray
GM, 1565 posts
The Marshal
'round these parts
Mon 30 Mar 2015
at 02:31
  • msg #85

Re: Upcoming Errata

I understand that. But that's mostly because being Blessed was overpowered before, and it's hard to come down to balanced when you've gotten used to broken. Access to every power and no power points for the low cost of an easily negated penalty to the spellcasting die makes everything else seem tame by comparison. The only downsides before this was the length of time required for the daily rituals (easy to get around), being fatigued if you failed your power check (now changed to only being Fatigued if you roll a 1 on your casting die), and the Crisis of Faith if you rolled a 1 (now moved completely over to blessed).

It's a bitter pill to swallow. But EVERYONE is getting hit with the Nerf bat. I have the feeling Hucksters are going to lose most of the power of Deal with the Devil, shamen are going to lose power points (though they may still get the rapid recharge ability in natural settings that Toxic Shamen in HOE get), Mad Scientists will lose a ton of PP in their devices (though likely deal with less crippling madness effects in the long run), and I can't really think of what Chi Masters will lose, simply because they were already pretty close to the Superpower AB to begin with. Blessed and Voodooists just seem to get hit more because they had the most to lose by being brought down to normal.
Black Jack Boudreaux
player, 422 posts
Charming Creole Charlatan
P4 T5 W0 F0 Cha+2 w2r2b7L
Mon 30 Mar 2015
at 03:23
  • msg #86

Re: Upcoming Errata

In reply to The Stray (msg # 85):

Nothing worse then publishing errata ten years after you published the game.

Are they publishing a new edition?
This message was last edited by the player at 03:25, Mon 30 Mar 2015.
The Stray
GM, 1566 posts
The Marshal
'round these parts
Mon 30 Mar 2015
at 03:37
  • msg #87

Re: Upcoming Errata

That's the feeling I'm getting. The 20th Anniversary of the game is next year, after all.

And the Plot Point campaigns have been doing their level best to close up a lot of lingering plot points from the Classic run.
This message was last edited by the GM at 03:39, Mon 30 Mar 2015.
Black Jack Boudreaux
player, 423 posts
Charming Creole Charlatan
P4 T5 W0 F0 Cha+2 w2r2b7L
Mon 30 Mar 2015
at 05:45
  • msg #88

Re: Upcoming Errata

Why not wait until it is official rather than change it a piece at a time? Or are we play testing changes for the new edition?
Tan Xiaohan
Screaming Rabbit, 864 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Mon 30 Mar 2015
at 07:13
  • msg #89

Re: Upcoming Errata

The Stray:
shamen are going to lose power points (though they may still get the rapid recharge ability in natural settings that Toxic Shamen in HOE get)


Shamans. A shamen is one female shaman. If I see any Anglophone diminuitives to refer to female practitioners (-ess, -ette) I'm'a smack someone.

House rules! House rules!
Moses
player, 462 posts
A prophet or a lunatic?
P6 T8 W0F0 Cha-2 W3R1B2L1
Mon 30 Mar 2015
at 12:16
  • msg #90

Re: Upcoming Errata

Shamanette? Wouldn't even have occured to me.

Moses doesn't like these changes, as they seriously nerf the Lord's most humble servant.
Logan West
player, 114 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R2B
Mon 30 Mar 2015
at 14:30
  • msg #91

Re: Upcoming Errata

Tan Xiaohan:
(and how is running out explained? God suddenly developing ADHD?)


I think running out can be pretty easily explained. Maybe the deity in question is testing the faithful, or there is a lesson to be learned. Maybe it's His or Her will that things be accomplished by the faithful of their own means rather than by divine means. Maybe miracles are to be granted only for exceptional necessities, and not for everything.
The Stray
GM, 1567 posts
The Marshal
'round these parts
Mon 30 Mar 2015
at 15:12
  • msg #92

Re: Upcoming Errata

Black Jack Boudreaux:
Why not wait until it is official rather than change it a piece at a time? Or are we play testing changes for the new edition?


I'm expecting the errata packet to be released sometime in the next few weeks. I don't have a problem keeping characters as they are until the packet is actually released, if you like. But the changes are coming, and soon. Be ready for them.


Tan Xiaohan:
Shamans. A shamen is one female shaman. If I see any Anglophone diminuitives to refer to female practitioners (-ess, -ette) I'm'a smack someone.

House rules! House rules!


Sham-wows? *ducks* Noted.

As for house rules, I happen to agree with depowering the Blessed. I'm not particularly pleased with HOW nerfed they seemed to have gotten, if the Noir version really is the final version, but I do agree with the general notion, and I agree with the notion of toning down the ABs in general.

Moses:
Moses doesn't like these changes, as they seriously nerf the Lord's most humble servant.


The Lord giveth, the Lord taketh away.
Black Jack Boudreaux
player, 424 posts
Charming Creole Charlatan
P4 T5 W0 F0 Cha+2 w2r2b7L
Mon 30 Mar 2015
at 15:58
  • msg #93

Re: Upcoming Errata

In reply to The Stray (msg # 92):

I did not buy No it because of how vanilla that had made arcane backgrounds. IF THE NEW Deadlands goes that way i will not buy it. I would prefer to wait for the erratta.

That said I play in your game for the story not to power game.But I also have to say Jack has not felt over powered. That maybe because have limited my spell casting as not to take advantage of every chance to use them.

The other issue I have is that the blessed spell lists have a lot of cool utility spells but not a lot of direct spells.  That is cool when you know them all but kills the flavor when you won't be taking any of them. If you are in contact with the developers please pass along their other customers thoughts.
This message was last edited by the player at 16:08, Mon 30 Mar 2015.
The Stray
GM, 1568 posts
The Marshal
'round these parts
Mon 30 Mar 2015
at 16:06
  • msg #94

Re: Upcoming Errata

In reply to Black Jack Boudreaux (msg # 93):

Well, we have an unknown amount of time before the Errata drops (and more before the actual next edition is released), so we have some time to work out an acceptable solution.

Speaking of story...what does Black Jack make of Maddox's tale (and the apparently brewing conflict between him and Bullock)?
Black Jack Boudreaux
player, 425 posts
Charming Creole Charlatan
P4 T5 W0 F0 Cha+2 w2r2b7L
Mon 30 Mar 2015
at 16:10
  • msg #95

Re: Upcoming Errata

In reply to The Stray (msg # 94):

Jack is hoping some one else will speak up first as he does not want to cause Maddox to repeat a list of accusations again
Tan Xiaohan
Screaming Rabbit, 865 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Mon 30 Mar 2015
at 18:33
  • msg #96

Re: Upcoming Errata

Oh, I reckon it'll play out as "miracles are for emergencies" - as it absoloutely should be, I was just entertained by the notion of potentially running out, like "Nnnnope, that's ten points of divine mercy, on to something else now, 'bye!" The "testing" idea is a pretty catch-all argument, though.

@ Stray - be glad I don't know what you mean, 'cause if that was trash talking shamanic practitioners who happen to be female and I had to smack someone I can't reach you from here...so I'd probably end up going *BAM* to some little old granny and she'd be all "but why would you do something so MEAN?" and I'd have to tell her that some guy on the internet drove me to it and she'd think you were a terrible person. So there. :P
Moses
player, 463 posts
A prophet or a lunatic?
P6 T8 W0F0 Cha-2 W3R1B2L1
Mon 30 Mar 2015
at 18:38
  • msg #97

Re: Upcoming Errata

The Stray:
The Lord giveth, the Lord taketh away.


That is most certainly true. But may I suggest to re-do the characters after their current fights end? Black Jack's out of his, but Art and Moses are right in the middle of theirs.
The Stray
GM, 1569 posts
The Marshal
'round these parts
Mon 30 Mar 2015
at 18:46
  • msg #98

Re: Upcoming Errata

I do think that the Blessed compares unfavorably to the Miracles AB in the Savage Worlds book. That version only has the "needs to behave" clause and doesn't have any issues when it rolls a 1 on the die. The Blessed still have only 2 powers, except they get Protection forced on them, and in exchange for this "gift" they get to suck if they roll a 1 on their skill die. I really hope this is something they address in the errata.

ShamWow.  You following me, camera guy?

@Moses

Certainly. Moses is facing 30 bandits (plus other stuff you aren't aware of yet), so I'm not going to cut off his mojo right when he needs it most. It can be thought of as a good last hurrah for the blessed powers.
James Wilder
player, 369 posts
Gunslinger
P5 T6 F- W- FC:W4R3B1
Mon 30 Mar 2015
at 20:38
  • msg #99

Re: Upcoming Errata

quote:
Born to Kill

HELLO! how I'd've build Jake Lawrence.

GM note: This originally appeared on a thread that was not a discussion thread.


OOPS! :D
This message was last edited by the player at 20:40, Mon 30 Mar 2015.
The Stray
GM, 1573 posts
The Marshal
'round these parts
Mon 30 Mar 2015
at 21:27
  • msg #100

Re: Upcoming Errata

I missed this before, but the Noir version of protection is significantly different from the DLR one:

quote:
New Power: Protection
Rank: Novice
Power Points: 1
Range: Self
Duration: 3 (1/round)

A blessed who does nothing but concentrate on his faith is very difficult for creatures of darkness to oppose. A supernatural creatures that wants to directly attack a blessed using protection must win an opposed test of its Spirit versus the target’s Faith. Casters who present a proper religious symbol add +2 to the roll.


Notably, it now costs Power Points, but it has a duration of 3/1 instead of Concentration and no longer has the "can't move or take any other actions while using this power" clause. I'm not convinced that this power is worth having Crisis of Faith tacked on to the Miracles AB, though. Still marinating on things.
Tan Xiaohan
Screaming Rabbit, 867 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Tue 31 Mar 2015
at 17:32
  • msg #101

Re: Upcoming Errata

quote:
Into the saloon clamps a grizzled old miner, with a bushy beard and bow legs, lugging a gatling shotgun around on his back that's almost the same size he is.</Brown>


Now, how did Gabby get here?
The Stray
GM, 1578 posts
The Marshal
'round these parts
Tue 31 Mar 2015
at 17:35
  • msg #102

Re: Upcoming Errata

It's not Gabby. He is a Prospector, though.
Logan West
player, 121 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R2B
Tue 31 Mar 2015
at 17:37
  • msg #103

Re: Upcoming Errata

And by that, he means the Prospector.
The Stray
GM, 1579 posts
The Marshal
'round these parts
Tue 31 Mar 2015
at 17:40
  • msg #104

Re: Upcoming Errata

:D Yup. I figured Wild Bill running around would get his attention. Zek and Lonefeather are also going to be mighty interesting to him.
Art C. Wiley
Finally Listening, 303 posts
Speckled brother
P6 T5 W0 F0 Cha0 W2R2B4L1
Tue 31 Mar 2015
at 17:51
  • msg #105

Re: Upcoming Errata

Logan West:
And by that, he means the Prospector.


Stinky Pete?
Black Jack Boudreaux
player, 432 posts
Charming Creole Charlatan
P4 T5 W0 F0 Cha+2 w2r2b7L
Tue 31 Mar 2015
at 19:11
  • msg #106

Re: Upcoming Errata

In reply to Art C. Wiley (msg # 105):

Thinking pinnacle should make a new advantage called Grandfather Clause. Let's a character stay the way they were before some new fangled edition came out.

It would require GM approval.
Tan Xiaohan
Screaming Rabbit, 868 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Wed 1 Apr 2015
at 20:11
  • msg #107

Re: Upcoming Errata

Go on, Janet, glass 'im!
Logan West
player, 124 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R2B
Wed 1 Apr 2015
at 20:13
  • msg #108

Re: Upcoming Errata

I hope this is part of a "cunning plan" to attack Custer with a shard of glass.
The Stray
GM, 1582 posts
The Marshal
'round these parts
Wed 1 Apr 2015
at 20:51
  • msg #109

Re: Upcoming Errata

In reply to Logan West (msg # 108):

Why, so you can start shooting? ;)

It's not--it's part of a different cunning plan.

You know, I just realized--based on how they stated Coot for Reloaded, I managed to roll Gabby up pretty close. Gabby's kind of a less-experienced Coot.
Logan West
player, 125 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R2B
Wed 1 Apr 2015
at 20:55
  • msg #110

Re: Upcoming Errata

The Stray:
Why, so you can start shooting? ;)


Who do I look like, William Pierce? ;)

Also...based on the description you gave for Coot, I also thought that it might be Gabby.
This message was last edited by the player at 21:05, Wed 01 Apr 2015.
The Stray
GM, 1584 posts
The Marshal
'round these parts
Wed 1 Apr 2015
at 21:00
  • msg #111

Re: Upcoming Errata

Well, they're both older men that look like every picture of a prospector you're ever seen, and the best pic to represent Coot also was Gabby's pick, so yeah. Though Coot is older than Gabby by about ten years.
Tan Xiaohan
Screaming Rabbit, 869 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Wed 1 Apr 2015
at 21:05
  • msg #112

Re: Upcoming Errata

The Stray:
Well, they're both older men that look like every picture of a prospector you're ever seen, and the best pic to represent Coot also was Gabby's pick


?
This message was last edited by the player at 21:49, Wed 01 Apr 2015.
The Stray
GM, 1585 posts
The Marshal
'round these parts
Wed 1 Apr 2015
at 21:22
  • msg #113

Re: Upcoming Errata



:P
The Stray
GM, 1586 posts
The Marshal
'round these parts
Thu 2 Apr 2015
at 18:14
  • msg #114

Re: Upcoming Errata

Nat Love, Seth Bullock, and Maddox are up for grabs if you folk want to control the NPCs for this battle.
The Stray
GM, 1589 posts
The Marshal
'round these parts
Sat 4 Apr 2015
at 16:30
  • msg #115

Re: Upcoming Errata

I ask again: which you folk want to take over Nat Love, Seth Bullock, or Maddox? Or do you not want to run any of the wild cards? I'm looking for yes or no answers.
This message was last edited by the GM at 16:35, Sat 04 Apr 2015.
Ezekiel Starkweather
player, 167 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w2r2b2
Sat 4 Apr 2015
at 18:02
  • msg #116

Re: Upcoming Errata

In reply to The Stray (msg # 115):

I could take Maddox. That way he and Zek can have very humorous scripted arguments....

:P
The Stray
GM, 1590 posts
The Marshal
'round these parts
Sat 4 Apr 2015
at 19:45
  • msg #117

Re: Upcoming Errata

Sounds fun! I look forward to it. Maddox moved.
This message was last edited by the GM at 19:52, Sat 04 Apr 2015.
Moses
player, 467 posts
A prophet or a lunatic?
P6 T8 W0F0 Cha-2 W3R1B2L1
Sun 5 Apr 2015
at 04:27
  • msg #118

Re: Upcoming Errata

I can take Bullock again, but my posting is going to be very sporadic over the Easter holidays.
That's also why Leo and Moses are lagging behind.
The Stray
GM, 1592 posts
The Marshal
'round these parts
Sun 5 Apr 2015
at 05:59
  • msg #119

Re: Upcoming Errata

In reply to Moses (msg # 118):

Yeah, I should have realized that posting would be slow this weekend. Character moved, going to need a card from you. Do you need any info from me on the situation?
The Stray
GM, 1595 posts
The Marshal
'round these parts
Tue 7 Apr 2015
at 03:36
  • msg #120

Re: Upcoming Errata

So they released the first part of the 4-part Cackler graphic novel today for Kickstarter backers. I know that Logan's player is as interested as I am in this thing (and I like the fact that they touched on the "why is the Cackler still looking for Rachel" issue into the 1880's). I'm curious if anyone else has a deep interest in the Deadlands metaplot and wants to discuss/get spoilers from me.
James Wilder
player, 376 posts
Gunslinger
P5 T6 F- W- FC:W1R2B1
Tue 7 Apr 2015
at 18:45
  • msg #121

Re: Upcoming Errata

I don't think I've ever run a DL/DLR game that did anything with the metaplot so I've never kept up with it overly well.
Moses
player, 470 posts
A prophet or a lunatic?
P6 T8 W0F0 Cha-2 W3R1B2L1
Tue 7 Apr 2015
at 19:42
  • msg #122

Re: Upcoming Errata

I backed the kickstarter, too, but haven't downloaded it yet.
Tan Xiaohan
Screaming Rabbit, 875 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Tue 7 Apr 2015
at 19:46
  • msg #123

Re: Upcoming Errata

I want to know if your theory was right, or the thing about the Welsh pirates, but other than that not so much.
The Stray
GM, 1597 posts
The Marshal
'round these parts
Tue 7 Apr 2015
at 19:50
  • msg #124

Re: Upcoming Errata

No mention of pirates, I'm afraid. Which theory was that again?
Logan West
player, 133 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Tue 7 Apr 2015
at 19:51
  • msg #125

Re: Upcoming Errata

I am most certainly interested in the metaplot and the Cackler related items, though I didn't take notice of that to back it.
The Stray
GM, 1598 posts
The Marshal
'round these parts
Tue 7 Apr 2015
at 22:03
  • msg #126

Re: Upcoming Errata

Oh dear...it's another one of Janet's cunning plans...
Tan Xiaohan
Screaming Rabbit, 876 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Tue 7 Apr 2015
at 22:15
  • msg #127

Re: Upcoming Errata

It is a plan like this one, I think: https://www.youtube.com/watch?v=G2DCExerOsA

[proffers pencils]

Oh, and...

***
The Stray
GM, 1599 posts
The Marshal
'round these parts
Tue 7 Apr 2015
at 22:26
  • msg #128

Re: Upcoming Errata

If only...I have the sinking feeling that Janet's serious. And was that a young Hugh Laurie?
Tan Xiaohan
Screaming Rabbit, 877 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Tue 7 Apr 2015
at 22:43
  • msg #129

Re: Upcoming Errata

"Army of witches"? Nah. It's just the start of a long conspiracy ramble interesting enough that he'll let her live another day...and then another...and then another. The trick is just to keep the stories coming without trying to push Custer's buttons too much (as much as he loves glory, for instance, he hates the natives more), just enough that he subtly comes to like Janet and decides to keep her about as harmlessly nuts.

[is forever useless at actors] Probably? If you haven't watched any of the Blackadder series, though, you need to (all right, maybe not The Black Adder, but Blackadder II and onward).
Logan West
player, 137 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Wed 8 Apr 2015
at 19:54
  • msg #130

Re: Upcoming Errata

Lt. Colonel George Armstrong Custer:
"What." he says, flatly.



Art C. Wiley
Finally Listening, 311 posts
Speckled brother
P6 T5 W0 F0 Cha0 W1R2B4L1
Wed 8 Apr 2015
at 20:22
  • msg #131

Re: Upcoming Errata

Tan Xiaohan
Screaming Rabbit, 879 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Thu 9 Apr 2015
at 17:00
  • msg #132

Re: Upcoming Errata

Logan West:
...what he's done so far has been fully within the context of his role as a US Marshal, even if she doesn't like it. He's not a trigger happy vigilante, but he doesn't believe that the dead have the same rights as the living.


Vivicist! I am so entertained that undead civil rights are under discussion in 2/3 Deadwood threads at present, especially as The Prospector has brought in the term "differently alive".
The Stray
GM, 1605 posts
The Marshal
'round these parts
Thu 9 Apr 2015
at 17:40
  • msg #133

Re: Upcoming Errata

It seems a lot of my NPCs come down on the side of "Harrowed is just folk with an unfortunate disability."
James Wilder
player, 380 posts
Gunslinger
P5 T6 F- W- FC:W1R2B1
Thu 9 Apr 2015
at 17:43
  • msg #134

Re: Upcoming Errata

The Stray:
It seems a lot of my NPCs come down on the side of "Harrowed is just folk with an unfortunate disability."

Yes well, Wilder doesn't really agree :)
The Stray
GM, 1606 posts
The Marshal
'round these parts
Thu 9 Apr 2015
at 18:03
  • msg #135

Re: Upcoming Errata

In reply to James Wilder (msg # 134):

I have the feeling that Wilder's certainty on that will soon be tested... ;)
Tan Xiaohan
Screaming Rabbit, 880 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Thu 9 Apr 2015
at 18:05
  • msg #136

Re: Upcoming Errata

In reply to James Wilder (msg # 134):

James' default reaction to any differently alive people is that they should be hanged by the neck until they're...er...really, really bored? Aw, and I was admiring his loyalty there, too.

Semi-justified prejudice (for once) aside, I do wonder about the Nations' laws on the subject, since they've always had things like "stored souls", bad ghosts that need dealing with by professionals etc. about, so there isn't the whole settler "keep it quiet! There are definitely not any ghosts, ghouls or long-leggeddy beasties about, nope nope, never seen 'em" thing to overcome.
Logan West
player, 139 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Thu 9 Apr 2015
at 18:05
  • msg #137

Re: Upcoming Errata

In a setting where so many NPCs freely throw around race and gender based slurs, I find it odd that they are as a class so accepting of the undead, or more properly, corpses that have been animated by demons.

In the United States (regrettably) ethnic minorities and women have been treated differently under the law, having few rights or no rights depending on the specifics of the situation and the individuals in question unless specified. It took an extremely bloody and divisive war and over a century of struggle for black people to come close to the semblance of equality that exists today. But deaders can just hop up from the grave and they're full citizens, with all the rights and privileges that anyone else has in less than a score years?

Putting my lawyer hat on (I passed the Texas bar a few years ago), there isn't much precedent for the rights of the dead. In fact, it goes the other way a good deal. In criminal cases, it is the governmet that is the plaintiff, not the dead person. In property cases, claims are made against an estate, not a dead person. Dead people can't get married or vote. It's even written into the law. Aside from the weight of tremendous prejudice I would imagine might be held against them, they would have to overcome legal barriers. Legislatures would explicitly need to give rights to the dead. In Deadwood, which I imagine falls under federal law, that means Congress.
This message was last edited by the player at 18:15, Thu 09 Apr 2015.
Freiherr von Steinhof
player, 291 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B5
Thu 9 Apr 2015
at 18:10
  • msg #138

Re: Upcoming Errata

But isn't your Congress full of dead people, anyway?
James Wilder
player, 381 posts
Gunslinger
P5 T6 F- W- FC:W1R2B1
Thu 9 Apr 2015
at 18:11
  • msg #139

Re: Upcoming Errata

The Stray:
I have the feeling that Wilder's certainty on that will soon be tested... ;)
I've no doubt about that.

Tan Xiaohan:
James' default reaction to any differently alive people is that they should be hanged by the neck until they're...er...really, really bored? Aw, and I was admiring his loyalty there, too.
Huh? James is going to do what he promised.

James Lonefeather in Chapter 5.1:  Deadwood Smoldering:
"I...I have some idea, yeah." Jimmy says. "I don't think the preacher can help me now. I just want you to promise me something. If...if I start doing anything horrible, like hurting people for fun or...or worse, I need you to promise to put me down. Shoot me right in the head. Can you do that for me, Wilder?"

Ezekiel Starkweather
player, 169 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w2r2b2
Thu 9 Apr 2015
at 18:18
  • msg #140

Re: Upcoming Errata

In reply to Freiherr von Steinhof (msg # 138):

BRAIN dead. The rest of them are alive...nonfunctional, but alive...
Art C. Wiley
Finally Listening, 312 posts
Speckled brother
P6 T5 W0 F0 Cha0 W1R2B4L1
Thu 9 Apr 2015
at 18:24
  • msg #141

Re: Upcoming Errata

Logan West:
Dead people can't get married or vote. It's even written into the law.


You may have passed the Texas bar, but I can assure you that in your current place of residence, dead people do vote.

Early and often.
Logan West
player, 140 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Thu 9 Apr 2015
at 18:26
  • msg #142

Re: Upcoming Errata

Art C. Wiley:
Logan West:
Dead people can't get married or vote. It's even written into the law.


You may have passed the Texas bar, but I can assure you that in your current place of residence, dead people do vote.

Early and often.


Haha! Well, that doesn't make it legal.
The Stray
GM, 1607 posts
The Marshal
'round these parts
Thu 9 Apr 2015
at 18:28
  • msg #143

Re: Upcoming Errata

Deadlands, as a setting, takes a lot of liberties with women's right and minority rights, with the postulation that the extended Civil War speed up the process of integration. The Deadlands Confederacy, for instance, had manumission (admittedly for political reasons), which the historical Confederacy resisted until it ultimately collapsed, and there's emphasis on women picking up roles traditionally held by men due to labor shortages. It goes the route of most inclusion, outright stating that racist and sexist slurs are reserved for those characters that are supposed to be unsympathetic, even villainous.

Also, people might accept Harrowed who were once their friends or family much more readily than those who aren't. The number one wish people have when a loved one dies is to have them back, after all.

Also, you might want to look at the characters who advocate for undead rights. One is the person who is Deadlands' Harrowed Cop. The other comes from a war-torn future where the Reckoners have won, undead are everywhere, and Harrowing is a lot more common (given that it is a character option right off the bat). Assuming Jackie Wells was part of a posse similar to posses generally formed by PCs, chances are at least one of her boon companions was Harrowed. Also the Whateleys, but then, the Whateleys are not right to begin with, and having a creepy crazed undead family member locked in the attic is something that, canonically, the Whateleys have done. And as for Custer, well, he has his own dead brother whispering in his ear, and he hasn't yet decided what to do about Janet anyway.
The Stray
GM, 1608 posts
The Marshal
'round these parts
Thu 9 Apr 2015
at 18:29
  • msg #144

Re: Upcoming Errata

Logan West:
Art C. Wiley:
Logan West:
Dead people can't get married or vote. It's even written into the law.


You may have passed the Texas bar, but I can assure you that in your current place of residence, dead people do vote.

Early and often.


Haha! Well, that doesn't make it legal.


Didn't Jackie make that exact same joke?
Tan Xiaohan
Screaming Rabbit, 881 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Thu 9 Apr 2015
at 18:30
  • msg #145

Re: Upcoming Errata

I put it down to the human brain having trouble with parsing "thing talking to me" as "corpse", myself.

I do think that whilst a lot of "on-camera" individuals here seem to be pro-deadder, there would be some very pertinent intersectionality issues - black people were(/are, alas) getting shot at the non-tipping of a hat, and a claim of "he was dead anyway" might encourage attacks on black or other minority communities on the pretext of sheltering same if the news got out (a rationale for the often excessive-seeming "anti-panic" measures of the Angency and Rangers, perhaps?), whilst white differently alive folk would largely pass with the same rights as live white folk because they don't get tokenised to that extent.

Incidentally, I do understand and expect a lot of anti-undead sentiment - the (Catholic!) Blackthornians' resistance to Wildcat's "give corpses a chance!" policy, for instance, was undeniably justified - I just find past social dynamics/alternate history with weird thrown in to be super-interesting. And rights for zombies pretty funny.

The dead can get married over here, incidentally, but not to each other.
The Stray
GM, 1609 posts
The Marshal
'round these parts
Thu 9 Apr 2015
at 18:33
  • msg #146

Re: Upcoming Errata

We really need a Reggie Shoe in Deadlands...
Ezekiel Starkweather
player, 170 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w2r2b2
Thu 9 Apr 2015
at 18:34
  • msg #147

Re: Upcoming Errata

In reply to Tan Xiaohan (msg # 145):

I think things would work out better for all living people if known dead people where walking around. Not so great for the dead folk though...

"Racism was not a problem on the Discworld, because -- what with trolls and dwarfs and so on -- speciesism was more interesting. Black and white lived in perfect harmony and ganged up on green."

-- (Terry Pratchett, Witches Abroad)
This message was last edited by the player at 18:34, Thu 09 Apr 2015.
Tan Xiaohan
Screaming Rabbit, 882 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Thu 9 Apr 2015
at 18:54
  • msg #148

Re: Upcoming Errata

@Zek - Mostly, 'tis true. Never underestimate the interia of xenophobic stupidity, though.

Also *Internet hi-five for a favourite Discworld quote*

James Wilder:
Huh? James is going to do what he promised.


Yes, I was admiring him for that...but you seemed to be implying he'd shoot anybody just for being dead anyway, so from that perspective it was less "aw, they're loyal friends" *snif*, which is what I thought before, and more "that request is now a social get-out clause for cold-blooded pragmatisim".

@ Stray - The Deadlandsverse is still waaaay behind where it should be for women's rights with a long war (yes, I've chewed your ear about it before, but it needs repeatin'), if a little more advanced in terms of minority integration...but I find the whole "only Black Hats are -ist" to have its own Issues, because seriously, if social problems were only down to Black Hats, they wouldn't be social problems, and those things don't up and vanish overnight (plus encouraging that kind of idea in people's imaginitive spaces makes 'em less likely to question, both in leisure-life and working/normal life, where pileups of ingrained micro-prejudice actually hurt people).

Hell, to keep with the Discworld theme we've got going, if everyone took/wrote with that simplified view, we wouldn't have awesome characters like Sam Vimes, who actually look at their prejudices, try to climb over them, and noticeably make their worlds better places to live.
Logan West
player, 141 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Thu 9 Apr 2015
at 19:14
  • msg #149

Re: Upcoming Errata

Believe me, I definitely understand the Deadlands position on race and gender. They handwave the whole racism and sexism issue almost entirely, to the point where the game bears a closer resemblance to fantasy than alternate history. I still like and play a lot of Deadlands, I just accept it.

But while the setting has officially handwaved all that stuff with Confederate manumission, I don't believe it has officially granted rights for the undead. I've looked into it and I can't find anything. Maybe a case could be made in court, but it would be a dicy proposition at best with a jury of Deadwood based peers.
This message was last edited by the player at 19:15, Thu 09 Apr 2015.
The Stray
GM, 1610 posts
The Marshal
'round these parts
Thu 9 Apr 2015
at 19:18
  • msg #150

Re: Upcoming Errata

I don't know about any legalities surrounding undead...all of Jackie's arguments are coming from her morals and ethics, not legalities.
Tan Xiaohan
Screaming Rabbit, 883 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Thu 9 Apr 2015
at 19:21
  • msg #151

Re: Upcoming Errata

Jackie for Post-Apocalyptic Captain America!

[gets 'a new message...' error]

Fight The Man's handwavery!

Votes For Women!

[and again]

Undead Yes, Unperson No!

Louder Slogans! Justice For All! ...and a Hard-Boiled Egg!
James Wilder
player, 382 posts
Gunslinger
P5 T6 F- W- FC:W1R2B1
Thu 9 Apr 2015
at 19:24
  • msg #152

Re: Upcoming Errata

Tan Xiaohan:
Yes, I was admiring him for that...but you seemed to be implying he'd shoot anybody just for being dead anyway, so from that perspective it was less "aw, they're loyal friends" *snif*, which is what I thought before, and more "that request is now a social get-out clause for cold-blooded pragmatisim".

James is going to shoot Lonefeather cause he promised. Dead people thing ... nah they should stay dead.
Tan Xiaohan
Screaming Rabbit, 884 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Thu 9 Apr 2015
at 20:00
  • msg #153

Re: Upcoming Errata

It just struck me that vivicisim in the Deadlandsverse really is a unique kind of prejudice, because unlike skin-, ethnicity-, gender- or sexuality-based prejudice, literally anyone could wake up one day on the other side of the line...woo.
This message was last edited by the player at 20:00, Thu 09 Apr 2015.
The Stray
GM, 1615 posts
The Marshal
'round these parts
Wed 15 Apr 2015
at 00:31
  • msg #154

The Errata is Here

They released an Errata and Rules Changes document today for the Kickstarter backers. Along with some book errata (which made it into the PDF, though not the Printed product), they released the revised Blessed and Voodooist Arcane Backgrounds.

Here is the full text of both:

quote:
The Blessed

The forces of good lose a great deal of influence in the world After the Cackler, with their chosen no longer able to call down miracles like they were goin’ out of style. That being said, good’s chosen warriors aren’t without their particular advantages.

Blessed are individuals who have been granted supernatural abilities by mysterious and distant powers of good. Some are priests or actual clergy while others are simply chosen for the nobility of their struggle or their soul. Though most are enlightened and good by nature they don’t have to be—sometimes the light chooses even troubled souls to carry out its will.

Edge: Arcane Background (Blessed)
Requirements: Wild Card, Novice, Faith d4+, Spirit d8+
Arcane Skill: Faith (Spirit)
Power Points: 15
Starting Powers: 3 (protection, plus two of player’s choice)
Available Powers: Aim, armor, barrier, beast friend, blind, boost/lower Trait, confusion, deflection, dispel, elemental manipulation, environmental protection, exorcism, gambler, greater healing, healing, inspiration, light (not obscure), protection, pummel, quickness, sanctify, smite, speak language, stun, succor, warrior’s gift, windstorm.

Special Rules
  • Crisis o’ Faith: When a blessed rolls a 1 on her Faith die (regardless of the Wild Die), her Faith is reduced by a die type until she spends an hour in restful meditation, contemplation, or prayer. A blessed’s Faith can never be reduced below d4 by a Crisis of Faith.
  • Miracles: The blessed may use Edges that require Arcane Background (Miracles).
  • Sinnin’: Blessed who violate their core beliefs are temporarily or permanently forsaken by whatever forces of good grant them their powers. Minor sins give the character –2 to his Faith rolls for a week. Major sins rob him of all arcane powers for a week. Mortal sins cause the character to be forsaken until the penitent hero completes some great quest or task of atonement to regain his lost powers (Marshal’s call).


New Edge

Conviction
Requirements: Novice, Arcane Background (Miracles), Spirit d6+, Faith d6+

Some holy rollers seem to have the ear of the Almighty, and this lucky cuss is one such individual. This hero reduces the cost to activate any power by 1 Power Point, to a minimum of 0.

Trappings

Blessed powers are always subtle if not outright imperceptible—usually so much so that only the effects are visible.

Voodooists

As faith begins to wane After the Cackler, those voodooists who rely on the traditional, ritualistic practices find their magic still works. Traditional voodoo rituals, like those of Indian shamans, appease the spirits, allowing houngans and mambos to draw power from the Hunting Grounds. Other voodoo practitioners aren’t so lucky...

Edge: Arcane Background (Voodoo)
Requirements: Wild Card, Novice, Voodoo d4+, Spirit d8+
Arcane Skill: Voodoo (Spirit)
Power Points: 15
Starting Powers: 2
Backlash: A voodooist who rolls a 1 on her Voodoo die (regardless of her Wild Die) is Shaken. On snake eyes, she gains a level of Fatigue that is recovered after four hours of rest.
Available Powers: Aim, armor, barrier, beast friend, blind, boost/lower Trait, confusion, curse, darksight, deflection, dispel, elemental manipulation, environmental protection, exorcism, fear, gambler, greater healing, healing, inspiration, light (not obscure), mind rider, protection, pummel, puppet, quickness, sanctify, smite, speak language, stun, succor, warrior’s gift, vision quest, windstorm, zombie.
Special Rules
  • Conjure Bags: A voodooist must have her talismans, amulets, and the like with her or suffer a –2 to her Voodoo rolls when casting spells.
  • Miracles: Voodooists may use Edges that require Arcane Background (Miracles).
  • Shrine: A voodooist must spend an hour each evening at a shrine to the loas preparing her talismans and offering gifts to the spirits. If she does not, she can’t cast spells during the next day.


New Edge

Gris-Gris Crafter
Requirements: Novice, Arcane Background (Voodoo), Smarts d8+, Spirit d8+, Voodoo d8+

Once per game session, the houngan can create a magic charm and imbue it with mystical energy. This talisman uses any power available to the houngan, though anyone using it must meet the power’s Rank restrictions. It has half the creator’s Power Points and once these are used up they do not recharge. The ritual to craft one of these charms takes 1d20 minutes and must be performed at the creator’s shrine. Activating the device requires the user to make a Spirit roll instead of a Voodoo roll. All effects of the power are based on the result of the Spirit roll.

Trappings

Most voodoo powers are cast through brief chants or rituals. Depending on the spell, the caster may rub a talisman, toss a small packet of dust, or simply touch a necklace. Voodoo spells seldom produce a visible effect, although the results may be evident, such as from a successful use of the healing power.


But!

It mentions that these changes take place after the events of The Cackler comics. It looks like the other Arcane Backgrounds didn't get touched, and the Harrowed have their new goodies from Stone and a Hard Place.

So I'm going to make an executive decision. All current Blessed characters may keep their background as it currently is. You get to benefit from a Grandfather Clause since, canonically, the events of The Cackler happen in 1882, which is 2 years later than our game.

However, any future Blessed characters made in games I run (including new Blessed in this game) will be under the revised rules above.
Tan Xiaohan
Screaming Rabbit, 885 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Wed 15 Apr 2015
at 08:16
  • msg #155

Re: The Errata is Here

Sounds like excellent motivation for Blessed to break canon by finding the poor pale bastard and offering psychiatric help. [still extremely pissed off with the teaser issue of the comic]

Also...Catherine?
Catherine Hays Cox
player, 8 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W1R1B1L0
Wed 15 Apr 2015
at 12:57
  • msg #156

Re: The Errata is Here

Tan Xiaohan:
Also...Catherine?


I generally go by Katy, but some folk (mostly relatives) do call me Catherine. How may I be of service?
Tan Xiaohan
Screaming Rabbit, 886 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Wed 15 Apr 2015
at 18:05
  • msg #157

Re: The Errata is Here

Oh! You are a bounty hunter... Um. Please don't chase any bounties on escaped whores?
Doctor Han Lee
player, 165 posts
Doctor or Chi Master
P7 T6 W0 F0 Cha +0 W4R4B3
Wed 15 Apr 2015
at 20:27
  • msg #158

Re: The Errata is Here

But, how else will she get a chance to meet you? You guys could have like a Midnight Run thing going.
Catherine Hays Cox
player, 10 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W1R1B1L0
Wed 15 Apr 2015
at 20:40
  • msg #159

Re: The Errata is Here

Tan Xiaohan:
Oh! You are a bounty hunter... Um. Please don't chase any bounties on escaped whores?


I dunno, sounds like easy pickins...
Tan Xiaohan
Screaming Rabbit, 887 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Wed 15 Apr 2015
at 21:01
  • msg #160

Re: The Errata is Here

Religious conviction?

Rabbit has actually started drawing targeted assassination attempts in addition to general hostility/responses to the outstanding bounty...I'm so proud.
Catherine Hays Cox
player, 11 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W1R1B1L0
Wed 15 Apr 2015
at 21:33
  • msg #161

Re: The Errata is Here

Doctor Han Lee:
You guys could have like a Midnight Run thing going.


If the escaped whore is wanted alive, sure. Maybe we can even split the bounty...
The Stray
GM, 1617 posts
The Marshal
'round these parts
Fri 17 Apr 2015
at 21:17
  • msg #162

Re: The Errata is Here

And now, apropos of nothing, I present this:


Tan Xiaohan
Screaming Rabbit, 888 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Fri 17 Apr 2015
at 21:32
  • msg #163

Re: The Errata is Here

You lot have weird crows.
The Stray
GM, 1618 posts
The Marshal
'round these parts
Fri 17 Apr 2015
at 22:28
  • msg #164

Re: The Errata is Here

Indeed. My Mike Rowe Crows are weird.
Black Jack Boudreaux
player, 441 posts
Charming Creole Charlatan
P4 T5 W0 F0 Cha+2 w2r2b6L
Sat 18 Apr 2015
at 04:53
  • msg #165

Re: The Errata is Here

You Ok Stray?
The Stray
GM, 1619 posts
The Marshal
'round these parts
Sat 18 Apr 2015
at 18:27
  • msg #166

Re: The Errata is Here

I'm being pulled in different directions emotionall IRL and learning to adjust to a treatment for Sleep Apnea. If it's showing in my posting, I apologize for sounding snappish.
Black Jack Boudreaux
player, 442 posts
Charming Creole Charlatan
P4 T5 W0 F0 Cha+2 w2r2b6L
Sat 18 Apr 2015
at 19:11
  • msg #167

Re: The Errata is Here

Sorry to hear that. But I was merely asking do to the Mike Row post. Hope things improve.
The Stray
GM, 1620 posts
The Marshal
'round these parts
Sat 18 Apr 2015
at 19:25
  • msg #168

Re: The Errata is Here

The Micro Mike Rowe Crow post was just me being a bit silly.
Black Jack Boudreaux
player, 443 posts
Charming Creole Charlatan
P4 T5 W0 F0 Cha+2 w2r2b6L
Sat 18 Apr 2015
at 19:30
  • msg #169

Re: The Errata is Here

Yes it was very silly.

I been battling a dental issue and cannot go to my new dentist until May 1st so my apologies for any delays or snappishness from my end.
Black Jack Boudreaux
player, 444 posts
Charming Creole Charlatan
P4 T5 W0 F0 Cha+2 w2r2b6L
Sat 18 Apr 2015
at 19:42
  • msg #170

Re: The Errata is Here

The Stray:
So I'm going to make an executive decision. All current Blessed characters may keep their background as it currently is. You get to benefit from a Grandfather Clause since, canonically, the events of The Cackler happen in 1882, which is 2 years later than our game.

However, any future Blessed characters made in games I run (including new Blessed in this game) will be under the revised rules above.


Thanks Black Jack appreciates the reprieve .
The Stray
GM, 1621 posts
The Marshal
'round these parts
Sat 18 Apr 2015
at 19:57
  • msg #171

Re: The Errata is Here

Given the sort of trouble I tend to throw your way, it's probably for the best that you keep your wide divine powers. Heck, Moses is facing down an army almost all by himself.
Black Jack Boudreaux
player, 445 posts
Charming Creole Charlatan
P4 T5 W0 F0 Cha+2 w2r2b6L
Sat 18 Apr 2015
at 19:59
  • msg #172

Re: The Errata is Here

Knowing Moses the way Jack does, Jack is not worried about Moses.
Moses
player, 474 posts
A prophet or a lunatic?
P6 T8 W0F0 Cha-2 W2R1B2L1
Mon 20 Apr 2015
at 19:27
  • msg #173

Re: The Errata is Here

My schedule is pretty hectic these days... I'll probably won't have time to post much. Just a heads up. ;-)
The Stray
GM, 1625 posts
The Marshal
'round these parts
Wed 22 Apr 2015
at 17:13
  • msg #174

Re: The Errata is Here

In reply to Moses (msg # 173):

Yikes. I hope it evens out soon, since both Art and Logan are waiting on replies from you. Do you want me to sock-puppet Moses and Von Stienhof for a while?
This message was last edited by the GM at 17:14, Wed 22 Apr 2015.
Tan Xiaohan
Screaming Rabbit, 889 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Wed 22 Apr 2015
at 19:15
  • msg #175

Re: The Errata is Here

Danny has plus plus friends! ...has he broken his record of 18 hours without stabbing anyone yet?
Logan West
player, 154 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Wed 22 Apr 2015
at 19:23
  • msg #176

Re: The Errata is Here

Moses:
My schedule is pretty hectic these days... I'll probably won't have time to post much. Just a heads up. ;-)


Hopefully things get less hectic for you. Do you happen to know how long 'these days' is? As in, is it just a really busy week, or is it likely to be hectic for a month? A few months?
The Stray
GM, 1629 posts
The Marshal
'round these parts
Wed 22 Apr 2015
at 19:31
  • msg #177

Re: The Errata is Here

In reply to Tan Xiaohan (msg # 175):

Hee...you'll have to ask him. Given that it's Danny, though, I somewhat doubt it.
Moses
player, 475 posts
A prophet or a lunatic?
P6 T8 W0F0 Cha-2 W2R1B2L1
Thu 23 Apr 2015
at 07:16
  • msg #178

Re: The Errata is Here

Logan West:
Moses:
My schedule is pretty hectic these days... I'll probably won't have time to post much. Just a heads up. ;-)


Hopefully things get less hectic for you. Do you happen to know how long 'these days' is? As in, is it just a really busy week, or is it likely to be hectic for a month? A few months?


A few busy days. I'm on parental leave right now, which would be less of an issue if my older daughter wouldn't have the flu right now. So she doesn't go to kindergarten.
I can post from my phone, but longer posts are tedious, so I try to do that from a laptop.
The Stray
GM, 1631 posts
The Marshal
'round these parts
Thu 23 Apr 2015
at 07:57
  • msg #179

More fun with photoshop!


Tan Xiaohan
Screaming Rabbit, 890 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Thu 23 Apr 2015
at 08:04
  • msg #180

Re: More fun with photoshop!

Go to bed, Stray.

...is that Raven advertising National Park holidays there? "We will treat you as you deserve! Premium hospitality and lodging, relaxing open spaces, kayaks and bicycles for hire, spa facilities available at weekends."
Thunder Walker
player, 414 posts
Dead
P5 T5 W0 F0 Cha # 2W8R0B
Thu 23 Apr 2015
at 12:07
  • msg #181

Re: More fun with photoshop!

That one is epic
The Stray
GM, 1632 posts
The Marshal
'round these parts
Thu 23 Apr 2015
at 16:09
  • msg #182

Re: More fun with photoshop!

@Rabbit

Heh. No. No he is not. What he means is "every captive we will quarter and hang from the highest tree along the road."

@Thunder Walker

:D Thanks. This was fun to do.
Ezekiel Starkweather
player, 179 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w3r2b2
Thu 23 Apr 2015
at 17:15
  • msg #183

Re: More fun with photoshop!

In reply to The Stray (msg # 179):

Awesome!

:)
Tan Xiaohan
Screaming Rabbit, 891 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Thu 23 Apr 2015
at 17:25
  • msg #184

Re: More fun with photoshop!

That is going to be one drippy tree...
Catherine Hays Cox
player, 21 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W1R1B1L0
Thu 23 Apr 2015
at 17:26
  • msg #185

Re: More fun with photoshop!

