[FIELDSET="Ranging Forth"] [imgr="Lorcan Rood"]
https://i.imgur.com/c50Y2cO.jpg[/imgr]
Life wasn't all hushed conversations by the campfire. They had been hired on to work and work they did. The role of a caravan guard was quite a bit more physically demanding than the role of a courier in most cases. When Lorcan wasn't on guard duty, he ranged along the caravan trying to help with the animals when he could.
Starting out, Lorcan didn't seem to have much luck with the animals. Oxen weren't exactly his specialty, and even the horses seemed a bit surly when Lorcan checked their hooves for pebbles or helped brush them down.
So instead of any real hands on help, Lorcan spend more time talking with the others who cared for the animals. He shared stories about his horse breeding family and tried hard to listen to any advice about taking care of the animals, especially from the old timers.
Lorcan did have a bit better luck in the area of hunting. He was certain that there must be deer in the area somewhere, and whenever he had the chance, Lorcan tried to track them. Even though the deer and any other larger game eluded him, Lorcan was able to bag quite a few fox squirrels on one outing.
Follow the white oak acorns and you will often find the best squirrels. Not only were the fox squirrels larger than their other cousins, but they had red fur and bushy tales made their skins useful. Pat would likely want to skin them personally and add the fur to his collection. Cooking wise, like most squirrels, they could be a bit greasy, so they were headed for the open spit instead of the frying pan.
Otherwise, Lorcan was social with anyone in the caravan who wanted to socialize, but he didn't make a nuisance of himself. When others were busy or things just reached an occasional quite lull throughout the train, Lorcan kept to himself and dreamed up scenarios for when they reached the capital.
[FIELDSET="Actions"]
[SPOILERBUTTON="Combat Mechanics"][SIZE="1"]
Initiative
Movement:
Free action:
Action:
Bonus action:
Reaction:
Applicable skills to your turn:
Link to Dice Rolls: [URL="https://www.rpgcrossing.com/showthread.php?p=8181239#post8181239"]Survival Roll/Hunting[/URL]
[URL="https://www.rpgcrossing.com/showthread.php?p=8181264#post8181264"]Animal Handling, Nature[/URL]
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[FIELDSET="OOC"]
[SPOILERBUTTON="Description"][FIELDSET="A Well Heeled Gent"]
Physical Description:
Unlike many men who have followed the call as couriers, rangers, scouts, and other types of outriders, Lorcan doesn't look as if he has spent the past month living in a hole of dirt beneath the bushes. He doesn't look as if he has been living without the aid of a razor, a hair comb, or a bucket of clean water.
Instead, he looks as well groomed and as precise as a soldier on the parade grounds. His face is clean shaven and his hair is well trimmed and tidy. Lorcan likewise eschews wrapping himself in robes and cloaks with a hood eternally lifted to protect his face against the elements even on a clear spring day in a town full of friendly people unlike some others he has seen do. Perhaps they have something more to hide.
Lorcan prefers clothing that is well-fitted and not only serviceable but neatly pleasing to the eye. His style could be paramilitary, but in a congenial way. His black hair is allowed just enough length to add an element of lushness and his grey eyes often crinkle underneath like a wry smile.
Whenever Lorcan enters an area, it is always with a certain sense of presence. Not in a threatening or overbearing way. But through his body language, in a way that seems confident and capable, without being cocky or bullish. More like a sleek hound who looks ready to play.
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[SPOILERBUTTON="STATS"][FIELDSET="Making Him Tick"][SIZE="1"]
[URL="https://www.rpgcrossing.com/profiler/view.php?id=77101"]Lorcan[/URL], Level 1 - Ranger (Courier) -
HP: 9/9, AC: 16
Initiative: +3, Speed: 30ft Senses: Passive Perception 14
Saving Throws: *Str +3, *Dex +3 , Con -1, Int +0, Wis +2, Cha +2
Abilities: Str 12, Dex 16, Con 8, Int 10, Wis 14, Cha 14
Weapons: Longsword: +3, 1d8+1 | Pike: +3 1d10+1 | Longbow: +5 1d8 Range 150/600
Special Abilities: ---
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This message was last edited by the GM at 06:21, Wed 17 Oct 2018.