E5S11 - Tung Lung Chau - Ian, Nereid, Todd.   Posted by DainXB - GM.Group: 0
Amm-Fibian
 player, 435 posts
 Currently - AmmFibian
 Determination: 1
Sun 12 Apr 2015
at 21:17
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
Amm-Fibian swims to check out the area around the carvings and the cooler area of water.

This message was last edited by the player at 20:54, Sat 18 Apr 2015.

Nereid
 player, 289 posts
 Determination:03/03
 Stamina 4/8
Sat 18 Apr 2015
at 15:40
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
In reply to Amm-Fibian (msg # 9):

Oops, we never take a radio...

Thank you detective, I'll stay in contact as long as I can.  Nereid connects back to the detective

Well, let's me if I can get a ping...


OOC: this is definitely a stunt I'd think,  but I'll send out an intest psychic Jong and see if I can tell a vague direction for us to head.

Awareness  6

11:38, Today: Nereid rolled 2 using 2d6-7. Telepathy ping .

Effort 8, telepathy 6

And I have 3 determination so just let me know if this would cost 1 or 2
 

DainXB - GM
 GM, 1086 posts
Sun 19 Apr 2015
at 21:41
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
Ian:
There's a cool rush of water coming out into the ocean from the half-cave. Swimming into the shadow of the foot-bridge above, you can taste fresh water. There's a natural spring there; perhaps when the sea level was lower, it shaped the half-cave by erosion. The prehistoric humans who lived here knew about it, beneath the moss there are symbols engraved into the stone surrounding the spring; repeating right angles pointing in various directions, criss-crossing. You saw something like it in the Chinese pharmacy earlier; it's a ward against evil.

Nereid:
[OOC: Just 1 for the Stunt.]
Psychically, you get a sense that you are being watched--and not just by Detective Jones through binoculars. The island should be uninhabited at this time of day, but as the sun sets, the sense gets even stronger. It's definitely coming from down below you, in the area of the ancient carvings.
Todd
 player, 384 posts
 Determination: 2
 Stamina: 11
Tue 21 Apr 2015
at 02:40
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
Oblivious to any threat, Todd enjoys the scenery.

Standing by!
Nereid
 player, 290 posts
 Determination:03/03
 Stamina 4/8
Tue 21 Apr 2015
at 14:50
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
In reply to Todd (msg # 12):

I think we need to find a way to get below sea level...maybe there is a cave or something. Ian sees some kind of wards against evil...and a presence that can see us...seems to be...i dunno behind the wards...

Then again, that could be some ancient evil that we are suppose to keep locked up. But that would mean we have beaten he bad guys here? No way...

I am a little confused guys, what do you think?

Amm-Fibian
 player, 436 posts
 Currently - AmmFibian
 Determination: 1
Wed 22 Apr 2015
at 09:21
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
Well, I've already found a way to get below sea level. I'll have a deeper look while down here.

Ooc:Amm-Fibian rolled 1,6 using d6,d6. investigate under de sea.
This dice roller is the worst thing ever!
-5 +9 int +3 investigate = 7

Todd
 player, 385 posts
 Determination: 2
 Stamina: 11
Fri 24 Apr 2015
at 05:20
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
Todd moves towards the water's edge, doing his best to keep an eye on Ian.
Nereid
 player, 291 posts
 Determination:03/03
 Stamina 4/8
Mon 27 Apr 2015
at 18:27
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
In reply to Todd (msg # 15):

Nereid moves over the shoreline with Todd

I have a bad feeling about this...
DainXB - GM
 GM, 1089 posts
Tue 28 Apr 2015
at 23:03
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
Ian:
The fresh water spills from a crevice that you can barely wriggle into. It doesn't seem "evil" in any way, despite the wardings--it's fresher and cleaner than any water you've encountered in Hong Kong up to this point.

You're perhaps a little more than twice your own body-length into the crevice when you feel a strange sensation sweep over you... Not exactly the same sensation as when you were pulled through time to this era--but not exactly different from that, either!

Todd:
Keeping Ian in sight means going down on the walkway-bridge, facing the ocean, and leaning waaay over... It puts your back to the prehistoric carvings just as the sun dips below the horizon.

Nereid:
Your bad feeling is not wrong! The sensation of being watched is even stronger here on the walkway--it's as if the stylized dragon carved into the rock is looking at you. As the last rays of the setting sun hit the stone, your vision shifts! The lines engraved into the rock face spread apart, as if they were a doorway--and a pair of monstrous demonic figures are revealed! They have bright red skin, long yellow fangs, snarled white hair, and two long curling black horns. Both are dressed in tiger-pelts. "拖動他們!在羽毛皇后會很高興" One snarls, and the other leaps out to grab both of you!

[OOC: Todd and Nereid; test your choice of Prowess or Coordination vs a Difficulty of 8 to avoid being grabbed by the Mwng!]
Todd
 player, 386 posts
 Determination: 2
 Stamina: 11
Wed 29 Apr 2015
at 12:03
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
"I can't see a damn thing from here!" Todd complains, grabbing the railing and leaning even further out over the edge.

