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10:18, 28th April 2024 (GMT+0)

Chapter 10 IC: Old World, New Frontier.

Posted by DJShirowFor group 0
DJShirow
GM, 1194 posts
Sun 5 Apr 2020
at 20:32
  • msg #1

Chapter 10 IC: Old World, New Frontier

The shuttle drifts quietly over the planet below for some time until the announcement is made that they are nearing the Kallian station and will be maneuvering for docking shortly. Some minutes later a short coughing roars of vectoring rockets are both felt and heard, propelling the shuttle in a somewhat disorienting series of course changes. Those looking out the window experience a harsh hit of vertigo to their stomach as the planet and stars spin one way and then the other. Luckily this does not last more than ten minutes and the shuttle stabilizes and slows.

From the windows they can begin to see the edges of the station, a gleaming series of interlocked rings. The immensity of the structure builds with each passing second as shuttle draws ever nearer, exposing more and more to the passengers. Soon those outer rings are barely visible through the various supporting spoke-like structures, until finally they are consumed by a cavernous room. Once in a soft shudder is felt from the bottom of the ship as it touches down, and a few moments later the force of gravity is once again felt dragging them comfortably downwards.

The captain once again comes of the speakers announcing their arrival at Killian Station. They are free to get up and move about the shuttle while they are loading some additional cargo and awaiting for the expedition members from the station to board. Due to quarantine protocols they are not allowed to exit the shuttle though.
Zelpuz
player, 865 posts
Wed 8 Apr 2020
at 01:50
  • msg #2

Chapter 10 IC: Old World, New Frontier

Zelpuz gets up and starts moving around, trying to get a view out of every angle window and see what's going on here while stretching his legs.
DJShirow
GM, 1197 posts
Fri 10 Apr 2020
at 00:05
  • msg #3

Chapter 10 IC: Old World, New Frontier

The shuttle is parked in a large cargo bay of some sort, easily five or six times the size of the craft itself. A small team of people in full protective suits enter from a side entryway on a small wheeled conveyance and followed by a larger mech suit loader unit. After they approach the shuttle you can hear the mechanical latches of the cargo hatch open and the loading process begins. A few minutes later the rear door opens and two figures enter, dressed in similar suits to everyone else. Dr. Ulaar announces them as Dr. Salla Rezam and Dr. Carla Hyunzi of the Spacer Engineering Archives, and then they find a pair of empty seats to occupy.

The loading process proceeds for about 30 more minutes before the Captain's voice is heard once again that they will be departing shortly and everyone should return to their seats. A few minutes later, with the cargo hatches secure and the ground crew retreated back beyond the side gate, the shuttle engines start up. As the engine tones gradually wind up you notice the perspective outside the window changing as the entire ship is spun around until you are facing the opposite wall of the cargo bay. Then a slight pull sensation is experienced as the craft lifts up and holds for a moment until finally pushing forward slowly. It is not until they are well clear of the station that the rocket engines kick in and throw everyone into the back of their seats.

For another 45 minutes the shuttle drifts quietly above the planetary surface, heading to your destination you assume, though from this height it is impossible to tell. The first officer then comes on to announce they will be re-entering the atmosphere shortly and should be on the ground in approximately 32 minutes. Anyone who have thought the ride down would be much softer than the one going up is jolted from such misconception once the inky blackness of space is replaced by the blue glow of the planetary atmosphere. The atmospheric re-entry is a turbulent and violently colorful affair for some agonizingly long moments. Eventually the ride becomes a smooth glide across a pure blue sky. The last 15 minutes are spent in descent, racing through scattered clouds over an expanse of ocean as far as one can see.

The shuttle eventually sets down in an unusually flat and empty field some ways from a town you flew over. Aside from a slight pressure buildup in your ears it was a fairly smooth event. After a few minutes of the engine turning down the Captain announces your arrival and informs you that everyone will exit from the front of the shuttle and to keep your helmets on until you leave the craft.

The field outside appears to have been cleared sometime ago, or perhaps was an abandoned farm of sorts, and stretches for about 150m away from the shuttle in each direction. On the right border of the field you can see a road stretching back towards the town. Doctors Vaanhak and Ulaar take a quick headcount of everyone assembled outside as the shuttle crew begin to open the cargo bays. Teams are quickly formed to assist in the extraction and organization of the cargo. Dr. Ulaar announces she will be heading into town to meet and organize their transport, and she requests one of the grad students and one of the Freelancers to accompany.
Yuu Jin
player, 633 posts
Fri 10 Apr 2020
at 10:15
  • msg #4

Chapter 10 IC: Old World, New Frontier

Yuu disembarks, and removes his helmet when he sees others doing the same. He squints against the sunlight, shielding his eyes with a hand while looking around. He picks up his personal bags, and gathers with his companions as instructions are given.
Zelpuz
player, 868 posts
Sat 11 Apr 2020
at 02:16
  • msg #5

Chapter 10 IC: Old World, New Frontier

Zelpuz follows Yuu who seems interested to go to the town, he nods in agreement. "Stay safe and keep the walkie talkie on."
Then he turns to Vanyra, "Let's help getting ready here and keep on a lookout just in case."
Yuu Jin
player, 634 posts
Sat 11 Apr 2020
at 10:44
  • msg #6

Chapter 10 IC: Old World, New Frontier

Yuu thumbs the walkie talkie on, and tests the device against the others. "Be safe." he says in return, before making his way over to Dr Ulaar.

"Zelpuz and Vanyra will provide security here. I'll join you into town."
This message was last edited by the player at 10:46, Sat 11 Apr 2020.
DJShirow
GM, 1200 posts
Sun 12 Apr 2020
at 00:18
  • msg #7

Chapter 10 IC: Old World, New Frontier

Each of them is feeling a bit woozy after the orbital journey, with experience of weightlessness and re-entry putting them a bit off their game. Judging by the reactions of many of the team members they are in the same boat. While Yuu Jin heads into town Zelpuz and Vanyra set about offloading and arranging the equipment that was stored in the cargo holds with other members of the expedition, and quickly discover how surprisingly large and full the cargo hold was. It is somewhat tedious work, but given how they feel they are welcome for its simplicity.

During Yuu's journey into town with Dr. Ulaar and grad student Grenon, the expedition leader explains they will meet their guide contact near the outskirts and there should be a number of wagons prepared to take them back to the landing zone. The flyover was the signal of their arrival so she's hoping there was enough time to get things ready. The terrain and climate remind Yuu quite a bit of home with dense foliage rising up quickly from either sides of the road and a cacophony of bird and animal calls emanating from within.

As they draw near the scattered buildings marking the edge of town a series of wagons and animals are soon spotted. An Atherian steps out from one wagon, waives them and strides forth to meet them. he introduces himself as Vashilli, and introductions are exchanged. With a clap and a high pitched whistle the wagon crew quickly organizes themselves and they set out for the shuttle.

By the time the wagon train arrives about 2/3rd of the cargo has been extracted and sorted. With the additional help it does not take long to finish unloading the ship and transferring everything to the wagons. As the first set of wagons is loaded they set off back to town. Due to the number of people and cargo two trips are made to get everything to their staging point, a mid-sized warehouse on the edge of town not far from where they met Vashilli. By the time everything is unloaded the team is quite exhausted, and Vashilli shows them to the sea-side inn they will be staying at while a pair of his people stay behind to lock up the warehouse and stand guard.
Vanyra
Player, 508 posts
Freyan
Natural
Sun 12 Apr 2020
at 00:35
  • msg #8

Chapter 10 IC: Old World, New Frontier

Vanyra nods. "I'll take a look around," she adds before starting a walk around the ship.
Zelpuz
player, 869 posts
Sun 12 Apr 2020
at 02:43
  • msg #9

Chapter 10 IC: Old World, New Frontier

Once everything is locked up, Zelpuz suggests to Vanyra and Yuu to scout out this area, too. "With the guards in place, I am not expecting any surprises, but just to be safe, maybe we should take turns to join the guards? Or we could find another good point to keep an eye out."
DJShirow
GM, 1210 posts
Fri 1 May 2020
at 01:50
  • msg #10

Chapter 10 IC: Old World, New Frontier

The group does a basic sweep of the area in town and feels things are pretty secure, after which they turn in for the night since tomorrow will be another long day.

The morning starts early for expedition as all the equipment is sorted with purpose and users in mind. A loading plan is devised with the help of the Freelancer trio with the idea of storing basic survival essentials on the passenger wagons and the remainder of the gear on the pure cargo wagons. After consulting with the guides and the expedition leaders a plan for the wagon train is devised that attempts to provide maximum protection in case of a bandit attack.

The entire morning is taken up readying the gear and packing the wagons, and it is decided a short rest is in order before setting our for the duration of afternoon. Four hours later the expedition begins to move and it doesn't take long to get out of town since the warehouse was on the outskirts, allowing them to bypass the busy central core. Vanyra takes a forward reconnaissance position 1~2km ahead of the lead wagon, with Yuu and Zelpuz taking up positions in the center and rear wagons respectively.

Traffic on the road is light in both directions but not sparse, a medley of riders, wagons and foot traffic going to and fro. Though they got a late start they made good time on the road, with the well rested greeshin showing no signs of fatigue as the sun began to set. The decision is made to stop before it gets too dark, especially it being the first evening of camping on the road. The camp is setup in as defensible manner as possible given their surroundings, with the forest to the right of one line of wagons and the left line of wagons blocking the center area from the road. While camp was being setup Zelpuz and Yuu attempted to get the perimeter sensors up and running but to no avail; the tech is more advanced than they have previously encountered and the range may prove an obstacle. Both agree to keep working on the issue to hopefully have it sorted by the time they reach the basecamp area, the utility of the sensor with the wagon camp would have been limited anyways.

As night descends and the evening meal is prepared a watch order is drawn up with 3 person per shift across 3 shifts of 4 hrs each. The first shift will be headed by Yuu, followed by Zelpuz and then Vanyra.
This message was last edited by the GM at 01:51, Fri 01 May 2020.
DJShirow
GM, 1211 posts
Fri 1 May 2020
at 02:36
  • msg #11

Chapter 10 IC: Old World, New Frontier

The night passes without event. The forests obnoxious cacophony of sounds gradually become a lulling background song, like the crashing of waves or the patter of rain drops on a roof, and in fact the quiet just before dawn serves as an alarm for many of the group. As the group prepares to breakfast and then break camp Zelpuz and Yuu do a quick check of the wagons to ensure nothing is amiss, and Vanyra attempts to get a few extra hours of rest before resuming her scouting.

The morning's journey mirrors late afternoon of the previous day, relatively quiet and with few travelers. When encountered the travelers are always mounted or on wagons, typically wagons hauling raw materials of sorts, lumber, metals, fine metallic powder, etc. Vanyra's advance patrolling has not encountered anything of concern near the road, though the occasional large predator (at least she assumes they are predatory) is seen further back into the forest, keeping their distance.

Near midday the order is given for a prolonged rest, which is welcomed by all. While comfortable enough sleeping in the wagon camp and pulling guard shifts at night is not conducive to a restful state. During the 4~5 hour stop a meal is had, Zelpuz and Yuu continue working with the sensors and making a bit of progress but not enough, and Vanyra takes a well deserved catnap after her meal.

The afternoon journey allows everyone to better take in their surroundings and the oncoming traffic is almost non-existent. The distance between forks in the road is becoming ever more distant as they travel further towards the foothills, which they can now see ahead, and far beyond them the reaching peaks of the Zhen Falas mountains. The final destination lies just beyond the first set of foothills, in the shadow of the mountains, a remote area indeed judging by the current population density.

The same routine is performed as the sun begins its dive towards the western horizon. The sensors continue to present troubles to Zelpus and Yuu, though just before the start of watch shift they believe they have an idea to try tomorrow.
Yuu Jin
player, 640 posts
Fri 1 May 2020
at 09:57
  • msg #12

Chapter 10 IC: Old World, New Frontier

After discussing the security equipment, and the ideas to try for the next evening, Yuu meets up with two sentries for the first shift. He goes over some basics, including communication routines, then watches them set up on the central wagon. The young mage begins to circle the camp, checking perimeter sensors, and keeping an eye for anything out of sorts. There is still noise and activity in the camp, but it's clearly winding down as people eat and prepare for the night.
DJShirow
GM, 1212 posts
Wed 6 May 2020
at 01:32
  • msg #13

Chapter 10 IC: Old World, New Frontier

The 2nd night also passes uneventfully. This morning passes a bit more smoothly than the last, with everyone beginning to understand what needs be done and how. The expedition breaks camp a good 30minutes quicker than yesterday.

While the morning's journey is pleasant enough a front of dark clouds appears over the mountains to the East, no doubt they'll be upon you by nightfall if not sooner. During the midday break the guides and a number of the crew go about securing the wagons and equipment against the possibility of rain and wind. The rest period is welcome, but the threat of the storm makes it a fitful one at best.

Yuu and Zelpuz take the time to deal with the sensors rather than get some rest, thinking it would be much better to deal with this while dry than in a night storm. Whether it was the threat of the storm, their lack of sleep or a combination of the two, they weren't sure but Zelpuz and Yuu figured out a way to boost the sensors' power using a small nether battery. By doing so they were also able to configure the sensor to provide an overlapping 3D mesh network, which should not only alert to a presence but also be able to triangulate the location of it. The next part of the puzzle will be to figure out some way to identify the expedition members from non-members, but for now this is a massive win.

As the caravan gets moving it certainly seems the storm will be upon them before they usually stop for the night.
DJShirow
GM, 1216 posts
Sat 9 May 2020
at 15:14
  • msg #14

Chapter 10 IC: Old World, New Frontier

After consulting with Dr. Vaanhaak and Ulaar, and the two guides who suggest the storm may involve hail and sleet given the time of year, the decision is made to stop early. A plan is drawn up to have the wagons are drawn up close to the treeline to act as a barrier, with the trees providing overhead cover and shelter for the animals. The group moves quickly under the direction of the PC's and the guides to clear an area of underbrush for a camp space. The most sensitive equipment is secured in storage lockers in the wagons while the exposed gear is moved into the trees. Once it is all done it is not a long wait for the storm to come on, it turns from day to night within moments, followed by gusts of wind with spits of heavy rain drops. With each passing moment the gusts and rain increase until it is a cyclone of wind and water, forcing everyone to hunker down. A short burst of hail comes suddenly, but luckily the stones are the size of peas only and passes after 20 minutes.

Within the hour the storm passes over and day returns. It is quite shocking, especially to the Spacers, how quickly the weather changes. For Yuu, who is accustomed to multi-day typhoons, such a short storm is bizarrely refreshing. As the expedition begins to assess any damages the question of if the group should push on for a few more hours comes up, as there is definitely enough daylight left. The guides bring up a concern of the road conditions following the storm, which may be very muddy and treacherous. It is suggested Vanyra perform a long recon of the road ahead and report back rather than gamble with packing up the camp. They are in a good position now and the extra time would be a good time check some equipment again and review the mission plan.
DJShirow
GM, 1219 posts
Mon 11 May 2020
at 20:53
  • msg #15

Chapter 10 IC: Old World, New Frontier

While Vanyra is out surveying the road Zelpuz, Yuu and the guides discuss the impact of the stop. Given that they already have a camp partially setup trying to gain additional ground today may provide little gains. They can plan to leave earlier tomorrow and gain some time as well. The guides remark that the storm probably had a bigger impact on the trails in the foothills than here in the lowlands, so leaving more time for those to dry-up would also be advantageous.

Eventually Vanyra returns and reports that while the roads appear in good shape for the most part she did come across a few travelers struggling with carts in places. Lighter traffic may be able to traverse the road without much trouble, but heavier cargo will not.
DJShirow
GM, 1221 posts
Wed 13 May 2020
at 21:19
  • msg #16

Chapter 10 IC: Old World, New Frontier

The decision is made to hold position for the rest of the day and continue the journey at the usual time in the morning. The expedition leaders agree there is no sense risking issues further down the road and a half-day's time won't be the difference between success and failure. With that the team sets about performing a more thorough check of their equipment and Yuu and Zelpuz think they've perfected the sensor mesh array, setting a perimeter just beyond where the animals are sequestered. A minimal nether charge is applied to each cell to gauge the power draw. After that the group settles into the usual evening routine.
DJShirow
GM, 1223 posts
Wed 13 May 2020
at 21:30
  • msg #17

Chapter 10 IC: Old World, New Frontier

Zelpuz is on mid-night watch with Beral Hughn, one of the mechanical techs, and Seri Jonsen, one of the undergrad researchers, with each patrolling an separate section of the camp. Things have been typically quiet for almost three hours into the shift when the perimeter sensor remote begins to blink and vibrate with an alarm. As he brings it up to his face to check the alarm status the mass of red dots on the edge of the screen are all he needs to see.
DJShirow
GM, 1224 posts
Fri 15 May 2020
at 18:57
  • msg #18

Chapter 10 IC: Old World, New Frontier

As Zelpuz heads towards the edge of the camp to get a better view he begins to hear a panicked crooning from the pack animals nearby and a whisper-like chattering that echoes through the canopy of trees. He cannot make out shapes in the darkness but he does catch a few mid-sized forms leaping from tree to tree, roughly the size of a dog. It is quite likely whatever these things are they are scaring the pack animals, and given the numbers indicated by the sensor array they could certainly be a problem.
Zelpuz
player, 889 posts
Mon 18 May 2020
at 04:03
  • msg #19

Chapter 10 IC: Old World, New Frontier

Zelpuz radios the other guards: "Guys, watch out, lots of movement in the trees, probably several dozen of creatures, scaring our pack animals. Seri, wake up Vanyra and Yuu, Beral cover me, I am on top of the central wagon."
With that, he takes out a fare and throws it at trees where he sees the most movement, shouting "AAAAA GO AWAY CREATURES!" with his rifle following the light as it flies towards the tree tops.
DJShirow
GM, 1232 posts
Wed 20 May 2020
at 01:56
  • msg #20

Chapter 10 IC: Old World, New Frontier

Both Beral and Seri confirm the orders. Zelpuz's flare arcs into the trees just enough to illuminate a scattering of reptilian monkey-like creatures clinging onto branches above him. They certainly do not look too friendly, but the burst of red flare light has frightened them momentarily. He has a clear shot to a couple, but only time for one shot.
This message was last edited by the GM at 01:57, Wed 20 May 2020.
Yuu Jin
player, 648 posts
Fri 22 May 2020
at 07:14
  • msg #21

Chapter 10 IC: Old World, New Frontier

Yuu rolls over in his sleeping bag, scratches his belly and continues snoring soundly.
DJShirow
GM, 1237 posts
Sat 23 May 2020
at 13:58
  • msg #22

Chapter 10 IC: Old World, New Frontier

Zelpuz takes aim at a nearby branch on which 2 of the creatures are perched and fires a low powered fire bolt. A shaft of concentrated naplam-like fire strikes the branch in the center providing a brief explosion of illumination followed by a sharp crack as the far end of begins to fracture. The two creature leap away in fear and several panicked cries ring out from the shadows. Shortly thereafter Beral arrives to Zelpuz's location.

Meanwhile back in the camp proper Seri finds Yuu and shakes him awake with some urgency, "Yuu, we've got a situation on the edge of the camp. Zelpuz is already there."
This message was last edited by the GM at 14:03, Sat 23 May 2020.
Yuu Jin
player, 649 posts
Sun 24 May 2020
at 09:14
  • msg #23

Chapter 10 IC: Old World, New Frontier

Yuu blinks the sleep out of his eyes and the dream fuzz from his head, and looks up at Seri. The words of the researcher take a moment to register, and Yuu is out of bed and rushing towards the exploding firebloom and the Mespah perched atop the central wagon.
DJShirow
GM, 1239 posts
Sun 24 May 2020
at 17:49
  • msg #24

Chapter 10 IC: Old World, New Frontier

Yuu and Seri round the outer wagon in time to see Zelpuz fire off a fire bolt into the jungle and a cry of alarm from some sort of creatures hiding beyond their sight. Moments later they come up short as Zelpuz and Beral scan the woods in the direction of the shot.
DJShirow
GM, 1241 posts
Mon 25 May 2020
at 02:10
  • msg #25

Chapter 10 IC: Old World, New Frontier

Zelpuz quickly locks a mental grip on the nearest creature to the fractured branch and gains a sense of fear and trepidation as it seeks some sort of reinforcement from its neighbours. Using the mental link to the creature's sight the Mespah is able find another nearby creature and quickly scans its mind. While there is a similar sense of hesitation a wave of blood lust and hunger is rising with each moment giving Zelpuz the impression this creature is not done.
Yuu Jin
player, 650 posts
Mon 25 May 2020
at 08:31
  • msg #26

Chapter 10 IC: Old World, New Frontier

Yuu reaches into his satchel for the mystic goggle. "What do we have?" the mage asks Zelpuz.
This message was last edited by the player at 08:34, Mon 25 May 2020.
Zelpuz
player, 899 posts
Thu 28 May 2020
at 01:58
  • msg #27

Chapter 10 IC: Old World, New Frontier

"Looks like a lot of monkey like reptiles in the trees scaring our animals, not quite sure, I only could see a couple when the fire flashed. They seem to be hungry, I tried scaring them off, but I guess my blast was too weak, only scared a few for a short time."
This message was last edited by the player at 02:05, Thu 28 May 2020.
Yuu Jin
player, 652 posts
Thu 28 May 2020
at 16:34
  • msg #28

Chapter 10 IC: Old World, New Frontier

Yuu slides the goggles over his head, and flips the switch.

"Can you see through my eyes?"
Zelpuz
player, 901 posts
Fri 29 May 2020
at 02:51
  • msg #29

Chapter 10 IC: Old World, New Frontier

Zelpuz links to Yuu's eyes. "Yes, take a look around."
Yuu Jin
player, 653 posts
Fri 29 May 2020
at 08:58
  • msg #30

Chapter 10 IC: Old World, New Frontier

Yuu scans around, giving himself and the Mespah a better view of the scene.
DJShirow
GM, 1244 posts
Fri 29 May 2020
at 16:31
  • msg #31

Chapter 10 IC: Old World, New Frontier

The shadowy jungle canopy above is washed over with magically enhanced vision as Zelpuz mentally links to Yuu's vision. With a quick survey of their immediate area at least two dozen of the simian-saurs are perched nervously in the branches. Their collective movements like a wave of nervous hopping interspersed with moments of dead calm. It is not a comforting sight and it would certainly take more than a couple fire blasts to get rid of them.
Zelpuz
player, 903 posts
Mon 1 Jun 2020
at 01:45
  • msg #32

Chapter 10 IC: Old World, New Frontier

"I suggest we start rapidly firing into the trees and see if that scares them off, unless anyone has a better idea."
Yuu Jin
player, 655 posts
Mon 1 Jun 2020
at 08:18
  • msg #33

Chapter 10 IC: Old World, New Frontier

"There's a few larger ones, quite possibly Alpha males." Yuu points out their positions through the canopy. "If you target your gun fire around those individuals, maybe they'll scare off and bring the rest of the troop."
Zelpuz
player, 905 posts
Wed 3 Jun 2020
at 06:05
  • msg #34

Chapter 10 IC: Old World, New Frontier

"I'll start firing blind but wild. Seri, start shooting into the canopy as well following Yuu's direction." Zelpuz says. "And if you have something flashy and loud, Yuu, go nuts."
DJShirow
GM, 1248 posts
Wed 3 Jun 2020
at 20:07
  • msg #35

Chapter 10 IC: Old World, New Frontier

Zelpuz's strafes across three of the creatures, striking a large one straight in the chest and knocking it off the branch. His second shot also connects and blast the neighboring creature back. The third shot goes high and wide as the recoil was too much to control versus such a small target. Seri's shot similarly blasts away in the darkness, quite a distance from an actual target. The creatures as a whole are now quite agitated with howls erupting from many and as a group they begin to chaotically jump around, moving from branch to branch.
This message was last edited by the GM at 17:08, Thu 04 June 2020.
Zelpuz
player, 909 posts
Sun 7 Jun 2020
at 02:26
  • msg #36

Chapter 10 IC: Old World, New Frontier

"If we give them another scare, I think we can scare them off" Zelpuz says. "How about a big blast, let's give it all we have, Yuu, is there any larger group? I'll aim at the big tree in the middle with a fire blast, everyone else target the animals around them."
This message was last edited by the player at 01:37, Wed 10 June 2020.
Yuu Jin
player, 659 posts
Wed 10 Jun 2020
at 08:51
  • msg #37

Chapter 10 IC: Old World, New Frontier

Yuu looks around a bit, and points, "Maybe that area? Seems like a bunch there."
DJShirow
GM, 1257 posts
Wed 10 Jun 2020
at 23:59
  • msg #38

Chapter 10 IC: Old World, New Frontier

Zelpuz takes a moment to aim, then launches a fire bolt towards a large branch about 20m away, upon which is perches 4 of the creatures. As the bolt streaks towards its target the large lizard monkey leaps back just before it explodes. A loud crack is heard as a miniature sun flares into existence for a moment, slamming into a dozen of the creatures. Yuu can see a four or five scorched corpses fall to the jungle floor, while others escape with singe marks. The display of destructive power immediately routes the large pack, with the creatures scattering back into the jungle at speed.

