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02:38, 27th April 2024 (GMT+0)

Episode 1: Gateway.

Posted by ZhorrFor group 0
Zhorr
NPC, 1 post
Messenger of the Gods
"Mark my words!"
Mon 22 Oct 2012
at 10:24
  • msg #1

Episode 1: Gateway

The ascent was harder than Zhorr had expected, and his armor, light as Celestial Plate was, wasn't really helping. What was funny was that he could have flown all the way to the top, rather than clinging to an icy wall of rock.

Still, he was not supposed to, so he didn't. He also didn't do any of the other things he could have done instead of stubbornly climbing to the mountaintop in the hopes to find what he was looking for.

In the end, his stubbornness was rewarded.

Always shrouded by clouds, the top of the mountain was not visible from afar, but once you reached it you realized that it looked like the very top had been sliced off with a clean cut, leaving a flat floor of solid rock, dozens of yards across in either direction.

At the center of it, a monolith, the same color as the midday sky, lay waiting for him.

"Here I am. There it is. What do I do now?" He asked to the skies.

A moment later, a pale ray of light descended from the heavens, touching him. The power of the gods struck him, and his next purpose was revealed.

He sighed lightly: "Wait and see. Splendid. Well, at least I can make myself comfortable..."
This message was last edited by the player at 10:24, Mon 22 Oct 2012.
Zhorr
NPC, 3 posts
Messenger of the Gods
"Mark my words!"
Wed 14 Nov 2012
at 17:47
  • msg #2

Re: Episode 1: Gateway

At long last, the four guests were standing on the mountaintop. A cold wind was blowing, but they did not seem to notice, protected from the chill by the power of their arts.

Their arrival had been almost simultaneous, despite the variety of means they had chosen to travel by: they had appeared at the precise time the gods' invitation had mentioned.

They had barely had the time to look at the surrounding scene, when a ray of light, barely brighter than the pale sunlight, descended from the heavens, and quickly took the shape of an equally pale, wiry man, wearing what looked like some hastily sewn-together trousers and shirt, made of plain grey cloth.

Without opening his eyes, he turned his head to face each member at the assembly of venerable figures facing him, and greeted them in a voice that sounded like a melange of many others: "Honored, respected, beloved guests, thank you for accepting our invitation."

Then he opened his eyes and continued in a more normal voice: "My name is Zhorr, I have the honor of being be the Messenger."

He took a couple of steps forward, and the ground shook lightly as he did.

"Archmage." He intoned formally, bowing briefly at the stern figure of Baron Sider: "In the name of the Lady, I thank you for your presence." There was the slightest hint of awe in his voice... For the deeds of a past gone but not forgotten?

He moved on to the graceful venerable lady on the archmage's side: "Grandmother. Thrice blessed. Thank you for your presence." The tone was respectful, but there was a trace of emotion that was difficult to identify.

Zhorr hesitated just a moment before addressing the pale, grey-haired man in front of him, then, gently but firmly clasping a hand on the shoulder of the third guest, he greeted him with only two words, suited to a man who did not like needless formality: "Miner. Welcome."

Finally, he addressed the grandmotherly woman who was gently floating a palm above the ground: "Savior of the North Star. Thank you for your presence." Then he could not stop himself from adding in a conspiratorial tone: "And for the cookies."

A soft rumble of thunder came from the skies, as if a god had just cleared his throat... Which might possibly have been the case, considering.

He took a step back and raised his arms to his sides: a brilliant aura engulfed him.

The four guests wondered for a second about the reason for it - since the aura, who would have awed and terrified lesser beings, was about as effective on them as a summer breeze - until the sheer power emanating from the man dispelled the cloaking of a little creature (which all guest immediately recognized as a gnome) who appeared to have been writing furiously on a little book until a moment earlier. "And a chronicler of the Society... I do not believe you were invited, but welcome, nonetheless. You shall have what you seek. For now, however, you must be tired. Please, take a nap."

The gnome tried to protest, but a moment later he was snoring on the ground. Zhorr's aura disappeared, and the subtle effects that had accompanied his performance (the ground shaking under his steps, the amplification of his voice when he spoke, the general awesomeness of every small action) subsided.

"Sorry about that, but... Well, there is a prophecy. More than one, actually, and you know how these guys are when prophecies are involved. It was decided that letting one of them through would be more practical."
This message was last edited by the player at 18:05, Wed 14 Nov 2012.
Mirelinda
player, 66 posts
Starsoul Sorceress
They call me Grandmother
Wed 14 Nov 2012
at 22:56
  • msg #3

Re: Episode 1: Gateway

The woman known only as Grandmother among her people smiled at Zhorr. She was dressed in the vibrant silks of the Varisians, and wore enough gold jewelry to buy a small village; a fact made quite apparent by the fact that much of it was still in coin form, pierced and hanging from a heavy gold chain serving as her belt, as well as from a necklace and several bracelets.

"How could I decline such an invitation ? The opportunity to travel where no woman has gone before, and to face new challenges...

So, what's the plan, young man ?"

This message was last edited by the player at 13:16, Thu 15 Nov 2012.
Pale
player, 24 posts
Thu 15 Nov 2012
at 10:40
  • msg #4

Re: Episode 1: Gateway

The man titled as 'Miner' but known to most as Pale simply nodded and waited to hear more. He was garbed in a plain grey robe and stood as still as the stone floor.
This message was last edited by the GM at 13:36, Thu 29 Nov 2012.
Baron Sider
player, 43 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Thu 15 Nov 2012
at 12:48
  • msg #5

Re: Episode 1: Gateway

Wearing white robes of the Archmage and carrying an ornate staff in his right hand, the shear amount of magic radiating from Baron Sider would blind someone that was to try detecting it.

Baron Sider returned the bow from Zhorr, gave one in return to the ladies that were assembled with a nod in recognition to the other males. "Greetings all, long have I sat at home enjoying retirement. Thank you for the invitation to once more go forward to serve the Lady. What task does the divine beings have for us? he asks
This message was last edited by the GM at 13:36, Thu 29 Nov 2012.
Zhorr
NPC, 4 posts
Messenger of the Gods
"Mark my words!"
Thu 15 Nov 2012
at 13:12
  • msg #6

Re: Episode 1: Gateway

Zhorr chuckled: "Young man... It's been a few decades since I've been called that, I suppose it will take some getting used to. I am going to explain some things now, while our chronicler is sleeping: bards are usually pretty good at keeping their stories epic, but there are some details that may just be too practical for him."

They had been invited, not summoned: Zhorr explained that the distinction was going to be important eventually, though at the moment it appeared irrelevant.

The monolith at the center of the clearing was a gateway - a one-way one, at that - to a different plane of existence; the rules were supposedly not unlike those on the Prime Material, but the plane was new and undeveloped, and needed somebody to bring life to it.

They had been chosen because their abilities and natural inclinations made them most apt to help the new plane in a good direction. Unfortunately, a side effect of the travel was that all worn items, and all magical effects over a certain power, would be removed from existence.

"So... It's a one-way trip to a brand-new plane of existence, where we don't know exactly what we are going to find, and we will all be naked on arrival. On the plus side, it was generally agreed that this kind of thing requires the wisdom of age and the strength of youth: if you decide to accept, your bodies will be restored to a physical age of about twenty."
This message was last edited by the player at 13:14, Thu 15 Nov 2012.
Pale
player, 25 posts
Fri 16 Nov 2012
at 03:49
  • msg #7

Re: Episode 1: Gateway

Pale was visibly unmoved by the promise of youth and the certainty of nudity. When he heard of the new plane, his eyes widened noticeably and he looked at this speaker with interest. "A new plane? A new planet? One young and in the prime of its lifetime..."

The grey-skinned figure stepped forward. "I would see this world. I will go."
Mirelinda
player, 67 posts
Starsoul Sorceress
They call me Grandmother
Fri 16 Nov 2012
at 10:17
  • msg #8

Re: Episode 1: Gateway

"More travel, and a brand new world to explore... Count me in, count me in !

And I wouldn't mind being young again either. Perhaps then I can stop being the revered and respected Grandmother, and live a normal life again !"

Zhorr
NPC, 5 posts
Messenger of the Gods
"Mark my words!"
Tue 20 Nov 2012
at 20:26
  • msg #9

Re: Episode 1: Gateway

"Very well. We have about a day to prepare, although I am fairly certain that Archmage Sider will help us make the most of that time." Zhorr smiled at the venerable wizard.

"Should you have any requests that are best done while the eyes of history are not looking at us, please ask now." He concluded, looking meaningfully at the sleeping gnome.
This message was last edited by the player at 20:27, Tue 20 Nov 2012.
Pale
player, 26 posts
Wed 21 Nov 2012
at 23:33
  • msg #10

Re: Episode 1: Gateway

The prospect of a new world seeming to blot out all others, Pale barely responded to Zhorr's question and gave a shake of the head.
This message was last edited by the GM at 13:35, Thu 29 Nov 2012.
Zhorr
NPC, 6 posts
Messenger of the Gods
"Mark my words!"
Fri 23 Nov 2012
at 18:02
  • msg #11

Re: Episode 1: Gateway

"Very well, as usual the gods chose wisely... Time to wake up our friend, we wouldn't want him to miss the arrival of our next two guests." Zhorr made a sweeping gesture and the gnome stirred.

"Time to wake already?" He asked with a yawn... Then: "Hey! Wait a minute..."

Zhorr reactivated his aura, and the gnome cowed slightly: "Yes, friend, and thank you. It is indeed time to wake, to properly welcome our last two guests."

A pale ray of light not unlike the one Zhorr had materialized from appeared, but this one kept growing brighter and brighter, until it looking at it almost hurt the eyes. From it, two angels materialized. Well, maybe they weren't angels, but they sure looked like it: one of them was male, with white hair and brazen skin, and the other was a young woman who looked like she was made entirely out of gold.

"Heavenly knight! Welcome, and be welcome. Thank you for being here. And of course-"

The young woman interrupted him: "Dee? What- Is it.. Dee!!!" She ran at him and jump-hugged him... And apparently she was heavier than she looked, as they both ended up on the rocky ground.

"Ow... Um... Hi, Lee. Long time. Uh..." Zhorr pointed upwards, and a moment later another rumble of thunder came from the skies... Except this one was halting, much like a laughter.

"Oh! Whoops?" She looked around, somewhat chastised.

"Yes, you could say that." Zhorr replied with a smile. "This is Lady Lareth, Lord Dekar's companion in battle. Uh, Lee, do you think we could stand up now? It... would help."

"Yes Oh, yes, sorry.. Here, let me help you..." The girl helped Zhorr to stand, almost lifting him bodily from the ground with astonishing ease.

Zhorr cleared his throat: "Very well. Um... Where was I?"
Dekar
player, 44 posts
Heavenly Knight
Dragonrider
Sun 25 Nov 2012
at 05:29
  • msg #12

Re: Episode 1: Gateway

Dekar had to chuckle, considerably, as his noble companion proceeded to pounce Zhorr bodily into the ground. Of all the ways to get tackled...he doesn't want to think of all the injuries he'd have suffered from those if the ambient damage wasn't being reduced by his years of noble service.

"I was told I would be needed on this mission to a new world. The Gods were not kidding when they said it would have to be conquered, after all, and it will not take too long before the others will have need of my arm."

And beyond that...

He heard the laughter of the gods. Who says divine beings don't have a sense of humor? They do. Oh, they do.
Mirelinda
player, 72 posts
Starsoul Sorceress
They call me Grandmother
Sun 25 Nov 2012
at 12:25
  • msg #13

Re: Episode 1: Gateway

Mirelinda smiled at the exuberance of the young woman. She remembered a certain young Varisian who might have done just the same, years and years ago...

And so she held her temper and waited for the messenger of the gods to get back on track.
This message was last edited by the GM at 13:35, Thu 29 Nov 2012.
Zhorr
NPC, 7 posts
Messenger of the Gods
"Mark my words!"
Mon 26 Nov 2012
at 19:36
  • msg #14

Re: Episode 1: Gateway

"Yes, ah, yes." Zhorr tried to shoot an exasperated look at Lareth - and failed. Somehow, the kid had managed to take a place in his heart - for some 25 years now - that let her get away with pretty much anything...

He took a deep breath and continued: "In order to get through the portal, a specific star alignment is required, which will start in 40 hours; for the following day, from midnight to midnight, we shall be able to send through up to one person - and their familiar, if they have one - every two hours. We have about a day and a half to prepare for the journey... Although, what is time, to a wizard?"
This message was last edited by the player at 21:23, Wed 28 Nov 2012.
Baron Sider
player, 47 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Tue 27 Nov 2012
at 13:15
  • msg #15

Re: Episode 1: Gateway

The Archmage looked at the others and nodded in agreement. "Time is an illusion, just like anything else. With the right magic, people that have been dead for centuries can come back to life. I  have seen planes where time changes little and others where a day can be years later on another plane."

"On one adventure, I went to a strange world where the roads were not used by people to walk on but weird metal beasts of various shapes and colors, with a great glass eye wider then my hands for most of them" he says as he outstretching his hands "that seemed to have a symbiotic relationship with their master. Their master would feed it some foul smelling liquid at the beasts back end and a metal door that acted as the beasts allowed it too ride inside the beast and not get rained on."
This message was last edited by the GM at 13:34, Thu 29 Nov 2012.
Zhorr
NPC, 8 posts
Messenger of the Gods
"Mark my words!"
Tue 27 Nov 2012
at 20:41
  • msg #16

Re: Episode 1: Gateway

"What a wondrous world... It shall be a pleasure to exchange stories with you, Archmage." Zhorr looked at the pained expression of the little bard: "Alas, friend, you will not be able to accompany us, but the Archmage's familiar will surely give you a faithful account of everything that happens. And speaking of faithful accounts..."

Zhorr approached the gnome and whispered something to him.

[GM: Perception Roll to listen in, DC 18 (I do believe pretty much everyone passes this automatically, with the possible exception of familiars). Those who fail will not be aware of the text between brackets.]

["Perhaps we could ignore Lady Lareth's little... Indiscretion?"]

The little bard smiled slightly. ["Indiscretion, my Lord? I must have missed it... We gnomes are easily distracted - notoriously so, even. I'm sure something shiny caught my eye and I missed that little scuffle entirely."]

Zhorr chuckled and nodded.

"Well, shall we start our preparations?"
This message was last edited by the player at 07:13, Wed 28 Nov 2012.
Dekar
player, 45 posts
Heavenly Knight
Dragonrider
Wed 28 Nov 2012
at 01:47
  • msg #17

Re: Episode 1: Gateway

(OOC:17:44, Today: Lareth rolled 37 using 1d20+23. Perception!
17:43, Today: Dekar rolled 19 using 1d20+4. Perception?

(Did I mention Lareth is my seeing eye companion? Dekar is blind to all things not obvious. Alas for no perception as a class skill.))

Surprisingly, perhaps because Lareth was mentioned, Dekar actually heard that, and smiled graciously about it.

"We should...get some preparations done. Since my weapons and armor won't come with me, I'll have to reforge them on the other side."
Baron Sider
player, 48 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Thu 29 Nov 2012
at 02:28
  • msg #18

Re: Episode 1: Gateway

Baron Sider addresses the group. "Now that we are assembled, as there are some that wish to prepare for the travel, there is a demi-plane that I had found useful as a place of sanctuary and thinking. It may be a bit small at this time as its but a 20'x 20' hut that is useful as a study, It has a desk, bed and an overstuffed reading chair but it can be expanded if needed. While there, it is timeless so when we return, it will be like we never left and the bar is the best one on its plane." he said with a wink.

"What say you? If you wish to travel to it, join me in holding hands and keep any equipment firmly strapped to you as I am not responsible for any items lost on the way over there." he said with a twisted grin.

[GM: Here is a description of the demi-plane. Think of it as a secure shelter out in the middle of nowhere with much better furnishings.
40' x 40' area 10' high with an extra 10' height for each of the trees (Corners))
Alignment (Good)
Bountiful (apples, oranges, nuts, etc)
Shape (looks like a 20' x 20' hut with a patch of grass (10' in all directions) and a tree at each corner. A hammock is stretched out between a corner of the hut and a tree by the front entrance)
Time:Timeless
Magic:Enhanced (Divination spells are +2 CL)
Shape:Loops back, so if you to walk a mile or two, you would not have to do it in a circle.
Gravity:Normal
Seasonal:Normal light cycle (day/night) and Seasons.]
This message was last edited by the GM at 13:34, Thu 29 Nov 2012.
Dekar
player, 47 posts
Heavenly Knight
Dragonrider
Thu 29 Nov 2012
at 05:38
  • msg #19

Re: Episode 1: Gateway

"That's acceptable. We'll need to plan carefully for this anyway. Particularly as I heard 'conquering' the plane as necessary."

Dekar joined the circle.
This message was last edited by the GM at 13:33, Thu 29 Nov 2012.
Mirelinda
player, 73 posts
Starsoul Sorceress
They call me Grandmother
Thu 29 Nov 2012
at 14:08
  • msg #20

Re: Episode 1: Gateway

"Interesting. Well, why not ? I've made a life of being prepared for everything, or at least making sure no one ever finds otherwise, but I'll take a little more preparation if you offer it."
Pale
player, 27 posts
Fri 30 Nov 2012
at 02:09
  • msg #21

Re: Episode 1: Gateway

Still gazing off into a blank wall, Pale shakes his head. "I am prepared. Find me again here come sunrise."

With a wave of his hand the mountain ground arose to cover Pale and he slowly sank into the earth.

Wild-Shaping into an Earth Elemental for the night.
Zhorr
NPC, 9 posts
Messenger of the Gods
"Mark my words!"
Sun 9 Dec 2012
at 12:22
  • msg #22

Re: Episode 1: Gateway

Zhorr nodded and joined the circle: "Very well. Let's go then... I can think of a few things that we are going to need."

"Hey, you are not planning to leave me here, are you?" Piped up Lareth joining the circle herself.

"Why of course not Lily... Shall we?."