I'm glad it only references white men. Women should be safe, then, right?
Tan Xiaohan
Screaming Rabbit, 892 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Thu 23 Apr 2015
at 17:45
  • msg #186

Re: More fun with photoshop!

Technically it only references one white man, even. Clearly, Raven is all for peace and friendship with the world...except that one guy. That guy will BURN.
Logan West
player, 156 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Thu 23 Apr 2015
at 17:53
  • msg #187

Re: More fun with photoshop!

"Where the white women at?"
Black Jack Boudreaux
player, 448 posts
Charming Creole Charlatan
P4 T5 W0 F0 Cha+2 w2r2b6L
Thu 23 Apr 2015
at 21:08
  • msg #188

Re: More fun with photoshop!

As a black man Black Jack is unfazed.
Ezekiel Starkweather
player, 180 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w3r2b2
Thu 23 Apr 2015
at 22:42
  • msg #189

Re: More fun with photoshop!

As a dead, demon-possessed white man, clearly I am exempt.

:P
Tan Xiaohan
Screaming Rabbit, 893 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Fri 24 Apr 2015
at 08:16
  • msg #190

Re: More fun with photoshop!

Nah, you get sixteenthed for having to kill you twice, and missing you the first time...
James Wilder
player, 394 posts
Gunslinger
P5 T6 F- W- FC:W1R2B1
Mon 4 May 2015
at 14:51
  • msg #191

Re: More fun with photoshop!

The Stray
GM, 1636 posts
The Marshal
'round these parts
Mon 4 May 2015
at 16:11
  • msg #192

Re: More fun with photoshop!

Hmmm...we've already been using something similar in my games for years now. I'm not entirely certain I like just completely ignoring the Shaken condition on a success rather than a raise, especially in Deadlands where you have a lot of creatures who are invulnerable to normal damage (only ever being Shaken by damage). Being able to Shake an Invulnerable creature is a fairly important strategy, and forcing an MAP on an Invulnerable monster can be a life-saver.

Thoughts from the rest of you?
James Wilder
player, 395 posts
Gunslinger
P5 T6 F- W- FC:W1R2B1
Mon 4 May 2015
at 16:20
  • msg #193

Re: More fun with photoshop!

The house rule you use (and I do too) makes unshaking w/o a raise less of a turn dump and eliminates "shaken-lock" which happens when you're out of bennies and shaken ... or the dice (roller) hates you.

Honestly I think it'll make combats more dynamic.
Ezekiel Starkweather
player, 183 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w3r2b2
Mon 4 May 2015
at 16:23
  • msg #194

Re: More fun with photoshop!

In reply to James Wilder (msg # 193):

Elimination of 'shaken-lock' sounds good to me.
Tan Xiaohan
Screaming Rabbit, 894 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Mon 4 May 2015
at 16:54
  • msg #195

Y'all are going to hate me, but...

My arse (or rather, usually Carl's) has been saved by big critters taking that extra round to get up to maximum fighting-fu too many times for me to be enthusiastic about this change...faster for PCs, yes, and in PBP rounds can take forever anyway, so sitting one out/being at -2 can be a drag, but I don't cotton to weighting combat one way or the other, so this'd have to apply to both, and if it did...nah.


In reply to Ezekiel Starkweather (msg # 194):

It's hard to get shaken-locked with the current setup unless you're wounded...and wounded folks who aren't undead look mighty strange springing back up again, in my opinion.
James Wilder
player, 396 posts
Gunslinger
P5 T6 F- W- FC:W1R2B1
Thu 7 May 2015
at 12:39
  • msg #196

Out of town!

I'm heading out for a week long vacation tonight so my posting will be limited, if any, until I get back. Feel free to puppet James as needed.
James Wilder
player, 397 posts
Gunslinger
P5 T6 F- W- FC:W1R2B1
Thu 7 May 2015
at 15:38
  • msg #197

Re: Y'all are going to hate me, but...

Tan Xiaohan:
My arse (or rather, usually Carl's) has been saved by big critters taking that extra round to get up to maximum fighting-fu too many times for me to be enthusiastic about this change...faster for PCs, yes, and in PBP rounds can take forever anyway, so sitting one out/being at -2 can be a drag, but I don't cotton to weighting combat one way or the other, so this'd have to apply to both, and if it did...nah.
Sure but is that the point of shaken? The intent of shaken is to represent the dazed/confused feeling that happens after been beaten on, not to prevent someone from acting ... the new rule will require more coordination between players trying to keep a big bad shaken/down but I'm okay with that ... also less book keeping for the GM. In PbP its not as big as we use "auto reroll" but on the table top all the GM will have to do is see if an Extra got a 4 and can move quickly without a re-roll.

Also it makes a success on the roll an actual success rather than a "sort of" success.

Tan Xiaohan:
It's hard to get shaken-locked with the current setup unless you're wounded...and wounded folks who aren't undead look mighty strange springing back up again, in my opinion.
You've obviously not seen how much love the dice roller has for me :)
This message was last edited by the player at 15:39, Thu 07 May 2015.
Tan Xiaohan
Screaming Rabbit, 895 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Sat 9 May 2015
at 18:11
  • msg #198

Re: Y'all are going to hate me, but...

Well, quite: if one is dazed/confused from a hit one isn't likely to snap out of it at once. Missing a turn to unshake is excessive, but in my opinion being hobbled for a turn suits the intent perfectly well, with the bonus of potentially saving PCs' lives when a hard-to-Shake nasty acts at a penalty even when recovered.

It also means Raises mean something, and - possibly entirely aesthetically - I like it when more numbers mean better things.

James Wilder:
You've obviously not seen how much love the dice roller has for me :)


Repeat to yourself: "I am not Charging Bear, I am not Charging Bear..."
The Stray
GM, 1638 posts
The Marshal
'round these parts
Thu 14 May 2015
at 13:29
  • msg #199

Re: Y'all are going to hate me, but...

So between illness and RL stuff, I'm still not ready to get back to posting quite yet. I hope to be soon, but I wanted to let you folks know what was up. I'm currently involved in a stressful job search, with the added fun complication of my mild depression flaring up. This hasn't left me in much of a mood for any of my creative projects, including this one. So expect this game to remain on pause while I sort that RL stuff out. I hope to get back to posting soonish, but I can't give you an ETA, so this game is officially On Hiatus for a few more weeks.
Logan West
player, 162 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Thu 14 May 2015
at 13:35
  • msg #200

Re: Y'all are going to hate me, but...

Thanks for the update, and best of luck with all of the above.
Freiherr von Steinhof
player, 303 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B5
Thu 14 May 2015
at 14:39
  • msg #201

Re: Y'all are going to hate me, but...

You know us, mate, we'll be here.
Doctor Han Lee
player, 169 posts
Doctor or Chi Master
P7 T6 W0 F0 Cha +0 W4R4B3
Thu 14 May 2015
at 15:29
  • msg #202

Re: Y'all are going to hate me, but...

No worries at all, Stray.
Black Jack Boudreaux
player, 451 posts
Charming Creole Charlatan
P4 T5 W0 F0 Cha+2 w2r2b6L
Fri 29 May 2015
at 18:52
  • msg #203

Re: Y'all are going to hate me, but...

In reply to Doctor Han Lee (msg # 202):

Hope you are doing better
Tan Xiaohan
Screaming Rabbit, 896 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Tue 23 Jun 2015
at 07:09
  • msg #204

Update

The Stray is not dead, is less sick, and has even found gainful employ (yay!). However, it's in the HGV industry and he doesn't have a portable computer at present, so he'll be gone at least until he's finished specific training for that route (boo).

Fear not! I won't let the Stray forget that there's an unfinished game to attend to when he's around again, even if I have to Mario-pipe across the Atlantic and bother him. Though it's not really my place, I have to say y'all are a remarkably good and faithful crew, and I thank you for it; it is a pleasure to play this odd grim-silly game with y'all.
Black Jack Boudreaux
player, 452 posts
Charming Creole Charlatan
P4 T5 W0 F0 Cha+2 w2r2b6L
Mon 29 Jun 2015
at 00:03
  • msg #205

Re: Update

Glad he is doing better.
The Stray
GM, 1639 posts
The Marshal
'round these parts
Sun 4 Oct 2015
at 19:39
  • msg #206

Re: Update

So here is the deal. I am back in town for a bit, but I will have to go back out on the road again if I can't get a job in town. I will have a bit more time for gaming when I know whether I get the job I'm applying for or not, and ending the hiatus will depend on that.

I'm going to be honest. I love this game and the characters we've built, but I'm also a little burnt out on Deadlands and would like to try other game ideas I've had.

I want to get information from all the players still around: assuming I get the in-town job, do you want me to bring this game back to life? Or would you prefer to wrap up with some written-out codas for the various PCs?
Tan Xiaohan
Screaming Rabbit, 897 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Sun 4 Oct 2015
at 22:33
  • msg #207

Re: Update

Stray, if I gave up that easy The Storm would've ended at Ch.7 and you'd have got rid of me years ago.

Take longer to get back to this if you need to, we'll still be here. Or I will, anyway, though I suspect others will too.
Ezekiel Starkweather
player, 185 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w3r2b2
Mon 5 Oct 2015
at 00:15
  • msg #208

Re: Update

I am here! No worries,  real life comes first!

:D
Thunder Walker
player, 415 posts
Dead
P5 T5 W0 F0 Cha # 2W8R0B
Mon 5 Oct 2015
at 00:37
  • msg #209

Re: Update

I can understand being a little burned out on Deadlands: you've been running some kind of Deadlandsgame on here on-and-off (but mostly on) for the past six years. I have a similar experience, having run some kind of Deadlands game on here for about five years, and find myself in a similar position (burned out on Deadlands, despite loving the characters and stories we've built).

With respect to The Last Sons, I think so far we've had a great run at it and have developed some fantastic characters along the way, and that we all (as a group) deserve to see this tale come to an end - but the last thing that you should do is come back to it if you're burned out.

My suggestion is to handle your burnout the way I'm handling mine:
  • Keep the game on hiatus until you're ready to come back all the way - not just in terms of having wrapped up the real life situation, but also with respect to being ready to Marshal again in the Weird West
  • Do something else on RPOL, be it playing in a new game or running one, with the caveat that it be not Deadlands :)
  • If you have Sole Ownership on, turn it off, giving folks the theoretical opportunity to take the helm in case you should decide that you're done with it for good or real life considerations make it impractical to run it

The Stray
GM, 1640 posts
The Marshal
'round these parts
Mon 5 Oct 2015
at 01:07
  • msg #210

Re: Update

Thanks, folks.

I think I'm going to go with Thunder Walker's idea. I'm going to keep the game offically on hiatus but still around. I plan to make an effort of finishing The Storm, but I have a new game idea I've been wanting to try (Savage Worlds superheroes--you're all invited, if you wish). When I'm ready to come back to Deadlands full-time I can do so, but I've turned off Sole Ownership so that if anyone does wish to step into the GM's chair on this game, they can.
Moses
player, 479 posts
A prophet or a lunatic?
P6 T8 W0F0 Cha-2 W2R1B2L1
Mon 5 Oct 2015
at 06:59
  • msg #211

Re: Update

Moses approves. :-)

Stray, the only games I'm still playing on rpol are the ones you run.
My time these days is limited and it's a rare thing to find a group that is that dedicated to keep going through all the hiatuses (hiatusi?) that usually appear and more often than not kill a game.

I want to see how it ends for William, Murphy, Leopold and Moses. So yes, get your real life situation sorted out.

I'm not too much into superhero games. I've ran my friends through Necessary Evil, but didn't really get into the groove. I also see the scale you usually have on superhero games (leveling half a city) to be somewhat hard to do on a play-by-post medium.
But if there's a GM I'd trust pulling it off, it would be you.
So count me in for anything you run, even if it's not Deadlands.
The Stray
GM, 1641 posts
The Marshal
'round these parts
Mon 5 Oct 2015
at 07:40
  • msg #212

Re: Update

Wow...thanks for that incredible vote of confidence. :D

Though I admit that the superhero games I run tend to be more street level than four color, anyway...think more Batman or Spiderman and less Superman or The Avengers.
James Wilder
player, 398 posts
Gunslinger
P5 T6 F- W- FC:W1R2B1
Mon 5 Oct 2015
at 13:12
  • msg #213

Re: Update

Still here and ready to play on

As for NE - ran it WAY back w/o issue. Had a Deadpool clone who end up with a fan club, a force manipulator (ala green lantern) with Servitor, and a evil fae who was a social manipulator and illusionist. They kept running head first into things which caused their downfall when I put them into a situation where stealth was much needed.
Art C. Wiley
Finally Listening, 318 posts
Speckled brother
P6 T5 W0 F0 Cha0 W0R2B4L1
Mon 5 Oct 2015
at 16:21
  • msg #214

Re: Update

Like the others, I am happy to wait until you are ready to pick this back up. Even if it's a year (or more) from now. I'm certain I'll still be around.

Also, if you do start a supers game, I'd be interested in playing as well.
The Stray
GM, 1642 posts
The Marshal
'round these parts
Mon 5 Oct 2015
at 17:18
  • msg #215

Re: Update

Well, thank you all.

I have the beginnings of the supers game here: link to another game

Take a look and see if the setting suits you.
Tan Xiaohan
Screaming Rabbit, 898 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Mon 5 Oct 2015
at 18:56
  • msg #216

Re: Update

I'm not sure how "street level" would work with a party of superheroes. I mean, there's a finite amount of muggers looking to pay their crazy American medical bills y'all can punch into a gritty paste before they all decide to die quietly instead, so surely threat levels would escalate...?

@Wilder - Deadpool + Sith + Bad Fairy sounds highly entertaining. Any favourite stories there?
The Stray
GM, 1643 posts
The Marshal
'round these parts
Mon 5 Oct 2015
at 19:08
  • msg #217

Re: Update

It works fine, as long as you allow for the muggers to have superpowers as well. And as for escalation, The Green Goblin may be dangerous, but he's not Doctor Doom-level dangerous. The Joker is extremely dangerous, as is Lex Luthor, but neither of them have world-threatening powers like Thanos or Sinestro.
Tan Xiaohan
Screaming Rabbit, 899 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Mon 5 Oct 2015
at 19:34
  • msg #218

Re: Update

If they had superpowers, somehow I doubt they'd stop at street-level crime...

If an entire gang of supers went after the Joker, he'd probably hide (or turn himself in and start tormenting the police for the hell of it) causing instability in the freak circles until some mighty villian showed up to sit in the gap, and Lex would hire plus plus supervillans...so either in kind or number there's going to be escalation. Also it'd be pretty depressing for PCs to punch down as they levelled up unless they really really loved making mugger hummus.

I'll stop corbie-picking the concept, though, since you know the only way I'd ever be persuaded to play a supers game would be if everyone had to pick their PC idea from their first (preference-filtered, naturally) roll on this thing: http://www.seventhsanctum.com/...ame=superheronameorg
The Stray
GM, 1644 posts
The Marshal
'round these parts
Mon 5 Oct 2015
at 20:16
  • msg #219

Re: Update

Yeah, true enough. Drake City's gangs have already escalated to superpowered street gangs, though, so the escalation is already baked in to the premise.

Lol...I got an "Organoparagon." It's a bit sillier than I'm going for, sadly.
Tan Xiaohan
Screaming Rabbit, 900 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Mon 5 Oct 2015
at 20:30
  • msg #220

Re: Update

Come on, who wouldn't want to play Moth Warrior, Amphibian Nullifier or Green Rock? Or Slap Snake? *snicker* Ooh, I think I saw Car Shaman on a Russian TV ad once...
Logan West
player, 163 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Mon 5 Oct 2015
at 20:55
  • msg #221

Re: Update

How about Feather Nullifier? That was a good one.
The Stray
GM, 1645 posts
The Marshal
'round these parts
Mon 5 Oct 2015
at 21:00
  • msg #222

Re: Update

Does he nullify feathers or use a feather that nullifies things?
Logan West
player, 164 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Mon 5 Oct 2015
at 21:07
  • msg #223

Re: Update

The first. Really powerful ability. Birds don't stand a chance when he's around.
Tan Xiaohan
Screaming Rabbit, 901 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Mon 5 Oct 2015
at 21:10
  • msg #224

Re: Update

Or have feathers and nullify things? [facepalm] I just misread "Clock Punch" and went "but that's not a superpower..."

!!! Fish Fighter!

...or Tiny Ghost...is drinking people's beer a superpower? Or being a kasa-obake?
Thunder Walker
player, 416 posts
Dead
P5 T5 W0 F0 Cha # 2W8R0B
Mon 5 Oct 2015
at 21:12
  • msg #225

Re: Update

Moldy Rogue is a good one...
Tan Xiaohan
Screaming Rabbit, 902 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Mon 5 Oct 2015
at 22:34
  • msg #226

Re: Update

Did you manage to roll that up? Actually, never mind, it's a pretty great superhero(villain?) name for an undead cat-burglar type...you can just picture the Drake City Post's headlines: mouldy rogue steals priceless ornaments!    mouldy rogue gets away!
The Stray
GM, 1646 posts
The Marshal
'round these parts
Mon 5 Oct 2015
at 22:41
  • msg #227

Re: Update

And then they misprint it as Mouldy Rouge and everyone thinks that the story is about tainted cosmetics...
Doctor Han Lee
player, 170 posts
Doctor or Chi Master
P7 T6 W0 F0 Cha +0 W4R4B3
Tue 6 Oct 2015
at 14:57
  • msg #228

Re: Update

Everytime the OOC thread blows up I always find myself hopping in two days late. Anyway, I agree with everyone else. I am completely ok with waiting until you are back in the Deadlands groove. Going over to look at your Supers game right now.
Tan Xiaohan
Screaming Rabbit, 903 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Wed 7 Oct 2015
at 20:35
  • msg #229

Re: Update

Hi Han!

@Stray - add a supervillian and highly specifically modified Cordyceps fungus and that sounds like a Plot.
The Stray
GM, 1647 posts
The Marshal
'round these parts
Thu 29 Sep 2016
at 18:30
  • msg #230

Re: Update

Wow. Has it really been over a year and a half since our last game posts here?

The coming of Good Intentions has me thinking Deadlands again. Are there any of you out there who want to dust this game off?
Ezekiel Starkweather
player, 186 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w3r2b2
Thu 29 Sep 2016
at 18:37
  • msg #231

Re: Update

I'm still here!
Thunder Walker
player, 417 posts
Dead
P5 T5 W0 F0 Cha # 2W8R0B
Thu 29 Sep 2016
at 18:38
  • msg #232

Re: Update

Well, there's a game alert I didn't see coming. I'd certainly be down to saddle up again, though I'm unsure of my ability to keep up with the frenetic pace the game used to have.
Tan Xiaohan
Screaming Rabbit, 904 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Thu 29 Sep 2016
at 18:38
  • msg #233

Re: Update

[excitement circles]
The Stray
GM, 1648 posts
The Marshal
'round these parts
Thu 29 Sep 2016
at 18:41
  • msg #234

Re: Update

Thunder Walker:
Well, there's a game alert I didn't see coming. I'd certainly be down to saddle up again, though I'm unsure of my ability to keep up with the frenetic pace the game used to have.


Given my work load these days, I'm not sure I'd be able to manage the pace it was at before. Right now I'm updating my current game once a week (and plan top keep that around) so the pace would be around that.
Thunder Walker
player, 418 posts
Dead
P5 T5 W0 F0 Cha # 2W8R0B
Thu 29 Sep 2016
at 18:50
  • msg #235

Re: Update

Most excellent. I'd be in either way but that certainly would from a selfish perspective be ideal for me.
Tan Xiaohan
Screaming Rabbit, 905 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Thu 29 Sep 2016
at 18:54
  • msg #236

Re: Update

In reply to Thunder Walker (msg # 235):

You're still dead, though.
The Stray
GM, 1649 posts
The Marshal
'round these parts
Thu 29 Sep 2016
at 18:55
  • msg #237

Re: Update

Logan isn't, though.
Tan Xiaohan
Screaming Rabbit, 906 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Thu 29 Sep 2016
at 19:06
  • msg #238

Re: Update

Don't tell me you're not working on it, though.

Relatedly, wasn't Mose still fighting a couple of armies last we heard?
Moses
player, 480 posts
A prophet or a lunatic?
P6 T8 W0F0 Cha-2 W2R1B2L1
Thu 29 Sep 2016
at 19:18
  • msg #239

Re: Update

Moses does as the Lord commands him.
Logan West
player, 165 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Thu 29 Sep 2016
at 19:22
  • msg #240

Re: Update

Logan is alive and well. So far.
Catherine Hays Cox
player, 28 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W1R1B1L0
Thu 29 Sep 2016
at 19:32
  • msg #241

Re: Update

I am still around and would be happy to continue!
Freiherr von Steinhof
player, 304 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B5
Thu 29 Sep 2016
at 19:32
  • msg #242

Re: Update

I will be delighted to continue, as well.
The Stray
GM, 1650 posts
The Marshal
'round these parts
Thu 29 Sep 2016
at 19:33
  • msg #243

Re: Update

If I remember correctly:

Moses and Art were in the middle of a big battle between the troops of Custer's outpost, some angry bandits, some even angrier Ravenites, and the Pole Men.

Logan and Freiherr Von Stienhoff were confronting Mr. Sebastian inside the Bella Union...where a bunch of other bad men (Professor Burns and Undead Wild Bill Hickok among them) were playing cards. And the house itself might actually be alive...

Zeke, Black Jack, Han Lee, and James Wilder had meet up with The Prospector and several of his harrowed Army, and were preparing to take down The Whateley Clan and their monstrous living house...

Tan Xiohan had just survived an assassination attempt and had gained some massive respect from Crazy horse himself.

John Trueman was on a vision quest.

Catherine Cox was speaking with the woman who lived the future.

Janet Weiss had made a deal with Custer to make a deal with Iron Dragon.

Thunder Walker's soul had been saved, and is currently waiting with Laughs At Darkness for the time when his body is returned to him.
Moses
player, 481 posts
A prophet or a lunatic?
P6 T8 W0F0 Cha-2 W2R1B2L1
Thu 29 Sep 2016
at 19:48
  • msg #244

Re: Update

The Stray:
Thunder Walker's soul had been saved, and is currently waiting with Laughs At Darkness for the time when his body is returned to him.


That was an awesome part of the story, I have to say.
Black Jack Boudreaux
player, 453 posts
Charming Creole Charlatan
P4 T5 W0 F0 Cha+2 w2r2b6L
Fri 30 Sep 2016
at 05:00
  • msg #245

Re: Update

Black Jack Boudreaux has unfinished business.
Freiherr von Steinhof
player, 305 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B5
Fri 30 Sep 2016
at 11:27
  • msg #246

Re: Update

It is not very easy to get back into a character after not playing him for over a year.

I shall see how I manage!
James Wilder
player, 399 posts
Gunslinger
P5 T6 F- W- FC:W1R2B1
Fri 30 Sep 2016
at 19:34
  • msg #247

Re: Update

Who woke this Van Winkle of a game? Wow ... just wow...

No clue how I was playin' ole James here but sure! Let's go back into the wilds
Logan West
player, 166 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Fri 30 Sep 2016
at 19:52
  • msg #248

Re: Update

In reply to Freiherr von Steinhof (msg # 246):

Yeah, I'm having to do a lot of reading to delve into the intricacies of the situation Logan and von Steinhof are involved in because it has been so long lol. But they are some good reads.
The Stray
GM, 1651 posts
The Marshal
'round these parts
Fri 30 Sep 2016
at 20:26
  • msg #249

Re: Update

James Wilder:
Who woke this Van Winkle of a game? Wow ... just wow...

No clue how I was playin' ole James here but sure! Let's go back into the wilds


That would be Rabbit, who has been wanting to get back to this game for quite a while, and also Pinnacle for putting out Good Intentions and getting me hyped for Deadlands again.

Logan West:
In reply to Freiherr von Steinhof (msg # 246):

Yeah, I'm having to do a lot of reading to delve into the intricacies of the situation Logan and von Steinhof are involved in because it has been so long lol. But they are some good reads.


I've been doing a massive archive trawl of my own to remember all the intricacies of things that were ongoing, starting with the situation Logan and Von Steinhoff are in.
Tan Xiaohan
Screaming Rabbit, 907 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Fri 30 Sep 2016
at 20:31
  • msg #250

Re: Update

If you want to know where any props got left...
The Stray
GM, 1652 posts
The Marshal
'round these parts
Fri 30 Sep 2016
at 20:58
  • msg #251

Re: Update

That would be helpful, yes. I still don't know what to do with John Trueman's character, for instance.
Tan Xiaohan
Screaming Rabbit, 908 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Fri 30 Sep 2016
at 21:14
  • msg #252

Re: Update

Which prop in particular would you like to locate? Moses has the Coup Stick of Crazy Horse. Crazy Horse owes Rabbit a shirt. Rabbit gave the Top Secret Iron Dragon files back to Kang. Kang gave most of his tea to the Yuan river. Most of the BB posse owe people horses. Art needed a hat. Thunder Walker is doing Laughs At Darkness' laundry. Wilder's father's gun is somewhere in the wilderness. Most of von Steinhof's uniforms have blood on, but he did locate a brush. The last Bible Zeke touched got et by the House. Janet was in a maid outfit. Jack had the other Jack's pistol. Some idiot gave Danny a sharp. Again. I can go on.


You mean the moon thing, or...?
The Stray
GM, 1653 posts
The Marshal
'round these parts
Fri 30 Sep 2016
at 21:21
  • msg #253

Re: Update

More props are better. Keep going on.
This message was last edited by the GM at 21:56, Fri 30 Sept 2016.
James Wilder
player, 400 posts
Gunslinger
P5 T6 F- W- FC:W1R2B1
Fri 30 Sep 2016
at 21:22
  • msg #254

Re: Update

Tan Xiaohan:
Wilder's father's gun is somewhere in the wilderness.
er??? I know I lost that gun but a "prop" is what exactly?
Logan West
player, 167 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Fri 30 Sep 2016
at 21:40
  • msg #255

Re: Update

Rabbit's prop tracking ability is the stuff of legend.
The Stray
GM, 1654 posts
The Marshal
'round these parts
Fri 30 Sep 2016
at 21:54
  • msg #256

Re: Update

James Wilder:
Tan Xiaohan:
Wilder's father's gun is somewhere in the wilderness.
er??? I know I lost that gun but a "prop" is what exactly?


Props -- the significant items that might become important again in the plot.
Tan Xiaohan
Screaming Rabbit, 909 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Fri 30 Sep 2016
at 22:04
  • msg #257

Re: Update

@James: ? [headtilt] Props are the things in a work of fiction that are not the characters or the scenery.

@Stray: I think Art's huge shillelagh is currently inside him or hammerspace or whatever amazingly creepy thing happens there...Dr. Han Lee never did give that medicine to Bullock. As far as I know, the cultists' purple worm whips are still in the street somewhere, Burns' fireproof suit is in Custer's custody, as is one of Jade Underwood's stockings...Rabbit still has a pair of Calamity Jane's socks, Jack stole a ribbon from some random junkie whore, John Truman was going to sell those guns and rig and convert, there's a hell of a lot of buffalo meat that needs eating/preserving up on Bear Butte now, Moses gave that Ravenite message to Laughing Calf, Zoe saved her mother with a big iron, I think Janet stole an Epitath gif?

Um...Charlie Bull has dodgy cash, the corpse of that Agency guy Lonefeather stabbed still has the knife, Calamity lost her hat, Huang Li has an ogre head somewhere unless he gave it to the pigs, that small Chinese child is now permanently traumatised by roast chickens, I think Custer has Jackie's dynamite?

Only the Mennonites know that Amazing Horse plays a mean keyboard, Tatanka utterly destroyed Heartless Hunter's sniper rifle, everyone has matches. Um. Coot Jenkins has Gabby's pick. Those stagecoach guys had an extra $5. Packs The Colt is in trouble for losing a cannon. There are wanted posters for Rabbit around in Deadwood and down the stage lines. I don't know if anyone claimed the reward money on McCall, but I didn't "see" it, so. The Ravenites stole Rotten Bear Killer's head back to rez him (boo). Wrong Horse Takes His Own Scalp has pemmican inna bun.
James Wilder
player, 401 posts
Gunslinger
P5 T6 F- W- FC:W1R2B1
Fri 30 Sep 2016
at 22:08
  • msg #258

Re: Update

So GM talk ... got it
Tan Xiaohan
Screaming Rabbit, 910 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Fri 30 Sep 2016
at 22:18
  • msg #259

Re: Update

...oh, and poor Chief may or may not have been burnt up in the Gem with Janet's excess underwear and the outer crate for those Agency files, it was never really clear.


@James - theatre talk! I just keep track of props in all and any media because I'm that visually-focused...I'm the type who notices what posters are on the wall in films and so on.
Logan West
player, 168 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Fri 30 Sep 2016
at 22:22
  • msg #260

Re: Update

Not necessarily GM talk. These things may  have some importance to the plot, which affects characters, some more than others.

I wonder if Janet is going to come back to finish helping all the villains in Deadwood achieve their aims.
The Stray
GM, 1655 posts
The Marshal
'round these parts
Fri 30 Sep 2016
at 22:32
  • msg #261

Re: Update

Logan West:
I wonder if Janet is going to come back to finish helping all the villains in Deadwood achieve their aims.


LOL. I dunno. There's a reason I don't normally let PCs run characters like that, though. Though to be honest, I didn't quite realize HOW much of a budding villainess Janet would turn out to be...

@Rabbit

Alrighty. So that reminds me of some things, thanks.
Logan West
player, 169 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Fri 30 Sep 2016
at 22:46
  • msg #262

Re: Update

Oh, I never knew it was an officially sanctioned concept. I had just assumed the player had gone off on their own hook and decided to play for the other team.
The Stray
GM, 1656 posts
The Marshal
'round these parts
Fri 30 Sep 2016
at 23:01
  • msg #263

Re: Update

No, that was exactly what happened. I introduced her to Roger Whateley, thinking she might see that she was in dangerous company, but then she kept right on trucking and then the whole cult thing happened and spiraled out of control. The "reformed" bit of "reformed Whateley" never really showed up as Janet was more interested in pursuing her own goals rather than dealing with what the rest of the party was doing. It helped flesh the baddies out lots, but...oy.

Oh, and I want to mention that I've picked up The 6th Gun as well and I'm looking to pull some stuff from that for the game eventually.
Logan West
player, 170 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Fri 30 Sep 2016
at 23:08
  • msg #264

Re: Update

Well, thanks to Rabbit for pushing you to start things back up. This was extremely fun and engaging and I missed it.
The Stray
GM, 1658 posts
The Marshal
'round these parts
Sat 1 Oct 2016
at 19:18
  • msg #265

Re: Update

So I wanted to float a few thoughts at you guys.

I want to nerf some of the Arcane Backgrounds. Specifically, I want to tackle Blessed, Voodooists, and Hucksters.

You guys know that Blessed have been nerfed by the big errata update last year, and a lot of you complained about how nerfed they got (going from all the powers/all the power points to basically AB (Miracles) with Extra Power Points). But as it stands, Blessed are too powerful compared to the other ABs.

The major problem is that access to ALL the Blessed powers coupled with never needing power points is very strong. With both the major limitations on powers gone, Blessed are heads and shoulders above the other ABs in flexibility.

Clearly, one of those has to go. But which one? Which is more important for you guys to keep--access to all the powers, or casting without Power Points?

If you guys want to keep access to all the powers, then we can limit you to 15 pp (gaining more by taking the Power Points edge). If you want to keep casting without power points, then we can restrict you to 3 powers (with more bought up with the New Powers edge). Either way, something has to change.

Hucksters also present a problem. Because of Deal With The Devil, they have virtually unlimited Power Points, especially when they get enough Grit. And thought Blacklash is theoretically a problem, in practice it never is, because you can simply opt to not use the Joker.

I want to change that. my proposed hosue rule is this: If you draw a Joker on a Deal With The Devil, you suffer Blacklash, whether or not you use it in your final hand.

This makes DwtD more of the crapshoot it's supposed to be, and makes Old Hand a more important edge.

Thoughts?
Logan West
player, 171 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Sat 1 Oct 2016
at 19:38
  • msg #266

Re: Update

I've got some thoughts on this subject but won't get to sit down at a computer and compose them until Monday.
Belle Ivers
player, 1 post
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W0R0B0
Sat 1 Oct 2016
at 23:54
  • msg #267

Re: Update

Hey everyone!  Looks like I'll be saddling up for the relaunch, and I am STILL trying to read through the massive back catalog of your (mis)adventures!

It's a real challenge to try to relate a brand new character to a bunch with so much history but I really want that sweet sweet advance to be part of the setting's lore so I'm going to try.

Belle, in a nutshell, is a train engineer (as in the kind that designs and manufactures trains not so much the kind that drives them) and mechanic who is often in the Iron Dragon railyard and a local watering hole and is often around rail workers.  She hails from the Colorado territory, and her family is from Massachusetts.  Belle herself is an MIT graduate, the only time she's ever been in the Union proper.  She has come here after Denver Pacific had to close a large depot which the new Transcontinental line made redundant.  Let's see... she was in a pretty horrendous train crash as a kiddo when the train she was on was kind of blown up and derailed, but she doesn't like to talk about that.  Still, someone else might have been unfortunate enough to have been traveling that day.

She's totally not a nutcase who talks to trains and asks them how they've been treated.  Nor does she have a satchel full of bombs and potions.  And she would never be caught dead lugging a gigantic Gatling rifle which fires railway spikes as ammunition.  That would be silly.  Where did you get that idea.

No seriously you better tell me where you got that idea, or Belle's going to have to strangle a bit-

Er... uh... hehe.  Isn't that silly.  Right, so any takers?




Re: The above.  You know, I never had anyone complain once about Blessed.  Seriously.  I get the argument they get too much, but I always thought the Blessed were pretty limited because everything they do has to be so consistent with an ethos, that was limiting enough.  Also, risking permanent Trait loss every time you roll a power suuuuucks.  I don't think either "Fix" makes for an unusable AB, but I just find it odd people found it so objectionable.

My players only ever bitched about hucksters being ridiculous.  I don't think House Ruling in that the Joker always counts will hurt them.
Catherine Hays Cox
player, 29 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W1R1B1L0
Sun 2 Oct 2016
at 14:39
  • msg #268

Re: Update

Welcome to the game, Belle!

Don't s'pose ya spent much time down south? Might've run inta ya 'fore now in that case.
Belle Ivers
player, 2 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W0R0B0
Sun 2 Oct 2016
at 15:22
  • msg #269

Re: Update

Catherine Hays Cox:
Welcome to the game, Belle!

Don't s'pose ya spent much time down south? Might've run inta ya 'fore now in that case.


Not so much, but I don't suppose you've ever turned in any bounties for train robbers have ya?
Logan West
player, 172 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Sun 2 Oct 2016
at 15:27
  • msg #270

Re: Update

I've collected a few o' those in my time :)
This message was last edited by the player at 15:28, Sun 02 Oct 2016.
Belle Ivers
player, 3 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W0R0B0
Sun 2 Oct 2016
at 15:31
  • msg #271

Re: Update

Logan West:
I've collected a few o' those in my time :)


Ooooh now that might work.  Belle isn't a bounty hunter herself, but she could easily have been tasked with escorting bounties to the authorities, especially in Union border territories.

Maybe it's possible Logan was the collector?  If so you'd know something about Belle that isn't public knowledge.
Tan Xiaohan
Screaming Rabbit, 913 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Sun 2 Oct 2016
at 16:46
  • msg #272

Re: Update

Old Ways Braves:
Rabbit bids goodbye to Moses, Art, Walks The Night Alone, and Kills Iron Horse. Little Crow just glowers at them all.

((OOC: If you guys want to do a summary of this, go ahead. I'll get on to what happens next after that.))


@Mose & Art:
in case you weren't following that thread - do you guys want to do this bit?
Moses
player, 482 posts
A prophet or a lunatic?
P6 T8 W0F0 Cha-2 W2R1B2L1
Sun 2 Oct 2016
at 21:07
  • msg #273

Re: Update

Sure... but I have no idea what I might have wanted to talk to you about.
Tan Xiaohan
Screaming Rabbit, 914 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Sun 2 Oct 2016
at 21:21
  • msg #274

Re: Update

I don't think there was anything...just say "'Bye, Rabbit!" or pass obscure holy comment on her new tattoos, maybe?

edit: EVIL TREES!
This message was last edited by the player at 21:40, Sun 02 Oct 2016.
Art C. Wiley
Finally Listening, 319 posts
Speckled brother
P6 T5 W0 F0 Cha0 W0R2B4L1
Mon 3 Oct 2016
at 00:52
  • msg #275

Re: Update

Moses:
Sure... but I have no idea what I might have wanted to talk to you about.


Ditto?

Haven't had time to reread everything to remind myself of where everything/everyone is at. If you give me a prompt, I will happily help with the scene.
Tan Xiaohan
Screaming Rabbit, 915 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R1B0
Mon 3 Oct 2016
at 07:24
  • msg #276

Re: Update

Yeah, I was trying to avoid hauling you guys in...dangit, Stray, why'd you go make things hard?

Let's see...all right, so it's very early in the morning, very cold, and Art and Moses' crew will have just greeted the dawn and had breakfast with Rabbit's new convert/old friend that she introduced last night, who's sending some guns (+ ammunition and belt) off to be traded in Deadwood for less violent things. John Truman/Wolf Runner, her friend, is remaining on Bear Butte with Rabbit to learn more about the Dance.

It wasn't clear in the darkness, but Rabbit appears to have gained some new tattoos overnight (see description), and there are all sorts of rumours in camp about Crazy Horse finding Screaming Rabbit/Wolf Runner/a woman and a dog fighting a bunch of dead men or something, protected by Tatanka. Rabbit's currently wrapped up in a blanket and is wishing everyone well.

Wovoka is probably there, probably Sky Hawk. Y'all need to say something like "Yes, we go on this Quest for Great Justice and maybe kidnapping Jackie Wells; we hope to be back soon and help save the world with our findings. farewell!" kind of thing.
The Stray
GM, 1663 posts
The Marshal
'round these parts
Mon 3 Oct 2016
at 17:14
  • msg #277

Re: Update

Belle Ivers:
Logan West:
I've collected a few o' those in my time :)


Ooooh now that might work.  Belle isn't a bounty hunter herself, but she could easily have been tasked with escorting bounties to the authorities, especially in Union border territories.

Maybe it's possible Logan was the collector?  If so you'd know something about Belle that isn't public knowledge.


Well, Logan? I dunno if you saw this...
Logan West
player, 174 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Mon 3 Oct 2016
at 17:30
  • msg #278

Re: Update

My apologies. I did see that but have not bad plentiful keyboard time in the interim.

Logan might have collected and paid out a reward to Belle. Alternatively, he might have worked together with Belle to bring in criminal and shared in the reward. Either way you like it, I'm open to such a connection.
Belle Ivers
player, 4 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W0R0B0
Mon 3 Oct 2016
at 17:39
  • msg #279

Re: Update

Let me play with that a bit, I think I can make that work.  More when not on Adams phone lol.
Belle Ivers
player, 5 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W0R0B0
Mon 3 Oct 2016
at 20:58
  • msg #280

Re: Update

Logan West:
My apologies. I did see that but have not bad plentiful keyboard time in the interim.

Logan might have collected and paid out a reward to Belle. Alternatively, he might have worked together with Belle to bring in criminal and shared in the reward. Either way you like it, I'm open to such a connection.


To quote my personal favorite Tim Curry movie, It Might Have Gone Something Like This!

Apologies for the rough quality, it's a draft.  But probably good enough for the purpose.

quote:
Three years ago...

Marshal Logan West hadn't counted on this.  He was on his way with a wagon full of prisoners already when the steam wagon had come barreling down the trail like a bat out of hell.

They were Wasatch enforcers all right, they didn't bother to hide it.  But they weren't trouble.  In fact they came with a present: Blackpowder Bill, already gift wrapped, though with a busted leg he wouldn't be walking on any time soon if ever again.

She helped him feed the prisoner in.  Curious, he turned to her, this strange woman in otherwise exclusively male company, and asked how he came by this notorious outlaw who was one of the most successful train robbers he'd yet to hear of.




The trio, formerly a quintet, ran.  How had it all gone so wrong?

The reliance on its automatons was Wasatch's greatest weakness.  The massive mechanical monsters were responsible from everything from freight loading to security, and the rail yard perimeter was no exception.  The proper Wasatch rail heads around places like Denver and Chicago had fortified, fortress like concrete walls with armored plating, atop which ghostlight search lanters would scan the very horizon itself.  Self aiming Gatling guns were augmented by the nastiest men Dr. Hellestromme could find anywhere, clad in his black and silver uniforms, holding the latest and deadliest personal weapons from his own forge at the ready.

But out here in the territory, they just had a handful of those automaton things that patrolled a set route and called it adequate.  All an enterprising saboteur had to do was watch for a night or two, make notes, learn the pattern, and run through when his watch showed the correct hour before the deadly metal monsters with Gatling guns for arms could complete their circuit.

Human guards you could sneak past, but they were irregular, you couldn't plan it with such precision.  This would be easy, the saboteur had told himself.

He now paid the price of his hubris.  It turned out they did have human guards, if those Wasatch enforcers could even be called human.

The instant Clanton had slid under to start working on the brakeline, it had begun.  He'd been spared the initial assault since he covered by the darkness of the locomotive, but the bright, white hot chemical light banished the night for a split second.  His accomplices screamed and covered their eyes, some not fast enough.

Burke, the serial coach robber he had hired for protection, had managed to do the job he was paid for at least.  He'd squinted in just enough time so that when the boxcar opened and the Wasatch Enforcers made themselves known, they didn't have the drop on him.  Burke punished his Colt's hammer and emptied a copious amount of lead into the Enforcers.  One fell, but another was saved by an armored duster.  God damn Hellestromme.

It was a valiant attempt, but Clanton heard the sound of breaking glass and then saw Burke screaming in horror as the skin and flesh melted off of his hired gun's face.  He didn't scream very long at least, whatever that was, it was potent.

The two parties exchanged gunfire, neither getting much on the other save for the scout Clanton hired ate most of a hot lead salad served from a Gatling Rifle.  God damn Hellestromme.

And now the three of them ran, ran for their lives, but it didn't seem to be a winning race.  Claton heard automatic fire... he wanted to say it was one of those God damn Hellestromme guns, but these were more... visceral.  There was a crack and a report like a weapon firing, but it was a wetter, fuller sound, followed by a soft thud as if a large volume of air were suddenly displaced all at once.

One shot went wide.  He could see the path of the bullet into the ground, and it carved a channel in the dry dirt when it collided.  God damn, that's a huge round!  Were they firing at him with a buffalo gun?  Did these hombres have a damn Gatling .50?

Clanton sure hoped not, for his sake in the moment.  But apparently it was so.

His remaining accomplices weren't so lucky.  The one behind him to his left let out a cry which Clanton knew to be the sound of someone who is either dead or who will wish they were in a few hours.

But ahead on his right, he saw this unlucky sunuvabitch's demise.  The projectile struck him square in the back, and the hole it put in the man was absolutely massive, bigger than anything Clanton could have imagined not being fired from a cannon.

He made it to the fence.  It wasn't much of a fence, just some metal poles, wooden slats and barb wire across the top, but it wasn't the spot they'd worked loose the prior night.  He'd have to climb it.

That wasn't a problem for Clanton, the Widowmaker of West Kansas could climb like his namesake.  He went up smoothly and quickly, only to hear the strange sound one more time.

He screamed in pain and horrible agony.  His leg!  It was in his leg!  He convulsed involuntarily in shock, only to find he didn't fall, he just rotated in place upside down.

The shock of the pain numbed him, and he looked up at his own leg.  Sticking out of it was a railroad spike which had pinned him to the pole.




Clanton found himself tied up, not that it was entirely necessary with his leg like that, as the tourniquet on said appendage was removed.  It hurt more not being on any more than it had hurt when it had been applied.

His leg was wrapped tight, but full of fire.  To even consider moving it was pain.  The doctor had been on hand and had already pulled two slugs out of the one Enforcer they thought Burke had killed.

Clanton had been tossed in the back of a wagon atop a canvas tarp.  Presently, someone approached, and Clanton shook with herror when he realized what she was carrying: over fifty pounds of ghost rock accelerant and nitroglycerin.

He had been attaching it to the locomotive when the fighting had started.  He froze in terror because he understood once he primed the packet, it was extremely volatile.  Underneath a train it actually wouldn't jostle that much, where the acceleration was relatively smooth, but the bouncy up-down-forward motion of a person was a completely different story.

His design was certainly not foolproof; a month ago one of them set to explode as the Number 11 was on a trestle hadn't gone off at all.  But there was no reason to believe it wasn't equally as likely to explode prematurely.

The woman came closer, her arms crossed over the deadly bundle, enough to render them both dust in the wind.  He screamed when she dropped the explosive packets around him.

"Shut up."  She told him.  He blinked.  She stared back at him.  He looked at her, confused why they weren't both blown to pieces.  She read his mind.

"Ammonium phosphate, jackass."  She said simply, producing a large syringe.  "Your fancy ass delayed chemical trigger makes it easy to render the payload inert.  Discovered that about a full moon ago when you done went and tried to take out the number eleven."  She continued, looking down at him and produced a small notebook like a Tombstone Epithet reporter might carry.

"William James Clanton, better known as Blackpowder Bill, the so called Widowmaker of West Kansas.  Former miner and explosives expert.  You have destroyed, derailed or otherwise damaged six locomotives in the past year and a half."  She started at him.  Her face was thin and hard, and the kerosene lantern gave her eyes an unholy glow in the night.

