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22:22, 30th April 2024 (GMT+0)

OOC Conversation 3.

Posted by The VoidFor group 0
The Void
GM, 1010 posts
The Judgement
of Deep Space
Sun 29 Aug 2021
at 05:50
  • msg #1

OOC Conversation 3

The next chapter is about to begin...
Diana Hersson
Captain, 340 posts
The line between disorder
& order lies in logistics
Sun 29 Aug 2021
at 09:37
  • msg #2

OOC Conversation 3

*sniffs*

Mmm, fresh thread :3
The Void
GM, 1012 posts
The Judgement
of Deep Space
Wed 1 Sep 2021
at 05:28
  • msg #3

OOC Conversation 3

Apologies on taking longer than expected. Someone at work had a death in the family so I had to take over their role temporarily.
Diana Hersson
Captain, 345 posts
The line between disorder
& order lies in logistics
Wed 1 Sep 2021
at 10:17
  • msg #4

OOC Conversation 3

Ouch, that's never a good thing. :/

My condolences to your colleague.
Zazan Mysh
Captain, 246 posts
Commander. Ship
Master of the INV-Randver
Wed 1 Sep 2021
at 15:48
  • msg #5

OOC Conversation 3

No worries. Life happens. I'll be out again this weekend but posting early and late cst.

Sara, do you have any questions while we await your formal introduction?
Oscar Hargrave
Captain, 228 posts
Ship Master
INS-Harald Wartooth
Wed 1 Sep 2021
at 15:52
  • msg #6

OOC Conversation 3

My condolences to your colleague as well. I hope everything works out okay.
Diana Hersson
Captain, 347 posts
The line between disorder
& order lies in logistics
Wed 1 Sep 2021
at 16:52
  • msg #7

Re: OOC Conversation 3

Zazan Mysh:
Sara, do you have any questions while we await your formal introduction?


Yeah, if you know you're in our Squadron you'd likely have familiarized yourself with the other Captains' files enough to recognize us sitting there and head in for some early introductions, if it's something Sara would do.
Sara
player, 7 posts
Wed 1 Sep 2021
at 17:00
  • msg #8

Re: OOC Conversation 3

I don't think Sara is anywhere she could interact with others yet, we haven't discussed what the introduction scene is going to be yet.
Diana Hersson
Captain, 348 posts
The line between disorder
& order lies in logistics
Wed 1 Sep 2021
at 17:05
  • msg #9

Re: OOC Conversation 3

I see.

Well, we're getting close to the official ceremony soon, so there's always that.
Zazan Mysh
Captain, 249 posts
Commander. Ship
Master of the INV-Randver
Mon 6 Sep 2021
at 13:05
  • msg #10

Re: OOC Conversation 3

don't panic, new portrait.
Oscar Hargrave
Captain, 230 posts
Ship Master
INS-Harald Wartooth
Mon 6 Sep 2021
at 15:22
  • msg #11

OOC Conversation 3

*slight panic*
Sara
player, 8 posts
Tue 7 Sep 2021
at 05:29
  • msg #12

OOC Conversation 3

No worries about me, everything is in hand this just wasn't a good week to rush anything.
Diana Hersson
Captain, 351 posts
The line between disorder
& order lies in logistics
Tue 7 Sep 2021
at 12:57
  • msg #13

OOC Conversation 3

Hey guys, there was a small error in my blueprints for the Merchant. The new one has Mining Equipment, which is, of course, not allowed, so that's been replaced with a Sensor Survey Array -- since it was my mistake, i'm paying the extra 25k for it.

Looks like we got that array after all :P
Chander
player, 1 post
For the glory
Of life
Sat 11 Sep 2021
at 09:22
  • msg #14

OOC Conversation 3

Still tossing around ideas a little. I'll be working with you I imagine.
The Void
GM, 1013 posts
The Judgement
of Deep Space
Sat 11 Sep 2021
at 09:54
  • msg #15

OOC Conversation 3

Welcome new character, Chander. He'll be assigned as Diana Herrson's XO on her latest command.
Diana Hersson
Captain, 352 posts
The line between disorder
& order lies in logistics
Sat 11 Sep 2021
at 10:46
  • msg #16

OOC Conversation 3

Ah, so it's safe to assume Kathle decided to accept Captaincy of the Valdar then? :)

Also, welcome! Looking forward to working with you.
This message was last edited by the player at 10:47, Sat 11 Sept 2021.
Zazan Mysh
Captain, 250 posts
Commander. Ship
Master of the INV-Randver
Sat 11 Sep 2021
at 17:23
  • msg #17

OOC Conversation 3

Welcome! Looking forward to playing you guys and learning about your characters!
Chander
player, 2 posts
For the glory
Of life
Sat 11 Sep 2021
at 18:00
  • msg #18

OOC Conversation 3

I'm not sure how much of Chander's file would be available... He has led small teams for sabotage and assault. He got a commendation or two. He was wounded in combat in the past. This will be his 1st ship assignment though.
Zazan Mysh
Captain, 251 posts
Commander. Ship
Master of the INV-Randver
Sat 11 Sep 2021
at 18:06
  • msg #19

OOC Conversation 3

Out of curiosity,  what planet is he from? Or is he a spacer?
Chander
player, 3 posts
For the glory
Of life
Sat 11 Sep 2021
at 18:09
  • msg #20

OOC Conversation 3

Born Bothislian. He was schooled elsewhere since near birth.
Diana Hersson
Captain, 353 posts
The line between disorder
& order lies in logistics
Sat 11 Sep 2021
at 18:29
  • msg #21

OOC Conversation 3

Well, join the crew. Nothing but Bothislians here :P
Zazan Mysh
Captain, 252 posts
Commander. Ship
Master of the INV-Randver
Sat 11 Sep 2021
at 19:34
  • msg #22

OOC Conversation 3

Haha that's great. The void has really made an irresistible planet.
Oscar Hargrave
Captain, 231 posts
Ship Master
INS-Harald Wartooth
Sat 11 Sep 2021
at 19:44
  • msg #23

OOC Conversation 3

What do you think happens when you're trapped on a planet of cramped spaces? Population density is through the roof!

Welcome new folks! Looking forward to playing with you.
Chander
player, 4 posts
For the glory
Of life
Sat 11 Sep 2021
at 19:48
  • msg #24

OOC Conversation 3

Devout. For the concept I needed someone who would be raised to see themselves as a servant of the greater machine of the Hegemony. For better or worse. I needed... A believer.

He is not the type to hesitate but he is the type to pause.
Zazan Mysh
Captain, 253 posts
Commander. Ship
Master of the INV-Randver
Sat 11 Sep 2021
at 22:58
  • msg #25

OOC Conversation 3

Oh interesting. Good to know. Was Chander a ward of the state?
The Void
GM, 1014 posts
The Judgement
of Deep Space
Sat 11 Sep 2021
at 23:07
  • msg #26

Re: OOC Conversation 3

Zazan Mysh:
Haha that's great. The void has really made an irresistible planet.

I actually can't take credit for it. The player of Maire Doiteain actually submitted that as her origin world and I copied it into the thread. I could not have predicted how popular that world would be for characters, I want to say something like six or more of you have chosen that as your origin.

I may need to flesh it out considering what a success it's been.
Chander
player, 5 posts
For the glory
Of life
Sun 12 Sep 2021
at 01:19
  • msg #27

Re: OOC Conversation 3

They are, as a society, a puppy mill. The nobles (as written) adopt from the population which gives only a few couples breeding rights and kids are put in the pits with everyone else when they are strong enough.

That's fairly written up.
Zazan Mysh
Captain, 254 posts
Commander. Ship
Master of the INV-Randver
Sun 12 Sep 2021
at 04:23
  • msg #28

Re: OOC Conversation 3

That's true, it's been a minute since I've read the Both backstory.

But it sounds like Chander was shipped offworld?
Chander
player, 6 posts
For the glory
Of life
Sun 12 Sep 2021
at 04:58
  • msg #29

Re: OOC Conversation 3

He is psychic. They do that. He doesn't generally advertise it but he doesn't hide it from teammates anymore. It is a part of who he is and virtually the only thing special about him in any way. He is almost painfully average otherwise. His story might reveal some story about what makes a psychic different from a normal person because, I'll be honest, a guy like this doesn't well represent any kind of selective process other than psychic power.

His power has been minimal and it really is only due to his combination of skills that he has made it anywhere that allowed him to grow and maybe be worth something.  He is grateful and understands his situation and limitations keenly.

He's deeply faithful to the Hegemony as a system and enjoys little more than saving lives... Issue being he is best at calculated destruction.
Chander
player, 7 posts
For the glory
Of life
Mon 13 Sep 2021
at 21:34
  • msg #30

Re: OOC Conversation 3

Hm... Maybe I SHOULD rethink it. Both isn't the only place a zealot can come from after all.
Diana Hersson
Captain, 356 posts
The line between disorder
& order lies in logistics
Mon 13 Sep 2021
at 21:45
  • msg #31

Re: OOC Conversation 3

Eh, don't worry about it. It's kind of become a running joke in the game that everyone's from Both, so feel free to join in and grin as the next new player's going to choose to be from Both also :D
Chander
player, 8 posts
For the glory
Of life
Mon 13 Sep 2021
at 23:19
  • msg #32

Re: OOC Conversation 3

Lol, I submitted a little more story background (I had already submitted one field action likely called something like The Vul Belt Seizure/Liberation) tunnel fighting in an asteroid belt. It was a nightmare of a job with more than 70% losses to the Hegemony's troops. He is grateful to have only lost half his team... If he wasn't psychic they would likely have all died though. They got it and the resources and refining facility that went with a large section of that belt. So, more ships!
Zazan Mysh
Captain, 257 posts
Commander. Ship
Master of the INV-Randver
Tue 14 Sep 2021
at 00:29
  • msg #33

Re: OOC Conversation 3

I think we do still have some strong diversity. It seems like Oscar, Chander, and Diana got off plant as teens/ young adults and I'm sure have very different view points of the Hegemony and its military. Oscar was a scrapper and Diana is a whipper-snapper.

Zazan is a bit older and served as a soldier on Both for 15 years
This message was last edited by the player at 00:54, Tue 14 Sept 2021.
Oscar Hargrave
Captain, 233 posts
Ship Master
INS-Harald Wartooth
Tue 14 Sep 2021
at 01:05
  • msg #34

Re: OOC Conversation 3

Indeed. Oscar got off Both in his teens and worked salvage most of the time until the call for more officers came. Not a ton of experience in the fleet but practical and engineering expertise with regards to ships.
Chander
player, 9 posts
For the glory
Of life
Tue 14 Sep 2021
at 01:12
  • msg #35

Re: OOC Conversation 3

Chander isn't very experienced with the fleet either. Mostly individual and small team work. A ship is a bit bigger deal even if it is still a part of a team on the ship. Chander's experience seems to be various scales of murder... Hm... He might just be a baddy.
Zazan Mysh
Captain, 258 posts
Commander. Ship
Master of the INV-Randver
Tue 14 Sep 2021
at 02:13
  • msg #36

Re: OOC Conversation 3

Like a Hegemony is lawful neutral at best. It's a government of one country or people exerting dominance over others.

I think we're very much in the grey so there's room for black in here.
The Void
GM, 1015 posts
The Judgement
of Deep Space
Tue 14 Sep 2021
at 11:34
  • msg #37

Re: OOC Conversation 3

Yes that's true. Lawful Neutral is accurate.
Chander
player, 10 posts
For the glory
Of life
Tue 14 Sep 2021
at 12:32
  • msg #38

Re: OOC Conversation 3

Can Neutral Good look like Lawful Evil under the right lighting and in a slinky green dress?
Zazan Mysh
Captain, 259 posts
Commander. Ship
Master of the INV-Randver
Tue 14 Sep 2021
at 14:04
  • msg #39

Re: OOC Conversation 3

Well now that just sounds like a good time! I'd be excited to play off of that.
Zazan Mysh
Captain, 260 posts
Commander. Ship
Master of the INV-Randver
Tue 14 Sep 2021
at 14:40
  • msg #40

Re: OOC Conversation 3

Come to think of it, I think posting a short service record in our character descriptions would be kind of fun.

To that end, what year is it and what years did the war with the Brotherhood last?
Oscar Hargrave
Captain, 234 posts
Ship Master
INS-Harald Wartooth
Tue 14 Sep 2021
at 15:12
  • msg #41

Re: OOC Conversation 3

I second the idea. It would be easy enough for our characters to look it up in any case.
Chander
player, 11 posts
For the glory
Of life
Tue 14 Sep 2021
at 16:00
  • msg #42

Re: OOC Conversation 3

Maybe a thread so we can update awards and such?
The Void
GM, 1017 posts
The Judgement
of Deep Space
Wed 15 Sep 2021
at 07:21
  • msg #43

Re: OOC Conversation 3

New post up.

The war started in HC-313 and continued until HC-316. The current year is HC-317.
Chander Havail
player, 14 posts
For the glory
Of life
Wed 15 Sep 2021
at 16:45
  • msg #44

Re: OOC Conversation 3

On a side note: wonder woman's bracers... TK slings used for defense. Change my mind?
Zazan Mysh
Captain, 262 posts
Commander. Ship
Master of the INV-Randver
Wed 15 Sep 2021
at 18:08
  • msg #45

Re: OOC Conversation 3

Like I always thought Thor was very much the "advanced technology is basically magic.", not sure if I ever got that vibe from wonderwoman.
The Void
GM, 1018 posts
The Judgement
of Deep Space
Fri 17 Sep 2021
at 07:07
  • msg #46

Re: OOC Conversation 3

DC leans pretty hard into Magic Is Real especially with their mythological characters. Although, they took claim of the Greek Gods and Marvel got the Asgardian Pantheon.
Oscar Hargrave
Captain, 236 posts
Ship Master
INS-Harald Wartooth
Fri 17 Sep 2021
at 15:38
  • msg #47

Re: OOC Conversation 3

Which is funny because my favorite Marvel hero is actually Hercules.
Zazan Mysh
Captain, 265 posts
Commander. Ship
Master of the INV-Randver
Sat 18 Sep 2021
at 12:29
  • msg #48

Re: OOC Conversation 3

 Chander is not an ensign? Curious. Do we see what rank he is?
This message was last edited by the player at 12:30, Sat 18 Sept 2021.
Chander Havail
player, 20 posts
For the glory
Of life
Sat 18 Sep 2021
at 14:21
  • msg #49

Re: OOC Conversation 3

He IS wearing an insignia of some of the most whispered about and feared people in the Hegemony. He doesn't wear it all the time but currently is such an occasion so I mentioned it in his earlier posts.

