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21:18, 23rd April 2024 (GMT+0)

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Posted by The StrayFor group 0
The Stray
GM, 1719 posts
The Marshal
'round these parts
Sat 15 Oct 2016
at 22:15
  • msg #1

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

quote:
Rotti: Toniiiiiiiiiiiiiight I set the stage!
Luigi: Tonight we set the stage
Rotti: Myyyyyyyyyyyyy greatest play!
Pavi: My greatest face!
Rotti: Allllllllllll plans are laiiiiiiiiiiid!
Luigi: My greatest rage!
Pavi: Pavi gets laid!

All: All debts are paid
At the opera tonight!

Repo! The Genetic Opera



September 17th, 1880. Midday. The Bella Union Saloon, Deadwood, Sioux Nations

To recap the important events from all the threads I'm merging here...

some mood music

Outside in the fenced off area

"God...damn...thing..." Jackie mutters as she and Katy throw their wight against the survival knife. The window board squeaks like a banshee, but the nails hold. "Everybody and their mother inside there's probably wonderin' what's goin' on..." Jackie mutters.

"Hey! Marshal! A-ta-shay! You got trouble comin'!" She shouts.

Inside the Bella union's main hall

"No! It most certainly is not!" Tolliver says. He nods at Logan. "Yes, I think taking this outside would be for the best. Go collect your friend."

The barkeep, meanwhile, also nods at Logan's words, and begins trying to usher some of drunks at the bar away.

Wild Bill Hickok and Darius Carter, however, have not taken their hands off their guns. They keep eyes on all the poker players...and watch each other warily as well.

"Gentlemen, I do believe I have had my fill of this game for the moment." Mr. Sebastian says.

Carter squints at him. "You ain't goin' anywhere with..."

"...with your money, yes, yes." Sebastian says as he pulls a few bills from the pile in front of him. "Which is why I shall simply retrieve my stake. The rest of you can divvy up the rest however you care to."

"So you can go off with your buddies and find the marshal?" Carter snarls, and this time he eases his fancy pistol out of the holster. "No. No, I don't think so."

Wild Bill, meanwhile, continues to watch Von Steinhoff. his hands rest on his pistols, but he's not drawing down.

It goes quiet in the Bella Union.

Which is why the unholy {CREEEEEEEEEEEEEEAK!} of wood from the boarded-up window is so spectacularly alarming...

"Alright, who cut the cheese?" Logan West asked, breaking the silence after the loud creak of wood.

"I mean, really not polite to break wind in here when you can step outside. This is a civilized establishment Mr. Tolliver is running," he said.

"Funny man." Carter growls. And then he points his fancy pistol at the wooded board, then clicks back the hammer. "Let's see if whoever's tryin' to get in thinks this is funny."

"Hey! Marshal! A-ta-shay! You got trouble comin'!" Shouts someone on the other side...it's Jackie Wells!

"Marshal, eh?" Carter grins at Logan. The gun is still pointed at the window. "Well. Looks like I gotta kill all you motherfuckers."

Logan stepped back to lean up against the bar where he had been, and decided it was as good a time as any to hop up onto it and slide back, so that he ended up standing behind it. It seemed like he wouldn't be able to talk his way outta this one, so he figured the next best thing was to be in a position where he could duck and cover.

"You think that'll save ya?" Carter sneers. "Or your friends outside? Well, I just gotta say..."

He's interrupted by the sound of gunfire, fast and rapid like a gatling gun, tearing holes in the rear hallway near the back door.

At the back door of the Saloon

Zek was playing it careful. He knew most people where ill at ease around him-even if they did not know why precisely. As a result, he kept to the shadows and kept his partners in sight. Waiting for their targets to reveal themselves. Mostly in case they went all rabbit like-he could step in and make sure they did not get away again.

What he was not expecting in the bar was to see one of the Whatleys once more. He gritted his teeth, and started to move towards his old foe-hopefully catching him unawares...

James's gun roars in the tiny hall. The bullets come in a rapid fire succession which would leave a gatlin' pistol envious.

A look of pure panic crosses Nicodemus Whateley's face as James gets his gun up. In desperation, he flings his deck into the air. The magical cards swirl about him, sparking and glowing as they deflect the hail of bullets James rains down on him. The bullets ricochet around the corridor, bouncing off the magical cards and into the wood of the hall.

By the time the cards flutter to the ground, more than a few have bullet holes in them, but Nicodemus himself is miraculously untouched. He takes a deep breath, still terrified out of his mind, and then he jumps into James's shadow!

And just like that, the corridor is empty save for some fluttering cards, half a dozen bullet holes, and a pair of gunslingers.


For a couple seconds, it's so quiet you can hear a pin drop.

Then suddenly the whole saloon shakes and rattles. Doors swing open, slam close. The oil lanterns in the wall and the candles in the chandelier suddenly start burning blue. Bottles and poker chips start shooting around the room. Patrons shout, scream, duck and cover.

And from within the Bella Union there is a deep, unnerving roar, as if the wood itself were screaming in rage.

{{WROOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOORRRRRRRRRRRRR!!!!!}}


"Oh, I've a bad feeling about this, I do." Maddox says as the door behind them slams shut, cutting off their exit.

((OOC: And we're in combat rounds! Von Steinhoff, Katy, and Logan West need to draw cards. James Wilder and Zeke Starkweather already have done so.))
This message was last edited by the GM at 00:21, Sun 16 Oct 2016.
Bella Union Saloon
NPC, 4 posts
Haunted Saloon
Sat 15 Oct 2016
at 22:49
  • msg #2

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))



Initial positions of all the principle characters involved.
Catherine Hays Cox
player, 51 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W2R3B2L0
Sat 15 Oct 2016
at 22:51
  • msg #3

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC:
15:50, Today: Catherine Hays Cox drew the single card: JD using a deck of 54 cards.  Initiative.

Logan West
player, 187 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 2W4R4B
Sat 15 Oct 2016
at 23:05
  • msg #4

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

19:03, Today: Logan West drew the single card: 4C using the Deadlands system.
Jackie Wells
NPC, 169 posts
Law Dog
P7 T8(2) W1F0 Cha+2 5W2B
Sat 15 Oct 2016
at 23:47
  • msg #5

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

18:46, Today: Jackie Wells drew the single card: 2C using a deck of 54 cards.

Off to a great start!

The Stray
GM, 1726 posts
The Marshal
'round these parts
Sat 15 Oct 2016
at 23:48
  • msg #6

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Turn Order
Nicodemus Whateley: RJ!
Cy Tolliver: AH
Von Steinhoff: KS
Bella Union: KC
Katy Cox: JD
Brett Bones: 10D
James Wilder: 10C
Darius Carter: 8H
The Barkeep, the 2 soiled doves, the 3 drunk miners, the 4 house dealers, the 6 other patrons: 7C
Wild Bill Hickok: 4D
Maddox: 4S
Logan West: 4C
Hyram Burns: 3H
Zeke: 3D
Roger Sebastian & Hound: 2C
Jackie Wells: 2C
James Lonefeather: On Hold


Holy fuck that's a huge cast list.
This message was last edited by the GM at 19:52, Mon 17 Oct 2016.
Freiherr von Steinhof
player, 313 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R2B7
Sun 16 Oct 2016
at 08:37
  • msg #7

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))


10:37, Today: Freiherr von Steinhof drew the single card: KS using the Deadlands system.  Initiative.

Nicodemus Whateley
NPC, 19 posts
It's in the blood
P2 T5 W0 F0 Cha -2 (0)
Sun 16 Oct 2016
at 12:35
  • msg #8

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Nicodemus Whateley spends his action doing something sneaky which I'll reveal later.


Something heavy lands on the balcony above Katy and Jackie.

"Hmph. Had better landings." a familiar voice mutters.

((OOC: Nic takes stock of his surroundings, and decides to [spoiler]

Nic's card: 9D))

Cyrus Tolliver
NPC, 17 posts
Ruthless Opportunist
P5 T5 W0 F0 Cha +2
Sun 16 Oct 2016
at 13:05
  • msg #9

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The situation was getting out of hand. Cy Tolliver hated it when things got out of hand. And he wasn't about to have the same shootout that ruined the Gem ruin his own pride and joy.

He wasn't a gunfighter, he wasn't much of a knife fighter, and while he was enough of a raw bastard to keep the whores in line he wouldn't survive a fight with real hardcases.

But what he did have was money, and the most violent people that money could buy.

So he moved to the hidden bellcord behind the roulette wheel and began yanking it, sending bells ringing.

"Guards!" he shouts at the top of his lungs. "Guards!"

There was the rumble of footsteps upstairs, and five hardcases with Winchesters ran to the balcony and aimed down into the saloon floor.

"Now!" Cyrus shouts, sneering at the poker group. "Before any of you knuckleheads get any bright ideas, these folks are under order to fill you all full of lead if you so much as twitch! So Get! Out!"

Darius Carter laughs. "You think I ain't ever stared down a rifle barrel before?" He asks, then aims his fancy gun right toward the guards clustered on the balcony. "Every one of you fuckwits is gonna die!"

Wild Bill chuckles. "I like the cut of you jib." He says.

James Wilder hears a hideously familiar voice, screaming defiance ahead of him. Could it be? Could he really be here, right now, after such a long hunt?

((OOC: Cyrus attempts to cow the folks on the floor into giving up and getting out. This is a Test of Wills against Darius Carter (who is the most belligerent right now)

05:52, Today: Cyrus Tolliver rolled 14,5 using d10+2,d6+2, rerolling max with rolls of (10+2)12,3.  Intimidate ToW.

That'd a good roll. But Darius Carter knows something they don't know, so he gets a bonus to resist.

05:54, Today: Darius Carter rolled 17,3 using d8+2,d6+2, rerolling max (((8+7)15,1)).

aaaand handily beats the 14. nice.

The guards go on cy's card, but they spent their action grabbing guns and running to get into position, so they can't do anything this round.

Cy and Guards: 5H))


Von Steinhof is up!
This message was last edited by the player at 16:13, Sun 16 Oct 2016.
Freiherr von Steinhof
player, 314 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R2B7
Sun 16 Oct 2016
at 20:10
  • msg #10

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Ah, what a great point in time to be up. And with no idea what to do.
Talking's still a free action, isn't it?


Von Steinhof burps.
"This is getting interesting. I applaud you, Mr. Tolliver! Such great... entertainment, just to impress your guest from Europe. Very good, very good! So how this goes on, now?"
He points at Carter.
"You shoot the men with the rifles, yes? Then someone shoots you, I believe? Then maybe you", he turns to Wild Bill, swaying for a moment from the sudden movement, "shoot whoever has shot him, then someone shoots you... I do hope I will be left at the end to clap!" He chuckles, then grows serious again.

"But... what is the hidden beast in this house? We have heard it scream, but will you show it to us, Mr. Tolliver?"

((Smarts Test of Wills? Trick?))
The Stray
GM, 1729 posts
The Marshal
'round these parts
Sun 16 Oct 2016
at 20:29
  • msg #11

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: Yes, some talking is a free action. Who would you be targeting with your Trick/Test of Wills?))
Freiherr von Steinhof
player, 315 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R2B7
Sun 16 Oct 2016
at 20:34
  • msg #12

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((The House


22:33, Today: Freiherr von Steinhof rolled 14,4 using d8,d6, rerolling max with rolls of (8+6)14,4.  Smarts Trick.

I guess that consumes my action... so:

22:34, Today: Freiherr von Steinhof drew the single card: 4S using the Deadlands system.  Initiative.

))

This message was last edited by the player at 20:36, Sun 16 Oct 2016.
Bella Union Saloon
NPC, 5 posts
Haunted Saloon
P6 T20 (2) Cha - F0 W0
Mon 17 Oct 2016
at 20:17
  • msg #13

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

quote:
Von Steinhof burps.
"This is getting interesting. I applaud you, Mr. Tolliver! Such great... entertainment, just to impress your guest from Europe. Very good, very good! So how this goes on, now?"


"This is no show." Tolliver growls. "I don't know who you jokers all are, and I don't fucking care. You've worn out your welcome."

quote:
He points at Carter.
"You shoot the men with the rifles, yes? Then someone shoots you, I believe?"


Carter grins. "They can shoot at me all they like. They're in for a surprise."

quote:
"Then maybe you", he turns to Wild Bill, swaying for a moment from the sudden movement, "shoot whoever has shot him, then someone shoots you... I do hope I will be left at the end to clap!" He chuckles.


"Actually, I was planning on shooting you." Wild Bill says calmly.

quote:
then he grows serious again.

"But... what is the hidden beast in this house? We have heard it scream, but will you show it to us, Mr. Tolliver?"


"What the fuck are you talking abou-" Tolliver begins, but he's interrupted as Von Steinhof suddenly rises into the air!

Or, more specifically, the chair Von Steinhoff is sitting in rises, taking him with it. As he rises into the air, there's a flurry of activity as bottles, poker chips, shot glasses, and random bric-a-brac go flying everywhere.

"Holy shit!"

"What the...?"

People begin shouting and pointing and ducking as Von Steinhof's chair rises higher and higher, up to the balcony on the second floor, almost at eye level with the guards.

Then the chair flips over, flinging Von Steinhof back down to the ground.

And instantly there's a scrabbling, scratching sound as words appear on every flat surface in the Bella Union:

B̷̶̧ȩ̕ c͠a̶r̸̛e͝f̨u̡l̷ ̷w̛h̴͟ą͜͞t͞ y͞͝o̶u͘͏ ̶wi̵̸s͘h̴ ͘fo̸r̷

And then all Hell breaks loose...

((OOC: 00:30, Today: Bella Union Saloon rolled 1,5 using d8,d6, rerolling max with rolls of 1,5.  Resisting Trick.

Congrats! You've successfully goaded it into revealing itself! Wait...is that really a good thing?

Because now everyone inside the Bella Union needs to make a Fear check (-5 for the local Fear level, -2 for the house's Fear ability, + Grit).

Rolls for NPCs:

Hickok is Immune to Fear.
Nicodemus (yes he's still around): 12:34, Today: Nicodemus Whateley rolled 5,0 using d8-1,d6-1, rerolling max with rolls of 6,1.  Fear! Success. Nic has seen far worse in his day.
Cyrus Tolliver: 12:35, Today: Cyrus Tolliver rolled -2,-1 using d10-3,d6-3, rerolling max with rolls of 1,2.  Fear! Fail. Cyrus was not expecting his saloon to come to life!
Brett Bones: 12:39, Today: Brett Bones rolled 4,0 using d6-5,d6-5, rerolling max with rolls of (6+3)9,5.  Fear! Surprisingly, a success, considering he was flat terrified of the 'Glom and Mourning Mist
Darius Carter: 12:40, Today: Darius Carter rolled 0,1 using d8-2,d8-2, rerolling max with rolls of 2,3.  Fear! Fail. Carter may be a bloodthirsty hexslinging sonovabitch, but this gets to him.
Townsfolk (under my control, the ones I've lent out will make their own rolls): 12:45, Today: The Stray, on behalf of Townsfolk, rolled -6,3,-4,-6,4,-6,-2 using d6-7,d6-7,d6-7,d6-7,d6-7,d6-7,d6-7, rerolling max with rolls of 1,(6+4)10,3,1,(6+5)11,1,5.  Fear! As expected, most of them Fail. Honestly, I'm surprised there were any successes at all.
Maddox: 12:47, Today: Maddox rolled 1,<b>7</b> using d8-4,d6-4, rerolling max with rolls of 5,(6+5)11.  Fear! You know...I was expecting him to fail this, since he's a Doubting Thomas. The power of denial strikes again!
Hyram Burns: 12:49, Today: Hyram Burns rolled -4,-2 using d6-5,d6-5, rerolling max with rolls of 1,3.  Fear! Fail, as I suspected he would.
Mr. Sebastian: 12:50, Today: Mr. Roger Sebastian Whateley rolled 4,4 using d8,d6, rerolling max with rolls of 4,4.  Fear! Success. Sebastian gets a bonus here, because he actually lives in one of this things.

Fear effect rolls: 4,3,3,9. That's...that's kinda fucked up. Burns is Panicked and runs around screaming like a little girl, but Carter, Bones, and Tolliver all get an Adrenaline Surge, adding +2 to Trait and damage rolls on their next action! The house has just made them more dangerous.

Oh, and Von Steinhof takes d6+1 points of falling damage.))


Resolve Fear rolls, and then I'll move on to the house's actual turn.
James Wilder
player, 424 posts
Gunslinger
P5 T6 F- W- FC:W1R2B1
Mon 17 Oct 2016
at 20:22
  • msg #14

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC:
16:21, Today: James Wilder rolled -2,-1 using d8-5,d6-5, rerolling max with rolls of 3,4.  Fear (-5 local, -2 baddie, +2 Grit).
Red chip for +d6
16:21, Today: James Wilder rolled 3 using 1d6, rerolling max with rolls of 3.  Red Chip +d6.
Meh! Burn a white chip to reroll all of that
16:22, Today: James Wilder rolled -4,8,4 using d8-5,d6-5,d6, rerolling max with rolls of 1,(6+6+1)13,4.  White chip Reroll.

8+4 = 12!

This message was last edited by the player at 20:23, Mon 17 Oct 2016.
Freiherr von Steinhof
player, 319 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W1R2B6
Mon 17 Oct 2016
at 20:34
  • msg #15

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((What? My plan succeeded perfectly!

Fear check: Piece of cake!
22:31, Today: Freiherr von Steinhof rolled 5 using 1d6, rerolling max with rolls of 5.  blue chip on top.
22:30, Today: Freiherr von Steinhof rolled -1,1 using d8-4,d6-4, rerolling max with rolls of 3,5.  white chip.
22:30, Today: Freiherr von Steinhof rolled 0,0 using d8-4,d6-4, rerolling max with rolls of 4,4.  Fear check.

Falling damage

22:32, Today: Freiherr von Steinhof rolled 2 using 1d6+1, rerolling max with rolls of 1.  Damage.

Pah!
))


Von Steinhof starts giggling like a maniac. "This... is wonderful!"
This message was last edited by the player at 09:21, Tue 18 Oct 2016.
Catherine Hays Cox
player, 53 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W2R3B2L0
Mon 17 Oct 2016
at 20:47
  • msg #16

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC: I assume by 'inside' you are referring to all the people that have actually managed to enter the building, as opposed to the two of us still stuck outside?
The Stray
GM, 1733 posts
The Marshal
'round these parts
Mon 17 Oct 2016
at 20:51
  • msg #17

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: Correct. You, Jackie, and Zeke don't have to roll, though you can react to the odd things you're hearing inside.))
Logan West
player, 191 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Mon 17 Oct 2016
at 20:56
  • msg #18

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Logan knew better than to engage in trash talk with these folks. It had been too late to talk things down, and that was before his European counterpart had decided to go and stir up the pot. He gritted his teeth and focused on everything around him, watching things explode into pandemonium. And he grinned.

[Language unknown: "hebe Ckmichce, E day poma ousartnot, ul hasatistr setentncetinort!"]

OOC:

Logan: 5

Threw in a Blue Chip to make him keep his nerve.

15:48, Today: Logan West rolled 4 using 1d6, rerolling max with rolls of 4.  Blue Chip +1d6.
15:48, Today: Logan West rolled 1,-2 using d6-4,d6-4, rerolling max with rolls of 5,2.  Fear +Grit -Fear Penalties.

This message was last edited by the player at 20:57, Mon 17 Oct 2016.
Townsfolk
NPC, 3 posts
The Salt of the Earth.
P4 T5 F0 Extra
Mon 17 Oct 2016
at 20:58
  • msg #19

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The chaos inside the bar becomes general.

[[All my Extras freak out and go all crazy eights:
21:55, Today: Townsfolk rolled 0,-1,0,0,-3 using d8-7,d8-7,d8-7,d8-7,d8-7, rerolling max with rolls of 7,6,7,7,4.  hardcase panic!

21:53, Today: Townsfolk rolled -4,1 using d6-7,d6-7, rerolling max with rolls of 3,(6+2)8.  scarin' the prostitutes!

21:52, Today: Townsfolk rolled 1,-5,-3 using d6-8,d6-8,d6-8, rerolling max with rolls of (6+3)9,3,5.  miner fear!]]

Jackie Wells
NPC, 170 posts
Law Dog
P7 T8(2) W1F0 Cha+2 5W2B
Tue 18 Oct 2016
at 02:08
  • msg #20

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The (former) Deputy Wells was terrified, but stood her ground.  She had seen some shit.

21:07, Today: Jackie Wells rolled -2,7 using d8-4,d6-4, rerolling max with rolls of 2,(6+5)11.  Fear Check!
Bella Union Saloon
NPC, 6 posts
Haunted Saloon
P6 T20 (2HA) Cha - F0 W0
Tue 18 Oct 2016
at 06:02
  • msg #21

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Screaming patrons run around heading to whatever looks like convenient cover. Hyram Burns legs it towards the stairs, then trips and lands on them fairly hard. before curling into a ball and sobbing.

Brett Bones looks around wildly, but Darius Carter just starts laughing his head off and Roger Sebastian looks no more annoyed than he already did.

The chair continues to bedevil Von Steinhof, slamming him repeatedly with enough force to crack the wood.

In the corridor, the bullet holes in the wall from Wilder's attack tremble, and suddenly the bullets shoot back out! One of them clips Wilder pretty good, but while it stings, it didn't seem to have done any serious damage.

Back in the main hall, Tolliver stands straight. "Stop this!" he bellows, raising a fist and shaking it at empty air. "I command you! Stop this now!"

The only reply is an ashtray smashing him in the face. He howls and staggers back as the glass ashtray shatters, but his head is made of harder stuff. He comes away with only a bloody nose.

"So be it." He snarls. "This is my joint. I don't care what it thinks. I'll make it listen!"

Meanwhile, Hyram Burns wails and crouches around the stairs as poker chips sling past as fast as bullets. He cringes, using the stair for cover as the assault continues.

Out in the street behind Jackie and Katy, a mist begins to gather in the crater from the battle. Slowly, the mist creeps towards the two, who are intent on listening to the fracas inside...

((OOC: The Bella Union Now takes its actual turn. It can make up to 5 attack without a MAP. It starts throwing things at Von Steinhof (he's really got it annoyed), James Wilder (who shot it up a bit going after Nicodemus), Cyrus Tolliver (who presumes to be the saloon's master), and Hyram Burns (who created it). It makes 2 attacks at Von Steinhof, because he's really annoyed it.

Von Steinhof: 22:33, Today: Bella Union Saloon rolled 6,6,3 using d10,d10,d6, rerolling max with rolls of 6,6,3.  Throwing. 2 hits

Damage 1: 8, Which is just a Shaken result.
Damage 2: 15, which is 2 Wounds and Shaken in you don't soak.

Wilder: 22:33, Today: Bella Union Saloon rolled 4,2 using d10,d6, rerolling max with rolls of 4,2.  Throwing. Hit.

Damage: 8, which is a Shaken

Tolliver: 22:33, Today: Bella Union Saloon rolled 9,2 using d10,d6, rerolling max with rolls of 9,2.  Throwing. Hit and Raise

Damage: 17, which is 3 wounds for Tolliver unless he soaks.

he spends a chip to try just that.

22:41, Today: Cyrus Tolliver rolled 10,7 using d6,d6, rerolling max with rolls of (6+4)10,(6+1)7.  Soak.

But wait! He has that +2 bonus from his Adrenaline Surge. That actually makes that 12. He soaks all 3 wounds.

Burns: 22:34, Today: Bella Union Saloon rolled 2,2 using d10,d6, rerolling max with rolls of 2,2.  Throwing. Miss.

Bella Union card: JS

But wait! There's more!

I spring some hidden monsters on y'all. 'Cause why let the people inside the saloon have all the fun?

The Mourning Mist rises from the crater and starts sneaking toward Jackie and Katy. I need you two to make Notice checks vs the mist's Stealth (which is a hidden roll). }:D))


Katy, Jackie, make Notice checks (vs. a Stealth roll)
Catherine Hays Cox
player, 54 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W2R3B2L0
Tue 18 Oct 2016
at 07:13
  • msg #22

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Katy's not so easy to sneak up on, she's certainly used to having to keep her eyes open and her head swiveling when a commotion starts. Especially one with shooting.

00:10, Today: Catherine Hays Cox rolled 7,2 using d8,d6, rerolling max with rolls of 7,2.  Notice.

That said, she's not exactly looking out for any mist.
Freiherr von Steinhof
player, 321 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W0R2B5
Tue 18 Oct 2016
at 09:24
  • msg #23

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Spending a white chip to soak

11:22, Today: Freiherr von Steinhof rolled 2,7 using d6,d6, rerolling max with rolls of 2,(6+1)7.  Soak.
...and spending a blue chip on top of that. I don't think I need to roll, since I only need a 1, right?

Both chips are accounted for as of this post.


Jackie Wells
NPC, 171 posts
Law Dog
P7 T8(2) W1F0 Cha+2 5W2B
Tue 18 Oct 2016
at 10:49
  • msg #24

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Jackie is too distracted by future memories to realize what is going on in front of her.

Whoops, missed that Jackie didn't need to make a Fear roll.  Oh well,  No biggie.

05:47, Today: Jackie Wells rolled 2,2 using d6,d6, rerolling max with rolls of 2,2.  Notice.

Mourning Mist
NPC, 10 posts
Bloody cloud of damned
P6 T9 W1 F1 Cha --
Tue 18 Oct 2016
at 19:00
  • msg #25

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The bloody mist flows towards The Bella Union, drawn by the sounds of life. Faces boil out of the mist, appearing, screaming, and vanishing in seconds...and neither Katy nor Jackie notice the mist before it rolls over them.

A mad whirl of memories are forced into their minds, battering at their sanity...

quote:
...the door is thick iron. The gas...it choked...she scrabbles against the door, beating it with her fists. "Let me out!" she screams...no, screaming requires air. This was more of a strained whimper. All the air was being sucked away.

"I'm sorry, my dear." comes the scientist's voice. "But I can't do that. It would rather go against the grain of what I'm trying to accomplish. There must be sacrifices, my dear. For Science."...
...the brave was strong, but the girl's grip on the whip around his neck was stronger. How could a woman be so strong? He didn't understand...she smiled and she twisted the whipcord tighter. "Now, that wasn't very nice. But you know what they say...every cloud has a silver lining. Now you'll get to serve the greater good, and we remove a redskin from the world."

Everything swam in the brave's vision. It was all going dark. "You know, you really should think of this as a victory." The girl continues, though he's long past caring about her words. "Yes. A victory for Science!"...

He beat beat his fists against the iron door. No! No! He'd faced down indians, been dragged near two hundred miles behind a horse, fought and watched men died in the War...he wasn't supposed to die like this! Not like this!

"Damn you...Burns..." he gasped as the vents sucked the air out of the room.

The scientist's voices crackles over some sort of speaking tube. "I'm terribly sorry for your discomfort, but I do appreciate your investment in my enterprise! I want you to know that your contribution is vital for this enterprise. For Science itself!"

...more visions, visions of dying men. Miners, clawing at that iron door as the air is sucked away. Miners, townsfolk, indians out late, in the woods, knocked in the back of the head or just ambushed in the dark. The world going dark and heads going light as suffocation kicked in, and always those same two words following them into the black...

"For Science!"

"For Science!"

"For Science!"


The mist whirls around them, sending images of horror at them...but it doesn't stop with them. It rolls toward the small gap they'd opened in between the board and the wall, and then seeped into the saloon proper...

((OOC: 22:50, Today: Secret Roll: Mourning Mist rolled 8,2 using d10,d6, rerolling max with rolls of 8,2.  Stealth. Neither of those is going to be good enough. The creeping mist monster gets The Drop on you two.

It has Improved Sweep, so it gets to make a single attack to affect you both.

05:44, Today: Mourning Mist rolled 9,8 using d8+4,d6+4, rerolling max with rolls of 5,4.  Fighting (with The Drop). Yup, that's a hit, and it's a Raise on Katy. Not that it matters, since the power the Mist is using doesn't benefit from a Raise.

I need you both to make me a Spirit roll (-2), and then a Fear check (-5 Fear Level, -2 from the monster's Fear ability, + Grit).

The mist then continues past you two and flows into the Saloon to find even more targets.

Mist Card: 2C))


Katy and Jackie, resolve rolls, then it's Katy's turn!
Catherine Hays Cox
player, 55 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W2R3B1L0
Tue 18 Oct 2016
at 20:11
  • msg #26

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Katy's eyes went wide as the mist surrounded her. She inwardly cursed for not seeing something sneaking up on her like that, and her mind swam momentarily as the disembodied flock of memories slid past whatever mental defenses she had and entered her consciousness. She watched the scenes play out before her, but in the end...

OOC: That is a 10 including the -7 penalty for the fear check (she has +2 grit, +2 for being Brave)

Spirit check is an 8 (including the -2), so a raise there (if a raise gives her +2 to the fear check, she wouldn't need the blue chip).

12:54, Today: Catherine Hays Cox rolled 8 using 1d6, rerolling max with rolls of (6+2)8.  Blue chip.
12:53, Today: Catherine Hays Cox rolled 0,2 using d6-3,d6-3, rerolling max with rolls of 3,5.  Fear.
12:57, Today: Catherine Hays Cox rolled 5,8 using d8-2,d6-2, rerolling max with rolls of 7,(6+4)10.  Spirit.


...all she had to say was "Fuck science." She mentally added Burns to her list of names to check out while in town.

As the thing made its way into the Bella Union, she shook her head. "Y'all don't come back, now."

She returned to trying to pry the wood off the house, and put a little extra effort in it this time. She had some degree of success in this most recent attempt, at least, her knife finding purchase as Katy's muscles strained to remove the boarding on the door.

OOC: Success and raise. Used a red chip for a total of 8. Still assuming a -1 penalty (-2 for difficulty and +1 for knife). If the penalty is only -1 at this point (offset by her survival knife), Katy wouldn't use the red chip and would just take the single success.
13:05, Today: Catherine Hays Cox rolled 5 using 1d6, rerolling max with rolls of 5.  red chip (if needed).
13:03, Today: Catherine Hays Cox rolled 2,3 using d4-1,d6-1, rerolling max with rolls of 3,4.  Strength (own, not assisting).

The Stray
GM, 1738 posts
The Marshal
'round these parts
Tue 18 Oct 2016
at 20:25
  • msg #27

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Katy heaves, and the nails give with a tortured squeal that grates at the nereves (not fun when they're already jangled by the mist's touch). The board is now loose enough to be passed through.

Inside the Bella Union, the blood-red mist is curling along the floor, generally evading notice amid the general commotion...

((OOC: The Spirit check is to avoid the effects of the critter's attack, so the blue chip is needed.

The strength roll is at parity, though, so you get your Red Chip back and have freed enough of the board to move through it (though it counts as Difficult Terrain.

Move if you wish, and then draw for next turn))

Catherine Hays Cox
player, 56 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W2R3B1L0
Tue 18 Oct 2016
at 20:39
  • msg #28

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC: Move? I am a gunfighter, sir. Unless there is something that she sees that requires her bodily intervention, moving is not on Katy's agenda. Her gussied-up pistol is in hand, though.

So what does Katy see at this point? Because if she catches sight of Logan, James, or Darius, she might have some sort of verbal reaction. And certainly a mental one. Though if there's guns pointing everywhere, having some cover behind the outer walls of the Bella Union sounds just fine to me, especially after taking stock of what's inside.


Red Joker next round.

13:32, Today: Catherine Hays Cox drew the single card: RJ! using a deck of 54 cards.  Initiative.

Darius Carter
NPC, 3 posts
Deadly Gunman
P6 T11 (4) W0 F0 Cha -2
Tue 18 Oct 2016
at 20:54
  • msg #29

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The mist curls along the floor of the Bella Union as people run willy-nilly. People crouch behind the bar, or find cover under tables, while a pair of gunslingers have pistols at the ready.

Katy's attention is drawn to one of them, the man in the black hat laughing his head off and pointing a very fancy pistol of his own around the room. He looks over at the opened window and grins. "Well, howdy there, Ranger Cox!" He says. "Fancy seeing you here!"

Darius Carter can't be more than ten feet away from her.
Catherine Hays Cox
player, 58 posts
Bounty Hunter
P5 T6 W0 F0 Cha0 W4R3B1L0
Tue 18 Oct 2016
at 21:08
  • msg #30

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Katy narrowed her eyes. Darius Carter? Here?

"Mighty fine day, ain't it Mister Carter?" Katy slid slightly to her left so most of the important parts of her body were behind the outer wall of the Bella Union. Her pistol, however, was out. Not pointed at anyone in particular, yet, but it wouldn't take but a flinch for that to happen. "Now, why ya threatenin' all these poor folk with that gun o' yours? Sure looks like you were just enjoyin' a nice game o' cards. Can't imagine the folks at this fine establishment deserve any threatinin' gestures."

She did look around to see if there was anyone else she recognized and she spoke quietly to Jackie. "Mind pointing out the friendlies? If I start shootin', I don't wanna hurt anybody on our side."

OOC: In game terms, taking cover behind the wall of the Bella Union. And talking is a free action...
Jackie Wells
NPC, 174 posts
Law Dog
P7 T8(2) W1F0 Cha+2 5W2B
Wed 19 Oct 2016
at 00:50
  • msg #31

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

19:46, Today: Jackie Wells rolled 1,14 using d8-2,d6-2, rerolling max with rolls of 3,(6+6+4)16.  Spirit Roll.

Boom.

Let's see how the Fear roll goes.

19:47, Today: Jackie Wells rolled -1,-1 using d8-4,d6-4, rerolling max with rolls of 3,3.  Fear Check!

Of course.  Well let's math here... if you Red Chipped it, you'd have to roll a 3 or better, so the odds say Red Chip it.  Let's go for it.

19:48, Today: Jackie Wells rolled 6 using 1d6+2, rerolling max with rolls of 4.  Chipperoni.

Whoops, forgot there's no +2, so that's only a 4, so she fails with a 3.


Jackie felt the Mist come up over her.  She almost panicked... except she remembered the future.  She had seen this before, and had seen worse... and that made her panic even more.

So, Jackie probably has a heart attack and dies.  But in case she doesn't I'll draw the card anyway.

20:07, Today: Jackie Wells drew the single card: KC using a deck of 54 cards.

This message was last edited by the player at 01:08, Wed 19 Oct 2016.
Ezekiel Starkweather
player, 197 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w4r2b2
Wed 19 Oct 2016
at 02:08
  • msg #32

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Hearing the screams, the shooting, and the unearthly sounds within-Zek decided cation was the better part of Valor. He would try and jump one of the foes within from under their feet...if they had feet that is. He flows into the ground and vanishes.

(OOC-Using burrowing and heading inside. Going to use stealth with the burrowing bonus to try to get the drop on a foe within movement range for next round.

22:07, Today: Ezekiel Starkweather rolled 17 using 1d6+2, rerolling max with rolls of (6+6+3)15.  Red chip.
22:05, Today: Ezekiel Starkweather rolled 4,3 using 1d6,1d6, rerolling max with rolls of 4,3.  Stealth roll-not sure what burrowing bonus is.
22:01, Today: Ezekiel Starkweather drew the single card: 10S using a deck of 54 cards.

Total stealth roll=19.)

Brett Bones
NPC, 1 post
Gentleman Gambler
P6 T5 F0 Cha +4 Hechman
Wed 19 Oct 2016
at 02:48
  • msg #33

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

It wasn't a heart attack, but Jackie was touched by the fear nonetheless. She seemed to age a bit in Katy's vision.

"Idiot." Brett Bones muttered as he watched Carter matching wits with that Ranger Lady from Arizona. "This ain't no time to flirt."

He looked around the room, at the cowing, running people and the objects flying every which way. "Too rich for my blood." He muttered, grabbing his stake and stuffing it into his pockets before legging it toward the back door.

He was feeling pretty good with himself when he turned the corner...and almost bowled right into James Wilder!

"Oh, fuck."

((OOC: Not a heart attack, but close...

19:15, Today: The Stray, on behalf of Jackie Wells, rolled 19 using 1d20+2, rerolling max with rolls of 17.  Fear effects for Wild Cards.

quote:
19-20 The Mark of Fear: The hero is Shaken and also suffers some sort of cosmetic physical alteration - a white streak forms in the hero's hair, his eyes twitch constantly, or some other minor alteration. This reduces his Charisma by 1


Brett Bones gets an action. While Carter and Katy exchange witty repartee, Bones attempts to head out the back. He Runs. He rolls a 3 on his Run die.

This gets him quite far. Unfortunately for him, it also puts him face-to-face with James Wilder, who has a beef with him.

Card: BJ!. Well, then. If he survives his run-in with Wilder, he might have a shot of surviving this.))


James Wilder, you are currently Shaken. Deal with that, and then it's your turn.
James Wilder
player, 430 posts
Gunslinger
P5 T6 F- W- FC:W1R2B2
Wed 19 Oct 2016
at 03:06
  • msg #34

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC: Burn a white chip to unshake and act normally.
James heard Carter and Bones which drew him farther into the saloon. His hands worked as he moved down the hall with an efficiency which comes from years and years of repetitive motion.

Click click click click click click out came six spent shells - Click click click click click click in when six live ones. He spun the cylinder close and surveyed the room for a moment. Too many folks he thought before ducking behind the nearby table.

OOC: Moving into the main room, which looks to cost me 5 out of 6 movement ... move+duck behind the gaming table with my last movement.

23:04, Today: James Wilder drew the single card: QS using a deck of 54 cards.  Initiative.
ever completely misread something? ... me too!
James smiles as he reloads, "Well hi there Brett, was coming here to look for you. This must be my lucky day..." he says before unloading the all six of the fresh rounds into Brett Bones' gut.

OOC: Fannin' the hammer!
23:09, Today: James Wilder rolled 4,0,3,5,8,6,3 using d12-2,d12-2,d12-2,d12-2,d12-2,d12-2,d6, rerolling max with rolls of 6,2,5,7,10,8,3.  Fan the Hammer.
Parry 6 means 2 hits

23:10, Today: James Wilder rolled 7,5 using 2d6+1,2d6+1, rerolling max with rolls of 2,4,2,2.  Damage - AP 1.
7 vs 5 is shaken
5 vs 5 is also shaken

This message was last edited by the player at 03:13, Wed 19 Oct 2016.
Brett Bones
NPC, 2 posts
Gentleman Gambler
P6 T5 F0 Cha +4 Hechman
Wed 19 Oct 2016
at 20:44
  • msg #35

Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Brett doesn't even have time to scream. The bullets tear into him. He staggers to the wall, then collapses, leaving a bloody smear as he goes down.

Amazingly, he's not dead. He looks up at Wilder, gasping and wheezing. "Y-you b-bastard...you b-b-b-bastard..." he moans.

((OOC: That's a Wound, which will take him out if he doesn't soak. He has a single chip available to him as a henchman, so he attempts to soak.

13:37, Today: Brett Bones rolled 2,1 using d6,d6, rerolling max with rolls of 2,1.  Soak.

And that's a fail. Down he goes.

13:40, Today: Brett Bones rolled 8,10 using d6,d6, rerolling max with rolls of (6+2)8,(6+4)10.  Incapacitation.

Amazingly, he's not actually dead yet. He's Incapacitated and injured, and a Finishing Move would take him out, but he's still clinging to life.))


Darius Carter is next, but I'll have to work on the post after I get off work.
Darius Carter
NPC, 4 posts
Deadly Gunman
P6 T11 (4) W0 F0 Cha -2
Thu 20 Oct 2016
at 03:47
  • msg #36

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Catherine Hays Cox:
Katy narrowed her eyes. Darius Carter? Here?

"Mighty fine day, ain't it Mister Carter?" Katy slid slightly to her left so most of the important parts of her body were behind the outer wall of the Bella Union. Her pistol, however, was out. Not pointed at anyone in particular, yet, but it wouldn't take but a flinch for that to happen. "Now, why ya threatenin' all these poor folk with that gun o' yours? Sure looks like you were just enjoyin' a nice game o' cards. Can't imagine the folks at this fine establishment deserve any threatinin' gestures."

She did look around to see if there was anyone else she recognized and she spoke quietly to Jackie. "Mind pointing out the friendlies? If I start shootin', I don't wanna hurt anybody on our side."

OOC: In game terms, taking cover behind the wall of the Bella Union. And talking is a free action...


Carter laughs. "Oh, honey, the game is just now getting started!" he spins his fancy silver-plated pistol. To Katy's trained eye, it seems like the pistol sparks as it spins. "Like my new toy?" Carter grins. "Got it in Abilene from a fella callin' himself Tornado Tom. Ol' Tornado wasn't expecting to face someone on his own level. He called this baby The First Gun, like it was the archetype all lesser shootin' irons was made from. I don't know 'bout all that..." And then he grips the pistol and fires it at the wall Katy's hiding behind.

{{BOOM!}}

The gun strikes with the ungodly force of a cannon shell, blowing a hole three feet wide in the wall and shredding the board to splinters. And now Katy is totally exposed.

There's another deep, unnerving roar from deep within the house.

{{WROOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOORRRRRRRRRRRRR!!!!!}}

"...but ya gotta admit," Carter continues to grin, "it sure packs a hell of a punch! Now, why don't you little ladies just go ahead and toss them shootin' irons away, before I'm force to blow holes the size o' Texas in yer guts?"

((OOC: Darius Carter has a +2 on Trait and Damage rolls thanks to his Adrenaline surge. He takes advantage of that by doing multiple actions without an MAP.

First, he spins his guns to activate deflection.

20:14, Today: Darius Carter rolled 4,1 using d10,d6, rerolling max with rolls of 4,1.  Hexslinging. Success. Attacks against him are now at -2 for the next few rounds.

Then he takes a shot at Katy. More specifically, he takes a shot at the wall, intending to blow it away as a form of intimidation. He's using a Relic pistol, and he's not moving so he gains the benefit of his Marksman edge. He also has Improved Trademark Weapon, so he gets an additional +2 on top of it.

What he doesn't know is that he's not attacking an object...he's attacking The House itself.

20:24, Today: Darius Carter rolled 22,5 using d10+4,d6+4, rerolling max with rolls of (10+8)18,1.  Shooting. Hit and lots o' Raises

20:25, Today: Darius Carter rolled 21 using 4d6+4, rerolling max with rolls of (6+1)7,5,4,1.  Damage (with Raise).

The Bella Union has 20 (2 Heavy Armor) toughness. Carter's Relic pistol has AP 4 and is a Heavy Weapon. His attack actually makes the Bella Union Shaken. And like as not, the house's next target.

And now you guys know where to find a weapon you can effectively use against the house, if you can get it...

Carter's card: 10D))

The Townsfolk go next!
Townsfolk
NPC, 4 posts
The Salt of the Earth.
P4 T5 F0 Extra
Thu 20 Oct 2016
at 07:25
  • msg #37

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The whores crouched on the balcony cling to each other and scream as insanity flies around them.

One of the drunkest miners is lying on the floor clutching his hat like it'll stop the sky falling on his head, one is clawing at the boarded window nearest him, and the other from that party just stands tilted at the bar, raising his now-empty glass like an automaton, eyes fixed on the centre of the chaos.


[[Been a while since...this lot are Shaken, right?
08:14, Today: Townsfolk rolled 1,1 using d6,d6, rerolling max with rolls of 1,1.  unshake whores.

08:14, Today: Townsfolk rolled 2,1,3 using d6-1,d6-1,d6-1, rerolling max with rolls of 3,2,4.  unshake miners.

...they're still shaken.

08:16, Today: Townsfolk drew the single card: AH using the Deadlands system.  init.]]

Wild Bill Hickok
NPC, 34 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Thu 20 Oct 2016
at 20:41
  • msg #38

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Wild Bill coolly scanned the chaos of the room. Several of the other patrons has joined the very drunk miner yanking at the boards on the window. That do-gooder fella was on the floor, dodging strikes from a flying chair. his companion was cowering behind the bar. It sounded like someone had gotten their ticket punched heading toward the back door.

The best way to really soak this situation for all it was worth? Destroy hope. He could deal with the German dandy later.

Instead, he pointed his guns at the miners trying to escape. "Hey now, don't y'all try to run away at once!" He roared. "It's like shooting fish in a barrel!"

{{BANG! BANG!}}

Two of the miners dropped, at least one of them missing the top of his head.

"I hope none of y'all are entertaining the idea you're gonna leave this place alive!" He crowed. "You ain't! I aim to kill every single son of a bitch breathing here!"

