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14:36, 3rd May 2024 (GMT+0)

Chapter 9 OOC.

Posted by DJShirowFor group 0
DJShirow
GM, 966 posts
Wed 9 Jan 2019
at 05:26
  • msg #1

Chapter 9 OOC

So I've started the next chapter. I'll be adding to what's there over the next few days so please do not post anything in IC until I give the go-ahead.
Zelpuz
player, 738 posts
Fri 11 Jan 2019
at 04:31
  • msg #2

Chapter 9 OOC

Sure.
Sounds like we would check out the winery, and of course check on the trading group.
DJShirow
GM, 968 posts
Sat 12 Jan 2019
at 01:24
  • msg #3

Chapter 9 OOC

Um, that winery is a very long ways away. It's in Lu'Zan, a very large country quite a distance from where you are, just so you know.
Zelpuz
player, 739 posts
Sat 19 Jan 2019
at 08:20
  • msg #4

Chapter 9 OOC

Just out of curiosity, should we be using this OCC now?

Given that he managed to sneak in once, it seems possible to go back. Placing a listening device seems like a good idea, but he points out that it is also a serious offense that, if discovered, the Chapter Master would likely go through a great effort to find ways to track the source.
Yuu Jin
player, 525 posts
Sat 19 Jan 2019
at 14:54
  • msg #5

Chapter 9 OOC

oops, I just noticed this new OOC.

It's really risky, I agree. I was surprised you were willing to pull it off the first time, tbh.
I had a couple thoughts,

one: it may take time for him to notice the bottle missing. Once gone missing, however, I think measure of security will rise, closing off this option again. This means there may be a window still to work within.

two: ordering a bottle was an awesome idea, because we can then compare the two liquids.

Btw, is it possible the wines are just a bribe (attempted bribe), and the Chapter Master doesn't even really drink wine? Just doing it to humour the gift-bearing man? That would also explain the stock pile.
Vanyra
Player, 426 posts
Freyan
Natural
Sat 19 Jan 2019
at 15:16
  • msg #6

Chapter 9 OOC

Far away sounds fun to Vanyra!

Also, can you Notice post this thread Mike so it goes to the top?
DJShirow
GM, 975 posts
Sat 19 Jan 2019
at 19:12
  • msg #7

Chapter 9 OOC

The answer to #3 is certainly yes; you know very little about the Chapter Master and why he has all this wine. Could be he really likes it and is ordering directly from the importer to save money, or could be a bribe.
DJShirow
GM, 977 posts
Sat 19 Jan 2019
at 20:38
  • msg #8

Chapter 9 OOC

OK, so I think that pretty much brings up the IC thread to where we need to be. You've got most of the information about that wine that you can uncover in Ossylia done. There's a chance someone in Daedalum, with the correct equipment, could tell you guys more about the odd molecules or cells floating about in it, but you'd need to a) find such a device or someone with access to it, and b) gather enough influence to actually get it done.

Yuu has considered a plan to that end that should strike off many of his family-related check boxes. First will be to check-in with the local Freelancers about jobs coming out of Daedalum, particularly ones involving the research institutes or academies there. This would give them direct access to some well funded researchers, provide money, and satisfy his mother's desire for him to put his learning to some practical use.

Secondly, if they can find such a job, then he could escort Qwe to Daedalum and provide a measure of assurance for her safety and getting her properly setup in the foreign city state.

Lastly, once in Daedalum they may discover any number of other investigation avenues that could shed light on the wine.

That's the basic premise I've got to get you guys out into the rest of the world; if you have any comments or questions about that let me know. Otherwise we'll move forward in that direction.
Vanyra
Player, 427 posts
Freyan
Natural
Mon 21 Jan 2019
at 02:56
  • msg #9

Chapter 9 OOC

Vanyra's happy moving out into the world in that way.
This message was last edited by the player at 02:56, Mon 21 Jan 2019.
Zelpuz
player, 740 posts
Wed 23 Jan 2019
at 07:23
  • msg #10

Chapter 9 OOC

Sure, it may be good to stay away for a while, even though Zelpuz doesn't seem to be in immediate danger, and this seems to be the only avenue to look into. Zelpuz will check in with the merchant that may be able to get another bottle first though to get an updated estimate if or when he can get the bottle of wine to see if that would also be 'contaminated' before they head out.
DJShirow
GM, 978 posts
Fri 25 Jan 2019
at 02:05
  • msg #11

Chapter 9 OOC

It would take at least a 30 days or so for a bottle of that wine to come in, maybe more, depending on how the supply and shipping schedule looks in Zu'lan. At any rate they don't have Amazon Prime there so it'll be a while. Obviously that bottle would be held for Zelpuz though.
Yuu Jin
player, 526 posts
Sat 26 Jan 2019
at 19:48
  • msg #12

Chapter 9 OOC

Wasn't the bottle being delivered to the Jin residence?

Were we taking the 30 days in Ossylia in the meantime, to do all the research and prep that's been going on?
DJShirow
GM, 979 posts
Sat 26 Jan 2019
at 21:47
  • msg #13

Chapter 9 OOC

It would be at least 30 days from when he placed the order. If you guys want to wait around for the bottle that's fine. I'm more interested in what you're doing after that.

If you wan to wait around, we'll just jump ahead the 30 days and go from there.
DJShirow
GM, 981 posts
Wed 30 Jan 2019
at 01:00
  • msg #14

Chapter 9 OOC

Which contract do you want Geological Institute one or the Science & Tech one?
Vanyra
Player, 428 posts
Freyan
Natural
Wed 30 Jan 2019
at 01:05
  • msg #15

Chapter 9 OOC

The Science and Tech one sounds more interesting and plays to our respective strengths.
Yuu Jin
player, 527 posts
Wed 30 Jan 2019
at 17:04
  • msg #16

Chapter 9 OOC

Definitely agree, the Science and Tech sounds fun, with the involvement of Nether and remote dig sites.

Also, is that guy bringing the wine bottles only to the Order, or does he bring them to other places as well?
This message was last edited by the player at 17:05, Wed 30 Jan 2019.
Zelpuz
player, 741 posts
Thu 31 Jan 2019
at 01:58
  • msg #17

Chapter 9 OOC

Yes, good question, we had a month time to observe him, with several trips to the Order, he must have had other trips, who else does he frequent (and does he ever bring wine)?
And I agree with the Tech, we may even get some cool stuff at the end, sounds fun, but we may have to kill everyone in the end because we realize they are digging out something extremely dangerous that would put the world at risk ;)
DJShirow
GM, 983 posts
Sat 2 Feb 2019
at 18:29
  • msg #18

Chapter 9 OOC

Good line of investigation there; I've added comments to that in IC.

The characters have about a week before they head out, so if there are any preparations you want to do let me know. This would mostly involve purchasing gear, either permanently with character points, or for temporary use using money/wealth.

In total you can expect to be gone up to 100days or more, so plan accordingly. From what research you can do about the general climate of where the dig is taking place it should be more temperate than Ossylia, more like northern mountainous regions of the kingdom than the coastal lowlands.
Vanyra
Player, 429 posts
Freyan
Natural
Sun 3 Feb 2019
at 22:17
  • msg #19

Chapter 9 OOC

How many days will we be on the boat and can Vanyra research flora/fauna before going?

Vanyra wants to get some basic gear to help with survival and make sure that the others have appropriate gear themselves, including appropriate clothing and sleeping gear/packs.  She doesn't need her teammates getting hypothermia or anything like that.  Firestarter, water containers, utility knife, etc.

Normally, she can get enough food water for herself and several people while still traveling as fast as a normal person, but this will be a bit bigger.
DJShirow
GM, 984 posts
Tue 5 Feb 2019
at 02:44
  • msg #20

Chapter 9 OOC

There would probably be some books at the Academy Library about the flora and fauna in that general part of the world, though it may be difficult to get much on that particular island.

I'm not sure how long you'll be on a boat, as that depends if you're travelling by sea-going boat or an air ship.

Also, I'm travelling up to Calgary tomorrow for a ski trip and thus will be MIA from Thursday to Sunday. Then on Monday I'm leaving for a business trip to Japan until the 17th, so I'll be intermittent during that time as well. I'll try to stay on top of posts as much as possible though.
Zelpuz
player, 742 posts
Tue 5 Feb 2019
at 05:11
  • msg #21

Chapter 9 OOC

Was there any way to determine if he appears to be just a messenger, or which contacts he seems to be bringing new/gifts/messages to, and which ones he may receive instructions from? Any way to observe some of the meetings? And what is the frequency he interacted with each group? Is the Order his most frequent contact?

As for equipment, a bit of terrain specific adjustment of survival kits and clothing seems reasonable. I assume we'll get what we need, if there is something special we should 'pay for', let us know. So far, I have not tracked Zelpuz' wealth/money at all. I assumed he had sufficient funds to buy food and drinks etc, but had no lump sum of money he has in a bank where I added/subtracted anything. Should we keep more track of this or keep handling it fluently?
Also, I am not quite sure how the tradeoff between equipment, money and points is. E.g. if we say I have $1000, then it should be possible to trade $500 for walkie-talkies without adding points for equipment, right? And if we were to find a magic sword that we (can) keep that's worth $10,000, I think that should be possible without having to pay points for increased wealth, but that's my interpretation/opinion. Could you clarify?

And have fun skiing and in Japan.
Vanyra
Player, 430 posts
Freyan
Natural
Wed 6 Feb 2019
at 01:33
  • msg #22

Chapter 9 OOC

So you have a wealth rating.  Objects also have a rating.  You basically make a roll modified by your wealth against a DC for purchasing the object, so higher wealth makes it easier to buy things.  These things are considered temporary for the most part, and get turned into equipment points if they are used all the time.
Yuu Jin
player, 528 posts
Wed 6 Feb 2019
at 07:43
  • msg #23

Chapter 9 OOC

If the meetings that guy has with the Order house are regular, we could plant one of the bugs Yuu made and listen in on the conversation.

Yuu will want to hit up the local libraries as well, to cram as much information about Daedalum and its surrounding territories, with a focus on maps and terrain. He'll geek out a bit on local histories and traditions, prep himself for the fun ahead.

He's cool letting Vanyra plan equipment, as he's not so much as gone camping in his life. He would know academically what to bring, and could probably discuss the finer details of fire starter kits down to the nut, but to actually have used one?
Vanyra
Player, 431 posts
Freyan
Natural
Thu 7 Feb 2019
at 04:17
  • msg #24

Chapter 9 OOC

Yeah, she's not advocating for any fancy 'kits'.
This message was last edited by the player at 04:17, Thu 07 Feb 2019.
Zelpuz
player, 743 posts
Sat 9 Feb 2019
at 01:19
  • msg #25

Chapter 9 OOC

So maybe some stuff to make fire, skin a rabbit, and of course oregano for seasoning.
Maybe some flash light etc, too, do we need to bring tenting equipment? Basically everything I would bring on a longer camping hike, incl. fishing equipment.

Other than that, are we going to plant a bug (or try)? Are they ready? Can they be traced back?
DJShirow
GM, 985 posts
Wed 20 Feb 2019
at 01:11
  • msg #26

Chapter 9 OOC

In game reality check... you have someone who can summon demons and another that has a magic stick that shoot fire balls, I think you don't have to worry about simple things like how to start a fire. Some simple gear like tents, some rope, proper backpacks, maybe some vaccinations/medicine, etc. is what I am thinking of that you guys may need to pickup.

Basic outdoor survival gear you can get without an issue since none of you are poor. If you're looking for anything that would convey a special ability or feat, like a ghillie suit, then let me know, as that would necessitate a wealth check or equipment points.

Some of you may already have a survival kit in your equipment that contains canteens, water purifier, thermal blanket, a small nether battery, two weeks of MREs and signal flares. That whole kit costs 1 equipment point.
Zelpuz
player, 744 posts
Thu 21 Feb 2019
at 07:20
  • msg #27

Chapter 9 OOC

I vote for a tent. Just in case it rains. I hate sleeping in rain, or even worse, the kind of weather we are having right now.
Vanyra
Player, 432 posts
Freyan
Natural
Thu 28 Feb 2019
at 13:13
  • msg #28

Chapter 9 OOC

Vanyra's thoughts: where's the subtlety in fireballs?!
Yuu Jin
player, 529 posts
Fri 1 Mar 2019
at 17:01
  • msg #29

Chapter 9 OOC

They make pretty colours!
Zelpuz
player, 745 posts
Tue 5 Mar 2019
at 03:21
  • msg #30

Chapter 9 OOC

And you don't need to cook your food anymore.
DJShirow
GM, 986 posts
Sat 9 Mar 2019
at 14:40
  • msg #31

Chapter 9 OOC

Sorry I've been MIA here, I had a work trip to Denver and then guests for the whole weekend and now I'm scrambling to get caught up at work ahead of more guests coming down in a couple of weeks.

Anyway, I hope to get mostly caught up this weekend so I get this next chapter kicked off.

You could plant the bugs if you wanted, but considering you'll the thousands of kilometers away they won't do you a whole lot of good while you're gone. You can do so in the period before you leave, but then you'd have to go extract them as well.
DJShirow
GM, 987 posts
Sun 10 Mar 2019
at 22:30
  • msg #32

Chapter 9 OOC

So if there's not any extraordinary equipment you're sourcing (ie. stuff you'd need to spend equipment points on or doesn't make immediate sense why'd you carry it on such an expedition), then we'll assume you get the basic provisions.

I imagine someone, like Yuu's friend Marcus, would also recommend a number of vaccinations before you go, just in case. There may be some temporary discomfort afterwards, but that'd all be gone before you got on the boats. The vaccinations will provide immunity to most of the common diseases known in the area, and give everyone a +2 vs. contracting others.

Also how are you getting there, regular ship or air ship? One is notably cheaper and slower, while the other is just the opposite. You've got time to take a regular ship, it would just cut into your time in Ossylia, and likely you wouldn't have had time to wait around for that bottle of wine Zelpuz ordered. There's in between options as well that could serve, like multi-stop airship route or a higher speed sea catamaran vessel; split the difference in speed and cost of the other two.

Let me know what you want to do there. Yuu's sister Qwe will be taking an airship so she can spend extra time in Ossylia since she just got back, and she doesn't have to be there until the start of the school semester in Daedalum.
DJShirow
GM, 988 posts
Sun 10 Mar 2019
at 22:50
  • msg #33

Chapter 9 OOC

As points of reference here's the relative cost (Wealth Check) and time associated with each transportation method:

Direct Airship: 14 TV for wealth, and 1 day travel
Multi-stop Airship: 12 for wealth, and 2 day travel
Direct High Speed Ship: 10 for wealth, 1 week travel
Regular Coastal Ship: 8 for wealth, 2~3 week travel.
Vanyra
Player, 433 posts
Freyan
Natural
Tue 12 Mar 2019
at 01:09
  • msg #34

Chapter 9 OOC

Is it reasonable to make a wealth check right now and have that be the equivalent of checking our pockets to see how much we have access to?
Yuu Jin
player, 530 posts
Wed 13 Mar 2019
at 16:31
  • msg #35

Chapter 9 OOC

I'm sure we have some family contacts that operate airships, maybe Yuu could ask his parents to get us on one? Or if he knows himself.
This message was last edited by the player at 16:32, Wed 13 Mar 2019.
DJShirow
GM, 989 posts
Thu 14 Mar 2019
at 04:01
  • msg #36

Chapter 9 OOC

To Erik's question, that is essentially what you'd be doing with the wealth check. It really just determines if you have the money, based on the result you can then decide if you want the ticket or not.

As for Yuu he's got the Wealth perk and could use that; the perk simulates the money and connections his family has that they are willing to spend on him. So his check would determine if they could obtain passage on the air ship. To buy airship tickets for the 3 of them I'm going to say the TV is 16.
Zelpuz
player, 746 posts
Fri 15 Mar 2019
at 04:31
  • msg #37

Chapter 9 OOC

Hmm, I guess Zelpuz will wait in the city for them to come back. I only got a 6, I don't think he has any modifiers.
Vanyra
Player, 434 posts
Freyan
Natural
Fri 15 Mar 2019
at 11:36
  • msg #38

Chapter 9 OOC

The base level is +4 for Mike's game unless you took 'poor' in character creation.