And then they were off.
Baron Sider
player, 49 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Sun 9 Dec 2012
at 15:42
  • msg #23

Re: Episode 1: Gateway

Linking hands with the others, the Archmage says a few words. Time and space folds around the group as they were transported to the demi-plane.  "We are here."  he says as the group arrived.  A small shack that looking like a peasants hut with a hammock in front of the home was seen by the arrivals. 5 trees with fruits and nuts

Baron Sider reached into a pocket on his robe, pulled out a metal key and unlocked the door. Inside, an overstuffed chair in front of a fireplace with a small table next to it greeted the guests. A square shaped glass bottle with a black label in a strange tongue sits on it, half empty.  A marble illuminated the hut with an adjustable cover to control the intensity that dangled over the chair, another one like it rested next to the bed, that was also stuffed to the Baron's liking.

On the wall is a wood desk with papers and books strewn all over the place along with a book case stuffed with more material was seen.  On a cabinet next to a small dining table for 4, various bottles with labels like "Old Rot gut" "Shadowdale Ale" and "Greyhawk mead" A strange metal box sits nest to the table.
This message was last edited by the player at 15:44, Sun 09 Dec 2012.
Zhorr
NPC, 10 posts
Messenger of the Gods
"Mark my words!"
Mon 10 Dec 2012
at 20:18
  • msg #24

Re: Episode 1: Gateway

Zhorr looked around with a wistful smile, then muttered a few words that sounded like some kind of blessing.

"We thank you for your hospitality, Archmage. It looks like a lovely place, and I am certain we shall be able to arrange accommodations for four people..."

"There's five of us, you know?"

"Yes, about that: you probably should change into something with a more appropriate size, seeing how... Well, seeing how you can, really. Do you mind, Lily dear?" He smiled at the young girl, who looked around annoyed.

Mattering something that sounded suspiciously like "annoying human", the girl suddenly shrank to about two feet tall: "Is this small enough?"
This message was last edited by the player at 20:20, Mon 10 Dec 2012.
Dekar
player, 52 posts
Heavenly Knight
Dragonrider
Tue 11 Dec 2012
at 05:57
  • msg #25

Re: Episode 1: Gateway

"You didn't have to go that small!"

Poor Lareth. Enthusiastic as kids are, but with all the ancient power of her heritage running through her veins.

Though he does turn to the Baron.

"You really should've included a place for her, ya know."
Lareth
NPC, 1 post
Gold Dragon
Mount
Wed 12 Dec 2012
at 15:12
  • msg #26

Re: Episode 1: Gateway

"Oh it not his fault... It's his." Replied Lareth pointing at Zhorr.
Zhorr
NPC, 11 posts
Messenger of the Gods
"Mark my words!"
Wed 12 Dec 2012
at 15:14
  • msg #27

Re: Episode 1: Gateway

Zhorr blinked: "Lee, dear, how is it my fault? I wasn't even here." he replied reasonably.
Lareth
NPC, 2 posts
Gold Dragon
Mount
Wed 12 Dec 2012
at 15:18
  • msg #28

Re: Episode 1: Gateway

"Exactly!" Lareth exclaimed, then she stopped. "What am I saying? I'm sorry Dee, I don't know what came over me. I was suddenly angry for no reason. Weird..."
This message was last edited by the GM at 15:20, Wed 12 Dec 2012.
Mirelinda
player, 77 posts
Starsoul Sorceress
They call me Grandmother
Wed 12 Dec 2012
at 16:03
  • msg #29

Re: Episode 1: Gateway

Mirelinda's face takes on the professionally unmoving look of someone who is most definitely not going to show just how bewildered she is. She is, after all, the Grandmother, and Grandmother knows all, sees all, and is never surprised.

Which is why she takes out a beautiful painted harrowing deck, cuts it, and turns out a card while muttering a few words1. Then she smiles, mystery solved.

"So, planning, eh ? Very good, very good. Never could get the hang of it myself, but to each his own I suppose. Lareth child, why don't you and me sit in a corner, and you can tell me all about your life, while those serious looking people plan all our future lives ?"



1 a Spellcraft check would reveal those to be for the true seeing spell, although strangely Mirelinda does seem to have skipped the customary eye ointment.

Lareth
NPC, 3 posts
Gold Dragon
Mount
Wed 12 Dec 2012
at 18:04
  • msg #30

Re: Episode 1: Gateway

Lareth sighed: "I'm not that young, you know? I'm twenty-four years old."

In fact, she had almost included the months, before realizing that it would not have helped her case.

Still, she was so far behind the average age of that group it wasn't even funny, so she scamp- ahem, she quickly, yet composedly, reached the spot Mirelinda had indicated.

"Yes, Grandmother." Then she paused: "Uh, you do realize that my actual grandmother is several times your age, right?"
Mirelinda
player, 78 posts
Starsoul Sorceress
They call me Grandmother
Wed 12 Dec 2012
at 18:12
  • msg #31

Re: Episode 1: Gateway

"Of course my dear, of course. But then, we humans are short-lived by most other species' standards.

So, what about you. Are you happy with your life so far ? I certainly hope you are !"

Lareth
NPC, 4 posts
Gold Dragon
Mount
Thu 13 Dec 2012
at 00:00
  • msg #32

Re: Episode 1: Gateway

Lareth sat down cross-legged and pondered on the question for a moment: "I am... Content?" She shrugged.

"We... I mean, dragons, don't usually have strong family ties. I would have liked to know my mother, but I think I'm pretty lucky, all in all. My humans so far have been nice. Some of them were rather well-behaved, even. Some, not all." She smirked and shot a sideways look at Zhorr. She wasn't speaking loudly, but then the hut was pretty small...

[GM: Perception DC 18 check will allow you to hear the entire conversation.]
This message was last edited by the GM at 00:04, Thu 13 Dec 2012.
Mirelinda
player, 79 posts
Starsoul Sorceress
They call me Grandmother
Thu 13 Dec 2012
at 00:20
  • msg #33

Re: Episode 1: Gateway

Mirelinda smiles

"Your humans ? You're collecting them ? Well, good for you I guess. After all, humans collect each other all the time, so why not you ?

So, are you planning on coming with us ? It's not like you need rejuvenating, not for a long, long time."

Dekar
player, 53 posts
Heavenly Knight
Dragonrider
Thu 13 Dec 2012
at 03:52
  • msg #34

Re: Episode 1: Gateway

"I gather she's going to be needed where we're going. I'm just glad my youth is part of the bargain. Lareth here and I would be parted far too soon if old age took its logical course. I might even live long enough to see her have wyrmlings of her own, if the youth is permanent."

And if he doesn't, he might have to down more potions of longevity and elixirs of youth then he cares to think about. Vanity isn't anything he cares about, but he'd hate to leave his dragon alone at this point.
Zhorr
NPC, 12 posts
Messenger of the Gods
"Mark my words!"
Fri 14 Dec 2012
at 17:20
  • msg #35

Re: Episode 1: Gateway

Zhorr pondered on it for a moment: "You know, I haven't really asked. I think I've been aging normally since I was rejuvenated, but there are probably ways to make it permanent."
Lareth
NPC, 5 posts
Gold Dragon
Mount
Sat 15 Dec 2012
at 00:12
  • msg #36

Re: Episode 1: Gateway

"Wait, how does one collect humans, exactly?" Lareth was looking with interested at Mirelinda.
This message was last edited by the GM at 00:13, Sat 15 Dec 2012.
Mirelinda
player, 82 posts
Starsoul Sorceress
They call me Grandmother
Sat 15 Dec 2012
at 00:35
  • msg #37

Re: Episode 1: Gateway

"Collecting humans, well... there are many ways, really, but at the most basic, you just arrange matters so that they want to stay with you or near you, and maybe do what you tell them to. So you could make them love you, or worship you, or just like you; you you could shower them with gifts, or threaten them with reprisals if they leave; you could just make them very happy to be with you.

But of course, the true master collector doesn't do anything so crude; he just makes sure he learns everything there is to know about his humans, and that is enough. If he ever needs something from them, he knows which button to push, but the true collector does not need or want something from his humans, just knowing he has them collected is reward enough."

Lareth
NPC, 6 posts
Gold Dragon
Mount
Sat 15 Dec 2012
at 22:47
  • msg #38

Re: Episode 1: Gateway

Mirelinda's words left Lareth somewhat troubled. She thanked the woman for her insight and went outside, under one of the fruit trees, to meditate and clear her head.
Zhorr
NPC, 13 posts
Messenger of the Gods
"Mark my words!"
Sat 15 Dec 2012
at 22:57
  • msg #39

Re: Episode 1: Gateway

"Shall we get started? As I was saying, we cannot carry any equipment through the portal, but any active spells will should keep working, and small magical tattoos should survive the trip. However, anything really powerful will be destroyed. here's what I know..." Zhorr briefly summarized his thoughts about a few useful spells and items that would most likely survive the trip, and listened to the suggestions that were made, then concluded: "This is going to take a few days, so I would suggest that only the people who are actually involved remain here: the others can wait on the mountain: to them, it will look like only a few seconds have passed."
Dekar
player, 54 posts
Heavenly Knight
Dragonrider
Sun 16 Dec 2012
at 07:44
  • msg #40

Re: Episode 1: Gateway

"We'll need the necessary tatoos...once I get my vigor back, I won't feel right without a mighty suit of adamant plate, and an equally strong sword made of the same. Then I'll need to have it all enchanted, and, well, you get the idea. Lareth has needs of her own, of course. Which we need to account for."

Zhorr probably already knows, but he can offer reminders if needed.
Mirelinda
player, 83 posts
Starsoul Sorceress
They call me Grandmother
Sun 16 Dec 2012
at 09:21
  • msg #41

Re: Episode 1: Gateway

"Well, when it comes to tattoos I'm your girl. Just tell me what you want, and take off your shirt !"
Baron Sider
player, 51 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Tue 18 Dec 2012
at 04:48
  • msg #42

Re: Episode 1: Gateway

Baron Sider watched the banter between the others as he walked over to the strange metal box and opened it up. The inside of the box appeared covered in white and he reached into it, pulling a small metal bucket with little blocks of ice contained within. Three of them were put into a glass and the container was placed back into the odd box. Taking the square bottle, he removed the top and poured a dark liquid over the ice enough that it covered the little blocks of ice. Putting the stopper back on, the baron sat back in the chair, watching the work on Delkar, knowing that he is next under Mirelinda's needles.  After a while, a small helmet floated off the bookcase and flew over to rest on the Archmage's shoulder.

"Good day Helmut, your services will be needed as we will be going on the road again after two and a half decades. Yes, it has been a long time"
Pun-Pun
GM, 159 posts
The Pungeon Master
Mon 7 Jan 2013
at 16:41
  • msg #43

Re: Episode 1: Gateway

Things were quickly worked out from there: Mirelinda, Sider and one other person would remain in the demiplane, where Mirelinda could work her magic, in both an artistic and literal sense, to create the tattoos required for the trip; this would take several days inside the demiplane, but only a few seconds would pass outside - the time required for Sider to open a gate from the demiplane to the mountaintop. As long as the gate stayed open, the demiplane's time would align with the outside one, so people could go through the gate without problems; as soon as the gate closed, the people inside would once again have unlimited time to work.

In less than a minute of outside time, weeks and weeks of work were completed. Before it was even afternoon, everyone was about ready for the journey.

Once everyone left Sider's demiplane (as there was apparently nothing left to do but wait), the discussion moved onto the topic of how to effectively use the resources they had to achieve their goal.

It quickly transpired that they could easily wish for most things, but doing so would be inefficient for anything that did not have a monetary value close to the price of the wish itself: without the magical entities usually charged with interpreting wishes, only basic ones could be granted.

Zhorr explained the restrictions, as well as he understood them, to the others, and an idea came up. Perhaps some more work was required, after all...
This message was last edited by the GM at 16:44, Mon 07 Jan 2013.
Tilly
player, 40 posts
Heavenly Oracle
Tue 8 Jan 2013
at 00:30
  • msg #44

Re: Episode 1: Gateway

Tilly had a browned, wrinkled face like muffins, and hair spun like frosting.  Her grey dress was of little account, and her eyes were clouded from time to time.  She was inactive, easily confused, and often watching.  Whatever great deeds she had done, it was hard to believe them, seeing her.

Of the demiplane, she said, "It is too quiet here.  The sky lacks any life."  And she seemed to grow quieter as the days passed into weeks.

But by the second week, the plane had grown a garden, from where, no one could say.  Sometimes, Tilly did come to watch, curious, at Mirelinda's work, but she was oftener outdoors. The garden herbs grew plumper and righter.

On the ending of the third week, Tilly cleared a table and, carving up her produce, made them cucumber and tomato salads.

"This is a quieter magic, " she said of the garden.  "Who knows if I had a hand in it.  Sometimes, life comes from through the cracks and makes its home where you least expect it."

After their return, she grew warmer in spirit but greyer in body, and it was apparent that her days were numbered, unyielding to science or potent enchantments.
This message was last edited by the player at 01:20, Tue 08 Jan 2013.
Zhorr
NPC, 14 posts
Messenger of the Gods
"Mark my words!"
Tue 15 Jan 2013
at 22:56
  • msg #45

Re: Episode 1: Gateway

"...unless they exist as such in this world already. So, basically, unless we actually make at least two copies of a certain set of items and leave them here, they will be a unique object and we will not be able to Wish for them. Which means we need to ask for Pale's help." The way Zhorr understood it, at least, if a certain item wasn't largely available, wishing for it would not work once on the other side, unless one of them had two copies of it on this side.

However, keeping hold of this kind of possession, even as an ideal rather than a physical object, would limit their ability to carry magic tattoos, and since the only one of them without a tattoo was Pale, that meant that he was the best candidate to implement the Baron's idea.
This message was last edited by the player at 08:40, Wed 16 Jan 2013.
Dekar
player, 61 posts
Heavenly Knight
Dragonrider
Sun 20 Jan 2013
at 10:37
  • msg #46

Re: Episode 1: Gateway

(OOC:Diplomacy! You rolled 31 using 1d20+15 ((16)).)

The old Holy Knight turned his attention to Pale.

"It would be of great help to the team if you would be willing to test this idea..."
Zhorr
NPC, 15 posts
Messenger of the Gods
"Mark my words!"
Thu 24 Jan 2013
at 20:23
  • msg #47

Re: Episode 1: Gateway

It didn't take long after that, at least from the perspective of those observing from outside Sider's demiplane.

Pale and Tilly both decided that they would give up their share of allowable possessions for the benefit of the group, and two kits were prepared, each in two copies, so that they could easily be wished for once on the other side.

Using his divinely granted powers, Zhorr prepared a place for the group to rest and sleep until the following morning.

After a night of good sleep, Zhorr called everybody on the mountaintop again.

"My Lady, we are ready." He said to no one in particular.

A moment later, a ray of pale light descended upon him, and his voice changed to a soprano pitch.

"Come forward, then, travelers. It is time for you to get ready for your journey."

One by one, each member of the group approached Zhorr (and the goddess who was possessing him at the moment). He touched each of them on the head, and a warm tingling went through their bodies.

"It was agreed that you would only feel the full effect when you go through the portal, but you should feel healthier already."

She had a few words with each of the travelers. [GM: Perception check DC 13 to hear.]

Sider, he complimented for his devotion ("I shall like to speak with you some more, once you come back.").

Dekar, she thanked for his service ("...even if you're not one of mine.") - and she winked meaningfully at Lareth.

To Mirelinda, she wished that she would enjoy her journey as much as she always had ("And if you should find opportunity for a little mischief... Go ahead and take it with my blessing.", she winked at the sorceress).

To Pale, he wished luck in his search ("I hope you will be pleased, perhaps even surprised.").

She pursed her lips when Tilly approached and whispered to her in a lower voice than to the others [GM: the DC for this one is 18.]. "You should take better care of yourself, my dear: some of us reserve a special spot for you in their hearts, and would be very disappointed to see you depart this plane before your time."

After that, the light disappeared. Zhorr's cleared his throat and continued in his normal voice.

"Well, that's it for now. Your bodies will be recreated on arrival by the portal magic, and they will be rejuvenated in the process. Those of us who prepare their spells may want to do so now."
This message was last edited by the player at 15:59, Fri 01 Feb 2013.
Pale
player, 34 posts
Fri 25 Jan 2013
at 07:15
  • msg #48

Re: Episode 1: Gateway

Pal nods and sits cross-legged against the stone floor, eyes half-closed as his pupils roll downwards.
Zhorr
NPC, 16 posts
Messenger of the Gods
"Mark my words!"
Mon 28 Jan 2013
at 21:32
  • msg #49

Re: Episode 1: Gateway

Time moved quickly after that.

When the portal finally began to open, it was not subtle. The monolith at the center of the mountaintop began to glow with a strong blue light.

Zhorr looked at his fellow travelers and said simply: "Well, this is it. In a few minutes the portal will be open. Do you have any preferences about the order in which you will follow? I will remind you that takes over an hour for the portal to recharge after sending somebody through."
Dekar
player, 62 posts
Heavenly Knight
Dragonrider
Tue 29 Jan 2013
at 03:24
  • msg #50

Re: Episode 1: Gateway

"I won't have weapons right away when I get over there, but I should go first anyway. I'll do what I can to secure a safe landing point for the rest of you."

That's his idea, anyway.
Pale
player, 35 posts
Tue 29 Jan 2013
at 13:04
  • msg #51

Re: Episode 1: Gateway

Pale hesitates for a moment and then nods silently, gesturing to Dekar for him to go first if he so wishes.
Zhorr
NPC, 17 posts
Messenger of the Gods
"Mark my words!"
Tue 29 Jan 2013
at 18:50
  • msg #52

Re: Episode 1: Gateway

"That is a noble offer and of course I expected nothing less from you, lord Dekar, however there are reasons that make it necessary for me to go first, and there will be no threat for the first few days, aside from the cold. Which reminds me... May the blessing of the Lady protect us on this journey." A strange feeling descended upon the members of the group.

[GM: spellcraft check DC 26: if you pass it you recognize the feeling as a strong Endure Elements, divine version.]
Pun-Pun
GM, 167 posts
The Pungeon Master
Thu 31 Jan 2013
at 17:48
  • msg #53

Re: Episode 1: Gateway

(OOC: PLACEHOLDER - if someone wants to add something taking place before we leave, but after I post the actual departure IRL, this is where it will go.)
This message was last edited by the GM at 17:48, Thu 31 Jan 2013.
Tilly
player, 46 posts
Heavenly Oracle
Fri 1 Feb 2013
at 00:22
  • msg #54

Re: Episode 1: Gateway

Tilly's wrinkled face split into a wan smile at the Lady's remark.  "I'm as tough as nails, " she ventured, her sunken eyes momentarily focusing, like an octogenarian general, who salutes the new commander, seeing not the man before him but a day long ago .  "Someone needs to watch these kids."