((OOC: And for the other townsfolk in the bar:

6 assorted patrons: 09:30, Today: The Stray, on behalf of Townsfolk, rolled 5,5,5,4,4,5 using d6,d6,d6,d6,d6,d6, rerolling max with rolls of 5,5,5,4,4,5.  Recover from Shaken.

Bartender: 09:31, Today: The Stray, on behalf of Townsfolk, rolled 1 using 1d6, rerolling max with rolls of 1.  Recover from Shaken.

So all the patrons Unshake, but most of them are still concerned with hiding or trying to get out, and don't affect the ongoing battle overly much.

Wild Bill is up next.

Wild Bill (or rather, Rabid Bill, since his manitou is in the driver's seat) wants to cause as much pain and suffering as he can manage. So he starts shooting at the miners clawing at the boarded-up windows.

He's an Expert shot (d12+2) and has Marksman and Pistolero (allowing him to get the Marksman bonus on two separate targets). This allows him to make Called Shots to the head with ease. He'll get +4 damage if he hits.


13:24, Today: Wild Bill Hickok rolled 7,7 using d12,d6, rerolling max with rolls of 7,(6+1)7.  Shooting (Called Shot).
13:24, Today: Wild Bill Hickok rolled 11,3 using d12,d6, rerolling max with rolls of 11,3.  Shooting (Called Shot).

That's 2 Hits, one with a Raise.

Hit vs. Very Drunk Miner: 11. That's a Wound, fatal if not soaked.
Hit vs. Patron: 17. That's 3 wounds. The extra is not going to soak that.

Card for next turn: KC))


up next is Maddox!
Maddox
NPC, 56 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Fri 21 Oct 2016
at 17:16
  • msg #39

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Maddox follows James around the corner. "This is a sodding pig's ear, it is." He mutters, idly twirling his pistol as he moves. "Was that a bloody cannon I heard by yir?" He looks at Brett Bones gasping on the wall, then at James. "'Oo's he, then? One of Carter's crew?"

((OOC: Maddox spends his action activating his deflection power and moving closer to James.

10:05, Today: Maddox rolled 3,2 using d6,d6, rerolling max with rolls of 3,2.  Spellcasting. Gar. He spends a chip on that.

10:06, Today: Maddox rolled 3,4 using d6,d6, rerolling max with rolls of 3,4.  white chip. That's good for a -2 penalty on incoming attacks against him.

Also, talking is a Free Action.

Maddox's card: 3C))


Logan West is up!
Logan West
player, 193 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W4R5B
Mon 24 Oct 2016
at 15:27
  • msg #40

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Logan calmly drew both of his Gatling pistols and took his time to set his sights on Carter.



OOC:

Logan's going to ready his weapons and Aim at Darius Carter.

11:17, Today: Logan West drew the single card: 8D using the Deadlands system.  Initiative for Next Round.

Hyram Burns
NPC, 16 posts
Crazified Scientist
P4 T8 (2) W0 F0 Cha -1
Mon 24 Oct 2016
at 16:41
  • msg #41

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Burns took some deep beaths. This was not...this was not ideal. He didn't have any of his devices on him except the Phlogiston Injector and his hidden Ghost Steel vest. The whole place seemed to have it in for him...well, he'd have the last laugh. Cynthia was upstairs in their room, probably getting their back-up Protection Suit ready. And he also had a few tricks up his sleeve...he'd get out of here with a bang!

True, the blast would likely kill everyone else inside, but he really didn't care about that. The price of progress was sometimes paid in blood. Who knows? perhaps he could get a head start on collecting the crucial ingredient for his Extractor.

These thoughts warmed him as he bounded up the stairs, past the frightened hardcases.

Hearing the screams, the shooting, and the unearthly sounds within-Zek decided cation was the better part of Valor. He would try and jump one of the foes within from under their feet...if they had feet that is. He flows into the ground and vanishes.


((OOC: So it's Hyram Burns, the Zeke (who already took their turn), then Mr. Sebastian.

Hyram attempts to recover from being terrified.

09:17, Today: Hyram Burns rolled 4,1 using d6,d6, rerolling max with rolls of 4,1.  Spirit (Recover from Shaken).

He succeeds. He's still quite terrified, though. So mostly he's going to try to make it to the room he rented here, which is upstairs. He's doing this because he has some dynamite stashed there.

The stairs are difficult terrain when you're going up them, so this slows him down some. Also he needs to stand up, so that eats into his movement. He Runs for more distance. He only gets a 1 on the Run die, though. It only gets him into the upstairs hall.

Burns Card: 6H

Zeke's turn goes in here:


Ezekiel Starkweather:
(OOC-Using burrowing and heading inside. Going to use stealth with the burrowing bonus to try to get the drop on a foe within movement range for next round.

22:07, Today: Ezekiel Starkweather rolled 17 using 1d6+2, rerolling max with rolls of (6+6+3)15.  Red chip.
22:05, Today: Ezekiel Starkweather rolled 4,3 using 1d6,1d6, rerolling max with rolls of 4,3.  Stealth roll-not sure what burrowing bonus is.
22:01, Today: Ezekiel Starkweather drew the single card: 10S using a deck of 54 cards.

Total stealth roll=19.)


Zeke can move 12 squares with his Burrowing power, so he can get pretty much wherever he wants to...provided he knows where he's going. Zeke, I want you to make me a Notice roll (-2) to figure out where the "foes" would be. Burrowing doesn't grant any bonuses on Stealth, but since you have a 19 and pretty much no one is going to expect you popping out of the floorboards, it's likely a moot point anyway.))

Zeke, resolve your Notice roll, then it's Mr. Sebastian's turn.
Ezekiel Starkweather
player, 200 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w4r2b2
Tue 25 Oct 2016
at 03:18
  • msg #42

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC:
23:18, Today: Ezekiel Starkweather rolled 4,5 using 1d6,1d6, rerolling max with rolls of 4,5.  Notice check, minus canceled out by edge.

Mr. Roger Sebastian Whateley
NPC, 132 posts
It's in the blood
P7 T6 W0 F0 Cha -2
Tue 25 Oct 2016
at 04:19
  • msg #43

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"I do believe the time for subtly has passed." Mr. Sebastian says. He watches Hyram Burns heading up the stair. "Shadow! Sic him!"

The enrmous black hound bounds to its feet, howling and baying as it runs across the room, leaping over poker tables and roulette wheels as it heads for the stair.

Mr. Sebastian nods, then rushes over by Von Steinhof's side.

"Whatever your reason for seeking me out, sir, it would appear we have common enemies." he says as he holds out a hand to help Von Steinhof stand. "I can try to keep the mist contained and distract the gunmen, but I am no fighter. Hyram Burns is the anchor of the mist. If he dies, it will dissipate, never to return. If you can stop him, do so. I can get us out of here should it be necessary." He looks over at the hole and the wall and grimaces. "And keep that blasted Wells woman from gunning me down, would you kindly?"

With his other hand he makes an arcane gesture with his cane, and suddenly his shadow lengthens, growing impossibly long and wide against the light. Where it falls, whether on mist, man, or furniture, the color leeches away.

The blood-red mist convulses as the shadow sweeps over it, shrinking and contracting in what looks like pain. There's a chorus of shrieks from it, which do nothing to help the chaos in the room already.

Wild Bill also seems solidly struck by the shadow's passage, staggering as if punched while his arm turns ashen grey and his coat sleeve fades.

Carter, at the tail end of the shadow, doesn't even seem to have felt it, though he blinks rapidly as if his vision had gone slightly blurry all of a sudden.

((OOC: Roger has both himself and his Hound this turn.

He knows that Burns is the source of the Mourning Mist all around, but right now he's the only one who has the ability to do anything about it. And he can catch the mist, Darius Carter, and Wild Bill in a burst if he moves.

He sends his hound bounding after Hyram Burns, then moves near Von Steinhof to fire his Burst. His Hound only gets to the stairs (and only gets a 1 on the  run die, so it doesn't go very far up them).

20:50, Today: Mr. Roger Sebastian Whateley rolled 7,1 using d10,d6, rerolling max with rolls of 7,1.  Spellcasting. That's decent, but this is an Opposed roll against people that have a high Agility, so he spends his Red Chip to add more on to that.

20:50, Today: Mr. Roger Sebastian Whateley rolled 11 using 1d6, rerolling max with rolls of (6+5)11.  red chip.

Total of 18.

20:53, Today: Mourning Mist rolled 5,1 using d6,d6, rerolling max with rolls of 5,1.  Agility.
20:53, Today: Wild Bill Hickok rolled 1,5 using d12,d6, rerolling max with rolls of 1,5.  Agility.
20:52, Today: Darius Carter rolled 4,2 using d12,d6, rerolling max with rolls of 4,2.  Agility.

not a single one of his targets gets anywhere near that, and he gets a Raise on all of them.

Damage Carter: 7. He's not even bothered.
Damage Wild Bill: 18. That will make him Shaken (and do nothing else, since this doesn't get around his Invulnerability)
Damage Mist: 13. This will cause a Wound to the Mourning Mist, which it will attempt to soak. It spends a White Chip.

20:58, Today: Mourning Mist rolled 11,7 using d12+2,d6+2, rerolling max with rolls of 9,5.  Soak.

Yup, that soaks.

But as a consolation prize, all three suffer a -1 penalty on vision-based trait rolls on their next action, thanks to Sebastian's trappings.

This is pretty much par for the course. Mr. Sebastian is a good spellcaster, but combat magic is not his forte.

Card: 7H))


Jackie Wells is next!
Jackie Wells
NPC, 179 posts
Law Dog
P7 T8(2) W1F0 Cha+2 5W2B
Wed 26 Oct 2016
at 01:07
  • msg #44

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

19:54, Today: Jackie Wells rolled 3,4 using d8,d6, rerolling max with rolls of 3,4.  Spirit!

Jackie felt awful momentarily, but then began to shake it off.

"That one's the Marshal!"  She finally answered, now that she had her wits about her.  But she also had words for Darius Carter as she sliced the pie of the door frame to fire back at him.

"How about instead you shove that thing up your ass and pull the trigger!?  Eat this!"

There were actually other, bigger problems here, but... fuck him.

So I believe her Edges cancel the penalties here.

19:59, Today: Jackie Wells rolled 17,1,9,10 using d10,d10,d10,d6, rerolling max with rolls of (10+7)17,1,9,(6+4)10.  Shooting!

A great roll that could have ended this, and I have to surrender it because I rolled a 1 :p

20:03, Today: Jackie Wells rolled 5,4,5,5 using d10,d10,d10,d6, rerolling max with rolls of 5,4,5,5.  White Chip.

Yep, and now nothing I roll is going to matter unless I get lucky.

20:05, Today: Jackie Wells rolled 8,6,9 using 2d6,2d6,2d6, rerolling max with rolls of 5,3,2,4,4,5.  Damage Rolls.

8, 6 and 9 damage.  None of which does anything to him.

20:05, Today: Jackie Wells drew the single card: 7D using a deck of 54 cards.

Darius Carter
NPC, 5 posts
Deadly Gunman
P6 T11 (4) W0 F0 Cha -2
Wed 26 Oct 2016
at 03:55
  • msg #45

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Jackie's caseless bullets do a nice job of shredding Carter's shirt...revealing something hideous beneath!

Darius Carter isn't completely human. Not anymore. There are metal scales growing out of his skin, covering his chest and arms!

"HA!" Carter barks. "I like your sand, girl! But your whirly little popgun ain't doin' shit to me!"

He's grinning, but Jackie noticed that he did, in fact, stagger a bit, and there's some dents in the armor from where she hit him...he's tough, but not invulnerable. And it doesn't look like the hideous growth covers his head none.

James Lonefeather tried to follow Zeke, but the door wouldn't open. Typical. "Wilder!" he shouts. "I can't get in! I'm going to have to go call for the Cavalry!"

Then he rushes on down the street, shouting for help.

((OOC: Carter still has to make a Vigor roll or suffer from Fatigue, thanks to part of Jackie's trappings.

20:50, Today: Darius Carter rolled 2,10 using d10,d6, rerolling max with rolls of 2,(6+4)10.  Vigor.

Also, her power has AP 2, so despite his bravado here he's actually Shaken by that 9 damage roll.

Meanwhile, James Lonefeather is going to use his held action to try the door (he can't open it), then head to try and scare up army reinforcements. He's going to be gone a few rounds trying to get army attention.

With that, it's the end of this long and complicated round, and the start of another long and complicated round!))


Round TL;DR
Nicodemus teleports to the balcony after doing something sneaky.
Tolliver tries to intimidate Carter, but fails. His hardcases are currently running around panicking.
Von Steinhof provoked The Bella Union into revealing itself, earning him a chair spanking. Mr. Sebastian is offering him a truce for the moment.
The Mourning Mist appeared, spooked Katy and Jackie, then entered the Saloon where it is sure to cause much trouble.
Katy finished prying the wood off of the window, opening a path to the outside...and suddenly coming face-to-face with Darius Carter, who blew a hole in the side of the wall to destroy Katy's cover! (inadvertently pissing off the Saloon).
Brett Bones tried to make a run for it but was gunned down by James Wilder. He's barely clinging to life thanks to a lucky Incapacitation roll. Maddox is asking James what's going on.
The Townsfolk are running around in general panic. Wild Bill gunned two of them down as they tried to pull at the window (one still needs to soak).
Logan West is aiming at Carter, while Zeke Starkweather is tunneling in from below.
Hyram Burns is running upstairs, heading for his hidden dynamite stash. Mr. Sebastian's Shadow is in pursuit.
Mr. Sebastian himself is next to Von Steinhoff, offering a truce while trying to hinder the three major baddies nearby.
Jackie Wells got spooked by the mist, recovered, and unloaded some shots on Darius Carter...to reveal the man has some serious armor plating underneath his shirt!
James Lonefeather is running for reinforcements.




Turn Order
Katy Cox: RJ!
Townsfolk: AH
Wild Bill: KC
James Wilder: QS
Bella Union: JS
Zeke: 10S
Darius Carter: 10D (deflection active, -2 to hit)
Nicodemus Whateley: 9D
Cynthia Burns: 9C
Logan West: 8D
Mr. Sebastian & Shadow: 7H
Jackie Wells: 7D
Hyram Burns: 6H
Tolliver and his Hardcases: 5H
Von Steinhoff: 4S
Maddox: 3C (deflection active, -2 to hit)
Mourning Mist: 2C
Brett Bones: Incapacitated
Lonefeather Reinforcement drive: Last

This message was last edited by the player at 04:07, Wed 26 Oct 2016.
Catherine Hays Cox
player, 63 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R3B1L0
Wed 26 Oct 2016
at 15:57
  • msg #46

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Katy pursed her lips as she considered the hole in the wall in front of her. "Don't know what I done ta deserve that." She looked over at Jackie as she fired a shot at the outlaw and decided to follow suit. "Yer wanted dead or alive, Darius Carter. If ya force me ta make it the former, I'll do that."

Katy took aim at Carter's apparently unarmored head, and the pistol suddenly started to glow with a pale, white light. Arcs of electricity danced from the hammer down to the grip, and a close observer might also notice a little bit of it arcing across her eyes as well. The muzzle flash was an odd shade of whitish green, and the shot flew true enough. There were too many bystanders around here for her to empty her entire cylinder, unfortunately. Some other time perhaps.

OOC: Katy activates Raise Shooting as a free action, and gets a raise (d12 shooting now). She also activates Smite as a free action, with a standard success (+2 damage and bullets are magical, I suppose)

She takes a called shot to the head and gets a 6 to hit (after modifiers for joker and called shot to the head, but not including his deflection, so I believe that's the number Katy needs to hit - if it's not, she'll add chip(s) to ensure she connects)

Shot she fired is Loaded For Bear which does an extra d6 damage. Total damage is 3d6+1 for the normal bullet, +4 for head shot, +2 for smite. ALthough it only ends up at 16 damage to the head. It is AP 1 if that matters, but hopefully the armor was simply avoided and he takes 2 wounds.


08:46, Today: Catherine Hays Cox rolled 16 using 3d6+7, rerolling max with rolls of 4,2,3.  Damage (loaded for bear).
08:35, Today: Catherine Hays Cox rolled 6,0 using d12-2,d6-2, rerolling max with rolls of 8,2.  Shooting (called shot-head).
08:29, Today: Catherine Hays Cox rolled 7,4 using d8+2,d6+2, rerolling max with rolls of 5,2.  Smite.
08:28, Today: Catherine Hays Cox rolled 8,3 using d8+2,d6+2, rerolling max with rolls of 6,1.  Boost Shooting.


"Yer outgunned, surrounded, and got no way outta there that ain't covered. Toss that gun out inta the street and step out with yer hands held high." Katy then ducked back around the corner to get back behind the saloon wall for cover. She was under no delusion that he would actually comply and didn't fancy having any of her parts available for Carter to shoot at.

OOC: Katy moves a couple squares to her left (as she faces the saloon). In an attempt to be at least slightly unpredictable

Edit: Forgot my initiative card.

20:50, Today: Catherine Hays Cox drew the single card: 9S using a deck of 54 cards.  Initiative..

This message was last edited by the player at 03:51, Thu 27 Oct 2016.
Darius Carter
NPC, 6 posts
Deadly Gunman
P6 T11 (4) W0 F0 Cha -2
Wed 26 Oct 2016
at 16:23
  • msg #47

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Darius yelps and ducks as Katy shoots. The movement means that instead of turning his head into a canoue, he takes it in the ear instead. Blood spatters, but it doesn't seem to be a serious wound.

"So we done playin', then?" He growls, holding on hand up to staunch his wounded ear. "Fine. Exits covered? Won't be for long once I walk out past yer cooling corpses. You want me, you're gonna have to take me down, 'cause you ain't takin' me alive." He brandishes his fancy pistol. "And you ain't seen all the tricks I can do with this here pistol yet."

((OOC: Yup, that's a hit and 2 wounds, so Darius attempts to soak, spending one of his personal chips (he has Luck, so he has 3 instead of the normal 2)

09:05, Today: Darius Carter rolled 9,1 using d10,d6, rerolling max with rolls of 9,1.  Soak. Success and Raise, which soaks both wounds.))


Townsfolk are up!
Townsfolk
NPC, 5 posts
The Salt of the Earth.
P4 T5 F0 Extra
Wed 26 Oct 2016
at 21:47
  • msg #48

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Up on the balcony, the leaner prostitute pries her sobbing companion a little away from her and shakes her a bit, keeping her voice low. "Flossie! You got to git a grip, thet's the Wild Bill Killer down there!" Flossie just stares at her in helpless terror, tears carving lines through her face-powder.

"Dangit..." Lilly-Ann curses. "All right, we got us some cover here - next break in th' shootin, we crawl like hell for the open door back there, 'k? In the room, out the window. We're gonna git out of this, hon, y'hear?"




The miner shot in the head goes down with a brief sprinkler effect, causing the one on the floor to attempt to...swim...away from the carnage. The breaststroke would probably do better in water.

The one by the bar drops his glass and numbly reaches for the bottle, his eyes wide and staring through the current madness, breathing the cordite stink of another battle far away in his head. He drains the last dregs of whiskey and slams the bottle against the bar without even looking, in his mind fixing a bayonet, again, and the stench of the dead blotting out his thoughts, again.

Ain't running this time, he thinks, and charges in with his makeshift blade.


[[Townsfolk rolled 3 using 1d6, rerolling max with rolls of 3.  miner soak on principle. He ded.

20:10, Today: Townsfolk rolled 4,1 using d6,d6, rerolling max with rolls of 4,1.  unshake whores. Lilly-Ann unshakes! She tries to drag Flossie somewhere safer than here.

20:10, Today: Townsfolk rolled 3,3 using d6-1,d6-1, rerolling max with rolls of 4,4.  unshake miners. I drop a white on the vertical one. He grabs a bottle, breaks it and "attacks" whoever's nearest with his MAP, Fatigue and d4 Fighting.

21:53, Today: Townsfolk rolled 0 using 1d4-3, rerolling max with rolls of 3.  flailing! Yeah...

init: 6C]]

Wild Bill Hickok
NPC, 35 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Thu 27 Oct 2016
at 00:50
  • msg #49

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Wild Bill shakes the grey out of his clothes, and looks nonplussed at the sudden attack of a knife-wielding drunkard. He easily blocks the clumsy strike, then shoves his gun in the miner's face and fires at point-blank range.

Then he looks around the room, and spots Logan drawing a bead on Carter. "Now, that's neighborly of you." he says, aiming his other pistol at Logan. "This fella's gonna help me raise all kinds o' Hell, and you aim to shoot him in the back? I don't think so, pardner."

{{BANG!}}

And Logan feels a heavy impact...

((OOC: Wild Bill attempts to Unshake. He's Harrowed, so he gets a +2 bonus to this.

17:29, Today: Wild Bill Hickok rolled 9,7 using d8+2,d6+2, rerolling max with rolls of 7,5.  Recover from Shaken.

Yup, that'll do it, and he gets his full action, too.

Mr. Sebastian has annoyed him, but right now he sees Logan attempting to bushwhack Carter and feels obliged to help protect the guy he thinks can blaze a trail of terror through Deadwood with him.

He takes one shot at the drunkard attacking him, and one shot at Logan (who is behind medium cover, -2 to ranged attacks against him). He has Pistolero, which allows him to use Marksman against two separate targets. He has to hit the drunk's Parry (but it's a 4, so he's not sweating it).

Miner: 17:37, Today: Wild Bill Hickok rolled 10,13 using d12+3,d6+3, rerolling max with rolls of 7,(6+4)10.  Shooting. Hit and Raise

18 damage total to the miner, which is 3 wounds.

Logan West: 17:40, Today: Wild Bill Hickok rolled 10,5 using d12+1,d6+1, rerolling max with rolls of 9,4.  Shooting. Hit and Raise

16 damage to Logan. 2 wounds and a Shaken, and if Logan winds up Shaken from this he loses his aim bonus.

Card: 10S))


James Wilder is up!
Logan West
player, 200 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W4R5B
Thu 27 Oct 2016
at 02:03
  • msg #50

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Logan goes down with the impact as if he had taken it on full, taking the opportunity to hide behind the bar while he did so. It was a move he'd used in gunfights before. Sometimes a skilled killer was so confident in his abilities that he wouldn't imagine that he'd missed, or that the other fella had lightning reflexes. Logan was counting on that from Wild Bill. He didn't know the man's weaknesses in life, but he was guessing that whatever was playin' around in his head was juiced up on power and death and might be fooled by such a ploy.


OOC:

Soak: 8

I spent a White Chip to Soak for an 8. That's a success and a raise, which should soak both wounds and remove the Shaken condition. Still, if possible I'm going to have Logan take a dive as he gets shot, hoping that he can play dead for a minute, voluntarily sacrificing his aim bonus.

20:46, Today: Logan West rolled 7,8 using 1d6,1d6, rerolling max with rolls of (6+1)7,(6+2)8.  Recover from Shaken (White Chip).

The Stray
GM, 1771 posts
The Marshal
'round these parts
Thu 27 Oct 2016
at 02:32
  • msg #51

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: Sounds like a Smarts trick to me! Make me a Smarts roll, opposed by Wild Bill's smarts.

19:29, Today: Wild Bill Hickok rolled 6,9 using d8,d6, rerolling max with rolls of 6,(6+3)9.  Resisting Trick.

You need to match or beat a 9 to completely fool him. This won't cost your action unless you want to spend the action to really sell the trick, in which case you'll get a +2 bonus...the trade-off being, if you muff it, you'll have lost your action AND not fooled him.))

This message was last edited by the GM at 02:32, Thu 27 Oct 2016.
Logan West
player, 202 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W4R5B
Thu 27 Oct 2016
at 03:41
  • msg #52

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC:

I'll go ahead and burn his action.

Smarts: 9 (7 + 2 from burning his action)

That should match him, and succeed.

21:37, Today: Logan West rolled 7,3 using d8,d6, rerolling max with rolls of 7,3.  Smarts Trick.

Initiative for next round: 9D

22:40, Today: Logan West drew the single card: 9D using the Deadlands system.


Wild Bill Hickok
NPC, 36 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Thu 27 Oct 2016
at 03:53
  • msg #53

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Rabid Bill grinned as Logan slumped out of sight. One hero down, he thought, then looked over at Von Steinhof and Mr. Sebastian, then out at Katy and Jackie Wells. Four more to go.

James Wilder is up next!
Freiherr von Steinhof
player, 323 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W0R3B6
Thu 27 Oct 2016
at 08:40
  • msg #54

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Mr. Roger Sebastian Whateley:
"I do believe the time for subtly has passed." Mr. Sebastian says. He watches Hyram Burns heading up the stair. "Shadow! Sic him!"

The enrmous black hound bounds to its feet, howling and baying as it runs across the room, leaping over poker tables and roulette wheels as it heads for the stair.

Mr. Sebastian nods, then rushes over by Von Steinhof's side.

"Whatever your reason for seeking me out, sir, it would appear we have common enemies." he says as he holds out a hand to help Von Steinhof stand. "I can try to keep the mist contained and distract the gunmen, but I am no fighter. Hyram Burns is the anchor of the mist. If he dies, it will dissipate, never to return. If you can stop him, do so. I can get us out of here should it be necessary." He looks over at the hole and the wall and grimaces. "And keep that blasted Wells woman from gunning me down, would you kindly?"


Von Steinhof accepts the hand as he's pulled from the chair. Or, rather, what is left of it.
"What a sobering experience!" He exclaims, his words still somewhat slurry.
James Wilder
player, 432 posts
Gunslinger
P5 T6 F- W- FC:W1R2B2
Thu 27 Oct 2016
at 13:25
  • msg #55

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

James looked down at the bleeding man at his feet as he emptied the spent half-dozen shells from his pistol onto Brett. He turned his attention to Maddox, "Maddox meet Brett Bones wanted all over for various crimes. Do me a favor and take this sack of shit outside would ya? Got a guy in the other room who I need to introduce to a belly full of lead." Without waiting for Maddox to response, James headed into the main room reloading as he went.

The gunslinger surveyed the chaos with a calmness that comes from years of being in similar situations. He spied someone he recognized, "Leopold? What brings my favorite Prussian to the Bella Union Saloon? Can't be this fine atmosphere."

OOC: Moving to behind Von Steinhoff
09:24, Today: James Wilder rolled 1 using 1d6, rerolling max with rolls of 1.  Run.
09:24, Today: James Wilder drew the single card: 2C using a deck of 54 cards.  Initiative.

of course ....

This message was last edited by the player at 13:45, Thu 27 Oct 2016.
Bella Union Saloon
NPC, 7 posts
Haunted Saloon
P6 T20 (2HA) Cha - F0 W0
Fri 28 Oct 2016
at 06:48
  • msg #56

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

There's a deep groaning of wood, like the Bella Union is settling, but it still seems distracted by the hole Carter blew in the wall, and doesn't send any furniture flying anywhere.

Zeke finds a decent spot to pop out of the ground as he hones in on Rabid Bill's voice...

((OOC: The Bella Union attempts to unshake from the damage Carter caused it.

23:43, Today: Bella Union Saloon rolled 1,2 using d12,d6, rerolling max with rolls of 1,2.  Recover from Shaken.

Nope. I suppose I could chip that, but I'll let it stand for now.

Instead, I'll move on to Zeke's turn, and see how he deals with Bill.

Bella Union card: 9C))


Zeke is up!
Ezekiel Starkweather
player, 202 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w3r2b2
Fri 28 Oct 2016
at 13:43
  • msg #57

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Zek comes bursting out of the ground, a bottle held in one hand. He proceeds to try and grab Bill, and pin him against a solid object while forcing the bottle's contents down the other dead man's lips. "You don't deserve this, Rabid Bill!" He snarls with rage, but proceeds to keep feeding the man the liquid within the bottle.

OOC:
09:41, Today: Ezekiel Starkweather drew the single card: RJ! using a deck of 54 cards.  Initiative.
09:40, Today: Ezekiel Starkweather rolled 12,9 using 1d8+6,1d6+6, rerolling max with rolls of 6,3.  white chip re-roll.
09:40, Today: Ezekiel Starkweather rolled 8,9 using 1d8+6,1d6+6, rerolling max with rolls of 2,3.  Grapple with wild and burrow surprise bonus.

Edit-I am spending a blue chip for Wild Bill if he needs a re-roll for dominion, as per the artifact I am using.

This message was last edited by the player at 18:19, Fri 28 Oct 2016.
Wild Bill Hickok
NPC, 37 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Fri 28 Oct 2016
at 19:54
  • msg #58

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Zeke springs out from under the floorboards and grabs at Bill, trying to pin him against the bar and force the liquid down his gullet. But while Wild Bill is surprised, he also has the quick reflexes expected of one of the world's best gunfighters. He drops one of his guns and grabs Zeke by the hair, shoving him backward and breaking the mountain man's hold. The vial's contents didn't even get past his lips.

"Think you're pretty clever, huh?" The possessed gunman growls, looking at the gun he had to toss. "Reckon I can get to it and fill you full o' holes before you can blink." He looks at Zeke. "So you gotta ask yourself, 'do I feel lucky?' Well? Do you, you son of a bitch?"

((OOC: A couple things:

1) using the Elixer is an Action, so doing it and grappling is a Multiaction and thus suffers an MAP of -2 (this was why Coot had others do the grabbing when he dosed Lonefeather).

2) Grappling is an Opposed roll. A high roll is not a guarantee of success. You gotta win the grapple before you can do the pouring.

So Wild Bill has to beat a 10 (not 12) on the grapple. If he gets a Raise over you, you might drop the bottle (it will require an Agility roll to keep hold of it). However, he has a -1 to Fighting thanks to only having Improvised Weapons (his pistols) available to him.

12:38, Today: Wild Bill Hickok rolled 11,0 using d8-1,d6-1, rerolling max with rolls of (8+4)12,1.  Fighting (Resisting Grapple). Success. But no Raise, so you can try again next round. Also, in order to have one hand free he drops one of his pistols, which means he'll need to spend some movement picking it up (and won't get his Marksman bonus because of that).))


Darius Carter, Nicodemus Whateley, and Cynthia Burns are all up next!
Darius Carter
NPC, 7 posts
Deadly Gunman
P6 T11 (4) W0 F0 Cha -2
Fri 28 Oct 2016
at 20:22
  • msg #59

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Carter spins his fancy gun around, and seems to be moving at a blur as he raises his pistol and points...not directly at Jackie or Katy, but at the space between them.

"Know why the guy I killed for this gun from was called Tornado Tom?" He asks, then squeezes the trigger.

{{{WHOOOOOOSHBOOM!!!!}}

The bullet actually explodes in the empty space between the two women, unleashing a terrible wind as a miniature twister forms...with them right at it's edge! The vortex howls and they feel the pressure sweeping them up...

((OOC: Carter is Shaken, so he attempts to Unshake. He has a -1 penalty on sight-based actions thanks to Mr. Sebastian's spell.

13:00, Today: Darius Carter rolled 5,4 using d8,d6, rerolling max with rolls of 5,4.  Recover from Shaken.

Success, but no raise. He has a -2 MAP on actions this round.

He attempts to cast quickness to give him another edge.

13:05, Today: Darius Carter rolled 7,-1 using d10-2,d6-2, rerolling max with rolls of 9,1.  Hexslinging. Success, so he gets another action.

He uses his second action to cast havoc, targeting the MBT on Jackie and Katy.

13:07, Today: Darius Carter rolled -1,3 using d10-2,d6-2, rerolling max with rolls of 1,5.  Hexslinging. No, I don't think I'll be Backlashing today. Carter spends a GM White Chip for a reroll.

13:07, Today: Darius Carter rolled 7,7 using d10-2,d6-2, rerolling max with rolls of 9,(6+3)9.  white chip. There we are. It's not a raise, but should do.

Katy and Jackie, I need you both to make Strength checks or get tossed 2d6 (-2, as you both have cover) squares in a random direction.

Carter's card: 7C))


Katy and Jackie, resolve your rolls, and then it's Nicodemus' turn!
Jackie Wells
NPC, 182 posts
Law Dog
P7 T8(2)W1F0 Cha+2 5W1R3B
Fri 28 Oct 2016
at 20:25
  • msg #60

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Jackie tried to hold on.

"You sunuvabitch!"

15:24, Today: Jackie Wells rolled 5,4 using d6,d6, rerolling max with rolls of 5,4.  Strength.
Catherine Hays Cox
player, 71 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W5R3B1L0
Fri 28 Oct 2016
at 20:35
  • msg #61

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"I dunno, why?"

OOC: Katy uses her 'malfunction' adventure card on the weapon Darius Carter is intent on using.

3D - Mechanical Malfunction
“SPROING!”
Play anytime. A device malfunctions in some way: guns jam, bow strings break, etc. The device can be fixed by a Repair roll at -4 and 10 minutes work. Alternatively, an Infernal Device suffers a catastrophic malfunction.


(Assuming that works) Katy twirled her own gun, and the same electricity that had covered the grip, her shootin' hand, and danced across her eyes jumped through the space between her and Darius, the blue-white sparks infusing themselves into Darius' weapon.

And then raspberry jam flows from the barrel.
Ezekiel Starkweather
player, 205 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w3r4b1
Fri 28 Oct 2016
at 20:39
  • msg #62

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Wild Bill Hickok (msg # 58):

(Ooc - can I use my blue chip to add to my roll this round, given this new circumstance I was not aware of?)
The Stray
GM, 1783 posts
The Marshal
'round these parts
Fri 28 Oct 2016
at 21:02
  • msg #63

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: Rules stuff!

@Katy

hmm...so here's a conundrum.

Carter's pistol is a Relic, but I suppose the Mechanical Malfunction would work on the parts that make it a gun. On the other hand, he's actually casting a spell, not using any inherent property of the Relic. On a third hand, he needs the item in hand to enact his powers. On the fourth hand (kinky) nothing says the bound item has to be in working order, just that it's carved right.

So I'm going to leave it up to the Magic 8-Ball to give me some guidance on whether this works to stop the Hex or not.

13:56, Today: The Stray got the result "Yes - definitely" on the magic 8-ball.  Does the malfunction stop the hex?

Well OK then. Does it cause any sort of backlash other than him losing his spell?

13:57, Today: The Stray got the result "Outlook not so good" on the magic 8-ball.  does it cause a backlash?

So he'll keep his current spells (quickness and deflection) going, but can't cast anything more unless he gets a substitute weapon.

That is going to really screw him over.

@Zeke: You may, but Wild Bill can spend chips of his own to try and beat your roll.))

Ezekiel Starkweather
player, 206 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w3r4b1
Fri 28 Oct 2016
at 21:21
  • msg #64

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to The Stray (msg # 63):

(OOC-
17:20, Today: Ezekiel Starkweather rolled 4 using 1d6, rerolling max with rolls of 4.  Blue chip spent. Total after -2 is a 14.)

The Stray
GM, 1784 posts
The Marshal
'round these parts
Fri 28 Oct 2016
at 21:51
  • msg #65

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: 14:48, Today: Wild Bill Hickok rolled 4 using 1d6, rerolling max with rolls of 4.  red chip.

He's still beating you (he's currently at 15). Did you want to spend another chip? He's out of reds at this point. You need a 2 or better to beat him (matching him isn't sufficient, since ties go to defender).))

Ezekiel Starkweather
player, 207 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w3r4b0
Fri 28 Oct 2016
at 22:03
  • msg #66

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to The Stray (msg # 65):

ooc-18:01, Today: Ezekiel Starkweather rolled 4 using 1d6, rerolling max with rolls of 4.  blue chip. Total 18.

Wild Bill Hickok
NPC, 38 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Sat 29 Oct 2016
at 13:54
  • msg #67

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Carter suddenly winds up looking all manner of foolish as his conjured wind suddenly vanishes and his gun starts oozing strange substances. He looks at it, confused. Then he frowns. "Well, alrighty, then. There's more than one way to skin a cat, though."

Apparently, Zeke does feel lucky! He leaps at Wild Bill, grabbing wildly, and is able to get enough of a grip to jam the vial of greenish fluid down Rabid Bill's throat. Wild Bill chokes and attempts to spit the fluid up, but Zeke has enough of a hold that he can't.

He begins bucking and spasming, and gurgles as he claws at Zeke's arms.

Then he goes completely limp.

There is a dead silence for several heartbeats.

When Zeke pulls the flask away, he can see Wild Bill looking at him, confused. "Where am I?" he says, sounding dazed. "And who the hell are you?"

((OOC: That'll do it.

Wild Bill and his manitou fight for dominion. Thanks to the Prospector's elixir, Wild Bill doesn't have any penalty due to his negative Dominion (which is at -4, so he'd be in deep trouble otherwise) and has a free Blue chip to spend. He also has some whites and access to GM chips...but his Manitou also has chips and desperately wants to keep control.

Wild Bill rolls Spirit. His Manitou also rolls Spirit.

22:17, Today: Wild Bill Hickok rolled 6,3 using d10,d6, rerolling max with rolls of 6,3.  Dominion Check (Manitou). The Manitou isn't confident about that, so it spends a white chip on a reroll.

22:17, Today: Wild Bill Hickok rolled 19,5 using d10,d6, rerolling max with rolls of (10+9)19,5.  white chip.

Wild Bill has to beat 19 in order to regain control.

22:18, Today: Wild Bill Hickok rolled 23,3 using d8,d6, rerolling max with rolls of (8+8+7)23,3.  Dominion Check.

That...that's a success and Raise, without even a chip spent. But Wild Bill spends his blue anyway, because he's still at negative dominion which means he'd still be in danger of the manitou seizing control of him.

22:20, Today: Wild Bill Hickok rolled 3 using 1d6, rerolling max with rolls of 3.  blue chip.

That's not really going to do any better...but since the name of the game is "roll and then keep highest" when you reroll with a White Chip, he can try to give it one more shot.

22:22, Today: Wild Bill Hickok rolled 3,4,3 using d8,d6,d6, rerolling max with rolls of 3,4,3.  white chip.

Nope, not any better. Ah, well. Bill regains 2 Dominion, putting him at -2 and back in control (for now).))


Nicodemus is up next!
Nicodemus Whateley
NPC, 20 posts
It's in the blood
P2 T5 W0 F0 Cha -2 (0)
Sat 29 Oct 2016
at 22:27
  • msg #68

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Nicodemus watches what he can of the goings-on in the Saloon. "Well, this is intolerable." He mutters as he sees Wilder run into the room and Zeke force-feed Wild Bill a potion. "The odds of those meddlers dying is going down dramatically. Time to up the stakes."

He begins shuffling a handful of spectral cards. "Tzipporah Whateley...Tzipporah Whateley..." He mutters. "I call on you, I summon you to my side, I bind you to my service through your True Name. Come to me from beyond the veils of death. Come! Come!"

He tosses a card, The Queen Of Spades, on the boards next to him. A black mist rises and a form takes shape. A woman in a black funeral dress appears, long dark hair flowing behind her. She peers at Nicodemus angrily through a black veil with one gree eye--the other is a bloody, ragged hole through which daylight shines.

"Nicodemus." The specter growls at the wizard, her hand curling around the gun in the belt at her side. "You have some nerve calling for me thus."

Nicodemus smiles. "Hello, Sister Mine. You're looking well. As well as can be expected, at any rate."

"What. Do. You. Want?" The specter growls irritably.

"There are a pair of idiots who need to have holes put in them." Nicodemus says, pointing out Zeke and Wilder. "You were ever so good at that. I thought you might do it again. For old time's sake."

"Old time's sake." Tzipporah echoes incredulously. She puts a finger to her temple, calling attention to the hole in her head. "Let me see if I can remember the old times. There's so little of my mind left, what with the hole that Ranger blew in it. It's so hard to recall...oh, wait! I do recall something! 'Family is as family does?' Isn't that how it went? Yes, I remember that quite clearly."

"You aren't still holding a grudge about that, are you?" Nicodemus said. He was getting nervous. Spirits that hadn't passed on were very good at holding grudges.

"You weren't there when we needed you, Nic. You turned your back on the family. You turned your back on The Master." The specter shrugged. "This is your problem, Nic. You can deal with it." An invisible wind rose up around Tzipporah, sending her dress flapping wildly. "I'm going to take this time you've given back to me and have some fun with it. Ta-ta!" And then she threw her hands up to the sky and stepped off the balcony.

"Tipporah! Tzipporah! Wait!" Nic shouted after the specter as she hurtled to the ground outside the Bella Union, dress billowing about her. But he knew it was no use. She wouldn't come back. he'd have to try something else.

While Katy and Jackie were exchanging pleasantries with Darius Carter, a black-clad figure fell off the roof behind them and landed with a thud behind them.

A woman in a billowing black widow's dress stood behind them, the wind whipping her long dark hair behind her. She wore a veil that did nothing to conceal the hole where her eye had been. A gunbelt hung at her waist. She smiled serenely at the two.

"Hello, girls." She says, giving them a grin that showed only teeth. "What fun is this we're having here today?"

((OOC: Nicodemus attempts to summon a spirit to deal with Zeke and Wilder. He calls on the spirit of his dear departed gunslinger sister, Tzipporah Whateley, and tries to talk her into assisting him.

14:32, Today: Nicodemus Whateley rolled 8,5 using d12,d6, rerolling max with rolls of 8,5.  Spellcasting. Success and Raise on his roll, which gives him a +2 bonus on the opposed Spirit check to control the spirit.

14:33, Today: Nicodemus Whateley rolled 9,3 using d8+2,d6+2, rerolling max with rolls of 7,1.  Spirit.

14:34, Today: Tzipporah Whateley rolled 5,10 using d6,d6, rerolling max with rolls of 5,(6+4)10.  Spirit (Opposed).

Tzipporah tells Nicodemus to go pound sand. Since she can stay in the mortal realm for an hour, she decides to go wandering off, and leaps down to the ground and says "hi" to some fellow gunfighters. She also activates her deflection power in case her reception is less than friendly.

15:02, Today: Tzipporah Whateley rolled 8,2 using d10,d6, rerolling max with rolls of 8,2.  Spellcasting. Success and Raise, so attacks against her have a -4 to hit.

Jackie, Katy, I want you to make a Fear Check (vs. Fear/Nausea, not Terror, -5 local Fear level, + Grit) at the sudden appearance of a woman with half her head blown off saying hello.

Nicodemus' Card: KS
Tzipporah's Card: 7H

Meanwhile, off-screen, Cynthia Burns finishes donning her Suit and grabs the satchel of dynamite in the room. Then she heads out to meet up with Hyram. She tosses him the bag, which takes up her action.

Cynthia's card: AS))


Logan West spends his action playing dead.
Katy and Jackie, make me some Fear rolls,
and then it's Mr. Sebastian's turn.
Catherine Hays Cox
player, 77 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W5R3B1L0
Sat 29 Oct 2016
at 23:27
  • msg #69

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Katy touched the brim of her hat with her forefinger. "Howdy, ma'am." If the appearance of a specter with a hole in her head affected Katy, she certainly didn't show it. Apparently such things were second-nature for the Ranger.

16:25, Today: Catherine Hays Cox rolled 11,6 using d6+1,d6+1, rerolling max with rolls of (6+4)10,5.  Fear.

"There's a fella in there that has taken ta tryin' ta kill me. I intend ta do the reverse. Are you having a pleasant day, er, I didn't catch yer name?"
Jackie Wells
NPC, 183 posts
Law Dog
P7 T8(2)W1F0 Cha+2 5W0R3B
Sat 29 Oct 2016
at 23:56
  • msg #70

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

18:52, Today: Jackie Wells rolled 1,3 using d8-2,d6-2, rerolling max with rolls of 3,5.  Spirit Roll.

Since that's only 1 off, I spent Jackie's Red to pass with a 4+.  No point in a Raise so didn't roll it.


Jackie Wells had seen way too much today.

She was divided.  Jackie's instinct was to shred this thing, but it was just talking so far.  She decided that she hated Darius Carter more than she wanted to shoot this thing.  At least for the moment.

"That sunuvabitch!"
Tzipporah Whateley
NPC, 2 posts
It's in the blood
P5 T8 Cha +2 F0 W0 Hench
Sun 30 Oct 2016
at 00:25
  • msg #71

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Catherine Hays Cox (msg # 69):

"Oh, passing fair, I suppose." The specter with the hole in her head said airily. "A name, a name...hmm. How about The Whippoorwill?" she whistles, doing a remarkable imitation of the whippoorwill's call. She grins again. "It's close enough, but not so close as to conjure by. I've had enough of that nonsense for a while."
Mr. Roger Sebastian Whateley
NPC, 133 posts
It's in the blood
P7 T6 W0 F0 Cha -2
Sun 30 Oct 2016
at 05:36
  • msg #72

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Upstairs

A figure in a bulky grey suit clomped out of one of the back rooms carrying a satchel. "Reginald!" the figure yells in a surprisingly feminine voice.