Vanyra's a little strapped for cash since she hasn't been getting as many contracts lately (got an 8, rolled a 4)
DJShirow
GM, 990 posts
Fri 15 Mar 2019
at 22:46
  • msg #39

Chapter 9 OOC

Just clarification the TV of 16 would be for 3 tickets on the direct airship, while the milk-run route would be a TV of 14.

Yeah, everyone has +4 from the start unless you have modifiers like the Wealth perk. Each rank of the Wealth perk gives you +4 to wealth checks.

You have to roll on Wealth checks, you cannot take 10 or 20. If the item you're buying has a TV more than your bonus then if you can buy it your wealth bonus is reduced by 1 temporarily until you can accumulate more money.
Vanyra
Player, 435 posts
Freyan
Natural
Fri 15 Mar 2019
at 23:37
  • msg #40

Chapter 9 OOC

Vanyra paying the rent seems to have depleted hers :P
DJShirow
GM, 991 posts
Sat 16 Mar 2019
at 16:32
  • msg #41

Chapter 9 OOC

So it looks like you are all taking the slow boat unless Brett wants to make a Wealth check roll for Yuu, given his bonus it is pretty much a given he could get tickets for everyone on at least the multi-stop airship if he so desired.
Yuu Jin
player, 531 posts
Thu 21 Mar 2019
at 09:53
  • msg #42

Chapter 9 OOC

I should be able to secure us some air ship tickets, that'll allow us to stay in Ossylia longer. Yuu likes his cushy life.
Vanyra
Player, 436 posts
Freyan
Natural
Thu 21 Mar 2019
at 16:05
  • msg #43

Chapter 9 OOC

So is that one day in the air the entire time?  Vanyra's going to be bouncing off the walls, can't wait.
DJShirow
GM, 992 posts
Fri 22 Mar 2019
at 04:09
  • msg #44

Chapter 9 OOC

Yes, pretty much a whole day in the air... you're travelling thousands of kilometers.

Brett please make a Wealth check, and let me know if you want the direct airship or the slower one.
Yuu Jin
player, 532 posts
Fri 22 Mar 2019
at 17:12
  • msg #45

Chapter 9 OOC

Sure, before I do, can you just confirm the PM, please?

Also I think one that has a couple stops along the way might be fun. See some sights on the way south-eastward.
DJShirow
GM, 994 posts
Sat 30 Mar 2019
at 01:31
  • msg #46

Chapter 9 OOC

So unless there's any other particular preparations you guys need to do we'll jump ahead to the departure.
Zelpuz
player, 747 posts
Sat 30 Mar 2019
at 06:51
  • msg #47

Chapter 9 OOC

Wait, Zelpuz will quickly get that thing that we will need half way through the adventure and would be easy to get here but impossible there and we all think that we should have thought of that. You'll know what I am talking about when we get to that situation.
Besides that, do we still have/keep those walkie-talkies? A simple communication device over (short) distances seems extremely useful.
Vanyra
Player, 437 posts
Freyan
Natural
Sat 30 Mar 2019
at 12:15
  • msg #48

Chapter 9 OOC

Brilliant - good thinking!
DJShirow
GM, 995 posts
Sun 31 Mar 2019
at 21:32
  • msg #49

Chapter 9 OOC

You can keep the radios since you guys paid for them.
Zelpuz
player, 748 posts
Mon 1 Apr 2019
at 05:24
  • msg #50

Chapter 9 OOC

Plus spare batteries.
DJShirow
GM, 996 posts
Wed 3 Apr 2019
at 01:09
  • msg #51

Chapter 9 OOC

So I've added a new map that details your travel route to Daedalum. Go to Game Map, then scroll to the bottom and select map 5 from the drop down.

It'll be a 3 day trip:
Day 1: Ossylia to Escarmina in the Equatorial City State Alliance
Day 2 morning: Escarmina to Byzantier, two different city states in the alliance.
Day 2 afternoon: Byzantier to Vargrun (an independent city state at the head of the Hakran River)
Day 3: Vargrun to Daedalem by going around the Gorgomnema Mountains.

You'll only have a couple of hours in Byzantier, but you'll be staying overnight at the other places. There are some berths on the airship, but they cost extra. Otherwise you can arrange accommodations at the destination cities; the airline can assist in that. It will actually be more pricey to stay in the airship berths that most of the places you would be able to get in the destination cities. Only if you're staying at top-tier places would it be the same or cheaper.

If you guys wish to do anything, see anything during these short stopovers let me know. But if you're just going to stay on the airship then there's little possibility of anything happening.
Zelpuz
player, 749 posts
Wed 3 Apr 2019
at 02:46
  • msg #52

Chapter 9 OOC

I assume we (and esp. Vanyra) want to get out at the stop overs. And taking a look around would not hurt. Might be a good opportunity to check in with the local Order there and see if I can send a note to the headquarters (or if I am on the wanted list). Maybe I can even contact Myrria somehow.

Other than that, see the most important sight-seeing sites and see what the hot topics in the local pubs are.
This message was last edited by the player at 02:47, Wed 03 Apr 2019.
Yuu Jin
player, 533 posts
Wed 3 Apr 2019
at 15:51
  • msg #53

Chapter 9 OOC

Yuu would like to pick up a guide book to these places, definitely explore a little time allowing.
Vanyra
Player, 438 posts
Freyan
Natural
Thu 4 Apr 2019
at 02:54
  • msg #54

Chapter 9 OOC

Even if Vanyra doesn't realize it right now, after hours in a confined space, she will want to get out and about.
DJShirow
GM, 997 posts
Sat 6 Apr 2019
at 02:06
  • msg #55

Chapter 9 OOC

OK, Sounds good. We'll move ahead with the first stopover then. I'll have something for up hopefully tomorrow night.

Also, I'm heading to Japan next Thursday through the 22nd on vacation, so I will not likely be posting during that time.
DJShirow
GM, 999 posts
Thu 11 Apr 2019
at 02:19
  • msg #56

Chapter 9 OOC

Just a heads up I'm heading out 7 hours to Japan so I'll be MIA for a while. I'll try to continue this thread in the downtime while travelling.
Yuu Jin
player, 535 posts
Sun 14 Apr 2019
at 21:07
  • msg #57

Chapter 9 OOC

How many hours do we have here? I know our flight out is the next morning, but just a general hour count.
DJShirow
GM, 1000 posts
Tue 23 Apr 2019
at 23:22
  • msg #58

Chapter 9 OOC

I'm back.

You'll have about 30 hours in total in this city before you fly off to the next one. It's just after morning now.
Zelpuz
player, 751 posts
Wed 1 May 2019
at 20:10
  • msg #59

Chapter 9 OOC

Did I sign up as a Freelancer, too, or is Zelpuz just 'tagging along'?
Vanyra
Player, 441 posts
Freyan
Natural
Fri 3 May 2019
at 23:58
  • msg #60

Chapter 9 OOC

My understanding is that Zelpuz is not actually a Freelancer.
DJShirow
GM, 1004 posts
Sat 11 May 2019
at 03:49
  • msg #61

Chapter 9 OOC

Being a member of the Order of Ashes somewhat precludes him from being a regular member of the Freelancers, but he could have an independent contractor's license with the Freelancers.
Yuu Jin
player, 539 posts
Sat 11 May 2019
at 08:43
  • msg #62

Chapter 9 OOC

Is 100 Marks a lot?
Vanyra
Player, 443 posts
Freyan
Natural
Sat 11 May 2019
at 19:17
  • msg #63

Chapter 9 OOC

It's about a hundred times what Vanyra has on her right now.
DJShirow
GM, 1006 posts
Sun 12 May 2019
at 19:03
  • msg #64

Chapter 9 OOC

It's a significant amount of money, equivalent to about 25 equipment points. In our world it would be the equivalent buying power of about $500,000.
This message was last edited by the GM at 19:06, Sun 12 May 2019.
Zelpuz
player, 754 posts
Mon 13 May 2019
at 05:00
  • msg #65

Chapter 9 OOC

Yikes, very suspicious. But also very tempting :)
DJShirow
GM, 1009 posts
Tue 14 May 2019
at 01:39
  • msg #66

Chapter 9 OOC

Quite, even for those with money to burn 100 Marks for a package delivery is a hell of a lot. Likely it is a very valuable package AND there are those who would like to acquire said package... though the Atherian pretty much explained as much at the start.
DJShirow
GM, 1011 posts
Wed 15 May 2019
at 17:44
  • msg #67

Chapter 9 OOC

If you guys want to hash out anything when he's out of the room you have about a minute in game. Otherwise you can just wait for him to get back.
Zelpuz
player, 757 posts
Thu 16 May 2019
at 07:56
  • msg #68

Chapter 9 OOC

Practical question, assume we take the job and actually get paid in full, do we have to spend character points? How many? What if we don't have enough?
DJShirow
GM, 1012 posts
Fri 17 May 2019
at 20:10
  • msg #69

Chapter 9 OOC

You'll be getting paid in money, not character or equipment points. I just said the equivalence to equipment points as a reference in case you want to buy a piece of equipment. If you split the money 3 ways it would be 33 Marks a piece, which would give you a +8 bonus to a wealth check, or 2 cp for a device, or 10 equipment points of equipment.
Zelpuz
player, 760 posts
Wed 22 May 2019
at 06:45
  • msg #70

Chapter 9 OOC

Sounds very much like the typical form you fill out on planes:
"Did you pack your bag by yourself? Did you not take any items from anyone else?"
How are the 'typical' import/export security questions in that world?
Vanyra
Player, 447 posts
Freyan
Natural
Wed 22 May 2019
at 14:13
  • msg #71

Chapter 9 OOC

Given that Yuu could probably blow up the plane by thinking about it and that Zelpuz is carrying around a rifle that shoots magical fireballs, who cares about a package?
This message was last edited by the player at 14:13, Wed 22 May 2019.
Yuu Jin
player, 545 posts
Wed 22 May 2019
at 15:57
  • msg #72

Chapter 9 OOC

Good call to leave the package here until we depart in the morning.
DJShirow
GM, 1016 posts
Thu 23 May 2019
at 04:20
  • msg #73

Chapter 9 OOC

To Jan's question, every place is quite different. Customs and Immigration are much more lax in this world than our own, and with the presence of magic there's little they could do to really stop people bringing stuff in. Rather it's more about immigration, asking who you are and why you're coming to their place, and then customs for merchants and traders to ensure goods are not stolen and are properly documented and taxed.

Part of the questions of course will be if you're here for business or pleasure. As Freelancers most places will let them through without issue because of the power of the guild. Most Freelancers are carrying all sorts of weapons and stuff, but again the guild vouches for them. Order of Ashes is in a similar situation.
Zelpuz
player, 761 posts
Thu 23 May 2019
at 07:32
  • msg #74

Chapter 9 OOC

Yes, I thought we wanted to do some sightseeing, might be harder with the package. But he didn't answer that question yet.

Do we have any other questions? Or should we just say we'll pick the package up in the morning and do the delivery, then do some sightseeing and rest well before an uneventful journey to the next place?
DJShirow
GM, 1018 posts
Thu 23 May 2019
at 17:10
  • msg #75

Chapter 9 OOC

There, I updated the response to answer the questions.
Zelpuz
player, 762 posts
Thu 23 May 2019
at 22:42
  • msg #76

Chapter 9 OOC

:)

But that was not allowed as only response, I had to add 'meaningful text'.
DJShirow
GM, 1019 posts
Sat 25 May 2019
at 19:49
  • msg #77

Chapter 9 OOC

So yes, you can pick it up in the morning before you depart if you so choose to accept the contract.

Is there anything in particular you guys want to do in this city during your layover? The ECAS is quite eclectic compared to the other states in Kahluyn since it's really an amalgamation of independent cities. As one of the northern most cities and a port Escarmina is famous for it's port and harbor market, where goods from the north, east and west hemispheres are often brought and bartered on their way to other states. Likewise it is also famous for its food culture, a clash of cuisine from other cultures and local, unique spice mixtures and flavors. It has a lot of seafood, being a port, but a whole mix of terrestrial meats and vegetables as well.
Zelpuz
player, 763 posts
Mon 27 May 2019
at 04:50
  • msg #78

Chapter 9 OOC

Explore the city, taste various foods, look at some interesting magical artifact shops and their inventory, maybe something useful shows up that Zelpuz may be able to afford soon.
Yuu Jin
player, 548 posts
Mon 27 May 2019
at 10:27
  • msg #79

Chapter 9 OOC

Pretty much that.
Vanyra
Player, 448 posts
Freyan
Natural
Mon 27 May 2019
at 23:20
  • msg #80

Chapter 9 OOC

Eat seafood, enjoy foods, watch culture and new peoples.
DJShirow
GM, 1021 posts
Thu 30 May 2019
at 01:12
  • msg #81

Chapter 9 OOC

If you've any other questions for him before you set off into the town, now would be the time. Of course there may be some time in the morning when you pick up the parcel as well.
Yuu Jin
player, 550 posts
Fri 31 May 2019
at 17:17
  • msg #82

Chapter 9 OOC

My concern with this run isn't us not being able to deliver the package, but that the package gets damaged in the process.

I have an idea that might help. We sneak a fake box that looks the same into the office tomorrow. Set it up, then you two walk out with it towards the airship terminals. I'll go in a half hour later to collect the real package, bringing a wooden crate, dressed like a local courier. I'll put the package in the crate, transmute it to appear like something else, then put it in a transport vehicle, before taking it to the airship. In the meantime you two can fend off whatever attacks get made, and not worry so much about damage.

Not exactly bullet proof plan, trying to come up with something. Thoughts?
Vanyra
Player, 450 posts
Freyan
Natural
Fri 31 May 2019
at 20:41
  • msg #83

Chapter 9 OOC

Zelpuz has a bag of holding. I don't think it will get too hurt in there.
This message was last edited by the player at 20:42, Fri 31 May 2019.
Yuu Jin
player, 551 posts
Fri 31 May 2019
at 20:49
  • msg #84

Chapter 9 OOC

He does..? Oh yeah... didn't we hide someone in it?
DJShirow
GM, 1023 posts
Fri 31 May 2019
at 21:38
  • msg #85

Chapter 9 OOC

Yeah, he has a dimensional pocket. And you often put people in it for transport. It can easily hold the package.

The idea with the fake box is a good one though, as whoever is looking to run down the box will be looking for it, and if there's no 'apparent' box they may tail everyone who enters and leaves. Whereas if you had a decoy box that would divert attention.
DJShirow
GM, 1025 posts
Fri 31 May 2019
at 21:51
  • msg #86

Chapter 9 OOC

Did you guys make a reservation for accommodations before leaving Ossylia, or were you just going to look for something when you got here?
Zelpuz
player, 765 posts
Sat 1 Jun 2019
at 05:44
  • msg #87

Chapter 9 OOC

Yes, I was counting on the dimensional pocket for safekeeping, as long as we are fine, the package should be fine.
Might be a good idea to do a test run though, we could check in to a hotel, then place two of us on some rooftops and one of us to go in and pick up an empty package.
We can do the same in the morning, with you two going to pick up a fake package and Zelpuz picking up the real package and leaving without a (visible) package in his hands shortly after. Then you can just visibly drop the empty box somewhere and go to the airship. That should divert some attention.
But if we try the fake package now already, we are likely targeted at night, too.

Before any test package runs, Zelpuz will check in at the local Chapter of the Order, too.
Vanyra
Player, 451 posts
Freyan
Natural
Sun 2 Jun 2019
at 00:51
  • msg #88

Chapter 9 OOC

Should Vanyra take and transport the fake?  The methods she would use to avoid detection would make it appear very sincere (like climbing up and using the rooftops and acrobatics)
Zelpuz
player, 766 posts
Tue 4 Jun 2019
at 06:14
  • msg #89

Chapter 9 OOC

Sounds good, let's check out the area first, so we know what to expect and where good meeting points are etc.
DJShirow
GM, 1027 posts
Wed 5 Jun 2019
at 01:01
  • msg #90

Chapter 9 OOC

So just need to know what you guys actually plan on doing come morning; you can play it out in IC or break it down here in OOC.
Zelpuz
player, 767 posts
Wed 5 Jun 2019
at 05:52
  • msg #91

Chapter 9 OOC

I like playing it out, but it may be more efficient in OCC.

