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Mission 1: Team Squishy.

Posted by GMFor group archive 0
GM
GM, 100 posts
Sat 26 Sep 2015
at 05:33
  • msg #1

Mission 1: Team Squishy

(OOC: to keep things simple and to get things rolling ASAP, everyone gets the same first mission. Let's see who can flatten the kobolds in the least amount of rounds!)

The welcome to Phlan was nice enough. A short blonde fellow named Rolf guided you through the city. He showed the major points of interest, as well as pointed out that drinking the polluted sludge of the Stojanow river was unhealthy. You made the acquaintance with the guards at the City Hall, as well as the garrison commander.

The latter introduced himself as Boros of the Red Boar. It was difficult to decide whether he was a halforc or a human - but this is not Hillsfar, and capable people are not asked what race they are. His worn scale armor an silver, perfectly polished axe speak volumes about his experience. Boros leads the merry band of soldiers that are von Urslingen's followers. These number about one hundred and fify, mostly infantry with light armor, polearm and shield. There are twenty elite archers and thirty light cavalry as well.

So Boros shows you around your new home.

The barracks are plenty large to house the garruson as well as your merry band. Its basement doubles as storage area and prison. Currently there is only one prisoner - an enormous brute snoring in the corner cell. The guards seem to avoid going near the cell.

Mercenaries' quarters are in the east wing of the barracks. It is a single big dorm, with eight solid bunk beds and appropriate chests. A fireplace on the inside wall is just waiting for a fire and a nice pot bubbling with stew.

But Boros just laughs. "I guess you'd like to rest and relax a bit? There'll be none of that. Get organized and meet me outside in ten minutes for your first assignment. Or you can run away." He harrumphs, turns around and leaves.


The first assignment sounds easy enough. You are shoved through the gate into the slums area, and told to procure half a dozen kobold heads.

"And don't return empty-handed!" Boros yells before the gate to New Phlan slams shut. The alleyway leading from the wall is narrow; the buildings in the slums are just looted and burnt-out husks. Warily, you advance for a minute or two, getting your bearings.

Someone laughs, up ahead. it is an unpleasant, animalistic sound.

"Meat!" a shrill little voice suddenly screams out. "New meat!" Kobolds stream from a house, bradishing their eating utensils. They scream and chitter madly. "Food! Food! FOOD!"



 ABCDEFG
1kk     
2  K    
3   k   
4 k     
5k      
6       
7       
8       
9       
10       
11       
12       
13       
14       
15       
16       
17       
18       
19       
20       
21   x   

k = kobolds
K = bigger kobold
shaded areas = walls/impassable/blocks LoS
x = escape route (in case you need it)

team can deploy anywhere on rows 19 and 20.
pick spots and state actions. Team has the initiative.
Hai Tao
player, 15 posts
Sat 26 Sep 2015
at 14:08
  • msg #2

Mission 1: Team Squishy

Being unceremoniously shoved into combat was not Hai Tao's idea of the proper pursuits of a temple monk but this would not be the first time a monk's abilities were used as a weapon for someone else's gain. Listening to the shrill screams and cheers of the kobolds in the distance, Hai realizes that he volunteered for this and must make the best of it. Though he'd much rather be studying his scrolls with a nice cup of dark tea, maybe slightly sweetened as a treat.

Looking over the motley crew he was with he suspected that the higher ups were hoping they'd fail and retreat back out of the slums with their tails between their legs. But Hai saw a group of people that were quite tougher and more prepared than their outer exterior would betray.

Forcing a smile on his face he speaks to them, "Best to keep them at a distance for as long as possible before having to engage them hand-to-hand, yes?"

With that he moves forward from to the closes wall and peers around it. Holding his shortsword in one hand and a readied dart in the other.

[OOC: Start at 19D -18D-17D (end), while drawing/preparing his weapons]

[Private to GM: AC: 15 HP: 10 First Kobold in range gets a dart to the face.]
This message was last edited by the player at 14:13, Sat 26 Sept 2015.
Risshil
player, 22 posts
Wood Elf Cleric
HP: 9 l AC:15
Sat 26 Sep 2015
at 18:00
  • msg #3

Mission 1: Team Squishy

How he managed to get tangle up with the city guard and doing their job for them, Risshil was not sure. He had hoped to study the ruins of the city and start to unravel the mysteries of the lost culture as befit a scholar like himself. However if this is what he had to do, then the priest of the Lifegiver would do so. However he was going to have some words with the very rude and demanding guard captain later.

Drawing his shield off the back of his pack, the green elf moved forward with as soft of steps as he could manage. Moving around the first wall he noticed a rather big Kobold, bigger than he expected to see. Chanting a few words he raised his hand up towards it, a silvery flame appearing above it's head before slamming down into it.


OOC: Start in E19, move to C14. Draw shield as part of move action. Cast Sacred Flame on Big Kobold at C2. Dexterity Save DC13 or take 4 radiant damage.

13:00, Today: Risshil rolled 4 using 1d8 ((4)). Sacred Flame Damage.

Tarkun
player, 23 posts
Dragonborn Sorcerer
HP: 9 | AC 16
Sat 26 Sep 2015
at 18:34
  • msg #4

Mission 1: Team Squishy

Tarkun growled at Boros after being shoved into the slums. He composes himself and steps up after formulating a plan.