With unwavering pluck, she volunteers to be the second through.

As for gear, she would suggest Annihilation Spectacles, for their incredible usefulness to any transmuter wizard.  (OOC: We still have a wizard, right?)
Baron Sider
player, 59 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Fri 1 Feb 2013
at 01:16
  • msg #55

Re: Episode 1: Gateway

Finishing his book that he was reading on the hammock, Baron Sider reaches for his pipe and flicks his finger to light it. Taking a few puffs a cloud of smoke erupts from it and floats to the top of the demiplane.

"Now that we are finished here, let us return to the world and continue our journey" he says to Mirelinda and the others.

"Helmut, please remind me that I need to get another case of Bushmill's the next time I am at the Bazaar in Deva. Yes, I know that you do not like the stuff but its for me, not you. Yes, I know its a vice but at my age, it is one of the few things that I still enjoy. At least I stopped drinking that junk from Nueva Rio when I was younger." he says to the flying helmet fluttering next to him. With a final puff of the pipe, he puts it back in the hut and closes the door. Holding his hands out to the others so that can join him back on the world, the dimensions fold and they have returned.
This message was last edited by the player at 02:22, Fri 01 Feb 2013.
Baron Sider
player, 60 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Fri 1 Feb 2013
at 02:22
  • msg #56

Re: Episode 1: Gateway

Having returned, the Baron listens to Zhorr as he addresses everyone.

He stretches his head forward to hear the whisper "I am sure that I will have much to talk to you when we return." he replies to the voice.

"Well, I have my spells prepared for the travel and have many ready to start a shelter when we get to the new realm.  As for the kits, The Annihilation Spectacles will not be as useful for me as I am a Universalist wizard and it will not do me any good. However, might I suggest that they each have 2 or 3 All tools vests. Three would be better so that we will have half a dozen vests for crafting things.  Rather than having to create tools for our crafts when we get there, we will have what we need and can use them to create more specific masterwork tools that we need later." he suggested. "Also I would suggest a Cauldron of Brewing and Plenty in each kit. It will help provide food until we get set up for long term food production and the Brewing one will help with crafting alchemical items. If we have food covered, then a lyre of building might be a good idea for manpower. Also a few Tree Feather Token's would provide us a source of wood for projects. Having them stored in a Handy Haversack would also be useful as it will hold the items and provide a safe means of storage for other items."
This message was last edited by the player at 02:37, Fri 01 Feb 2013.
Zhorr
NPC, 18 posts
Messenger of the Gods
"Mark my words!"
Sat 2 Feb 2013
at 13:57
  • msg #57

Re: Episode 1: Gateway

At midnight, the light around the portal was an intense blue glow. Zhorr walked up to the monolith and explained: "All you have to do is put your hand on it, and wait a few seconds. Only one person at a time, though you can take your familiar with you by simply holding it while you touch the monolith. Lareth, you will want to hold Dekar's hand as he goes through."

With a smile, he held his up on the monolith and said: "This is it, ladies and gentlemen. See you on the other si-"

Before he finished the sentence, a powerful energy blast disintegrated his body in a flash of light.
Pun-Pun
GM, 170 posts
The Pungeon Master
Sat 2 Feb 2013
at 13:58
  • msg #58

Re: Episode 1: Gateway

(PLACEHOLDER - this thread may undergo some restructuring in the future to make it easier to read...)
Zhorr
NPC, 19 posts
Messenger of the Gods
"Mark my words!"
Sat 2 Feb 2013
at 15:06
  • msg #59

Re: Episode 1: Gateway

Zhorr's darkvision adapted instantaneously to the total lack of light he was in. Taking a step forward, he raised his arms, and willed light to spring into existence.

Nothing happened.

Zhorr sighed: he missed his godlike powers already.

Well, no point in moping, he had work to do.

He took another step forward, then another, and kept going until he counted fifty steps. Then he used an entirely different kind of godlike power.

[1] A few seconds later, he was holding a shining steel dagger in his hands. One spell down, only a dozen or two to go.

[2] A quick gesture of his hand, a muttered word, and the dagger was shining brightly, casting about a warm yellow light. Well, a warm-looking yellow light, at least: he was pretty sure that, without an active Endure Elements spell, he would have been well and truly frozen by now.

Time to remedy the lack of clothes, for himself and his companions.

[3] He swiped the edge of one hand across the other in a cutting motion, and suddenly his blood was flowing - and shaping into a large pile of cloth, ready to be used by a second spell.

The final result was a large square of interconnected shapes on the ground that looked like a bizarre form of art, a weird sculpture made of items of clothing sewn together.

[4] He nodded approvingly, and muttered one more incantation, then handed the dagger to... Empty air, apparently.

The empty air took the dagger and stood waiting.

Zhorr went over to the patch of clothes, and started to explain where and how to cut it, and what to do with the pieces once they had been separated from the whole. It was a really simple - one could even say mindless - task, and Zhorr put it out of his mind once he had explained it.

[5] Now, for a place to sleep... A simple shelter ought to suffice for the next 24 to 48 hours, until one of his companions found a better solution. He began to walk around, chanting and gesturing, and kept at it for several minutes. As he did so, the ground began to reshape, raising up to form a simple but sturdy building, seemingly made of dirt (or possibly mud), yet as solid as rock.

By the time he was done, the strange mosaic of clothes on the ground had been separated and neatly divided into a number of piles.

[6] The magus muttered a simple incantation - one that he had used countless times to entertain children and pretty girls alike. A moment later, with a flourish of his hand, he magically created a magic wand out of thin air.

Well, not really: the item itself was a crude stick made of conjured wood that probably wasn't worth the air it had been conjured from, and which was going to disappear in an hour anyway, but one quick incantation later it had effectively been turned into a torch, which he then handed to his Unseen Servant, so that it could return the dagger (which was currently "moonlighting", so to speak, as its torch) back to him.

Zhorr retrieved the dagger from the invisible being, and collected a pile of clothes; he then instructed his Unseen Servant to carry all the remaining piles the newly made shelter, and dressed up quickly using the clothes he had selected.

Nodding approvingly, if a bit immodestly, at the craftsmanship of his new clothes, he set the dagger into one of the loops in his belt - trying to make scabbards out of soft cloth seemed like a futile pursuit, and he didn't feel like experimenting under the current conditions anyway.

[7] Another swipe of his hand and again his blood was flowing, shaping into a big lump of glossy green metal. He thought briefly that it was a good thing the spell automatically closed the wound when it was done... The following days were going to be bloody.

This time, Zhorr's magic turned his hard-earned materials into a strange tree-like sculpture: a thin rod of greenish steel, not entirely unlike the trunk of a tiny tree in its function, supported by four equally thin legs, with six even thinner branches.

Two of the branches were bending under the weight of the items that hung from them, held by an almost invisible thread of greenish steel that looked like it was just about ready to snap under the strain.

One of said big items was a beautifully crafted scimitar, and the other was a delicate, finely ornate jug. The remaining four branches carried what looked like four simple, small rods of greenish steel, tapered at both ends.

Zhorr carefully used his dagger to cut the thin thread holding his brand-new masterwork scimitar, and regarded it approvingly, before setting it in one of the loops in his belt - he would really have to fix that with an actual scabbard, eventually, but for now it would do.

With the same care, he removed the jug and the four fountain pens - what a nice invention, fountain pens, truly a divinely inspired item - and put the pens in one of his many, many pockets, before setting the jar on the floor.

[8] One last swipe of his hand, and again his blood was flowing. A large roll of paper materialized under his hand, and was immediately collected by the reshaping magic. A few seconds later, a stack of twenty-eight books, with robust off-white hard covers, was sitting next to him.

Gently, he began cutting the thin layer of paper holding their spines together: a few minutes later, he had separated the stack into actual books. He instructed his Unseen Servant to move them inside the house, stacking them carefully next to the table, and went to collect the jug.

He had designed it with particular care, so that the long beak would easily fit in the back of the fountain pens: this was particularly important, considering how expensive the ink with which he was about to fill it was.

This spell had been cast days earlier, in another universe, but its effects had been put on hold, waiting for a very specific event. Just for heck of it, and partly because he knew he was going to miss the ability to actually make those words work, he had set the completion trigger to a sentence that he could no longer pronounce with an actual effect.

He opened the lid of the jug, pointed at the opening, and intoned: "I wish for a jug of magical ink!"

The spell finally came to fruition, completing the crafting process that combined several different - and impressively expensive - dyes into the special ink Wizards and Magi needed to write in their spellbooks.

The jug was two-thirds filled by the time the spell completed, which was as expected: he had made sure to make it larger than needed so that no ink would be wasted.

This item, he brought inside the shelter himself: he wasn't sure he trusted his Unseen Servant with what basically amounted to two-thirds of his current resources.

He filled all four fountain pens, gauging that the jug now only contained about three-fifths of the initial ink, then set the jug on the writing desk, where the ink quickly began to freeze. This wasn't a big problem - the jug was elastic enough to accommodate its expansion - but it was going to require some coaxing with prestidigitation to make the ink flow again.

[9] Zhorr touched the table inside the shelter, whispering a short incantation, and the stout piece of furniture began to shine, while the crude stick still held by his Unseen Servant faded.

[10] A careful gesture of his hand, and the off-white cover acquired a slight shade of blue; with a little know-how and patience, and possibly a few more cantrips, the dust would permanently bond with the cover but, for now, the important thing was that he could identifying the book unequivocally.

A few arcane words later, an ornate golden rune - The Mark of Zhorr, as it were - occupied the front cover of his new spellbook.

[11] The magus sat down and spent some time writing one of the spells he had prepared for the day into his spellbook - a special, expensive one that was going to come in very handy in the following days.

About an hour later, he closed his spellbook, collected a pile of clothes and a blank spellbook (just in case), and went back to where he had materialized initially: soon, it would be time to greet the next traveller.




Spoiler text: (Highlight or hover over the text to view)


Game Mechanics notes:
[1] [GM: casting Fabricate (1) with Eschew Materials; the resulting product can cost up to 3 gp.]
[2] [GM: casting Light (1) on the dagger.]
[3] [GM: casting Blood Money (1), powering Fabricate (2); -1 STR; the resulting product can cost up to 1497 gp.]
[4] [GM: casting Unseen Servant (1). (used today: light, blood money, unseen servant, fabricate x2)]
[5] [GM: casting Extended Secure Shelter (1)]
[6] [GM: casting Prestidigitation (1) and Light (2)]
[7] [GM: casting Blood Money (2), powering Fabricate (3); -1 STR (2 so far); the resulting finished product can cost up to 1497 gp.]
[8] [GM: casting Blood Money (3), powering Fabricate (4); -1 STR (-3 so far); the resulting product can cost up to 1497 gp.]
[9] [GM:  casting Light (3).]
[10] [GM:  using Prestidigitation to "soil" the entire cover of the book uniformly, casting Arcane Mark (1).]
[11] [GM: writing down Mighty Strength (1) (L6 => 180 gp, 3 pages).]

[GM:

Spells used so far:

Fabricate (1)
Unseen Servant (1)
Extended Secure Shelter (1)
Prestidigitation (1)
Blood Money (3)
Fabricate (4)
Light (3).
Arcane Mark (1).
(Mighty Strength (1) (W))

Spells written so far
Mighty Strength - Magus L6/USA, 180 gp, 3 pages

Resources acquired/spent so far:

-3 STR

+1 dagger
+1 masterwork living steel scimitar
+4 living steel fountain pens
+1 living steel ornate jug

+27 spellbooks, standard, blank
+1 spellbook, standard, in use (Zhorr, 3/100 pages used)

+28 sets of clothing and equipment as follows:
 - Undergarments
 - Short tunic
 - Trousers
 - Hooded cloak
 - Shoes
 - Gloves
 - Scarf
 - Belt (Sash)
 - Pouch, Belt
 - Pouch, Spell Components
 - Backpack
 - Bedroll + Blanket + Winter Blanket
 - 4 Sacks
 - Rope (Cloth, treat as hemp)

+Ink for writing spells, 10000 gp (-180)
]



This message was last edited by the player at 15:08, Mon 25 Feb 2013.
Pun-Pun
GM, 173 posts
The Pungeon Master
Sat 2 Feb 2013
at 21:07
  • msg #60

Re: Episode 1: Gateway

(PLACEHOLDER)
Zhorr
NPC, 19 posts
Messenger of the Gods
"Mark my words!"
Sun 3 Feb 2013
at 16:17
  • msg #61

Re: Episode 1: Gateway

It was an interesting effect, Zhorr thought as the air began to shimmer. His own departure and arrival had been, subjectively speaking, quite abrupt, so he had figured that one of his companions would simply appear out of thin air, perhaps with a flash of light.

That was not the case.

The naked, translucent image of a handsome young male had slowly begun to appear before Zhorr's eyes, becoming more and more solid with each moment passing, but the whole process actually took several seconds.

Next to him, a pretty humanoid female of undefinable age, her hand clasped in the man's own, was going through the same process.

Eventually, Dekar and Lareth finally appeared to have completed their crossing of the threshold between universes.

"Hello there!" Greeted Zhorr. "Please accept this small token, as a sign of welcome to this brave new world..." With a smile, Zhorr offered the clothes he had prepared for his companion.

He pointed behind him: "The light you see over there comes from our new home - for the next couple of days, at least. I think Sider has plans for a more permanent residence."

He smiled apologetically at Lareth: "Sorry Lee, but I don't have another set of clothes with me... I sort of expected you to cross in a form that wouldn't need them."

The girl simply shrugged, apparently unconcerned with human propriety or modesty. "If I know you, and I do, there's a pile of clothes in the house, enough for all of us thrice over. I'll just have to get some for myself."

Zhorr nodded, still smiling: "Why don't we go get some clothes for you then?"




[12] Waiting for more of his companions to appear, Zhorr took some time to write down another very special and very useful spell, and one less special but altogether essential one.

Over an hour went by as he carefully inscribed his magical knowledge in the tome.

[13] That task completed, and with still some time left to kill, Zhorr picked up one of the sacks, and once again inscribed his personal rune on it. He then set out to cast the series of spells that he knew he was going to cast over and over and over in the following days.

[14] One incantation later, the magus suddenly grew more than twice as tall, and much more muscular, and his features changed significantly - and not for the better. Another quick incantation, and his muscles doubled in size once again. Now he was ready for the last few spells of the day.

Once more he swiped the edge of one hand across the one of the other, and his blood reshaped into a large, rough diamond. One spell later, the diamond had been crushed into fine dust, which was neatly collected by the sack... And Zhorr was so tired he was staggering under the weight of his clothes.

That was what the next spell was for: a pinch of diamond dust, a few carefully spoken words, and his strength was back in full.

[15] He repeated the procedure, this time creating a beautiful gem, hard to identify but evidently very expensive, and once again restoring himself to full strength.

[16] Three more spells later, a second beautiful gem was sitting next to the first one. Now it was time for the headband that was going to hold those gems, and the sister ones he would create later.

[17] Two more spells, and there it was: a beautiful headband made of fine adamantine, with six settings for gems that precisely matched the size of the ones Zhorr had just created.

And then it was time for somebody else to arrive...




Spoiler text: (Highlight or hover over the text to view)


Game mechanics notes:


[12] [GM: writing down Restoration (1) and Blood Money (4) (L6 => 180 gp, 3 pages; L1 => 5 gp, 1 page).]
[13] [GM: casting arcane mark.]
[14] [GM: spending 6 points of Arcane Pool (6 spent so far) to refresh Fabricate (4 used so far) twice (now available: 3).
Casting Monstrous Physique II (1) to morph into a Large Monstrous humanoid (+4 STR, size) and Mighty Strength (2) (+8 STR, enhancement), for a total Strength bonus of +12. Casting Blood Money (5), powering Fabricate (5), expending all remaining 22 points to create 11000 gp worth of diamond dust.
Casting Restoration (2) from the created diamond dust to recover all lost Strength.]
[15] [GM: Casting Blood Money (6), powering Fabricate (6) for 24 Strength points, 12000 gp in gems, and Restoration (3).]
[16] [GM: spending 7 points of Arcane Pool (13 spent so far) to refresh Fabricate (6 used so far) once (now available: 2), Blood Money (6 used so far) once (now available: 2), and Restoration (3 used so far) once (now available: 1). Casting Blood Money (7), powering Fabricate (7), spending 24 Strength points, and Restoration (4). Total 12000 + 12000 = 24000 gp in gems.
Diamond dust left: 11000 - 300 = gp. Strength fully recovered.]
[17] GM: spending 4 points of Arcane Pool (17 spent so far) to refresh Fabricate (7 used so far) once (now available: 2), and Blood Money (7 used so far) once (now available: 2). Casting Blood Money (8), powering Fabricate (8), spending 1 Strength point. Up to 500 gp in a headband with settings for 6 gems. Total unrecovered Strength: 1 point.]

[GM:

Spells used so far:

Fabricate (8) (4R)
Unseen Servant (1)
Extended Secure Shelter (1)
Prestidigitation (1)
Blood Money (8) (W) (2R)
Light (3)
Arcane Mark (2)
Monstrous Physique II (1)
*Restoration (4) (W) (1R)
*Mighty Strength (2) (W)

Spells written so far
Mighty Strength - Magus L6/USA, 180 gp, 3 pages
Restoration - Magus L6/USA, 180 gp, 3 pages
Blood Money - Magus L1, 5 gp, 1 page

Resources acquired/spent so far (running total):

-1 STR

+1 dagger (Zhorr)
+1 masterwork living steel scimitar (Zhorr)
+2 living steel fountain pens
+2 living steel fountain pens (Zhorr)
+1 living steel ornate jug

+27 spellbooks, standard, blank
+1 spellbook, standard, in use (Zhorr, 7/100 pages used)

+25 sets of clothing and equipment as follows:
 - Undergarments
 - Short tunic
 - Trousers
 - Hooded cloak
 - Shoes
 - Gloves
 - Scarf
 - Belt (Sash)
 - Pouch, Belt
 - Pouch, Spell Components
 - Backpack
 - Bedroll + Blanket + Winter Blanket
 - 4 Sacks
 - Rope (Cloth, treat as hemp)
+1 set of clothing and equipment as above (Zhorr)
+1 set of clothing and equipment as above (Dekar)
+1 sets of clothing and equipment as above (Lareth)

+Ink for writing spells, 10000 gp (365 used)
+Diamond dust, 11000 gp (300 used)
]



This message was last edited by the player at 15:07, Mon 25 Feb 2013.
Tilly
player, 53 posts
Heavenly Oracle
Sun 3 Feb 2013
at 20:45
  • msg #62

Re: Episode 1: Gateway

As yet another evening came, Tilly was sitting in a chair, watching the monolith.  She listened to the sound of the wind in the trees, and the evening's birdsong.  She wondered what would happen if a bird alighted on the strange artifact, but none did.  When the stars rotated up and over the world, she starred at them, asking Mirelinda to tell her what she saw, for TIlly's old eyes had grown foggy and did not pierce the sky as once they did.

