RolePlay onLine RPoL Logo

, welcome to [DnD 5e] Pool of Radiance

14:12, 28th March 2024 (GMT+0)

Mission 2: Team not-so-Squishy.

Posted by GMFor group 0
GM
GM, 183 posts
Thu 22 Oct 2015
at 04:55
  • msg #1

Mission 2: Team not-so-Squishy

(You know the drill. Every group gets the same mission.)

You are all allowed the rest of the day off. You had the chance to explore the city a little bit and buy some odds and ends. The dwarven blacksmith might be glad to see others of his ilk, since the current dwarven population of Phlan counts exactly three - "An' he ain't on good terms with dem two bitches."

(Make any simple weapon and armor purchases you want - all costs are standard as listed in the PHB)

The night offers some restful sleep in the communal barracks (or elsewhere in the city if you prefer). The poisonous river and high wall form enough of a barrier that monster incursions are a rarity. However, Boros is not taking his duty lightly, and there are plenty of patrols around.

Your day's work is already planned in advance for you. Boros opens a partial map of the slum area. It's a parchment crawling with additions, corrections and smudges from food. The slums seem a mess of collapsed houses and blocked streets. The dragonflight left the entire area in ruins, and it will take considerable time to clear the area once you make it safe. Boros jabs his finger at a particular spot and mutters something about scouts spotting the centre of kobold activity there. After you take care of that and prove your worth, you'll be free to pick your next assignment. He spits on the floor and grumbles that you seem like you could handle this.

 ABCD
1??-+
2?--+
3???-
4??--

Each square is about 250 meters.
+ marks cleared area ("Good work, team!")
- marks mapped but not cleared area ("Might still be some beasties there.")
? marks unmapped area ("Will get to that later.")
The spot Boros indicates is in C2.


The trip to the target area is uneventful. The guards, of course, don't leave the wall or escort you out into the slums. Orders, they say. But you get the impression Boros simply doesn't want to lose his soldiers.

Navigating through the narrow passageways and collapsed houses takes almost half an hour. You get the distinct impression of being watched, but can't quite spy anyone following your movement. The center of kobold activity Boros wants taken out turns out to be a largish, still standing two-storey house with a collapsed roof. It's built of thick stone blocks, and looks more like a fortification than a townhouse. A thin wisp of smoke rises from the place, and even from afar you can smell some sort of stew.


@ABCDEFGHIJKLMNOPQ
1            . .  
2       .   .  .  
3  .              
4                 
5         ..      
6..   .  ..       
7                 
8     . ..        
9  .    . .       
10. .   - -        
11          -   .  
12    .I        .  
13 .               
14   ..     I .    
15 .  .I     . ..  
16.         -..    
17 . . -           
18         - k     
19 .        .    . 
20               . 
21. . .  .  ..     
22        ..       
23   .    .       .
24          . .  . 
25    .   ...      
26...    .        .
27    .            
28    .     .  .   

shaded = wall
shaded "+" = barred window
shaded "-" = open window
"I" = door (action or reaction to open or close)
. = rubble (difficult terrain)


A single kobold guard paces around the house, muttering about how hungry it is and how unfair life is and how he needs to find a new band to hang on to.

(You can start anywhere on map edge. If you need to run away, you can do so from a map edge as well. The kobold guard hasn't spotted you yet. He has AC12 and HP5 and is armed with a rusty blade and a sling.)
Risshil
player, 42 posts
Wood Elf Cleric
HP: 9 l AC:17
Thu 22 Oct 2015
at 05:00
  • msg #2

Mission 2: Team not-so-Squishy

"There is but one guard. It would be best to attain information. I could cast a command spell to get the creature over here, then perhaps a bribe of food or trinkets could get it to talk about what we would find inside?" Risshil suggested as he looked at the building through his spyglass.
This message was last edited by the player at 05:01, Thu 22 Oct 2015.
Hai Tao
player, 37 posts
Forest Gnome Monk
Hp: 10 AC: 15
Thu 22 Oct 2015
at 11:34
  • msg #3

