Re: Apple iOS: General Discussion
And now I am officially returned from my absence. And a lot has happened since my last update. First of all, I was ill for a while, and I guess technically I still am but I'm adjusted. I lost the computer that I was using to develop, so I lost all of my server side code during that time. And my job decided that I should contribute an insane amount of hours. All in all. Suck City.
Earlier this week, when I returned, I thought that I would spend the weekend trying to reconstruct the files that I lost. So when I sat down to do that on Thursday, I actually managed to find most of the stuff. So I started reviewing my work and began having multitudes of errors, problems, and general pull-your-hair-out-ness.
By yesterday I had worked out most of the XCode side of things, as I'm running Yosemite and XCode 6, I had to bring my project out of the dark ages. And by Friday night I had everything running again and then remembered where I left off, I was getting an insane amount of notifications to the app and decided to wait until yesterday to address that problem.
As it turns out, in the process, all of my certificates had expired and created a whole slew of new issues revolving around push notifications. When I went to fix one problem, the overkill of notifications, I inadvertently created a whole slew of new problems that required me to retroactively recreate all of my certificates, only because I was playing whack-a-cert in trying to identify my problem. And the reason that all of this became a huge deal is because I am trying to move forward.
A few minutes ago I officially migrated all the server side scripts off to their home, and have now paved the way to make beta testing a reality. I need to do some tweaking to the iPhone side of the screens, and I need to go back through the menu items and see what the status of all those controls are. My goal here, if all goes according to plan, is to get a couple (3-4) people to help me start with alpha testing within this week. This testing really is to make sure that the server side scripts work as expected, and if so, the following week would try to move the server into production mode as well and then do a beta testing period to identify any flaws.
The App store is seriously backing up with the release of iOS 8, so once we get out past the beta period then it's likely a couple of weeks into the world.