Oddly we haven't talked about his rank just association.
Zazan Mysh
Captain, 267 posts
Commander. Ship
Master of the INV-Randver
Sat 18 Sep 2021
at 14:47
  • msg #50

Re: OOC Conversation 3

Spooky insignia is definitely something I can play off of and would handwave any irregularities in rank in my book, thanks!
Zazan Mysh
Captain, 268 posts
Commander. Ship
Master of the INV-Randver
Sun 19 Sep 2021
at 04:08
  • msg #51

Re: OOC Conversation 3

Probably should get round to writing a speech or two, huh?
The Void
GM, 1020 posts
The Judgement
of Deep Space
Sun 19 Sep 2021
at 05:55
  • msg #52

Re: OOC Conversation 3

I just discovered the JoyToy action figure lines which have an aesthetic which I think fits with my universe very well.



These could easily be Immortals.
This message had punctuation tweaked by the GM at 05:55, Sun 19 Sept 2021.
Zazan Mysh
Captain, 269 posts
Commander. Ship
Master of the INV-Randver
Sun 19 Sep 2021
at 13:11
  • msg #53

Re: OOC Conversation 3

Oooh, neat!
Oscar Hargrave
Captain, 239 posts
Ship Master
INS-Harald Wartooth
Sun 19 Sep 2021
at 18:41
  • msg #54

Re: OOC Conversation 3

Traveling today. Just didn't want to stay silent during this.
Zazan Mysh
Captain, 273 posts
Commander. Ship
Master of the INV-Randver
Mon 20 Sep 2021
at 18:11
  • msg #55

Re: OOC Conversation 3

Not sure if we wanted to get started with Ceremonies. I'm part-way done with a speech so I'd be ready to transition.
The Void
GM, 1021 posts
The Judgement
of Deep Space
Tue 21 Sep 2021
at 07:04
  • msg #56

Re: OOC Conversation 3

Sure thing, go ahead.
Oscar Hargrave
Captain, 240 posts
Ship Master
INS-Harald Wartooth
Tue 21 Sep 2021
at 15:56
  • msg #57

Re: OOC Conversation 3

Working on my speech and should have it out later today.
Diana Hersson
Captain, 373 posts
The line between disorder
& order lies in logistics
Tue 21 Sep 2021
at 16:26
  • msg #58

Re: OOC Conversation 3

Would be nice then for Void make the initial post signaling the start of the service, since it'd make sense for the Novarch to be the first speaker given her rank.
Oscar Hargrave
Captain, 241 posts
Ship Master
INS-Harald Wartooth
Wed 22 Sep 2021
at 04:21
  • msg #59

Re: OOC Conversation 3

Probably best to wait until Void gives us the proper ceremony intro.
Oscar Hargrave
Captain, 243 posts
Ship Master
INS-Harald Wartooth
Thu 23 Sep 2021
at 05:34
  • msg #60

Re: OOC Conversation 3

Those were great speeches! Very nice job!
Zazan Mysh
Captain, 275 posts
Commander. Ship
Master of the INV-Randver
Thu 23 Sep 2021
at 14:16
  • msg #61

Re: OOC Conversation 3

Yeah, that was fun to write!
Diana Hersson
Captain, 375 posts
The line between disorder
& order lies in logistics
Thu 23 Sep 2021
at 15:45
  • msg #62

Re: OOC Conversation 3

Yup, like i mentioned in my post i hadn't planned on writing one, but it ended up great all the same :)

Some nice writing all around!
Zazan Mysh
Captain, 276 posts
Commander. Ship
Master of the INV-Randver
Thu 23 Sep 2021
at 20:54
  • msg #63

Re: OOC Conversation 3

I think next step is to finalize expenditures and finish leveling up?
The Void
GM, 1022 posts
The Judgement
of Deep Space
Fri 24 Sep 2021
at 06:14
  • msg #64

Re: OOC Conversation 3

Yes, please do. I'll have a closing speech by the MSC and we'll get started on the next deployment.

Reminder that skill increases require training which costs credits. Skills that align with your class and training packages are at a 50% discount here on the station.
The Void
GM, 1023 posts
The Judgement
of Deep Space
Fri 24 Sep 2021
at 06:31
  • msg #65

Re: OOC Conversation 3

As an aside, I sat down and read all the speeches with this song in the background: https://www.youtube.com/watch?v=pZ1E47M88p8

Excellent writing and I think you really hit an emotional highpoint for all your characters. I think you've earned a morale boost on your ships and perhaps a more tangible bonus as well for having the squadron in such good spirits.
Zazan Mysh
Captain, 277 posts
Commander. Ship
Master of the INV-Randver
Fri 24 Sep 2021
at 14:53
  • msg #66

Re: OOC Conversation 3

In reply to The Void (msg # 65):

Nice! The Stellaris soundtrack is definitely one of my favorites.
Oscar Hargrave
Captain, 244 posts
Ship Master
INS-Harald Wartooth
Fri 24 Sep 2021
at 15:25
  • msg #67

Re: OOC Conversation 3

I feel like we are playing in a game of Stellaris. At least from the viewpoint of one of the fleets of an empire from early game.
Diana Hersson
Captain, 376 posts
The line between disorder
& order lies in logistics
Fri 24 Sep 2021
at 15:44
  • msg #68

Re: OOC Conversation 3

I know the Hegemony reminds me of my own playstyle.

"I should stop here... But ohh, that chokepoint system is like right there, and i could push on to cut off access to that entire arm!"

Usually followed by "Why is my Admin Cap so bad", but i digress.
The Void
GM, 1025 posts
The Judgement
of Deep Space
Fri 24 Sep 2021
at 19:06
  • msg #69

Re: OOC Conversation 3

Diana Hersson:
"Why is my Admin Cap so bad"


I resemble this remark.
Diana Hersson
Captain, 377 posts
The line between disorder
& order lies in logistics
Fri 24 Sep 2021
at 19:20
  • msg #70

Re: OOC Conversation 3

In reply to The Void (msg # 69):

It is incredibly cathartic to realize that bureaucrats are one of the jobs unaffected by Habitability.

That nice big planet in your system that has only 20% Habitability? Stuff it full of Admin offices to bump that admin cap up and you won't hear a peep of complaint. You can even use it to get the game to trigger a subspecies of your main race suited for that biome, so once that happens you're one gene-mod session away from having 100% habitability on that planet anyway.
Chander Havail
player, 23 posts
For the glory
Of life
Sat 25 Sep 2021
at 17:45
  • msg #71

Re: OOC Conversation 3

So what might be the most epic mission of the Hegemony is being entrusted to a few veterans and a crapton of rookies.

It is a good thing I'm a believer.
Zazan Mysh
Captain, 278 posts
Commander. Ship
Master of the INV-Randver
Sat 25 Sep 2021
at 18:00
  • msg #72

Re: OOC Conversation 3

If I remember correctly, after the war with the Brotherhood there was a massive demobilization and brain drain in the Indari Hegemony Navy. We are part of an effort to keep some talent in the force, hence our rag-tag and rookie nature.

Hargrave was a salvager, Hersson is a rookie on the rise and Mysh is a grizzled spec ops vet rehabilitated from an orbit-to-surface crash.
Zazan Mysh
Captain, 279 posts
Commander. Ship
Master of the INV-Randver
Sat 25 Sep 2021
at 21:12
  • msg #73

Re: OOC Conversation 3

Is there a limit to how much training we can get? Also I'm thinking language/hindi and culture/RSN would be helpful.
Diana Hersson
Captain, 378 posts
The line between disorder
& order lies in logistics
Sat 25 Sep 2021
at 23:37
  • msg #74

Re: OOC Conversation 3

That, and keep in mind we've joined on the tail end of a pretty big war. A lot of dead officers left gaps in the ranks which the Hegemony would want to have filled up, especially after just finding out about the new kids on the block.
The Void
GM, 1026 posts
The Judgement
of Deep Space
Sun 26 Sep 2021
at 05:36
  • msg #75

Re: OOC Conversation 3

Chander Havail:
So what might be the most epic mission of the Hegemony is being entrusted to a few veterans and a crapton of rookies.

It is a good thing I'm a believer.

Well, not exactly. The Ultima Black mission was a response to a listening post going dark. A five ship squadron was dispatched to determine the reason. It could have been a malfunction, pirates, a mutiny. The Astral Force has other things to attend to, patrols, refits and maintenance time, training, exercises, occupation of surrendered Brotherhood system, exploration, infiltration and contacting and policing new human civilizations (Like Hrafnhelm) require a firm and broad deployment of Hegemony fleet assets.


Zazan Mysh:
If I remember correctly, after the war with the Brotherhood there was a massive demobilization and brain drain in the Indari Hegemony Navy. We are part of an effort to keep some talent in the force, hence our rag-tag and rookie nature.

Hargrave was a salvager, Hersson is a rookie on the rise and Mysh is a grizzled spec ops vet rehabilitated from an orbit-to-surface crash.

There was effort put in to counter this and expand the fleet in the aftermath of an interstellar war. Hardliners warned that there could be other hostile civilizations out there, more powerful and technologically advanced that might threaten the Hegemony as they recovered from the last conflict. Igitur qui desiderat pacem, praeparet bellum.


Zazan Mysh:
Is there a limit to how much training we can get? Also I'm thinking language/hindi and culture/RSN would be helpful.
Just your skill points/levels as defined by your class level (you can't buy extra skills)


Diana Hersson:
That, and keep in mind we've joined on the tail end of a pretty big war. A lot of dead officers left gaps in the ranks which the Hegemony would want to have filled up, especially after just finding out about the new kids on the block.
New positions to fill and new ships to be filled as losses are replaced and fleets are expanded to face the increased duties of patrolling and occupying captured systems as well as guard against future threats... external and internal.
Diana Hersson
Captain, 379 posts
The line between disorder
& order lies in logistics
Sun 26 Sep 2021
at 08:56
  • msg #76

Re: OOC Conversation 3

Speaking of new civilizations, what's the status of the information in the Rudragni thread? I had assumed it to be general knowledge (with shards and rumors going around outside of King Squadron) because there wasn't anything in it claiming otherwise, but it'd be nice to know.
The Void
GM, 1027 posts
The Judgement
of Deep Space
Sun 26 Sep 2021
at 10:12
  • msg #77

Re: OOC Conversation 3

Those are things you know and that's about the extent of what most people know in the service of the Hegemony.
Zazan Mysh
Captain, 280 posts
Commander. Ship
Master of the INV-Randver
Sun 26 Sep 2021
at 11:14
  • msg #78

Re: OOC Conversation 3

Ah, gotcha, you gotta spend $ to actually get the skills. Missed that part.

My leveling up was starting to look a little silly.
The Void
GM, 1028 posts
The Judgement
of Deep Space
Sun 26 Sep 2021
at 11:37
  • msg #79

Re: OOC Conversation 3

We'll just forget any costs until now.
Zazan Mysh
Captain, 281 posts
Commander. Ship
Master of the INV-Randver
Sun 26 Sep 2021
at 13:59
  • msg #80

Re: OOC Conversation 3

The write up doesn't seem to have any info on Sable-one which is titillating
Diana Hersson
Captain, 380 posts
The line between disorder
& order lies in logistics
Sun 26 Sep 2021
at 16:23
  • msg #81

Re: OOC Conversation 3

Yeah, the Sable-one reference was here, though they do not name it as such:

quote:
There is some confusion here as we have seen both technology that equals our own and much more than makes that of the Brotherhood look advanced


It also hinted that the ship's technology was equal to the Hegemony's tech level (which it wasn't), which is why i figured it was a 'scrubbed' document being made available to the public to explain why the listening post on Ultima Black has no people in it anymore.
Oscar Hargrave
Captain, 245 posts
Ship Master
INS-Harald Wartooth
Sun 26 Sep 2021
at 18:26
  • msg #82

Re: OOC Conversation 3

If I understand correctly, the Brotherhood was essentially a tier lower than the Hegemony in terms of tech?
Diana Hersson
Captain, 381 posts
The line between disorder
& order lies in logistics
Sun 26 Sep 2021
at 18:45
  • msg #83

Re: OOC Conversation 3

Not an entire tier, i'd say more around the high end of TL 4 (Hegemony) vs. the low end of TL 4 (Brotherhood), with the Rugrani being TL 3 and Sable-One TL 5.

That's my impression of it, anyway.
Sara Gryphon
player, 15 posts
Mon 27 Sep 2021
at 05:45
  • msg #84

Re: OOC Conversation 3

The tech levels are extremely wide in this system.  TL 3 is almost not space faring, it would have access to none of the starship items or weapons.  TL 4 is 'everything you encounter normally' and TL 5 is the wacky old shit nobody understands fully.

Chances are all the cultures encountered so far are TL 4, but they have different versions of it or different ways of using it.
The Void
GM, 1029 posts
The Judgement
of Deep Space
Mon 27 Sep 2021
at 06:06
  • msg #85

Re: OOC Conversation 3

TL3 covers pre-FTL space flight. If you want to see what that looks like, the First Contact thread has a battle between a TL4 Cruiser and a TL3 fleet or the battle over Ultima Black VIc. Additionally, the Grendel and the Drakken ships were TL3 vessels and Sable-One was almost certainly in TL5 based solely on it's drive capabilities. The Rugrani were present on both Sable-One and Grendel.