Hyram Burns, AKA Reginald Smythee, sighed in relief. "Good girl! Toss me that satchel, would you please?"

The figure tossed the bundle at the mad scientist, who was interrupted as Mr. Sebastian's hideous black hound leapt for his unprotected back.

"AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!" The scientist screamed as the shadowy hound processed to maul him, clawing and biting and worrying him around like a rag doll.

Downstairs

Mr. Sebastian gave a tight smile at the scream from overhead. "Good boy." he whispered to himself, then focused his attention on the problem at hand. That idiot that Maddox had dumped on his doorstep was here, burrowing up from the ground like some sort of worm. That was a problem.

Whatever he'd poured down Wild Bill's throat seemingly had returned the revenant's mind back to him. Well, on the one hand, that was good - his poker game had convinced him that the Joker in control of him at the time would be more of a liability than an asset. Unfortunately, in this scenario Wild Bill would be confused and susceptible to suggestion, and the mountain man was much closer than Sebastian was. Simple psychology, really.

Carter, meanwhile, seemed to have had the tables turned on him. He was distracted, which was good.

The Mist was still the most immediate problem. He only had one ability that could harm it. It had shrugged of his first blast. Could he throw enough power behind a second to actually harm it?

And was he hearing things, or did he hear a whippoorwill singing nearby?

Sebastian buried that thought, and concentrated in pulling on the darkness. He aimed his shadow again, focusing his power through the cane. his shadow lengthened unnaturally, falling on mist, gunslingers, and mountain man alike. Perhaps he could solve all his problems in one go. But in case he couldn't, it couldn't hurt to have some plausible deniability.

"Duck!" he shouted at Zeke and Wild Bill, too late for it to really matter. Colors leeched away, sucked into the void where his shadow touched. The mist whirled, pulled into the spiritual void as well. It only had time for a single nasty screech before vanishing, banished back to the Hunting Grounds for a time...though if Burns were eliminated, it wouldn't return at all.

Wild Bill, still reeling from Zeke's potion administration, yelped as the shadow licked at him, and Zeke himself suddenly felt very, very cold...


Darius Carter, at the very edge of the Shadow, didn't even seem to notice it falling on him, so intent was he on the appearance of a third female nuisance in front of him.

Freiherr von Steinhof:
Von Steinhof accepts the hand as he's pulled from the chair. Or, rather, what is left of it.
"What a sobering experience!" He exclaims, his words still somewhat slurry.


"Well. That's one threat down." Sebastian said to Von Steinhof. "Sobering indeed."

((OOC: Roger's Shadow continues after Hyram Burns. It has a Pace of 8, so it can reach him fairly easily.

It has Improved Frenzy, so it makes 2 attacks against the doctor. It's a Henchman, so it also gets a Wild Die. It Wild Attacks for extra bonus and damage.

21:05, Today: Mr. Sebastian's Shadow rolled 6,4,5 using d8+2,d8+2,d6+2, rerolling max with rolls of 4,2,3.  Fighting (Frenzy, Wild Attack).

That's 2 hits.

Damage 1: 7. That doesn't actually hurt Burns, thanks to his hidden armor.
Damage 2: 24. That, on the other hand, is 4 wounds. That will Incapacitate Burns if he doesn't Soak.

Burns spends one of hs chips to attempt to do just that.

21:09, Today: Hyram Burns rolled 14,4 using d8,d6, rerolling max with rolls of (8+6)14,4.  Soak.

...Huh. Well, that soaks 3 wounds, leaving Burns with 1 wound and a Shaken.

Mr. Sebastian, on the other hand, is in a pickle. He remembers Zeke, but is really in no mood to fight him. He's not sure what Zeke is doing to Wild Bill, either. Carter, on the other hand, threatened to kill him multiple times, and Mr. Sebastian is Vengeful (but not overly so). And the Mist is an immediate threat, but not one Mr. Sebastian can do much about except hit with his Burst, which wasn't overly successful last time.

But as Burst is the only weapon he has against the mist, well, that's what he'll use. And if it hits Zeke, Wild Bill, and Careter as well...well, it's an unfortunate price but one he won't lose much sleep over.

21:31, Today: Mr. Roger Sebastian Whateley rolled 19,5 using d10,d6, rerolling max with rolls of (10+9)19,5.  Spellcasting. Success and Raise, though a Raise doesn't do much in this instance.

Everyone in the path needs to make an Agility roll vs. 19 or be hit by the Burst. Also, all those hit suffer a -1 penalty on Sight-based actions (like Fighting and Shooting) on their next action.

Carter: 21:42, Today: Darius Carter rolled 11,4 using d12,d6, rerolling max with rolls of 11,4.  Agility.

Good, but not good enough. Mr. Sebastian gets a Success and Raise.

Damage: 5. That doesn't even annoy him.

Mist: 21:44, Today: Mourning Mist rolled 8,2 using d6,d6, rerolling max with rolls of (6+2)8,2.  Agility.

Sebastian gets a Success and Raise over the Mist.

Damage: 29. That, on the other hand, is 5 wounds the mist needs to soak. It has one chip left, so it tries to do just that.

21:50, Today: Mourning Mist rolled 6,5 using d12+2,d6+2, rerolling max with rolls of 4,3.  Soak.

Nowhere near close enough. The mist is banished (for now).

Wild Bill: 21:45, Today: Wild Bill Hickok rolled 11,4 using d12,d6, rerolling max with rolls of 11,4.  Agility.

I just rolled that exact thing for Carter. wut?

Anyhow, that's a Hit and Raise for Sebastian.

Damage: 13. Because of Wild Bill's immunities, he's only Shaken by that.

Card: 4S))


Zeke, make an Agility Check (vs. 19). You'll take 2d10 damage if you fail, +d6 if you fail by 4 or more.
Von Steinhof is up! (at long last!)
Ezekiel Starkweather
player, 208 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w3r4b0
Sun 30 Oct 2016
at 05:49
  • msg #73

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC-Not gonna bother with fate chips on this one...
01:47, Today: Ezekiel Starkweather rolled 1,2 using 1d6,1d6, rerolling max with rolls of 1,2.  Agility roll.

Mr. Roger Sebastian Whateley
NPC, 134 posts
It's in the blood
P7 T6 W0 F0 Cha -2
Sun 30 Oct 2016
at 05:55
  • msg #74

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: 22:53, Today: Mr. Roger Sebastian Whateley rolled 7,2 using 2d10,d6, rerolling max with rolls of 1,6,2.  damage.

Total of 9 damage, which doesn't actually do diddly to Zeke except make him feel a little cold and stir up his manitou a bit. You still suffer the -1 penalty on sight-based traits on your next action.))

Catherine Hays Cox
player, 78 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W5R3B1L0
Sun 30 Oct 2016
at 06:01
  • msg #75

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC: Talking is a free action!

"Well Miss Whooperwhill, it's nice ta meetya. That fella over there with a look like his gun just went limp is Darius Carter. If it's fun yer lookin' fer, try ta put a bullet in his head. Don't be surprised if it's a little more challengin' than it looks." Katie gestured toward Darius Carter with her left hand as she spoke about him. Shoot it or recruit it, Ranger.
Freiherr von Steinhof
player, 326 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W0R3B6
Sun 30 Oct 2016
at 11:55
  • msg #76

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((Man, it has been a really, really, long time... I had to read up on why we were at the saloon in the first place. But, it has been a year and a half...))

Leopold pulls his nickel-plated Colt Peacemaker with some theatrical flair.
"I could not help to notice that your little doggy chased after our "Doctor" Burns. I assume that those screams we heard are his last ones?"

((Assuming there's an affirmative to some extent from Sebastian...))

"It seems we have a moment... my friend and I actually looked for you. You have something that a friend of ours has lost. Files. You do not need them, I am sure. So, how about you give them to me?"

It wasn't the most compelling argument Leopold had ever made.


12:53, Today: Freiherr von Steinhof rolled 8,15 using d8+2,d6+2, rerolling max with rolls of 6,(6+6+1)13.  Persuasion, Charismatic.

... I don't think Snakeoil Salesman would apply, since we are in combat, even if not with each other. If it does, it takes my persuasion roll to 17.

12:54, Today: Freiherr von Steinhof drew the single card: AS using the Deadlands system.  Initiative.

Mr. Roger Sebastian Whateley
NPC, 135 posts
It's in the blood
P7 T6 W0 F0 Cha -2
Sun 30 Oct 2016
at 12:22
  • msg #77

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Freiherr von Steinhof (msg # 76):

Mr. Sebastian closes his eyes for a moment. "No. Not quite his last." he says, his voice a little distant. "Burns is wounded, yes, but it seems his other half is coming to aid him."

Sebastian nods. "I suspected something of the sort. I don't have them with me, naturally. If you want them, they're yours -- provided I get out of this alive." he points at the mountain man. "Which may be difficult, because aside from being in the belly of the beast, that man there has sworn vengeance on me and mine over a small misunderstanding, and your friend Miss Wells would shoot me as soon as look at me. So the price for the files is my life now and my liberty once they are turned over to you. Deal?"

((OOC: Yup, it's been a while. Nice roll, though. The Snake-Oil Salesman bonus applies--it just doesn't apply when you use Persuasion as a Test of Wills.))
The Stray
GM, 1799 posts
The Marshal
'round these parts
Sun 30 Oct 2016
at 18:56
  • msg #78

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: Eeep! I've inadvertently skipped over some turns!

Jackie Wells, the Hardcases, and Hyrum Burns all had actions before Von Steinhof.

whoops! my bad.))


Jackie Wells and The Hardcases are up!
Jackie Wells
NPC, 184 posts
Law Dog
P7 T8(2)W1F0 Cha+2 5W0R3B
Sun 30 Oct 2016
at 19:14
  • msg #79

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

If insanity is doing the same thing over and over again and expecting different results, consider one Jackie Wells to not be among the insane.

"Eat this Carter!"

Jackie took a carefully aimed shot.

Right, so taking the clue, here's for a Headshot.  Since she's only firing once, I assume Marksman counts since she's going to keep using the hole for cover.

14:11, Today: Jackie Wells rolled 7,8 using 1d10-2,1d6-2, rerolling max with rolls of 9,(6+4)10.  Shooting with modifiers.

Oh snap.

13 damage - not amazing but solid!

14:12, Today: Jackie Wells rolled 8,5 using 2d6+4,d6, rerolling max with rolls of 2,2,5.  Pistol with Headshot, Raise.

14:13, Today: Jackie Wells drew the single card: RJ! using a deck of 54 cards.

Wow.  Dice roller loves Jackie right now.


Townsfolk
NPC, 6 posts
The Salt of the Earth.
P4 T5 F0 Extra
Sun 30 Oct 2016
at 21:52
  • msg #80

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"All right, steady boys - just remember the smell of payday!" the taller, duskier lady gunslinger and apparent leader of the thugs calls across, gripping her resolve in the face of poltergeistery and man-eating shadows. "Let's put some lead in 'em!"

The two half-Oriental fellows exchange looks and settle with their pistols pointed downward in symmetrical focus. Her huge blond companion hesitates, staring spooked at the supernatural chaos. The smallest one has a funny little grin on her ratty face, but shifts position quickly for a better angle.

The leader draws a bead on Wild Bill, aiming to get him in the front this time. "Fire!"

*BANG*BANG*BANG*

A trio of shots pepper the air and furniture. The smallest one laughs, kneels up on the balcony and cracks off a neat shot at Roger Whateley.

{crack}

"That's how a Hewitt do it!" she cackles.


[[20:49, Today: Townsfolk rolled 7,2,4,7,9 using d8,d8,d8,d8,d8, rerolling max with rolls of 7,2,4,7,(8+1)9.  unshake thugs. The matching 7s have to be Bill & Ted, 4 is Daisy, Minty has the raise. Arne is still Shaken.

The unshaken thugs shoot at folk in general. Minty tries a headshot.
20:53, Today: Townsfolk rolled 1,2,5,-2 using d8-2,d8-2,d8-2,d8-4, rerolling max with rolls of 3,4,7,2.  barroom blitz! Whee!

Only Daisy hits, but she has a rifle.
20:54, Today: Townsfolk rolled 9 using 2d8, rerolling max with rolls of 4,5.  Damage can has?]]

Freiherr von Steinhof
player, 327 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W0R3B6
Mon 31 Oct 2016
at 11:06
  • msg #81

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Mr. Roger Sebastian Whateley:
Sebastian nods. "I suspected something of the sort. I don't have them with me, naturally. If you want them, they're yours -- provided I get out of this alive." he points at the mountain man. "Which may be difficult, because aside from being in the belly of the beast, that man there has sworn vengeance on me and mine over a small misunderstanding, and your friend Miss Wells would shoot me as soon as look at me. So the price for the files is my life now and my liberty once they are turned over to you. Deal?"


"What if a stray bullet does kill you, my dear gentleman? I can hardly be accountable for that. Tell me how and where I can get the files first."
Mr. Roger Sebastian Whateley
NPC, 136 posts
It's in the blood
P7 T6 W0 F0 Cha -2
Mon 31 Oct 2016
at 12:51
  • msg #82

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

A stray bullet does, at that moment, wing Mr. Sebastian, who hisses in pain. "Oh, no. If I do not make it out of here, then the next time you see those files, it will be because they are the top story on the front page of every newspaper from Washington to Lost Angels. I can only stop that if I'm alive and at liberty and can tell my allies not to distribute them." he pokes his suit, examining the wound. It seems to be just a graze, but it's already bloody. "Think of it as an incentive to see to my good health."

((OOC: The shot to Mr. Sebastian will make him Shaken, but talking is a Free Action.))

Got Tolliver, Hyram Burns, and Maddox all up next, then it's a new round.
Hyram Burns
NPC, 17 posts
Crazified Scientist
P4 T9 (2) W0 F0 Cha -1
Tue 1 Nov 2016
at 17:00
  • msg #83

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Carter staggers as Jackie shots at him, but he must have the devil's own luck, as it only seems to take off part of his ear. "Aw, does that mean we're not friends anymore?" He smirks at the time traveler.

Maddox looks at Brett Bones, and sighs. "Well, see you, you have a date with the hangman." he says, grabbing Brett's arms. he starts dragging him towards the back door.

"You think you're so clever." Tolliver muttered to the nearest roulette table. "It's time to remind you who you're dealing with! I built you. You're mine." He takes out his knife, and then begins hacking at the wall, carving over the words scrawled in the wood.

I belong to Tolliver the new message reads.

Then the wall peels away. The hacked-up wallpaper strips itself off, and a new message is revealed, singed into the bare wood below.

You don't have enough gun to make me do shit, Old Man. You'll never get to the dynamite stash. I'll kill you first, or maybe have you wandering my halls forever. How do you like that?

Tolliver grins. "So that's still here, then. You aren't as smart as you think you are."

The world was pain to Hyram Burns. The monstrous mutt was chomping on his thigh now, even as he kicked to keep it at bay. He clutched the satchel full of dynamite close to him, and briefly considered lighting it all off.

It has the benefit of taking out the mutt for sure, and this blasted infernal building with it. He thought. But the deaths of me and dear Penelope in the process is a very definite downside. No, I shall have to weather this long enough to get some space.

"Penelope!" He shouts to the girl in the space suit. "Charge the suit's Dephlogisticater! Burn this place to the ground!"

So saying, he activated a small but potent array of medicinal injectors cleverly hidden in his suit. He chose a particularly pain-numbing agent and charged it with phlogiston, injecting the drug and enhancing the speed of its effects. In a few moment, he felt ready to take on the world.

((OOC: So, going through the remaining turns:

Darius Carter is facing a Wound from Jackie's shot (thanks to the AP on her gun). He spends a chip to attempt to soak.

08:41, Today: Darius Carter rolled 24,1 using d10,d6, rerolling max with rolls of (10+10+4)24,1.  Soak.

Not only does he soak that wound, he soaks the shit out of it. He has 1 chip left before he's relying on GM chips.

Hyram Burns attempts to Unshake. He has a Wound.

05:46, Today: Hyram Burns rolled 0,1 using d6-1,d6-1, rerolling max with rolls of 1,2.  Unshake.

Not really going to do it, and he's in danger here, so he's going to spend a GM chip to auto-unshake.

He decides to use his Phlogiston Injector (boost attribute) to enhance his Vigor. He can't really do much else with Shadow so close.

05:49, Today: Hyram Burns rolled 6,0 using d10-1,d6-1, rerolling max with rolls of 7,1.  Weird Science.

That puts his Vigor up to d10, for a total of 9 with his armor taken into account.

05:55, Today: Hyram Burns drew the single card: 4D using the Deadlands system.

Cyrus Tolliver decides to do what he's best at--being a vicious asshole--and begins taunting the Bella Union by carving his name into it.

05:51, Today: Cyrus Tolliver rolled 3,7 using d10+2,d6+2, rerolling max with rolls of 1,5.  Taunt Test of Wills.

05:52, Today: Bella Union Saloon rolled 2,3 using d8,d6, rerolling max with rolls of 2,3.  Resisting ToW.

Oh yes, this will piss the Bella Union off no end. Tolliver gets a +2 to his next action against the Bella Union, goads it into revealing a weakness to him.

05:54, Today: Cyrus Tolliver drew the single card: 6D using the Deadlands system.

Maddox, confused but not eager to get into a gunfight, spends his action dragging Brett Bones back towards the rear door.

05:56, Today: Maddox drew the single card: 7H using the Deadlands system.

I make some secret rolls to see if Lonefeather finds help. He does not.))




Round TL;DR
Katy and Jackie continue shooting it our with Carter. Carter fires back, but Katy dutches his spell and screws up his fancy gun with some mojo of her own. Katy and Jackie take the sudden appearance of the undead Whippoorwill Whateley in stride after she tells her brother Nicodemus to do his own damn dirty work. As The Whippoorwill seems to be on their side for the moment, Katy and Jackie let her slide.
Some of the Townsfolk recover enough to start running. One, a drunk miner, goes after Wild Bill in a fit of mad bravado and is quickly gunned down. Wild Bill also shoots at Logan West, who has the good sense to play dead. Ezekiel Starkweather bursts out from under the floorboards and grapples with Bill, attempting to get the prospector's elixir down his gullet, he does, and the manitou controlling Wild Bill is forced back down. Wild Bill, now very confused about where he is and what's going on, is back in control of his own mind.
James Wilder makes it into the chaos of the saloon and says a brief hello to Von Steinhoff as he seeks out Darius Carter. Maddox is left to drag Brett Bones back outside.
Von Steinhof, meanwhile, starts negotiating with Mr. Sebastian for the return of the Files. Mr. Sebastian takes down the Mourning Mist (but no one else) and agrees to hand the files over--if Von Steinhof will keep him alive and then leave him at liberty after the files are delivered. He won't budge on this, even when he gets clipped by a shot from the Hardcases, who have decided to just start shooting everyone. Cyrus Tolliver, meanwhile, Taunts the Bella Union Saloon, which is still reeling from carter's attack. He successfully taunts the living house. Whether this is a good thing is up for debate.
Cynthia Burns is able to deliver a bag full of dynamite to Hyram Burns just before Mr. Sebastian's Shadow reaches him and starts putting the hurt on. Burns considers something suicidally stupid before opting to buff himself instead.
Lonefeather does not pass go, and does not collect 200 soldiers to help with this mess.


Turn Order
Zeke: RJ!
Jackie Wells: RJ!
Freiherr Von Steinhoff: AS
Cynthia Burns: AS
Nicodemus Whateley: KS
Wild Bill: 10S (Shaken)
Katy Cox: 9S
Logan West: 9D (prone)
Bella Union: 9C (Shaken)
Maddox: 7H (-2 deflection)
Whippoorwill Whateley: 7H
Darius Carter: 7C (-2 deflection, quickness)
Cyrus Tolliver and Hardcases: 6D
Townsfolk: 6C
Mr. Sebastian and Hound: 4S (Sebastian is Shaken)
Hyram Burns: 4D
James Wilder: 2C. Need to get the Quick edge or something, James.

This message was last edited by the player at 17:02, Tue 01 Nov 2016.
Ezekiel Starkweather
player, 212 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w4r4b0
Tue 1 Nov 2016
at 17:33
  • msg #84

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Zek glares at the mage, and glances back at now 'Wild' Bill. "Who am I?! I am the man who just gave you back your mind. And now you owe me-and you better not shoot at anybody else but who I tell you-even if they shoot you. I gotta a lot friends here who only know you as a murderer of women and children. Besides, a bullet or 10 ain't gonna bother you any." Zek spits off to the side.

"If you really wanna kill someone who deserves it for a change-shoot that bastard..." He points at Carter.

"Or any Whateley son of a bitch you clap your eyes on! Like the one who just tried to blow us up!" With that, he charges Sebastian, and punches him with fists that suddenly glow red as his eyes.

OOC-Moves over to Sebastion, uses harrowed power of claws. Should be a hit, as I equaled his parry, and did 16 damage.

13:25, Today: Ezekiel Starkweather rolled 11,5 using 1d12+2,1d6, rerolling max with rolls of 9,5.  Damage.
13:25, Today: Ezekiel Starkweather rolled 7,5 using 1d8+2,1d6+2, rerolling max with rolls of 5,3.  Wild attack vs Sebastion.

13:33, Today: Ezekiel Starkweather drew the single card: KS using a deck of 54 cards.

This message was last edited by the player at 17:35, Tue 01 Nov 2016.
Mr. Roger Sebastian Whateley
NPC, 137 posts
It's in the blood
P7 T6 W0 F0 Cha -2
Tue 1 Nov 2016
at 18:11
  • msg #85

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Wild Bill's eyes narrow. "Thank you much, I suppose, but I'll shoot anybody who needs killn', your leave or no."

Mr. Sebastian raises his cane and blocks Zeke's wild blows--or at least enough of them that he avoids the worst of the red energy.

"Well that's gratitude for you." Sebastian. "I only know that one spell that can deal with creatures like the blood-red mist. It has a splash radius. Unfortunate that you got caught in it, but I probably saved the lives of everyone else in here."

He parries another swing. "I have no idea what your grievance with me is. All I did was guide you. Is it because of my cousin? Well, you threatened us. We didn't invite you in. We didn't want you there. And frankly, if you'd actually let Mrs. Fairchild do her job you'd have wound up safe and sound in a saloon somewhere none the worse for wear and no memory of your misadventure. But then you had to go swearing blood vengeance on my entire family. You did that. You're a rabid dog! Don't be so surprised when reasonable people put you down!"

((OOC: That's 2 wounds to Sebastian, who attempts to soak.

10:43, Today: Mr. Roger Sebastian Whateley rolled 4,2 using d8,d6, rerolling max with rolls of 4,2.  Soak.

That's 1 Wound soaked. He spends a GM red chip (now out of red chips again, until one of you spends some reds) and plans on spending a GM white if this isn't enough.

10:43, Today: Mr. Roger Sebastian Whateley rolled 5 using 1d6, rerolling max with rolls of 5.  red chip.

It turns out to be enough. He soaks both wounds.

He speaks, too, since Talking is a Free Action and Mr. Sebastian likes to talk.))


Jackie Wells has a Joker, and Von Steinhoff has an Ace
This message was last edited by the player at 18:15, Tue 01 Nov 2016.
Freiherr von Steinhof
player, 328 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B6
Tue 1 Nov 2016
at 21:57
  • msg #86

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))


22:51, Today: Freiherr von Steinhof rolled 3 using 1d6, rerolling max with rolls of 3.
22:51, Today: Freiherr von Steinhof rolled 6 using 1d8, rerolling max with rolls of 6.  Putting the gun against Zeke's head.

If that's rather Agility instead of Fighting, it's the same dice. Adding another d6 in case that's an opposed roll:
22:52, Today: Freiherr von Steinhof rolled 8 using 1d6, rerolling max with rolls of (6+2)8.  blue chip on top.

So, total of 14.

And yes, I'm hoping that gains me The Drop against Zeke. With my pistol against his head. It's what I call "a strong argument". :-)



Von Steinhof rolled his eyes.

"Now, this is quite unfortunate", he says dryly, then pushes  his pistol against Zeke's head.
"This is no way to get introduced, one gentleman to another. However, I have need of this gentleman... and you, sir, seem to have a conflicting interest. I hesitate to shoot you for two reasons: One, you had a calming effect on Herr Hickock. And Two: It would be uncivilized. Now go, please. There are plenty of others for you to kill. May I suggest the not so good Doctor Burns, upstairs? He's at least in part responsible for all of this."

22:57, Today: Freiherr von Steinhof drew the single card: 10C using the Deadlands system.  Initiative.
The Stray
GM, 1804 posts
The Marshal
'round these parts
Wed 2 Nov 2016
at 00:04
  • msg #87

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: If you're spending the action to set it up, then yes, I'll rule you have The Drop on him.))
Jackie Wells
NPC, 185 posts
Law Dog
P7 T8(2)W1F0 Cha+2 5W0R2B
Wed 2 Nov 2016
at 00:20
  • msg #88

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Jackie gritted her teeth.  Luck was certainly a factor in a gun fight, but it wasn't the only factor and Darius Carter was going to learn that too.  She might be from Fort Worth, but Wells knew the value of Kentucky Windage and moved her sights just a little before firing again.

Marksman and Joker cancel headshot penalty.

19:13, Today: Jackie Wells rolled 2,1 using d10,d6, rerolling max with rolls of 2,1.  Teh Shoot, Called Shot but with Joker.

Wow that's just awful.

19:14, Today: Jackie Wells rolled 2 using 1d6, rerolling max with rolls of 2.  imma blue that.

Okay it hits with a 4... but I want that raise so let's white chip, he needs to hurt...

19:14, Today: Jackie Wells rolled 3,4,1 using d10,d6,d6, rerolling max with rolls of 3,4,1.  imma reroll it all.

Wow a 5, be still my beating heart.  That is some crap luck, average result on a d10 trait with a d6 kicker should be a Raise.  Oh well the dice roller giveth and the dice roller taketh.

19:16, Today: Jackie Wells rolled 13 using 2d6+6, rerolling max with rolls of 2,5.  Damage.

Not even a good damage roll, but I was figuring it would be an 8 or 9 so I'll take it.

Some days you just can't get rid of a bomb.

19:17, Today: Jackie Wells drew the single card: JS using a deck of 54 cards.

Well that was nice at least.

Cynthia Burns
NPC, 4 posts
Mad Scientist's Daughter
P5 T5 W0 F0 Cha +1
Wed 2 Nov 2016
at 00:56
  • msg #89

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

It's harder to shoot people in the head than the dime novels make it out to be, and Carter again escapes a serious injury from Jackie's gatling pistol.

He grins. "Guess my head's just to hard fer your fancy-ass gatling pistol, girlie. Or else you're just a terrible shot."

Upstairs, Cynthia Burns, AKA Penelope Smythee, activates the device on her suit. The bulky artifact bursts into jolly orange flames, bathing everything around her in flames.

"You worthless scum!" she shouts at the hardcases around her firing down into the room below. "You waste ammo down there, when right beside you is a gentleman fighting for his very life against a rabid hound? Let me show you how it's done!"

And then she charges, flailing away with the fiery suit and sending the hound scurrying away from the fire with a yelp.

"Burn, mutt!" She starts cackling wildly. "You will burn in the very fires of Satan's Garden!"

((OOC: On the plus side, this is nickle and dimeing Carter's Chips, meaning that when Katy and James go, they're a lot more likely to get more licks in.

Carter attempts to soak the wound inflicted by Jackie's shot, using his very last chip (and now has to rely on GM chips).

17:26, Today: Darius Carter rolled 2,4 using d10,d6, rerolling max with rolls of 2,4.  Soak.

On to Cynthia Burns!

Cynthia Burns wants to activate her Damage Field suit and attack. This is a multiaction, so she has a -2 penalty to her rolls.

17:32, Today: Cynthia Burns rolled 7,2 using d10-2,d6-2, rerolling max with rolls of 9,4.  Weird Science.

She makes a Touch Attack and a Wild Attack to mitigate the penalties to her roll. She gets a net +2 bonus on her attack thanks to that, but won't get her strength on the damage roll. Since the hound Wild Attacked, its parry is at 4 instead of 6.

17:37, Today: Cynthia Burns rolled 6,3 using d6+2,d6+2, rerolling max with rolls of 4,1.  Fighting (Wild Attack, Touch Attack). She wants a Raise, so she spends her lone red chip on that.

17:37, Today: Cynthia Burns rolled 10 using 1d6, rerolling max with rolls of (6+4)10.  red chip. Yup, that's a Raise alright.

17:38, Today: Cynthia Burns rolled 13 using 3d6+2, rerolling max with rolls of 1,5,5.  Damage (with Raise).

The hound has a special ability -- it takes half damage from normal weapons. This, however, is a Weird Science gizmo, not a normal weapon. So that'll cause it a Wound unless it soaks. It's an Extra, so that would Incapacitate it.

17:43, Today: Mr. Sebastian's Shadow rolled 14 using 1d10, rerolling max with rolls of (10+4)14.  Soak.

Soak it does. But now it has two problems. Hyram Burns and Cynthia Burn can tag-team it, and if it attack Cynthia it'll take damage.

I also check to see if the suit causes any fires. It does not.

Cynthia's next card: KS))


Nicodemus and Wild Bill are up next.
Nicodemus Whateley
NPC, 21 posts
It's in the blood
P2 T5 W0 F0 Cha -2 (0)
Wed 2 Nov 2016
at 01:34
  • msg #90

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Nicodemus frowned at Tzipporah, but she was a grwon woman, he supposed. Still, it vexed him that she would disobey like that. Ah well.

He'd been putting this off too long. Time to give them all a show.

He pulled open the door nearest him and stepped on to the balcony. He looked out over the chaos down below. There was that damnable mountain man, but there was a gun to his head, so that was fine. But he saw the man who'd shot him striding through the hall...heading, it seemed, for Darius Carter, who was causing a fine mess here.

Time for some revenge.

"Hello, Mr. Gunfighter!" he shouted at James Wilder. "It seems like your ambush failed. Allow me to demonstrate how it's properly done!"

With a flourish he brandished three ghostly, glowing cards. Then he hurled three nearly invisible streams of ghostly white energy at the gunslinger.

{{thwoom! thwoom! thwoom!}}

They strike with devastating force, kicking Wilder around as they hit.

((OOC: Nicodemus moves into the saloon to the balcony. He spies Wilder and Zeke, but he's rather more pissed at James Wilder than he is at the mountain man right now.

So he fires 3 bolts at Wilder as revenge for nearly being perforated.

17:59, Today: Nicodemus Whateley rolled 7,3,10,4 using d12,d12,d12,d6, rerolling max with rolls of 7,3,10,4.  Spellcasting.

That's 3 hits, 1 raise.

Hit 1: 15. 2 wounds
Hit 2: 10. 1 Wound
Hit with Raise: 14. 2 Wounds

Once again, the dice roller proves how much it hates Wilder's player. That combined damage will Incapacitate Wilder unless he soaks.

Nic's card: 6C))


Wild Bill's up next!
James Wilder
player, 439 posts
Gunslinger
P5 T6 F- W- FC:W0R0B1
Wed 2 Nov 2016
at 02:14
  • msg #91

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"I recommend not yelling at your target." Wilder says as he step out of the way of and rolls with the various cards.

OOC :
White chip to soak 2 wounds
22:11, Today: James Wilder rolled 15,4 using d8,d6, rerolling max with rolls of (8+7)15,4.  Soak.
yes

White Chip to soak 1 wound
22:11, Today: James Wilder rolled 3,9 using d8,d6, rerolling max with rolls of 3,(6+3)9.  Soak.
yes

3 red and 1 blue chip to soak 2 wounds
22:12, Today: James Wilder rolled 6,3 using d8,d6, rerolling max with rolls of 6,3.  Soak.
22:12, Today: James Wilder rolled 1 using 1d6, rerolling max with rolls of 1.  Red Chip +d6.
22:12, Today: James Wilder rolled 1,4,1 using d8,d6,d6, rerolling max with rolls of 1,4,1.  Blue chip reroll.
22:13, Today: James Wilder rolled 5 using 1d6, rerolling max with rolls of 5.  Red x2.
finally

This message was last edited by the player at 02:16, Wed 02 Nov 2016.
Wild Bill Hickok
NPC, 39 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Wed 2 Nov 2016
at 03:28
  • msg #92

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"You assume actually harming you was the point." Nic mutters under his breath.

Wild Bill looks around. "This...this is the Bella Union." He mutters. "I'm back in Deadwood. But why...McCall." He scowled. "McCall said...it was Swearengen. Swearengen put him up to it..." And he snarls. "And then it all went dark. But I guess that means I still got a crack at that son of a bitch." He looks at the gun in his hand, then over at the bodies near the boarded-up window. "Damn. My monster's been busy. That's alright. That's alright. Once Swearengen gets his, I reckon I don't care what becomes of me no more."

((OOC: Wild Bill attempts to Unshake. Since he's undead, he gets a +2 bonus to this.

20:19, Today: Wild Bill Hickok rolled 3,3 using d8+2,d6+2, rerolling max with rolls of 1,1.  Unshake.

wat. OK, so he remains Shaken. I rule that this is because he's trying to figure out where the hell he is, since the last thing he remembers was track McCall down to a saloon in Laramie. He gets a bonus because of how well he knows Deadwood.

20:19, Today: Wild Bill Hickok rolled 6,4 using d8+2,d6+2, rerolling max with rolls of 4,2.  Smarts - where am I?

Success on that, at least.

Card: QC))


Katy Cox and Logan West are next!
Catherine Hays Cox
player, 89 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W5R3B0L0
Wed 2 Nov 2016
at 07:32
  • msg #93

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Katy dropped the hand that had been pointing at Darius Carter. Perhaps a demonstration was in order. "Aim fer the noggin', Miss Whooperwill. Like this." She raised her weapon and squeezed off another shot aimed for Carter's melon.

OOC: 15 damage, AP1.
Total of 7 to hit (I think we need a 6 to hit as his deflection is still active) after spending a blue and a white.


00:25, Today: Catherine Hays Cox drew the single card: 8D using a deck of 54 cards.  Initiative.
00:25, Today: Catherine Hays Cox rolled 15 using 3d6+5, rerolling max with rolls of 5,2,3.  Damage (loaded for bear).
00:24, Today: Catherine Hays Cox rolled -3,-2,5 using d12-4,d6-4,d6, rerolling max with rolls of 1,2,5.  White chip.
00:24, Today: Catherine Hays Cox rolled 2 using 1d6, rerolling max with rolls of 2.  Blue chip.
00:23, Today: Catherine Hays Cox rolled 2,-2 using d12-4,d6-4, rerolling max with rolls of 6,2.  Shooting (called shot-head).


After taking her shot, Katy again slid most of her body behind the cover of the saloon's wall, waiting for her next opportunity to send screaming lead into the fray. Unfortunately, her two biggest shots had already been sent toward the outlaw. Unfortunate she didn't have more of them.
Logan West
player, 210 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W4R6B
Wed 2 Nov 2016
at 19:01
  • msg #94

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Rising to his feet over the bar, Logan quickly took stock of the situation, the dynamics of which seemed to have shifted. Wild Bill no longer had the crazed look in his eyes, and von Steinhoff seemed to be holding a new stranger at gunpoint. From what he'd been able to hear from behind the bar, the man might've had something to do with Bill's improved condition, according to his Austrian friend here, but at the moment all that Logan could see was interference with a federal investigation. 

"I’m U.S. Marshal Logan West, and if you're a law abiding citizen of wherever, then you best get the hell out right now or you'll be liable for interfering in a federal investigation and the attempted murder of a witness to high crimes," he said, pulling and leveling his Colt Peacemaker at Ezekiel Starkweather.


OOC:

If he can, he'll draw his weapon and Aim at Ezekiel Starkweather.
 
Since he's not actually trying to shoot, I was not sure if an Agility roll was required. If it is required, I'll settle for him to just draw the thing and point.

13:56, Today: Logan West rolled 3,1 using d10,d6, rerolling max with rolls of 3,1. Agility.


Initiative: 3D

13:59, Today: Logan West drew the single card: 3H using the Deadlands system.

This message was last edited by the player at 23:43, Wed 02 Nov 2016.
Catherine Hays Cox
player, 90 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W5R3B0L0
Wed 2 Nov 2016
at 19:53
  • msg #95

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Katy's attention was immediately though slightly diverted to the US Marshal that just popped up from behind the bar. She looked over at him then pulled back into cover. "Can't be...but he looks just about right. Sounds like it too."

She shot a look over at Jackie. "Ya didn't tell me the US Marshal in there is Logan North."

She poked her head around the side of the wall for just a moment to verify, then spoke to Logan. "Didn't ever think I'd end up on the same side of a firefight as ya, Logan. It's Ranger Cox now, but it used ta be Katy Hays."
Bella Union Saloon
NPC, 8 posts
Haunted Saloon
P6 T20 (2HA) Cha - F0 W0
Wed 2 Nov 2016
at 22:28
  • msg #96

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Again Carter seems to have the devil's own luck...or maybe it's not luck, after all. Katy sees the bullet, which would have killed a lesser man, actually veer away before it strikes.

He still has magic active. Carter's gun may not be working now, but his defenses still make him dangerous.

"Reckon that's 'cause he introduced himself as Logan West." Jackie whispers back. "Didn't know you two were buddies. How did that happen?"

While the people down below are distracted, The Bella Union quietly levitated the broken bottle a drunk miner had let slip when he lost his head to Wild Bill.

The bottle flew through the air...and right through the bag Hyram Burns clutched close to him.

{riiiiiiiiiiiiip!}

And then the dynamite sticks began rolling out of the bag.

Hyram Burns stared at the sticks in disbelief. "No...No. No! NOOOOOOOOO!" He screamed as the dynamite spilled out over the floor. "Fire in the hole! Fire in the hole!"

And then the sticks rose into the air...and hurled themselves around the room!

A bundle of dynamite flew at the blazing Cynthia Burns.  She yelped and ducked, grabbing Hyram and tying to pull him to safety.

{{BOOM!}}

"ARRRGH!" Burns yelled as the tail end of the blast caught him, and Mr. Sebastian's hound yelped as well.

Another three sticks of dynamite flew towards Freiherr Von Steinhoff, who reacted with alacrity to duck down, grab the chair that had been attacking him earlier, and hurl it right into the dynamite's path, sending it flying away...and landing near Cyrus Tolliver!

"Aw, hell!" Tolliver yelped, and began rolling just as another batch of dynamite flew at him, bounced of a wall, and rolled...right beside Logan West!

{{BaBOOM!BaBOOM!!}}

Both loads of dynamite go off at the same time, punching a hole in the wall where Tolliver had been standing.

{{WROOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOR!!}}

The house roared, dropping the last three sticks of dynamite...right across the table from Von Steinhof, Zeke Starkweather, James Wilder, and Mr. Sebastian!

"DUCK!" Mr. Sebastian shouted as he tackled Von Steinhoff...

{{BOOM!}}

((OOC: Carter still has deflection active, by the by. Katy still hit after all was said and done, but just sayin'

15 damage vs Toughness 7 (his toughness sans armor) is 2 Wounds, which again Carter will spend a GM chip to attempt to soak.

13:32, Today: Darius Carter rolled 8,1 using d10,d6, rerolling max with rolls of 8,1.  Soak. He succeeds in soaking both wounds

I flavor this soaking as Katy cluing in that there's magic afoot.

Meanwhile, The Bella Union attempts to Unshake.

13:27, Today: Bella Union Saloon rolled 6,11 using d12,d6, rerolling max with rolls of 6,(6+5)11.  Unshake.

Yup, that'll do it.

It decides to make a bunch of attacks, this time using whatever sharp objects it can. It also makes an attack at Burns, trying to get at the dynamite so it can use it as extra explosive ammo. It does this by making a Called Shot at his bag.

13:48, Today: Bella Union Saloon rolled 14,3 using d10-2,d6-2, rerolling max with rolls of (10+6)16,5.  Throwing (Called Shot).

It's attacking an object, so the Raise doesn't matter much, but the bag's toughness is far less than the minimum damage it can do. That will rip the bag wide open and spill the contents.

So now it has dynamite to throw around. It throws them in bunches of 3 at targets (Range 3/6/12 from where the bag split open). It can throw hard enough to deal 6 damage to the sticks, which will cause them to explode for 3d6 damage in a Medium Burst Template on top of the dame it'll do just actively throwing the stick at a target (str+d4, and the Bella Union has a really high strength).

In other words, fire in the hole!

It target's the bunches thusly: 1 batch at Cynthia Burns at Close Range (the MBT will affect Cynthia, Hyram, Mr. Sebastian's Shadow, and 1 of the Hardcases), 1 Batch at Von Steinhoff at Close Range (the MBT will affect Von Steinhoff, James Wilder, Ezekial Starkweather, Mr. Sebastian, and 3 of the Townsfolk hiding under tables nearby (Moderate Cover bonus)), 1 batch at Tolliver (the MBT will hit Tolliver, Logan (Moderate Cover Bonus), and the last Drunk Miner under Rabbit's control), and 1 batch at Carter at Medium Range with his Deflection penalty affecting it (The MBT will affect Carter, Katy (Moderate Cover Bonus), Wild Bill, The barkeep (Heavy Cover bonus), and the last patron trying to claw his way out of the boarded window where Wild bill was shooting)

Missed attacks will cause the dynamite to deviate as normal.

Attack vs. Cynthia: 14:17, Today: Bella Union Saloon rolled 2,3 using d10,d6, rerolling max with rolls of 2,3.  Throwing.

aaand it's a Miss, I roll for Deviation, and it winds up not really mattering (bouncing off a wall right back where it began.

All those affected get an Agility -2 check to get out of the blast area.

Cynthia: 14:21, Today: Cynthia Burns rolled 15,2 using d6-2,d6-2, rerolling max with rolls of (6+6+5)17,4.  Agility. Success and Raise, so she'll use that raise to pull Hyram along with her (negating the -2 penalty). He still has a Wound penalizing him.

Hyram: 14:22, Today: Hyram Burns rolled 1,2 using d8-1,d6-1, rerolling max with rolls of 2,3.  Agility. Fail. he takes enough damage to make him Shaken.

Mr. Sebastian's Shadow: 14:26, Today: Mr. Sebastian's Shadow rolled 2 using 1d6-2, rerolling max with rolls of 4.  Agility. Fail. It doesn't do enough damage to hurt it after the hound's immunity is taken into account, though.

Hardcase: Make me an Agility check (-2) or take 3d6 damage.

Chance for fire (normal): 14:28, Today: Bella Union Saloon rolled 1 using 1d6, rerolling max with rolls of 1.  Fuego! No fire this time.

Attack vs. Von Steinhoff: 14:30, Today: Bella Union Saloon rolled 1,1 using d10,d6, rerolling max with rolls of 1,1.  Throwing. Holy fuck, that's a Crit Fail. So it actually winds up throwing the dynamite into Tolliver's neck of the woods, meaning it might actually take enough damage to hurt itself.

Attack vs. Tolliver: 14:32, Today: Bella Union Saloon rolled 2,3 using d10,d6, rerolling max with rolls of 2,3.  Throwing.

Man, it is sucking today. That's a Miss. I roll for Deviation (keeping in mind that there will be extra Boom in this load). It winds up only moving a square, so boom goes the Dynamite right in Tolliver's face. Also, it moved enough to negate Logan's Cover

Tolliver: 14:37, Today: Cyrus Tolliver rolled 2,7 using d6-2,d6-2, rerolling max with rolls of 4,(6+3)9.  Agility. Tolliver nimbly avoids getting blowed up.

Logan West: Logan, roll Agility -2 or take 3d6+6 damage!

The Bella Union: Can't dodge. It just takes the damage. To add insult to injure, there's some kerosene lanterns where it was aiming, so the chance of fire is Very Flammable. It deals 22 damage to itself (making it Shaken again) but does not catch fire. Pity.

Attack vs. Carter: 14:42, Today: Bella Union Saloon rolled -2,-1 using d10-4,d6-4, rerolling max with rolls of 2,3.  Throwing. Miss. Not that I expected it to hit with all those penalties, but really?.

However, the Deviation bounces the dynamite back towards Von Steinhoff, James Wilder, and Zeke Starkweather. You all need to make Agility Checks at -2 or take 3d6 damage.

Mr. Sebastian is caught, too, as well as some Townsfolk.

Mr. Sebastian: 14:47, Today: Mr. Roger Sebastian Whateley rolled 2,15 using d8-2,d6-2, rerolling max with rolls of 4,(6+6+5)17.  Agility. Success and Raise. Duck and Coveeeer! He uses his Raise to help Von Steinhoff. Leopold, you get to make your Agility roll with no penalty.