In addition to the terrified yelps and screams echoing back from the creatures a number of alarmed cries can be heard from the camp now.
Zelpuz
player, 915 posts
Thu 11 Jun 2020
at 03:03
  • msg #39

Chapter 10 IC: Old World, New Frontier

Zelpuz was staring at the flash of light to get a better view of the animals. With the flash gone and the rustling of animals scurrying away, Zelpuz turns around to see what causes the screams from the other direction.
DJShirow
GM, 1259 posts
Fri 12 Jun 2020
at 02:43
  • msg #40

Chapter 10 IC: Old World, New Frontier

The "screams" from the other direction are obviously cries of alarm due to someone firing off a high explosive into the jungle very late at night. The explosion has woken the entire camp.
Zelpuz
player, 916 posts
Fri 12 Jun 2020
at 03:25
  • msg #41

Chapter 10 IC: Old World, New Frontier

After making sure that the forest is not on fire, Zelpuz turns around: "Let's explain what happened and calm everyone down."
He walks towards the camp, arms spread out: "Nothing to see, just a herd of lizard animals that got too curious."
This message was last edited by the player at 03:32, Fri 12 June 2020.
Yuu Jin
player, 660 posts
Fri 12 Jun 2020
at 09:39
  • msg #42

Chapter 10 IC: Old World, New Frontier

Yuu stands watch a little while longer, as Zelpuz gives his quick debrief to the awakened members of the camp. He climbs from the wagon, and enters into the tree line where he saw some of the creatures fall.
DJShirow
GM, 1261 posts
Sun 14 Jun 2020
at 22:05
  • msg #43

Chapter 10 IC: Old World, New Frontier

Yuu's surveillance of the jungle confirms the creatures have fled, and after several minutes there is no sign of creatures returning.

Zepluz, Seri and Beran head back to the camp and explain the situation to everyone. The guides do relate that those creatures have been known to attack caravans, but it is very rare as such raids require large numbers. The creatures are normally quite territorial and typically never band together in numbers greater than 10. The guides admit it is a bit disconcerting that there were so many grouped together in this instance, and they'll have to make efforts to guard against that in the coming days.
DJShirow
GM, 1263 posts
Tue 16 Jun 2020
at 04:01
  • msg #44

Chapter 10 IC: Old World, New Frontier

With the threat removed the camp quickly goes back to bed, with the final watch deciding to start a bit earlier since they were already up. Zelpuz finds the charred remains of one of the creatures and takes it back to camp. The following morning only a few pieces of the burnt lizard-monkey corpses remain, the rest having been dragged off or consumed by other creatures.

The caravan spends a little extra time in the morning to check the equipment and ready the wagons ahead of the day's journey, allowing the sun more time to dry the road. Vanyra makes use of this with an initial reconnaissance of the path ahead, reporting that it appears dry enough. A little half-way through morning the expedition is rolling through the jungle once more.

Through the course of the day the the mountains draw ever closer and the flora is changing slightly with the increased elevation. By the end of day 3 they have made it to the base of the foothills. Progress will be a bit slower from here on but the climate should be somewhat more agreeable to travel, though also considerably more unpredictable. The wagons are brought up alongside a creek cutting across a flowered glade, approximately one hundred meters from the main road. The flowers, grasses and shrubbery range from knee to waist height, but otherwise the lines of sight are clear all around.

The expedition leaders, the two guides and the Freelancers meet to discuss the progress while camp is being setup. It will take about 3 more days of travel until they reach the target area, and the terrain will be undulating hills with ever-so-slight elevation climb. The target area is in wide valley flanked by a river on the north side; this river will be the guide trail and serve as the border of the search plan.
This message was last edited by the GM at 04:03, Tue 16 June 2020.
DJShirow
GM, 1270 posts
Sun 21 Jun 2020
at 19:04
  • msg #45

Chapter 10 IC: Old World, New Frontier

As predicted the journey over the next 3 days is considerably slower going, with the caravan having to navigate increasingly broken trails and a number of switchbacks. During Vanyra's advanced scouting she was able to identify two areas where the path was completely blocked or washed away, giving the group time to plan an alternative route. And on three occasions found significant obstacles in the path that required concerted effort to remove.

About midway on the third day the caravan comes to a fork in the river along the trail they've been following. The guides state the trail is likely to disappear shortly after this, but navigating along one these feeder rivers may prove feasible. Both will ultimately lead the general target area, though would put the group in slightly different areas. It is decided that it would be best to reconnoiter the routes first, then make a call. In an effort to save time two parties will be formed to scout the way ahead.
DJShirow
GM, 1275 posts
Wed 24 Jun 2020
at 21:43
  • msg #46

Chapter 10 IC: Old World, New Frontier

Vanyra and one of the guides head off down the southern fork while Zelpuz and the other guide take the southeastern fork. Judging by the first few kilometres of terrain along each river it would appear that the southeastern path is the easier to traverse, but according to the maps the caravan would have to travel about an extra 30 kilometres to reach a suitable area for the base camp.
DJShirow
GM, 1281 posts
Thu 2 Jul 2020
at 15:25
  • msg #47

Chapter 10 IC: Old World, New Frontier

The recon shows the path heading directly south to be a bit steeper and variable than that following the southeast river. After some discussion it is decided to move along the river towards the southeast in spite of the longer travel distance. According to the maps it would seen the plateau in that direction would offer more potential for a base camp than the steep hillsides directly south of them.

The caravan makes decent progress through the remainder of the day, coming up about 25km from where they need to end. Camp is setup with the security scanners spaced far enough out to encompass the animals and the wagons. Over dinner it is decided to mount a recon mission first thing in the morning to discover a suitable location for the base camp before moving out. Vanyra, Zelpuz, Yuu and assistant guide volunteered, and as such the watch order was adjusted so each would be well rested come morning.

The night passed without event, a clear and cool evening that brought everyone a deep, restful sleep with the knowledge their travels would end soon and the real adventure would begin. The away team rises early with the first rays of dawn's light beginning to filter through the forest canopy. After a quick bite they head off along the river and after a couple hours it opens up into a broad mountain plateau, bracketed on the left (northwest) by a valley and ridges of ever-higher reaching mountains, and to the right a vast bowl-shaped valley. The plateau undulates with small hillocks across its width which stretches for many kilometres.

Vanyra makes a quick tree climb for a better vantage point, from on high her gaze tracks the course of the river towards it nearest point to the valley; a good 25km or so. The guide leaves a marker point on a nearby tree to mark their progress, and they set off once again. After a few hours of travel the group comes across a meadow expanding from the river on both sides for a couple hundred meters, a promising camp site if any. Vanyra and Zelpuz head off in west and south respectively, towards the bowl valley which is the target zone to ascertain the access paths. The meadow it turns out is a the crest of a ridge running up from the valley separating the one bowl into two shallower ones, and this ridge would offer a common access way to both sides while also giving a good vantage point. As a result the decision is made to setup camp at this location.

Yuu radios back to the caravan and Vanyra heads back to help guide them on the route. Yuu, Zelpuz and the guide set about conducting a more thorough investigation of the meadow. A number of hours later the caravan rolls in and disperses under the direction of the trio. Throughout the hours of aftereve the camp begins to take shape, with fixed tent structures, a latrine area, outdoor showers, storage shed, med tent, etc. being put up and stocked in order.
DJShirow
GM, 1290 posts
Sun 12 Jul 2020
at 17:44
  • msg #48

Chapter 10 IC: Old World, New Frontier

The following day is spent setting up the base camp. After consulting with the guides about the typical weather patterns this time of year and the possibility of flooding from the river the expedition sets up in the southwestern corner of the meadow. The land slopes gently down from the tree line on both sides, meeting in the middle that forms the ridge splitting the valley. If there is a heavy rainfall most of the water should flow down that channel and into the valley beyond.

Three small hillocks provide an elevated areas from which to construct simple watch and comms towers using some of the nearby trees. On each of the hills a 4m tall roofed-platform, big enough for two if they're cozy, provides a good vantage point for lookouts and a base to secure the communication and meteorological sensors. The tents are arranged in neat squares between the two outer towers and around the middle.

The Dr. Vaanhak and Dr. Ulaar have a basic search pattern in mind after consulting with the two Spacers, Dr. Rezam and Dr. Hyunzi, who brought orbital photos of the area. Now that they are on the ground and able to better survey the terrain they will need to refine that plan around the realities on the ground. The expedition has enough equipment for two field teams to be deployed, using a number of different sensor and scanning devices to look for artificial structures, energy sources and metals.
DJShirow
GM, 1298 posts
Sun 26 Jul 2020
at 15:15
  • msg #49

Chapter 10 IC: Old World, New Frontier

Zelpuz and Vanyra set off earlier the morning after their arrival at the base camp area, each with a pair of sensors to place along the east and west ridges. They plan an two-sweep overlap pattern with Zelpuz taking to the air and Vanyra staying to the ground and trees out to a distance of a few kilometers. They place their sensors just outside the camp area in such a way to detect movement coming up from the valley below.

Using their communicators the two are able to pick out 3 and 4 different routes down into the east and west sides of the valley respectively. The routes into the eastern valley are steeper and may require some work to make them safe. Once on the ground Vanyra identifies the routes are formed from a combination of rock or landslides and water pathways, resulting in a steep approach. The presence of trees does provide numerous anchor points for rope; it won't be easy or quick but she doesn't see another option. Zelpuz and Vanyra think this approach could be prepared in a day, placing high visibility markers along that path.

The west valley has three steeper, direct approaches and one wider and more gradual descent that appears to be a nearly dry stream or river bed. It would appear this is an overflow channel, likely from when the nearby river overflows or during spring run-off. From the air Zeluz follows it down to the bottom of the valley where it ends in a pond and swamp-like area, realizing this could be tough terrain to navigate he marks the best areas along the stream bed where they could break off and go around the swamp below.

Finally, on their reconnaissance of the southern ridge Zelpuz notices the shape of the ridge top appears unusually flat relative to the rock formation in general, and that the ridge slopes down but then raises about 30km away from the camp until it ends in a sheer cliff. Relaying the ridge shape to Vanyra she takes a closer look at the ground, noting a true qualitative difference between the middle versus the edges and the previous ridge lines on east and west. While covered in underbrush and growth she notices the center is flat, no rock formations or hilly undulations, and more importantly the trees are smaller and more sparse than the edges. The entire scene gives the impression that the foliage here is younger. After moving a couple kilometres in Vanyra confirms that this ridge is very easy to traverse, more like an overgrown path than a natural rocky ridge; something she will be sure to relay to the team at camp.
Yuu Jin
player, 679 posts
Fri 31 Jul 2020
at 07:24
  • msg #50

Chapter 10 IC: Old World, New Frontier

Once the two Freelancers are back in sight, Yuu makes his way over. Passing a quick salutation and an "all's good in sciencetown", he walks them to where he last saw Dr Salis for a debrief.
DJShirow
GM, 1303 posts
Fri 31 Jul 2020
at 21:36
  • msg #51

Chapter 10 IC: Old World, New Frontier

The expedition leads pull out a large map of surprisingly detailed quality, mentioning that it was a gift from their Spacer companions. This allows Zelpuz and Vanyra to clearly show and mark the areas they scouted as the most approachable routes into the valley. Furthermore, the information about the southern ridge line is most appreciated as such odd features are not visible on the map and provide a possible hint of ancient habitation in the area. From that they explain in the following day will be spent organizing the group into teams that will alternate daily expeditions beyond the base camp at first, and then depending on what is found those journeys may extend. While that is happening a small fleet of drones will be sent out to perform rudimentary scan, topographical, heat signature, etc., of the immediate area out to 25km into the valley. The drone data can then be compiled into a digital map where all the team's findings can be layered.

Given the initial recon data it is suggested that the first away team check out the ridge and it's flat area to determine if it was indeed caused by engineering or is a natural phenomenon.
Vanyra
Player, 526 posts
Freyan
Natural
Sat 1 Aug 2020
at 16:26
  • msg #52

Chapter 10 IC: Old World, New Frontier

While looking at the maps, Vanyra comments, "I have a strong feeling that the complex was underground, but had an exit atop a plateau surrounded by valleys."

After a brief pause, she adds, "They found something there, and abandoned it for some reason," before ceasing her commentary and waiting for people to continue discussing the away team plans.
Yuu Jin
player, 681 posts
Sat 1 Aug 2020
at 20:55
  • msg #53

Chapter 10 IC: Old World, New Frontier

Yuu listens tentatively, watching as the map gets marked up. He imagines military positions, plays out defensive and offensive positions in his head, gets bored and starts day dreaming about nether devices schematics and power coils. His mind snaps back as Vanyra offers her feedback, wondering how she could know, but... makes a lot of sense. He looks back at the map more cafefully, trying to see what she 'sees' through the folliage and terrain elevations.
DJShirow
GM, 1304 posts
Sun 2 Aug 2020
at 03:49
  • msg #54

Chapter 10 IC: Old World, New Frontier

Doctors Vaanhak, Ulaar, Rezam and Hyuzi all give a quizzical look at Vanyra upon her retelling of the vision. Dr. Ulaar is the first to ask, "Ahh, you say there was a road and a facility underground, how do you know this?.. I mean, it makes sense logically, but we've uncovered no details on the layout of the facility in our records."
Zelpuz
player, 944 posts
Sun 2 Aug 2020
at 05:03
  • msg #55

Chapter 10 IC: Old World, New Frontier

Zelpuz takes a good look at the map trying to memorize the details, esp. around the plateau.
Vanyra
Player, 529 posts
Freyan
Natural
Mon 3 Aug 2020
at 00:32
  • msg #56

Chapter 10 IC: Old World, New Frontier

"Mmm, no, no, I didn't see a road," Vanyra replies contemplatively, "but I think the plateau was used as a landing pad.  I didn't see much of it, but I want to try to see more later."
DJShirow
GM, 1306 posts
Tue 4 Aug 2020
at 01:25
  • msg #57

Chapter 10 IC: Old World, New Frontier

The doctors contemplate that for a moment, recheck the map and nod in agreement. "Certainly a logical place to put a landing area assuming there were not major geological events around here in the last few hundred years. I think we should focus on this ridge first and ascertain if this road did exist and where it lead to," Dr. Vaanhaak concludes.

"Indeed, with such a focused area the teams can cover considerably more ground. We could use the second team to ready the ways into the valley floors in the meantime," Dr. Ulaar agrees.

After studying the map for a few more moments Dr. Rezam suggests they deploy half the drone scanners along the ridge line in the morning, some on each side. The rest should still be able to provide a decent map of the local area out to 10km by day's end.

With a plan for the next day formulated the group breaks for dinner.
Yuu Jin
player, 682 posts
Fri 7 Aug 2020
at 10:47
  • msg #58

Chapter 10 IC: Old World, New Frontier

After dinner, Yuu asks Zelpuz to join him near the ridge. It's obvious the young mage is eager about something.
DJShirow
GM, 1309 posts
Fri 7 Aug 2020
at 14:26
  • msg #59

Chapter 10 IC: Old World, New Frontier

In the meantime Vanyra finds a secluded area of the meadow and casts her senses beyond her body, a first taking a leisurely flight above the base camp. After some time she dives down to the nearby river, going under the surface to see the myriad of fish and arthropods that live there. The sensation is slightly bizarre as all sense direction is lost save for the continual pull of her corporeal self, like an anchoring beacon. Vanyra moves through the water, occasionally surfacing to get her bearings, until she reaches the limits of her concentration. The beacon of her body is dim and she dare not get lose site of it. She turns back and time seems to freeze for a moment, like a hiccup of the senses, before rapidly accelerating. The river flows at a tremendous though calm pace while all the land around it remains frozen. Without warning the river begins to rise at a steady pace until it breaches the shallows banks and spills south and eventually flooding a few tests on the eastern edge of camp before flowing over the ridge beyond. Try as she might Vanyra cannot seem to move any faster than the land around her, watching part of the camp become inundated with water. In the next blink of an eye she is back in her body, reflexes firing her up into a ready stance only to see the water all gone and the camp dry and safe as when she left it.
This message was last edited by the GM at 14:27, Fri 07 Aug 2020.
Zelpuz
player, 946 posts
Sun 9 Aug 2020
at 02:03
  • msg #60

Chapter 10 IC: Old World, New Frontier

After finishing their dinner, Zelpuz follows Yuu to ridge, curious what the young mage has on his mind.
Yuu Jin
player, 683 posts
Fri 14 Aug 2020
at 11:23
  • msg #61

Chapter 10 IC: Old World, New Frontier

Yuu hops from one foot to the other, excited.

"So, I spent the day tinkering with new design I'd been working on. Could you just pass me your rifle a sec."
Zelpuz
player, 948 posts
Sat 15 Aug 2020
at 03:18
  • msg #62

Chapter 10 IC: Old World, New Frontier

Zelpuz looks at the mage trying to gauge what he has up his sleeve, he is clearly excited, but as usual, that could be anything.
"Sure, just don't aim at the camp." He hands his rifle to Yuu.
Yuu Jin
player, 685 posts
Sat 15 Aug 2020
at 09:46
  • msg #63

Chapter 10 IC: Old World, New Frontier

Yuu takes the rifle, removes the cartridge and checks it's cleared, then sits down, laying the rifle across his knees. He pulls a tool bag from his backpack, and starts rummaging around inside. He finds an oddly shaped wrench-like device, a kind-of screw driver, and a doohickey with a some sort of spring mechanism, and lays them out to his side.

The young mage then begins to use these tools to dismantle the scope. He first removes the front lense mount, then carefully eases the top bracket, exposing the sophisticated array of glass, wires, processors, microchips, and the host of other parts that give the scope it's advanced functions. For the next 10 mins or so, he sets to work, fusing different wires, adding a new wiring harness he pulled from his pocket, and adds what looks to be a micro antenna, before swapping out a nether battery for a larger one. It's delicate work, but Yuu flows through it with dedicated focus.

Appearing satisfied with his work, he metaphorically sews his patient back and looks over his handywork... everything seems to be in check. Yuu stands, packs up and hands the rifle back to Zelpuz.

"So, I built a new toy from a design of mine. I call it a... 'drone'."
Zelpuz
player, 949 posts
Sun 16 Aug 2020
at 01:25
  • msg #64

Chapter 10 IC: Old World, New Frontier

Zelpuz is unsure if he should feel awe or worried, but since Yuu seems to be pleased with the results whatever he did must have worked.
"Thank you, but what does it do?"
Zelpuz takes the rifle and looks through the scope.
Yuu Jin
player, 686 posts
Sun 16 Aug 2020
at 11:21
  • msg #65

Chapter 10 IC: Old World, New Frontier

"Oh, it doesn't do anything yet. Here, check this out."

From his belt pouch, Yuu pulls out a small, spherical ball, about the size of his palm. He presses on the top, and tosses the ball lightly. Instead of falling, the ball slows at its apex into a stationary hover.

"Alright, now look through your scope."
This message was last edited by the player at 11:23, Sun 16 Aug 2020.
Zelpuz
player, 950 posts
Sun 16 Aug 2020
at 17:38
  • msg #66

Chapter 10 IC: Old World, New Frontier

Zelpuz takes the rifle and aims at a distant tree.
Yuu Jin
player, 687 posts
Sun 16 Aug 2020
at 22:08
  • msg #67

Chapter 10 IC: Old World, New Frontier

Zelpuz sees as normal, through the scope towards his aim point.

"Now, now click to C-setting on the scope functions wheel."
Zelpuz
player, 952 posts
Mon 17 Aug 2020
at 01:07
  • msg #68

Chapter 10 IC: Old World, New Frontier

Zelpuz does as he was told. He presses "C" and looks astonished up at the orb.
"That's a neat trick! How do you control the orb?"
Yuu Jin
player, 689 posts
Mon 17 Aug 2020
at 09:41
  • msg #69

Chapter 10 IC: Old World, New Frontier

Yuu beams with excitement and seeing the expression on his friend's face doubles his smile.

"I use this."

He pulls from his pocket a thin, red band made up of some kind of rubberized material. There are two soft, black pads. Yuu slides the band over his head and he adjusts the the pads to sit comfortably above his temples.

"It's a neural scanner designed for measuring brain waves, but I retrofitted it to work in reverse, as an input controller. In this case, the drone."

The hovering orb begins to move around slowly, and the view of the scope follows the view of the drone.

"There's a few bugs and limitations to work through, but I'm happy with the prototype so far."
This message was last edited by the player at 09:42, Mon 17 Aug 2020.
Zelpuz
player, 953 posts
Wed 19 Aug 2020
at 04:38
  • msg #70

Chapter 10 IC: Old World, New Frontier

Zelpuz stares at the ball and the mage and back at the ball.
"And you just finagled that together over the last day or so? Impressive! How far can it go? How fast is it? Does it have a chameleon function? And how long can it fly around?"
He obviously has more questions but ends with.
"And can I try it out? I'll have to practice aiming from a new angle, that'll be a fun challenge. How do you switch between the views? I don't want to accidentally hit something or someone in the way just because I didn't see the path."
Yuu Jin
player, 690 posts
Thu 20 Aug 2020
at 09:52
  • msg #71

Chapter 10 IC: Old World, New Frontier

"Chameleon would be awesome!!! Unfortunately, the controller has a nether chip that was mapped to my brain waves using a machine back at the university lab, I had the chip hanging around for an interesting project. Unless we made a map of your brain waves, the controller wouldn't understand the input it was receiving." Yuu sounds apologetic, but is still too excited to let the news dampen his enthusiasm.

"But I can use the goggle," the young mage pull out his nether goggles, "to see through the drone, just like your gun scope. If you switch to D-setting, the view will show up in thermal." Yuu makes a thumb-turning motion in the air for emphasis.

"Using it to aim would be really unique, that's for sure. It goes pretty fast, and pretty far, about 25 kms... and as long as it's in range, our signal should be clear. I'm going to fiddle with the machinery over time, and see how I can improve it. Like adding a stealth-chameleon effect. I'd also like to change the viewing system so instead of looking straight through the camera, we can look in 360 and see a bubble whereever we turn. Maybe if I can figure out a way to cast through it, even! Lots of fun times!!"
This message was last edited by the player at 09:52, Thu 20 Aug 2020.
Zelpuz
player, 954 posts
Thu 20 Aug 2020
at 22:53
  • msg #72

Chapter 10 IC: Old World, New Frontier

"Sounds great. But so only you can move it, right?" Zelpuz looks around. "Try flying to that tree over there and look down, let's see if I can hit the stone below that."
DJShirow
GM, 1316 posts
Sat 22 Aug 2020
at 18:12
  • msg #73

Chapter 10 IC: Old World, New Frontier

Over the next few hours Zelpuz and Yuu practice using the drone to the point where neither are nauseated through the view-within-a-view perspective, and also to the point where Zelpuz has a firm grasp on his ricochet shot using the drone's view. After that they retire for the evening to get a good night's rest before the following day's venture.

The camp wakes at the usual time the following morning, but unlike the previous days there is a distinctive energy about everyone's actions. The slow and arduous climb of anticipation to this point is finally paying off, and with the results of Vanyra's and Zelpuz's recon yesterday, there are high hopes for first recon mission. The first group out will consist of 8 members, Vashilli the guide, Vanyra and Zelpuz, Dr. Rezam (Spacer), Dr. Vaanhaak, Praxam Jyural (grad student), Mahs Xyun (undergrad) and Grena Wills (electrical tech). Grena is bringing a pair of comm-relay balloons in the hopes they can find good anchor points on the ridge to expand direct comms. Back at camp Dr. Ulaar and Dr. Hyuzi will be directing their drones to scan the top of the ridge from each side, paralleling the away team.
DJShirow
GM, 1318 posts
Tue 25 Aug 2020
at 15:03
  • msg #74

Chapter 10 IC: Old World, New Frontier

The first team sets off after breakfast and a quick gear check, with Vashilli and Vanyra taking the lead, with Zelpuz mixing his time between aerial reconnaissance and moving with the science team. The scanner drones fan out in flanking positions on either side of the ridge and dart about in a seemingly erratic pattern for some time.

Progress at the start is slow as the team stops to take samples and readings numerous times to get a baseline; the initial results are interesting but require further analysis according to the researchers. A couple hours before aftereve the Grena Wills decides to launch the first comms buoy, with assistance from Vanyra and Zelpuz it is secured at both the base and top of a sturdy tree on the north side of the ridge. She remarks it should provide a solid data relay out to about 10km, maybe out to 15km down in the valleys below.
DJShirow
GM, 1320 posts
Wed 26 Aug 2020
at 22:33
  • msg #75

Chapter 10 IC: Old World, New Frontier

As the team moves further south along the ridge Zelpuz spots some erratic movement further down, approximately 1.5km from the group. Zelpuz and Yuu, via the drone, fly over quickly to investigate after alerting Vanyra to their actions.

From the safety of the air a scan of the area reveals a large creature pulling down a smaller tree. The large quadruped creature, probably in the 300~400kg range, is covered with long, rough bristled fur and equipped with powerful forearms and claws. Why the creature is trying to rip down the tree is not immediately apparent.
Vanyra
Player, 536 posts
Freyan
Natural
Thu 27 Aug 2020
at 00:57
  • msg #76

Chapter 10 IC: Old World, New Frontier

We probably want to avoid them.  It's probably easiest to see if we can drive it away from where we want to be with loud noise.  Though it should be someone away from the group, in case it is attracted to the noise.
This message was last edited by the player at 00:57, Thu 27 Aug 2020.
Zelpuz
player, 960 posts
Fri 28 Aug 2020
at 02:53
  • msg #77

Chapter 10 IC: Old World, New Frontier

Zelpuz tells Vanyra about the creature and decides to shadow it for a while from far above to see what it is doing and where it is going.
Yuu Jin
player, 694 posts
Fri 28 Aug 2020
at 09:21
  • msg #78

Chapter 10 IC: Old World, New Frontier

"I'll fly ahead with the drone, see if I can see where it may be heading." Yuu reports over the comms.
DJShirow
GM, 1321 posts
Sun 30 Aug 2020
at 16:09
  • msg #79

Chapter 10 IC: Old World, New Frontier

After observing the creature for a couple minutes it becomes apparent that it is gathering food from the tree, oblong fruit growing out of the higher branches. It isn't progressing quickly but it does have a steady, methodological approach to gaining the prizes.
DJShirow
GM, 1323 posts
Wed 2 Sep 2020
at 14:54
  • msg #80

Chapter 10 IC: Old World, New Frontier

The main group stops to take some deeper samples of the soil and rock, providing the creature ahead time to eat and move-on after Vashilli's suggestions. Zelpuz monitors the animal for a good half-hour before it begins lumbering casually along the ridge in a northern direction. He quickly informs the party of this development. Vashilli and Vanyra break off and move to a forward position to monitor the approach of the animal.
DJShirow
GM, 1324 posts
Thu 3 Sep 2020
at 22:19
  • msg #81

Chapter 10 IC: Old World, New Frontier

By stretching out her senses mentally Vanyra is able to find the creature with Zelpuz's guidance as it makes its way through the foliage. It is not moving in any urgency though it is headed in their general direction.