"One hundred and fifty one men, one hundred and seventeen women, and twenty nine children, not to mention hundreds of livestock and over forty thousand dollars in property damage.  All for what?  A payday of a couple grand?  How much did you make Clanton?  Twelve, fifteen thousand dollars at most, and that's before you have to give a cut to whatever sorry ass little gang you've hired this time?"

He sat there silent.  He had no answer for her, it was all true.

"Is that all their lives are worth to you Clanton?  If that wasn't bad enough, and it is, you have singlehandedly cripped rail commerce in three counties for this whole time.  You know, I can understand when the Indians attack us.  I get it.  They don't understand what it is we're trying to do, or they do understand and they do all kinds of twisted logic to justify why it's a bad thing.  I don't take it personally.

"But you know better, don't you, William?  You know what it does to people to know that they can't use something as simple as the trains without having to worry about some fool like you."  She finished.

He finally answered her.  "Fuck off bitch.  You're tough as hell when you're talking to one man with a bum leg after a bunch of men have already done the fighting for you.  You can walk around in a man's hat boots and duster carrying the smallest bore rifle imaginable that you probably can't hit the broad side of a barn with.  But you ain't shit.  Only a candy ass little tin horn says something as weak as 'Monium fosfate'".  He tried to mock her, stressing the name of... chemical?  It was a chemical right?

She didn't say anything.  She merely shifted, and the rifle across her back fell into position.  At first Clanton thought it was another of those damn Hellestromme guns and she meant to end him, only... no this was different.  It looked like a Gatling rifle sure, but it wasn't.  It was massive, like a shotgun perhaps, but even then it wasn't quite like anything he'd ever seen.

She pumped the forend of the weapon.  Why did an automatic weapon have a manual pump?  But that question went away the instant he heard the hiss of air.

A plate atop the mechanism opened, and a blackened iron railspike slid into the firing chamber.  That's why it had a manual control, to load one at a time if desired.  If it had been set to automatic he never could have seen it.

Clanton remembered the rail spike that had been in his hip and swallowed hard.

"Are you sure about that?"




Marshal West shook his head.  He wasn't sure he believed that story.  Now he could believe that Wasatch had found out about this guy, baited him in, shot up his hired thugs and managed to capture him.  But Belle Ives was a hell of a truth stretcher.

He couldn't quite swallow the bit about the elaborate time activated bombs, acid dissolving a man's face, and shooting Clanton through the leg and pinning him to a pole with a damn rail spike.  How the hell would you even do that?

He flipped the book open.  She waved it off, Wasatch didn't need the bounty.

"Oh and Marshal West?  I think this is his."  She produced a rail spike from a duster pocket, one which was suspiciously deformed like it had been shot into a metal pole, and gingerly opened the coach and casually tossed it in.

Blackpowder Bill screamed in terror as the Wasatch Rail Enforcers piled back on the steam wagon to leave.

Logan West
player, 175 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Tue 4 Oct 2016
at 03:58
  • msg #281

Re: Update

A good yarn, certainly, though Logan wouldn't have been quite as incredulous at the end. He's seen a thing or two in his line of work. He may not be a scientist or an engineer, but he's seen some of what the new devices are capable of.
The Stray
GM, 1665 posts
The Marshal
'round these parts
Tue 4 Oct 2016
at 04:38
  • msg #282

Re: Update

That and he dual-wields gatling pistols.
Logan West
player, 176 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R3B
Tue 4 Oct 2016
at 12:58
  • msg #283

Re: Update

Yes, there is that too. :)
Belle Ivers
player, 6 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W0R0B0
Tue 4 Oct 2016
at 13:31
  • msg #284

Re: Update

Yeah I am pretty vague on what others say or do with these things for that reason.  I may rework it one day when I know better, but if the basic idea gels okay we can work out details if they become relevant.

Also Marshal West now knows Belle used to be a Wasatch Rail Enforcer.  That may cause her some problems later.

Also, twin Gatling pistols?  Right, so you're officially in charge of shooting things.

Okay, cards chips last minute tweeks and derangements to come. Haha just kidding about that last one.  Except not.

Also holy crud what a fight.  You might want to Mass Battle rules that sucker...

Also also I have been rereading on Harrowed. Holy crud.
The Stray
GM, 1668 posts
The Marshal
'round these parts
Tue 4 Oct 2016
at 16:08
  • msg #285

Re: Update

Belle Ivers:
Also, twin Gatling pistols?  Right, so you're officially in charge of shooting things.


And, if he invests in the Rock 'n' Roll Edge, he might actually be able to hit them, too!


quote:
Also holy crud what a fight.  You might want to Mass Battle rules that sucker...


Strongly considering it. In fact, I'm just going to have to bite the bullet and do that, because otherwise it's just too complicated.

quote:
Also also I have been rereading on Harrowed. Holy crud.


Yeah, they beefed up Harrowed quite a bit, bringing in all the stuff from RVC2 and The Book o' The Dead.
Logan West
player, 178 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 2W4R4B
Tue 4 Oct 2016
at 16:14
  • msg #286

Re: Update

Beefed up Harrowed? What supplement is this in now?
The Stray
GM, 1669 posts
The Marshal
'round these parts
Tue 4 Oct 2016
at 16:22
  • msg #287

Re: Update

In reply to Logan West (msg # 286):

Stone and a Hard Place and the official errata and rules change document. They changed up the harrowed, made them a bit tougher (they get the full Undead benefits) and added in basically all the powers Harrowed had in Classic as new Harrowed edges.
James Wilder
player, 404 posts
Gunslinger
P5 T6 F- W- FC:W2R3B1
Thu 6 Oct 2016
at 17:07
  • msg #288

Re: Update

The Stray:
Slam the Hammer
Requirements: Seasoned, Shooting d8+
Your hero has learned how to keep his aim while “fanning the hammer.” When using a single-action pistol with the Rapid Attack maneuver, he suffers a –2 penalty to his Shooting rolls instead of the usual –4 (see Savage Worlds). The –2 penalty to Parry still applies, however. Fanning the hammer of a pistol requires both hands. One hand is used to hold down the trigger while the other slams the hammer back repeatedly.

Fan the Hammer
Requirements: Heroic, Shooting d10+, Slam the Hammer
Your gunslinger is adept at fanning the hammer (see above). He suffers no penalty to his Shooting roll when using Rapid Attack with a single-action pistol, and the penalty to Parry drops to –1.


Wow ... how to make something that's already tough even worse ... pondering dumping Hip-Shooting
Catherine Hays Cox
player, 36 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W2R1B2L0
Thu 6 Oct 2016
at 17:11
  • msg #289

Re: Update

I had hip-shooting as well. I think it just changes to Slam the Hammer now? Isn't the benefit the same?
James Wilder
player, 405 posts
Gunslinger
P5 T6 F- W- FC:W2R3B1
Thu 6 Oct 2016
at 17:13
  • msg #290

Re: Update

In reply to Catherine Hays Cox (msg # 289):

Yes the benefits are the same, but there wasn't a -2 parry penalty previously.
Catherine Hays Cox
player, 37 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W2R1B2L0
Thu 6 Oct 2016
at 17:15
  • msg #291

Re: Update

Just make sure ta kill whatever it is yer shootin'. Problem solved.
James Wilder
player, 406 posts
Gunslinger
P5 T6 F- W- FC:W2R3B1
Thu 6 Oct 2016
at 17:24
  • msg #292

Re: Update

You've not played in one of Stray's games before have you ?
Belle Ivers
player, 9 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W3R1B1
Thu 6 Oct 2016
at 18:16
  • msg #293

Re: Update

My own experiences with Fan the Hammer have been... varied.

I personally think it's actually pretty balanced when you consider that any character who pours that many advances into one trick like that usually gets something pretty good.  If anything it's maybe a tiny bit weak when you consider something like Level Headed and Improved Level Headed are both fantastic edges, and having them both is at least as impactful as Improved Hip Shooting.

I notice that players usually griped to me about it being unbalanced once characters hit the 40 XP mark.  What's funny is I got gripes both ways, I had a gunslinger who felt it was underpowered (specifically he pointed out he couldn't reliably get 3 dice of damage like the Huckster could, and this was before they changed Bolt), and a huckster who complained that it "dominated" every encounter.

They were both wrong.  I began to log in one game how many times Fan the Hammer was useless and quickly realized it's really, really cool and fun to play, but it's really niche.  I think this depends on the Marshal though.

On the other hand... when it is useful it is consistently better performing than everything else when all the good rolls and bad rolls are considered.  For some reason players tend to either roll amazing or very badly when doing it too.

The cognitive bias around it is pretty strong though.  A player who doesn't have it, who sees the carnage it can inflict either from an ally or from an enemy who uses it against them successfully, is biased to perceive it as incredibly powerful, and a player who does have it both remembers only the bad rolls they've made and all the times it just wouldn't help the situation.  Fan the Hammer doesn't help you find the missing outlaw or figure out how to keep the mine from collapsing for example.

I'm not sure how I feel about a Parry penalty for it.  On the one hand, I do see how that makes sense considering the high level of articulation and motion necessary to perform such a maneuver would preclude effectively guarding yourself.

On the downside, the Gunslinger is usually the only person who is at all competent standing toe to toe with the worst monsters*, so a Parry penalty isn't a great thing.

* Assuming the players are first timers who think they're getting away with something by radically stacking their characters with a d12 in their Arcane ability and ignoring everything else.
Catherine Hays Cox
player, 38 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W2R1B2L0
Thu 6 Oct 2016
at 18:26
  • msg #294

Re: Update

James Wilder:
You've not played in one of Stray's games before have you ?


Oh, I may have done so a time or two. Point taken, though.
Tan Xiaohan
Screaming Rabbit, 925 posts
Born to run
P5 T5 W0 F0 Cha 0 W3R1B0
Thu 6 Oct 2016
at 19:02
  • msg #295

Re: Update

I am just massively amused Wovoka is totally down with Rabbit adding "steal General Custer" to the Deadwoodward posse's To Do list. I hope they remember to get bread, eggs and orange juice too.
James Wilder
player, 407 posts
Gunslinger
P5 T6 F- W- FC:W2R3B1
Thu 6 Oct 2016
at 19:09
  • msg #296

Re: Update

Belle Ivers:
On the downside, the Gunslinger is usually the only person who is at all competent standing toe to toe with the worst monsters, so a Parry penalty isn't a great thing.
No reason on the planet for a gunslinger wants to be in melee with a big bad monster type - if they are there is a problem as shooting vs 4 is way better than shooting vs parry.
The Stray
GM, 1673 posts
The Marshal
'round these parts
Thu 6 Oct 2016
at 19:13
  • msg #297

Re: Update

There's going to be a new edition of Deadlands coming, one which I'm certain is going to Deluxify everything and bring it in line with current rules and incorporate all the errata. So like it or not, the current Fannin' The Hammer rules are going to be altered to be the Rapid Attack option, which is how they covered it in The 6th Gun (the source of these edges). A -2 Parry penalty to get an effective RoF of 6 is actually a pretty fair trade.

I remember how Rum Tum Tugger almost shredded Wildcat Hawkins with a Fannin' The Hammer attack. I also remember how Wilder didn't do so well against Sharp-horned Buffalo, but that was mostly because he had an extra penalty from losing the duel.

quote:
I am just massively amused Wovoka is totally down with Rabbit adding "steal General Custer" to the Deadwoodward posse's To Do list. I hope they remember to get bread, eggs and orange juice too.


It would be interesting to see them try it, considering all the difficulties they'd face both in the capture and in actually keeping him around.
Tan Xiaohan
Screaming Rabbit, 926 posts
Born to run
P5 T5 W0 F0 Cha 0 W3R1B0
Thu 6 Oct 2016
at 19:15
  • msg #298

Re: Update

Giant eagles.
Art C. Wiley
Finally Listening, 334 posts
Speckled brother
P6 T5 W0 F0 Cha0 W1R3B4L1
Thu 6 Oct 2016
at 19:30
  • msg #299

Re: Update

Tan Xiaohan:
Giant eagles.


I think Art can turn into one of those? Or...maybe....not yet.

Tan Xiaohan:
I am just massively amused Wovoka is totally down with Rabbit adding "steal General Custer" to the Deadwoodward posse's To Do list. I hope they remember to get bread, eggs and orange juice too.


I am less amused. Wait, no, I am super-amused. Just not sure how to pull that off...
Tan Xiaohan
Screaming Rabbit, 927 posts
Born to run
P5 T5 W0 F0 Cha 0 W3R1B0
Thu 6 Oct 2016
at 19:57
  • msg #300

Re: Update

Giant eagles! Custer already dislikes Art, so if Art did manage to call up a giant flying thing, all he'd have to do would be to create a loud distraction on Custer's balcony to make him come out (I suggest dress in drag and do the hula), then make it to a meeting-place outside of town as Custer disappeared into the sky...

Alternately: be a rat. Get opium. Go into Custer's HQ and spike the drinking water supply. Carry Custer straight out the front door, telling anyone who weaves up to challenge you that you are a hallucination (coyote ears aid this effect). If Custer objects to being captured once less stoned, threaten to give him a terrible haircut.

Alternately alternately: Work out Iron Dragon's timetable. Become a bird, infiltrate Custer's room and blackjack him over the head as he gets out of the bath. Have Moses throw you a shipping crate with appropriate postage for Custer's approximate weight. Place Custer in crate, post to mid-track destination in the Nations, notify Charley Bull (if found) or allies to collect.
Art C. Wiley
Finally Listening, 335 posts
Speckled brother
P6 T5 W0 F0 Cha0 W1R3B4L1
Thu 6 Oct 2016
at 20:11
  • msg #301

Re: Update

Would you believe I have been considering the exact same plan and alternatives?
The Stray
GM, 1674 posts
The Marshal
'round these parts
Thu 6 Oct 2016
at 20:13
  • msg #302

Re: Update

This is going to turn into one of those plans, isn't it?
James Wilder
player, 408 posts
Gunslinger
P5 T6 F- W- FC:W2R3B1
Thu 6 Oct 2016
at 20:15
  • msg #303

Re: Update

The Stray:
This is going to turn into one of <a href="http://www.girlgeniusonline.com/comic.php?date=20031017#.V_awWPkrLIU">those</a> plans, isn't it?

Probably more like this

http://www.goblinscomic.org/07222005/
Belle Ivers
player, 10 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W3R1B1
Thu 6 Oct 2016
at 20:34
  • msg #304

Re: Update

James Wilder:
No reason on the planet for a gunslinger wants to be in melee with a big bad monster type - if they are there is a problem as shooting vs 4 is way better than shooting vs parry.


Ah, but the issue is that if it's a monster that relies on hand to hand attacks, it has to be "in melee" with somebody.  That person is often our brave Gunslinger.

Clearly not what said gunslinger "Wants", but it's how it usually goes.

At least until I maul all their characters horribly because half of them have Toughness 4 Parry 2 because "We have guns we don't need hand to hand"...

Also...
quote:
This plan.


Greatest idea ever.
Art C. Wiley
Finally Listening, 336 posts
Speckled brother
P6 T5 W0 F0 Cha0 W1R3B4L1
Thu 6 Oct 2016
at 20:38
  • msg #305

Re: Update

Nope, it's one of these kinds of plans:


Tan Xiaohan
Screaming Rabbit, 928 posts
Born to run
P5 T5 W0 F0 Cha 0 W3R1B0
Thu 6 Oct 2016
at 20:40
  • msg #306

Re: Update

Sure! You probably dismissed the other easy route, too, because where would you get that many monkeys at that time of night?

@Stray - no, no, no, that's a Janet sort of plan. Rabbit plans are more like chessmastering by someone who saw a fancy chess set once and has vague ideas about elephants and moving diagonally.

Relatedly, I love Rabbit's Clueless hinderance, because Rabbit's failure to recognise things "everyone knows" are impossible means sometimes she actually pulls things off no-one ever thought to guard against, and her enemies have no idea what she's going to do next. Mostly because neither does she.
Catherine Hays Cox
player, 39 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W2R1B2L0
Thu 6 Oct 2016
at 20:41
  • msg #307

Re: Update

Belle Ivers:
Clearly not what said gunslinger "Wants", but it's how it usually goes.


May I present Exhibit A.

https://www.youtube.com/watch?v=3I_Ds2ytz4o
The Stray
GM, 1675 posts
The Marshal
'round these parts
Fri 7 Oct 2016
at 00:52
  • msg #308

Re: Update

Tan Xiaohan:
@Stray - no, no, no, that's a Janet sort of plan. Rabbit plans are more like chessmastering by someone who saw a fancy chess set once and has vague ideas about elephants and moving diagonally.


Yes, well, that was rather my point. This sounds much more like one of Janet's "cunning plans" than Rabbit's normal flailing.
Tan Xiaohan
Screaming Rabbit, 929 posts
Born to run
P5 T5 W0 F0 Cha 0 W3R1B0
Fri 7 Oct 2016
at 07:47
  • msg #309

Re: Update

That's 'cause it's mostly me being silly OOC - if you dropped Rabbit on the ground nearer the situation, you'd get a better Rabbit Plan. Only you wanted to keep her far away from Deadwood 'cause of, y'know, the whole Spartacus thing (or rather Eunus, but he's a bit obscure).
Catherine Hays Cox
player, 42 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W2R1B2L0
Fri 7 Oct 2016
at 20:34
  • msg #310

Re: Update

Stray...if Jackie chooses 'guns blazing' I would like to activate a power before we make our entrance, if that's okay.
The Stray
GM, 1679 posts
The Marshal
'round these parts
Fri 7 Oct 2016
at 20:42
  • msg #311

Re: Update

Not a problem.
Catherine Hays Cox
player, 43 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W2R1B2L0
Fri 7 Oct 2016
at 20:44
  • msg #312

Re: Update

Also, for future reference (don't want to go back on anything) does being Brave provide a bonus on Tests of Wills such as the one that just affected Katy?
The Stray
GM, 1680 posts
The Marshal
'round these parts
Fri 7 Oct 2016
at 20:49
  • msg #313

Re: Update

Brave is only a bonus on Fear checks. Strong Willed is what you'd want for shoring up your Test of Wills roll.
Tan Xiaohan
Screaming Rabbit, 930 posts
Born to run
P5 T5 W0 F0 Cha 0 W3R1B0
Sat 8 Oct 2016
at 22:34
  • msg #314

Re: Update

quote:
The three major hardware stores are Ayers & Wardman's hardware, Black Hills Mining Supply, and Bullock & Star's Outfitters.


Aren't two of those places smoking heaps of ash due to enthusiastic culting?
The Stray
GM, 1688 posts
The Marshal
'round these parts
Sat 8 Oct 2016
at 22:45
  • msg #315

Re: Update

Belle doesn't know that, though...She's been workin' on the railroad all the live-long day.
This message was last edited by the GM at 22:46, Sat 08 Oct 2016.
Tan Xiaohan
Screaming Rabbit, 932 posts
Born to run
P5 T5 W0 F0 Cha 0 W3R1B0
Mon 10 Oct 2016
at 18:29
  • msg #316

Re: Update

Sorry, Moses. Trouble Bunny really trusts ye.
This message was lightly edited by the player at 18:55, Mon 10 Oct 2016.
Moses
player, 492 posts
A prophet or a lunatic?
P6 T8 W0F0 Cha-2 W4R1B2L1
Mon 10 Oct 2016
at 19:08
  • msg #317

Re: Update

Moses would hope so.
Tan Xiaohan
Screaming Rabbit, 933 posts
Born to run
P5 T5 W0 F0 Cha 0 W3R1B0
Mon 10 Oct 2016
at 19:38
  • msg #318

Re: Update

Wovoka is going to be so confused when Moses comes back with five more wives than he set out with...
The Stray
GM, 1694 posts
The Marshal
'round these parts
Mon 10 Oct 2016
at 19:52
  • msg #319

Re: Update

So the mission is now:

* Gather the Woman Who Sees The Future
* convert Little Crow
* Capture Custer
* Burn down the Cathouse.

That...seems like a bit of mission creep to me, but should be interesting to see how that all plays out.
Belle Ivers
player, 31 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W3R1B1
Mon 10 Oct 2016
at 20:41
  • msg #320

Re: Update

The Stray:
So the mission is now:

* Gather the Woman Who Sees The Future
* convert Little Crow
* Capture Custer
* Burn down the Cathouse.

That...seems like a bit of mission creep to me, but should be interesting to see how that all plays out.


This plan needs a water slide.  Or some vegetable pizza.
Logan West
player, 179 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 2W4R4B
Tue 11 Oct 2016
at 16:21
  • msg #321

Re: Update

Sign me up for vegetable pizza!
Art C. Wiley
Finally Listening, 337 posts
Speckled brother
P6 T5 W0 F0 Cha0 W1R3B4L1
Tue 11 Oct 2016
at 21:42
  • msg #322

Re: Update

Belle Ivers:
This plan needs a water slide.  Or some vegetable pizza.


It's not a plan. It's a list of desires.

Art also has his own agenda.

Plus the list will probably double by the time they actually get to Deadwood.
The Stray
GM, 1697 posts
The Marshal
'round these parts
Tue 11 Oct 2016
at 21:43
  • msg #323

Re: Update

Oh, dear. That sounds ominous...
Belle Ivers
player, 35 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W3R1B1
Tue 11 Oct 2016
at 21:44
  • msg #324

Re: Update

Art C. Wiley:
It's not a plan. It's a list of desires.


There's a difference?
Tan Xiaohan
Screaming Rabbit, 935 posts
Born to run
P5 T5 W0 F0 Cha 0 W3R1B0
Tue 11 Oct 2016
at 21:52
  • msg #325

Re: Update

Statistical probability of pizza in Deadwood? Art can desire pizza, but can he actualise it...?
Logan West
player, 181 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 2W4R4B
Wed 12 Oct 2016
at 00:55
  • msg #326

Re: Update

Guys, let's drop everything we're doing and open the first pizzeria in the United States.
Logan West
player, 184 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 2W4R4B
Thu 13 Oct 2016
at 04:41
  • msg #327

Re: Update

Pardon the double post - I'm really enjoying Belle's prelude. Hats off to Marshal and new player alike!
The Stray
GM, 1704 posts
The Marshal
'round these parts
Thu 13 Oct 2016
at 04:58
  • msg #328

Re: Update

Glad you enjoy it! It's about to have something introduced that's probably going to be important for your character later...
Belle Ivers
player, 55 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W3R1B1
Thu 13 Oct 2016
at 11:31
  • msg #329

Re: Update

This is one of those instances where I must do what the character would do, but as the player it screams "It's a Trap!"
Logan West
player, 185 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 2W4R4B
Thu 13 Oct 2016
at 12:04
  • msg #330

Re: Update

Welcome to this game, where you will be mostly hopping out of one literal or metaphorical trap into another! Logan is right now inside of a literal trap.
The Stray
GM, 1706 posts
The Marshal
'round these parts
Thu 13 Oct 2016
at 14:00
  • msg #331

Re: Update

Logan West:
Welcome to this game every game the Stray has ran ever, where you will be mostly hopping out of one literal or metaphorical trap into another! Logan is right now inside of a literal trap.


FTFY
This message was last edited by the GM at 14:00, Thu 13 Oct 2016.
Logan West
player, 186 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 2W4R4B
Thu 13 Oct 2016
at 14:06
  • msg #332

Re: Update

True. I think the Storm was much more so than even this one.
Belle Ivers
player, 58 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W3R1B1
Thu 13 Oct 2016
at 20:50
  • msg #333

Re: Update

Not going to lie.  An actual human being in distress was the last thing I expected.

Where is freaking Seraph when you actually need her!?
Catherine Hays Cox
player, 49 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W2R1B2L0
Thu 13 Oct 2016
at 20:53
  • msg #334

Re: Update

Don't forget about adventure cards...or the ability to trade for them.

And if you're going to pick a superhero to channel, at least choose one that is decent with locks....
Belle Ivers
player, 60 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W3R1B1
Thu 13 Oct 2016
at 21:51
  • msg #335

Re: Update

In reply to Catherine Hays Cox (msg # 334):

What are ya talking about?  Seraph is great with locks!  They just snap right off!
The Stray
GM, 1709 posts
The Marshal
'round these parts
Thu 13 Oct 2016
at 21:56
  • msg #336

Re: Update

Belle Ivers:
Not going to lie.  An actual human being in distress was the last thing I expected.


Which is why I went that route. I can do the "monster mimics human voice to lure in prey" thing anytime, but I haven't done a whole lot of "people in distress need help" plots and it's good to shake things up.

Of course, that doesn't mean there isn't a monster somewhere...
Tan Xiaohan
Screaming Rabbit, 938 posts
Born to run
P5 T5 W0 F0 Cha 0 W3R1B0
Thu 13 Oct 2016
at 22:18
  • msg #337

Re: Update

*cough*Harrowed*cough*
The Stray
GM, 1718 posts
The Marshal
'round these parts
Sat 15 Oct 2016
at 21:47
  • msg #338

Re: Update

So after years of build up, I can finally say that now the shit has really hit the fan...
The Stray
GM, 1721 posts
The Marshal
'round these parts
Sat 15 Oct 2016
at 22:58
  • msg #339

Re: Update

I have three NPC Wild Cards allied with the party involved in the Bella Union brawl: Maddox, James Lonefeather, and Jackie Wells. Does anyone not currently involved in that fight want to take up one of these characters?
Belle Ivers
player, 68 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W5R1B1
Sat 15 Oct 2016
at 22:59
  • msg #340

Re: Update

I'm your Huckleberry, since I'm like one of two people not in that holy mess...
The Stray
GM, 1722 posts
The Marshal
'round these parts
Sat 15 Oct 2016
at 23:17
  • msg #341

Re: Update

Alrighty, so which one did you want?

Maddox - Welsh bounty hunter with Whaetely Blood (and is a Doubting Thomas)
James Lonefeather - Recently Harrowed half-native bounty hunter.
Jackie Wells - Law Dog from Hell On Earth trapped in the past
Belle Ivers
player, 70 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W5R1B1
Sat 15 Oct 2016
at 23:27
  • msg #342

Re: Update

No real preference, which one is the most awkward to sock puppet?
The Stray
GM, 1724 posts
The Marshal
'round these parts
Sat 15 Oct 2016
at 23:33
  • msg #343

Re: Update

The easiest one to give out would be Jackie Wells. Both Maddox and Lonefeather I can roll with.
Belle Ivers
player, 72 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W5R1B1
Sat 15 Oct 2016
at 23:35
  • msg #344

Re: Update

Well there you go.  Jackie seems to get passed around, I can see at least three different people have been her already XD
The Stray
GM, 1725 posts
The Marshal
'round these parts
Sat 15 Oct 2016
at 23:37
  • msg #345

Re: Update

True enough. I've handed you her character, roll her Initiative. I'll send you a PM with some info on her.
Freiherr von Steinhof
player, 312 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R2B7
Sun 16 Oct 2016
at 08:30
  • msg #346

Re: Update

Sorry for being silent the last few days.
I've been very busy at work.
Eight weeks ago, our company HQ announced a massive layoff overall and my organization was hit pretty heavily. From our co-workers in the US, only four (out of 30) remained. Of my hierarchy chain, my boss, my boss's boss and his boss were laid off as well.
So, on the plus side, for a couple of days I was just two steps removed from our CEO.

From the ~50 folks in Vienna, 31 were slated to be laid off as well. I and a few others have fought against this ever since the US folks were notified.

So, finally, last Thursday we found us a new home. No further lay-offs and we're looking at how we can make the budgets work for us to re-hire at least a few of those we lost.

Things are looking up and I should be able to give the few games I'm in on rpol the attention they deserve. Thanks for your patience.
Tan Xiaohan
Screaming Rabbit, 945 posts
Born to run
P5 T5 W0 F0 Cha 0 W6R1B0
Sun 16 Oct 2016
at 09:08
  • msg #347

Re: Update

I don't think anyone could complain if you're off being a hero, really. That is some fierce Real Life Beastie wrangling, and I wish you all the best therewith.
Belle Ivers
player, 76 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W5R1B1
Mon 17 Oct 2016
at 02:39
  • msg #348

Re: Update

Okay I apologize, but considering who I'm playing here I had to share this.

So I've been playing a fair amount of Overwatch this weekend to try to get some holiday promotional items, and as part of the Halloween event, Overwatch has a special mode between now and November 1st where you play as four adventurers hired to defend a castle against a horde of robot zombies as well as the minions of Dr. Junkenstein (who are Junkenstein's Monster, The Reaper, and The Witch).

In this mode, you play four other characters recast as the adventurers hired to protect the castle from the forces of evil (i.e. the zombie robots):  The Gunslinger, The Soldier, The Archer, and The Alchemist.  I was playing Ana The Alchemist.

Anyway this is a very theatrical mode with custom narration and the like, and there's a narrator calling the play by play, so whenever I did anything the narrator would comment on it like "The Alchemist slew the Reaper with a deadly concoction as she lamented the fate of the man she once knew" or something like that.

I was in this game earlier... and this guy playing The Archer would not shut up every time the narrator said "The Alchemist yadda yadda yadda"

I learned:
  • Alchemy isn't real and never was real, it's a lie told by the media
  • Alchemy has a sexual preference apparently, who knew?
  • Alchemy is for Presidential Candidates backed by the Illuminati (Which is All of Them), who invented Alchemy and believes in Alchemy
  • Alchemy is a tool of Satan
  • Alchemy shouldn't be allowed in a game for children
  • Alchemy killed his uncle, impressive considering it's not real


So there you go kids, beware of Belle Ivers and her alchemical reagents.
Ezekiel Starkweather
player, 196 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w4r3b2
Mon 17 Oct 2016
at 03:31
  • msg #349

Re: Update

10,000!
Trace Hargrave
player, 1 post
Drifter
P* T* W0 F0 Cha0 W0 R0 B0
Mon 17 Oct 2016
at 03:56
  • msg #350

Re: Update

Greetings, everyone.

The Marshal was kind enough to allow me to join in on the fun here. This looks like a tremendous game and I'm really looking forward to taking part.

I wanted to ask if anyone might be interested in linking up with my character, Trace Hargrave, prior to him stepping into Deadwood. Beyond the Advance that's earned by establishing a relationship with another character, the fact is, it's nice to know someone when you're new in town.

Hargrave is fairly well traveled in the West. He's set foot in Texas, New Mexico, and most of the disputed territories, especially Colorado. If anyone has any ties to the Rail Wars, or the Battle of the Cauldron, Hargrave might have crossed paths with them. He's also worked with miners and a handful of cattle outfits, so those might also present possibilities. This is his very first foray into Deadwood.

If anyone is willing to consider a shared background, just drop a post here or send a PM my way. I'm pretty flexible back story wise, so I can probably work with just about anything.

In the meantime, nice to meet you all!
Catherine Hays Cox
player, 52 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W2R3B2L0
Mon 17 Oct 2016
at 04:15
  • msg #351

Re: Update

Trace - Katy has spent her life in most of the places you mentioned. Until about '77 she was in Texas, though she's spent time in Arizona and particularly Colorado of late. Given the geography of the southwest, it stands to reason she must have at least passed through New Mexico. She has just arrived in Deadwood.

Although she hasn't spent a lot of time dealing with the rail wars, there is certainly one (iron) horse in that game she would back over the others. Entirely possible that there are reasons for her to have been involved with something to do with the rail wars.

If you're interested in working something out, drop me a line.
Logan West
player, 189 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R6B
Mon 17 Oct 2016
at 04:29
  • msg #352

Re: Update

I dropped you a PM line on Logan as well.
Freiherr von Steinhof
player, 316 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R2B7
Mon 17 Oct 2016
at 07:58
  • msg #353

Re: Update

Tan Xiaohan:
I don't think anyone could complain if you're off being a hero, really. That is some fierce Real Life Beastie wrangling, and I wish you all the best therewith.


Thank you :-)
Freiherr von Steinhof
player, 317 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R2B7
Mon 17 Oct 2016
at 07:59
  • msg #354

Re: Update

That does sound like a Goad Trick then, what Leopold is trying to pull with the House.
Tan Xiaohan
Screaming Rabbit, 947 posts
Born to run
P5 T5 W0 F0 Cha 0 W6R1B0
Mon 17 Oct 2016
at 08:03
  • msg #355

Re: Update

Hee...is Trace from Cornwall? Rabbit isn't, just asking.

Boo to Trick complications, though. I don't know if anyone else has this issue and it may just be because my default when uncertain is to Jackie Chan with the scenery, but I really dislike the "you have pulled a Trick! Press 1 to do really specific thing" mechanic. Like, I don't know, I didn't think that far when I started flailing a novelty lampshade around, just slap the Shaken on...
Belle Ivers
player, 78 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W5R1B1
Mon 17 Oct 2016
at 10:49
  • msg #356

Re: Update

Trace Hargrave:
If anyone has any ties to the Rail Wars, or the Battle of the Cauldron, Hargrave might have crossed paths with them.


I'm your Huckleberry.

Belle is a Wasatch Enforcer originally from Colorado.  I've been sufficiently vague on the point but she easily could have been at the Battle of the Cauldron.
The Stray
GM, 1731 posts
The Marshal
'round these parts
Mon 17 Oct 2016
at 12:37
  • msg #357

Re: Update

In reply to Tan Xiaohan (msg # 355):

The Expanded Trick Table is there mostly so I can adjudicate what happens when one of you tries something off the wall and I have to figure out what that means in game terms. The default is still "-2 Parry, Shaken on a Raise," if you don't want to choose anything specific.

In reply to Freiherr von Steinhof (msg # 354):

Got it. Well, the House goes next, so you'll see just how it responds.
James Wilder
player, 420 posts
Gunslinger
P5 T6 F- W- FC:W2R3B1
Mon 17 Oct 2016
at 16:29
  • msg #358

Re: Update

We're all going to die!!!!
Freiherr von Steinhof
player, 318 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R2B7
Mon 17 Oct 2016
at 17:28
  • msg #359

Re: Update

James Wilder:
We're all going to die!!!!


Well, yes, but isn't that pretty much a given in Stray's game. Plus, remember: Death Is Not The End.
James Wilder
player, 421 posts
Gunslinger
P5 T6 F- W- FC:W2R3B1
Mon 17 Oct 2016
at 17:40
  • msg #360

Re: Update

Freiherr von Steinhof:
James Wilder:
We're all going to die!!!!

Well, yes, but isn't that pretty much a given in Stray's game. Plus, remember: Death Is Not The End.

knowing Stray yeah he won't let any hero (or villain) go quietly into that goodnight.
Tan Xiaohan
Screaming Rabbit, 948 posts
Born to run
P5 T5 W0 F0 Cha 0 W6R1B0
Mon 17 Oct 2016
at 17:46
  • msg #361

Re: Update

You're all going to become vampires!
James Wilder
player, 422 posts
Gunslinger
P5 T6 F- W- FC:W2R3B1
Mon 17 Oct 2016
at 18:04
  • msg #362

Re: Update

Tan Xiaohan:
You're all going to become vampires!
Did that in a home Deadlands game ... it went poorly for the party
Tan Xiaohan
Screaming Rabbit, 949 posts
Born to run
P5 T5 W0 F0 Cha 0 W6R1B0
Mon 17 Oct 2016
at 18:15
  • msg #363

Re: Update

Did they lose track of what time it was?
James Wilder
player, 423 posts
Gunslinger
P5 T6 F- W- FC:W2R3B1
Mon 17 Oct 2016
at 18:16
  • msg #364

Re: Update

Tan Xiaohan:
Did they lose track of what time it was?

No - only 1 PC became a vampire and he ate the rest of the party
Belle Ivers
player, 79 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W5R1B1
Mon 17 Oct 2016
at 18:40
  • msg #365

Re: Update

James Wilder:
Tan Xiaohan:
Did they lose track of what time it was?

No - only 1 PC became a vampire and he ate the rest of the party

That is kind of beautiful.
Logan West
player, 190 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R6B
Mon 17 Oct 2016
at 18:50
  • msg #366

Re: Update

The entire posse fell to one PC vampire? Wow.
Tan Xiaohan
Screaming Rabbit, 950 posts
Born to run
P5 T5 W0 F0 Cha 0 W6R1B0
Mon 17 Oct 2016
at 18:56
  • msg #367

Re: Update

See, this is what happens when you don't have a helpful angel to remind you to let your conscience be your guide, not the demons in your mind...
Trace Hargrave
player, 2 posts
Drifter
P* T* W0 F0 Cha0 W0 R0 B0
Mon 17 Oct 2016
at 19:35
  • msg #368

Re: Update

Tan Xiaohan:
Hee...is Trace from Cornwall? Rabbit isn't, just asking.

Worcestershire. In the rural area northeast of Bewdley. The Severn Valley.

I must admit, some of the photos I've seen of Cornwall are really striking. The coastline looks beautiful.

James Wilder:
No - only 1 PC became a vampire and he ate the rest of the party

As a longtime Call of Cthulhu player, I have to express great admiration for this outcome. I would've loved to have been at the table as the lone, triumphant vampire strode off into the night.
James Wilder
player, 425 posts
Gunslinger
P5 T6 F- W- FC:W1R2B1
Mon 17 Oct 2016
at 20:25
  • msg #369

Re: Update

Nothing quite like watching Stray roll NPCs to seeing how powerful they are.
The Stray
GM, 1732 posts
The Marshal
'round these parts
Mon 17 Oct 2016
at 20:30
  • msg #370

Re: Update

And yet Wilder nearly shredded Nicodemus (the second-most powerful character in the area, next to Wild Bill) and would have dropped him like a stone if he hadn't burned through my backlog of chips. Savage Worlds is great like that.
This message was last edited by the GM at 20:30, Mon 17 Oct 2016.
James Wilder
player, 426 posts
Gunslinger
P5 T6 F- W- FC:W1R2B1
Mon 17 Oct 2016
at 20:32
  • msg #371

Re: Update

The Stray:
And yet Wilder nearly shredded Nicodemus (the second-most powerful character in the area, next to Wild Bill) and would have dropped him like a stone if he hadn't burned through my backlog of chips. Savage Worlds is great like that.

Sure but the amount of Grit you just showed .... means Wilder will do his best to avoid dual and rather bushwhack all NPCs
Freiherr von Steinhof
player, 320 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W1R2B6
Mon 17 Oct 2016
at 20:35
  • msg #372

Re: Update

So... that makes Leopold only the third-most powerful character?
James Wilder
player, 427 posts
Gunslinger
P5 T6 F- W- FC:W1R2B1
Mon 17 Oct 2016
at 20:37
  • msg #373

Re: Update

Freiherr von Steinhof:
So... that makes Leopold only the third-most powerful character?

well obviously
Tan Xiaohan
Screaming Rabbit, 951 posts
Born to run
P5 T5 W0 F0 Cha 0 W6R1B0
Mon 17 Oct 2016
at 20:39
  • msg #374

Re: Update

Aw. Cornwall does have North Atlantic good looks, yes. Just asking 'cause Cornish is one of the few Anglo accents Rabbit can recognise (she thinks our Irish-American Druid is from Devon, though, and he's never corrected her).

Leopold is the most badass, though, so he can tell any survivors to sit down and act like gentlemen once he's nonchalantly woven through the carnage to collect another bottle and light a cigar off what/whoever's on fire.
Art C. Wiley
Finally Listening, 338 posts
Speckled brother
P6 T5 W0 F0 Cha0 W1R3B4L1
Mon 17 Oct 2016
at 20:53
  • msg #375

Re: Update

Tan Xiaohan:
(she thinks our Irish-American Druid is from Devon, though, and he's never corrected her).


Mostly because I can only understand a quarter of what you say...
The Stray
GM, 1734 posts
The Marshal
'round these parts
Mon 17 Oct 2016
at 20:55
  • msg #376

Re: Update

James Wilder:
The Stray:
And yet Wilder nearly shredded Nicodemus (the second-most powerful character in the area, next to Wild Bill) and would have dropped him like a stone if he hadn't burned through my backlog of chips. Savage Worlds is great like that.

Sure but the amount of Grit you just showed .... means Wilder will do his best to avoid dual and rather bushwhack all NPCs


What, did you think Darius Carter was going to be an easy fight, once you caught up to him?
Tan Xiaohan
Screaming Rabbit, 952 posts
Born to run
P5 T5 W0 F0 Cha 0 W6R1B0
Mon 17 Oct 2016
at 21:00
  • msg #377

Re: Update

Art C. Wiley:
Tan Xiaohan:
(she thinks our Irish-American Druid is from Devon, though, and he's never corrected her).


Mostly because I can only understand a quarter of what you say...


Mutual! Art should just speak Chinese like a sensible person. Rabbit's Siouan is gradually improving, though.
Art C. Wiley
Finally Listening, 339 posts
Speckled brother
P6 T5 W0 F0 Cha0 W1R3B4L1
Mon 17 Oct 2016
at 21:15
  • msg #378

Re: Update

Tan Xiaohan:
Mutual! Art should just speak Chinese like a sensible person. Rabbit's Siouan is gradually improving, though.


Have you still not learned that Art isn't a sensible person?
Jackie Wells
NPC, 173 posts
Law Dog
P7 T8(2) W1F0 Cha+2 5W2B
Wed 19 Oct 2016
at 00:44
  • msg #379

Re: Update

Tracking Jackie chips in ye olde Scatchpad.
Catherine Hays Cox
player, 59 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R3B1L0
Wed 19 Oct 2016
at 01:02
  • msg #380

Re: Update

Note that a red (or blue) chip is only +d6. Unlinke that other game where it's +d6+2.
Jackie Wells
NPC, 175 posts
Law Dog
P7 T8(2) W1F0 Cha+2 5W2B
Wed 19 Oct 2016
at 01:06
  • msg #381

Re: Update

Oh crap you're right.
Jackie Wells
NPC, 176 posts
Law Dog
P7 T8(2) W1F0 Cha+2 5W2B
Wed 19 Oct 2016
at 01:08
  • msg #382

Re: Update

Well at least that makes it easy, she does nothing since she spends the round having a heart attack lol
The Stray
GM, 1741 posts
The Marshal
'round these parts
Wed 19 Oct 2016
at 02:12
  • msg #383

Re: Update

@Zeke

Note: In this game, Red and Blue chips only provide +d6, not d6+2. That was a special rule for the Drake City game. not that it matters terribly much since you got a pair of Aces on it, but keep that in mind for the future.
This message was last edited by the GM at 02:13, Wed 19 Oct 2016.
Belle Ivers
player, 86 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W5R1B1
Wed 19 Oct 2016
at 02:17
  • msg #384

Re: Update

Damn it Stray you got us all confuzzled XD
Belle Ivers
player, 92 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W5R2B1
Thu 20 Oct 2016
at 12:03
  • msg #385

Re: Update

So I have a confession to make.

I have notoriously nearly killed 3 Mad Scientists in small encounters of 1 or 2 extras vs. the player character.

Now to be fair, one of those Mad Scientists was the posse face with zero combat ability besides the Boost/Lower power and she was left unguarded in a ghost town they all knew was full of undead bandits.  Another was a new player who made an Elderly Mad Scientist with a d4 strength and vigor who tried to beat his opponents to death with his cane and his d4 Fighting score because he thought that would be funny, instead of using his Fly power jetpack to just escape or better yet just use his d8 Shooting and his ray gun Bolt power, but that might actually hurt someone so can't do that!  But the third was just flat out unlucky and couldn't roll better than a 3 or pull better than 5 card.

This may be my comeuppance for the latter XD
The Stray
GM, 1747 posts
The Marshal
'round these parts
Fri 21 Oct 2016
at 04:33
  • msg #386

Good Intentions!

So Good Intentions has dropped for the Kickstarter backers. Time to dig in and see what I'm adding to this game!
James Wilder
player, 431 posts
Gunslinger
P5 T6 F- W- FC:W1R2B2
Fri 21 Oct 2016
at 12:58
  • msg #387

Good Intentions!

<.<

>.>

<.<

>.>

... yay ... ?
Ezekiel Starkweather
player, 198 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w4r2b2
Fri 21 Oct 2016
at 14:38
  • msg #388

Good Intentions!

In reply to The Stray (msg # 386):

Can you put up a link?
The Stray
GM, 1748 posts
The Marshal
'round these parts
Fri 21 Oct 2016
at 14:59
  • msg #389

Good Intentions!

A link to what, exactly? The Kickstarter page? The actual materials were just provided via the Pinnacle site to my account.
Ezekiel Starkweather
player, 199 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w4r2b2
Fri 21 Oct 2016
at 15:02
  • msg #390

Good Intentions!

In reply to The Stray (msg # 389):

Oh yeah, this. Got it.

https://www.kickstarter.com/pr...tions?ref=nav_search

Edit-Well, I don't mean I GOT it. I mean I heard about it.
This message was last edited by the player at 15:03, Fri 21 Oct 2016.
Belle Ivers
player, 95 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W5R2B1
Fri 21 Oct 2016
at 15:11
  • msg #391

Good Intentions!

I just downloaded it yesterday myself but have read none of it all.  Truth is I have read none of the actual adventures except the Flood because I ran that one.  I will read the player part though.
The Stray
GM, 1749 posts
The Marshal
'round these parts
Fri 21 Oct 2016
at 15:31
  • msg #392

Good Intentions!

So, first impressions:

As I suspected, they've officially altered the Blessed, but also given them the ability to call on impressive Divine Interventions.

They've added in the Metal Mages, which are a neat take on the Mad Scientist type.

They spend a lot of the Player's Guide talking about Augmentations and a few Infernal Devices, but since I already had the Smith & Robards 1880 Catalog none of this is new, so that's slightly disappointing.

The Strange Locales they cover are all in Deseret. Not entirely surprising, I suppose, but I would have liked more on Pestilence's locations along the Mississippi.