Asks a lot more questions than it answers, doesn't it?
Diana Hersson
Captain, 382 posts
The line between disorder
& order lies in logistics
Mon 27 Sep 2021
at 08:32
  • msg #86

Re: OOC Conversation 3

Well, not entirely.

Diana already stated her suspicions that the Rugrani were uplifted, leading of a religious worship of ships of Sable-one's tech level (hence us being referred to as 'demons' for fighting against the 'Gods' (or their soldiers). When prisoners were taken and a small amount of alien DNA found in them, that only confirmed her impression.

So yeah, she's keeping half an eye out for the 'puppet masters', so to speak. The aliens could have been a civilization that was overrun by the Rugrani, but i doubt it based on their focus of worship instead of assimilation.
Zazan Mysh
Captain, 282 posts
Commander. Ship
Master of the INV-Randver
Mon 27 Sep 2021
at 16:08
  • msg #87

Re: OOC Conversation 3

So, what's next for the narrative?
Zazan Mysh
Captain, 283 posts
Commander. Ship
Master of the INV-Randver
Tue 28 Sep 2021
at 16:12
  • msg #88

Re: OOC Conversation 3

So I think Zazan might spend a little bit of cash setting up his cabin on the Randver to reflect a little bit of home. Since the atmosphere of Bothislia is toxic, I'm imagining the aesthetic is industrial, with many facilities dug into the rock of the planet.

I'm imagining Vid screens and speakers with ambient atmospheric winds, mists and murky glow. A terrarium with a bioluminescent fungi rock garden in a dark corner. Modular furniture to maximize space between workspace, lounge and sleeping quarters. A few pieces of interesting geodes and rock formations and metal sculptures.

Obligatory chess set always out.
Oscar Hargrave
Captain, 246 posts
Ship Master
INS-Harald Wartooth
Tue 28 Sep 2021
at 16:24
  • msg #89

Re: OOC Conversation 3

That’s interesting, because I always imagined Oscar’s taste of Both was a normal cabin, filled with as much personal gear as possible. Something like a pawn shop set up in a closet. Of course, this could be partly due to his salvager background but it might be where he actually grew up inside the Cova. Maybe he was in the middle while Zazan lived closer to the outer walls?
Zazan Mysh
Captain, 284 posts
Commander. Ship
Master of the INV-Randver
Tue 28 Sep 2021
at 16:41
  • msg #90

Re: OOC Conversation 3

I imagine the quarters on a corvette are not too roomy. I also imagine the modular furniture also takes up a bit of space. Multipurpose but more cluttered than usual. Kind of like bulkheads protruding into the space.

Kinda like the photo of the submarine captain's quarters in the link:

https://www.quora.com/What-are...e-aboard-a-Navy-ship
Zazan Mysh
Captain, 285 posts
Commander. Ship
Master of the INV-Randver
Tue 28 Sep 2021
at 16:44
  • msg #91

Re: OOC Conversation 3

Kinda like this but a bit more art.

https://images.app.goo.gl/H3r6r46pk8RSL5gj6

The back right is actually a video screen, not a window which is a cool concept.
Oscar Hargrave
Captain, 247 posts
Ship Master
INS-Harald Wartooth
Tue 28 Sep 2021
at 17:28
  • msg #92

Re: OOC Conversation 3

Definitely the sub captain’s room for Oscar.
Diana Hersson
Captain, 383 posts
The line between disorder
& order lies in logistics
Tue 28 Sep 2021
at 18:35
  • msg #93

Re: OOC Conversation 3

This is how i imagine Diana's:


(art by Sam Brown: https://www.artstation.com/sambrown )

Every wall utilized to make efficient use of available space, excellent lighting, enough space to comfortably hold informal meetings, and the bathroom would be in the back behind where the picture is taken from.
This message was last edited by the player at 18:39, Tue 28 Sept 2021.
Chander Havail
player, 24 posts
For the glory
Of life
Tue 28 Sep 2021
at 19:02
  • msg #94

Re: OOC Conversation 3

Is there such a thing as a ship sized TK Sling? I'm thinking a massive array that can be used like the sling just on a larger scale
Oscar Hargrave
Captain, 248 posts
Ship Master
INS-Harald Wartooth
Tue 28 Sep 2021
at 19:10
  • msg #95

Re: OOC Conversation 3

Might be in one of the splat books. Likely needs a cruiser hull at a minimum to Mount and likely is TL5.
Chander Havail
player, 25 posts
For the glory
Of life
Tue 28 Sep 2021
at 19:24
  • msg #96

Re: OOC Conversation 3

Given that the arm mounted one is TL5 there might not be a larger one... That's why I asked.

Not that my character could do it but it would be sick to catch a thrown weapon and fire it back.
Diana Hersson
Captain, 384 posts
The line between disorder
& order lies in logistics
Tue 28 Sep 2021
at 20:08
  • msg #97

Re: OOC Conversation 3

Well, we could weld a trebuchet to the hull...
Zazan Mysh
Captain, 286 posts
Commander. Ship
Master of the INV-Randver
Tue 28 Sep 2021
at 20:33
  • msg #98

Re: OOC Conversation 3

Really curious how that trebuchet of would work without gravity.

A ballista would be better :P
Diana Hersson
Captain, 385 posts
The line between disorder
& order lies in logistics
Tue 28 Sep 2021
at 20:40
  • msg #99

Re: OOC Conversation 3

Easy, instead of a counterweight you attach a spring to the firing mechanism, or a small thruster. Most of the heavy lifting (pun intended) is done by momentum anyway.

Or, since everything is weightless anyway, you could even put the TK to work as a 'gunner' to move the arm.
Zazan Mysh
Captain, 287 posts
Commander. Ship
Master of the INV-Randver
Tue 28 Sep 2021
at 20:47
  • msg #100

Re: OOC Conversation 3

I think you'd need a TK to load and align the thing anyway since the load and the sling would just float around.
Diana Hersson
Captain, 386 posts
The line between disorder
& order lies in logistics
Tue 28 Sep 2021
at 20:55
  • msg #101

Re: OOC Conversation 3

Well, there'd be a small pull regardless from both 'bleed' of the ship's artificial gravity generators and the ship's own magnetic field, or lacking that nothing that couldn't be managed by locking the load in place with a clamp.
The Void
GM, 1030 posts
The Judgement
of Deep Space
Wed 29 Sep 2021
at 06:44
  • msg #102

Re: OOC Conversation 3

Chander Havail:
Is there such a thing as a ship sized TK Sling? I'm thinking a massive array that can be used like the sling just on a larger scale


Maybe. Not in the rulesbooks as such, but there are psitech fittings and indeed there are Psi weapons for Mechs. I would argue that you're thinking too small: your ship can already accelerate projectiles to extremely high velocities with standard weapons. The advantage that the TK sling provides is primarily in that it allows for more precise control of that projectile. You might want to instead, enhance TK in a broader sense. Replicate powers on a vast ship-sized scale and replicate levels 5,6 or 8 against other starships. But that's all theoretical TL5 tech that can't be reproduced and even if it did exist, it would probably require teams of psychics to manage.

As for the rest of you, 5 demerit points for trying to use artificial gravity plates to make a space trebuchet work. Newton is very disappointed in you.
Oscar Hargrave
Captain, 249 posts
Ship Master
INS-Harald Wartooth
Wed 29 Sep 2021
at 20:56
  • msg #103

Re: OOC Conversation 3

I'd like to point out that the problem with a trebuchet in space is really not how to get the arm to swing, but being able to know when to release the projectile on the curve to intercept the target correctly.
Diana Hersson
Captain, 387 posts
The line between disorder
& order lies in logistics
Wed 29 Sep 2021
at 21:05
  • msg #104

Re: OOC Conversation 3

Eh, that's physics.

If we can launch a satellite here on Earth with the precise angle and speed to slingshot its way past four different planets on its way out of the solar system, we can figure out a way to use a treb to fling a space rock at a target a relatively short distance away.
Zazan Mysh
Captain, 288 posts
Commander. Ship
Master of the INV-Randver
Wed 29 Sep 2021
at 21:06
  • msg #105

Re: OOC Conversation 3

I thought that too initially but any sort of breaking mechanism I think would work for release.

Quite a strange rabbit hole we've gotten ourselves into here.
Diana Hersson
Captain, 388 posts
The line between disorder
& order lies in logistics
Wed 29 Sep 2021
at 21:16
  • msg #106

Re: OOC Conversation 3

Well, we've got grav plating, right? We turn it into a bowl shape and crank the power up on it to make sure the rock remains locked in place (not like there'd be any people there, so no need to stick to 0.8G), and during the swing it reverses its polarity to give the rock a little extra push. And because of the parabolic shape of the 'bowl' you could even make small directional adjustments by nudging it a little extra from the side during release.
Chander Havail
player, 26 posts
For the glory
Of life
Wed 29 Sep 2021
at 21:21
  • msg #107

Re: OOC Conversation 3

I accept the blame but not any demerits. After all, having a few merits and fewer demerits is a valid win.
Zazan Mysh
Captain, 292 posts
Commander. Ship
Master of the INV-Randver
Mon 4 Oct 2021
at 17:46
  • msg #108

Re: OOC Conversation 3

For context, I've got $174,550 to play with.
Chander Havail
player, 30 posts
For the glory
Of life
Mon 4 Oct 2021
at 19:42
  • msg #109

Re: OOC Conversation 3

That's plenty I'm sure... I'm just not sure a imperial black ops specialist goes through the same approval process when he wants something.

If it is proper though I can get a write up to you and Chander would have known and done it already is all.
Diana Hersson
Captain, 390 posts
The line between disorder
& order lies in logistics
Mon 4 Oct 2021
at 20:41
  • msg #110

Re: OOC Conversation 3

I got ₡ 306,512 myself.

Could build a decent tank for that amount of cash...
Oscar Hargrave
Captain, 251 posts
Ship Master
INS-Harald Wartooth
Mon 4 Oct 2021
at 21:08
  • msg #111

Re: OOC Conversation 3

Which, I you look at the prices for things, means that most of the original crew of the squadron are insanely wealthy and likely could retire. It strikes me as odd until I remember that during the age of sail, all privateers had to do was capture one merchantman and be set for life with the prize money. We took in actual warships and valuable intel.
Diana Hersson
Captain, 391 posts
The line between disorder
& order lies in logistics
Mon 4 Oct 2021
at 21:40
  • msg #112

Re: OOC Conversation 3

Yeah, not to mention we took a group of the smallest warships in the Frigate category and captured a Cruiser-class with it. Even at TL3 the reward money alone would be enough to buy half the fleet.
Chander Havail
player, 31 posts
For the glory
Of life
Wed 6 Oct 2021
at 01:01
  • msg #113

Re: OOC Conversation 3

That IS considerable funds. To think of all the work I've done just because it was the right thing to do...
Zazan Mysh
Captain, 298 posts
Commander. Ship
Master of the INV-Randver
Thu 7 Oct 2021
at 16:54
  • msg #114

Re: OOC Conversation 3

Corrected a few posts from Ensign to Master with respect to Gryphon's rank. I had assumed XOs are typical Ensigns, my mistake.

Will keep the Talon/talos oversight since it's in the conversation.
Sara Gryphon
player, 20 posts
Talos XO
Rank: Master
Fri 8 Oct 2021
at 01:41
  • msg #115

Re: OOC Conversation 3

I just figured the name thing was part of your accent and reacted appropriately.
The Void
GM, 1031 posts
The Judgement
of Deep Space
Fri 8 Oct 2021
at 10:40
  • msg #116

Re: OOC Conversation 3

Diana Hersson:
Yeah, not to mention we took a group of the smallest warships in the Frigate category and captured a Cruiser-class with it. Even at TL3 the reward money alone would be enough to buy half the fleet.


You actually got pretty lucky. Two main weapons malfunctioned, including one of the Grendel's. That's a 1/400 chance each time. But it happened.
Diana Hersson
Captain, 398 posts
The line between disorder
& order lies in logistics
Fri 8 Oct 2021
at 11:52
  • msg #117

Re: OOC Conversation 3

Yeah, considering the OHKO the Sigfred took i figured that was pretty much a given :P

Didn't know about the malfunction chance though. Oh, and just out of curiosity... How many crew members were there on the Grendel? I know their Patrol Boat equivalent (Draken) would have about 30, maybe 40 as a rough estimate, but i'm wondering what kind of death trap a boarding action would have ended up as :P
The Void
GM, 1032 posts
The Judgement
of Deep Space
Fri 8 Oct 2021
at 17:17
  • msg #118

Re: OOC Conversation 3

IIRC the crew complement was about 200. You would have been overwhelmed.
This message was last edited by the GM at 07:27, Sat 09 Oct 2021.
Diana Hersson
Captain, 400 posts
The line between disorder
& order lies in logistics
Fri 8 Oct 2021
at 17:20
  • msg #119

Re: OOC Conversation 3

In reply to The Void (msg # 118):

Yeah, considering the amount of survivors we recovered from the Draken alone, i don't find that hard to believe at all :D

Also, would that be two hundred, or two hundred hundred?
This message was last edited by the player at 17:21, Fri 08 Oct 2021.
Oscar Hargrave
Captain, 257 posts
Ship Master
INS-Harald Wartooth
Fri 8 Oct 2021
at 19:08
  • msg #120

Re: OOC Conversation 3

With all of this ship talk, I thought I would show y'all a photo of what I think some of the aesthetics for Hegemony ships is.

Explorer Navy Ship by Jamie Jasso.


Zazan Mysh
Captain, 301 posts
Commander. Ship
Master of the INV-Randver
Fri 8 Oct 2021
at 19:24
  • msg #121

Re: OOC Conversation 3

Man do I love that art <3
The Void
GM, 1033 posts
The Judgement
of Deep Space
Sat 9 Oct 2021
at 07:28
  • msg #122

Re: OOC Conversation 3

I have some examples in one of the threads, but that's not far off at all. (And it's 200, whoops.)
Chander Havail
player, 34 posts
For the glory
Of life
Mon 11 Oct 2021
at 02:56
  • msg #123

Re: OOC Conversation 3

That still would've been rough.
Diana Hersson
Captain, 401 posts
The line between disorder
& order lies in logistics
Mon 11 Oct 2021
at 03:12
  • msg #124

Re: OOC Conversation 3

Yeah, and at the time we didn't have Expanded Life Support either.