Vashilli mentions in a low voice, "Can you see it yet? We can likely dissuade it from coming close by making a lot of noise. From what Zelpuz has said it doesn't sound like it is looking for trouble."
Vanyra
Player, 538 posts
Freyan
Natural
Sat 5 Sep 2020
at 01:03
  • msg #82

Chapter 10 IC: Old World, New Frontier

"I can see it.  Let's try moving to the side a little so that we make some noise we don't draw it to the group by accident."
DJShirow
GM, 1327 posts
Mon 7 Sep 2020
at 05:36
  • msg #83

Chapter 10 IC: Old World, New Frontier

With Vanyra's guidance Vashilli and the Freyan head southward from the main group. After travelling a few hundred meters they begin making quite a racket, through yelling, banging of branches against trees and rustling leaves.

Zelpuz has maintained a safe distance from the creature and sees it halt its path, perking up its ears in a curious fashion. Like it did with the tree earlier, the creature stands on its hind legs and surveys the land ahead of it. It moves northward for another minute, stops again and surveys the area east again as it did before. When it continues it begins moving back in a westerly direction, away from the main group.

Zelpuz relays the information to Vashilli and Vanyra, providing coverage as it moves beyond the range the the Freyan's ESP ability. The pair shadow in a parallel path to provide a block in case the creature changes its mind.

"Hm, I think we're safe. But we may have to deal with it on the way back. We should alert base camp, and perhaps have someone keep an eye on it," Vashilli remarks.
Zelpuz
player, 965 posts
Tue 8 Sep 2020
at 04:59
  • msg #84

Chapter 10 IC: Old World, New Frontier

Zelpuz radios back: "Should I keep following the creature?"
DJShirow
GM, 1331 posts
Mon 14 Sep 2020
at 18:55
  • msg #85

Chapter 10 IC: Old World, New Frontier

The base camp responds back that they'll task one of the drones to keep an eye on it for know so you can proceed with your mission. With the animal dealt with and the survey team finished with their sampling at this location the group continues south on the last leg of the day. Beyond a few birds, small reptiles and insects the team does not come across anything further creatures of note.

Now at 10km from base camp the survey team splits into two, one east and one west to take samples from each side of the ridge and also to get a better view of the valleys on each side. Zelpuz goes with the west team and Vanyra the east. Another hour is spent collecting some samples from the ground, setting up another comms balloon and surveying the general area.

The return trip is much faster due to the lack of sampling and surveying. Base camp confirms that the creature had moved down the west ridge line before getting too near the camp. An altogether productive day by the standards of the science team and they begin to process the samples, survey and drone data immediately; the results of which should be ready for the morning briefing tomorrow.
DJShirow
GM, 1334 posts
Wed 16 Sep 2020
at 20:41
  • msg #86

Chapter 10 IC: Old World, New Frontier

The night passes without event and most of the expedition team is busy processing the data compile through the day's outing. The following morning there is some excitement during the briefing, the reason for which becomes immediately apparent when the drone scans are reviewed. A digital map of the entire ridge is presented and two points along the eastern edge are highlighted, one approximately halfway and the second all the way at the southern tip. Dr. Vaanhaak and Grena Wills (electrical technician) explain the drone scan suggests artificial structures at these two points with both metallic and electromagnetic signals detected. As a result today's expedition focus will be on finding the closer of the two, about 30km from camp, and uncover the nature of this anomaly.
DJShirow
GM, 1341 posts
Tue 22 Sep 2020
at 20:22
  • msg #87

Chapter 10 IC: Old World, New Frontier

With the day's briefing completed the groups set about preparations with the expectation that they'll be moving out within the hour. The comm balloons are working well, allowing the away team to have an easily marked route for the first several hours. Once they reach the general target zone a more planned and deliberate search will commence.
DJShirow
GM, 1344 posts
Sun 27 Sep 2020
at 18:52
  • msg #88

Chapter 10 IC: Old World, New Frontier

Once they arrive at the target area Vanyra stays with the search team while Zelpuz, along with a pair of drones from basecamp and Yuu's drone fly ahead to pinpoint the location of the other oddity.
DJShirow
GM, 1346 posts
Mon 28 Sep 2020
at 22:33
  • msg #89

Chapter 10 IC: Old World, New Frontier

Working in pairs through a grid pattern, with Vanyra at the lead center and those with sensors to her flanks the search party manages to locate the odd source of the readings in just under an hour. If not for the bizarre rectangular shape they may have missed it completely as it was completely covered in moss, vines and partially buried, but the hand scanners verified this is it. The signals are extremely weak, barely above ambient for electromagnetic interference, but using some active scans the team is able to verify the presence of a considerable amount of metal.

The next couple hours are spent carefully removing the foliage on top, scrapping away the moss and digging out the bottom portion. After a considerable amount of increasingly painstaking work the crew reveals a tall cera-metal box. It is approximately 2m in height, and half a meter long and wide. There is a door or hatch on the one side with no visible hinges and small, thin slot to the right that is only a couple fingers high but only a width of a thin knife blade.

"Some kind of key mechanism no doubt. I've seen these before but the unfortunate reality is none of us have the key. We'll have to either jury-rig a bypass or figure out how to open this without the key," notes Grena with a dejected and puzzled look on her face.

"No doubt that'll require some careful planning. This is going to be some old tech, we don't even know the condition of the interior... could be quite deteriorated," adds Praxam Jyural, one of the grad student researchers.

"Indeed. Mayhap the best plan for now will be to uncover some of the surrounding ground, see if we can find what it is hooked up to. I can try to run some more detailed scans to ascertain if this lock is even functioning in the meantime," Grena concludes.
Vanyra
Player, 549 posts
Freyan
Natural
Mon 28 Sep 2020
at 23:37
  • msg #90

Chapter 10 IC: Old World, New Frontier

Vanyra starts looking intently at the ground around the box.
DJShirow
GM, 1347 posts
Wed 30 Sep 2020
at 16:06
  • msg #91

Chapter 10 IC: Old World, New Frontier

Meanwhile, several kilometers away to the south, Zelpuz and three drones have reached the end of the ridge. In a 270-degree cone around them the valley stretches out before them, bottoming out some 1000m below. The end of the ridge looks tiny in comparison to the vista before them but there is still considerable ground below them and nothing stands out as being an electrical source. After about 5 hours of deliberate and intense searching they do eventually locate a foliage covered cube, some 2m in each dimension, located about 100m from the southern edge along the east side. From the air it blends into the forest seamlessly, but up close it definitely stands out unnaturally. With the amount of time it took to find Zelpuz only has enough time to place the locator beacon and head back to meet up with the rest of the group.
DJShirow
GM, 1348 posts
Thu 1 Oct 2020
at 21:42
  • msg #92

Chapter 10 IC: Old World, New Frontier

By the time Zelpuz meets back up with Vanyra and the rest of the away team a good 2.5m of vegetation and soil have been removed around the metallic box. Grena has completed all the scans and analysis of the hatch and locking mechanism that she can, hoping it will be enough data for them to jury-rig some sort of lock pick back at base.

Vanyra was able to locate a buried conduit below the structure, dropping down a half-meter below the surface and then running north and south. The team suspects it is the power and control cabling that links whatever the box is to other structures. It is suggested that a re-tooling of a couple of the drones may allow them to follow these conduits through subterranean scans; it would be relatively slow work but a lot easier than trying to dig them up.

As daylight begins to wane the team makes their way back to the base camp.
DJShirow
GM, 1353 posts
Wed 7 Oct 2020
at 18:55
  • msg #93

Chapter 10 IC: Old World, New Frontier

That evening passes by rather uneventfully. Grena, Yuu and a few others thoroughly review what little information they have on the metallic cube in preparation for the next day's mission. Upon hearing of Yuu's transformation spell ability the mood lifts considerably as the though of trying to power hack a potentially dead electrical lock was not enticing, nor was the thought of blasting it open. Grena and Dr. Ulaar and Vaanhaak also explain what they know of Zhen Halan technology and electrical systems, and Dr. Rezam and Dr. Hyunzi related current Spacer technology which was ultimately derived from the time of the Ancients and revised by the Empire.

The rest of the camp is preparing the additional equipment for the way-camp; hammocks with screens, food stocks, a powerful radio, and basic excavation tools. To maintain maximum mobility the distant away team will be limited to only 6 members. The marking of the other object by Zelpuz and drones has done much to mitigate the lack of additional personnel, as has the experience with the nearer electrical box.

The next morning the large group sets off, a total of 16. The trail is well worn and the team makes good time to the first box. Six of the team break off to set-up the away camp, while another six begin making their way south, cutting path that follows the drone scans of the subterranean conduit as best they can.

Yuu, Grena, Dr. Rezam and a grad student begin their examination of the metal rectangle. The Ossylian mage begins with a small spell focusing just enough nether to transmute a 2cm section of the panel into a cotton-like cloth. After discussing the problem the previous night some sort of cloth was deemed the best option as it provided some measure of continued protection for the interior, while allowing access to the interior and without the possibility of contaminating the inside with other debris.
This message was last edited by the GM at 18:58, Wed 07 Oct 2020.
DJShirow
GM, 1355 posts
Sun 11 Oct 2020
at 19:11
  • msg #94

Chapter 10 IC: Old World, New Frontier

A moment later the cerametal is transformed into a taught circle of cloth which is cut away with some effort, it matching the thickness of the panel at about 5mm. Using a small light Yuu and Grena take turns peering into the box with wiring and circuit boards confirming their initial assumptions as to its purpose. There appears no sign of power though.

Yuu next transforms a section of the panel nearest the cardlock which allows them to open the panel properly. The inside is surprisingly spartan, with only a few bundles of cables running from below into what the group thinks to be regulator mechanism and a small bank of batteries. Despite its age interior is spotless, likely due to the seals around the panel and all the edges; they certainly built this to last.

After performing some tests Yuu and Grena come up with a plan to recharge the batteries, hoping this will give them some basic functionality access and possibly information on what this is connected to. Dr. Rezam and the grad student agree to return to the base camp to prepare a solar charging unit while Yuu and Grena work out how exactly to make it work with this ancient technology.
DJShirow
GM, 1358 posts
Tue 13 Oct 2020
at 18:22
  • msg #95

Chapter 10 IC: Old World, New Frontier

Over the next two days the team confirms the batteries can still hold enough charge to provide a small electrical current through the lines. With this small current the team is able to re-configure the scanners on the drones to more accurately trace the lines of the conduits, allowing for much faster and accurate mapping. With this discovery the expedition forms two away teams, one to continue tracking the conduit to the far power relay station in the south, and the second to track the conduit back towards the base camp.

While working on the batteries Dr. Ulaar, Vaanhaak, Hyunzi and Rezam spend much time cataloging the exact components within the power relay station and comparing them with databases they have. Ultimately they estimate the device dates back to the century before the Golem War of the Zhen Halan Empire due to the lack of more advanced components that were developed over the course of that conflict. That would make this at least 350 years old.
DJShirow
GM, 1361 posts
Sat 17 Oct 2020
at 02:12
  • msg #96

Chapter 10 IC: Old World, New Frontier

Vanyra elects to stay with the away team and track south along the path presented by the slightly powered subterranean conduit. The faint electromagnetic signal provides just enough guidance to keep them on the path, eventually leading them to the southern power relay as they had expected and hoped. The cerametal box is in much the same condition as its northern companion, covered with vegetation that requires only a bit of muscle and dedication to remove. If this power relay is connected to another there must be an internal switch as the electrical current stops here. Aside from the power relay and the majestic 270 degree view of the valley beyond there are no signs of any structures, as Zelpuz had reported earlier.

Meanwhile far to the north Zelpuz is assisting the team working its way back towards camp while following the empower conduit. The path is easy enough to follow from the ground, the current being too weak for aerial tracking, until it abruptly ends approximately 500m from the cliff-face where the ridge meets the meadow upon which the base camp rests. Zelpuz recalls scouting this area with Vanyra upon their arrival and noting the steep descent to the valley floor below. Perplexed by the sudden loss the team returns to base camp that evening to review their path and findings to reorient their search the following morning.

The next day Zelpuz performs some closer aerial reconnaissance of the area, looking for natural pathways which may suggest the change in course of the conduit. The rest of the team is scanning the side nearest to the base camp to see if they can pickup anything there. After a few hours and some high and wide examinations the Mespah notes the extreme difference in angle of descent from the area of concern compared with the ridge in general. From afar it appears as though a piece of the ridge may have broken free or washed away at some point. There was certainly some concern in selecting the base camp location of mountain runoff so it seems plausible that it could have triggered a major landslide at some point, possibly severing the conduit and whatever it was connected to.

Zelpuz relays his observations to the team and they decide to get more detailed topographical scans of that area, as well as get some ground samples, which should reveal the history of the zone. This takes up the rest of the day and Zelpuz joins Ashari Neachen, the recently arrived Freelancer reinforcement, in patrol of the base perimeter and to engage in some idle conversation about flying. Ashari arrived only three days passed, a request from Dr. Rezam and Hyunzi to their home station in response to the rapid progress in finding the remnants of the old Imperial facility and the difficulty of maintaining a secure presence over such a large area. She arrived in a most unexpected fashion, having performed an orbital drop in her powered armor suit early one morning. While a native Spacer she's been a Freelancer for all of her adult life, inheriting the armor she pilots from her mother who received it from her father and so forth; the suit apparently can be traced back to around the end of the Golem Wars.
DJShirow
GM, 1363 posts
Sun 18 Oct 2020
at 19:16
  • msg #97

Chapter 10 IC: Old World, New Frontier

Several hours later Dr. Vaanhaak calls together the team who remained at the base camp and the near away team to discuss the results of the analysis from these most recent scans. It would appear as though some violent event, natural or otherwise, resulted in a landslide in that area. With the testimony Vanyra provided of her post-cognitive vision, and given the presumed age of the conduit this may have been caused by the destruction of a generator or a reactor overload. The Zhen Halan empire had perfected the nether reactors that are used in many places now and if such device was present and was destroyed in that violent incident there should be minute residual nether crystal fragments scattered about. To that end he asks Yuu to assist in developing a means to detect such faint traces of nether energy, for while they possess a lot of conventional technology and a firm grasp of nether reactors, a more intuitive and refined approach will be needed here.
Yuu Jin
player, 706 posts
Tue 20 Oct 2020
at 16:26
  • msg #98

Chapter 10 IC: Old World, New Frontier

Yuu had watched, captivated by the orbital entry of the power suit. He is quick to introduce himself to Ashari, and offer a quick tour of the camp. His enthusiasm to ask questions about the armour is obvious, and he hopes she will have time to answer during some down time.

Later, as the discussions unfold regarding the new discoveries and plans to proceed, Yuu listens in and adds his bits here and there where he can. It's all quite exciting stuff, and getting to share and utilize some of what he knows with all the adults is stimulating. When they ask him to assist with the nether problem, Yuu is elated, and only too happy to help.

Thinking it through, he suggests a spell, as it would give him some flexibility beyond a mechanical device. Although a device could be wired together, creatiing the features would be time consuming, when his talents with spells would get the team the answers they need. He'll get to work on it once the briefing wraps up.
DJShirow
GM, 1365 posts
Wed 21 Oct 2020
at 19:26
  • msg #99

Chapter 10 IC: Old World, New Frontier

Meanwhile far to the south the away team is searching the area around the power relay. After some time Vanyra announces to the team that there appears to be a shaft of sorts under the hillock adjacent to the power relay. After a quick explanation of how she knows this, which most of them do not understand, they do conduct a few scan using ground penetrating radar and some near-surface ground sampling. A Few hours later, with light waning, the results come back conclusively supporting Vanyra's claim. The nature of the cavern is unknown, but given the power relays and the presence of the overgrown road, it is logical to assume this will be a lift shaft of sorts. Bolstered by their find the team radios back the finding to base and heads back to the forward camp with renewed vigor to pass the night.
Vanyra
Player, 555 posts
Freyan
Natural
Thu 22 Oct 2020
at 01:02
  • msg #100

Chapter 10 IC: Old World, New Frontier

That evening, Vanyra will pull Zelpuz and Yuu aside.

She relates a story that she had a vision of the past in the complex they are looking for.  She was inside the complex as it was evacuated with alarms going off.  They claimed to have found something major in this complex, but evacuated it in the middle of the night in a rush.  They then left through the worldgate, apparently abandoning the base.  She believes that the elevator shaft she found today is the one she remembered evacuating from, but with the upper few meters caved in.
Zelpuz
player, 978 posts
Thu 22 Oct 2020
at 02:41
  • msg #101

Chapter 10 IC: Old World, New Frontier

Zelpuz listens intently. "That sounds interesting, any idea why they were leaving so quickly?" He rubs his chin. "And can you explain your visions to us? You seem to have quite accurate visions of the past, and sometimes the future. Are they the same? And is the past more accurate than the future since it can still change?"
Vanyra
Player, 556 posts
Freyan
Natural
Thu 22 Oct 2020
at 03:54
  • msg #102

Chapter 10 IC: Old World, New Frontier

"I don't think the people there even knew why they were forced to leave.  They woke me up in the middle of the night and we abandoned the world."
Vanyra pauses and shrugs, "I still don't really understand it.  I can see into the past on purpose better, it still isn't easy all the time.  I found the old roads around here by looking back.  Future dreams just happen whenever they want to."
Yuu Jin
player, 708 posts
Thu 22 Oct 2020
at 06:10
  • msg #103

Chapter 10 IC: Old World, New Frontier

"How many people did you see?" Yuu asks.
Vanyra
Player, 558 posts
Freyan
Natural
Thu 22 Oct 2020
at 12:36
  • msg #104

Chapter 10 IC: Old World, New Frontier

"Oh, there were lots of people."
Yuu Jin
player, 710 posts
Thu 22 Oct 2020
at 16:51
  • msg #105

Chapter 10 IC: Old World, New Frontier

"Would you say hundreds? Just thinking... the number of people may give us an indication how big the facility below is." Yuu considers. "And when you say 'They woke me up", how do you mean 'me'?"
Vanyra
Player, 559 posts
Freyan
Natural
Fri 23 Oct 2020
at 02:02
  • msg #106

Chapter 10 IC: Old World, New Frontier

"I saw the events as if I was someone there.  They woke me up out of bed to evacuate.  I saw... at least 30 people.  But there could have been more.  People slept there - I think it was a large underground facility...  And they found something important."
This message was last edited by the player at 23:31, Fri 23 Oct 2020.
Yuu Jin
player, 711 posts
Fri 23 Oct 2020
at 16:56
  • msg #107

Chapter 10 IC: Old World, New Frontier

"Wow, that's really cool you can do that! What about... any children? Like... would families have worked down there, maybe?"
Vanyra
Player, 560 posts
Freyan
Natural
Fri 23 Oct 2020
at 21:27
  • msg #108

Chapter 10 IC: Old World, New Frontier

"I didn't see any as far as I know. I think I was a scientist or something."
Zelpuz
player, 979 posts
Sat 24 Oct 2020
at 00:45
  • msg #109

Chapter 10 IC: Old World, New Frontier

"Can you go back and see more what happened after? Or would you be a different person? Or at a different time?" Zelpuz asks. "Maybe we can find out more that way. Do you need to be at the exact place to look back? Or could you use this to see us finding what we are looking for, so we then know where to look?"
Vanyra
Player, 561 posts
Freyan
Natural
Sat 24 Oct 2020
at 03:20
  • msg #110

Chapter 10 IC: Old World, New Frontier

Vanyra looks around uncharacteristically uncomfortably, "Um.. I didn't see that part on purpose.  I don't think I get the big ones on purpose."
"But I already found the place I saw.  The lift that I evacuated through is what I found today."
DJShirow
GM, 1369 posts
Sat 24 Oct 2020
at 20:30
  • msg #111

Chapter 10 IC: Old World, New Frontier

The camp is very much alive with excitement and anticipation that evening on account of the two significant discoveries made; the possible resting place of a nether reactor and the presence of the shaft at the far end of the ridge. The entire expedition team is awake late into the night bouncing theories and ideas off of each other. While the evidence of the nether reactor remains is not confirmed the team has high hopes in the spell Yuu is developing. Meanwhile Dr. Rezam and Hyunzi are preparing a data request for to be sent to Kallian station during it's next orbit, later the following morning, in the hopes of accessing some ancient communication records from around the time the supposed event occurred. Their hope is that an event that prompted the evacuation of such a facility would have been communicated across the planet.

For now the forerunning explanation is the outbreak of the Golem Wars, proposed by Dr. Ulaar, on account that the initial stages of the conflict prompted a general paranoia throughout the empire that severely disrupted travel across worlds in the hopes it would slow the enemy's advance. As such if the team was from offworld they may have faced being stranded if they stayed. Of course that does not explain what happened to the nether generator or why they destroyed the top-side structures in their flight. The possibility of there being something within the facility far below that prompted a rapid evacuation cannot be dismissed and offers a reason why they may have sabotaged access to the site. Dr. Vaanhaak is hoping the results of Yuu's spell and the subsequent investigation may yield some clues either way.

The presence of the lift shaft is at once an amazing opportunity and a confounding puzzle. Given the age of the structure and the previously discussed rapid departure and possible sabotage by the former occupants there is considerable concern over the structural integrity of the shaft and exactly how they would access it in the first place. Beyond that the nature of the environment beyond must be ascertained before any manned exploration could take place.
DJShirow
GM, 1376 posts
Sun 1 Nov 2020
at 16:46
  • msg #112

Chapter 10 IC: Old World, New Frontier

Yuu spends the night and the following day diligently working on his latest spell, one so very different from his typical magic and from all that he studied at the academy; most people focus on large, bombastic results, not the ones you cannot see. After a daunting series of trial and error, with assistance from Ashari and Dr. Vaanhaak and Dr. Rezam, Yuu is able to dial-in the sensitivity of the spell to a previously unthinkable level; so minute are the traces of nether energy that a single person is like a blinding flash of energy, and someone like Zelpuz is like staring into sun. After the sensitivity is confirmed Yuu works to narrowly focus its range since the general residual nether energies in any person or thing could throw him off.

The rest of the team remains focused on how to access the shaft and how to better ascertain its structure and where it leads. It will take a several days to clear away the top soil, fallen trees and any debris to get to the roof of the shaft, and then they would need to secure that area. While that is happening a couple of the undergrad students work to modify the ground penetrating radar unit, enhancing its power and range, with the hope that Ashari and Zelpuz can descent along the face of the ridge and take readings on the way down, letting everyone know the possible depth of the shaft and of whatever it connects to.

Vanyra and Zelpuz have come up with a bit of a risky plan wherein Zeluz could teleport into the shaft while telepathically linked to Vanyra's extra-sensory perception. Once inside, and hopefully equipped with some manner of life support, he'd be able to get some quick readings. Vanyra carefully maps out a portion of the shaft by touch via ESP, following which she and Zelpuz practice precision teleporting via ESP to ensure Zelpuz doesn't end up in a wall.
DJShirow
GM, 1377 posts
Sun 1 Nov 2020
at 16:59
  • msg #113

Chapter 10 IC: Old World, New Frontier

After a day and a half of design, planning and practice Yuu sets about scanning the steep slope leading into the eastern valley. The first couple of hours result in nothing but sweat and frustration. While he is keeping the spell focused and filtering out residual pulses at camp was challenging enough, doing so while climbing over logs, vines and through branches on a 20-degree decline is another matter. Finally he detects something promising, a small rocky outcropping and has an peculiar and consistent nether pattern. The young mage spends considerable time comparing this rock with nearby surface readings to confirm the difference is real and then focuses into the rock and the earth below. By going deeper, away from the surface noise, Yuu is able to find the unmistakable signal pattern of nether crystal; a cool, constant wave form that is so unlike the chaotic fluctuations of raw nether. It would seem something was here at one time, time to report back to camp.
DJShirow
GM, 1379 posts
Tue 3 Nov 2020
at 19:57
  • msg #114

Chapter 10 IC: Old World, New Frontier

With Yuu's discovery of the nether crystal micro-shards scattered about the nearby slope the focus of the expedition turns to unearthing more details about what exactly is and was there. If there was a nether reactor here, what exactly happened that resulted it in being scattered over the hillside and why? The inquiry was sent to Kallian station but the response has been long in coming, but to the chagrin and consternation of the archivists.

During this time some additional scans of the shaft and planning for how to access and assess it are undergone by Ashari, Zelpuz and a couple of the undergrads, with a focus on getting a full measurement of how far down the shaft descends and if there are any serious structural breaks. From there the expedition may have a chance to seek an alternative entrance should the shaft prove unviable.

While Yuu sets about mapping just how wide an area the nether shards are spread and the expedition team begins a careful excavation around the original rock outcropping, Vanyra focuses her senses carefully back through time. The first clue she uncovers is the shape of that hillside changed noticeable over a lengthy time jump, with it formerly being more rounded and with a more gradual slope further in the past.
DJShirow
GM, 1384 posts
Fri 6 Nov 2020
at 00:52
  • msg #115

Chapter 10 IC: Old World, New Frontier

Yuu makes good progress and maps out an area approximately 15m wide and 38m long, starting from the top of the ridge and extending down about 10m beyond that rocky outcrop with the highest concentration of nether shards. Without a standardized scale to record his observations he does his best to plot the intensity, miniscule as it is, of the nether shards in each 2 square meter area and provides it to the expedition leaders.