One of the Plot Points involves the British invasion of Detroit! Finally, some resolution of that plot thread.

More as I get deeper in.
Tan Xiaohan
Screaming Rabbit, 958 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R1B1
Fri 21 Oct 2016
at 16:57
  • msg #393

Good Intentions!

I hope the Metal Mages involve something to do with flamethrower guitars.
The Stray
GM, 1750 posts
The Marshal
'round these parts
Fri 21 Oct 2016
at 17:12
  • msg #394

Good Intentions!

Well, they could summon such a contraption if they had a mind to...
Moses
player, 498 posts
A prophet or a lunatic?
P6 T8 W0F0 Cha-2 W3R2B2L1
Fri 21 Oct 2016
at 18:07
  • msg #395

Re: Good Intentions!

The Stray:
So, first impressions:

As I suspected, they've officially altered the Blessed, but also given them the ability to call on impressive Divine Interventions.


I'll read up on that as well.
The Stray
GM, 1751 posts
The Marshal
'round these parts
Fri 21 Oct 2016
at 19:08
  • msg #396

Re: Good Intentions!

lol @ Rabbit's choice of shirt. I am reminded of this: https://www.youtube.com/watch?v=f8ecfARCWhI

Also the start of this: https://www.youtube.com/watch?v=ks6UPNad3dg
This message was last edited by the GM at 19:13, Fri 21 Oct 2016.
Tan Xiaohan
Screaming Rabbit, 960 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R1B1
Fri 21 Oct 2016
at 19:32
  • msg #397

Re: Good Intentions!

I can't see the second one, but...pretty much, yeah.

She's just so happy with it, I can't fault her.
Belle Ivers
player, 101 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W5R2B1
Sat 22 Oct 2016
at 02:02
  • msg #398

Re: Good Intentions!


The Stray
GM, 1754 posts
The Marshal
'round these parts
Sun 23 Oct 2016
at 02:20
  • msg #399

Re: Good Intentions!

I love writing for these two...
Belle Ivers
player, 115 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W5R2B1
Sun 23 Oct 2016
at 02:54
  • msg #400

Re: Good Intentions!

They should show up in a Drake City mall, one working the food court, the other working one of those carts that sells gimmicky crap like cheap drones or "herbal supplements"
The Stray
GM, 1755 posts
The Marshal
'round these parts
Sun 23 Oct 2016
at 03:01
  • msg #401

Re: Good Intentions!

Well, Wrong Horse there doesn't just sell atrocious foodstuffs...it's just what he's reduced to whenever his latest get-rich-quick scheme falls through. So he'd be more like a hot dog vendor that also sells "used" Rolex watches on the sly.
This message had punctuation tweaked by the GM at 03:01, Sun 23 Oct 2016.
Tan Xiaohan
Screaming Rabbit, 966 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R1B1
Sun 23 Oct 2016
at 08:30
  • msg #402

Re: Good Intentions!

Wrong Horse! He can source Belle that vinegar, for sure...may not be from anywhere he technically owns, but these rough Deadwood roads, y'know? Stuff falls off the back of carts all the time, can't be helped. Doing his civic duty to clean up, he is.

What would Drake's version of CMOT Dibbler be called, though? "Breaking My Own Kneecaps"? "Shot Of Moxie To Me Livelihood"? "Making Myself Ghoul bait"?
The Stray
GM, 1756 posts
The Marshal
'round these parts
Sun 23 Oct 2016
at 15:52
  • msg #403

Re: Good Intentions!

Not entirely sure, honestly.

In other news, I'm sharing this for absolutely no reason other than it's cool: https://www.youtube.com/watch?v=dA6KPuUGQz4
Tan Xiaohan
Screaming Rabbit, 967 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R1B1
Sun 23 Oct 2016
at 16:12
  • msg #404

Re: Good Intentions!

Eeeeee! Lookit the confused native policemen! Bane was better off using his powers for rickshaw-hauling, though. And that animation...I am impressed.
Logan West
player, 195 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R5B
Mon 24 Oct 2016
at 15:49
  • msg #405

Re: Good Intentions!

Kinda cool to see Cantrell show up here. I'm all about inter-game crossovers.
The Stray
GM, 1759 posts
The Marshal
'round these parts
Mon 24 Oct 2016
at 16:04
  • msg #406

Re: Good Intentions!

Indeed! There are a few folks from The Storm wandering around Deadwood (Danny O'Connor, Silas Underhill, Laughs at Darkness, and I can easily see Jesse Hohlfield as part of Coot's Harrowed Army, unless Carl gave Coot a death glare).
Moses
player, 500 posts
A prophet or a lunatic?
P6 T8 W0F0 Cha-2 W3R2B2L1
Mon 24 Oct 2016
at 19:18
  • msg #407

Re: Good Intentions!

I thought I recognized Danny from somewhere...

William Pierce has been all but played out now, but I'd love to see him back for one epilogue scene or something [/hinthint]... :-)
Tan Xiaohan
Screaming Rabbit, 968 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R1B1
Mon 24 Oct 2016
at 19:31
  • msg #408

Re: Good Intentions!

If Blackthorn didn't become a massive crater/the epicentre of the apocalypse (and possibly even if it did), Carl would definitely deathglare at anyone attempting to steal Jesse. Plus we saw how well the last attempt to put him and Danny on a team went...

Say, aren't the Jellicle Gang rumoured to be in the North by now?
The Stray
GM, 1760 posts
The Marshal
'round these parts
Mon 24 Oct 2016
at 19:53
  • msg #409

Re: Good Intentions!

Yeah, I've been thinking about that, now that I have a fresh head of steam for gaming, I just need to figure out all the bits I need to tie up on The Storm.

Well, some of the Jellicles, anyway. Rum Tum Tugger is out on his own (and caught up with Cantrell in Kansas, hence his position among Coot's army).
Tan Xiaohan
Screaming Rabbit, 969 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R1B1
Mon 24 Oct 2016
at 20:05
  • msg #410

Re: Good Intentions!

Snake god. Potential to kick off the Big One. [nod nod]

Ah, right. Do they expect...you know, those guys, or is breadly hilarity going to ensue?

Meanwhile, Moses and Little Crow are starting to remind me of Alouette and Danny Albatross...
The Stray
GM, 1761 posts
The Marshal
'round these parts
Mon 24 Oct 2016
at 20:13
  • msg #411

Re: Good Intentions!

Indeed. But I'm very rusty as to who all is in the group heading down to stop the Snake God from rising.

Well, Danny never interacted with the Jellicles, so only Cantrell would know about them.

LOL.
Tan Xiaohan
Screaming Rabbit, 970 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R1B1
Mon 24 Oct 2016
at 20:50
  • msg #412

Re: Good Intentions!

Pretty much every unmarried man in Blackthorn and the Comanche band, and Murphs. Oh, and a couple of angels. And a ghost (but he wasn't married either). And Rattleshirt the friendly Bone Agglomination. Oo, and be sure to remember that Harry Lazarus can see through time and space because he Hunched the fabric of reality.

Deputy Chicken is back in town because she's in reserve (and also the most competent deputy there). We left Danny tied mostly naked to a tree with a bottle of Jack Daniels because he was broken, and Jesse likewise safely under a bush with some socks after Evil!Charging Bear stole his trousers. [nod]

Not those guys, those guys. You know, the Legends in Red, Defenders of the Old Ways, Those Loonies With The Dusters etc.

You see it too, though, right?
Thunder Walker
player, 420 posts
Dead
P5 T5 W0 F0 Cha # 2W0R5B
Mon 24 Oct 2016
at 21:00
  • msg #413

Re: Good Intentions!

Little Crow need to get got.
Moses
player, 503 posts
A prophet or a lunatic?
P6 T8 W0F0 Cha-2 W3R2B2L1
Mon 24 Oct 2016
at 21:06
  • msg #414

Re: Good Intentions!

And got he is.

Ah, we just stopped when Murphy and William finally ran into each other again. Good that we stopped there. I wouldn't have known how to handle that conversation anyway. At least not at the time.

Murphy's aftermath is easy. He stays in Blackburn and maybe eventually becomes mayor, slowly lowering the fear level through his good nature.
William, of course, would hunt that bitch, Marina. He could easily wind up as a pawn of the Agency or the Texas Rangers.
Belle Ivers
player, 120 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W5R2B1
Mon 24 Oct 2016
at 21:41
  • msg #415

Re: Good Intentions!

What is this I don't even
Tan Xiaohan
Screaming Rabbit, 971 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R1B1
Mon 24 Oct 2016
at 21:50
  • msg #416

Re: Good Intentions!

Moses:
Ah, we just stopped when Murphy and William finally ran into each other again. Good that we stopped there. I wouldn't have known how to handle that conversation anyway. At least not at the time.


Ach, that's easy -

Murphs: "Billy! You old bastard, how are ye? I've settled down and had a beautiful daughter - got another kid on the way, too - and am thinking of growing a vegetable garden, soon as I get the money in from the cattle drive. After all this Snake buisness, o' course. What have you been up to?"

Pierce: "Well, Irish, I've been trying to cut down on the murderising and grow a beard, but then I got jumped by five vampires at once so it hasn't been all that easy. The clank is helping, though, gives me lots of good advice. I'm really, really nice to chickens now."
Thunder Walker
player, 421 posts
Dead
P5 T5 W0 F0 Cha # 2W0R5B
Tue 25 Oct 2016
at 00:10
  • msg #417

Re: Good Intentions!

I imagine Adrian apprenticing under Wildcat Hawkins as a Ranger, learning some of her many animal metaphors.
The Stray
GM, 1762 posts
The Marshal
'round these parts
Tue 25 Oct 2016
at 00:16
  • msg #418

Re: Good Intentions!

Belle Ivers:
What is this I don't even


Talking about another game of Deadlands I ran here on Rpol, which most of the players here were involved in.

Ah, yes, them. I do believe some bready doom is headed their way...
The Stray
GM, 1763 posts
The Marshal
'round these parts
Tue 25 Oct 2016
at 00:17
  • msg #419

Re: Good Intentions!

Thunder Walker:
I imagine Adrian apprenticing under Wildcat Hawkins as a Ranger, learning some of her many animal metaphors.


No, no, Adrian was going to take over as Marshal (because Evans is going to run for the hills at the first opportunity once Tezcatlcoatl is dealt with)
Jackie Wells
NPC, 178 posts
Law Dog
P7 T8(2) W1F0 Cha+2 5W2B
Tue 25 Oct 2016
at 11:53
  • msg #420

Re: Good Intentions!

I am somewhere a book is not.  Does Jackie need a Spirit roll to act normally here?

May not get to it until later this is a somewhat hectic week.  We are having to cover for someone who hasn't been doing the work they should have.
Thunder Walker
player, 422 posts
Dead
P5 T5 W0 F0 Cha # 2W0R5B
Tue 25 Oct 2016
at 12:14
  • msg #421

Re: Good Intentions!

In reply to The Stray (msg # 419):

Oh yeah! I'd forgotten about that.
The Stray
GM, 1764 posts
The Marshal
'round these parts
Tue 25 Oct 2016
at 12:34
  • msg #422

Re: Good Intentions!

In reply to Jackie Wells (msg # 420):

I do beleive she is Shaken, so either a chip or a Spirit roll will be needed, yes.
Jackie Wells
NPC, 180 posts
Law Dog
P7 T8(2) W1F0 Cha+2 5W2B
Wed 26 Oct 2016
at 01:08
  • msg #423

Re: Good Intentions!

lol those rolls... my whole day has been like that.

Fair warning, someone on the same project as me has officially done jack squat for the past 8 weeks and I'm being given the work to complete at the last minute, I may be a little erratic this week.
Logan West
player, 196 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R5B
Wed 26 Oct 2016
at 16:19
  • msg #424

Re: Good Intentions!

Clarification: Darius Carter blew a hole in the wall of the house, so there's a way out now?
The Stray
GM, 1767 posts
The Marshal
'round these parts
Wed 26 Oct 2016
at 16:24
  • msg #425

Re: Good Intentions!

That is correct. You can move through the hole and get out, assuming you can get past the two ladies shooting through it.
Catherine Hays Cox
player, 65 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R3B1L0
Wed 26 Oct 2016
at 16:27
  • msg #426

Re: Good Intentions!

Note that Katy moved away from the hole after firing (moved to her left). So that spot should be open if anyone wants out.
Logan West
player, 197 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R5B
Wed 26 Oct 2016
at 16:29
  • msg #427

Re: Good Intentions!

Well, Zeke just interposed himself between a man that looks like he's about to unload two Gatling pistols and his target.

So I'm either going to try and make a break for it, or you know, let that be lessons learned for Zeke about burrowing into the middle of gunfights and collateral damage.
The Stray
GM, 1768 posts
The Marshal
'round these parts
Wed 26 Oct 2016
at 16:31
  • msg #428

Re: Good Intentions!

Assuming they want to get in the middle of a gunfight. (now picturing Alouette trying to do just that, with a cry of "Cease!")

LOL at Belle's wall o' text. Amusingly, Wrong Horse isn't far off base with how Relics are actually made in Deadlands.

Zeke is still underground, and won't actually be in that space until he pops out on his action. That's why he's got the magenta coloring around his icon there.

Edit: Though I notice that Zeke does go before Logan...
This message was last edited by the GM at 16:34, Wed 26 Oct 2016.
Logan West
player, 198 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R5B
Wed 26 Oct 2016
at 16:49
  • msg #429

Re: Good Intentions!

Are the red splotches already dead?
Ezekiel Starkweather
player, 201 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w4r2b2
Wed 26 Oct 2016
at 17:43
  • msg #430

Re: Good Intentions!

Actually, I was planning to deal with Rabid Bill, Logan. And unless your pistols are the pistols that actually killed him-which I rather doubt given they where NOT Gatling pistols-I think I am the only one who has something that can stop him.
This message had punctuation tweaked by the player at 17:58, Wed 26 Oct 2016.
The Stray
GM, 1769 posts
The Marshal
'round these parts
Wed 26 Oct 2016
at 17:53
  • msg #431

Re: Good Intentions!

Logan West:
Are the red splotches already dead?


No, those are Shaken folk (mostly townsfolk).
Belle Ivers
player, 128 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W5R2B1
Wed 26 Oct 2016
at 23:46
  • msg #432

Re: Good Intentions!

Hey, when someone sets you up for a sanctimonious rant about the merits of the New Science, you make that rant!
Logan West
player, 199 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R5B
Thu 27 Oct 2016
at 00:10
  • msg #433

Re: Good Intentions!

In reply to Ezekiel Starkweather (msg # 430):

Logan wasn't planning on making a play at Wild Bill. US Marshals are more equipped to take on mundane threats. You know, things that can be shot. He's fine leaving the other kinda thing to those that are armed and up to the task. That's why he was aiming at Darius Carter.

In either case, if Zeke was going to burrow into the middle of a shootout, presumably taking a bullet meant for another was a risk he was willing to take - right?

Still, I think I'll come up with a Plan B, and a Plan C in case Plan B gets blocked.
The Stray
GM, 1770 posts
The Marshal
'round these parts
Thu 27 Oct 2016
at 00:23
  • msg #434

Re: Good Intentions!

Belle Ivers:
Hey, when someone sets you up for a sanctimonious rant about the merits of the New Science, you make that rant!


LOL. True enough. And now for a patented Stray curveball...
Logan West
player, 201 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W4R5B
Thu 27 Oct 2016
at 02:04
  • msg #435

Re: Good Intentions!

Well I was moving to Plan B anyway...
Freiherr von Steinhof
player, 322 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W0R3B6
Thu 27 Oct 2016
at 08:36
  • msg #436

Re: Good Intentions!

Is that the same Generous Salesman that gave William his coat when he was in dire need of one?
The Stray
GM, 1772 posts
The Marshal
'round these parts
Thu 27 Oct 2016
at 12:11
  • msg #437

Re: Good Intentions!

In reply to Freiherr von Steinhof (msg # 436):

Well, he's changed his face since then (well technically this face was first...he hasn't been to Blackthorn yet. Time travel is confusing), but yes. Yes it is.
This message was last edited by the GM at 12:14, Thu 27 Oct 2016.
Freiherr von Steinhof
player, 324 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W0R3B6
Thu 27 Oct 2016
at 13:40
  • msg #438

Re: Good Intentions!

Didn't Leopold and James meet already?
James lost his gun, Leopold told him he should get a new, proper one...? Or was that Logan?

I'm somewhat surprised at James' surprise.
James Wilder
player, 433 posts
Gunslinger
P5 T6 F- W- FC:W1R2B2
Thu 27 Oct 2016
at 13:45
  • msg #439

Re: Good Intentions!

Freiherr von Steinhof:
Didn't Leopold and James meet already?
James lost his gun, Leopold told him he should get a new, proper one...? Or was that Logan?

I'm somewhat surprised at James' surprise.

<.<

>.>

been a year man I can't remember!  X_x
This message was last edited by the player at 13:46, Thu 27 Oct 2016.
Logan West
player, 203 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W4R5B
Thu 27 Oct 2016
at 13:48
  • msg #440

Re: Good Intentions!

Don't think it was Logan. Logan hasn't lost any guns, only found some.
James Wilder
player, 434 posts
Gunslinger
P5 T6 F- W- FC:W1R2B2
Thu 27 Oct 2016
at 14:10
  • msg #441

Re: Good Intentions!

Logan West:
Don't think it was Logan. Logan hasn't lost any guns, only found some.

Yeah it was James who lost his father's pistol out in the Badlands back in ... oh 2013
Freiherr von Steinhof
player, 325 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W0R3B6
Thu 27 Oct 2016
at 14:24
  • msg #442

Re: Good Intentions!

I know...

If any of you guys saw and remember Six Feet Under (it was my favorite show at the time):
At the end of season 3, a few people are sitting in the Fishers' kitchen and eat cake. Cut to credits.

Season 4 starts with the same shot and Keith addresses the tense mood of the scene by saying: "It feels like I've been eating this cake for a year!"

RPOL is very often just like that. ;-)
The Stray
GM, 1773 posts
The Marshal
'round these parts
Thu 27 Oct 2016
at 14:39
  • msg #443

Re: Good Intentions!

Also, weren't James Wilder and Von Steinhoff known to each other before the Theater thing? From the Santa Angela game?
James Wilder
player, 435 posts
Gunslinger
P5 T6 F- W- FC:W1R2B2
Thu 27 Oct 2016
at 14:45
  • msg #444

Re: Good Intentions!

The Stray:
Also, weren't James Wilder and Von Steinhoff known to each other before the Theater thing? From the Santa Angela game?
Yes we have a semi-tied background, but I couldn't recall if James had seen him since we started ... has been a while and I'm a HORRIBLE player when it comes to your games
The Stray
GM, 1774 posts
The Marshal
'round these parts
Thu 27 Oct 2016
at 14:46
  • msg #445

Re: Good Intentions!

James Wilder:
Yeah it was James who lost his father's pistol out in the Badlands back in ... oh 2013


Actually, on that front...

From an OOC of mine on the Death Walks In Laramie thread, June 2013:
((OOC: Nope, the Sioux didn't touch your stuff. In fact, Frank Bryant has Wilder's gun in storage, and was planning on giving it back when he's recovered a bit more. He wasn't expecting you to be out of bed so soon. So you've got $200 from the bounties, plus whatever cash you hadn't pent from your initial gear purchases, plus whatever you managed to salvage from your horse's saddlebags (I assume they weren't actually on the horse at the time it got et, since you'd stopped for the night). That stuff would probably be with Jimmy, since Jimmy took his horse to town.))


Wilder, of course, still believes his gun is out in the wilderness, but it's not. It's in Deadwood, waiting for me to bring it up again when I get Frank Bryant involved in the game at large
Logan West
player, 204 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W4R5B
Thu 27 Oct 2016
at 14:47
  • msg #446

Re: Good Intentions!

In reply to James Wilder (msg # 444):

Go easy on yourself, there's a lot to keep track of here. I marvel at how our good Marshal here does it.
This message was last edited by the player at 14:49, Thu 27 Oct 2016.
The Stray
GM, 1775 posts
The Marshal
'round these parts
Thu 27 Oct 2016
at 14:49
  • msg #447

Re: Good Intentions!

Well, to get back into this game, I had to go back and pretty much reread the whole game from the beginning, as well as rely on Rabbit's knowledge of where people were at the time we stopped. Also, I has lots of notes.
Logan West
player, 205 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W4R5B
Thu 27 Oct 2016
at 14:56
  • msg #448

Re: Good Intentions!

Rabbit's ability to keep track if all kinds of things may be a medical marvel.
Catherine Hays Cox
player, 67 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R3B1L0
Thu 27 Oct 2016
at 15:46
  • msg #449

Re: Good Intentions!

Can Adventure Cards be played on anyone's turn, or does it have to be the player's turn?
The Stray
GM, 1776 posts
The Marshal
'round these parts
Thu 27 Oct 2016
at 15:56
  • msg #450

Re: Good Intentions!

Depends on the card. Which card were you thinking of?
Catherine Hays Cox
player, 68 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R3B1L0
Thu 27 Oct 2016
at 16:04
  • msg #451

Re: Good Intentions!

The question is specifically about Last Stand. I presume Mechanical Malfunction can be played when an enemy takes an action (else it's mostly useless), but let me know if I'm mistaken.
The Stray
GM, 1777 posts
The Marshal
'round these parts
Thu 27 Oct 2016
at 16:09
  • msg #452

Re: Good Intentions!

Yeah, most adventure cards can be played at any time. In The New Watchmen game, my list of adventure cards also includes when they can be played...I can import that list here, which will make things less confusing.
Tan Xiaohan
Screaming Rabbit, 975 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R1B1
Fri 28 Oct 2016
at 07:45
  • msg #453

Re: Good Intentions!

Garfield:
red peril yellow peril red peril yellow peril red peril yellow peril red peril yellow peril red peril...

Belle Ivers
player, 132 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W5R2B1
Fri 28 Oct 2016
at 10:18
  • msg #454

Re: Good Intentions!

quote:
Ulysses Simpson Grant,
Who would scream and rave and rant,
While drinking whiskey,
although risky,
cause he'd spill it
on his pants!

James Garfield,
someone really hated,
because he was assassinated!


https://www.youtube.com/watch?v=Vvy0wRLD5s8

It amuses me that this is all a plot by The Reckoners to sponsor Chester Arthur.
The Stray
GM, 1781 posts
The Marshal
'round these parts
Fri 28 Oct 2016
at 15:39
  • msg #455

Re: Good Intentions!

Tan Xiaohan:
Garfield:
red peril yellow peril red peril yellow peril red peril yellow peril red peril yellow peril red peril...


Yeah, kind of like that. I'm playing him off as kinda Trumpish in that regard. Though he also gets shots in at The Agency, as well. So it's more like red peril yellow peril big government peril red peril yellow peril big government peril red peril yellow peril big government peril red peril yellow peril big government peril
Thunder Walker
player, 424 posts
Dead
P5 T5 W0 F0 Cha # 2W0R5B
Fri 28 Oct 2016
at 16:09
  • msg #456

Re: Good Intentions!

You know, after reading Empire of the Summer Moon I realized I could've done a better job naming this character. There was a Comanche warchief the whites called Buffalo Hump, but that wasn't really his name. His real name was in English (NSFW):


Spoiler text: (Highlight or hover over the text to view)
"Erection that Won't Go Down."


Those were the good ol' days when they really knew how to name people. Buffalo Hump associated with another chief named Amorous Man.
This message was last edited by the player at 16:10, Fri 28 Oct 2016.
Ezekiel Starkweather
player, 204 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w3r4b1
Fri 28 Oct 2016
at 16:19
  • msg #457

Re: Good Intentions!

Updated my post IC.
Logan West
player, 208 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R5B
Fri 28 Oct 2016
at 18:25
  • msg #458

Re: Good Intentions!

The two Shaken extras nearest Logan/the bar area...are they standing up?
Tan Xiaohan
Screaming Rabbit, 977 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R2B1
Fri 28 Oct 2016
at 18:38
  • msg #459

Re: Good Intentions!

In reply to Thunder Walker (msg #456):

I think Thunder Walker would probably be a wee bit annoyed if someone called him a Comanche...and that guy clearly didn't read the instructions that came with the tablets.
Thunder Walker
player, 425 posts
Dead
P5 T5 W0 F0 Cha # 0W1R5B
Fri 28 Oct 2016
at 18:43
  • msg #460

Re: Good Intentions!

In reply to Tan Xiaohan (msg # 459):

Well, I wonder if there were as many colorful names among the Lakota.
Tan Xiaohan
Screaming Rabbit, 978 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R2B1
Fri 28 Oct 2016
at 18:50
  • msg #461

Re: Good Intentions!

I believe they were generally named after significant dreams (especially those after fasting) or life events, but there is this guy, whose name is both The Best and a cause of perplexity: https://commons.wikimedia.org/...es.Sioux.1899.ws.jpg
The Stray
GM, 1785 posts
The Marshal
'round these parts
Sat 29 Oct 2016
at 03:38
  • msg #462

Re: Good Intentions!

Apparently "Plenty Holes" was a fairly common name among the Lakota of the Pine Rock reservation when this was taken.
The Stray
GM, 1786 posts
The Marshal
'round these parts
Sat 29 Oct 2016
at 05:52
  • msg #463

Re: Good Intentions!

I love it when I can use actual historical buildings in-game...the Socorro Mission just seems like the perfect place to fend off a zombie apocalypse...
Tan Xiaohan
Screaming Rabbit, 980 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R2B1
Sat 29 Oct 2016
at 08:52
  • msg #464

Re: Good Intentions!

There must've been a primordial Plenty Holes to name the clan, though. Were they a prolific miner? Tunnel-dwelling troglodite? Bullet-catcher? Gangster...?
Trace Hargrave
player, 13 posts
Drifter
P5 T6 W0 F0 Cha0 W1 R2 B0
Sat 29 Oct 2016
at 18:22
  • msg #465

Re: Good Intentions!

The Stray:
I love it when I can use actual historical buildings in-game...the Socorro Mission just seems like the perfect place to fend off a zombie apocalypse...

It really shows its old world, Spanish roots, doesn't it? It's the kind of place that just begs for some kind of dramatic occurrence.

Plus, the official site claims that the adobe walls are six inches thick, which might come in handy before all is said and done.
Catherine Hays Cox
player, 73 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W5R3B1L0
Sat 29 Oct 2016
at 22:17
  • msg #466

Re: Good Intentions!

Trace Hargrave:
The Stray:
I love it when I can use actual historical buildings in-game...the Socorro Mission just seems like the perfect place to fend off a zombie apocalypse...

It really shows its old world, Spanish roots, doesn't it? It's the kind of place that just begs for some kind of dramatic occurrence.

Plus, the official site claims that the adobe walls are six inches thick, which might come in handy before all is said and done.


While I am looking forward to it, I'm suddenly wishing I'd brought a shotgun to this half-horse town instead of a pistol.
Tan Xiaohan
Screaming Rabbit, 988 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R2B1
Sat 29 Oct 2016
at 22:21
  • msg #467

Re: Good Intentions!

Is Katy too fancy for the grand old Texas tradition of Redneck Zombie-Stompin'?
Catherine Hays Cox
player, 74 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W5R3B1L0
Sat 29 Oct 2016
at 22:33
  • msg #468

Re: Good Intentions!

Tan Xiaohan:
Is Katy too fancy for the grand old Texas tradition of Redneck Zombie-Stompin'?


Goodness no. Got my zombie stompin' boots in my saddle-bag.
Tan Xiaohan
Screaming Rabbit, 989 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R2B1
Sat 29 Oct 2016
at 22:42
  • msg #469

Re: Good Intentions!

Then lace 'em up and show Trace how it's done!

On the theme of revenants, I am hugely amused by the escaped Whateley ghost/thing.
The Stray
GM, 1789 posts
The Marshal
'round these parts
Sat 29 Oct 2016
at 22:57
  • msg #470

Re: Good Intentions!

Yeah, when Tzipporah beat Nic's roll I was like "You know what? I can work with this." So now we has zombie Whateleys running around.
Tan Xiaohan
Screaming Rabbit, 990 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R2B1
Sat 29 Oct 2016
at 23:06
  • msg #471

Re: Good Intentions!

I like how she saw two badass gunslinger ladies and immediately went 'SQUAD!' (also caused her new BFFs a Fear check vs. Nausea, but you can't have everything).

Unrelatedly, someone is having a midnight rave nearby and the bassline is actively making me feel sick at this point, I didn't know that was a Thing. >_< Bleark.
Tzipporah Whateley
NPC, 1 post
It's in the blood
P5 T8 Cha +2 F0 W0 Hench
Sat 29 Oct 2016
at 23:19
  • msg #472

Re: Good Intentions!

"Now we just need Annie Oakley, Calamity Jane, the Wichita Witches, and The Gal With No Name, and we can form a posse that'll make men shake in their boots!"
Belle Ivers
player, 141 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W6R2B1
Sun 30 Oct 2016
at 00:20
  • msg #473

Re: Good Intentions!

Heh, after so long playing Seraph who wouldn't express concepts more complex than "I like puppies!", Belle has swung to the other extreme of sounding desperately to sound smart :p
The Stray
GM, 1790 posts
The Marshal
'round these parts
Sun 30 Oct 2016
at 00:48
  • msg #474

Re: Good Intentions!

If you're curious, The Generous Salesman wants to avoid this: http://files.usgwarchives.net/...ry/robinson/liii.txt

In other words...


This message was last edited by the GM at 00:50, Sun 30 Oct 2016.
Tan Xiaohan
Screaming Rabbit, 992 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R2B1
Sun 30 Oct 2016
at 08:18
  • msg #475

Re: Good Intentions!

Heh, and here I thought you didn't like GRRM, Stray.

Generally on-topic, it'd be nice if this had stopped the blockading, beatings and arrests of those currently protecting their water rights (essentially their right to survive in the area), but this is still pretty awesome:
http://usuncut.com/resistance/...where-standing-rock/
The Stray
GM, 1791 posts
The Marshal
'round these parts
Sun 30 Oct 2016
at 11:37
  • msg #476

Re: Good Intentions!

I'm not the world's largest fan of GRRM, but even I can appreciate a good meme and the implications of the phrase.

The whole DAPL situation has my blood in a boil.
Moses
player, 508 posts
A prophet or a lunatic?
P6 T8 W0F0 Cha-2 W3R2B2L1
Sun 30 Oct 2016
at 11:57
  • msg #477

Re: Good Intentions!

Tan Xiaohan:
A thought catches up as she jogs: ...wait, my full name is Frightens The Wolves?


Where does that come from?
The Stray
GM, 1792 posts
The Marshal
'round these parts
Sun 30 Oct 2016
at 12:00
  • msg #478

Re: Good Intentions!

The full name that Laughs At Darkness gifted Rabbit with was "Screaming Rabbit Frightens The Wolves," mostly because of Tan intimidating the whole troupe of Pawnee scouts with nothing but a straight razor and some profanity.
Moses
player, 509 posts
A prophet or a lunatic?
P6 T8 W0F0 Cha-2 W3R2B2L1
Sun 30 Oct 2016
at 12:03
  • msg #479

Re: Good Intentions!

A badass name for a badass woman!
Catherine Hays Cox
player, 79 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W5R3B1L0
Sun 30 Oct 2016
at 13:33
  • msg #480

Re: Good Intentions!

The Stray:
The whole DAPL situation has my blood in a boil.


And mine.

I had hoped our country was at a point were it would make better choices about such things. Apparently not, and the lack of media coverage of the situation has also been disappointing. I imagine a reasonably large portion of the people living in the U.S. are unaware of what's going on there.

The Buffalo showing up is awesome.
Belle Ivers
player, 145 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W6R2B1
Sun 30 Oct 2016
at 14:05
  • msg #481

Re: Good Intentions!

Well... I'm going to make you all hate me.

I grew up in the rural utility business, as in that's what put food on the plate in my household.  I have very mixed feelings about this whole thing and I suspect media bias is at play to make the Army and DAPL look worse than they are, but I'm also uncertain that I can say Army and DAPL are innocent here at this point because of incomplete information.

I am used to my father and friends of my family being vilified in local media for building something according to sound engineering principles for the greatest economic good and lowest environmental impact possible, mostly because someone wants either other parties to disproportionately bear the risks and costs associated with rural utility infrastructure or they see an opportunity to win a massive payday, at the expense of the energy buying public.  These are often people who had months if not years to file protests, whose protests have already been considered by the neutral regulators who ultimately approved the project (usually with some minor changes) because it really was best for everyone to do it as the engineers wanted to.

America loves the story of "The Little Guy" fighting The Big Energy Company, without realizing The Big Energy Company is made of people, and people who care more passionately about the environmental impact, social impact, economic impact and efficiency of infrastructure than most people ever will, so much so they devote their lives to it.  The reports that are prepared that analyze these factors are impressive and often involve a great deal of historical research, geological surveys, forums hosted in the affected communities, the results of hearings and all kinds of information people don't understand goes into the decision.  It's not just "Oh the big mean company came and built this here".

In the DAPL case, the pipeline doesn't even go onto the reservation, and follows an existing natural gas pipeline (it is never less than 22 or more than 300 feet away from the existing gas pipeline) that's been there for a long time, and many minor alterations were made in response to the Tribe's complaints.  Additionally, I should point out that the construction is being done in full cooperation with the government, and the Tribe has been heard at every point in the process.

I would still be sympathetic to the Tribe first, except they have made violent threats against DAPL employees and they have no right to put themselves in a construction zone on property they don't even own.  As someone who has seen the other, unpopular, side of these debates my sympathies were, at least initially, with the persecuted utility employees who are following the letter of the law and trying to give the public their best service.   They don't deserve threats of violence for that, they aren't the ones who make the decisions at that level.

I have a hard time sympathizing with a group of people who are taking extrajudicial means to undermine a well regulated and publicly agreed upon process for resolving these disputes, which cuts through the very notion of civilization and de-legitimizes the peacefully resolved decisions of the government.  Unless of course something was done wrong during the process, however I'm not aware of what specific hearing was not granted, or what permission DAPL failed to obtain, but I haven't been following the story closely either I've been busy lately.

However, then some other information came out about possible violence on the part of DAPL employees and local law enforcement.  At this point, I don't know what to believe about the situation because of media sensationalism; the actual facts won't be known until long after this resolves one way or another.  I'm actually sympathetic to the DOJ decision to break precedent and issue the injunction to stop construction given the situation because of that.
Ezekiel Starkweather
player, 209 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w3r4b0
Sun 30 Oct 2016
at 14:26
  • msg #482

Re: Good Intentions!

In reply to Belle Ivers (msg # 481):

If the big energy company is made of people who also care about the environment and just want a peaceful solution...why are they sicking dogs on protesters, and using pepper spray? Not to mention having the crowd shot up with rubber bullets? Both big media companies and small ones have covered this-with video.

And by the way, the constitution gives them the right to protest, anywhere. They can still be arrested-but you can't make the charges stick unless another actual crime was committed-and its not gonna be trespassing on their own land, according to their treaty with the US government in 1851. While some of them may have done violence-the excessive reponse by said oil company does not justify using dogs on unarmed people.
This message was last edited by the player at 14:29, Sun 30 Oct 2016.
Belle Ivers
player, 146 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W6R2B1
Sun 30 Oct 2016
at 15:46
  • msg #483

Re: Good Intentions!

Ezekiel Starkweather:
In reply to Belle Ivers (msg # 481):

If the big energy company is made of people who also care about the environment and just want a peaceful solution...why are they sicking dogs on protesters, and using pepper spray? Not to mention having the crowd shot up with rubber bullets? Both big media companies and small ones have covered this-with video.


That depends, has the company gotten a judge to say the act is not a peaceful assembly and is instead impeding their legal authority to proceed?

Were the protestors warned to leave the area first?

What is the point of having regulation of the utilities of the state does not enforce it?

Is the video edited, or shot in a tight frame to make it look worse than it is?

Context is important.  From what I understand the protestors were on pipeline property and knew they were, but I don't know if they were warned.  That's an important fact I'm not clear on.

Also that's not the company that's the government.  Though I understand one employee did attack the camp.  Fuck him, he should be charged.

Ezekiel Starkweather:
And by the way, the constitution gives them the right to protest, anywhere. They can still be arrested-but you can't make the charges stick unless another actual crime was committed-and its not gonna be trespassing on their own land, according to their treaty with the US government in 1851. While some of them may have done violence-the excessive reponse by said oil company does not justify using dogs on unarmed people.


True, they have the right to protest.  And DAPL has the right to have a judge say you're impeding construction that's been legally sanctioned, leave the area or you will be forced to leave.

And they aren't on their own land, that's a cold hard fact.

From what I've read, the protestors were armed with incendiary devices and started several fires.  I'm sorry I just have a hard time finding dogs and rubber bullets a disproportionate response to a situation like that.

Now bear in mind, DAPL and the authorities may well be in the wrong here, but on its face we should not knee jerk react to be sympathetic to the protest until the facts are known.
This message was last edited by the player at 15:48, Sun 30 Oct 2016.
Ezekiel Starkweather
player, 210 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w3r4b0
Sun 30 Oct 2016
at 16:13
  • msg #484

Re: Good Intentions!

And I have seen video of dogs being sicked on people holding signs. That was not the government.

And it's not settled law that land belongs to the company. 1851 deal may hold sway over any current financial situation.

Not to mention the president has stopped any federal work on the land itself, recognizing the situation for what it is. Corporate excess. The governor of that state decided on a wildly violent response, far in excess of anything the protesters did. Most likely because that company is one of his donors.
Belle Ivers
player, 147 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W6R2B1
Sun 30 Oct 2016
at 16:24
  • msg #485

Re: Good Intentions!

Ezekiel Starkweather:
And I have seen video of dogs being sicked on people holding signs. That was not the government.


From what I've read, those were police dogs.  That may not be right though.  If it's not... where does an oil company get a pack of trained attack dogs and why do they have them?  I used to be in the utility business as a supplier to electrical and natural gas utilities and I never heard of anyone in that business having such a thing, so color me skeptical, and more than baffled if they do in fact belong to the oil company.

Ezekiel Starkweather:
And it's not settled law that land belongs to the company. 1851 deal may hold sway over any current financial situation.


In what way?  I'm skeptical that an 1851 agreement addresses utilities, and since they're not on the reservation, how would it matter?

The land probably doesn't belong to the company except for a certain strip of it on either side of the line called an easement.

Furthermore, if this treaty applies, why wasn't the natural gas line a problem?

Ezekiel Starkweather:
Not to mention the president has stopped any federal work on the land itself, recognizing the situation for what it is. Corporate excess. The governor of that state decided on a wildly violent response, far in excess of anything the protesters did. Most likely because that company is one of his donors.


I don't think the facts are plain that this is the case.  I mean you understand those people were throwing firebombs in a rural area right?  The damage that could do to the state is catastrophic.

https://en.wikipedia.org/wiki/2011_Texas_wildfires

To be clear, I'm not saying who is right or wrong here, just that you have to be skeptical of what you read and realize that the truth of these situations is often not what we want it to be and that our own biases can cause us to see relationships and causalities that aren't there.  Culturally, we love the narrative of the little guy against the big corporation so much we're programmed to believe it.

I'm also aware having grown up in it and worked in it that utility company employees and their families are the scum of the earth, and the people who labor to bring us civilization in the form of power and energy are nothing but villains in the mind of the public.  The de-humanizing of utility and energy companies is something I have a certain perspective on.
Thunder Walker
player, 426 posts
Dead
P5 T5 W0 F0 Cha # 0W1R5B
Sun 30 Oct 2016
at 16:29
  • msg #486

Re: Good Intentions!

I'd like to take this seriously, but I find the notion that 'the Big Energy Company' cares more about the environment than anyone else to be frankly laughable.
Belle Ivers
player, 149 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W6R2B1
Sun 30 Oct 2016
at 16:34
  • msg #487

Re: Good Intentions!

Thunder Walker:
I'd like to take this seriously, but I find the notion that 'the Big Energy Company' cares more about the environment than anyone else to be frankly laughable.


Who does the surveys, the analyses, the hundreds of hours of research to figure out how to build things in such a way that use the least materials,  do the most good, and hurt the least number of environmental economic and cultural landmarks?  Who spends their life looking at each kind of power generation, weighing the benefits against what must be spent to obtain them?

It's not some snide hippy who didn't go to school for engineering and who hasn't spent millions of dollars trying to figure these things out.

My father spent his whole career as an engineer designing and building more efficient distribution networks that lost less power and telling people how to cut their electrical consumption by as much as a 1/3 to even 1/2 in some cases only to be called part of the problem.

I'm done.  At this point when my family is being insulted I can't converse rationally any more.
The Stray
GM, 1793 posts
The Marshal
'round these parts
Sun 30 Oct 2016
at 16:40
  • msg #488

Re: Good Intentions!

1) The Standing Rock Tribe is fighting the pipeline because the proposed route, though it parallels an existing natural gas line, also passes through some important burial sites. And the company already destroyed several sites while the Sioux were seeking injunctions against them.

2) Oil pipelines are notorious for poisoning water sources. Gas pipelines are less likely to do so. This pipeline is being built across the Missouri river upstream from their major population center.

3) Modern federal law accords certain rights to Native groups. Since 1992, one of these rights could be described as the right to be consulted: Whenever a federal agency undertakes or approves a construction project, it must consult with local Native nations or tribes about whether sacred sites or places are nearby. This right must be respected even if the project isn’t near reservation land. In fact, in a bit of federal rule-making worth reading in full, the committee that oversees historic preservation on behalf of Congress explicitly decrees that “regulations require Federal agencies to consult with Indian tribes when they attach religious and cultural significance to a historic property regardless of the location of that property.”

The Army Corp of Engineers has not, in fact, done this, which is what the Standing Rock tribe up in arms. The tribe alleges that not only was the permitting of Dakota Access rushed, but also that the tribe itself was not included as partners through the historical surveying process. Only near the end of the process, when approval seemed inevitable, did North Dakota state authorities approach the tribe with a couple areas of concern. They did not present plans for the pipeline at the beginning, as government-to-government negotiations should entail.
Belle Ivers
player, 150 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W6R2B1
Sun 30 Oct 2016
at 16:50
  • msg #489

Re: Good Intentions!

Thank you for stating facts Stray.  I really do appreciate it.  I can appreciate that not everyone in the utility business does what they're supposed to, same as anyone else.

The last is pretty damning.  The very start of the process is to identify ALL reasonably affected parties, at least in the areas I'm familiar with.  If you muck that up, anything else you do going forward is kind of moot because it throws your whole decision making process into question.

It takes literally years of planning before you can build a utility line, even a small one.
The Stray
GM, 1794 posts
The Marshal
'round these parts
Sun 30 Oct 2016
at 16:57
  • msg #490

Re: Good Intentions!

I place the blame squarely on the higherups of the company and the ACOE. They're the ones pushing this thing through, not the people lower down who then have to do all the planning for it.
Belle Ivers
player, 151 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W6R2B1
Sun 30 Oct 2016
at 17:05
  • msg #491

Re: Good Intentions!

Well what baffles me is that one of the things you have to do is you have to do a survey of cultural sites on the proposed line, and part of that can often involve contacting Native American groups and/or tribal councils.  It's not just Indian culture either, you have to look out for anything of any cultural importance, such as the first place a famous musician might have performed or a place a historical figure once visited.

This is a well understood and known practice.  You have to hire a historian, and if the situation calls for it, you have to go interview people, which often includes a representative of a tribal government.

I know because, surprise, my dad had to deal with this once and that's exactly what they had to do, and it took 9 months to work it out because of all the back and forth and hemming and hawing between the two sides.  You can't proceed with anything until you document that these people have been contacted and you develop a plan for mitigating the circumstances.  That's just the industry and how it works.

How incompetent do you have to be to miss something like that?
The Stray
GM, 1795 posts
The Marshal
'round these parts
Sun 30 Oct 2016
at 17:08
  • msg #492

Re: Good Intentions!

I very much doubt incompetance is at play here. The governor of SD has a financial interest in the pipeline. They rushed the permitting and environmental impact process out of simple greed.
This message was last edited by the GM at 17:10, Sun 30 Oct 2016.
Belle Ivers
player, 152 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W6R2B1
Sun 30 Oct 2016
at 17:24
  • msg #493

Re: Good Intentions!

The Stray:
I very much doubt incompetance is at play here. The governor of SD has a financial interest in the pipeline. They rushed the permitting and environmental impact process out of simple greed.


I'd still call that incompetence in terms of business savvy.

You don't invest in energy for quick returns.  You just don't, unless you're a moron.

It's great for some long term stability since utilities and oil/gas are somewhat recession resistant, but it's not an industry where a disruptive product like the Ipod is going to come out and make you tons of money all of a sudden.
Tan Xiaohan
Screaming Rabbit, 993 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R2B1
Sun 30 Oct 2016
at 17:30
  • msg #494

Re: Good Intentions!

Professionally speaking, the situation in the U.S. is similar to the UK in the 70s with regards to archaeology: lots of academically unaffiliated, nigh-unregulated commercial units who're basically there to be cheaper options for a developer who would rather dig everything out of the way and produce a "yup, there was a graveyard here," level of report than get wide-area survey done and pay for a "well here is where we know you'll hit less stuff, but we'll have to pay a professional archaeologist to watch your heavy machinery in case there's anything the geophysics survey didn't show due to ground conditions, nearby modern interference etc." report that produces widely publishable data.

It's a situation in which a developer with enough cash and few enough scruples can honestly do what they like, and I've both heard of and personally encountered developers and construction workers who actively enjoy the destruction of ancient monuments, and/or feel entitled to keep and display any artefacts or people dug up in the course thereof, and I doubt that those people are limited to Scotland.