Swapping sky-wisdom with Grandmother Mirelinda amused her, and Tilly shared some of her own methods of reading the stars (for clearly a Varisian would have some!).

Baron Sider had agreed to make a kit for her, since she was so tired of late.  It seemed tiredness dogged her from morning to afternoon, gave her a respite for an hour, then dogged her again unto the depths of slumber.  She was more than ready to touch the monolith and cast it aside.  Besides, she missed the energetic Zhorr and his almost naive eagerness for trouble...

She wondered how he was faring... out there.
Baron Sider
player, 75 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Sat 9 Feb 2013
at 01:42
  • msg #63

Re: Episode 1: Gateway

"Come Helmut, it it time to cross over to the other plane and start building a base for us to operate." The Archmage says to the helmet fluttering around him "Wird es größer zu sein als die hütte rufen sie zu hause auf der anderen welt?" it says. "Now now, you know that it was a place for me to relax and get away from things". "und sich betrinken" it says in a dead pan voice. The Baron starts laughing "Careful or I will use you for a codpiece." and laughes even harder as he starts stripping off his clothes. The helmet turns a few shades of pale at that notion. "Besides, when was the last time we had gone out on an adventure?" he asks "Ein sehr langer Zeit" it replies in a soft voice.

As the Archmage takes off this clothes, he mutters a few words of a spell and as he finishes taking his loin cloth off, it appears that an illusion of a large fig leaf is covering his privates (1).  A hoot of laughter erupts from the helmet. "Nach all den Jahren, warum bist du plötzlich so bescheiden? Sie waren der ehrengast bei der Ernte im Herbst Bacchanal im Tempel des Bacchus im letzten Jahr." "Yes, that was a business matter and my liver still hates me for it. However, I am not sure if there is going to be anyone else greeting us on the other side" he mutters. he casts another spell and the goosebumps that he had from taking off the clothes is no longer there as the spell takes effect (2)

Reaching the other side, the Baron sees Zhorr, Dekar and Lareth waiting for him along with some clothes.  "Well, lets get something going like a long term structure with some security and warmth for everyone." He says. "Helmut, if you please, add some light to help the others see." (3)

Spreading his hands out, he starts by changing the surface of the ground into something firmer that will support a structure,(4) using his knowledge of engineering. Once that was completed, with another motion of his hands, walls of stone erupt from the slab and a stone building starts to take form that will later become the tower(5)

Using another spell, entrances and stairs are created in the building.(6)

"There that will have to do for today. Over the next few days, I plan on it becoming a much larger structure of 60' x 60' x 20' high with a tower that rises 80 or so off the ground to start with. The tower is going to be the thickest in order to serve for defense and observation, while the areas around it will be for housing and work shops." he says.


Spoiler text: (Highlight or hover over the text to view)

1 Prestidigitation.
2 Extended endure elements
3 Daylight 30 minutes
4 Polymorph any object x4 (Dirt into stone) 8,000 cu feet (60'x 60'x 2' thick, slab for the structure with the central 20'x 20" is 4' thick rather than 2', base for the tower.)
5 Wall of stone x5 Central tower 2 story 20'x 20' x 20' with the 5th wall of stone used for flooring (2.5 inches thick).
6 Stone shape as needed.


This message was last edited by the player at 03:01, Sat 09 Feb 2013.
Zhorr
NPC, 19 posts
Messenger of the Gods
"Mark my words!"
Mon 18 Feb 2013
at 09:03
  • msg #64

Re: Episode 1: Gateway

"Why Archmage, I was hoping you would at least come see what Lareth has been doing with our temporary accomodation... But I guess where there's a wizard there's a tower, almost like a law of nature." Smiled Zhorr.

Handing a blank spellbook to the man, Zhorr showed him one of the fountain pens he had made: "I don't know if you are familiar with these... Remarkable devices, really quite useful. Shall I show you our home for the night, until your tower is complete?"
This message was lightly edited by the player at 09:03, Mon 18 Feb 2013.
Pun-Pun
GM, 184 posts
The Pungeon Master
Wed 20 Feb 2013
at 10:46
  • msg #65

Re: Episode 1: Gateway

(PLACEHOLDER - I will eventually rework this thread into something more easily re-readable...)
Zhorr
NPC, 20 posts
Messenger of the Gods
"Mark my words!"
Wed 20 Feb 2013
at 15:09
  • msg #66

Re: Episode 1: Gateway

[18] While he waited for his next companion, Zhorr took some time to write more spells into his book, and to make one last item that he was going to need - a small, shiny pearl.

Then it was once again time to meet one of his companions.

This time he did not take a spellbook with him, since the only other person who was going to need one was Sider, and he had already been appropriately equipped.

A female shape began to appear, hovering a few inches above the ground; a few moments later Zhorr recognized Tilly... Several decades younger than she had been when he'd last seen her.

He had known, abstractedly, that the motherly woman had been possessed of great beauty in her youth, but the concrete reality of it was quite impressive.

Handing over the clothes he had prepared, he greeted the newly young woman before him: "Savior of the North... I look forward to hearing the true stories behind some of the legends I heard."




Spoiler text: (Highlight or hover over the text to view)


Game mechanics notes:

[18] [GM: spending 4 points of Arcane Pool (21 spent so far) to refresh Fabricate (8 used so far) once (now available: 2), and Blood Money (8 used so far) once (now available: 2).
Casting Blood Money (9), powering Fabricate (9), spending 1 Strength point. Creating a single Level 1 Pearl of Power, worth 500 gp (materials only). Unrecovered Strength points: 2.
Writing down Universal Spell Access (1) and Alter Self (1) (L6 => 180 gp, 3 pages; L2 => 20 gp, 1 page)]

[GM:

Spells used so far:

Fabricate (9) (5R)
Unseen Servant (1)
Extended Secure Shelter (1)
Prestidigitation (1)
Blood Money (9) (W) (3R)
Light (3)
Arcane Mark (2)
Monstrous Physique II (1)
*Restoration (4) (W) (1R)
*Mighty Strength (2) (W)
Universal Spell Access (1) (W)
Alter Self (1) (W)

Spells written so far
Mighty Strength - Magus L6/USA, 180 gp, 3 pages
Restoration - Magus L6/USA, 180 gp, 3 pages
Blood Money - Magus L1, 5 gp, 1 page
Universal Spell Access - Magus L6, 180 gp, 3 pages
Alter Self - Magus L2, 20 gp, 1 page

Resources acquired/spent so far (running total):

-2 STR

+1 dagger (Zhorr)
+1 masterwork living steel scimitar (Zhorr)
+2 living steel fountain pens (Sider)
+2 living steel fountain pens (Zhorr)
+1 living steel ornate jug

+26 spellbooks, standard, blank
+1 spellbook, standard, in use (Zhorr, 11/100 pages used)
+1 spellbook, standard, in use (Sider, 0/100 pages used)

+23 sets of clothing and equipment as follows:
 - Undergarments
 - Short tunic
 - Trousers
 - Hooded cloak
 - Shoes
 - Gloves
 - Scarf
 - Belt (Sash)
 - Pouch, Belt
 - Pouch, Spell Components
 - Backpack
 - Bedroll + Blanket + Winter Blanket
 - 4 Sacks
 - Rope (Cloth, treat as hemp)
+1 set of clothing and equipment as above (Zhorr)
+1 set of clothing and equipment as above (Dekar)
+1 sets of clothing and equipment as above (Lareth)
+1 sets of clothing and equipment as above (Sider)
+1 sets of clothing and equipment as above (Tilly)


+1 Pearl of Power (materials only)

+Ink for writing spells, 10000 gp (565 used)
+Diamond dust, 11000 gp (300 used)
]



This message was last edited by the player at 20:02, Fri 01 Mar 2013.
Tilly
player, 63 posts
Heavenly Oracle
Sun 24 Feb 2013
at 19:54
  • msg #67

Re: Episode 1: Gateway

When the day finally came, TIlly was sitting in her chair, rocking back and forth, musing as Dawn chased away errant stars, and, tucking them into bed, rose with a blushing readiness.

It all gave Tilly a headache.

Being close to death was exhausting.  It took so much energy to go on, that, she almost would have gotten it over with ages ago.  She was so tired of being tired all the time.

So when that dawn came, even though it wasn't time yet and she was all by herself, she stood up to go to the portal.

Halfway there, she fell over, bruised her knee on the earth, and bit her tongue.  This was followed by a stream of curses, some of which she had kept in reserve for decades.  She crawled to her knees, gasping, hair disarrayed, and a hand clenched against her guts.  "Ohhh, crickets!" she exclaimed.

She laughed at that.  She'd picked up the expression from a niece.  Gritting her teeth, she brushed white hairs out of her eyes and stared at the portal, licking her gums over and over like pondering witch.    Finally, she crawled toward it on hands and knees.  When she reached its side, she collapsed with her back against a rock.

Not bad.  From there, she contemplated the sky for the rest of the day.  Pale behind the sky, constellations passed by in a rush, meaningless and unknowable--the hallucinations of death perhaps.  The world seemed large under her, and she, her heels having dug furrows when she sat, she seemed almost part of it.  She and the world, they were one, after all.  She had always known that, from an early age.  Once, she had looked into the eyes of a cat and saw herself reflected.  She and the cat had been one.

She closed her eyes and focused on being part of the earth and stars, and when she had it, it seemed like a warm ocean sweeping her away into the infinite.  The portal glimmered open and took her, and when she went, Tilly carried over her world with her, not the dumb physical world.  Not things.  She carried the earth and the stars in her soul, because they shared a soul.

And that's something.

On the other side, Zhorr saw her before she quite saw him.  She understood his words and, forget physical beauty!  Tilly's laugh in reply, that was beauty!

"Say something else!" she demanded, suddenly shaking him with a mad intensity, looking into his eyes.  "Say anything at all!"

And when he did, she laughed again.

Only a little later was he able to remind her to try his clothes.

OOC: This scene represents Tilly obtaining the final revelation of her mystery.

Later, when she was recovered, TIlly went about using lesser restoration on anyone who needed it.  Then she sought out Baron Sider to offer him her help.
Zhorr
NPC, 22 posts
Messenger of the Gods
"Mark my words!"
Mon 25 Feb 2013
at 13:37
  • msg #68

Re: Episode 1: Gateway

Zhorr was surprised at the Oracle's request, so he just said the first thing that crossed his mind - which happened to be: "You have a beautiful laugh."

This seemed to please Tilly well enough, and he was rewarded with another laugh. The Magus was surprised at the change that had come onto the woman. It was as if she had finally found something that had been missing all along.

Curious, he activated his second sight - and frowned when it failed to respond, reminding him that he was cut off from that particular power source.

Only then it finally came to him that he had been staring - quite ungentlemanly, he thought - at the attractive, newly-young, not-exactly-clothed woman for a while, and he once again offered the clothes he was carrying.

Fortunately, Tilly did not appear to be bothered by this - in fact, she looked like very little could bothered at this particular time.

For some reason, Zhorr felt particularly pleased by this.

[19] He accompanied her to the house, and got back to work. He pulled out his spellbook and, while he was waiting for his next companion, he wrote down a couple more spells.

The next newcomer turned out to be another attractive female... And there was little chance to confuse this particular woman with anybody else: Mirelinda's tattoos pretty much made her look like she was the one traveler who had arrived dressed -  albeit wearing particularly form-fitting clothes.

"Mirelinda, welcome. Well, I don't think we can call you 'grandmother' anymore... Not with a straight face, at least." Smiled Zhorr, offering her another set of clothes. "Actually, it seems I am now the oldest-looking member of the group. Perhaps I should have asked for a second rejuvenation. The others are in the small house over there, which shall presumably be our house until the good baron is done building the tower over there - or another forty or s hours, whichever comes first. There is some diamond dust ready for you, as well."




Spoiler text: (Highlight or hover over the text to view)


Game mechanics notes:

[19] [GM: Writing down Fabricate (10) and *Endure Elements (1) (L5 => 125 gp, 3 pages; L2 => 20 gp, 1 page)]

[GM:

Spells used so far:

Fabricate (10) (W) (5R)
Unseen Servant (1)
Extended Secure Shelter (1)
Prestidigitation (1)
Blood Money (9) (W) (3R)
Light (3)
Arcane Mark (2)
Monstrous Physique II (1)
*Restoration (3) (W) (1R)
*Mighty Strength (2) (W)
Universal Spell Access (1) (W)
Alter Self (1) (W)
*Endure elements (1) (W)

Spells written so far
Mighty Strength - Magus L6/USA, 180 gp, 3 pages
Restoration - Magus L6/USA, 180 gp, 3 pages
Blood Money - Magus L1, 5 gp, 1 page
Universal Spell Access - Magus L6, 180 gp, 3 pages
Alter Self - Magus L2, 20 gp, 1 page
Fabricate - Magus L5, 125 gp, 3 pages
Endure Elements - Magus L2/USA, 20 gp, 1 page

Resources acquired/spent so far (running total):

-2 STR

+1 dagger (Zhorr)
+1 masterwork living steel scimitar (Zhorr)
+2 living steel fountain pens (Sider)
+2 living steel fountain pens (Zhorr)
+1 living steel ornate jug

+26 spellbooks, standard, blank
+1 spellbook, standard, in use (Zhorr, 15/100 pages used)
+1 spellbook, standard, in use (Sider, 0/100 pages used)

+22 sets of clothing and equipment as follows:
 - Undergarments
 - Short tunic
 - Trousers
 - Hooded cloak
 - Shoes
 - Gloves
 - Scarf
 - Belt (Sash)
 - Pouch, Belt
 - Pouch, Spell Components
 - Backpack
 - Bedroll + Blanket + Winter Blanket
 - 4 Sacks
 - Rope (Cloth, treat as hemp)
+1 set of clothing and equipment as above (Zhorr)
+1 set of clothing and equipment as above (Dekar)
+1 sets of clothing and equipment as above (Lareth)
+1 sets of clothing and equipment as above (Sider)
+1 sets of clothing and equipment as above (Tilly)
+1 sets of clothing and equipment as above (Mirelinda)

+1 Materials for a Pearl of Power

+Ink for writing spells, 10000 gp (710 used)
+Diamond dust, 11000 gp (300 used)

]



This message was last edited by the player at 19:36, Fri 01 Mar 2013.
Mirelinda
player, 104 posts
Starsoul Sorceress
They call me Grandmother
Sat 2 Mar 2013
at 12:05
  • msg #69

Re: Episode 1: Gateway

Zhorr:
The next newcomer turned out to be another attractive female... And there was little chance to confuse this particular woman with anybody else: Mirelinda's tattoos pretty much made her look like she was the one traveler who had arrived dressed -  albeit wearing particularly form-fitting clothes.

"Mirelinda, welcome. Well, I don't think we can call you 'grandmother' anymore... Not with a straight face, at least." Smiled Zhorr, offering her another set of clothes. "Actually, it seems I am now the oldest-looking member of the group. Perhaps I should have asked for a second rejuvenation. The others are in the small house over there, which shall presumably be our house until the good baron is done building the tower over there - or another forty or s hours, whichever comes first. There is some diamond dust ready for you, as well."


Mirelinda smiles at the man, then takes a few running steps and leaps into the air, pirouetting with her arms spread.

"How delightful ! Thank you for bringing me, young m... oh, wait, that doesn't work anymore, does it ? Well, thank you anyway. And don't worry about the dust, I brought my own."

Mirelinda grabs one of her tattoo, which promptly disappear while a small silver coffer appear in her hands1. Carefully she opens it, then touches two more tattoos2, made of identical elaborate runes this time; and the coffer fills with diamond dust. She takes a carefully measured amount, and speaks to the air3.

"You know what would be handy right now ? That Dowry Chest I made when I was young, it had such nice clothing. Oh, how I wish I had another one right now !"

At her words, a large wooden chest appears at her feet. She opens it, rummages through, and takes out a colorful dancer outfit in red and green.

"I haven't worn this since... well, since before you were born, young man. Oh, wait, I really need to change the way I speak. Anyway, this is perfect !"

Mirelinda puts on the outfit, then looks at the heavy chest.

"Now this won't do. Let's see..."

A few gestures, a few words4, and 5 large human-sized wood golem appear, crude humanoid figures made of cast-off pieces of wood. Mirelinda smiles at them.

"Right boys, you and you take my chest and bring it carefully. Let's put it somewhere safe."

Mirelinda herself takes her small silver chest and leads the way to the small house.


1 From tattooed Robe of Useful Items
2 Two tattooed fabricate, total of 20,000 gp of diamond dust
3 Limited wish
4 Wooden Phalanx. This is not a summoning spell, this is a creation one, so it works !
Mirelinda rolled 5 using 1d4+2. Wood golems
http://www.d20pfsrd.com/magic/...lls/w/wooden-phalanx
http://www.d20pfsrd.com/bestia.../wood-golem-advanced

This message was last edited by the GM at 12:06, Sat 02 Mar 2013.
Zhorr
NPC, 23 posts
Messenger of the Gods
"Mark my words!"
Fri 1 Mar 2013
at 20:03
  • msg #70

Re: Episode 1: Gateway

[20] So much to do... So little time! One final push of his arcane might, and Zhorr had finally exhausted the energy that fueled the Magi's particular talents. Nonetheless, that last effort allowed him to recover one more spell to write down, which he did, following up with another spell, and another... And he almost missed Pale's arrival! Unforgivable!

