Nope.
It looks like an (insert object) to anyone more than 100 yards out. TL 3 scanners will tell you it's Not A Spaceship, Civvie grade TL 4's will tell you it's Not A Spaceship, and Mil grade TL 4 scanners are not so easily fooled and might identify it as a camouflaged ship, but mostly if you land right under their noses. If you're already set up the text seems to imply that military TL 4 scanners wouldn't pick up on your presence without targeted area scans. If it were me, i'd say a TL 4 Survey Sensor Array might flag it as a particularly iron rich asteroid, but to regular scanners it'd be nothing of importance.
Here's the full text, by the way:
quote:
Favored by traders forced to deal with unfriendly worlds, contextual camo fields disguise shuttles or frigate-sized craft as objects appropriate to their local landing site. Holoprojectors embedded in the hull and shaped composite shells allow the ship to appear as a dune in a desert, a ruined building in an ancient city, a cluster of trees in a forest, or any other object of comparable size and dimensions. The physical composite shields heat and energy signatures while spoofing radar pings, while the holoprojectors mask the visual outlines of the ship.
The illusion is quite imperfect, and any observer within a hundred yards of the ship can tell that something is wrong. Personal inspection always reveals the imposture. Camo fields can easily defeat any TL3 form of long-range sensor. The fields usually stand up to civilian-grade TL4 detection, but landing in an area under significant military observation is not advisable.
Camo fields can be mounted on shuttles or frigates. The fittings have a base power drain of 2 power and a base mass cost of 1 free mass. The price for a shuttle instillation is 50,000 credits. Power, mass, and base price are all multiplied by the hull class they are installed into, as per the fittings table in the Stars Without Number core book.
I'd say the closest comparison is to a Wraith Shuttle, which reads as having the same module installed for the purposes of nondetection:
quote:
Wraith Shuttle: Wraith-class shuttles are modified cargo lighter hulls designed to sacrifice almost all the interior space in favor of stealth features. Curved surfaces, advanced composites, and contextual mimetic cloaking skins are all worked together to create a shuttle capable of getting small groups of people on or off a world unnoticed. Wraith shuttles have no spike drives and cannot usually manage interplanetary travel, though they can normally reach orbital stations with ten minutes of flight and near moons within two hours. Their fusion plant requires fueling only once per year.
For most practical purposes, Wraith shuttles are immune to tech level 4 sensor technology. So long as the shuttle avoids population centers, steers clear of the immediate neighborhood of orbital sensors, and otherwise keeps a low profile, the shuttle can automatically touch down and lift off without drawing the attention of local sensor arrays.
A wraith shuttle can handle up to eight passengers, including the single pilot required for operation, and keep them breathing for up to two days before requiring a refreshment of their atmosphere. Cargo space is extremely limited, and much of any unused passenger space has to be filled with soft, sensor-deceiving stealth material before liftoff. The passengers can take whatever their encumbrance limits normally allow, plus an additional ten items worth of encumbrance for every passenger slot left unused. If actual mass is important, count it as fifty free kilos of space for every free passenger slot. Wraith shuttles cannot mount weaponry, but if engaged in combat within an atmosphere they can be treated as grav flyers for purposes of statistics.
This message was last edited by the player at 18:04, Sun 31 Oct 2021.