Townsfolk: 14:50, Today: The Stray, on behalf of Townsfolk, rolled 6,3 using d6-2,d6-2, rerolling max with rolls of (6+2)8,5.  Agility. One makes it, one does not. The townsfolk that doesn't make it takes 14 damage and is Incapacitated.

Fire chance (normal): 14:53, Today: Bella Union Saloon rolled 3 using 1d6, rerolling max with rolls of 3.  Fuego! Nope.

Bella union's card: KS. The only high roll in a carnival of Fail.))


TL;DR
Carter soaks (again).
The Bella Union has an epic hissy fit, rips open Hyram Burn's sack of dynamite and throws it at everyone. But it misses every throw, turning the Saloon into a Carnival of Epic Fail. Bombs go off everywhere and it winds up hurting itself.
Logan West, Zeke Starkweather, James Wilder, a Drunk Miner, and a Hardcase need to make Agility checks at -2 or take 3d6 damage (3d6+6 in Logan's case). On a Raise, you can add +2 to someone else's roll.
Von Steinhof has to make an Agility check (no penalty, thanks to an assist from Mr. Sebastian) or take 3d6 damage. On a Raise, you can add +2 to someone else's roll.
No one else is seriously hurt. srsly, die roller, wth?


Resolve some rolls, and then it's Maddox's turn.
This message was last edited by the player at 22:31, Wed 02 Nov 2016.
Townsfolk
NPC, 7 posts
The Salt of the Earth.
P4 T5 F0 Extra
Wed 2 Nov 2016
at 22:48
  • msg #97

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The miner attempting to swim across the floor stares stupidly at the dynamite that rolls off the bar beside him. He blinks.

[[22:34, Today: Townsfolk rolled -1 using 1d6-3, rerolling max with rolls of 2.  swimmy miner! noo!]]

"Wh-" one of the hardcases begins, but doesn't get to finish.

[[22:39, Today: Townsfolk rolled 2 using 1d8-2, rerolling max with rolls of 4.  Duck! Edward Scully doesn't turn round in time, either. We'll hope for 1s.]]
Logan West
player, 211 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W4R6B
Wed 2 Nov 2016
at 23:48
  • msg #98

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

He only had time to throw a quick glance at the woman who named herself Katy Hays before he saw out of his peripheral vision dynamite flying through the place and everybody ducking and dodging. He quickly dropped into a roll, but it was a very near thing, moving himself away from where he thought the blast radius would hit.


OOC:

Agility: 4 (Rerolled Agility 3 + Blue Chip 1 = Total 4)

Rolled a critical fail, but spent a Red chip as a White to reroll that. Came up with a 3, so spent a Blue chip to add 1d6 and got a 1, with a total of 4

18:44, Today: Logan West rolled 1 using 1d6, rerolling max with rolls of 1.  Blue Chip +1d6.
18:44, Today: Logan West rolled 3,-1 using d10-2,d6-2, rerolling max with rolls of 5,1.  Spending a Red as a White to reroll that..
18:43, Today: Logan West rolled -1,-1 using d10-2,d6-2, rerolling max with rolls of 1,1.  Agility to avoid Dynamite.


James Wilder
player, 441 posts
Gunslinger
P5 T6 F- W- FC:W0R0B1
Thu 3 Nov 2016
at 03:11
  • msg #99

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC;
23:11, Today: James Wilder rolled -1,7 using d10-2,d6-2, rerolling max with rolls of 1,(6+3)9.  Agility.

Catherine Hays Cox
player, 92 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W5R3B0L0
Thu 3 Nov 2016
at 05:10
  • msg #100

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Jackie Wells:
"Reckon that's 'cause he introduced himself as Logan West." Jackie whispers back. "Didn't know you two were buddies. How did that happen?"


Katy curled her body back behind the saloon wall as dynamite started flying everywhere. While the smoke was clearing, she looked over at Jackie. "We grew up together. We were...purty close. 'Til he left fer the North when the war started."

She poked her face back around and found herself hoping that Logan hadn't gotten hurt...or worse.
Freiherr von Steinhof
player, 330 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B6
Thu 3 Nov 2016
at 10:23
  • msg #101

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Leopold lets himself be dragged down, then rolls forward, away from the blast.

What a shame, I had the guy right there...

11:21, Today: Freiherr von Steinhof rolled 1,4 using d8,d6, rerolling max with rolls of 1,4.  Agility.
Ezekiel Starkweather
player, 214 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w4r4b0
Thu 3 Nov 2016
at 15:01
  • msg #102

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Zek was about to snarl at the man with the gun at his head, and the lawman who sought to defend a Whateley of all people. Figures the law would protect the ones with money and power. He growled to himself. Even as he was about to say or do anything...the house beat him to it. Another Whateley murder house...he thought with dread. At least this one is doing a good job of blowing itself up.

 However, the two guns being aimed at him where now gone. He was not close enough to help any of his friends from the blast-but he saw one person in the room and proceeded to tackle them, knocking them behind a fallen table and shielding them both from the blast. At least Nicodemus had revealed his rotten self...

OOC:
10:53, Today: Ezekiel Starkweather rolled 14,-2 using 1d6-2,1dd6-2, rerolling max with rolls of (6+6+4)16.  Agility roll.

Woooo! Assuming no PCs fail the roll by 2, I will be using the raise to help the Hardcase's roll of 2 to make it a 4.

This message was last edited by the player at 18:00, Thu 03 Nov 2016.
Logan West
player, 217 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Thu 3 Nov 2016
at 17:58
  • msg #103

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

He had only caught a glance at her before more pressing concerns like dynamite interrupted him, but it did look like what he'd imagined she might look like after all these years. He'd certainly wondered after what had become of his best friend growing up, but he didn't really see himself going back to Texas anytime soon, so there didn't seem much that could be done about it. It seemed that time and circumstance had brought them together again, in the oddest of places.

 "Katy? That really you?" he called out from his newest 'avoid being killed hiding spot.' To avoid the dynamite, he had tucked and rolled, and was once again down behind the bar, which is where his voice came from. Wait, did she say Ranger? Well, he didn't really have beef with them, so to speak. At least, that wasn't his game. He could only hope it wasn't hers. Cox…he remembered another kid they came up with by that name. He had to admit he was at least a bit jealous of the man.
Catherine Hays Cox
player, 98 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W5R3B0L0
Thu 3 Nov 2016
at 18:31
  • msg #104

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Katy was glad to hear Logan's voice. "In the flesh. Looks like I'm here ta rescue you. Keep yerself in one piece so I can give you a piece o' my mind later on."
The Stray
GM, 1814 posts
The Marshal
'round these parts
Thu 3 Nov 2016
at 18:41
  • msg #105

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: Actually, Swimmy Miner would be closer (the Hardcases are all up on the balcony). What about it, Rabbit? Want to spend a chip for a reroll, this time only at -1 instead of -3?))
Townsfolk
NPC, 8 posts
The Salt of the Earth.
P4 T5 F0 Extra
Thu 3 Nov 2016
at 18:49
  • msg #106

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

[[sure, why not...
18:47, Today: Townsfolk rolled 1 using 1d6-1, rerolling max with rolls of 2.  swimmy miner rides again! Haha, nope.]]

Ezekiel Starkweather
player, 215 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w4r4b0
Thu 3 Nov 2016
at 18:52
  • msg #107

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC-If the hardcase is on the second floor, maybe Zek bats the stick of dynamite out of the air and knocks it off course before it can land next to the man?
Tzipporah Whateley
NPC, 3 posts
It's in the blood
P5 T8 Cha +2 F0 W0 Hench
Thu 3 Nov 2016
at 19:39
  • msg #108

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

some mood music

Maddox feels the ground shake as explosions rock the Bella Union. "Coc y gath!" He curses. "This situation's gone fucked beyond all reason, it has!" He drops Bones, eliciting a groan from the injured gambler, and pulls out some shackles. Maddox snaps one end of the manacles around the stair banister and the other around Brett's wrist. "You stay there a tick." Maddox grumbled, then ran back towards the fighting.

The girl with the hole in her head cocks an ear as Katy and Logan exchange pleasantries. "Pardon me," she says sweetly, "But did I hear you say you were a Ranger? As in a Texas Ranger?"

Then she whips up her gun and unloads it at Katy's back!

*BANG*POW*BANG*POW*BANG*POW*Ka-TING!*

"I don't like Rangers none." She finishes, pulling out the spent cartridges and putting in fresh ones as rapidly as she can. "I got killed by one once."

((OOC: That would be a real trick, considering the batch of dynamite that caught the hardcase was nowhere near the bundle that's blowing up near Zeke--it was part of the bundle that blew up near Cynthia Burns. The logistics just don't work out, sorry.

Rolling die for some of my townsfolk:

Maddox takes his turn. He takes his shackles (he's a bounty hunter, of course he has shackles) and locks ups Brett Bones to the stairwell, then heads back. He's spent most of this combat doing jack squat.

Maddox's card: 7C

Tzipporah, meanwhile, is feelin' a mite ornery now that she knows Katy Cox is a Ranger, on account of her being killed by one. She Slams The Hammer at the Ranger. She's not moving, so she gets the benefit of her Marksman edge, which (along with ehr Slam the Hammer edge) cancels out the Rapid Attack penalty.

12:17, Today: Tzipporah Whateley rolled 19,1,1,4,2,4,2 using d10,d10,d10,d10,d10,d10,d6, rerolling max with rolls of (10+9)19,1,1,4,2,4,2.  Fannin' The Hammer.

1 hit with a Raise, 1 Hit. If Katy were standing adjacent to someone, Innocent Bystanders would get hit, but they aren't.

Hit with Raise: 6 damage. That makes Katy Shaken.
Hit: 9 damage. That's a second Shaken, which will result in a Wound if Katy doesn't soak.

She uses a free action to reload (Speed Load).

Tziporrah's card: 9D))


Resolve Soak, and then it's Darius Carter's turn!
Catherine Hays Cox
player, 99 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R3B0L0
Thu 3 Nov 2016
at 20:12
  • msg #109

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Katy spared a glance at Whooperwill and nodded. "Yes ma'am. Long way from home, so I appreciate yer assistance with these fellas. Us gals gotta stick together, right?" She turned back toward the fray until she heard Whooperwill proclaim her disdain for the Rangers. Katy immediately and instinctively split her legs apart and ducked her head, attempting to get everything important out of the way of the coming hail of bullets.

Of course with six shots fired, there was enough time for Whooperwill to track Katy's movement and send a couple of the bullets into the left side of Katy's lower back. Lucky for her the shots were grazes and missed everything vital.

12:48, Today: Catherine Hays Cox rolled 2,4 using d8,d6, rerolling max with rolls of 2,4.  Soak.

Wound is soaked, but we'll flavor that as hitting her, as 6 shots from point blank aren't going to entirely miss someone without magical intervention.


She returned to standing with her back against the saloon wall and facing Whooperwill, left hand pressing at the spot where she got hit. "Fuck! It weren't me that shot ya, Whooperwill! Ya holed my favorite duster!" And her blouse. And her hip. Wasn't her first time getting shot, though. More scars to explain.
Tzipporah Whateley
NPC, 4 posts
It's in the blood
P5 T8 Cha +2 F0 W0 Hench
Thu 3 Nov 2016
at 20:35
  • msg #110

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Well, yes, that's true, but you have a silver star and you're right in front of me." The dead woman says as she casually slides more round back into her gun. "And your organization has been quite hard on my family. I have a brother and a cousin here. I may not like my family much, but they're still family." She finishes loading and gives the chamber a good spin.

{vzzzzzz*click*}

She raises the gun, aiming for Katy's head.

"And family is as family does. I got to protect me and mine. From you. Such a shame, you seemed like an alright sort."

Darius Carter, realizing he has a perfect opportunity, runs toward the stairs, laughing as he does so. "Much obliged for the distraction, ma'am!" he shouts back.

((OOC: Darius Carter runs, because why wouldn't he?

13:25, Today: Darius Carter rolled 4 using 1d6, rerolling max with rolls of 4.  Run.

That'll get him all the way to the stair and halfway up.

Carter's card: 10S))


Hardcases are up!
Catherine Hays Cox
player, 101 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R3B0L0
Thu 3 Nov 2016
at 21:28
  • msg #111

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"If ya noticed, I ain't been shootin' at yer family! And I ain't got no cause ta do so. I was shootin' at THAT asshole, what just got away! Only interaction I've had with another Whateley was when I was tryin' ta make friends with Nicodemus. And fer the record, Rangers ain't got any sorta orders ta treat y'all worse'n any other citizen. That does include yer entire family!" Katy gritted her teeth and grimaced. She didn't like where this was going. She did have to admit that whatever brother or sister in arms had blown that hole in Whooperwill's face was a pretty good shot.
Townsfolk
NPC, 9 posts
The Salt of the Earth.
P4 T5 F0 Extra
Thu 3 Nov 2016
at 21:31
  • msg #112

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"AA-aIUgh!" the hardcase screams as the blast takes him off the balcony. His smouldering body crashes through a table below in a shower of playing cards and discarded poker chips.

"SCULLY!! No!" His companion blinks, then rounds on the source of the dynamite that went flying everywhere. He was a doctor, wasn't he? "YOU KILLED TED, YOU MEDICAL DICKWEED!!" *BANG*

"Aim for the glowy bastards!" The leader yells, pinging a shot off Carter. "Everyone that's doing weird shit, put 'em down! This has got real unnatural!"

Arne just grips the rail, trying to work out what's going on.

"HEE-YEAH!" the small ratty one laughs at the chaos, efficiently following the given order.

{crack}

"HYEE-HYEEE Heh heh heh! HYeEEh-hAA! Heh heh..."


[[Firstly, Soak for Scully, whom the Dice Roller puts at 2 wounds...
20:41, Today: Townsfolk rolled 1 using 1d6, rerolling max with rolls of 1.  Scully soak. Alas, he is probably somewhat exploded.

20:46, Today: Townsfolk rolled 2 using 1d8, rerolling max with rolls of 2.  wait, Arne wasn't Unshaken...and he still isn't.

20:43, Today: Townsfolk rolled 7,13,3,4 using d8,d8,d8,d8, rerolling max with rolls of 7,(8+5)13,3,4.  Shoot everyone!

Y'know, I'm going to give Minty one of their reds on that.
20:52, Today: Townsfolk rolled 3 using 1d6, rerolling max with rolls of 3.  red add. -> she hits with a 6.

Damagements:
20:59, Today: Townsfolk rolled 6 using 2d8, rerolling max with rolls of 2,4.  Daisy damage vs. Nico
20:58, Today: Townsfolk rolled 9 using 2d6, rerolling max with rolls of 5,4.  Minty damage vs. Carter. (if she even hit, I think he had Deflection on?)
20:58, Today: Townsfolk rolled 9 using 3d6, rerolling max with rolls of 4,3,2.  Wester damage vs. Burns]]

Cyrus Tolliver
NPC, 18 posts
Ruthless Opportunist
P5 T5 W0 F0 Cha +2
Thu 3 Nov 2016
at 22:04
  • msg #113

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Hyram Burns yelped as the gun went off, but it bounced off the hidden ghost steel plates sewn into his vest. It still hurt, but not enough to bother him overly much.

The bullet shot at Nicodemus sends him diving, but he gets winged. He scowls, but well, getting attention was working, wasn't it?

Carter laughed as Minty's bullet bounced off the armor plates growing out of his skin. "See ya' round, folks!"

Which was when Cyrus Tolliver, owner of the Bella Union, stood up and walked out into the middle of the floor. "CARTER!" He shouted, then looked over at Von Steinhof. "If you can get to it," he whispers, "there's a box of dynamite I had saved for a special occasion in the store room at the back." Then he turns his full attention toward the bandit.

"What do you want, old man?" Carter growled at Tolliver. If he could just make it up the stairs...the windows around the balcony didn't have boards on them. He could make it!

"You slack-jawed son of a bitch!" Tolliver shouted. "You know, I heard you were this big, bad gunfighter! But here you are trying to sneak away like a dog kicked in the the balls! You ain't got any sand in you, do you? You're just going to run on home to Bold Bill Doolin', get him to lick your wounds? I expected better of you! Guess your reputation ain't worth shit! And when I get out of here, everyone's gonna know it!"

Run. Carter thought. Run. Get out of here. Get out of here now! don't fall for it don't...fuck. Can't let that stand.

"You want a piece of me, old man?" Carter shouted back. "I'll carve you like a Christmas turkey!"

((OOC: Minty had a 6, so it was a hit even through his deflection. Not enough gun to pierce his armor, though.

Nic is Shaken by the hit.

Burns is wearing armor (magical armor, at that, so no AP) and has his Vigor boosted, so the shot, while solid, doesn't actually hurt him.

Cyrus Tolliver shouts some interesting information to anyone who is listening. He also Taunts Darius Carter, attempting to screw up his escape. Carter rolls Smarts to resist.

14:46, Today: Darius Carter rolled 2,2 using d10,d6, rerolling max with rolls of 2,2.  Resisting ToW.

He grabs a GM white chip to try and get better, as I got a Red thanks to the hardcase spend and he thinks if he gets high enough he can chance it.

14:46, Today: Darius Carter rolled 2,5 using d10,d6, rerolling max with rolls of 2,5.  white chip.

That is not high enough. Carter is called out and angerfied.

Tolliver & Hardcase card: JH))


Townfolk are up!
Townsfolk
NPC, 10 posts
The Salt of the Earth.
P4 T5 F0 Extra
Thu 3 Nov 2016
at 22:36
  • msg #114

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"One..." Lilly-Ann holds Flossie tight as several explosions and a roar rock the building, then all but throws the semi-hysterical blonde across the walk towards the room as soon as there's a lull.

"Two, three - git!"

Flossie takes a bit of dragging, then seems to get the idea and crawls like hell for that part-open door.

[[22:22, Today: Townsfolk rolled 5 using 1d6, rerolling max with rolls of 5.  unshake whore. Flossie unshakes! Both whores try to get as far towards a way out as possible.

22:21, Today: Townsfolk rolled 4 using 1d6-1, rerolling max with rolls of 5.  principle soak for swimmy. Not quite enough, alas.

init 10C]]

Mr. Roger Sebastian Whateley
NPC, 138 posts
It's in the blood
P7 T6 W0 F0 Cha -2
Fri 4 Nov 2016
at 00:04
  • msg #115

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Where is the store room?" Sebastian asks Tolliver.

"Down the hall, near the rear door. It's locked, though." Tolliver replies as he keeps an eye on Carter.

"Won't need one, my good man. Keep the Saloon's intellect occupied as long as you can. A distracted intellect is on that's not re-configuring the rooms around." Sebastian says. He looks at Von Steinhoff. "Well, this is where we part ways, I'm afraid. I'm going to set off the explosives. Get out of here while you can. Should I survive this, I shall have the files you wanted delivered to your room directly. If I should not...I wish you the best of luck finding them before the damage is done. Ta!"

And with that he dives underneath the roulette table, vanishing into the shadows.

Sebastian landed in darkness, ever so grateful to have calculated that correctly. He didn't fancy apparating halfway through an ironing board. With such thoughts to cheer him, he struck a match and began rooting around. The "store room" was a minor armory. There were a few rifles, a shotgun, some pistols on a rack, and ammo aplenty. Tolliver must have been planning some hostile takeovers and these were to be his tools of aggressive negotiation.

Well, whatever. The politics around saloon owners robbing each other at gunpoint didn't really matter to him. All he cared about was spotting...ah. There. TNT.

Now all he had to do was rig up an appropriately long fuse. And hope that the intellect of the saloon didn't notice him here, or these guns would fill him with an awful lot of holes.

"GRWOOOOOOOOOOOOOOOOWRL!" The shadowy hound bayed before it charged at Hyram Burns again, ripping and tearing at the scientist's trousers. There was a horrible *riiiiiiiiiiiiip!* as the trousers split, exposing Burn's boxers, socks, and garters to the world.

"Damnable mutt!" Burns charged at the hound. "Take that, damn you!" And with that he shoved with all his might. And the hound, taken completely by surprise, crashed through the wooden railing and sailed through the air, following the path of the exploded hardcase as it landed thorugh a table in a shower of wooden chips and railing debris.

Burns took a deep breath. "It is time to absquatulate, my dear." He said to the flaming figure of his...companion. "I fear Deadwood is played out and is now hostile territory."

"But Reginald...your pants..." Cynthia gasped.

"It's nothing you haven't seen before, my dear Penelope, and my dignity is not worth staying here a moment longer." he stormed to the nearest window. Freedom lay beyond it. Sweet, sweet freedom.

((OOC: Mr. Sebastian attempts to Teleport to the store room that holds the dynamite that Tolliver spoke of. He makes a Spellcasting roll first. Teleporting counts as movement, so he can take another action when he gets there.

16:07, Today: Mr. Roger Sebastian Whateley rolled 4,1 using d10,d6, rerolling max with rolls of 4,1.  Spellcasting. That's a success.

Now he needs to make a Smarts check at -4 to actually get there, as he's never been there before.

16:10, Today: Mr. Roger Sebastian Whateley rolled -1,4 using d10-4,d6-4, rerolling max with rolls of 3,(6+2)8.  Smarts.

His action is looking around the store room.

16:11, Today: Mr. Roger Sebastian Whateley rolled 3,5 using d6,d6, rerolling max with rolls of 3,5.  Notice.

Yup. He finds it. You have 4 rounds to get out of here.

Mr. Sebastian's Shadow goes attacking Burns again.

16:18, Today: Mr. Sebastian's Shadow rolled 14,4 using d8+2,d8+2, rerolling max with rolls of (8+4)12,2.  Fighting (Frenzy, Wild Attack). Hit and Raise

Damage: 16. That's 1 Wound for Burns, who attempts to soak with his last personal chip.

16:21, Today: Hyram Burns rolled 4,2 using d10-1,d6-1, rerolling max with rolls of 5,3.  Soak.

He soaks. Padded sumo combat strikes again!

Mr. Sebastian's card: JH

Hyram Burns goes.

Well, he knows he's in trouble. He is not armed and is barely fending things off, so as a desperation ploy he tries to Push the hound off the balcony.

16:26, Today: Hyram Burns rolled 15,1 using d6-1,d6-1, rerolling max with rolls of (6+6+4)16,2.  Strength (Push).

16:27, Today: Mr. Sebastian's Shadow rolled 4 using 1d8, rerolling max with rolls of 4.  Opposed Strength.

Well, then. Success and Raise for Burns, who has proven to be remarkably resilient this fight.

Burns uses his movement to get to a window. He doesn't have the actions to open it, though.

Hyram's Card: KD))


At long last, James Wilder is up! And he's got a pretty clear shot at Darius Carter, who is currenlty Shaken from Tolliver's Test of Wills
James Wilder
player, 442 posts
Gunslinger
P5 T6 F- W- FC:W0R0B1
Fri 4 Nov 2016
at 01:01
  • msg #116

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC: 20:59, Today: James Wilder rolled 3,4,2,3,5,4,1 using d12-2,d12-2,d12-2,d12-2,d12-2,d12-2,d6-2, rerolling max with rolls of 5,6,4,5,7,6,3.  Bang bang.

Pretty sure those are all misses cause NPC

21:01, Today: James Wilder drew the single card: 9C using a deck of 54 cards.  Initiative.

This message was last edited by the player at 12:35, Fri 04 Nov 2016.
The Stray
GM, 1819 posts
The Marshal
'round these parts
Fri 4 Nov 2016
at 01:21
  • msg #117

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: No, those are all misses because Carter has deflection active still. Unless you want to use your blue chip to add to that 5 (currently a 3 because of Cater's spell, but you'll automatically make it a hit and might even get a raise).

Edit: actually, Logan was asking me how Aiming applied to Gatling weapons (they apply to all the shots). Since James has Marksman, he can Aim so long as he doesn't move. That would cancel out the bonus Carter gets from deflection, which means you'd have 3 hits))

This message was last edited by the GM at 02:53, Fri 04 Nov 2016.
James Wilder
player, 443 posts
Gunslinger
P5 T6 F- W- FC:W0R0B1
Fri 4 Nov 2016
at 12:34
  • msg #118

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The Stray:
((OOC: No, those are all misses because Carter has deflection active still. Unless you want to use your blue chip to add to that 5 (currently a 3 because of Cater's spell, but you'll automatically make it a hit and might even get a raise).

Edit: actually, Logan was asking me how Aiming applied to Gatling weapons (they apply to all the shots). Since James has Marksman, he can Aim so long as he doesn't move. That would cancel out the bonus Carter gets from deflection, which means you'd have 3 hits))

OOC: Um ... unless you've GIVEN James Marksmen he doesn't have it ... also wouldn't fan the hammer be shooting at a higher than a 1 rate of fire?
The Stray
GM, 1825 posts
The Marshal
'round these parts
Fri 4 Nov 2016
at 14:44
  • msg #119

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: According to the official boards (http://www.pegforum.com/viewto...hilit=aiming#p384102):

quote:
If the character spends a full round doing nothing but aiming both weapons at a single target, he could (on his next action) fire all 6 shots at that target with the +2 bonus... don't be surprised however if that target gets an action before the attack that they use it to dive behind cover and/or move farther out of range.


So Aiming (and, by extension, Marksman) no longer cares about Rate of Fire, as long as you're attacking a single target.

I thought James had Marksman. Sorry. You going to try to chip that roll at all to get one hit in? Or did you want to change your action in light of this new information?))

James Wilder
player, 444 posts
Gunslinger
P5 T6 F- W- FC:W0R0B1
Fri 4 Nov 2016
at 14:49
  • msg #120

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC: The Marksman Edge is not quite the same as the Aim maneuver, because it does says specifically that it requires RoF 1, but if you want to rule that it applies ... okay :)
SWD pg 36:
Marksman
Requirements:
Seasoned
The hero excels at taking controlled, measured shots. If he does not move in a turn, he may fire as if he took the Aim maneuver. Marksman may never be used with a Rate of Fire
greater than 1.


Marksman works with both Shooting and Throwing.

[edit]
The Stray :
I thought James had Marksman. Sorry. You going to try to chip that roll at all to get one hit in? Or did you want to change your action in light of this new information?

Based on how I know you roll vs me ... I'm keeping my chip for soaking :)
This message was last edited by the player at 14:58, Fri 04 Nov 2016.
Logan West
player, 219 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Fri 4 Nov 2016
at 14:53
  • msg #121

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC:

To Wilder's point, I think he's referring to the restriction on Marksman that it can't apply to weapons with ROF > 1, unless there's some secret errata or House Rule to the contrary.

This message was last edited by the player at 16:26, Fri 04 Nov 2016.
The Stray
GM, 1826 posts
The Marshal
'round these parts
Fri 4 Nov 2016
at 15:01
  • msg #122

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: Ah. If that's a restriction specific to Marksman, then it applies. But that still means you can Aim for an action and get the bonus with multiple shots. Carter's been goaded into not running away by Tolliver, so he's not quite going to be out of the Bella Union yet. His deflection spell will end next round unless he maintains it, and he's almost out of Power Points as it is.))
Darius Carter
NPC, 8 posts
Deadly Gunman
P6 T11 (4) W0 F0 Cha -2
Fri 4 Nov 2016
at 18:11
  • msg #123

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Wilder empties his hogleg at Carter, but the bullets strike around him, outlining him perfectly. That was a new trick for him. Wilder was also pretty certain that Carter hadn't been growing steel plates out of his chest before. Clearly, Carter had made some sort of deal with the devil.

"So. The dogged bounty hunter catches up with me at last. And you brought along the Ranger lady who failed to keep me locked up in the first place!" Carter says as he looks at James. "You've taken down my men one by one, only to completely fuck it up at the last moment. I think that's the worst thing I ever done heard." He grins. "How wonderful."

((OOC: Alrighty, so barring James taking a different action or using chips, all those shots are misses thanks to Carter's spell. Moving on to the next round.))

Can't post a round map right now...photobucket is doing maintenance. Watch this space, because I'll put up the updated map when I get access to my account again.

Round TL;DR
Zeke takes a swing at Mr. Sebastian, who is able to soak. Von Steinhof warns Zeke off with a gun to the head.
Nicodemus Whateley tosses a load of magic at Wilder out of spite for being shot at.
Wild Bill realizes he's in Deadwood, though he's still a bit dazed by everything.
Jackie Wells and Katy Cox take shots at Darius Carter, though his magic protects him. Katy strikes up a conversation with Whippoorwill Whateley
Logan West attempts to diffuse the situation, and winds up reconnecting with an old friend. However, when Katy let's slip she's a ranger, the Whippoorwill turns on her.
Upstairs, Cynthia Burns attempts to set Mr. Sebastian's Shadow and the Bella Union on fire. The Bella Union responds by ripping open Hyram Burns' satchel of dynamite and then flinging explosives at damn near everyone! Due to spectacularly poor aim and the quick reflexes of the Posse, no one winds up seriously hurt (except a couple of Townsfolk and one of the Hardcases)
However, this does leave Zeke free of guns being pointed at him.
Maddox chains up Brett Bones and heads back to the action.
Darius Carter takes the opportunity to run, but is called out by Cyrus Tolliver, who reveals there are high explosives stashed in the Bella Union's store room. Mr. Sebastian takes the opportunity to shadow walk to the store room and starts setting up for a big boom.
Flossie and Lilly-Ann run deeper into the saloon, unaware that explosives are going to be set off soon...
Hyram Burns shoves Mr. Sebastian's hound off the balcony, losing his pants in the process. He contemplates freedom.
James Wilder takes some shots at Carter, which are deflected by his magic.


Turn Order
Zeke Starkweather: KS
Cynthia Burns: KS
Bella Union: KS (Shaken)
Hyram Burns: KD
Wild Bill: QC
Jackie Wells: JS
Cyrus Tolliver and Hardcases: JH
Mr. Sebastian: JH (4 actions of setting up explosives left)
Darius Carter: 10S (-2 deflection, quickness, Shaken, needs to start maintaining deflection next round)
Von Steinhof: 10C
The Whores: 10C
Tziporrah Whateley: 9D
James Wilder: 9C
Katy Cox: 8D
Maddox: 7C (-2 deflection, needs to start maintaining deflection next round)
Nicodemus Whateley: 6C (Shaken)
Logan West: 3D

This message was last edited by the player at 15:17, Sun 06 Nov 2016.
Ezekiel Starkweather
player, 216 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w4r4b0
Fri 4 Nov 2016
at 20:22
  • msg #124

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Zek growled as he saw Sebastian vanish. However, he could comfort himself with a much bigger fish-Nicodemus himself. Assuming the law was not hellbound to kiss his murder's hindquarters as well. He heads for the stairs, seeing how the Mage was busy shooting back and forth between someone else who wanted him dead. It meant he was not watching what Zek was doing, and he had a chance to get close before that loathsome maggot escaped again...

(OOC-Doing all out move up the stairs to get to Nicodemus.

16:18, Today: Ezekiel Starkweather drew the single card: 10H using a deck of 54 cards.  Initiative.
16:18, Today: Ezekiel Starkweather rolled 1 using 1d6, rerolling max with rolls of 1.  All out run.

Even if Nic is keeping an eye on Zek, I should have cover from the stairwell itself from his 'aim', correct?)

This message was last edited by the player at 20:25, Fri 04 Nov 2016.
Bella Union Saloon
NPC, 9 posts
Haunted Saloon
P6 T20 (2HA) Cha - F0 W0
Fri 4 Nov 2016
at 21:54
  • msg #125

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Cowards and ingrates." Cynthia snarls. "We'd do best to leave them all behind."

Hyram Burns nods. "After you, my dear."

The flame suit didn't increase power overly much, but heat hat the property of greatly weakening glass. Cynthia took a step back, balles up a fist, and *SMASH!*

The window fell into a hundred glittering shards, and the mad scientist hopped through the frame and off the balcony, coming to a perfectly poised landing on the far side of the barricades surrounding this section of the street.

Hyram took a step forward...but a large shard of glass sprang up from the fallen remnants, slashing him across the throat!

"ARGH!" he gurgled, clutching his throat as blood leaked from his fingertips.

Blood also began to drip from the wall above the window frame, forming a message writ large for all to see.

a̱̣̭̕N̤̥̹ḑ ͈̙̲̼̫͓ͅw̭̻ͅH҉̞̮̩e̶̫̰̲̦̜r̹̲̪̱̕E̢̩̰̳̻̘̲ ͍̹̱̙̟̝D͏̹͈̘̙͖̝o͉̖̲͖̝͚ ̶̙͓̲̪̫ͅy̖O҉u̴̙ͅ ͍̮͞t̰͎Ḩ͍i̼̙͢n̡̘͇̲̹̩͉K͖̳̝̠͈̜ Y̧͕̤͙̼̘̺O̸̜̰̭̯U̬'̗̝̦̦͖̀R̳̦̦̖̲̠̫͟E͈͕̣̺͢ ̫g͇̥̲̩̪̦O̻͚͔͡í͔̺N̹̬͍̟g͡ͅ?̖̱͎̥

"You...damn...thing..." Burns gurgled, but he shrieked when a sharpened piece of the banister he'd kicked the shadow hound through rose up and slammed into his back.

Hyram Burns turned, staggered toward the railing, and clutched it firmly as he looked over the assembled crowd in disbelief.

"I...I..." he gasped. "everything...I...ever...did...was...for science..."

And then a spear of solid oak ripped through the floorboards, up through the balcony, and up though Hyram Burn's asshole.

"AAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHGHGghg...~*"

Hyram Burns flopped against the wooden spear that had impaled him from end to end. He grasped vainly at the edge of the stake, which had broken his jaw as it pierced his mouth. Then he gave up the ghost and fell limp, the stake holding him upright.

"NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!" Cynthia screamed.

Maddox staggered against the door frame and promptly threw up.

Wild Bill stared at the impaled man. "Reckon this ain't my rodeo." he said, going transparent. "Not my rodeo, not my horses. Good day to ya'll. Git out while you can."

So saying he walked straight through the wall, through Katy Cox, and continued on, ignoring everyone else.

And it was at this point that another pair of sharpened boards, blown out by the explosions, slammed into Cyrus Tolliver's back as well...

((OOC: With Cynthia Burns and the Bella Union sharing an initiative card, I need to see which of them goes first.

First, though, the Bella Union needs to Unshake.

13:42, Today: Bella Union Saloon rolled 11,2 using d12,d6, rerolling max with rolls of 11,2.  Recover from Shaken.

Yup, it recovers.

13:43, Today: Cynthia Burns rolled 5,3 using d6,d6, rerolling max with rolls of 5,3.  Opposed Agility.
13:43, Today: Bella Union Saloon rolled 1,4 using d8,d6, rerolling max with rolls of 1,4.  Opposed Agility.

seems like Cynthia gets her action first. She's going to smash the window and attempt to get outside.

13:44, Today: Cynthia Burns rolled 5,4 using d6,d6, rerolling max with rolls of 5,4.  Fighting.

Hit. She has to contend with the window's Armor, however. The window has a toughness of 8 currently.

Damage: 14. Well, that'll do it. She moves out of the window, dropping outside the Bella Union

13:48, Today: Cynthia Burns rolled 2,25 using d6,d6, rerolling max with rolls of 2,(6+6+6+6+1)25.  Agility not to faceplant. Yeeeup. Success and Raise.

She finishes her movement outside the Saloon.

Cynthia's card: 7H

The Bella Union is pissssssssed. It fails to Notice Mr. Sebastian, so it takes it's ire out on Hyram Burns and Cyrus Tolliver, sending three attacks at Hyram and 2 at Tolliver. It's using sharp pieces of wood from the broken tables and the hole in the wall.

Attacks vs. Hyram: 13:54, Today: Bella Union Saloon rolled 7,9,8,5 using d10,d10,d10,d6, rerolling max with rolls of 7,9,8,5.  Throwing a hissy fit. ouch. 3 Hits and 2 Raises

Damage 1: 16. That's a Wound for Burns
Damage 2: 22. That's 3 Wounds for Burns
Damage 3: 51 (!). Um...that's 10 fucking wounds for Burns.

You know what? Not even going to try to soak that. Hyram Burns is dead.

Also, the gory death is going to force a Fear Check vs. Nausea (-5 Fear level, +Grit)

Attacks vs. Tolliver: 14:01, Today: Bella Union Saloon rolled 9,3,4 using d10,d10,d6, rerolling max with rolls of 9,3,4.  Throwing. 2 hits, 1 Raise.

Damage 1: 19. That's 3 Wounds for Tolliver to soak
Damage 2: 19. That's another 3 Wounds for Tolliver to soak.


Card: QC

NPC fear checks:
Wild Bill (he's not immune to Fear while the manitou isn't in control): 14:12, Today: Wild Bill Hickok rolled 3,7 using d8+2,d6+2, rerolling max with rolls of 1,5.  Fear! Success.
Cynthia Burns: 14:14, Today: Cynthia Burns rolled 4,2 using d6-3,d6-3, rerolling max with rolls of (6+1)7,5.  Fear! Success. She's pissed because Hyram got ganked, but not afraid per se.
Darius Carter: 14:16, Today: Darius Carter rolled 3,4 using d8,d6, rerolling max with rolls of 3,4.  Fear!
Maddox: 14:18, Today: Maddox rolled 2,0 using d8-2,d6-2, rerolling max with rolls of 4,2.  Fear! Fail. Maddox will you stop sucking!? He's Shaken and needs to make a Vigor roll to avoid Fatigue.
14:20, Today: Maddox rolled 3,4 using d8,d6, rerolling max with rolls of 3,4.  Vigor. Well he doesn't lose his lunch I guess.
Nicodemus Whateley: 14:21, Today: Nicodemus Whateley rolled 6,4 using d6+1,d6+1, rerolling max with rolls of 5,3.  Fear! Because of course he's not afraid.

None of the other major NPCs see the gruesome death.

Wild Bill tries to Unshake.

14:23, Today: Wild Bill Hickok rolled 8,11 using d8+2,d6+2, rerolling max with rolls of 6,(6+3)9.  Unshake. About bloody time.

But Wild Bill has a score to settle, and this shit don't concern him, so he Ghosts (spending a White Chip to pass the Spirit roll) and walks out of here to peruse his own vendetta.

Wild Bill's Card: QH. He's probably out of this fight for good, unless someone wants to argue with him.))


Jackie Wells is up next!
This message was last edited by the player at 00:43, Sat 05 Nov 2016.
Jackie Wells
NPC, 187 posts
Law Dog
P7 T8(2)W1F0 Cha+2 6W0R2B
Fri 4 Nov 2016
at 23:26
  • msg #126

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Dammit bitch..."  Jackie swore, and turned her gun on Tzipporah Whateley.  "You just had to go and ruin things didn't ya!?"

She fired, realizing it was quite dangerous with Ranger Cox right there, but it was also dangerous to let the freaky deader keep shooting Ranger Cox, so there wasn't a lot of choice here.

So, unloading, cuz I will reroll 1s with chips anyway.

18:19, Today: Jackie Wells rolled 8,6,2,5 using d10,d10,d10,d6, rerolling max with rolls of 8,6,2,5.  pew pew.

I'm assuming Jackie isn't in melee with Tzipporah?  It only matters because that first hit is not a Raise against her Parry.

13 or 18 damage, 8 damage, 9 damage

18:23, Today: Jackie Wells rolled 13,5,8,9 using 2d6,d6,2d6,2d6, rerolling max with rolls of 5,(6+2)8,5,3,5,(6+1)7,2.  Damage1, Raise1, Damage2, Damage3.

18:25, Today: Jackie Wells drew the single card: AS using a deck of 54 cards.

Tzipporah Whateley
NPC, 5 posts
It's in the blood
P5 T8 Cha +2 F0 W0 Hench
Fri 4 Nov 2016
at 23:39
  • msg #127

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The dead girl takes all the hits and vanishes in a puff of greasy black smoke that is quickly gone. Wild Bill, at that moment passing by, growled at her. "Watch it."

Meanwhile, Cyrus Tolliver lays on the floor, empty eyes staring at nothing, a pair of wooden stakes smashed through his spine. But then, he twitches, and closes his eyes. Amazingly, he's still alive, though he'd need medical attention to stay that way.

((OOC: That's well more than enough damage to send her back to the netherworld.

Meanwhile, Cyrus Tolliver doesn't get anywhere close to a good Incapcitation roll and is Bleeding Out. he attempts a Vigor roll as a last ditch effort to stay alive...

16:34, Today: The Stray, on behalf of Cyrus Tolliver, rolled 1,0 using d6-3,d6-3, rerolling max with rolls of 4,3.  Vigor. Well, that's in the ball park of possible with a Red Chip.

16:34, Today: The Stray, on behalf of Cyrus Tolliver, rolled 11 using 1d6, rerolling max with rolls of (6+5)11.  red chip. aaaand that's a Success and Raise, which means he stabilizes, though he has 3 wounds and is Incapacitated.))


The Hardcases are next!
Townsfolk
NPC, 11 posts
The Salt of the Earth.
P4 T5 F0 Extra
Sat 5 Nov 2016
at 09:04
  • msg #128

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The leader of the thugs swears under her breath. "A'right, new plan: there's no way out up here without the spike salad treatment and the boss is down, so we stick the hell together, get downstairs, raid the till, raid the bar, out that hole in the wall. Plug any and all fucken wizards you see on the way."

"Arne! Grab Bill and pull him away. Daisy, do that later, ya freak. Concentrate, dammit."


The thugs bunch together as best they can, Bill half-dragged in the rear.

[[The Hardcases don't know Tolliver's alive, but they can see the nearest exit's compromised and decide to try and escape this hell in a bunch with whatever they can carry. I chip Arne to unshake, making his 5 there a 3:

08:48, Today: Townsfolk rolled rolls of 53,2,5,5.  hustle!
Init: 6H ]]

Freiherr von Steinhof
player, 332 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B6
Sat 5 Nov 2016
at 09:30
  • msg #129

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))


10:27, Today: Freiherr von Steinhof rolled 9 using 1d6, rerolling max with rolls of (6+3)9.  blue chip on top.
10:26, Today: Freiherr von Steinhof rolled 3,1 using d8-2,d6-2, rerolling max with rolls of 5,3.  Fear check.

Total of 12.



Von Steinhof, apparently, has seen much worse in his time.
The Stray
GM, 1837 posts
The Marshal
'round these parts
Sat 5 Nov 2016
at 22:47
  • msg #130

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: Still need Fear/Nausea checks from Logan, Wilder, Zeke, and Katy, as they'd all be in position to see Burns getting skewered.))
Logan West
player, 220 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Sun 6 Nov 2016
at 00:09
  • msg #131

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Logan didn't seem to blink at the grisly sight of the demise of Hyram Burns. He shakes his head at the sight of a man puking nearby.

OOC:

Fear Check: 6

19:07, Today: Logan West rolled 6,-1 using d6-2,d6-2, rerolling max with rolls of (6+2)8,1.  Fear +Grit -Fear Penalties.

This message was last edited by the player at 00:12, Sun 06 Nov 2016.
Ezekiel Starkweather
player, 218 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w4r4b0
Sun 6 Nov 2016
at 00:13
  • msg #132

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC: Zek fails the fear test.
The Stray
GM, 1838 posts
The Marshal
'round these parts
Sun 6 Nov 2016
at 00:17
  • msg #133

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Ezekiel Starkweather (msg # 132):

((OOC: Cool, Zeke's Shaken and you need to roll Vigor to avoid taking a level of Fatigue. Any IC observations about Zeke's state of mind?))
Ezekiel Starkweather
player, 219 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w2r4b0
Sun 6 Nov 2016
at 00:29
  • msg #134

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to The Stray (msg # 133):

Nope-fails that too. Little too angry at die roller to think of anything IC right now.
The Stray
GM, 1839 posts
The Marshal
'round these parts
Sun 6 Nov 2016
at 00:31
  • msg #135

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Ezekiel Starkweather (msg # 134):

((OOC: Wow. That's just not cool. Bad die roller! Though I don't know why you didn't just spend a Red for a d6 add. That would have made that first roll a success.))
This message was last edited by the GM at 00:31, Sun 06 Nov 2016.
James Wilder
player, 446 posts
Gunslinger
P5 T6 F- W- FC:W1R0B1
Sun 6 Nov 2016
at 14:36
  • msg #136

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

09:35, Today: James Wilder rolled -1,5 using d8-3,d6-3, rerolling max with rolls of 2,(6+2)8.  Spirit  (-5 Fear level, +2 Grit).
Mr. Roger Sebastian Whateley
NPC, 139 posts
It's in the blood
P7 T6 W0 F0 Cha -2
Sun 6 Nov 2016
at 15:55
  • msg #137

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The shadow hound rises from the shattered table and looks up at the impaled Dr. Burns. It whuffs, and then crawls into the shadows beneath a Faro table, vanishing from sight.