The druid materialized slowly, just like the other members of the elite team the gods had assembled. He was the last, but by no means the least, and Zhorr welcomed him warmly as he offered him one of the many sets of clothes he'd made not eight hours before - although that somehow felt like days, even weeks.




(OOC:

This is it everybody. Welcome to the brave new world.

Each party member arrived about 1-1/2 hours after the previous one, meaning ~7.5 hours have elapsed since Zhorr's arrival, which would put the time, back when Pale left, at somewhere between 7 and 8 AM. Your characters, however, will notice a distinct lack of a Sun - or any font of light except the ones they made themselves.

Sider has had some 4 hours to write down his spells, and I'm curious to know which ones he chose (Zhorr will probably ask to copy some of them). Dekar has had even longer, so if he wants to do some spell research with Lareth this would be a good time.

Lareth is planning on doing spell research either way, she has this great idea for a transmutation spell... I'll post something later.

Just so you know, everything you do gains you xp at some point.

And now for the...


Spoiler text: (Highlight or hover over the text to view)



Game mechanics notes:

[20] [GM: spending 1 point of Arcane Pool (22 spent so far) to refresh Unseen Servant (1 used so far) once (now available: 1). Writing down Unseen Servant (L1 => 5 gp, 1 page), Monstrous Physique II (L4 => 80 gp, 2 pages) and Keen Edge (L3 => 45 gp, 2 page).]

[GM:

Spells used so far:

Fabricate (10) (W) (5R)
Unseen Servant (2) (1R)
Extended Secure Shelter (1)
Prestidigitation (1)
Blood Money (9) (W) (3R)
Light (3)
Arcane Mark (2)
Monstrous Physique II (2) (W)
*Restoration (4) (W) (1R)
*Mighty Strength (2) (W)
Universal Spell Access (1) (W)
Alter Self (1) (W)
*Endure elements (1) (W)
Keen Edge (1) (W)

Spells written so far
Mighty Strength - Magus L6/USA, 180 gp, 3 pages
Restoration - Magus L6/USA, 180 gp, 3 pages
Blood Money - Magus L1, 5 gp, 1 page
Universal Spell Access - Magus L6, 180 gp, 3 pages
Alter Self - Magus L2, 20 gp, 1 page
Fabricate - Magus L5, 125 gp, 3 pages
Endure Elements - Magus L2/USA, 20 gp, 1 page
Monstrous Physique II - Magus L4, 80 gp, 2 pages
Keen Edge - Magus L3, 45 gp, 2 pages

Resources acquired/spent so far (running total):

-2 STR

+1 dagger (Zhorr)
+1 masterwork living steel scimitar (Zhorr)
+2 living steel fountain pens (Sider)
+2 living steel fountain pens (Zhorr)
+1 living steel ornate jug

+26 spellbooks, standard, blank
+1 spellbook, standard, in use (Zhorr, 20/100 pages used)
+1 spellbook, standard, in use (Sider, 0/100 pages used)

+21 sets of clothing and equipment as follows:
 - Undergarments
 - Short tunic
 - Trousers
 - Hooded cloak
 - Shoes
 - Gloves
 - Scarf
 - Belt (Sash)
 - Pouch, Belt
 - Pouch, Spell Components
 - Backpack
 - Bedroll + Blanket + Winter Blanket
 - 4 Sacks
 - Rope (Cloth, treat as hemp)
+1 set of clothing and equipment as above (Zhorr)
+1 set of clothing and equipment as above (Dekar)
+1 sets of clothing and equipment as above (Lareth)
+1 sets of clothing and equipment as above (Sider)
+1 sets of clothing and equipment as above (Tilly)
+1 sets of clothing and equipment as above (Mirelinda)
+1 sets of clothing and equipment as above (Pale)

+1 Materials for a Pearl of Power

+Ink for writing spells, 10000 gp (855 used)
+Diamond dust, 11000 gp (300 used)

]



This message was last edited by the player at 20:06, Fri 01 Mar 2013.
Pale
player, 40 posts
Sat 2 Mar 2013
at 00:41
  • msg #71

Re: Episode 1: Gateway

Knees bent, Pale meditates alone in the echoing emptiness of the cave.

Then his time comes.

Arising, his old bones creak like the ever-shattering stone far beneath his feet. Lengthening his stride, head held high, he walks into the portal.

As the white energies encompass and change him forever, Pale hears the creaking of his bones fade away replaced by the sound of searing flesh as his body knits itself back to a newer, younger form. Entering the plane, he drops to the ground, his bones- and, for the first time in his experience, the earth beneath him- silent.

His eyes opening, he nods to Zhorr in greeting and mouths a silent thanks as he clothes himself in the proffered garments, all of his attention on the growing connection to the young and straining earth beneath his bare feet.
Dekar
player, 76 posts
Heavenly Knight
Dragonrider
Sat 2 Mar 2013
at 01:00
  • msg #72

Re: Episode 1: Gateway

Dekar got through early on, and by now, he had coordinated with the others to make his armor and shield and holy blade as strong as possible. Adamant all, so the elements, no matter how nasty they proved to be, would have little to no effect on any of them.

Once armed and armored, he has quite a presence to himself...an amazingly strong one, at that! It's been long since he was agile enough to make full use of arms and armor...he'd had a hard time moving as he got older...but now rejuvenated...

He took some practice swings.

"It's all coming back! It seems, Lareth, you're going to be stuck with me in your collection for several years more, provided we don't get ourselves killed ou here."

Teasing his dearest companion about her 'collection' tendencies.
Baron Sider
player, 76 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Sat 2 Mar 2013
at 04:51
  • msg #73

Re: Episode 1: Gateway

Having started working on a permanent structure to serve as a base of operation for the group, Baron Sider finds a quiet place to scribe some spells that will be useful in crafting magic items later as well as starting the task of rebuilding his spell books from what he knows and the help of Helmut. Finishing up his work with the last arrival, he rejoins the group.

"Well now, I see that we are all gathered her in the new realm. Since we are all here, any suggestions on what we want to call this place?" he asks


Spoiler text: (Highlight or hover over the text to view)


1st-2nd hour. Scribe Fox's cunning, Bull strength, Cats grace, Owl's wisdom, Bears endurance, Eagles grace. (6 pages 120 gp of ink)

3rd-4th hour Mage Armor, Fly, Sunburst (7 pages 370 gp of ink)


This message was last edited by the player at 13:06, Sat 02 Mar 2013.
Dekar
player, 77 posts
Heavenly Knight
Dragonrider
Sat 2 Mar 2013
at 07:15
  • msg #74

Re: Episode 1: Gateway

"Considering...I want to call it Opportunity. Except it'd be Commodum in the Celestial tongue."

(OOC:Commodum is Latin for opportunity. IC, it's Celestial)
Lareth
NPC, 7 posts
Gold Dragon
Mount
Tue 12 Mar 2013
at 22:04
  • msg #75

Re: Episode 1: Gateway

"You are mine until the end of time, sir knight. Never forget that." With a big smile, she hugged the large man, whose wings had acquired a strong metallic shine as an effect of his rejuvenation. Even without his armor, the newly young Paladin looked large and imposing next to the girl.

"Opportunity seems about right. Unless of course we all die horribly, which would be most inopportune." She mused with a pensive expression.

She had apparently forgotten to let go of her knight...
Mirelinda
player, 112 posts
Starsoul Sorceress
They call me Grandmother
Tue 12 Mar 2013
at 22:20
  • msg #76

Re: Episode 1: Gateway

Once she has gotten her bearings, Mirelinda starts some serious spell-casting: keeping only a handful of spell slots for emergency, she spends more than 3 hours casting spells, pausing only to receive healing from Tilly. For the last 20 minutes, she even adopt the form of a Huge storm giantess, pouring alarming amount of blood to fuel her spellcasting.

At the end of the day she smiles and deposits a large amount of diamond dust (250,000 gp worth) into the common inventory, keeping some for herself as 'seed money'.
Pale
player, 47 posts
Wed 13 Mar 2013
at 00:07
  • msg #77

Re: Episode 1: Gateway

Stepping over to Sider and awaiting a gap in his preparations, Pale inclines his head.

"Sir, I have prepared spells that would aid in your construction of our stronghold- stone wall creations, spells of earth movement and the like. Please, direct my casting as you see fit."
Tilly
player, 74 posts
Heavenly Oracle
Wed 13 Mar 2013
at 00:45
  • msg #78

Re: Episode 1: Gateway

Tilly comes to the front of the fortress that Sider is raising from the not-Earth in this not-World and looks up.  My, it's already impressive, but so lonely in this void.  There's no sense of depth, and that gives it almost a toyish quality.    She flies up to a rampart level, without quite watching, a little wobbly, and steadies herself just barely in time as she hits the rampart with a bump.

"Out of practice, " she says, folkishly, dusting not-Dust off her sleeves.    "AHEM!'

She raises her hands, and gestures to the blank emptiness of the sky.  Obligingly, a comet appears, streaking like Armageddon at a distance, and, without much ado, distance collapses, and it explodes into the center of the ground before her.  With a bracing impact, earth, mud, ice, comet, meteor explode into a blazing inferno.

Tilly leans over the side of the rampart, peering and she would have fallen quite off if she weren't flying.  As it is, she has to swing her hands around wildly to catch her balance and right herself again.

"It's not quite right.  Let's try that again..."

She raises her hands...
Pun-Pun
GM, 206 posts
The Pungeon Master
Wed 13 Mar 2013
at 07:10
  • msg #79

Re: Episode 1: Gateway

A few moments after the rock hits the ground, the entire world begins to shake.

Streaks of light fill the dark, featureless void of the sky, as thousands upon thousands of meteors of varying shapes and sizes begin to hit the world.

The temperature rapidly jumps from very cold to very hot, and it quickly becomes hard to stand up.

The tower, not yet fully built, apparently cannot take the strain and begins to crumble.

[GM: everybody please roll a DEX check, DC 15, not to fall down, a Fortitude save, DC 15, to avoid suffering the consequences of the gas and dust released in the atmosphere, and a Reflex save, DC 20, to avoid falling into a fissure. Those inside the tower, please roll an additional Reflex DC 15 to halve 8d6 of damage. You are also pinned beneath the rubble, even on a successful save.]
This message was last edited by the GM at 07:12, Wed 13 Mar 2013.
Pale
player, 49 posts
Wed 13 Mar 2013
at 07:27
  • msg #80

Re: Episode 1: Gateway

As fire and rock rain from the heavens, Pale restrains a sigh of annoyance as he wobbles but remains upright, covering his mouth with a sleeve. This doesn't help him when a fissure opens up beneath him and he plunges into the ground.

Closing his eyes, the pressing earth around him, he shifts himself, adopting the form of a pure incarnation of the ground itself. Easily slipping through the rock and dirt like a fish through water, he heads for the tower to pull out any injured peoples.

Wild Shape into an Elder Earth Elemental
Dekar
player, 81 posts
Heavenly Knight
Dragonrider
Wed 13 Mar 2013
at 07:48
  • msg #81

Re: Episode 1: Gateway

00:47, Today: Dekar rolled 26 using 1d20+18. Reflex Save.
00:46, Today: Dekar rolled 35 using 1d20+27. Fort Save.
00:46, Today: Dekar rolled 5 using 1d20+1. Dex Check.

The Paladin falls down...but that's all he does, for his supernatural protection against occurances like this is in full force, and neither the gas nor the fissure do him any notable harm.

"Everybody okay?"
Mirelinda
player, 114 posts
Starsoul Sorceress
They call me Grandmother
Wed 13 Mar 2013
at 09:11
  • msg #82

Re: Episode 1: Gateway

Mirelinda stays on her feet even through the shaking caused by the meteor, and gracefully steps aside to avoid a fissure opening under her feet.

Pun-Pun:
everybody please roll a DEX check, DC 15, not to fall down

Mirelinda rolled 16 using 1d20+2. Dex check.

Pun-Pun:
a Fortitude save, DC 15, to avoid suffering the consequences of the gas and dust released in the atmosphere

Mirelinda doesn't need to breathe.

Pun-Pun:
a Reflex save, DC 20, to avoid falling into a fissure.

Mirelinda rolled 27 using 1d20+8. Reflex save.

Pun-Pun:
Those inside the tower, please roll an additional Reflex DC 15 to halve 8d6 of damage. You are also pinned beneath the rubble, even on a successful save.

Mirelinda is outside to benefit from her fast healing while cutting herself.

Zhorr
NPC, 24 posts
Messenger of the Gods
"Mark my words!"
Wed 13 Mar 2013
at 21:43
  • msg #83

Re: Episode 1: Gateway

Hearing the noise and the feeling the trembling ground, Zhorr runs out of the the shelter just in time to see the tower crumble, bringing Tilly down with the rubble.

"Tilly!!!" He deftly avoids falling down - and almost ends up being swallowed by the ground while he's not paying attention to the right things - and in the end he reaches the crumbled tower, where he realizes that Tilly is buried under it.

There's a decent chance that they won't be able to pull her out before she dies.

He starts cursing - or so it looks like, at first: in fact, he's going through a recitation of the names of the gods. All of them.

After a few seconds, he's speaking them so fast that his voice has become a buzz.

At the end of his frantic recitation, he raises his hands... And the rubble of the tower disappears.

Tilly and Sider, slightly confused but otherwise mostly fine, are lying on the ground where the fallen tower used to be.

Zhorr smiles... Then falls to the ground, bleeding profusely from... Everywhere, really.
This message was last edited by the player at 17:26, Thu 14 Mar 2013.
Tilly
player, 77 posts
Heavenly Oracle
Wed 13 Mar 2013
at 22:02
  • msg #84

Re: Episode 1: Gateway

Here's the thing about being an oracle of the heavens with the star cleric domain.  You have perfect flight when you cast overland flight, and you have enough of a bonus to make peregrine falcons dizzy.  Also, you can't just fall.  You aren't really mortal, and gravity has you on a short list of people to ignore.

That's great, up to the point when a castle falls on your head.

Castles are so not on gravity's short list, and they are very heavy.

So actually, Tilly, while surprisingly undamaged, is dazed when Zhorr just unmakes the tower.
This message was last edited by the player at 22:39, Wed 13 Mar 2013.
Mirelinda
player, 115 posts
Starsoul Sorceress
They call me Grandmother
Wed 13 Mar 2013
at 22:05
  • msg #85

Re: Episode 1: Gateway

Realizing that sooner or later she will need air, if only to speak, Mirelinda finally takes a breath. The air almost makes her gag, but she finally adjusts.

Mirelinda rolled 14 using 1d20+11. Fort save.
Using one of my Harrowing bonus, the Shield, for a +1 after the fact to make the roll

This message was last edited by the player at 22:05, Wed 13 Mar 2013.
Lareth
NPC, 8 posts
Gold Dragon
Mount
Wed 13 Mar 2013
at 22:10
  • msg #86

Re: Episode 1: Gateway

Lareth almost fell to the ground when the terrain started to shake... After which she didn't lose any time. She immediately reverted to her natural form, and a moment later she was in the air.

What in the seven hells was going on??
This message was last edited by the GM at 22:12, Wed 13 Mar 2013.
Tilly
player, 82 posts
Heavenly Oracle
Wed 13 Mar 2013
at 22:51
  • msg #87

Re: Episode 1: Gateway

Tilly gasps, nursing her skull, which feels like it just got put back together.  One moment there was dizziness, then a series of strange blurry images, and then Zhorr smiles down at her.

And then he falls over, at her feet.

Maybe it's the concussion, but Tilly just kind of loses it.    "Zhorr, wait a minute!  Hey!" she says, and before she knows it, she's on her knees, cradling his head, getting blood all over her fingers, her arms, her knees...  Vaguely, she's aware that they're something's different about the world... but she's too busy searching him over, finding out his wounds.


Spoiler text: (Highlight or hover over the text to view)

19:39, Today: Tilly rolled 14 using 4d6. damage.
19:38, Today: Tilly rolled 33 using 1d20+18. Heal, try 2.



Preemptively, she summons magic, just a little, afraid to do too much, after everything that just happened.  Stabilize.

It's suddenly like she's just starting out again, when she was down to nothing and everything went wrong so often.  But she's grown since then, so she turns to the others.  "Get me some water.  And some cloth, from the hut.  Don't just stand there!  Someone count heads!"
This message was last edited by the player at 23:40, Wed 13 Mar 2013.
Dekar
player, 82 posts
Heavenly Knight
Dragonrider
Thu 14 Mar 2013
at 00:08
  • msg #88

Re: Episode 1: Gateway

Dekar races over to Zhorr. He hadn't expected to need his healing abilities so soon, but...

He rushes right over, and lays hands on the downed man. Due to his experience, it heals to capacity automatically.
Baron Sider
player, 79 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Thu 14 Mar 2013
at 03:06
  • msg #89

Re: Episode 1: Gateway

Sitting in the top part of the tower, scribing his spells into the spellbook, the Baron started to feel the ground swell up and down. Grabbing Helmut, he tossed the familiar out the window, little wings sprouting from the helmet as it fluttered away.

"What the... this is gonna hurt" was all he could think as the tower came crashing down around him. Pieces of the stonework on the ceiling started to fall on him, while the floor started to crumble under his feet at the same time.

When the dust cleared after being buried in the rubble, he found the tower gone and then started to get really ticked. "What in the Sacred Halls of Tephu happened!" he bellowed.


22:47, Today: Baron Sider rolled 18 using 4d6. tower damage.
22:41, Today: Baron Sider rolled 27 using 1d20+10. Reflex (fissure).
22:40, Today: Baron Sider rolled 19 using 1d20+10. Reflex (In tower).
22:39, Today: Baron Sider rolled 30 using 1d20+12. Fortitude.
22:38, Today: Baron Sider rolled 17 using 1d20+10. Reflex. 

Zhorr
NPC, 26 posts
Messenger of the Gods
"Mark my words!"
Thu 14 Mar 2013
at 07:07
  • msg #90

Re: Episode 1: Gateway

Dekar's powers appear to do something, as the bleeding stops, but something is still really wrong with Zhorr. He seems to have lost life force in a much deeper way than simple bleeding should account for.
This message was last edited by the player at 17:24, Thu 14 Mar 2013.
Tilly
player, 88 posts
Heavenly Oracle
Fri 15 Mar 2013
at 00:51
  • msg #91

Re: Episode 1: Gateway

Tilly looks him over and says, "His very essence has been drained, almost completely.  There is a spell to restore him, but we need some of the diamond dust that Grandmother made.  In the meantime, I'll keep him as comfortable as possible."