To put it into perspective, even WITH the Sigfred intact we'd have had 86 crew members total, across all ships. That Cruiser had 200 crew on board. Those are 4-5 to 1 odds, with their side holding home advantage.
Sara Gryphon
player, 23 posts
Talos XO
Rank: Master
Mon 11 Oct 2021
at 03:16
  • msg #125

Re: OOC Conversation 3

Generally you want to poke a few holes in a bigger ship before you try to capture it, even if that makes you need to do some repair work the forced compartmentalization of the crew, and your own preparations for vacuum activity, are one of the best ways to even the odds.
Diana Hersson
Captain, 402 posts
The line between disorder
& order lies in logistics
Mon 11 Oct 2021
at 10:20
  • msg #126

Re: OOC Conversation 3

Yeah, but there is a problem when encountering a ship of unknown make and design, since you don't know where the critical components are so you can't avoid hitting them.
Chander Havail
player, 35 posts
For the glory
Of life
Mon 11 Oct 2021
at 13:45
  • msg #127

Re: OOC Conversation 3

I suppose that unless you're a species is warfare has developed to teleporting an ordinance into the interior of an enemy ship then you're unlikely to have those key components be on the exterior near the surface. So it's reasonable unless it really is a very alien intellect and power to assume that you can rip holes through the from the side to the bottom or the side to the top and vice versa as long as you don't go right through the middle.

You would even take several species right maybe they all grow up in the same neighborhood and so they rather than bored and fight from the exterior begin their fights on the interior by teleporting in and then over all the years of doing that to each other they've kept all of their critical systems near the outer bulkheads or they try to truly randomize where in their ship they put it that way you really have to teleport people pretty much everywhere. But assuming they developed from any kind of culture that doesn't have teleportation then yeah it's pretty reasonable to say that they're going to have most of their key components towards the interior center.
Diana Hersson
Captain, 403 posts
The line between disorder
& order lies in logistics
Mon 11 Oct 2021
at 14:21
  • msg #128

Re: OOC Conversation 3

Not necessarily, i mean Draken and Grendel for example had atomic propulsion, which meant massive amounts of radiation and heat would need to be vented into space fairy regularly. That their weapons were also heat-based reinforces this: Their purpose would be to overload the opposing ship's heat sinks and thus disable it as it would begin emergency venting in order to not boil alive.

Space is weird. It's both extremely hot and extremely cold at the same time (-270°C / -454°F, but simultaneously 120°C / 248°F in direct sunlight), and fairly well insulated due to there being very little to pass heat on to. So components that require cooling to increase their effectiveness would have a decent chance of being mounted close to the exterior, rather than the interior areas where you'd need to manage a constant temperature for the surrounding area. Likewise, anything using materials (usually gases) that you really don't want to get mixed into the ship's artificial atmosphere would require safeties in the form of emergency venting systems that would also see them placed closer to the exterior.

TL;DR: Not necessarily that alien, actually.
Zazan Mysh
Captain, 302 posts
Commander. Ship
Master of the INV-Randver
Mon 11 Oct 2021
at 16:12
  • msg #129

Re: OOC Conversation 3

I mean I seem to remember the station being set to a pretty high ambient and the flavor text made it sound like some of the enemy have evolved into / gotten spliced with cold-blooded species.

Plus the atomic propulsion wasn't atomic rockets, it was bombs propelling the thing forward. Except for the fuel Bay (which was probably very well shielded), there's not a lot vital internals to miss. A knowledge check is probably all we needed to suss that out.

If we had tried to capture Grendel I wouldn't have tried to keep it functional and would advocate punching as many holes as we could to even the odds.

Also Chander have you ever played FTL? What you described sounds very Mantis-y.
Chander Havail
player, 36 posts
For the glory
Of life
Mon 11 Oct 2021
at 16:27
  • msg #130

Re: OOC Conversation 3

You're talking nonsense. Why would the death star have such an exhaust port if they could have put it near the edge and minimized destruction to the base and increase cooling? There isn't a color for sarcasm here and I agree with a bit of what Diana's player is expressing.

I don't even know what FTL (As far as games is concerned) is... I'm just trying to imagine a scenario where you would, as a culture risk the most basic attack or an accidental meteor strike to pierce those vital parts. If you don't want that risk, you put something between them and the outside. Possibly just more armor, possibly a section of secondary relays to function as ablative armor with the purpose of being useful for routine install and rerouting.

If your ships all use space folding or teleports rather than a more "conventional propulsion" then maybe you don't run into stuff and ALL your combats are personnel conflicts with "ships" being little more than various styles of ferry rather than combat platforms. We are shaped by the technology not only that we develop by those our enemies develop too.
Zazan Mysh
Captain, 304 posts
Commander. Ship
Master of the INV-Randver
Mon 11 Oct 2021
at 16:40
  • msg #131

Re: OOC Conversation 3

No, Dianna misunderstood the nuclear propulsion aspect.

https://futurism.com/nuclear-b...nuclear-explosions-2

This is the kind of propulsion the ships are using, there is no engine, there is no need for major cooling or machinery to fuel and control a reactor or rockets, it's just a big shield at its stern to ride the Shockwave.

The components in the ship would be life support, firing control, navigation, and the bombs.
Diana Hersson
Captain, 404 posts
The line between disorder
& order lies in logistics
Mon 11 Oct 2021
at 17:58
  • msg #132

Re: OOC Conversation 3

Yeah, but wouldn't what you're describing as 'using bombs for propulsion' simply be the energy released by nuclear fusion/fission? Normal combustion engine cylinders use much the same process of generating a bunch of small explosions to generate energy, only with a flammable gas instead of actual nuclear material.

Them using nukes as weapons means they'd essentially have weaponized their fuel supply, meaning munitions and fuel would no longer need to be stored separately like they do on Hegemony vessels. From a limited TL point of view, it makes sense as a design choice.

On the Death Star example, that was powered by giant kyber crystals. Those aren't radioactive and only generate heat, which isn't much of an issue to siphon off with an exhaust port. If it were radioactive then yes, you'd want that thing away from the core as the closer to the center of the structure you get, the more pipes and ducts you'd need to clear the harmful material out. And the more pipes and ducts you have, the bigger the odds of one bursting, which is not something you want when there's people living and working all around that thing.

Arguably it's the Empire and they didn't have much of a Worker's Union, but still...
This message was last edited by the player at 18:01, Mon 11 Oct 2021.
Zazan Mysh
Captain, 306 posts
Commander. Ship
Master of the INV-Randver
Mon 11 Oct 2021
at 18:07
  • msg #133

Re: OOC Conversation 3

https://youtu.be/QVBOLoDSMUM

No, the detonations are outside the ship. There's no internal combustion or reactor.

It's like using a grenade as a pogo stick.
Zazan Mysh
Captain, 307 posts
Commander. Ship
Master of the INV-Randver
Mon 11 Oct 2021
at 18:15
  • msg #134

Re: OOC Conversation 3

https://youtu.be/JtYisD7RqWk

Here's a good graphic (once it hits orbit)
Diana Hersson
Captain, 405 posts
The line between disorder
& order lies in logistics
Mon 11 Oct 2021
at 18:46
  • msg #135

Re: OOC Conversation 3

Wouldn't that reduce the lifespan of the components though, since they're essentially nudged every couple of seconds for days on end?
Zazan Mysh
Captain, 308 posts
Commander. Ship
Master of the INV-Randver
Mon 11 Oct 2021
at 18:56
  • msg #136

Re: OOC Conversation 3

https://en.m.wikipedia.org/wik..._(nuclear_propulsion)

Massive shock absorbers were originally included in the drive design.
Sara Gryphon
player, 24 posts
Talos XO
Rank: Master
Mon 11 Oct 2021
at 19:01
  • msg #137

Re: OOC Conversation 3

No matter what you use to push a rocket you are going to need to make it fairly tough, as that is a lot of pushing.

How fast you get the pulses, or if it is a constant thrust will make you need different types of durability but it is similar enough for any reaction mass system.
Diana Hersson
Captain, 406 posts
The line between disorder
& order lies in logistics
Mon 11 Oct 2021
at 20:33
  • msg #138

Re: OOC Conversation 3

Probably. I guess i'm just not much of a fan of NPP, rockets do occasionally explode during takeoff and considering the amount of pulses required it'd make Chernobyl look like a walk in the park. Especially since it'd go off in atmosphere.

I basically see it as an attempt to one-up the Trinity nuclear test.
Zazan Mysh
Captain, 309 posts
Commander. Ship
Master of the INV-Randver
Mon 11 Oct 2021
at 21:29
  • msg #139

Re: OOC Conversation 3

Who knows? Maybe the Rundgari love kerbal space program......or are fanatical/brainwashed/hive minded and don't care about collateral damage.
Oscar Hargrave
Captain, 259 posts
Ship Master
INS-Harald Wartooth
Mon 11 Oct 2021
at 21:44
  • msg #140

Re: OOC Conversation 3

In reply to Zazan Mysh (msg # 139):

I’m confused. That’s not a choice, that’s the same thing.
Chander Havail
player, 38 posts
For the glory
Of life
Tue 12 Oct 2021
at 00:45
  • msg #141

Re: OOC Conversation 3

One of those is the same as the other but it doesn't work the other way around necessarily.
The Void
GM, 1034 posts
The Judgement
of Deep Space
Tue 12 Oct 2021
at 11:03
  • msg #142

Re: OOC Conversation 3

Yes, they were all Orion-style propulsion systems. It's a wonderful/terrible idea that was accounted for in Engines of Babylon and I gave this to them. Nuclear pusher plates. Very useful. Also horrific.

quote:
Instead of firing, Draken-3 emitted a bright flash, expelling gas from the laser mount and sputtered quickly banking away from the fight, expelling another nuclear charge to change vector and flee the battle, deploying radiators and dumping the remaining few nuclear torpedoes inert into space, in the ancient spacer sign of 'surrender'

This message was last edited by the GM at 11:05, Tue 12 Oct 2021.
Oscar Hargrave
Captain, 260 posts
Ship Master
INS-Harald Wartooth
Tue 12 Oct 2021
at 15:30
  • msg #143

Re: OOC Conversation 3

The radiation cloud surrounding their solar system must be immense after using pusher plates for propulsion for who knows how long. Unless their local solar winds are super beneficial.
Diana Hersson
Captain, 408 posts
The line between disorder
& order lies in logistics
Tue 12 Oct 2021
at 15:46
  • msg #144

Re: OOC Conversation 3

Yeah, they'd probably use a three-stager to get out of the atmosphere, and from there used the pusher plates.

My guess is they'd convert a space station to an orbital shipyard using a skyhook to cheaply transport construction materials up, and once it was completed replaced it with a space elevator. Once that would be completed, it would simultaneously allow them to build bigger ships that would warp under its own weight in atmospheric flight, as well as go full NPP without concerns. The heavy use of cloning technology seems to imply this as well.

My guess is a couple of those launches went wrong (on Earth, the odds of catastrophic failure were 1 in 9 initially, and 1 in 120 now), irradiating large swaths of land as radioactive particles ended up in the jet stream of the upper atmosphere, and the Timingila would be a Homeworld-style sleeper ship-slash-shipyard (try saying that fast 10 times) built to find a more hospitable world while the radiation levels back home slowly return to normal levels.

But that's just a theory.

A GAME theory ;)
Zazan Mysh
Captain, 310 posts
Commander. Ship
Master of the INV-Randver
Tue 12 Oct 2021
at 22:08
  • msg #145

Re: OOC Conversation 3

http://www.theallguardsmenparty.com/

40k imperial guard grunts try to deal with terrifying/whacky misadventures as part of the inquisition.
Chander Havail
player, 39 posts
For the glory
Of life
Tue 12 Oct 2021
at 22:32
  • msg #146

Re: OOC Conversation 3

Maybe they just had a society where several different geographically separated countries of their people created a nuclear proliferation. This in turn led to it becoming a stand down and rather than disarming and disposing they stockpiled all of the nuclear arms and decided to use them all as fuel. Maybe they'd have significantly better technology but just such a surplus of nuclear bombs that that's what they used to get around in space.
Diana Hersson
Captain, 409 posts
The line between disorder
& order lies in logistics
Wed 13 Oct 2021
at 10:57
  • msg #147

Re: OOC Conversation 3

Hmm... No, it would not have been a part of any nuclear disarmament treaty.

The moment you start using NPPs is the moment countries will start mass producing nuclear material again under the premise of 'stockpiling rocket fuel' and not calling it nukes under a technicality despite it being easily converted into nukes.

I find it more likely to have been part of an arms race, rather than the end of one.
This message was last edited by the player at 10:57, Wed 13 Oct 2021.
Diana Hersson
Captain, 410 posts
The line between disorder
& order lies in logistics
Wed 13 Oct 2021
at 13:07
  • msg #148

Re: OOC Conversation 3

Zazan Mysh:
http://www.theallguardsmenparty.com/

40k imperial guard grunts try to deal with terrifying/whacky misadventures as part of the inquisition.


It would explain Oscar's sudden interest in leading Marines...
Zazan Mysh
Captain, 311 posts
Commander. Ship
Master of the INV-Randver
Wed 13 Oct 2021
at 13:08
  • msg #149

Re: OOC Conversation 3

I think Chander's right. There is a real world parallel.

