Re: Out-of-Game Chatter
In reply to Conrad son of Leif (msg # 4):
This is my first time doing the play-by-post so for now I'm just going to let things roll and see how it goes. May need to refine the methodology later but for now:
1) Use your best judgement on whether or not the GM needs to confirm. If you want to do something like wander somewhere in the Sub out of combat, unless you have a reason to think I would stop you (locked door, captain's quarters) go ahead and do it. Similarly in combat, you can generally summarize results of your roll (miss, hit, kill, etc).
If you go somewhere you've never been, it's a good idea to let the GM describe what's there before doing anything else.
Mostly, try to be fair and don't do anything stupid. I can always rein in the control later if needed.
2) Control of NPCs: That sort of thing is fine for background and very simple stuff (if you want a Gnomish sailor to set up a one-liner for you, that's fine). Again, I'll trust y'all to be fair and make changes later if need be.
As a guideline, don't have NPCs do anything that would really affect gameplay unless I say so, and check with me if you think an NPC should show up in a scene or do something significant. If you want a sailor to get a drink for you, fine, who cares. If you want him to steal secrets for you, that's gotta be roleplayed, rolled for and okayed by me.