Mission 2: Team not-so-Squishy

"I'd definitely prefer to know what we're going to be facing once inside the house. A count of kobolds would be nice as well. It's a good first move, Risshil." Hai runs his hand over his low cropped mohawk. "If we can get inside relatively undetected we may be able to find a leader of sorts and force a surrender."
Ra'Mer
player, 28 posts
AC 17 / HP 14
Thu 22 Oct 2015
at 18:22
  • msg #4

Mission 2: Team not-so-Squishy

Hearing the mutterings of the kobold give Ra some thoughts on it as well,
He is not happy with his band, when we talk to him tell him he join us. Not really but maybe he will talk more if he feels safer.
Running a hand over his javelin, knowing he could do better on his next throw. Missing the leader then it having no visible effect on the ghost thing left him disappointed with his prowess.
He nods agreement to both Risshil and Hai Tao, information would help.
Ser Desdichado
player, 12 posts
For My Lady!
AC: 19, HP: 13/13
Fri 23 Oct 2015
at 03:04
  • msg #5

Mission 2: Team not-so-Squishy

The Black Knight nods his helmeted head.  His baritone voice is quiet as he softly responds to his companions.  "Agreed, Ra'Mer, but if we offer something, who must be prepared to follow through.  I suggest that we say nothing about sparing its' life, that way such a piece will still be on the board should it be required for play."  He draws his sword slowly, and as quietly as he can, as his left arm adjusts its' grip on his shield.
Risshil
player, 43 posts
Wood Elf Cleric
HP: 9 l AC:17
Sat 24 Oct 2015
at 01:01
  • msg #6

Mission 2: Team not-so-Squishy

Risshil nodded. "Yes, saying we will spare his life will more likely scare the creature into giving up our position. Since I speak their language allow me to do the talking. Hai Tao, would you prepare a little food and hand it to him when he gets over here?" he asked before turning to Ra'Mer. "If you would position yourself behind the creature to grab him and quiet him if the need arises that would be helpful, as your strength is apparent. I would rather end this civilly then spill more blood, but it's quite possible we will be unable to get them to surrender peacefully. We must be prepared for that outcome even as he try this." he said before moving into position. Casting a small spell, he caused his eyes to transform into those of a dragon's.

"Approach." he commanded in Draconic, casting the spell granted to him by Labelas. He waited for the Kobold to approach via the command spell and then smiled at the little creature. "Little one, do not fear. I wish to be friends with you, and my companions offer you food in exchange for information." he said in draconic as it came close.


OOC: This is assuming everyone waits for me to get things started, so yes I know this is 2 rounds worth of actions. If someone wants to do something before I cast Command on my second turn that's fine.

Start in M28, move to N25. Cast Thaumaturgy to change the appearance of my eyes to that of a dragon's for 1 minute. Cast Command of Kobold Guard (Wisdom Save 13). Persuasion Check after it comes close.

20:01, Today: Risshil rolled 12 using 1d20+3 ((9)).

Ser Desdichado
player, 14 posts
For My Lady!
AC: 19, HP: 13/13
Sat 24 Oct 2015
at 03:38
  • msg #7

Mission 2: Team not-so-Squishy

Desdichado nods his head in acknowadgment of the plan so far.  Seeing that he doesn't have anything better to suggest the Knight moves forward to offer cover to the brave wood elf.  As he stands slightly forward and to the right of the man, the Black Knight prepares to put himself into harms way to protect the cleric.

(OOC:  Start in L28, NENNN then end at N24.  Ready Action to step one square to the west and attack the first hostile enemy to enter his Reach.)
Hai Tao
player, 38 posts
Forest Gnome Monk
Hp: 10 AC: 15
Sat 24 Oct 2015
at 05:04
  • msg #8

Mission 2: Team not-so-Squishy

Hai Tao moves up to the wall in front of him putting his back against it. He reaches into his belt pouch and pulls out a bit of dried beef and a questionable looking apple he had taken from the mess area. "Hopefully our little friend isn't picky." For a moment he considers readying his shortsword but decided against it seeing that it may frighten the creature.


