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21:54, 19th April 2024 (GMT+0)

Shadowrun.

Posted by UnwrittenFor group 0
Unwritten
GM, 174 posts
Sun 18 Oct 2020
at 01:43
  • msg #1

Shadowrun

[imgr]https://i.postimg.cc/sxs1zgwp/...5-E1-A98-F.jpg[/imgr]Name: Trip
Race: Elf
Gender: Male
Profession: Mage, Face
Appearance: Pointy ears. Long black hair. Storm grey eyes. A business suit worn in a casual style.
Background: WIP
Personality: Charismatic. Calm. Cool. Collected. Deadly.
This message was last edited by the GM at 02:01, Sun 18 Oct 2020.
Unwritten
GM, 177 posts
Fri 23 Oct 2020
at 02:32
  • msg #2

Shadowrun

[imgr]https://i.postimg.cc/sxs1zgwp/...5-E1-A98-F.jpg[/imgr]

It was refreshing working with those excelled at their trade. Katherine aka Victoria had played aloof and payed out the smooth questions for the Johnson. Spungen had ruffled the man a bit with her own questions. Trip dabbed dexterously at the corners of his mouth with his napkin and then delicately placed it on the table before him. All for show. “The meal was exceptional. Thank you.” Trip smiled warmly. Then his forehead knit up in concern. He looked to Nazin and Duke. “No. That’s alright. Please, finish your meal. Mr. Johnson meant no slight by indicating that another team could do what we do so well.”

Trip leaned back in his chair slightly, again smiling at Mr. Johnson. ”Which brings me to the point of our own part of the negotiation. What you are requesting is not one job, in fact, but two. The first is a featherlight extraction of your valued asset which most be exited as gently as entered, least we alert your competition and place your asset in danger. The second job is Shake and Quake against your competitors to put an end to their latest project and possibly their local presence altogether. The more damage the better and frag all the noise.”

Trip paused before continuing. [B]”I won’t bore you with an itemized estimate of specialized equipment, expenses, and that sort of drug. Let me instead simply offer the proper terms. Total package cost is 250,000 Nuyen. Half up front, half upon your determination that the job is concluded to your satisfaction.”

This message was last edited by the GM at 02:53, Fri 23 Oct 2020.
Unwritten
GM, 178 posts
Sat 24 Oct 2020
at 04:19
  • msg #4

Shadowrun

Archery
Blades
Locksmith
Long arms
Pistols
Sneaking
Throwing Weapons
Unarmed Combat
Con
Negotiation
Assensing
Perception
Street Knowledge - Street Drugs
Profession Knowledge - Chemist
Arcana
Computer
Biotechnology
Chemistry
Medicine
Astral Combat
Sorcery Group
Enchanting Group
Conjuring Group
This message was last edited by the GM at 04:28, Sat 24 Oct 2020.
Profile
NPC, 20 posts
Mon 26 Oct 2020
at 17:38
  • msg #5

Shadowrun

[FIELDSET="Applicant Bio"][imgr]https://i.postimg.cc/fbZc63ZG/...-B0-EA25-E.jpg[/imgr] Name: Randy Mortal/ST0N3R
Race: Human
Sex: Male
Specialization: Utility/Skill Monkey/Hermetic Mage
Corporate Sponsor: Horizon
Description: Randy looks to be in his mid to late 20s. He has long brown hair, soft brown eyes, and usually sports a beard anywhere from stubble to braid worthy. He likes verrrry casual clothes and will only wear shoes when absolutely necessary.
Personality: Kinda sleepy. Kinda funny. Kinda hungry. Smarter than people expect. More down to earth than people would ever imagine. Always happy to help out, especially in scoring good munchies.

Background: Remember that Proto-rock Star from about 30-40 years ago from Canada. The “One Man Boy Band” guy? That was Randy’s dad. Remember that blonde sitcom queen who went on to do all those late night infomercials? That was Randy’s mom. Yeah, he grew up in Cali in the heyday of the rise of the Horizon corporation when they were buying up the contracts for every B list celebrity on the planet and using them to sell everything from retro music collections, to vegan dog food, to accidental overdose insurance.

