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13:48, 25th April 2024 (GMT+0)

The Mint Gambling Hall ((OOC IV))

Posted by The StrayFor group 0
Tan Xiaohan
Screaming Rabbit, 1186 posts
Born to run
P5 T5 W0 F0 Cha 0 W3R3B1
Fri 10 Mar 2017
at 22:31
  • msg #349

Re: The Mint Gambling Hall ((OOC IV))

Get the hostages out of there whilst Rabbit's chasing the Thunder Guard (Raven: "Attack! Attack!" ... "Run away! Run away!" ), that's your job.
Gazes At Stars
player, 49 posts
Omens 16/20p T11(5)
P8 T6(1) F0 W0 w0r1b0
Sun 12 Mar 2017
at 21:49
  • msg #350

Re: The Mint Gambling Hall ((OOC IV))

@Tan:
RE: Gazes chips

I pulled 3 to start and I use mine fairly regularly, compounded with my atrocious dice luck.
Tan Xiaohan
Screaming Rabbit, 1189 posts
Born to run
P5 T5 W0 F0 Cha 0 W2R2B1
Sun 12 Mar 2017
at 22:06
  • msg #351

Re: The Mint Gambling Hall ((OOC IV))

Was Gazes not around for Trace/Katy's Reinforcements pair, or did he use them already? You've just got rather starkly less than us, is all.
Gazes At Stars
player, 50 posts
Omens 16/20p T11(5)
P8 T6(1) F0 W0 w0r1b0
Sun 12 Mar 2017
at 22:09
  • msg #352

Re: The Mint Gambling Hall ((OOC IV))

I came in a bit later than that, I think? I drew what I was told. I'm fairly certain I'm where I'm supposed to be, but *shrug* such is the life of the unlucky.
The Stray
GM, 2099 posts
The Marshal
'round these parts
Sun 12 Mar 2017
at 22:17
  • msg #353

Re: The Mint Gambling Hall ((OOC IV))

From what I can tell, Gazes has the right amount of chips, since he didn't get his character introduced until after the Reinforcements card. However, playing off the Coup Counter hindrance is worth a Fate Chip on its own.
Gazes At Stars
player, 51 posts
Omens 16/20p T11(5)
P8 T6(1) F0 W0 w0r1b0
Sun 12 Mar 2017
at 22:24
  • msg #354

Re: The Mint Gambling Hall ((OOC IV))

Is that a house rule, Stray? I'm looking at my copy of Last Sons and all it says that if you want to not count coup you can spend a chip to do so.

I think there's a relic that lets you draw a chip when you count coup,but I don't think Gazes has it.

Also, I know Doreen from 50F have a Coup Counter ability that grants a benny.
The Stray
GM, 2100 posts
The Marshal
'round these parts
Sun 12 Mar 2017
at 22:38
  • msg #355

Re: The Mint Gambling Hall ((OOC IV))

I'm giving you the chip for roleplaying a Hindrance, not for the coup itself.
Gazes At Stars
player, 52 posts
Omens 16/20p T11(5)
P8 T6(1) F0 W0 w0r1b0
Sun 12 Mar 2017
at 22:41
  • msg #356

Re: The Mint Gambling Hall ((OOC IV))

Ahhhhhhh


Welllllll

In that case....
Tan Xiaohan
Screaming Rabbit, 1190 posts
Born to run
P5 T5 W0 F0 Cha 0 W2R2B1
Sun 12 Mar 2017
at 22:48
  • msg #357

Re: The Mint Gambling Hall ((OOC IV))

Gazes At Stars:
I think there's a relic that lets you draw a chip when you count coup, but I don't think Gazes has it.


Moses does!
Moses
player, 563 posts
A prophet or a lunatic?
P6 T8 W0F0 Cha-2 W0R0B1L2
Mon 13 Mar 2017
at 06:20
  • msg #358

Re: The Mint Gambling Hall ((OOC IV))

Moses has Faith chips, not Fate chips.
Tan Xiaohan
Screaming Rabbit, 1191 posts
Born to run
P5 T5 W0 F0 Cha 0 W2R2B1
Mon 13 Mar 2017
at 21:06
  • msg #359

Re: The Mint Gambling Hall ((OOC IV))

Freiherr von Steinhof:
"Rudolf? Assassinated?" Leopold blinked his eyes, disbelieving.


Alas, a bunch of incompetent teenagers shot your ostritch because they were hungry.

https://youtu.be/PrjHdl-IYPw?t=1m20s
Belle Ivers
player, 360 posts
Iron Horse Whisperer
P:6 T:5 W:0 F:0 W3R0B1
Tue 14 Mar 2017
at 00:35
  • msg #360

Re: The Mint Gambling Hall ((OOC IV))

Gazes At Stars
player, 54 posts
Omens 16/20p T11(5)
P8 T6(1) F0 W0 w1r1b0
Tue 14 Mar 2017
at 06:58
  • msg #361

Re: The Mint Gambling Hall ((OOC IV))

Unless Thundercat wants him, I'll take Jerry.
The Stray
GM, 2102 posts
The Marshal
'round these parts
Tue 14 Mar 2017
at 14:53
  • msg #362

Re: The Mint Gambling Hall ((OOC IV))

Alrighty, He is moved. Take a moment to look him over. He has 2 Fate Chips (a red and a white) and has spent 4 pp.
Matthew Broaddale
player, 451 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b0
Tue 14 Mar 2017
at 19:52
  • msg #363

Re: The Mint Gambling Hall ((OOC IV))

@Steinhof: I've been waiting for this moment for so long...
Freiherr von Steinhof
player, 427 posts
Officer and Gentleman
P6 T5 W1F0 Cha:+2 W0R0B4
Tue 14 Mar 2017
at 20:28
  • msg #364

Re: The Mint Gambling Hall ((OOC IV))

Matthew Broaddale:
@Steinhof: I've been waiting for this moment for so long...

