Sev
Character sheet
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Name : Sev Height: 5'10" Class: Fighter/Rogue
Race : Human Weight: 200 lb Level : 1/1
Size : Medium Eyes : Grey XP : 8000
Gender: Male Hair : Black To Next :
Age : 21 Homeland: Burgundy | Align : CN
Diety : Tymora
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Ability | Temporary | Total Current Subdual
Score Mod | Score Mod | HP : 9 | |
STR 13 | ---------------------------------------
DEX 16 | Total Dex Misc
CON 12 | | Init : = +
INT 12 | ---------------------------------------
WIS 10 | |
CHA 16 | | Movement Speed:
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Total Armour Shield Dex Size Misc
AC 16 : = +3 + +3 + +
Touch AC: 13 Flat Footed AC: 13
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Total Base Str Size | Total Base Dex Size
Melee : 2 = 1 +1 + | Range : 4 = 1 +3 +
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SAVES Key Ability
Ability Bonus Base Mod Magic Misc
Fort +3 : Con +1 = +2 + +
Ref +5 : Dex +3 = +2 + +
Will : Wis = + + +
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RACE ABILITIES
Bonus Feat: 1 extra feat at 1st level.
Skilled: 4 extra skill points at 1st level and 1 extra skill point at each additional level.
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CLASS ABILITIES
Sneak Attack (1d6), Trapfinding
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FEATS
Two-Weapon Fighting, Mounted Combat, Skill Focus (Subterfuge), Weapon Focus (short swords)
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SKILL TRICKS
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LANGUAGES
Common,
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SKILLS Max Ranks (0/0):
Key Skill Ability Misc
Skill Name Ability Mod Mod Ranks Mod
Agility#* Dex* = + +
Appraise#* Int = + +
Athletics#* Str* = + +
Concentration* Con = + +
Craft*#( ) Int = + +
Craft*( ) Int = + +
Craft*( ) Int = + +
Decipher Script# Int = + +
Forgery#* Int = + +
Intrigue#* Cha = + +
Handle Animal# Cha = + +
Heal* Wis = + +
Knowledge (Arcana) Int = + +
Knowledge (Arch. & Eng.) Int = + +
Knowledge (Dungeoneering) Int = + +
Knowledge (Geograohy) Int = + +
Knowledge (History) Int = + +
Knowledge (Local)# Int = + +
Knowledge (Nature) Int = + +
Knowledge (Nobility/Royalty)Int = + +
Knowledge (Religon) Int = + +
Knowledge (The Planes) Int = + +
Perception#* Wis = + +
Perform*#( ) Cha = + +
Perform*( ) Cha = + +
Perform*( ) Cha = + +
Persuasion#* Cha = + +
Profession#( ) Wis = + +
Profession ( ) Wis = + +
Ride#* Dex = + +
Spellcraft Int = + +
Stealth#* Dex* = + +
Subterfuge# Dex* = + +
Survival* Wis = + +
Use Magical Device# Cha = + +
Use Rope#* Dex = + +
* = Skill can be used untrained
Dex* = Skill suffers check penalties from armor.
Str* = Skill suffers check penalties from armor.
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WEAPON TAB DMG Crit. Range Weight Type Notes
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Armour Max Check Spell
ARMOUR Type Bonus Dex Penalty Fail Speed Weight Notes
Studded Leather Light +3 5 -1 15% 30 ft 20 lb
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SPELLS PER DAY 0: 1: 2: 3: 4: 5: 6: 7: 8: 9:
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SPELLS KNOWN 0: 1: 2: 3: 4: 5: 6: 7: 8: 9:
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SPELL SAVE
DC MOD:
0: 1: 2: 3: 4: 5: 6: 7: 8: 9:
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SPELLS KNOWN/IN SPELLBOOK
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SPELLS PREPARED
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MONEY
PP: GP: SP: CP:
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GEAR (Weight):
TOTAL WEIGHT:
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LOAD: Light Medium(-3) Heavy(-6) Over Head Lift (x 2) Push/Drag (x 5)
lb| lb| lb| lb| lb| lb
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MAGIC ITEMS
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DESCRIPTION
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BACKGROUND
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This message was last edited by the player at 15:12, Tue 23 Apr 2019.