Re: Chapter 6.2: Pow Wow on the Mountain ((Bear Butte))
Rabbit's darting puts the horses into a panic, and one of them even rears.
Meanwhile, one of the Indians near the chanting Templar, an old man wearing a bonnet of eagle feathers and bloody cane armor, casually reaches down to pick up a fist-sized stone, and chucks it at one of the jeering riders. The stone shatters the dead man's skull, and it vanishes in a puff of greasy black smoke.
The other Indain, a man wrapped in a blanket with a pair of braids, concentrates, his hand on the Templar's shoulder.
((OOC: 17:36, Today: The Black Regiment rolled 4,2,4 using d6,d6,d6, rerolling max with rolls of 4,2,4. Agility, skele-horses.
That's 3 failures, and Rabbit gets a raise on one. Which Trick effect were you going for?
Red Cloud, not being a shaman, can't help maintain the circle. But he can attack out of it no problem. Trouble is, as a spirit he has no weapons on him, so he picks up a good-sized rock and chucks it at one of the Black Riders. His Marskman edge cancels out the MAP from drawing a weapon.
17:40, Today: Red Cloud rolled 4,3 using d10,d6, rerolling max with rolls of 4,3. Throwing. hit.
He winds up doing 13 damage to the soldier, which is a wound. It vanishes in a greasy black puff, along with the horse. He's got a good arm for someone nearing 60.
Red Cloud's cards: 9C, 10H
The Templar can't take any actions without breaking his spell.
Black Kettle is using his action to help bolster the Templar's power.
17:46, Today: Black Kettle rolled 9,4 using d12,d6, rerolling max with rolls of 9,4. Tribal Medicine.
That provides the Templar with an additional +2 on his rolls to resist attacks from the dead.
Black Kettles Card: 10D))