Crack!

Without turning Todd says, "There's something behind me, isn't there?"

Prowess 6 + Roll 1 = 7. Oops.
Nereid
 player, 292 posts
 Determination:02/03
 Stamina 8/8
Wed 29 Apr 2015
at 16:08
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
In reply to Todd (msg # 18):

Prowess 6 + 0=6 FAIL

12:05, Today: Nereid rolled 0 using 2d6-7. Did I sense it coming?


Nereid doesn't even have time to think a warning at Todd before the hulking demon pounches

There's something mov... is echoed into Todd's mind but there was not time to act...
DainXB - GM
 GM, 1090 posts
Sun 3 May 2015
at 06:18
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
Nereid:
You find your head tucked into the foul-smelling and hairy armpit of the Mwng! It's arm wraps around your torso tightly, pinning you against the tiger pelt it's wearing.

[OOC: You're in a partial hold. You can act at -2 to your final totals until you either break free or become fully restrained.]

Todd:
Ragged black claws on a hand the size of a ham seize you by the collar of your shirt and yank you backward! The demon's a good yard taller than you are, so you're off the ground at the moment. Craning your neck, you can see that this one's twin brother is crawling out of the newly-formed crevice in the ancient rock carving!

[OOC: You fared slightly better; you're wrestling with the demon, but at no penalty.]

Ian:
Gravity seems to fail briefly, and if it weren't for your superb sense of direction, you might have become disoriented. You don't sense danger, exactly, but something is certainly different--there's suddenly much more room around you, and the rush of the water lessens. You find yourself in a still, fresh pool, with only a slight current drawing you toward the center. The pool is rectangular, a bit bigger than what humans call "Olympic sized", and the walls are carved with curvilinear designs resembling fanciful vegetation. Bright, faintly greenish light shines down from above the water's surface...


[OOC: Anyone can go in any order! (Technically Ian isn't in combat right now, but for convenience's sake we can treat it that way.)]
Todd
 player, 389 posts
 Determination: 2
 Stamina: 11
Mon 4 May 2015
at 12:18
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
Unbalanced and dangling, Todd 's options are limited.

He swings his legs up over the demon's arms, struggling for leverage, but the demon doesn't make it easy.

Prowess 6 + Wrestling 1 + Roll -3 = 4. Not looking good. =8-/
Nereid
 player, 294 posts
 Determination:02/03
 Stamina 8/8
Tue 5 May 2015
at 15:34
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
In reply to Todd (msg # 21):

Nereid begins to sing a soft and peaceful song...the song is a little breathless as the dedmon has her held tight.

Trying to use Emotion Control to create the Aspect "Peaceful/Serene" hoping the demon will quit being all fighty


Emotion Control (3)  vs Awareness


11:32, Today: Nereid rolled -2 using 2d6-7. Emotion Control .

even if the -2 only aplplied to physical manuevers...it still failed

Amm-Fibian
 player, 437 posts
 Currently - AmmFibian
 Determination: 1
Wed 6 May 2015
at 06:41
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
Amm-Fibian swims, cautious but curious, towards the surface...
"How very interesting"
DainXB - GM
 GM, 1092 posts
Fri 8 May 2015
at 01:15
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
Nereid:
As you sing, the smelly demon tries to get it's other arm wrapped around your legs.

[OOC: Test your choice of Prowess or Coordination (-2) vs a Difficulty of 8 to avoid being immobilized by the Mwng!]

Todd:
Your legs cross around the Mwng's bicep, and it staggers back toward the doorway in the rock--but its free arm comes down across your throat, pushing your head back...

[OOC: Test your choice of Prowess or Coordination vs a Difficulty of 8 to avoid being pulled into a tighter hold by the Mwng!]

Ian:
The current drawing you toward the center of the pool is a fountain. It jets a fine spray of water high into the air above the pool. Through the shimmering surface-reflection, you can see a high-ceilinged cavern, its walls partly natural and partly carved in elaborate filigreed designs that remind you of plant life. Other pools of water, each spraying their own fountain of water, flank the roadway that goes down the center of the cavern. That roadway leads to a tall pagoda, lit with sickly green fire, built partly into the back wall of the cavern.

[OOC: Todd & Nereid defend, then anyone can act in any order (assuming that they can act) :).]

Todd
 player, 390 posts
 Determination: 2
 Stamina: 11
Sun 10 May 2015
at 08:35
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
The Mwng pushes Todd's head backwards, then shifts its forearm into his throat. Todd starts to choke, and his heart hammers in his chest.

He swings his body left, then hard to the right, spinning go break the hold. The creature's forearm slips from his throat, and Todd draws in a large breath.

He may not be able to get away from the Mwng. But that works both ways.

Todd grabs the Mwng by the ear and punches it in the face.

Prowess 6 + Wrestling 1 + Roll 2 = 9. Stage 1 is good.

Prowess 6 + Martial Arts 2 + Roll 1 = 9. Looks good too.

Nereid
 player, 295 posts
 Determination:02/03
 Stamina 8/8
Sun 10 May 2015
at 11:28
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
In reply to Todd (msg # 25):


OOC: prowess 6-2 =4

07:26, Sun 10 May 2015: Nereid rolled 1 using 2d6-7 ((5,3)).