"STOP," Tarkun angrily calls out after seeing Risshil attack the kobolds. "I believe I can reason with them. Do not attack any further unless provoked."

Full of confidence and bravado, Tarkun walks up and begins to address the kobolds in Draconic.

"Cousins! Hear my voice and know we are of the same blood! I am Tarkun, scion of one of the last great Dragonrider clans! Blessed by the Dragon gods themselves! Lay down your weapons and let us come together as Dragonkin should! We are not your enemies!"

14:21, Today: Tarkun rolled 19 using 2d20+7, dropping the lowest dice only with rolls of 12,8.  Charisma (Persuasion) Check. Start in F19, move to F13.
This message was last edited by the player at 14:09, Sun 27 Sept 2015.
GM
GM, 129 posts
Wed 30 Sep 2015
at 22:24
  • msg #5

Mission 1: Team Squishy

 ABCDEFG
1       
2       
3       
4       
5       
6  k    
7  k    
8  K    
9  k    
10  kk   
11       
12       
13     T 
14  R    
15       
16       
17   H   
18       
19       
20  M    
21   x   

Meriele stands aronud indecisively for the round.

Tarkun's words would of course sound much better to the little lizards if histeammate didn't start frying them with spells. As it is, the brief calm and the inquisitive stares of their beady little eyes turn into rage, and they rush towards the invaders.

a1 kobold > c6 HP5/5 AC12
b1 kobold > c7 HP5/5 AC12
c2 big kobold > c8 HP8/12 AC12
d3 kobold > c9 HP5/5 AC12
a5 kobold > c10 HP5/5 AC12
b4 kobold > d10 HP5/5 AC12

The rear three kobolds shoot stones with their slings. Daylight is far too bright for them, but one stone still finds Risshil's leg, leaving a nasty bruise (3 damage)
This message was last edited by the GM at 23:28, Wed 30 Sept 2015.
Tarkun
player, 37 posts
Dragonborn Sorcerer
HP: 9 | AC 16
Wed 30 Sep 2015
at 22:42
  • msg #6

Mission 1: Team Squishy

Tarkun sighs as he facepalms, shaking his head.

"Guess there is only one option now."

He runs over to in front of Risshil and stops. He takes in a deep breath before letting out a great gout of flame.

F13-E-E-E-C13
Fire Breath Attack, DC 14, Save for half, 4 fire damage.

Risshil
player, 28 posts
Wood Elf Cleric
HP: 9 l AC:15
Wed 30 Sep 2015
at 22:57
  • msg #7

Mission 1: Team Squishy

The kobold cries of fresh meat and food had made Risshil think they had gone completely mad, however the dragonborn's words had given them a brief pause gave the scholar hope at a peaceful solution. It was then that the same dragonborn stepped in front of him and breathed a big gout of flame.

Chanting again, the same radiant flame appeared above the big kobold's head before slamming into him.

Risshil then moved backward a step while drawing his shortsword.

OOC: casting sacred flame again, DC 13 reflex or take 5 radiant damage.

Then will move to C15 and draw shortsword as free action with the move.

Hai Tao
player, 23 posts
Forest Gnome Monk
Hp: 10 AC: 15
Thu 1 Oct 2015
at 04:49
  • msg #8

Mission 1: Team Squishy

Seeing that his companions have the center taken care of Hai Tao decides to dash to the left and cover the small area hoping to keep the kobolds from overrunning them. Sliding to a stop he flips the dart over his fingers a few times anxiously.

[OOC: Start D17-E-E-N-N-N-N-N-F12 End; Sword and dart still ready to kick some kobold kesters.]
GM
GM, 144 posts
Sat 3 Oct 2015
at 14:59
  • msg #9

Mission 1: Team Squishy

 ABCDEFG
1  k    
2       
3       
4       
5       
6       
7  k    
8  k k  
9       
10       
11     k 
12     H 
13  T    
14       
15  R    
16       
17       
18       
19       
20  M    
21   x   

kobold c7 HP1/5 AC12, burnt almost to the point of dying by the fire jet. The dodging attempt brought its head in hard contact with the wall next to it, and it stands there, dazed.

big kobold c8 dies. It seems to shrug off the fire. But then it starts to scream in pain, disconcerting the other kobolts. Then Risshil's radiant flame slams into it, and the screams are cut off abruptly as the little lizard-thing collapses into a burning pile.

kobold c9>c8 HP3/5 AC12 manages to dodge nimbly aside, getting olny a large burn on his side for the trouble. he stumbles backwards to trip on the still burning corpse of the big kobold, and yips in panic.

kobold c10>e8 HP1/5 AC12 Howls as it catches the last of the flamebreath full on, skin flaking and splitting from the burns. It panics, runing left and right, flailing its arms and putting out the remaining small flames on his clothes.

kobold d10>f11 HP5/5 AC12 sprints around the wall and damn near tumbles right into the waiting monk. It manages to nick him with the rusty blade (1 damage)

kobold c6>c1 HP5/5 AC12 looks at the whole situation and takes the sensible decision. It turns tail and runs. Once at the northern wall, it tries to squeeze through one of the tiny holes leading to the adjoining space.
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