Mr. Sebastian contemplated his options. There was more dynamite here than would be effective if set off all at once. He'd have to space them out some. He began bundling the sticks together. Half set up in one corner of the store room, then half in the other. That should provide a cascading explosion that would do the job necessary. Perhaps it would even cook off the ammunition in the store room and cause even more harm to the building's structure.

He picked up the first bundle, and set it precisely where he felt it would do the most damage. Then he did the same with his next bundle. Then he began measuring out fuses. There was a plunger box he could use which would come in handy.

((OOC: Mr. Sebastian is basically involved in a Dramatic Task. He needs to acquire 5 total successes on various Smarts checks to set this up properly.

Mr. Sebastian spends his action figuring out how he's going to set this up. The max he can use in a single blast is 15 sticks. The crate he's contemplating contains 24 sticks.

He decides to set up 2 12-stick blasts (4d6+10 damage in a MBT, HW) as that will give him the most bang for his buck. His plan is to set them up in such a way that the blast from one will trigger the other. This would be a Knowledge (Demolitions) check, but he has to default to a Common Knowledge Check (-2) to set the charge right.

08:36, Today: Mr. Roger Sebastian Whateley rolled 1,-1 using d10-2,d6-2, rerolling max with rolls of 3,1.  Common Knowledge. Nowhere near enough, so he spends a GM white chip for a reroll

08:37, Today: Mr. Roger Sebastian Whateley rolled 15,3 using d10-2,d6-2, rerolling max with rolls of (10+7)17,5.  white chip.

Ooo, that's quite a good roll. He spends a GM red chip to add to that.

08:38, Today: Mr. Roger Sebastian Whateley rolled 3 using 1d6, rerolling max with rolls of 3.  red chip.

That's a total of 18, which is 4 successes. he only needs one more success to set all this up and finish the Dramatic Task early.

He also (though his hound) knows that Burns is dead, so he dismisses the hound as a Free action.

Mr. Sebastian's card: 2S))


now that Photobucket is back up, have a map:



Darius Carter is up next!
James Lonefeather
NPC, 62 posts
Half-Breed Bountyhunter
P6 T9 W0 F0 Cha 0
Mon 7 Nov 2016
at 01:17
  • msg #138

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

As Belle Ivers travels though Deadwood back toward the Iron Dragon railyard, she hears shooting coming from up the street.

A lean man dressed in well worn clothes, a bandanna around his neck, and a gatling pistol in his grip runs past. "Help! Bandits are robbing the Bella Union!" he shouts.

((OOC: And Belle needs to draw me a card, please. If she gets a higher card than Carter has (he's 10S), she gets to act immediately.))
This message was last edited by the player at 01:17, Mon 07 Nov 2016.
Belle Ivers
player, 189 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R2B1
Mon 7 Nov 2016
at 01:26
  • msg #139

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The perils of mobile posting!

19:18, Today: Belle Ivers drew the single card: AC using a deck of 54 cards.


"Will today's calamities never cease!?"  Belle wondered aloud as she shouldered her rifle and ran into a place sane people would promptly flee from.

Not sure what side of that mess she approaches from?  Would make a considerable difference as far as situational awareness goes.
The Stray
GM, 1845 posts
The Marshal
'round these parts
Mon 7 Nov 2016
at 01:30
  • msg #140

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: She's approaching from the left side. There's a barricade she'll need to climb over to get into the fight, or she'll need to go in through the back entrance (on the current map, there are some Medium Burst Templates there because that's where Mr. Sebastian's explosives are going to go off.))
Belle Ivers
player, 190 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R2B1
Mon 7 Nov 2016
at 01:38
  • msg #141

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Belle was not one to avoid the chance to go straight into the fray as she hopped the barricade.

Not sure if that's a roll but there you go.

The Stray
GM, 1846 posts
The Marshal
'round these parts
Mon 7 Nov 2016
at 01:39
  • msg #142

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: Climbing check!))
Belle Ivers
player, 191 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Mon 7 Nov 2016
at 13:03
  • msg #143

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

So this oughta be interestin'

07:01, Today: Belle Ivers rolled 1,3 using d4-2,d6-2, rerolling max with rolls of 3,5.  There's no Climbing in The Railroad Biz.

That's pretty good actually!  Cost a chip but I figure this is better than losing like 2 actions running around the place.

07:01, Today: Belle Ivers rolled 5 using 1d6, rerolling max with rolls of 5.  better red than dead.

So an 8, probably overkill but w/e she made it

Yay did it early in the AM to not clog up everyone else

Next round:

07:03, Today: Belle Ivers drew the single card: 7H using a deck of 54 cards.

Catherine Hays Cox
player, 115 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Mon 7 Nov 2016
at 13:38
  • msg #144

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC:

Never mind.

This message was last edited by the player at 17:32, Mon 07 Nov 2016.
What Belle Sees
Mon 7 Nov 2016
at 17:00
  • msg #145

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Belle clambers over the barricade, and looks over a mess.

This burned section of town is grim. There's a crater in the middle of the street, and the scaffolding of the building being built to replace the Gem looks more skeletal than it should. The Bella Union's front facade is a rusty red, and the front windows and door are all boarded up, save for a giant hole iin one of the boards. The remains of Tom & Nuttal's No. 10 lie in a sad heap.

Two women crouch at the hole in the Bella Union's wall. One of them is a tall woman dressed in a black duster and sombrero, wielding the fanciest sixgun Belle's ever done seen. The other woman is even taller, nearly six feet, and has short blonde hair, a ripped and stained burgundy dress, and a gatling pistol of unfamiliar make.

Both of them are staring at the street's only other occupant -- a tall, handsome man with piercing eyes and wavy auburn hair that flows to his shoulders. He wears a wide-brimmed hat and has a well-kept mustache. He looks like every dime novel depiction of Wild Bill Hickok.

And he's transparent. He wanders across the dusty street, feet not kicking up any dust as he walks.

There's gunfire from inside the saloon.
Darius Carter
NPC, 9 posts
Deadly Gunman
P6 T11 (4) W0 F0 Cha -2
Mon 7 Nov 2016
at 17:31
  • msg #146

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Darius sees the hardcases heading his way, grabs the rail, and leaps back down to the Bella Union's floor.

He whips out a knife with his off-hand, and grins at James Wilder. "So. You may have figgered out by now that sprayin' and prayin' ain't gonna cut it if'n you want to take me down. That bitch may have fouled up my gun, but I reckon I can still buffalo your ass with it."

So saying, he charges at Wilder, whipping his gun at the bounty hunter's face over and over. Wherever it touches, hellish green flames burst forth, though James is lucky that none of the sparks catch his shirt. Carter laughs as he rains blows down.

"You know boy, I could do this all day! Maybe I'll make ya squeal like I did your momma!"

((OOC: Carter spends a chip to Unshake. He uses the chip I just got from Belle's red.

Carter doesn't feel like getting run over by the Hardcases, so he jumps off the stair and back to the Bella Union's floor.

10:06, Today: Darius Carter rolled 7,2 using d12,d6, rerolling max with rolls of 7,2.  Agility not to faceplant.

Success, but this costs him 2 squares of movement.

He still has quickness active and is on his last free round of deflection, so he decides to wade into combat. he uses one of his actions to pull a Bowie knife, but he's got a better melee weapon already.

His Relic gun can't shoot right now, but it's bound to him and sets anyone else who touches it on fire, so he decides to use this nifty property to make it an improvised melee weapon (-1 Parry, -1 Fighting). He goes after James. The gun will do str+d4 damage, and then a separate roll of 2d8 fire damage. If he just wants to deal the fire damage, he can do that with a touch attack, but he's feelin' ornery. He Wild Attacks to cancel out his penalty and get extra damage.

First attack: 10:15, Today: Darius Carter rolled 10,2 using d8+1,d6+1, rerolling max with rolls of (8+1)9,1.  Fighting (Wild Attack). Hit and Raise

Damage: 14 normal damage, 6 Fire damage. That's 2 wounds from being beat about the face, and a Shaken result from the fire (which will be another Wound if James can't soak the first two). It does not set James on fire (this time).

Darius Carter's Parry is down to 3, but he still has deflection active (-2 to hit)

Carter's Card: 6D))


James Wilder needs to Soak 2 Wounds and then possibly a third. Von Steinhoff is up!
James Wilder
player, 447 posts
Gunslinger
P5 T6 F- W- FC:W1R0B1
Mon 7 Nov 2016
at 17:46
  • msg #147

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Wilder smiles at Carter his teeth bloodied by the outlaw's attack.

OOC: burn white chip to soak
 12:44, Today: James Wilder rolled 13,5 using d8,d6, rerolling max with rolls of (8+5)13,5.  Soak.
That works - so just shaken from the fire.

This message was last edited by the player at 17:48, Mon 07 Nov 2016.
Belle Ivers
player, 193 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Tue 8 Nov 2016
at 00:17
  • msg #148

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Talking is a free action.

Bell lighted and began to take stock of what she saw.

"My word, a mirage of Mr. Bill Hickok!  What a curious optical refraction! My fevered mind must be quite active, if only it were so!  Mr. Hickok could surely straighten this mess out!"
Wild Bill Hickok
NPC, 40 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Tue 8 Nov 2016
at 00:25
  • msg #149

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Belle Ivers (msg # 148):

The apparition of Wild Bill looks up over at the ruins of the Gem. "Damn." He muttered. "What happened here? Did I do that?"

he looks over at Belle's words. "As I told the folks in there, it's not my rodeo, not my horses. They can take care of their own damn selves."
Belle Ivers
player, 194 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Tue 8 Nov 2016
at 00:32
  • msg #150

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Huh, it's an interactive hallucination.  Well, clearly this is not Bill Hickok, who would not utter such asinine words in a dire time."  Belle speculated.
Wild Bill Hickok
NPC, 41 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Tue 8 Nov 2016
at 00:41
  • msg #151

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Belle Ivers (msg # 150):

That seems to annoy the specter. "Ma'am, begging your pardon, but you don't know the first fucking thing about me. About what I've gone through, about where I've been. I reckon you only know me from the dime novels. Well, take it from me, them rags ain't worth the pulp they're printed on. I don't know anyone here from Adam, and I have unfinished business to attend to."
Belle Ivers
player, 195 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Tue 8 Nov 2016
at 00:45
  • msg #152

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Amusing that a specter of my own creation should argue with me that my epistemology is flawed.  Very well I will play along.  What, pray tell, would a suddenly reappearing James Butler Hickok be about that would be of such import?"  Belle pondered, thinking this was... weird.  Really weird.
Wild Bill Hickok
NPC, 42 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Tue 8 Nov 2016
at 00:54
  • msg #153

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Revenge." Bill growls. "I have scores to settle, with the man who killed me, and the king rat bastard who put him up to it." He looks over at the Gem. "I aim to make Jack McCall and Al Swearengen pay in blood for what they done."
Belle Ivers
player, 196 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Tue 8 Nov 2016
at 01:52
  • msg #154

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Disregarding for a moment that an astute specter recently reminded me that much of what one reads is in fact erroneous, it seems Mr. McCall was subject to what I believe the vernacular calls a kangaroo court.  That was truly a black mark on humankind's record.  If one James Butler Hickok were to suddenly rejoin us on this terrestrial sphere, it would truly be a yarn for the dime novels for him to go on a great quest to right this terrible wrong, and truthfully I would rather enjoy the tale of such despicable villains who commit wanton murder getting their karmic fulfillment.

"However were it not the Wild Bill of literary trash and simply a man who had returned miraculously, I would rather think the rarity of such a chance would cause a man who was not a character in some seedy dime novel to ponder the full implications of such an opportunity and whether such precious time was best spent on such loathsome creatures as those.  Alas, you are but a hallucination in mine own eyes, so perhaps the time invested in such idle pontification is better spent pursing these robbers I have been informed of.  Belle Ivers, you have positively lost your everloving mind as you stand here speaking to a man who is not here and whom the world has missed for some time now."
Jackie Wells
NPC, 188 posts
Law Dog
P7 T8(2)W1F0 Cha+2 6W0R2B
Tue 8 Nov 2016
at 01:59
  • msg #155

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"If that fella's a hallucination, then it's catchin'." The blonde woman says, scowling at Bill. "'Cause I see him, too, and I saw him blow the heads off three people what never did him no harm, and as I understand it, this here vision's responsible fer the Gem bein' a pile of ash, a mess folks killed where they stood, and the pressin' of a mad scientist's funky toy that exploded and caused this mess here that we're tryin' to clean up!"

Jackie Wells scowls at Hickok. "So yes, this is, in fact, your rodeo." She raises her gatling pistol. "And this here? This can put you back in the ground, ghostin' or no."

Bill just stands there, looking shocked and more than a little mortified.
Catherine Hays Cox
player, 121 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Tue 8 Nov 2016
at 05:55
  • msg #156

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Katy watched Whooperwill get shredded by gunfire from her new friend, and was unsurprised when the dead Whateley disappeared in a cloud rather than die proper. She addressed Jackie, though looked at Bill. "Thanks fer that. I owe ya one."

The commotion of Carter's return drew part of her attention, but the list of things laid at Bill's feet also had part of it. She spun her own pistol. "As can this, pardner. Ain't sure you were in yer right mind jus' now, though."
Freiherr von Steinhof
player, 335 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B6
Tue 8 Nov 2016
at 08:51
  • msg #157

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Darius Carter:
Darius sees the hardcases heading his way, grabs the rail, and leaps back down to the Bella Union's floor.

He whips out a knife with his off-hand, and grins at James Wilder. "So. You may have figgered out by now that sprayin' and prayin' ain't gonna cut it if'n you want to take me down. That bitch may have fouled up my gun, but I reckon I can still buffalo your ass with it."

So saying, he charges at Wilder, whipping his gun at the bounty hunter's face over and over. Wherever it touches, hellish green flames burst forth, though James is lucky that none of the sparks catch his shirt. Carter laughs as he rains blows down.

"You know boy, I could do this all day! Maybe I'll make ya squeal like I did your momma!"


Leopold took the chaos and mayhem in for a second, unsure what to do next. But, as often in the life of the Austrian officer, circumstances forced a decision upon him.
In this instance, Carter attacking a very dear and good friend of his.

"Herr Carter, would you mind holding the pose for the camera?" he said, but all he had to take a shot with was his pistol. So he used that instead, once he got Carter's attention.


09:49, Today: Freiherr von Steinhof rolled 3 using 1d6, rerolling max with rolls of 3.  blue chip on top.
09:49, Today: Freiherr von Steinhof rolled 1,-4 using d10-6,d6-6, rerolling max with rolls of 7,2.  white chip.
09:49, Today: Freiherr von Steinhof rolled -5,-2 using d10-6,d6-6, rerolling max with rolls of 1,4.  Headshot, Deflection.

Total of 4! I'll take that...

09:50, Today: Freiherr von Steinhof rolled 8 using 2d6+1, rerolling max with rolls of 4,3.  Headshot damage.
Does the +4 apply for the head apply? Then it would be 12.


09:51, Today: Freiherr von Steinhof drew the single card: 3C using the Deadlands system.  Initiative.


Darius Carter
NPC, 10 posts
Deadly Gunman
P6 T11 (4) W0 F0 Cha -2
Tue 8 Nov 2016
at 12:54
  • msg #158

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Carter's magic again saves him from a fatal shot, turning the bullet just enough to make it another bloody graze. his movements seemed more erratic, however, and he seems to be loosing steam.

((OOC: That is indeed 12 damage, which is a Wound against his base toughness of 7. Which is why he spends another GM chip to soak (very low on those now).

05:43, Today: Darius Carter rolled 1,1 using d10,d6, rerolling max with rolls of 1,1.  Soak. eesh. So he spends another White Chip to reroll that.

05:43, Today: Darius Carter rolled 8,19 using d10,d6, rerolling max with rolls of 8,(6+6+6+1)19.  white chip.))


The Whores and James Wilder are up! Since their actions likely won't affect each other much, post as you will.
James Wilder
player, 449 posts
Gunslinger
P5 T6 F- W- FC:W0R0B1
Tue 8 Nov 2016
at 13:48
  • msg #159

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

James put of the small bit of fire on his shirt then spit blood onto the floor. He looks back to Carter and spits right into the outlaw's face.

OOC:
08:37, Today: James Wilder rolled 6,4 using d8,d6, rerolling max with rolls of 6,4.  Unshake.
success no raise so action at -2 for me!
08:48, Today: James Wilder rolled 3,3 using d6-2,d6-2, rerolling max with rolls of 5,5.  Intimidation (-2 MAP).
meh

08:48, Today: James Wilder drew the single card: JS using a deck of 54 cards.  Initiative.

Darius Carter
NPC, 11 posts
Deadly Gunman
P6 T11 (4) W0 F0 Cha -2
Tue 8 Nov 2016
at 20:45
  • msg #160

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Yeah, you get that out of your system while you can, boy." Carter says. "You can't beat me. Know why I didn't kill you with the rest of your folks? 'Cause you weren't worth the bullets. Still aren't. But it is worth my time to fillet you, so congrats, you've taken a small step up."

((OOC: 13:40, Today: Darius Carter rolled 2,5 using d8,d6, rerolling max with rolls of 2,5.  Resisting ToW.

He succeeds in resisting the Test of Wills.))


It's Katy Cox's turn.
Townsfolk
NPC, 12 posts
The Salt of the Earth.
P4 T5 F0 Extra
Tue 8 Nov 2016
at 21:18
  • msg #161

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The whores bundle into the room and kick the door shut. Lilly-Ann heads for the window whilst Flossie looks about uncertainly for any kind of weapon or armour against the madness that appears to have become general.

[[The whores stand up and make for the nearest window, wherever that is.

21:01, Today: Townsfolk rolled 4,2 using d6,d6, rerolling max with rolls of 4,2.  run, whores, run!]]

Maddox
NPC, 57 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Tue 8 Nov 2016
at 21:19
  • msg #162

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Hey!" Maddox calls across the room, grimacing as he wipes bile from his mouth with his free hand. "If you leave him alive we've a shot at getting his friends in the hills, so we have. Carter, if you surrender you'll get out of here alive and live to be tried - right now the place is bloody falling apart, it's crazy subsidence we have at the minute. Did you see that beam explode up from the pressure and kill a man by there? This is not the time to be fighting a war!"

[[Talking!]]
Darius Carter
NPC, 12 posts
Deadly Gunman
P6 T11 (4) W0 F0 Cha -2
Tue 15 Nov 2016
at 02:10
  • msg #163

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Fuck you, you limey son of a bitch!" Carter shouts back at Maddox. "You want that $5000 dollars they put on my head? That's cute. I'm gonna make ya'll earn it."

He looks at Wilder. "Is this how you thought it was gonna go? You chase me for thousands of miles, only to watch me get turned to Swiss cheese by a posse? Or do you wanna settle this like men, one on one? I'll even sweeten the deal." He brandishes the fancy sixshooter with the pearl grip and the strange red runes along it's length. "This here gun is special. It'll take a shine to the first poor sod who picks it up after I kick it. You fight me alone, and like as not you'll be in a good position to scoop it up if you beat me. Imagine it--wearin' the gun of the man who killed your family. Bet that would be a right fine trophy now, wouldn't it?"

((OOC: Carter offers Wilder the chance at a Duel.))
James Wilder
player, 450 posts
Gunslinger
P5 T6 F- W- FC:W0R0B1
Tue 15 Nov 2016
at 16:04
  • msg #164

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

James glanced at the gun for a moment but shrugs, then he looks the gunman in the eye with a hard look, "I'm not too sure you are still a man Carter, but I'll see my family avenged. So name the time and place ... I'll be there."
Darius Carter
NPC, 13 posts
Deadly Gunman
P6 T11 (4) W0 F0 Cha -2
Tue 15 Nov 2016
at 16:13
  • msg #165

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Carter looks around the room. "That sit square with all of you? Because I reckon High Noon tomorrow, in the street right out front of here, would suit me fine! So call off your friends. I'll be here. Believe me."
Catherine Hays Cox
player, 133 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Tue 15 Nov 2016
at 16:35
  • msg #166

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Katy took a deep breath and let it out slowly. "Oh, James...we had him." Katy nodded. "If that's how James wants it, I ain't gonna take that shot away from him."

OOC: Are there any other threats remaining here?
This message was last edited by the player at 18:11, Tue 15 Nov 2016.
The Stray
GM, 1864 posts
The Marshal
'round these parts
Tue 15 Nov 2016
at 18:08
  • msg #167

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: Well, there's the Bella Union itself, the Ghost of Hickok behind you, and Nicodemus Whateley up on the balcony.))
Catherine Hays Cox
player, 134 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Tue 15 Nov 2016
at 18:20
  • msg #168

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC: I don't think Nic Whateley has done anything that Katy knows about other than being quite rude, correct?

Katy's pistol was turned toward Hickok's retreating form. "Ya gotta lot ta answer fer, there, fella. I've known a few musicians like ya, so's I ain't inclined ta be hasty. But mebbe ya should help clean up the mess ya made fore goin' off ta do somethin' decidedly more selfish."
Wild Bill Hickok
NPC, 43 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Wed 16 Nov 2016
at 00:23
  • msg #169

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Hickok turns to look at her. He's got a long, weary look on his face, and his shoulders are slumped. "Shooting me ain't gonna do you no good. Hell, I wish it could. But if I want to leave here, I'll leave here, and there ain't nothin' you can do to stop me." he sighs. "I'm a ghost with guns, and I ain't really sure of all I might have done and what might need fixin'. What the hell do you expect me to do?"

((OOC: Yup, as far as Katy knows Nic's not done anything directly to her or Jackie, and might not even have seen him about.))
Catherine Hays Cox
player, 136 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Wed 16 Nov 2016
at 00:27
  • msg #170

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC: You can officially put Katy on hold at this point.
The Stray
GM, 1865 posts
The Marshal
'round these parts
Wed 16 Nov 2016
at 00:33
  • msg #171

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

It's Maddox's turn now, it is!
Catherine Hays Cox
player, 138 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Wed 16 Nov 2016
at 00:36
  • msg #172

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Katy looked at Hickok. "Guns can be used fer good too, ya know. Don't gotta just be 'bout revenge an makin' folk miserable."
Wild Bill Hickok
NPC, 44 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Wed 16 Nov 2016
at 20:20
  • msg #173

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"That's a platitude, not any sort of plan." Wild Bill says. "I ain't got any idea what's going on right now. I could just shoot 'em all, maybe, but I reckon you might not find that agreeable."
Maddox
NPC, 59 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Thu 17 Nov 2016
at 17:23
  • msg #174

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Maddox scowl has deepened and deepened, from being called English (and a dog) to the rest of the supposed posse's actions. "Damn it, Wilder, what sort of a hold is it he has on you? You want to be more like this flaming cock-mitten of the Devil himself than your father, that's a sorry thing so it is, but shoot him in his tracks if you mean to do it." He keeps his gun on Carter, though still wide-eyed and tensed for any further action of the "subsidence".

"A fair trial would mean the world had it on record, what he did, and that it was worth his death, tied up on the scaffold. You let him loose, see you, you'll never see him again! Even if you did you'd be staking the honour of your clan," Maddox swallows, still frowning with a dead aim on Carter, "-on your ability to kill in a hurry, and all your winning would do would be to make him dead!"

"Not sorry, not recognised by the law as having done any more than any fool drunk that gets shot around here, and not giving us clues to be clearing the hills of wild road agents who'd do the same to any passing folk. That's a poor deal right there."

"Carter, it's the last time I'm offering you weeks more breathing, could be. I'm not pissing about, myself."


[[Maddox aims. Maddox is extremely pissed off.
init. AH]]

Nicodemus Whateley
NPC, 22 posts
It's in the blood
P2 T5 W0 F0 Cha -2 -2R
Fri 18 Nov 2016
at 00:50
  • msg #175

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Why, Cousin Maddox!" Nicodemus shouts. "So good to see you again! But this won't do at all. You still don't understand our American customs, do you? The act of a duel is sacred! And I won't permit you to interfere."

He shuffles a deck of phantom cards, then tosses it into the room. And suddenly they explode! Flashing lights spread through the area, searing the eyes, and making it quite impossible to see anything!

"Run, outlaw!" Nicodemus cackles. "Run for your life!"

((OOC: Nicodemus spends a GM chip to Unshake.

He decides to fuck with Maddox (they have a history) by denying him Carter. He drops an obscure spell on the area.

12:55, Today: Nicodemus Whateley rolled 2,4 using d12,d6, rerolling max with rolls of 2,4.  Spellcasting. Success.

All attacks into or out of the obscured area have a -6 penalty to hit.

Nic's card: 6D))


At long last, Logan's up! It's the end of this round after him!
Logan West
player, 229 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Fri 18 Nov 2016
at 18:23
  • msg #176

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Logan had come into this place for a purpose. That purpose seemed to have up and vanished, and he was none the wiser as to where. But a rat always went back to its hole, so he didn't despair of needing to find him again.

Of course, he had found much more in the Bella Union than he had bargained for. An undead Wild Bill bent on causing death and destruction, but that had somehow been tamed and decided to flee the building. An outlaw named Carter that also seemed to want for some reason to kill anyone he could, who now seemed likely to be settling some beef in a duel.  A wild living house, as opposed to the tame sort.

He would help out where he could, but he didn't see what good he'd do sitting right there at the moment.  There wasn't much for him in this building.

[Language unknown: "Repr Onwainunil, thudinlar som Ughhashis Eswehiofpo ut?" si prisch cenc m out ersisi.]

The question having been asked, Logan made a bee line for the gaping hole in the building, getting out of there while he could.


OOC:

Just talking and moving this time.

Initiative: 5D

Freiherr von Steinhof
player, 340 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W2R3B6
Sat 19 Nov 2016
at 15:52
  • msg #177

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Talking is a free action...



[Language unknown: "Yin! P ilesan roect evmo'usch kor ro us!"]
The Stray
GM, 1867 posts
The Marshal
'round these parts
Sat 19 Nov 2016
at 19:50
  • msg #178

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: So here's a picture of the situation as it exists. The Hardcases are coming down the stairs that Zeke wants to use to get up to Nicodemus, and Zeke would need to do some Climbing to where Nic is at in any case, as the stairs go the opposite way from where Nic is actually standing. Someone is going to need to do some Pushing to get through.

Logan is at the hole in the wall, though not yet through it (as far as I can see, he didn't Run, just Moved).

The Bella Union is still an actively hostile force, so we're still in combat rounds.))



Round TL;DR
Zeke creeps towards the stairs leading to the balcony, so he can try to face Nicodemus.
Cynthia and Hyram Burns attempt to escape the Bella Union. Cynthia escapes out the window, but Hyram is skewered, as is Cyrus Tolliver, who, while still clinging to life, is in bad shape. The hardcases decide to book it.
Jackie Wells sends Whippoorwill Whateley back to her grave
Mr. Sebastian continues setting up the dynamite necessary to destroy the saloon.
Wild Bill Hickok, not really sure what's going on, decides to leave, walking out of the Saloon with his Ghost ability. Katy, Jackie, and the newly-arrived Belle Ivers attempt to convince him to try and help.
Darius Carter survives more attacks, and gets into a brawl with James Wilder, who tries to intimidate him. Carter challenges Wilder to a duel the next day, which Maddox doesn't particularly care for. Nicodemus settles the issue by dropping a cloud of flashing lights in the area, giving Carter an opportunity to make good his escape.
Logan West and Von Steinhof make the call that now is the time to be running for their lives.


Turn Order
Katy Cox: On Hold
Jackie Wells: AS
Maddox: AH
Wild Bill: QH
Bella Union: QC
James Wilder: JS
Zeke: 10H
Cynthia: 7H
Belle Ivers: 7H
Hardcases: 6H
Carter: 6D
Nicodemus: 6D
Logan West: 5D
Von Steinhof: 3C
Mr. Sebastian: 2S

This message was last edited by the GM at 19:51, Sat 19 Nov 2016.
Logan West
player, 232 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Mon 21 Nov 2016
at 06:10
  • msg #179

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC:

I didn't know I would need to run to get out. If I can kindly amend that, Logan would have done so.

This message was last edited by the player at 06:10, Mon 21 Nov 2016.
The Stray
GM, 1869 posts
The Marshal
'round these parts
Mon 21 Nov 2016
at 12:37
  • msg #180

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: Roll me a d6 to see how much extra distance you cover, then.))
Jackie Wells
NPC, 190 posts
Law Dog
P7 T8(2)W1F0 Cha+2 6W0R2B
Tue 22 Nov 2016
at 01:31
  • msg #181

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Gah!  Sorry didn't get to update this AM like I thought I would!

I want to see if the Marshal makes it out or not before deciding for Jackie so she's On Hold, but she will be before Carter in any event.

The Stray
GM, 1872 posts
The Marshal
'round these parts
Tue 22 Nov 2016
at 03:22
  • msg #182

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: All he needs to do is roll a 1 or better to get the distance he needs, so it's not really a big deal. He'll be well outside the saloon by the time Jackie goes.))
Logan West
player, 233 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Tue 22 Nov 2016
at 03:43
  • msg #183

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC:

Well, I rolled a 1 for running.


Jackie Wells
NPC, 191 posts
Law Dog
P7 T8(2)W1F0 Cha+2 6W0R2B
Tue 22 Nov 2016
at 13:01
  • msg #184

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Marshal!  We've got to level this place, it's a threat to everyone in Deadwood!"  Jackie called out as Logan West freed himself of the deathtrap.  "But we need something heavy enough to take the place out, like Carter's little toy there!"

She pressed herself against the wall.  "Lessen y'all got a better idea, ah'm goin' in fer it."

Still on hold.
Belle Ivers
player, 216 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Tue 22 Nov 2016
at 13:10
  • msg #185

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"As I live and breathe, if that isn't Marshal West."  Belle remarked.  "Pardon me, but I have quite a bit of experience with explosives.  Regretfully I have but one accelerated nitroglycerin charge on me at the moment, but it might be of some use if strategically placed if an expedient demolition is necessary for public safety."
Logan West
player, 234 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Wed 23 Nov 2016
at 13:05
  • msg #186

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

He paused, finding himself in the company of three women with whom he was acquainted. "Miss Wells, Miss Ivers," he said, tipping his hat to them pausing when it came to Katy. "Miss Cox," he added at the last.

"Much as I support the notion of blowing this place to smithereens, there are still people in there, and we oughtta wait till they scram as well."
Catherine Hays Cox
player, 142 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Wed 23 Nov 2016
at 16:03
  • msg #187

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Katy smirked at the formal way in which Logan greeted her, though it quickly turned into a warm smile. "Hello, Logan. It's awful nice ta see ya 'gain." There was more to say but it could wait. Katy turned toward Jackie, confusion evident on the Ranger's face. "Better idea? How 'bout we clear all the folk outta there, then take 'er down from a safer spot that ain't the insida the...thing?"
Wild Bill Hickok
NPC, 45 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Wed 23 Nov 2016
at 16:35
  • msg #188

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Wild Bill just stands there, looking at the group chatting about plans with mild bemusement.

((OOC: Both Katy and Jackie are On Hold still...so until you actually come up with an action, I'll move on.))

Maddox?
Jackie Wells
NPC, 192 posts
Law Dog
P7 T8(2)W1F0 Cha+2 6W0R2B
Thu 24 Nov 2016
at 02:06
  • msg #189

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"We gotta have somethin' ta do it with though, I think crazy here is the only one with any kind of weapon that can do the job and Carter's got our meal ticket!"  Jackie tried to explain.
Maddox
NPC, 60 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Thu 24 Nov 2016
at 05:27
  • msg #190

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Maddox recoils and fires in the sorcerer's general direction, cursing fluently in a curdled mix of English and Welsh.

[[13:31, Today: Maddox rolled 1,-1 using d10-4,d6-4, rerolling max with rolls of 5,3.  Shooting! -6 Obscure, +2 recent sound, assuming Marksman doesn't apply when unable to see. Sorry, whoever's nearest Nico!
18:17, Today: Maddox drew the single card: 7S using the Deadlands system.  init.]]

Logan West
player, 235 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Thu 24 Nov 2016
at 15:58
  • msg #191

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Heya, Katy," he said, giving her a grin that was part playful, part abashed. There was still a hint of the good natured, if sometimes brash young man she'd known back in south Texas in that grin, and he'd grown into a handsome man.

Logan turned to see Wild Bill's undead specter there looking bemused, and clearly as he had assumed, back in control of himself.

"Mr. Hickok, I heard you was quite the lawman down in Abilene. I was damn sorry to hear about what happened up here, and am certainly glad that you're back in the charge of yourself, so to speak. But you were throwin' around a lotta lead in there, and tried to kill me as well - damn near did, too. Now, save for Miss Ivers here, were all law dogs of one stripe or another," he said, gesturing to Jackie and Katy.

"But that Carter fella in there don't got the excuse you did. He's in control, and killin' folks for fun, and I reckon that ain't your style. How about you play for the good team again, for just for a bit? Help us take down Carter, so we can get all them innocent folks outta that death trap?"


OOC:

Logan is going to try to convince Hickok to help them take down Carter.

Persuade: 16

09:50, Today: Logan West rolled 16,7 using d6+2,d6+2, rerolling max with rolls of (6+6+2)14,5.  Persuadin'.

Wild Bill Hickok
NPC, 46 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Fri 25 Nov 2016
at 04:10
  • msg #192

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Wild Bill give Logan a long, haunted look. He looks at his pistols. "I been lots of things." he says. "Reckon they'll try to hang me, out of my head or not, for what I done here. Can't say as I'd blame them none, either." He glares at the marshal. "You heard all I done in Abilene? I killed an innocent man. Shot down my own damn deputy by mistake. You really sure you want to partner up?"  Then he takes a long look through the hole in the wall and back into the Bella Union. "All I really wanted to do when I came to Deadwood was play poker, maybe do some mining. I didn't never plan to do any lawing again. Not after Mike."

He sighs. "But fine." He looks over at the barricade. "I reckon this Carter's got it comin' anyhow. He's not going to come this way. Not with all these guns here. He's going to make for the back door or a rear window." He looks down at his belt. He's still missing the gun he'd dropped earlier. "Reckon one iron will be enough for now. I'll head to the back door. Someone ought to go round the other side, in case he goes out there. The others can hold this hole here."

Then he strides towards the barricade...and right through it. Belle, still perched on top, can see him making for the rear. A pair of soiled doves climbing out the second-story window see him, scream, drop to the ground, and then scoot out of his way.

((OOC: That'll do it, at least for now. Wild Bill moves to try to cut off Carter's exit by Ghosting toward the back door. He Runs.

21:07, Today: Wild Bill Hickok rolled 4 using 1d6, rerolling max with rolls of 4.  Run.

Wild Bill's next card: 9H))


Next up...the Bella Union strikes back!
Logan West
player, 237 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Sun 27 Nov 2016
at 18:25
  • msg #193

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Logan hadn't heard that particular part of Hickok's legend, but had merely hoped to persuade whatever part of the law man that remained in Wild Bill to help them do right by the town in this particular situation.

"Well, looks like we have quite the ally in this mess, at least insofar as takin' down Carter," he said.

"Katy's always been the better shot than me. Reckon that's still the case. If y'all stay here and keep pluggin' away at Carter with some tenacity, he might make for an exit elsewhere. I'll cover the other side like Wild Bill suggested. If we can clear this place out, we can start takin' it down."
Jackie Wells
NPC, 193 posts
Law Dog
P7 T8(2)W1F0 Cha+2 6W0R2B
Mon 28 Nov 2016
at 02:30
  • msg #194

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Works for me Marshal!"  Jackie leaned in, she meant to take a shot at Carter.

So going right before him.

Catherine Hays Cox
player, 147 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Mon 28 Nov 2016
at 22:12
  • msg #195

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Katy tipped her head slightly to the side, and considered Logan, Bill and Jackie. "Y'all know that Carter asked fer a duel from Mister Wilder, right? An offer that was accepted, though I can't rightly say why since the upper hand here clearly ain't with Mister Carter. Y'all may not know what sort of pain Mister Carter has caused Mister Wilder, but suffice it to say it ain't a small amount. So if Mister Wilder wants ta settle this with Carter once and fer all, man against man, I ain't gonna rob him of that chance. I'll be there ta make sure it's all on the level. Or so much as I can. But I ain't gonna ambush Carter between now and noon tomorra. He tries ta hurt anyone on the way out, I'll take the sunuvabitch down. But my opinion is we let Carter go for now, and see how we can help Mister Wilder prepare fer his showdown. I used up the better part of my tricks today, but I'm sure James has gotta few things up his sleeve. Or at least I hope he does."
Logan West
player, 238 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Tue 29 Nov 2016
at 02:11
  • msg #196

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"I'm afraid I don't know the man, though I can gather a bit from what I've heard, and I can understand if the Wilder fella wants to settle this mano a mano with Carter, but I don't know that I trust Carter to his word. He could just run and never come back if he wanted to. To be honest, I don't see why he would show up for the duel. Even if he does kill Wilder in the duel, he's got enemies lined up on all sides waitin' to take him down or take him in. Rather than havin' to go chasin' after him, I'd rather we just finish it now. Though if you wanna sit this one out, I'll respect that," he said.
Maddox
NPC, 61 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Tue 29 Nov 2016
at 03:12
  • msg #197

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Are you all still bloody chatting by there?!" someone in the cloud of small explosions yells. "Help or get away from the walls, you daft ddfaid, the place is coming down!"
Bella Union Saloon
NPC, 10 posts
Haunted Saloon
P6 T20 (2HA) Cha - F0 W0
Tue 6 Dec 2016
at 18:01
  • msg #198

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

As Logan and Katy are chatting, the bodies of the men killed by Wild Bill twich, stir, and then stand up. Logan is oblivious to the bloody headless corpses...until three of them reach through the hole in the wall and attempt to pull him right back into the saloon!

As Maddox yells, bits of furniture fly throughout the blinding, flashing cloud of light. A chair whips by Von Steinhof's head, while another goes wide near James Wilder...no telling who that was aimed at.

((OOC: The Bella Union goes.

First, it makes a Notice roll to see if it spots Sebastian setting up explosives.

14:33, Fri 25 Nov: Bella Union Saloon rolled 2,0 using d10-2,d6-2, rerolling max with rolls of 4,2.  Notice.

Nope, it does not. So it focuses on the main room.

It doesn't like that Logan escaped, so it's going to animate three of the dead bodies in the room and send them to drag him back inside.

The animated meat puppets move to the hole in the wall, then make a Group Grapple check against Logan. There 3 of them, so the grapple check gets a +2 Gang-Up bonus.

10:50, Today: Bella Union Saloon rolled 5,6 using d6+2,d6+2, rerolling max with rolls of 3,4.  Zombie grapple.

Logan, make me a Fighting roll to avoid being hauled back inside the house.

The Saloon then makes an attack against Von Steinhof, whom it still doesn't like, and Darius Carter, who is the one who made the hole in the wall to begin with.

It still has to deal with Nic's obscure penalty, which is a -6 on all attack against people inside the cloud.

Attack vs. Von Steinhof: 10:54, Today: Bella Union Saloon rolled -3,-3 using d10-6,d6-6, rerolling max with rolls of 3,3.  Throwing. Flat miss.

Attack vs Carter: 10:54, Today: Bella Union Saloon rolled -1,-3 using d10-6,d6-6, rerolling max with rolls of 5,3.  Throwing. Another miss.

Card: 9S))


Logan, need you to resolve a grapple
James Wilder, Zeke Starkweather, you're up!
Ezekiel Starkweather
player, 226 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w1r3b0
Tue 6 Dec 2016
at 18:23
  • msg #199

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Zek saw Nic, gloating over the death and chaos as he stood on the top Balcony. Coming down the stairs-between him and his targets, where a bunch of panicked roughnecks. Just desperate to escape this hellish saloon. Zek would have to push past all of them, a rough feat even for him.

Zek grits his teeth, and a miniature whirlwind forms about his body. He leaps, and boosted by the wind shoots into the air, easily clearing the stairwell he was on and slamming directly into Nicodemus. Zek was not concerned that his current course would lead Nicodemus and himself crashing over the banister and slamming into the ground floor. At least Zek would have something soft to land on...Nic himself.


OOC:
13:23, Today: Ezekiel Starkweather drew the single card: 4S using a deck of 54 cards.

This message was last edited by the player at 19:15, Tue 06 Dec 2016.
Catherine Hays Cox
player, 148 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Tue 6 Dec 2016
at 18:27
  • msg #200

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC:

Is there anything Katy can do to keep Logan from entering a grapple? Or to assist him?

James Wilder
player, 452 posts
Gunslinger
P5 T6 F- W- FC:W0R0B1
Tue 6 Dec 2016
at 18:35
  • msg #201

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

James reloads his pistol and glances around, "I don't care what the rest of you do, I recommend leaving and staying alive. The duel is something I'm going to do and if anyone here tries to stop it I'll personally put a lot bullets into you." He moves towards the door and hopefully outside.

OOC: Reload and heading out the door
This message was last edited by the player at 18:36, Tue 06 Dec 2016.
The Stray
GM, 1880 posts
The Marshal
'round these parts
Tue 6 Dec 2016
at 19:01
  • msg #202

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: Katy, You can make a Fighting check to give him a bonus to his own roll, like any other Cooperative roll.

James, please refer to the map upthread and let me know which direction you're trying to head.))

James Wilder
player, 453 posts
Gunslinger
P5 T6 F- W- FC:W0R0B1
Tue 6 Dec 2016
at 19:09
  • msg #203

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC: Heading out the main door, plan south ... I can roll run die if I need to.
The Stray
GM, 1881 posts
The Marshal
'round these parts
Tue 6 Dec 2016
at 19:46
  • msg #204

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

James runs through the cloud of flashing light and legs it for the Bella Union's front door...but is brought up short. The main entrance, as well as all the windows on the ground floor, have been boarded up!

Only one window on the ground floor is missing the plywood boarding--the one near the overturned poker table where Carter had been exchanging gunfire with someone outside. now, however, three bloody figures without heads are grabbing at someone, trying to haul the poor man back into this hellish place...

((OOC: The southernmost door is boarded up, so you'd need to get through the boards to get out that way. There's a large hole in the southern wall you could make for, but there's a group of three headless zombies there trying to haul Logan back into the saloon around it, so you'd need to get through them first.

The boards were described in other threads before Wilder got to the Bella Union, so I'm sorry for not getting a better general description there before you joined in. Basically, the windows and door on the ground floor of the Bella Union are impassible without effort. Since Wilder was focused on getting to Bones and Carter, he may not have gotten a good look at the room before now.

If you want to run, you can, but if not, well, you still have an action.))

Catherine Hays Cox
player, 149 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R1B0L0
Tue 6 Dec 2016
at 19:50
  • msg #205

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Seeing that her reunion with Logan might suddenly be cut short, Katy moved to beat back the undead hands that were grasping for her childhood friend. "Oh no ya don't. I gotta have words with this fella 'fore ya can have 'im back."

OOC: 4 Should be good for a +1 to Logan's roll?
11:47, Today: Catherine Hays Cox drew the single card: 9S using a deck of 54 cards.  Initiative.
11:47, Today: Catherine Hays Cox rolled 3,4 using d6,d6, rerolling max with rolls of 3,4.  Fighting.

James Wilder
player, 454 posts
Gunslinger
P5 T6 F- W- FC:W0R0B1
Tue 6 Dec 2016
at 19:54
  • msg #206

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Fuck ... I hate this place," James shifts and unloads his pistol at the zombies.

OOC: oh goodie
14:52, Today: James Wilder rolled -1,1,7,4,0,21,-1 using d12-2,d12-2,d12-2,d12-2,d12-2,d12-2,d6-2, rerolling max with rolls of 1,3,9,6,2,(12+11)23,1.  Zombie shootin'.
3 hits, 1 w/ a raise...

14:53, Today: James Wilder rolled 6,6,15 using 2d6+1,2d6+1,3d6+1, rerolling max with rolls of 4,1,4,1,(6+4)10,2,2.  Damage.

This message was last edited by the player at 19:55, Tue 06 Dec 2016.
Logan West
player, 239 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R5B
Wed 7 Dec 2016
at 06:47
  • msg #207

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Logan himself spun away from them, pointing his gun in their direction.

"Get outta there, von Steinhoff!" he called.