[OOC: Moves up to L27. Readies the food to give to kobold and readies a punch to the head if the little bugger is a biter.]
Ra'Mer
player, 29 posts
AC 17 / HP 14
Sat 24 Oct 2015
at 08:33
  • msg #9

Mission 2: Team not-so-Squishy

Ra'Mer shrugs his shoulders as Rishill offers to do the speaking and such, he did not speak draconic so he could follow along, reading body languages when he could not understand in full.
GM
GM, 189 posts
Mon 26 Oct 2015
at 17:06
  • msg #10

Mission 2: Team not-so-Squishy

@ABCDEFGHIJKLMNOPQ
1            . .  
2       .   .  .  
3  .              
4                 
5         ..      
6..   .  ..       
7                 
8     . ..        
9  .    . .       
10. .   - -        
11          -   .  
12    .I        .  
13 .               
14   ..     I .    
15 .  .I     . ..  
16.         -..    
17 . . -           
18         -       
19 .        .    . 
20               . 
21. . .  .  ..     
22        ..       
23   .    .       .
24          . kD . 
25    .   ...  RM  
26...    .        .
27    .      H     
28    .     .  .   

shaded = wall
shaded "+" = barred window
shaded "-" = open window
"I" = door (action or reaction to open or close)
. = rubble (difficult terrain)
k = starved kobold sentry (AC12 HP5)

R=Risshil D=Ser Desdichado H=Hai Tao M=Ra'Mer


The kobold scampers closer, under the effects of Risshil's mighty spell. Booming consonants and slithering prepositions Risshil utters echo off the walls, but the elf chose well - the spot is out of sight and the draconic syllables pass unnoticed.

The kobold stares up at Risshil. While the idea of anyone taller than itself wishing to be its friend is obviously very alien to the little lizard, it understands the offer of food very well. After all, it's obviously very, very hungry. The times are extremely lean for the kobolds of Phlan. Its little paws twitch nervously as it looks between the four of you.

"What... what are you wanting from me? I'm just a little kobold. If you want the big boss, she's inside, cooking. I wish I could be inside. The stew looked tasty." It licks its thin lips. "But you have food? I know a little." Its eyes sparkle.
Risshil
player, 44 posts
Wood Elf Cleric
HP: 9 l AC:17
Mon 26 Oct 2015
at 17:46
  • msg #11

Mission 2: Team not-so-Squishy

Risshil smiled at the kobold and nodded. "Yes little one, the gnome has food for you. What we want is information. Tell us about the Big Boss. How many of your bretheren are there? Would the big boss be willing to talk?"
Ra'Mer
player, 30 posts
AC 17 / HP 14
Mon 26 Oct 2015
at 19:24
  • msg #12

Mission 2: Team not-so-Squishy

Satisfied to listen as Risshil speaks with the mobile as it appears willing to talk, we will see how helpful. Since things do seem to be going right Ra'Mer will take out a bundle from his pack, a days ration, not opening it he waits to see how things go.
Ser Desdichado
player, 15 posts
For My Lady!
AC: 19, HP: 13/13
Mon 26 Oct 2015
at 21:08
  • msg #13

Mission 2: Team not-so-Squishy

Desdichado nods his head in mute encouragement to the Kobold, but otherwise keeps his mouth closed as he shifts his gaze from the smaller monster in front of them back towards the building.  His eyes search the visible portions of the building.  He pays special attention to the two windows and the door closest to their location.  The last thing they needed was for someone else to notice their negotiations.
GM
GM, 193 posts
Mon 26 Oct 2015
at 21:22
  • msg #14