The megatons to megawatts program was where the US and Russia disarmed missiles for fuel.

https://en.m.wikipedia.org/wik...to_Megawatts_Program
The Void
GM, 1035 posts
The Judgement
of Deep Space
Thu 14 Oct 2021
at 06:43
  • msg #150

Re: OOC Conversation 3

A couple of days of work on site so I'll be absent somewhat.  Once the weekend comes around though, I want to kick things off and get us back into the next story arc/campaign.
Zazan Mysh
Captain, 312 posts
Commander. Ship
Master of the INV-Randver
Mon 18 Oct 2021
at 15:43
  • msg #151

Re: OOC Conversation 3

Yeah, I'm struggling to find topics to play off of at the moment.
Diana Hersson
Captain, 411 posts
The line between disorder
& order lies in logistics
Mon 18 Oct 2021
at 16:02
  • msg #152

Re: OOC Conversation 3

Yeah, a lot has been discussed already (i'd say more so than average) so the briefing would be the logical next step.
Zazan Mysh
Captain, 313 posts
Commander. Ship
Master of the INV-Randver
Mon 18 Oct 2021
at 16:18
  • msg #153

Re: OOC Conversation 3

Though while pondering what to post about, I realized I really don't know much about Diana except that she's a psychic and seems to be a bit of a prodigy?
Chander Havail
player, 41 posts
For the glory
Of life
Mon 18 Oct 2021
at 16:41
  • msg #154

Re: OOC Conversation 3

A lot of folks are sensitive about Shivari and Psychics so Chander, to be polite, doesn't bring them up.  Y'all have been through stuff together though.
Oscar Hargrave
Captain, 261 posts
Ship Master
INS-Harald Wartooth
Mon 18 Oct 2021
at 17:20
  • msg #155

Re: OOC Conversation 3

Yeah. I’m just kinda waiting for the brief at this point.
Chander Havail
player, 42 posts
For the glory
Of life
Thu 21 Oct 2021
at 16:06
  • msg #156

Re: OOC Conversation 3

Almost a week since GM last post. I hope everything is alright... How about the rest of you? Reasonably healthy?
The Void
GM, 1037 posts
The Judgement
of Deep Space
Sat 23 Oct 2021
at 09:27
  • msg #157

Re: OOC Conversation 3

I have updated the Operation Status of King Squadron, including refits, new ships, new captains and crews.

Keep in mind, the second Knarr ship, also requires a refit so that will cost you an extra 625k credits as you have to take the ship as stock and pay for the changes.

Please also give me a run down of everything else you purchased and what your left over money is after all of this. I'll file that away in a squadron resources page I'll create.
Diana Hersson
Captain, 412 posts
The line between disorder
& order lies in logistics
Sat 23 Oct 2021
at 11:50
  • msg #158

Re: OOC Conversation 3

Hm?

Didn't we buy it new though? I know we refit the Wartooth, but that was an existing ship, if we bought it secondhand i'd expect a discount, as that refit cost didn't apply to the Rospolis :P

As an aside, the new ship has Mining Equipment, so i think you copied over the wrong list since you weren't allowing that. The updated one has 2/1 Survey Sensor Array, which works out because the former total was 9 Power.

And lastly... Is the heavily modified 330 (Rospolis) indicated as an Ariadne-class as i requested, or was that a no-go from Fleet Command?
The Void
GM, 1038 posts
The Judgement
of Deep Space
Sun 24 Oct 2021
at 02:04
  • msg #159

Re: OOC Conversation 3

In reply to Diana Hersson (msg # 158):

That's "stock price" modifications are going to be extra.

I'll adjust it to have the correct fittings, I copied something you had written done in one of the suggested ship lists.

Having the ship class changed on the record is a process still undergoing. It's named after a city on Haven currently, as that was the original class, but you gutted much of the ship and had it heavily reworked. Establishing this as an official new class of vessel is still pending. She is still registered under the name INS-Rospolis (another city in on the planet Nilfhiem in the Renevatio System*)

You can petition to have her re-christened as well.



*This is the Core System where the Crownworld of Haven also resides
Diana Hersson
Captain, 415 posts
The line between disorder
& order lies in logistics
Sun 24 Oct 2021
at 10:18
  • msg #160

Re: OOC Conversation 3

Yeah, but wouldn't that imply stock comes with a certain amount of preinstalled fittings?

I mean, we've bought the chassis and paid for every fitting separately (1.34 mil), so i am unsure where the 625k markup's coming from. Are we paying twice for the same stuff?

I mean yeah, har har the ATC player getting stuck on economics again, i'm just trying to understand what the thought process is here so i can take it into account next time we buy ships.
The Void
GM, 1039 posts
The Judgement
of Deep Space
Mon 25 Oct 2021
at 06:29
  • msg #161

Re: OOC Conversation 3

In reply to Diana Hersson (msg # 160):

Yes, you're buying a Knarr-class corvette tender and paying to have it refitted. I let you essentially customize a cruiser under the dramatic conceit that you're overhauling a ship that was already undergoing significant modification, rather than buying a completed cruiser and refitting it. For the Knarr though, that's all that's available in the time you have.
Diana Hersson
Captain, 416 posts
The line between disorder
& order lies in logistics
Mon 25 Oct 2021
at 13:16
  • msg #162

Re: OOC Conversation 3

Okay, so... What would be the approximate cost of a stock ship of each size category, and what parts come pre-installed?

I'd been going with the prices listed in the pdfs, but if we need to take construction time into account then that is something that needs to be elaborated upon, not only for budgeting, but also long term planning: I've been setting money aside for something in the future, and i doubt Oscar would have bought his warbots if he knew he'd need to shell out an extra 208k almost literally right before takeoff.

It's not about having to pay more (though it does kind of feel like having the party leave a dungeon loaded with treasure, only to run into the local Duke waiting outside to take a chunk away in taxes) so basic guidelines like "1 month per 250k (refitting) or 1 mil (new construction) cost depending on local in-system shipyard capacity" would be fine in terms of construction time, though that in itself would introduce downtime management and a market for second-hand ships and fittings that... apparently exists?

I mean, there are benefits too, and it would provide extra motivation for Diana to get official confirmation of the new ship to become Ariadne-class, since that would mean it would be in stock as-is without needing to be modified. I'd just need to be sure what your intent is of where to go with this.
This message was last edited by the player at 13:45, Mon 25 Oct 2021.
The Void
GM, 1040 posts
The Judgement
of Deep Space
Tue 26 Oct 2021
at 06:43
  • msg #163

Re: OOC Conversation 3

You can see the details of the Kattegat line in this game (Ships of the Hegemony) And you can refer to the stock ships as they appear in SWN books for reference. For now, let's not worry about this too much and just move along and we can break down a more detailed downtime/refit systems in the future. What I want to emphasize is that customizing ships from the ground up is not something that is going to happen all the time, but I allowed it this time with the cruiser to give you the bang for your buck from your first big haul. In-universe, that hull already existed and was modified for your purposes in a sort of "stars aligning" situation.

Does that make sense?
Diana Hersson
Captain, 417 posts
The line between disorder
& order lies in logistics
Tue 26 Oct 2021
at 10:31
  • msg #164

Re: OOC Conversation 3

You mean this one?

quote:
Free Merchant

Cost: 775,000
Hit Points: 20
Crew: 1/6
Speed: 3
Armor: 2
AC: 6

Weaponry:
Multifocal Laser (+1 to hit/1d4, AP 20): 5/1
Sandthrower (+1 to hit/2d4, Flak): 3/1

Defenses:
None

Fittings:
Spike Drive-1: -/-
Atmospheric Configuration: -/2
Fuel scoops: 2/2
Fuel bunker: -/4 (inferred from having 0 Power and Mass free)
100 tons of cargo space: -/5

Total:
Power: 10
Mass: 15


Compared to the design we ordered:

quote:
Free Merchant hull 500k

Power=10 Max
Mass= 15 max

Spike Drive-2:   2/2 100k
Cargo Space: -/2 (Holds 40 tons raw materials or 20HP repairs)
Extended Stores: -/2 25k
Armory: -/- 20k
Ship's Locker: -/- 20k
Lifeboats: -/1 25k
Fuel Scoops: 2/2 50k
Contextual Camo Field: 4/2 500k
Fuel Bunkers: -/3 75k
Survey Sensor Array: 2/1 50k

Total Power = 10
Total Mass = 15

Total Cost: 1.365m credits


So the bunkers, fuel scoops and (free) cargo space would already be pre-installed, meaning that for 275k extra hull cost (775k - 500k), we'd get 125k worth of fittings we would not need to remove, leading to a price hike of only 150k.

Also, now that i look at it, since the Wartooth lost its Augmented Plating it should have Speed 3 again :P

Grabbing a Wartooth fresh off the line would be 1420k plus 600k in modifications (Camo, scoops and 2/3 fuel bunkers) for a total of 2.02 mil, or 655k extra, so that's likely what you did to get to that price point. Thing is, it's not intended as a warship, Diana's intent here was to grab a commercial vessel off the market and modify that with a camo field and such in drydock, since it's not supposed to fight anyway.

Sorry for harping on about this, but i feel 625k is going to break the PC bank, so if it costs that much extra to get it done in time for the next mission, it'd be better to just leave it in drydock so it'll be ready for the mission after that.

(As an aside, the Rospolis is a frigate, not a cruiser. I think you're confusing it with the Logistic Ship we discussed in PM) ;)
The Void
GM, 1041 posts
The Judgement
of Deep Space
Tue 26 Oct 2021
at 11:53
  • msg #165

Re: OOC Conversation 3

Yeah, I was talking about a Knarr-class ship.

quote:
Knarr-class Corvette Tender
Type: Free Merchant
Cost: 1.420m
Speed: 2
Armor: 2
HP: 20
Crew: 1/6
AC: 4
Power: 10/10
Mass: 15/15
Hardpoints: 1/2
Class: Frigate


Fittings:
Spike Drive-2: 2/2 100k
Fuel Bunkers -/1 25k
Atmo Config: -/2 50k
Extended Stores: -/2 25k
Armory: -/- 20k
Ship's Locker: -/- 20k
Lifeboats: -/1 25k
Survey Sensor Array 2/1 50k
Workshops 2/1 5k
Cargo Space -/3 (60 tons)


Weapons
Reaper Battery: 4/1 100k

Defenses
Augmented Plating -/2 500k


As for the Rospolis, It's a pocket cruiser :)
Diana Hersson
Captain, 418 posts
The line between disorder
& order lies in logistics
Tue 26 Oct 2021
at 12:10
  • msg #166

Re: OOC Conversation 3

The Void:
As for the Rospolis, It's a pocket cruiser :)


Makes sense, it's basically a Cruiser at a lower cost than the hull of an actual Cruiser :P

About the Ivar though, would leaving it in drydock for the next mission, and collecting it in the next downtime segment waive the extra 625k refitting cost due to building it as a custom order?
Zazan Mysh
Captain, 316 posts
Commander. Ship
Master of the INV-Randver
Wed 27 Oct 2021
at 15:31
  • msg #167

Re: OOC Conversation 3

Here's about where I am financially:

Cruise 1
Booty 672500
Income 4500

expenses
King Squadron Expenses -345500
Additional expenses.    -70000
Cruise 1 crew bonus -60000
Gunner Merit -2000
Eelskin capacitor -12500
Ghost Talk Transceiver -7500
Assault suit (personal) -6000
Assault (crew of 8) -48000
training -750
Translator Torc Hindi -200

total 124550

Leadership 1->2
Tactics 0
This message was last edited by the player at 20:18, Fri 05 Nov 2021.
Oscar Hargrave
Captain, 262 posts
Ship Master
INS-Harald Wartooth
Wed 27 Oct 2021
at 15:36
  • msg #168

Re: OOC Conversation 3

--------------------------------------
       Personal Credits   600
       Prize Money       1345k
       Refit Share       -405k
       Warbots           -630k
       Eelskin Mesh       -25k
       Control Rig        -20k
---------------------------------------
Current Credits: 265,600
Additional Contribution : -255.6k

Final Tab: 10k
This message was last edited by the player at 15:41, Thu 28 Oct 2021.
Diana Hersson
Captain, 419 posts
The line between disorder
& order lies in logistics
Wed 27 Oct 2021
at 19:27
  • msg #169

Re: OOC Conversation 3

I bought nothing, because i'm saving up for a nice vehicle further down the line, so i still have my remaining 306.5k

Also, prize money? Did you win big in the casino, Oscar? :P
Sara Gryphon
player, 26 posts
Talos XO
Rank: Master
Wed 27 Oct 2021
at 20:07
  • msg #170

Re: OOC Conversation 3

Sounds like there is plenty of money to go around to cover things, I started with zero by design but probably have more than that in additional assets overall.

It might be a good idea to do some creative record keeping to effectively have people with extra cash 'loan' it out to the things that need more those loans get paid back off the top of new income before the split, or if loaned to individuals directly repaid out of their future cut.
Diana Hersson
Captain, 420 posts
The line between disorder
& order lies in logistics
Wed 27 Oct 2021
at 20:42
  • msg #171

Re: OOC Conversation 3

In reply to Sara Gryphon (msg # 170):

We actually had 672.5k apiece between the three of us, but half of it went into padding the ship budget to afford just that little bit more extra, so we're already doing that.

It was reward money for taking the cruiser, a rather ballsy move all things considered (it could one-hit our ships) but one that paid off.

As for the creative bookkeeping... let's not go out and start playing Space Monopoly just yet. The Cruiser was an unexpected windfall, i doubt we'd see that kind of income every mission. To put the numbers into perspective, a Captain (Master) has a monthly wage of about ₡ 1,500.
Zazan Mysh
Captain, 317 posts
Commander. Ship
Master of the INV-Randver
Wed 27 Oct 2021
at 21:13
  • msg #172

Re: OOC Conversation 3

I dunno, I think we're primarily responsible for growing our squadron through spoils of war.

We are in an age of sail/quasi-post-feudal imperial society after all.
Oscar Hargrave
Captain, 263 posts
Ship Master
INS-Harald Wartooth
Wed 27 Oct 2021
at 21:37
  • msg #173

Re: OOC Conversation 3

FYI, the prize money was more for the Wartooth because of how small the crew is.
The Void
GM, 1042 posts
The Judgement
of Deep Space
Thu 28 Oct 2021
at 07:28
  • msg #174

Re: OOC Conversation 3

Diana Hersson:
About the Ivar though, would leaving it in drydock for the next mission, and collecting it in the next downtime segment waive the extra 625k refitting cost due to building it as a custom order?