Basically, we have a few options:
1) Just wait till morning, pick up the package, store it in the dimensional pocket, dash for the airship (or try to escape detection)
2) Add a diversion, with one of us (or all 3 of us) taking turns leaving the guild carrying some empty package.
3) Do a 'dry run' this evening, with Vanyra pretending to pick up the package and us located on some rooftops to see what's happening.

Anything else?

PS: I like the perfect wine bar location.
DJShirow
GM, 1028 posts
Thu 6 Jun 2019
at 23:22
  • msg #92

Chapter 9 OOC

Yeah, I was referring to discussing the plan, you can do that in IC or OOC. The plan will definitely be executed in IC.

For #2 and #3 were you going to create/purchase a dummy box for the decoy?
Vanyra
Player, 452 posts
Freyan
Natural
Fri 7 Jun 2019
at 14:48
  • msg #93

Chapter 9 OOC

Purchasing possibly gives away what we are doing if anyone is observing, so any dummy box should be created.

Vanyra thinks she could provide a solo distraction as the dummy carrier, and she could do a better job of that by herself.
DJShirow
GM, 1029 posts
Thu 13 Jun 2019
at 01:38
  • msg #94

Chapter 9 OOC

Sorry, been quite busy last couple of days.

In regards to Yuu's suggestion you guys wouldn't know really where in the Freelancer office the package is kept, though you're pretty sure it's kept in a safe/vault of some sort. Without some sort of prior arrangement it is highly unlikely you'd be able to show up at some random hour of the night and get the package. If you make some prior arrangement with Harrel though that is a possibility.
Yuu Jin
player, 553 posts
Tue 18 Jun 2019
at 16:01
  • msg #95

Chapter 9 OOC

So they aren't open all night?
Vanyra
Player, 453 posts
Freyan
Natural
Wed 19 Jun 2019
at 00:15
  • msg #96

Chapter 9 OOC

Vanyra's suggestion?
DJShirow
GM, 1030 posts
Sat 22 Jun 2019
at 20:21
  • msg #97

Chapter 9 OOC

Sorry, been distracted and my brother-in-law was in town this week.

The Freelancer's office is not open all night; it's a regular place of business.
Yuu Jin
player, 554 posts
Mon 24 Jun 2019
at 06:33
  • msg #98

Chapter 9 OOC

Night security?
DJShirow
GM, 1031 posts
Mon 24 Jun 2019
at 23:21
  • msg #99

Chapter 9 OOC

I suppose there's someone around in the back at night, handling communications or alerts from the various chapters, and/or collating data from the day's events.
Yuu Jin
player, 555 posts
Thu 27 Jun 2019
at 06:38
  • msg #100

Chapter 9 OOC

We could arrange the package collection from them.
DJShirow
GM, 1032 posts
Thu 27 Jun 2019
at 17:48
  • msg #101

Chapter 9 OOC

Yes, if you rush back there to do so you may make it in time before Harrel leaves for the day. Remember you arrived in later aftereve, so it's already near night by now.
Yuu Jin
player, 556 posts
Mon 1 Jul 2019
at 16:01
  • msg #102

Chapter 9 OOC

I don't suppose we have phone types thingies? =P
But yeah, otherwise I can head back and make arrangements. We probably wouldn't be too far away anyways, considering we probably were discussing this topic as we walked out the door.
Zelpuz
player, 769 posts
Tue 2 Jul 2019
at 04:31
  • msg #103

Chapter 9 OOC

But do we still have our walkie talkies?
Yuu Jin
player, 557 posts
Tue 2 Jul 2019
at 15:26
  • msg #104

Chapter 9 OOC

We do, yeah. I was just thinking if people can call stores and businesses, rather than having to visit in person.
If not, I should totally invent something like it and get rich  =D
DJShirow
GM, 1033 posts
Tue 2 Jul 2019
at 22:41
  • msg #105

Chapter 9 OOC

There would be some sort of phone system in a city like that, but it would be more akin to the phone system in the 1940s and such versus today; so land lines and such versus mobile phones. Also there wouldn't be a "Yellow Pages" where you could just look up places to call, though there may be a directory of businesses you could purchase. Also you're really pushing the common business hours of shops, again this would be more like turn of the 19th century city versus Tokyo in 2019 in the hours places keep.
DJShirow
GM, 1034 posts
Tue 2 Jul 2019
at 22:45
  • msg #106

Chapter 9 OOC

So basic idea is that you're heading back to the Freelancers to grab the package and then staying somewhere for the night. Then in the morning back to the airship via a short stop a the Freelancers.

Anything missing?
Vanyra
Player, 454 posts
Freyan
Natural
Wed 3 Jul 2019
at 04:29
  • msg #107

Chapter 9 OOC

Vanyra still disagrees with all that.  She feels that it should appear that she is given the package so that any followers will tail her.  She is the most likely visual candidate for someone trying to lose a tail, and you are leading people on with what they expect anyway.  Noone is expecting a magic-bag-of-holding-teleporting-Mespah, which makes Zelpuz the best candidate to actually have the package - the package will not be visible and can get away quickly and easily.  This is a decoy who will be very hard for people to follow, but also someone who is good enough to make sure any followers don't quite lose her. Using this method, they should just get it in the morning and not risk any night encounters with strangers in a new city - trying to hang onto it all night at a disadvantage isn't the best choice.  Getting it in the morning means a quick trip to the plane and boom, they get to the transport fast and leave.
This message was last edited by the player at 04:39, Wed 03 July 2019.
Zelpuz
player, 771 posts
Thu 4 Jul 2019
at 03:56
  • msg #108

Chapter 9 OOC

Either option sounds good, but I do like not having to worry about the night.
Let's have Vanyra pick up a fake package in the morning, Zelpuz can maybe phase into the building to join her. Yuu can keep a lookout. Then Vanyra leaves, Zelpuz waits, Yuu is on lookout.
We should probably still be wary about the night and expect visitors.
Yuu Jin
player, 559 posts
Thu 4 Jul 2019
at 07:16
  • msg #109

Chapter 9 OOC

You're right, no one is expecting a magic-bag-of-holding Mespah. So when we walk in, and then walk out with nothing, what tail could we possibly expect? They're after a package. If they don't see one, and don't have access to one, then... what possible interest could they have in us?

My initial worry was the package getting damaged in some kind of tussle, so I tried to think of some complicated plan... but I totally forgot about the magic bags.

I'll go with whatever you decide though, it'll be fun regardless =D
Vanyra
Player, 455 posts
Freyan
Natural
Fri 5 Jul 2019
at 12:12
  • msg #110

Chapter 9 OOC

That's why you came up with the decoy idea.

Maybe its better to have no decoy, but if we want a decoy, Vanyra can have the faker and let herself get followed around.  I mean the airship or arrival are still danger spots anyway.  Unless the freelancers want to fake that we didn't take the job.
DJShirow
GM, 1035 posts
Fri 5 Jul 2019
at 14:09
  • msg #111

Chapter 9 OOC

Ok, so the plan now is:
1) Go to Freelancer guild in the morning and obtain the package
2) Zelpuz puts the package in his dimensional pocket
3) You guys leave with 'nothing' and head to the air ship.

Right?

Things I'm uncertain about:
1) Will there be a decoy box and a decoy carrier of that box?
2) When you go to pick up the package are you just going to walk in and take it or is there some special plan for picking it up?
Yuu Jin
player, 560 posts
Fri 5 Jul 2019
at 15:55
  • msg #112

Chapter 9 OOC

I came up with the decoy idea because i forgot about the magic bags of holding. I thought we'd be walking around with this stupid box in our hands, and something like that is an easy target. Hence the decoys. But if we can just hide the thing away in a magic bag... problem solved.
Zelpuz
player, 772 posts
Sat 6 Jul 2019
at 02:46
  • msg #113

Chapter 9 OOC

Either way works for me. I thought picking up in the morning would limit the amount of time we have to be (more) vigilant. But happy to go either way.
What time is the plane going and what time does the Freelancer guild open?
Vanyra
Player, 456 posts
Freyan
Natural
Sat 6 Jul 2019
at 23:18
  • msg #114

Chapter 9 OOC

If people are that serious on damaging the package, they are going to assume or find out we have it though, right?  Even if they can't see it, what might they do?
DJShirow
GM, 1036 posts
Mon 8 Jul 2019
at 03:10
  • msg #115

Chapter 9 OOC

We'll say the guild is open at the 8th hour of morning, which is midway through the morning period of the day.

The airship will leave at the 10th hour of morning, giving you a couple hours to get there. It should only take you about 10~15 mins of walking to get from the guild to the ship.
Vanyra
Player, 457 posts
Freyan
Natural
Tue 9 Jul 2019
at 00:12
  • msg #116

Chapter 9 OOC

So it sounds like two options, pick up in morning and go straight to ship, or pick up in morning and use decoy.  The decoy doesn't have to look right, it could just be a box of about the right size hidden in a visible bag.  I'm fine either way.  Vanyra liked the idea of the decoy.
Zelpuz
player, 773 posts
Thu 11 Jul 2019
at 04:40
  • msg #117

Chapter 9 OOC

Pick up in the morning with decoy? That means we have to split up, unless we move along two roads in parallel and can help each other in seconds. Are there two roads that go somewhat in parallel?

Basically, I think our best bet is if we have two of us walk with the package together, and one go along the rooftops for cover.

Alternatively, we could also use the bag of holding to get one of us into the guild without being seen, then take the package into the bag, and have 3 of us leave in some configuration.

Anyways, I think it's best to stick together.
DJShirow
GM, 1037 posts
Sat 13 Jul 2019
at 18:07
  • msg #118

Chapter 9 OOC

There are certainly two roads that more or less run in parallel to each other towards the air ship. You're in a fairly dense urban area right now, so lots of crisscrossing roads.
Yuu Jin
player, 561 posts
Sun 14 Jul 2019
at 17:20
  • msg #119

Chapter 9 OOC

I have an idea that may be the best of both.... decoy, and us sticking together.

We create a decoy, and stick it into the magic bag.
We hire a courier for a pick up outside the Freelancer guild.
We go in, get the package, and swap it with the decoy.
We give the decoy to the courier.
We head to the ship.
DJShirow
GM, 1038 posts
Wed 17 Jul 2019
at 00:27
  • msg #120

Chapter 9 OOC

Just so everyone's aware but Erik's laptop screen died, so his responses will be delayed/few as he's temporarily using his TV as a screen, which isn't ideal.

Still just want to know what the final plan of action is for getting the package on the air ship.
Vanyra
Player, 458 posts
Freyan
Natural
Wed 17 Jul 2019
at 00:35
  • msg #121

Chapter 9 OOC

Don't want to spend money to make money and we have a teleporter and an invisible girl who both make good decoys.
DJShirow
GM, 1039 posts
Wed 17 Jul 2019
at 00:38
  • msg #122

Chapter 9 OOC

One issue with hiring the courier would be that IF someone is watching the Freelancers to intercept this package they would very likely know the Freelancers would not sub-contract out a delivery to a regular courier. You're character would likely know that the Freelancers are known to handle their contracts internally with their own members, and not subcontract it out, unless there's some stipulation the allows/requires it.
Zelpuz
player, 774 posts
Thu 18 Jul 2019
at 05:35
  • msg #123

Chapter 9 OOC

I vote to just go in, pick up the package in the morning and go to the airship in either of these configurations:

1) we just go all together, assuming we can handle what's coming

2) Yuu and I go pick up the package, Vanyra hides on the roofs to provide cover if necessary.

3) We go in with Yuu in the pocket. He takes my clothes, I phase out to some rooftop and you two go pretending to have the package (or not). Zelpuz provides cover from the roofs.

4) something more complex.
Yuu Jin
player, 562 posts
Thu 18 Jul 2019
at 06:42
  • msg #124

Chapter 9 OOC

A courier would cost fractions of a penny on the dollar, and if that's how Freelancers really do it... it would hilariously confuse anyone watching.

But let's just go with 2) Zel and Yuu will go in, grab package, Van can stalk from the roofs.
Vanyra
Player, 459 posts
Freyan
Natural
Sun 21 Jul 2019
at 23:58
  • msg #125

Chapter 9 OOC

Sounds good.
Zelpuz
player, 775 posts
Tue 23 Jul 2019
at 06:13
  • msg #126

Chapter 9 OOC

OK, let's do that. We'll pick one of the roads that has the easiest and best cover for Vanyra on the roofs. And we'll check the roofs out before to look for others waiting there.
DJShirow
GM, 1041 posts
Wed 24 Jul 2019
at 00:06
  • msg #127

Chapter 9 OOC

I'll need Notice checks from everyone, and a Stealth check from Vanyra (assuming she doesn't want to stick out on the roof)
Vanyra
Player, 460 posts
Freyan
Natural
Wed 24 Jul 2019
at 01:11
  • msg #128

Chapter 9 OOC

Vanyra is using blending.

Notice roll of 33. Natural 19 in the dice roller!

Stealth got a Natural 20 in the dice roller, so 31+30 = 61 ?!


That means she can notice some things at a difficulty 10 from 2300 feet (700m) away, and I don't even know what it'll take to spot her.  Someone was anxious to do this!
This message was last edited by the player at 02:36, Wed 24 July 2019.
Zelpuz
player, 776 posts
Wed 24 Jul 2019
at 05:29
  • msg #129

Chapter 9 OOC

Nice, the dice are with us right now. I got 28 (18+10) for a Notice.
DJShirow
GM, 1043 posts
Thu 25 Jul 2019
at 17:31
  • msg #130

Chapter 9 OOC

So you guys are on the airship heading to Byzantium, where you need to deliver the package. The ship is only stopping there for 4 hours, so there will be a definite time limit. You have the address where you're supposed to deliver it, but you'll still need to find out where that is.
Zelpuz
player, 777 posts
Thu 25 Jul 2019
at 23:13
  • msg #131

Chapter 9 OOC

Ah, now comes the tricky part. We should have looked that up on a map before. Does the plane have some sort of Google Maps, or just old style maps of the area that they hand out by request?

I'd suggest we try to get away from the plane quickly once it lands, maybe to the next bar (which hopefully has a back door), or something similar.
Yuu Jin
player, 564 posts
Fri 26 Jul 2019
at 08:28
  • msg #132

Chapter 9 OOC

Yuu is just looking for a basic lay of the land, anyone looking oddly in his direction, and where the cabin stewards seem to be congregating.
DJShirow
GM, 1044 posts
Fri 26 Jul 2019
at 17:11
  • msg #133

Chapter 9 OOC

There's definitely no Google Maps. You'll have to find an actual physical map.

The cabin crew are walking about doing their duties, when/if they do congregate it is in the galley area.
Zelpuz
player, 779 posts
Thu 1 Aug 2019
at 02:22
  • msg #134

Chapter 9 OOC

Can we find our destination on the map? And determine a few ways that seem like a good route?
DJShirow
GM, 1047 posts
Sun 4 Aug 2019
at 21:47
  • msg #135

Chapter 9 OOC

Yes, it's not too hard to find the estate to which you're to deliver the package. It's a little ways from the airship docks, up on a hill northwest of the docks. It's about 5km as the crow flies, but about 7km if you take the most direct streets. Given your mobility it should not take you too long to get there though.

You can see the streets well enough and some of the larger landmarks on the map, but you don't have any details on buildings (size, height, etc.). The area you are going to is composed of all estates, so you have a vague idea what to expect there, but not on the way there.

The airship will be docked for 4.5 hours in total.
Zelpuz
player, 780 posts
Mon 5 Aug 2019
at 15:21
  • msg #136

Chapter 9 OOC

Sounds good.
Simplest plan: We try to get off the ship quickly and just run, ideally with Vanyra on the roofs.
Or we just walk along a main road, maybe following some sightseeing tour that looks at something close by.
Or, we go to some pub with a bunch of people, then offer everyone in there 500 coins to escort us.
Vanyra
Player, 462 posts
Freyan
Natural
Thu 8 Aug 2019
at 03:00
  • msg #137

Chapter 9 OOC

Can Zelpuz teleport himself and Yuu?