Vanyra spends the whole day leap frogging her perception back and forth in time, finding a point where the road existed and then one where it did not in the search for the causal event. By the end of the day she is mentally exhausted but had managed to find point relatively close to the destructive event as the slope has been changed to its present shape and new flora has sprung up all around. She is certain she could locate the event tomorrow if she so chose, though given this last scene she can ascertain the destruction was relatively confined as it does not extend further down the hillside nor is there any major damage to the meadow above, though it does look different.

Ashari returns with the latest deep scans of the shaft and the techs get to work deciphering it immediately. With any luck they should have have a good idea of where the shaft leads to and possibly confirm the integrity of what is at the bottom. Zelpuz was relegated to guard duty in the base camp, a welcome respite from all this searching over the last few days. With Yuu's permission he positions the drone on the far side of the meadow, near the tree line and practices precision shots while scanning the area. One such practice shot nets him a Jarodilia, a large omnivorous quadruped that looked dangerous enough, but which Zelpuz is informed doesn't taste half bad. Thus he and one of the guides collects the carcass and butchers it for the night's meal.
DJShirow
GM, 1387 posts
Wed 11 Nov 2020
at 01:27
  • msg #116

Chapter 10 IC: Old World, New Frontier

The following three days are busy but relatively uneventful. Much time is given to analyzing the deep scans Ashari took of the shaft and of the former site of the nether reactor. The shaft appears to extend all the way down to the floor of the valley below, or at least close enough given the limitations of scanning presented by the cliff base. There was nothing to indicate an exit to the shaft anywhere in the scans, suggesting it may be a subterranean structure or opened up to something that has been swallowed by the forests below. Given the distance to the valley floor it would be difficult to mount a scouting party and it is decided that once the top of the shaft is accessible and initial investigation results returned the decision to scout the base of the cliff would be revisited.

After two days of careful excavation the team does recover some concrete evidence of a nether reactor near the rock outcropping, a piece of crystal laminated cermet that was likely part of the power containment core. Additional good news arrives that evening as Kallian station orbits overhead and transmits some information regarding centuries old Imperial planetary communications, the first of which is a general order for the closure of the World Gate on Arghos to all but authorized military personnel which would take effect 4 days after transmission on Day 96 in the year 1585 ZH in the old Imperial calendar, it is now the year 157 PI (Post-Imperial) which makes this site tentatively 312 years old. An additional message was uncovered, which was referenced in that planetary isolation order but was redacted. Upon further investigation which included accessing a very old classified server, and hence the delay, a specific order was transmitted to specific Imperial units on Kahluyn 7 days earlier telling them to immediate close and blacken their operational sites, return to their home planet with as much critical material as possible and destroy any remaining equipment. The order mentions the increasing instability of the conflict surrounding the Jolamun world gate and that all Imperial expeditions are being diverter to quelling this problem. There was no recipients listed, but these do suggest the facility pre-dates the Golem Wars and that the war may have be the reason for the abandonment of the site.

While the investigations are going on Yuu, Ashari and a few others are hard at work blasting, digging, carrying away debris and erecting scaffolding to brace the dig site. After 3 days of work with Yuu's mini-arm of Imps they manage to clear away enough to expose the cerametal roof, or perhaps floor, of the shaft. The team concentrated on a two square meter area (2m wide, 1m deep) of the structure, making it sufficiently clean for analysis and direct access. It is decided work should continue to expose the entirety of the structure, but that should only take another day since most of the heavy lifting has been done. Initial scans place the cerametal floor at approximately 25cm thick, no so thick that it cannot be drilled through though that will take some time.
DJShirow
GM, 1389 posts
Fri 13 Nov 2020
at 01:27
  • msg #117

Chapter 10 IC: Old World, New Frontier

Vanyra is able to jump back to her original flashback a few more times, moving forwards and backwards a bit more, and gleaming bits and pieces of conversation that cast additional evidence confirming the transmission from Kallian station. It seems that the original crew of this facility had no real understanding of why the world gates are being shutdown, but they are and they have a limited time window to get back home. There is no talk of the golems, but in a way this make sense since Kah'luyn would not have had any knowledge of them at this time from what she has heard over the last day of discussion.

While the entirety of the shaft's roof revealed through careful excavation and scaffolding the team also manages to break through the cerametal in one corner. The atmospheric sampling verifies the air is breathable, though particulate matter is fairly high so masks are recommended. Radiation levels are at acceptable levels. The team suspends a small lamp through the hole to illuminate the top, though not enough for Zelpuz to have a line of site to teleport. Vanyra is able to project her senses through the roof once more to allow the Mespah to teleport in with a drone. Through the hole an antenna allows the tech to control it and guide it down the shaft after Zelpuz safely teleports back out. As the drone descends it transmits back similar results for the atmospheric conditions save for the increased particulates that should circulate out if they can open it up. At the bottom of the shaft the drone does illuminate the lift, covered in dust and seemingly not functional. There are no cables though there are electric motors on each corner, but there is no clear way to restore function to the lift. While additional study of the shaft may convey some new information it is obvious to everyone that the real prize is beyond that lift.
DJShirow
GM, 1400 posts
Mon 23 Nov 2020
at 17:02
  • msg #118

Chapter 10 IC: Old World, New Frontier

The decision is made to create a person-accessible latch in the roof plate to allow for a recon team to examine the lift at the bottom to assess its functionality and if there is access something beyond. While the cutout into the roof is made Yuu works on setting up a monitor to stream the feed from his drone to the surface. The following morning Vanyra and Yuu enter Zelpuz's pocket dimension as he flies down the shaft at a good pace, reaching the bottom in a couple of minutes.
Yuu Jin
player, 723 posts
Mon 23 Nov 2020
at 22:40
  • msg #119

Chapter 10 IC: Old World, New Frontier

Yuu is eager to be out of the dimensional pocket, not quite enjoying the experience. Too many horror stories from his readings of things going... wrong. He stretches out, testing his footing, every scrape sending echoes up the shaft hundred of meters above. Satisfied the top of the elevator feels sturdy enough for the moment, the young mage pulls from his pouch a series of lights wired together. Holding the bundle in one hand, he flips on the switch, and slowly raises the intensity dial. The three are slowly bathed in a glow that is welcoming, yet haunting... pressed in on all sides by blackness only the deepest places call home.

Once lit, he begins stringing them around the edges of the shaft and top of the elevator, giving his small crew a place to see themselves and elevator at their feet.

"Hello, comms check." Yuu whispers into the radio. Why he whispers? It just feels... the right thing to do.
Vanyra
Player, 574 posts
Freyan
Natural
Tue 24 Nov 2020
at 22:29
  • msg #120

Chapter 10 IC: Old World, New Frontier

Feeling good to be out of a tiny space, Vanyra starts examining her surroundings to the full extent she can.
DJShirow
GM, 1402 posts
Wed 25 Nov 2020
at 02:25
  • msg #121

Chapter 10 IC: Old World, New Frontier

The trio finds themselves on top of a well-built lift by the looks of it, just as expected from the drone footage. Looking up produces only a small point of light from the surface 1000m above, appearing like a start in the deepest of night skies. There is a thick layer of dust, dirt and pebbles that make the footing less than ideal but none of them really have anywhere far to fall should they slip. At each of the four corners a sturdy and powerful-looking, by Yuu's assessment, motor is integrated with the lift. You cannot seem to make out the method of propulsion though as there are no cables or wheels; it will likely require some partial disassembly to figure it out. The roof hatch is visible only as a slightly raised near-square on the right side of lift. After a minute of brushing away the debris a cerametal latch is revealed.
Zelpuz
player, 999 posts
Wed 25 Nov 2020
at 04:43
  • msg #122

Chapter 10 IC: Old World, New Frontier

"Let's take a look inside"
Yuu Jin
player, 724 posts
Wed 25 Nov 2020
at 19:10
  • msg #123

Chapter 10 IC: Old World, New Frontier

"Hello, comms check." Yuu tries again, pulling out the drone with a free hand.
DJShirow
GM, 1403 posts
Wed 25 Nov 2020
at 23:04
  • msg #124

Chapter 10 IC: Old World, New Frontier

"Copy Deep 7, reading you loud and clear. What is your status?" Yuu hears over the comm link more clearly than he had expected, but they did setup a directional antenna at the top to maximize the signal. Even with that he is not confident on the signal if they structure moves further into the hillside, though he figures he could use the drone as a relay if necessary after a few quick tweaks.
Yuu Jin
player, 726 posts
Thu 26 Nov 2020
at 21:47
  • msg #125

Chapter 10 IC: Old World, New Frontier

"We're alive and at the elevator. I'm starting up the drone." Yuu powers up the drone, and releases the spherical machine above their heads. He gives a friendly wave. "Is our camera coming through okay?"
DJShirow
GM, 1404 posts
Fri 27 Nov 2020
at 01:29
  • msg #126

Chapter 10 IC: Old World, New Frontier

"Yes, we're getting the video signal. All good." the surface observers reply.
Yuu Jin
player, 728 posts
Fri 27 Nov 2020
at 16:40
  • msg #127

Chapter 10 IC: Old World, New Frontier

Yuu looks at his friends, and gives a cheerful thumbs up. He then crouches at the edge of the roof hatch and begins to follow along the edges for any mechanism for opening.
DJShirow
GM, 1406 posts
Fri 27 Nov 2020
at 19:22
  • msg #128

Chapter 10 IC: Old World, New Frontier

The air at the bottom of the shaft is stale, cool and full of particulates following their touchdown, but otherwise fine. Luckily the team brought masks with them to help deal with the dust and such. Through investigations the lift below appears to be empty and dark. Yuu is quickly able to locate the edges of the hatch and the handle. It appears to have a simple quarter-turn locking mechanism.
Yuu Jin
player, 729 posts
Sat 28 Nov 2020
at 00:34
  • msg #129

Chapter 10 IC: Old World, New Frontier

Yuu takes a breath, and turns the handle.
DJShirow
GM, 1407 posts
Sat 28 Nov 2020
at 01:24
  • msg #130

Chapter 10 IC: Old World, New Frontier

The handle appears stuck until Yuu throws his weight behind it, and even then it gives slowly, but evenly he's certain the latch is unlocked. Bracing himself he lifts up... to no avail. If the handle was difficult to turn the latch is a completely monumental task to lift. It stands to reason that it the hinges and such may be decayed somewhat, but cerametal is extremely resistant to rust, so perhaps there's alternative lock? Before committing himself to another search he beckons Vanyra and Zelpuz over to assist with the latch.
Zelpuz
player, 1000 posts
Sat 28 Nov 2020
at 06:25
  • msg #131

Chapter 10 IC: Old World, New Frontier

The three comrades pull on the hatch with combined strength.
DJShirow
GM, 1409 posts
Sun 29 Nov 2020
at 18:11
  • msg #132

Chapter 10 IC: Old World, New Frontier

Bracing themselves and maneuvering to get the best grip they can the trio heave on the latch and for a moment feel it give just a bit, but the hatch remains in place.
Yuu Jin
player, 733 posts
Sun 29 Nov 2020
at 22:25
  • msg #133

Chapter 10 IC: Old World, New Frontier

Yuu stands, massaging the palms of his sore hands.

"Well, when muscle doesn't cut it..." He motions his friends to step back.
DJShirow
GM, 1411 posts
Mon 30 Nov 2020
at 21:45
  • msg #134

Chapter 10 IC: Old World, New Frontier

As Vanyra and Zelpuz take a step back and shake out their muscles Yuu begins to weave nether energies together through a complex formulation culminating in the latch emitting a dim white glow as the mystical energies strain against it. A slight groan is heard, followed by a short swish of equalizing air pressure, and the hatch slowly opens upwards. The residual light from above pours into the murky darkness beyond to reveal an empty and closed lift. The control panel sit to one side of the doors, and from this distance appears intact. Aside from the layer of dust on the floor and the flurry of scintillating particles in the air brought about by opening the hatch there is noting of note inside.
Zelpuz
player, 1003 posts
Wed 2 Dec 2020
at 02:21
  • msg #135

Chapter 10 IC: Old World, New Frontier

The trio stares down at the layer of dust that has accumulated over hundreds of years.
"OK, let's take a look, maybe we are lucky and can get out the door." Zelpuz says, he peeks his head into the hatch and lowers a light, tests the air and then jumps down.
Yuu Jin
player, 734 posts
Wed 2 Dec 2020
at 12:35
  • msg #136

Chapter 10 IC: Old World, New Frontier

Yuu peaks over the edge where the Mespah dropped, positioning a light into space.
Vanyra
Player, 577 posts
Freyan
Natural
Thu 3 Dec 2020
at 03:14
  • msg #137

Chapter 10 IC: Old World, New Frontier

Vanyra keeps her senses on alert in case of any danger.
Zelpuz
player, 1004 posts
Thu 3 Dec 2020
at 03:31
  • msg #138

Chapter 10 IC: Old World, New Frontier

Zelpuz looks around. There are buttons, he can't resist and presses the "Open door" button. Nothing moves, so he tries to see through the cracks of the door, then push the door open.
DJShirow
GM, 1412 posts
Fri 4 Dec 2020
at 02:27
  • msg #139

Chapter 10 IC: Old World, New Frontier

If there was dust in the air before it becomes a veritable whirlwind after Zelpuz drops down. The lift doors are sufficiently shut to prevent one from seeing anything beyond, leaving only one way for the dust to flow, which is out the hatch. Yuu and Vanyra duck back to avoid the cloud and let is dissipate. Zelpuz satiates his curiosity with confirming there is no power to the control panel.
Vanyra
Player, 578 posts
Freyan
Natural
Fri 4 Dec 2020
at 05:30
  • msg #140

Chapter 10 IC: Old World, New Frontier

Vanyra slowly extends her senses through the door, attempting to ascertain if the door opens into a passage or not.
Yuu Jin
player, 735 posts
Fri 4 Dec 2020
at 13:15
  • msg #141

Chapter 10 IC: Old World, New Frontier

Yuu coughs, waving dust from his face.

"I'd ask what *cough* you see, but..." he tries squinting through the dust and glare.
Zelpuz
player, 1006 posts
Sat 5 Dec 2020
at 03:12
  • msg #142

Chapter 10 IC: Old World, New Frontier

Zelpuz pulls out his multi-tool McGiver knife, fiddles around the door for a bit, shortly after a little click makes him smile. "I think I got the door open" he shots up with a bit of coughing.
Yuu Jin
player, 736 posts
Sat 5 Dec 2020
at 13:21
  • msg #143

Chapter 10 IC: Old World, New Frontier

Yuu turns the light towards the door area Zelpuz is fiddling at, watching excitedly.
DJShirow
GM, 1415 posts
Mon 7 Dec 2020
at 01:26
  • msg #144

Chapter 10 IC: Old World, New Frontier

With the locking mechanism released Zelpuz manages to pry the doors apart sufficiently with his tool to get this other hand in the gap and pry it apart. The doors move slowly requiring a fair degree of effort, no doubt a result of centuries of disuse. The beams of light from the trio cut through the darkness beyond to illuminate a large room beyond about, 10m square. The air is even more stale and musty than the lift and there is a high degree of cool moisture. The room appears to be well constructed with walls of cement or similar compound.
Zelpuz
player, 1009 posts
Mon 7 Dec 2020
at 02:17
  • msg #145

Chapter 10 IC: Old World, New Frontier

"Come down, there is a room behind the doors" Zelpuz shouts up. "Let's go explore a bit and then head back up."
Yuu Jin
player, 738 posts
Mon 7 Dec 2020
at 17:27
  • msg #146

Chapter 10 IC: Old World, New Frontier

Yuu drops down next, dangling himself from the hatch before dropping to his feet. The drone follows him through the hatch, and positions itself just behind the explorers.

The young mage steps up to the Mespah, and shines his torch through into the room. The wide grin on his face clearly shows his excited disposition. This is like every kids crazy fantasy... exploring ancient ruins. His friends back home will be so jealous!!
Vanyra
Player, 580 posts
Freyan
Natural
Tue 8 Dec 2020
at 04:03
  • msg #147

Chapter 10 IC: Old World, New Frontier

Vanyra silently and rapidly swings down to join them and looks around.
DJShirow
GM, 1420 posts
Wed 9 Dec 2020
at 01:24
  • msg #148

Chapter 10 IC: Old World, New Frontier

As the enter the room beyond the lift, with the various lamps illuminating the far corners as each of them swing their view around, it is very apparent that no one has been here in a long time. To their right there are a few colonies of fungus growing across the walls and floor. There are three clumps of decomposed matter, perhaps wood scattered about. In the center there is a large black clump of black that carries the faint odor of ashes, and there are indeed signs of fire etched onto the floor around. In the far wall rests a pair of regular sized doors, shut.

The entire place is dead silent save the muted crunch of their footfalls as they fan out to look about, that is until the surface team radios down, "What's your status? Looks like you got through the lift into somewhere."
Vanyra
Player, 582 posts
Freyan
Natural
Thu 10 Dec 2020
at 02:59
  • msg #149

Chapter 10 IC: Old World, New Frontier

Vanyra squats down to look at the blackened debris and questions out loud, "Why was there fire here?"
Yuu Jin
player, 740 posts
Thu 10 Dec 2020
at 22:07
  • msg #150

Chapter 10 IC: Old World, New Frontier

Yuu shakes his head, "Maybe a power surge of some kind, or water contamination triggered something electrical. Some kind of central terminal, maybe?"

He flips the comms. "Hi Surface, yeah, we got the elevator open, we're just in the first room now. How's the video link?"
This message was last edited by the player at 22:08, Thu 10 Dec 2020.
Zelpuz
player, 1012 posts
Fri 11 Dec 2020
at 05:40
  • msg #151

Chapter 10 IC: Old World, New Frontier

Zelpuz carefully steps into the room, testing the layers of dust.
"Maybe they tried to burn critical documents and equipment that they couldn't take in the rush. Let's check the room out and then see if the door opens." Zelpuz moves to the lump of ashes to poke around in it looking for things that may have survived the fire and time. "Or should we leave this site in untouched condition for the scientists? Well, they can tell us to stop if they want, so let's take a look."
DJShirow
GM, 1422 posts
Sat 12 Dec 2020
at 23:17
  • msg #152

Chapter 10 IC: Old World, New Frontier

"Video feed is ok for the moment, some degradation, but we're seeing the basics. Be careful and do not disturb any items down there until we get a chance to examine them, no telling what we may uncover from it, not to mention if there are any toxins or contagions on it." the surface team responds over the radio. "Did you have a chance to examine the lift; any visible damage? Do you think it could be restored?"
Vanyra
Player, 583 posts
Freyan
Natural
Sun 13 Dec 2020
at 04:15
  • msg #153

Chapter 10 IC: Old World, New Frontier

Turning away from the door at the other end of the room, Vanyra looks down at the charred area again and says "Why don't you guys look into the lift.  We should probably do that before opening any more doors.  This pile doesn't make sense..."

Looking towards the middle of the room, her eyes shift to pure white as she stands motionless.
Zelpuz
player, 1014 posts
Sun 13 Dec 2020
at 07:05
  • msg #154

Chapter 10 IC: Old World, New Frontier

"But there is a door right there." Zelpuz says. "Doesn't it look like it wants to be opened? We should at least see if it's locked or not? I guess after that we should return back up."
Yuu Jin
player, 741 posts
Sun 13 Dec 2020
at 21:16
  • msg #155

Chapter 10 IC: Old World, New Frontier

Yuu steps out carefully, watching his step. He turns to the elevator, and begins following seams, prying away any panels, doing a cursory examination on the viability of this thing running again. "Taking a look at the elevator now, Surface."
To Zelpuz, "A quick peak, but be careful. As they said...who knows what contaminations or toxic leaks might be floating around."
DJShirow
GM, 1424 posts
Mon 14 Dec 2020
at 04:14
  • msg #156

Chapter 10 IC: Old World, New Frontier

A further scan of the room reveals a faded sign to the right of the lift doors stating in simple, block letters "Surface Lift." On the far side to the right of those closed doors is another set of faded letters, a list or directory of sorts:

S101 - Administration
S102 - Security Office
S103 - Male Washroom
S104 - Female Washroom
S105 - Mess Hall
S106 - Rec Lounge
S109 - Bunk Room A
S110 - Bunk Room B
S115 - Mess Hall
S119 - Control Center
S120 - Medical Center

There is no map accompanying the list. The doors appear solid, made of a similar cerametal as the others, though far less heavy. You do not see a locking mechanism on the handles.
Zelpuz
player, 1015 posts
Wed 16 Dec 2020
at 00:51
  • msg #157

Chapter 10 IC: Old World, New Frontier

"This floor seems to be the dormitory of the facility." Zelpuz radios up. "We'll check out if the other doors would open to see what equipment we might need to bring down and then come back up."
Zelpuz turns to the others, "OK, I'll fly over to the door and see if it opens, I'll be right back. Should head back up after?"
DJShirow
GM, 1428 posts
Fri 18 Dec 2020
at 01:41
  • msg #158

Chapter 10 IC: Old World, New Frontier

Zelpuz flies above the remains of the ancient fire to the opposite side where Vanyra stands intently looking about the room, seemingly oblivious to his approach. As he lands in front of the double doors there indeed appear to be no locks, just handles. He also notes the lack of any windows in the door, not that he would expect to see anything beyond in the dark as is though. A cursory glance around the door frame reveals no signs of sealing mechanisms. As it were the doors appear to function only as the simplest of barriers separating this area from what lies beyond.
Zelpuz
player, 1017 posts
Fri 18 Dec 2020
at 06:58
  • msg #159

Chapter 10 IC: Old World, New Frontier

Zelpuz lands in front of the door and taps it gently to see if it swings open.
DJShirow
GM, 1431 posts
Sat 19 Dec 2020
at 00:15
  • msg #160

Chapter 10 IC: Old World, New Frontier

The door does budge open a bit at Zelpuz's tap, but not much. It is obvious that age has taken its toll on the hinges and it'll take a bit more than a tap, likely a solid push to open the door fully. In any case it is certainly not locked or barred by any means.
Zelpuz
player, 1018 posts
Sat 19 Dec 2020
at 03:15
  • msg #161

Chapter 10 IC: Old World, New Frontier

"The next door seems to be a little rusty but not locked. Should we explore some more or go back first?" Zelpuz shouts back to the other two.
Vanyra
Player, 584 posts
Freyan
Natural
Sat 19 Dec 2020
at 03:46
  • msg #162

Chapter 10 IC: Old World, New Frontier

Vanyra seems to regain awareness of current events and says, "This burning is not from the evacuation time.  I don't know when it happened. We should be careful."
Zelpuz
player, 1019 posts
Sat 19 Dec 2020
at 04:04
  • msg #163

Chapter 10 IC: Old World, New Frontier

"Do you mean open the door carefully, or try to get a few more people and equipement down here first?"
Vanyra
Player, 585 posts
Freyan
Natural
Sun 20 Dec 2020
at 03:28
  • msg #164

Chapter 10 IC: Old World, New Frontier

"I mean watch out for things that might burn other things to a crisp."
Zelpuz
player, 1020 posts
Sun 20 Dec 2020
at 03:43
  • msg #165

Chapter 10 IC: Old World, New Frontier

"You mean besides me? Right, maybe some defense mechanism? Although the lift seems a better spot for defensive action." Zelpuz looks around for any signs of flame throwers that might be hiding in the ceiling. "OK, let's be careful, but should we go on a bit or return for now?"
Yuu Jin
player, 745 posts
Mon 21 Dec 2020
at 08:06
  • msg #166

Chapter 10 IC: Old World, New Frontier

"You mean... maybe like a defense machine, that burns intruders to a crisp?" says Yuu over his shoulder.
Zelpuz
player, 1021 posts
Tue 22 Dec 2020
at 02:19
  • msg #167

Chapter 10 IC: Old World, New Frontier

"Who knows, maybe? What else do you think caused this pile of ashes?" Zelpuz flies back over. "So, what do you think, should we go back? We can come back for more investigations later, or we can see what's in the Mess hall, or the medical center."
Vanyra
Player, 586 posts
Freyan
Natural
Tue 29 Dec 2020
at 03:30
  • msg #168

Chapter 10 IC: Old World, New Frontier

"Do we want to investigate more before we start opening doors?" Vanyra asks.  "Maybe the machines they have could look for more while I spend some time in the past?"
Zelpuz
player, 1023 posts
Tue 29 Dec 2020
at 06:26
  • msg #169

Chapter 10 IC: Old World, New Frontier

"OK, then let's head back up. Yuu, did you figure anything out on the lift? Do you think you can get it to work again?"
Yuu Jin
player, 747 posts
Tue 29 Dec 2020
at 13:12
  • msg #170

Chapter 10 IC: Old World, New Frontier

"I don't see any mechanical faults, or anything that would prevent it working. It's quite advanced tech... but if we can figure out how to turn on power, it could probably function."

The young mage stops his investigation, and looks around the open space. He thinks.

"Hi Surface. We're going to check out some of these rooms. If any security threat exists, we'd rather know about it now before we start moving you guys and equipment down."
DJShirow
GM, 1435 posts
Tue 29 Dec 2020
at 23:05
  • msg #171

Chapter 10 IC: Old World, New Frontier

"Copy that. We'll await a communication every 30 minutes , if not sooner. Be careful down there." the message filters through the radio speaker, loud and clear.