That pipeline route and the methods used against people who're essentially resisting cultural and actual genocide is indefensible.
The Stray
GM, 1796 posts
The Marshal
'round these parts
Sun 30 Oct 2016
at 17:32
  • msg #495

Re: Good Intentions!

Hey, you have no argument from me on that.

The Generous Salesman:
The salesman smiles. "I acquired this formula the same way I acquired the bottles themselves. The details on that, however, are a trade secret."


That secret being he's a Time Lord with a replicator granted powers by the Reckoners to unleash dangerous relics on unsuspecting communities.
Catherine Hays Cox
player, 81 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W5R3B1L0
Sun 30 Oct 2016
at 17:49
  • msg #496

Re: Good Intentions!

Belle Ivers:
Thank you for stating facts Stray.  I really do appreciate it.  I can appreciate that not everyone in the utility business does what they're supposed to, same as anyone else.


Waitasec - since when is OIL considered a utility? I pay a lot of utility bills, and I don't recall oil being on the list.

I could list the extremely long list of environmental disasters in our country that have been caused by oil. It's been only, what, a year since an oil pipeline burst just north of LA spilling who-knows-how-much oil that washed up along the shores of SoCal. I loved going to the beach to find tar all over the place. Or all the tar balls I saw on the beaches of Destin, FL when I was there something like FOUR YEARS after the disaster in the Gulf. And then there was the Exxon Valdez, and I'm sure there are others. Meanwhile, we're in the middle of a mass extinction that is entirely caused by humans. What will our planet look like in a couple decades when most of the life we're used to seeing on it is wiped out by us? But I digress....

Stray hit a lot of the facts, but you also asked why people are so quick to defend 'the little guy'. Without actually pointing out just who 'the little guy' is in this case and all the atrocities that have been committed against them over recent centuries, I'll focus more on the question at face value. The reason is that 'the big guy' has virtually limitless resources, are most often motivated only by greed, and they have proven, time and again, they cannot be trusted to make decisions in the best interest of anyone but themselves. One power the 'little guy' has is media attention that will gather a critical mass of opposition to whatever is being done, and that might be their only recourse if judges and the government are on the take.

So we actually NEED to be quick to take notice and say 'STOP - this should be discussed' rather than us simply being skeptical and ignoring it until it's too late.
This message was last edited by the player at 17:50, Sun 30 Oct 2016.
Belle Ivers
player, 154 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W6R2B1
Sun 30 Oct 2016
at 17:57
  • msg #497

Re: Good Intentions!

Catherine Hays Cox:
The reason is that 'the big guy' has virtually limitless resources, are most often motivated only by greed, and they have proven, time and again, they cannot be trusted to make decisions in the best interest of anyone but themselves.


Wow.

You think the man who protected me, who raised me and my sister and my brother, who innovated new efficiencies and suggested new regulations in his industry to make the world a better place doesn't care about anyone but himself.  The man who taught me to think carefully before I acted who volunteered in his community and who spent hundreds of hours helping children.  The man who spent millions of dollars building a massive IT structure so that grad students could monitor his network's power fluctuations to identify ways to burn less coal is a monster to you?

What did my dad ever do to you?

I give you props, I'm hard to hurt with words and am generally not offended by anything, but that did it.

If people like my dad are 'the big guy' then I am proud to stand with them and if his ethics are motivated by greed, then consider me motivated by greed.
Catherine Hays Cox
player, 82 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W5R3B1L0
Sun 30 Oct 2016
at 18:16
  • msg #498

Re: Good Intentions!

Belle Ivers:
What did my dad ever do to you?


Nothing. Nor has he likely done anything to anyone else. Nor did I suggest he had (re-read my post again and indicate where you think I did).

I didn't say every single person that works for big companies is motivated purely by greed. Unfortunately there are some that are (which I think you already agreed with?). Which means that we have to keep our eyes open where they are involved.

My sister in an environmental engineer. She literally spends every single day of her life figuring out ways to clean up toxic stuff dumped into the soil of our planet by companies that couldn't be bothered to figure out how to do it in a way that wouldn't harm the environment (or they just didn't want the expense because it would hurt the bottom line). She has access to thousands of files that are cases of pure corporate greed.

This is why we need to be vigilant.
Tan Xiaohan
Screaming Rabbit, 994 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R2B1
Sun 30 Oct 2016
at 18:17
  • msg #499

Re: Good Intentions!

Here's a good lesson for you, Belle: the reason you think your father is being personally instulted here is because you are utterly blind to social trends.

Listen: this ain't about your dad. This is about what he, as many, many others, was willing to contribute to unexamined. Social problems, industrial problems, ethnic problems...none of that is down to a conspiracy of Black Hats. It's all people just like you, who think that if it doesn't affect you personally, it must just be over-sensitive individuals who were born angry making a noise, rather than human beings just like you with good cause to be angry because the things you - or your father or his company - do contribute to a system that's hurting them. Seriously.
Tan Xiaohan
Screaming Rabbit, 995 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R2B1
Sun 30 Oct 2016
at 18:28
  • msg #500

Re: Good Intentions!

Thunder Walker
player, 427 posts
Dead
P5 T5 W0 F0 Cha # 0W1R5B
Sun 30 Oct 2016
at 18:33
  • msg #501

Re: Good Intentions!

I've have a friend who likes to talk about political issues, but when someone mention something he doesn't like or agree with, he starts acting like they've insulted his wife and children, while all the while no one has ever mentioned them even once. This is eerily similar.

Ultimately, if you can't talk about the issues surrounding the industry that you closely associate with your family without feeling that everything critical said about the industry in question is a grave personal insult, you probably would be better off not discussing it at all until you've learned how to enter such a discourse with a dispassionate composure.
Belle Ivers
player, 155 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W6R2B1
Sun 30 Oct 2016
at 18:39
  • msg #502

Re: Good Intentions!

Well fine, but when you all are used to being told you, everyone you know, your parents etc. are all evil for a few decades and then told you don't understand social issues after experiencing this, maybe you'll understand what it's like.
The Stray
GM, 1798 posts
The Marshal
'round these parts
Sun 30 Oct 2016
at 18:45
  • msg #503

Re: Good Intentions!

Can we all take a deep breath here?

I've been writing and rewriting a reply here for some time. I'm trying to figure out how to keep this discussion more in the realm of the political and out of the realm of the personal, but politics are personal. They speak to deeply held beliefs and values.

I don't know what I want to accomplish here with this. I'm at a loss.
Trace Hargrave
player, 15 posts
Drifter
P5 T6 W0 F0 Cha0 W1 R2 B0
Sun 30 Oct 2016
at 18:52
  • msg #504

Re: Good Intentions!

Belle Ivers:
What did my dad ever do to you?

If I may add a little perspective here.

I'm very certain that Catherine was not attempting to impugn your father or his character, nor is anyone else involved in this discussion.

A parallel from my own experience: I'm in the criminal justice field and prior to my current position, I worked for a District Attorney's office for many years. Now, I'm sure that you can imagine that many of the cases that office was involved in prosecuting were very emotional affairs for the victims and their family members. And I worked directly with many of those victims. I can't tell you the number of times I faced comments like, "This office could care less about justice. It only cares about how many cases it closes." and "You people ignore victims." Those statements were difficult for me to hear because I knew how much time and effort the entire staff put into seeing each case resolved in the best way possible. People lost sleep over some of the criminal matters they had to handle, self included.

But here's the problem. Without turning this into a commentary on the numerous imperfections of the American justice system, let's just say that there are prosecutors centered more on the bottom line than the impact on people, there are police who are in their profession for the wrong reason and handle people in a horrific manner, and there are criminal cases that are handled wrongfully, resulting in a very real miscarriage of justice. I'll even go so far to say that there were decisions made by the office I worked for that I disagreed with. I had the freedom to voice my opinion, but the final decision didn't rest with me.

The point I'm attempting to clumsily make is that yes, there are people in every industry that try to be responsible. To do the right thing. And I feel that I can say, with a clear conscience, that on the whole, that's what the office that I worked for did. But, that doesn't invalidate the terrible experiences that many people have had with law enforcement or our court system. Ours is far from a perfect system and there is still a lot of reform that needs to be pursued, judicially and on the police level. To deny that, is frankly to deny reality.

I don't doubt that your father is the great person you say he is. But that doesn't mean that significant segments of the oil industry aren't motivated by profit at the expense of responsibility or that individuals, and the environment, aren't being harmed by the actions of such companies. Those issues are very real. Sometimes, you have to acknowledge those problems with open eyes without personalizing them. That's often easier said than done.
This message was last edited by the player at 18:55, Sun 30 Oct 2016.
Tan Xiaohan
Screaming Rabbit, 996 posts
Born to run
P5 T5 W0 F0 Cha 0 W7R2B1
Sun 30 Oct 2016
at 19:00
  • msg #505

Re: Good Intentions!

Belle...you're backed into the corner you love to put others in - at no actual risk that any of us are going to happily nod and condone violence against oil workers, mind - and pileup effect isn't going to help you see reason, so I'm going to let you be. Just...if you're always, always advocating for the Devil and never the good guys, maybe it's time to step back and think about why that is. Do you stand to lose something if society becomes more just? If so, is it anything worth keeping?




Tangentally, I didn't think there was anything political/inflammatory about expressing regret that the U.S. Army was beating a peaceful encampment of native Americans.

I just wanted to express the small spark of hope/cool thing that Tatanka sent help/wild buffalo showed up/however you want to put it. That's kind of a beautiful thing to me, is all.
Belle Ivers
player, 156 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W6R2B1
Sun 30 Oct 2016
at 19:01
  • msg #506

Re: Good Intentions!

Look I overreacted. I apologize.

But this is something I have experience with.  I used to work with people in the electrical, oil and natural gas industries for a while, and the thing is, they're people.  And they understand their industry well enough to know what being efficient with natural resources, being safe and maintaining the public trust are what's going to make them successful in the long term.  The very idea these people are somehow oblivious to the wider world around them when all they do is try to weigh their actions against the consequences to the world at large is just very alien to me.

When you're told your dad is a bad person who hurts the environment and only cares about selling power as a little kid when your dad is the only person you know who argues that computerized thermostats should be mandatory in new construction because of the energy it would save, you get a warped viewpoint, maybe a little bit of a victim complex.

They're people like you and me who should not be judged by the mistakes and lapses of a few.  And it is a few.  If most or even a hundredth of the people in these industries were truly horrible as they are made out to be, the world wouldn't work.  At least not the modern world.  This is an important function and when it gets messed up, the consequences are grim, dire and widespread.

For every one time they get it wrong (and it does happen even when the people doing it are attentive and qualified) there's many times more they get it right.  They work tirelessly in the background only to be reviled and raked over the coals when something is not done properly.  The idea that their actions are inherently harmful is a bizarre one to me.

They work 24 hours a day seven days a week, and have to be ready to go.  I know people in all three of these industries who have literally saved lives and prevented catastrophes that could have hurt many people.

They deserve better than to be known for a few who act wrongly.

And we couldn't even have this conversation if not for them.   They are the men and women who bring us the light, both literally and metaphorically.  The work they do prevents so much human misery and agony it's unbelievable.  They are the good guys, the ones who make the world more just.

It doesn't help that my father passed away eleven years ago, and the anniversary of it is very near; I think about him an awful lot this time of year.  I'm probably a little more sensitive about it than I should be so sorry about that.
Belle Ivers
player, 161 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W6R2B1
Mon 31 Oct 2016
at 00:06
  • msg #507

Re: Good Intentions!

By the way, apropos of nothing, I LOVE the onomatopoeia in the Shootout Thread.  +1 Cool Points.
James Wilder
player, 437 posts
Gunslinger
P5 T6 F- W- FC:W1R3B2
Tue 1 Nov 2016
at 19:21
  • msg #508

Re: Good Intentions!

quote:
James Wilder: 2C. Need to get the Quick edge or something, James.


<.<

>.>

Give me some XP to get something .... geez
The Stray
GM, 1803 posts
The Marshal
'round these parts
Tue 1 Nov 2016
at 19:46
  • msg #509

Re: Good Intentions!

Good point. The end of the shootout in the Bella Union is probably good for a chapter break.
Freiherr von Steinhof
player, 329 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B6
Tue 1 Nov 2016
at 21:57
  • msg #510

Re: Good Intentions!

It just occured to me that I didn't respond to James' insult when he saw me.

Prussian.. Pah!
Tan Xiaohan
Screaming Rabbit, 1001 posts
Born to run
P5 T5 W0 F0 Cha 0 W4R3B1
Tue 1 Nov 2016
at 22:37
  • msg #511

Re: Good Intentions!

I wondered about that. Everyone knows von Steinhof is Australian.
Belle Ivers
player, 164 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W6R2B1
Wed 2 Nov 2016
at 00:24
  • msg #512

Re: Good Intentions!

I thought the whole point is that he's a con artist who pretends to be a diplomatic official from various European countries, he just doesn't have to make them up because no one in America knows beans about Europe?

Kind of like the King and the Duke from Huckleberry Finn?
Thunder Walker
player, 428 posts
Dead
P5 T5 W0 F0 Cha # 0W1R6B
Wed 2 Nov 2016
at 01:43
  • msg #513

Re: Good Intentions!

Look on the bright side, Wilder, if you die you'll have company.
The Stray
GM, 1805 posts
The Marshal
'round these parts
Wed 2 Nov 2016
at 01:58
  • msg #514

Re: Good Intentions!

Belle Ivers:
I thought the whole point is that he's a con artist who pretends to be a diplomatic official from various European countries, he just doesn't have to make them up because no one in America knows beans about Europe?

Kind of like the King and the Duke from Huckleberry Finn?


Nope. He's more like an Austrian Batman, pretending to be a goof while secretly being a badass.

Thunder Walker:
Look on the bright side, Wilder, if you die you'll have company.


Wilder's got chips. He can afford to spend some.
James Wilder
player, 440 posts
Gunslinger
P5 T6 F- W- FC:W0R0B1
Wed 2 Nov 2016
at 02:17
  • msg #515

Re: Good Intentions!

The Stray:
Wilder's got chips. He can afford to spend some.
Not any more ... can I turn 1 blue into 9 white?
The Stray
GM, 1806 posts
The Marshal
'round these parts
Wed 2 Nov 2016
at 03:15
  • msg #516

Re: Good Intentions!

Eek. That die roller sure does hate you, doesn't it?
Thunder Walker
player, 429 posts
Dead
P5 T5 W0 F0 Cha # 0W1R6B
Wed 2 Nov 2016
at 04:46
  • msg #517

Re: Good Intentions!

As the Ironmen say, what is dead may never die but rises again harder and stronger!
Ezekiel Starkweather
player, 213 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w4r4b0
Wed 2 Nov 2016
at 12:28
  • msg #518

Re: Good Intentions!

Given it will be a loooooong time before I actually act again, should I really start a conversation right now?
The Stray
GM, 1808 posts
The Marshal
'round these parts
Wed 2 Nov 2016
at 12:29
  • msg #519

Re: Good Intentions!

Talking is a free action.
The Stray
GM, 1809 posts
The Marshal
'round these parts
Wed 2 Nov 2016
at 22:33
  • msg #520

Re: Good Intentions!

Explosions! I am the Evil Midnight Bomber What Bombs At Midnight! YEAH, BABY! YEAH!
Logan West
player, 212 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Thu 3 Nov 2016
at 03:19
  • msg #521

Re: Good Intentions!

You are indeed! Might've done for poor Wilder if he hadn't had a nice roll there. If he'd had luck like mine...yikes.
The Stray
GM, 1810 posts
The Marshal
'round these parts
Thu 3 Nov 2016
at 04:02
  • msg #522

Re: Good Intentions!

Indeed. This is the most dangerous the Bella Union has been, but it's not like it has any more dynamite to toss.

Or does it?
This message was last edited by the GM at 04:04, Thu 03 Nov 2016.
Logan West
player, 213 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Thu 3 Nov 2016
at 04:31
  • msg #523

Re: Good Intentions!

So the Gem got burned down, then the Bella Union is getting blown up...

After this is over who wants to start a new whorehouse? We can clean up in this town!
The Stray
GM, 1811 posts
The Marshal
'round these parts
Thu 3 Nov 2016
at 04:37
  • msg #524

Re: Good Intentions!

LOL Yeah! The two largest competitors are down, so there's a hole in the market. Everyone should want to get in on building new saloons right near the Train depot. It's one of the most desirable plots in Deadwood, and all you have to do is deal with a Fear level of 5 in the area drawing all sorts of monsters who want to snack on your tasty, tasty customers.
Freiherr von Steinhof
player, 331 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B6
Thu 3 Nov 2016
at 10:27
  • msg #525

Re: Good Intentions!

I still have a perfectly good Tale-Tellin' attempt open that you wanted to save for later... :-)
Logan West
player, 214 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Thu 3 Nov 2016
at 13:40
  • msg #526

Re: Good Intentions!

Yes! Managing the whores will be much easier at Fear Level 4!
This message was last edited by the player at 16:27, Thu 03 Nov 2016.
The Stray
GM, 1813 posts
The Marshal
'round these parts
Thu 3 Nov 2016
at 15:36
  • msg #527

Re: Good Intentions!

Until they're the ones sprouting vagina dentata and eating the customers...
Logan West
player, 215 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Thu 3 Nov 2016
at 17:02
  • msg #528

Re: Good Intentions!

Good point. I'll have to wait for Fear Level to drop to a 3 at most before I can open a joint.
Catherine Hays Cox
player, 96 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W5R3B0L0
Thu 3 Nov 2016
at 17:20
  • msg #529

Re: Good Intentions!

The Stray:
Until they're the ones sprouting vagina dentata and eating the customers...


Wait, uh, does that kind of sprouting, um, happen a lot to people around here?
Logan West
player, 216 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Thu 3 Nov 2016
at 17:23
  • msg #530

Re: Good Intentions!

Not to heroes and heroines!
Catherine Hays Cox
player, 97 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W5R3B0L0
Thu 3 Nov 2016
at 17:44
  • msg #531

Re: Good Intentions!

*sigh of relief*

And here I thought I might have to change my vacation destination.
The Stray
GM, 1817 posts
The Marshal
'round these parts
Thu 3 Nov 2016
at 23:33
  • msg #532

Re: Good Intentions!

Man, I need to have fewer Wild Cards in an action scene like this. I'm doing a lot of rolling against myself.

Or else convince more of you guys to take on actively villainous roles, but that sort of seems like a conflict of interest.
Tan Xiaohan
Screaming Rabbit, 1006 posts
Born to run
P5 T5 W0 F0 Cha 0 W4R3B1
Thu 3 Nov 2016
at 23:44
  • msg #533

Re: Good Intentions!

...like shooting yourself in the foot (and/or anywhere else)?
Thunder Walker
player, 430 posts
Dead
P5 T5 W0 F0 Cha # 0W1R6B
Fri 4 Nov 2016
at 05:40
  • msg #534

Re: Good Intentions!

This last exchange and story with TanX and Yawns Loudly just reminded me of my introductory thread in the game some four years ago, chasing down the frightened young thing. Man, this has been such an adventure
The Stray
GM, 1823 posts
The Marshal
'round these parts
Fri 4 Nov 2016
at 05:45
  • msg #535

Re: Good Intentions!

Wow, has it really been four years? We've come a long way...still hoping to get Thunder Walker back into the game eventually, BTW.
Thunder Walker
player, 431 posts
Dead
P5 T5 W0 F0 Cha # 0W1R6B
Fri 4 Nov 2016
at 05:56
  • msg #536

Re: Good Intentions!

Yeah, I went back to read that thread and did a double take when I saw the date stamp.

As for Thunder Walker, I'm a patient man, biding my time. Besides, the longer he's gone, the more epic his return will be. And also, Logan's plenty fun as is.
The Stray
GM, 1824 posts
The Marshal
'round these parts
Fri 4 Nov 2016
at 05:58
  • msg #537

Re: Good Intentions!

Especially since he seems to have a way with the ladies, what with him knowing Katy and Belle...
Logan West
player, 218 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Fri 4 Nov 2016
at 06:01
  • msg #538

Re: Good Intentions!

I'm a connection whore, what can I say?
Tan Xiaohan
Screaming Rabbit, 1009 posts
Born to run
P5 T5 W0 F0 Cha 0 W4R3B1
Fri 4 Nov 2016
at 19:00
  • msg #539

Re: Good Intentions!

Thunder Walker:
This last exchange and story with TanX and Yawns Loudly just reminded me of my introductory thread in the game some four years ago, chasing down the frightened young thing. Man, this has been such an adventure


Heh, yeah...for "I run from Deadwood to [Bear Butte]", read 'I did several days of aimless circles/terrified fleeing before eventually being caught by Thunder Walker and causing him to crack up by aiming for Texas via Canada'. Rabbit misses him, by the way.


The Stray:
Hyram Burns shoves Mr. Sebastian's hound off the balcony, losing his pants in the process. He contemplates freedom.


There is a weird poetry to this.
The Stray
GM, 1830 posts
The Marshal
'round these parts
Fri 4 Nov 2016
at 19:02
  • msg #540

Re: Good Intentions!

Tan Xiaohan:
The Stray:
Hyram Burns shoves Mr. Sebastian's hound off the balcony, losing his pants in the process. He contemplates freedom.


There is a weird poetry to this.


LOL yeah, there is at that.
The Stray
GM, 1831 posts
The Marshal
'round these parts
Fri 4 Nov 2016
at 23:41
  • msg #541

Re: Good Intentions!

You know, I just seem to be Dice Jesus when it comes to Bleeding Out rolls. I honestly though Tolliver was completely done for, rolled it to check...and somehow, he survived.

Burns, on the other hand...yeah, no. You take 50 damage, you ded.
Belle Ivers
player, 174 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R2B1
Fri 4 Nov 2016
at 23:46
  • msg #542

Re: Good Intentions!

I have to say that was incredible.  The only other time I've seen 50 damage in a Deadlands game involved a train full of dynamite.
The Stray
GM, 1832 posts
The Marshal
'round these parts
Fri 4 Nov 2016
at 23:52
  • msg #543

Re: Good Intentions!

One of these days the die roller is going to roll 100 damage on someone...
Ezekiel Starkweather
player, 217 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w4r4b0
Sat 5 Nov 2016
at 02:22
  • msg #544

Re: Good Intentions!

Was burns one of the good guys?
The Stray
GM, 1834 posts
The Marshal
'round these parts
Sat 5 Nov 2016
at 02:28
  • msg #545

Re: Good Intentions!

So you know how you're in an area of Deadwood that has Fear Level 5? It's because of Burns. Burns and his assistant had been collecting blood from people they killed and mixed it with an alchemical brew to serve as a fire-fighting fluid. When his tank belw up, it bathed the Bella Union in the blood, which is what awakened it in the first place. The explosion also created that Mourning Mist that was crawling around.

So no. Most decidedly not.
The Stray
GM, 1835 posts
The Marshal
'round these parts
Sat 5 Nov 2016
at 06:37
  • msg #546

Re: Good Intentions!

So I've been digging into the history of the real Deadwood, and stumbled across this: https://www.youtube.com/watch?v=gC6JIyUmpnw

This documentary is pretty fascinating, and helpful as I figure out how Deadwood actually functions.
Belle Ivers
player, 178 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R2B1
Sat 5 Nov 2016
at 18:09
  • msg #547

Re: Good Intentions!

YouTube is amazing.
Logan West
player, 221 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Mon 7 Nov 2016
at 07:24
  • msg #548

Re: Good Intentions!

Random rules question about Don't Drink The Water:

Are headshots required to kill those particular types of deaders? I see the PCs have only been taking headshots for some reason, so I was curious.
Freiherr von Steinhof
player, 333 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B6
Mon 7 Nov 2016
at 09:06
  • msg #549

Re: Good Intentions!

Everybody is drawn to the Bella Union like moths to a flame..
The Stray
GM, 1847 posts
The Marshal
'round these parts
Mon 7 Nov 2016
at 12:27
  • msg #550

Re: Good Intentions!

In reply to Logan West (msg # 548):

Not really. Sure, they all have a weakness to being shot in the head, but unlike Classic, Savage Worlds Walkin' Dead aren't immune to damage to other parts of their body (witness Belle's battle). So I think it's mostly been because Katy explicitly told Trace to aim for the head when the fight began.
Belle Ivers
player, 192 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Mon 7 Nov 2016
at 13:25
  • msg #551

Re: Good Intentions!

Speaking of climbing over things...

So around some parts of my apartment complex are retaining walls and elevated spots, since it's built on a series of rolling hills.

Anyway at times when I'm coming home I will sometimes cut through a parking lot, hop over a small fence, cross a creek and then climb over a retaining wall rather than follow the footpaths because it's quicker.  I must look a sight while doing it too.

This has sometimes the delightful effect of after I crest the wall and leap down onto the other side, I can occasionally scare the crap out of people.

It's probably going to lead to my getting attacked eventually, but for that one second when I realize I have leapt down from above and startled someone... I realize this is what it must be like to be a superhero.
Catherine Hays Cox
player, 113 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Mon 7 Nov 2016
at 13:31
  • msg #552

Re: Good Intentions!

This is why I made the following disclaimer in my post right after Katy said that:

quote:
OOC: Given her assignment and that she owns a copy of the Rangers' Bible, I presume Katy would know just about everything the Rangers know about the Bayou Vermillion 'special sauce' and what it produces. Let me know if there's anything else she should/could add (or subtract) from the above.


The player doesn't necessarily know everything about these sorts of monsters, but the character almost certainly should. I don't look through the marshal-only sections of the books. So if there's something in there that my character should know, please let me know so I can accurately convey it.
Logan West
player, 222 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Mon 7 Nov 2016
at 14:03
  • msg #553

Re: Good Intentions!

In reply to The Stray (msg # 550):

That's the reason I asked. I remembered that Adrian's prologue fight caused me the same confusion, and since both players have played Classic Deadlands here I halfway suspected there might be some of the same thing going on.
The Stray
GM, 1849 posts
The Marshal
'round these parts
Mon 7 Nov 2016
at 16:28
  • msg #554

Re: Good Intentions!

In reply to Catherine Hays Cox (msg # 552):

Sorry about that. I'd thought I'd put some of your characters up against walkin' dead before (I checked, and it was actually Black Regiment deaders).
James Wilder
player, 448 posts
Gunslinger
P5 T6 F- W- FC:W0R0B1
Tue 8 Nov 2016
at 02:06
  • msg #555

Re: Good Intentions!

So while talking is a free action  but you can't really have LONG conversations in 6 second bursts
Logan West
player, 223 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Tue 8 Nov 2016
at 03:13
  • msg #556

Re: Good Intentions!

I think Belle's Doubting Thomas is either first or tied for first with the most intense portrayals I've seen of the hindrance.
Trace Hargrave
player, 38 posts
Drifter
P5 T6 W0 F0 Cha0 W0 R0 B0
Tue 8 Nov 2016
at 18:57
  • msg #557

Re: Good Intentions!

Agreed. Belle's denial of Hickock's existence is rather epic. I almost picture the undead gunfighter becoming completely exasperated and throwing a fit. "I'm right here, dammit!"
Maddox
NPC, 58 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Tue 8 Nov 2016
at 23:57
  • msg #558

Re: Good Intentions!

"No, no - it's all done with mirrors, see you, and Carter's wearing a funny vest..."
Belle Ivers
player, 197 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Wed 9 Nov 2016
at 01:14
  • msg #559

Re: Good Intentions!

I get the sense Belle is turning out to fall on the comic relief side of the character spectrum XD

You know I have to say this is the first DL:R game I've ever been in where the Marshal was like "No, we don't have four Mad Scientists.  In fact we don't have any..."
The Stray
GM, 1854 posts
The Marshal
'round these parts
Wed 9 Nov 2016
at 09:08
  • msg #560

Re: Good Intentions!

I need to have a good, long cry at the state of my country. Might not post much this weekend.
Logan West
player, 224 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Wed 9 Nov 2016
at 09:12
  • msg #561

Re: Good Intentions!

I individually consumed 85% of a bottle of Four Roses yellow label. I feel ya.
Freiherr von Steinhof
player, 336 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B6
Wed 9 Nov 2016
at 09:45
  • msg #562

Re: Good Intentions!

I woke up at 5:30 this morning and checked the results. Trump was at 244 then, with a 95% chance of winning.
I thought the day couldn't get worse.

Then I got a phone call that my brother suffered an aneurysm last night. Fuck you, 2016.
Trace Hargrave
player, 40 posts
Drifter
P5 T6 W0 F0 Cha0 W0 R0 B0
Wed 9 Nov 2016
at 11:50
  • msg #563

Re: Good Intentions!

Right there with the rest of you. I'm stunned, and depressed, beyond words.

So sorry about your brother, Frelherr. Praying for him.
Belle Ivers
player, 198 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Wed 9 Nov 2016
at 12:04
  • msg #564

Re: Good Intentions!

Hey, for whatever it's worth, I'm going to share something that might help.  Look I know I get sideways with basically all of you on issues, but I don't like seeing people depressed due to their political convictions because I don't think anybody deserves that.

Back in 2008 I was actually pretty involved in the Republican primary and it was the only time I've been involved with either of the two parties at all.  For the first and only time in my life, there appeared to be a glimmer of hope that a major party was going to run a financially conservative and socially liberal candidate.  He wasn't perfect but it was a moment I dared to hope.

After actually campaigning for a POTUS candidate the only time in my life I felt like it was worth it, I saw all my efforts go to complete and utter waste as McCain got the nomination anyway and I got to watch all the things I was afraid of unfold in American politics to create the situation we have today.

I was very bitter for a couple of years after that, because I knew that was a pivotal moment in time for my side.  I knew if Ron Paul didn't win that year, we wouldn't see another serious chance at government reform in my lifetime.  And we lost badly.  Neither the Democrats nor the Republicans have even considered a libertarian platform since then and in fact the whole libertarian philosophy has no presence in government at all at this point.  I could choose to be very depressed, but I found a way to cope with it.

What eventually helped me out of it was a book that helped me realize only I control my happiness.  Maybe try it, I dunno.

https://www.amazon.com/How-Fou...-World/dp/0965603679

Freiherr von Steinhof:
Then I got a phone call that my brother suffered an aneurysm last night. Fuck you, 2016.


Oh my God, that's awful!  Your family will be in my thoughts and prayers.
Catherine Hays Cox
player, 124 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Wed 9 Nov 2016
at 14:09
  • msg #565

Re: Good Intentions!

Freiherr von Steinhof:
I woke up at 5:30 this morning and checked the results. Trump was at 244 then, with a 95% chance of winning.
I thought the day couldn't get worse.

Then I got a phone call that my brother suffered an aneurysm last night. Fuck you, 2016.


So sorry to hear about your brother.

And I agree on 2016. It's been a bad year.

quote:
I need to have a good, long cry at the state of my country. Might not post much this weekend.


I was hoping I'd wake up this morning to find out that it had all been just a bad dream. Sadly, it wasn't. I don't even want to contemplate what the next 4 years are going to bring.
The Stray
GM, 1855 posts
The Marshal
'round these parts
Wed 9 Nov 2016
at 16:04
  • msg #566

Re: Good Intentions!

Freiherr von Steinhof:
Then I got a phone call that my brother suffered an aneurysm last night. Fuck you, 2016.


I am so, so sorry to hear that, man. My condolences.
Tan Xiaohan
Screaming Rabbit, 1019 posts
Born to run
P5 T5 W0 F0 Cha 0 W4R3B1
Wed 9 Nov 2016
at 18:17
  • msg #567

Re: Good Intentions!

I have contacts near Niagra on the Canadian side if anyone or their family is directly in danger; rMail me. If anything like the post-Brexit racist violence starts breaking out in Gun Land it may be worth taking a while off to weather the worst of it.

Von Steinhof, I sincerely hope this is the worst the year can throw at you; may things only improve.
This message was last edited by the player at 18:19, Wed 09 Nov 2016.
Catherine Hays Cox
player, 125 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Wed 9 Nov 2016
at 18:32
  • msg #568

Re: Good Intentions!

Tan Xiaohan:
I have contacts near Niagra on the Canadian side if anyone or their family is directly in danger; rMail me. If anything like the post-Brexit racist violence starts breaking out in Gun Land it may be worth taking a while off to weather the worst of it.


I already started looking at the Canadian Immigration site. Or tried to. Darn thing is still unable to keep up with demand.

My daughter has been inconsolable between last night and this morning. I can't imagine what sort of wreck she'll be when I pick her up from school.

11/8/2016, a day which will live in infamy...
Tan Xiaohan
Screaming Rabbit, 1020 posts
Born to run
P5 T5 W0 F0 Cha 0 W4R3B1
Wed 9 Nov 2016
at 18:56
  • msg #569

Re: Good Intentions!

My heart aches for you all, but particularly anyone young and female(/non-white/queer)...I'm considering offering to lavender-marry my best friend out there, though at least since Trump has no idea how to budget a country, he probably won't be able to actually build his jolly concentration camps for a while. Ugh.

Please don't get shot.
Freiherr von Steinhof
player, 337 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B6
Wed 9 Nov 2016
at 19:06
  • msg #570

Re: Good Intentions!

Thank you all.
He's in stable condition right now, but they need to run more tests.
I'll be flying out to him in a couple of days.
Belle Ivers
player, 199 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Wed 9 Nov 2016
at 19:53
  • msg #571

Re: Good Intentions!

Clodius was mostly causing trouble for people who deserved it up until about the point he came into direct conflict with Annius Milo, and most of the casualties were his close supporters up until that point.  It wasn't until the establishment struck back at the populist decisively that the average Roman was in real danger.

Freiherr von Steinhof:
Thank you all.
He's in stable condition right now, but they need to run more tests.
I'll be flying out to him in a couple of days.


I hope it turns out for the best.
Ezekiel Starkweather
player, 220 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w2r4b0
Wed 9 Nov 2016
at 23:03
  • msg #572

Re: Good Intentions!

In reply to Freiherr von Steinhof (msg # 570):

Its good that he is stable.

:)
Thunder Walker
player, 432 posts
Dead
P5 T5 W0 F0 Cha # 0W1R6B
Thu 10 Nov 2016
at 17:53
  • msg #573

Re: Good Intentions!

Moses/von Steinhof: Very sorry about your brother, but glad to hear that he's in stable condition. All the best on that count.

A reply to the political meanderings in some of the earlier posts, in spoiler tags in case you just want to avoid reading about it or thinking about it (which I completely understand):


Spoiler text: (Highlight or hover over the text to view)
After graduating college, I moved from small town in Texas to Washington, D.C. where I worked for little money and with little sleep in an effort to bring then Senator John Kerry to the Presidency as the Assistant Director of a campaign office. It was the kind of job in which I sometimes worked 90-100 hours per week and occasionally slept on the floor at work. Needless to say, the campaign was not a success - and I know that no matter how much loss people feel when their candidate loses, it's magnified a hundred fold for those folks on the campaign.Ā  Republican or Democrat, I'll always have an open heart for a campaigner that lost.

I mention this to say that I also know about getting over it as much as anyone does, brushing aside that tremendous sense of loss, and carrying on. Our country isn't the work of fiction we've created in our heads with our anthems and our legends, but a real place where many things are great and also many things are not. A periodic political setback isn't the end of the world. It's a reset. It's the continuation of an ongoing struggle.

But even after that tremendous sense of loss I felt after my blood, sweat, tears, and life went into a national campaign, I never felt afraid of the Bush Administration. I disagreed vehemently with them on everything imaginable, but neither Bush nor his supporters made me fearful. There are dignified men and women of honor with whom I would certainly have deeply and passionately disagreed about matters of policy who could have been participating in this contest - and I wouldn't have been happy with their election, but I also wouldn't have been afraid.

There still would have been a great sense of loss if those people had eventually prevailed in the election, but it wouldn't have been the sense of fear and anxiety that I have today. I was never afraid after either of George W. Bush's elections, and I didn't feel afraid of McCain or Romney winning either. But we didn't get a John Kasich, or a Jeb Bush, or a Marco Rubio.Ā  This isn't a John McCain or a Mitt Romney or a George H.W. Bush, or a Ronald Reagan, or even a George W. Bush. I would have passionately disagreed with any of those men on matters of policy, but I wouldn't have feared living under their administrations.

This isn't the usual "Oh, your side lost, just get over it, everything will be ok and you'll be back to fight another cycle!" type of situation.Ā  Trust me, I know that: I'm a born and raised Texan, and I vote every single Presidential and midterm and state and local election. The candidates I support almost always lose. I know how to get over it, and I know when everything will be alright.

The fact is that I live now as an ethnic minority in a country that voted to install a leader that has himself with his own diminutive hands retweeted the propaganda of White Supremacist groups and has been in fact endorsed by the KKK. I don't fear Trump himself, but the people who now feel empowered and vindicated by his election. I speak not of the traditional conservatives who didn't want Hillary, but of the people who already doing these things:
https://medium.com/@seanokane/...d58381001#.hwtembntr

As Martin Lawrence and Will Smith say in Bad Boys 2, "Shit just got real."


Freiherr von Steinhof
player, 338 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B6
Thu 10 Nov 2016
at 18:32
  • msg #574

Re: Good Intentions!

Thanks, Thunderwalker.

And I agree full-heartedly with your spoiler-speech. Its what I told many of my US friends and acquaintances (don't know if I said it here): It's not so much about Trump himself. That, too, to a certain degree (and that was before the tapes from the bus came out), but the sort of people that feel *empowered* by the Trumps of this world.
Trust me. We've had our share of right-wing fearmongering in Austria. I know how this plays out. And that's what scares me.

Then there's another thing about Trump specifically.
 Now if it were us (and it's not at all unlikely that we will go down the same path), there's not that much going to happen. Just another nail in the coffin of an United Europe, that then will probably not come to pass for another... oh, let's say 20 or 30 years. With luck, without any major wars.

But with the US... If I was living in the Baltic states, I'd be really scared shitless. I guess Putin is just waiting for January 30, or for Spring to find some pretense to "save the Russian minority in Estonia from repression". Then that's it for their independence. The Ukraine will fall quicker into the Russian sphere of influence than you can say "Crimea".

With Brexit, Trump, the right-wingers on the march and cosying up to Putin... there's a real good chance for a war in Europe in my life time. And I don't mean something on the scale of Yugoslavia. I mean something on the scale of Russia invading Poland.

That might be completely unfounded. But the US never had a President (in my life time) that sorta shrugged at their allies. Or that could easily be goaded into a twitter feud. Or who openly admired dictators for "how they are running their countries".
Trace Hargrave
player, 41 posts
Drifter
P5 T6 W0 F0 Cha0 W0 R0 B0
Thu 10 Nov 2016
at 19:05
  • msg #575

Re: Good Intentions!

I agree with every point you made, Thunder Walker.

A handful of thoughts on the situation:


Spoiler text: (Highlight or hover over the text to view)
I'm blessed to have friends and coworkers from a wide variety of ethnic and cultural backgrounds. I also have a number of dear friends who are gay. What this election has meant for them, and the seeming validation it's provided for people who harbor ignorant, hateful ideas, is nothing short of horrific. Since Tuesday, I've been stuck in a persistent cycle of fear, anger, and shock.

One thing I've struggled with, in particular, has been communicating with my daughter about it. As a single father, this event has reinforced, with terrible clarity, the great importance of passing on the right values to our children, of making certain that they recognize, and most importantly live out a love and respect for all people. In addition, for her, I've felt a real need to explain that some of the recent messages that have surfaced regarding what makes women valuable, and what constitutes appropriate interactions between the genders, have been entirely, irrefutably wrong. Just because a misogynist collected the most electoral votes, it doesn't mean that his views should be accepted, no matter how many people gave him a pass by voting for him. Far from it.

In that respect, the letter Aaron Sorkin penned to his daughter Roxy pretty much nails my perspective on the election, both with regard to its result, and with respect to what needs to be done going forward.

http://www.vanityfair.com/holl...mbid=social_facebook


Belle Ivers
player, 200 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Thu 10 Nov 2016
at 22:16
  • msg #576

Re: Good Intentions!

Eventis sultorum magister.


Spoiler text: (Highlight or hover over the text to view)
I make no predictions, mostly because while I sincerely believe Trump is Clodios reincarnated at this point, Clodios never controlled all the legions.

There's a lot of people making fun of the Hillary voters right now, and while I admit it's fun watching some sanctimonious people who hurled racial epithets at the one Trump supporter in my office get their comeuppance, I am not so stupid as to think those people represent those who preferred Clinton any more than I believe that supposed basket of deplorables represents 25% of the US population or indeed any significant portion of anyone's political base.  For the record I don't think most Trump supporters really understand their candidate either, they're just angry and they don't know why.  I have some theories, but I'll put that aside.

Full disclosure that I don't agree with the popular narrative of what everyone says Trump is going to do, mostly because from what I've seen of the man, I don't think he has any desire or incentive to do it as they say.  I realize I'm alone in that opinion, but I will clarify I don't think he's a good man, he's just not the man he's imagined to be in the popular conscience.  I think he represents a very different set of problems than what people think he does.

But I am not making fun of the Hillary voters, even though I don't agree with their interpretation of this situation at all, because the concern is genuine even if the understanding of what has occurred is flawed and you shouldn't poke fun at people who are genuinely upset.  It just doesn't help anything.

What I am going to say is I hope this will clue in the majority of the US population.  See, the thing is... Trump is not the problem, he is the result of the problem.  Hear me out.

The problem is the corruption in the republic is at an all time high.  Probably the best example I can use here, since I'm only going to use one for the sake of brevity, was that the candidate the Democrats actually wanted was Bernie Sanders, and he was edged out by a corrupt establishment that didn't care what the people wanted.

http://observer.com/2016/07/wi...ndermined-democracy/

The thing is, this is so much bigger than Sanders (Sanders was weak willed and didn't raise the hell about this he should have, and the wikileaks exposed so many more things about Clinton, but I'm not going to go into them all here).  Every.  Single.  Presidential.  Election.  Is.  Corrupt.  Both parties.

Corruption comes home to roost, is the problem.  If the people can't get what they want (i.e. Bernie Sanders), they resort to the Populists, and Populists seldom actually deliver anything good for anybody.  Sure they're disruptive and they make people feel good but they don't actually accomplish anything, well intentioned or not.

This corruption problem is big, and decades old, and in a weird way I'm glad this happened because maybe I won't be so alone over here any more carrying the banner that says "The Democrats and the Republicans are not Your Friends."  I'm only sad it had to get to this scale, and I'm sadder still that most people won't see it for what it is.

Trump is Clodius (or perhaps William Jennings Bryan).  He's not a great human being (to be fair he's never claimed to be), but he's far smarter and more clever than his loud mouthed buffoonish personality suggests.  He saw a way to turn the corruption on its head, infiltrated the establishment when he found a weak point (Republicans have had absolutely nobody that excited the voters for decades now), and then rode a wave of Populist discontent straight to the White House.

So what's my point?  I finally hope the left will realize what the right failed to realize.  Ron Paul failed and the Tea Party initiative was infiltrated and disarmed by the establishment almost instantly.  So I'm choosing to be an optimist.

We have to stop worshiping at the altar of political ideology and start looking at how dysfunctional this system actually is.  Else, what you will continue to get is Clodios, and Clodios will invariably incur the wrath of the elite, which will lead to collapse one way or the other.

Sadly, my instinct tells me the majority will sit in the cave and double down on what lead us here. 


Tan Xiaohan
Screaming Rabbit, 1021 posts
Born to run
P5 T5 W0 F0 Cha 0 W4R3B1
Thu 10 Nov 2016
at 22:37
  • msg #577

Re: Good Intentions!

Freiherr von Steinhof:
But the US never had a President (in my life time) that sorta shrugged at their allies. Or that could easily be goaded into a twitter feud. Or who openly admired dictators for "how they are running their countries".


The first thing I thought of was the old WWII Giles cartoons where Mussolini is on a leash. Considering whom Trump likes to quote, his corporatisim (Muss thought fascisim should be called corporatisim, actually) and his alleigances, if you're going to draw parallels...
bashful_batrean
player, 1 post
Thu 10 Nov 2016
at 22:53
  • msg #578

Re: Good Intentions!

I know technically I'm just observing, but wanted to pipe in a quick observation.  Where I agree 100% with earlier comments that a shake up of "establisments" is just what was needed, this isn't 'final' until after the Electorate (sp?) in December.   Where the Electors usually follow the decisions determined by the Nov results, they have been known to abstain or swap votes on grounds of conscience (as in 1996 (I think) with regards to Bush and the Elector voted against, but there was too wide a margin for it to matter), which could result in Hillary winning.  Personally, I'd rather see the Electoral vote stay intact, not for any love of Trump, but for the fact that the system itself works, but the People need change in established parties.  Going straight popular vote would be a bad route with too little check and balance.

There's also always the option of a petition for "Vote of no confidence", but you really need to see examples of policy/actions enforced before you can take that route.

*shuffles back to lurking*
Tan Xiaohan
Screaming Rabbit, 1022 posts
Born to run
P5 T5 W0 F0 Cha 0 W4R3B1
Fri 11 Nov 2016
at 00:35
  • msg #579

Re: Good Intentions!

The damage, however, is done, in that now a lot of racists, sexists and assorted scum now have confirmation that this is normal, fine and what America wants. Racist crime is climbing in England, and there folk only have sticks. You guys have guns.