He could probably go quite fast using this method of transport right?
DJShirow
GM, 1048 posts
Thu 8 Aug 2019
at 23:18
  • msg #138

Chapter 9 OOC

Zelpuz can teleport himself and up to a total of 500lbs, so Yuu would definitely qualify. He can certainly move quite quickly, if he went flat out (with a double move per round) he'd be traveling about 100m/s. Given he'll be in an unfamiliar and crowded environment a regular move action per round would be more appropriate, but that still means he's moving at 50m/s. So he could likely teleport/phase all the way to the place in about 2 minutes.
Zelpuz
player, 781 posts
Fri 9 Aug 2019
at 00:56
  • msg #139

Chapter 9 OOC

And Vanyra can hide in the pocket :)
Vanyra
Player, 463 posts
Freyan
Natural
Fri 9 Aug 2019
at 01:56
  • msg #140

Chapter 9 OOC

Or Vanyra can be teleported and Yuu can go in the pocket. :)

(though technically, Yuu and Vanyra should easily be under 500 lbs)
This message was last edited by the player at 01:57, Fri 09 Aug 2019.
Yuu Jin
player, 566 posts
Fri 9 Aug 2019
at 09:00
  • msg #141

Chapter 9 OOC

Can we get out of the 'pocket' ourselves, or does it require Zelpuz to 'remove' us?
DJShirow
GM, 1049 posts
Sat 10 Aug 2019
at 18:02
  • msg #142

Chapter 9 OOC

Yes, I don't see why either of you have to go into the pocket dimension unless you want to. You guys don't weigh that much.

As to leaving the pocket dimension, unless Zelpuz wants to keep you in there, you can leave any time you want. Normally if you trap people in there they get a WIL save each round with a cumulative bonus each round until they are out. When you got Lasrane he stayed in there because he was unconscious and thus couldn't make a save.

It would be a pretty crazy surprise attack against someone if Zelpuz put Vanyra and Yuu in the pocket dimension and summoned them forth like pokemon when the opponents think he's all alone. Could be useful in a future situation.
Vanyra
Player, 464 posts
Freyan
Natural
Sat 10 Aug 2019
at 22:47
  • msg #143

Chapter 9 OOC

Yuuchu, I choose you!
Yuu Jin
player, 567 posts
Mon 12 Aug 2019
at 13:29
  • msg #144

Chapter 9 OOC

Cool, imagine getting trapped in there because Zelpuz got himself killed or comatosed.... lame way to go.

I'm good with stepping into Zelpuz' holding closet, and just zipping across the city.
This message was last edited by the player at 13:29, Mon 12 Aug 2019.
DJShirow
GM, 1050 posts
Mon 12 Aug 2019
at 19:40
  • msg #145

Chapter 9 OOC

Yeah, I'd have to double-check the exact terms of the power, but usually if you're rendered unconscious or killed the power stops. But I'm pretty sure you're safe from that instance has it takes effort to keep people in there, and even then they'll eventually breakout.
DJShirow
GM, 1051 posts
Mon 12 Aug 2019
at 19:41
  • msg #146

Chapter 9 OOC

So the plan is for Yuu to enter the dimensional pocket and then have Zelpuz teleport across the city to deliver the package?

Is Vanyra doing anything during this time?
Vanyra
Player, 465 posts
Freyan
Natural
Tue 13 Aug 2019
at 00:24
  • msg #147

Chapter 9 OOC

Vanyra wants to go with Zelpuz, she's just not happy about going inside a pocket.

She moves pretty fast on her own, so that could be okay right?
Zelpuz
player, 782 posts
Tue 13 Aug 2019
at 01:36
  • msg #148

Chapter 9 OOC

That sounds like the plan. Let's see how things go. I assume something will interfere with that plan somehow.
How easy is it to maintain the pocket and phase Vanyra and myself at least the first few jumps? Or all the way?
DJShirow
GM, 1052 posts
Wed 14 Aug 2019
at 04:28
  • msg #149

Chapter 9 OOC

Just for clarification Vanyra is nowhere near as fast as Zelpuz's teleport ability; he can move 1000ft as a move action, and Vanyra's normal run speed would give her 88ft per round, or 176 as a double move, or 354ft in an all-out sprint; which would be very dangerous in an unfamiliar city on rooftops, and also would preclude leaping from buildings.

There's an entire order of magnitude of difference in their movement abilities; Zelpuz has teleport at rank 10, while Vanyra has Speed at rank 1. That's why it's such an extreme difference.

Also Zelpuz would not be limited by the distance between buildings for his movement, whereas Vanyra would need to pick a path where the buildings are only 20feet apart.

If you're going to teleport it would be easiest for Zelpuz to just teleport Yuu and Vanyra with him (outside the pocket) and maintain only a small pocket (rank 1) for the package. He would be able to move up to 800ft (240m) per move action with his companions, the package would be hidden, and he would not be strained enough to risk nether corruption (though he'd be on the limit). So you'd still get there in a couple of minutes.
Yuu Jin
player, 569 posts
Wed 14 Aug 2019
at 12:21
  • msg #150

Chapter 9 OOC

That's some serious speed...
DJShirow
GM, 1053 posts
Thu 15 Aug 2019
at 00:30
  • msg #151

Chapter 9 OOC

Well his teleport is limit to short range too; with the regular teleport power you can do a "Long Range" teleport, which at rank 10 would allow you to move 200,000 miles in one go! Which is pretty insane; rank 10 speed would let you run 10,000 mph... which is also insane. The movement powers scale up really quickly.
Vanyra
Player, 466 posts
Freyan
Natural
Thu 15 Aug 2019
at 13:25
  • msg #152

Chapter 9 OOC

Never said she was as fast as Zelpuz :P  Just pretty fast in her own right (fast enough to cover a few kilometers quickly).

On an average running long jump though, she will hit 110 feet (41 feet long from standing - on average).  She's got leaping and speed.
Zelpuz
player, 784 posts
Sun 18 Aug 2019
at 05:59
  • msg #153

Chapter 9 OOC

OK, so the plan is, we step off the plane, Yuu in the pouch Vanyra jumping around? We can outline a route, Zelpuz will transport there, wait for Vanyra, go to the next stop and so on.
Should we jump as soon as the door opens? Maybe all together to avoid potential customs proceedings? Or is that a potential red flag and get the whole town guards on us?
Do we know anything about the city? Is it free? What are the immigration procedures/regulations etc? Seems like something we should have asked about, not sure if we did?
Vanyra
Player, 467 posts
Freyan
Natural
Tue 20 Aug 2019
at 03:54
  • msg #154

Chapter 9 OOC

I thought Zelpuz would just teleport everyone, with or without anyone in the pouch he can easily handle the weight.

And I was curious as well whether we should just teleport off the ship or debark normally first.
DJShirow
GM, 1054 posts
Tue 20 Aug 2019
at 21:37
  • msg #155

Chapter 9 OOC

Well if you want to break any and all immigration and customs laws you could just teleport into the city without clearing them. That's up to you.

Zelpuz would have no issue teleporting everyone without using the dimensional pocket.
Zelpuz
player, 785 posts
Wed 21 Aug 2019
at 01:28
  • msg #156

Chapter 9 OOC

Ah, OK. so teleport it is. Let's try normal immigration procedures? We still have to board the next plane and teleporting into that is probably not very accepted.
Vanyra
Player, 468 posts
Freyan
Natural
Wed 21 Aug 2019
at 01:29
  • msg #157

Chapter 9 OOC

I totally forgot about Mike the former customs and border agent. ;)

So we deboard and reboard normally, but use fancy means for travel in the city.
DJShirow
GM, 1055 posts
Wed 21 Aug 2019
at 19:08
  • msg #158

Chapter 9 OOC

Yeah, anyone leaving the ship will be screened by the Customs and Immigration people here, just like the last city. Unlike modern airports it won't take very long since there's a lot less air travel.

Once through that and into the city you can move about however you like.
DJShirow
GM, 1057 posts
Wed 21 Aug 2019
at 19:15
  • msg #159

Chapter 9 OOC

If you're a Freelancer you'll have a Freelancer ID, which is probably your best/easiest way to gain entry. For Zelpuz he would have a similar document/badge for the ORder of Ashes.

As to the declaring the nature of your stay I'll leave that up to you.
Zelpuz
player, 786 posts
Thu 22 Aug 2019
at 01:12
  • msg #160

Chapter 9 OOC

We plan to leave again in a few hours, right? So I assume they have regular short term visitors with a job in the next town. So a 'quick tourism tour' until take-off should be common. We now even know a bunch of sites we want to visit.
DJShirow
GM, 1058 posts
Thu 22 Aug 2019
at 21:14
  • msg #161

Chapter 9 OOC

Yeah, that's common. You don't need a visa or anything.
DJShirow
GM, 1060 posts
Fri 23 Aug 2019
at 20:45
  • msg #162

Chapter 9 OOC

So you guys are through, what do you want to do now?
Vanyra
Player, 469 posts
Freyan
Natural
Fri 23 Aug 2019
at 21:42
  • msg #163

Chapter 9 OOC

Teleport travel there - with or without Yuu in the pocket.  Zip Zoom.  We can beat that young couple there if they are the ones trying to interfere (says the paranoid group member).
DJShirow
GM, 1062 posts
Fri 23 Aug 2019
at 23:20
  • msg #164

Chapter 9 OOC

So you're about 150m or so from the actual gate itself, or about 125m from where everyone is arriving and being greeted by staff. Let me know how you wish to approach.
Zelpuz
player, 788 posts
Sat 24 Aug 2019
at 01:46
  • msg #165

Chapter 9 OOC

OK, i should have read the in game message before, answered all my questions i had here.

Next, I say we jump as close as possible to the gate without startling everyone, so the alley on the other side of the street or so. Then walk quickly but not too rushed to the guards.

If someone jumps at us, what's the plan? Dash? Teleport everyone away? Stand our ground? Burn everything to the ground?

Also, Zelpuz quickly checks his bag to make sure the package is still there.
This message was last edited by the player at 01:53, Sat 24 Aug 2019.
DJShirow
GM, 1063 posts
Sat 24 Aug 2019
at 19:22
  • msg #166

Chapter 9 OOC

The package is still there.
DJShirow
GM, 1064 posts
Tue 27 Aug 2019
at 00:16
  • msg #167

Chapter 9 OOC

Yeah, you guys can emote in IC what you're doing to approach the estate. That will obviously determine how you are received.
Vanyra
Player, 470 posts
Freyan
Natural
Tue 27 Aug 2019
at 04:52
  • msg #168

Chapter 9 OOC

Is there a person to whom it is to be delivered?  Or is it just the address?
DJShirow
GM, 1065 posts
Tue 27 Aug 2019
at 19:15
  • msg #169

Chapter 9 OOC

There is, but you have a pretty solid idea that whomever this person is you will not be meeting the directly.

The package will say who it is for and from who it was sent. You're not familiar with either of the names though.
This message was last edited by the GM at 19:19, Tue 27 Aug 2019.
Vanyra
Player, 471 posts
Freyan
Natural
Tue 27 Aug 2019
at 22:36
  • msg #170

Chapter 9 OOC

So we will want to get confirmation of some sort.
Zelpuz
player, 792 posts
Mon 2 Sep 2019
at 03:55
  • msg #171

Chapter 9 OOC

I rolled a notice check just for fun. Although the last one was pretty good, but it was a while back.
DJShirow
GM, 1067 posts
Thu 5 Sep 2019
at 02:19
  • msg #172

Chapter 9 OOC

I'm back from Montana. In addition to the package you'd also have received the standard Freelancer waybill for the package, which will require a stamp or signature by the collecting party. You'd then turn this into the Freelancers as confirmation the mission was complete.

In this particular case, since it is a wealthy family, they are expecting the official house seal on it. Before receiving the package you were shown a picture of this crest and a sample of a seal just so you can confirm it is the right one. Since both Yuu and Zelpuz have photographic memories they have no trouble recalling it.

I just paused there in case you had any questions about where she's leading you to and such. If not we'll continue.
This message was last edited by the GM at 02:22, Thu 05 Sept 2019.
DJShirow
GM, 1070 posts
Sat 7 Sep 2019
at 18:52
  • msg #173

Chapter 9 OOC

Give me a Notice, Forgery, KNOW: Heraldry/Nobility check as appropriate. Just pick one skill, with the Notice being the highest TV and Knowledge being the lowest.
Vanyra
Player, 472 posts
Freyan
Natural
Sun 8 Sep 2019
at 00:34
  • msg #174

Chapter 9 OOC

Vanyra only has Notice of those skills.  She got a 19.

Vanyra will be using her Empathy and Sense Motive to make sure things are on the up and up.  She is having a hard time believing this to be so easy given the nature of the job.
This message was last edited by the player at 22:19, Sun 08 Sept 2019.
Zelpuz
player, 794 posts
Mon 9 Sep 2019
at 01:42
  • msg #175

Chapter 9 OOC

Yes, I agree.
BTW, what is the standard regulation if you 'fail' a Freelancer job?

Maybe we should try some mind reading? Surface thoughts with pointed questions from the Vanyra and Yuu.

And is there a knowledge default for other knowledge skills, I assume not (wouldn't really make sense), so Notice it is, but 28 is not too bad. And potential Sense Motive is always a good addition.
This message was last edited by the player at 01:47, Mon 09 Sept 2019.
Yuu Jin
player, 577 posts
Mon 9 Sep 2019
at 08:49
  • msg #176

Chapter 9 OOC

I'm going to ask the obvious question, this is House Shi-Fain, right? I assumed something would be obvious towards this, but the assuming part has the inner diabolical gm part of me laughing maniacally.
DJShirow
GM, 1071 posts
Tue 10 Sep 2019
at 23:50
  • msg #177

Chapter 9 OOC

If you fail the contract you don't get paid and your reputation may suffer as a result depending on why the contract was failed.

If you guys provide me with the necessary Notice, KNO: Heraldry, etc. skill checks I can confirm or not confirm whether you've got the correct place, based on what you've seen thus far.
Zelpuz
player, 796 posts
Wed 11 Sep 2019
at 01:43
  • msg #178

Chapter 9 OOC

I would assume that we would have seen the crest before and our memory features would help recognize the symbol, plus my notice was not bad.
DJShirow
GM, 1072 posts
Wed 11 Sep 2019
at 21:57
  • msg #179

Chapter 9 OOC

Yes, you were shown a copy of the house crest when you picked up the package.

It is obvious from the banners, flags, insignia on the uniform and the seal on the waybill that this is either House Shi-Fain or an extremely over-the-top con job.

Zelpuz would also notice with a 28 that the ink of the seal has an extremely faint Nether glow about it.
Vanyra
Player, 473 posts
Freyan
Natural
Thu 12 Sep 2019
at 03:37
  • msg #180

Chapter 9 OOC

I don't believe Vanyra would roll for any empathic probes, though a Sense Motive roll yielded 25, in case she gets to apply that combination of approaches to look for deception of some sort.
DJShirow
GM, 1073 posts
Fri 13 Sep 2019
at 00:53
  • msg #181

Chapter 9 OOC

She detects none.
Zelpuz
player, 797 posts
Fri 13 Sep 2019
at 01:36
  • msg #182

Chapter 9 OOC

OK, so to the best of their judgement, they actually delivered the package to the right place, right?
Or does the faint Nether glow suggest that the ink is just an elaborate magic ink that disappears in 2 hours?

Still suspiciously easy, even though we did not make it easy to stop us. Should we probe some more? Should we try a mind read? I could even 'ask' and say that it's part of our confirmation process and I guarantee to only scan for thoughts about the delivery.
Were there any other special instructions that we were given?
Vanyra
Player, 474 posts
Freyan
Natural
Sat 14 Sep 2019
at 02:47
  • msg #183

Chapter 9 OOC

Vanyra thinks you should probe more, she's been probing herself.
DJShirow
GM, 1074 posts
Sat 14 Sep 2019
at 17:06
  • msg #184

Chapter 9 OOC

You were not given any special instructions besides deliver the parcel to the estate in time for the party and have the waybill signed/stamped as usual.

The ink certainly is unusual, but Zelpuz is the only one to have noticed it and he's not a specialist in such things. Though he is standing beside someone who IS a specialist in all manner of nether-tech, if he were to ask.

While I appreciate the healthy skepticism and paranoia,at this point your characters know you are at the right place, according to the map, confirmed by all the paraphernalia around and the arriving guests. From what they've observed if this was some kind of ruse it would be a truly epic, next-level con-job, considering they've interacted with 4 different people who in turn have interacted with other household staff without any suspicious behavior. I'll add some additional IC text to highlight this.
DJShirow
GM, 1076 posts
Fri 20 Sep 2019
at 17:49
  • msg #185

Chapter 9 OOC

So you guys moving along or what?