Zelpuz and Vanyra slowly open the doors to reveal a considerably long shadowy corridor, with particles of dust flickering through the light beam cast by the torch (aka flashlight). Vanyra's keen eye's estimate it is a good 30m or more to the end whereat another pair of doors prevent further investigation. They can both see two areas there it looks as though the corridor branches right and left, and in between these intersections a number of closed doors can be seen leading off of each side, the nearest pair of which is to their immediate right and left.
Zelpuz
player, 1024 posts
Wed 30 Dec 2020
at 02:08
  • msg #172

Chapter 10 IC: Old World, New Frontier

Zelpuz is excited to go ahead, re-discovering long lost ruins and using his newly improved rifle to see better in the dark.
"Let's move careful. Maybe Vanyra should go first, I think she can see best. We'll move from one door to the next. Yuu and I provide cover if need be." He readies his rifle.
Vanyra
Player, 588 posts
Freyan
Natural
Thu 31 Dec 2020
at 01:13
  • msg #173

Chapter 10 IC: Old World, New Frontier

Vanyra starts looking down the hallway again, thinking about her movements forward.
Zelpuz
player, 1025 posts
Thu 31 Dec 2020
at 03:16
  • msg #174

Chapter 10 IC: Old World, New Frontier

"Let's move down the hallway, check every door, first left, then right. We'll be right behind you."
Yuu Jin
player, 748 posts
Thu 31 Dec 2020
at 10:03
  • msg #175

Chapter 10 IC: Old World, New Frontier

Yuu flips on his goggles, and toggles the dark vision and magic detect modes. He holds at the doors, opposite Zelpuz, providing support for Vanyra's movements.
DJShirow
GM, 1441 posts
Mon 4 Jan 2021
at 02:39
  • msg #176

Chapter 10 IC: Old World, New Frontier

The trio moves beyond the foyer, with Zelpuz propping open the right door with a piece of debris for easy retreat if necessary. Vanyra quickly scans the doors to her left and right, finding signs to the right of each at just below eye level: "101 Administration" and "102 Security." Aside from a dust film the signs are easily legible.

There is a small square window in the center of the door, about 75% of the way from the bottom that allows Vanyra a quick albeit limited look into the room beyond with some ambient light from the torch. The room has a shelf of sorts and a table, covered in dust but nothing else from her perspective.

Trying the door handle the Freyan finds it finds the latch mechanism stiff, and exerting some force she hears a sharp snap, after witch the handle latch looses all tension. Knowing well her own strength she is certain she did not exert enough force to break regular steel. Nor does she hear or feel any additional noises coming from the handle.
This message was last edited by the GM at 02:44, Mon 04 Jan 2021.
Zelpuz
player, 1028 posts
Mon 4 Jan 2021
at 03:36
  • msg #177

Chapter 10 IC: Old World, New Frontier

"Look at the floor, let's make sure to check out the layer of dust before we move anywhere, if someone was here recently, we should see steps."
DJShirow
GM, 1445 posts
Tue 5 Jan 2021
at 15:53
  • msg #178

Chapter 10 IC: Old World, New Frontier

Even as they entered the hallway it was readily apparent that no one had been here in quiet some time as a completely even layer of dust had settled across everything, undisturbed.
Zelpuz
player, 1029 posts
Wed 6 Jan 2021
at 04:34
  • msg #179

Chapter 10 IC: Old World, New Frontier

"Looks like no-one has been here for a while, so let's move on to the next room. Let's quickly check the rooms and see what's next." Zelpuz says pointing to the dust layer.
This message was last edited by the player at 04:34, Wed 06 Jan 2021.
Yuu Jin
player, 751 posts
Wed 6 Jan 2021
at 13:10
  • msg #180

Chapter 10 IC: Old World, New Frontier

Yuu nods, waiting for Vanyra to move forward.

"See anything?" he asks, curious what the Freyan sees through the window.
Vanyra
Player, 591 posts
Freyan
Natural
Thu 7 Jan 2021
at 03:02
  • msg #181

Chapter 10 IC: Old World, New Frontier

Failing to get the door latch to work after it broke, and realizing that it won't open anymore, Vanyra steps back and asks if someone has any means to remove the broken handle.

Vanyra then attempts to very carefully open the opposite handle without breaking it.
Yuu Jin
player, 753 posts
Fri 8 Jan 2021
at 19:15
  • msg #182

Chapter 10 IC: Old World, New Frontier

"I can convert the locking mechanisms to clay," offers Yuu.
DJShirow
GM, 1448 posts
Fri 8 Jan 2021
at 22:55
  • msg #183

Chapter 10 IC: Old World, New Frontier

Through the window in the door the opposite room appears to be an almost perfect copy of the previous room; a table and a couple of empty shelving units all covered in a fine layer of dust. Vanyra gently grasps the door handle and applies an ever slightly increase of pressure to the latch mechanism. As pressure increases she begins to worry but suddenly there is a reassuring click as the internal latch releases and the door opens. A gentle flood of dust washes out of the opening from the room beyond. Aside from the furniture this room sports a door on the far side, closed.
Zelpuz
player, 1033 posts
Sat 9 Jan 2021
at 02:19
  • msg #184

Chapter 10 IC: Old World, New Frontier

"Let's take a look at the desk and then try the next door."
DJShirow
GM, 1451 posts
Sun 10 Jan 2021
at 05:15
  • msg #185

Chapter 10 IC: Old World, New Frontier

The trio moves into the so-called security office. There really is not much here to see, the shelves are empty save for the fine layer of dust, which is mirroring the table. By the looks of it this was a waiting room or processing room of sorts versus an actual office. Vanyra reaches the other door and carefully checking the handle finds it does not move at all. A quick glance down at her effort reveals that unlike the previous door this one actually has a lock slot. The lack of any give in the handle suggests to Vanyra that this door is indeed locked.
Yuu Jin
player, 754 posts
Sun 10 Jan 2021
at 16:58
  • msg #186

Chapter 10 IC: Old World, New Frontier

Yuu moves up beside the Freyan, puts his hand on the handle and casts a Transform spell. The handle is reduced from a shiny gleamy metal, to a brittle brown clay. He steps back, and nods for Vanyra to try again.
Vanyra
Player, 592 posts
Freyan
Natural
Sun 10 Jan 2021
at 23:04
  • msg #187

Chapter 10 IC: Old World, New Frontier

Vanyra gently tries the handle.
Zelpuz
player, 1035 posts
Mon 11 Jan 2021
at 03:31
  • msg #188

Chapter 10 IC: Old World, New Frontier

Zelpuz observes the procedure from the hallway door.
DJShirow
GM, 1452 posts
Tue 12 Jan 2021
at 02:31
  • msg #189

Chapter 10 IC: Old World, New Frontier

As they moved through the room the trio notices a door that what concealed behind a shelf on the north side of the room, on their left. It does not have a handle or latch and the sign in the middle provides some clue as to where it leads, "Men's Toilet." Setting aside any desire to investigate a centuries old washroom Vanyra continues to focus her attention on far door.

Following Yuu's spell the handle squishes under Vanyra's pressure and pulls away from the door itself, ever thinning strands of clay giving way slowly but also pulling the door along with it. Despite the effort the handle gives way before the door swings open. Judging by the remains of the handle and door lock mechanism it is a simple matter for Vanyra to give a solid push and open the door.

The room beyond appears to be the same size as the current one, with only the contents distinguishing one from the other. Rather than shelves and a table this room contains a pair of rusting metal desks and chairs. As with the previous room there is nothing decorating the walls or the desktops and it appears nothing has disturbed this room for a long time.
This message was last edited by the GM at 02:38, Tue 12 Jan 2021.
Zelpuz
player, 1036 posts
Tue 12 Jan 2021
at 03:42
  • msg #190

Chapter 10 IC: Old World, New Frontier

"All clear. Should we check out the room on the other side? Seems like we might need to make a few clay handles along the way."
Yuu Jin
player, 755 posts
Tue 12 Jan 2021
at 11:14
  • msg #191

Chapter 10 IC: Old World, New Frontier

Giving the Mespah a nod of agreement, Yuu moves back to the hallway to cover for the next door.
Zelpuz
player, 1038 posts
Sat 16 Jan 2021
at 04:24
  • msg #192

Chapter 10 IC: Old World, New Frontier

"Can you convert the broken to clay again?"
DJShirow
GM, 1454 posts
Sat 16 Jan 2021
at 19:57
  • msg #193

Chapter 10 IC: Old World, New Frontier

They move back into the corridor, leaving the toilet-marked door alone for now. Proceeding down the hall the trio comes to an intersection; to their left and right short corridors are lined with three doors a piece, while the way forward proceeds down into the darkness beyond the light of their torches.

One of the doors on each side is marked "Toilet" and preceded by the common symbol denoting a particular sex. The door opposite these are marked "Storage X" where the X is a alpha-numeric combination, 1A and 1B in this case. Finally the doors at the end of each of the corridors are labeled "Rec Lounge" on your right and "Specimen Lab" on your left. All the doors are closed.
DJShirow
GM, 1458 posts
Thu 21 Jan 2021
at 01:02
  • msg #194

Chapter 10 IC: Old World, New Frontier

Deciding to start with the smaller rooms the trio pushes forward into the most critical of rooms, the bathrooms. Entering what is marked as a female washroom they are met with a pair of doored stalls and a pair of sinks with mirrors. Vanyra can detect only the faintest hint of urine and excrement in the air, like emanating up from the toilets. A quick check reveals that the bowls are dry, as expected, and manipulating the flush does nothing. Checking the faucets  produces a similar lack of water, suggesting either the water was turned off when they left or the plumbing system is in dire need of repair.

Next they move across to the storage room 1A and find the door unlocked. In here they find a much bigger mess than in previous rooms, with several shelving units knocked over and a half dozen boxes pinned underneath. The standing shelves along the walls are bare save for three boxes similar to those beneath the toppled shelves, and bear very faded labels: "Safety Gloves Grade III," "Specimen Record Forms SAER2A, SAER3C" and "Examination Tool Kit - 1A and 2A."
DJShirow
GM, 1460 posts
Sat 23 Jan 2021
at 17:02
  • msg #195

Chapter 10 IC: Old World, New Frontier

Making a mental note of the contents and ensuring the drone is able to get a good view of the storage room the trio moves on to the "Specimen Lab." The door is actually a double door with the standard handles they have found on all the doors encountered so far. Vanyra tentatively  reaches out and applies light pressure to the handle latch and after a similarly disconcerting resistance the latch clicks satisfyingly. She swings open the left door with equal care to reveal a mass of inky blackness.

Stepping up to assist, Yuu moves the drone in while both he and Zelpuz fire the beams of light from their torches into the room beyond. The Freyan's eyes quickly adjust to present a grey silhouette of a room full of empty tables and shelves. The air has the same stale moistness as the rest of the facility so far, the toilets not withstanding. Assured there are no immediate threats Vanyra enters the room after the drone, with Zelpuz and Yuu following.

Moving further into the room they find a familiar stain of black on the ground in the center of the southern half. A close examination reveals the same soot-like dirt, with a few odd mushrooms growing through it, ringed by fire singed floor tiles. A few storage chests are also visible now, stored against the far wall behind some empty shelves. A quick peak into the box reveals nothing but dust. The tables themselves house a number of drawers and storage cubbies underneath, quite similar to those Yuu experienced back at the Academy's laboratories.
DJShirow
GM, 1464 posts
Wed 27 Jan 2021
at 05:20
  • msg #196

Chapter 10 IC: Old World, New Frontier

Deciding to leave the Specimen Lab alone for now the group moves back to the main corridor and examines the bathroom and storage room on the opposite side. In both cases they find the same situation save the washroom is marked for males and and the 4 boxes remaining in storage are marked:

Safety Goggles
First Aid Kits
Batteries C-9
Record Tablets
Yuu Jin
player, 763 posts
Wed 27 Jan 2021
at 16:21
  • msg #197

Chapter 10 IC: Old World, New Frontier

"Anything in those boxes?" Yuu inquires from the doorway.
Vanyra
Player, 596 posts
Freyan
Natural
Thu 28 Jan 2021
at 00:19
  • msg #198

Chapter 10 IC: Old World, New Frontier

"Gloves, goggles, first aid kits, computers, batteries.  Wonder if any of it survived."
Zelpuz
player, 1045 posts
Thu 28 Jan 2021
at 04:01
  • msg #199

Chapter 10 IC: Old World, New Frontier

"I bet Yuu will have his fun trying to get those back to work. But let's scan the rest of the area and then head back, we can pick these up later."
DJShirow
GM, 1465 posts
Thu 28 Jan 2021
at 05:20
  • msg #200

Chapter 10 IC: Old World, New Frontier

Leaving the contents of the storage boxes behind Vanyra, Zelpuz and Yuu move to the door labelled "Rec Lounge" and find it to be unlocked. Using a gentle touch Vanyra is able to work the handle open and the door swing inwards with a little effort as the rust scraps off the hinges. The room beyond is fairly large, about the same as the specimen lab, but without so many shelves and storage units to clutter it. There is a trio of sofas in the south corner, a set of tables in the north half, an empty shelf and a trio of box-shaped devices in the southwest corner. Like the specimen room there is another pile of ash-turned-soil in the center of the room, though much smaller than the pervious ones encountered and devoid of mushrooms but a form of brown fungus is present in patches.

Upon closer examination the large tables are marked with the familiar patterns typically found on those in gaming halls. The wooden table tops project beyond the bases are about 150mm on all sides, while the table bases are over a hand deep. Scattered around the floor against the walls are decaying sticks of varying lengths and ends. The sofas appear to have once been comfortable though are now on the edge of complete collapse as if starved to death. The box-shaped devices in the corner are not immediately recognizable.
Yuu Jin
player, 764 posts
Thu 28 Jan 2021
at 14:51
  • msg #201

Chapter 10 IC: Old World, New Frontier

While exploring the "Rec Lounge", Yuu asks for a radio check from Surface. He holds cover at the doorway, while sending his drone slowly across the room.
DJShirow
GM, 1467 posts
Fri 29 Jan 2021
at 20:59
  • msg #202

Chapter 10 IC: Old World, New Frontier

The surface team confirms signal reception on the radio but the video feed is degrading notably the further they move in. The suggestion is made to move to a series still photos of interesting areas or items rather than video transmission, this will hopefully allow the team to have a better view of what is being encountered. They further ask the team to provide a basic verbal commentary moving forward since the visual feed is limited and for safety checks.
This message was last edited by the GM at 02:39, Tue 02 Feb 2021.
DJShirow
GM, 1468 posts
Tue 2 Feb 2021
at 03:08
  • msg #203

Chapter 10 IC: Old World, New Frontier

When the drone pans by the box-shaped devices in the corner the surface team asks to pause and get some close-ups. To Yuu these do appear to be some sort of nethertech device, and given the location he can only assume they were used for entertainment but how is not immediately apparent. Dr. Rezzam states she has an idea of what they may be but will need to review some materials to confirm.

Aside from those devices there is little else of interest in the room, but the group does manage to find a few books left behind. Judging by their appearance they may not be structurally sound though. From the covers you guess them to be a mix of fiction and serials; they should be of great historical relevance if nothing else.
Yuu Jin
player, 766 posts
Tue 2 Feb 2021
at 14:58
  • msg #204

Chapter 10 IC: Old World, New Frontier

Yuu moves away from the door, to cover down the hallway as the team prepares to move to the next room. The drone returns, and waits just over the young mage's shoulder.
DJShirow
GM, 1470 posts
Tue 2 Feb 2021
at 23:47
  • msg #205

Chapter 10 IC: Old World, New Frontier

Leaving the miscellaneous archeological items for the scholars above the trio moves back to the main corridor and a few meters further before they encounter a pair of doors flanking the hall. At this point they appear to be about half-way down the full length. Unlike the previous doors these slightly ajar, though at different angles. Trying the one on the left results in notable resistance to opening further, and the same on the right. While the doors are certainly not locked and there does not appear to be a chain or similar device barring entry something is impeding their function.

Through the open Vanyra is able to get a glimpse into the room beyond, and with a little light for assistance can confirm they are Dormitories A and B and stated on the labels beside each door. There is a series of bunks on alternating sides of each room, the layout mirrored across both.
Zelpuz
player, 1048 posts
Wed 3 Feb 2021
at 03:11
  • msg #206

Chapter 10 IC: Old World, New Frontier

"Let me jump in to see what's blocking the door." Zelpuz says, steps to the door and shines a light through the crack to see his destination.
Yuu Jin
player, 767 posts
Wed 3 Feb 2021
at 04:13
  • msg #207

Chapter 10 IC: Old World, New Frontier

Yuu nods and positions himself to assist if needed.
DJShirow
GM, 1472 posts
Wed 3 Feb 2021
at 23:51
  • msg #208

Chapter 10 IC: Old World, New Frontier

Zelpuz blinks out of existence for a moment and reappears behind the door in the dorm room. From the other side of the door Zelpuz and after a quick but careful assessment he does not see anything preventing the door from opening.
Zelpuz
player, 1050 posts
Thu 4 Feb 2021
at 02:13
  • msg #209

Chapter 10 IC: Old World, New Frontier

Zelpuz takes a look around shining his light around the room.
"Nothing blocking the door. Let's try to push it a bit, but nothing of great interest here, we can move on, too."
DJShirow
GM, 1474 posts
Sat 6 Feb 2021
at 19:49
  • msg #210

Chapter 10 IC: Old World, New Frontier

Vanyra puts her shoulder against the door edge and begins to push while Zelpuz and Yuu lend their hands to force open the door. After several seconds of strain the door opens about 15 degrees before binding again. It seems the hinges of the door are stuck. After a few more tries they manage to open the door enough for Vanyra and Yuu to slip through and into room.

The dorm room beyond is laid out much like you would find in a boarding school or military barracks with rusting metal bunks and four drawer dressers on alternating sides down the length of the room.
Zelpuz
player, 1052 posts
Sun 7 Feb 2021
at 01:16
  • msg #211

Chapter 10 IC: Old World, New Frontier

"All right, looks like nobody used the beds for a while, same dust layer. Off to the next room."
DJShirow
GM, 1476 posts
Sun 7 Feb 2021
at 22:17
  • msg #212

Chapter 10 IC: Old World, New Frontier

Moving across the hall to other dormitory door the group wastes no time playing around and with a concerted effort push their way in. The state of this room is exactly the same as the former. In fact one would be hard pressed to tell them apart, same layout, same furniture, same undisturbed layer of dust.
DJShirow
GM, 1478 posts
Wed 10 Feb 2021
at 22:44
  • msg #213

Chapter 10 IC: Old World, New Frontier

After a quick survey of the second dorm room to ensure there were no traps or similar dangers hidden about the group continues down the hall. First they encounter a pair of doors on each of their flanks followed by another intersection.

The door on the left is the first one they have encountered with a keyed lock; the label next to the door simply says "Electrical B".

The door on the right has only the regular handle which Vanyra is able to open with a little extra effort. The room appears to be another storage closet of sorts with a wide shelf system against the far wall and four large drawer bins on the right and left walls.
Vanyra
Player, 599 posts
Freyan
Natural
Wed 10 Feb 2021
at 23:05
  • msg #214

Chapter 10 IC: Old World, New Frontier

Vanyra gently pulls out a bin to see what is inside.
DJShirow
GM, 1479 posts
Thu 11 Feb 2021
at 22:57
  • msg #215

Chapter 10 IC: Old World, New Frontier

The bin is half full of somewhat neatly stacked bundles of wire and metal components within sealed bags; no doubt parts for something. The bin appears to hold a number of layers, with each layer divided into partitions containing a particular part.
Vanyra
Player, 600 posts
Freyan
Natural
Mon 15 Feb 2021
at 16:24
  • msg #216

Chapter 10 IC: Old World, New Frontier

"Hopefully this kind of thing will make our employers happy," Vanyra comments.
Yuu Jin
player, 771 posts
Mon 15 Feb 2021
at 17:29
  • msg #217

Chapter 10 IC: Old World, New Frontier

"Let me guide the drone in close, I'll give them a shot." Yuu suggests.
DJShirow
GM, 1480 posts
Tue 16 Feb 2021
at 00:37
  • msg #218

Chapter 10 IC: Old World, New Frontier

The surface team confirms the shots of the bin of components and hopes that at least some of them are still useable for whatever they are for.

The group moves back to the locked door named "Electrical B" and after a few moments of concentration the lock turns to clay which Vanyra is able to easily push through. The room beyond holds a pair of large pieces of equipment with conduits leading to and from along with racks of batteries or power cells of some sort.
DJShirow
GM, 1486 posts
Thu 25 Feb 2021
at 05:26
  • msg #219

Chapter 10 IC: Old World, New Frontier

Taking note to get good shots of the equipment in the Electrical B room with the drone for analysis the group moves on. They next come to an intersection, with the both left and right halls leading to a closed door about 4 meters down. Ahead they can see a pair of doors about 5 meters down but then 10 meters down a faint double door can been seen with a faint glow.
Zelpuz
player, 1059 posts
Thu 25 Feb 2021
at 13:16
  • msg #220

Chapter 10 IC: Old World, New Frontier

"Do you see that glow? Definitely have to be careful checking that out. But let's continue our pattern, left door first."
Vanyra
Player, 601 posts
Freyan
Natural
Wed 3 Mar 2021
at 02:14
  • msg #221

Chapter 10 IC: Old World, New Frontier

Vanyra nods and looks down the hallway to her left and notices the door has no window, unlike so many of the others. Peering down the opposite hall she notices the same. The two doors just a few meters ahead, towards the glowing end of the hall, do have the standard small viewing port.
This message was last edited by the GM at 23:05, Sun 07 Mar 2021.
Vanyra
Player, 602 posts
Freyan
Natural
Mon 8 Mar 2021
at 00:19
  • msg #222

Chapter 10 IC: Old World, New Frontier

Vanyra heads down the left hallway towards the windowless door.  She reaches out with her senses beyond the door to feel for any obvious danger before checking to see if the door is locked or unlocked.
Yuu Jin
player, 775 posts
Wed 10 Mar 2021
at 14:14
  • msg #223

Chapter 10 IC: Old World, New Frontier

Yuu holds cover at the intersection, watching each hallway while keeping an eye on Vanyra's movements.
DJShirow
GM, 1490 posts
Mon 15 Mar 2021
at 18:30
  • msg #224

Chapter 10 IC: Old World, New Frontier

Beyond the door is only darkness, complete darkness. The door is locked, and there is a key hole in the door handle, probably a deadbolt style lock. She does note the door is unusually large, taking up the entirety of the hall width. Whatever is in the room beyond it apparently required extra space to get it in there.
Zelpuz
player, 1062 posts
Tue 16 Mar 2021
at 03:41
  • msg #225

Chapter 10 IC: Old World, New Frontier

"Yuu, looks like you are needed again, I'll watch the corridors."
Yuu Jin
player, 776 posts
Tue 16 Mar 2021
at 19:38
  • msg #226

Chapter 10 IC: Old World, New Frontier

The young mage nods, and shuffles forward. He places his palm against the lock of the door, and speaks words of magic. Although no change is immediate, the mage steps back and gives a nod to the Freyan.
This message was last edited by the player at 07:01, Wed 17 Mar 2021.
Vanyra
Player, 605 posts
Freyan
Natural
Wed 17 Mar 2021
at 23:37
  • msg #227

Chapter 10 IC: Old World, New Frontier

Vanyra gently tries the door handle to open it.
DJShirow
GM, 1494 posts
Sat 20 Mar 2021
at 18:22
  • msg #228

Chapter 10 IC: Old World, New Frontier

The room beyond is blanketed in inky darkness save for the blades of light cutting through from their flashlights. It becomes immediately apparent this is a large room, roughly the same size as the samples lab the group investigated earlier, but this one is dominated by two large machines. Yuu immediately recognizes these as nether generators, albeit models different than anything he has seen; these devices use nether energy to produce whatever sort of power is required, typically electrical but magnetic, light, or almost anything is possible.
Yuu Jin
player, 778 posts
Sun 21 Mar 2021
at 10:33
  • msg #229

Chapter 10 IC: Old World, New Frontier

"Wow." Yuu voices. He relays to the group what they are seeing.

Yuu carefully steps over to the first generator on the left, and starts to circle around the dormant machinery, looking for signs of use, abuse, wear or tear, or... well, anything really. His drone follows, scanning images and relaying these back to the surface team.
DJShirow
GM, 1497 posts
Mon 22 Mar 2021
at 01:43
  • msg #230

Chapter 10 IC: Old World, New Frontier

The excited voice from one of the techs at the surface comes over the comms, "Is that what it looks like? Please tell me they aren't damaged."  The excited voice cuts short as the voice of Dr. Vaanhaak comes over, "Please provide a narrative of what you're seeing as I'm certain you have a better view than us."
Vanyra
Player, 607 posts
Freyan
Natural
Mon 22 Mar 2021
at 02:35
  • msg #231

Chapter 10 IC: Old World, New Frontier

While her comrade is distracted by the large and impressing looking machinery, Vanyra looks around the room for anything else that might give clues to the room or the facility.
Zelpuz
player, 1063 posts
Mon 22 Mar 2021
at 02:50
  • msg #232

Chapter 10 IC: Old World, New Frontier

"This looks impressive, do you think we could get this whole facility working again if we can power these? Would make operating the lift much easier."
Yuu Jin
player, 781 posts
Wed 24 Mar 2021
at 07:11
  • msg #233

Chapter 10 IC: Old World, New Frontier

"It really would." Yuu responds with awe and excitement.

He continues his circuit of the machinery, investigating different parts, nooks and crannies. He narrates aloud his thoughts and observations, throwing in some technicals for the team at the surface, but keeping it layman's for those with less specific knowledge.
This message was last edited by the player at 07:11, Wed 24 Mar 2021.
DJShirow
GM, 1499 posts
Wed 24 Mar 2021
at 21:28
  • msg #234

Chapter 10 IC: Old World, New Frontier

By directing Zelpuz and Vanyra to keep a look out for specific items, like frayed wires, missing bolts, cracks, etc. Yuu is able to make a relatively quick sweep of the generators. The news is generally encouraging, the trio could find no evidence of broken or damaged components beyond the wear and tear of time. By all rights they could be brought back to operational status with relatively little work; what they actually power would still need to be investigated though.