So Randy grew up on “The Scene” thanks to the connections of his parents and the Horizon corporation. He got to rub elbows with all those rich Cali celebrity kids. Remember that reality show where the one celebrity offspring did a tour of rehab facilities, getting kicked out of each one? Yeah, Randy dated her sister.

What’s his talent? Being wasted. But they say he is really smart, even when stoned off his asteroid. He has journeyman skills in about 20 different subjects and they say he is a killer chemist. Remember that Buddy Blue smoke that was making all the rounds at parties two summers ago? They say Randy concocted all of that. Word is that Horizon has invested some major Nuyen in his education, and have him under contract until doomsday. When he finally blossoms, they want to cash in on his success.



Story Hook: Conspiracies, man. That’s what’s going on. We are talking shadow corporations, secret governments, and criminal organizations all scratching each other’s backs while not even some of the top board members know what is going down. I wanna Scooby Doo my way through as much real, hidden information as possible.
[/FIELDSET]
[FIELDSET="Writing Sample"] It was sometime in the afternoon when Randy heard the song that played whenever someone used the doorbell to his corporately provided abode.
[URL="https://www.google.com/url?sa=t&source=web&cd=&ved=2ahUKEwjZtNnWpM7sAhVIa80KHdqvBNwQtwIwBHoECAMQAQ&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DXxz2m7BFBrU%26autoplay%3D1&usg=AOvVaw3AUn4-1A91MSNtrBp6Rwtb"]https://www.google.com/url?sa=t&source=web&cd=&ved=2ahUKEwjZtNnWpM7sAhVIa80KHdqvBNwQtwIwBHoECAMQAQ&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DXxz2m7BFBrU%26autoplay%3D1&usg=AOvVaw3AUn4-1A91MSNtrBp6Rwtb[/URL]

Afternoon was a strange time for visitors, so Randy rubbed the sleep from his eyes and crawled out of his waterbed. Luckily, it was one of the nights that Randy has chosen to sleep with his clothing on. So in a pile of wrinkles and bed head, Randy shambled to the door. Randy swung the door open without looking to see who it was and shuffled his way into the kitchen. Once there, he poured himself a large glass of orange juice, added a splash of triple sec orange liqueur, and lit himself a cigarette.

Filing through his door came the entire runner team. They had been out all night on a mission and were just now returning. Randy wasn’t tasked for the mission so he had spent the night testing his water pipes. Not the ones that provided water to his building, but the ones that provided smoke to his lungs.

“Fraggin’ drek, guys. Come in and grab some couch.“ Randy always talked as if he were trying to inhale while he talked. Maybe out of habit. Some of the team began to doff armor and stow away their guns while others just plopped down as they were. Randy’s place, or The Pad as he called it, had become the unofficial gathering place for the team. Mainly because Randy always kept the place stocked with food, booze, and...medicinal supplies.

Even at that moment, Randy was rustling through his recipe box. Whereas most recipe boxes contained instructions for how to prepare meals, Randy’s recipe box contained take out and delivery menus. Finding what the was looking for, Randy dutifully handed out a menu to each one of his team members.

“Looks like you chumlies had a rough one. Which means that I missed out on all the fun again.” Randy glanced at his chronometer which was again displaying the time in Brussels for some reason. “We can do...brunch. Breakfast, lunch, dinner, whatever you want. That Happy Haterz Diner and Deli place serves everything at all hours. And I could really go for a pastrami pizza. Take your time and decide and then I can place the order. Now, tell me, what happened?”


[/FIELDSET]

[SPOILERBUTTON="Skills"]
Archery
Blades
Locksmith
Long arms
Pistols
Sneaking
Throwing Weapons
Unarmed Combat
Con
Negotiation
Assensing
Perception
Street Knowledge - Street Drugs
Profession Knowledge - Chemist
Arcana
Computer
Biotechnology
Chemistry
Medicine
Astral Combat
Sorcery Group
Enchanting Group
Conjuring Group
[/SPOILERBUTTON]
Unwritten
GM, 215 posts
Thu 28 Apr 2022
at 00:36
  • msg #6

Shadowrun

Application Format
Appearance
Give me a paragraph or two on your appearance, mannerisms, and such. If you have an image, feel free to include it here.