Just so you know my modem died yesterday on account of a problem with its power unit. I hope to get the replacement today, but if not I may not be checking the forum until Monday or whenever I do get it and my home internet is backup and running.
Yuu Jin
player, 580 posts
Fri 20 Sep 2019
at 21:49
  • msg #186

Chapter 9 OOC

I emoted departing the estate... Yuu wants to site see before flight out.
Zelpuz
player, 799 posts
Sat 21 Sep 2019
at 00:50
  • msg #187

Chapter 9 OOC

Seems like we finished our job. Let's put the receipt back in the bag for safekeeping?
And yes, then let's look at stuff.
DJShirow
GM, 1078 posts
Mon 23 Sep 2019
at 23:43
  • msg #188

Chapter 9 OOC

Can everyone give me a notice check please?
Zelpuz
player, 800 posts
Tue 24 Sep 2019
at 02:02
  • msg #189

Chapter 9 OOC

Average notice, 22.
Also, still keeping an eye out for the people from the plane, any that we can remember, i.e. saw there, just as a precaution until we leave this place.
Vanyra
Player, 476 posts
Freyan
Natural
Tue 24 Sep 2019
at 21:01
  • msg #190

Chapter 9 OOC

26 Notice (not including possible modifiers)
Yuu Jin
player, 581 posts
Wed 25 Sep 2019
at 06:23
  • msg #191

Chapter 9 OOC

Unnatural 20. We should probably stop at the local Freelancer branch before returning to the airship, to get our pay.
Vanyra
Player, 478 posts
Freyan
Natural
Thu 26 Sep 2019
at 02:43
  • msg #192

Chapter 9 OOC

Vanyra is heading in to the fray.  She's doing her chameleon thing and charging in fast.  How far away are they?

I'm assuming we have our headsets on still?
Zelpuz
player, 801 posts
Thu 26 Sep 2019
at 03:49
  • msg #193

Chapter 9 OOC

So how far away from the estate are we? How much time passed? We walked around, went for food, talked to a baker and were considering seeing the space needle?
Or have only a few moments passed and we are within earshot of the estate?
And does that have to do anything with us? We finished the mission, right? But Vanyra is charging towards more trouble and vanished into the background already, right?
I guess all that we can do is take one last bite of the food, sigh and follow her (teleport to the closest rooftop with a good view of the crossing). If Yuu wants a teleport, we'll go on opposite sides of the street if possible.
This message was last edited by the player at 03:55, Thu 26 Sept 2019.
DJShirow
GM, 1080 posts
Thu 26 Sep 2019
at 19:50
  • msg #194

Chapter 9 OOC

That's a lot of questions.

You've literally just walked down the street from the estate, maybe 15~20mins. They're not attacking you, so it probably has nothing to do with you. There's just an event going on near you.
DJShirow
GM, 1081 posts
Fri 27 Sep 2019
at 19:16
  • msg #195

Chapter 9 OOC

Ok, can I get an initiative check and a basic description of what your character is doing for each of you?
Zelpuz
player, 804 posts
Sat 28 Sep 2019
at 01:32
  • msg #196

Chapter 9 OOC

Rolled initiative (15 without potential modifiers).

Zelpuz plans to teleport to a good spot, ideally on a rooftop with some cover, to oversee the scene. And be ready (i.e. get his rifle ready) to potentially act, depending on what else is happening down there. And look around the rooftops for potential cover of the attackers on the street.

Can we make out what happened to the cart? How was it stopped, what's this Nether-like smoke?
DJShirow
GM, 1082 posts
Sat 28 Sep 2019
at 19:10
  • msg #197

Chapter 9 OOC

Since you'll be on a roof there not really any cover beside the extreme angle of being up that high.

The cart is essentially ensnared in a magic net.
Zelpuz
player, 806 posts
Sun 29 Sep 2019
at 00:50
  • msg #198

Chapter 9 OOC

Can Zelpuz see who or what is maintaining the net? And are the people in the cart trapped or just stunned and intimidated by the guns?
Vanyra
Player, 479 posts
Freyan
Natural
Sun 29 Sep 2019
at 01:54
  • msg #199

Chapter 9 OOC

Vanyra got a 25 on initiative.  She is heading towards the 3 approaching the carriage, intending to sneak attack.
DJShirow
GM, 1084 posts
Sun 29 Sep 2019
at 16:08
  • msg #200

Chapter 9 OOC

To Jan: Zelpuz has no idea what made the net, but as a sorcerer himself he would know that unless he saw someone casting the spell or using the device there's no way for him to know.

He also cannot see into the carriage so he cannot guess as to what their state is. The carriage is essentially like a car, so it's covered, there are no horses, etc.
This message was last edited by the GM at 16:11, Sun 29 Sept 2019.
DJShirow
GM, 1086 posts
Sun 29 Sep 2019
at 16:15
  • msg #201

Chapter 9 OOC

To Erik: I need you to make a Stealth check for Vanyra
Vanyra
Player, 480 posts
Freyan
Natural
Mon 30 Sep 2019
at 01:47
  • msg #202

Chapter 9 OOC

28 on Stealth for Vanyra.
DJShirow
GM, 1088 posts
Tue 1 Oct 2019
at 22:26
  • msg #203

Chapter 9 OOC

So they have not yet noticed Zelpuz or Vanyra, and while they may have noticed Yuu he's too far away to be of concern. So you guys kind of have a 'surprise' round, but all the covering guys have been holding actions so they could react after you. But in other regards all of them will be considered flat-footed against Vanyra and Zelpuz.

You guys have initiative:
1) Vanyra
2) Yuu
3) Zelpuz
4) Assailants

So you can act in that order. It's been a while since we've done any combat so a brief refresher on the course of a combat round:
1) Initiative determined - this order applies through the end of combat (not re-rolled each round)
2) Each character goes in order of initiative for the round. Once everyone has gone the round is done and a new one starts.
3) Action Phase - You get one move and one standard action, or two move actions in your turn. Some special actions may require a full action, which means you don't get a move action, like Aiming.
4) Your action phase is fully resolved before moving onto the next character, unless someone was holding an action and interrupts it or has a reaction move, in which case they also go.
Vanyra
Player, 481 posts
Freyan
Natural
Wed 2 Oct 2019
at 12:15
  • msg #204

Chapter 9 OOC

Vanyra is first going to blunt weapon attack the one who is going for the door that appears to be the ringleader - hoping to incapacitate him.

If that requires a move and attack, then that is all she is doing.  (Attack 18, damage 7).

If that only requires an attack, then she will use a full-round action to do an iterative attack (Masterminds Manual) on the guy - doing a trip attack first and then hitting him to knock him out when he is on the ground (at -5).

In this case, the trip attack is a result of 22 (improved trip included) and the follow-up has a result of 5...


Now I'm hoping she still had to move in and that him being flat-footed is enough to get knocked hard.
DJShirow
GM, 1089 posts
Wed 2 Oct 2019
at 23:29
  • msg #205

Chapter 9 OOC

No, it's definitely a move and attack. She'll only have the one attack.

I was also unaware we were using the Iterative Attack Option in this game. I don't think it's really necessary here given the type of campaign and power levels involved.
This message was last edited by the GM at 23:36, Wed 02 Oct 2019.
DJShirow
GM, 1090 posts
Wed 2 Oct 2019
at 23:51
  • msg #206

Chapter 9 OOC

Erik I need you to make a straight up D20 roll for the effect of concealment; no modifiers. Just once
Zelpuz
player, 807 posts
Thu 3 Oct 2019
at 04:52
  • msg #207

Chapter 9 OOC

Can I get an updated scenario description?

There are two attackers in front of the vehicle, one on each side, how far apart?
There are two behind the vehicle, both on the same side as Vanyra and the knocked out guy both next to the door. How far apart are they?
And which ones have the best shot at Vanyra? I assume the two behind the vehicle?
Yuu Jin
player, 584 posts
Thu 3 Oct 2019
at 06:48
  • msg #208

Chapter 9 OOC

I'm going to hold my action for now. If I see something actually threaten Vanyra, I'll act on that.
Vanyra
Player, 482 posts
Freyan
Natural
Thu 3 Oct 2019
at 12:17
  • msg #209

Chapter 9 OOC

In reply to DJShirow (msg # 206):

Rolled, got an 18.

Do I need to make a new stealth check?  or does that use an action?

Removed the iterative attacks thing.  It was part of the section in the manual that had other things we were using, which is probably why I took it down.
This message was last edited by the player at 12:19, Thu 03 Oct 2019.
Zelpuz
player, 808 posts
Fri 4 Oct 2019
at 03:01
  • msg #210

Chapter 9 OOC

Zelpuz also can activate his concealment field and still fire at the people, right? They might see where the shots come from, but not who fires them. Although that may be wasting an action at the moment.
DJShirow
GM, 1092 posts
Fri 4 Oct 2019
at 20:27
  • msg #211

Chapter 9 OOC

He could, but he already has partial cover from his position on the roof so the concealment filed wouldn't be that much help. It would take an action to activate since it's a spell.
DJShirow
GM, 1094 posts
Fri 4 Oct 2019
at 20:34
  • msg #212

Chapter 9 OOC

So basically Vanyra has KO'd the one guy, and was fired at by the guy next to him with the nether-caster. He only missed due to the concealment effect of the blending field; if you roll 17+ on a D20 they miss due to chance... so good thing you rolled that 18.

The person who was at the front of the carriage is now coming around to the assist the guy that fired on Vanyra.

Both Zelpuz and Yuu have actions left.
Zelpuz
player, 809 posts
Sat 5 Oct 2019
at 02:11
  • msg #213

Chapter 9 OOC

Well, given that Vanyra just started to jump in a hornets nest, I guess he'll fire on someone, whichever looks most dangerous to Vanyra, or ideally, if he can hit two even better, somehow I am missing one guy in the description.
DJShirow
GM, 1095 posts
Sun 6 Oct 2019
at 00:09
  • msg #214

Chapter 9 OOC

There's only 5 guys in total: one was at the front of the carriage, one covering the driver, two near Vanyra (one of which is KO'd) and the last one on the far side of the carriage, opposite where Vanyra is.

Zelpuz could definitely hit one. Two would require some AOE, which is not advisable given the situation. Probably the guy with the Nether-caster right near Vanyra would be best.

All targets would be within about 100m of where Zelpuz is, so depending on what he's using to attack with there may be a range penalty involved.
Zelpuz
player, 810 posts
Tue 8 Oct 2019
at 02:41
  • msg #215

Chapter 9 OOC

OK, given the last time I tried a fire blast, how well can I contain that? 100 yards doesn't seem like a big distance, any special modifiers? Seems the Stun Blast would only incapacitate the guy for at most a few rounds, so that seems not efficient enough. I should invest in some intermediate spell that takes people out for a longer time without killing them.
DJShirow
GM, 1096 posts
Wed 9 Oct 2019
at 03:11
  • msg #216

Chapter 9 OOC

Yeah, the stun blast would not be the best choice if you're looking to take this guy out quickly. We'll say the guy is 80m away (270ft) from Zelpuz, which means with a pretty powerful blast at rank 10 you'll be at -2 to hit (range is power rank *25ft since he has the Sniper feat). Zelpuz has a total bonus of +7 to attack with his rifle. Plus since this is a legit sniper attack he will be catching his opponent flat-footed, so easier to hit.

One question; does he have his stealth field on or not? The more abilities he has active the more difficult the sorcery check will be. With the full stealth field (sight & hearing) the fire blast will require a Sorcery check vs. a TV of 23, with just a sight stealth field that'd be a 22 instead. Zelpuz has a bonus of +10 to make this check.

He could also elect not  to have the stealth field up and the TV would only be 20, or to lower the power of the blast a bit (rank 8 vs 10) and have the stealth field up for the same TV 20.

Instead of shooting the guy Zelpuz could also try to shoot the nether-caster out of his hands instead. Since he's such a good shot there's not penalty to that.

Just let me know how you want to proceed.
Zelpuz
player, 811 posts
Thu 10 Oct 2019
at 02:49
  • msg #217

Chapter 9 OOC

Given that Vanyra ran off so fast that there was barely any time to react, it is unlikely that Zelpuz would have the stealth field on already. He could spend a round to activate it, but at the moment it seems more useful to help Vanyra.

And let's say Zelpuz aims for the hand (disabling the hand, not just flicking off the nether caster so it'll be harder for him to just grab the caster and shoot again).

Now, I know I should remember the combat rules, but I have to look it up every time, I guess I am getting old. and I am running against a few deadlines at work. I tried to find the correct pages quickly, but didn't, if you could point me to the pages to look for the casting/range combat rules and modifiers again, that'd be helpful.

I think to hit the hand, a power of 8 should be sufficient. So I would have to roll a 18 for the spell (D20+10) and an attack roll with a +5 (plus flat-footed bonus)? Did Zelpuz have enough time to spend on preparing and aiming or taking 10?
DJShirow
GM, 1097 posts
Tue 15 Oct 2019
at 16:48
  • msg #218

Chapter 9 OOC

Sorry, I was travelling up to Calgary for Thanksgiving so I've been MIA. If Zelpuz is aiming for the hand he's attempting a disarm effectively.

The power level of the attack determines the damage of the blast, and the TV of the Sorcery check. Each rank of Sorcery used increases the base TV (10) by 1, so yes it would be a TV of 18 if you only used a power level 8 blast (no stealth field, no dimensional pocket active, etc).

For ranged attack you roll a D20 then add your ranged attack bonus then factor in the modifiers (range, cover, target size etc.). Since Zelpuz is such a good shot (feats) he suffers no penalty for a ranged disarm, negates up to -4  in range penalties and by aiming Zelpuz gets +2 to strike (total +7). The target would be flat-footed, but even if they were aware of Zelpuz he could do a ricochet shot and potentially surprise the target that way.

So roll a D20 or take 10 for the Sorcery check, and then roll a D20 add 5 (+5 attack, +2 aim, -2 range) for the attack roll.
Zelpuz
player, 812 posts
Wed 16 Oct 2019
at 02:21
  • msg #219

Chapter 9 OOC

My dimensional pocket is by default on (it's where i keep my rifle).

So let's say I aim for a power of 5, plus pocket, means I should roll a 6. I assume a power of 5 should be sufficient for a hand or arm.
Zelpuz
player, 813 posts
Wed 16 Oct 2019
at 02:24
  • msg #220

Chapter 9 OOC

Well, that didn't work so well...
Vanyra
Player, 483 posts
Freyan
Natural
Wed 16 Oct 2019
at 03:05
  • msg #221

Chapter 9 OOC

I'm not sure if you needed to roll the Sorcery?  It sounded like Mike said you might be able to do it automatically by taking 10.
This message was last edited by the player at 04:30, Wed 16 Oct 2019.
Zelpuz
player, 814 posts
Fri 18 Oct 2019
at 02:15
  • msg #222

Chapter 9 OOC

Ah, well, in that case I would always take 10 and i wouldn't even have to reduce the power level.

Also, do you sometimes have trouble accessing this site? Some days I just can't connect.
Yuu Jin
player, 585 posts
Fri 18 Oct 2019
at 06:41
  • msg #223

Chapter 9 OOC

I'm still keeping up on the threads btw, just waiting to see how things go before Yuu reacts.
DJShirow
GM, 1098 posts
Fri 18 Oct 2019
at 18:08
  • msg #224

Chapter 9 OOC

Ouch, that's a pretty bad roll. Zelpuz misses his shot, only just though.
Zelpuz
player, 815 posts
Sat 19 Oct 2019
at 00:06
  • msg #225

Chapter 9 OOC

Yeah, two bad rolls, the next ones should be great ... statistically.
DJShirow
GM, 1100 posts
Tue 22 Oct 2019
at 01:42
  • msg #226

Chapter 9 OOC

It's Yuu's turn now. If he continues to hold we'll roll into the start of the next round.
Yuu Jin
player, 586 posts
Tue 22 Oct 2019
at 22:05
  • msg #227

Chapter 9 OOC

So Vanyra took down one, someone shot at Vanyra and just missed her shoulder. And Zelpuz took a shot at someone and missed? Are the 2 that were unengaged near-ish eachother?
Zelpuz
player, 816 posts
Fri 25 Oct 2019
at 01:47
  • msg #228

Chapter 9 OOC

Depends on what you want to do, this is the scene (a few posts back):

There's only 5 guys in total: one was at the front of the carriage, one covering the driver, two near Vanyra (one of which is KO'd) and the last one on the far side of the carriage, opposite where Vanyra is.

