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13:26, 27th April 2024 (GMT+0)

OOC Chatter.

Posted by JeffFor group archive 0
Zerda Stronghammer
player, 62 posts
Sun 10 Mar 2013
at 22:49
  • msg #50

Re: OOC Chatter

sure
matthewfenn
player, 357 posts
Mon 11 Mar 2013
at 13:57
  • msg #51

Re: OOC Chatter

Sounds like a plan!
Raymond
player, 61 posts
Tue 12 Mar 2013
at 06:49
  • msg #52

Re: OOC Chatter

Is there still time to join?
Jeff
GM, 290 posts
Tue 12 Mar 2013
at 09:20
  • msg #53

Re: OOC Chatter

Up until play begins.
matthewfenn
player, 368 posts
Wed 13 Mar 2013
at 07:45
  • msg #54

Re: OOC Chatter

Jeff - I think the multiplayer should be starting on Table 11 - not table 10.
Zerda Stronghammer
player, 72 posts
Wed 13 Mar 2013
at 20:16
  • msg #55

Re: OOC Chatter

Anyone ever think of running an Emperor game?
The MunchKING
player, 31 posts
The MunchKING is here!!
Run in fear!!
Wed 13 Mar 2013
at 20:37
  • msg #56

Re: OOC Chatter

Zerda Stronghammer:
Anyone ever think of running an Emperor game?


How do they work?
Zerda Stronghammer
player, 74 posts
Wed 13 Mar 2013
at 20:42
  • msg #57

Re: OOC Chatter

Normally played by 6 people with 3 people per team and one of the people per team is the Emperor the other 2 are guards. the emperor cannot be attacked until the guards are dealt with. The emperor can "give" his summoned monsters to his guards, but the guards cannot give the creatures back to the Emperor. The first emperor to die is the team that loses. it can be played with teams of 3 or 5. turn structure starts with a guard from team 1 playing then guard from team 2. then second guard from team 1 followed by second guard from t2 then the emperors play.
personally the biggest emperor game I've ever played had 4 teams of 3 people. That's a crazy game.
The MunchKING
player, 32 posts
The MunchKING is here!!
Run in fear!!
Wed 13 Mar 2013
at 20:46
  • msg #58

Re: OOC Chatter

Can the emporers still be hit by "all Players" or "all opponents" cards? Esp. one them take damage?

EDIT: for that matter you just said "attacked" can they be individually targeted with Direct Damage spells?
This message was last edited by the player at 20:46, Wed 13 Mar 2013.
Zerda Stronghammer
player, 76 posts
Wed 13 Mar 2013
at 20:49
  • msg #59

Re: OOC Chatter

In reply to The MunchKING (msg # 58):

quote:
Can the emporers still be hit by "all Players" or "all opponents" cards? Esp. one them take damage?

 EDIT: for that matter you just said "attacked" can they be individually targeted with Direct Damage spells?


Yes to both.
The MunchKING
player, 36 posts
The MunchKING is here!!
Run in fear!!
Wed 13 Mar 2013
at 21:24
  • msg #60

Re: OOC Chatter

Sounds kinda cool. The MunchKING would be willing to be an Emporer in such a game. :D
matthewfenn
player, 372 posts
Wed 13 Mar 2013
at 22:05
  • msg #61

Re: OOC Chatter

I think we'd find it difficult to get enough players for that - and it would be a very drawn out game...   Elder Dragon Highlander works better in this format...
Zerda Stronghammer
player, 105 posts
Mon 18 Mar 2013
at 23:58
  • msg #62

Re: OOC Chatter

okay im trying to find the name of this card cause I cannot remember it. Its an artifact that allows the use of tap abilities the turn creatures come into play. ive looked in the MTG vault but couldn't find it. please help me.
The MunchKING
player, 61 posts
The MunchKING is here!!
Run in fear!!
Mon 18 Mar 2013
at 23:59
  • msg #63

Re: OOC Chatter

Zerda Stronghammer:
okay im trying to find the name of this card cause I cannot remember it. Its an artifact that allows the use of tap abilities the turn creatures come into play. ive looked in the MTG vault but couldn't find it. please help me.


