Ok everyone,
There has been some discussion in the OOC thread about what characters everyone intends to play. I think we have a good group and I'm looking forward to starting, but we have a few decisions to make, and we have to get character sheets together.
First, and perhaps easiest, you all need to decide how you know each other. You could have been travelling together through Averland, met a few days prior as you were hired on, rounded up the night before from patrons in the Coaching Inn, or anything else plausible. A few of the character concepts wouldn't typically be hired on as merchant guards (the Slayer and Warrior Priest).
Second, is more or less a question I'm putting to you. I can work up a NPC to act as the merchant you all will be guarding. He wouldn't really be able bodied enough to help the party in case of attack. Another option is for one of you to take on the merchant role. Finally, this can be a joint venture among some (or all) of you. A trip to the Border Princes is dangerous, but offers a big reward. It would stand to reason that a couple of individuals might pool some resources and try to make their fortune.
Finally, y'all need to decide on character specifics. You will be given 200 points with -50 in max disadvantages, and -5 in quirks. You will be presumed to be
illiterate unless you buy it. The Dwarf characters will need to take "Reikspiel" as a language if they want to communicate with the other PCs. However, they will get literacy free at the level of spoken fluency they buy. I will be adding a Teamster Talent that I suggest at least a few of you take. It will be found
here along with skills I suggest everyone have. Beyond that, I encourage your party to have capability as a medic, a "face" character, at least one person with a high ranged skill, tracker/survivalist, someone good with animals, and possibly an investigator. Other abilities are surely open to you as you feel appropriate, and some overlap is probably a good thing. As stated elsewhere, I will not be posting allowed and disallowed advantages, disadvantages, and skills. Please use your best judgement (i.e. no electronics skill, no extra arms, etc.)
Some of you I will be helping through private messaging in the creation of your character, but I still want you to participate in this discussion so you have the abilities and fit the niche in the party that you want to fill. I'll also be uploading character sheet templates soon for everyone to fill out.