OOC:

Fighting: 10 (plus any bonuses from Katy's help)

00:44, Today: Logan West rolled 3,10 using d8,d6, rerolling max with rolls of 3,(6+4)10.  Fighting.


This message was last edited by the player at 06:49, Wed 07 Dec 2016.
Nicodemus Whateley
NPC, 23 posts
It's in the blood
P2 T5 W0 F0 Cha -2 -2R
Sun 25 Dec 2016
at 18:08
  • msg #208

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Wilder's gun sounds, and one of the meat puppets flops down again, right arm shattered and hanging oddly. The other two are distracted long enough for Logan  to pull free and into Katy's arms.

Meanwhile, the unholy breeze beneath Zeke twists and whirls as he leaps into the air. The sorcerer snarls as the mountain man leaps at him, but he's not quick enough to avoid him nor strong enough to stay on his feet. The pair go crashing off the balcony and down into the Texas Twister below.

Nic screams as the whirlwind catches him and sends him flying hard into the blocked-off plank of wood over the doors. "Aiiiiiiiiiiiiiiiii~ {*CRUNCH!*}

And then he flops to the ground and lays there, still and silent, head twisted at an unnatural angle, eyes staring blankly at nothing.

((OOC: one of the House Puppets is Incapacitated by Wilder's shot. That won't necessarily keep it down, however, since these things are basically telekinetic puppets, so it has Fast Regeneration. But if it does regenerate, it won't have the use of one of it's arms, so that's something at least.

I roll to see if Nic manages to stay on his feet.

10:45, Today: Nicodemus Whateley rolled 1,3 using d4,d6, rerolling max with rolls of 1,3.  Strength (Push).

Nope. That's a Success and Raise for Zeke, so Nic is pushed 2 squares off the railing and down into the main floor.

Since it's a drop of about 10 feet, he takes falling damage. I get a 6, which means he's Shaken.

But he also fell into the area of Zeke's windstorm, so he needs to make a Vigor roll and be Shaken again.

10:55, Today: Nicodemus Whateley rolled 1,2 using d4,d6, rerolling max with rolls of 1,2.  Vigor.

Fail. Nic is Shaken again, which actually causes a Wound. He has no chips left to soak with, so that Incapacitates him, as the Nic you've been fighting here is a Henchman instead of a full Wild Card.

Cynthia Burns, meanwhile, just uses her action to run for her life off-screen, so she's really no longer involved in this.))


Belle Ivers is next!
Belle Ivers
player, 221 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W7R1B1
Mon 26 Dec 2016
at 17:05
  • msg #209

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Belle hadn't commented further, as this whole thing was a bit strange, but she had understood the idea that the one called Katy and the one called Wells were supposed to maintain this position to pin in the offender called Carter while Marshal West stormed the other side.

Not one to be redundant, Belle brought the Railspike Launcher to bear against her shoulder.

"Well, should it please the Marshal, I would suppose I can see to your successful entry.  And I shall... consider the liberal application of explosive should the need arise."

Going 'round the saloon with Logan West.

11:04, Today: Belle Ivers rolled 2 using 1d6, rerolling max with rolls of 2.  Run die.

11:05, Today: Belle Ivers drew the single card: 3D using a deck of 54 cards.

This message was last edited by the player at 17:06, Mon 26 Dec 2016.
The Stray
GM, 1889 posts
The Marshal
'round these parts
Wed 4 Jan 2017
at 00:35
  • msg #210

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The hardcases are up.
Townsfolk
NPC, 15 posts
The Salt of the Earth.
P4 T5 F0 Extra
Wed 4 Jan 2017
at 09:23
  • msg #211

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Finding their way to the till and/or outside partly blocked by the general chaos, the hardcases start shooting indiscriminately to clear a path. The one upset about his friend isn't hitting anything, but the rest of the desperadoes make good demonstration of being longtime killers.


[[No idea who's where by now, so the hardcases just plug at whoever's nearest/in the way, zombies included, with the exception of anyone still in the light cloud (if it still exists) and Zeke 'cause he seemed to be a friendly.

They'll actively try to hit Carter or James if they can, one being loudly touted as paydirt, the other loudly proclaiming himself hostile to their sort.

09:00, Today: Townsfolk rolled rolls of 7,3,6,4.  (Arne, Bill, Minty, Daisy) Shoot everyone! 3 hits.


09:03, Today: Townsfolk rolled 7,5 using 2d6,2d6, rerolling max with rolls of 2,5,3,2.  pistolero damages.
09:04, Today: Townsfolk rolled 13 using 1d8, rerolling max with rolls of (8+5)13.  Daisy damage.

init. 8D ]]

The Stray
GM, 1892 posts
The Marshal
'round these parts
Wed 4 Jan 2017
at 09:55
  • msg #212

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: Carter, Wilder, Von Steinhof, and Maddox are all inside the light cloud, so the only folks the hardcases can shoot are the zombies, Zeke, and some miners attempting to breach the boards around the door. How are you divvying up those shots?))
Townsfolk
NPC, 16 posts
The Salt of the Earth.
P4 T5 F0 Extra
Wed 4 Jan 2017
at 13:07
  • msg #213

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Don't leave no wizard standing!" Minty yells over the gunfire.

[[they'll hit 'em some zombies and if there's a pistol shot left over it can go arbitarily into the cloud, since that's in their way.]]
Darius Carter
NPC, 14 posts
Deadly Gunman
P6 T11 (4) W0 F0 Cha -2
Wed 4 Jan 2017
at 18:16
  • msg #214

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Outta my way!" Carter snarls as he runs for the back door. The guy with the funny accent was blocking his path -- or at least, he had been when last Carter could see -- so he prepared himself to shove and shove hard.

What he didn't reckon on, though, were all the debris on the floor from the fight. He tripped. Over what, he didin't know, but it landed him right at Maddox's boots. His fancy pistol when skittering off somewhere into the flashy lights.

"Oh fuck." Carter muttered.

((OOC: Darius Carter tries to book it. He has to get past Maddox, though, so he needs to Push. The light cloud won't hinder this, but Maddox's Deflection power will.

11:08, Today: Darius Carter rolled -1,-1 using d4-2,d6-2, rerolling max with rolls of 1,1.  Push. Well, that's a Critical Failure. Not only is Maddox not pushed, Carter is going to be knocked Prone. And he loses his gun in the process.

Carter's Card: JD))


Nic is down, so Logan gets his actual turn.
Logan West
player, 242 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Fri 6 Jan 2017
at 16:45
  • msg #215

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Wild Bill had already made his move, and his part if the plan involved covering the rear window. It looked like he'd have backup with Belle - not that he needed it, but apparently in this town it never hurt to have too much in your favor. As soon as he could, he scrambled toward the rear window, taking a peek in.




A run roll if needed:

18:34, Yesterday: Logan West rolled 3 using 1d6, rerolling max with rolls of 3.


10:45, Today: Logan West drew the single card: 9C using the Deadlands system.

This message was last edited by the player at 16:46, Fri 06 Jan 2017.
The Stray
GM, 1895 posts
The Marshal
'round these parts
Tue 10 Jan 2017
at 18:47
  • msg #216

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The hadcases take down one of the headless zombies, and another staggers back, stunned by the hail of bullets.

Logan, meanwhile, hops the barricade and follows along behind Belle and Wild Bill as they make their way toward the rear.

((OOC: Another House Puppet is down, and the remaining one is Shaken. The downed one takes an injury to the guts, and loses a die on Agility.

Meanwhile, I handwave Logan leaping over the street barrier. Still, the saloon is to big to be circumnavigated quickly, so there's no window for him to look into as yet. He's right behind Belle and Wild Bill.))


Von Steinhof is up! Reminder, he's currently inside the obscure area, so -6 to all sight-based actions.
Freiherr von Steinhof
player, 345 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Wed 11 Jan 2017
at 21:04
  • msg #217

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

21:58, Today: Freiherr von Steinhof rolled 3 using 1d6, rerolling max with rolls of 3.  another blue chip.
21:57, Today: Freiherr von Steinhof rolled 1 using 1d6, rerolling max with rolls of 1.  blue chip on top.
21:57, Today: Freiherr von Steinhof rolled -3,1 using d8-4,d6-4, rerolling max with rolls of 1,5.  Notice, Alertness.

Total of 5.

Moving full pace.



Leopold ran a hand through his hair. This was... quite interesting. He pondered if Sebastian would be done by now - and if the scoundrel would hold up his bargain.
Well, there was nothing to be done about that now.
Part of him wanted to run, arms flailing and shrieking out of fear. But he was, after all, an officer of His Imperial Majesty. There were certain expectations on how an officer would conduct himself in the face of danger.

It didn't quite occur to him that nobody was able to see him right now, but he carefull, with his back up right, one hand folded behind him, he did his best to get his bearings and left, as quickly as could be permitted to still be called walking the Haunted Saloon.


22:04, Today: Freiherr von Steinhof drew the single card: QH using the Deadlands system.  Initiative.
Mr. Roger Sebastian Whateley
NPC, 140 posts
It's in the blood
P7 T6 W0 F0 Cha -2
Sun 15 Jan 2017
at 06:05
  • msg #218

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Mr. Sebastian, meanwhile, continues setting the charges.

"There. Let's see how you enjoy this." he says, lighting a match and touching it to the fuse. Then he hopped into a nearby shadow, letting the darkness swallow him and carry him away.

The fuse burned down...


{{BOOOOOOOOOOOOOOOOOOOOOOOOOM!!!!}}



Outside in the street, Belle, Logan, and Wild Bill saw a ball of flame bloom from the rear of the Bella Union, shattering wood and sending burning planks high into the noontime sky. The explosion rocked the foundation of the saloon, and inside wood began to creek ominously.


Freiherr von Stienhof emerged from the light cloud just as the explosion rocked the building, sending him to his knees. The hardcases running around the room also pitched, and Zeke found himself rolling to avoid being skewered by a beam. James Wilder also found himself thrown to the floor.

What remained was a room on fire.



"Come on, a-ta-shay!" came a shout from the hole in the wall. Jackie Wells waved at him frantically. "Git out of there! The place is gonna come down!"


Maddox felt himself picked up and tossed by a giant's hand and slammed into a wall, dazing him a moment. He tried to clear his eyes, but that strange light show was still sparking around him. Worse, his ears were ringing somewhat fierce. He had no idea which way was up. But he seemed to still be alive, so that was a bonus.


Matt Broaddale hadn't had much luck trying to retrace his steps. He'd made it as far as the theater when he heard a sudden, ungodly loud noise from further up the street...

((OOC: Since everyone is trying to run anyhow, I'm going to fast forward a little. Mr. Sebastian finishes his work, then uses his Teleport ability to get out of the area.

I need to roll to see if the explosions actually do enough damage to injure the Saloon.

22:43, Today: Mr. Roger Sebastian Whateley rolled 26,41 using 4d10+10,4d10+10, rerolling max with rolls of 5,6,3,2,3,6,6,(10+6)16.  Explosions!

Yes. Yes, that'll do it. I also roll to see if the remains are on fire, counting the area as Very Flammable. I roll a chance for each explosion.

22:46, Today: Mr. Roger Sebastian Whateley rolled 6,1 using d6,d6.  Fuego!

Yup, that's a fire.

From here on out, I'm dropping out of combat rounds. Feel free to post normally.))


Combat Over
Matthew Broaddale
NPC, 256 posts
US Marshal
P5 T5 W0 F0 Cha 0 w2r0b1
Sun 15 Jan 2017
at 06:31
  • msg #219

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Well that can't be good," Broaddale muttered as he rushed toward the Bella Union, shouting at any Union soldiers or townsfolk nearby to start a bucket line. Hopefully this wasn't some remnant of the crazy events of the past days.

Matt skid to a halt near what used to be the front of the Bella, taking in the carnage with a horrified look on his face.

"IS ANYONE IN THERE?!" he shouted into the blaze.

[ooc: Who's out front of the flaming building?]
Freiherr von Steinhof
player, 350 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Sun 15 Jan 2017
at 06:36
  • msg #220

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Mr. Roger Sebastian Whateley:
"Come on, a-ta-shay!" came a shout from the hole in the wall. Jackie Wells waved at him frantically. "Git out of there! The place is gonna come down!"


Leopold shook his head and slowly rose back to his feet. Incredibly, there was a seemingly undisturbed bottle of bourbon standing on the floor next to him. There was nothing no table nearby,  so it was hard to say where it had come from.
He grabbed the bottle, looked around for a not-broken glass and found a tin cup from one of the dice tables.
He shrugged, and poured himself a drink while walking towards Jackie.
"Yes, yes, I am coming."
Catherine Hays Cox
player, 157 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R2B0L0
Sun 15 Jan 2017
at 07:32
  • msg #221

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Matthew Broaddale:
[ooc: Who's out front of the flaming building?]


OOC: I believe Katy still is.

At the sound that came from the Saloon, Katy turned away from the interior and dropped to a knee, placing her left hand on top of her hat as she did. Once it seemed the explosion had left her well enough, she looked for the folks that had so recently been with her by the Saloon. "Logan! Jackie!"
Maddox
NPC, 62 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Sun 15 Jan 2017
at 09:40
  • msg #222

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Still feeling extremely sick and slightly deaf, Maddox tries to follow the wall to...somewhere that's not on fire.
Townsfolk
NPC, 17 posts
The Salt of the Earth.
P4 T5 F0 Extra
Sun 15 Jan 2017
at 09:46
  • msg #223

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

With everyone more or less out of the way, the thugs break into a run - one to check his friend's body, the big guy taking on the till and the little ratty one grabbing any unspoilt liquor she can get whilst the leader reloads.

[[they're just going to raid the till and get out as fast as possible in the background, carrying Ted if he proves not quite dead.]]
Ezekiel Starkweather
player, 231 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w1r3b1
Sun 15 Jan 2017
at 13:26
  • msg #224

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Zek stood, the smoke and burning ash filling his lungs...to no real effect. He stood over the body of Nicodemus, and threw the corpse over his shoulder. Walking through the fire and other burning wreckage, he took a shot glass from his pocket. Looking through it like a monocle, and strapping it to his head via a sling it was attached to.

"Come on, Maddox. We gotta go..." He growled, moving over to the gunslinger and dragging him to a patch of earth revealed by shattered floorboards. Never releasing the dead man he had over his shoulder, its weight not seeming to slow him.
Maddox
NPC, 63 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Sun 15 Jan 2017
at 18:08
  • msg #225

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"What the-?" Maddox says, flailing a bit and re-holstering his gun since he'd rather not shoot at people he can't see. "Well if you can *caff* *heff* see the way out, lead on, I suppose..." the bounty hunter trails off into coughing.
The Stray
GM, 1901 posts
The Marshal
'round these parts
Sun 15 Jan 2017
at 18:11
  • msg #226

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: The people that Matt would see first are probably Belle, Logan, and someone who looks an awful lot like the late Wild Bill Hickok.

Katy and Jackie are still on the other side of the barricade between the crater in the middle of the street and the rest of town, though they are outside. Von Steinhof is moving to meet them. Wilder is still inside.

Zeke would notice that Nic's body is oddly light, and looking through the glass reveals that it's hollow, a simulacra of some kind that is already starting to disintegrate.))

Ezekiel Starkweather
player, 232 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w1r3b1
Sun 15 Jan 2017
at 21:04
  • msg #227

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Damn it all to hell!" Zek growled. He cast aside the body, but now realized one of Nic's tricks. Next time he saw the sidewinder, he would know how to look for him. There may be no trace leading to Nic's real location now, but to keep another of his fake bodies going there would be something to track via the hunting grounds. Hopefully when Zeke killed this body it hurt the sorcerer enough.

He lead Maddox to one of the now many ruined floor sections which revealed dirt, and dragged the man down into the earth itself, and then outside of the burning building.

(OOC:
16:02, Today: Ezekiel Starkweather rolled 9,9 using 1d12-1,1d6-1, rerolling max with rolls of 10,(6+4)10.  Spirit roll for burrowing with passenger.)

Maddox
NPC, 64 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Sun 15 Jan 2017
at 22:08
  • msg #228

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Maddox jerks in alarm, trying to break free, but they're out before his brain can really process what just happened.

[[21:44, Today: Maddox rolled 6,8 using d8,d6, rerolling max with rolls of 6,(6+2)8.  Aaagh aaagh aaagh the ground the ground! (Guts roll for Doubting Thomas being Burrowed with.]]


Zeke can almost see the Welshman's cast-iron rationalisation kicking in as he staggers to a standing halt, coughs a couple more times and shakes the dirt off himself. "Cellars. Good thinking, thanks," he says vaguely, then blinks and refocuses.

"Damn! Have we lost Carter in there? Wilder was set to let him go free to run about the hinterland raping and murdering with his bandit friends, that lamb's willy."

Ezekiel Starkweather
player, 233 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w1r3b1
Mon 16 Jan 2017
at 01:24
  • msg #229

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Maddox (msg # 228):

"What Cellar?" Zek asked, confused. When Maddox spoke about Carter, Zek nodded. "With his magic, no doubt the no good son a rattler already skipped town. We just anit lucky enough for him to be crushed by a burning beam of wood. On the plus side that damn Saloon won't be hurting anyone else...and if Carter did use magic to escape I can track him."
Matthew Broaddale
player, 257 posts
US Marshal
P5 T5 W0 F0 Cha 0 w2r0b1
Mon 16 Jan 2017
at 01:53
  • msg #230

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Matt swiftly moved over to the trio in front of the burning building and put a hand on the badge at his hip, eyeing the group for injuries and lingering his gaze on the mustached, familiar man.

"U.S. Marshal Broaddale. Are you hurt? What happened? Is anyone inside?"

[OOC: I'd like to roll notice for injuries and to further investigate the dead ringer. 17:35, Today: Matthew Broaddale rolled 10,9 using d8,d6, rerolling max with rolls of (8+2)10,(6+3)9.  Notice Check for Matt]
Wild Bill Hickok
NPC, 47 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Mon 16 Jan 2017
at 03:29
  • msg #231

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The man who looked like Hickok frowned and looked at the remains of the Bella Union. "Fella by the name of Carter and some accomplices got into a shootout with the law, near as I can figure things." He says. "Carter was headed toward the back exit...we were comin' to head him off when the buildin' exploded. Ain't got a clue what in Tarnation that's about."

There don't seem to be too many serious injuries among the trio Matt's talking to.

((OOC: Waiting on Belle and Logan to make some introductions...))
Freiherr von Steinhof
player, 352 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Mon 16 Jan 2017
at 08:49
  • msg #232

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Leopold, for all his trying, couldn't help but cough in the smoke of burning wood, liquor and... bodies.

He raised his tin cup in a salute to Katy and Jackie as he reached them. "The entertainment offered by Deadwood is quite heavy on the infrastructure."
He turned around watching the blaze, taking a sip.
"I hope that Mister Tolliver has a good insurance." Another sip, seemingly musing the point, then he looked around.
"Is everybody out? Have you seen James Wilder?"
Catherine Hays Cox
player, 159 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W4R2B0L0
Mon 16 Jan 2017
at 14:37
  • msg #233

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Katy stood back up and turned to face the Bella Union to see Leopold exit. She nodded at his comment about entertainment in Deadwood. "It always like this round these parts?" As the Austrian turned around, Katy peered past him into the burning saloon.

When he questioned Wilder's whereabouts, Katy's eyes widened a little. "Lost sighta James, was he still inside?" Katy cupped a hand around her mouth. "James! James Wilder!" There was concern in her voice, and the ranger looked around to see if she could spot Wilder anywhere.
Belle Ivers
player, 228 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Mon 16 Jan 2017
at 17:53
  • msg #234

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

At the moment Belle looked less like a mechanic or a traveler and more like a rail enforcer.  She had her long black duster with matching gloves and Stetson on, with her hair trailing from its brim.  At her shoulder was a massive firearm, something that looked like a Gatling rifle, but far larger in bore size, and with only two barrels.  Around her chest was a bandoleer loaded with shiny steel railroad spikes and a shoulder bag on the other side to balance it out.

Belle blinked.  She had seen explosions, and a lot of them, several up close, and more than one intended to kill her.  She may have in fact caused any number of explosions.  This one wasn't her work at least.  However this all mean she recovered fairly quickly and answered the newly arrived Marshal's question without much delay.

"Well... I'm not entirely sure what happened here to be honest.  I am here by happenstance and it seemed the establishment was being robbed."

Belle looked back and forth between the Marshals, hoping they would figure out a hierarchy between themselves.

"Shall we get to the rescue of those trapped within?  I can go summon the soldiers, if nothing else."
Matthew Broaddale
player, 259 posts
US Marshal
P5 T5 W0 F0 Cha 0 w2r0b1
Mon 16 Jan 2017
at 18:09
  • msg #235

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Matt took in the deader and strangely-armed woman's explanation, then started at the shout coming from elsewhere near the building.

quote:
"Shall we get to the rescue of those trapped within? I can go summon the soldiers, if nothing else."


"May not be time!" he shouted as he dashed into the burning building, covering his mouth with his hat.


[ooc: Hopefully this doesn't get me killed]
Belle Ivers
player, 230 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Mon 16 Jan 2017
at 18:14
  • msg #236

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Belle blinked again.

"Well... I like the mechanical advantage of his chain drive, but this fire does need to be dealt with quickly and the handful of us present aren't going to be effective.  Still, some current intervention does seem necessary.  Your thoughts Marshal?"

That was going to get confusing with Marshal West and Marshal Broaddale around, if they stood in the same space together for too long at least.
Logan West
player, 246 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Mon 16 Jan 2017
at 18:30
  • msg #237

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Logan had been about to introduce himself to the other man, but was somewhat lost in surveying the situation and the sudden explosion. It was unusual for two Marshals to be working the same territory, but not unheard of. From what he had seen, Deadwood could certainly use another lawman or two. By the time he had wrapped his head around what was happening, the other man seemed to be jumping into a burning building.

"I think some manner of intervention is certainly necessary, though with respect I'm not sure my fellow Marshal's approach isn't likely to just get him killed," he said. "Hope it doesn't. Seems like we could use another lawman or two in this place. I'm less concerned with this building burning down to rubble than I am about the surrounding buildings and any folks as might be inside. Well, except Darius Carter of course."

Tuning his senses to the task, he tried to pierce through the vale of smoke, fire, and sound to try and make out where any survivors were, and where the nearest points of risk were.

"May need to get some soldiers after all."




Notice: 8 (Looking for survivors inside the building)

12:28, Today: Logan West rolled 8,5 using d6,d6, rerolling max with rolls of (6+2)8,5.  Notice.

Ezekiel Starkweather
player, 236 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w1r3b1
Mon 16 Jan 2017
at 18:46
  • msg #238

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Zek overheard the cries for people inside,  and spotted Wild Bill.

"Maddox, see if you can't get Wild Bill to help the people inside rather than standing around like a damn dumb dead peckerwood. Fire can't even hurt him! If he won't,  say because he's a selfish bastard, tell him I know where to get more medicine for him, and not to run off."

Zek burrows back into the earth like some sort of bizarre worm, leaving no hole or other sign of passage.

(Ooc - going back in to try and get people out.)
This message was last edited by the player at 18:47, Mon 16 Jan 2017.
Wild Bill Hickok
NPC, 48 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Mon 16 Jan 2017
at 18:49
  • msg #239

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Wild Bill leaps after Matt, and clamps a hand on the Marshals's shoulder. He yanked hard, bringing the Marshal's leap to a screeching halt. "Wait a moment, son!" he says, his voice ringed with steely authority. "Not that way. You'll get lit up like a roman candle goin' in there." He points towards the front of the saloon. "Durin' the fight, someone blew out a window in the front. Anyone tryin' to get out'll go that way."

He looks at Belle. "You reckon you can do any fancy inventin' to put out the flames? If not, I suggest you start haulin' water from horse troughs right quick."
The Stray
GM, 1908 posts
The Marshal
'round these parts
Mon 16 Jan 2017
at 18:50
  • msg #240

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Logan West (msg # 237):

((OOC: All the survivors look to be back in the main room of the saloon...it doesn't sound like anyone's trapped near the back.))
Matthew Broaddale
player, 260 posts
US Marshal
P5 T5 W0 F0 Cha 0 w2r0b1
Mon 16 Jan 2017
at 19:56
  • msg #241

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

For a split second Matt rankled at Bill's grasp, then quickly regained his composure. He put his hat back on his head and grinned disarmingly.

"You're right. Heroics, part of the job, right? I'll go round front and see if I can help," he said, and began moving for the front of the saloon. A few steps away he stopped and turned, fixing Wild Bill with a lawman's gaze.

"You don't run off when this is done, sir. I need to talk to you." and with that, he turned again and turned the corner to the front of the Bella Union.

He took in the streetside, searching for the window on the front of the saloon the deader mentioned.
Townsfolk
NPC, 18 posts
The Salt of the Earth.
P4 T5 F0 Extra
Mon 16 Jan 2017
at 20:17
  • msg #242

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The window is quite easy to spot, as there is a small band of assorted thugs making their way out of it with any valuables they can carry.
Wild Bill Hickok
NPC, 49 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Mon 16 Jan 2017
at 20:28
  • msg #243

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Matthew Broaddale (msg # 241):

Bill sighs. "Yeah. Reckon you do."

The front of the saloon is more difficult to get to than one might wish, as there's a wooden barricade that's been erected across the street with a sign saying "WARNING: DO NOT CROSS" in big, angry letters.

Not that anyone seems to be paying much mind, as a band of hardcases loaded down with valuables are hoisting themselves across the wooden fence.

Beyond it, a pair of women and a familiar-looking man in a fancy uniform are ushering coughing miners out of the building. One of them is shouting back inside, apparently calling for a friend.
Maddox
NPC, 65 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Mon 16 Jan 2017
at 20:34
  • msg #244

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"I don't know about the saloon not being hurtful..." Maddox begins, watching the sparks drift over nearby buildings with concern. "Wait, Wild-?"

Zek is, however, gone by the time he looks over, leaving the bounty hunter to scratch his head and jog back a couple of steps, casting about for anyone who might be an escaping criminal or comandeered into a bucket chain.
James Wilder
player, 457 posts
Gunslinger
P5 T6 F- W- FC:W0R1B1
Mon 16 Jan 2017
at 23:37
  • msg #245

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

James grunts as he got up and glances around what's left of the saloon. "Hell..." he mutters quietly.
Belle Ivers
player, 231 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Mon 16 Jan 2017
at 23:42
  • msg #246

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Belle reviewed her options.  "I need a chemistry set to make a true anti-flammable agent... however I can offer another, risky option.  I have an explosive demolition charge, but it's not been activated.

"Before the quake of '68 created the Maze, there was a conflagration in San Francisco in 1849* which was stopped by a handful of miners armed with dynamite.  Although it seems counter-intuitive, an explosion on the site of an unwanted combustion momentarily creates an instantaneous vacuum, stopping the oxidation.  It is risky however.  And we would have to do it now or very soon lest this spread and my one charge not be sufficient."
*
At least I assume so.  I always figured the Reckoners saw the excesses of what the gold rush wrought and used that the template for the discovery of so much ghost rock in one place.

Matthew Broaddale
player, 261 posts
US Marshal
P5 T5 W0 F0 Cha 0 w2r0b1
Tue 17 Jan 2017
at 00:17
  • msg #247

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Matt looked disbelievingly between the burning building and the brazen bandits. It was  He cleared his throat loudly at the men and put his hand on his hip.

"Gentlemen. U.S. Marshal Broaddale. I hope you're all okay, and no one's been hurt. Problem is, I'm not sure all..."he gestured at their filthy lucre, "that belongs to you. Can you all do me a favor? Climb down off that wall, hand over the loot, and I won't immediately assume you're arsonists as well as thieves."</i>
The Stray
GM, 1909 posts
The Marshal
'round these parts
Tue 17 Jan 2017
at 00:24
  • msg #248

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to James Wilder (msg # 245):

((OOC: @James -- Make me a Notice check at -6, please.))
Wild Bill Hickok
NPC, 50 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Tue 17 Jan 2017
at 00:28
  • msg #249

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Belle Ivers (msg # 246):

Wild Bill rubs his forehead. "Fightin' fire with fire. Lord have mercy." He shakes his head. "Reckon we can't do much more damage than what's already been done. Fine. Give it a try."
James Wilder
player, 458 posts
Gunslinger
P5 T6 F- W- FC:W0R1B0
Tue 17 Jan 2017
at 00:31
  • msg #250

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

OOC:
16:30, Today: James Wilder rolled 3 using 1d6, rerolling max with rolls of 3.  Blue chip +d6.
16:29, Today: James Wilder rolled -4,-2 using d6-6,d6-6, rerolling max with rolls of 2,4.  Notice.

Meh!

Belle Ivers
player, 232 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Tue 17 Jan 2017
at 00:31
  • msg #251

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Well let us verify all have been removed before we try this.  It will be quite lethal for anyone still within if we do it this instant."  Belle pointed out.  "It will keep that long.  In the meantime... my kingdom for a shovel."
The Stray
GM, 1910 posts
The Marshal
'round these parts
Tue 17 Jan 2017
at 00:56
  • msg #252

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to James Wilder (msg # 250):

((OOC: So no, he does not see Carter's gun.))
Ezekiel Starkweather
player, 237 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w1r3b1
Tue 17 Jan 2017
at 02:30
  • msg #253

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Zek bursts from the ground, looking about with his shot glass monocle. The floor boards being so damaged did not stand up to his efforts to get through them. Upon seeing James, he gestures to the man. "Come on, damnit! This is the last place you wanna die in!"
Townsfolk
NPC, 19 posts
The Salt of the Earth.
P4 T5 F0 Extra
Tue 17 Jan 2017
at 08:20
  • msg #254

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Back pay," the apparent leader of the thugs tells him, the voice and a second glance showing she's a well-muscled woman with a touch of colour under the soot. The huge Viking-type guy carrying what looks like the contents of the till nods to him in passing and reaches back to help the part-Oriental fella hauling a body over the barricade.

None of them look like they're stopping, at least until the last one, a tiny rat-faced woman, vaults down and offers him a bottle, pockets full of silverware. She favours him with a brazenly lewd grin full of backcountry teeth. "Hey mister, you up for some?"
Matthew Broaddale
player, 262 posts
US Marshal
P5 T5 W0 F0 Cha 0 w2r0b1
Tue 17 Jan 2017
at 08:43
  • msg #255

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Matthew smirked conspiratorially at the dentally-challenged woman and tipped his hat up on his head with his thumb and forefinger.

"Now that is very kind of you, Miss, and I would be glad to take you up on it, but there is the matter the stolen items you have. If you would please put down the money, empty your pockets of the silverwear, and help to get this fire under control, I would be happy to mention to both the local law and the circuit judge how heroically you aided the town of Deadwood." Matt stepped forward and took the bottle out of the leader's hand with his offhand.

"I am on vacation after all, and I do loathe violence." he finished with a sincere and steely gaze.

[OOC: Intimidation Test of Wills on the lewdly smiling lady, trying to get her to back down. I forgot to include my bonus from Elan to these rolls, bringing my reroll's total to 22. Finally the dice roller likes me.
00:39, Today: Matthew Broaddale rolled 20,2 using d8,d6, rerolling max with rolls of (8+8+4)20,2.  Intimidation White Chip Reroll.
00:38, Today: Matthew Broaddale rolled 3,3 using d8,d6, rerolling max with rolls of 3,3.  intimidation test of wills.
]

Townsfolk
NPC, 20 posts
The Salt of the Earth.
P4 T5 F0 Extra
Tue 17 Jan 2017
at 09:06
  • msg #256

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Hewitt," the friendly thug adds to the 'Miss'. "Daisy Hewitt, heheh." She bites her lower lip and flushes at Marsh Broaddale's steely, masterful gaze, offering him both wrists at once. "Handcuff me."

[[08:47, Today: Townsfolk rolled 7 using 1d8, rerolling max with rolls of 7.  Daisy resist. Kinda academic, but hey, she likes being intimidated.]]


The leader frowns at him and smirks at Daisy, but doesn't seem too put out, standing between the marshal and her companions as the latter head off across the street. "Like I said, this is back pay an' Tolliver is dead. I would suggest you quit tryin' to baulk us valued employees of our fair share an' let us get on to go find them firefightin' types at the stockade."

"Aw, shove off, Minty: Ah'm the one he's gon' search," Daisy says, enraptured. "I got sharps all kinds a places," she tells the Marshal. From the amount of visible armoury she has on her, Matt gets the impression this statement is entirely true.
James Wilder
player, 459 posts
Gunslinger
P5 T6 F- W- FC:W0R1B0
Tue 17 Jan 2017
at 16:19
  • msg #257

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

James looks at Zek then scans the room again as best he can. "I heard him drop that cursed thing..."

OOC: Going to burn my red chip and reroll all the dice...
08:16, Today: James Wilder rolled -1,-1,5 using d6-6,d6-6,d6, rerolling max with rolls of 5,5,5.  Red Reroll.
-1 + 5 == 4 ... so success?

Ezekiel Starkweather
player, 238 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w1r3b1
Tue 17 Jan 2017
at 16:27
  • msg #258

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Does it matter!? You are gonna die in here!" Zek said, heading over to the man and planning to drag him to the patch of earth if need be.

(OOC-Spending an action moving over to James. Maybe I can shield him from falling wood or fire this round. However, next round I am gonna grapple him and head for the earth, so he's got this round to look for the gun.)
Matthew Broaddale
player, 264 posts
US Marshal
P5 T5 W0 F0 Cha 0 w1r0b1
Tue 17 Jan 2017
at 16:31
  • msg #259

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Matt's attention bounced back and forth between the arguing women, before settling on Daisy.

"Miss Hewitt, I don't have time to search you now, but if you turn over that silverware and turn yourself in, I'll search you later. In private," Matt offered, before turning to 'Minty'.

"You can't just steal back pay. Turn it over, tell your men to stop, and we can talk to Bullock about reimbursing you. Otherwise I will bring you all in forcibly," he said with a resigned sigh, placing his free hand on McCall's knife in his belt.

OOC: Let's see if Minty responds to threats.
08:29, Today: Matthew Broaddale rolled 3,10 using d8+2,d6+2, rerolling max with rolls of 1,(6+2)8. intimidation white chip reroll. 08:29, Today: Matthew Broaddale rolled 1,1 using d8,d6, rerolling max with rolls of 1,1. intimidation test of will Minty.

The Stray
GM, 1913 posts
The Marshal
'round these parts
Tue 17 Jan 2017
at 19:37
  • msg #260

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to James Wilder (msg # 257):

James sees the cloud of light clearing up, and Carter's fancy gun laying near the rear hall. Carter himself is nowhere to be seen.

((OOC: The pistol is within James' movement, if he wants to make for it. But remember msg #146 -- every time Carter even touched Wilder with his pistol, it burst into flame. If you're going to go after it, you'll need to figure out some way of carrying that won't set you ablaze.))

Jackie Wells leans into the hole and starts shouting. "Hey! You dumb or somethin'? Get running! I think you two idiots are the only ones left!"

((OOC: If they look in, Katy and Von Steinhof can also see Wilder looking around for something, while Zeke is moving up to him with a plan to grab him.))
This message was last edited by the GM at 19:40, Tue 17 Jan 2017.
Freiherr von Steinhof
player, 353 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Tue 17 Jan 2017
at 19:48
  • msg #261

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"James, I understand the value of a grand entrance. Or is it exit, perhaps? But is this really the right time?"

There is barely hidden concern in the Major's voice, even though he tries to make it sound like a joke.
Townsfolk
NPC, 21 posts
The Salt of the Earth.
P4 T5 F0 Extra
Tue 17 Jan 2017
at 20:39
  • msg #262

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"There ya go," Daisy says, handing Matt what's at least most of Tolliver's personal silverware. "Ah'm in your custody, for sure. Too bad they done blowed up the jail, I guess...you're gonna have to shut me up in your lodgings." She seems very enthusiastic about this arrangement.

Minty scowls and leans closer. "So we're supposed to let that all burn? We earned this shit with our own hides. Sullivan's dead," she nods over at the body the smaller of her standing men is carting. "Custer - who's currently the only law in this town, if you ain't noticed - ain't gonna give us the fees to bury him, and sure as hell won't get a share of dough to the girls. You don't think they earned it, neither?"

[[19:54, Today: Townsfolk rolled 2 using 1d8, rerolling max with rolls of 2.  Minty resist!
19:59, Today: Townsfolk rolled 5 using 1d6.  impulse blue, 'cause they have loads -> 7. Doesn't cut it, but she's not Shaken and/or prompted to escalate, either.]]


She throws the bundles of change she's carrying down at Broaddale's feet, and spits after them. "Go on keep that."

She turns and walks away, making no move to call back her men, who've vanished around the corner.

"Ain't no-one gonna see if you go on n' police brutality me, either," Daisy says happily.
James Wilder
player, 460 posts
Gunslinger
P5 T6 F- W- FC:W0R1B0
Tue 17 Jan 2017
at 20:53
  • msg #263

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"You've little knowledge of how bad this weapon then. As for dying, it'll happen if it happens."

James wasn't crazy but he knew better than to let Carter's gun be left in a burning building. He looks around and spies what's left of a poker player's coat which he uses to scoop up the gun. Recalling the gun had a slight tendency to BURN him James kept the gun at the bottom of the bundle. Once satisfied he looks to get out of the place.
Ezekiel Starkweather
player, 239 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w1r3b1
Tue 17 Jan 2017
at 21:06
  • msg #264

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to James Wilder (msg # 263):

"There,  ya got your blasted gun!  Now come with me if you don't wanna burn to death!" Zek guides James to the patch of earth under the broken floorboards.  Trying to merge with the earth and back outside once again with passenger in tow.

(Ooc: 16:07, Today: Ezekiel Starkweather rolled 5,0 using 1d12-1,1d6-1, rerolling max with rolls of 6,1.  white chip re roll.)
This message was last edited by the player at 21:08, Tue 17 Jan 2017.
Matthew Broaddale
player, 269 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Tue 17 Jan 2017
at 22:31
  • msg #265

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Matt fumbled a moment as he was handed the silver, but as the leader walked off, he managed to dump the precious metal items into the bag she had thrown at his feet. He grabbed up the bag and silently debated with himself for a moment, before a loud crackle from the burning building broke his reverie.

"Oh, shit. Yeah," He muttered, "Fire."

He looked back at the swiftly retreating hired guns, then to Daisy. He set down both money and liquor, and began to scale the barricade.

"Oh no," he said flatly, "I have dropped the money while attempting to scale this wall."

With that, he threw himself over the top of the barricade and onto the other side.
Daisy Hewitt
NPC, 1 post
Bring it.
P5 T5 Cha -2 F0 Extra
Wed 18 Jan 2017
at 12:42
  • msg #266

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Matthew Broaddale (msg # 265):

Daisy looks at Matt, looks at the cash, then springs into action. "Hey!"

Pausing only to scoop the bag up and dump it - for want of anywhere else - down her shirt, she hauls up the barricade like a mountain cat. "The Hell're you doing? They ain't no-one left alive in there!"
This message was last updated by the GM at 12:42, Wed 18 Jan 2017.
The Stray
GM, 1914 posts
The Marshal
'round these parts
Wed 18 Jan 2017
at 04:40
  • msg #267

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Ezekiel Starkweather (msg # 264):

Zeke pulls James into the earth...and it's a bizarre experience, tunneling through the earth, moving as if one with it. He hardly has time to scream, can't even breathe...and then suddenly they emerge in an alley, covered in dirt and worms and roots.

Jackie Wells blinks as Zeke hauls James into the ground. "Well, I reckon that's everyone." She says, looking at the others. She nods to Von Steinhof. "So...out of Charlie dancin' the Foxtrot all over, did you get any of the leads you was lookin' for?"
Belle Ivers
player, 233 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Wed 18 Jan 2017
at 13:08
  • msg #268

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"My good shared delusion  who we shall endeavor to investigate and explain forthwith once the imminent crisis has passed, it is not fighting fire with fire, it is fighting fire with a concussive wave of force.  Explosives only cause fires when deployed haphazardly."

Belle walked the perimeter of the smoldering ruin, looking for the spot that seemed the most on fire.  The demolition charge, like dynamite, wouldn't instantly squelch it all but applied carefully and in the right spot, it should blow the worst of it out.

In theory.

In practice, there was always a certain... margin of error.

"Is everyone well clear?  Halt that combustion suppression collaborative effort one moment, I am going to attempt to suppress the worst of it with a momentary vacuum created by an instantaneous wave form!  Don't worry, it's science!"
Freiherr von Steinhof
player, 354 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Wed 18 Jan 2017
at 13:56
  • msg #269

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The Stray:
Jackie Wells blinks as Zeke hauls James into the ground. "Well, I reckon that's everyone." She says, looking at the others. She nods to Von Steinhof. "So...out of Charlie dancin' the Foxtrot all over, did you get any of the leads you was lookin' for?"


Leopold shrugs and empties his tin cup.
"Well. I believe the answer is: We will see. This man, Sebastian, we came to an understanding. I would protect him from danger and death, he would deliver the package afterwards to me.
My part, I have fulfilled to the best of my abilities. His part... as I said. We will see."

Matthew Broaddale
player, 271 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 18 Jan 2017
at 15:51
  • msg #270

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

As Daisy dropped onto his side of the Barricade, Matt caught her and set her down easy.

As the woman laden with railroad spikes called out, Matt listened intently. He didn't understand "instantaneous wave form", but had seen enough New Science to understand what "Don't worry, it's science!" meant. He dashed for the small group standing in front of the burning wreck.

"Hey! Back off! Back off!"
Jackie Wells
NPC, 195 posts
Law Dog
P7 T8(2)W1F0 Cha+2 7W0R2B
Wed 18 Jan 2017
at 15:53
  • msg #271

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Jackie sighs. "Well, I suppose that's the best we could hope for out o' this mess. Shame you couldn't just leave him to the wolves."

She frowns at the shouting, and looks at Katy and Von Steinhof. "Great. Someone is about to Science with a capital 'S.' That never ends well...reckon we oughta git. Where should we meet up?"
Ezekiel Starkweather
player, 240 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Wed 18 Jan 2017
at 16:04
  • msg #272

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Freiherr von Steinhof (msg # 269):

Zek noticed the man who had put the gun to his head and who had allowed another Whateley to escape. He brushed some dust off James, and then started to head over to Steinhof. "You! Yeah, you! Where did that damn Whateley go!?" He said, trying to restrain his anger. Getting into another fight would not help...but then, Zek would not throw the first punch.
James Wilder
player, 461 posts
Gunslinger
P5 T6 F- W- FC:W0R1B0
Wed 18 Jan 2017
at 16:48
  • msg #273

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Not caring about the burning saloon or any of the people dealing with it, James beings to head back toward The Deadwood Miner's Alliance stockade as that was the last place he'd slept.
This message was last edited by the player at 17:32, Wed 25 Jan 2017.
Maddox
NPC, 66 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Wed 18 Jan 2017
at 17:56
  • msg #274

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Don't just stand by there!" Maddox yells at those standing by there.
Daisy Hewitt
NPC, 2 posts
Bring it.
P5 T5 Cha -2 F0 Extra
Wed 18 Jan 2017
at 18:37
  • msg #275

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Daisy had fallen against the Marshal, a little unbalanced by being unexpectedly caught. "Oh! Aheheh..." Her hand trailed down his back as he put her down, though she frowned at the yelling woman's words and trotted hastily after Matt as soon as he was in motion.

"Ah have had," she says, holding onto her hat, "-quite enough a 'science'. Jes' get across the street, ya morons!" she adds to Matt's admonishments, throwing a jerk of the head at Wilder limping away as she draws level with Matt's rush.

"That'un seems t'be part a Darius Carter's gang - figure he had some beef with his boss but yelled as he'd shoot anyone tried to down the old monster. Big shouty guy's on th' level, though," she says, nodding at Zek.
Freiherr von Steinhof
player, 355 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Wed 18 Jan 2017
at 19:39
  • msg #276

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Ezekiel Starkweather:
In reply to Freiherr von Steinhof (msg # 269):

Zek noticed the man who had put the gun to his head and who had allowed another Whateley to escape. He brushed some dust off James, and then started to head over to Steinhof. "You! Yeah, you! Where did that damn Whateley go!?" He said, trying to restrain his anger. Getting into another fight would not help...but then, Zek would not throw the first punch.