I don't know about an artifact, but there's a bunch of Red Enchanments that do that...
The MunchKING
player, 62 posts
The MunchKING is here!!
Run in fear!!
Tue 19 Mar 2013
at 00:02
  • msg #64

Re: OOC Chatter

Thousand year Elixer Maybe??

http://findmagiccards.com/Card...and_Year_Elixir.html

Lightning Greaves work if you only want it on one monster.

http://findmagiccards.com/Card...ghtning_Greaves.html
Zerda Stronghammer
player, 106 posts
Tue 19 Mar 2013
at 00:23
  • msg #65

Re: OOC Chatter

Thank you Munch. that's the one I was looking for.
matthewfenn
player, 382 posts
Tue 19 Mar 2013
at 14:39
  • msg #66

Re: OOC Chatter

Have you downloaded my spreadsheet?  Using the filters on the All Cards tab is is pretty easy to find cards that do stuff.
Zerda Stronghammer
player, 127 posts
Wed 20 Mar 2013
at 01:34
  • msg #67

Re: OOC Chatter

Question: player has a facedown 2/2 creature attacking. I block with 3/3. he morphs it into a 5/6 flying creature. the block would then be considered invalid correct? with the now unblocked creature dealing damage as the 5/6 correct?
The MunchKING
player, 85 posts
The MunchKING is here!!
Run in fear!!
Wed 20 Mar 2013
at 01:36
  • msg #68

Re: OOC Chatter

*shrug*

I dunno, I thought once the blocker was declared the guy stayed blocked either way. I would be happy to accept an impartial ruling however.
Jeff
GM, 309 posts
Wed 20 Mar 2013
at 01:50
  • msg #69

Re: OOC Chatter

I inadvertently found this Gatherer ruling:

quote:
10/1/2009: To work as an evasion ability, an attacking creature must already have flying when the declare blockers step begins. Once a creature has become blocked, giving it flying won't change that.

Zerda Stronghammer
player, 129 posts
Wed 20 Mar 2013
at 01:56
  • msg #70

Re: OOC Chatter

ok ty jeff
matthewfenn
player, 385 posts
Wed 20 Mar 2013
at 08:08
  • msg #71

Re: OOC Chatter

During combat, players can only cast spells and activate abilities at certain times.

To paraphrase and shorten the rules it basically goes like this:

  1. Beginning of Combat step
    1. Any beginning of combat triggers trigger.
    2. Active player gets Priority and can cast spells etc.
    3. Priority passes to next player, when all pass we move to next step.

  2. Declare Attackers step
    1. Active player declares which creature(s) he is attacking with and who he is attacking.
    2. Valid attacking creatures are tapped and considered "attacking" and any appropriate triggers trigger.
    3. Active player gets Priority and can cast spells etc.  Priority passes to next player, when all pass we move to next step.

  3. Declare Blockers step
    1. Defending player(s) declares which attacking creature(s) he is blocking and which of his own creatures he is using.
    2. Valid defending creatures are considered blockers and the creatures they are blocking are considered blocked and any appropriate triggers trigger.
    3. Active player gets Priority and can cast spells etc.  Priority passes to next player, when all pass we move to next step.

  4. Combat Damage step
    1. Active player declares how his attacking creatures apply their damage (assuming no other rules give that choice to anyone else)
    2. Damage is dealt, creatures die, Triggers trigger
    3. Active player gets Priority and can cast spells etc.

  5. End of Combat step
    1. Triggers trigger
    2. Active player gets Priority and can cast spells etc.


Obviously, only when players get priority can they cast spells and activate abilities.  One of the big changes that happened a while back in Magic Rules was basically around the timing of when stuff could be done in combat.  For example, if you want to regenerate a creature now in combat, you need to declare that you are using the regeneration at the end of the Declare Blocker's step.  You can't do it in response to how the damage is assigned in the Combat Damage Step.

Similarly, if you want to do anything that will affect whether your attacking creature can or can't be blocked, you have to make that decision in the Declare Attacker's step - i.e. BEFORE the defender declares his blockers.  You can't do it in response.
matthewfenn
player, 387 posts
Wed 20 Mar 2013
at 13:59
  • msg #72

Re: OOC Chatter

Raymond - you're up on the multiplayer...
Zerda Stronghammer
player, 134 posts
Wed 20 Mar 2013
at 18:02
  • msg #73

Re: OOC Chatter

anyone else think this card is broken?

  Lich's Mirror http://magiccards.info/ala/en/210.html; If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20

cause im glad I have it in my deck, though its only leage in classic and commander lol.
The MunchKING
player, 89 posts
The MunchKING is here!!
Run in fear!!
Wed 20 Mar 2013
at 18:31
  • msg #74

Re: OOC Chatter

I think it's CRAP.

Think about it. You basically restart YOUR game from turn one, meanwhile your opponent still has whatever armies and stuff ready to hit you again on the next turn, and make you lose AGAIN.

It really only stops certain very themed decks.
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