No, and finding a shipyard to take a custom order in building a new ship at this early stage of a war is a nearly impossible task. Refitting is about the best you can do without some serious political clout or paying a premium. In our world, for example, the rough average time from being Laid Down to being Commissioned for a Virginia-class attack submarine is around 2 years. We've been building those for 20 years (with various upgrades along the way.)

Basically all the major shipyards are working on building new ships for the war effort and all the minor shipyards are handling refits and repairs mainly.
Diana Hersson
Captain, 421 posts
The line between disorder
& order lies in logistics
Thu 28 Oct 2021
at 10:55
  • msg #175

Re: OOC Conversation 3

Well, at the moment, we barely have 625k between us, so how should we do this?
The Void
GM, 1043 posts
The Judgement
of Deep Space
Thu 28 Oct 2021
at 11:10
  • msg #176

Re: OOC Conversation 3

Do the civilized thing: take on some debt.
Diana Hersson
Captain, 422 posts
The line between disorder
& order lies in logistics
Thu 28 Oct 2021
at 11:18
  • msg #177

Re: OOC Conversation 3

Yeah yeah, just a bit miffed that this didn't come up during ANY of the many budgeting discussions. :/

Are we going to get charged interest?
Zazan Mysh
Captain, 318 posts
Commander. Ship
Master of the INV-Randver
Thu 28 Oct 2021
at 11:37
  • msg #178

Re: OOC Conversation 3

We had earmarked funds for the squadron,
 this isn't covered by the squadron refit line items Oscar and I have?
The Void
GM, 1044 posts
The Judgement
of Deep Space
Thu 28 Oct 2021
at 11:51
  • msg #179

Re: OOC Conversation 3

10% annual.

You could also just purchase the Knarr as-is and do refits later. Or just not buy an extra ship.
Oscar Hargrave
Captain, 264 posts
Ship Master
INS-Harald Wartooth
Thu 28 Oct 2021
at 12:44
  • msg #180

Re: OOC Conversation 3

I’m willing to throw in the remainder of my funds, leaving 10k for personal funds.
Diana Hersson
Captain, 423 posts
The line between disorder
& order lies in logistics
Thu 28 Oct 2021
at 14:05
  • msg #181

Re: OOC Conversation 3

Yeah, 10%? Screw that noise :P

I can throw in 300k of my own, so that's ₡ 555,600 total.

Zazan, can you pitch in the remaining 70k? Next payout i'll refund it from the ship budget as 'restitution made for funding from personal funds'.
Zazan Mysh
Captain, 319 posts
Commander. Ship
Master of the INV-Randver
Thu 28 Oct 2021
at 15:22
  • msg #182

Re: OOC Conversation 3

Yeah, no problem, I'll edit my post above.
Oscar Hargrave
Captain, 265 posts
Ship Master
INS-Angantyr
Thu 28 Oct 2021
at 15:41
  • msg #183

Re: OOC Conversation 3

Edited mine as well.
Chander Havail
player, 43 posts
For the glory
Of life
Thu 28 Oct 2021
at 16:47
  • msg #184

Re: OOC Conversation 3

Persuade, Steward, Leadership 1, Tactics 1

I'm not sure if Chander's skills would help y'all with the books...
Diana Hersson
Captain, 424 posts
The line between disorder
& order lies in logistics
Thu 28 Oct 2021
at 16:50
  • msg #185

Re: OOC Conversation 3

That's pretty much what i have as well, only with Stealth, which comes in useful when people are trying to find me to sign off on stuff.

Also deducted the 300k from my own balance sheet.
Chander Havail
player, 44 posts
For the glory
Of life
Thu 28 Oct 2021
at 17:04
  • msg #186

Re: OOC Conversation 3

Stealth 1, Combat Psi 1

Oddly, his sword is most dangerous when NOT on his person.
Sara Gryphon
player, 27 posts
Talos XO
Rank: Master
Thu 28 Oct 2021
at 17:11
  • msg #187

Re: OOC Conversation 3

Good thing someone has them, because I have no overlap with any of those skills.
Zazan Mysh
Captain, 320 posts
Commander. Ship
Master of the INV-Randver
Thu 28 Oct 2021
at 17:35
  • msg #188

Re: OOC Conversation 3

Stats:
  • Str: 14 (+1)
  • Int: 11 14 (+1)
  • Wis: 9. (+0)
  • Dex: 11 (+0)
  • Con: 9. (+0)
  • Chr: 13 (+0)


Skills:
  • Athletics: 0
  • Combat/Projectile: 0
  • Combat/Unarmed: 0
  • Computers: 0
  • Culture/Bothislia : 0
  • Exosuit: 0
  • Leadership: 1
  • Perception: 0
  • Security: 0
  • Tech/Astronautics: 1
  • Tech/Pretech: 0
  • Tech/Postech: 0
  • Vehicle/Space: 0
  • Tactics: 0

Oscar Hargrave
Captain, 266 posts
Ship Master
INS-Angantyr
Thu 28 Oct 2021
at 17:40
  • msg #189

Re: OOC Conversation 3

Mine for reference.

Expert Lvl. 4
 HP: 21

Stats (Modifiers)
Str 11
Int 14 (1)
Wis 12
Dex 14 (1)
Con 11
Cha 12

Current Skills
Culture/ Bothislia -> 0
Culture/ Spacer -> 0
Exosuit -> 1
Tech/ Postech -> 1
Tech/ Astronautic -> 1
Combat/ Energy -> 0
History -> 0
Vehicle/ Space -> 0
Language -> 0
Perception -> 0
Science -> 0
Computer -> 1
Survival -> 0
Security -> 0

Languages: English, Russian, Chinese
Diana Hersson
Captain, 425 posts
The line between disorder
& order lies in logistics
Thu 28 Oct 2021
at 17:46
  • msg #190

Re: OOC Conversation 3

And this be me:

Str: 5 (-1)
Int: 13 (0)
Wis: 12 (0)
Dex: 16 (+1)
Con: 6 --> 14 (+1)
Cha: 6 (-1)

Skills:

     0 Combat/Primitive
     0 Combat/Projectile
     0 Combat/Psitech
     0 Culture/Bothislia
     1 Leadership
     0 Perception (class)
     0 Persuade
     0 Stealth
     1 Tactics
This message was last edited by the player at 17:46, Thu 28 Oct 2021.
Zazan Mysh
Captain, 321 posts
Commander. Ship
Master of the INV-Randver
Thu 28 Oct 2021
at 18:19
  • msg #191

Re: OOC Conversation 3

Actually, double checking my character sheet, I already had Tactics.

Dear void, is it even possible to pick up a culture/Rudrangi?
Chander Havail
player, 45 posts
For the glory
Of life
Thu 28 Oct 2021
at 18:58
  • msg #192

Re: OOC Conversation 3

Stats
Str 09 (0)
Int 12 (0)
Wis 13 (0)
Dex 12 (0)
Con 14 (1)
Cha 13 (0)

Skills
Culture(Hegemony)
Leadership(1)
Persuade
Steward
Combat/Psitech(1)
Combat/Projectile
Stealth(1)
Tactics(1)
The Void
GM, 1045 posts
The Judgement
of Deep Space
Fri 29 Oct 2021
at 05:34
  • msg #193

Re: OOC Conversation 3

Zazan Mysh:
Actually, double checking my character sheet, I already had Tactics.

Dear void, is it even possible to pick up a culture/Rudragni?


It is not, yet.

Also, I want to make a point that something like Culture/Rudragni or Culture/Hegemony is effectively the Culture/Traveler skill keyed to specific areas of influence. In general, cultures are very planet based. It can only be at level 0. So if you wanted to reflect a knowledge of the Hegemonic way of doing things, you would probably want to immerse yourself in Haven culture as that is the seat of power. No one knows for sure where the Rudragni homeworld is or what it is called, as of course, any spacefaring civilization would protect that information with their lives.
Zazan Mysh
Captain, 323 posts
Commander. Ship
Master of the INV-Randver
Fri 29 Oct 2021
at 23:44
  • msg #194

Re: OOC Conversation 3

In reply to The Void (msg # 193):

That's fine, I was thinking more like the dnd knowledge check mechanic. I'll just put my extra skill point into persuade. A captain should be capable of talking his way out of trouble I suppose.
The Void
GM, 1047 posts
The Judgement
of Deep Space
Sun 31 Oct 2021
at 04:58
  • msg #195

Re: OOC Conversation 3

Yeah, it's just not something anyone could know at this point. You could learn the language.
The Void
GM, 1048 posts
The Judgement
of Deep Space
Sun 31 Oct 2021
at 05:15
  • msg #196

Re: OOC Conversation 3

Just as an aside... you don't have any stealth ships.
"Contextual Camo Field" doesn't help you if you're not landing on a planet and pretending to be a rock.
Diana Hersson
Captain, 429 posts
The line between disorder
& order lies in logistics
Sun 31 Oct 2021
at 12:08
  • msg #197

Re: OOC Conversation 3

Umm... Asteroids?

Those are rocks in space, right?
Zazan Mysh
Captain, 325 posts
Commander. Ship
Master of the INV-Randver
Sun 31 Oct 2021
at 14:49
  • msg #198

Re: OOC Conversation 3

The rules specifically say local landing site. You could probably land on an asteroid and blend in, but the important point is these have no Combat value.

I definitely got the wrong impression based on the discussions we've been having.
Diana Hersson
Captain, 430 posts
The line between disorder
& order lies in logistics
Sun 31 Oct 2021
at 16:28
  • msg #199

Re: OOC Conversation 3

Yeah, for the blending in part itself, so though there's no reason it wouldn't work in space:

quote:
The illusion is quite imperfect, and any observer within a hundred yards of the ship can tell that something is wrong. Personal inspection always reveals the imposture. Camo fields can easily defeat any TL3 form of long-range sensor. The fields usually stand up to civilian-grade TL4 detection, but landing in an area under significant military observation is not advisable.


So it can disguise itself as a rock in space or a ruined building in space or a giant plush bunny or whatever in space and TL 3 sensors wouldn't pick up on it until they're so close they'd practically have started landing procedures. As our opponents have mostly TL 3 tech, it should be fine for 'going dark' in space even if it's not entirely what they were intended for.
Zazan Mysh
Captain, 326 posts
Commander. Ship
Master of the INV-Randver
Sun 31 Oct 2021
at 17:12
  • msg #200

Re: OOC Conversation 3

quote:
ntextual camo fields disguise shuttles or frigate-sized craft as objects appropriate to their local landing site.

Diana Hersson
Captain, 432 posts
The line between disorder
& order lies in logistics
Sun 31 Oct 2021
at 17:22
  • msg #201

Re: OOC Conversation 3

Yes, "appropriate to their local landing site.". That means, it's not limited to a single shape or form, but can actually generate a number of forms depending on what is the most appropriate given the ship's surroundings.

By which i state that if a camo field can disguise a ship as a rock on ground terrain, it would then be equally capable of disguising a ship as a rock in the middle of a city, or in outer space.

Of course, the ship in question would need to go dark since a set of thrusters would obviously give off more heat than the heat sinks of the camo field would be able to handle, but if you're just running scanners and life support it should be perfectly possible as nowhere in the text is it mentioned that camo fields require an atmosphere to work in. Only that the ship's not moving while it's turned on.
Sara Gryphon
player, 28 posts
Talos XO
Rank: Master
Sun 31 Oct 2021
at 17:50
  • msg #202

Re: OOC Conversation 3

I couldn't find the contextual camo in the main book but it seems like the flavor text you referenced strongly leans in the direction of only being able to mimic nearby things well enough to blend in with them, not fabricate an asteroid disguise out of nothing and play 'ignore just another rock in space' even with the sensors you can fool.

Some of that is likely the movement problem as any rock that moves in anything other than a very easily determined gravitational path clearly isn't a rock no matter what it looks like, but some of it is probably the limitation of the equipment itself.

Is there any direct mechanical effect or bonus other than the descriptive text?
Diana Hersson
Captain, 433 posts
The line between disorder
& order lies in logistics
Sun 31 Oct 2021
at 18:02
  • msg #203

Re: OOC Conversation 3

Nope.

It looks like an (insert object) to anyone more than 100 yards out. TL 3 scanners will tell you it's Not A Spaceship, Civvie grade TL 4's will tell you it's Not A Spaceship, and Mil grade TL 4 scanners are not so easily fooled and might identify it as a camouflaged ship, but mostly if you land right under their noses. If you're already set up the text seems to imply that military TL 4 scanners wouldn't pick up on your presence without targeted area scans. If it were me, i'd say a TL 4 Survey Sensor Array might flag it as a particularly iron rich asteroid, but to regular scanners it'd be nothing of importance.

Here's the full text, by the way:

quote:
Favored by traders forced to deal with unfriendly worlds, contextual camo fields disguise shuttles or frigate-sized craft as objects appropriate to their local landing site. Holoprojectors embedded in the hull and shaped composite shells allow the ship to appear as a dune in a desert, a ruined building in an ancient city, a cluster of trees in a forest, or any other object of comparable size and dimensions. The physical composite shields heat and energy signatures while spoofing radar pings, while the holoprojectors mask the visual outlines of the ship.
The illusion is quite imperfect, and any observer within a hundred yards of the ship can tell that something is wrong. Personal inspection always reveals the imposture. Camo fields can easily defeat any TL3 form of long-range sensor. The fields usually stand up to civilian-grade TL4 detection, but landing in an area under significant military observation is not advisable.
Camo fields can be mounted on shuttles or frigates. The fittings have a base power drain of 2 power and a base mass cost of 1 free mass. The price for a shuttle instillation is 50,000 credits. Power, mass, and base price are all multiplied by the hull class they are installed into, as per the fittings table in the Stars Without Number core book.