Zelpuz could definitely hit one. Two would require some AOE, which is not advisable given the situation. Probably the guy with the Nether-caster right near Vanyra would be best.

All targets would be within about 100m of where Zelpuz is, so depending on what he's using to attack with there may be a range penalty involved.
DJShirow
GM, 1101 posts
Fri 25 Oct 2019
at 01:48
  • msg #229

Chapter 9 OOC

So the one that was in front of the carriage ran around to assist the guy that shot at Vanyra, so there are two with fairly close proximity (3m). There's a third guy still covering the driver who is only about 5m away. Lastly there's the guy that ran over to the other side of the carriage that Yuu cannot see, and is presumably still there.
Yuu Jin
player, 587 posts
Sat 26 Oct 2019
at 21:02
  • msg #230

Chapter 9 OOC

Ok, I'm going to put a force field over the guy holding the gun to the driver.
DJShirow
GM, 1102 posts
Mon 28 Oct 2019
at 01:16
  • msg #231

Chapter 9 OOC

Good idea, unfortunately that's not how that power works. The force field power is a personal protection ability only, so it is only useable on your person and it only prevents things from getting through from the outside (protective). It does not stop you from attacking through it, so even if you could put a force field around the gunman all you'd end up doing is providing him with some serious protection.

There's a completely different power called "Force Constructs" that allows you to create completely separate geometric sharps of pure force that have a Toughness rating equal to the power rank of it. Currently Yuu does not have this spell.

If you want to have Yuu suddenly develop a new spell you can either a) spend a Hero Point for it or b) commit to using Extra Effort which would result in Yuu being Fatigued starting the next round (-2 Dex and Str, -1 Attack/Defense).

Afterwards if you wanted to keep the spell permanently you'd just have to pay the character point(s) for it.
Yuu Jin
player, 588 posts
Tue 29 Oct 2019
at 03:51
  • msg #232

Chapter 9 OOC

Hm, alright, darn. I may have to consider that one for later.

I'd like to transform the guy's gun... the metal parts into water.
DJShirow
GM, 1103 posts
Wed 30 Oct 2019
at 01:16
  • msg #233

Chapter 9 OOC

OK. Yuu will have to make a regular move action to get in normal range, then a Sorcery check. Since the gun is pretty small he'll only need a Rank 3 transform, or 8 ranks of Sorcery, so the TV of the Sorcery check is 18.

Yuu will also have to make a ranged attack roll against the guy to hit the gun. If Yuu doesn't want to make a move he can make an aimed strike with the spell, which will nullify the range penalty (-2), but he'll lose his dodge bonus for defense.
Yuu Jin
player, 589 posts
Fri 1 Nov 2019
at 16:08
  • msg #234

Chapter 9 OOC

An obvious question, but just for reference... how would they know it's me who cast the spell? I understand Yuu needs to gesticulate a little and mumble off a few choice syllables, but with a spell going off, I wouldn't be gesticulating like an idiot still.
Vanyra
Player, 484 posts
Freyan
Natural
Sat 2 Nov 2019
at 00:26
  • msg #235

Chapter 9 OOC

I don't think he meant you would automatically be under attack - just that the act of aiming removes the dodge part of the defensive bonus.
Yuu Jin
player, 590 posts
Sat 2 Nov 2019
at 17:09
  • msg #236

Chapter 9 OOC

Yeah, I was thinking to  nullify range penalty, and lose any dodge bonus... I might now become an easier target. But if I'm mixed in with all the other pedestrians, if they can't easily determine the source of the spell, than my dodge bonus isn't that important anyways.
This message was last edited by the player at 17:09, Sat 02 Nov 2019.
DJShirow
GM, 1104 posts
Tue 5 Nov 2019
at 23:37
  • msg #237

Chapter 9 OOC

Sorry, I was in Portland over the weekend. Erik has the right of it, the act of aiming involves concentration, just like some sustained abilities/spells, and concentration means you lose the general combat awareness in the game that's captured by your "Dodge Defense Bonus".

If no one attacks you then it doesn't really matter. The same applied to Zelpuz for his aimed shot, he lost his dodged bonus but it was a calculated risk given his distance, firing position and the fact that all assailants were looking the other way.

For example, if Yuu does cast the spell, hits the target and transforms the gun into water, then the assailants know that some magic is being used and may look around for the mage. Given the distance and the crowd it would be fair to think they would not notice Yuu on the other side of the intersection. Unless they have a sniper of their own somewhere that's watching this all go down, but then Yuu wouldn't get his dodge bonus anyways since it's a surprise attack.

Long story short, I was just explaining that any time you aim you lose your dodge bonus, but in most cases that's probably a decent gamble.
Zelpuz
player, 817 posts
Sat 9 Nov 2019
at 03:07
  • msg #238

Chapter 9 OOC

So does his gun melt? Anything else happening or can I shoot again?
DJShirow
GM, 1105 posts
Sat 9 Nov 2019
at 20:41
  • msg #239

Chapter 9 OOC

Still resolving Yuu's action
Yuu Jin
player, 591 posts
Mon 11 Nov 2019
at 00:47
  • msg #240

Chapter 9 OOC

Sorry gents, I'd originally planned on the force field, so hadn't thought much of it, otherwise I'd have asked Mike what I've been busy messaging him sooner.
Zelpuz
player, 818 posts
Wed 13 Nov 2019
at 01:34
  • msg #241

Chapter 9 OOC

OK, next up the other guys, right?
Vanyra
Player, 485 posts
Freyan
Natural
Wed 13 Nov 2019
at 04:29
  • msg #242

Chapter 9 OOC

I believe Vanyra is the start of the next initiative.

She is going to use a move action to leap over the carriage to the other side and attack the guy over there.  Hopefully this move will allow her to be hidden to enemies without a new perception check (concealment is still on) and gives her the element of surprise.

Does she need to make a Notice roll or Acrobatics roll?  Stealth?  She might be able to take 10 with some.

Attack roll?
DJShirow
GM, 1107 posts
Wed 13 Nov 2019
at 20:32
  • msg #243

Chapter 9 OOC

Vanyra's vertical is 5 feet, which would not be sufficient to clear the carriage, which is essentially as tall as a large SUV (Tahoe, Escalade, etc). I'd say she could make a move and acrobatics check to do a handspring vault over the carriage and land on the other side, but she would not be able to attack. She may have avoid detection and achieve the element of surprise by doing so though.

She would also need to make a notice check to figure out where this other person is since she cannot see or hear them from where she is now.
Vanyra
Player, 486 posts
Freyan
Natural
Thu 14 Nov 2019
at 02:54
  • msg #244

Chapter 9 OOC

Acrobatics check: 23 (rolled an 11 and a 2)
Notice check: 24 (taking 10)

So she'll do a charge attack (+2 attack -2 defense for her) in that she's heading over the carriage and will attempt to attack the guy on the other side this round.

This should let her concealment hide her again and hopefully give her surprise against the guy on the other side (removes his dodge and gives an additional -2 defense penalty to the guy).

Assuming the attack goes through as a charge, she rolled a 20 result (+7 damage if surprise, +5 if not).  This doesn't include any extra modifiers you may apply to attack or defense.
DJShirow
GM, 1108 posts
Thu 14 Nov 2019
at 20:25
  • msg #245

Chapter 9 OOC

Can you provide me a Stealth check as well to see if the target can detect Vanyra's movement; it's a free action vs. the target's Notice.
DJShirow
GM, 1109 posts
Thu 14 Nov 2019
at 20:30
  • msg #246

Chapter 9 OOC

Also just for the sake of combat organization, each combat round will proceed as follows:

1) Vanyra
2) Assailants
3) Zelpuz
4) Yuu
Vanyra
Player, 487 posts
Freyan
Natural
Fri 15 Nov 2019
at 12:17
  • msg #247

Chapter 9 OOC

22 Stealth
DJShirow
GM, 1110 posts
Sat 16 Nov 2019
at 17:09
  • msg #248

Chapter 9 OOC

Cool. What is Vanyra attacking with? HtH or with her weapon? I'm assuming just HtH in this case.
DJShirow
GM, 1112 posts
Sat 16 Nov 2019
at 22:40
  • msg #249

Chapter 9 OOC

Also, the 3 assailants are in total cover versus Zelpuz and holding their actions.

It is now Zelpuz's turn. He cannot directly see any of the 3 attackers, but he knows where they are and also knows one of them took the driver hostage.

Zelpuz may be able to pull off a ricochet shot since he has the Bank Shot feat by firing under the carriage and striking one of them from below. It won't be an easy shot, but it would definitely be unexpected.
Vanyra
Player, 488 posts
Freyan
Natural
Sun 17 Nov 2019
at 00:57
  • msg #250

Chapter 9 OOC

I was thinking bludgeoning with the weapon.  The weapon is +2 of the +7 damage.
Zelpuz
player, 819 posts
Mon 18 Nov 2019
at 04:23
  • msg #251

Chapter 9 OOC

Any chance I can make it explosive with a small radius to potentially hit more than one?
DJShirow
GM, 1113 posts
Tue 19 Nov 2019
at 00:37
  • msg #252

Chapter 9 OOC

You don't have any explosive attacks with your rifle; something you could purchase later. You could use your kinetic burst power and fire a burst of blasts that ricochet up to hit multiple targets though. This would be a full action though, so you would not be able to aim it.

I also noticed none of your attack powers were dynamic, meaning they would not be usable with your other powers like teleport and stealth field. You had 2 cp left so I made your fire blast and kinetic burst powers dynamic, so you can use them while your stealth field and such is up.

Also remember that your magic rifle gives you an additional 10 ranks of sorcery, though if you used them all at once it would be a very difficult sorcery check (TV 30). It also gives you +2 on all attack/to hit rolls, so Zelpuz would normally have a +7.

IF you want to due a burst ricochet you could possibly hit all 3. You roll attack against each target, you're at -2 to hit each one due to the spacing. But your rifle gives you a +2 bonus and your kinetic burst is an accurate power so that provides another +2.

Target TV =10+2(1/2 cover)+2(target def)+2(walking fire)-2(rifle)-2(power)
Target 1 TV = 12 (you need to roll 7 or higher)
Target 2 TV = 12
Target 3 TV = 12

If you miss any one you can still hit the others, so just give me 3 straight rolls.
Zelpuz
player, 820 posts
Tue 19 Nov 2019
at 01:37
  • msg #253

Chapter 9 OOC

Sounds good. According to the rolls, I missed the last ricochet, like in pool, the last bounce is the hardest. None of them awesome rolls that make the shot go into history though.

The character sheet you sent me a while back had a few check marks (that means those are dynamic, right?), but not on these spells, I should put that on my list for next round.

I also noticed I looked at the wrong sheet for a long time, I got some of the features I wanted to add already! Should use my abilities more.
This message was last edited by the player at 01:39, Tue 19 Nov 2019.
DJShirow
GM, 1115 posts
Tue 19 Nov 2019
at 19:21
  • msg #254

Chapter 9 OOC

I'll email you an updated copy of the character sheet. The abilities with up/down arrows are the ones that are dynamic.

It's Yuu's turn. He's got a fairly open line of site to the guy that's making a run for it.
Yuu Jin
player, 592 posts
Wed 20 Nov 2019
at 16:55
  • msg #255

Chapter 9 OOC

What happened to the guy holding the driver hostage with a sword?
DJShirow
GM, 1116 posts
Thu 21 Nov 2019
at 23:30
  • msg #256

Chapter 9 OOC

He got taken out by Zelpuz's blast, he was the first guy of the 3.
Yuu Jin
player, 593 posts
Fri 22 Nov 2019
at 08:10
  • msg #257

Chapter 9 OOC

I'll try to telekinesis him into the air.
DJShirow
GM, 1117 posts
Fri 22 Nov 2019
at 23:03
  • msg #258

Chapter 9 OOC

Ok, give me a ranged attack roll to hit first (this shouldn't be too difficult since he is not aware of you it seems), and then a grapple check in case you hit. You can take 10 on these rolls if you want since this is a minion-class character.

If you hit then you're essentially grappling the target with telekinesis, though you cannot damage him. So he can try to escape your grapple in an opposed roll each round: Attack Bonus + Str Bonus. For you the Strength Bonus is equal to your telekinesis rank, so +8.

If you win you can pin the target so they can't move, or you can throw them somewhere. Pinning them makes it harder for them to get out; they essentially need to beat you in two rolls over two rounds instead of one.
Yuu Jin
player, 594 posts
Mon 25 Nov 2019
at 09:08
  • msg #259

Chapter 9 OOC

I did the rolls earlier, not the best rolls, but still over 10.

I'll roll for the attack and str, and try a pin. I was thinking of simply holding them in the air... not sure if that's considered a pin.
DJShirow
GM, 1119 posts
Mon 25 Nov 2019
at 21:58
  • msg #260

Chapter 9 OOC

Ok, you've got him. You're essentially 'pinning' him in the air. Pinning just means you've focused on locking down the target from movement or escape, which makes it more difficult to get out. You don't have to pin them against the ground.

So all targets are down or restrained; what do you want to do next?
This message was last edited by the GM at 21:58, Mon 25 Nov 2019.
Vanyra
Player, 490 posts
Freyan
Natural
Tue 26 Nov 2019
at 23:25
  • msg #261

Chapter 9 OOC

Vanyra is using ESP to be inside the wagon and make a Notice check to determine what's going on in there.  She has to roll concentration and...she failed her concentration check, so she cannot turn on ESP.

So, she makes a mundane Notice check by taking 10 for a result of 24.

--------------

3000th post :)
This message was last edited by the player at 02:03, Wed 27 Nov 2019.
DJShirow
GM, 1121 posts
Wed 27 Nov 2019
at 17:36
  • msg #262

Chapter 9 OOC

I wasn't going to ask for a notice check if Vanyra was just going to look in the window, but I will ask for an INT check.
Vanyra
Player, 491 posts
Freyan
Natural
Thu 28 Nov 2019
at 00:50
  • msg #263

Chapter 9 OOC

Int check of 14, sure there's no applicable skill?

Did she hear anything from them?
DJShirow
GM, 1122 posts
Thu 28 Nov 2019
at 22:36
  • msg #264

Chapter 9 OOC

Yeah, I'm positive, otherwise I would have asked for it. And hearing doesn't have really anything to do with the roll I asked for.

She would hear talking inside, the type of conversation you'd expect from regular people who just got ambushed by terrorists/thieves/bandits.
This message was last edited by the GM at 22:37, Thu 28 Nov 2019.
Yuu Jin
player, 596 posts
Sat 30 Nov 2019
at 08:58
  • msg #265

Chapter 9 OOC

What are the people and vehicles that were on the street doing?
Zelpuz
player, 822 posts
Sun 1 Dec 2019
at 03:47
  • msg #266

Chapter 9 OOC

Zelpuz activates his stealth field while scanning the area from his position.
DJShirow
GM, 1124 posts
Tue 3 Dec 2019
at 20:53
  • msg #267

Chapter 9 OOC

Sorry I was MIA there, I was upgrading my desktop and ran into some issues with a faulty motherboard, and then I had some guests down for the Thanksgiving weekend.

At any rate people have mostly vacated the streets or hunkered down behind cover. What few vehicles that could fled once the shooting started, and others are just stopped in place.

You've got a suspicion that authorities will likely show up shortly.
DJShirow
GM, 1126 posts
Mon 9 Dec 2019
at 04:15
  • msg #268

Chapter 9 OOC

That whole combat and this dialogue will have only taken a minute or two, so you still have a fair amount of time to site see if you like.

