Stärke | Schwierigkeit |
---|---|
1 | |
2 | |
3 | |
4 | |
5 | |
6 | |
7 | |
8 |
Failure | 3 CP |
0SL - 1SL | 2 CP |
2SL - 3 SL | 1 CP |
4+SL | 0 CP |
Runde | Terror 1. | Fear 2. | Corruption 3. |
---|---|---|---|
1 | Terror 1 | Fear 1 | n.z. |
2 | Terror 2 | Fear 2 | n.z. |
3 | Terror 3 | Fear 3 | Test +0 |
4 | Terror 4 | Fear 4 | Test -10 |
5 | Terror 5 | Fear 5 | Test -20 |
6 | Terror 6 | Fear 6 | Test -30 |
7 | Terror 7 | Fear 7 | Test -30 |
8 | Terror 8 | Fear 8 | Test -30 |
9 | Terror 9 | Fear 9 | Test -30 |
10 | Terror 10 | Fear 10 | Test -30 |
Fail | 3 CP |
0-1 SL | 2 CP |
2-3 SL | 1 CP |
4+ SL | no CP |
Runde | Terror 1. | Fear 2. | Corruption 3. |
---|---|---|---|
1 | Terror 1 | Fear 1 | n.z. |
2 | Terror 2 | Fear 2 | n.z. |
3 | Terror 3 | Fear 3 | Test +0 |
4 | Terror 4 | Fear 4 | Test -10 |
5 | Terror 5 | Fear 5 | Test -20 |
6 | Terror 6 | Fear 6 | Test -30 |
7 | Terror 7 | Fear 7 | Test -30 |
8 | Terror 8 | Fear 8 | Test -30 |
9 | Terror 9 | Fear 9 | Test -30 |
10 | Terror 10 | Fear 10 | Test -30 |
Fail | 3 CP |
0-1 SL | 2 CP |
2-3 SL | 1 CP |
4+ SL | no CP |
Runde 2 | Initiative 13 (Ag > AgLuthor) | kein Schutz |
Runde 2 | InitiativeLuthor | Beacon of Righteous Virtue |
Runde 2 | Initiative 13 (Ag < AgLuthor) | Schutz |
Runde 3 | bis InitiativeLuthor | Schutz, 1 Runde gewirkt |
Runde 4 | bis InitiativeLuthor | Schutz, 2 Runden gewirkt |
Runde 5 | bis InitiativeLuthor | Schutz, 3 Runden gewirkt |
Runde 6 | bis InitiativeLuthor | Schutz, 4 Runden gewirkt |
Runde 6 | InitiativeLuthor | kein Schutz |
OPTIONS | |||
---|---|---|---|
Page | Title | yes | no |
26 | Animosity (Elves) | ||
32 | But I want to play… | x | |
41 | Nefarious Plans | X | |
43 | Psychology | X | |
48 | Non-Career Advances | X | |
48 | Customize Trappings | ||
51 | Begging and Status | X | |
124 | Alternative Characteristics for Intimidate | X | |
124 | Battle Tongue | X | |
127 | Gathering Food and Herbs | X | |
130 | Shadowing | ||
150 | Autosuccess | X | |
151 | Tests above 100% | X | |
152 | Fast SL | X | |
153 | Criticals & Fumbles | X | |
155 | Extended Tests and 0 SL | X | |
155 | Combining Skills | X | |
156 | Initiative Test to determine SL | X | |
156 | 1d10 + Initiative | X | |
156 | 1d10 + IB + AgB | X | |
156 | Repeat each round | ||
158 | On the Defensive | X | |
159 | Opposing a Melee Attack | ||
160 | Deathblow | ||
160 | Opposed Tests and Fumbles | ||
162 | Shooting into Melee | X | |
163 | Grappling with skills | X | |
164 | Limiting Advantage | X | |
167 | Chase Complications | X | |
168 | Getting Tired | X | |
173 | Sudden Death | X | |
182 | Encroaching Darkness | X | |
185 | Slow Manifestations | ||
192 | It's all optional | ||
195 | Money to Burn | ||
195 | With great power… | ||
195 | Elf Improvement | ||
196 | Animal Training | ||
196 | Banking | ||
196 | Changing Career | ||
197 | Commission | ||
197 | Consult Expert | ||
197 | Crafting | ||
198 | Income | ||
199 | Invent | ||
199 | Training | ||
199 | Unusual Learning | ||
200 | Combat Training | ||
200 | Foment Dissent | ||
201 | The Latest News | ||
201 | Reputation | ||
201 | Research Lore | ||