Mission 2: Team not-so-Squishy

"There are one, two three, many of my brothers inside. You don't have enough fingers on your hands to count them all, good elf. And the big boss, she promised us endless food and to protect us from kobold-hunters. She talks, always, yes she does. A smart orkse she is." It chitters and grins, tapping its foot at some inside joke. "Do you want to meet her? I can ask her."
Hai Tao
player, 39 posts
Forest Gnome Monk
Hp: 10 AC: 15
Tue 27 Oct 2015
at 05:36
  • msg #15

Mission 2: Team not-so-Squishy

As the kobold begins answering questions, Hai Tao holds out the food to the little creature. "Here, friend. Have some dried beef and an apple, you look too skinny for your own good. They should feed you better around here." Hai smiles.
Risshil
player, 45 posts
Wood Elf Cleric
HP: 9 l AC:17
Tue 27 Oct 2015
at 06:18
  • msg #16

Mission 2: Team not-so-Squishy

"Let me speak to my friends first. Please have something to eat while I discuss things with them." he replied to the kobold, gesturing to Hai Tao and the offered food. He then slipped out of the draconic tongue and spoke to his companions.

"There seems to be ten or more kobolds inside the structure, and they are led by a female orc they call the big boss. Apparently she likes to talk, so he offered to introduce us to her. While I am partial to this and would rather take the chance of a peaceful resolution, but doing so puts us in potential danger as well as losing the element of surprise. I understand if any of you are against this. I would like to hear what you think before coming to a decision."
Hai Tao
player, 40 posts
Forest Gnome Monk
Hp: 10 AC: 15
Tue 27 Oct 2015
at 06:25
  • msg #17

Mission 2: Team not-so-Squishy

After placing the food into the creature's clawed hands he turns to Risshil, "That is quite the risk. But if we can come to some kind of terms with this..Big Boss, then maybe we can avoid any possible bloodshed. I am willing to give civility a chance if the others are. If things look like they may turn would you be able to convince the Big Boss of our good intentions much in the same way you did with our scaly friend here?"
Ra'Mer
player, 31 posts
AC 17 / HP 14
Tue 27 Oct 2015
at 08:11
  • msg #18

Mission 2: Team not-so-Squishy

Wiping a hand from his forehead down his face Ra'Mer only nods to the others. He supposed he could wait and see how it played out.
"Go ahead, lead the way. Lets see what we are up against."
Ser Desdichado
player, 16 posts
For My Lady!
AC: 19, HP: 13/13
Wed 28 Oct 2015
at 04:45
  • msg #19

Mission 2: Team not-so-Squishy

The Knight thinks for a moment, and then shakes his helmeted head.  "I fear it may end badly, but will follow your lead in this.  Boros seems to think such creatures are beyond redeption.  I hesitate to second guess the one with more experience than I."  He looks down at the hungry Kobold, "Still, perhaps compassion will win over some hearts, even if others are hardened against it."

(OOC:  Ser Desdichado will move like a bodyguard and stick next to Risshil.  He'll do his best to stand between the cleric and any visible enemies.  Unless Risshil asks him to do otherwise, of course, in which case he'll stand to the man's side.)
GM
GM, 203 posts
Thu 29 Oct 2015
at 10:58
  • msg #20

Mission 2: Team not-so-Squishy

The kobold gnaws and munches on the dried beef with gusto. The apple, however, is given a mistrustful look. Well, perhaps it has a worm in it? So the little lizard gnaws on it as well once it's finished with the beef. The kobold seems quite malnourished now that you have a chance to look at it from close up. No wonder - the waters around Phlan are poisonous, and there are few things that grow in the ruins of a city.