Also let me know how you're vacating the area.
Zelpuz
player, 826 posts
Tue 10 Dec 2019
at 02:05
  • msg #269

Chapter 9 OOC

How much time before we have to board again? And how long to get back?
DJShirow
GM, 1127 posts
Wed 11 Dec 2019
at 00:00
  • msg #270

Chapter 9 OOC

Well it took you about 5~10minutes to get from the ship to the manner, and you spent a bit of time there and walking back before the ambush, so I'd say you have about 3.5 hours left. It could take you up to 30~40mins to walk back to the ship, depending on where you are at the time.
Zelpuz
player, 827 posts
Wed 11 Dec 2019
at 04:49
  • msg #271

Chapter 9 OOC

OK, so we could spend a little bit of time trying to figure out what's going on. But might as well look at some sightseeing sights and head back leisurely.
DJShirow
GM, 1128 posts
Wed 11 Dec 2019
at 19:14
  • msg #272

Chapter 9 OOC

Up to you, but it is a pretty safe bet that you're going to dragged in for questioning if you stick around this scene.
Zelpuz
player, 828 posts
Thu 12 Dec 2019
at 01:32
  • msg #273

Chapter 9 OOC

Well, we made our moves, Zelpuz is waiting for Vanyra's next actions.
Yuu Jin
player, 599 posts
Thu 12 Dec 2019
at 07:32
  • msg #274

Chapter 9 OOC

The guy the Yuu telekinesis'd... how does it work, when I walk away? Does the power break, and he get released? Or can I maintain it until I decide to release?
DJShirow
GM, 1129 posts
Sat 14 Dec 2019
at 00:13
  • msg #275

Chapter 9 OOC

Yeah, that spell is sustained duration, so as long as you spend a free action to maintain it the spell keeps going. But if you move out of range then the spell drops.

To have things continue once you're out of range requires some modification to the spells/powers typically.
This message was last edited by the GM at 00:20, Sat 14 Dec 2019.
DJShirow
GM, 1131 posts
Tue 17 Dec 2019
at 19:07
  • msg #276

Chapter 9 OOC

So just wondering if there was anything else you guys wanted to do, otherwise we'll move this along?
Zelpuz
player, 830 posts
Thu 19 Dec 2019
at 21:08
  • msg #277

Chapter 9 OOC

I think we want to just get going again, back to the original task and trying to avoid delay. After all, we have another mission waiting.
So check out this statue, this tower, a few bits of the local cuisine, and back to the spaceport.
Vanyra
Player, 492 posts
Freyan
Natural
Sat 21 Dec 2019
at 01:35
  • msg #278

Chapter 9 OOC

Yes, everything is fine the way it went.  Happy to turn in whatever we need to and get going.
DJShirow
GM, 1132 posts
Sun 29 Dec 2019
at 22:06
  • msg #279

Chapter 9 OOC

Hey, I've been running all over for the holidays. So you're wanting to turn in the receipt of delivery to the local Freelancer office and collect your pay, and then check out a couple of stops. If that sounds good I'll type it up in IC and we'll get moving along.
Zelpuz
player, 831 posts
Sun 29 Dec 2019
at 23:41
  • msg #280

Chapter 9 OOC

Sounds good.
Get well into the New Year everybody.
Vanyra
Player, 493 posts
Freyan
Natural
Thu 2 Jan 2020
at 05:20
  • msg #281

Chapter 9 OOC

That's a lot of money, wow.  Buying permanent items still has to be paid with character points, right?
Zelpuz
player, 832 posts
Fri 3 Jan 2020
at 02:47
  • msg #282

Chapter 9 OOC

Yeah, let's bring it to the first bank we see. I feel we might loose it quickly otherwise ... something seems too good to be true.
DJShirow
GM, 1134 posts
Mon 6 Jan 2020
at 03:20
  • msg #283

Chapter 9 OOC

Yes, buying permanent items needs to be paid for with points. But you can buy useful gear with money, but if you use it up or it gets broken or damaged then it's gone. With a point-bought piece of equipment it would be much more difficult to nullify it in the game.
Zelpuz
player, 833 posts
Tue 7 Jan 2020
at 04:03
  • msg #284

Chapter 9 OOC

Can we upgrade our seats?

Other than that, what kind of shops are there in town? Any special technologically advanced items that would be more difficult to get elsewhere? And maybe we can upgrade our walkie talkies? They seem to be an essential piece for us to communicate in tricky situations. Any other survival kits, special breathable teflon (or better) armor to wear under our clothes? Maybe some night vision goggles.

And does anyone here sell the kind of wine we were looking for?
DJShirow
GM, 1135 posts
Wed 8 Jan 2020
at 23:22
  • msg #285

Chapter 9 OOC

Yes, you can upgrade your seats.

No, this place wouldn't have any crazy tech that wouldn't be available elsewhere. You're on your way to such a place in Daedalum, which has a very high tech level.

Getting better communicators is possible. Basically every Mark is worth about 1 equipment point, but it scales up fast with more expensive items. So a piece of equipment worth 10ep is 10 Marks, but 15ep would be 25Marks, and 25ep would be 125Marks.

You got 150Marks total, so that's only 50 Marks each.
Zelpuz
player, 834 posts
Fri 10 Jan 2020
at 04:49
  • msg #286

Chapter 9 OOC

Sounds good, so we'll keep the $$ for the next town, maybe they'll have something nice worth 10-20 ep...
DJShirow
GM, 1137 posts
Fri 10 Jan 2020
at 22:38
  • msg #287

Chapter 9 OOC

So you guys are in Daedalum now. This is where your contract holder is. You technically know where to find the contract holder and could go there directly if you can get directions, alternatively you can check in with the local Freelancer office and get information from them.

Daedalum is quite different from Ossylia or the other cities you've been to, it is almost exclusively tech based. It'd be like going to Tokyo, with all the lights, tech, trains, etc. and as such could be quite a shock to those unaccustomed to it. It's not any more crowded than the other cities you've visited, in fact it's quite spacious in comparison, though it feels much busier.

So let me know what you guys want to do in the morning. You've got some time before the expedition was to head out, so you can spend time time checking out the city first, or go straight to the contract holder and check in.
Zelpuz
player, 835 posts
Sat 11 Jan 2020
at 03:41
  • msg #288

Chapter 9 OOC

I'd say we take a look at the tech here and try to find useful gadgets for the job, for staying in touch (walkie talkie like), maybe some nice tagging/following devices, bugs to listen in on people, etc. Where's the next spy shop?
Vanyra
Player, 494 posts
Freyan
Natural
Sat 11 Jan 2020
at 06:19
  • msg #289

Chapter 9 OOC

Vanyra would be interested in checking out the Freelancer Guild office as stated.
DJShirow
GM, 1138 posts
Sat 11 Jan 2020
at 18:03
  • msg #290

Chapter 9 OOC

Funny thing about spy shops is they don't advertise. You have no idea where to find surveillance equipment in a city like this.
Zelpuz
player, 836 posts
Sun 12 Jan 2020
at 03:14
  • msg #291

Chapter 9 OOC

What? They don't advertise?
Well, a typical toy shop or outdoor sports shop should feature a couple of items of interest. And maybe the Freelancers would know be willing to give us a hint.
I'd also like to drop by the Order's building, just to check in, and maybe they have some information on the town, the area, the spy shops...
And maybe a Streetwise roll might help? I rolled a 23.
Yuu Jin
player, 601 posts
Sun 12 Jan 2020
at 10:07
  • msg #292

Chapter 9 OOC

I think it makes sense to check in with the Freelancers first, confirm timings and itinerary, then go shopping for bits and bobs. They can give guidance on what and where. Same if we visit the Order after the Freelancers.
DJShirow
GM, 1140 posts
Sun 12 Jan 2020
at 18:26
  • msg #293

Chapter 9 OOC

So you you know where to go for the mission check-in. You also have the names of some shops for tech devices. If you're looking for weapons and armor the Freelancers have a selection you can peruse, unless you're looking for something really odd.

Zelpuz can go to the Order office whenever he likes.
Zelpuz
player, 837 posts
Tue 14 Jan 2020
at 02:46
  • msg #294

Chapter 9 OOC

So just as a brief recap, we are here because the Order Master (or was who was it?) was getting strange bottles of wine from a winery here somewhere, right? And then we accepted this mission to have a mission and get paid. And our 'side' mission starts tomorrow morning (with the primary being to figure out what was happening with the wine).

Did I miss something or remember things wrong?
Yuu Jin
player, 602 posts
Tue 14 Jan 2020
at 22:39
  • msg #295

Chapter 9 OOC

Oh yeah, I'd totally forgotten the wine bottle thing. Exactly why we'd signed up for this...
DJShirow
GM, 1141 posts
Thu 16 Jan 2020
at 01:08
  • msg #296

Chapter 9 OOC

Well the wine did not come from here. The wine is Lu'Zan, a large nation to the southwest of Ossylia. It was from a small, distinguished winery there. It appeared and tasted like a regular wine, a nice one but that is it. You did find some very odd bacertial/cellular structures, at the microscopic scale, with the help of Yuu's friend Marcus. Unfortunately, the limitations of the technology in Ossylia prevented further investigation into the wine, which lead you to Daedalum. Daedalum has the most powerful research technology on the planet so you were hoping to find someone to assist in checking out those cellular structures in the wine. The mission was just a way to get someone to partially pay for it and to curry favor with those in a position to grant access to the devices needed to examine the wine more thoroughly.

The actual mission you're on will take you far from Daedalum though.
Vanyra
Player, 496 posts
Freyan
Natural
Thu 16 Jan 2020
at 01:12
  • msg #297

Chapter 9 OOC

Reading back - the only place we could get two comparative samples of the wine analyzed properly was in Deadulum.  We (Yuu) needed their advanced technology to analyze the molecules or cells in it.

We also wanted to get out and about and the job seemed good, with a longer time frame and profit/technology sharing from the rewards.

To quote Mike:
"You've got most of the information about that wine that you can uncover in Ossylia done. There's a chance someone in Daedalum, with the correct equipment, could tell you guys more about the odd molecules or cells floating about in it, but you'd need to a) find such a device or someone with access to it, and b) gather enough influence to actually get it done.

Yuu has considered a plan to that end that should strike off many of his family-related check boxes. First will be to check-in with the local Freelancers about jobs coming out of Daedalum, particularly ones involving the research institutes or academies there. This would give them direct access to some well funded researchers, provide money, and satisfy his mother's desire for him to put his learning to some practical use.

Secondly, if they can find such a job, then he could escort Qwe to Daedalum and provide a measure of assurance for her safety and getting her properly setup in the foreign city state.

Lastly, once in Daedalum they may discover any number of other investigation avenues that could shed light on the wine.
"
Zelpuz
player, 838 posts
Thu 16 Jan 2020
at 02:48
  • msg #298

Chapter 9 OOC

Ah, right, Qwe was with us the whole time, I sat next to her on the flight...

OK, so I'll check in at the Order, asking if they know any good scientists to analyze molecular or cell samples. We can ask the same of the Freelancers, and then we head out to do our mission.

Right after we setup Qwe.

Thanks for checking. I know it's all somewhere in our pages of game, but often get distracted before I can find what I am looking for.
DJShirow
GM, 1142 posts
Sat 18 Jan 2020
at 00:33
  • msg #299

Chapter 9 OOC

Qwe was never with you guys. The quote was just me summarizing the situation at the time, you guys proceeded on your own once you put in for the contract.

The Order does not keep up with current trends in science in Daedalum; their interests reside in other areas, so they cannot help you there.

If you as the Freelancer's they'll simply tell you to go to the Daedalum University or one of the technical institutes in the city state.
DJShirow
GM, 1143 posts
Sat 18 Jan 2020
at 16:41
  • msg #300

Chapter 9 OOC

If you have a particular item of information you want to uncover you'll need to make Gather Information checks, unless it's part of the underworld, then Streetwise.
Vanyra
Player, 497 posts
Freyan
Natural
Sun 19 Jan 2020
at 03:09
  • msg #301

Chapter 9 OOC

Should we check in with the people leading the expedition?  The Freelancer Chapter pretty much said we should.
DJShirow
GM, 1144 posts
Sun 19 Jan 2020
at 18:02
  • msg #302

Chapter 9 OOC

I'll clarify my previous statement, the Freelancer's said go the university if you want to learn about molecular biology or whatever you were asking about. They're essential a private military company, so they do have a much expertise in scientific research.

It just so happens you did take a contract for a university funded expedition with the dual purpose of a) getting contacts at a place that could help you and b) making some money while doing it. So going to the university makes sense, you can meet your employers and also ask about where and how to get the wine analyzed.
Zelpuz
player, 839 posts
Mon 20 Jan 2020
at 04:59
  • msg #303

Chapter 9 OOC

Sounds great. If they need time to analyze, we can get the sample analyzed while we have fun on the expedition and when we get back we get the results. But now it was late, right? So we should go there early in the morning so we still have some time.
Vanyra
Player, 499 posts
Freyan
Natural
Mon 20 Jan 2020
at 12:52
  • msg #304

Chapter 9 OOC

Morning now, Mike already has us get a night's sleep.
DJShirow
GM, 1146 posts
Tue 21 Jan 2020
at 00:57
  • msg #305

Chapter 9 OOC

For Zelpuz is there anything in particular he'd like to know about Daedalum?

For Yuu and Vanyra they can go to either contact, but they are on different floors so unless you want to split up pick the one you want to go to first. Also let me know if there's anything in particular you want to know from either of the professors about the expedition.
Zelpuz
player, 841 posts
Fri 24 Jan 2020
at 03:13
  • msg #306

Chapter 9 OOC

Not really, he'll ask about how people react to using Nether-manipulation and if there are any restrictions on it. Other than that, he'll inquire about general affairs of the Order and if he heard any news from any of the other Chapters. Then he'll start heading back and looking for the others.
DJShirow
GM, 1148 posts
Fri 24 Jan 2020
at 21:50
  • msg #307

Chapter 9 OOC

OK. I'll just update the response to answer these questions.
DJShirow
GM, 1150 posts
Tue 28 Jan 2020
at 23:49
  • msg #308

Chapter 9 OOC

IS there a particular contract contact you're going to see or just try to find the one that's closest?
Yuu Jin
player, 607 posts
Thu 30 Jan 2020
at 14:12
  • msg #309

Chapter 9 OOC

One that is closest.
DJShirow
GM, 1155 posts
Thu 6 Feb 2020
at 02:17
  • msg #310

Chapter 9 OOC

If you had any questions pertaining to what was said you can ask, otherwise the doctor will continue with this abridged explanation.
Yuu Jin
player, 612 posts
Thu 6 Feb 2020
at 07:02
  • msg #311

Chapter 9 OOC

She'll probably mention these things in the briefing, but nice having this overview before hand.
DJShirow
GM, 1157 posts
Tue 11 Feb 2020
at 00:11
  • msg #312

Chapter 9 OOC

Not sure if there was a misreading somewhere in her description of the mission, or if I'm misunderstanding Yuu's question, but seems a bit odd that Yuu would be asking about the state of a place that no one has been to yet. She cannot answer what state the place is in because she's never been there, nor has anyone else that she knows of. I reckon he'd infer that it's derelict, but the level of preservation would greatly depend on a LOT of factors over the centuries.

For clarification when she stated that no one has been there for some time, that 'some' was in an archaeological time frame, so hundreds of years. So you'd be the first people there in a long time... in theory.
Yuu Jin
player, 614 posts
Tue 11 Feb 2020
at 20:30
  • msg #313

Chapter 9 OOC

Ah ok, I think it was clear in what you had her say, but I think my brain picture went somewhere else with it.

I guess context of other structures that have been found dating to the same time frame, and their states, would be what Yuu was going for. Because he would have little idea of even what to expect.... piles of earth, or stone pyramids of ancient humans, for example.

Let me reword the question to make more sense.
Zelpuz
player, 842 posts
Tue 18 Feb 2020
at 23:31
  • msg #314

Chapter 9 OOC

In the meantime, Zelpuz just meanders around the city and looks for things that could be useful or interesting.
DJShirow
GM, 1159 posts
Wed 19 Feb 2020
at 02:31
  • msg #315

Chapter 9 OOC

Hey guys, I'm heading off to Japan tomorrow for a week. I don't think it'll impact my response time too much, but just wanted to let you know.
DJShirow
GM, 1163 posts
Wed 26 Feb 2020
at 20:49
  • msg #316

Chapter 9 OOC

So there's a few options for the analysis:
1) Core Campus - Chemistry Faculty: while it seems the more direct it is also the most difficult for you guys to access

2) East Campus - Medicine & Biology: Dr Ulaar and/or Dr. Vaanhaak could possibly provide some references there you could get appointments with. Depending on how that goes you may be able to get the sample analyzed there. Yuu's experience with academia would let him know this may be a quite the process.