"Baron Sider, you should take a look at this..."
Baron Sider
player, 82 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Fri 15 Mar 2013
at 03:25
  • msg #92

Re: Episode 1: Gateway

After a moment, the Baron cocks an eye up as something is not quire right within him. He starts stroking his beard, deep in thought before speaking.


"Hmm, now I feel a bit of power that seems to be more of an extension of the divine, like when I was first given the ability to cast orisons.  I feel that I can use a more powerful divine spells, like many years ago when I first started to learn the Arcane arts and graduated from cantrips. Yes, yes, that is it, that would be the case. But now I have graduated from Orisons. Lets add to it with what had occurred here on Commodum. Now when Tilly cast her Meteor Shower spell to create some materiel for us to use, as she is an Oracle, her spells are of a Divine nature and started the first "Divine" spark here on Commodum. When the rest of us cast a spell, it was of an Arcane nature like Zhorr or myself, it did not disrupt the natural fabric of magic that is already in place. Now those of us that do not normally use the the divine fabric of Magic, it has increased our power and those that use it already, like Dekar, their connection was opened up a little wider, like taking away a log that is blocking a stream." he says.

"Put it this way, in some aspects, we are paired up as Arcane/Divine versions of each other. Zhorr and Dekar, one a fighter with the ability to harness Arcane energy, the other a Holy fighter at the will of their Deity. Mirelinda and Tilly, one an internal source of Arcane magic, the other of Divine. Pale and myself, Nature is the fabric for one, the other, Magic is the fabric."  the Baron says while pointing to each of the members of the group.

"Tilly and Pale, for the moment I would suggest that you be careful what you cast or our time here will be rather short.  But, I have a thought, Helmut, will you try to see if you can create Daylight here? As you are a creature of another plane, I would first like to see if your divine connection is still there. If that does not work, Tilly and Pale if you have that spell available, please give it a try. If I am correct, rather than just the usual area of illumination, it will do it for the entire area here on Commodum. The only question will be as how bright it will light up the area and how it will be as an extension of the natural world from Pale vs the Divine ability of Tilly."

Looking over Zhorr he shakes his head. "Well it would appear in his attempt to reverse the damage that had been caused, he tried to something that was in the same magnitude as a Wish spell or other rather powerful spell but used his own spirit, as Blood Money, rather than the source of divine magic. What is strange, is that he was able to even do that. Divine casters ask for the power from another source be it Nature or the blessing of a Divine creature. Arcane casters just do it, either from their raw power like a sorcerer or from the fabric of magic like I do. Yes, lets get him comfortable and get him fixed up as soon we can." the Baron says.

OOC, Ask Helmut to cast Daylight.
This message was last edited by the player at 11:23, Fri 15 Mar 2013.
Pale
player, 51 posts
Fri 15 Mar 2013
at 03:51
  • msg #93

Re: Episode 1: Gateway

As Pale listens to the Baron's explanation of events, he remains solemn, face unmoving. Then he turns away from everyone, and releases a tiny but visible smile. Zhorr seeming to be safe, he closes his eyes and buries his mind in the constant ebb and flow of his blood before shifting himself into the shape of an incarnation of water. Gliding across the land, he moves a safe distance away from the previous location of the tower and his companions. Over his shoulder he calls out "Brace yourselves" in a voice like sea spray.

The twin vortexes that pass for Pale's arms rise and point in the opposite direction from the group. Then he quietly speaks. "I am of the planet; the Alpha and Omega, the beginning and the end. In its name, I will give unto him that is athirst of the fountain of the water of life freely."

Then a torrent pours forth...

Shift into Elder Water Elemental
Cast Tsunami

Mirelinda
player, 122 posts
Starsoul Sorceress
They call me Grandmother
Fri 15 Mar 2013
at 09:33
  • msg #94

Re: Episode 1: Gateway

Clutching her silver coffer full of diamond dust, Mirelinda jumps into the air and stays there, looking in chagrin at the destruction around her. Then she turns toward the culprits, anger in her eyes !

"Boys ! Try thinking for a change, and I mean with the head that's on top of your body ! I know throwing stones and making mud pie is fun and all for your age, but this is too much ! Couldn't you take a more creative activity, like crocheting or embroidery ? I should make you replace, by hand, every one of my outfits you just ruined !"

OOC: active overland flight. I didn't think I would need all my protective spells, good thing I cast them anyway before coming...
Baron Sider
player, 85 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Fri 15 Mar 2013
at 11:05
  • msg #95

Re: Episode 1: Gateway

"Stop, that Pale! You will flood the entire place and ruin all of the equipment that we have." the Baron says as words erupt from the Archmage.

07:04, Today: Baron Sider rolled 20 using 1d20+4. init , Cast Mage's Disjunction on Pale
This message was last edited by the player at 11:10, Fri 15 Mar 2013.
Dekar
player, 86 posts
Heavenly Knight
Dragonrider
Fri 15 Mar 2013
at 11:21
  • msg #96

Re: Episode 1: Gateway

"Well, I can try Restorations. I'm pretty strong, so it'll be a while till I run out of strength. I can try to restore some of his life energy, at least."

Hmmm.

"Also, I'm not sure causing a Tsunami is a useful idea..."

As he starts hovering off the ground. Which might require hopping on Lareth if his wings can't handle the strain.
Pale
player, 56 posts
Fri 15 Mar 2013
at 11:53
  • msg #97

Re: Episode 1: Gateway

"...athirst of-" frozen in his incantation, the tall creature of water stops, and turns to the group. Slowly, it morphs back into pale, who hangs his head.

"You... you are right; I would destroy all. I must beg forgiveness. This world... it is dead, or at least so far away from life that even I cannot sense it. Being truly alone and apart from my world, from any world, and with the impetuousness of the power of creation within me... I was overcome."

Pale's expression morphs to one of deepest shame and he bows his head deeper.

"I apologize."
Pun-Pun
GM, 228 posts
The Pungeon Master
Fri 15 Mar 2013
at 11:55
  • msg #98

Re: Episode 1: Gateway

Tsu-na-mi... What... An... Interesting... Concept.

Those words formed slowly in Pale's mind as the consciousness of the newly-awakened planet flowed into his.
Pale
player, 57 posts
Fri 15 Mar 2013
at 12:02
  • msg #99

Re: Episode 1: Gateway

The others see Pale freeze, his eyes widening slightly with shock. Then he raises a hand. "I... I must go. I will return. Do not worry."

Bending down to press his hand against the ground, he sinks into it, his skin and face hardening to rock as he vanishes inside the earth.

Wildshape into an Elder Earth Elemental, burrow say 1000 feet down
Baron Sider
player, 90 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Fri 15 Mar 2013
at 12:03
  • msg #100

Re: Episode 1: Gateway

The Baron nods "Understandable. Now if you will, I think that in many religions, the first lines of their holy book involve the greater divinity creating light. In this case, you would be more of the incarnation of Nature here. Might want to give that a shot first." he says with a grin.
Lareth
NPC, 9 posts
Gold Dragon
Mount
Fri 15 Mar 2013
at 12:04
  • msg #101

Re: Episode 1: Gateway

Lareth, who was just ready for a flying charge, shot a final glance at the druid and landed close to Zhorr and Tilly - who seemed quite ready to fly away with the wounded magus.

"Dee? What have you gone and done to yourself now?" Very gently, she nudged the man's head: "Wake up, human! It's not polite to ignore a lady dragon..."
This message was last edited by the GM at 12:05, Fri 15 Mar 2013.
Mirelinda
player, 129 posts
Starsoul Sorceress
They call me Grandmother
Fri 15 Mar 2013
at 21:41
  • msg #102

Re: Episode 1: Gateway

Following Lareth's lead, Mirelinda lands near Zhorr and Tilly.

"Did I hear someone mention diamond dust ? I just happen to have a few pounds with me. Useful thing, isn't it ? Good thing I kept it with me too."

Mirelinda hands Tilly the small silver chest in which she has been storing the diamond dust she has made.
Tilly
player, 95 posts
Heavenly Oracle
Fri 15 Mar 2013
at 21:59
  • msg #103

Re: Episode 1: Gateway

Tilly opens the chest quickly, of course leaving bloody prints on it.  She then measures out what she needs--she's done this a hundred times; it's sort of like baking, and she's a baker.

"Alright, Zhorr, this ought to help."

Tilly casts greater restoration on Zhorr.

She looks at him and her and the chest and then shakes her head, clicking her tongue.  So much blood.  Wordlessly, she casts prestidigitation and removes the blood...  She can't be getting blood mixed in with diamond dust, can she now?
Dekar
player, 87 posts
Heavenly Knight
Dragonrider
Sat 16 Mar 2013
at 00:02
  • msg #104

Re: Episode 1: Gateway

"Glad you have the strong version. I would've had to whittle away at the wounds to his soul, one at a time."

It would've been slow going with just him.
Tilly
player, 96 posts
Heavenly Oracle
Sat 16 Mar 2013
at 16:35
  • msg #105

Re: Episode 1: Gateway

"Well, that's why I'm here, " Tilly says, matter-of-fact.  "You have talents I can't contribute... When he's recovered, let's fly up and get a better view of the changes."  She measures out some ounces of diamond dust and keeps it in her belt pouch.  Enough for a major miracle or a true resurrection.  They might just need it.

She will move Zhorr to a bedroll in the shelter, until he's up and moving again.

"What happened?" she asks.  "He's so light..."

(Thanks to their transformation, she's as strong as the strongest human athlete, and he is easy to carry.  But it surprises her.  Until now, she has not had anything to carry.)
Zhorr
NPC, 27 posts
Messenger of the Gods
"Mark my words!"
Sat 16 Mar 2013
at 20:45
  • msg #106

Re: Episode 1: Gateway

(Zhorr is, in fact, only slightly above Tilly's light load, assuming they both have at least a modicum of equipment. With no equipment, he might just be withing her light load.)

As Tilly is carrying him, Zhorr opens his eyes slowly. The first thing he sees is the face of the very attractive Oracle. The second is a large reptilian eye.

"Hmmm... Did I just do something amazingly stupid? I kinda feel that I did, but I can't quite remember."
Dekar
player, 88 posts
Heavenly Knight
Dragonrider
Sat 16 Mar 2013
at 23:23
  • msg #107

Re: Episode 1: Gateway

"You overextended yourself trying to protect us. There is no dishonor in that. I think you used what felt like the equivalent of a miracle to protect us, except, without gods to call on, it took the power from you. You're lucky you're still here."

So he understands it.
Tilly
player, 97 posts
Heavenly Oracle
Sat 16 Mar 2013
at 23:34
  • msg #108

Re: Episode 1: Gateway

Tilly sets Zhorr down on his own two feet.  "It wasn't stupid.  You used a miracle to rescue Sider and me.  You destroyed the entire castle too.  But look, we have earth now."
Mirelinda
player, 131 posts
Starsoul Sorceress
They call me Grandmother
Sun 17 Mar 2013
at 00:07
  • msg #109

Re: Episode 1: Gateway

Mirelinda looks around

"I think we need a stronger castle. This one wasn't very sturdy at all. Of course, it was barely started. Still, I'm thinking thicker walls and better construction."
Baron Sider
player, 93 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Sun 17 Mar 2013
at 04:42
  • msg #110

Re: Episode 1: Gateway

"Now that we have to be careful with Divine spells, I hope that we will all take it to heart. While I am glad to be out of the rubble, its back to square one for us. I had expected a 4 foot solid slab of stone would be able to support the weight of the tower, the bombardment of meteors did not help things. Now that things have settled down, Tilly do you have the spell known as Daylight prepared? If so, please cast it. I suspect that it will turn the darkness to a grey like an overcast day in a larger scale than normal. Though I suspect that if Pale were to cast it, with his connection to nature, it might be more powerful." says the Baron.
This message was last edited by the player at 18:05, Sun 17 Mar 2013.
Tilly
player, 98 posts
Heavenly Oracle
Sun 17 Mar 2013
at 05:16
  • msg #111

Re: Episode 1: Gateway

"Yes, I know that spell, " Tilly replies.  "Zhorr, you better watch this."

She turns and raises her hands.  "Light, please come to this world."

She casts Daylight.
Pun-Pun
GM, 236 posts
The Pungeon Master
Mon 18 Mar 2013
at 23:20
  • msg #112

Re: Episode 1: Gateway

The spell works as advertised, and the object touched by Tilly begins to shed bright light in a 60-foot radius. Around that, for another 60 foot, the deep darkness is also brightened to a dim light.

Other than that, nothing much seems to happen.

With a hint of a smile, Zhorr says: "You have to dismiss it first".

As soon as Tilly does so, the others realize that the sky is filled with bright points of light.

Tilly just made the stars shine.

[GM: Any effect that depends on stars is now available. You now have seasons (it's deep winter in the your hemisphere). You now have a day/night cycle (and it's night). At your latitude, winter means long nights and short days.]
This message was last edited by the GM at 23:20, Mon 18 Mar 2013.
Baron Sider
player, 95 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Tue 19 Mar 2013
at 01:39
  • msg #113

Re: Episode 1: Gateway

The Baron looks at the stars and starts to scratch his beard. "Well now, not quite what I was expecting but that will do. With stars, we now have a way of navigating during the night and knowing the seasons, once we start charting them. One of the spell books will come in handy for keeping track of the stars."

"So we have started this world and let us work towards preserving the place as I am sure that there are other forces that would like to have a say in what goes on here. Whats next? I would suggest that we start planning on what our actions are so that we are in agreement. While there are just six of us here right now, we have already started this place towards success or doom."

"Now that also brings up a point, who will lead this Merry band of Cut-Throats? I would suggest that we get that settled before we go any further.  Without someone to lead us, we will all start doing things that might interfere with another ones plans. Any nominations?"  He says
Pale
player, 58 posts
Tue 19 Mar 2013
at 03:04
  • msg #114

Re: Episode 1: Gateway

After some time, a dull grinding sound heralds the arrival of Pale, his elemental form bursting out of the dirt. Dismissing it with a shake of his head, the druid nods to you all. Where usually his face was still and solemn, it is now marked by a constant tiny smile- you get the sense that in anyone else he would be full-on beaming with happiness.

"Greetings, sirs and ladies. From how the sky twinkles so beautifully, I take it our spells are beginning to have some effect?" He smiles slightly more and sits cross-legged upon the ground. "I bring good news. The planet... is born. It is alive. I realize this may seem unlikely, but I am a druid of the earth; and I know. It is quite beautiful to hear it's voice, and amazing too- to have a planet, a spacechild, listen and respond and ask questions... it is all and so much more than what I have dreamed for so, so many years..."

He gives a happy sigh; the usually stolid druid is, again, much changed.

"In any case; it means that beneath us is something that will be shaped by what we do and say; and what we teach it. It is... something is a responsibility."

Once brought up to speed on Baron Sider's speech, Pale nods thoughtfully. "I will say that I thought us as close to equals as any other on our home plane. But if you feel direction is necessary, I will bow to whoever is chosen. Forgive my unfamiliarity with the concept- the natural world is a fascinating mix of chaos and order, balance and eat-or-be-eaten, and the concept of a leader- other than withih animal packs- is quite alien."
Dekar
player, 89 posts
Heavenly Knight
Dragonrider
Tue 19 Mar 2013
at 06:03
  • msg #115

Re: Episode 1: Gateway

Dekar considers for a moment.

"It is true I know of leadership, and the philosophy of leadership, and practical experience besides. The problem to electing me, however, is that of the group who is here, my magic is weakest, and my experience with it the least. Still, if it is possible to teach the world beneath us of order and benevolence, that is definitely something I want to do."

If he could connect himself to the world...get it to think like he thinks...
Mirelinda
player, 132 posts
Starsoul Sorceress
They call me Grandmother
Tue 19 Mar 2013
at 10:18
  • msg #116

Re: Episode 1: Gateway

Mirelinda smiles and her eyes tinkle with amusement

"Matriarchy is the way to go, we females have more practical sense than most males. We like to think things through instead of rushing off to bash the problem on the head with a big stick. I should know, I was the matriarch of my clans for two generations. I therefore nominate..."

She pauses for dramatic effect

"Lareth !

She'll make a perfect leader !"

Baron Sider
player, 96 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Tue 19 Mar 2013
at 13:13
  • msg #117

Re: Episode 1: Gateway

"Umm, I was thinking of nominating you there Mirelinda." says the Baron
Lareth
NPC, 10 posts
Gold Dragon
Mount
Wed 20 Mar 2013
at 06:40
  • msg #118

Re: Episode 1: Gateway

"Uhm... Thank you for the vote of confidence but... Dragon or not, I am literally the youngest person in the universe. You sure you don't want someone with more experience?" She didn't name any names, though, possibly unsure whether or not she should propose her own knight.
This message was last edited by the GM at 06:40, Wed 20 Mar 2013.
Zhorr
NPC, 28 posts
Messenger of the Gods
"Mark my words!"
Wed 20 Mar 2013
at 22:09
  • msg #119

Re: Episode 1: Gateway

"Tilly already seems to have taken the role upon herself, if perhaps accidentally. Divine magic is the key to the development of the universe, so it makes sense that a divine caster would take a central role." That was all true, but Zhorr left out the then fact that they were all supposed to become divine casters specifically for that.
Tilly
player, 100 posts
Heavenly Oracle
Wed 20 Mar 2013
at 22:32
  • msg #120

Re: Episode 1: Gateway

"What?  Me?" Tilly said, shocked.  "I don't usually like telling people what to do.  If you kids can't agree... If you want me to decide when there's an argument, okay, but I think we'll generally get along.  After we figure this out, can we have Pale tell us more about what he heard the earth say?  Maybe he can bring us with him to listen?"

Tilly had been rather taken with Pale's description of the earth.
Mirelinda
player, 134 posts
Starsoul Sorceress
They call me Grandmother
Wed 20 Mar 2013
at 22:36
  • msg #121

Re: Episode 1: Gateway

"Well, if Lareth don't want it you can have it Tilly. But I would like to volunteer to guard this place if you go down into the earth, I really prefer the open sky to enclosed places."
Dekar
player, 90 posts
Heavenly Knight
Dragonrider
Thu 21 Mar 2013
at 00:27
  • msg #122

Re: Episode 1: Gateway

"That makes sense. The only other natural divine caster is me...and I am not a true caster, nor is my magic strong enough to impose the sort of power on the universe Tilly can."