As to their current functionality Yuu begins digging into the interiors of the generators, with guidance from the surface, carefully opening the various panels to the converters, transformers, and coolant pumps to find dirty but intact systems. It is not until he opens up the core chamber that the root issue becomes readily apparent, empty nether crystal array carriages. Normally the carriages would contain a carefully structured lattice of nether crystals that serve to power the focusing spell incantations that create the electricity, in the case of these generators, but there are no crystals. The carriages appear undamaged, the crystals are simply not there. While unfortunate this is a better outcome than had they been damaged or overloaded, resulting in damage to the cores, but it will take some work to get the correct type of crystals delivered.
Yuu Jin
player, 783 posts
Sun 28 Mar 2021
at 07:49
  • msg #235

Chapter 10 IC: Old World, New Frontier

Satisfied with this initial inspection, Yuu suggests continueing with the remaining rooms.
Vanyra
Player, 609 posts
Freyan
Natural
Sun 28 Mar 2021
at 23:05
  • msg #236

Chapter 10 IC: Old World, New Frontier

Vanyra leaves the room, heading across the main hallway to the room opposing the generator room.  She reaches out with her senses as before and if it seems okay, she tries the door.
DJShirow
GM, 1501 posts
Mon 29 Mar 2021
at 00:21
  • msg #237

Chapter 10 IC: Old World, New Frontier

Vanyra finds the room on the far opposite side is pitch black, just like so many of the others. She does detect a cornucopia faint lingering scents within, markedly different than any of the previous rooms. The smells are organic, and if she was hazard a guess she would say it could be spices or oils, like those used in cooking. As she pulls her senses back and tries the door handle she finds it unlocked.
Yuu Jin
player, 784 posts
Mon 29 Mar 2021
at 19:50
  • msg #238

Chapter 10 IC: Old World, New Frontier

Pealing himself from the room of techno treasure, Yuu moves up to the hallway, covering the corridors.
Vanyra
Player, 610 posts
Freyan
Natural
Wed 31 Mar 2021
at 00:53
  • msg #239

Chapter 10 IC: Old World, New Frontier

Glancing back to make sure the people with the light source are with her, Vanyra carefully opens the door to the room.
Zelpuz
player, 1065 posts
Wed 31 Mar 2021
at 01:48
  • msg #240

Chapter 10 IC: Old World, New Frontier

Zelpuz is ready to cover the next door.
DJShirow
GM, 1504 posts
Wed 31 Mar 2021
at 22:01
  • msg #241

Chapter 10 IC: Old World, New Frontier

The door to the room swings slowly open with measured effort, the age of the hinges showing and providing similar audio evidence with a stunted creaking noise. This room is equally as large as that of the generator one, but in stark contrast this is dominated by long tables and chairs on one end and cooking appliances on the other. Vanyra's earlier perception of the organic smells makes much more sense now seeing as this appears to be some sort of cafeteria mess hall. She does not detect the pungent scent of rot though, so unless something is sealed away they are unlikely to find any leftovers here.

The pair of long tables on west end are in good shape, though covered with a heavy layer of dust and grim. Each is circled by a half-dozen simple chairs, which appear intact but given their age you cannot be certain how well they have held up.

On the east end a rusting metal island demarks the start of the kitchen area, flanked on the south by an empty shelf and the north by storage units of sorts, likely for refrigeration or something similar. The far end includes a double sink, a stove top, double ovens and some prep space. All-in-all a perfectly serviceable kitchen.
Yuu Jin
player, 785 posts
Thu 1 Apr 2021
at 12:59
  • msg #242

Chapter 10 IC: Old World, New Frontier

Yuu stays on watch at the corridor junction, but sends his drone ahead into the kitchen, slowly panning light across the various appliances and furniture and relaying the images back to surface.

The sight of the kitchen has reminded the young man of his stomach, and the need to keep it filled. He pulls out a snack bar from his side pouch, and takes a couple quick bites.
Zelpuz
player, 1066 posts
Fri 2 Apr 2021
at 01:00
  • msg #243

Chapter 10 IC: Old World, New Frontier

After a quick run around the kitchen island and checking that there is still the same layer of undisturbed dust and no flying monsters, the team heads back to the hallway and into the next room on the left.
DJShirow
GM, 1505 posts
Fri 2 Apr 2021
at 17:26
  • msg #244

Chapter 10 IC: Old World, New Frontier

The room up on the left is marked as Electrical Room A and upon entering appears to be a mirror copy of Electrical Room B unsurprisingly. A pair of what appears to be transformers occupy the far end of the small room and is flanked by a pair of containers. On the other side of the hall the door leads into another storage room, and another mirror of an earlier room.

Another pair of doors on each side of the hall lie just ahead, but these are double doors. The signs for each specify Expedition Storage A, Expedition Storage B.

Since the group is closer to the end of the hall the glow is more visible now and appears to be confined to the double doors.
Vanyra
Player, 611 posts
Freyan
Natural
Fri 2 Apr 2021
at 19:17
  • msg #245

Chapter 10 IC: Old World, New Frontier

Vanyra cautiously walks towards the new sets of doors. She tries to ascertain where the glow is coming from.
Zelpuz
player, 1067 posts
Sat 3 Apr 2021
at 02:57
  • msg #246

Chapter 10 IC: Old World, New Frontier

Zelpuz gets in position behind Vanyra. "I wonder where that glow comes from, their main power sources are out, maybe this is where they stored the fuel cells. Let's take a look."
Vanyra
Player, 613 posts
Freyan
Natural
Sun 4 Apr 2021
at 00:56
  • msg #247

Chapter 10 IC: Old World, New Frontier

Looking at the two sets of double doors on each side and the glowing double door at the end of the hall, Vanyra questions, "Are we still checking the sides?  Or are we going to check that end one now?"
Zelpuz
player, 1068 posts
Sun 4 Apr 2021
at 03:25
  • msg #248

Chapter 10 IC: Old World, New Frontier

"The glow doesn't seem to move, let's stick with the pattern, next door left."
DJShirow
GM, 1508 posts
Sun 4 Apr 2021
at 20:32
  • msg #249

Chapter 10 IC: Old World, New Frontier

As the examine the unnaturally glowing doors at the end of the hall they realize there are two more doors leading to rooms to the immediate left and right flank. Unlike the previous doors these have no handles and instead only an access panel on the right side. The door on the left is marked "CNC" and the on the right is labeled "SNO."

The double doors on the left open with little effort to reveal a long and relatively narrow room. Scattered about the 10m length of the room are the small piles of debris, some ashes and bits and pieces of metal. Whatever was stored here once is certainly no longer here. There are no shelves or other storage containers here, just a large and mostly empty room. The double doors on the right reveal the same thing.

while they are examining the empty rooms the surface team inquires as to the nature of the glowing doors. "Can you provide any further detail on that glow or the nature of the doors? The visual feed is not giving us much."
This message was last edited by the GM at 20:40, Sun 04 Apr 2021.
Zelpuz
player, 1069 posts
Mon 5 Apr 2021
at 02:04
  • msg #250

Chapter 10 IC: Old World, New Frontier

After a quick scan of the debris, trying to figure out what SNO and CNC could have meant and what these remains belonged to, the head on to the next door on the left.
"The glow hasn't changed, we'll send a few more pictures up. Just two more doors on the way, then we'll check out the door with the glow." Zelpuz radios back and waiting for Yuu to send 'glow-shots' to the surface.
Yuu Jin
player, 786 posts
Mon 5 Apr 2021
at 08:22
  • msg #251

Chapter 10 IC: Old World, New Frontier

"I recommend we hold back a moment while I do, in case the glowing does anything weird."

With that, the young mage sends his drone forward, past the two remaining side doors and up to the glowing double doors. He pauses the drone, and waits a moment for anything untoward.
DJShirow
GM, 1510 posts
Mon 5 Apr 2021
at 17:18
  • msg #252

Chapter 10 IC: Old World, New Frontier

The glow does not react to the presence of the drone.
Yuu Jin
player, 788 posts
Mon 5 Apr 2021
at 21:46
  • msg #253

Chapter 10 IC: Old World, New Frontier

Yuu continues to relay images, moving the drone ever closer, until finally, carefully, touching the door with the nose of the drone. He narrates openly as he operates the machine, giving his team mates and the surface crew a clear idea of his intentions.
This message was last edited by the player at 21:48, Mon 05 Apr 2021.
Vanyra
Player, 614 posts
Freyan
Natural
Tue 6 Apr 2021
at 03:30
  • msg #254

Chapter 10 IC: Old World, New Frontier

"I can look inside first if you want," contributes Vanyra.
Zelpuz
player, 1070 posts
Tue 6 Apr 2021
at 03:54
  • msg #255

Chapter 10 IC: Old World, New Frontier

"Or we check out the doors here first?"
DJShirow
GM, 1512 posts
Tue 6 Apr 2021
at 13:41
  • msg #256

Chapter 10 IC: Old World, New Frontier

As soon as the drone makes contact with the field a bright concentration of light appears and the drone is shot backwards at tremendous speed, barely missing the trio as they jump out of the way. Far back down the hall the drone lays limp on the floor.
Yuu Jin
player, 789 posts
Tue 6 Apr 2021
at 17:24
  • msg #257

Chapter 10 IC: Old World, New Frontier

Yuu picks his head up from the floor, eyes wide like saucers... looks at the glowing door, then back down the hall at his limp drone. And starts laughing hysterically.

"Almost gave me a hair cut!" he jokes, the relief in his voice clear.
This message was last edited by the player at 17:26, Tue 06 Apr 2021.
Vanyra
Player, 615 posts
Freyan
Natural
Tue 6 Apr 2021
at 22:48
  • msg #258

Chapter 10 IC: Old World, New Frontier

"I suggested letting me look first," chuckles Vanyra.
Zelpuz
player, 1071 posts
Fri 9 Apr 2021
at 03:11
  • msg #259

Chapter 10 IC: Old World, New Frontier

"Woah, that was close. Can you still sense the drone? Does it still work?"
Zelpuz looks at Yuu, then at the door.
"OK, I suggest we check out the last two rooms before that glowing one first, and then see if we can open that door without blasting ourselves across the floor."
Yuu Jin
player, 790 posts
Sat 10 Apr 2021
at 11:58
  • msg #260

Chapter 10 IC: Old World, New Frontier

"Good idea, I just thought it important to know a little about the door before we got much closer."

Yuu relays to the surface team what happened, then walks over to where his drone is laying limp. He picks it up, brushes it off and takes a look at the damage.
DJShirow
GM, 1515 posts
Sun 11 Apr 2021
at 04:48
  • msg #261

Chapter 10 IC: Old World, New Frontier

The surface team confirms that they have lost all visual. While you check the other rooms they will discuss options for probes of the door. They recommend extreme caution if approaching the door again and to NOT touch it, further that someone provide a constant description of what actions and things perceived. You note the verbal communicators are slightly degraded with the loss of the drone to act as a signal booster, but not enough to impose any difficulty in understanding.
Yuu Jin
player, 792 posts
Sun 11 Apr 2021
at 09:03
  • msg #262

Chapter 10 IC: Old World, New Frontier

Yuu pockets the drone, and radios to the surface a quick sitrep and will bring the small machine back in its exact state for deeper analysis once back.

"I wonder if something organic touched the door, if the same results would occur? Or only electrical." he ponders absently.

"Well, right door or left?" the young mage asks his companions.
Zelpuz
player, 1072 posts
Tue 13 Apr 2021
at 01:31
  • msg #263

Chapter 10 IC: Old World, New Frontier

"Yes, but not sure I want to try it. We'll have to investigate the door carefully. Let's start left, like always"
DJShirow
GM, 1516 posts
Tue 13 Apr 2021
at 03:54
  • msg #264

Chapter 10 IC: Old World, New Frontier

The left door is marked "CNC" and there is no handle, only a dark, seemingly non-functional access panel. There is no apparent way to open the door given the inoperable panel.
Vanyra
Player, 616 posts
Freyan
Natural
Tue 13 Apr 2021
at 13:21
  • msg #265

Chapter 10 IC: Old World, New Frontier

Vanyra reaches past the door with her senses.
DJShirow
GM, 1517 posts
Tue 13 Apr 2021
at 21:13
  • msg #266

Chapter 10 IC: Old World, New Frontier

She is greeted by the usual pitch darkness she was expecting along with a cool and sterile space that feels open. There are no hints of burn items or lingering food and spice.
Yuu Jin
player, 793 posts
Wed 14 Apr 2021
at 10:56
  • msg #267

Chapter 10 IC: Old World, New Frontier

"Anything?" Yuu asks.
Vanyra
Player, 617 posts
Freyan
Natural
Thu 15 Apr 2021
at 02:00
  • msg #268

Chapter 10 IC: Old World, New Frontier

"No, nothing," as Vanyra tries pushing the door to see if it will budge or bounce back allowing it to be pulled.
DJShirow
GM, 1518 posts
Fri 16 Apr 2021
at 16:42
  • msg #269

Chapter 10 IC: Old World, New Frontier

The door does not move when pushed, it remains flush with the wall. Looking around for something to pull Vanyra finds there is no handle or anything else to pull on. It is apparent that access to the room beyond was gained through using the access panel to the right, though it now it appears to be inoperable.
Zelpuz
player, 1073 posts
Sat 17 Apr 2021
at 03:24
  • msg #270

Chapter 10 IC: Old World, New Frontier

"Hmm, should we use Yuu's method and poke a small hole in the door to see the other side? Then we can decide what to do after."
DJShirow
GM, 1520 posts
Sat 17 Apr 2021
at 20:41
  • msg #271

Chapter 10 IC: Old World, New Frontier

The surface team radios down after a description of the doors, "We could probably run a bypass on the access panels, but without power there's no telling if the doors will actually open. If it is just being held shut by a lock the bypass may work. Could you open up the access panel and have a look?" one of the electrical techs asks before pausing and you hear muffled sounds of conversation as if he is speaking to someone away from the mic.

"Oh, and Yuu, Dr. Ulaar wanted me to let you know we haven't forgotten it's your birthday. Once you guys get back to the surface someone managed to whip up a cake for dessert tonight. So happy birthday man."
Zelpuz
player, 1074 posts
Sun 18 Apr 2021
at 07:15
  • msg #272

Chapter 10 IC: Old World, New Frontier

"OK, let's take a look" Zelpuz opens the hatch and relays what he sees to the surface team.
Yuu Jin
player, 795 posts
Mon 19 Apr 2021
at 21:04
  • msg #273

Chapter 10 IC: Old World, New Frontier

"Ah sweet, I love cake!" Yuu responds, excitedly.

Yuu moves beside Zelpuz and peaks into the relay hatch.
DJShirow
GM, 1522 posts
Tue 20 Apr 2021
at 01:26
  • msg #274

Chapter 10 IC: Old World, New Frontier

Zelpuz manages to remove the face of the access panel and steps back in horror at the convoluted nest of wires and relays beyond. Deferring to Yuu's expertise the Mespah moves out of the way.

It takes Yuu a few minutes to mentally untangle the system beyond the panel but he is eventually able to identify the leads he believes are going to the power, locking and opening mechanisms. Due to the small opening he cannot get a view of these mechanisms though. He relates his assessment to the surface team who concur they would likely need to get a look inside to properly setup a bypass. From Yuu's description of the power lines they say it is almost certain the opening mechanism is powered but there is a chance the locking mechanism has a mechanical override, it is just a matter of locating it.
DJShirow
GM, 1526 posts
Wed 28 Apr 2021
at 22:48
  • msg #275

Chapter 10 IC: Old World, New Frontier

Yuu spends 10 minutes wrangling his device into the partially disassembled access panel before finally flipping the switch. A low hum is heard, followed by a grinding noise as if some internal muscles were flexing for the first time in centuries, then a snap and a muted click noise, and finally silence once more. The door remains in the same position as it was before. Whatever happened internally did not open it.
Vanyra
Player, 618 posts
Freyan
Natural
Thu 29 Apr 2021
at 01:53
  • msg #276

Chapter 10 IC: Old World, New Frontier

Vanyra tries to shove the door manually, checking to see if whatever Yuu did loosened it.
Yuu Jin
player, 800 posts
Thu 29 Apr 2021
at 06:05
  • msg #277

Chapter 10 IC: Old World, New Frontier

Yuu frowns, looks down at his 'device'. Then glares at the door.
DJShirow
GM, 1527 posts
Fri 30 Apr 2021
at 17:17
  • msg #278

Chapter 10 IC: Old World, New Frontier

Knowing the door is about 2cm thick and likely solid cerametal that has sat unmoving for a few centuries there is a good chance it is just stuck in place. Even if the power was on it may not move without assistance. With enough force likely you could open the door, but the lack of handles certainly does not make that any easier.
Zelpuz
player, 1076 posts
Sat 1 May 2021
at 04:16
  • msg #279

Chapter 10 IC: Old World, New Frontier

After a feeble attempt of pushing the door Zelpuz suggests: "A carefully placed kinetic burst may shake the door loose." Zelpuz looks for a crack that would offer a bit of force when released between the door and the wall. "Or if you can make a hole, I could teleport in to take a look."
DJShirow
GM, 1529 posts
Mon 3 May 2021
at 16:12
  • msg #280

Chapter 10 IC: Old World, New Frontier

After quite a bit of straining the door does not budge. If they are going to go through into the room beyond they will need to think of a different method.
Yuu Jin
player, 802 posts
Tue 4 May 2021
at 06:09
  • msg #281

Chapter 10 IC: Old World, New Frontier

"Let's try old dependable."

Yuu kneels down beside the Mespah, and chooses a spot to Transform. A small, pen size hole should suffice, just enough to see through but not enough to cause untenable problems should something untoward be on the other side.
DJShirow
GM, 1531 posts
Tue 4 May 2021
at 22:16
  • msg #282

Chapter 10 IC: Old World, New Frontier

With his magic creating the small hole to the other side Yuu hears a short his of air as the pressure equalizes and then nothing. The room beyond is certainly dark but a light source should be able to illuminate enough on the other side for Zelpuz to teleport in.

From the small gust of air that escapes the room Vanyra can more taste than smell the staleness of it. There is nothing untoward about it, nothing rotting, decaying or foul, just old and stale. The room beyond has been well sealed for some time.
Zelpuz
player, 1078 posts
Wed 5 May 2021
at 00:51
  • msg #283

Chapter 10 IC: Old World, New Frontier

"Let's keep a vision link, Vanyra, that way you can relay what I see to Yuu without me having to scream through the hole." Zelpuz takes a few deep breaths, gets close to the hole with his light, peeks through to the other side and teleports through.
This message was last edited by the player at 01:38, Thu 06 May 2021.
DJShirow
GM, 1533 posts
Fri 7 May 2021
at 01:07
  • msg #284

Chapter 10 IC: Old World, New Frontier

Zelpuz blinks through the short distance of space and into the room beyond. Bringing up his torch and swinging it around in front of him he sees a spacious L-shaped room with two bare tables in front of him and then a console of sorts to the right. Moving in a bit he spies two banks of consoles against the north wall. A medical chest is located on the west wall between the tables and the center console. Judging by what is in this room CNC likely stands for Command and Control, but without power there is nothing to command or control.
Zelpuz
player, 1080 posts
Fri 7 May 2021
at 02:09
  • msg #285

Chapter 10 IC: Old World, New Frontier

Zelpuz takes a look around and carefully touches a few buttons to check the status, then returns to the hole. "Looks like the control center, no wonder they have a thicker door for protection. Should I look at anything else here or should we move to the next room?"
Yuu Jin
player, 803 posts
Fri 7 May 2021
at 05:53
  • msg #286

Chapter 10 IC: Old World, New Frontier

"Does anything look like it has power? Is there any scorched ashes, like what we saw out here?"
DJShirow
GM, 1535 posts
Sat 8 May 2021
at 02:30
  • msg #287

Chapter 10 IC: Old World, New Frontier

Zelpuz spends a few minutes looking around and save for the lack of light there appears to be nothing wrong in the CNC. Sure there is a thick layer of fine dust on everything, but brushing that aside reveals intact control consoles and tables. If anything here is controlling or powering the glowing doors it is not immediately visible.
DJShirow
GM, 1537 posts
Sat 8 May 2021
at 21:05
  • msg #288

Chapter 10 IC: Old World, New Frontier

Following his examination of the CNC, discovering that none of the equipment appears to be powered, function or turns on the power, Zelpuz returns to the hall and his companions. This leaves the opposite door which is similarly non-functioning.
Zelpuz
player, 1083 posts
Sun 9 May 2021
at 01:57
  • msg #289

Chapter 10 IC: Old World, New Frontier

"Same procedure as last room?"
Yuu Jin
player, 804 posts
Sun 9 May 2021
at 17:19
  • msg #290

Chapter 10 IC: Old World, New Frontier

Yuu nods, and provide the Mespah with a pen sized hole in this new door. Again, listening for anything strange or odd smells.
DJShirow
GM, 1538 posts
Sun 9 May 2021
at 20:14
  • msg #291

Chapter 10 IC: Old World, New Frontier

Zelpuz teleports through the door and into the room labelled "SNO" to find is just as dark, glum and stale as the last one. This room contains a similar though distinct set of boxy equipment and consoles, though a notably more of than the CNC. There is an empty table near the door opposite a secured locker of some sort, which has a mated companion locker at the far back corner. Two circular consoles dominate the center of the L-room blanked by another first aid chest and some odd flat-topped console with a variety of wired accessories attached. At the back of the room are two banks of blank-screened consoles.

Spending a number of minutes checking buttons and switches Zelpuz does not find any obvious damage to any device besides the unrelenting wear of time. Power is once again absent from the scene, illusive as ever after the Mespah's review of the room.
Zelpuz
player, 1085 posts
Mon 10 May 2021
at 01:20
  • msg #292

Chapter 10 IC: Old World, New Frontier

After checking out the room and looking for any sign of a glow shining through the wall or consoles, Zelpuz returns to the team.
"Looks like everything here is clear, should we check out the power draining door? But we should be careful about touching it. Or we could try if we can get to the other side by going through the wall in one of the two rooms here. I wonder how that field is still active when everything else is totally without power."
This message was last edited by the player at 02:05, Tue 11 May 2021.
Vanyra
Player, 621 posts
Freyan
Natural
Tue 11 May 2021
at 02:57
  • msg #293

Chapter 10 IC: Old World, New Frontier

"Let me give it a look," Vanyra states before walking towards the glowing door and stopping 10 feet short while facing it.  She stares at it while she slowly attempts to extend her senses into the glowing room.
DJShirow
GM, 1542 posts
Wed 12 May 2021
at 03:35
  • msg #294

Chapter 10 IC: Old World, New Frontier

Vanyra reaches out towards the door and just as she comes within about 6 inches she feels a s a bizarre and foreboding vibration in the back of her mind that raises her heckles. Each fraction of an inch she moves closer the dreadful feeling or maybe sound grows more intense, as if she was approaching a coiled rattlesnake.
This message was last edited by the GM at 02:06, Fri 14 May 2021.
Yuu Jin
player, 805 posts
Wed 12 May 2021
at 20:19
  • msg #295

Chapter 10 IC: Old World, New Frontier

Yuu holds back, watching carefully and continuing his scans. He periodically flips through the various vision filters on his goggles.
Vanyra
Player, 624 posts
Freyan
Natural
Fri 14 May 2021
at 01:10
  • msg #296

Chapter 10 IC: Old World, New Frontier

Vanyra suddenly stops and shakes her head.  "This isn't right, danger, its dangerous... Even looking in there seems dangerous."
Zelpuz
player, 1087 posts
Fri 14 May 2021
at 12:27
  • msg #297

Chapter 10 IC: Old World, New Frontier

"That sounds strange, how can looking at it be dangerous? Can you find out when it started?"
Vanyra
Player, 626 posts
Freyan
Natural
Fri 14 May 2021
at 19:46
  • msg #298

Chapter 10 IC: Old World, New Frontier

"Its not the looking at it that's dangerous... Its trying to get inside that's dangerous." Vanyra replied.  "I just feel that something bad will happen if I try to see inside the room."
DJShirow
GM, 1545 posts
Sat 15 May 2021
at 00:12
  • msg #299

Chapter 10 IC: Old World, New Frontier

Yuu's examination of the door using his magic-spectral goggles reveals a complex weave of nether energies. It is a highly unusually pattern that would require closer examination, but whatever it is this is extremely potent magic.
Vanyra
Player, 627 posts
Freyan
Natural
Sat 15 May 2021
at 00:43
  • msg #300

Chapter 10 IC: Old World, New Frontier

"I can try and see back to see what happened here, but it could take a while."
Zelpuz
player, 1089 posts
Sat 15 May 2021
at 03:22
  • msg #301

Chapter 10 IC: Old World, New Frontier

"Well, just good to know it this was something that always was here when this station was active, something they set up when they left, or maybe some weird chain reaction or unattended experiment gone wrong that happened after they left."
Yuu Jin
player, 807 posts
Sat 15 May 2021
at 10:02
  • msg #302

Chapter 10 IC: Old World, New Frontier

Yuu reveals his own observations to the team.