I'd say the closest comparison is to a Wraith Shuttle, which reads as having the same module installed for the purposes of nondetection:

quote:
Wraith Shuttle: Wraith-class shuttles are modified cargo lighter hulls designed to sacrifice almost all the interior space in favor of stealth features. Curved surfaces, advanced composites, and contextual mimetic cloaking skins are all worked together to create a shuttle capable of getting small groups of people on or off a world unnoticed. Wraith shuttles have no spike drives and cannot usually manage interplanetary travel, though they can normally reach orbital stations with ten minutes of flight and near moons within two hours. Their fusion plant requires fueling only once per year.
For most practical purposes, Wraith shuttles are immune to tech level 4 sensor technology. So long as the shuttle avoids population centers, steers clear of the immediate neighborhood of orbital sensors, and otherwise keeps a low profile, the shuttle can automatically touch down and lift off without drawing the attention of local sensor arrays.
A wraith shuttle can handle up to eight passengers, including the single pilot required for operation, and keep them breathing for up to two days before requiring a refreshment of their atmosphere. Cargo space is extremely limited, and much of any unused passenger space has to be filled with soft, sensor-deceiving stealth material before liftoff. The passengers can take whatever their encumbrance limits normally allow, plus an additional ten items worth of encumbrance for every passenger slot left unused. If actual mass is important, count it as fifty free kilos of space for every free passenger slot. Wraith shuttles cannot mount weaponry, but if engaged in combat within an atmosphere they can be treated as grav flyers for purposes of statistics.

This message was last edited by the player at 18:04, Sun 31 Oct 2021.
Zazan Mysh
Captain, 327 posts
Commander. Ship
Master of the INV-Randver
Sun 31 Oct 2021
at 19:08
  • msg #204

Re: OOC Conversation 3

Like when I read the contextual came description, its like you're setting up a blind or a camp tent thing. The landing gear and bottom of the ship are concealed by the projections and the composite shells, in Space these would be 100% visible by sensors looking at the bottom of the ship.

The wraith shuttle reads like a stealth bomber.
Sara Gryphon
player, 29 posts
Talos XO
Rank: Master
Sun 31 Oct 2021
at 19:10
  • msg #205

Re: OOC Conversation 3

Those are both unfortunately badly written.  Clearly the focus is on defeating the section on detection in planetary areas on page 66 "Ships in an inhabited planet’s stellar region are almost certain to be discovered."

That doesn't mean it couldn't possibly be used somewhere else but without some kind of background to blend into it would be entirely unpredictable what quality the results have.  Parking on an asteroid, or even fading into the background of a dust ring might work.

Just making yourself look like a tiny rock in the otherwise empty vastness of space could work, but it would be almost entirely useless as any kind of movement will immediately give you away and without movement you aren't going to be anywhere that matters.
Oscar Hargrave
Captain, 269 posts
Ship Master
INS-Angantyr
Sun 31 Oct 2021
at 19:16
  • msg #206

Re: OOC Conversation 3

So, instead of the camo field, we would want the emissions dampers to get the “stealth” benefit?
Diana Hersson
Captain, 434 posts
The line between disorder
& order lies in logistics
Mon 1 Nov 2021
at 01:27
  • msg #207

Re: OOC Conversation 3

quote:
Holoprojectors embedded in the hull and shaped composite shells allow the ship to appear as a dune in a desert, a ruined building in an ancient city, a cluster of trees in a forest, or any other object of comparable size and dimensions. The physical composite shields heat and energy signatures while spoofing radar pings, while the holoprojectors mask the visual outlines of the ship.


I dunno, this part sounds pretty definitive in that it can make the ship appear as literally anything with the same size and dimensions, so a lone asteroid drifting in space at a perfectly natural speed and trajectory through the system isn't that big of a stretch: Our own solar system has 822,000 known asteroids in it.
Chander Havail
player, 47 posts
For the glory
Of life
Mon 1 Nov 2021
at 02:01
  • msg #208

Re: OOC Conversation 3

Most of those are on pretty standard patterns of movement. In a belt. Rogues get a lot of attention at least for a few minutes.
Diana Hersson
Captain, 435 posts
The line between disorder
& order lies in logistics
Mon 1 Nov 2021
at 02:17
  • msg #209

Re: OOC Conversation 3

Well....

quote:
The first spacecraft to transit the asteroid belt was NASA's Pioneer 10, which made its epic crossing in 1972 on the way to the historic first encounter of a spacecraft with Jupiter. Later, Pioneer 11, Voyagers 1 and 2, Galileo, Cassini, NEAR and Ulysses all made the same kind of journey to or across the main belt. Now it is our turn. Fortunately, the asteroid belt is so huge that, despite its large population of small bodies, the chance of running into one is almost vanishingly small - far less than one in one billion. That means that if you want to actually come close enough to an asteroid to make detailed studies of it, you have to aim for a specific asteroid.


Source: http://pluto.jhuapl.edu/News-C...Perspective_6_1_2006

To be precise they'd on average be about 120,000 Earths (33 quadrillion cubic miles) apart from each other. But there are a lot of asteroids trapped in orbit around planets, or just passing through a solar system as well.
The Void
GM, 1049 posts
The Judgement
of Deep Space
Mon 1 Nov 2021
at 07:41
  • msg #210

Re: OOC Conversation 3

That definitely is not the intention of the fitting as it was written, however, I'll grant you that use. However, keep in mind that the ship must be in an idle state and not under power. This also means no active sensor scans and no transmissions, or anyone observing it will know it's not a rock or whatever it appears to be. (Asteroids don't emit radar pings or encrypted radio broadcasts.)

If you want to be stealthy on the move, you can try (Any ship can try as per the rules) with the appropriate rolls.
Diana Hersson
Captain, 436 posts
The line between disorder
& order lies in logistics
Mon 1 Nov 2021
at 10:12
  • msg #211

Re: OOC Conversation 3

Oh, with moving i just meant standard unpowered drift, not engines going full blast. The intent here is to have it constantly scan and, when it detects something, send out a message and go full dark before the enemy can get in position to start their own system scans so that the camo field can take it from there.

Given the aforementioned drift, and the size of space, it would be a pain in the ass to trace even if they do end up picking up on the broadcast. Easily long enough for us to arrive in the system and give them something else to worry about.

That was the thought process, anyway.
The Void
GM, 1050 posts
The Judgement
of Deep Space
Tue 2 Nov 2021
at 05:12
  • msg #212

Re: OOC Conversation 3

Or just high-tail it out of the system, especially if you're sitting at the edge looking like some random rock and then suddenly you've jumped out to report back to the rest of the Task Force. Yeah, that's fine. Unless you're literally waiting around for them, you'll be long gone by the time they get close enough to do anything.
Diana Hersson
Captain, 439 posts
The line between disorder
& order lies in logistics
Tue 2 Nov 2021
at 12:05
  • msg #213

Re: OOC Conversation 3

Yup. The whole idea for them is to not be noticed until it's too late for the enemy to do anything about it. And if they don't get detected at all, even better as they wouldn't even know a message had been sent in the first place.

It's the next best thing to having a tracking device hooked into one of their ships.
This message was last edited by the player at 12:06, Tue 02 Nov 2021.
Zazan Mysh
Captain, 336 posts
Commander. Ship
Master of the INV-Randver
Fri 5 Nov 2021
at 16:19
  • msg #214

Re: OOC Conversation 3

Sorry for the dumb question but what exactly is a shivari?

I was under the impression that it was an academy for psychics but I'm not sure.
Oscar Hargrave
Captain, 276 posts
Ship Master
INS-Angantyr
Fri 5 Nov 2021
at 16:40
  • msg #215

Re: OOC Conversation 3

Some sort of black ops or special forces, IIRC.
Sara Gryphon
player, 33 posts
Talos XO
Rank: Master
Fri 5 Nov 2021
at 16:42
  • msg #216

Re: OOC Conversation 3

The setting data lists them as the earthly agents of the god Kares Nekhen.  How exactly that is interpreted or used is probably open to whoever is using it but they seem to tend to be something of the special operative style.
Chander Havail
player, 52 posts
For the glory
Of life
Fri 5 Nov 2021
at 16:58
  • msg #217

Re: OOC Conversation 3

At best, Spec Ops under the direct orders of the highest levels of the Hegemony.

Sometimes that kind of power goes to people's heads.

Sometimes executioners, assassins, James Bond, sometimes just another guy on a ship in space.
The Void
GM, 1051 posts
The Judgement
of Deep Space
Fri 5 Nov 2021
at 23:35
  • msg #218

Re: OOC Conversation 3

They're basically direct agents of the Hegemony, more specifically House Indaris. They're the equivalent of the KGB, essentially, if the KGB also had a priesthood. More charitably, they are considered Divine Agents of the Crown or more cynically, they are Politburo Officers and Assassins They're there, openly or covertly to advance the interests of the Prince and his House and the collective Hegemony by any means necessary. They're not necessarily psychics, although sometimes the most dangerous of their ranks were drawn from the Psychic Academy on Prometheus II.
Chander Havail
player, 53 posts
For the glory
Of life
Mon 8 Nov 2021
at 15:17
  • msg #219

Re: OOC Conversation 3

KGB, NSA, CIA, FBI, so many acronyms... If you don't trust THE MAN then you don't trust Shivari. If you don't trust Psychics, then Chander doubly so.

He is otherwise TRYING to be personable and doesn't have any outstanding features other than he is fit, but that shouldn't stand out in a military organization. Once he is in the Ship uniforms he might be easily lost among the crews aboard, unless everyone else IS physically outstanding.
Oscar Hargrave
Captain, 277 posts
Ship Master
INS-Angantyr
Mon 8 Nov 2021
at 16:53
  • msg #220

Re: OOC Conversation 3

I am currently going through extreme emotional trauma and will be unavailable for the foreseeable future.
Diana Hersson
Captain, 447 posts
The line between disorder
& order lies in logistics
Mon 8 Nov 2021
at 17:24
  • msg #221

Re: OOC Conversation 3

That... sounds pretty bad.

If it's anything you feel you want to talk about, we're here, okay? No pressure though.
Chander Havail
player, 54 posts
For the glory
Of life
Mon 8 Nov 2021
at 17:29
  • msg #222

Re: OOC Conversation 3

Do what you need, we look forward to a return when you are ready.
Zazan Mysh
Captain, 337 posts
Commander. Ship
Master of the INV-Randver
Mon 8 Nov 2021
at 21:02
  • msg #223

Re: OOC Conversation 3

Sorry to hear man, I'm pulling for you
The Void
GM, 1052 posts
The Judgement
of Deep Space
Tue 9 Nov 2021
at 08:01
  • msg #224

Re: OOC Conversation 3

Oscar, understood. We'll keep a place open for you.
Chander Havail
player, 55 posts
For the glory
Of life
Fri 12 Nov 2021
at 21:13
  • msg #225

Re: OOC Conversation 3

Are remaining folks good to advance plot?
Zazan Mysh
Captain, 339 posts
Commander. Ship
Master of the INV-Randver
Sat 13 Nov 2021
at 02:51
  • msg #226

Re: OOC Conversation 3

Yup!
The Void
GM, 1053 posts
The Judgement
of Deep Space
Sat 13 Nov 2021
at 08:32
  • msg #227

Re: OOC Conversation 3

Feel free to all start posting in King Squardron thread as you are now officially underway towards your destination in Sternguard Sector. Estimate it will take you approximately two weeks to complete the various jumps and refueling to arrive in the Estelle Segura system.
Oscar Hargrave
Captain, 278 posts
Ship Master
INS-Angantyr
Sat 13 Nov 2021
at 17:14
  • msg #228

Re: OOC Conversation 3

I wanted to let everyone know that I will be lurking but it will likely be a couple weeks before I am ready to post again.
Chander Havail
player, 57 posts
For the glory
Of life
Wed 17 Nov 2021
at 00:01
  • msg #229

Re: OOC Conversation 3

While Chander won't give anyone readiness drills in the first 24 hours, he does put one at hour 27 of the trip. People can feel free to comment on that if they have little else.

I feel like there is little I can do for people on other ships as he's not fleet XO.
Diana Hersson
Captain, 450 posts
The line between disorder
& order lies in logistics
Wed 17 Nov 2021
at 00:19
  • msg #230

Re: OOC Conversation 3

Yeah, the drills are for the Rospolis crew, basically trying to get combat readiness up.

That said, Void, i'm still missing my crew stats for the Rospolis, you never filled out that part of it in the Operational Status thread and we're nearing the point i'd have to actually use them to make rolls with :)
The Void
GM, 1054 posts
The Judgement
of Deep Space
Sun 21 Nov 2021
at 07:53
  • msg #231

Re: OOC Conversation 3

Updated the crew skills. Did I miss anything else?
Chander Havail
player, 58 posts
For the glory
Of life
Wed 24 Nov 2021
at 12:17
  • msg #232

Re: OOC Conversation 3

Well, I'm good. My character doesn't have much responsibility though.
The Void
GM, 1055 posts
The Judgement
of Deep Space
Mon 29 Nov 2021
at 13:23
  • msg #233

Re: OOC Conversation 3

Apologies to all, holiday things are probably going to slow me down a lot. I will keep reading, but we'll do a full reply as the new year comes aboout.
Oscar Hargrave
Captain, 279 posts
Ship Master
INS-Angantyr
Tue 14 Dec 2021
at 23:52
  • msg #234

Re: OOC Conversation 3

I hope everyone is doing well. I should be back in the mental headspace to do posts again. I'll try to get something up by the weekend to that Oscar's presence isn't missed too much.
Chander Havail
player, 60 posts
For the glory
Of life
Sat 1 Jan 2022
at 20:18
  • msg #235

Re: OOC Conversation 3

Everyone survive the full solar revolution festivities?
Diana Hersson
Captain, 452 posts
The line between disorder
& order lies in logistics
Sun 2 Jan 2022
at 18:18
  • msg #236

Re: OOC Conversation 3

Sure did!