Happy to be finally able to oblige you! :-)
Daisy Hewitt
NPC, 35 posts
Bring it.
P5 T5 Cha -2 F0 Extra
Tue 14 Mar 2017
at 22:19
  • msg #365

Re: The Mint Gambling Hall ((OOC IV))

Daisy is happy to repeat proof by experiment that Matt isn't Harrowed.
The Stray
GM, 2103 posts
The Marshal
'round these parts
Wed 15 Mar 2017
at 01:16
  • msg #366

Re: The Mint Gambling Hall ((OOC IV))

quote:
Zek was starting to see why the Whateley's wanted to find the one pistol to kill Bill. In order to rob the Coot of his most effective warrior/guardian replacement.


LOL.

I mean, I get that this is why Zeke thinks this, but 1) they don't actually know how invulnerable Wild Bill is, 2) nor do they know about the guns that are the only thing that can kill him 3) nor do they know anything about Coot or his crusade. Their (or, more specifically, Roger's) interest is more in line with "Wow, this powerful gunslinger is back from the dead! He would make an excellent enforcer for us." Zeke has a lot more information on Bill than the Enlightened Society has.

Well...at least, they didn't know all this...
This message was last edited by the GM at 01:18, Wed 15 Mar 2017.
Ezekiel Starkweather
player, 362 posts
Mountain Man
P6 T10 W0 F0 Cha 0 w1r3b2
Wed 15 Mar 2017
at 01:19
  • msg #367

Re: The Mint Gambling Hall ((OOC IV))

In reply to The Stray (msg # 366):

You do know Zeke is not the biggest fan of the Whateley's,  right?

Hehehe
Catherine Hays Cox
player, 257 posts
Texas Ranger
P5 T6 W0 F0 Cha0 W5R0B0L1
Wed 15 Mar 2017
at 18:38
  • msg #368

Re: The Mint Gambling Hall ((OOC IV))

quote:
you've heard about Bloody Sunday?


I suspect that Katy has but her player has not?
The Stray
GM, 2104 posts
The Marshal
'round these parts
Wed 15 Mar 2017
at 19:09
  • msg #369

Re: The Mint Gambling Hall ((OOC IV))

Bloody Sunday was an event out of the Tower O' Terror adventures. The Reverend Grimme used the Heart of Darkness to summon a bunch of demons during a sermon. he pretended to fight off these demons with his holy magic, but not before a number of people were killed. This was all part of a blood sacrifice Grimme needed to spread his influence around the City of Lost Angels and surrounding environs, making his black magic and the black magic of his followers look as if they were holy Blessed powers.

The public, naturally, only saw that The Reverend Grimme fought off a horde of demons during a sermon. They didn't know about any of the particulars.
This message was last edited by the GM at 21:46, Wed 15 Mar 2017.
Matthew Broaddale
player, 455 posts
US Marshal
P5 T5 W0 F0 Cha 0 w0r0b0
Wed 15 Mar 2017
at 21:43
  • msg #370

Re: The Mint Gambling Hall ((OOC IV))

The Stray:
The pubic, naturally, only saw that The Reverend Grimme fought off a horde of demons during a sermon.


That's why you shouldn't make judgments about people based on your genitals' opinion.
The Stray
GM, 2105 posts
The Marshal
'round these parts
Wed 15 Mar 2017
at 21:46
  • msg #371

Re: The Mint Gambling Hall ((OOC IV))

*sighs, and goes back to fix the typo*
Gazes At Stars
player, 55 posts
Omens 16/20p T11(5)
P8 T6(1) F0 W0 w2r1b0
Thu 16 Mar 2017
at 04:41
  • msg #372

Re: The Mint Gambling Hall ((OOC IV))

Okay, Pow Wow people! I've got access to Hot Iron and Whiskey, if anyone needs it, and I'm pretty sure playing Here Comes theCavalry would be a good move.

Does anyone involved object to playing Here Come The Cavalry?

@Stray:Is Gazes close enough to reach melee distance with any of his foes without running?  Secondary Question,do the horses look/count as supernaturally evil? Or are they, like, subjugated nature spirits?
Tan Xiaohan
Screaming Rabbit, 1195 posts
Born to run
P5 T5 W0 F0 Cha 0 W1R2B0
Thu 16 Mar 2017
at 08:34
  • msg #373

Re: The Mint Gambling Hall ((OOC IV))

No objections! Kind of curious to see what help would turn up (here's hoping it's Ox Head and Horse Face, since giant eagle is otherwise occupied).

I think they're wicked horses. They probably stomped on small children deliberately.

I have what was Thunder Walker's Deadly Blow still, and Extra Effort (effectively a Legend chip). He should be running, not fighting, though!
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