Von Steinhof offered a mild smile. "Running to fetch something for me, I certainly hope." He gave a slight bow of his head. "I thank you for getting my good friend James out of this... " he seems looking for an appropriate dramatic word, then, obviously disappointed with himself, just closes with "...fire."
Jackie Wells
NPC, 196 posts
Law Dog
P7 T8(2)W1F0 Cha+2 7W0R2B
Wed 18 Jan 2017
at 19:44
  • msg #277

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Get moving!" Jackie says urgently. "Science incoming!" She starts shoving von Steinhof towards the other side of the street.
Ezekiel Starkweather
player, 241 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Wed 18 Jan 2017
at 19:48
  • msg #278

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Freiherr von Steinhof (msg # 276):

"I certainly did not do that for you." Zek growled. He looked back at the burning building. "The Whateley's are known for burning down evidence that could end up pointing the finger at them. Given the history of the Whateley clan and haunted buildings, and lots of dead people-I would say your 'friend' most likely had something to do with it." Zek's eyes narrowed as he looked back at Steinhof. "You planning on handing him over?"

quote:
"Get moving!" Jackie says urgently. "Science incoming!" She starts shoving von Steinhof towards the other side of the street.


Zek growls as he is interrupted, but he does as asked and moves. He keeps his eyes on Steinhof, however.
This message was last edited by the player at 20:17, Wed 18 Jan 2017.
Matthew Broaddale
player, 272 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 18 Jan 2017
at 20:03
  • msg #279

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Marshall Broaddale joined Zek, Jackie and Steinhof on the far side of the road. He watched Wilder walk off, and made a note to investigate his connection to this Darius shortly. But this shouting match between the green eyed woodsman and the foreign-sounding officer-type caught his ear. And also..

"Miss Wells. You involved here?"
This message was last edited by the player at 20:09, Wed 18 Jan 2017.
Daisy Hewitt
NPC, 3 posts
Bring it.
P5 T5 Cha -2 F0 Extra
Wed 18 Jan 2017
at 20:16
  • msg #280

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Daisy grab-drags Katy Cox a few steps in passing to ensure she hurries up, loping to a halt at Matt's side with a faint jingling sound.
Jackie Wells
NPC, 197 posts
Law Dog
P7 T8(2)W1F0 Cha+2 7W0R2B
Wed 18 Jan 2017
at 20:26
  • msg #281

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Well, well! Marshal Broaddale!" Jackie grins. She's currently attired in a ripped burgundy dress with a holster for a gatling pistol of unfamilar make around her waist, and generally looks disheveled. "Ain't seen you since the last evil haunted house tried to kill us all." She shrugs. "Only a little bit. I had nothin' to do with this place goin' boom."
Belle Ivers
player, 234 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Wed 18 Jan 2017
at 20:46
  • msg #282

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

It had always slightly bothered the female Dr. Ivers that her little Belle was such an odd girl.  However, to Mrs. Ivers immense credit, when little Belle asked for such a queer thing as a standardized baseball, it was, at considerable hassle, provided.

Nor was it taken away in the aftermath of Belle's subsequent experiments with Newtonian physics, which involved her gathering her own ballistic data.  This generally involved throwing this ball at as many targets as possible, many of which were in the house.

Little could she have known however that this small gesture could make all the difference now many years later as Belle contemplated the throw in her mind's eye first.

The ignition device should set off in the blaze nearly immediately, so the ghost rock and nitro solution would explode instantly, depriving the area around it of sufficient oxygen for a split second and killing the fire.  It had been done before after all, and it had to work.  Science! would not fail.

Belle just hoped she didn't fail Science!
Logan West
player, 248 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Wed 18 Jan 2017
at 20:52
  • msg #283

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Mr. Hickok, it seems the purpose that I've asked you to assist with may no longer be an issue, but I'd like to offer a word of thanks for your willingness to help. I'll put up a good word for you if it comes to needing that, and I'm going to look into seeing if I can get you a little more help with your ah…let's call 'em anger management issues we saw back in the tavern. I know a guy who knows a guy," he said.

"But at the moment, I'm going to go check on the survivors and see if I can help with controlling the fire in a way that doesn't involve blowin' more things up. Though I wish you the best of luck, Miss Ivers. I had some friends in and around the building and I need to get movin'," he said, turning to get a running start as he headed toward the barricade, with a leap at the end to get him towards it and help get some momentum in climbin' over it.

As he does, he witnesses the spectacle of an angry man confronting von Steinhoff, Wells dragging him away followed by said angry man, and then another woman dragging away Katy, along with the other Marshal tagging along. He fell into a loping jog to catch up with them. 

"Glad to see y'all made it outta there safe. Miss Ivers is gonna try some kinda trick to help fight the fire. I don't know that it'll work, but I can't figure it'll do too much more damage," he said, mostly talking to Katy, Jackie, and von Steinhof. 

"Marshal Broaddale, I'm Logan West, also of the Marshals service," he said, tapping his badge. "When we find ourselves a non livin' saloon we can maybe discuss our work in the territory, and see if our duties overlap."




OOC: Sorry for jumping around a bit, just trying to catch up with the events of the last 45 posts or so.
Matthew Broaddale
player, 273 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 18 Jan 2017
at 21:13
  • msg #284

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"I wouldn't know anything about that, Miss Wells. Sounds like superstitious ghost stories. I do apologize about the theater the other night. I think I caught an elbow to the noggin early on and took an unscheduled nap," Matt said by way of explanation, "I hope you enjoyed the show."

Matt turned and tipped his hat at Logan in agreement.

"That sounds fair enough, Marshall West. You think we're far enough back for Miss Ivers' plan?" he asked as he studied the blaze. Last thing he wanted was to run back and forth from the burning building only to catch a roof beam through the chest. He cast a sideways glance at Zek and Leopold.

"Did I hear you say you're missing someone, sir?"
Logan West
player, 249 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Wed 18 Jan 2017
at 21:20
  • msg #285

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"He's some kinda vigilante," he said to Broaddale, answering his question about Zek.

"Tried to kill one of my suspects while we were in there. Said suspect is at large at the moment."
This message was last edited by the player at 21:21, Wed 18 Jan 2017.
Daisy Hewitt
NPC, 4 posts
Bring it.
P5 T5 Cha -2 F0 Extra
Wed 18 Jan 2017
at 21:31
  • msg #286

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Th' pale suit wizard's prolly 'at large' over thirty acres, way the back store went up," Daisy opines absently, giving Zek's peculiar monocle a funny look.
Ezekiel Starkweather
player, 242 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Wed 18 Jan 2017
at 21:59
  • msg #287

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Zek frowns and puts the monocle away in his duster.

Then he glared at Logan. "I ain't no vigilante. Your suspect tried to kill me more than once, and even in that Saloon not five minutes ago. His whole damn clan has been coming after me after I escaped them, and they kill anybody around me when they screw up!" He spits off to his right.

He points back at the burning bar. "There used to be one Nicodemus Whateley in there, and is wanted for another Saloon massacre in the last town I was in, and you can telegraph the sheriff about it! And he is also at large!" He snarled. "All I know is that another Whateley pond scum takes yet another shot at me, and when I try to stop him you and Fritz over here..." He gestured as Steinhoff, "...point some guns at me!" He glared at Logan and Steinhoff. "You working for them, lawman!?" He snarled.
This message was last edited by the player at 22:02, Wed 18 Jan 2017.
Logan West
player, 251 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Wed 18 Jan 2017
at 22:05
  • msg #288

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Logan didn't snarl, or make any other canine noises for that matter.

"Oh, I'm aware they're up to no good, but at the same time I ain't gonna brook your interference in the prosecution of justice in the case I'm working on," he said.

"If you ain't a vigilante, what does that make you? You replace Bullock as the Marshal in this town?"
Ezekiel Starkweather
player, 243 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Wed 18 Jan 2017
at 22:10
  • msg #289

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Logan West (msg # 288):

"When people shoot at me, bullets or otherwise, I tend to take it personal." Zek said, glaring. "When they kill a bunch of innocent people just because they are clumsy fuck assassins..." He pauses, and tips his hat to the ladies present. "Beg yer pardon of my french." He glares back at Logan. "...I take that real personal too. It's a bit odd you care more about the Whateley's tender feelings than the trail of bodies they leave behind!"
This message was last edited by the player at 22:10, Wed 18 Jan 2017.
Logan West
player, 252 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Wed 18 Jan 2017
at 22:19
  • msg #290

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Logan didn't get upset, despite the man's unpleasant demeanor.

"So basically, you're a vigilante. If you kill folks outside the color of law, you'll be a murderer. See, I've got responsibilities as a lawman. I have to take people into trial and hang 'em proper. You keep your act up, might be the suspect in my next case," he said.
Ezekiel Starkweather
player, 244 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Wed 18 Jan 2017
at 22:24
  • msg #291

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Logan West (msg # 290):

"I will let you know when that frightens me." Zek said. "Unless your law changed a man's right to defend himself against deranged killers, I think you are the problem here. Your law don't mean much to people like the Whateleys. They are rich enough to buy and sell a hundred of you, and most likely have done so with plenty of so-called Lawman." He spits again. "And if they can't buy you off, they kill you with their mojo. Like bringing Saloons to life and ripping people apart inside of them."
This message was last edited by the player at 22:27, Wed 18 Jan 2017.
Maddox
NPC, 67 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Wed 18 Jan 2017
at 22:35
  • msg #292

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The Welshman clears his throat at Zek's shoulder. "See you, with Bullock out of pocket just now and king Custer not exactly complying to federal standards of justice, it sounds to me like a U.S. Marshal with the power to deputise and call on state infomation might be someone to make friends with," he suggests, looking anxiously at the flaming building, then moving to try and get between the vigilante mountain man and the law.

"Murdering supposed murderers is all very well in theory, but then what if you, say, try to come for me because I don't know the half of what my crazy family are up to? That didn't go so well, now, did it?"

"This fellow has the power to get warrants, see you: when it's legal and civilised, see, you even get paid."

Matthew Broaddale
player, 275 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 18 Jan 2017
at 22:42
  • msg #293

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Broaddale snorted derisively. "Mojo and living buildings? I didn't know they delivered the Epitaph this far out."

Matt grinned when Maddox stepped up.

"Now that is the spirit. We're all on the same side, here. This man here wants to catch up with the- Did you say Whateleys? - and give them some justice, and Marshal, I'm sure if these people are half the monsters he says they are, they could do with some iron cufflinks and a hemp tie at sundown, right? We all just want justice, see the law done, right?"

Matt turned over his shoulder to Daisy.

"Did you say white suit? Dark glasses, long black hair? Top hat?"
Ezekiel Starkweather
player, 246 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Wed 18 Jan 2017
at 22:45
  • msg #294

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Maddox (msg # 292):

"I don't care about gold and I don't care about the law. It's never helped before-only helps those that can afford it." He said bitterly.

"And if I recall, Maddox, you handed me over to yer crazy kin-just like a Christmas goose." He glared at him. "You just made a good argument on how clueless you where about it. And provided proof...like now." He rolled his eyes.

"Did you get Wild Bill before he wandered off, Maddox? You know he will need more of the medicine, right?" He shakes his head. "You had one damn job..."

Matthew:

"Now that is the spirit. We're all on the same side, here. This man here wants to catch up with the- Did you say Whateleys? - and give them some justice, and Marshal, I'm sure if these people are half the monsters he says they are, they could do with some iron cufflinks and a hemp tie at sundown, right? We all just want justice, see the law done, right?"


Zek looked over at the new man, grumbled something about lawmen spreading like a rash under his breath, but does not make any other comment at the Marshal's words.
This message was last edited by the player at 22:45, Wed 18 Jan 2017.
Matthew Broaddale
player, 276 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 18 Jan 2017
at 22:52
  • msg #295

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Broaddale's head snapped back to Zek and Maddox so fast he looked like he'd been slapped.

"Wild Bill? Medicine? Explain," he ordered, uncharacteristically aggressive.
Ezekiel Starkweather
player, 247 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Wed 18 Jan 2017
at 22:56
  • msg #296

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Zek sighed. "I can't. Not in a fashion you would believe, anyways." He looked at Broddale's badge on his shirt. "Just know he's back to his old self...for now. He does not get the medicine, he will become Rabid Bill again. And then a army of lawmen won't be able to stop him. Not without the right gun anyways. So unless you got the medicine man who makes what Bill needs, or that one special gun, everyone is at risk."
This message was last edited by the player at 22:57, Wed 18 Jan 2017.
Maddox
NPC, 68 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Wed 18 Jan 2017
at 23:01
  • msg #297

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Things were on fire!" Maddox bursts out with utter exhasperation, waving broadly at the saloon. "-and I didn't know about that house thing at all! See you, it pains me just as much as you that they took Jane and vanished, that's why I'm trying to help! If you want the law to look after you, you have to be part of the law!"
Ezekiel Starkweather
player, 248 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Wed 18 Jan 2017
at 23:04
  • msg #298

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Maddox (msg # 297):

"That's a lie!" Zek snarled. "The law takes care of its own, or whoever feeds it. There are thousands of innocent poor people, dead or in prison, who give truth to that. Just because you believe the law is something other than a tool of the rich and powerful, don't assume that the rest of us live with that delusion."
Matthew Broaddale
player, 278 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 18 Jan 2017
at 23:08
  • msg #299

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Matthew's serious face continued.

"That's an interesting tale, Sir. Hickok is dead, backshot by the fugitive Jack McCall. If you're talking about that man back there, is he going around claiming to be a dead man? What gun are you talking about?"


He turned to Maddox, "Jane? Someone was abducted?"

He let Zek talk, then butt in.

"I don't appreciate your suggestion."
Logan West
player, 254 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Wed 18 Jan 2017
at 23:10
  • msg #300

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

He waited a little bit, not wanting to jump into the dispute between the vigilante and the European fella. Then he spoke to Maddox.

"You had the right idea, earlier. Legal and civilized. I don't jump out with my gun first unless there's folks like Carter in play, that aren't easy to take down and don't seem to wanna go quietly. I understand it got wild in there. Name's Logan West," he said, extending a hand to Maddox.
Daisy Hewitt
NPC, 5 posts
Bring it.
P5 T5 Cha -2 F0 Extra
Wed 18 Jan 2017
at 23:17
  • msg #301

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Grey suit, 'n like that," Daisy confirms, watching things burn and waiting for the blast.
James Wilder
player, 465 posts
Gunslinger
P5 T6 F- W- FC:W0R1B0
Wed 18 Jan 2017
at 23:31
  • msg #302

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

James kept moving, not wanting to get swept up in the happening of the saloon as he needed to go find his father's pistol. "Fuck ... I got to go back out there..." he mutters to himself as he puts distance between himself and the arguing mass of law dogs, bounty hunters, and others.
Ezekiel Starkweather
player, 249 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Wed 18 Jan 2017
at 23:42
  • msg #303

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Matthew Broaddale:
"That's an interesting tale, Sir. Hickok is dead, backshot by the fugitive Jack McCall. If you're talking about that man back there, is he going around claiming to be a dead man? What gun are you talking about?"


He turned to Maddox, "Jane? Someone was abducted?"

He let Zek talk, then butt in.

"I don't appreciate your suggestion."


Zek took each question in turn.

"The gun that Jack McCall used is the only other thing you can use on that man, along with a more peaceful option of the medicine. You don't believe me, and he goes Rabid again, and you try to stop him? It will be the last thing you do." He did not say the words in a threatening tone-he sounded tired, and sad.

"Yes...Jane. The person who knows where McCall's gun is. Which is why the  Whateley's have her." Zek replies.

When Broddale says he does not appreciate Zek's suggestion, Zek narrows his eyes and snorts. "Then I guess you aint an Indian control officer. Those 'lawmen' get paid by the head. Of the Indians they can round up. And of course, the side benefit of being able to take their time with the women and the children. All nice and legal." He said, his voice low and feral.
This message was last edited by the player at 23:48, Wed 18 Jan 2017.
Matthew Broaddale
player, 280 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 18 Jan 2017
at 23:59
  • msg #304

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

quote:
"Grey suit, 'n like that," Daisy confirms...

"Roger Sebastian was here?" Matt blurts somewhat tactlessly.

quote:
"...the Whateley's have her."

At the mention of McCall's weapon, Matt reflexively grabbed at the handle of McCall's knife, still tucked in his belt.

"And we're sure Jane is the only one who knows? I saw McCall the other day. Lost him in the Fairchild house. Has he shown his face since then?" Matt felt like he was playing catch-up, but reminded himself that the sensation was neither new, nor undeserved.

quote:
"Nice and legal."


Matthew's suddenly darkened expression told Zek quite clearly that the Marshal's opinion of this "nice and legal" practice mirrored Zek's own. He considered parroting the party line: The Union government does not condone blah, blah, blah, but thought better of it.

"What's your name, friend?" he said to Zek.
Maddox
NPC, 69 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Thu 19 Jan 2017
at 00:05
  • msg #305

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Victor Maddox," the Welshman says, leaning to take the offered hand with a firm if weary grip.

He sighs, addressing Broddale. "The Hickock fellow, well...he seems t'have some kind of split personality there, two sides of the legend I suppose. Well, he convinced Calamity Jane, he did, that Swearengen needed takin' down by force, and not by law, see you-" he gives Zek a pointed look, "-and got her to set fire to the Gem whilst he went about killing...everyone. You probably heard about that. Marshal Bullock was indisposed on account of being kidnapped by some kind of cult, or his wife was, I don't know the details, and the jail was toast."

"So when I arrested a very drunk Calamity Jane, see you, I asked Starkweather-"
he nods at Zek "-to watch over her in a house my distant relatives had assured me was a place of safety. He says they and/or the house tried to kill and quite possibly eat him...which might, unfortunately, have some basis in fact, now I've looked into more of my cousin Sebastian's doings. Regardless as to how it went by there, Jane was left in the house, and due to some kind of...hypnotic suggestion or something, we can't find it." He turns his palms upward to show he knows how ridiculous it sounds, but has no better way to put it.

Zek, left mostly ignored after his rant on the theoretical victims of a corrupt legal system, finally gets a tired, sidelong look. "Pretendin' your system is that corrupt, how the bloody hell does being an outlaw an' roaming about murderin' on your own say-so make it better, see you? If you cared about the people of your country, you wouldn't be takin' their choices and their lives in a hell-for-leather race to Perdition, you'd be proving the guilt of the guilty, saving the innocent, and engaging in the system to bring about reform: like I've been trying to enfranchise the Oriental immigrants to give them someone to turn to besides that pirate rail baron."

"You can't just say, 'well I don't like the way they run it, I guess I'll just bugger off and leave them doing the thing I don't like' then get all self-righteous when other people do the same and this time it hurts you! No-one has the right to go judge-and-jurying on anyone else, an' I'd hold your President or the richest man out there to that same as I would a horse thief."
Maddox's Whateley green eyes are cold and serious.
Daisy Hewitt
NPC, 6 posts
Bring it.
P5 T5 Cha -2 F0 Extra
Thu 19 Jan 2017
at 00:15
  • msg #306

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Yeah, an' Wells tangled with his brother, too," Daisy adds in.

She looks a little confused at Zek's description of Union-sponsored native-hunting. "Pretty sure the scalpers is Wasatch," she opines. "Though I heard Custer was settin' up for a gold dollar a scalp, 50c fer females n' kid 'uns. Devil knows how he'll pay it, though. Rumour is he wants to, heheh, scalp the Chinese. Kin ye picture how Kang'd take that?"
This message was last edited by the player at 00:20, Thu 19 Jan 2017.
Logan West
player, 255 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Thu 19 Jan 2017
at 00:21
  • msg #307

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

He shook hands and listened to Maddox go on about his sense on things. He didn't figure there was much he could do for the angry man.

Turning back to Broaddale, he joined Daisy in her confirmation.

"Yeah, Roger Sebastian was here. I don't know much about his brother or the rest of his kin, though certainly our vigilante here intends to put paid to 'em. But in any case, Roger Sebastian is my suspect, and I intend to bring him in for trial. If you've got business with him as well, maybe we can talk about it."
Ezekiel Starkweather
player, 250 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Thu 19 Jan 2017
at 00:22
  • msg #308

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Maddox (msg # 305):

Zek snorts at Maddox's speech. "Must be a nice world you live in, Maddox. Cause I have never seen it. You should show me the way there someday. Other than in your dreams of course. And I am not laying down, giving myself a dirt blanket, giving up. You are not a burnt cinder, for example. And by the way, I can find the house-once they move it again and leave a trail."


When Broaddale asks for Zek's name, he raised an eyebrow. It had been a while. "I am Ezekial Starkweather, Marshal Broaddale. If you know where McCall is, then you need to slap him in a cell posthaste. He won't last if Bill finds him, Rabid or no. He may be able to use any gun to bring Bill down, worst comes to worst."

When Daisy Corrects Zek, he just narrows his eyes at her and says nothing else about it.
Maddox
NPC, 70 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Thu 19 Jan 2017
at 00:32
  • msg #309

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"You give up on the law, see you, you give up on the people's right to be protected by law. If you dwell in darkness from your own cynicisim you should try making a light, you ought, not go stamping out others'." He blinks. "You think they moved the house? What, the thing has legs does it now?"

"Bullock said McCall was dead. Or possibly undead, but I was drinking by then and I think I bloody well deserved it after those mercenary fellows and the freak tornado."

Jackie Wells
NPC, 198 posts
Law Dog
P7 T8(2)W1F0 Cha+2 7W0R2B
Thu 19 Jan 2017
at 00:41
  • msg #310

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: Yikes, that's a ton of postage. Alrighty...))

Matthew Broaddale:
"I wouldn't know anything about that, Miss Wells. Sounds like superstitious ghost stories."


"Might wanna start believin' in ghost stories, seein' as you're in one." Wells smirks.

quote:
"I do apologize about the theater the other night. I think I caught an elbow to the noggin early on and took an unscheduled nap," Matt said by way of explanation, "I hope you enjoyed the show."


"Reckon the aftershow was more explosive."

Ezekiel Starkweather:
Zeke and Maddox get into a pissing contest


"You..." Jackie says, then snarls. "You blithering idiot!"

Then she slaps Zeke across the face. It's more of an open-handed punch, really. It's hard enough to sting, at least.

"Do you have any idea what sort of a motherfucking moron you are!? Your goddamn gallivanting got people killed in there! You had to try to take the law into your own hands -- you and that bounty hunter! And for what!? What did you achieve, aside from mayhem and destruction!? Huh? Tell me! Tell me how the goddamn law don't work when you won't even give it a goddamn chance and decide to set off unstable powderkegs 'cause you think you're some sort o' moral authority!"

There's a cough from the barricade.

"'Scuse me, ma'am." Wild Bill Hickok says, hand resting on the butt of his remaining pistol. "I'd appreciate it if you didn't manhandle my friend there -- I owe him. If he hadn't got that stuff down my gullet, I do believe you'd all be dead by my hand. That's what he's done, ma'am."
This message was last edited by the player at 00:43, Thu 19 Jan 2017.
Ezekiel Starkweather
player, 252 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Thu 19 Jan 2017
at 00:48
  • msg #311

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Maddox (msg # 309):

"Save it for the preacher's pulpit, 'Brother' Maddox. Some of us ain't buying it no more. I got first hand experience, which is more educational than pretty words based on things that don't happen." Zek said while rolling his eyes.

"As for the house moving-Crap, Maddox! How many times does weird stuff have to happen to you first hand before you finally realize some things are not in those wordy books you read! Telling you what things can and cannot be! Men have been spouting crap for all of history, and all of history they get it dead wrong."

It was then Jackie hits him...out of nowhere. She feels nothing but cold, dead flesh, and Zek looks at her. Not with anger, not even a tinge. He looks tired, and his voice reflects that-although still having angry words without passion. "You don't know me-nor what I seen. Nor what I done. You don't get to judge me. I..."


Then Wild Bill cuts him off.

"Bill!" Zek walks past the others, and heads over to him. "You gotta come with me. I don't know how long it will last. You know I can't stop you without the gun, and the old man is the only other option. You gotta do it! There are too many folk who already paid the price..."
This message had punctuation tweaked by the player at 00:49, Thu 19 Jan 2017.
Daisy Hewitt
NPC, 7 posts
Bring it.
P5 T5 Cha -2 F0 Extra
Thu 19 Jan 2017
at 00:52
  • msg #312

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Daisy had decidedly perked at Wells' outburst of violence, but at the sound of Hickock's voice she's suddenly got her rifle unslung and ready, backing up against Matt.
Wild Bill Hickok
NPC, 51 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Thu 19 Jan 2017
at 00:52
  • msg #313

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Reckon that's up to the Marshals, here." Bill says, looking at Broaddale and West. He holds out his hands. "I hereby surrender myself to your custody for the part I played in all this."
Ezekiel Starkweather
player, 254 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Thu 19 Jan 2017
at 00:55
  • msg #314

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Wild Bill Hickok (msg # 313):

"No! No!" Zek now looks horrified. "You don't wanna do that! What if it wears off when these people put you in a cell!? You know what's gonna happen! They can't help you-only the old man can! There is no justice for people like us Bill! Not their kind anyways..."
Matthew Broaddale
player, 283 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Thu 19 Jan 2017
at 00:58
  • msg #315

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Matt grinned.


"There's a third option between a cell and death," he said, pushing away Daisy's barrel.

"What do you say about a train ride into Colorado, Mr. Hickok?"
Maddox
NPC, 71 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Thu 19 Jan 2017
at 01:00
  • msg #316

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

One of a couple of living proofs that an entire continent was not a lawless free-for-all stares bemusedly after the giant dead man. "...haliwr."

He sighs and checks he's full-loaded, backing away from Hickock and keeping a weather eye on the situation.
Wild Bill Hickok
NPC, 52 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Thu 19 Jan 2017
at 04:06
  • msg #317

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"From what I'm hearing, I fair deserve to be locked up." Wild Bill says. "I'm a killer, but until now, I never killed anyone who didn't have it comin'. And I'm a lawman, too. I've been ignorin' that long enough, and now from what I hear I got Jane Canary mixed up in this -- all 'cause I couldn't see past my own need for vengeance." He looks at the ground morosely. "I do hope she's alright, wherever she is now. I shoulda never gotten her involved."

He looks at Zeke. "I don't know this old man from a hole in the ground. And yes, I am afraid -- terrified -- of losin' control again. But I heard you all talkin'...Zeke, I see a lot o' myself in you. Been nigh on to four years since I died, and I killed a hell of a lot o' people tryin' to get to that bushwhacker McCall and the sonovabitch who put him up to shootin' me. Folk who, like as not, probably didn't deserve it. And I done that while in my right mind. I've become what I always hated. No, I reckon it's time for me to pay for that."

He looks at Matt. "Why? What's in Colorado?"

((OOC: Meanwhile, Belle, I want you to make me a Weird Science check and then a Throwing check. The Weird Science check is to figure out all the angles, and the Throwing check is to get the boom-boom where you want it.))
Logan West
player, 256 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Thu 19 Jan 2017
at 04:37
  • msg #318

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

He listened as Wild Bill talked about the folks that he had killed...while in his right mind. It gave Logan serious pause about his course of action.

"I don't know what's in Colorado. My uncle John Turley said it ain't all its cracked out to be, but I don't think just getting on a train is going to solve anything," he said to Matthew.

"Mr. Hickok, I understand that you might feel the sting of conscience with respect to what you've done, at least as far as what you've said. But the last thing I've had of you is an offer to help me wrangle a dangerous situation. That's the law man in you. There's no jail in this town anymore, no judge, and precious little law. We're hard pressed to hold as it is, and we've got folks like Starkweather over here contesting us at every turn, as if the bad guys weren't enough. Even if I wanted to indulge your request to be detained, which I don't, we don't have the resources or the facilities to see that done. I want to put my energies to taking down a few evil sons of bitches under the color of law, men and women with no sense of guilt or remorse for their actions," he said.

"I think the best that you can do is go with Mr. Starkweather over here, and get some of that medicine that helped to correct your situation earlier from this old man character he keeps talking about - because the last thing we need is another gunfight like that," he said. "You almost had me dead to rights."

"After that, if you still want to clear some red off your ledger, come find me. There's a lot to do, and we could use you on our side."
This message was last edited by the player at 04:40, Thu 19 Jan 2017.
Matthew Broaddale
player, 286 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Thu 19 Jan 2017
at 06:44
  • msg #319

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Broaddale crooked a brow at West.

"I don't know what your uncle has to do with it, West, but I have US Marshal Service friends in Boulder county, and I thought some distance, an official deputizing, getting this man a star, might help us get moving along."

He put his hands up in mock surrender.

"But I can see that's not the most pressing of issues, I understand," he admitted, turning to Zek and Maddox, "Though if you boys want some legitimizing, I'm sure I've got spare badges around somewhere. You want your justice, Mr. Starkweather, I've got a white hat you could wear."

"And I've got a shirt you could wear, Miss Hewitt," he smarmed with a irreverent grin, "in the morning."
Daisy Hewitt
NPC, 8 posts
Bring it.
P5 T5 Cha -2 F0 Extra
Thu 19 Jan 2017
at 08:34
  • msg #320

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Daisy, who was probably born without a sense of guilt or remorse, breaks off from watching Hickock to look up at Matt and grin broadly.

"He done captured me," she explains happily to the other legal and quasilegal authorities. The rifle isn't out of her hands, but it's held safely.
Freiherr von Steinhof
player, 357 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Thu 19 Jan 2017
at 11:40
  • msg #321

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Ezekiel Starkweather:
In reply to Freiherr von Steinhof (msg # 276):

"I certainly did not do that for you." Zek growled. He looked back at the burning building. "The Whateley's are known for burning down evidence that could end up pointing the finger at them. Given the history of the Whateley clan and haunted buildings, and lots of dead people-I would say your 'friend' most likely had something to do with it." Zek's eyes narrowed as he looked back at Steinhof. "You planning on handing him over?"


Leopold looked into his now empty cup, apparently contemplating an answer, when...

quote:
"Get moving!" Jackie says urgently. "Science incoming!" She starts shoving von Steinhof towards the other side of the street.

</quote>

He didn't get to reply to the man's question when he saw Marshal Broaddale come over. He kept his tongue, though, when the marshal didn't acknowledge him being there at all. If Broaddale didn't want folks to know they knew each other, Leopold was certainly happy to oblige him.

With more folks arriving, he took a few steps back, apparently unnoticed. He drank more whiskey, directly from the bottle now and savored the strong taste, listening to the arguments and storing some of the information he learned for later use.

Then...
Ezekiel Starkweather:
In reply to Wild Bill Hickok (msg # 313):

"No! No!" Zek now looks horrified. "You don't wanna do that! What if it wears off when these people put you in a cell!? You know what's gonna happen! They can't help you-only the old man can! There is no justice for people like us Bill! Not their kind anyways..."


...So that man who was after Sebastian, or Whateley was one of those dead people himself? Interesting.
Ah, I should have pulled the trigger and put the poor soul out of its misery. Leopold thought to himself.
He had watched Wilder walk away and decided that there was probably little to learn anymore right now.

Leopold slowly turned away, visibly inebriated. He had downed two bottles of whiskey almost by himself, after all. That he remained standing at all was quite the miracle.
He slurred some excuse about having to get back to bed, then wandered off. They'd know where to find him.
Belle Ivers
player, 237 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Thu 19 Jan 2017
at 12:08
  • msg #322

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Quick rolls before I have to go...

06:06, Today: Belle Ivers rolled 6,5 using d8,d6, rerolling max with rolls of 6,5.  Weird Science!

Success!  Science!

06:06, Today: Belle Ivers rolled 7,4 using d8,d6, rerolling max with rolls of 7,4.  Throwing.

There would probably be a -2 range penalty, possibly even -4, since the range of a potion is so short, but Belle had plenty of time to Aim (+2) and could use the Marksman Edge (+2) to cancel those penalties.

Union Troops
NPC, 65 posts
Bluebellies
P5 (6) T5 Cha 0 Extra
Thu 19 Jan 2017
at 20:26
  • msg #323

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

As James Wilder attempts to leave the scene, a troop of a dozen soldiers heading towards the ruckus raise rifles at him. "You there! Halt!" One of them shouts.

The same thing happens to Leopold -- a troop of soldiers spots him weaving away from the wreckage, and point rifles at him, ordering to "Halt immediately!"

As Belle tosses the explosive, she watches as it hits precisely where she set it. She's so focused on the marvel of science that she doesn't notice the soldiers surrounding her until one of them pokes her with a bayonet. "You there! What was that!?" He growls.

Wild Bill nods at Logan. "Alright. I suppose I can at least meet this fella. I'd rather have you two along, though, in case anything happens."

He's interrupted by a

{{KABOOM!}}
Freiherr von Steinhof
player, 359 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Thu 19 Jan 2017
at 20:33
  • msg #324

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Leopold raises an eyebrow. "Yes...?"
He lights a cigarette and instant before the house behind him exploded.
Matthew Broaddale
player, 288 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Thu 19 Jan 2017
at 20:48
  • msg #325

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Matt noted the Union boys closing in, and was about to pull his badge, when the building exploded.

"Sweet Grant's ghost!" he cried as he stepped in front of Daisy and shielded his eyes.
James Wilder
player, 467 posts
Gunslinger
P5 T6 F- W- FC:W0R1B0
Thu 19 Jan 2017
at 20:49
  • msg #326

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Union Troops:
As James Wilder attempts to leave the scene, a troop of a dozen soldiers heading towards the ruckus raise rifles at him. "You there! Halt!" One of them shouts.
.
.
.
{{KABOOM!}}
James does as told, he stops in place then glances over his shoulder towards the earth shattering kaboom, "You all should go look into that."
Daisy Hewitt
NPC, 9 posts
Bring it.
P5 T5 Cha -2 F0 Extra
Thu 19 Jan 2017
at 21:00
  • msg #327

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

As the blast sends splinters and a quickly-imploding fireball looming over the street Daisy switches hands with her rifle and throws her left arm around Matt's waist, hunching close as she watches debris scatter the sky.

"Sir, Ah am in need of due process," she whispers thickly, her small body pressing against him.
Ezekiel Starkweather
player, 256 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Thu 19 Jan 2017
at 21:30
  • msg #328

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Zek was silent at Logan's speech, his mouth twisted up. However if it got Wild Bill to come with him,  he would sit there and listen to one hundred lawman complain about himself.

The explosion spun Zek around towards the Saloon. He was not sure if it was the force or his reaction.

"Where's the science lady?" He asked, looking for her...or her remains.
This message was last edited by the player at 22:34, Thu 19 Jan 2017.
Maddox
NPC, 72 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Thu 19 Jan 2017
at 21:52
  • msg #329

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Maddox had been considering Marshal West's offer, but had remembered the impending Science: he flinches a little and keeps hold of his hat as the concussion traverses the street, but doesn't spook, straightening and watching the approaching soldiers with a frown.

"You all took your time, didn't you?" he says with unmissable acidity, folding his arms.
Belle Ivers
player, 240 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Thu 19 Jan 2017
at 22:20
  • msg #330

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Belle was glad she had her hat and duster on.  Being that close to it was... intense.

"That sir was an anti-combustion measure!  Hopefully the flames shouldn't spread now.  We should finish it off with traditional means however."
Catherine Hays Cox
player, 166 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W3R3B0L0
Thu 19 Jan 2017
at 22:32
  • msg #331

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Katy allowed herself to be dragged a bit by Daisy, as hurrying across the street seemed to be a good idea at the moment. She hadn't even been in town long enough to have a meal or find a place to sleep, but it had been an awfully interesting evening already.

As if one explosion wasn't good enough, it seemed there were plans for a second. She did want to make sure everyone made it out before that happened, and it seemed like everyone did. But there was Science incoming, so it was time to get to a safe distance.

As Logan began arguing with one of the other fellows that was in the Saloon, Katy raised a finger to interrupt, but it didn't seem like either of them was in the mood. She nodded at Zek's polite apology for swearing in front of a lady, then settled in to patiently await the end of their dialogue.

Her brief time in town also made a lot of the chatter nonsensical to her, but she stored it away for sorting. Her head was spinning a bit, but it seemed like it might end up okay. At least until the bluebellies showed up.

OOC: My goodness that's a lot of posts to pile up in day.
Ezekiel Starkweather
player, 257 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Sat 21 Jan 2017
at 06:22
  • msg #332

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Ooc - not sure if this is the right time, but I wanna play this card.

4H- Folk Hero “He robbed from the rich and gave to the poor...” Play after you save a group of people from dire circumstances. The community adopts you and your party as local heroes, and you can always find aid there.

Matthew Broaddale
player, 300 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Mon 23 Jan 2017
at 15:58
  • msg #333

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Matt suppressed a laugh at the brazenly forward woman, made a mental note to buy her a drink if neither of them ended up in jail at the end of the day, and extricated himself from her embrace.

"I could go for a frisk, later, maybe," he joked. He pulled his Marshal's badge from his belt and held it high in the air as he approached the Union Soldiers near James.

"Matthew Broaddale, US Marshal's Service! Lower your weapons, these people have just been attacked by dangerous criminals, defended civilians from three dangerous fugitives, and in case you didn't notice, put out a burning building! They don't need some wet behind the ears kid with a blue uniform and a hard-on putting more holes in them than they were born with!" he shouted as he waved his badge in the air, "I want to see your CO now!" 
This message was last edited by the player at 16:14, Mon 23 Jan 2017.
Logan West
player, 262 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Mon 23 Jan 2017
at 16:15
  • msg #334

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"These ain't regular army, Broaddale. Custer's lot. Ain't sure they're gonna take well to bein' talked down to," he said quietly to his fellow lawman.

"Logan West, also of the Marshals service, and formerly of the same army as you. We're cleared by Lieutenant Haverford to operate here. Marshal Broaddale is correct. These good people are victims of the fire, and those as help save 'em and those as tried to put it out."
This message was last edited by the player at 16:16, Mon 23 Jan 2017.
Matthew Broaddale
player, 301 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Mon 23 Jan 2017
at 16:20
  • msg #335

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The vacationing Marshal grimaced slightly at the wisdom of West's words.

"Good point, West. I've been out of it for a few..." he blinked, thinking, "Weeks? Not exactly sure."
Union Troops
NPC, 66 posts
Bluebellies
P5 (6) T5 Cha 0 Extra
Wed 25 Jan 2017
at 06:44
  • msg #336

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

James Wilder:
Union Troops:
As James Wilder attempts to leave the scene, a troop of a dozen soldiers heading towards the ruckus raise rifles at him. "You there! Halt!" One of them shouts.
.
.
.
{{KABOOM!}}
James does as told, he stops in place then glances over his shoulder towards the earth shattering kaboom, "You all should go look into that."


"Throw down your weapons and put your hands above your head." The soldier says without even glancing at the explosion. "We have a few questions to ask you regarding this latest incident. Or we can fill you full of holes. Your choice."


Belle Ivers:
Belle was glad she had her hat and duster on.  Being that close to it was... intense.

"That sir was an anti-combustion measure!  Hopefully the flames shouldn't spread now.  We should finish it off with traditional means however."


The head soldier sighs. "Come with us, Ma'am. You are now a person of interest in this matter. We have some questions to ask you down at HQ. Please surrender your weapons and put your hands over your head."


Matthew Broaddale:
He pulled his Marshal's badge from his belt and held it high in the air as he approached the Union Soldiers near James.

"Matthew Broaddale, US Marshal's Service! Lower your weapons, these people have just been attacked by dangerous criminals, defended civilians from three dangerous fugitives, and in case you didn't notice, put out a burning building! They don't need some wet behind the ears kid with a blue uniform and a hard-on putting more holes in them than they were born with!" he shouted as he waved his badge in the air, "I want to see your CO now!" 

Logan West:
"These ain't regular army, Broaddale. Custer's lot. Ain't sure they're gonna take well to bein' talked down to," he said quietly to his fellow lawman.

"Logan West, also of the Marshals service, and formerly of the same army as you. We're cleared by Lieutenant Haverford to operate here. Marshal Broaddale is correct. These good people are victims of the fire, and those as help save 'em and those as tried to put it out."


"You want to see the C.O.?" The solider says. "Fine. That was the plan anyway. Surrender your weapons. You are persons of interest in this matter, and I'm sure my C.O. will have quite a few questions to ask you. Should your tale check out, you'll be free to go."
Logan West
player, 266 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Wed 25 Jan 2017
at 07:29
  • msg #337

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Looking more closely at the soldiers, Logan couldn't believe his eyes.

"Turn over our weapons? Come on Johnny, don't you recognize me? After all the time we spent in the service together, I really can't believe this. I mean, I know things are tense here, but I thought that fighting and bleeding together in the war had to count for something," he said.

"You're gonna stand there and pretend you don't know me? That I didn't save your ass back down by Morganza, in Louisiana? Tell me to surrender my weapons? We're working for the same damn government for God's sake! Come on, Johnny!"




So, I played this Adventure Card:

10H - Peace“Wait. I know that guy…”
Your hero is able to improve the attitude of a group in an encounter, perhaps
by recognizing someone in the crowd, showing respect, or offering a bribe. It
 doesn’t work on true enemies—only “neutrals” who happen to cross paths with
 your party.


I'm running a big meeting at work tomorrow, so I may not be able to respond as quickly to a lot of posts till evening but wanted to try and help defuse things.


This message was last edited by the player at 12:54, Wed 25 Jan 2017.
Ezekiel Starkweather
player, 265 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Wed 25 Jan 2017
at 14:36
  • msg #338

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Zek turns to Wild Bill. He whispers "Be ready to follow me. You know know the way how." Then he prepares to grab Maddox by the scruff of his duster in order to merge with the earth once more. Assuming the Lawmen don't talk their way out of this.

(Ooc: Ready action if things go badly.

09:33, Today: Ezekiel Starkweather rolled 0,4 using 1d12-1,1d6-1, rerolling max with rolls of 1,5.  Burrow with passenger.

09:49, Today: Ezekiel Starkweather rolled 4,5 using 1d6,1d6, rerolling max with rolls of 4,5.  Stealth. There one second, gone the next.)

This message was last edited by the player at 16:59, Wed 25 Jan 2017.
Belle Ivers
player, 246 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Wed 25 Jan 2017
at 16:24
  • msg #339

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Belle had a habit of speaking on one subject while thinking on another.

"While the latter is clear, the former would be a great difficulty sir.  Enhanced cranial capacity, upright posture, and opposable thumbs are my only weapons, and these are quite difficult to surrender.  Everything else on my person is but a tool, whether or not it becomes a weapon depends on my intent."

That bought her enough time to realize this had some potential.

"However I perceive you wish to collect certain tools on my person for fear of unpredicted adverse behavior, even if your ability to articulate with precision seems impaired by the sheer imprecision of social custom.  A tragedy that, how many discussions of our day are plagued by the imprecise meanings of common terms?

"Regardless you are correct, I am certainly a person of interest and far be it from me to question your protocols, however I believe your interest is different than you know.  I do believe the edge of the bayonet you have so thoughtfully thrust into my face for examination is chipped in several places, and that bore is pitting.  Indeed the action of the Winchester held by the gentlemen next to you seems in dour need of maintenance.  And I must confess no small amusement at us indulging in respective gendered stereotypes, as you brandish these implements and I complain of their appearance.

"However their appearance likely means they have mechanical deficiencies as well.  You gentlemen quite frankly have terrible need of a machinist, which is but a gunsmith by another name.

"Now, let us make the most of this opportunity.  This, gentlemen, is a common double action revolver.  Now observe as I open the cylinder that the firing mechanism is actually not contained in the rotating chamber.  Now the frame must be cleaned and clear of obstructions, however your far more insidious concerns are deposits here... and here.  These can keep the cylinder stop and pawl from engaging, which could result in anything from a squib to an unfortunate injury for the operator.  Do be careful with that, I'm not sure whether that one is mine or property of the railroad.  More important still is what you can't see, where the trigger engages the sear, but we'll discuss that later, because we should spend most of our time on the next generation Ivers action, as firearms of this design will invariably be the wave of the future!  Now, you will observe there are three stages within the firing chamber, yes?  I say, pay attention, we must finish this so we can make haste."
James Wilder
player, 469 posts
Gunslinger
P5 T6 F- W- FC:W0R1B0
Wed 25 Jan 2017
at 17:34
  • msg #340

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Union Troops:
"Throw down your weapons and put your hands above your head." The soldier says without even glancing at the explosion. "We have a few questions to ask you regarding this latest incident. Or we can fill you full of holes. Your choice."

James winds the fight against the urge to glance do or say something he might think clever. Instead he simply nods saying, "Yes sir." He set the coat he was carrying down and SLOWLY unbuckled his borrowed gunbelt with his left hand which he let drop the ground. After a moment, James takes a step back away from the belt with his hands raised.
Matthew Broaddale
player, 307 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 25 Jan 2017
at 17:45
  • msg #341

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Matt hooked his badge back on his waist and sighed. This was going to be a hassle and a half.