Politics kind of wanted a fireworks ban, but due to their own cutbacks there's not enough police to actually enforce it (except at the border to catch people trying to smuggle illegal heavy fireworks) so it ended up being as loud as it used to be ^^

Good times were had.
Zazan Mysh
Captain, 343 posts
Commander. Ship
Master of the INV-Randver
Mon 3 Jan 2022
at 04:33
  • msg #237

Re: OOC Conversation 3

Still alive. Possibly getting a promotion tomorrow so exciting times.
The Void
GM, 1056 posts
The Judgement
of Deep Space
Mon 3 Jan 2022
at 06:22
  • msg #238

Re: OOC Conversation 3

Hi everyone,

I hope you had good holiday, I definitely needed the time to decompress.
We will resume very soon.

Thank you for your patience,
Diana Hersson
Captain, 453 posts
The line between disorder
& order lies in logistics
Mon 3 Jan 2022
at 10:09
  • msg #239

Re: OOC Conversation 3

Ooh nice!

So how's the holiday season been for you, boss? :)
Oscar Hargrave
Captain, 281 posts
Ship Master
INS-Angantyr
Wed 19 Jan 2022
at 05:14
  • msg #240

Re: OOC Conversation 3

Started a new job this week. Anything interesting going on with y’all?
Chander Havail
player, 61 posts
For the glory
Of life
Wed 19 Jan 2022
at 17:30
  • msg #241

Re: OOC Conversation 3

Likely to get another day this weekend due to inclement weather. Imagine I'll be building snow sculpture with kids in the yard.
Zazan Mysh
Captain, 344 posts
Commander. Ship
Master of the INV-Randver
Fri 21 Jan 2022
at 16:55
  • msg #242

Re: OOC Conversation 3

In reply to Oscar Hargrave (msg # 240):

Good luck with the new posting!

I am now officially middle management so that's exciting.
Diana Hersson
Captain, 454 posts
The line between disorder
& order lies in logistics
Fri 21 Jan 2022
at 18:42
  • msg #243

Re: OOC Conversation 3

Ah yes, Middle Management. The tier where Upper Management dumps all their work on you, and the regular employees begin to stop considering you 'one of them'.

Sorry for your loss :P
Oscar Hargrave
Captain, 282 posts
Ship Master
INS-Angantyr
Fri 21 Jan 2022
at 18:44
  • msg #244

Re: OOC Conversation 3

Glad to hear life is moving forward at least.
Chander Havail
player, 62 posts
For the glory
Of life
Fri 21 Jan 2022
at 19:45
  • msg #245

Re: OOC Conversation 3

Congratulations! I hope it comes with enough money to make it worth it... that's kind of the hope for every job though I guess
Diana Hersson
Captain, 455 posts
The line between disorder
& order lies in logistics
Wed 30 Mar 2022
at 16:10
  • msg #246

Re: OOC Conversation 3

So, how have things been over here? :)
Chander Havail
player, 63 posts
For the glory
Of life
Wed 30 Mar 2022
at 16:17
  • msg #247

Re: OOC Conversation 3

I hope I didn't break anyone.
Zazan Mysh
Captain, 345 posts
Commander. Ship
Master of the INV-Randver
Wed 30 Mar 2022
at 19:28
  • msg #248

Re: OOC Conversation 3

Still around and kicking.
Oscar Hargrave
Captain, 283 posts
Ship Master
INS-Angantyr
Thu 31 Mar 2022
at 07:12
  • msg #249

Re: OOC Conversation 3

Same here. Just hanging out.
Oscar Hargrave
Captain, 284 posts
Ship Master
INS-Angantyr
Tue 4 Oct 2022
at 19:24
  • msg #250

Re: OOC Conversation 3

Anyone do anything fun lately?
Chander Havail
player, 64 posts
For the glory
Of life
Tue 4 Oct 2022
at 22:07
  • msg #251

Re: OOC Conversation 3

I bought the wrong filter for my AC unit... A bit funny if not fun exactly.
Oscar Hargrave
Captain, 285 posts
Ship Master
INS-Angantyr
Wed 5 Oct 2022
at 00:13
  • msg #252

Re: OOC Conversation 3

Square peg for a round hole?
Chander Havail
player, 65 posts
For the glory
Of life
Wed 5 Oct 2022
at 00:47
  • msg #253

Re: OOC Conversation 3

More like a shrimp to feed a lion.
Diana Hersson
Captain, 456 posts
The line between disorder
& order lies in logistics
Wed 5 Oct 2022
at 01:06
  • msg #254

Re: OOC Conversation 3

Same old for me, figured i'd try and 100% a couple of games for once.
Zazan Mysh
Captain, 346 posts
Commander. Ship
Master of the INV-Randver
Thu 20 Oct 2022
at 13:19
  • msg #255

Re: OOC Conversation 3

Bought a house, replacing the front and back stairs. It's I think the furthest extent of my DIY ambitions.
Chander Havail
player, 66 posts
For the glory
Of life
Thu 20 Oct 2022
at 16:34
  • msg #256

Re: OOC Conversation 3

Congrats! I hope it all goes well for you!
Oscar Hargrave
Captain, 286 posts
Ship Master
INS-Angantyr
Thu 20 Oct 2022
at 16:41
  • msg #257

Re: OOC Conversation 3

Nice!
Oscar Hargrave
Captain, 287 posts
Ship Master
INS-Angantyr
Mon 13 Mar 2023
at 19:43
  • msg #258

Re: OOC Conversation 3

How’s everyone doing? I was just browsing old games and I remember how much fun the brief spurts of this one were.
Diana Hersson
Captain, 457 posts
The line between disorder
& order lies in logistics
Tue 14 Mar 2023
at 13:27
  • msg #259

Re: OOC Conversation 3

Doing pretty well, got several games i'm a part of and some are going more smoothly than others. So basically, RPoL as usual. :P

You?
Sara Gryphon
player, 35 posts
Talos XO
Rank: Master
Tue 14 Mar 2023
at 13:38
  • msg #260

Re: OOC Conversation 3

Nothing wrong with a little bit of thread necromancy.

All good here, but a little bit low on space ships.
Chander Havail
player, 67 posts
For the glory
Of life
Tue 14 Mar 2023
at 13:46
  • msg #261

Re: OOC Conversation 3

Heh, shifting schedule, trying to keep light but effective use of rpol
Oscar Hargrave
Captain, 288 posts
Ship Master
INS-Angantyr
Tue 14 Mar 2023
at 13:50
  • msg #262

Re: OOC Conversation 3

Doing good. Can’t complain. Just working and posting when I can.
Zazan Mysh
Captain, 347 posts
Commander. Ship
Master of the INV-Randver
Thu 16 Mar 2023
at 20:35
  • msg #263

Re: OOC Conversation 3

No active rpol games for like over a year now but I did recently create an eve online account named after Zazan.

Still mostly solo play and it's not a direct conversion but I've been mostly happy with thd decision.
Diana Hersson
Captain, 458 posts
The line between disorder
& order lies in logistics
Thu 16 Mar 2023
at 20:40
  • msg #264

Re: OOC Conversation 3

Well, if you're happy with a decision it usually is a good one :P

Tried Eve Online for a brief while, but it was too much of a time sink -- i'd rather RP :P
Oscar Hargrave
Captain, 289 posts
Ship Master
INS-Angantyr
Thu 16 Mar 2023
at 20:45
  • msg #265

Re: OOC Conversation 3

That’s a nice distraction. I did the same, Diana. Just too much time to make it fun enough.

I have been thinking about this game and the fun roleplay we had. I hate to do this, but if I created a game and ran it, who might be interested?
Diana Hersson
Captain, 459 posts
The line between disorder
& order lies in logistics
Thu 16 Mar 2023
at 20:49
  • msg #266

Re: OOC Conversation 3

I would. Recently had a game that ended so i've got a free slot, so to speak.

What kind of game are you thinking of?
Oscar Hargrave
Captain, 290 posts
Ship Master
INS-Angantyr
Thu 16 Mar 2023
at 20:59
  • msg #267

Re: OOC Conversation 3

My go to is Cortex Prime but I can also do Uncharted Worlds.
Diana Hersson
Captain, 460 posts
The line between disorder
& order lies in logistics
Thu 16 Mar 2023
at 21:01
  • msg #268

Re: OOC Conversation 3

Haven't heard about either of them but i've danced that dance before, so no preference here.
Sara Gryphon
player, 36 posts
Talos XO
Rank: Master
Thu 16 Mar 2023
at 22:26
  • msg #269

Re: OOC Conversation 3

Setting and the roles the characters take in shaping it is more important to me than the system mechanics used.
Oscar Hargrave
Captain, 291 posts
Ship Master
INS-Angantyr
Fri 17 Mar 2023
at 03:55
  • msg #270

Re: OOC Conversation 3

Both are RP and collaborative. Cortex is modular and dice pool based. UW is d6 based.
Chander Havail
player, 68 posts
For the glory
Of life
Fri 17 Mar 2023
at 05:31
  • msg #271

Re: OOC Conversation 3

It might be nice to know whether your intention is to make a large-scale, fleet scenarios based game vis and more tactically unit level kind of game. Different characters will be more involved in different levels of function. Trying to cross all of them together tends to leave people feeling like their character doesn't fit in the game very well unless you go back and forth quickly. That is a tough thing to do.

That said, I've played more than 50 table top systems in my nearly 40 years worth of tabletop role-playing. I'm willing to learn something new. I like the concept that was going on here. I would be more than happy to join another game even on loosely similar lines. I just may have to ask for a bit of help.
Oscar Hargrave
Captain, 292 posts
Ship Master
INS-Angantyr
Fri 17 Mar 2023
at 05:46
  • msg #272

Re: OOC Conversation 3

We can discuss it in the game. Just let me know who you are when you RTJ.

link to another game
The Void
GM, 1057 posts
The Judgement
of Deep Space
Sat 18 Mar 2023
at 06:57
  • msg #273

Re: OOC Conversation 3

You know, funny timing. I haven't logged in for a long time and I was just here to check some notes I made in another game and I saw your posts. I had no idea you kept talking after the game. My life circumstances have shifted significantly in the past few years and I found myself reminiscing about this game.

I'm not 100% sure I can, but I'd be willing to give a continuation a go on this game. I don't know how long it'll last, but I miss it. I'd understand if you didn't want to continue though.
Let me know your thoughts.
This message was last edited by the GM at 06:57, Sat 18 Mar 2023.
Diana Hersson
Captain, 461 posts
The line between disorder
& order lies in logistics
Sat 18 Mar 2023
at 11:33
  • msg #274

Re: OOC Conversation 3

This game, that game, whatever works really.

If you're not 100% sure you could continue i'd lean towards the other game, though there wouldn't be anything stopping you from joining it as a player, if you want to?
Oscar Hargrave
Captain, 293 posts
Ship Master
INS-Angantyr
Sat 18 Mar 2023
at 14:28
  • msg #275

Re: OOC Conversation 3

I’ll echo Diana on this.
Chander Havail
player, 69 posts
For the glory
Of life
Sat 18 Mar 2023
at 14:51
  • msg #276

Re: OOC Conversation 3

It's almost an echo, but I'm greedy. I say leave this one up and work on it slowly as you please and join the other one as a player to help refresh your batteries.
Sara Gryphon
player, 37 posts
Talos XO
Rank: Master
Sat 18 Mar 2023
at 23:20
  • msg #277

Re: OOC Conversation 3

I think we had a lot of places to go with this game, we probably don't need to do it all in a full detail level, but a few key events with focus can help.
The Void
GM, 1058 posts
The Judgement
of Deep Space
Wed 29 Mar 2023
at 06:10
  • msg #278

Re: OOC Conversation 3

Would you want me to recruit a couple more players at this point? I can't say for sure who would come back.
Sara Gryphon
player, 38 posts
Talos XO
Rank: Master
Wed 29 Mar 2023
at 06:39
  • msg #279

Re: OOC Conversation 3

Trying for more players always seems like a reasonable choice around here.
Zazan Mysh
Captain, 348 posts
Commander. Ship
Master of the INV-Randver
Wed 29 Mar 2023
at 13:47
  • msg #280

Re: OOC Conversation 3

I'm still around
Diana Hersson
Captain, 462 posts
The line between disorder
& order lies in logistics
Wed 29 Mar 2023
at 14:50
  • msg #281

Re: OOC Conversation 3

Same here.
Oscar Hargrave
Captain, 294 posts
Ship Master
INS-Angantyr
Wed 29 Mar 2023
at 14:53
  • msg #282

Re: OOC Conversation 3

Yo
The Void
GM, 1059 posts
The Judgement
of Deep Space
Wed 29 Mar 2023
at 23:31
  • msg #283

Re: OOC Conversation 3

Alright. I'll put up an ad this week and re-read the last few thread so I can remember where we were at and then figure out where we're going next.
The Void
GM, 1060 posts
The Judgement
of Deep Space
Mon 3 Apr 2023
at 05:08
  • msg #284

Re: OOC Conversation 3

Assuming we resume this, what would you like to see out the game? Do you want to continue in psuedo-episodic format, following your naval careers or would you prefer something else?
Oscar Hargrave
Captain, 295 posts
Ship Master
INS-Angantyr
Mon 3 Apr 2023
at 05:16
  • msg #285

Re: OOC Conversation 3

I think, for me, I would like something along the lines of what we have been doing. Plying the stars as a squadron and figuring out exactly what is going on.
Diana Hersson
Captain, 463 posts
The line between disorder
& order lies in logistics
Mon 3 Apr 2023
at 15:33
  • msg #286

Re: OOC Conversation 3

Yup, same here.

On the subject of ship designs, if what we designed is too powerful i wouldn't mind redesigning it if it would benefit the game. As proud as i am of our little Pocket Cruiser, i'd be fine with tuning it down if it would otherwise unbalance encounters to the point that anything capable of harming it would one-hit the PCs in Patrol Boats.
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