Whilst I am indeed highly concerned about systematic persecution, it's the social failure to curb trends that is liable to kill people, especially in this first surge of itchy uncertainty. It's not Trump's person or - as yet - the police that are liable to romp around bombing churches and lynching folk, it's the people who now feel entitled to by the guy who's promised them the moon and a white, white America where their wife is there for sex, non-Christian Abrahamics are imprisoned and queerfolk are dead dead dead. If he doesn't deliver because of all that nasty red tape known as law and the democratic process, they'll just do it for him.

[sigh at self] Spoiler text for explaining how society works/tl;dr 1+1=2, not 1+1=1+1




Spoiler text: (Highlight or hover over the text to view)
In short, it is not possible to have a safe country for all citizens without legal justice*, and legal justice* is impossible without social justice, as a corrupt society cannot produce laws* better than itself. What you have here is a would-be dictator waving simple soloutions for complex problems, and a lot of people who've never thought to question their media or beliefs going "well, I don't much like him, but I understand his plan. Shoot some individual bankers/criminals/whoever, great. Not like there's a system producing them."

Passive hatred, the blind enablement of moral abomination, is what gives active hatred its inertia. Take Belle, for instance - she probably doesn't consider herself homophobic, but considers it normal and fine to talk about homosexuality as though it's "adult", a kink, like Satan jumps out and sprinkles glitter on some heterosexual person and *poof* ...and that sort of "they're not really a different kind of people, they're broken normals" attitude leads to little kids, who know nothing about sex or lust or kinks, who just don't know why they haven't read a fairy tale where the prince marries the other prince** (but pick up that they've said a Bad Thing when they ask about it), internalising that they are Bad Things. So there's the seeds of depression, self-hatred, and hatred of others like themselves that literally kills queerfolk sown in that tender soil.

Twenty Belles, none of them actively going after this child with a baseball bat, all of them just making sure no positive representation reaches non-adults, and that kid will be affected even if their own parent never denies them two-prince books (thanks to the inertia of two hundred Belles never writing them, and two thousand condemning any that are written, there are none to get). The same goes for anything. Look up "doll experiment" on YouTube and see if it doesn't break your heart.

Enough casual, "harmless", everyday unexamined bigotry, enough watering-down and quasi-intellectual voicing of "two sides to the story" when one is actually not sane from the point of view of any compassionate human being (the uninvited Devil's Advocate derailment/exhaustion tactic), and you grow active bigots. I'm not claiming I'm not, say, racist...we live in societies set up by and for a particular race; it's literally inevitable that our upbringings leave us with stuff we never see the effects of because we're not trained to look...but we can choose to be less so, to believe those below us, educate ourselves and fight for progress into a fairer world where more people are freed up to invent, create, cure and improve everyone's lives...or we can choose to sit on our arses and apathetically be racist, sexist, etc. because it's traditional, comfortable, and a whole lot easier to stigmatise and laugh at people for caring/acting decently than it is to care/act decently and build healthy relationships with non-kin.

*or functional anarchy
**if the kid is really lucky, he develops an interest in fairy tales, myths and legends, and lucks into the original Arthurian legends, where Lancelot very nearly marries a prince.


Belle Ivers
player, 201 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Fri 11 Nov 2016
at 01:05
  • msg #580

Re: Good Intentions!

I love the fact I literally just spent an hour on the phone trying to help get less fortunate children Christmas presents this year and then I get to come read I'm some kind of racist or something.  XD

Well, they say people are less charitable when they feel like they've build up a karmic surplus so good timing there.
Catherine Hays Cox
player, 126 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Fri 11 Nov 2016
at 01:09
  • msg #581

Re: Good Intentions!

I don't currently have the time for a lengthy post, but:

Spoiler text: (Highlight or hover over the text to view)
-Thunderwalker, I shared your comments (anonymously) with some friends of mine as I think it's spot on. Hope you don't mind. Thank you for sharing.
-Trace, I may share that letter with my daughter. Thanks for sharing. I also need to show her the last two minutes of Clinton's concession.
-Belle, Sanders raised a lot of hell. I was a huge Sanders supporter (as you know), but at some point he had to get out of the way. He took it as far as he could. Turns out if he'd gotten out sooner, we wouldn't be in this situation.
-In my mind, there are only a few things that are irreversible for humanity as a whole. We are now closer to both nuclear war and a complete destruction of the environment upon which we depend to live. This isn't just about having a few more bucks in someone's pocket.
-If you guys need somewhere to go, join me in SoCal. Every race, creed, orientation, etc. is represented, welcomed, and appreciated. The only potential violence here is actually against the white minority, though that is extremely remote. California is talking about secession. Jump across the border before it's too late. Also, we now have legal marijuana.
-Aimee, sadly there is no chance the EC reverses course with such a gap. Had it been 269-269, maybe. And welcome back.
-Tan, yeah. Guns. Frightening. We haven't seen anything like that yet (it's all been nonviolent bigotry so far) but who knows. Hopefully that won't some to pass.
-# Caliexit! We would be the 6th largest economy in the world all by ourselves.


bashful_batrean
player, 2 posts
Fri 11 Nov 2016
at 01:19
  • msg #582

Re: Good Intentions!

In reply to Catherine Hays Cox (msg # 581):

LOL  only problem with #CalExit is paying international taxes on all power and water since state regulations prevent building of power-plants due to ecological damage.  Nevada makes a killing off selling/taxing power provided to their neighbor....   (This might've been rectified, but if so it's been done since the 90s...)  ;)
Catherine Hays Cox
player, 127 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Fri 11 Nov 2016
at 01:24
  • msg #583

Re: Good Intentions!

Elon will figure out how to deal with that in 1.6 seconds.

Plus, there's enough sunshine here to go full solar. The bigger problem is probably water rights to the Colorado River...and Lake Tahoe to a lesser extent. Though lets be serious for a sec...if Cali goes, Oregon, Washington, and Nevada are coming with us.
bashful_batrean
player, 3 posts
Fri 11 Nov 2016
at 01:34
  • msg #584

Re: Good Intentions!

In reply to Catherine Hays Cox (msg # 583):

Just watch that Mexico doesn't come up next to 'reclaim' colonial territories previously lost/ceded to the Americans....  ;)  (Unlike UK/England with Brexit, the States weren't built as stand-alone economies - with the possible exception being Texas, but even the "Lone Star" wouldn't be capable of the autonomy today that it once was.)

Essentially, no one president can or will influence the 'social norms' unless society in general turns a blind eye (or has all facts completely obscured by a partisan controlled media.... kind of like now where 1 group/person ultimately disseminates the news across the various press outlets).

Anything further & I'm rambling too much.  Still need to do dishes & get stuff done so  I can get to bed before 10.
This message was lightly edited by the player at 01:35, Fri 11 Nov 2016.
Catherine Hays Cox
player, 128 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Fri 11 Nov 2016
at 01:38
  • msg #585

Re: Good Intentions!

Baja will come with us as well.
bashful_batrean
player, 4 posts
Fri 11 Nov 2016
at 01:47
  • msg #586

Re: Good Intentions!

In reply to Catherine Hays Cox (msg # 585):

One last thought - for all you thinking of fleeing to Canada:



http://www.memes.com/img/938925
Thunder Walker
player, 433 posts
Dead
P5 T5 W0 F0 Cha # 0W1R6B
Fri 11 Nov 2016
at 01:55
  • msg #587

Re: Good Intentions!

Oh, I'll be going there legally. NAFTA has to be good for something right?
bashful_batrean
player, 5 posts
Fri 11 Nov 2016
at 02:05
  • msg #588

Re: Good Intentions!

In reply to Thunder Walker (msg # 587):

I just thought that image was hysterical.  ^_^
Belle Ivers
player, 202 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Fri 11 Nov 2016
at 02:07
  • msg #589

Re: Good Intentions!

bashful_batrean:
(or has all facts completely obscured by a partisan controlled media.... kind of like now where 1 group/person ultimately disseminates the news across the various press outlets)


Thank you.  This, a thousand times this.  This is the problem.  (Well it's one aspect of the problem).
bashful_batrean
player, 6 posts
Fri 11 Nov 2016
at 02:16
  • msg #590

Re: Good Intentions!

And since I'm poking my head in and making noise, something I should've responded to yesterday..

Freiherr von Steinhof, glad to hear your brother's stable and I hope he's on the way to recovery.  You and your family have been in my thoughts and prayers.
Belle Ivers
player, 203 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Fri 11 Nov 2016
at 02:20
  • msg #591

Re: Good Intentions!

In reply to Catherine Hays Cox (msg # 581):

Okay let me restate the point I was trying to make.

Spoiler text: (Highlight or hover over the text to view)

Clinton cheated to beat Bernie.  If Clinton had beat Sanders legitimately (and not taken money from Saudi Arabia, and other shady stuff), she probably would have won.  That kind of reputation for corruption made the undecided voters decide the wild card was a better choice than the known crook.  Her karma caught up to her.

When people in high places do things like that, it just undermines the whole system because our system relies on good faith and letting different ideas compete freely.  We don't have a system there that happens.

John Adams said our Constitution is inadequate for an immoral people and he was right.


Thunder Walker
player, 434 posts
Dead
P5 T5 W0 F0 Cha # 0W1R6B
Fri 11 Nov 2016
at 02:51
  • msg #592

Re: Good Intentions!

In reply to Catherine Hays Cox (msg # 581):

Feel free to share away!

In reply to bashful_batrean (msg # 588):

The image is indeed hysterical. :)
Trace Hargrave
player, 42 posts
Drifter
P5 T6 W0 F0 Cha0 W0 R0 B0
Fri 11 Nov 2016
at 02:52
  • msg #593

Re: Good Intentions!

The Stray
GM, 1856 posts
The Marshal
'round these parts
Fri 11 Nov 2016
at 02:58
  • msg #594

Re: Good Intentions!

Here are some of the major problems with our way of voting:

https://www.youtube.com/watch?v=s7tWHJfhiyo

And some potential fixes:

https://www.youtube.com/watch?v=3Y3jE3B8HsE

https://www.youtube.com/watch?v=l8XOZJkozfI
bashful_batrean
player, 7 posts
Fri 11 Nov 2016
at 03:01
  • msg #595

Re: Good Intentions!

:(  2016 strikes again - Leonard Cohen passed away at 82.
Belle Ivers
player, 204 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Fri 11 Nov 2016
at 03:17
  • msg #596

Re: Good Intentions!

In reply to The Stray (msg # 594):

Gotta love that CGP Grey =D
The Stray
GM, 1857 posts
The Marshal
'round these parts
Fri 11 Nov 2016
at 03:44
  • msg #597

Re: Good Intentions!

And as for why we have President Trump instead of President Clinton:

https://www.youtube.com/watch?v=7wC42HgLA4k

https://www.youtube.com/watch?v=Mky11UJb9AY
Thunder Walker
player, 435 posts
Dead
P5 T5 W0 F0 Cha # 0W1R6B
Fri 11 Nov 2016
at 04:21
  • msg #598

Re: Good Intentions!

These videos are fantastic. A great job of distilling political theory into a short, digestible format. I will be using these in lieu of actually trying to explain things to people from now on, as there's no way I could compete.
Catherine Hays Cox
player, 129 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Fri 11 Nov 2016
at 04:29
  • msg #599

Re: Good Intentions!

Although Gerrymandering would only have explained Trump over Clinton in the case of an Electoral College tie. However, it does explain why the GOP controls the house in spite of having less popular support than the Democrats.

It's too bad we don't have a democracy where having more people supporting a particular party or position matters...
Belle Ivers
player, 205 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Fri 11 Nov 2016
at 14:38
  • msg #600

Re: Good Intentions!

Okay, I think this is the last bit of election related news I can handle for a while.


Spoiler text: (Highlight or hover over the text to view)
Well, I expected some insanity (sadly) when the lunatic fringes of each side lashed out, but it keeps coming.  People have lost their everloving minds.  When children are resorting to this, it's just... ugh.

https://www.youtube.com/watch?v=gAym1xh94_E
https://www.youtube.com/watch?v=GfJenokrmb4
https://www.youtube.com/watch?v=0hdH5TtjnLw
http://dailycaller.com/2016/11...ump-supporter-video/
http://metro.co.uk/2016/11/10/...voted-trump-6248405/

They keep this up, there'll be another 16 minute compilation video of post election Trump supporter beatings.  But again, Clodios' supporters didn't fare well either, so it goes to figure.  At least no one has been killed yet.  But do we have to drag innocent children into this?  That's depressing.

And I figured this would start happening too.

http://www.foxnews.com/us/2016...rump-supporters.html
http://www.mediaite.com/online...by-man-in-trump-hat/

That's just sad.  Predictable, but sad.  Okay, I'm officially going to take a break from trying to unpack the election now.


bashful_batrean
player, 8 posts
Fri 11 Nov 2016
at 15:08
  • msg #601

Re: Good Intentions!

In reply to Belle Ivers (msg # 600):

I should've avoided the videos....   wow ...

Which leads the question, how many of these stories are verifiable and not a compilation edit?
This message was last edited by the player at 15:26, Fri 11 Nov 2016.
Ezekiel Starkweather
player, 221 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w2r4b0
Fri 11 Nov 2016
at 15:48
  • msg #602

Re: Good Intentions!

In reply to bashful_batrean (msg # 601):

That video from the Daily Caller is not accurate. The you tube videos are very hard to confirm as news-so no body should trust random you tube videos without verification. The daily caller and the UK Metro video are the same.

Trump Thump
Chicago police said they are investigating an battery caught on video that stemmed from a traffic-related altercation — not from discussing politics.

http://www.snopes.com/black-mo...an-for-voting-trump/
Belle Ivers
player, 206 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Fri 11 Nov 2016
at 16:08
  • msg #603

Re: Good Intentions!

Good find Zeke!  I love Snopes, I haven't visited it in months though with everything else going on.  I used to read it every day but then I went and got a job XD
Catherine Hays Cox
player, 130 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Fri 11 Nov 2016
at 16:11
  • msg #604

Re: Good Intentions!

I'm pretty sure that at least the Woodside High one is accurate.

Which is, unfortunately, the sort of thing that happens when someone that uses such inflammatory rhetoric gets elected to office.
Belle Ivers
player, 207 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Fri 11 Nov 2016
at 16:21
  • msg #605

Re: Good Intentions!

Now I've heard from someone walking around here that some nutjobs rammed into a man protesting the election with a truck.  A truck!  I hope that one's fake too.  People have lost their damn minds.

Okay I need to stop or I'm going to get caught up in this all day.
Ezekiel Starkweather
player, 222 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w2r4b0
Fri 11 Nov 2016
at 16:24
  • msg #606

Re: Good Intentions!

In reply to Belle Ivers (msg # 605):

Nope.

Trump supporters ram sign-holding war veteran with truck in politically motivated hit-and-run

http://www.rawstory.com/2016/1...tivated-hit-and-run/
Thunder Walker
player, 436 posts
Dead
P5 T5 W0 F0 Cha # 0W1R6B
Fri 11 Nov 2016
at 16:35
  • msg #607

Re: Good Intentions!

I think one think that is perhaps being overlooked or missed here is that isn't really an "Oh my, politics has gotten so bad!" situation, but a specific reaction to a specific circumstance.


Spoiler text: (Highlight or hover over the text to view)
That isn't to say the the discourse hasn't gotten progressively worse over the last eight years, but it's something of a one-sided escalation in response to the candidacy and the presidency of Barack Obama.
- The "Tea Party" movement arises in response to the candidacy of Barack Obama, but many of their complaints could have been equally assessed against President Bush, though never came up during the eight years of his administration. A coincidental timing that they decided to get upset only when a person of color sought office, of course.
- Obama (who would be considered a moderate Republican maybe thirty years ago) is labeled as a 'socialist' (though nobody seems to have conceded how stupid that was, even in the face of having an actual socialist run for president this year)
- Obama's citizenship and status as an American is called into question, as well as his religion. (Trump played a significant role in this, but was aided by many elected Republicans)
- Obamacare, a massive giveaway to the private sector, is labeled as socialism and subjected to constant attempts to repeal it.
- Most or all Obama initiatives are shot down, appointments stalled and fought tooth and nail, culminating in the longest ever vacancy on the Supreme Court

Now, a large part of this is due to or exacerbated by institutional problems with the political process, mainly in Congress. Congressman have two year terms, which is horrendously short. They are constantly campaigning. And if they are seen as not tough enough or not conservative enough, they will be challenged and later be defeated by someone even more conservative - for the crime of working with the other party or not opposing every single thing Obama wants. So in order to remain in power, they have to keep getting more and more extreme, or they will get tossed out. And since they are constantly campaigning...this just gets worse and worse. And a lot of these primaries happen in midterm years, so only the most hardcore faithful show up to vote. [This could theoretically be a problem for Democrats too, but it doesn't seem to have been as bad so far. But it's possible that after eight years of complete denial and refusal to cooperate on anything, that they'll decide it's time to do the same now that they're the opposition party.]

A lot of the videos the Stray shared earlier involve mechanisms that could help with this problem. Additionally, I would say that there should be an increase in the length of each term in Congress, and the imposition of term limits. If parties had more control, that might actually be beneficial overall, as they could raise the bar for sitting members to be open to primary challenges, so that there would be a chance to govern, and not just a need to be constantly campaigning and trying to be more entrenched and require a refusal to work across the aisle.


This message was last edited by the player at 16:37, Fri 11 Nov 2016.
Belle Ivers
player, 208 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Fri 11 Nov 2016
at 17:29
  • msg #608

Re: Good Intentions!

People have lost their damn minds.

I respectfully see it completely differently.


Spoiler text: (Highlight or hover over the text to view)
People keep throwing red herrings into the mix with this election imho, but for the sake of clarity I'll simply lay out how I see it.

I know I keep harping on it, but it's reminding me ever more of the saga of the Roman demagogue, whose ascent to power was accompanied by his supporters physically attacking his opponents.  I wonder if Clodios had modern media back then if this same thing would have happened.

I was discussing this with a Trump supporter playing Overwatch last night, who took the comparison as compliment until I reminded him that Clodios' aggravation of the status quo led to the collapse of the republic and the emergence of the empire, and a lot of people killed to ultimately usher in something that didn't end well, to use his understatement.  Populism is one of those things that only sounds good; you need a true revolution or an actual reform, a disrupt-or only makes the disenfranchised feel good; it doesn't actually solve the problem because a demagogue has no actual plan of action, parroting what people want to hear is a tactic but not a plan.   Unfortunately, just like in Rome, the corruption has come home to roost because it is so deep the system offers no meaningful course of action for the unsatisfied and thus is too broken to resist a populist uprising.

What baffles me more than anything though is that the left, who love to complain about the wide disparity between rich and poor (sometimes articulately and sometimes not), can't put 2 and 2 together here and just don't understand what happened: you put the people in the position of supporting your obvious corruption or throwing a monkey wrench into the system, and of course when you do that they will give you the middle finger and pull the figurative Trump lever.  They don't actually support him, they just know the alternative is more of what they're unhappy with so they elect to cast the die with the populist.  And to be fair, Hillary is no more or less a crook than her contemporaries.  Trump is probably a crook too but he's not a political crook.  But Clinton got exposed at a critical time like it was laser guided karma; you can't just keep doing that forever and not expect consequences.

And they're not alone, the establishment conservatives are just as clueless and don't understand how Trump got their ticket.  Hello?  How about the fact you've abandoned nearly all of your values and become a parody of your own ideology, and are just as corrupt as your opponents?  I know a lot of Republicans, and while this isn't a meaningful sample, it still says something to me that they all considered W Bush a weak and ineffectual leader, and they only voted for him because he wasn't "the other guy" and that's the best you've offered for a long time.  The Tea Party only happened after Bush because at that point, they wouldn't lose any standing with their own establishment by lodging their complaints.  None of them are happy with the GOP.  You can't keep going on "we're not them" forever.

This was a long time coming.  Ever escalating levels of cowardice and broken systems got us here.

In a weird way I suppose this was inevitable, the comparisons between the US and Rome have been evident for decades now and no one seemed to care.  Those who do not study are doomed to repeat.

I await Annius Milo to surface now.  And eventually, Caesar.  But I hope I'm wrong.

And for the record I'm all for reform to make the larger parties work for it, it's the only way a fiscally conservative transparency craving small "l" libertarian like me will ever matter in US politics.  I can't really vote for what I believe in because usually I'd wind up helping my least favorite candidate.


/fake edit:  Ah, apparently that assault happened on election day not today.  Okay, maybe it's too early to make such a comparison.  But we'll see what the weekend brings.
The Stray
GM, 1858 posts
The Marshal
'round these parts
Sat 12 Nov 2016
at 15:27
  • msg #609

Re: Good Intentions!

As a break from politics, this made me smile:

https://www.youtube.com/watch?v=ytWz0qVvBZ0
bashful_batrean
player, 9 posts
Sat 12 Nov 2016
at 15:40
  • msg #610

Re: Good Intentions!

Yep yep - one of my favorites!  (of course now I have an earworm all day....)
Trace Hargrave
player, 43 posts
Drifter
P5 T6 W0 F0 Cha0 W0 R0 B0
Sat 12 Nov 2016
at 15:41
  • msg #611

Re: Good Intentions!

That was ten shades of awesome!
Belle Ivers
player, 209 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Sat 12 Nov 2016
at 16:22
  • msg #612

Re: Good Intentions!

Ugh that makes me want to go finish my Christmas Wonderland project.

Time.  I need more of it.
The Stray
GM, 1859 posts
The Marshal
'round these parts
Sun 13 Nov 2016
at 01:05
  • msg #613

Re: Good Intentions!

Back to politics...This is some food for thought:

https://www.youtube.com/watch?v=GLG9g7BcjKs
Belle Ivers
player, 210 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Sun 13 Nov 2016
at 02:19
  • msg #614

Re: Good Intentions!

Ugh no I'm officially off my politics kick now and I'll tell you why.

I spent an hour and a half today listening to someone who really ought to know better (on account of she's smart enough to dress herself)... get this... bitch and moan about how Barack H. Obama and Donald J. Trump and something about Hillary Clinton and George W. Bush in there too once or twice for good measure are responsible for... wait for it:

  • Her having a $700 car payment
  • Her computer having ransom-ware on it
  • Her son making toy guns out of butter or sticks or throwing butter at other boys or something, I wasn't really paying attention after the first two


I just... I don't even.  So much fail.  A real life "What is this I don't even" moment.  I don't know why this bothers me so much but it does.

lol I'm done for a while, my brain needs a vacation after that.  I am dumber for having heard it.

https://www.youtube.com/watch?v=LQCU36pkH7c

And then I had the horrible epiphany, what does it say about me I know people who say things like this.  I mean I never claimed to be Sophie Germain or Srinivasa Ramanujan but... damn.
Freiherr von Steinhof
player, 339 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B6
Sun 13 Nov 2016
at 10:00
  • msg #615

Re: Good Intentions!

The Stray:
Back to politics...This is some food for thought:

https://www.youtube.com/watch?v=GLG9g7BcjKs


Discussion is good. But you need folks who are willing  to engage in discussion with  you.
Belle Ivers
player, 211 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Sun 13 Nov 2016
at 14:19
  • msg #616

Re: Good Intentions!

In reply to Freiherr von Steinhof (msg # 615):

But that's exactly the problem.

Spoiler text: (Highlight or hover over the text to view)
quote:
Any other opinion, any other way of looking at the world, is unacceptable.  We don't debate any more because the left won the cultural war.  So if you're on the right, you're a freak.  You're evil, you're racist, you're stupid, you are a basket of deplorables.  How do you think people are going to vote if you talk to them like that?

...

If you are against the prevailing view, you are attacked for raising your opinion.


It's like he can ready my damn mind.  I couldn't agree more.

Anyone remember this?

quote:
There are 47 percent of the people who will vote for the president no matter what. All right, there are 47 percent who are with him, who are dependent upon government, who believe that they are victims, who believe the government has a responsibility to care for them, who believe that they are entitled to health care, to food, to housing, to you-name-it. That's an entitlement. The government should give it to them. And they will vote for this president no matter what. And I mean the president starts off with 48, 49... he starts off with a huge number. These are people who pay no income tax. Forty-seven percent of Americans pay no income tax. So our message of low taxes doesn't connect. So he'll be out there talking about tax cuts for the rich. ... My job is not to worry about those people. I'll never convince them they should take personal responsibility and care for their lives. What I have to do is convince the 5–10% in the center that are independents, that are thoughtful, that look at voting one way or the other depending upon in some cases emotion, whether they like the guy or not.


It's an asinine thing to say isn't it?  But of course Romney won the election so... oh right.  He didn't.

I only knew one Republican very well at the time that election was going on, and he was a realtor.  He told me once "I can't sell a house by convincing people it's the only alternative to an inferior house.  I have to coax out from them what it is they actually need and want and then explain why my product will satisfy them, and if what I have isn't going to work for them I have to get to work and find something that will work for them instead.  That's why we're going to lose this election."


Logan West
player, 225 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Mon 14 Nov 2016
at 07:33
  • msg #617

Re: Good Intentions!

I was with him for the first half of that video, but honestly, I'm not sure what he's talking about in the second half.


Spoiler text: (Highlight or hover over the text to view)

Some people got their feelings hurt when they were called out for racism, so they voted for a KKK-endorsed candidate who frequently retweeted White Supremacist groups. What's the chance they weren't racists in the beginning?

I guess we're supposed to coddle racists and normalize their views, instead of challenging them?


Belle Ivers
player, 212 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Mon 14 Nov 2016
at 14:25
  • msg #618

Re: Good Intentions!

I think that "endorsement" is used to justify a lot of disingenuous rhetoric though.


Spoiler text: (Highlight or hover over the text to view)
What intrigues me is that Trump rejected David Duke's endorsement yet he is considered the be endorsed by the KKK.  Well... what else can Trump reasonably do but say he doesn't want or need such an endorsement?  It is not under Trump's control what opinion the KKK expresses.

The double standard was something I noted personally: Clinton praised Robert Byrd and is not considered to be a racist, yet when Trent Lott did the same thing with Strom Thurmond he was accused of racism.

Using accusations of racism as your weapon of choice is just too shaky politically. The only racism I personally saw irl in this whole thing was against a Trump supporter and one of my favorite YouTube pundits who criticized both candidates and refused to vote for either of them.  So what am I supposed to think?  My experience and perspective is as valuable as anyone else's.

But I don't call Clinton supporters racists because they're not responsible for these acts as a group.  It would be very small minded to just call a huge group of people I don't know racists because some of them surely are.  Isn't that the right attitude to have?  Yet when I extend that same attitude to Trump supporters or Pro Brexit voters people freak out.  Why?

I try to live by the notion of do unto others as you would want them to do unto you, and I don't like it when people willfully take everything I say in the worst possible light. If you're going to be charitable to people who are culturally, politically, ethnically or sexually different from you, and imho you should be because this is a good way to be tolerant, you should be very careful about excluding any group from that same worldview.

It is a wonderful tool.  When the state banned gay marriages I got into a discussion because I was against the ban and got into a contentious discussion just like this one with supporters of the ban whose principal argument was that those who proposed gay marriages were people of poor character pushing a sinister agenda.  By playing the Devil's Advocate with them and arguing that the opponents of the ban had wholly different motives, I was able to hold my ground in that discussion and hopefully make some people think maybe there's another side to the issue.  Now I realize at the end of the day those people think I am a piece of human garbage still, but that's everyone on this planet.  If you try to please everyone by holding popular opinions without questioning them, you're morally hollow and everyone will see it.

Again this is the reason I try to be charitable to people I disagree with.  By virtue of their disagreement with me, they have demonstrated some thought about the topic as have I, and if we genuinely exchange conflicting ideas we will both move closer to a more advanced understanding.  Not in the moment mind you but over time.  The people we are now is not the people we will be in the future.

By the same logic that Muslims are not terrorists Trump voters are not racists, imho.

Now I am not saying I love everyone and everything.  Far from it.  But I demand a standard of proof before presupposition I should hate anyone.  And I do hate some people, like those men in Long Island who kidnapped and raped a 12 year old.


Ezekiel Starkweather
player, 223 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w2r4b0
Mon 14 Nov 2016
at 15:59
  • msg #619

Re: Good Intentions!

Not all Trump voters are bigots. They just have no problem having a bigot in charge...which is worse.


Spoiler text: (Highlight or hover over the text to view)
For example...

Giddy white nationalists hail Trump choosing Steve Bannon as his ‘minister of propaganda’

http://www.rawstory.com/2016/1...nster-of-propaganda/

http://www.rawstory.com/2016/1...ew-chief-strategist/

That is Trump's choice to put this POS in a high position. Nobody else's. As for Trump himself, anyone who says 1000s of Muslims from NJ where celebrating after 9/11:

https://www.washingtonpost.com...ted-the-911-attacks/

and not one news source can even show this event-that is an example of someone ginning up fear for political use. Someone who does not care about how much suffering that hate will cause. For example the trump inspired hate crimes from over this weekend alone...

http://www.rawstory.com/2016/1...the-list-is-growing/
 


This message was last edited by the player at 16:31, Mon 14 Nov 2016.
Belle Ivers
player, 213 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Mon 14 Nov 2016
at 17:29
  • msg #620

Re: Good Intentions!

But when the alternative is also objectionable, who is anyone to say it's right to choose one over the other?
Ezekiel Starkweather
player, 224 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w2r4b0
Mon 14 Nov 2016
at 18:15
  • msg #621

Re: Good Intentions!

In reply to Belle Ivers (msg # 620):

What was the alternative to a bunch of neo Nazis in the highest postions of power in the most heavily armed and richest country in the world?  Because if you are trying to say Clinton would be just as bad, you are gonna have prove that.
Logan West
player, 226 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Mon 14 Nov 2016
at 18:30
  • msg #622

Re: Good Intentions!

If having a white nationalist as the chief strategist for the nation doesn't affect someone personally, it's probably easy to just brush it aside like it's nothing.
This message was last edited by the player at 18:31, Mon 14 Nov 2016.
bashful_batrean
player, 10 posts
Mon 14 Nov 2016
at 18:59
  • msg #623

Re: Good Intentions!

In reply to Logan West (msg # 622):

No, but instead of nay-saying, doom-saying, and predicting that the world will end as a result I *am* willing to see what happens.  Since this country has a way to reverse policies and appointments if they really do end up triggering problems, I realize that it's all temporary at best.

Right now, the only problems I'm seeing are a result of fear-mongering in the media, a focus on a couple of events and framing them as the wide-spread result because they happen to substantiate the media's view.  And these folks are the ones in shock that their predictions were all incorrect, so they're scrambling to remain viable.

People wanted a change from the status quo - Hillary wasn't going to provide it.  Or if she was, her campaign didn't address it.

Yes, Trump is a lousy option, but the DNC drove out Bernie & the GOP had their collective heads up their asses so it happened that Trump did the unbelievable.  (Sort of like the Cubs winning the Series this year...)

Instead of jumping on finding fault, let's see what happens.  Yes there are extremist involved, but that doesn't mean they'll be able to push their agendas through the legislature.

Granted, I'm not in a position to know exactly what anxieties this causes in the minority groups that could be singled out; but I do know I can stand against it if I see it happening locally to me.  Peaceful demonstrators should know better than to block major highways or destroy property, and they shouldn't just stand by when they see members of their groups doing so.  THIS is why they get bad attention from those they are trying to persuade.  That's not the way to communicate discontent and the reasons why.

It is disconcerting to have people assume I'm racist or bigoted because I don't agree with their interpretation of events.  But I also know that we all have preconceptions based on personal experiences, and the only way to heal the issues with our nation is to see beyond those notions.

That applies to the far-leaning left as well as the right.  Instead of presuming someone's going to be out to take advantage of you or rip you off, or looking for any perceived insult in what they say, try taking the view that they really are out to close gaps, but a compromise will need to be made - both sides have to discuss and make concessions.

That was the point of the video Stray posted - we all need to be willing to accept that our own views could be prejudiced and might need to be adjusted rather than labeling 'the Others' as wrong, backward, morally corrupt, racist, pedophiles or whatever other label du jour is passed out in the media and online.
Trace Hargrave
player, 44 posts
Drifter
P5 T6 W0 F0 Cha0 W0 R0 B0
Mon 14 Nov 2016
at 19:01
  • msg #624

Re: Good Intentions!

In reply to Logan West (msg # 622):

Honestly, I think this is the only reasonable response to that news:

https://www.splcenter.org/news.../splc-bannon-must-go
Belle Ivers
player, 214 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Mon 14 Nov 2016
at 21:29
  • msg #625

Re: Good Intentions!

Ezekiel Starkweather:
In reply to Belle Ivers (msg # 620):

What was the alternative to a bunch of neo Nazis in the highest postions of power in the most heavily armed and richest country in the world?  Because if you are trying to say Clinton would be just as bad, you are gonna have prove that.


Oh I have no freaking idea who's worse.  And I don't think anyone else does either, I think they have opinions about who's worse but I don't find any of them persuasive.

Logan West:
If having a white nationalist as the chief strategist for the nation doesn't affect someone personally, it's probably easy to just brush it aside like it's nothing.


Remember that book I linked to way back?  It really helped me get a grip on things and realize I just don't control the bigger picture of national politics, just what I do.  It also helped me realize I'm finite and limited and that's okay because all that means is I'm just as good as anyone else.

The only power I have is to remain calm, try to speak in such a way to not only impart my understanding to others but also to elicit their opinions to see if there's something I hadn't considered, and go forward trying to just be better than I was before.  I really do encourage everyone to try it.

bashful_batrean:
lots


I concur.

Anyway, I bow out ladies and gentlemen, as always the last word is yours.
bashful_batrean
player, 11 posts
Mon 14 Nov 2016
at 23:29
  • msg #626

Re: Good Intentions!

On another note - I hope nobody here is suffering through the earthquakes and tsunamis of New Zealand, but if you or a loved one is, thoughts and prayers are with you!
Logan West
player, 227 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Tue 15 Nov 2016
at 00:05
  • msg #627

Re: Good Intentions!

In reply to Trace Hargrave (msg # 624):

Absolutely. I hope calls for a change in that post are somewhat effective, but given that Bannon has been involved with the campaign for some time now, he'd have to completely dismiss him from the circle. I don't see Trump allowing pressure to get him to make a change, but we'll see.
The Stray
GM, 1861 posts
The Marshal
'round these parts
Tue 15 Nov 2016
at 02:22
  • msg #628

Re: Good Intentions!

To be fair, Jonathan Pie is a satirist, not an actual news anchor, but the best comedians make people think. This piece certainly made me think that a lot of the same rhetoric we use against Trump is the same the right used against Obama, and there are a lot of people in the US who are mad at the establishment and want to see some change. Any change.

I was talking with people who voted for Trump today, and while some of them were spouting racist Brietbart nonsense, others said they thought most of Trump's hateful rhetoric was just an act. It suspect they are more wrong than they know, and I'll do what I can to change opinions, but I've got to be mindful that these are real people I'm trying to engage with, not caricatures. They are not evil, even though I think they are wrong.
Logan West
player, 228 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Tue 15 Nov 2016
at 02:44
  • msg #629

Re: Good Intentions!

Game question:

In the shootout thread, we're waiting on Nicodemus, and not me, correct?
The Stray
GM, 1862 posts
The Marshal
'round these parts
Tue 15 Nov 2016
at 02:59
  • msg #630

Re: Good Intentions!

Waiting on Katy's action, actually, but Katy was waiting on Carter's response to Maddox and now I'm waiting on Wilder's reply to Carter's offer of a duel.
Freiherr von Steinhof
player, 341 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B6
Sat 19 Nov 2016
at 20:29
  • msg #631

Re: Good Intentions!

I'm not sure where I said what, so bear with me.

On the morning of November 9, I got a call about my brother. He had wanted to visit an old family friend. I was told that after landing in Germany, he collapsed and was rushed to the ICU with a brain hemorrhage.

I spent a few days with him, my mother is still there in Germany. In addition to his brain hemorrhage, he also suffered a heart attack, his kidneys were failing because of the heart attack, which they couldn't treat because of the bleeding in his brain.

To top it off, his lung got infected as well.

He was responsive when he was brought to the hospital, but his condition deteriorated and he was put into an induced coma.
He's still sedated, but they're slowly taking him off the meds with the goal to wake him up in a few days.
He's now been breathing on his own for a few hours the last couple of days and has opened his eyes a few times. He doesn't respond yet when addressed, but he gets agitated when he's prodded or feels some discomfort.
The doctors tell us that's a good sign, but he's still got a steep hill to climb to recovery.

I might be unable to post that regularly for now, but I'm not gone!
The Stray
GM, 1868 posts
The Marshal
'round these parts
Sat 19 Nov 2016
at 21:02
  • msg #632

Re: Good Intentions!

:(

So sorry to hear that...all you'd mentioned before was the brain hemorrhage, which was bad enough. But man...that sucks, and you have my sympathies.
Logan West
player, 230 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Sat 19 Nov 2016
at 21:54
  • msg #633

Re: Good Intentions!

Very sad to hear all that, VS. You have my sympathies as well, and wishes for a positive outcome for your brother.
Belle Ivers
player, 215 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Sat 19 Nov 2016
at 22:38
  • msg #634

Re: Good Intentions!

Like I mentioned elsewhere, we're pulling for you.  Everything else I could say was already said above.
Jackie Wells
NPC, 189 posts
Law Dog
P7 T8(2)W1F0 Cha+2 6W0R2B
Mon 21 Nov 2016
at 12:42
  • msg #635

Re: Good Intentions!

What does Jackie know of the Mad Scientists of this time?  Trying to decide what she does.
The Stray
GM, 1871 posts
The Marshal
'round these parts
Mon 21 Nov 2016
at 18:33
  • msg #636

Re: Good Intentions!

Jackie's best friend, Sam McGraw, is a Junker, so she's well enough aware of even more truths about Mad Scientists than your normal Wasted West resident.
The Stray
GM, 1877 posts
The Marshal
'round these parts
Fri 25 Nov 2016
at 04:25
  • msg #637

Happy Thanksgiving

To all my American players, Happy Thanksgiving, everyone! I'm really thankful to have all of you around. You really are the best crew of people on RpoL.
Ezekiel Starkweather
player, 225 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w2r4b0
Fri 25 Nov 2016
at 14:57
  • msg #638

Happy Thanksgiving

In reply to The Stray (msg # 637):

Wooo!

:)
James Wilder
player, 451 posts
Gunslinger
P5 T6 F- W- FC:W0R0B1
Fri 25 Nov 2016
at 22:42
  • msg #639

Happy Thanksgiving

Yay us!

Five levels and magic items all around!
Logan West
player, 236 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Fri 25 Nov 2016
at 23:07
  • msg #640

Happy Thanksgiving

Thanks chief! Also thankful for my RPOL crew.
Belle Ivers
player, 217 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Sat 26 Nov 2016
at 00:26
  • msg #641

Happy Thanksgiving

So many carbs XD
bashful_batrean
player, 12 posts
Sat 26 Nov 2016
at 18:23
  • msg #642

Happy Thanksgiving

In reply to Belle Ivers (msg # 641):

You're getting carbs from great posse on RPOL?!?  O.o

Belle suffering from early signs of Wendigo tendencies?
This message was last edited by the player at 19:08, Sun 27 Nov 2016.
The Stray
GM, 1878 posts
The Marshal
'round these parts
Mon 28 Nov 2016
at 02:38
  • msg #643

Happy Thanksgiving

Be aware that the next month is likely to be very slow around here. I'm doing some behind-the-scenes work, but work is going to be a bit hectic for a while (we're doing emergency evacuation drills this week) and the holiday season is going to cut into everyone's time.
Belle Ivers
player, 218 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Mon 28 Nov 2016
at 02:40
  • msg #644

Happy Thanksgiving

Thanks for warning, I'll be back to my usual nonsense for a while, last week of the year I'm traveling but I'll probably still be checking in then.
The Stray
GM, 1879 posts
The Marshal
'round these parts
Mon 5 Dec 2016
at 15:50
  • msg #645

State of the game

An update for all y'all!

So I'm still in the "December is busy" phase, so posting is still going to be slow. There will be some movement, though, so stay tuned. Still, expect things to be fairly slow around here until after New Years.
Freiherr von Steinhof
player, 343 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B6
Wed 7 Dec 2016
at 16:01
  • msg #646

State of the game

Today was a good day - insurance finally relented into agreeing to pay for the transport of my brother.
And I got a call a couple of hours earlier that he's coming home on Friday. They'll put him on an ambulance jet and fly him back.

He's not well and has a long road ahead of him, but he's getting better - and he's going to spend Christmas in Vienna instead of abroad.
Ezekiel Starkweather
player, 227 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w1r3b0
Wed 7 Dec 2016
at 16:03
  • msg #647

State of the game

I am glad he is on the mend.

:)
The Stray
GM, 1882 posts
The Marshal
'round these parts
Wed 7 Dec 2016
at 16:07
  • msg #648

State of the game

Yay for recovery, slow as it may be.
Trace Hargrave
player, 56 posts
Drifter
P5 T6 W0 F0 Cha0 W0 R1 B0
Wed 7 Dec 2016
at 16:42
  • msg #649

State of the game

Very good news. :)
Catherine Hays Cox
player, 150 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Wed 7 Dec 2016
at 19:29
  • msg #650

State of the game

Glad to hear he's doing better!
The Stray
GM, 1883 posts
The Marshal
'round these parts
Wed 7 Dec 2016
at 19:56
  • msg #651

State of the game

Rabbit asked me to pass on their good wishes over your brother, Von Stienhof. They'd post themselves, but they're doing a long distance bit of travelling as they return home from their trip to NZ.
Belle Ivers
player, 219 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Thu 8 Dec 2016
at 16:59
  • msg #652

State of the game

Ditto what I said in other game.  Sorry phone posting lol,
Logan West
player, 240 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Thu 8 Dec 2016
at 18:23
  • msg #653

State of the game

Glad to here there's recovery!
The Stray
GM, 1884 posts
The Marshal
'round these parts
Wed 21 Dec 2016
at 20:28
  • msg #654

State of the game

Howdy folks!

Well, Christmas is almost here. I'm going to get the threads moving along over the next couple weeks, now that I have some time off coming. It's good to be back!
Tan Xiaohan
Screaming Rabbit, 1029 posts
Born to run
P5 T5 W0 F0 Cha 0 W4R2B1
Wed 21 Dec 2016
at 20:34
  • msg #655

State of the game

Happy solstice! My nose is froze...
Belle Ivers
player, 220 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Thu 22 Dec 2016
at 02:37
  • msg #656

State of the game

Hooray
James Wilder
player, 455 posts
Gunslinger
P5 T6 F- W- FC:W0R0B1
Fri 23 Dec 2016
at 22:40
  • msg #657

State of the game

Happy Holidays all!

I'll be online sporadically between now and the New Year, thanks to the holiday and moving cross country soon, but will post as often as possible
The Stray
GM, 1885 posts
The Marshal
'round these parts
Sun 25 Dec 2016
at 18:12
  • msg #658

State of the game

Merry Christmas, Happy Hanukkah, Happy Festivus, Merry Sanurnalia, Merry Yule, Happy Kwanzaa, and all around seasons greetings!
The Stray
GM, 1886 posts
The Marshal
'round these parts
Mon 26 Dec 2016
at 01:13
  • msg #659

State of the game

Tan Xiaohan
Screaming Rabbit, 1031 posts
Born to run
P5 T5 W0 F0 Cha 0 W4R2B1
Mon 26 Dec 2016
at 22:07
  • msg #660

Of Black Riders and flaming objects

Oh no, Nazgƻl! Or...just kinda dark zombies? At least they're not the fruit-throwing kind.
Belle Ivers
player, 222 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Mon 26 Dec 2016
at 22:32
  • msg #661

Of Black Riders and flaming objects

Humans = Tinker Gnomes
The Stray
GM, 1888 posts
The Marshal
'round these parts
Sat 31 Dec 2016
at 21:33
  • msg #662

Good News, Everyone!

So I have some good news to close out the year. I submitted a One Sheet adventure to Pinnacle for possible publication...and they've bought it!

I have no idea how long all the editing and formatting and so on takes, so I don't know when it will actually show up on the site...but I am now a published writer, and that feels so incredibly good.

I can't talk too much about it, but those of you who played in The Storm campaign will probably recognize the general premise really quickly.
Freiherr von Steinhof
player, 344 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B6
Sat 31 Dec 2016
at 21:42
  • msg #663

Good News, Everyone!

That's awesome! Congratulations!

If memory serves, the process for one sheets isn't too time consuming - but it can take a while for them to be published if they want them to fit with another release of some setting (ie, a one sheet for WW2 might be pushed back if they just had a new release of Deadlands).
Tan Xiaohan
Screaming Rabbit, 1032 posts
Born to run
P5 T5 W0 F0 Cha 0 W4R2B1
Sat 31 Dec 2016
at 21:50
  • msg #664

Re: Good News, Everyone!

Bravo! ...can we finish The Storm come June?

Murphs still has the everything-exploder and almost no-one has a full set of clothes, I feel this should be rectified. That and the whole Apocalypse thing.
Ezekiel Starkweather
player, 228 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w1r3b0
Sun 1 Jan 2017
at 03:55
  • msg #665

Good News, Everyone!

In reply to The Stray (msg # 662):

Congrats!
Catherine Hays Cox
player, 152 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Sun 1 Jan 2017
at 14:16
  • msg #666

Good News, Everyone!

Yes, Congratulations!

Oh, and Happy New Year, everyone!
Trace Hargrave
player, 58 posts
Drifter
P5 T6 W0 F0 Cha0 W0 R1 B0
Sun 1 Jan 2017
at 15:43
  • msg #667

Good News, Everyone!

Well done! Congratulations!
Belle Ivers
player, 223 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Mon 2 Jan 2017
at 00:10
  • msg #668

Good News, Everyone!