He graciously steps aside for Tilly, then.
Baron Sider
player, 97 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Thu 21 Mar 2013
at 00:48
  • msg #123

Re: Episode 1: Gateway

"Well then, unless anyone else had any other nominations, with the notion that Tilly has awoken this world, I concur with her being in charge. What's next?" the Baron asks Tilly directly.
Tilly
player, 101 posts
Heavenly Oracle
Thu 21 Mar 2013
at 01:22
  • msg #124

Re: Episode 1: Gateway

"Wait a minute now, " Tilly protested.  "I said I'd settle arguments, that's all."

She cleared her throat.  Cautiously.

"But, well, I was saying that we should listen to what Pale was saying about the earth.  I think it's more important than building castles or wells or anything else right now."
This message was last edited by the player at 01:22, Thu 21 Mar 2013.
Tilly
player, 103 posts
Heavenly Oracle
Sat 30 Mar 2013
at 23:29
  • msg #125

Re: Episode 1: Gateway

Pale explains what he saw again.

Pale:
"Greetings, sirs and ladies. From how the sky twinkles so beautifully, I take it our spells are beginning to have some effect?" He smiles slightly more and sits cross-legged upon the ground. "I bring good news. The planet... is born. It is alive. I realize this may seem unlikely, but I am a druid of the earth; and I know. It is quite beautiful to hear it's voice, and amazing too- to have a planet, a spacechild, listen and respond and ask questions... it is all and so much more than what I have dreamed for so, so many years..."

He gives a happy sigh; the usually stolid druid is, again, much changed.

"In any case; it means that beneath us is something that will be shaped by what we do and say; and what we teach it. It is... something is a responsibility."



Tilly points to the ground.  "It's not just us anymore.  There's a new life here.  We should see how big the world is and what it looks like.  We have been staying around where we started, but now we should explore.  Second, we should try to talk to the planet together..."
Dekar
player, 91 posts
Heavenly Knight
Dragonrider
Sat 30 Mar 2013
at 23:33
  • msg #126

Re: Episode 1: Gateway

"I wonder...if it's possible to grant what's below us a benevolence the material plane back home never had. A benevolence like that which permeates the upper planes. Tilly? Could you and I do that?"

It seems possible.
Tilly
player, 104 posts
Heavenly Oracle
Sat 30 Mar 2013
at 23:48
  • msg #127

Re: Episode 1: Gateway

"I don't know, " Tilly says.  "But I'm willing to try.  If it's alive, it at least deserves a blessing and a name."

"If I'm guessing where you're from right, your people sometimes have very elaborate christenings."
Zhorr
NPC, 29 posts
Messenger of the Gods
"Mark my words!"
Thu 4 Apr 2013
at 20:21
  • msg #128

Re: Episode 1: Gateway

"Well, I don't know how one would go about christening a planet, but we can certainly try to impart upon this new being a sense of justice, which seems to be missing on our home plane. However, we also have duties to attend to."

Looking at the confusion on his companions' faces, Zhorr explained: "the divine spark that lies inside us must be tended to: we should reserve some time each day to meditate and pray. Also, we need symbols of faith to channel our powers."
Mirelinda
player, 135 posts
Starsoul Sorceress
They call me Grandmother
Thu 4 Apr 2013
at 20:40
  • msg #129

Re: Episode 1: Gateway

"Symbols of our faith ? I gather you are not speaking of the symbol of one of the Gods back home ? If so, in this plane, we each get to choose what represents it ?

I'll have to think about it, I need something suitable... star, I need a start to start with..."


Mirelinda starts scratching designs in the dirt.
Pale
player, 60 posts
Sat 6 Apr 2013
at 09:56
  • msg #130

Re: Episode 1: Gateway

"I can thus far think of no greater people to share this teaching experience with than you all." Listening to the discussion of the focus, Pale frowns slightly. "A focus? I... see. I must admit my unfamiliarity with this concept; it has always been me, and the ground beneath my feet, and the flickers of consciousness deep inside. Why would I need something special to be known? But, very well." Thinking a moment, he reaches down and pulls up a rough stone from the ground. Raising a hand, he mutters some words, and the stone changes shape in his hand, into a perfect half-sphere, the centre cleft into, revealing an interior shaped into the perfect crysalline formations of a geode, smooth and shining in the light. "An egg of stone. It shall serve."

Cast Stone Shape
Zhorr
NPC, 30 posts
Messenger of the Gods
"Mark my words!"
Sun 14 Apr 2013
at 18:11
  • msg #131

Re: Episode 1: Gateway

"While we should indeed make our own symbols of faith, it would be best if we could find a common theme, so that we can all use one another's symbol in case of need." He pondered for a moment, then added: "The symbols should reflect something that is common to all of us, but we know so little about one another. I think I may have a solution, though. During our daily hour of prayer and meditation, one of us will tell the others a story from their past. Since our powers are interconnected, this should work well. In about a month or so, we should be able to craft a common symbol that will work for all of us."
Baron Sider
player, 102 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Thu 18 Apr 2013
at 02:27
  • msg #132

Re: Episode 1: Gateway

"Well, to avoid interrupting the prayer and meditation portion of our day, I would suggest that we do it dinner time. We can then get with the others to see how the various projects are going. We can also plan our activities for the next day along with telling stories of out past. That would be my suggestion." says the Baron.

"However, I must also point out that we are more likely going to want a Holy symbol that would be representative of our individual faiths and the domains therein. A follower of Peace is not going to want a flaming sword for theirs and I do not believe that we are all the followers on the same Divine being. Since we are all here to awaken the world, the first thing that awoke it might be the best. For the time being, a symbol of a flaming meteor might serve." he says, stroking his beard.
Zhorr
NPC, 31 posts
Messenger of the Gods
"Mark my words!"
Sun 19 May 2013
at 05:59
  • msg #133

Re: Episode 1: Gateway

"Very well. And since I have been the one to propose it, it makes sense that I should go first. Now, I think we can go back to our work... Just a word of caution for those of us whose magic is divine in origin: this universe was born without form, a featureless plain in a featureless plane. Any spell you cast will bring into existence the object of the spell itself, integrating it into the universe. The first meteor swarm created heavenly bodies, the first daylight created starlight, and so will an other spell you cast. You don't need to worry overmuch about side effects for small spells, but I would advise against causing earthquakes, floods, and other natural calamities for a while."

Thanking everybody for their help (perhaps lingering a moment on Tilly), Zhorr went back inside the shelter to resume his work.
Tilly
player, 112 posts
Heavenly Oracle
Thu 30 May 2013
at 02:11
  • msg #134

Re: Episode 1: Gateway

Now that Zhorr is safely alive, Tilly admits to a sudden appetite.  Creating a universe, it turns out, is hungry work.

She draws on her contingent powers, saying, "Baron's Kit, be here!"

And suddenly, there is a tent, as deus ex machina as one could ever want, with two Ioun Torches affixed at its front and back.  Before the tent, she raises her hands and crafts a spell--summoning a large slab table and seats out of the earth.  It's strangely anticlimactic--no more than a trifle after meteor showers.  Then she pauses to sculpt bowls and cups with some hemming and hawing, and, thanking the gods, spreads a dinner across the table of simple porridge and cups filled with rainwater (for the spell creates rainwater to drink).

"Baron... " she says, stepping back to inspect her handiwork.  "As our leader, I now command you to make porridge taste good.  Otherwise, what use are all of those arcane secrets?"

It's the levity of relief--after all that happened, joined with the good feeling that now they can settle down to a dinner by starlight--not a bad end to the day's work.  And if the world now had seas of porridge, well, that they could deal with tomorrow.


OOC:
Spells used:  Stone Shape, Create Food and Water, contingent wish
Sculpture: check - take 10 (check result 35).
Zhorr
NPC, 32 posts
Messenger of the Gods
"Mark my words!"
Fri 31 May 2013
at 18:02
  • msg #135

Re: Episode 1: Gateway

And so finally they were all reunited for dinner. It was time for Zhorr to put his money where his mouth was, or possibly the other way around.

He had suggested they all share stories to get to know one another better, and so he should start.

"Alright then... Just so you know, this was so many years ago I lost count, and the story may have gotten better with time.


"So, it's just the three of us: me, just about the way you see me now, Maximus, the Paladin, big fella, uptight like you wouldn't believe, and Lia, the cutest half-elf Druid ever, all wide-eyed and naive. It's our very first journey together, and I think none of us, except maybe Max, had ever seen any real action.


"We are delivering this parcel, probably valuable, since the owner demanded that it be delivered by a Paladin, and requested at least a three-person group and offered a pretty hefty reward, like five hundred gold pieces or so each. I know it doesn't seem much now, but for the teenaged son of a cook it's a lot of money.


"We know how to spend it, too: Max is saving up for a new armor, Lia... Well, Lia has probably never seen that much gold all at once in her life, but I'm sure she's going to find something, and as for my self I have my eyes on this great-looking scimitar I've seen at the market, which is probably going to cost more than all of Max's gear put together, but I really really want it, and even all that money would still not cover its price, but I have to start somewhere, right?


"Anyway, we are all pretty excited, we and really don't wanna screw this up. For some reason, our client requested that we follow a specific route, on foot, so it's several weeks of travel instead of a few days by cart, and most of our path goes through the woods.


"To me it's okay: this guy is paying us a lot, so he gets to be a little weird; plus, it's the middle of the summer, and some shade is fine by me.


"Lia of course is ecstatic, she's literally dancing around whenever we enter a new forest. No, seriously, she's doing a little dance every time we get into the woods, it would actually be kind of annoying if she weren't so cute...


"Max, on the other hand... Well, he gave his word, so he can't quite back out, but he really looks like he's hoping to find a way. Not an outdoorsy fella, I guess.


"About halfway through the second week, we hear this little girl calling for her mom.


"Now, rescuing a little girl lost in the woods? That's some seriously heroic deed, right? So, one guess what Max does, and you get no points for guessing right.


"So we follow the Paladin through the woods, and we get to this really big clearing: it's an almost perfect circle amidst the trees, with a big rock in the middle; there's a natural spring at the top of the stone, with the water spilling upwards, where the sunlight, going through the water droplets creates this beautiful rainbow that seems to frame the rock.


"I'm not really an outdoorsy type myself, either, but this place was really stunningly beautiful, and again I do mean that literally: I had to nudge Lia back to reality, she was so entranced.


"And of course Max goes charging in... And the clearing is empty.


"Around the water pool at the base of the rock there are a few signs of animal activity, and we start guessing that maybe the girl followed a deerling or another cute animal, as it went drinking at the pool, then scared it off, and got lost.


"So Max calls her out, and we hear a voice behind a bush saying ''Mommy? I'm hungry!''


"Max kneels next to the bush, moves aside the branches... And the biggest wolf I'd ever seen jumps at him, pinning him to the ground. A moment later, two more jump in from the sides of the clearing, and surround Lia.


"One of the two goes ''Mommy, I'm hungry!'', and Lia screams... My name, of all things. And I have like two spells for the day, and one is shield, and the other is color spray, and I know that shield is not gonna cut it. So I do the only thing I can think of: I apologize quickly, and I blast them. Lia and the wolves alike.


"I know, I know, not my most chivalrous hour, but hey, it works! My color spray takes out the two worgs... And Lia, unfortunately. All three of them are knocked unconscious, leaving only the big one. And this is when I start to realize that the two I just knocked out are pups, and the big one on Max really is their "mommy".


"So I pull out my scimitar, planning to go for one of the unconscious pups... And just as I expected I get jumped by mama worg. I feel her breath on my face as she tries to bite it off - missing me by this much. But by then Max is standing, so I take a stab at her to make her back off, and cast my shield, and then the rest of the fight is a big mess of fur and steel, and in the end we all live to tell the tale.


"When the fight's over, and the effect of my color spray ends, Max is fussing around Lia like a hen mother.


"And then he starts yelling at me: tells me how reckless I was, and how my actions were despicable, and how I endangered a party member... And all I can think is: pal, I'm not the brave idiot who charged in the worg trap - I'm the idiot who got our hides back out in one piece.


"And Lia is pretty much on my side, even though she still has a bit of a headache, courtesy of my blast... But then I did apologize beforehand, so she has forgiven me already. Which apparently drives Maximus completely crazy.


"This is when I realize what's really going on. See, apparently our Paladin had a bit of a crush on our Druid, and he couldn't quite figure out why she had a bit of a crush on yours truly instead of, say, him, despite the fact that he was all brave and mighty and righteous, and I was none of those things.


"So we lose our tank: he just up and leaves, taking the package with him. By then it's almost night, and going looking for him in the woods at night looks like a good way to get ourselves killed, especially considering I spent all of my spells for the day. So we lay down our bedrolls, and one thing leads to another... And this is were I end my story, before it becomes a completely different kind of tale."

Baron Sider
player, 108 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Sat 1 Jun 2013
at 03:19
  • msg #136

Re: Episode 1: Gateway

The Baron chuckles at that request. "Your wish is my command" he says

Cracking his knuckles first, he rubs his thumb and two fingers together like he was adding salt to something over each of the bowls and the flavor improves in the food.

"Well now, I guess I can go next. This is called, "Not all is what it looks like."

"Many Years ago, when I was first starting out, there was a group that was going after Giants in Oerth that I had meet in my travels when I joined up with them. This was a pretty powerful group that slew giants left and right. Lord Galos Greenhair. A Dwarf fighter that was cursed with green hair. Beard and all. That is another story. A Cleric called Thorvald, Myself and a Halfling thief called Robitt with the strength of a Hill giant."

"Well one day they had been clearing a Hill Giant fort that was giving the people in the area problems. They had gone deep into the fort and ran into the leader of the Hill Giants and his guards. The dwarf took his hammer and threw it at the leader. Only when he threw it, it never returned like it had done the many other times he had done fighting the Giants. Well it turned out that it was a clever ambush that they had set up for as the hammer hit the giant, it had turned into dust, for it was an illusion of the leader and was in fact a rather large rust monster, a bane to warriors anywhere. There was a mighty cry from Lord Galos as he had lost his families most prized possession. There was an even mightier cry from the Giants when they attacked. it was a hard fought fight but in the end we were able to defeat them.  So the moral of this story is "Be careful, all is not what it appears."  Says the Baron
Tilly
player, 117 posts
Heavenly Oracle
Sun 19 Jan 2014
at 17:44
  • msg #137

Re: Episode 1: Gateway

"Once upon a time, there was a troll known as Melmud the Terrible.  He was so terrible that even other trolls stayed far away, refusing to come down from the mountains in fear of him.  For years, Melmud terrorized a small realm by the steel mountains, raiding cities, eating livestock and forcing terrorized villagers to amuse him.  He had great red eyes and a club the size of a goat, and a mean streak.  He was strong enough and the region so poor and far away that most adventurers just simply never made up it there."

"Well, I and two girls, halfling twins named Missy and Lissy, who were rogues, went up.  We knew that brute strength wouldn't work, and besides, we weren't particularly strong to begin with.  Instead, we decided to play a trick."

"Ahem... pretty soon, the troll known as MissyLissy began a reign of far greater terror.  The villagers played along.  And any story we heard about Melmud, why, we made up one that was twice as bad about MissyLIssy.  Did he eat a goat by biting on its head?  Well, MissyLissy the Awful ate two goats by biting off their heads!"

"And soon enough, the stories reached Melmud the Terrible, and people began to snicker and laugh behind his back. And one day, he roared, 'What is all this nonsense of another troll!  I will destroy her!'  And as he traveled from town to town, the stories grew worse and worse, until finally he came to our... lair, a cave in the Steel Mountains that we'd set up for his visit."

"This lair was so terrible and so full of bones that Melmud stayed outside for a long time, trying to decide whether to go in.  Finally, he screwed up his courage and raced inside, hitting and bashing everything he could get at in the dark, without waiting to ask questions."

""Hah, " he roared!  "So much for MissyLissy the Troll!"  But then a great voice was heard:  "Melmud... I am coming!"  And the ground began to rumble.  "I'm not scared!"  he squealed, standing his ground.  But again, the voice came.  "Melmud... I am coming!  Hear my footsteps!"  And the ground rumbled so mightily that it was as if a great earthquake were happening."

"We had set off an avalanche to trap Melmud the Terrible inside the cave, but before it could seal the cave, he burst out screaming.  'You can have this place!  I'm going home!'  And throwing his club to one side, he raced up the mountain faster than lightning.   Since then, he has troubled no one at all. And to this day, no trolls ever come down from the mountains.  After all, they are too afraid of MissyLissy the Awful."

She pauses and reflects.  "To be fair, I think we were pretty lucky."
Pale
player, 64 posts
Wed 22 Jan 2014
at 06:02
  • msg #138

Re: Episode 1: Gateway

Pale speaks.

"Two girls there were; Alla and Atta. They lived in a simple village, in a complex land; but the battles and problems and questions were far far away, and the people remained untroubled and content. Even when they were babies, the two showed an unusual affinity with nature. Insects would not bite them, field mice would run playfully through their fingers, birds would sing songs to entertain them through the days and nights. When they showed themselves uniquely able to respond to this affinity-instinctively caring for and healing young animals, bringing food to a starving ant colony, bending bushes and branches to create hides that the little birds might escape the greater ones, the village was proud and joyful. a passing druid named them as promising novices of his craft, and named a wood for them to be sent when they came of age."

"Walking freely in the forests together- as was their practice- the ground treacherously slid beneath their feat, and the girls tumbled into a small dip in the land, a ravine where the river had run through long ago. The two landed hard upon the rocks; Alla broke three ribs and punctured a lung, Atta broke her leg. Slowly recovering their wits and feeling our their injuries, their eyes caught upon a lone fox up on the ridge; it slowly circled down towards the girls, licking its lips hungrily. The tiny soundless voice the girls had always heard whispered a command."

"'Lie still, and die.'"

"Alla lay back, unresisting, unmoving except for when the blood filling her mouth prompted her to cough. The fox coming closer, Atta refused. She screamed at the fox to run away, she threw rocks at it to bruise its leg until with a yelp it stumbled away. Atta dragged her sister to help, and saved her. The consequences for her action came after her next season."