Character Synopsis
Give me the synopsis of your character. A paragraph or two is fine, more if you feel like it. Give me a sense of who they are.


Living the Lifestyle
What was the gig that made you, you? Are you still riding the coattails of your biggest name-making job, or is ever next 'run your biggest - always chasing that adrenaline rush in the worst way possible?


Indulgence
One doesn't get through the slog of working in this corpsec world without having something they look forward to at the end of the day? Is it drugs? Trideos? Augments? Maybe they've been saved up for that Microtrónica Azteca 200 for the last 10 years and they can almost afford a downpayment. Whatever hobby or vice they have that makes them special, give some detail about what got them into it and how it's affected their lives.


The Botched Job'
Not every Shadowrun goes according to plans, and not everyone survives to the end. What happened on your last botched gig, how much of it was (or totally wasn't) your fault?


Elevator Pitch
Quick concept of your entire character in one sentence.
Unwritten
GM, 216 posts
Thu 28 Apr 2022
at 00:41
  • msg #7

Shadowrun

=Classic Gamer;8931411:
Body 1      Agility 6      Reaction 1      Strength 1
Will 5      Logic 1      Intuition 1      Charisma 9 (exceptional)
Magic 6      Edge 2

Skills -
Groups:
Sorcery  (Counterspelling, Ritual, Spellcasting) 6
Electronics (Computer, Hardware, Software) 4
Skills:
Monofilament Whip 6
Perception (search) 6
Sneaking (urban) 6
Con (Fast talk) 6
Negotiation (Black Market) 6  note that we have 20 dice here counting adept power!
Assencing (Signature) 4 - this is where I put the remainder
Summoning (man) 6
Hacking (Host) 6
Knowledge:
Gear Values (4)

Positive Qualities:
Adept powers 6 (cost 30) must get them at chargen; will never get them later
Extraordinary Ability Charisma (cost 14) feeling so pretty!
Focused Concentration1 (cost 4)
Spend 2 karma for $4000 to start with a whip

Negative Qualities:  (try to avoid screwing yourself or notoriety – need 25)
Allergy - Seafood mild (cost -10)
Allergy – Silver Moderate (cost -10)
Sin – National  (cost -5)

Gear:
Only 1 item: Monofilament Whip.  $10000 [12P]
Can spend your spare change on a throw-away level 1 commlink
First order of business is to get the armor off the first punk your spirit kills.  Take his commlink too, and make it yours with your Electronic/Hacking skills.
Lifestyle street (upgrade as soon as possible)
Eventually get an Argentum Coat for that +1 social skill
Gas Mask
Ares Light Fire 70 with silencer [6P]
APDS ammo (10)

Nuyen : 11, 230

Adept powers:      PP cost
Astral Perception   1
Combat Sense 2      1
Mystic Armor 3      1.5
Adrenaline Boost 1      .25
Enha Accuracy(Mono)      .25
Critical Strike(mono)      .5
Improved Ability (Neg) 3      1.5    I like this one for 3 dice on negotiating :)

Spells (pickem):
Physical Mask
Armor
Levitate
Improved Inv
Increase Willpower
Increase Chr
Increase Reflexes
(Getting the feeling that I am planning to use Quickening?)
You can replace any with some combat spells, but I figure at the beginning the plan is to summon a spirit every dawn/dusk and have them ready for combat.

Contacts:
Pick a bunch of 4/3 or 3/4 contacts.  Make sure one is an OrganLegger so you can sell him the Street Samurai bodies your party will kill.  Thought: Buy a duffle bag that blocks RFID/transmissions (Faraday Cage) and put dead bodies in it.  Your spirit will fly them to the OrganLegger (who will have his own Faraday Cage / scramblers if he is to be in business for long).

Long term Karma plans:
Obviously Initiate and Quickening to cover those low stats until they can be raised.
Speaking of raising them, it will take 140 karma to raise all those 1’s into 3’s (including the 2 edge).  Yes, that is a lot, but nothing compare to paying for that 9 chr after chargen.
Keep an eye out for the other characters, and make sure you are never better than them in their selected role.  A good way to do this is to be a better utility guy (use your Face skills to get them the best gear, buff them, etc).