Very nicely done!
Thunder Walker
player, 437 posts
Dead
P5 T5 W0 F0 Cha # 0W1R6B
Mon 2 Jan 2017
at 06:35
  • msg #669

Good News, Everyone!

Congrats stay!
The Stray
GM, 1894 posts
The Marshal
'round these parts
Tue 10 Jan 2017
at 18:16
  • msg #670

Good News, Everyone!

And the One-Sheet I sold to Pinnacle is live!

https://www.peginc.com/new-dea...he-soul-stealer-box/
Logan West
player, 243 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Tue 10 Jan 2017
at 18:25
  • msg #671

Good News, Everyone!

I'm running a game tonight and was planning to slot in a one sheet...maybe I'll do this one.
bashful_batrean
player, 13 posts
Tue 10 Jan 2017
at 18:42
  • msg #672

Good News, Everyone!

In reply to The Stray (msg # 670):

Congrats!!!  Didn't know that was yours.  Did you see where PEGINC has a job opening?
The Stray
GM, 1896 posts
The Marshal
'round these parts
Tue 10 Jan 2017
at 18:56
  • msg #673

Good News, Everyone!

In reply to bashful_batrean (msg # 672):

I did, and looked over the qualifications. I'm certainly thinking of submitting a resume.
Ezekiel Starkweather
player, 230 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w1r3b1
Tue 10 Jan 2017
at 19:47
  • msg #674

Good News, Everyone!

In reply to The Stray (msg # 673):

DO IT! I roll a 97 on my die due to rolling many 6's...thanks to this crazy, crazy die roller to force you to!

:P
Moses
player, 515 posts
A prophet or a lunatic?
P6 T8 W0F0 Cha-2 W4R3B3L1
Tue 10 Jan 2017
at 20:30
  • msg #675

Good News, Everyone!

Awesome news! And you should be applying for that job!
Catherine Hays Cox
player, 156 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R2B0L0
Tue 10 Jan 2017
at 22:58
  • msg #676

Good News, Everyone!

Let us know if they ask for player testimonials - I expect there's a long list of people who would be happy to sing your praises!
Belle Ivers
player, 224 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Wed 11 Jan 2017
at 03:03
  • msg #677

Good News, Everyone!

So I've got to ask, because I've always been curious about this... does Pinnacle basically steal your IP when you submit these XD?
The Stray
GM, 1897 posts
The Marshal
'round these parts
Wed 11 Jan 2017
at 20:22
  • msg #678

Good News, Everyone!

@ Katy: I will, thanks!

@ Belle: Steal? No. They purchased the IP. But yeah, the contract I signed gave them the rights. I'm fine with that, because I'm doing this for writing credits and the chance to get more substantial work in the future.
Belle Ivers
player, 225 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Wed 11 Jan 2017
at 21:26
  • msg #679

Good News, Everyone!

Well that's good, I've always been curious what Pinnacle is like on the inside.
Freiherr von Steinhof
player, 346 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Thu 12 Jan 2017
at 08:57
  • msg #680

Good News, Everyone!

I always found them a pleasure to work with - both as a customer and as a contributor. Not something I can say about others in the industry...
Belle Ivers
player, 226 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Thu 12 Jan 2017
at 14:10
  • msg #681

Good News, Everyone!

That's good, they seem so nice.  The only time I've actually ever communicated with them was some emails with Jodi Black over some of the Kickstarter thingies but that's not really the core function of their business.

I admit I've heard terrible things over the years about various publishers screwing their contributors by stealing IP, not paying agreed on fees, rejecting submissions and then publishing something exactly like what they just rejected, etc. but it's all hearsay so you don't really know.

The economics of creative work have always fascinated me.  I could wax laconic on it for paragraphs, but it suffices to say it fascinates me a handful of people become so wealthy despite not contributing a proportionate amount of actual value (for example Jimi Hendrix never achieved Justin Bieber's level of financial success).  It's just bizarre that it actually makes perfect sense why this happens, the kerfuffle of failure is just amazing and lends some deep insights into how flawed human reasoning is in the aggregate despite being sound at each individual stage of the process.  The game theory at play is staggering.

I apologize, I'm on an economics kick here lately and I don't know why.

Still, after seeing the popularity of Twilight, I've been bizarrely inspired.  If quality doesn't matter (apparently), I've often wondered if it's not best to just keep publishing terrible books year after year under various pseudonyms until one becomes popular.  That seems like the most realistic way the average person is ever going to become wealthy some days XD
Freiherr von Steinhof
player, 347 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Thu 12 Jan 2017
at 14:55
  • msg #682

Good News, Everyone!

I was profoundly amused when I saw that the author of those 50 shades of grey books has written another one.
This time "Grey".
And its neither a sequel nor prequel, it's apparently the same story, told from the guy's perspective.
The Stray
GM, 1898 posts
The Marshal
'round these parts
Thu 12 Jan 2017
at 15:34
  • msg #683

Re: Good News, Everyone!

Freiherr von Steinhof:
I always found them a pleasure to work with - both as a customer and as a contributor. Not something I can say about others in the industry...


Out of curiosity, what did you contribute to them?
Freiherr von Steinhof
player, 348 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Thu 12 Jan 2017
at 15:46
  • msg #684

Re: Good News, Everyone!

There were a few, but not all of them were published...

Savage Tale number 8 "Prisoner of Pain" was done by me. There's at least one onesheet "Hitler's Knights" set in WW2. I also submitted "The Race" to Pinnacle, IIRC, but that was moved over and published by Triple Ace Games eventually.
There was another one sheet about bank robbers, a wendigo and a sasquatch that - I think - ultimately got stuck in development hell. :-)
And I did a few translations/locale checks for TAG and Pinnacle for their Daring Tales of Adventures and Weird War 2 settings.
Tan Xiaohan
Screaming Rabbit, 1037 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Thu 12 Jan 2017
at 18:10
  • msg #685

Re: Good News, Everyone!

!!! Bank-robbing wendigo and/or sasquatch! Aw, that sounds like what I'd most like to play.

[cynic mode] -and if you want that kind of huge sucess writing crap, just be female and write something amazingly mysogynistic. The publishers thus get free rein to print the unusual and "edgy" submission without attracting claims of sexism themselves. In a culture that simultaneously tells teenage girls to place their ideas of self-worth and cultural liberty on being sexually available and that actually expressing sexuality makes you Bad, rape fetishism is the logical high-sales hotspot for the Romance genre. It's just that most Romance writers moved on from bodice-rippers 60 years ago and aren't as unabashedly horrible people as the author of 50 Shades.
bashful_batrean
player, 14 posts
Thu 12 Jan 2017
at 19:27
  • msg #686

Re: Good News, Everyone!

Tan Xiaohan:
!!! Bank-robbing wendigo and/or sasquatch! Aw, that sounds like what I'd most like to play.

So - does that mean you're actually stealing from a food bank/pantry or morgue?  *Flashbacks to "Murders in the Rue Morgue" crossed with "The Bank Robbery"*
Tan Xiaohan
Screaming Rabbit, 1038 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Thu 12 Jan 2017
at 20:23
  • msg #687

Of wendigoes and sammiches

I imagine a wendigo would just take the money and leave a highly conspicuous trail into a nice, remote area...the irony of eating humans enticed by greed for inedible things would be...delicious.

Although now you bring up heist films I can't help but imagine some kind of Italian Job/Bonny & Clyde mashup with the love affair of the bank-robbing star-crossed monster types centre stage. Also highly organised tiny steam wagons.
Freiherr von Steinhof
player, 349 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Fri 13 Jan 2017
at 08:29
  • msg #688

Of wendigoes and sammiches

Hah - that would've been a fun twist as well.

But no, the story was aimed to be an introduction to the Weird West and I ran it as such to my group.
Basically, the heroes are in a small town when the bank gets robbed. They only get involved after the robbers have taken off and the town marshal forms a posse.

They chase the robbers into the mountains, stumble across a cabin (of course), then find out a mountain man has killed the robbers, who also is about to turn into a wendigo (which is does right now at the opportune moment, of course).

Then the wendigo takes off with the Mountain Man's kids, so the posse chases after him still, higher into the mountains, a sasquatch gets involved by leaving clues about how to find the wendigo...

I remember they rejected the original ending as being too dark.
Tan Xiaohan
Screaming Rabbit, 1039 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Fri 13 Jan 2017
at 09:15
  • msg #689

Of wendigoes and sammiches

To be fair, they chased a wendigo into a remote place...that doesn't end well.

-but you could bring actual folklore into it, and have the kids temporising by being generous and polite to daddy wendigo until the posse got there to shoot him enough to drag him into the fire. It still sounds really good and something I'd loved to have played.

! Was this the group of Deadlands newbies I tried to turn into a circus troupe?
The Stray
GM, 1899 posts
The Marshal
'round these parts
Sun 15 Jan 2017
at 02:54
  • msg #690

Of wendigoes and sammiches

More good news! I've sold another adventure to Pinnacle, and am working on a third.
bashful_batrean
player, 15 posts
Sun 15 Jan 2017
at 02:58
  • msg #691

Of wendigoes and sammiches

In reply to The Stray (msg # 690):

Congrats!   Another Deadlands Tale?
The Stray
GM, 1900 posts
The Marshal
'round these parts
Sun 15 Jan 2017
at 03:04
  • msg #692

Of wendigoes and sammiches

Yup. This one uses some names from a previous game, but the content is entirely new.
Belle Ivers
player, 227 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Sun 15 Jan 2017
at 03:21
  • msg #693

Of wendigoes and sammiches

Well hot damn.  Remember us when you sign the movie deal.
Matthew Broaddale
NPC, 255 posts
US Marshal
P5 T5 W0 F0 Cha 0 w2r0b1
Sun 15 Jan 2017
at 05:45
  • msg #694

OOC

Matt Broaddale is back on duty. :D

edit: @Leopold: Rereading the Whistle Blows prelude we did (that I got uncharacteristically silent in :P), I'm sad it ended there. The Major and the Marshal were a couple of heartbreakers.
This message was last edited by the player at 08:18, Sun 15 Jan 2017.
Tan Xiaohan
Screaming Rabbit, 1040 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Sun 15 Jan 2017
at 09:36
  • msg #695

OOC

! !!! Welcome back, Matt! [crazy waving]

@Stray so wait, Wrong Horse's stint in the territories is official canon now?
The Stray
GM, 1902 posts
The Marshal
'round these parts
Sun 15 Jan 2017
at 18:12
  • msg #696

OOC

In reply to Tan Xiaohan (msg # 695):

Well, he's at least been as far as Canyon Diablo.
Catherine Hays Cox
player, 158 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R2B0L0
Sun 15 Jan 2017
at 19:00
  • msg #697

Re: OOC

Matthew Broaddale:
Matt Broaddale is back on duty. :D


Welcome back!
Freiherr von Steinhof
player, 351 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Mon 16 Jan 2017
at 08:42
  • msg #698

Re: OOC

Matthew Broaddale:
Matt Broaddale is back on duty. :D

edit: @Leopold: Rereading the Whistle Blows prelude we did (that I got uncharacteristically silent in :P), I'm sad it ended there. The Major and the Marshal were a couple of heartbreakers.


They were indeed :-)
@Stray: Should we wrap that up with a short summary? So that Matt and I both know what we know of each other? We can do that in PMs.
The Stray
GM, 1904 posts
The Marshal
'round these parts
Mon 16 Jan 2017
at 17:05
  • msg #699

Re: OOC

Sure! Sounds good to me.
Logan West
player, 244 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Mon 16 Jan 2017
at 17:27
  • msg #700

Re: OOC

Welcome back, Matthew! It'll be good to have another U.S. Marshal in the mix. We might should discuss our disparate assignments in this territory.
Matthew Broaddale
player, 258 posts
US Marshal
P5 T5 W0 F0 Cha 0 w2r0b1
Mon 16 Jan 2017
at 17:45
  • msg #701

Re: OOC

Leo: Sounds great to me.


Logan: Sure. Send me a PM.
Matthew Broaddale
player, 263 posts
US Marshal
P5 T5 W0 F0 Cha 0 w1r0b1
Tue 17 Jan 2017
at 09:13
  • msg #702

Re: OOC

<QuantumLeapBakula> Oh Boy. </QLB>

So... I wonder how fast I can intimidate each of them. It probably wouldn't do to backshoot them as they run.

Tolliver own/ed the Saloon, I imagine?
The Stray
GM, 1911 posts
The Marshal
'round these parts
Tue 17 Jan 2017
at 12:47
  • msg #703

Re: OOC

Technically, Tolliver's still alive (just unconscious) but yes, he owns the saloon.
Tan Xiaohan
Screaming Rabbit, 1043 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Tue 17 Jan 2017
at 13:16
  • msg #704

Re: OOC

The thugs don't know Tolliver's alive, though. Not that it'd stop them, they just think that this is the only way they're going to get paid...

I think Daisy might be in love. Come to think of it, she'd be a great addition to the Matt/Fairchild/House/etc. rom com/horror show (yes, those Hewitts, and no, they haven't resettled in Texas yet).
Matthew Broaddale
player, 265 posts
US Marshal
P5 T5 W0 F0 Cha 0 w1r0b1
Tue 17 Jan 2017
at 16:37
  • msg #705

Re: OOC

Matt also has a slightly-more-than-friendly relationship with a girl in town in his history, too.

Matthew "Lady-Killer" Broaddale, that's him. It helps when backwoods teeth aren't an issue. :P

Also, I got cocky with that 22, and the dice roller sure showed me.

We're allowed to reroll Critical Failures, right? Cuz I either got a 10 or snakeeyes.
Logan West
player, 247 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Tue 17 Jan 2017
at 17:02
  • msg #706

Re: OOC

So...where is everyone in relation to each other?

Logan, Belle, and Wild Bill were on their way to the back when they met Matthew. Matthew left and met thugs on the way who were looting the building. Jackie and Katy were out front before. Do they not see the thugs now?

I'm afraid this holiday weekend's unusually frenetic posting pace has left me a little disoriented as to what's happening where.
The Stray
GM, 1912 posts
The Marshal
'round these parts
Tue 17 Jan 2017
at 19:30
  • msg #707

Re: OOC

Belle, Wild Bill, and Logan are near the rear of the building, discussing blowing it up more to put out the fire.

Matt is near the barricade across the street, talking to Tolliver's disgruntled employees. He's visible to Logan, as he hasn't gone over the barricade yet.

Katy, Jackie, and Von Steinhof are on the other side of the barricade, near the hole in the wall. They can hear the thugs talking to Matt. They can, if they look into the hole, see Zeke arguing with James.

Maddox is currently working on organizing a bucket brigade. He can see Belle, Logan, Wild Bill, Matt, and the thugs.
Tan Xiaohan
Screaming Rabbit, 1044 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Tue 17 Jan 2017
at 20:44
  • msg #708

Matthew Broaddale, village bike

Matthew Broaddale:
Matthew "Lady-Killer" Broaddale, that's him. It helps when backwoods teeth aren't an issue. :P


The soloution to that one is simple, my friend - turn out the lights (and/or ask nicely that she doesn't bite you).
Matthew Broaddale
player, 266 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Tue 17 Jan 2017
at 21:03
  • msg #709

Matthew Broaddale, village bike

Double checking that aside from minty and daisy, there was a viking-looking feller with a bag of cash, and a half-chinese guy carrying Sullivan's corpse.


As a player, I have NO idea who these people are, beside former employees. Can anyone chime in on some  context for me? Have they been cheated? Are they morally justified in any of this?

Matt has Knowledge Law d6, but Chris (that's me, hombres) does not.
Tan Xiaohan
Screaming Rabbit, 1045 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Tue 17 Jan 2017
at 21:25
  • msg #710

Matthew Broaddale, village bike

The thugs're a random bunch of toughs hired by Tolliver to keep his joint in order, and that's all of them: Araminta (Minty), Daisy (teeth), Arne (Viking), William (Bill) and Edward (Ted. Dead. Probably. I don't know if the Stray ever rolled his Aftermath, but that'd be one hell of a flesh wound).

Their last order was to basically start the fight when the PCs tried to walk off with some cash/shoot each other for maybe walking off with cash, which then got joined by a bunch of wizards, mad scientists, outlaws etc. with various personal vendettas...and wound up in the (by then sentient) saloon getting blown up and the general carnage.

I think Minty does genuinely see the whores (who ran off early in the proceedings when Bad!Hickock was shooting everyone...again) as sort-of her responsability, and would give them a cut of the loot, but otherwise yeah...they're just a group of prarie pirates surviving on whatever they can grab.

Minty has a point that Custer is just going to use any confiscated funds to pay his mercenaries, though. I think the morality of the situation - stealing gains already ill-gotten to feed those put out of work/lodging by the fire - is rather greyer than the legality of "looting is wrong"...but hey, Marshal West has a real-life d12 in Law, he'd know. Logan?
Matthew Broaddale
player, 267 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Tue 17 Jan 2017
at 21:34
  • msg #711

Matthew Broaddale, village bike

Ah, well there's the crux of it in my mind (Matt's got some other concerns rattling around): Are these hired toughs looting for themselves under the guise of "back pay", are they legitimately concerned for and willing to aid the wellbeing of the others? Did Tolliver Ill-Gain the loot? That would mitigate the severity of their crime, to me.

Of course, as a Marshall, Matt is elected/appointed to uphold the Law, not his personal prescription of justice. So it would come down to (in my mind) whether Matt is willing to enforce the property rights of a dead man he knows nothing about (and therefore discharge his duty) over trusting a band of mercenaries to play Robin Hood.


Stray/Anyone who knows: Would a U.S. Marshall outrank any particular military rank? Like, could a marshall pull rank on Custer? Not that he'd go along, but from a legal standpoint?
Tan Xiaohan
Screaming Rabbit, 1046 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Tue 17 Jan 2017
at 21:54
  • msg #712

Matthew Broaddale, village bike

I think Tolliver was basically Swearengen's main rival, so he's probably about that crooked, with some prettier frontage. Cocaine rather than opium, card tables rather than prizefights, taking in "girls" to work to the bone and discarding them when diseased/exhausted rather than personally trafficking women, that sort of thing.

Pretty sure the whores'd get more from Minty than they would from anyone else, simply because most parties don't think of them as anything other than trade objects. Matt might be more concerned about putting the actual fire out first, though.

A coup on Custer's mini-dictatorship? Oh gods, I would love to see the attempt. You lawing types should buddy up with Col.Manning and try that. Of course, then there's all the unpaid mercenaries to deal with...
Matthew Broaddale
player, 268 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Tue 17 Jan 2017
at 22:14
  • msg #713

Matthew Broaddale, village bike

I mean, setting aside the feasibility of stopping Custer, he's clearly and explicitly AWOL, right? He doesn't have any authority beyond his force of arms, and Manning was supposed to arrest him, as far as I remember. As a duly appointed lawman, I would imagine that Logan, myself and probably even Steinhof, if he's acting as a part of Manning's detachment, have the legal authority, and perhaps even legal duty, to apprehend this... I mean, he's pretty much a warlord, right? A rogue asset occupying a foreign city. Or if Deadwood counts as Union territory, illegally quartering themselves in private citizens businesses/homes.


I guess I'm saying that if Matt wasn't a pacifist, I could see it happening.


OH, yeah. The fire is probably more of a problem, but Matt's kindof spacey. Plus i wouldn't want to step on the Iron Horse Whisperer's attempts.
Tan Xiaohan
Screaming Rabbit, 1048 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Tue 17 Jan 2017
at 22:41
  • msg #714

Matthew Broaddale, village bike

Oh yeah, it's an utterly illegal invasion, and likely to set off a war besides. Relatedly, you might want to see Message #18 in this thread: link to a message in this game  :D

Well, he's a pacifist, but if his friends aren't...

Yeah, but she's going to blow it up. [looks at Matt attempting to run into the middle of an inferno for the second time that quarter-hour] Is he part moth or something?
This message was last edited by the player at 22:42, Tue 17 Jan 2017.
Matthew Broaddale
player, 270 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Tue 17 Jan 2017
at 22:47
  • msg #715

Matthew Broaddale, village bike

Matts options for helping include buckets, extracting people and destroying the building entirely.


And buckets are boring.
James Wilder
player, 462 posts
Gunslinger
P5 T6 F- W- FC:W0R1B0
Wed 18 Jan 2017
at 21:24
  • msg #716

Matthew Broaddale, village bike

Is this whole game a bunch of law dogs save for James?! Geez!
Logan West
player, 250 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Wed 18 Jan 2017
at 21:27
  • msg #717

Matthew Broaddale, village bike

This is the sequel to US Marshals . It was in the game advertisement. Don't you remember?
Tan Xiaohan
Screaming Rabbit, 1050 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Wed 18 Jan 2017
at 21:34
  • msg #718

On Lawdogs, druids and Holy Moses

We also have prophets!
Belle Ivers
player, 235 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Wed 18 Jan 2017
at 21:38
  • msg #719

On Lawdogs, druids and Holy Moses

I just fix trains.

With Science.
Thunder Walker
player, 438 posts
Dead
P5 T5 W0 F0 Cha # 1W1R6B
Wed 18 Jan 2017
at 21:41
  • msg #720

On Lawdogs, druids and Holy Moses

We used to have us an Injun too!
Matthew Broaddale
player, 274 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 18 Jan 2017
at 21:59
  • msg #721

On Lawdogs, druids and Holy Moses

In reply to Thunder Walker (msg # 720):

"Used to have Dodgers here too, Luigi" - Bob Hoskins
Tan Xiaohan
Screaming Rabbit, 1051 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Wed 18 Jan 2017
at 22:22
  • msg #722

On Lawdogs, druids and Holy Moses

Ach, Zek, don't you know the whole "the law doesn't apply to me, I have a vendetta!" thing only applies if your name is James Wilder?
Ezekiel Starkweather
player, 245 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Wed 18 Jan 2017
at 22:26
  • msg #723

On Lawdogs, druids and Holy Moses

In reply to Tan Xiaohan (msg # 722):

Oh right...I plum forgot that! Silly me...

:P
James Wilder
player, 463 posts
Gunslinger
P5 T6 F- W- FC:W0R1B0
Wed 18 Jan 2017
at 22:45
  • msg #724

On Lawdogs, druids and Holy Moses

James isn't a vigilante - that would mean he has a sense of great good than himself.
Tan Xiaohan
Screaming Rabbit, 1052 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Wed 18 Jan 2017
at 22:55
  • msg #725

On Lawdogs, druids and Holy Moses

Exactly - James has a vendetta. That two of the Marshals around are apparently fine with, for some reason. This upsets Maddox a lot, because he believes in things like democracy and due process, and maybe even the law.

[pause] ...I should not be so attached to an ironically white hat bounty hunter, but look at him. He tries so hard.
Matthew Broaddale
player, 277 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 18 Jan 2017
at 22:58
  • msg #726

On Lawdogs, druids and Holy Moses

Broaddale has no knowledge of this vigilantism, and I assure you, were he to know of this APPALLING and UNLAWFUL brand of justice, he would stand up and say that he is on vacation.
Logan West
player, 253 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Wed 18 Jan 2017
at 22:59
  • msg #727

Re: On Lawdogs, druids and Holy Moses

Tan Xiaohan:
Exactly - James has a vendetta. That two of the Marshals around are apparently fine with, for some reason. This upsets Maddox a lot, because he believes in things like democracy and due process, and maybe even the law.

[pause] ...I should not be so attached to an ironically white hat bounty hunter, but look at him. He tries so hard.


Well, I think you don't have your facts straight about that. Logan doesn't know Wilder or anything about his vendetta, so it would have been very hard for him to be fine with it. In fact, he was probably the only law man that wasn't ready to just let Wilder have his duel with Carter.

Also Matthew just got back, so again, not sure how he's approving of Wilder's vigilantism.

Or how Maddox who hasn't met them yet is upset with them about it.
This message was last edited by the player at 23:00, Wed 18 Jan 2017.
Tan Xiaohan
Screaming Rabbit, 1053 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Wed 18 Jan 2017
at 23:14
  • msg #728

Re: On Lawdogs, druids and Holy Moses

Wilder was yelling about how he'd shoot anyone that got in his way when Maddox tried to convince Carter to surrender, though Logan might've managed to bugger off out of earshot by that point (if Logan was a vase of flowers, I'd have a far easier time keeping track of him).

[blink] Whoops, Cox is a Ranger, not a Marshal, isn't she? It's the black duster, I got confused...

Maddox isn't upset with Marshals specifically, he's just upset with Deadwood attitude in general. He got damn close to bagging Darius Carter (who = bounties and thus = food...Maddox is scavenging right now) before James and Nicodemus screwed up that plan, but the general response to a serial killer/rapist on the loose, the guy who let him walk for the sake of an illegal duel Maddox doesn't believe will happen, and the town on fire again seems to be "meh". Or "fuck the police!", in Zek's case, which isn't super-helpful.
James Wilder
player, 464 posts
Gunslinger
P5 T6 F- W- FC:W0R1B0
Wed 18 Jan 2017
at 23:25
  • msg #729

Re: On Lawdogs, druids and Holy Moses

James didn't yell at all ... just spoke pretty plan.

James Wilder:
James reloads his pistol and glances around, "I don't care what the rest of you do, I recommend leaving and staying alive. The duel is something I'm going to do and if anyone here tries to stop it I'll personally put a lot bullets into you." He moves towards the door and hopefully outside.

This message was last edited by the player at 23:26, Wed 18 Jan 2017.
Tan Xiaohan
Screaming Rabbit, 1054 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Wed 18 Jan 2017
at 23:39
  • msg #730

Re: On Lawdogs, druids and Holy Moses

Ah, 'k...was he expecting people besides Maddox to hear that, then? 'Cause speaking quietly in a gunfight/living house massacre/general calamity isn't super-effective!

Hilariously, it just means Maddox is the only one who understands the depths of James' sociopathic streak, and everyone's just going to tell him to calm down...
James Wilder
player, 466 posts
Gunslinger
P5 T6 F- W- FC:W0R1B0
Wed 18 Jan 2017
at 23:44
  • msg #731

Re: On Lawdogs, druids and Holy Moses

In reply to Tan Xiaohan (msg # 730):

We'll see what we see
Matthew Broaddale
player, 279 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 18 Jan 2017
at 23:47
  • msg #732

Re: On Lawdogs, druids and Holy Moses

On the topic of the burning building, Matt's got only the foggiest idea of the events of the Night of the Living Blood Corpse Scram Glom, and while he may not feel safe around SCIENCE, at least trusts it to go right more than it goes wrong.

I kindof picture all the "talking while rome burns" as this rapidly escalating conversation/arguement that is leading up to a big kaboom. It's fun, in-genre.



EDIT: It only took a dozen or so posts for me to ask Zek's name. that'll make it esier
This message was last edited by the player at 00:00, Thu 19 Jan 2017.
The Stray
GM, 1915 posts
The Marshal
'round these parts
Thu 19 Jan 2017
at 00:18
  • msg #733

Re: On Lawdogs, druids and Holy Moses

Holy heck, you guys chat lots. Alrighty, working on replies for the NPCs present
Ezekiel Starkweather
player, 251 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Thu 19 Jan 2017
at 00:24
  • msg #734

Re: On Lawdogs, druids and Holy Moses

In reply to Matthew Broaddale (msg # 732):

Dont worry about it-nobody asks my name. Its almost a superpower!

"The man everybody forgets!"

hehehe.

:P
Matthew Broaddale
player, 281 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Thu 19 Jan 2017
at 00:36
  • msg #735

Re: On Lawdogs, druids and Holy Moses

In reply to The Stray (msg # 733):

Don't worry, we love you.
Tan Xiaohan
Screaming Rabbit, 1055 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Thu 19 Jan 2017
at 00:38
  • msg #736

Re: On Lawdogs, druids and Holy Moses

"The Man With A Name, Probably, We Just Didn't Ask What It Is"?
Matthew Broaddale
player, 282 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Thu 19 Jan 2017
at 00:45
  • msg #737

Names Trains and Wasatch Industries Proprietary Automatons

The Man Whose Name is Ubiquitous in 3rd-person Limited Narration, and Yet Somehow Never Spoken Aloud
The Stray
GM, 1916 posts
The Marshal
'round these parts
Thu 19 Jan 2017
at 00:46
  • msg #738

Re: On Lawdogs, druids and Holy Moses

And Jackie Wells has had it with Zeke's shit...
Ezekiel Starkweather
player, 253 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Thu 19 Jan 2017
at 00:51
  • msg #739

Re: On Lawdogs, druids and Holy Moses

In reply to The Stray (msg # 738):

Well phooey on her! Now I am not gonna buy her a drink! Her loss!

hehehe

:P
Matthew Broaddale
player, 284 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Thu 19 Jan 2017
at 01:00
  • msg #740

Re: On Lawdogs, druids and Holy Moses

Dun Dun DUNNNN


Spoiler text: (Highlight or hover over the text to view)

Hey, Mr Marshal? What does Matt know about the Harrowed?

16:59, Today: Secret Roll: Matthew Broaddale rolled 3,10 using d6,d6, rerolling max with rolls of 3,(6+4)10.  Know Occult, regarding Harrowed.


Belle Ivers
player, 236 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Thu 19 Jan 2017
at 01:56
  • msg #741

Re: On Lawdogs, druids and Holy Moses

LOL Now there just needs to be one post that's a big red italic KABOOOOOOOM XD

Incidentally I'm just chilling until told to move on, Belle's the only one stupid enough to be over there at the moment.   Which I'm glad for, I think the burning building is the more hospitable place to be at the moment.
The Stray
GM, 1917 posts
The Marshal
'round these parts
Thu 19 Jan 2017
at 04:10
  • msg #742

Re: On Lawdogs, druids and Holy Moses

I want to point out that all of Wild Bill's change of heart here is due to Logan and Katy talking sense into him earlier. Good job, guys!
Logan West
player, 257 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Thu 19 Jan 2017
at 04:38
  • msg #743

Re: On Lawdogs, druids and Holy Moses

Thanks! I've really enjoyed my interactions with Wild Bill so far. Even getting shot by him lol.
Matthew Broaddale
player, 285 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Thu 19 Jan 2017
at 06:20
  • msg #744

Re: On Lawdogs, druids and Holy Moses

In that case, I'd like to Nominate Katy and Logan for Fate Chip Awards.
Catherine Hays Cox
player, 161 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R2B0L0
Thu 19 Jan 2017
at 06:27
  • msg #745

Re: On Lawdogs, druids and Holy Moses

Apologies to anyone and everyone waiting for Katy (especially Trace) but today was rather hectic. I'll chime in tomorrow. Or later tonight if I have insomnia.
This message was last edited by the player at 14:29, Thu 19 Jan 2017.
Catherine Hays Cox
player, 162 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R2B0L0
Thu 19 Jan 2017
at 07:00
  • msg #746

Re: On Lawdogs, druids and Holy Moses

Logan West:
Tan Xiaohan:
Exactly - James has a vendetta. That two of the Marshals around are apparently fine with, for some reason. This upsets Maddox a lot, because he believes in things like democracy and due process, and maybe even the law.


Well, I think you don't have your facts straight about that. Logan doesn't know Wilder or anything about his vendetta, so it would have been very hard for him to be fine with it. In fact, he was probably the only law man that wasn't ready to just let Wilder have his duel with Carter.


Trying to catch up with the chatter here a bit...

Katy, as opposed to Logan, has some history with James. She knows quite a bit about his Vendetta. She was a bit disappointed that he effectively took the pistol out of her hands by agreeing to the duel, but there is 0.0% chance she's going to stand in the way of James getting his shot at vengeance.

quote:
[blink] Whoops, Cox is a Ranger, not a Marshal, isn't she? It's the black duster, I got confused...


Yeah, yeah, properly it would be grey. However, black is sexier.
Freiherr von Steinhof
player, 356 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Thu 19 Jan 2017
at 08:18
  • msg #747

Re: On Lawdogs, druids and Holy Moses

OMG!!! I thought Leopold was the chatty one.
Tan Xiaohan
Screaming Rabbit, 1056 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Thu 19 Jan 2017
at 08:21
  • msg #748

Re: On Lawdogs, druids and Holy Moses

Catherine Hays Cox:
Katy, as opposed to Logan, has some history with James. She knows quite a bit about his Vendetta. She was a bit disappointed that he effectively took the pistol out of her hands by agreeing to the duel, but there is 0.0% chance she's going to stand in the way of James getting his shot at vengeance.


See, Zek - you want the law to not apply to you, you need to make friends with a Ranger. [nod] That is as McNinja-hilarious as it is horrifying. Base!

Ah, see, that's what threw me, 'cause it's the Union believes in fashionably slimming travelwear, so...confusion.

@von Steinhof Thread go boom.
Catherine Hays Cox
player, 165 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W3R3B0L0
Thu 19 Jan 2017
at 08:26
  • msg #749

Re: On Lawdogs, druids and Holy Moses

Tan Xiaohan:
See, Zek - you want the law to not apply to you, you need to make friends with a Ranger. [nod] That is as McNinja-hilarious as it is horrifying. Base!


I do believe that where I'm from, there is a bounty on the head of the fellow he's hunting. Thus he is well within the law to kill Carter in a firefight or duel at high noon. Unless I'm forgetting some important fact(s), which is entirely possible.

Also, we ain't in the CSA at present.

Also also, Zek, you should make friends with a Ranger, on that we agree.
Matthew Broaddale
player, 287 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Thu 19 Jan 2017
at 08:36
  • msg #750

Re: On Lawdogs, druids and Holy Moses

I gotta say, that Daisy portrait is the cutest -2 Cha I've ever seen.
Tan Xiaohan
Screaming Rabbit, 1057 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Thu 19 Jan 2017
at 08:46
  • msg #751

Re: On Lawdogs, druids and Holy Moses

Kill him if required to take him in, yes, not let him run away in the hopes he might politely come back later whilst the law sits there! I say this with all fondness, but Katy is the worst Ranger.

I hope whatever native woman, whore or traveller he takes himself out on in the interlude also gets carte blanche to shoot anyone between herself and revenge, that's only fair.

I think if Daisy had speech bubbles, they'd have a little heart drawn under the words...
The Stray
GM, 1919 posts
The Marshal
'round these parts
Thu 19 Jan 2017
at 12:49
  • msg #752

Re: On Lawdogs, druids and Holy Moses

In reply to Matthew Broaddale (msg # 750):

Most of the Cha penalty is 'cause Daisy's a Bloodthirsty loon. Also, "Hollywood Homely" is about the worst the pics in the female side of the gallery get.
Belle Ivers
player, 238 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Thu 19 Jan 2017
at 13:25
  • msg #753

Re: On Lawdogs, druids and Holy Moses

Well they're all pictures of celebrities for the most part.

I wish we had a lot more drawings in addition to the photographs.  A drawing has a lot more ambiguity about it.
Ezekiel Starkweather
player, 255 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Thu 19 Jan 2017
at 14:14
  • msg #754

Re: On Lawdogs, druids and Holy Moses

Catherine Hays Cox:
Tan Xiaohan:
See, Zek - you want the law to not apply to you, you need to make friends with a Ranger. [nod] That is as McNinja-hilarious as it is horrifying. Base!


Also also, Zek, you should make friends with a Ranger, on that we agree.


Or ANY friends, really.  At least one. Maddox don't count, he's a well meaning dumbass!

hehehe

:P
Logan West
player, 258 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Thu 19 Jan 2017
at 14:17
  • msg #755

Re: On Lawdogs, druids and Holy Moses

The portrait gallery is sorely lacking, not only in terms of it favoring generally good looking people but for insufficient diversity as well in so many categories.

And new submissions to the portrait gallery are indefinitely suspended.
Belle Ivers
player, 239 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Thu 19 Jan 2017
at 15:00
  • msg #756

Re: On Lawdogs, druids and Holy Moses

Tell me about it.  I am running a game full of all kinds of weird monsters and aliens and strange looking humans where the current offerings don't cut it. I am not a website maker but I don't understand why we can't just type a URL in for the portrait and link it to a remote host.  Just limit the display area to the prescribed number of pixels so no one can break the template.  RPOL wouldn't have to host it or review images that way. I think they are making their lives hard for no reason. But I barely know the difference between sudo and judo so perhaps I don't understand the underlying technical restraints.

I can make 100x100 images easily it's just the way it's bottlenecked is rough.
Logan West
player, 259 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Thu 19 Jan 2017
at 15:07
  • msg #757

Re: On Lawdogs, druids and Holy Moses

Hmm. That's a good notion Belle. Maybe I should write up another feature request. My last one worked out pretty well, after all!
Freiherr von Steinhof
player, 358 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Thu 19 Jan 2017
at 15:54
  • msg #758

Re: On Lawdogs, druids and Holy Moses

Logan West:
Hmm. That's a good notion Belle. Maybe I should write up another feature request. My last one worked out pretty well, after all!

What was the feature request?
Logan West
player, 260 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Thu 19 Jan 2017
at 16:27
  • msg #759

Re: On Lawdogs, druids and Holy Moses

Freiherr von Steinhof:
What was the feature request?


If you as a GM change an NPC's character tag to say hidden instead of NPC, it will hide the NPC from the cast list. That way, you can detail out an NPC ahead of time without giving it away to the players, instead of having to wait until you are about to reveal the NPC, then creating it, selecting the portrait, writing the description, etc. It was useful to me, as I like mystery elements in my game and having an NPC's name on the cast list could be a dead give away ("Oh, obviously that guy is important - he's on the cast list.")

That was my feature request, and it's part of RPOL now, which makes me happy. :)
This message was last edited by the player at 16:28, Thu 19 Jan 2017.
Tan Xiaohan
Screaming Rabbit, 1058 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Thu 19 Jan 2017
at 19:48
  • msg #760

Re: On Lawdogs, druids and Holy Moses

Ezekiel Starkweather:
Catherine Hays Cox:
Also also, Zek, you should make friends with a Ranger, on that we agree.


Or ANY friends, really.  At least one. Maddox don't count, he's a well meaning dumbass!


You should make friends with Danny! Danny also has trouble making friends (it's the stabby thing).

Logan West:
The portrait gallery is sorely lacking, not only in terms of it favoring generally good looking people but for insufficient diversity as well in so many categories.


All my Native Siberians are Japanese!

@Logan - I am using the 'hide' feature even now, it is a Good Thing.
The Stray
GM, 1920 posts
The Marshal
'round these parts
Thu 19 Jan 2017
at 20:19
  • msg #761

Re: On Lawdogs, druids and Holy Moses

In reply to Logan West (msg # 759):

I did not know this was a thing that could be done.

*eyes massive, massive cast list* buuuut I dunno if doing so now is all that helpful to me now.
Tan Xiaohan
Screaming Rabbit, 1059 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Thu 19 Jan 2017
at 20:26
  • msg #762

Re: On Lawdogs, druids and Holy Moses

Logan mentioned it when the update updateded over in the Storm, but it was never made publically obvious how to do it...you can't even find it in the Help.

's all right, though, you probably don't have that many cast-list-reading weirdos on board, and there's a bunch you put up because you thought you'd use them but never have, so you can't tell what's a spoiler really. The Seven have to show up sometimes, though. And those guys.
bashful_batrean
player, 16 posts
Fri 20 Jan 2017
at 00:41
  • msg #763

Re: On Lawdogs, druids and Holy Moses

Tan Xiaohan:
's all right, though, you probably don't have that many cast-list-reading weirdos on board,....


:P


I like reading the cast in any game, just to see how folks describe characters & Stray's massive lists are always fun because they keep you guessing "is that someone we're going to run into, or did they show up previously in the setting so they're there as a continuity reminder for the GM?"

Plus sometimes they give me ideas for something in one of my games....

Case in point... I just noticed Brad Weis in this list & had to see if Janet was there too.. which she is...   It's like Easter Egg hunts in software!  ^_^
The Stray
GM, 1921 posts
The Marshal
'round these parts
Fri 20 Jan 2017
at 00:53
  • msg #764

Re: On Lawdogs, druids and Holy Moses

I can't take credit for Brad & Janet Weiss there...Janet was a PC, had Brad in her backstory, and it took me forever to catch the reference.
bashful_batrean
player, 17 posts
Fri 20 Jan 2017
at 01:00
  • msg #765

Re: On Lawdogs, druids and Holy Moses

In reply to The Stray (msg # 764):

I don't watch Deadwood, so when I saw Doc Cochran I thought of Dr. Zefram Cochrane....
The Stray
GM, 1922 posts
The Marshal
'round these parts
Fri 20 Jan 2017
at 01:05
  • msg #766

Re: On Lawdogs, druids and Holy Moses

Yeah, I can see that. The Deadwood tv show was a great mine for character ideas, though, and Doc Cochran was made up for the show, so maybe that name was floating through someone's hear during writing.
Matthew Broaddale
player, 289 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Fri 20 Jan 2017
at 02:32
  • msg #767

Re: On Lawdogs, druids and Holy Moses

Anybody here got/play DL: Noir? I like the midway-point setting between Weird and Wasted Wests.
James Wilder
player, 468 posts
Gunslinger
P5 T6 F- W- FC:W0R1B0
Fri 20 Jan 2017
at 02:37
  • msg #768

Re: On Lawdogs, druids and Holy Moses

I have DLNoir, even ran a sadly short lived game here after it came out.
Matthew Broaddale
player, 290 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Fri 20 Jan 2017
at 02:45
  • msg #769

Re: On Lawdogs, druids and Holy Moses

I gotta say, I love the whole "we don't know the whole story" element to a lot of the Deadlands meta, but I do get tired of reading "But you'll just have to wait, pardner/brainer/shamus"
Belle Ivers
player, 241 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Fri 20 Jan 2017
at 13:14
  • msg #770

Re: On Lawdogs, druids and Holy Moses

Matthew Broaddale:
Anybody here got/play DL: Noir? I like the midway-point setting between Weird and Wasted Wests.

I have it, don't really know what to do with it.

I had an idea at one point for supposing that Prohibition had come to the Union but not the Confederacy, and the PCs were involved in a bathtub spook juice distillery running illegal hooch across the border at the most breakneck pace a Model T can manage, but I couldn't really get beyond that basic concept.
bashful_batrean
player, 18 posts
Fri 20 Jan 2017
at 14:04
  • msg #771

Re: On Lawdogs, druids and Holy Moses

Matthew Broaddale:
Anybody here got/play DL: Noir? I like the midway-point setting between Weird and Wasted Wests.



I have it as well, haven't read the entire thing.. skimmed it for a bit of an idea as to what was being presented.  It looks neat, but something just doesn't quite seem to mesh for me with the other titles in the Deadlands universe.  That impression might change once I've read all the new (Reloaded) stuff.
The Stray
GM, 1923 posts
The Marshal
'round these parts
Fri 20 Jan 2017
at 15:51
  • msg #772

Re: On Lawdogs, druids and Holy Moses

the DLN Companion really opens up the setting more, I think, since it opens up a few more time periods to play in.
Matthew Broaddale
player, 291 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Fri 20 Jan 2017
at 18:30
  • msg #773

Re: On Lawdogs, druids and Holy Moses

@Stray: I agree, I find 20s Chicago really fun to play with, although the 50s SLC campaign confuses the dickens out of me.

@batrean: I can see that. It's a really different feel, and mechanically different to boot. I feel like it does a decent job of bridging the HOER and DLR systems mechanics.

@Belle: Funnily enough, thats what happened in the timeline. the Companion covers Prohibition era Chicago, stating that the south is getting rich off rum-runners.
bashful_batrean
player, 19 posts
Fri 20 Jan 2017
at 19:13
  • msg #774

Re: On Lawdogs, druids and Holy Moses

Matthew Broaddale:
@Stray: I agree, I find 20s Chicago really fun to play with, although the 50s SLC campaign confuses the dickens out of me.


I'm confuzzled.... what's "SLC"?   Was this something from DLN or the Companion?  (Haven't read all of them yet.)
Belle Ivers
player, 242 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Fri 20 Jan 2017
at 19:21
  • msg #775

Re: On Lawdogs, druids and Holy Moses

Salt Lake City I presume
Matthew Broaddale
player, 292 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Fri 20 Jan 2017
at 19:22
  • msg #776

Re: On Lawdogs, druids and Holy Moses

SLC = Salt Lake City/City O' Gloom.

The Noir Companion expands Noir to encompass Chicago in the 20s, Shan Fan in the late 30s, Lost Angels in the 40s, and SLC, Salt Lake City, in the 50s. The companion includes a mini-plot-point campaign for each locale, and the one for SLC confuses me just in what certain characters motivations are.


EDIT: ninja'd
bashful_batrean
player, 20 posts
Fri 20 Jan 2017
at 19:23
  • msg #777

Re: On Lawdogs, druids and Holy Moses

In reply to Belle Ivers (msg # 775):

Thank you!  I was thinking a city reference but couldn't bring up Salt Lake City.. kept wanting to tie to St Louis or somewhere on the Mississippi.
bashful_batrean
player, 21 posts
Fri 20 Jan 2017
at 19:25
  • msg #778

Re: On Lawdogs, druids and Holy Moses

It's been a couple of years since I've looked at DLN in detail.  :)
Tan Xiaohan
Screaming Rabbit, 1060 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Sat 21 Jan 2017
at 09:39
  • msg #779

On dubious folk heroes

@Zek Speech! Speech! If you blame it on some brownish folk, they might actually let y'all go...
Ezekiel Starkweather
player, 258 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Sat 21 Jan 2017
at 15:21
  • msg #780

On dubious folk heroes

In reply to Tan Xiaohan (msg # 779):

Hey, I was making efforts to get people out of a burning building after all...
Tan Xiaohan
Screaming Rabbit, 1062 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Sat 21 Jan 2017
at 17:39
  • msg #781

On dubious folk heroes

They don't know that, though: ya gotta RP-justify the card to get it to work, and the soldiers probably aren't going to believe "the house started it". So...maybe let Maddox do the talking? Crazy subsidence you get 'round here...
Ezekiel Starkweather
player, 259 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Sat 21 Jan 2017
at 21:39
  • msg #782

On dubious folk heroes

In reply to Tan Xiaohan (msg # 781):

My actions should speak louder then my words.  The card even says so. It does not say 'be a big showoff asshole and get elected president' for example.