"The fox had pregnant, seeking food for her large litter of cubs. A wild dog ran her down as he limped back to her hole, and a wild rat killed her children. Without the foxes, in the coming months the mice, rabbits and other prey of the foxes ran rampant, eating through the village's vegetation and crops like a plague of locusts. Worst came when the wet season began; with the plants devoured, the land slipped and the river rose and washed away most of the village, carrying away five-and-forty of the village folk. The trees drowned in the river's new path, and the next sun season saw the village and forest arid, and lifeless. It took me many years to set the land back on the path towards balance."

"The voice never spoke to the children again. Alla never forgave her sister and became a farmer's wife; a fine one, but with no greater skill with the land than those before her. I met Atta in my travels, and she told me vehemently how she did not regret her actions or the deaths of the villagefolk; her sister had been saved, and that was all that mattered to her."

"From this tale, much can be learnt; that fate cannot be fought without consequences, that harmony always has a price. But, for me, I see in it how important perspective is to understanding and deciding. Whatever conduit of nature that spoke to the girls, always protecting and advancing the balance of lives. Atta, willing to do anything necessary to protect her sister. One cannot understand by only seeing the entire planet from above and its heavenly movements; one must also be able to lean in until the tiniest bluejay's life and thoughts become as important as the stars themselves..."


The pale man leans back and crosses his arms tighter.

"That is my story."
Baron Sider
player, 111 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Sun 26 Jan 2014
at 05:41
  • msg #139

Re: Episode 1: Gateway

Baron Sider shakes his head in disagreement. "While I understand the nature of the story there Pale,  "'Lie still, and die.'" as you stated is a hard command for humans to obey. There has been many stories of people that die trying to save another when the ice breaks from under them or they fall into a river. There are those that volunteer to join their sovereign in the afterlife in order to serve them. Unfortunately there are other sovereigns that have no qualm whatsoever to sacrifice their wives, concubines and others, with no choice in the matter." he says

"The divinity or spirit that inhabited the girls since they were babies did not give them a choice in the matter and was spiteful. If they did not want Atta to interfere, they should have let her go to get aid for her sister or not be there in the first place. Instead they give them a gift, took it away and then punished 45 souls in the process. The divinity may have been merciful as they quickly drowned them rather than let then stave to death."

"The realm of nature has its own way of dealing with problems. With the additional mice and rabbits that were not controlled by the foxes, the birds of prey along with other beneficial creatures would have increased as less of their young would have been lost to the foxes.  The humans would have additional food due to the rabbits.  There are other times that a bad incident creates a beneficial one. An earthquake can change the lay of the land to make a natural harbor where there was none." The Wizard says
Dekar
player, 105 posts
Heavenly Knight
Dragonrider
Sun 26 Jan 2014
at 05:44
  • msg #140

Re: Episode 1: Gateway

Dekar went into is story. ""And now I tell you the tale of the corrupted priest...

 We'd received word from my Order a priest of Seranae was acting very, very strangely. He was always renowned for his devout behavior, but somehow or another, he was behaving in ways that were...decidedly unbefitting of a priest. We'd heard he had girls 'confess' to him in his private quarters.

 Anyways, my team and I were called to investigate the priest, and traveled to Dawnshine, by the sea, to investigate. With me was my team of valiant comrades. Eliastris, an elven Ranger of the woodlands, Thurgud, our dwarven priest, Simperia, our elven wizard, and Perrin, our halfling trapmaster and urban scout.

 We first went to talk to him. We found he has this...odd aspect to him. The priest was never known for his force of personality before, but somehow, he had one now. And it was...twisted, somehow. I could sense the darkness dripping off of him. That kind of darkness didn't happen often...it was a fairly powerful aura. So we had him detained, and went to take a look at his room.

 Before going in, I cast a protection from evil spell on myself...I had no idea what was in there, but I wanted to make sure my mind was clear. Thurgud saw what I was doing, and mimiced my idea, casting a magic circle against evil around himself that'd protect the rest of the team. What we saw was pretty horrifying. Girls who looked like they'd been drained of their life and will, and ravaged besides. Except one. One of the girls was still alive.

 "Thank you for saving me from that horrible man!" she said, as she went to throw her arms around my neck...

 But her arms bounced off. The ward from my spell held the woman at bay. When she bounced off of me, on a hunch, I scanned for evil again. So, there it was. She might've tricked us if we'd use lesser means, but such a powerful evil aura meant it was time to deal with it. "It is a creature of darkness! We must defeat it!"

 Eliastris loosed an arrow at her, for he was always quicker then I, but his arrow did little good, for it was not blessed. Perrin attempted to get the jump on her, but to no avail, for his dagger could not piere her flesh. When my smiting sword crashed into her, she lost her disguise, and reverted to her native form...a succubus! She screamed from the terrible pain my sword could inflict on creatures of the abyss. Thurgud saw his opportunity, and launched a spell of pure holiness, and he actually blinded the foul thing. Not sure what else to use on such a thing, Simperia tried a magic missile, and it struck true, as magic missile is wont to do. Though her body was by definition full of temptation, it held no lure for me, warded as I was. My deadly sword crashed down a second time with the power of my deity, and cleaved her in two, leaving only a puff of black smoke as she was struck back to the abyss.

 When we went down to the priest, we found him much changed. Instead of the dark personality he had before, he was almost completely drained of any personality at all. It took some powerful restorations before he could even act normally again, and then he repented. He had, after all, violated many under the succubus's influence. He blamed himself...priests normally have strong wills, after all, so for him to fall under the influence of such was egregious to him. I think he's still repenting somewhere.
"
Mirelinda
player, 143 posts
Starsoul Sorceress
They call me Grandmother
Sat 1 Feb 2014
at 08:29
  • msg #141

Re: Episode 1: Gateway

OOC: GM post, leaving a slot open for Mirelinda's story.
Zhorr
NPC, 33 posts
Messenger of the Gods
"Mark my words!"
Sat 1 Feb 2014
at 08:40
  • msg #142

Re: Episode 1: Gateway

Time seemed to fly and yet move very slowly, the previous few days had passed in what seemed at once a matter of minutes and several months.

As they were eating their daily meal, Zhorr looked at his companions to see who had a story for the day, and realized it was once again his turn.

"Well, well, well. Let's see.

"Alright, so remember Lia? Cutest half-elf you've ever seen? Well, it's been a year since Max up and left - and by the way, what kind of Paladin does that? You don't just leave your group in the middle of a forest! We never heard from him again, by the way, for all I know he was eaten by the worg's mate. Serves him right...

"Anyway, a year has gone by, and we are definitely not as green as we used to be.

"Actually, Lia is greener than she used to be, in that she's started dying her hair green. Don't ask why, I kinda thought it was a Druid thing, bur most Druids I met afterwards didn't really do that, so go figure. Maybe I am just a weirdness magnet?

"Anyway! Somehow I have been promoted to front line fighter, me and my shiny chainmail, and Lia is in charge of keeping me alive and healthy, plus all the other Druidy things that I won't claim to understand, but that really work.

"We make quite a team, Lia and I... She still loves forest a bit more than I would like, tough: she would be happy as can be if we just settled down in a little lair in the woods and lived like rabbits or something.

"Now, it's not that I don't like the idea of living like rabbits... Or some aspects of it at least... But as I said I am really not the outdoorsy type, and we both know that, and we try to make allowances for one another's faults.

"So we just travel, spending half of our time in cities and half in the wilderness. Overall, it works out pretty well.

"One day, we find about these catacombs, chock full of undead, and what little information we have swears upon a pile of holy books that there is a sizable treasure at the bottom... Or the center... Somewhere deep down, anyway.

"Thing is, at this point, my spells have spread over more than one spellbook, and I am starting to understand why the blessed book got that name: I can never find the right damned one.'

"So, long story short, I want a blessed book, and I wouldn't mind a ring of wizardry either, and Lia has more than a few things she would love as well, so we are thinking this tomb or whatnot might be what we are looking for.

"But. One Magus and one Druid against an unknown number of undead, plus probably several traps? We really don't like our odds there. So we begin inquiring discreetly in the nearest town, trying to figure out if there is somebody who would be suited to accompany us.

"One evening, while we are having dinner, this guy approaches our table. He's dressed in a black robe. And I'm already thinking: 'This is not a good sign.'

"And then he opens his mouth... And he's whispering. A really low whisper, as in, we only get about half of his words, and now I am thinking: 'This is really not a good sign'

"Because I can actually see under his hood, you see, and this kid is probably not even sixteen. No way he's the powerful necromancer he pretends to be.

"Now, just on general principles, I cast a detect magic, and I fully expect that he will smirk at me... Instead, he gives me a confused look and asks me if I could repeat that, like he didn't quite get I was casting a spell and not talking to him...

"Anyway, now I see Lia, shining like the pretty star she is, and I notice that there's a guy in the back of the tavern that I taken for a peasant but who has to be at least an adept, because he might not dress up but he has a pretty flashy aura...

"And our supposed necromancer, you ask? Blank. Totally blank. Like he hasn't prepared a spell in weeks.

"So either this guy is a really powerful spellcaster who can mask his aura like nobody's business, and has decided to disguise as a teenage kid for some reason, and he's so good that he'll even pretend not to know the words to a detect magic, or I just found a teenage kid in serious need of some attitude readjustment.

"At this point, I am just giving him more and more rope, to see how he has decided to hang himself, and I notice how he's not actually looking at me when I talk to him... So I start to connect the dots.

"I may have failed to mention a couple of things about my green-haired half-elf companion... One is that her human ancestor, her father, was a merchant from the Far East, from a proud warrior race. They call themselves the 'nime. Not neemeh, mind you, though it does sound almost exactly the same and it took me a while to learn how to pronounce it in a way that wouldn't make Lia cringe...

"Anyway, she has green hair and exotic features, and she's as cute as any half elf you've ever seen. She also likes to wear some pretty short tunics, and not much else. Put that all together, and she really, really, really catches your eye.

"And I am looking at the scene, and I'm thinking that when this kid is looking at her green hair he really, really, really wants to see if the magic carpet matches the veil of veils - if you'll forgive the expression.

"So we tell him that we are going to need somebody to take care of traps and locks, and he starts expounding the virtues of this friend of his, the best locksmith in town - wink wink... No, really, he's winking at us. Twice. that's when I start thinking I'm gonna put so much fear of the gods in this kid he's gonna pee his pants, so help me.

"Yeah, I decide I am going to readjust this kid's attitude myself, and we agree to meet the following morning near a cave not far from the town. He'll bring his friend so that we can meet him.

"The following morning, we meet at the cave, and of course he and his friend are all over Lia. I could catch on fire there and then and they wouldn't notice. While they are otherwise occupied, I cast a cantrip I don't actually prepare very often: ghost sound.

"The oblivious duo continues to try to impress Lia, who is feigning interest, and a few seconds later the biggest roar these two kids have ever heard comes from deep inside the cave.

"They immediately take on a nice shade of grey.

"So I go: 'I know this sound! It's the dreaded Skeletal Dragon! Good thing we have you, necromancer, or we would certainly be doomed: this monster is impervious to normal weapons, and highly resistant to magic!

"As my words sink in, I start to perceive a distinctive odor coming from our necromancer, and I'm thinking, mission accomplished, and then some... The next roar goes off, and he and his friend bolt. I shout something at them, along the lines of 'No! Please! Come back, or the dragon will certainly kill us both!', and then they are behind the hill and Lia and I burst into laughter.

"So I wipe my tears and dismiss the ghost sound.

"And then the third roar comes from the cave.

"See, we hadn't actually scouted the area, we'd just seen the cave as we were approaching the town, and somehow we had not considered the possibility that there might be other dwellers in the cave.

"So this big golden thing comes out, scampering on eight robust legs, clearly angry that we woke him up, and I honestly have no idea what it is, until Lia goes 'oh no, it's an aurumvorax!'

"I still don't know what that means, but I know that something with 'vorax' in its name is probably not vegetarian, and likely nothing I want to fight in close combat unless I dictate the terms of it.

"So I cast my latest and greatest spell.

"Unfortunately, what with all the excitement, I kinda forget that this particular spell has a relatively big area of effect... So I don't quite realize that casting it in front of the beast when said beast is only a couple of steps from us is not my best idea ever - as it will put the two of us well within range. Not until after I cast it, that is.

"Don't get me wrong, it works, really does, and next chance I get I cast a Fly on myself, so I can fight the monster on my terms, and we all live to tell the tale. However, after the fight, Lia has some words for me. Big ones. Really, big. I mean, I'm pretty sure I heard some hyphens in there!

"You see, there is this small detail that she never actually told me, but apparently just expected me to naturally know: as her father had made a point to inform her, way back when, girls of her lineage should never be in the area of effect of that kind spell, lest the magic go awry and behave unexpectedly.

"At this point I am really confused as to what kind of arcane knowledge she thinks I have, so finally I just look her straight in the eye and tell her:

"'Lia! How the heck was I supposed to know that 'nime girls and Black Tentacles are sworn enemies?'"

This message was last edited by the player at 10:35, Sat 01 Feb 2014.
Tilly
player, 121 posts
Heavenly Oracle
Sun 2 Feb 2014
at 18:12
  • msg #143

Re: Episode 1: Gateway

Tilly just bursts out laughing after Zhorr's story, and is too busy laughing to comment for a moment.

"You'd never see a rabbit lie still and die for a fox, just like that!  Tilly laughs, sitting back, at Pale's story.  "If all she could do was obey voices, then of course the forest spirits would abandon her to the life of a farmer's wife.  If the forest could not take care of itself without a single fox eating a single girl, then there's a bigger problem.  Perhaps the farmers had been poaching the foxes for a long time... and it would have been better that she were told to work on stopping them from doing that.  After all, what do we have at the end of the story?  The problem turns into a disaster, the storm passes, but there's no guidance for the future.  Obviously, the balance will just be lost again if the farmers continue as they always have.  A wise druid would have kept training her, to avoid such a turning point in the future.  So I can only conclude that she failed the test by lying still and waiting for death."
This message was last edited by the player at 23:27, Tue 18 Feb 2014.
Baron Sider
player, 113 posts
Human male 70 yrs old
Wizard 20/Cleric 1
Tue 18 Feb 2014
at 19:27
  • msg #144

Re: Episode 1: Gateway

The Baron smiled at the tale and nodded sagely at Tilly's comments.

"Well now, I guess it is my turn" he says addressing the group as he takes a sip of wine.

"I had mentioned a Dwarf fighter by the name of Lord Galos Greenhair in my last tale. Many years ago I had meet him when I had just started out in the magical arts and he already had his green hair. As green as an emerald it was. He had been cursed with it for a serious misdeed by the head of the Dwarf Pantheon, Moradin. So cursed was he, that in a fit he cut his hair down to the roots, and heaven forbid, also cut off his long flowing beard. As most of you know, that for a dwarf is their second or third most prized possession, with piles of gold and a good sturdy weapon fighting for the lead.  Well, the next morning when he woke up to scratch his chin, it had grown back during the night and took its emerald color, having been the greenish-grey like the patina of old copper the day before."

"Now he was not forthcoming to me as to why he had earned the wrath of Moradin but some research that I had done later in my life, pointed me his error and the seven tasks that he had to do in order to redeem himself.  In the world of Dwarfs, an oath is the most sacred of things. The oath that he had sworn had been his undying wrath towards Orcs, when they had raided his clans stronghold, killing his wife and two children. Now he had sworn on their bodies that he would slay the killer of his family and all of the Orcs in the tribe that had done the deed. Day and night he had tracked the tribe down with murder in his eye and his mighty warhammer in hand."

"He had gone to great lengths in hunting them down for two months before he had found the raiders. He lead a dozen other Dwarfs in the assault on the camp, giving no quarter and not expecting any from the Orcs. For a good half hour they fought, slaying almost every Orc male, female and child that was in the tribe.  This would seem to have been the end of the tale. but I said "Almost all". In his case, he would break the oath he had sworn.". the Baron says

"After dispatching the chieftain of the tribe, he was all alone in the camp with Orc and Dwarf bodies scattered all over the place as none of his companions had survived the assault. Still covered in blood from the battle (Mostly Orc blood with a bit of his), he started searching for any survivors and there were none to be found in the camp but he had noticed a set of tracks in the mud leading to a river.  Following them, he spotted a pregnant Orc running away. She had tried to seek safety from the battle away from the camp.  She ran into the river to escape from the angry Dwarf. She had hoped that he would chase after her, but stopped when the water got to her neck. Now, he had done part of his oath since he has slayed the killer of his wife and children in battle but not all of the Orcs. He could not bear to kill a pregnant Orc and spared her. This would have been the end of it but as he had turned to leave the water, the Orc was not going to allow what he had done to her tribe and had threw a dagger at him, catching him in his neck. With that, the oily poison that had been coated on the blade seeped into his body. He slipped on the mud and into the water. "

"Now this might have been the end of him but as luck would have it, he did not drown. The armor he had been wearing fell off due to the damage it had sustained in battle. The padding that he was wearing under the armor, had trapped enough air to keep him afloat somehow. A farmer found him lying on the bank of the river a few miles downstream from the Orc camp, pulled him to safety and got a healer to nurse his wounds. During the night while he was suffering from the withdrawal symptoms of the poison, he had a dream. In it, there was Moradin and six other dwarven deities standing there with stern looks."

"For failing to fulfill his oath, and being taken advantage of by the Orc in order to redeem himself, he would have to go to Six Dwarven temples and ask the head priest for a task.  Vergadain, God of Wealth and Luck, Dumathoin, Keeper of Secrets under the Mountain, Dugmaren Brightmantle, The Gleam in the Eye, Abbathor, Great Master of Greed, Berronar Truesilver The Revered Mother, and Clanggedin Silverbeard, the Father of Battle. Once those six tasks were done, his final task was from Moradin himself. For the moment, Moradin said, "since you had broken your oath Lord Galos Ironhammer you will be marked until such time as you have completed your tasks." With that he fell into a deep sleep.".

"In the morning, he woke up to his hair starting to turn the greenish grey that I had mentioned. My next turn at story telling, we will start with the first task." he says finishing his cup of wine.
This message was last edited by the player at 04:51, Wed 26 Feb 2014.
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