201 | Study a Mark | ||
204 | Little Prayers | X | |
218 | Preach it ,sister | X | |
220 | Petty Concerns | ||
238 | The Swirling Winds | X | |
290 | Tracking Money | ||
292 | Crafting Guilds | X | |
297 | Weapon Length and In-Fighting | X | |
301 | Quick Armour | X | |
305 | Guilders | X |
OPTIONS | |||
---|---|---|---|
Page | Title | yes | no |
26 | Animosity (Elves) | ||
32 | But I want to play… | x | |
41 | Nefarious Plans | X | |
43 | Psychology | X | |
48 | Non-Career Advances | X | |
48 | Customize Trappings | ||
51 | Begging and Status | X | |
124 | Alternative Characteristics for Intimidate | X | |
124 | Battle Tongue | X | |
127 | Gathering Food and Herbs | X | |
130 | Shadowing | ||
150 | Autosuccess | X | |
151 | Tests above 100% | X | |
152 | Fast SL | X | |
153 | Criticals & Fumbles | X | |
155 | Extended Tests and 0 SL | X | |
155 | Combining Skills | X | |
156 | Initiative Test to determine SL | X | |
156 | 1d10 + Initiative | X | |
156 | 1d10 + IB + AgB | X | |
156 | Repeat each round | ||
158 | On the Defensive | X | |
159 | Opposing a Melee Attack | ||
160 | Deathblow | ||
160 | Opposed Tests and Fumbles | ||
162 | Shooting into Melee | X | |
163 | Grappling with skills | X | |
164 | Limiting Advantage | X | |
167 | Chase Complications | X | |
168 | Getting Tired | X | |
173 | Sudden Death | X | |
182 | Encroaching Darkness | X | |
185 | Slow Manifestations | ||
192 | It's all optional | ||
195 | Money to Burn | ||
195 | With great power… | ||
195 | Elf Improvement | ||
196 | Animal Training | ||
196 | Banking | ||
196 | Changing Career | ||
197 | Commission | ||
197 | Consult Expert | ||
197 | Crafting | ||
198 | Income | ||
199 | Invent | ||
199 | Training | ||
199 | Unusual Learning | ||
200 | Combat Training | ||
200 | Foment Dissent | ||
201 | The Latest News | ||
201 | Reputation | ||
201 | Research Lore | ||
201 | Study a Mark | ||
204 | Little Prayers | X | |
218 | Preach it ,sister | X | |
220 | Petty Concerns | ||
238 | The Swirling Winds | X | |
290 | Tracking Money | ||
292 | Crafting Guilds | X | |
297 | Weapon Length and In-Fighting | X | |
301 | Quick Armour | X | |
305 | Guilders | X |
Frieder | 47 |
Max | 39 |
Leonhard | 34 |
Cordovan | 33 |
Gesamtüberblick IC-Beiträge Session 01 | ||||
---|---|---|---|---|
Beiträge 1 bis 273 | ||||
vom 23.04.2020 bis 23.06.2020 61 Tage Ø4,48 Beiträge/Tag | ||||
[Kapitel I] - Auf Streife, post #1 bis #273 | ||||
Beiträge 1 bis 100 | ||||
vom 23.04.2020 bis 04.05.2020 11 Tage Ø9,09 Beiträge/Tag | ||||
[Kapitel I] - Auf Streife, post #1 bis #100 | ||||
Beiträge 101 bis 200 | ||||
vom 04.05.2020 bis 19.05.2020 15 Tage Ø6,67 Beiträge/Tag | ||||
[Kapitel I] - Auf Streife, post #101 bis #200 | ||||
Beiträge 201 bis 273 | ||||
vom 19.05.2020 bis 23.06.2020 35 Tage Ø2,09 Beiträge/Tag | ||||
[Kapitel I] - Auf Streife, post #201 bis #273 |
Healing | |
---|---|
Condition/Criteria | Difficulty |
Work Shop (Physician) available | easy |
Patient heavily wounded remaining wounds ≤ TB | one step worse |
Patient has a critical wound any untreated (non-healed) critical, number irrelevant | one step worse |