Heheheh
Matthew Broaddale
player, 293 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Sat 21 Jan 2017
at 23:51
  • msg #783

On dubious folk heroes

Ohhhhhshitttttttttt politicalcommentarry.



On a completely unrelated note:

Has Charles Guiteau ever been mentioned in Deadlands? Is he some sort of Reckoner servitor? Whispered to by demons? Or just a sad, disturbed man?
Logan West
player, 261 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Sun 22 Jan 2017
at 01:48
  • msg #784

On dubious folk heroes

In reply to Matthew Broaddale (msg # 783):

wat
Matthew Broaddale
player, 294 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Sun 22 Jan 2017
at 02:30
  • msg #785

On dubious folk heroes

Charles Guiteau? Wrote a speech in favor of Grant in the 18...79? Election. changed it to in favor of Garfield when Grant didn't run. Thought his speech caused Garfield to win, demanded a governmental appointment. Ambassador to France. When no one took this man seriously, he shot Garfield.
The Stray
GM, 1924 posts
The Marshal
'round these parts
Sun 22 Jan 2017
at 03:16
  • msg #786

On dubious folk heroes

Actually, yes. Look up the timeline in Last Sons...it mentions that Garfield is killed in the canon storyline, though it doesn't mention the assassin by name.
Matthew Broaddale
player, 295 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Sun 22 Jan 2017
at 03:48
  • msg #787

On dubious folk heroes

Oh cool. I wonder if he's ever been given, or if they'd ever consider revealing that there's, more of a conspiracy to him. You know, like some of the other Presidential stuff.
The Stray
GM, 1925 posts
The Marshal
'round these parts
Sun 22 Jan 2017
at 03:57
  • msg #788

On dubious folk heroes

I dunno. The only stuff I've ever seen about it is that one, single line. It would fit the Pinnacle M.O., though.
Matthew Broaddale
player, 296 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Sun 22 Jan 2017
at 04:02
  • msg #789

On dubious folk heroes

In reply to The Stray (msg # 788):

I bet someone could make a pretty penny writing something like that, since Garfield's story is by its nature finite and contained...

*scuttles off to his word processor*
Freiherr von Steinhof
player, 360 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Sun 22 Jan 2017
at 12:18
  • msg #790

On dubious folk heroes

I just finished reading "Devil in the White City" by Eric Larsen. One of the side plots is about the Chicago Mayor Harrison, who was assassinated by a guy called Prendergast. Prendergast's motive was that the mayor had - in his imagination - promised him a position on the city council.
When the mayor didn't follow through with this promise, he shot and killed him.

Seems to be a recurring theme for the time :-)
bashful_batrean
player, 22 posts
Sun 22 Jan 2017
at 12:57
  • msg #791

Re: On dubious folk heroes

Freiherr von Steinhof:
I just finished reading "Devil in the White City" by Eric Larsen.


Thought bubbles... Hey! I have that book!  Now did I bring it with me or is it in storage.... SPOILERS!!

:P

How did you like the book overall? (Without giving away spoilers please, I plan to read it eventually.)
Freiherr von Steinhof
player, 361 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Sun 22 Jan 2017
at 13:58
  • msg #792

Re: On dubious folk heroes

It's based on true events, so hard to spoil :-)

I liked it. It gave a pretty good idea of the larger story (The White City) and the smaller one (The Devil) and the world both take place in.

There was one thing I liked in particular: the quest to "out-Eiffel Eiffel" and how they went about it.
That was quite a surprise for me, so I'm not going to spoil it.
bashful_batrean
player, 23 posts
Sun 22 Jan 2017
at 18:11
  • msg #793

Re: On dubious folk heroes

See, that's a problem(?) with me picking books:  if I don't know the author, but the cover art catches my eye and the synopsis on the back cover or internal jacket sleeves looks interesting, I'll grab it whether fiction or non.   :)  Now if I can only get around to making time to read all these wonderful stories...

(Bright side to laptop having to go in for repairs I guess - I'm reading instead of online/watching DVDs...)
Matthew Broaddale
player, 298 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Mon 23 Jan 2017
at 02:39
  • msg #794

RPG suggestions?

Hey, my offline group and I are discussing, but they are uncultured philistines (or they are used to me picking the games and such :P).

I'm looking for an RPG that could be used to play a game where the players are members of a secret organization undergoing a schism. No player knows for sure who is on which side of the schism, and the goal is essentially to preserve knowledge and nobility (for one side) or to gain money, power, etc with whatever villainy you want (with a healthy application of arson).

Key points: Very low-combat, either because direct combat is deadly to the point of deterrence, or because the preferred methods of threat elimination (poison darts, arson, getting someone arrested) are much easier and more effective. Modern day, or close enough. A bleak tone, with the attempt to combat villainy and the perils of illiteracy being, in essence, a series of unfortunate events trails.
This message was last edited by the player at 02:39, Mon 23 Jan 2017.
Belle Ivers
player, 243 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Mon 23 Jan 2017
at 02:58
  • msg #795

RPG suggestions?

Honestly, that sounds like a game of Vampire the Masquerade, less the vampires.  So World of Darkness might be a good fit, given that mortals in that system have the durability of tissue paper and it's got a robust background/advantage system to simulate a shadowy secret society that controls everything without anyone knowing (again these are normally vampires).

Or any game that's narration heavy where the mechanics just resolve success might work.  FATE (which might be really slick for an intrigue game since you'd be figuring out the Aspects of opposing parties) or a * world/PbtA hack could do the trick.

Really, even SW could do it, just bolt on some of the rules like Blood and Guts, Critical Failures and Gritty Damage (I ran this last rule one time where the characters were supposed to be in a horror scenario and it is brutal, it really discourages combat).  The Connections, Rich, Noble etc. type edges could all come into play.  I don't know if that's the best system for this but it could work.  Depends on what you need the system to do.
Matthew Broaddale
player, 299 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Mon 23 Jan 2017
at 03:59
  • msg #796

RPG suggestions?

FATE and powered by the apocalypse might work.

In an ideal world, the system would have mechanics for resolving intrigues and plotting against each other. I'm aware I could easily  just adjudicate it, but like, I'm picturing someone planning to burn down another's home, and I'd like a little more structure than just applying fire and stealth.

Thanks for the input, Belle!
Tan Xiaohan
Screaming Rabbit, 1065 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Mon 23 Jan 2017
at 08:06
  • msg #797

RPG suggestions?

I think that sort of thing is best left to RP - it just takes being very aware of all NPCs involved and enforcing consequences. Like, you burn down a house, yes, your rival is homeless, but now as well as escaping the wrath of Homeless Rival's allies, you have to stay ahead of the police and possibly PIs...in fact, maybe you might want to look at this handy help for CoC Cultist campaigns: http://www.chaosium.com/dark-mirror-pdf/
Matthew Broaddale
player, 302 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Mon 23 Jan 2017
at 16:22
  • msg #798

Timeline.

Neither Broaddale nor his player are sure: How long has it been since Custer's arrival in Deadwood?
The Stray
GM, 1928 posts
The Marshal
'round these parts
Mon 23 Jan 2017
at 20:19
  • msg #799

Timeline.

It's been about a week since Custer arrived, and 4 days since he declared martial law.
Matthew Broaddale
player, 303 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Mon 23 Jan 2017
at 21:05
  • msg #800

Timeline.

Cool. So we're looking at what, mid-september?
Tan Xiaohan
Screaming Rabbit, 1066 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Mon 23 Jan 2017
at 21:57
  • msg #801

Of Timelines and chickens

Sept 17, according to the start of the thread. Friday. I'm 'avin 'oops.

Unrelated to anything preceeding, this: https://www.youtube.com/watch?v=DFlaL_EJuto
This message was last edited by the player at 21:57, Mon 23 Jan 2017.
Matthew Broaddale
player, 304 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Mon 23 Jan 2017
at 22:05
  • msg #802

Of Timelines and chickens

 Oh good. Almost the weekend.
Belle Ivers
player, 244 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Mon 23 Jan 2017
at 23:02
  • msg #803

Re: Of Timelines and chickens

Tan Xiaohan:
Sept 17, according to the start of the thread. Friday. I'm 'avin 'oops.

Unrelated to anything preceeding, this: https://www.youtube.com/watch?v=DFlaL_EJuto


LOL

Once upon a time a thousand years ago I was playing Skyrim, and I kept having great difficulty in Riverwood because I would kill the dragon, but afterward absolutely everyone would be trying to kill me or else I'd wind up fighting them and the dragon simultaneously.

It made me so furious and I was about to uninstall the stupid game when I finally figured out one of my spells was killing a chicken.
Tan Xiaohan
Screaming Rabbit, 1067 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Mon 23 Jan 2017
at 23:08
  • msg #804

Re: Of Timelines and chickens

As in deliberately, or as a side-effect of killing dragons? Not that I'd be surprised if dragons and chickens were related somewhere down the line, but it seems a curious combination...
Belle Ivers
player, 245 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Mon 23 Jan 2017
at 23:12
  • msg #805

Re: Of Timelines and chickens

Oh side effect for sure.  I were a wizard, you see, and I was unwittingly 'sploding the village chicken.

When I finally moved out of the chicken's range, it was cake!
The Stray
GM, 1929 posts
The Marshal
'round these parts
Tue 24 Jan 2017
at 20:35
  • msg #806

Re: Of Timelines and chickens

Bear with me. I'm having Internet issues reaching Rpol. I think I need to upgrade some hardware
Tan Xiaohan
Screaming Rabbit, 1068 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Tue 24 Jan 2017
at 20:56
  • msg #807

Re: Of Machines and BEARS

Oh no! Did the bear eat the hamsters powering your computer? Bad bear!
Logan West
player, 263 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Tue 24 Jan 2017
at 21:27
  • msg #808

Re: Of Timelines and chickens

Belle Ivers:
Oh side effect for sure.  I were a wizard, you see, and I was unwittingly 'sploding the village chicken.

When I finally moved out of the chicken's range, it was cake!


Indeed. Kicking the chicken can cause many problems.
Matthew Broaddale
player, 305 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 25 Jan 2017
at 02:27
  • msg #809

Re: Of Timelines and chickens

Okay, so I WANTED to find a video of the Hero from the videogame Fable kicking chickens in a chicken kickin' competition.

HOWEVER, as much as I love Let's Plays, and as happy as I was when they started becoming more mainstream, it is very frustrating to have every gameplay video begin with:


"HAAAAAAY Everybody Im LETSPLAYHANDLE93 And WELCOME BACK TO Fable! Alright we're onthe desktop here , let me load it up..."
The Stray
GM, 1931 posts
The Marshal
'round these parts
Wed 25 Jan 2017
at 06:46
  • msg #810

Re: Of Timelines and chickens

So, I think how I'll handle the Folk Hero card is have it take effect over time. It's not going to help with the current situation of you all getting hauled in for questioning.
Belle Ivers
player, 247 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Wed 25 Jan 2017
at 16:25
  • msg #811

Re: Of Timelines and chickens

Belle's apparent strategy for kidnappings and other scenarios:  Make them regret it immediately. XD
The Stray
GM, 1932 posts
The Marshal
'round these parts
Wed 25 Jan 2017
at 16:54
  • msg #812

Re: Of Timelines and chickens

Er, Zeke? I'm going to ask you the question that all GMs ask when their players do something that has the potential of turning out very, very badly:

Are you sure you want to do that?

Specifically, are you sure you want to 1) grab Maddox and 2) do something obviously supernatural 3) in plain view of a band of armed soldiers 4) while other PCs are in the middle of diffusing the situation 5) while encouraging someone who the soldiers have every legitimate reason in the world to want to arrest to do the same?

I want to stress that, currently, you aren't out of view. Neither is Maddox nor Wild Bill.
Ezekiel Starkweather
player, 266 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Wed 25 Jan 2017
at 16:58
  • msg #813

Re: Of Timelines and chickens

In reply to The Stray (msg # 812):

Really? They seem pretty distracted by the other PCs. I can do it as a ready action-because being taken prisoner is a death sentence for me, maybe Maddox, and possible Wild Bill. Not likely in his case.

Given how quickly Burrowing happens-it would be there one second, gone the next. While indeed its supernatural, the human mind would rationalize it pretty quick given there is no tunnel and no obvious means of transport. You told me I don't actually move any dirt around.
Tan Xiaohan
Screaming Rabbit, 1069 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Wed 25 Jan 2017
at 17:04
  • msg #814

Re: Of Timelines and chickens

Ezekiel Starkweather:
I can do it as a ready action-because being taken prisoner is a death sentence for me, maybe Maddox, and possible Wild Bill. Not likely in his case.


Hey, they let Janet go. Plus kidnapping Maddox's not terribly Folk Hero-like.

...then again, if you terrify poor Maddox enough, his spirit buddy might manifest and be the world's greatest distraction for you.
The Stray
GM, 1933 posts
The Marshal
'round these parts
Wed 25 Jan 2017
at 17:14
  • msg #815

Re: Of Timelines and chickens

Death sentence? I think you overestimate the situation. The soldiers are rounding up suspects for questioning so they can get to the bottom of what just happened here -- Zeke, having mostly been concerned with stopping an active threat and then rescuing people afterward, is not likely to get more than a pat on the back...assuming he doesn't antagonize his captors. Maddox is known through town as someone at least nominally on the side of the law, given his bounty hunting work and his efforts to help the Chinese community. The only person in actual danger of incarceration is Wild Bill, and he can pretty much escape any situation he wants to.

Since none of the characters present here are Indians, you aren't likely to trip their Intolerance Hindrance. This is a show of force to establish authority, not a "let's shoot them all and let God sort it out" sort of standoff.

What might turn this into a shoot-out, though? The sudden, shocking disappearance of several suspects from plain view, distraction or otherwise.
Matthew Broaddale
player, 306 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 25 Jan 2017
at 17:19
  • msg #816

Re: Of Timelines and chickens

These are the conversations I love.
Ezekiel Starkweather
player, 267 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Wed 25 Jan 2017
at 17:32
  • msg #817

Re: Of Timelines and chickens

In reply to The Stray (msg # 815):

Zek does not trust anything about Custer,  and certainly does not trust himself not to kill Custer, which would certainly get a lot of PCS killed.

 I somehow doubt the first instinct of soliders is to shoot because three people dissappear. No body is pointing any weapons at them.

Not to mention Zek thinks, rightly or wrongly,  that the government knows about Harrowed people and thinks they are better off with bullets in thier heads. If Zek is captured, they may have ways of finding out what he is.

In any case, I will just be doing a ready action for now. Maybe the law people can talk us outta here. I edited my post.
This message was last edited by the player at 17:34, Wed 25 Jan 2017.
Tan Xiaohan
Screaming Rabbit, 1070 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Wed 25 Jan 2017
at 17:43
  • msg #818

Re: Of Timelines and chickens

Zek needs a minder. He could try to kill Custer, but he probably wouldn't get very far, which'd likely restrain him in the circumstances (finding out he's Harrowed if he's full of holes and not if he's not, etc.), and it's unlikely Custer'd give personal interviews to non-lawmen anyway.

The soldiers would want the rest of the posse taken in for more urgent questioning, though, having been made to look really suspicious. Or just shoot in your general vanishing-wizard direction, potentially hitting folk behind.

Also: they let Janet go!
Freiherr von Steinhof
player, 363 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Wed 25 Jan 2017
at 18:09
  • msg #819

Re: Of Timelines and chickens

Don't forget these soldiers are on edge - they literally *just* fought a bone glom, during a fire and battled with several bloody undead (and I mean that literally) - and now there's been *another fire* and an explosion.
Matthew Broaddale
player, 308 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 25 Jan 2017
at 18:10
  • msg #820

Re: Of Timelines and chickens

So is this the wrong time to throw down my Bone of the Bloody One?
Freiherr von Steinhof
player, 364 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Wed 25 Jan 2017
at 18:11
  • msg #821

Re: Of Timelines and chickens

Save it for the meeting with Custer. He *loves* those sort of surprises.

Oh - and no reaction to my amazingly cool reaction to the explosion behind me? I guessing I stunned them into abashed amazedness?
Leopold does tend to have that effect.
The Stray
GM, 1934 posts
The Marshal
'round these parts
Wed 25 Jan 2017
at 18:12
  • msg #822

Re: Of Timelines and chickens

Yeah, the Soldiers think Von Stienhof is fairly cool. He is still in their good books for the whole "shooting dead the 'glom" thing.
The Stray
GM, 1935 posts
The Marshal
'round these parts
Wed 25 Jan 2017
at 18:33
  • msg #823

Re: Of Timelines and chickens

Speaking of Leopold, what is he doing now?
Tan Xiaohan
Screaming Rabbit, 1071 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Wed 25 Jan 2017
at 18:49
  • msg #824

Re: Of Timelines and chickens

Standing up by sheer power of Awesome, last I saw.
Ezekiel Starkweather
player, 269 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Wed 25 Jan 2017
at 18:56
  • msg #825

Re: Of Timelines and chickens

Ok, I am trying to save Jame's gun from detection. I figure not every solider is watching James and me, and with enough of a distaction-like me asking dumb questions, I might be able to pull it off.
The Stray
GM, 1936 posts
The Marshal
'round these parts
Wed 25 Jan 2017
at 19:04
  • msg #826

Re: Of Timelines and chickens

Seems legit. And it probably saved someone from having their hand burned off.
Freiherr von Steinhof
player, 365 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Wed 25 Jan 2017
at 19:23
  • msg #827

Re: Of Timelines and chickens

Tan Xiaohan:
Standing up by sheer power of Awesome, last I saw.


Why, thank you kindly.

Am I right that we're all, more or less addressed by the same group of soldiers?
The Stray
GM, 1937 posts
The Marshal
'round these parts
Wed 25 Jan 2017
at 19:30
  • msg #828

Re: Of Timelines and chickens

Not really. You were headed one way, James was headed another way, Belle was by the back door, and the rest of the group was being confronted by the band heading to the front. There's about 20 soldiers, all told, split into 4 groups of 5.
Freiherr von Steinhof
player, 366 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Wed 25 Jan 2017
at 19:44
  • msg #829

Re: Of Timelines and chickens

Leopold will of course be happy to accompany the soldiers to the good Governor Custer. I assume they're not going to want his guns, too?
Freiherr von Steinhof
player, 367 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Wed 25 Jan 2017
at 19:46
  • msg #830

Re: Of Timelines and chickens

And, ever since I saw this, whenever player characters are asked to give up their weapons before going somewhere, I think of this:
http://www.shamusyoung.com/twentysidedtale/?p=922
The Stray
GM, 1938 posts
The Marshal
'round these parts
Wed 25 Jan 2017
at 19:54
  • msg #831

Re: Of Timelines and chickens

Yeah, I think they respect Leo enough not to take his arms. And LOL.
Matthew Broaddale
player, 311 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 25 Jan 2017
at 20:58
  • msg #832

Re: Of Timelines and chickens

Stray: Now I've got those scenes from Fish Called Wanda in my head, only Daisy is Kevin Kline and matt is Jamie Lee Curtis.
Belle Ivers
player, 249 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Wed 25 Jan 2017
at 21:01
  • msg #833

Re: Of Timelines and chickens

Belle = Foghorn Leghorn + Victorian Pseudo Science
Matthew Broaddale
player, 312 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 25 Jan 2017
at 21:02
  • msg #834

Re: Of Timelines and chickens

Love reading it, Belle.
Tan Xiaohan
Screaming Rabbit, 1072 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Wed 25 Jan 2017
at 21:12
  • msg #835

Re: Of Timelines and chickens

If Rabbit ever encounters Belle (probably on the wrong side of the Spike Launcher, alas) she's just going to be all "...English? No? Cantonese?"
Belle Ivers
player, 250 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Wed 25 Jan 2017
at 21:25
  • msg #836

Re: Of Timelines and chickens

Nah, the worst Rabbit would get from Belle would be an elaborate "You poor dear" routine peppered with rants of indignation and a convoluted offer of transportation.

If she could be understood at all.  Of course Belle's non English tends to be far more succinct so perhaps there is cause for optimism.
Tan Xiaohan
Screaming Rabbit, 1073 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Wed 25 Jan 2017
at 21:50
  • msg #837

Re: Of Timelines and chickens

At this rate she might attempt to take Deadwood before the Ravenites do...

Cantonese. [nod]
Matthew Broaddale
player, 313 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 25 Jan 2017
at 21:55
  • msg #838

Re: Of Timelines and chickens

Ravenites taking over Deadwood! That's preposterous.
Tan Xiaohan
Screaming Rabbit, 1074 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Wed 25 Jan 2017
at 22:07
  • msg #839

Re: Of Timelines and chickens

'Tis true, y'all might have burned it down first. In which case, prophecy fulfilled! On to the capital!
Matthew Broaddale
player, 314 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 25 Jan 2017
at 22:13
  • msg #840

Re: Of Timelines and chickens

Little did we know that the White Calf was the right leg of Zek, firmly planting his boot in the white man's booty.
Ezekiel Starkweather
player, 270 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Wed 25 Jan 2017
at 22:16
  • msg #841

Re: Of Timelines and chickens

In reply to Matthew Broaddale (msg # 840):

Sounds good to me! I want a big banner with me booting a Whateley right outta town!
Freiherr von Steinhof
player, 368 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Thu 26 Jan 2017
at 17:00
  • msg #842

We got ourselves a President!

Alexander Van der Bellen was sworn in today and gave a great speech aimed to bridge the divides in our country.

May sound familiar...

My favorite part of his speech was when he said (loosely translated)
"Where the doubtful see only the dark night sky, the confident look to the stars."
bashful_batrean
player, 24 posts
Thu 26 Jan 2017
at 17:10
  • msg #843

Re: Of Timelines and chickens

Freiherr von Steinhof:
And, ever since I saw this, whenever player characters are asked to give up their weapons before going somewhere, I think of this:
http://www.shamusyoung.com/twentysidedtale/?p=922


Oh THIS is a gem!   *must read whole thing now*
bashful_batrean
player, 25 posts
Thu 26 Jan 2017
at 17:17
  • msg #844

Re: Of Timelines and chickens

Matthew Broaddale:
Love reading it, Belle.

*nods enthusiastically*  I couldn't stop giggling.
Freiherr von Steinhof
player, 369 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Thu 26 Jan 2017
at 17:17
  • msg #845

Re: Of Timelines and chickens

..... And hours of productivity are erased.
Matthew Broaddale
player, 315 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Thu 26 Jan 2017
at 17:24
  • msg #846

Re: Of Timelines and chickens

Oh god, the DM of the Rings rabbithole...
Logan West
player, 269 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R4B
Thu 26 Jan 2017
at 18:02
  • msg #847

Re: Of Timelines and chickens

As far as RPG parody goes, I prefer Darth and Droids (inspired by DM of the Rings).
Tan Xiaohan
Screaming Rabbit, 1075 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Thu 26 Jan 2017
at 18:04
  • msg #848

Re: Of Timelines and chickens

Darths & Droids made JarJar make sense, that is some kind of magic right there.
Matthew Broaddale
player, 316 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Thu 26 Jan 2017
at 18:17
  • msg #849

Re: Of Timelines and chickens

I got through the prequels, or most of them, with Darths and Droids, but I felt like it dipped slightly around the third one.

Of course, I've got weird and unpopular views about the prequels, so maybe that tinted my view.



Edit: Damn, Logan. This is why I should've picked up more Social skills. (I was looking at my character sheet intensely yesterday, just muttering "why" to myself. "Why, why did you waste points on raising Shooting above Agility when you could have increased Intimidation or Taunt or Persuasion or riding or...")
This message was last edited by the player at 18:21, Thu 26 Jan 2017.
The Stray
GM, 1939 posts
The Marshal
'round these parts
Thu 26 Jan 2017
at 20:39
  • msg #850

Re: Of Timelines and chickens

Yay! My second One-Sheet has been published!

https://www.peginc.com/new-dea...wn-at-canyon-diablo/
Belle Ivers
player, 251 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Thu 26 Jan 2017
at 20:48
  • msg #851

Re: Of Timelines and chickens

Keep this up and we'll start calling you Monte Cook.
James Wilder
player, 471 posts
Gunslinger
P5 T6 F- W- FC:W0R1B0
Thu 26 Jan 2017
at 21:07
  • msg #852

Re: Of Timelines and chickens

Belle Ivers:
Keep this up and we'll start calling you Monte Cook.

Stray will have to put out a campaign setting or full RPG book first
Ezekiel Starkweather
player, 271 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Thu 26 Jan 2017
at 21:07
  • msg #853

Re: Of Timelines and chickens

In reply to The Stray (msg # 850):

Congratz!

:)
Thunder Walker
player, 439 posts
Dead
P5 T5 W0 F0 Cha # 1W1R6B
Thu 26 Jan 2017
at 21:16
  • msg #854

Re: Of Timelines and chickens

After publishing a few of his one sheets, they may be more inclined towards The Storm campaign book. :)
Matthew Broaddale
player, 317 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Thu 26 Jan 2017
at 21:16
  • msg #855

Re: Of Timelines and chickens

Ha! Now I know your name and can send you fan mail! Muahahaha
Tan Xiaohan
Screaming Rabbit, 1076 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Thu 26 Jan 2017
at 21:27
  • msg #856

Re: Of Timelines and chickens

In reply to The Stray (msg # 850):

Huzzah! Wrong Horse is frikkin' canon.
Freiherr von Steinhof
player, 370 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Thu 26 Jan 2017
at 21:28
  • msg #857

Re: Of Timelines and chickens

Awesome!
Catherine Hays Cox
player, 167 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W3R3B0L0
Thu 26 Jan 2017
at 21:46
  • msg #858

Re: Of Timelines and chickens

The Stray:
Yay! My second One-Sheet has been published!


Congrats!
bashful_batrean
player, 26 posts
Thu 26 Jan 2017
at 21:47
  • msg #859

Re: Of Timelines and chickens

Congrats again!
Belle Ivers
player, 252 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Thu 26 Jan 2017
at 21:55
  • msg #860

Re: Of Timelines and chickens

James Wilder:
Belle Ivers:
Keep this up and we'll start calling you Monte Cook.

Stray will have to put out a campaign setting or full RPG book first


Drake City.  With some of the serial numbers from other things filed off =D
Catherine Hays Cox
player, 168 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W3R3B0L0
Thu 26 Jan 2017
at 22:12
  • msg #861

Re: Of Timelines and chickens

Belle Ivers:
Drake City.  With some of the serial numbers from other things filed off =D


That would be my suggestion as well.
Tan Xiaohan
Screaming Rabbit, 1077 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Thu 26 Jan 2017
at 22:16
  • msg #862

Re: Of Timelines and chickens

That's 'cause you never saw The Storm. That tiny ex-mining town called Blackthorn in middle of nowhere, Texas makes Drake City look dull.

's got shinier angels, too.
James Wilder
player, 472 posts
Gunslinger
P5 T6 F- W- FC:W0R1B0
Thu 26 Jan 2017
at 22:19
  • msg #863

Re: Of Timelines and chickens

Tan Xiaohan:
That's 'cause you never saw The Storm. That tiny ex-mining town called Blackthorn in middle of nowhere, Texas makes Drake City look dull.

's got shinier angels, too.
Who me? Oh I've seen far too much of Blackthorn.
Belle Ivers
player, 253 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Thu 26 Jan 2017
at 23:51
  • msg #864

Re: Of Timelines and chickens

Tan Xiaohan:
That's 'cause you never saw The Storm. That tiny ex-mining town called Blackthorn in middle of nowhere, Texas makes Drake City look dull.

's got shinier angels, too.


Hey I'll take your word for it, but the number of good superhero settings out there is... well I can't think of any that are particularly good.  There's a lot that are competent, and a lot with interesting ideas but which aren't really explored to their utmost (Necessary Evil).
Matthew Broaddale
player, 318 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Thu 26 Jan 2017
at 23:55
  • msg #865

Re: Of Timelines and chickens

OOF!


Paragons,
Meta-4,
and my setting which I can't seem to find a system for

would beg to differ, I think :D
Tan Xiaohan
Screaming Rabbit, 1078 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Fri 27 Jan 2017
at 00:09
  • msg #866

Of capes and cowboys

Ah, that statement's more of an in-joke because the Stray knows I hate supers with a seething hatred that could crinkle paint at 20 paces, but am extremely fond of the sheer barely-contained apocalypse level of screwed up that is Blackthorn, Texas. Plus the more annoying angel is mine, so there's that. Biased beastie is biased.

I have no horse in that race when it comes to knowing what would be best within the realm of superhero gaming.
The Stray
GM, 1940 posts
The Marshal
'round these parts
Fri 27 Jan 2017
at 00:23
  • msg #867

Of capes and cowboys

Well, I am working on some longer adventures for them, so dripping some Storm stuff isn't out of the question. But I'm juggling a bunch of ideas right now and trying to get one into shape first before I tackle a whole setting. If I were to do Blackthorn, it probably would be an open-ended adventure like Coffin Rock.
Matthew Broaddale
player, 320 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Fri 27 Jan 2017
at 00:52
  • msg #868

Of capes and cowboys

Look forward to reading further offerings from you up on the pinnacle site, Stray!
The Stray
GM, 1941 posts
The Marshal
'round these parts
Fri 27 Jan 2017
at 01:11
  • msg #869

Of capes and cowboys

Heh. Thanks.
Logan West
player, 270 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R4B
Fri 27 Jan 2017
at 02:50
  • msg #870

Images - Feature Proposal

As we discussed a little while ago about the portrait gallery being indefinitely suspended, I have proposed that users be allowed to upload their own portraits:

link to a message in another game

Edit:

Nevermind. A moderator doesn't seem to like my idea, and there may be other solutions under way. Ah, well. Tried!
This message was last edited by the player at 04:45, Fri 27 Jan 2017.
Tan Xiaohan
Screaming Rabbit, 1079 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Fri 27 Jan 2017
at 09:55
  • msg #871

Images - Feature Proposal

Yeah, I did think that the difficulty of policing self-uploaded portraits with a volunteer force would be the reason. A rule that brown-haired white man pics should go to the back of the queue in favour of...anything else might be useful in addressing the lack of variety in portraits.
Belle Ivers
player, 254 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Fri 27 Jan 2017
at 11:27
  • msg #872

Images - Feature Proposal

I don't fathom the logic of that response personally.

Without disabling images altogether, you will never have.... you know what never mind I'll take it there.
Logan West
player, 272 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R4B
Fri 27 Jan 2017
at 14:18
  • msg #873

Images - Feature Proposal

I assumed so as well, but I also assumed that in the process of typing it out, they would see the epic logic fail inherent in that reasoning. So I was right on the first assumption, wrong on the second.

How the existing ability to post unverified images of nearly any size and dimension in every single post in my game is somehow within their sphere of control, but the ability to link to an image that fits within 100 x 100 pixels is way out of line...not sure I get that.
Matthew Broaddale
player, 321 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Fri 27 Jan 2017
at 16:27
  • msg #874

Images - Feature Proposal

Belle Ivers:
"The new science is but in its infancy, and it shall save us all!  The militaries of the future will be very different, dedicated solely to the suppression of isolated miscreants, while the majority of the efforts will be in securing regions undergoing disaster recovery. 


That's funny. You're funny.

Relatedly, chlorine gas would react with iron pretty heavily in any sort of wet condition, or if the iron is heated, and so might be pretty effective if the ghost steel used in automatons isn't rust-proof.
Tan Xiaohan
Screaming Rabbit, 1080 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Fri 27 Jan 2017
at 17:02
  • msg #875

Images - Feature Proposal

It's down to group dynamics - users are far more likely to report someone spamming porn or whatever if it's obvious that-one-guy flouting of the rules, than they're likely to report their entire game if one person started off with generic bikini armour and it became a gag to escalate...and then a nun passing the computer of one of these guys sees it, catches fire, and portraits being very much part of the RPoL interface rather than obvious user content, RPoL gets sued for nun combustion and dies. Then no-one can play, and everyone is sad.
The Stray
GM, 1942 posts
The Marshal
'round these parts
Fri 27 Jan 2017
at 17:13
  • msg #876

Re: Images - Feature Proposal

Matthew Broaddale:
Relatedly, chlorine gas would react with iron pretty heavily in any sort of wet condition, or if the iron is heated, and so might be pretty effective if the ghost steel used in automatons isn't rust-proof.


That's possibly one of the reasons it was developed in-universe. I don't know, all I know is what it did to the Battle of 6th Manassas, as detailed in Tales o' Terror: 1877.
Belle Ivers
player, 256 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Fri 27 Jan 2017
at 18:14
  • msg #877

Re: Images - Feature Proposal

I always regard "ghost steel" as Unobtainium with no consistent chemical properties beyond whatever it needs to be to justify the setting. =D

A player once expressed desire to me to be a Mad Scientist, but lamented he knew very little of actual hard science.  I told him he was in fact all the more qualified to play a Mad Scientist.

Also, Belle is a Roddenberry inspired optimist about the future, for better and worse.
This message was last edited by the player at 18:19, Fri 27 Jan 2017.
Matthew Broaddale
player, 323 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Fri 27 Jan 2017
at 19:34
  • msg #878

Re: Images - Feature Proposal

I totally respect that. Just joshing.
Matthew Broaddale
player, 324 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Sat 28 Jan 2017
at 05:14
  • msg #879

Re: Images - Feature Proposal

Double Post, greatest apologies.


I don't have that one, I don't think, the Tales o terror. I'll have to borrow it from my "owns every Deadlands classic book in hardcopy" friend/enabler.
bashful_batrean
player, 27 posts
Sat 28 Jan 2017
at 11:22
  • msg #880

Re: Images - Feature Proposal

Matthew Broaddale:
I don't have that one, I don't think, the Tales o terror. I'll have to borrow it from my "owns every Deadlands classic book in hardcopy" friend/enabler.

You have one of those too?  :)
Freiherr von Steinhof
player, 372 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Sat 28 Jan 2017
at 11:55
  • msg #881

Re: Images - Feature Proposal

I used to be one of them, but I've sold off quite a few books over the years.

Funny thing is: I set up a blog where I posted all my RPG books I intended to sell (isellmyrpgbooks.wordpress.com), made a few sales early on, then interest died down. But about once a year, somebody stumbles across is and I sell a few more books. :-)
Matthew Broaddale
player, 327 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Sat 28 Jan 2017
at 18:29
  • msg #882

Re: Images - Feature Proposal

I've tried to sell my old SW RCR books, but twice someone has agreed to meet up and buy them, and then stood me up. Bleh.


I started writing a "oh yeah I want to talk to that PC too" post three times, before deciding that I'm pretty sure Matt wants to talk to evryyyyybody.

Social Butterfly, this Marshal.
Tan Xiaohan
Screaming Rabbit, 1081 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Sat 28 Jan 2017
at 18:47
  • msg #883

Re: Images - Feature Proposal

[calculates whether Jackie can get enough swing from that angle to deck Zek]

*popcorns*
The Stray
GM, 1946 posts
The Marshal
'round these parts
Sat 28 Jan 2017
at 19:32
  • msg #884

Re: Images - Feature Proposal

aaaaaand Jackie doesn't have many good thoughts for Maddox her own self.

[gets more popcorn]
Belle Ivers
player, 259 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Sat 28 Jan 2017
at 19:33
  • msg #885

Re: Images - Feature Proposal

How much does Belle perceive of all this kerfuffle?  I know she's off separate from everyone else because she was detained on the other side of the building (she DID tell everyone to clear out before she threw explosives on the fire), but it's hard to gauge as a player what the proximity is and what would be perceived.

Most of my old Vampire, 2e, DL Classic, etc. books were stolen a long time ago, so I don't have very many of them left.

I do buy some physical books here and there, but I try to not buy too many.  I have to move too much.  Rent increases more than my pay increases so that's just kind of my reality for the past 10+ years and onward into the future :p

I'd love to have a stand mixer and a table saw, but c'est la vie.
The Stray
GM, 1947 posts
The Marshal
'round these parts
Sat 28 Jan 2017
at 19:40
  • msg #886

Re: Images - Feature Proposal

She's on the other side of the barricade from them. She'd have to pass by them to get to the depot, so she probably heard them plan to head to the Mint, and everything after
The Stray
GM, 1948 posts
The Marshal
'round these parts
Sat 28 Jan 2017
at 20:18
  • msg #887

Re: Images - Feature Proposal

Maddox:

"She managed to rob Huang Li and vanish, see you, she's not dumb enough to hang around other Celestials so long she'd get hurt by that."


Sounds like the perfect quote for a jump cut to Rabbit doing exactly that...
Tan Xiaohan
Screaming Rabbit, 1083 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Sat 28 Jan 2017
at 20:35
  • msg #888

Re: Images - Feature Proposal

It sounds like that Ecksiowhan person is in real trouble...
Freiherr von Steinhof
player, 373 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Sat 28 Jan 2017
at 20:52
  • msg #889

Re: Images - Feature Proposal

The Stray:
((OOC: That's cool. So now that the danger has passed, what, exactly, are y'all doin'? I need to know so I can set up the next chapter stuff, which will get Moses and Art into town.))


Leopold is just going to head back to his room, try to get at least one of his uniforms clean and representable enough.
Also... waiting to see if Sebastian holds up his end of the bargain.
Tan Xiaohan
Screaming Rabbit, 1085 posts
Born to run
P5 T5 W0 F0 Cha 0 W5R2B1
Sat 28 Jan 2017
at 22:20
  • msg #890

On zombie-defeating tactics

I have never seen Trace's "stab self, fall off roof" tactic before. That is genius.

Or possibly idiocy, but either way I am brimfull of admiration for his gameness.
Trace Hargrave
player, 70 posts
Drifter
P5 T6 W0 F0 Cha0 W1 R0 B0
Sat 28 Jan 2017
at 22:56
  • msg #891

On zombie-defeating tactics

Thanks, Tan! Yours is an opinion I hold in very high regard.

Truthfully, I was earnestly hoping Hargrave would be coherent enough to lure the horde elsewhere. But I think the dice had other plans. Regardless, with my strong COC background, I sometimes find epic deaths just as memorable as successful campaigns.:)
Matthew Broaddale
player, 330 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Tue 31 Jan 2017
at 03:27
  • msg #892

On zombie-defeating tactics

If a large number of PCs are going to the Prospector, and there will be a time gap before they reconvene at the mint, then Broaddale is gonna hang with Daisy, then talk to whoever hangs out at the mint with him.
Tan Xiaohan
Screaming Rabbit, 1090 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R3B1
Tue 31 Jan 2017
at 08:22
  • msg #893

On zombie-defeating tactics

Rabbit continues to be a terrible Ghost Dancer (at least she's uniting people?).

D'you want me to keep sitting on all these NPCs? I feel like a broody hen.
The Stray
GM, 1956 posts
The Marshal
'round these parts
Tue 31 Jan 2017
at 12:44
  • msg #894

On zombie-defeating tactics

I'll take back the Townsfolk. You can keep Daisy and Maddox for now...I'm curious to see how Maddox will react when Sitting Duck hunts him down & I think that interaction will be better if you're in control, and I'm having too much fun watching you bouncy Daisy off Matt (so to speak). Do you have any other characters that I should take back?
Tan Xiaohan
Screaming Rabbit, 1091 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R3B1
Tue 31 Jan 2017
at 12:57
  • msg #895

On zombie-defeating tactics

If you insist (I'm so bad with Lawful characters...though yeah, I can see how having Sitting Duck and his 50-word, mostly-obscene vocabulary try to explain about the giant buffalo, Rabbit and the nun would be more fun that way). *cough*

Nope, no-one else - Minty's lot were all under Townsfolk there.
Belle Ivers
player, 261 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Wed 1 Feb 2017
at 00:52
  • msg #896

On zombie-defeating tactics

Belle is trying to be sneaky sneaky and hear if this person they're discussing is the one she's looking for too.

Otherwise, back to the railyard Batman!  Or is that back to the Batyard, railman?
The Stray
GM, 1959 posts
The Marshal
'round these parts
Wed 1 Feb 2017
at 01:01
  • msg #897

On zombie-defeating tactics

Belle's already heard about Coot (Coils of the Iron Dragon, msg #149). I don't remember if Belle was actively planning to look for him.
Belle Ivers
player, 263 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Wed 1 Feb 2017
at 01:04
  • msg #898

On zombie-defeating tactics

I was thinking more Rabbit.  What with the railroad property and all.
The Stray
GM, 1960 posts
The Marshal
'round these parts
Wed 1 Feb 2017
at 01:12
  • msg #899

On zombie-defeating tactics

So Belle is following Maddox, then? Alrighty. Also, oh please find some reason to use that Snake-Oil Salesman card...the least likely place such a salesman might show up, the better. [big grin] I love that card so very, very much.
Belle Ivers
player, 264 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W3R1B1
Thu 2 Feb 2017
at 02:40
  • msg #900

On zombie-defeating tactics

Indeed.  And I shall endeavor to do so.  I actually got pretty good cards...
Matthew Broaddale
player, 334 posts
US Marshal
P5 T5 W0 F0 Cha 0 w2r0b2
Thu 2 Feb 2017
at 21:10
  • msg #901

On zombie-defeating tactics

Woo, chapter 6!
Tan Xiaohan
Screaming Rabbit, 1092 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R3B1
Fri 3 Feb 2017
at 07:51
  • msg #902

On zombie-defeating tactics

Union Troops:
In reply to Freiherr von Steinhof (msg # 7):

It's not a raven.


Awww.
Freiherr von Steinhof
player, 377 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W0R0B4
Fri 3 Feb 2017
at 07:56
  • msg #903

On zombie-defeating tactics

Nevermore.
Tan Xiaohan
Screaming Rabbit, 1093 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R3B1
Fri 3 Feb 2017
at 08:10
  • msg #904

On zombie-defeating tactics

Awww.

Freiherr von Steinhof:
Once properly dressed, he proceded downstairs, to meet with this mysterious woman and her packet.


It's a bomb!
Matthew Broaddale
player, 336 posts
US Marshal
P5 T5 W0 F0 Cha 0 w2r0b2
Fri 3 Feb 2017
at 15:38
  • msg #905

On zombie-defeating tactics

Hey, something I'm confused on:


Is Maddox a lawman too?
Ezekiel Starkweather
player, 292 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w1r3b2
Fri 3 Feb 2017
at 15:46
  • msg #906

On zombie-defeating tactics

In reply to Matthew Broaddale (msg # 905):

He's a bounty hunter.
Logan West
player, 280 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W0R4B
Fri 3 Feb 2017
at 16:26
  • msg #907

On zombie-defeating tactics

A bounty hunter with a great deal of respect for the law, and aspirations of running for sheriff, I think.
The Stray
GM, 1964 posts
The Marshal
'round these parts
Fri 3 Feb 2017
at 16:32
  • msg #908

Re: On zombie-defeating tactics

Logan West:
A bounty hunter with a great deal of respect for the law, and aspirations of running for sheriff, I think.


Pretty much.
Tan Xiaohan
Screaming Rabbit, 1094 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R3B1
Fri 3 Feb 2017
at 17:01
  • msg #909

Re: On zombie-defeating tactics

James Wilder:
OOC: didn't someone here have James's pistol? Or am I recalling things wrong?


Th' Stray said Bryant had it, though maybe he forgot?

Also, where'd that horse come from and why is it putting up with Harrowed around?
Ezekiel Starkweather
player, 295 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w1r3b2
Fri 3 Feb 2017
at 17:02
  • msg #910

Re: On zombie-defeating tactics

In reply to Tan Xiaohan (msg # 909):

I thought with the updated Harrowed rules animal fear was not automatic. I figured it was one of the reasons they took away the undead mount power.
Matthew Broaddale
player, 337 posts
US Marshal
P5 T5 W0 F0 Cha 0 w2r0b2
Fri 3 Feb 2017
at 17:07
  • msg #911

Re: On zombie-defeating tactics

I yall meant the "don't touch me" pistol, I think Zek ended up with it
The Stray
GM, 1966 posts
The Marshal
'round these parts
Fri 3 Feb 2017
at 17:11
  • msg #912

Re: On zombie-defeating tactics

Tan Xiaohan:
James Wilder:
OOC: didn't someone here have James's pistol? Or am I recalling things wrong?


Th' Stray said Bryant had it, though maybe he forgot?


*I* haven't forgotten, but Frank doesn't know he's got James' father's pistol...he just has James' pistol in storage and doesn't have any idea what is special about it, and he's distracted raising up a vigilante mob.
Tan Xiaohan
Screaming Rabbit, 1095 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R3B1
Fri 3 Feb 2017
at 17:14
  • msg #913

Re: On zombie-defeating tactics

@Zek, if so, no-one told me (also a daft update, considering how much horses hate normal corpses), but that still doesn't explain how the horse got on the porch...
Ezekiel Starkweather
player, 296 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w1r3b2
Fri 3 Feb 2017
at 17:28
  • msg #914

Re: On zombie-defeating tactics

In reply to Matthew Broaddale (msg # 911):

I would have given that back to James
The Stray
GM, 1968 posts
The Marshal
'round these parts
Fri 3 Feb 2017
at 17:31
  • msg #915

Re: On zombie-defeating tactics

Going to be closing this thread, since we're nearing 1000 posts.
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