Unwritten
GM, 217 posts
Thu 28 Apr 2022
at 00:43
  • msg #8

Shadowrun

=Classic Gamer;8928179:
[imgr]https://i.postimg.cc/sxs1zgwp/...5-E1-A98-F.jpg[/imgr]Name: Trip (Tailor Triplehorn III)
Race: Elf
Gender: Male
Profession: Mage, Face
Appearance: Pointy ears. Long black hair. Storm grey eyes. A business suit worn in a casual style.
Background: Trip’s parents wanted him to be involved in the corporate side of things, but that is a worse jungle than the dark and dangerous streets. Trip tried, but the deadies had a way of putting the squeeze on in a permanent way. So Trip learned what he could about the corporate world and now uses what he knows as one of the finest Faces to ever hit the streets.
Personality: Charismatic. Calm. Cool. Collected. Deadly.


Body 1      Agility 6      Reaction 1      Strength 1
Will 5      Logic 1      Intuition 1      Charisma 9 (exceptional)
Magic 6      Edge 2

Skills -
Groups:
Sorcery  (Counterspelling, Ritual, Spellcasting) 6
Electronics (Computer, Hardware, Software) 4
Skills:
Monofilament Whip 6
Perception (search) 6
Sneaking (urban) 6
Con (Fast talk) 6
Negotiation (Black Market) 6  note that we have 20 dice here counting adept power!
Assencing (Signature) 4 - this is where I put the remainder
Summoning (man) 6
Hacking (Host) 6
Knowledge:
Gear Values (4)

Positive Qualities:
Adept powers 6 (cost 30) must get them at chargen; will never get them later
Extraordinary Ability Charisma (cost 14) feeling so pretty!
Focused Concentration1 (cost 4)
Spend 2 karma for $4000 to start with a whip

Negative Qualities:  (try to avoid screwing yourself or notoriety – need 25)
Allergy - Seafood mild (cost -10)
Allergy – Silver Moderate (cost -10)
Sin – National  (cost -5)

Gear:
Only 1 item: Monofilament Whip.  $10000 [12P]
Can spend your spare change on a throw-away level 1 commlink
First order of business is to get the armor off the first punk your spirit kills.  Take his commlink too, and make it yours with your Electronic/Hacking skills.
Lifestyle street (upgrade as soon as possible)
Eventually get an Argentum Coat for that +1 social skill
Gas Mask
Ares Light Fire 70 with silencer [6P]
APDS ammo (10)

Nuyen : 11, 230

Adept powers:      PP cost
Astral Perception   1
Combat Sense 2      1
Mystic Armor 3      1.5
Adrenaline Boost 1      .25
Enha Accuracy(Mono)      .25
Critical Strike(mono)      .5
Improved Ability (Neg) 3      1.5    I like this one for 3 dice on negotiating :)

Spells (pickem):
Physical Mask
Armor
Levitate
Improved Inv
Increase Willpower
Increase Chr
Increase Reflexes
(Getting the feeling that I am planning to use Quickening?)
You can replace any with some combat spells, but I figure at the beginning the plan is to summon a spirit every dawn/dusk and have them ready for combat.

Contacts:
Pick a bunch of 4/3 or 3/4 contacts.  Make sure one is an OrganLegger so you can sell him the Street Samurai bodies your party will kill.  Thought: Buy a duffle bag that blocks RFID/transmissions (Faraday Cage) and put dead bodies in it.  Your spirit will fly them to the OrganLegger (who will have his own Faraday Cage / scramblers if he is to be in business for long).

Long term Karma plans:
Obviously Initiate and Quickening to cover those low stats until they can be raised.
Speaking of raising them, it will take 140 karma to raise all those 1’s into 3’s (including the 2 edge).  Yes, that is a lot, but nothing compare to paying for that 9 chr after chargen.
Keep an eye out for the other characters, and make sure you are never better than them in their selected role.  A good way to do this is to be a better utility guy (use your Face skills to get them the best gear, buff them, etc).
Unwritten
GM, 220 posts
Fri 13 May 2022
at 15:10
  • msg #9

Shadowrun

=OneMoreGamer;15967427:
Application Format
[FIELDSET= Appearance]
The first thing people notice about Trip is that he is immaculately dressed in a business suit that he wears so casually as to be a second skin. The second thing they notice is pointy ears. If they get past the fact that he is an elf, they will likely focus on his long black hair, often worn in a pony tail. Further inspection reveals that Trip is average in height, but with a very toned body type. If they get close enough, they will see his storm grey eyes.