"That would be useful information to have, but only if it's safe to do. Seems the door isn't proving a threat as long as we leave it alone."
Zelpuz
player, 1090 posts
Sun 16 May 2021
at 05:16
  • msg #303

Chapter 10 IC: Old World, New Frontier

"So do you think we can go through the walls from one of the other rooms instead?"
Vanyra
Player, 628 posts
Freyan
Natural
Sun 16 May 2021
at 19:19
  • msg #304

Chapter 10 IC: Old World, New Frontier

Vanyra shrugs, "We could try."
This message was last edited by the player at 01:10, Mon 17 May 2021.
DJShirow
GM, 1547 posts
Tue 18 May 2021
at 14:15
  • msg #305

Chapter 10 IC: Old World, New Frontier

A communication from the Dr. Ulaar comes through your communicators, "You guys have done enough for today I think. Given the what we know of the incantation on the door we think it is safer for you to return for now. We have some hypotheses but there are some additional tests we can perform tomorrow on the barrier with the right equipment that should provide indicators one way or the other."
Yuu Jin
player, 808 posts
Tue 18 May 2021
at 19:03
  • msg #306

Chapter 10 IC: Old World, New Frontier

Yuu looks to his team and shrugs, a boyish grin clearly displayed. "My friends back home are going to be so jealous."
Zelpuz
player, 1092 posts
Wed 19 May 2021
at 01:46
  • msg #307

Chapter 10 IC: Old World, New Frontier

"Awww, it's just getting interesting ... but I guess for being the hired muscle, we already had a lot of fun down here.  All right, let's go back and come back with more equipment. Next challenge is how to get that down here."
DJShirow
GM, 1548 posts
Wed 19 May 2021
at 19:28
  • msg #308

Chapter 10 IC: Old World, New Frontier

The trio heads back down the corridor to the elevator shaft, and then Yuu and Vanyra reluctantly get back into Zelpuz's dimensional bag, then up they go. A few minutes later they reach the welcoming warmth of the late-day sun. The team is packing up the gear and making ready to head back to camp.

Dr. Ulaar and Dr. Vaanhak show great interest in your observations on the energy field on that last door, much more than any other part of the facility. Specifically they want to know exactly what each of you saw or experienced of the field, and exactly what happened with the drone and what Vanyra was doing when she got the feeling of danger?
Zelpuz
player, 1093 posts
Thu 20 May 2021
at 02:39
  • msg #309

Chapter 10 IC: Old World, New Frontier

After reporting on the observations below, Zelpuz asks: "Do you have any idea what may cause this energy field?"
Yuu Jin
player, 809 posts
Thu 20 May 2021
at 17:46
  • msg #310

Chapter 10 IC: Old World, New Frontier

Yuu fills the team in on his observations, answering questions openly. He shows the drone, and offers it up for a deeper analysis once the group return to base camp.
This message was last edited by the player at 17:46, Thu 20 May 2021.
Vanyra
Player, 630 posts
Freyan
Natural
Fri 21 May 2021
at 00:52
  • msg #311

Chapter 10 IC: Old World, New Frontier

"I was just trying to sense through the door and as my sense-self approached it I felt that I would be in a lot of danger if I tried to pass the barrier," Vanyra offers.
DJShirow
GM, 1549 posts
Fri 21 May 2021
at 13:47
  • msg #312

Chapter 10 IC: Old World, New Frontier

Dr. Vaanhak looks quite elated after your retelling of events, "The presence of this barrier, while somewhat of a mixed blessing, is the best evidence that we're on to something significant here... assuming my hypothesis is correct. We'll need to conduct a number of detailed scans to be sure, but I suspect what we have here is a sentient reactive barrier program. Quite rare, very powerful and extremely difficult to erect, meaning whatever is beyond that barrier must be something special indeed."
Vanyra
Player, 631 posts
Freyan
Natural
Fri 21 May 2021
at 16:24
  • msg #313

Chapter 10 IC: Old World, New Frontier

"Could I get past it by going through the wall?"
DJShirow
GM, 1550 posts
Sat 22 May 2021
at 18:37
  • msg #314

Chapter 10 IC: Old World, New Frontier

"I would not recommend it. The barrier may only be visible at that door but it is likely covers the entire area beyond that door. Assuming it is what we suspect it will dynamically counter any efforts to transgress it.  Seeing that it did not destroy the drone on contact it not use lethal force, but it is impossible to say  at this time." Dr. Vaanhak explains. "The best course of action is to figure out exactly what we're dealing with."

"Indeed. We do not even know whether the barrier is designed to keep things in or out, or both," Dr. Ulaar adds. "If we can decipher the right components of the nether construct we may be able to create a... hole or gap, if you will, that may allow some sort of probing effort."
Zelpuz
player, 1094 posts
Sun 23 May 2021
at 03:41
  • msg #315

Chapter 10 IC: Old World, New Frontier

"Sounds great, how do we do that? Do you have the right equipment with you?"
DJShirow
GM, 1551 posts
Sun 23 May 2021
at 20:01
  • msg #316

Chapter 10 IC: Old World, New Frontier

"We likely have the equipment to view the barrier's nether structure, but whether or not we'll be able to decipher it is a different matter. If we assume the barrier was created by those who setup and then abandoned the facility it would make the creator or creators over three-hundred years old and also of interplanetary origin... a long way of saying their nether manipulation may be quite different than ours. Will take time in any case," Dr. Ulaar elaborates.

Dr. Vaanhak continues, "Indeed, but nothing worth knowing was gained easily. During the next Kallian Station orbit we should be able to ask for some assistance from Doctors Rezam and Hyunzi, the station may have some archived records that are relevant and we can likewise send a request back to Daedalem for the same. If we knew the identity of the creators it may be easier, but likely their identities were scrubbed from records long ago."
Zelpuz
player, 1095 posts
Mon 24 May 2021
at 02:51
  • msg #317

Chapter 10 IC: Old World, New Frontier

"Fascinating, the barrier may tell us a lot already by itself." Zelpuz watches Yuu bouncing up and down excitedly, "Let's start in the morning with the exploration. How large is the equipment we need to get down? We will also need to construct some elevator to get everything and everyone down, unless we can replace the nether batteries for the main power. That'll all take some time. Maybe we can start with smaller parts that we can take down and start setting up while you set up a elevator construction?"
DJShirow
GM, 1552 posts
Tue 25 May 2021
at 20:21
  • msg #318

Chapter 10 IC: Old World, New Frontier

"Indeed, we'll need to get the lift back in an operational state if we are going to make any real progress. Since it seems the facility's generators are offline I tasked our electrical techs to come up with alternatives to power the lift from the surface. If we can do that we can move on to assessing the our abilities to restore the nether generators below, and find out what exactly is up with this barrier," Dr. Vaanhak elaborates.

Eventually the team makes their was back to the forward operating camp for the night. A pot-cake is served after dinner in celebration of Yuu's birthday along with a flask of fortified local fruit wine. A more thorough but informal debriefing of the facility exploration eats up the rest of the evening, allowing the entire team to get a better understanding of what was encountered below.
DJShirow
GM, 1555 posts
Fri 28 May 2021
at 00:06
  • msg #319

Chapter 10 IC: Old World, New Frontier

It takes a full 6 days but eventually the expedition manages to the necessary repairs to the shaft and the electrical conduits leading down to the lift, ascertain the modifications they need to make to the linear motors on the lift and how to hook up a makeshift power source on surface. It was slow work, especially having to climb up and down the shaft to maps the power conduit and make repairs, but they should have a partially functional lift at least. The issue is one of power draw, the batteries they have at the surface can only hold enough charge for 60% of a round trip before needing a top-up. The expedition has ordered delivery of a dedicate generator for the lift, but in the meantime the group will be limited to only one trip up and down a day after factoring in the recharge time.

Vanyra's mental trips into the past reveal that the overall geography has not really changed, but the immediate area has notably. Where once a fairly well-maintained road lead directly to the lift and its protective structure there is only rumble and jungle now. Travel in and out of the lift was rather infrequent and composed of pairs or small groups, usually hauling what appeared to be supplies or tools. In a way they do not appear so different than the expedition she is currently a part of.
DJShirow
GM, 1557 posts
Fri 28 May 2021
at 00:18
  • msg #320

Chapter 10 IC: Old World, New Frontier

Once the main power conduit is repaired and the electrical techs verify basic lift functionality the decision is made to relocate the base camp to near the lift. With the discovering of the subterranean it is obvious where the focus of the expedition will be and the distance between the lift and the plateau is too great for regular travel and presents a host of security and safety concerns should something occur.

The security detail is asked to assist in the move as best they can, both in providing security, outlining how best to setup the new camp given the narrow area, and in clearing a better path to the lift.
DJShirow
GM, 1558 posts
Tue 1 Jun 2021
at 18:09
  • msg #321

Chapter 10 IC: Old World, New Frontier

Over the next several days the team does a solid job in packing-up and move the base camp, establish a defensible albeit narrow camp along the ancient road extending away from the lift area. A couple small springs are located to provide some fresh water, it is not a lot but enough to keep everyone hydrated. With the travel time from the base camp eliminated everyone can now focus on the tasks to restore access to the facility below. Within 5 days, a full day ahead of schedule, the lift is now operational. The team plans the first two trips down to primarily move equipment to study what is down there and to hopefully assess and restore the systems present down there. With any luck the backup generator will be delivered within in the next 10~14 days, in the meantime the facility exploration will need to be more judicious.
Zelpuz
player, 1098 posts
Fri 4 Jun 2021
at 01:44
  • msg #322

Chapter 10 IC: Old World, New Frontier

At one of the daily planning meetings, Zelpuz wonders: "Could we try what happens if a living being touches the barrier? Maybe we could catch a bunny and send it in, maybe it's harmless to people?"
And to Vanyra: "Vanyra, did you see the barrier in the past when people went into that room? Maybe worth a vision."
Vanyra
Player, 635 posts
Freyan
Natural
Fri 4 Jun 2021
at 03:04
  • msg #323

Chapter 10 IC: Old World, New Frontier

"I haven't looked that way down there, but if I head back down for a while I can try to look around and investigate."
DJShirow
GM, 1562 posts
Sat 5 Jun 2021
at 02:16
  • msg #324

Chapter 10 IC: Old World, New Frontier

Dr. Vaanhak explains, "If Vanyra's mental presence was enough to trigger the barrier I am fairly certain anything that attempts to transgress it will warrant a response. Given the drone was not destroyed I suspect the barrier's response profiles are designed to deter but I would rather not risk anything or one to test that theory at this point. Once we get proper readings from the barrier we'll have a better idea of what we are dealing with."

"Since the facility does not appear to have power, and you did not observe any nether currents leading to the barrier, we are left with the possibility it is a static incantation... or there is something on the other side providing power. The missing crystals from the nether generators would be just the thing to work," adds Dr. Ulaar.
Zelpuz
player, 1100 posts
Sat 5 Jun 2021
at 03:56
  • msg #325

Chapter 10 IC: Old World, New Frontier

"Great, so all we have to do is get in somehow, and then we can take the nether generators back to power the whole station. Let's see what your exams will tell us, and then we can try a few more ways to get in."
DJShirow
GM, 1565 posts
Tue 8 Jun 2021
at 02:03
  • msg #326

Chapter 10 IC: Old World, New Frontier

The following day the trio travel back to the facility with a half-dozen key members of the expedition. The goal will be to take a detailed inventory, photos, and initiate the first assessments of the generators and the reactive barrier. The rest of the team will be bringing the basecamp up to full operation and preparing the surface transformers to handle the additional generator that will be delivered.

Yuu at first escorts the electrical tech to the generators. It does not take long to confirm they in operable simply due to the missing fuel crystals. From the initial assessment it seems they were intentionally and carefully removed but there is no way to know where they took them for now. The electrical tech then goes about taking a detailed assessment of the generators and measurements of the crystal bay and canisters in the hopes they can acquire new ones.

Instead of getting in the way of the measurements Yuu elects to lend his efforts to the study of the reactive barrier. When he arrives a number of small instruments have been setup near the glowing doors to measure relative strength, size, reaction field area, and a host of other esoteric statistics. Lacking a dedicated mage the team can benefit greatly from Yuu's education. Using his enhanced goggles that micro-nether currents Yuu immediately sees several connected layers to the incantation, the complexity of it is most impressive and really too impressive for a single mage to erect in a reasonable amount of time. This could have been the work of a team of mages, or perhaps some sort of emergency device that stored the barrier until it was needed. The layered nature will make deciphering the exact pattern difficult and possibly dangerous depending on the sensitivity of the reactive field; if they probe the deeper layers it may trigger the barrier's defenses. On a positive note he does not discern any fluctuation or shifting of the nether currents, even after hours of examination, that would be indicative of an external power supply. Whatever power the barrier has is contained within itself. If an elegant solution cannot be found the brute force method should eventually cause the barrier to run out of energy and dissipate, though that could take some time and he would not want to try it personally.
Vanyra
Player, 643 posts
Freyan
Natural
Sat 12 Jun 2021
at 03:50
  • msg #327

Chapter 10 IC: Old World, New Frontier

Over the course of two days, Vanyra utilizes her postcognition to look back in time at aspects of the facility to help unravel the mysteries of the place.  Zelpuz links with her during these investigations as an observer to help look for important details and remember them for further inquiry.

She shares the details that the burned patches throughout the facility are evidence of documents destroyed during the evacuation, that she is unsure as to why they evacuated the facility, and that the facility was built over a long period of time in natural caverns and that there may be another shaft past the barrier.

They also observe the construction of the barrier following the evacuation, whereby a device was constructed from various parts, including crystals, and then activated by a single person through a suicidal incantation of some kind.
Zelpuz
player, 1106 posts
Sat 12 Jun 2021
at 22:21
  • msg #328

Chapter 10 IC: Old World, New Frontier

"Now that was an unexpected and disturbing incantation" Zelpuz comments after the session. "They must have been very devoted workers here. I wonder what is worth protecting so much."
DJShirow
GM, 1570 posts
Mon 14 Jun 2021
at 22:01
  • msg #329

Chapter 10 IC: Old World, New Frontier

Vanyra and Zelpuz spend a full day with some of the research assistants going through their post-cognitive journey in exacting detail. The appearance of each person, particularly what they wore and any insignias, marks or uniforms. A full description of the barrier creating device down to the size and color of the crystals. With any luck they will be able to find some references in old data records that they can correlate with these and uncover who exactly was here. The fact that the barrier was erected following the general evacuation and done so in such a sacrificial manner suggests this was not some casual expedition of the Zhen Halan Empire, rather it contained at least a small contingent of elite, loyal soldiers. Furthermore, if they had the ability to erect the barrier they similarly had the power to destroy the facility but chose instead to seal it for future use. Whatever they were studying must have been of great import, though also something not of immediate concern.

While the barrier appears to be an insurmountable obstacle for the present these clues of the past plus those gained from the ongoing analysis offer a real chance to find the key. For the time being Dr. Ulaar and Vaanhak request the security detail to perform a wider sweep of the area including the valley below; they are concerned that if Zhen Halan found it prudent to put a sentient reactive barrier in place here they may have place other, more mundane defensive measures about that could pose a risk.
DJShirow
GM, 1589 posts
Sat 31 Jul 2021
at 01:31
  • msg #330

Chapter 10 IC: Old World, New Frontier

The trio decides to begin a perimeter search around the new basecamp with Zelpuz and Ashari providing the eye in the sky perspective and Vanyra and Yuu investigating the details on the ground. Using a simple grid system the group begins in the NE corner, composed largely the the ridgeline slope down to the valley floor far below. Given the difficult terrain they were not expecting to find much beyond brush and rocks but to their surprise they do uncover a few conceal technological devices affixed to the the hillside. Initially concealed by decades, perhaps centuries, of overgrowth the metallic structures jut out like needled spears from the rock, an alien shape that draws the notice of avid searches.

After pealing back the overgrowth the team uncovers what could be a signal beacon or antenna of some sort. There is no power emanating from or to the structure, nor can they find any power conduits leading to it, albeit it could be buried deeper than they're willing to dig. Making a detailed note of where it is and a drone recording of it the team moves on only to uncover another two of these structures further along the hillside. It appears these things were planted equidistant from each other some 200m below the top of the ridge; perhaps they mark some boundary or projected some field or signal related to the facility below. The lack of power in the facility may have rendered these devices inert.

Besides the old tech devices nothing threatening seems to be present this close to camp.
DJShirow
GM, 1590 posts
Sat 31 Jul 2021
at 01:55
  • msg #331

Chapter 10 IC: Old World, New Frontier

Proceeding to the Southeast corner of the camp-centered grid with an increased sense of confidence and a keener eye for oddities Vanyra, Zelpuz, Yuu and Ashari quickly uncover another 3 of the beacon-like structures along the hillside, exactly along the line they anticipated. This reinforces the initial idea that these mark some boundary or barrier, long since disabled.

This side is notably steeper than the northside, requiring a bit more caution, increasing the frustration but not impeding progress. Some 350m below the structures the group finds a small spring flowing out of the hillside, offering a potential source of clean water much nearer than the distant river along with some interesting fungi that may prove edible (Vanyra takes a few samples). Luckily there are no threatening fauna around save for some birds of prey seen far up in some trees, but the expedition members are likely far too large for the appetites of such birds.
DJShirow
GM, 1591 posts
Sat 31 Jul 2021
at 02:11
  • msg #332

Chapter 10 IC: Old World, New Frontier

The Southwest and Northwest quadrants near the camp require the team to split-up; the southeast corner is dominated by the cliff face below the lift which precludes land searching. Thus Zelpuz and Ashari elect to investigate that cliff face are while Yuu and Vanyra take the northwest slope from the camp.

Yuu and Vanyra do find three more old devices in their area but Zelpuz only finds one; there is some evidence of erosion and rock slides which may have dislodged such structures. Whatever the design of these devices they obviously served some functional purpose to the subterranean facility. Ashari and Zelpuz do find another spring about a 250m down the cliff, and some more large predatory birds.

In the norhtwest Vanyra and YHuu find an undulating slope in their search which may provide a relatively easy way to make it down to the valley below from the camp after some clearing of brush. This looks like a good place to start the next series of exploration as with Ashari Valkyrie armor would make short work to clear a path, giving Yuu and Vanyra a chance to take a breather.
DJShirow
GM, 1593 posts
Tue 3 Aug 2021
at 00:39
  • msg #333

Chapter 10 IC: Old World, New Frontier

After a short break back at camp the trio resumes their patrol, this time extending out beyond the immediate camp area and starting in the Northeast section again. As this area is dominated by the ridge and the path or roadway back towards the meadow and river the group makes quick work of ensuring it is clear of dangers.
DJShirow
GM, 1594 posts
Tue 3 Aug 2021
at 01:03
  • msg #334

Chapter 10 IC: Old World, New Frontier

Proceeding to the Southeast mid quadrant the team moves further down into the valley below, with the slope easing off the further away from camp they proceed. No structures or devices are found down here as they were above.

When they get to the southern edge of this sector they find an odd collection of holes bored into the hillside. They vary in diameter from 1m to 2m and do not appear truly natural nor inviting.
DJShirow
GM, 1595 posts
Wed 4 Aug 2021
at 21:04
  • msg #335

Chapter 10 IC: Old World, New Frontier

From a relatively safe distance Vanyra extends her ESP senses into one hole while Yuu maneuvers his drone near the entrance of another.

Vanyra vision adapts quickly with the light filtering down from the hole entrance, allowing her to see the well shaped walls that curve to the horizontal after roughly 3 meters of descent, where it also seems to open up slightly. She quickly spots what appear to be small bones or bone fragments scattered about in the dirt.

The drone transmits a similar image down the mouth of its selected hole, the same well formed walls and likely a 3~4m depth.
DJShirow
GM, 1597 posts
Thu 5 Aug 2021
at 23:24
  • msg #336

Chapter 10 IC: Old World, New Frontier

With these holes piquing their interests both Vanyra and Yuu continue their probes, with Zelpuz maintaining a cover-fire position from the air. As Freyan's esp and the mage's drone move further into the hole the rough hewn nature of the walls come into view, if they were made by a machine it was a poorly designed one at best. The walls appear to be simple dirt and rock, no artificial epoxies or coatings, but that it is well compacted is without question.

As they approach the bottom of the slope where the tunnel curves to the horizontal the bone fragments come into better view and do, in fact, appear the whole bones of small to medium-sized creatures. Rounding the bend a structured series of lines come into contrast which quickly form into the cohesive shape of some insect or arachnid creature's front quarter with armored limbs pressing against the walls in all directions.

Without provocation the one in front of the drone lashes forward with startling speed.
DJShirow
GM, 1600 posts
Mon 9 Aug 2021
at 03:58
  • msg #337

Chapter 10 IC: Old World, New Frontier

Anticipating the worst Yuu jerks back the drone almost instinctively, managing to narrowing miss the mandibles of the tunnel dwelling creature. The creature continues forward only another half meter or so before relinquishing the chase.

Meanwhile Vanyra can faintly here the echo of the scuffle in the neighboring tunnel, suggesting they likely connect some point further in. The creature in her own hole is ignorant of her psychic presence though and continues its statue-like vigil.
Yuu Jin
player, 829 posts
Mon 9 Aug 2021
at 19:43
  • msg #338

Chapter 10 IC: Old World, New Frontier

Yuu clicks on his comms unit and relays his experience to the team, holding the drone far back from the creature.
DJShirow
GM, 1602 posts
Sun 22 Aug 2021
at 20:58
  • msg #339

Chapter 10 IC: Old World, New Frontier

When the drone retreats the creature does not pursue, instead content to resume its motionless vigil in the darkness. It is difficult to make out exactly what form the creatures have in the dark and cramped confines of the tunnels but it certainly seems that they have more than four limbs.

While Vanyra continues into the tunnel Yuu surveils the land around the entrance and marks about a half-dozen such holes. They are not particularly concealed and thus would prove poor ambush sites, save against ignorant creatures or travelers.

Vanyra finds the tunnel does not go too much further behind the creature, but it does open up into a spherical area likely serving as a den of sorts. There does not appear to be any exits from the den besides the one she entered, assuaging any fears that this was the start of a vast hive tunnel network. Suspecting these may be some offshoot of Khalian Badgers it would make sense that they are relatively solitary, existing only in small groups for mutual defense.
Zelpuz
player, 1124 posts
Wed 25 Aug 2021
at 02:38
  • msg #340

Chapter 10 IC: Old World, New Frontier

"Looks like they are mostly harmless, maybe unless disturbed. Should we move on or do you want to investigate the caves more? We can add a warning on the maps to avoid the area for now, or at least be careful here."
Vanyra
Player, 659 posts
Freyan
Natural
Thu 26 Aug 2021
at 13:06
  • msg #341

Chapter 10 IC: Old World, New Frontier

"We don't know what they do at night yet.  Can we do something to monitor them?"
Yuu Jin
player, 831 posts
Sat 28 Aug 2021
at 04:25
  • msg #342

Chapter 10 IC: Old World, New Frontier

Yuu snickers, thinking what animals might get up to 'at night', but is a bit too reticent on the matter to make jokes over comms.

"We can come back and check on them. I can always fly the drone over, just to see if they get up to anything outside the caves."
DJShirow
GM, 1603 posts
Mon 30 Aug 2021
at 00:38
  • msg #343

Chapter 10 IC: Old World, New Frontier

Marking the location for future surveillance the trio moves off to continue their sweep of the area. A relatively short distance away they find a set of similar holes, though these appear to be partially collapsed and upon further investigation seem to have been abandoned. As to why the group can only manage random speculation.