Healing | |
---|---|
Condition/Criteria | Difficulty |
Work Shop (Physician) available | easy |
Patient heavily wounded remaining wounds ≤ TB | one step worse |
Patient has a critical wound any untreated (non-healed) critical, number irrelevant | one step worse |
Advance | XP cost | XP cost accumulated |
---|---|---|
4th | 10 | 10 |
5th | 10 | 20 |
6th | 15 | 35 |
7th | 15 | 50 |
8th | 15 | 65 |
9th | 15 | 80 |
10th | 15 | 95 |
11th | 20 | 115 |
Advance | XP cost | XP cost accumulated |
---|---|---|
6th | 30 | 30 |
7th | 30 | 60 |
8th | 30 | 90 |
9th | 30 | 120 |
Skill 50 Rules As Written 9 percentiles 0 SL | |
---|---|
Test | SL |
01-09 | 5 |
10-19 | 4 |
20-29 | 3 |
30-39 | 2 |
40-49 | 1 |
50 | 0s |
50-59 | 0f |
60-69 | -1 |
70-79 | -2 |
80-89 | -3 |
90-99 | -4 |
100 | -5 |
Skill 50 RPoL Diced Roller 18 percentiles 0 SL | |
---|---|
Test | SL |
01-10 | 4 |
11-20 | 3 |
21-30 | 2 |
31-40 | 1 |
41-50 | 0s |
51-59 | 0f |
60-69 | -1 |
70-79 | -2 |
80-89 | -3 |
90-99 | -4 |
100 | -5 |
Skill 35 rules as written 9 percentiles 0 SL | |
---|---|
Test | SL |
01-09 | 3 |
10-19 | 2 |
20-29 | 1 |
30-34 | 0s |
35-39 | 0f |
40-49 | -1 |
50-59 | -2 |
60-69 | -3 |
70-79 | -4 |
80-89 | -5 |
90-99 | -6 |
100 | -7 |
Skill 35 RPoL Diced Roller 18 percentiles 0 SL | |
---|---|
Test | SL |
01-05 | 3 |
06-15 | 2 |
16-25 | 1 |
26-34 | 0s |
35-44 | 0f |
45-54 | -1 |
55-64 | -2 |
65-74 | -3 |
75-84 | -4 |
85-94 | -5 |
95-100 | -6 |
Weapon | Price | Enc | Availability | Range | Damage | Qualities and Flaws |
---|---|---|---|---|---|---|
Throwing Knife | 18/– | 0 | Common | SB×2 | +SB+2 | - |
Weapon | Price | Enc | Availability | Range | Damage | Qualities and Flaws |
---|---|---|---|---|---|---|
Throwing Knife | 18/– | 0 | Common | SB×2 | +SB+2 | - |
Quarter Quartier | Tier Status |
---|---|
Morgenseite | Gold |
Händlerviertel Merchant Quarter | Silver |
Marktplatz | Silver |
Teubrücke | Brass, Silver |
Dawihafen | Dwarves only |
Black Rock | Military only |
Artisan Quarter | Silver |
Precinct | Watch only |
Availability | Time Increment | Difficulty by Population | |||
---|---|---|---|---|---|
below 100 | below 1,000 | below 10,000 | 10,000 and more | ||
Very Rare | 1d3+2 days | GM's discretion | Hard | Difficult | Challenging |
Rare | 1d3 days | Hard | Difficult | Challenging | Average |
Scarce | 2d6+12 hours | Difficult | Challenging | Average | Easy |
Average | 2d6 hours | Challenging | Average | Easy | Very Easy |
Common | 1d6 hours | Average | Easy | Very Easy | Automatic |
Plentiful | 1d3-1 hours | Easy | Very Easy | Automatic | Automatic |
Abundant | 1d3-2 hours | Very Easy | Automatic | Automatic | Automatic |
Category | Availability Modifier | Price Modifier |
---|---|---|
Melee Weapons | +100% | |
Ranged Weapons | +100% | |
Ammunition | +100% | |
Armour - Leather | +100% | |
Armour - Mail | +100% | |
Armour - Plate | +100% | |
Packs & Containers | ||
Clothing & Accessories | ||
Food, Drink & Lodging | ||
Tools & Kits | ||
Books & Documents | ||
Trade Tools & Workshops | ||
Animals & Vehicles | ||
Drugs & Poisons | ||
Herbs & Draughts | ||
Prosthetics | ||
Miscellaneous |