Faserip
Ignore origin; if you are mutant, altered human etc, it only matters for flavor or story.
No limitations to increase ranks; it can become contentious.
No magic using characters.
FASERIP and Resource Rank Start at Good
You get 20 +1CS "raises"
You get up to 8 powers/talents/contacts total.
Nothing above "Unearthly” rank.
So you could have
The Amazing Flying Brick (a much weaker version of Superman, obviously)
F RM (+2)
A RM (+2)
S AM (+4)
E IN (+3)
R GD
I GD
P EX (+1)
Health: 150
Karma: 40
Resources: GD
Powers:
Flight: RM (+2)
Body Armor: IN (+3)
Super Senses: EX (+1)
Heat Vision (Energy blast using "Force" column): RM (+2)
Talents:
(I've completely forgotten the MSH talents list, so pick two that fit)
Contacts:
The Just Us League of Canada
The Daily World Newspaper