5


Nereid wiggles and tries to find leverage but the demon's grip grows tighter

Can't move...can barely breathe...can barely think...

This message was last edited by the player at 11:29, Sun 10 May 2015.

Amm-Fibian
 player, 438 posts
 Currently - AmmFibian
 Determination: 1
Wed 13 May 2015
at 20:21
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
"Well, this is a fine time to be aquatic and without my land suit."
Amm-Fibian peeks above the surface of the fountain and looks for a lifeform to possess.
DainXB - GM
 GM, 1094 posts
Thu 14 May 2015
at 05:03
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
Nereid:
The Mwng's arms are like iron bars--hairy, sweaty, stinking iron bars. It casually hefts you off the ground and scampers through the door in the rock-face!

[OOC: You're completely immobilized. You can't take any physical actions except to try and break free (using Strength or Prowess).]

Todd:
Blood spurts from the Mwng's broken nose! Purplish, slightly irridescent blood, but blood nevertheless. It howls in pain and fury, grabbing at it's face with one yellow-clawed hand. With the other--the one still gripping the back of your neck--it pounds you into the plexiglass screen protecting the prehistoric carvings!

[OOC: Test Prowess vs a Difficulty of 8! It does 5 Stamina on a hit.]

Ian:
There are several lifeforms nearby; Two Foo Dogs flank the entrance to the distant pagoda, a pair of hulking red-skinned demon-creatures holding sputtering green torches and heavy iron clubs are making their way up the roadway, and a third demon is picking it's way down the irregular steps at the near end of the cavern--holding a barely-struggling Nereid in it's muscular arms!

[OOC: Todd defends, then anyone can go in any order!]
Todd
 player, 391 posts
 Determination: 2
 Stamina: 11
Thu 14 May 2015
at 11:57
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
Getting smashed into plexiglass is not Todd's idea of a fun trip to the island. He grabs the back of the Mwng's head and pulls it into his chest. The off-balance Mwng topples forward, blunting its attack.

Todd leans close to the Mwng, grins, and whispers, "my turn, punk." Followed by a sharp wrenching of its neck, twisting it towards the ground.

Prowess 6 + Wrestling 1 + Roll 2 = 9. Safe!

Prowess 6 + Wrestling 1 + Roll 2 = 9. Take that.

</quote>

This message was last edited by the player at 12:05, Thu 14 May 2015.

Amm-Fibian
 player, 439 posts
 Currently - AmmFibian
 Determination: 1
Thu 14 May 2015
at 20:30
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
Amm-Fibian sighs.
"How is the dear girl already captured? I just left! Ah well, once more into the breach."

He focuses the TUNA on the demon carrying Nereid and fires...

OOC: Amm-Fibian rolled 1,1 using d6,d6 ((1,1))
0 + 6 Possession = 6 TotaL
Possess Demon

DainXB - GM
 GM, 1095 posts
Sat 16 May 2015
at 05:50
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
Todd:
The weatherproof, practically bulletproof plexiglas shatters as you slam into it--and drag the Mwng with you! As you hit the concrete pathway, you flip over so that you're on top, wrenching at its neck. Crack! The demon's arms and legs shudder and spasm, and the entire monster begins to emit a nauseating green vapor. It's deflating, or dissolving, beneath you!

Looking up, you realize that Nereid, and your demon's twin brother, are both gone--and the glowing gap in the cliff-face is beginning to close!

Ian:
Your viewpoint is suddenly vertiginous--"your" eyes are eight feet off the ground at minimum--and inefficiently spaced for binocular vision besides. The eyes, and the gangling muscle-bound limbs aren't your only problem; the Mwng's brain is very small and lacking in complexity. Your great intellect feels crammed in, as if its been stuffed into a space much too tiny to contain it.

Two more white-haired, red-skinned Mwngs are trotting up the roadway in your direction, hooting and snarling inquisitively.

[OOC: You have control of the Mwng for the rest of the page; then you'll have to test again.]

[OOC: Nereid is up; you can't take any physical actions except to try and break free (using Strength or Prowess).]
Nereid
 player, 296 posts
 Determination:02/03
 Stamina 8/8
Mon 18 May 2015
at 00:25
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
In reply to DainXB - GM (msg # 31):

Nereid's eyes go purple as she tries to look into the mind of her capture

I can't move but...maybe I can know what is going on?

OOC: Using Telepathy (6)

Awareness 6

20:24, Today: Nereid rolled -4 using 2d6-7. can I read his mind?

Effort 2

DainXB - GM
 GM, 1099 posts
Thu 21 May 2015
at 05:57
Re: E5S11 - Tung Lung Chau - Ian, Nereid, Todd
Nereid:
You get a very... confusing sense of the Mwng's mind. Usually, "tuning in" on one mind is a little like picking out one voice in a crowded party; it just takes concentration. This is more like listening to a shouting match in two different foreign languages; easy to "hear" but impossible to understand.

[OOC: Anyone can go in any order!]