3) University Test Lab: Use the external-facing lab company at one of the campuses and pay to get the sample analyzed. This is probably the fastest, but also the most expensive method.
Zelpuz
player, 843 posts
Thu 27 Feb 2020
at 00:53
  • msg #317

Chapter 9 OOC

Depends on what you mean by fastest. Shortest time for us to wait around for paperwork before we can hand in the samples? Then I would go for 3, assuming it's less than we will get paid here. If it's just the wait time after we hand in the samples, any option since we probably will be out for a while anyways and only need the results when we get back.
But I am not there, so no input from me :)
DJShirow
GM, 1164 posts
Fri 28 Feb 2020
at 22:01
  • msg #318

Chapter 9 OOC

Correct in relation to 'fastest.' It also means the fastest potential results after analysis, depending on how much you pay. The other methods would require you getting in touch with the right people and then getting the opportunity to get the samples tested at some point, which may have low priority versus other projects.
DJShirow
GM, 1166 posts
Sun 1 Mar 2020
at 21:48
  • msg #319

Chapter 9 OOC

Anything in particular you want to ask Dr. Vaanhaak, or just a meet and greet?
Yuu Jin
player, 618 posts
Mon 2 Mar 2020
at 22:04
  • msg #320

Chapter 9 OOC

Just meet and greet, then off to the lab
Vanyra
Player, 501 posts
Freyan
Natural
Tue 3 Mar 2020
at 03:43
  • msg #321

Chapter 9 OOC

I am going to assume Zelpuz, being done with his business and having some time, has already headed into the city to be near our planned meeting location at the Central Campus.  This should hopefully put him in the 8k range.
DJShirow
GM, 1167 posts
Thu 5 Mar 2020
at 01:11
  • msg #322

Chapter 9 OOC

Well if he wasn't in range before he is now.

Were you planning on going over to the East Campus now or another day? Doesn't really matter in game, just want to know for narrative purposes.
Yuu Jin
player, 619 posts
Thu 5 Mar 2020
at 23:07
  • msg #323

Chapter 9 OOC

May as well go over now, since we're in the area.
DJShirow
GM, 1168 posts
Fri 6 Mar 2020
at 19:39
  • msg #324

Chapter 9 OOC

Ok, you guys going to finish the in-game conversation first, or do you want me to just interject with some narrative?
Zelpuz
player, 846 posts
Sun 8 Mar 2020
at 04:23
  • msg #325

Chapter 9 OOC

Depending on how long it takes to get out and to go to the other campus, we can jump ahead and Zelpuz either joins them or waits in the city.
Yuu Jin
player, 620 posts
Sun 8 Mar 2020
at 11:12
  • msg #326

Chapter 9 OOC

Erik started the response, so was just going to let him finish. I can intercede though if he's a bit afk atm
DJShirow
GM, 1169 posts
Mon 9 Mar 2020
at 20:47
  • msg #327

Chapter 9 OOC

Might as well. Just add a note where you're going and then you guys can all meet up there and we can move things along.
Zelpuz
player, 848 posts
Tue 10 Mar 2020
at 02:35
  • msg #328

Chapter 9 OOC

I think the wine lab is next?
DJShirow
GM, 1171 posts
Tue 10 Mar 2020
at 17:46
  • msg #329

Chapter 9 OOC

So when do you guys want the results by? The shorter the time frame the more costly it is going to be.

Secondly, what type of report did you want? Do you want just pure data and images or some level of interpretation? The pure data is the cheaper option, though you may not know what you're looking at.
Zelpuz
player, 849 posts
Thu 12 Mar 2020
at 19:15
  • msg #330

Chapter 9 OOC

Sounds good. Full report with interpretation, full bells and whistles.

Can you remind us on the timeline? When are we supposed to leave? I thought it was the next day, but now seems to be a few days from now?
DJShirow
GM, 1172 posts
Thu 12 Mar 2020
at 19:26
  • msg #331

Chapter 9 OOC

It's a few days until the briefing and then some time after that, which you'll find out after the briefing. Given the mission distance and objective you'll be gone several weeks.
Zelpuz
player, 850 posts
Thu 12 Mar 2020
at 23:49
  • msg #332

Chapter 9 OOC

10 days may be after we leave, right? And unless we expect highly time sensitive information from this, which would make us abandon our mission here to return back, we may as well wait for after the mission, which will take a while. We can ask for normal speed and potentially ask for speedier results after the briefing if we are told the mission will only be 5 days or so.
This message was last edited by the player at 23:52, Thu 12 Mar 2020.
DJShirow
GM, 1174 posts
Sun 15 Mar 2020
at 05:28
  • msg #333

Chapter 9 OOC

It would be tight for sure, but we'll say you'd get it in time for the departure. The bigger factor is you've signed up for a contract with the Freelancers... you can't just bail on that, unless you're dead or something. So in any case you're going on the mission contract.
Yuu Jin
player, 623 posts
Sun 15 Mar 2020
at 11:15
  • msg #334

Chapter 9 OOC

The professor said we'd be departing in 12 days time. So... 10 days would fall within that.

Obviously it also depends on their services. If 5 days is their longest wait time... then I'd ask for that. But up to the 10 days was fine.
This message was last edited by the player at 11:17, Sun 15 Mar 2020.
Zelpuz
player, 851 posts
Mon 16 Mar 2020
at 00:10
  • msg #335

Chapter 9 OOC

Sounds good, what's the price difference between 10 days and 5 weeks? I assume we have to come back here anyways, right? But since we just got a lot of money, we can spend some, too.
Vanyra
Player, 504 posts
Freyan
Natural
Mon 16 Mar 2020
at 03:13
  • msg #336

Chapter 9 OOC

What is the difference between finding out two days before our expedition and finding out the day we get back?
DJShirow
GM, 1175 posts
Mon 16 Mar 2020
at 16:29
  • msg #337

Chapter 9 OOC

It's already in IC. Basically it'll cost you 125 Marks to get it done before you leave, versus 20 Marks to have it ready when you get back. That mission you did paid you a total of 150 Marks, so almost all of it would be eaten up to have it ready before you leave.
Zelpuz
player, 852 posts
Mon 16 Mar 2020
at 18:31
  • msg #338

Chapter 9 OOC

Not that I had big plans for that money, but 100 Marks difference seems a lot. Let's ask for the results when we come back.
DJShirow
GM, 1176 posts
Tue 17 Mar 2020
at 00:06
  • msg #339

Chapter 9 OOC

It is a lot. Ten days is not a lot of time to do a full analysis; they'd have to bump other jobs and commission extra help and overtime to get it done so you pay the premium.
Vanyra
Player, 505 posts
Freyan
Natural
Tue 17 Mar 2020
at 03:30
  • msg #340

Chapter 9 OOC

I meant that I was questioning the point of doing it really fast.  I don't see the point of finding out two days before our expedition or the day after we get back.  In the scheme of things, it can't make much difference.

That's why I asked what the difference was.  It was a question to my teammates.
DJShirow
GM, 1178 posts
Fri 20 Mar 2020
at 03:20
  • msg #341

Chapter 9 OOC

One of the things on the form would be a address or means to contact you once the analysis is done; a hotel or something would suffice or an apartment if you're interested in renting on while you in Daedalum. Just let me know which way you want to go.

After this is there anything you guys want to do while in Daedalum prior to the mission briefing?
Zelpuz
player, 854 posts
Fri 20 Mar 2020
at 04:34
  • msg #342

Chapter 9 OOC

Not really, other than checking out anything special the city has to offer, tech, sight seeing, etc.
Yuu Jin
player, 626 posts
Sat 21 Mar 2020
at 13:05
  • msg #343

Chapter 9 OOC

Sight seeing and exploring!
DJShirow
GM, 1180 posts
Sat 21 Mar 2020
at 19:55
  • msg #344

Chapter 9 OOC

OK. So if you can wait a few hours you can drop off the wine sample today at the lab. Then you're free to hang out and explore for a few days before the briefing. After the briefing you'll likely have a better idea if there are any supplies you think you'll need.

As for a contact address for the lab test, you could also use the Freelancer guild; they will hold messages and mail for you while you're on a missionn.
Zelpuz
player, 857 posts
Sun 22 Mar 2020
at 05:46
  • msg #345

Chapter 9 OOC

Freelancers sounds good for the response, the Order would probably work, too. But let's go with the Freelancers.
Zelpuz
player, 859 posts
Sun 22 Mar 2020
at 06:05
  • msg #346

Chapter 9 OOC

That includes Lara.
Zelpuz
player, 860 posts
Thu 26 Mar 2020
at 23:06
  • msg #347

Chapter 9 OOC

Sounds good, unless something else comes up, they'll just go get some equipment for various temperature zones, some extra ropes, and the usual camping/McGyver tools, first aid kits etc. Maybe some hunting gear, torches and flash lights etc etc.
And then hit the library looking for information on that general area that we'll travel to.
Yuu Jin
player, 628 posts
Sat 28 Mar 2020
at 13:52
  • msg #348

Chapter 9 OOC

Yuu will take his cue from Zelpuz' list of supplies... being he doesn't have much personal experience running off for extended expeditions. He'll also want to research the data that the explorers are using that led them to believe the location of this facility is where it is, and it's value; maybe learn a bit of the local language.
DJShirow
GM, 1183 posts
Sat 28 Mar 2020
at 19:43
  • msg #349

Chapter 9 OOC

Give me some Gather Information checks for researching what the local area is like; flora, fauna, climate, etc. Then also give me some Survival checks; that will be for your characters to determine what best they need for the given area. You guys can do a group check on this if you want; just let me know if you are or not... it is generally beneficial if you do (and can) as this will make it go faster and/or uncover more info.

Pretty much all languages are derivatives of the same one the pre-dates even the Zhen Halan Empire. The difference was that Zhen Halan made an official dialect that everyone had to learn which skewed the centralized the various planetary and regional versions. Now it's crept away from that unified version a bit, but regionally you may experience a difference akin to Italian vs. Spanish or Portuguese within the same system. If you cross to different worlds it may be as different as French and Portuguese for example. So it would be pretty easy to pick up on the local tongue once you're there, but unfortunately where you're going is essentially in the middle of nowhere so no one is going to be teaching their local dialect or even documenting it beyond a passing note somewhere.

As for researching the facility it will be quite difficult since your employers are not sharing the source documents they used to organize their mission. The best Yuu could do would be to investigate the area as far back as possible and see what he turns up.
Zelpuz
player, 861 posts
Sun 29 Mar 2020
at 00:17
  • msg #350

Chapter 9 OOC

I think group checks make sense since we are more or less collecting things together. Do we pick the best skills and get a little bonus for group-sourcing? My survival is +7, Gather information +1.
Yuu Jin
player, 629 posts
Sun 29 Mar 2020
at 11:36
  • msg #351

Chapter 9 OOC

I see gather information as a Cha skill, but the way we're using it isn't communicating with people... but researching with books and documents. Would it make sense to use Int or Wis for bonus?
This message was last edited by the player at 11:37, Sun 29 Mar 2020.
DJShirow
GM, 1184 posts
Mon 30 Mar 2020
at 16:46
  • msg #352

Chapter 9 OOC

For Gather Info use it as an INT skill. Not sure why they felt the need to only limit it to questioning people versus doing research. The Investigation skill is notably different since that is actual detective work type stuff.

For both checks use INT for these (Gather Info and Surv). For the group check you all make your own individual rolls and then I tally up the degree of success from everyone, so just go ahead and put your rolls here.

For Gather Info the TV will be 15. For Survival the TV will be depend on how well you do on the Gather Info check, base is 15, but that will lower if you sufficiently succeed in your research efforts.
Zelpuz
player, 862 posts
Tue 31 Mar 2020
at 04:39
  • msg #353

Chapter 9 OOC

Well, a rather good roll on Survival, but I probably also found out that there are elves that live on trees and guard the area.
This message was last edited by the player at 05:02, Tue 31 Mar 2020.
Yuu Jin
player, 630 posts
Tue 31 Mar 2020
at 10:33
  • msg #354

Chapter 9 OOC

Rolls made. Strange I didn't have gather info skill.... guess I need more time in the university library.

GI: 14
Surv: 15
This message was last edited by the player at 10:34, Tue 31 Mar 2020.
DJShirow
GM, 1185 posts
Tue 31 Mar 2020
at 19:50
  • msg #355

Chapter 9 OOC

Well the official description of Gather Info is a social skill so back then it may have not made any sense to take it. I'm co-opting it as a Research skill instead.

Just wait for Erik to make checks and then proceed.
Zelpuz
player, 863 posts
Wed 1 Apr 2020
at 02:57
  • msg #356

Chapter 9 OOC

BTW, I added 10 for spending lots of time on it, well, as much as we have. Subtract 10 from my rolls if we can't add 10.
DJShirow
GM, 1186 posts
Thu 2 Apr 2020
at 21:28
  • msg #357

Chapter 9 OOC

Yeah, you can't add 10 to these rolls for taking extra time. It takes a lot of time just to do this.

Basically with those results you guys are getting the Coles' notes on the area geography at best.

If there's something specific you wanted to pick up before departure let me know. With the reward from that last mission you can easily pay for the basics I described in IC; that would come to a total of 7 Marks.

The warm weather clothing will provide a +5vs cold environment saves and +5 to Stealth checks (visual); we'll assume it's a suitable camo pattern

The climbing gear will provide a +5 to all Climbing checks

The general electronics kit will act as a set of Masterwork Tools, providing +2 to craft with them if you're making some sort of electronic-nether device.
This message was last edited by the GM at 21:44, Thu 02 Apr 2020.
Zelpuz
player, 864 posts
Fri 3 Apr 2020
at 02:35
  • msg #358

Chapter 9 OOC

Sounds good, the usual foldable shovel and utility knife etc. Did they say they provide tents or so? Otherwise we'll get some of those.
DJShirow
GM, 1188 posts
Sun 5 Apr 2020
at 00:41
  • msg #359

Chapter 9 OOC

They've planned for the sleeping accommodations and the food, so you don't need that.
DJShirow
GM, 1191 posts
Sun 5 Apr 2020
at 01:30
  • msg #360

Chapter 9 OOC

So I'm thinking this may be a good place to start a new chapter in the game, one dedicated to this mission.

Any questions about what is happening that we need to tie-up before proceeding?
Vanyra
Player, 506 posts
Freyan
Natural
Sun 5 Apr 2020
at 02:32
  • msg #361

Chapter 9 OOC

Sorry, life's been insane.  Working like 50 hours a week at my normal job, which is in the middle of the insanity, and then my tutoring has become more teaching and moved online because of school being out and me not going to their house because of isolation rules.  And when I don't have those, I have my kids to let their mom work.  So.... insane, yeah.  One tired Erik.

Gather Information: 14
Survival: 18

Definitely looking to understand the flora and fauna and natural hazards/weather in advance.  As well, finding out information about non-natural dangers would be bonus.

Vanyra would be looking to make sure we have enough survival tools, including heat, cooking implements, cutting implements (saws, knives), various ropes/cords/lines for securing various things on site and other tasks (also good for setting up extra secutiry), lights, medical stuff (which she doesn't know much about), appropriate clothing, and things like that.

I'm assuming they have various implements for digging and opening stuff (like crowbars) as it is an expedition.
This message was last edited by the player at 02:57, Sun 05 Apr 2020.
DJShirow
GM, 1192 posts
Sun 5 Apr 2020
at 20:11
  • msg #362

Chapter 9 OOC

The amount of info gleaned about the area will stand at what is in IC; you guys didn't have much success navigating the libraries of Daedalum.

Vanyra can get a copy of the expedition equipment manifest from the leads; there will be a ton of stuff on there she has no idea about, but the general types and quantities for basic supplies seem correct in her estimation for the size and duration of the mission. Each member is supplying their own clothing, so that's on you guys and it's pretty much already been covered in IC.

Each person will essentially be equipped wit a survival kit from the expedition's supplies (no cost to you), which has very basic tools and gives +5 to survival checks. This will be in addition to the general expedition camp supplies.
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