"Hooray. We get to meet the Colonel," he murmured, looking around to get a lay of the situation. He put a hand on Daisy's back, nodding to indicate she should not shoot the armed soldiers, if she was considering it.

Slowly, he removed his derringer from it's holster, emptied the chambers and pocketed the bullets. He heard Logan negotiating with one of the soldiers, and waited to see of Marshal West's words paid off.
Daisy Hewitt
NPC, 10 posts
Bring it.
P5 T5 Cha -2 F0 Extra
Wed 25 Jan 2017
at 18:01
  • msg #342

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Daisy glances up at Matt with a look that reads his entire stance for cues on how they'll play this. She scowls a little at the soldiers, but throws her weapon clear in front. "A'right, here's the rifle," she says. There's a small twitch when she carefully reaches down, unhitches her gunbelt and casts it carefully on top. "Pistol."

Still telegraphing her movements clearly, she pulls a large Bowie knife from a sheath hung far back under her coat, shows it, and throws it on the pile. "Belt knife."

She looks to Matthew like 'that enough?'
Union Troops
NPC, 67 posts
Bluebellies
P5 (6) T5 Cha 0 Extra
Wed 25 Jan 2017
at 18:06
  • msg #343

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Logan West:
Looking more closely at the soldiers, Logan couldn't believe his eyes.

"Turn over our weapons? Come on Johnny, don't you recognize me? After all the time we spent in the service together, I really can't believe this. I mean, I know things are tense here, but I thought that fighting and bleeding together in the war had to count for something," he said.

"You're gonna stand there and pretend you don't know me? That I didn't save your ass back down by Morganza, in Louisiana? Tell me to surrender my weapons? We're working for the same damn government for God's sake! Come on, Johnny!"


The soldier being addressed looks the marshal. "Logan?" He breaks out into a grin. "Well, I'll be horsewhipped." He nods to some of the other soldiers, who lower their rifles (though not all the way). "Well, damn, it's good to see you." Johnny says. "But I'm afraid I still have to take you in, at least long enough for Lt. Haverford to take your statements about this mess. Don't worry, it shouldn't take more than an hour or two. And I still need y'all to surrender or peace-bind your weapons."


The soldiers talking to Belle sigh and roll their eyes at her verbal stream. They pick up her revolver, then indicate the rail gun on her back.


The soldiers near James pick up the gun belt and the wrapped bundle. The soldier with the jacket unwraps it a bit. "Huh. What's this?" he says, looking at the fancy rune-inscribed pistol. He reaches into the bundle to draw it out...
Matthew Broaddale
player, 309 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 25 Jan 2017
at 18:17
  • msg #344

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Matt nods at Daisy with an approving smirk. At the soldier's new instruction he holsters his empty pistol. Finally he pulls his thin tie off and binds McCall's knife to his belt. He held out his arms in a 'good enough?' gesture for the soldiers, politely neglecting to mention the knife in his boot.

"You ever get to meet the Colonel, Daisy? What do the Lakota call him? ? Yellow Hair?"
James Wilder
player, 470 posts
Gunslinger
P5 T6 F- W- FC:W0R1B0
Wed 25 Jan 2017
at 18:26
  • msg #345

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Union Troops:
The soldiers near James pick up the gun belt and the wrapped bundle. The soldier with the jacket unwraps it a bit. "Huh. What's this?" he says, looking at the fancy rune-inscribed pistol. He reaches into the bundle to draw it out...
James starts to reach his hand out to stop the solider but things better of it, "Hold it there neighbor, I JUST got that fancy pistol. Fella said it had some voodoo or the like on it... now if you want it you'll have to pay me what the fella lost for it."

OOC:
10:24, Today: James Wilder rolled 2,1 using d4,d6, rerolling max with rolls of 2,1.  Persuasion.

good to see the dice roller still loves me.

This message was last edited by the player at 18:26, Wed 25 Jan 2017.
Ezekiel Starkweather
player, 268 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Wed 25 Jan 2017
at 18:55
  • msg #346

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Zek notices the soldiers coming round to gather up weapons. He proceeds to hand over his gun belt and slung rifle. It would be comical to even call them weapons, considering how little use they got. The rifle had been used for hunting only once or twice. The pistol had been drawn once, to show a youngster what one looked like-and never had been fired. Zek may have even forgotten to load the damn thing-which was likely.

James:
"Hold it there neighbor, I JUST got that fancy pistol. Fella said it had some voodoo or the like on it... now if you want it you'll have to pay me what the fella lost for it."


Zek headed for the soldiers grousing about James' gun. "What do I do with this? Hey-you wanted these right? How do I know if I get em back? Is there some sorta offical army script of something?"

Even as Zek was trying to distract them from James and his gun, Zek focuses-feeling something new behind his eyes. Something that could be of use.

While the soldiers are gathering up weapons, Zek will attempt to use this new thing he felt. To switch the gun in his gun belt with Jame's rune inscribed weapon, both objects quickly floating into place while the men where distracted with Zek's bull. At least the odd gun would be concealed within Zek's Holster

OOC:
09:43, Today: Ezekiel Starkweather rolled 1,4 using 1d6,1d6, rerolling max with rolls of 1,4. Persuasion to distract soliders.
09:49, Today: Ezekiel Starkweather rolled 4,5 using 1d6,1d6, rerolling max with rolls of 4,5.  Stealth.
13:52, Today: Ezekiel Starkweather rolled 2,5 using 1d12,1d6, rerolling max with rolls of 2,5.  Tk power.

This message was last edited by the player at 19:08, Wed 25 Jan 2017.
Daisy Hewitt
NPC, 11 posts
Bring it.
P5 T5 Cha -2 F0 Extra
Wed 25 Jan 2017
at 19:34
  • msg #347

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Daisy shrugs. "Pro'ly, if they're feelin' real generous," she says, stretching in the course of showing she's empty-handed. "Pawnee fellas he got for scouts call him [Language unknown: Miwhi Olsini Int,] which is 'bout the same." Matt gets the idea that although she might not be able to trade poignant Siouan proverbs, the small ruffian has at least caught his drift.
Matthew Broaddale
player, 310 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Wed 25 Jan 2017
at 20:33
  • msg #348

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Matt breaks into a wide grin and nudges Daisy with his elbow as he waits for the soldiers to indicate their next move.

"Miss Hewitt, I didn't know you were a linguist. I'm quite fond of...cosmopolitan women."
Daisy Hewitt
NPC, 12 posts
Bring it.
P5 T5 Cha -2 F0 Extra
Wed 25 Jan 2017
at 20:56
  • msg #349

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Daisy treats him to a fine view of those teeth of hers. "Whal, I got me a little Creel French, but ain't none of it printable," she offers.
Belle Ivers
player, 248 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Wed 25 Jan 2017
at 21:00
  • msg #350

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Right, yes, we are getting to that, though I love your enthusiasm.  Truly you will all be carrying an Ivers rifle in due time.  Now pay attention, the manual of arms is as revolutionary as the construction  In this chamber, the black powder you are used to fires yes?  However rather than directly force a bullet out of the chamber, the energy is captured by the firing bolt as you see here, with the hot gas being sent to these three connected chambers.  I say sir, are you getting all of this?  If you wish to safely transport this item you need to understand how it works, or you could wind up pinning your foot to the ground.

"Happened to one of my earliest testers.  Poor fellow never could two-step correctly after that, and nothing is so tragic as a poorly executed dosey-do.  Right, now back to the Ivers action, and its ingenuity.  You see Dr. Gatling had an excellent idea to end warfare forever, but his weapon simply wasn't devastating enough.  I have addressed that problem!"
Logan West
player, 267 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 1W3R5B
Thu 26 Jan 2017
at 17:58
  • msg #351

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Union Troops:
The soldier being addressed looks the marshal. "Logan?" He breaks out into a grin. "Well, I'll be horsewhipped." He nods to some of the other soldiers, who lower their rifles (though not all the way). "Well, damn, it's good to see you." Johnny says. "But I'm afraid I still have to take you in, at least long enough for Lt. Haverford to take your statements about this mess. Don't worry, it shouldn't take more than an hour or two. And I still need y'all to surrender or peace-bind your weapons."




Logan holstered his gun promptly, and  fished out the papers that Haverford had issued, to show them to the soldiers.

"I understand you're doin' your duty, Johnny. I wore the same uniform as all you boys, I know how it is when you get orders, but there's more orders here than you know about.This is the second time I've had Union Blue pull guns on me - the last time, I was taken to meet with Lieutenant Haverford as well, and he issued papers for just this very situation, indicating my status as a US Marshal, and that I'm to be extended every courtesy while in the performance of my duties," he said.

He spoke in a friendly tone and with a smile, as if they were all old friends. Even after being thrown about, shot at, and attacked, Logan still seemed to look pristine - like that was the way he meant to look.

"Now, if you boys really want to disobey Lieutenant Haverford's written orders and disarm two federal lawmen," he asked, gesturing to himself and Marshal Broaddale, "whose authority was granted by the first Congress and signed into law by President George Washington himself and appointed under the authority of the President, we'll gladly have our weapons peace bonded and come speak with him. But as I remember it, they don't look too lightly on insubordination. Of course, as an old friend, I'll do what I can when you get court-martialed for disobedience, though I'm not sure how much weight they'll give my word now that I'm not active duty, but I'd much rather we just avoid all that and go on as we were."



OOC:

Persuasion: 16 (After a White Chip and a Blue Chip)

Logan is attempting to persuade the soldier to let him and Broaddale keep their weapons, using the papers from Haverford, and referencing what might happen for insubordination, and doing a little history name dropping and such to swagger a little bit. 

11:44, Today: Logan West rolled 7,11,5 using d6+2,d6+2,d6, rerolling max with rolls of 5,(6+3)9,5.  White Chip to Reroll.
11:44, Today: Logan West rolled 2 using 1d6, rerolling max with rolls of 2.  Blue Chip.
11:43, Today: Logan West rolled 3,4 using d6+2,d6+2, rerolling max with rolls of 1,2.  Persuasion.

This message was last edited by the player at 01:50, Fri 27 Jan 2017.
Matthew Broaddale
player, 319 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Fri 27 Jan 2017
at 00:50
  • msg #353

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Matt gave an impressed grin at Logan and turned back to Daisy. Something about this woman's devil-may-care attitude was deeply attractive. And her forwardness. That was something Matt was enjoying.

"I'll have to find a better setting for you to demonstrate it, then."
Daisy Hewitt
NPC, 13 posts
Bring it.
P5 T5 Cha -2 F0 Extra
Fri 27 Jan 2017
at 01:10
  • msg #354

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Cain't git tongues around any sech thing in the street, that's for sure," Daisy says, swaying her weight to one hip, watching and waiting with the air of a ferret prepared to fight, play or slip sinuously away on the fall of a feather.
Union Troops
NPC, 68 posts
Bluebellies
P5 (6) T5 Cha 0 Extra
Fri 27 Jan 2017
at 02:09
  • msg #355

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Logan West (msg # 351):

Johnny looks over the papers Logan presented. "Hmmm, yeah. These seem to be in order. Fine, but I still need a statement about just what happened here."


The soldiers don't notice Zek's switcheroo. "You'll be issued a claim slip. You can take it up with the Quartermaster." The soldier Zek addressed says. He looks at James. "Whatever. We've got guns enough, we don't need yours anyhow. Like I said, you'll be issued a claim slip and you can pick your irons up when and if you get released."


The soldier talking to Belle sighs, and yanks the Ivers rifle out of her hands by the barrel. "Wasn't planning to fire it none, Miss." he says in a tired, cranky voice. "And frankly, if you think there's a weapon so dangerous it'll stop war forever, well, tell that to Mr. Nobel. That's what he thought when he came up with dynamite, and I sure as hell don't see any end in sight to people killin' folks. Same with them as came up with chlorine gas. Nasty stuff, burn your lungs right out -- and then they just gave us gas masks and told us to fight on." he shakes his head. "War. War never changes. They could build a bomb so big it'd crack the world, and them as survived would probably fight over the scraps that're left."
Logan West
player, 271 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R4B
Fri 27 Jan 2017
at 05:16
  • msg #356

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

He tucked the papers back away neatly. The way his stay in Deadwood was going so far, he'd need them again and again. Very likely, he'd soon enough have presented them to every soldier under Custer's command.

"Thanks, and I'll be more than happy to make a statement," he said.

"Most of is has to do with a man named Darius Carter," he said. "So I was in this place following up on a lead in one of my cases to talk to a man named Roger Sebastian that I'm trying to get information from, when a poker game went wrong unexpectedly," he said. "There was a shootout, in which Darius Carter attempted to kill everyone in there. He had some powerful firearms, and was looking to make an escape so I formed up a posse to try and make sure he was pinned down, including these ladies," he said, gesturing to Katy Cox, Jackie Wells, and Belle Ivers, "as well as this gentleman." He gestured to Wild Bill.

"Then everything went up in flames. There was dynamite in there, though I can't say for sure how it was set off. My guess is that Darius Carter managed to set it off as a distraction and got out some other way while he knew everyone else would be focus on rescuing the victims. Everyone you see here was involved somehow in helping rescue folks or trying to put the fire out, or in helping to take down Carter. There were several other actors in the situation whose motives are unknown to me. I believe one was some kinda big city dandy, in a well pressed suit and a bowler derby, a walking cane, and some playin' cards to hand. You know the type."

"I'd guess that Janet Weiss woman might be involved, if she wasn't already locked up. She was involved in some arson earlier, so I wouldn't put it past her or some of her associates maybe to have been involved in this. But just before you all came to arrest all these folks, I was on my way to help attempt to track down the responsible parties."
Maddox
NPC, 73 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Fri 27 Jan 2017
at 10:29
  • msg #357

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Maddox had given Zek an odd look as the big man sidled up to him then walked away, but walks nearer Marshal West with caution, showing his unloaded gun. "Blew up his own associate, he did, if it was him found the dynamite not just the fire - I had Brett Bones cuffed to the rail in there."

He looks at West. "There was a lady waving firebrands around, see you, up on the balcony...I wouldn't swear that it was Weiss, but she went out the hole in the top by there, you see?"
Maddox points for the soldiers' benefit.
Belle Ivers
player, 255 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Fri 27 Jan 2017
at 12:04
  • msg #358

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"My good sir, there are quite a few souls who didn't intend to fire a particular projectile in a state of dismay at any given time.  I for one do not fathom for the life of me why simple instruction in the common implements of our day is not widespread, perhaps even mandatory.

"Ah, but Nobel and Gatling, these luminaries are but forerunners my good sir.  Tell me, what problem facing man cannot be solved in sufficient time?  That's right, none!  The new science is but in its infancy, and it shall save us all!  The militaries of the future will be very different, dedicated solely to the suppression of isolated miscreants, while the majority of the efforts will be in securing regions undergoing disaster recovery.  There will be no need for our current practices once automatons take the field, technology we already have today might I remind you."  Belle had the uncanny ability to walk and talk with her hands on her head no less.  "It will take time of course, the innovations must spread to all peoples in all the world, but progress is always exponential!"

"Chlorine gas you say?  Well it would be best to simply use impervious automatons, but if such is no option, protective equipment is certainly prudent, but have they tried deploying sodium thiosulfate?  Perhaps ultraviolet beacons?  Hmmmm."  Belle contemplated the possibilities.  "Perhaps I am over-complicating it, simple dihydrogen monoxide would suffice in sufficient quantities, the only question being how to deploy it...  Perhaps a weaponized personal mister, with a sufficient propellant..."
Union Troops
NPC, 69 posts
Bluebellies
P5 (6) T5 Cha 0 Extra
Fri 27 Jan 2017
at 17:34
  • msg #359

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Jackie Wells raises her eyebrow, but shrugs. "Well, it weren't Janet. That lady was another gunslinger -- tried to take out Katy here, run oft when we shot back."

"Right." Johnny says. He looks at Daisy. "Did I hear that you are in the employ of this saloon's owner? You have any additional perspective to add?"


The grizzled soldier shakes his head. "Until the machines decide they don't like takin' orders from bags o' squishy meat and rebel, you mean. You ever seen what one o' those automatons does to a civilian population? It's like a meat grinder. And frankly, what makes you think someone with a ton o' mechanical toys won't just lord it over the rest o' us? I wouldn't trust no president who had any army o' clanks that answered only to him and not God Almighty. Power like that goes right to the head, and suddenly we're all darkies. I didn't fight to free the darkies from their chains only to be put in 'em myself."
Daisy Hewitt
NPC, 14 posts
Bring it.
P5 T5 Cha -2 F0 Extra
Fri 27 Jan 2017
at 17:59
  • msg #360

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Was," Daisy says, crossing her arms. "Tolliver got hit with some spars off'n the side rail when things got crazy in there n' the old doctor guy started throwin' dynamite. He blowed hisself up real nasty, big ol' plank jes' went one end t'other like a bird roast. He done wiggled around for 'bout eight seconds with that spike way up in his innards, out his neck. I'm gonna be thinkin' bout that for days," she adds, sounding decidedly un-traumatised.

"As fer perspective, these folks have it right - they's the last here because they were gettin' others out or helpin' shit not catch fire."

Belle Ivers
player, 257 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Fri 27 Jan 2017
at 18:18
  • msg #361

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Do pots not have handles?  Whatever is designed by man will be controlled by man.  Regardless of our personal attitudes, fighting automatons will be produced, and those who opt to not have them will be at the mercy of those who do.  And I fail to see what concentrations of melanin have to do with the subject!"
Matthew Broaddale
player, 322 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Fri 27 Jan 2017
at 18:36
  • msg #362

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Matt listened carefully to Logan and Daisy, and nodded in affirmation, once again neglecting to mention his very small, ineffective, mostly-inquisitive part in it all.
Ezekiel Starkweather
player, 272 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Fri 27 Jan 2017
at 18:40
  • msg #363

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Zek stays close to Wild Bill. It would be tough to stop the man if he chose to leave, not that Zek would blame him.

Zek was fairly certain each solider here had been part of some atrocity at Custer's command. A man who had Buchered more people than the Whateley's and Rabid Bill combined. However, even if Zek manged to bash the general's skull in, most likely all the people he knew here would die.

A few lives to save hundreds,  if not thousands? Came the cold math in his thoughts. He shook his head, trying to free himself of such ideas as if they where a noose. It did not matter, he would never get that close to the general anyways...
This message was last edited by the player at 18:40, Fri 27 Jan 2017.
Catherine Hays Cox
player, 171 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W1R2B0L0
Fri 27 Jan 2017
at 18:40
  • msg #364

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Katy stood with arms folded watching the back-and-forth between Logan and the bluebellies. She didn't seem to have drawn any particular interest from anyone in blue, so she was content to wait until addressed by them. She did, however, nod in agreement with both Logan's statement as well as Jackie's.
Union Troops
NPC, 70 posts
Bluebellies
P5 (6) T5 Cha 0 Extra
Fri 27 Jan 2017
at 19:10
  • msg #365

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Wild Bill frowns, apparently struggling with whether to say anything, but ultimately remains silent.

"Well, if this Carter is still in town, we'll have him by sundown." Johnny says. He turns to the others. "Spread the word. I think the DMA has a bounty out on this guy...see if any of those militia boys can aid in the search." The soldiers nod and start heading away. Johnny looks at Logan. "When this is over, we need to get a drink and catch up. You folks can go about your business."



Orders are sent to the other clusters of troops, and James Wilder and Belle are given their weapons back. The grizzled soldier talking to Belle shrugs. "I wish I had your faith, ma'am. But you're right. You don't see. And you owe it to yourself to find out."



Von Steinhof, meanwhile, has been chatting pleasantly with the band of soldiers surrounding him...

((OOC: Von Steinhof, if you want to use that Tale Tellin' check from earlier, now is the time. Just let me know what you are telling them.))
Daisy Hewitt
NPC, 15 posts
Bring it.
P5 T5 Cha -2 F0 Extra
Fri 27 Jan 2017
at 19:46
  • msg #366

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Daisy pounces on her weapons as soon as she's officially unlikely to be shot for it and is re-armed within seconds. "Sir, we have buisness Ah would like to be about," she says to Matt, dropping the strap of her rifle so that it pins her shirt close between her breasts.
James Wilder
player, 473 posts
Gunslinger
P5 T6 F- W- FC:W0R1B0
Fri 27 Jan 2017
at 22:06
  • msg #367

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

James gladly accepts his pistol back and waits for Carter's pistol as well.

"We free to go or still gotta talk to someone?"
Union Troops
NPC, 71 posts
Bluebellies
P5 (6) T5 Cha 0 Extra
Fri 27 Jan 2017
at 22:12
  • msg #368

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Sounds like we're lookin' for a fellow named Carter." The soldier says. "You're free to go. If you give us a description of him, though, I'd be much obliged...it'll make finding him easier."
Freiherr von Steinhof
player, 371 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W3R3B4
Sat 28 Jan 2017
at 09:02
  • msg #369

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Union Troops:
Von Steinhof, meanwhile, has been chatting pleasantly with the band of soldiers surrounding him...

((OOC: Von Steinhof, if you want to use that Tale Tellin' check from earlier, now is the time. Just let me know what you are telling them.))


Major von Steinhof took another drag on his cigarette, as the explosion behind him consumed the Bella Union. He offered the bottle of bourbon to the soldiers around him, followed by another round of his seemingly endless supplies of cigarettes.

"My dear gentlemen, this has been a night of some excitement, not true? Fire, explosions.... so much death." He shook his head, sadly.
He raised his tin cup and gave a quick toast. "To our fallen comrades!"
He waited for everyone to take a sip from the bottle, then gave the men a slight smile.
"Alas, battles are work for hard and brave men. And those who survive remember those that have fallen. That way, our friends and brothers in arms, in some way, survive with us. But!"
He turns around and points at the Bella Union. "Perhaps it is even more important to remember our fallen enemies! For our victory means of course their vanquishment.
Oh, and we have vanquished a foe most dangerous in there."

He turns around again, addressing them directly.
"As you will understand, I wanted to celebrate our victory from earlier, yes? My path led me to the Bella Union. A fine establishment, I have to say.
And do you know who I encountered there?"

He paused for dramatic effect. "The very man who was responsible for all the... carnage that happened today. He and his associates had gathered there. We fought them, with pistols and knives and our wits. And we prevailed, of course! Although for the price of yet another lost building.
Well"
, he shrugged, "buildings can be rebuilt. But this abomination, this caricature of a man, will cause no more suffering. He and his group died in the fight. Some in the fire. One in the explosion. Death is never to be celebrated, I am certain you will all agree. But because of this man's death... Deadwood is a lot safer today. And that is that I will be happy to celebrate!"
The Stray
GM, 1945 posts
The Marshal
'round these parts
Sat 28 Jan 2017
at 16:44
  • msg #370

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

((OOC: That's cool. So now that the danger has passed, what, exactly, are y'all doin'? I need to know so I can set up the next chapter stuff, which will get Moses and Art into town.))
Matthew Broaddale
player, 325 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Sat 28 Jan 2017
at 17:05
  • msg #371

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Looking around, Matt reached into his pocket and flipped through the meager remains of his salary. He cast a glance Logan and Daisy, then at the other do-gooders around.

"I don't know about you all, but I could use a drink at a place that isn't going to catch fire. Drinks on me at the #10!" he offered to all dozen-odd gathered around, "Marshal West, we should sit down and discuss the state of affairs in Deadwood, I think. Do you agree?"
Wild Bill Hickok
NPC, 53 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Sat 28 Jan 2017
at 17:10
  • msg #372

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"You mean that #10?" Wild Bill raises an eyebrow, and points across the street at the gutted wreck of Nuttal & Mann's #10 Saloon next to the collapsed remains of the Gem. "It don't look open to me. And to be fair honest, I wouldn't really be keen to set foot in there again anyhow, considerin'."
Belle Ivers
player, 258 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Sat 28 Jan 2017
at 17:13
  • msg #373

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Well, I shall investigate the matter in its own time sir.  Thank you for your service gentlemen.  This experience was, in the words of my people, wicked pissa."

Belle dusted herself off.  This diversion hadn't taken too long, and it seemed the proper sorts had arrived to resolve this all as it should be.  The robbery was thwarted and the fire wasn't given the chance to spread, so the need for citizen involvement was past.

Curious, she gathered some samples of ash and char from around the site, wondering if later she could determine the cause of the explosion or the hallucination.  She wondered where one would get a melanin sample to test the soldiers' strangely spoken hypothesis.

Happily, with the departure of the soldiers no one was paying the least bit of attention to her.  Happy because at present, she had a rail yard to return to.
Matthew Broaddale
player, 326 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Sat 28 Jan 2017
at 17:20
  • msg #374

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Marshal Broaddale recoiled with a sound of mild embarrassment as he saw the #10.

"Uh, I mean the Mint!" he corrected, leaning over to Daisy, "The Mint is still standing, right?"
Daisy Hewitt
NPC, 16 posts
Bring it.
P5 T5 Cha -2 F0 Extra
Sat 28 Jan 2017
at 17:41
  • msg #375

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Daisy nods down the street at said building. "Looks it. We'll pro'ly be in time for the afternoon fightin', too."
Ezekiel Starkweather
player, 273 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Sat 28 Jan 2017
at 18:15
  • msg #376

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Wild Bill Hickok (msg # 372):

"I gotta say-the old man won't wait forever. We need to get you back to him pronto." Zek said to Wild Bill as offers of drinks started going round. "Last thing we want is another attack while you are still in a fragile state, right?" He pointed out. "You may be in control now, but what happens if some drunken fool starts something with you?"
Wild Bill Hickok
NPC, 54 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Sat 28 Jan 2017
at 18:20
  • msg #377

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Is there any particular reason you can't bring him to me?" Wild bill asks. "Frankly, I'm still more comfortable with a band o' lawmen and lawwomen surroundin' me. Cuts down on the drunks tryin' to start things."
Jackie Wells
NPC, 199 posts
Law Dog
P7 T8(2)W1F0 Cha+2 7W0R2B
Sat 28 Jan 2017
at 18:23
  • msg #378

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"I know I sure as hell ain't lettin' him out o' my sight." Jackie Wells says. "Not until I'm convinced he won't shoot up yet another bar. I may not have a badge anymore, but I still have a responsibility to the folks of Deadwood. But I reckon I still need to talk with Marshal West my own self, and from how Miss Katy was talkin' back there, I reckon she has a few things to talk with him about, too."
Ezekiel Starkweather
player, 274 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Sat 28 Jan 2017
at 18:35
  • msg #379

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Wild Bill Hickok (msg # 377):

Zek looks at Bill, an clearly looks uncomfortable as Jackie volunteers to babysit. Weather its to keep an eye on Bill or Zek he is not sure.

"Well, for one-if you do lose control I want minimize the amount people who could get hurt. And for two, if anything happens to you while I am trying to get the old man on my own. I wont be able to stop it."

He walks to Jackie and stares into her eyes again. "And you can tag along if you like...but things ain't always gonna fit in a nice moral box that you call 'law', got me? I would recommend you get outta your head right now."
This message was last edited by the player at 19:18, Sat 28 Jan 2017.
Jackie Wells
NPC, 200 posts
Law Dog
P7 T8(2)W1F0 Cha+2 7W0R2B
Sat 28 Jan 2017
at 19:06
  • msg #380

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Jackie gives Zeke a hard stare. It's a stare that has a thousand yards to it. The sort of stare of someone who's seen things man ought not.

"Tell me. Do you think the ends justify the means?" She says quietly. "Do you think you can still be a 'moral person' if you done reprehensible things, even if the outcome were good? 'Cause I've been where you think you wanna be. I've seen a world without law. I've seen the sort o' folk that take over. And I have to tell ya, you don't wanna go there, son. It's a place where the strong prey on the weak, where them as don't have morals rape, plunder, and murder to their heart's content -- only they ain't never contented. Ever. You think things are bad now? Wait around a couple hundred years. You'll see it. And you'll wish to God you hadn't."
Maddox
NPC, 74 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Sat 28 Jan 2017
at 19:13
  • msg #381

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Maddox scowls as Zek talks down to the deposed deputy, still bristling from the soldier incident. "I've been trying to do right by you, so I have, Starkweather. I didn't mean for the mess with my cousins to happen, and you seemed to be doing good with the fire by there...but if you take to extra-judicial murder, see you, I don't care what sad story you tell about how someone pissed in your cornflakes and how that makes it all right for you to do it, or how you think you're the white champion of the helpless Indians: you act like him, I will hunt you down the same way as Carter."

The bounty hunter sounds more weary than furious, though that current's still there. He looks to the Marshals. "It might be best to talk about badges over drinks...I have something of a delicate balancing situation with various parties in Deadwood."
Jackie Wells
NPC, 201 posts
Law Dog
P7 T8(2)W1F0 Cha+2 7W0R2B
Sat 28 Jan 2017
at 19:25
  • msg #382

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Jackie frowns at Maddox. "I'll say that you do. Is chasin' down whores for them as like to whip their skin off part o' your definition o' justice?"
Ezekiel Starkweather
player, 275 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Sat 28 Jan 2017
at 19:29
  • msg #383

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Jackie Wells (msg # 380):

Zek narrows his eyes at the women. "I grew up in the world you are describing. Morality is luxury for people who can afford it. The desperate have to do desperate things just to get by. The difference-I no longer live in that world...or any other."

He looks back at Maddox. "As for you? You need to think about the big picture. Your cousins have used you time and again. How many times have you trusted them? How many people paid for it? There is a world out there-the real one-which exists alongside your world of laws, and morality, and little things like up and down. The Indians see it, know it, and one of em opened the door from that world to this one. When that door is closed-for good-then you can start telling how things should be. Because otherwise your world is no longer setting the rules. The world that Bill and I now exist with everyday does."

He shakes his head. "And that world does not care about badges, or lawmen, or rules you say everybody needs to follow. Your cousins living like the lords of the land because they don't follow your rules. You need to start understanding that to beat them at their own game. Because you are gonna lose if you play by your rules-and they don't."

Jackie:
"I'll say that you do. Is chasin' down whores for them as like to whip their skin off part o' your definition o' justice?"
Zek raises and eyebrow and looks over at Maddox, confused by Well's statement.
This message was last edited by the player at 20:23, Sat 28 Jan 2017.
Maddox
NPC, 75 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Sat 28 Jan 2017
at 20:13
  • msg #384

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Maddox snorts. "I got over here about as 'desperate' as they get, see you, ten dollars and the clothes I stood up in, and I didn't go about cutting throats willy-nilly and stealing their cash because it's a 'luxury' to let people live in a society. If everyone else's real world isn't the same as yours, you might consider whether you're a bloody sociopath, you might do that!"

He turns to Jackie, arms crossed. "-and yes, sometimes I have to take less savoury contracts to eat, see you, but this is the grand picture, the reason the Celestials need to become part of the community. They can do whatever they like to their slaves and no-one bats an eyelid because they're Johnny Foreigner, it's Chinatown, let's not get involved...but don't think I'd just hand her over to Huang Li any more than any other lynch-happy fellow around here. She's not in breach of contract to him, see you, the notice she's a whore is to flush her out." He looks away, defensive and uncomfortable.

"She managed to rob Huang Li and vanish, see you, she's not dumb enough to hang around other Celestials so long she'd get hurt by that."

This message was last edited by the player at 20:13, Sat 28 Jan 2017.
Jackie Wells
NPC, 202 posts
Law Dog
P7 T8(2)W1F0 Cha+2 7W0R2B
Sat 28 Jan 2017
at 20:25
  • msg #385

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"The Kangers own the only legal road in or out o' here." Jackie says evenly. "By now, your handbills will have made it all the way to Bismark. What're you gonna do when someone actually finds her, and wants to collect? What do you think the Sioux'll do to her, if'n she decides to try a cross-country trek? They don't distinguish between White and Yellow none. We're all outsiders to them, and they'll drag her back here behind a horse...or string her up on one o' them poles that line the road. What then?"
Maddox
NPC, 76 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Sat 28 Jan 2017
at 20:56
  • msg #386

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"It's my name on the bills - they want the money, see you, they'll bring her to me. Alive," he shifts uncomfortably, quite aware of the liberty other bounty hunters might take with 'alive'...or with a Chinese whore with no place to shelter.

"If she's run into Sioux country, she's already dead," he says quietly, finally looking up at Jackie. "They don't let them out, not hardly, you know that. She'll have chosen exposure over being brought back."
Jackie Wells
NPC, 203 posts
Law Dog
P7 T8(2)W1F0 Cha+2 7W0R2B
Sat 28 Jan 2017
at 21:06
  • msg #387

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"And that allows you to sleep with a clean conscience, does it?" Jackie growls. "You've as good as killed her."
Maddox
NPC, 77 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Sat 28 Jan 2017
at 21:38
  • msg #388

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"As well as you or Bullock, I suspect, seeing as he was waltzing all over the Alley with her owner for months," Maddox retorts with a little heat. "I'd choose freezing to death over what they do to those 'ghost girls' as usual buisness - at least if the bounty comes by me, see you, I can get in the way."
Jackie Wells
NPC, 204 posts
Law Dog
P7 T8(2)W1F0 Cha+2 7W0R2B
Sat 28 Jan 2017
at 22:06
  • msg #389

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Jackie actually smirks at that. "Oh, really? You don't have all the facts on that, then. You want to put Maria Delgato out o' business? Fine with me." She looks over at Katy and the US Marshals. "And I reckon you'll want in on this, too. But let's get to the Mint. This is somethin' you're gonna want a strong drink for."
Ezekiel Starkweather
player, 276 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Sat 28 Jan 2017
at 22:14
  • msg #390

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Zek watches both speakers back and forth, as some sort of odd game of blameball. "ENOUGH!" He yells at both of them. "Here's the first thing-I have to get Bill to the old man. That takes priority-because if he does not get to the old man, a lot of innocent people will die."

He looks over at Wells. "Then-and only then-I can track this woman down, dead or alive. I can find out even who killed her if it comes to that. And when we find out, you can arrest them just to show me how its so much better than killing the bastard who did it, ok?"

He looks back and forth between Maddox and Wells. "But if you both give a shi...a damn...about the well being of men, women, and children within a few hundred feet of Bill-we will get going to deliver him to the help he needs! Right? RIGHT!?"
Wild Bill Hickok
NPC, 55 posts
Famous Dead Man
P6 T8 W3 F0 Cha -4
Sat 28 Jan 2017
at 22:30
  • msg #391

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Wild Bill rests a hand on Zeke's shoulder. "Calm down, son." He says. "Like I said, I'm goin' with these folks. If you're so keen on me meetin' this old man, and you think it'll help any, I'm game, but you haven't answered my question. Why can't you bring him to me? Is he bedridden or somethin'?"
Ezekiel Starkweather
player, 277 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Sat 28 Jan 2017
at 22:34
  • msg #392

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Wild Bill Hickok (msg # 391):

Zek inhales, and release the breath. "Because I am afraid of what happens when I leave to fetch him. I look away for a second...and then I come back to total ruin. It happens a lot to people like us, Bill. We draw the things of that other world to us...like flies drawn to rotten meat. I trust you...but I don't trust the other Bill. I know you don't ether."
Jackie Wells
NPC, 205 posts
Law Dog
P7 T8(2)W1F0 Cha+2 7W0R2B
Sat 28 Jan 2017
at 22:35
  • msg #393

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Jackie, meanwhile, looks at Zeke. "Old man? Wait...tell me somethin'. Does this old man o' yours call himself 'The Prospector' by any chance? And does he have a bunch o' fellas like -- well, like you -- followin' him around?"
Ezekiel Starkweather
player, 278 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Sat 28 Jan 2017
at 22:37
  • msg #394

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Jackie Wells (msg # 393):

Zeke nods, although he suspected she knew more than she let on when she started talking about Zeke living for another 200 years. Something that sounded truly hellish. "Yes, but keep that under your hat. There's a whole bunch of folk that want him gone-so Rabid Bill can come back and stay in charge forever."
Jackie Wells
NPC, 206 posts
Law Dog
P7 T8(2)W1F0 Cha+2 7W0R2B
Sat 28 Jan 2017
at 22:42
  • msg #395

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Hot damn!" Jackie actually grins. "I was wonderin' if we'd cross paths again. See, we've met." She frowns. "Well, I've met him at least...I'm pretty sure he hasn't met me yet...anyhow, it's complicated. But suffice to say, I owe him a lot. I'll go fetch him."
Matthew Broaddale
player, 328 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Sat 28 Jan 2017
at 22:42
  • msg #396

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Matt grumpily put his hands on his hips and fixed Jackie and the arguing men with an exasperated stare.

"This Epitaph nonsense again. I swear to god, more people..." he muttered, "Daisy? What do you say we head out now? You can return those ill-gotten gains-" he indicated her bosom where she'd placed the silver and money, "- and use it on behalf of the ladies, and I can get a table for myself and the Marshals."

He looked around.

"And deputies. And ex-marshals. And...others."
Ezekiel Starkweather
player, 279 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Sat 28 Jan 2017
at 22:46
  • msg #397

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Jackie Wells (msg # 395):

Zeke looks at Jackie as if she had two heads. "That must be quite a story...one moment." He takes out his shot glass/monocle and peers at her though it, trying to tell if she is just human or not.
The Stray
GM, 1950 posts
The Marshal
'round these parts
Sat 28 Jan 2017
at 23:05
  • msg #398

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))


Spoiler for Hunting Grounds Vision!: (Highlight or hover over the text to view)
Through the shot glass, Jackie doesn't look much different. The most striking change is that she looks a little older...not a lot, only a few years closer to forty than thirty. She has an aura around her, similar to that around Nic (the real Nic, not the simulacra) though much fainter. She's spent time around energies from The Hunting Grounds, certainly.

The gun at her hip, on the other hand, seethes with power. Some sort of spirit seems to reside in it, though with Zeke's negligible experience with the spirit world he can't tell what kind. She also has some other concentrations of power on her person...what looks like some sort of armor under her clothes, and a couple of semi-hemispherical things he can't begin to guess the function of.


Maddox
NPC, 78 posts
Gunslinger
P7 T8 (2) W0 F0 Cha 0
Sat 28 Jan 2017
at 23:07
  • msg #399

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Maddox looks perlexed at the shotglass routine.
Daisy Hewitt
NPC, 17 posts
Bring it.
P5 T5 Cha -2 F0 Extra
Sat 28 Jan 2017
at 23:29
  • msg #400

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"You need liquorin', let's git you liquored," Daisy says philosophically, looking generally plump with stolen silverware. She takes the not-quite-offered crook of the Marshal's arm and pretty much hauls him off down the street.
Ezekiel Starkweather
player, 280 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Sat 28 Jan 2017
at 23:31
  • msg #401

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Zek moves to put away the shotglass, and looks in thought at Jackie. "So you know where the old man is then?" He asked. He had not planned on saying what he knew...he never knew who was listening. Although he did take a quick look around in the hunting ground before he put away his glass. "How soon can you bring him back?"
Jackie Wells
NPC, 207 posts
Law Dog
P7 T8(2)W1F0 Cha+2 7W0R2B
Sat 28 Jan 2017
at 23:45
  • msg #402

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Well, no." Jackie says. "But you do. So unless you want me to waste a bunch of time wanderin' around Deadwood, you'll need to trust me. I also need to stop by my home and grab some clothes." She indicates the ripped dress she's wearing.
Ezekiel Starkweather
player, 281 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Sat 28 Jan 2017
at 23:51
  • msg #403

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Jackie Wells (msg # 402):

Zek mouth twisted up, and he had a pained look on his face. Not trusting had kept him...well, active...most of his days. Not trusting lawmen...law women in this case twice as much. However, he had to trust at some point-he could not do everything, or even come close to it.

He exhaled. "Fine...but not here, out in the open. Let's stop by your place and I will tell you there once I check it out."
Jackie Wells
NPC, 208 posts
Law Dog
P7 T8(2)W1F0 Cha+2 7W0R2B
Sun 29 Jan 2017
at 01:33
  • msg #404

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Rather forward of you." Jackie says with a smirk. "But fine. Once we fetch the Prospector, we'll meet back up with the others at the Mint. Sound good?"
Ezekiel Starkweather
player, 282 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w0r3b1
Sun 29 Jan 2017
at 03:04
  • msg #405

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Jackie Wells (msg # 404):

Zek sighs, and tips his hat to her. "No offense meant, ma'am. I would be the last person to take advantage of a lady.  Besides, I am fairly sure the last man to try that got to feel more than your right hook." He smirks. "That's for when someone is just saying things ya don't care for, right? "
Catherine Hays Cox
player, 175 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W1R2B0L0
Sun 29 Jan 2017
at 13:48
  • msg #406

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

The Stray:
((OOC: That's cool. So now that the danger has passed, what, exactly, are y'all doin'? I need to know so I can set up the next chapter stuff, which will get Moses and Art into town.))


OOC: About what time is it? I ask because there seems to be a slight discrepancy - the two threads that fed into the shootout (5.1.3 and Katy's Prelude with Jackie) were both listed as being before sunrise. However, the shootout is listed as mid-day. Katy probably hasn't slept in over 24 hours at this point. And that's regardless of what time it is, based on what we'd previously established. She'd like to catch up with old friends and figure stuff out with Jackie - but I think exhaustion is close at hand.
Logan West
player, 273 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R4B
Sun 29 Jan 2017
at 14:24
  • msg #407

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Marshal Broaddale, I reckon I oughta see things through with Bill. I talked him into staying, he helped me out, so I owe him that much," he said.

"But I would like to meet up later to discuss our respective assignments in the territory. I'll stop by the Mint after we finish up," he said.
Matthew Broaddale
player, 329 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b1
Sun 29 Jan 2017
at 16:01
  • msg #408

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Matt gave a curt nod to Logan.

"You see to your man, Marshal. Good to have a man of the law in these situations."

As Daisy pulled him away, he smiled contentedly. He may not have set out to do... any of what happened in the last half hour or less, but it did look like he was going to get some answers.

"Well, Miss Hewitt. It appears we've got some time. What do you say we have a drink in private?"
This message was last edited by the player at 16:03, Sun 29 Jan 2017.
The Stray
GM, 1954 posts
The Marshal
'round these parts
Sun 29 Jan 2017
at 17:20
  • msg #409

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

In reply to Catherine Hays Cox (msg # 406):

((OOC: Wibbly-wobbly, timey-whimey. When the posse reconvenes, it's going to be in the afternoon, so I can get Moses and Art into Deadwood. Katy can probably grab a nap in the meantime.))
Daisy Hewitt
NPC, 18 posts
Bring it.
P5 T5 Cha -2 F0 Extra
Sun 29 Jan 2017
at 17:24
  • msg #410

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

"Hell yeah," Daisy responds with a warm grin.

"An' about that frisk..."
is the last the others hear of her as she quickens her step, still hauling the marshal.
James Wilder
player, 474 posts
Gunslinger
P5 T6 F- W- FC:W0R1B0
Sun 29 Jan 2017
at 21:59
  • msg #411

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Union Troops:
"Sounds like we're lookin' for a fellow named Carter." The soldier says. "You're free to go. If you give us a description of him, though, I'd be much obliged...it'll make finding him easier."
James shrugs, "Sure ... sure he's a tough looking fella in black duster and brown hat. He's grizzled and was always scowling at his cards. Dark hair with some salt in his temples and mustache.?
Belle Ivers
player, 260 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W8R1B1
Mon 30 Jan 2017
at 03:38
  • msg #412

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))

Belle stopped dead in her tracks at the comment about the only legal road out of here being owned by Iron Dragon.  Havercroft's words hung in her ears.

Maybe she didn't need to be in such a hurry to get back.  Even if she stayed here another day... well it would be worth it for that.  And then she realized that one with the accent she couldn't place must have left the posters.

She tapped her chin, and opted to nonchalantly follow the would-be bounty hunter under the guise of needing some drink (Which she wouldn't drink, it might be drugged!).  Belle thought she could make everyone happy... or pissed off, she wasn't sure which at this point.
Logan West
player, 275 posts
U.S. Marshal
P6 T5 W0 F0 Cha+2 0W3R4B
Tue 31 Jan 2017
at 01:50
  • msg #413

Re: Chapter 5.4: Shootout at the Bella Union Saloon ((Deadwood))


OOC:

The Stray:
<Aqua><small>((OOC: That's cool. So now that the danger has passed, what, exactly, are y'all doin'? I need to know so I can set up the next chapter stuff, which will get Moses and Art into town.))


Logan is going to stick with Wild Bill, Jackie, and Zek for the moment, to see things through with this Prospector.

</small></Aqua>
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