[IMG]https://i.postimg.cc/sxs1zgwp/...E5-E1-A98-F.jpg[/IMG]

[/FIELDSET]


[FIELDSET= Character Synopsis]

Trip’s parents wanted him to be involved in the corporate side of things, but that is a worse jungle than the dark and dangerous streets. Trip tried, but the deadies had a way of putting the squeeze on in a permanent way. So Trip learned what he could about the corporate world and now uses what he knows as one of the finest Faces to ever hit the streets.

Trip’s professional personality can be summarized in bullet statements. Charismatic. Calm. Cool. Collected. Deadly.

For those he builds a friendship with, a warm-hearted, fun-loving guy emerges.
 [/FIELDSET]


[FIELDSET= Living the Lifestyle]
I am always open for business. That isn’t likely to change any time soon. Some jobs are great, some jobs are drek. I have a responsibility to do my job every time. You want to know about my last big score? I did some management work for the Grid Oversight Division. Yeah, those guys. It probably isn’t what you think though.

I didn’t go rappelling through some skylight to put the hit out on a group of cyber terrorists. I managed a very specific and very important asset for them. In this case, it was a celebrity offspring who happened to be a genius chemical engineer. I am good at management. I handle people. It is what I do.

 [/FIELDSET]


[FIELDSET= Indulgence]
Trip is an information junkie. If there is one thing that stimulates his neurons, it is information. Knowledge is power, and power is God. If he can score information on people, places, and things to give him an advantage, so much the better. But it isn’t all about playing the game. Trip just likes to spend hours delving and into things. If he has one flaw, it is his tendency to follow rabbit trails as far as they will lead him.

 [/FIELDSET]


[FIELDSET= The Botched Job]
Extraction jobs are tricky. You need to do a bang up job on surveillance and intelligence gathering before you make your move. If you get saddled with a rookie rigger who goes trigger happy at the first sign of trouble, you are going to find yourself in a shoot out. Yeah, maybe I could have pulled back and kept covered and still had a chance to do things covertly, but when your people are getting shot at, you shoot back.

You’ve seen the dossier. You know what happened. But I got my people out of there alive. If Mr. Johnson has a problem with that, well, he can just lose my contact information.[/FIELDSET]


[FIELDSET= Elevator Pitch]
Trip is a smooth talker who knows how to handle people and he also knows when to be seen and when to fade into the shadows. [/FIELDSET]

Unwritten
GM, 221 posts
Fri 13 May 2022
at 15:11
  • msg #10

Shadowrun

=OneMoreGamer;15978261:
Rule number one, know when to walk away from a deal.

Trip had mentioned that up front to his team because some risks were just not worth the reward. He could feel the eyes of the team on him now, and he knew they each had the urge to jump into the conversation. It was only natural when the Johnson was being an arrogant ass.

Trip hoped they remembered that rule, or at least had enough faith in him to talk his way around things first without jumping in first. Trip had dealt with Johnsons like this before. The type who were so full of themselves and their corporate status that they looked at all edgerunners as ignorant, filthy, expendable trash.

“I am afraid there has been a misunderstanding, Mr. Johnson.” Trip kept his voice calm and business-like. He let no hint of animosity enter his words, nor did he make the mistake of pouring honey on his words. “While, of course, you are able to dictate the parameters of the job, you are not free to dictate the specific tactics that my colleagues and myself will employ to achieve those parameters. I don’t even attempt to manage them in such a level myself. If they were not exemplary in their roles, I would not hire them. I suggest that you if you have reservations, you should not hire us as well. But you will have difficulty in finding people of their caliber, especially at the price point you offer. I would also like to talk to you about that price point as well.”

When you want to move things along, always mention the money. Trip knew that the Johnson was low balling them, and Trip would allow that a little to let the Johnson walk away thinking that he had gotten one over on them, happy that he got to pocket the difference. But Trip wouldn’t let his team work for anything less than necessary to pull off a job like this one.

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