Once done with the meager meal, it looks up expectantly at Risshil.
Risshil
player, 46 posts
Wood Elf Cleric
HP: 9 l AC:17
Fri 30 Oct 2015
at 21:51
  • msg #21

Mission 2: Team not-so-Squishy

Risshil looks back down at the kobold. "We would like to speak with the Big Boss. Please take us to her."
Ra'Mer
player, 32 posts
AC 17 / HP 14
Fri 30 Oct 2015
at 23:49
  • msg #22

Mission 2: Team not-so-Squishy

It is done, they were on their way in. For good or bad Ra'Mer was ready, taking a position just behind their new guide he follows the kobold in. With hammer in hand that is, he would not go into danger without something.
Ser Desdichado
player, 20 posts
For My Lady!
AC: 19, HP: 13/13
Sat 31 Oct 2015
at 02:50
  • msg #23

Mission 2: Team not-so-Squishy

The Knight moves forward flanking the Risshil.  his sword is at the ready and his eyes scan the surrounding territory for possible ambush.
GM
GM, 210 posts
Sat 31 Oct 2015
at 06:19
  • msg #24

Mission 2: Team not-so-Squishy

@ABCDEFGHIJKLMNOPQ
1            . .  
2       .   .  .  
3  .              
4                 
5         ..      
6..   .  ..       
7                 
8     . ..        
9  .    . .       
10. .   - -        
11          -   .  
12    .I     k  .  
13 .         kk    
14   ..     kK.    
15 .  .I     . ..  
16.        k-..    
17 . . -     kD    
18         - RM    
19 .        .H   . 
20               . 
21. . .  .  ..     
22        ..       
23   .    .       .
24          .    . 
25    .   ...      
26...    .        .
27    .            
28    .     .  .   

shaded = wall
shaded "+" = barred window
shaded "-" = open window
"I" = door (action or reaction to open or close)
. = rubble (difficult terrain)
k = starved kobold sentry (AC12 HP5)
K = halforc woman (AC13 HP15)

R=Risshil D=Ser Desdichado H=Hai Tao M=Ra'Mer


The kobold finishes the meal and leads the party towards the house. It yips and shouts in Common, its small voice almost childlike.

"Hey, boss! These gentlebeings want a word!"

"Squinty, you stupid git!" A female voice can be heard from inside. "Didn't I tell you to stop asking people in for lunch? We barely have enough for us as it is!"

There's a horde of yips and snickers from inside the house. "What are you laughing about?" the woman's voice sounds. "The bunch of you is not any better! You'd all have starved if I hadn't taken you in! Shaddup!" There's the sound of a ladle hitting a kobold head, then more yipping and laughter. Somehow this reminds you of some sort of orphanage.

The door opens and a halforc woman steps out, squinting in the sunlight. Apart from orcish hides, she has an apron on, a wooden ladle in her hand, and is trailed by a few underfed kobolds. These cling to her like lost children. As far as halforcs go, she's quite shapely, with childbearing hips. Her appraising gaze passes over each member of the party as she wipes her hands in the apron. A large medallion of jet'black stone hangs on a simple cord around her neck, inscribed with an orcish rune. Risshil recognizes this as a symbol of Luthic, the orcish goddess of fertility.

"Oh, good day to you gentle sirs. Can I help you with anything?"
Ra'Mer
player, 33 posts
AC 17 / HP 14
Sat 31 Oct 2015
at 20:44
  • msg #25

Mission 2: Team not-so-Squishy

Being much a man and more so a barbaric one, Ra'Mer manages a big smiles at the curvy woman before him. From the side of Risshil he throws her a question,
"What be your business here about? Are you recruiting or protecting lil ones?"
Like much he had seen in his short life thus far Ra'Mer knew evil was more than in your skin and she could well be of a good heart. He was not above smashing little lizards but if they were not hurting anyone or had no ill intents.....well...
Risshil
player, 47 posts
Wood Elf Cleric
HP: 9 l AC:17
Mon 2 Nov 2015
at 18:43
  • msg #26

Mission 2: Team not-so-Squishy

"Greetings daughter of Luthic. We were sent by the city because they wish to reclaim the old areas of the city. I understand that violence has happened, but we hope to find a peaceful solution. I believe that if you and your little ones work with the city, you can live better lives. If you are willing to do so." Risshil said with a smile.
Sign In