Continuing to the west they enter into the Southwest quadrant. To their right looms the exposed cliff face atop which the base camp sits. Using that as a landmark they make their way slowly around the base until coming across a peculiar pond. One moment they were forging a path through the dense foliage as best they could and sudden the vegetation stops and deep pool of blue-grey water appears, surrounded on all sides by several meters of ashen sand. A quick look around the clearing reveals it is circular, interrupted only by occasional rocks or decaying tree truck.
Zelpuz
player, 1125 posts
Thu 2 Sep 2021
at 00:00
  • msg #344

Chapter 10 IC: Old World, New Frontier

"Look at this, must be some artificially made lake, I wonder what it's for. Can one of you dive really well? Or is the drone waterproof?"
Vanyra
Player, 660 posts
Freyan
Natural
Mon 13 Sep 2021
at 02:55
  • msg #345

Chapter 10 IC: Old World, New Frontier

"I don't need to dive if you want to look down there," Vanyra answers.
Zelpuz
player, 1127 posts
Mon 13 Sep 2021
at 20:29
  • msg #346

Chapter 10 IC: Old World, New Frontier

"I underestimate your senses. Yes, let's find out why this is so round."
DJShirow
GM, 1606 posts
Wed 15 Sep 2021
at 23:22
  • msg #347

Chapter 10 IC: Old World, New Frontier

Vanyra reaches into herself, pushing her psionic sense beyond the confines of her physical body and down below the still surface of the pond. Mud, silt and decaying foliage serve as the base. Much like the surrounding area beneath the surface the pond is largely devoid of life, with only a few sprouts and insects present, nothing larger than a dragonfly nymph. She follows the slope down towards the center to find a pit, almost perfectly circular that drops deep into the shadows below. While the pond itself is quite shallow near the surface of the pit, only 2m deep, and well lit the hole at the center quickly becomes obscured in darkness. The bottom cannot be seen.
Yuu Jin
player, 833 posts
Thu 16 Sep 2021
at 02:53
  • msg #348

Chapter 10 IC: Old World, New Frontier

"See anything?" asks Yuu excitedly.
Vanyra
Player, 663 posts
Freyan
Natural
Fri 17 Sep 2021
at 04:38
  • msg #349

Chapter 10 IC: Old World, New Frontier

Vanyra continues concentrating silently for a few seconds, seemingly staring blankly off into nothingness.  She then states slowly, "There seems to be a deeper, smaller hole in the center of the pond bottom.  Its dark down there," and then returns to silence while still engaged somewhere else.
Vanyra
Player, 666 posts
Freyan
Natural
Mon 27 Sep 2021
at 01:17
  • msg #350

Chapter 10 IC: Old World, New Frontier

Vanyra shakes her head and appears to become more present.  "There's a deeper circular hole in the middle about a meter wide, but its too dark to see down."
Zelpuz
player, 1128 posts
Mon 27 Sep 2021
at 03:12
  • msg #351

Chapter 10 IC: Old World, New Frontier

"We could throw a flash light down if you can follow it."
Vanyra
Player, 667 posts
Freyan
Natural
Mon 27 Sep 2021
at 04:03
  • msg #352

Chapter 10 IC: Old World, New Frontier

"Sure, we can try that."
Zelpuz
player, 1130 posts
Thu 7 Oct 2021
at 01:36
  • msg #353

Chapter 10 IC: Old World, New Frontier

Zelpuz digs a glow stick out of his pocket, finds a small piece of string and ties a small rock to the stick, then activates the stick, flies to the center of the pond, shouts: "Ready", and then drops the stick, watching it go down.
Vanyra
Player, 670 posts
Freyan
Natural
Thu 7 Oct 2021
at 01:50
  • msg #354

Chapter 10 IC: Old World, New Frontier

Vanyra focuses her attention on the light source to follow it down the hole.
DJShirow
GM, 1612 posts
Mon 11 Oct 2021
at 02:26
  • msg #355

Chapter 10 IC: Old World, New Frontier

Vanyra watches the glow stick descend slowly through the water and into the hole at the center of the pond. While initially about 2meters behind she is forced to focus her ESP closer as the water grows ever murkier the further she descends. The sides of the hole are coated with an unsavory combination of mud and vegetation, though nothing larger than simple weeds, which eventually gives way to only muddy silt as the walls grows ever more narrow and sunlight fades away. Eventually at an unusual depth she estimates at 50 meters the glowstick comes to rest on a silty bottom. The bottom appears to be mostly flat and maybe 15~30 centimeters narrower than the top. Unlike the walls near the top, down here where the sun does not reach is only mud.
Vanyra
Player, 671 posts
Freyan
Natural
Mon 11 Oct 2021
at 13:44
  • msg #356

Chapter 10 IC: Old World, New Frontier

Vanyra describes her observations to the group.
Zelpuz
player, 1132 posts
Wed 13 Oct 2021
at 03:04
  • msg #357

Chapter 10 IC: Old World, New Frontier

"Fascinating, do you think the underground structure reaches all the way to here? Not sure what this is used for, but looks artificial and abandoned."
DJShirow
GM, 1618 posts
Fri 15 Oct 2021
at 23:11
  • msg #358

Chapter 10 IC: Old World, New Frontier

Based on Vanyra's description and the layout of the pond on the surface Yuu surmises that it is very unlikely indeed that this was of natural origin. While a considerable distance from where the underground base is they are relatively near the same altitude. It is difficult to imagine the base extending this far given what they had explored already, but perhaps it is a pathway leading to/from the area behind the shield.
DJShirow
GM, 1621 posts
Tue 19 Oct 2021
at 23:44
  • msg #359

Chapter 10 IC: Old World, New Frontier

Making specific notes on the location, dimensions and attributes of the pool to relay to the team back at base later the group moves on with their patrol and into the Northwest quadrant. High above they can see the antenna-protrusions from the hillside as the tree foliage seems a bit thinner here, and the presence of slow, meandering creek provides sufficient break in the leaves for a good view.

In this area, somewhat distant from the creek they find another nest of holes containing the same subterranean insect-like creatures they encountered previously. But of greater interest is the remains of one resting outside its den, the scavengers have picked away the juicy bits leaving only the husk of a hardened carapace behind.
DJShirow
GM, 1625 posts
Wed 27 Oct 2021
at 03:10
  • msg #360

Chapter 10 IC: Old World, New Frontier

Taking a couple samples of creature's chitinous remains for possible study the trio continue with their patrol, finishing the middle ring of their pattern by the end of the day. Upon returning to camp their samples are gladly accepted, as are the notes on the bizarre pond to the west. Progress in the facility is proceeding well, with the team able to make a firm estimate on when it was established due to the materials used in its construction and the remaining items. They are also quite confident they can get the nether generator back online once they receive a core crystal shipment from Khalian station on the next orbit or two. The sentient barrier protecting the last room remains a formidable obstacle though.

After a good night's rest the trio sets out on their longest patrol yet, with each day they are able to cover only a single quadrant. Even with their search tactics honed it is still a large amount of territory to cover. Aside from the occasional large reptilian or mammalian predator, who appears apprehensive or outright frightened at their approach, there does not seem to be anything particularly dangerous in vicinity of base camp. There are no traces of bandit havens or camps, nor signs of any group of persons within the valley, it is peculiarly empty.

While Vanyra, Zelpuz, and Yuu did not find bandits or hidden treasure troves they did encounter 5 more of the those unnatural ponds. Two in the far north quadrant, two in the far south, and one further west of the original one they discovered. Even if their cartography skills are not the most precise the locations of these ponds lend even more credence to their unnatural origins, being that they are place nearly equidistant to each other. Of course there could also be some mysterious natural phenomenon at work, forming such water features while also keeping away the locals.

After four days of hard scouting the recon team is finally able to spend a full day relaxing on guard duty at the base camp. The additional information about the ponds suddenly elevates their status from mere oddity to required object of study. Dr. Vaanhaak suggests planning a proper study team in the next few days once they finish their analysis of the sub-strata of the facility below. From their scans in recent days they discovered the structure below was actually built within an existing cavity of an unusual nature.

The cerametal walls of the Zhen Halan structure are encapsulated by a crystal structure of unknown origin. Initially it was believe the crystal was carved out by the Zhen Halan engineers but deeper scans and analysis reveal no evidence of such work, rather it seems the crystal was formed into the perfect space to house the base. Too little is known at this time to make even a half-educated hypothesis of what this may mean but it certainly adds to the mystery of this entire place. The plan is to continue with the steady documentation of the subterranean structure, restore the nether generator and then also examine these shallow, lifeless ponds near by.
DJShirow
GM, 1628 posts
Sun 31 Oct 2021
at 18:28
  • msg #361

Chapter 10 IC: Old World, New Frontier

With the discovery of the underlying crystal structure of the facility and the presence of the seemingly unnatural ponds scattered around Dr. Vaanhaak and Ulaar both agree their efforts are best focused on exploring those two mysteries rather than breaking the sentient barrier. They simply are not prepared to deal with a incantation of that complexity and there are enough subjects without that require closer study.

The following day a small team is assembled to study the closest of the ponds comprised of Dr. Carla Hyunzi (an archivist from Kallian Station), Fernelex (one of the guides), two grad students (Praxam, Sayuri), and two undergrad assistants (Lon, Vash). The team will be armed with the usual array of sensor and probes to get a full measure of these ponds and possible what is underneath.

A full day is spent surveying the area, taking samples of the water, the mud, and even a multilayer soil sample. Aside from the slightly unusual shape and odd pit in the middle the initial results indicate nothing out of the ordinary for a woodland water body. Only some hours pass aftereve are the results of the dozens of ground scans collated into a revealing picture. Much to everyone's surprise it appears that the pond is actually twice the size it appears to be, with a bottom comprised of a notable harder material upon which many years of sediment and foliage have accumulated. Likewise it is estimated the pit in the middle may in fact be twice as large or more given that fact.

The decision is made to return to base camp and analyze the samples and return as soon as possible to get a proper core sample. If they can get close enough to the base structure of the pond they can estimate an age which may provide some evidence of whether or not they are linked to the underground facility. Doing so will require isolating and possibly draining part of the pond, and thus will require some physical labor and a pump.
Yuu Jin
player, 843 posts
Thu 4 Nov 2021
at 12:15
  • msg #362

Chapter 10 IC: Old World, New Frontier

Yuu gets to work, setting himself on a nearby rock at one of the chosen pools. He gesticulates casually, but confidently, incanting the words that draw nether from the Great Infinite. Tiny circles begin to crackle and glow in his surrounding vicinity, and from the centres of each pop red, gremlin-like creatures. They hop about excitedly, squishing soil between the toes and exploring the local vegetation. Yuu watches with boyish glee for a minute or so, giving the cantrip creatures a chance to 'spread their wings' as it were, before willing his requirements of them.

They set to work, the army of over four dozen creatures, taking buckets Yuu had prepared from local rocks earlier, drawing water and taking it downhill to be dumped before tirelessly returning for more.
DJShirow
GM, 1633 posts
Sat 6 Nov 2021
at 20:11
  • msg #363

Chapter 10 IC: Old World, New Frontier

Coming up with a plan that evening the crew sets out the next day to ascertain the nature of the pond's underlying structure. Over the course of that day the team manages to drain and partially excavate a good 3x3m section of the pond while also surveying the surrounding area. This allows them to get a more detailed scan and sample of the hardened material beneath meters of soil and sediment. Much to their surprise and delight the material appears to be the same crystal-like structure as surrounds the underground facility.

This revelation lends further evidence to the theory that the ponds are constructed and now likely created around the same time as the facility. An additional benefit of this discovery is the ability to date the crystal based on the layers of rock and soil it is buried beneath. Further analysis of the sample taken will take a bit of time but in the meantime the team asks if Vanyra would be able to use her ESP abilities to feel around the pond and verify if the underlying structure is consistent with their finding.
Vanyra
Player, 679 posts
Freyan
Natural
Sun 7 Nov 2021
at 00:36
  • msg #364

Chapter 10 IC: Old World, New Frontier

Vanyra agrees to investigate the pond structure with her special senses.  She seats herself relatively near the pond, clearly trying to avoid the horrid little creatures draining it.  Taking a meditative position, her eyes turn white as she focuses inwards, then outwards, letting her self reach out to learn more.
DJShirow
GM, 1634 posts
Sun 7 Nov 2021
at 18:07
  • msg #365

Chapter 10 IC: Old World, New Frontier

Vanyra spends several hours feeling through the earth beneath the pond with her mentally extended sense of touch, moving in ever increasing spirals until the crystal structure abruptly stops. She confirms the crystal ends where the scans suggested it did and with a sharp, near 90-degree edge. Taking some time to jump back some three hundred cycles she finds the pond to look quite similar to how it does now, though it appears a bit larger and is surrounded by lush vegetation. The crystal structure is nowhere to be seen but reaching down below the earth she can confirm it is there, suggesting it is quite a bit older than the facility. Or perhaps the facility is older than they have surmised.
Vanyra
Player, 680 posts
Freyan
Natural
Mon 8 Nov 2021
at 02:35
  • msg #366

Chapter 10 IC: Old World, New Frontier

Upon finishing her searching, Vanyra sits for a while longer to rest from the effort and process what she saw.  She then rises and prepares to share what she learned with the group.
DJShirow
GM, 1635 posts
Wed 10 Nov 2021
at 01:10
  • msg #367

Chapter 10 IC: Old World, New Frontier

With these revelations the research team is eager to return to base camp and discuss the findings and their implications in earnest. Aside from the age dating of the crystal structures there is a need to somehow identify the extent of these structures and if there is a indeed a link between them. Starting with the other ponds the trio found to confirm their status they can then move on to see if they can find any more. While this may take some time there has not been any progress on breaching the sentient barrier so this as promising a path as any. Luckily they have a fairly quick methodology for searching and determining the presence of the crystal structures.

In the meantime it is proposed that they attempt to drain one pond and further investigate the pit in the center. Vanyra, Zelpuz and Yuu can assist where they feel they can best contribute, though each team would need at least one of them.
DJShirow
GM, 1636 posts
Sat 13 Nov 2021
at 20:39
  • msg #368

Chapter 10 IC: Old World, New Frontier

Over the next few days the team is able to make good progress draining the original pond due west of the camp. The layers of silt, mud and decaying plant matter make for messy work though  and will impede progress on excavating the bottom of the pit. There is talk of using a cementing agent on wall of the pit which would allow excavation at the bottom to continue without worry of it sloughing in on them, it is just a matter of getting something effective. Furthermore, the narrowness of the pit makes it all but impossible save for Yuu's imp army to work down there. Of particular interest is the temperature which is significantly hotter at the bottom of the pit than the weather would suggest.

Meanwhile Vanyra has been reconnoitering the other ponds and surrounding area to see if there are other crystal structures, but if there are they are not near the surface like ponds. After several failed searches and increasing frustration she decides to start from the source, going back to the facility Vanyra feels along the crystal structures below the facility walls. She is able to find the crystal structure underlies the lift shaft almost to the surface where the base camp is located, confirming further that there is some connection between the two. Once at the surface those the crystal stops abruptly just like the ponds.

By this point Vanyra is able to join up with the others and with the pond mostly drained she is able to confirm the same crystal structure throughout save for the very bottom of the pit. The bottom, under all remaining mud, is not crystal but rather more like cerametal, it is also quite hot.
DJShirow
GM, 1642 posts
Sat 4 Dec 2021
at 15:33
  • msg #369

Chapter 10 IC: Old World, New Frontier

Monitoring of the artificial ponds will continue and the group is informed that the antenna-like structures jutting from the side of the cliff are just that and likely installed around the same time the underground facility was built, the Zhen Halan-era one.

Having marked some promising locations for subterranean Zelpuz and Ashari spend the next day performing flyovers to verify the presence of any caves or fissures. Of the 4 locations only one returned promising results; located in west of the base camp at the foot of the cliff a sizeable fissure was found. The power armor pilot originally found what may have been one of those artificial ponds, though with no water and the flattened area was about 50% larger. Running westward from the center of the lifeless meadow was a deep crack, roughly 2~3 meters wide. She was able to track it back to the cliff base where it expanded into maw of over twice the size that appeared to run further into the earth.

While certainly an exciting prospect the expedition team is quick to highlight the possible dangers with spelunking unknown areas. In addition to having a team explore where the fissure leads it is also proposed a small survey team investigate the 'pond' and surface area, both to compare it to the other sites and to maintain better communications with the spelunkers.

Lastly the results of the age analysis of the crystal structure beneath the ponds and the underground fortress has come back somewhat inconclusive. One thing that is certain is that said structures predate the Zhen Halan empire, possibly by a few thousand cycles. While they looked at a couple different isotopes for dating the results were not clear cut or affirmative, given the empires penchant for moving across worlds it is likely that whomever created these did likewise. This leaves the soil and debris littered with zeno-matter that skews the results. Thus solving one mystery leads to another.
DJShirow
GM, 1646 posts
Sat 18 Dec 2021
at 01:43
  • msg #370

Chapter 10 IC: Old World, New Frontier

After a day of preparation a team of 7 setout towards the dry pond and fissure located northeast of the base camp in the valley below. As with the previous ponds the expedition members wish to first map the area and any potential crystal structures below. The fissure leading into the hillside will then provide further opportunity  to see just how far or deep the crystal structure goes and if it too is fractured.

As the subterranean crew Zelpuz, Yuu and Vanyra are first tasked with setting up a repeater station near the large cavity where the fissure meets the ridge side. It is here that they will be able to enter into whatever cave network exists beyond. While the fissure varies from half to a full meter across at most once the originating force met the harder stone of the ridge face it split it wide, resulting in a cascade of rock. The area is strewn with pebbles, rocks and boulders almost a meter in diameter, making it somewhat treacherous terrain.
Yuu Jin
player, 852 posts
Sat 18 Dec 2021
at 11:17
  • msg #371

Chapter 10 IC: Old World, New Frontier

Yuu sets down his pack, and begins setting up the repeater, as per the team's instructions. It looks about right, and he runs through a series of tests to make sure it's working correctly.
DJShirow
GM, 1648 posts
Tue 21 Dec 2021
at 04:00
  • msg #372

Chapter 10 IC: Old World, New Frontier

While it takes a bit longer than expected Yuu and Zelpuz manage to setup the repeater station and perform a few tests at range to ensure it is working. Meanwhile Vanyra surveys the fissure and the entranceway to what appears to be a cave network. Aside from the uneven and potentially treacherous approach it seems the fissure has revealed a conventional cave beyond, naturally formed over much time. Where the cave leads and if there are other surface entrances remains to be determined.

From the entrance the interior feels warmer and more humid than the exterior but not unbearably so, the darkness being the greatest hurdle to ease of exploration at this point.
Yuu Jin
player, 853 posts
Tue 21 Dec 2021
at 11:28
  • msg #373

Chapter 10 IC: Old World, New Frontier

Yuu pulls a set of coveralls from his bag and flops them on a rock. He pulls off his outer garments and slips into the coverals, struggling a bit with the front zip but with a little force and colourful words, succeeds in bringing it to a close.

The young Ossylian carefully folds away his day clothing and tucks them into his bag, pulls out his goggles and slides them onto his head. With a handful of location markers in his pocket, a comms unit clipped to an ear and a small drone humming over his left shoulder, he looks prepped up and ready to roll.

"I'm ready to roll." he announces, eager to get exploring.
Vanyra
Player, 688 posts
Freyan
Natural
Wed 22 Dec 2021
at 01:43
  • msg #374

Chapter 10 IC: Old World, New Frontier

Pulling her attention back to the surface, Vanyra notices Yuu's clothing options and looks confused for a small moment before shrugging.  After all, its not the weirdest thing he's done.  She surveys the entrance again, thinking about her descent.
Zelpuz
player, 1149 posts
Wed 22 Dec 2021
at 03:31
  • msg #375

Chapter 10 IC: Old World, New Frontier

Zelpuz readies his rifle to have a good view in the cave switch between his rifle and drone views. One last check into his dimensional pocket that he packed enough flashlights, headlights and batteries, then he puts on his headlight, nods to the others and they head into the crevice.
DJShirow
GM, 1651 posts
Fri 24 Dec 2021
at 01:03
  • msg #376

Chapter 10 IC: Old World, New Frontier

The trio proceed over the treacherous rocky remains of hillside and into the twilight fissure beyond. Once they overcome the rockfall they are met with a rather benign dirt floored natural corridor leading further into the darkness. Here the walls are largely composed of soil and roots shredded and sundered as if sliced open with a massive spearhead. The air is notably cooler and than the outside and with a pungent smell. Aside from a variety of insects and tiny arachnids there are no notable fauna.
Zelpuz
player, 1150 posts
Sat 25 Dec 2021
at 04:38
  • msg #377

Chapter 10 IC: Old World, New Frontier

"Whoa, what's that smell?" Zelpuz ruffles his nose. "Well, let's hope the smell isn't getting stronger and it's not caused by some giant underground creature. Should we keep going left and see where it leads?"
Yuu Jin
player, 857 posts
Sat 25 Dec 2021
at 11:33
  • msg #378

Chapter 10 IC: Old World, New Frontier

"Something die, maybe?" Yuu asks, nose crinkled. He looks down the left shaft, and then the right. "Is the smell coming from any direction in particular?"
DJShirow
GM, 1652 posts
Tue 28 Dec 2021
at 23:14
  • msg #379

Chapter 10 IC: Old World, New Frontier

Proceeding beyond the earthen area the interior becomes composed of a sort of limestone, the floor, walls and ceiling all of stone. The smell is less here, suggesting it emanates from the sundered earth they just traversed through rather than the cool stone beyond. Here the walls are quite smooth, as if worn down over many years, and there is visible moisture running down and collecting at various points. Both right and left passages appear to run parallel to each other for now.
Zelpuz
player, 1152 posts
Wed 29 Dec 2021
at 04:42
  • msg #380

Chapter 10 IC: Old World, New Frontier

"Good, the air is getting better. Do we want to focus on getting as deep in as possible quickly, or should we explore all passages?"
Vanyra
Player, 691 posts
Freyan
Natural
Wed 29 Dec 2021
at 19:08
  • msg #381

Chapter 10 IC: Old World, New Frontier

"I want to make sure we don't run into any predators or hazards.  We can't trust the ground, walls, or ceilings in a place like this, so we should be careful. Vanyra states while looking around.  "We should also look out for any other things that might happen," she hastily adds.
Yuu Jin
player, 859 posts
Wed 29 Dec 2021
at 21:22
  • msg #382

Chapter 10 IC: Old World, New Frontier

"Keep taking lefts?" Yuu offers. "If we encounter a dead end, we can back track to where we previously forked. Unless something totally stands out, we can systematically check every branch this way."
Zelpuz
player, 1153 posts
Fri 31 Dec 2021
at 03:20
  • msg #383

Chapter 10 IC: Old World, New Frontier

"Sounds like a good plan. Yes, we should also look out for unstable rock formations, potential gaps or signs of crystal. Let's stay alert and keep moving left."
DJShirow
GM, 1657 posts
Sat 15 Jan 2022
at 21:26
  • msg #384

Chapter 10 IC: Old World, New Frontier

The trio move deeper into the caves with Vanyra in the lead and staying to their left at each fork. While the darkness and cool humidity offered initial respite from the heat outside, the further they venture in it becomes quickly apparent that this is a very warm and humid environment. Soon beads of sweat begin to form without any degree of high exertion. The walls are covered in large patches of algae and fungi which provide reflective bursts of colour as the lights of the party reveal them.

After navigating two forks in quick succession they head down a long passageway that eventually opens to a four-way split. Echoes of droplets coming from within the only sound to greet them.
Yuu Jin
player, 861 posts
Sun 16 Jan 2022
at 05:48
  • msg #385

Chapter 10 IC: Old World, New Frontier

"Keep heading left?" Yuu offers, shining his torch up to the ceiling and poking into each of the tunnel branches.
Vanyra
Player, 693 posts
Freyan
Natural
Sun 16 Jan 2022
at 14:39
  • msg #386

Chapter 10 IC: Old World, New Frontier

Vanyra ventures left into an area that appears to open up a bit.
DJShirow
GM, 1659 posts
Tue 18 Jan 2022
at 02:08
  • msg #387

Chapter 10 IC: Old World, New Frontier

Moving left the narrow corridor opens up into a small alcove that reduces your sense of claustrophobia a bit. Yuu ascertains that there is a subtle slope to the cave, moving deeper as you go deeper. There is only one exit from the area, leading further to the left, and one small exit that leads right back to the 4-way intersection you came from. The wall contain the same mix of damp stone and algae.

From the one exit Vanyra can hear an appreciable increase in droplets hitting both stone and water. If she were to reckon a guess there is some water pools ahead.
This message was last edited by the GM at 02:09, Tue 18 Jan 2022.
Zelpuz
player, 1156 posts
Tue 18 Jan 2022
at 04:33
  • msg #388

Chapter 10 IC: Old World, New Frontier

"Let's keep checking out the left paths." Zelpuz says pointing to the exit on the left.
Yuu Jin
player, 863 posts
Tue 18 Jan 2022
at 14:02
  • msg #389

Chapter 10 IC: Old World, New Frontier

Yuu nods and continues following Vanyra's lead.
Vanyra
Player, 695 posts
Freyan
Natural
Tue 18 Jan 2022
at 14:11
  • msg #390

Chapter 10 IC: Old World, New Frontier

"Do you hear that?  Sounds like water." Vanyra comments as she heads further towards the unknown on the left side of the alcove.
DJShirow
GM, 1660 posts
Thu 20 Jan 2022
at 03:01
  • msg #391

Chapter 10 IC: Old World, New Frontier

While they cannot discern anything at first as Yuu and Zelpuz draw near to Vanyra's position and hold their breath for a few moments they too can hear the splat and splush of droplets ahead. If there is indeed some underground water source ahead it would do much to explain the increasingly unpleasant humidity in the cave.

Moving ahead to the exit Vanyra peers through to see a  very large cavern dominated by a still, dark reflecting pool in the center. While it looks like water she cannot be certain. Her keen sense of smell does not detect any untoward odor so it must be neutral at best, or at worse masked by the ambient musty smell of algae and mildew.
Zelpuz
player, 1158 posts
Thu 20 Jan 2022
at 04:28
  • msg #392

Chapter 10 IC: Old World, New Frontier

Zelpuz picks up a flat rock: "Let's see how often I can skip it ... and if something comes out when the water is disturbed."
Yuu Jin
player, 865 posts
Thu 20 Jan 2022
at 18:05
  • msg #393

Chapter 10 IC: Old World, New Frontier

Yuu grins widely and watches in anticipation.
DJShirow
GM, 1662 posts
Sun 23 Jan 2022
at 19:02
  • msg #394

Chapter 10 IC: Old World, New Frontier

The group enters the larger cavern. Unnerved by the still water Zelpuz grabs a stone nearby and with a flick of his wrist sends it flying in an acute angle directly through the glassy surface, shattering the stillness with rippling waves but no skips. Several moments pass by with stillness equal to water surface, the silence interrupted only by the irregular water droplets. The walls here are covered with much larger and expansive blankets of algae. Then length of the pond is quite impressive, it stretches beyond the range of light from the torches save for Vanyra's keen eyesight; by her estimation it must be near 100m long.
This message was last edited by the GM at 19:04, Sun 23 Jan 2022.
Zelpuz
player, 1160 posts
Mon 24 Jan 2022
at 19:19
  • msg #395

Chapter 10 IC: Old World, New Frontier

"Well, nothing jumped yet, not even my stone. Should we walk around the pond on the left side?" Zelpuz walks towards the water. "Let's see how warm this is."
This message was last edited by the player at 03:30, Wed 26 Jan 2022.
Yuu Jin
player, 866 posts
Tue 25 Jan 2022
at 10:39
  • msg #396

Chapter 10 IC: Old World, New Frontier

Appearing a bit disappointed... unsure whether it was the lack of skips, or lack of reaction from any beastly fauna... Yuu follows the Mespah forward towards the water edge, giving his goggles a flip through various settings. Just in case.
This message was last edited by the player at 10:40, Tue 25 Jan 2022.
DJShirow
GM, 1664 posts
Thu 27 Jan 2022
at 18:05
  • msg #397

Chapter 10 IC: Old World, New Frontier

The dark liquid is refreshingly cool at first touch, but after a few moments of acclimation is warmer than you would expect from an underground pool much the same as the air this far in. With the assistance of his goggles Yuu can see the water is certainly cooler than surrounding cave rock though not by much, suggesting minimal flow if any.
DJShirow
GM, 1666 posts
Sat 29 Jan 2022
at 20:05
  • msg #398

Chapter 10 IC: Old World, New Frontier

Shortly thereafter Yuu and Vanyra hear the faintest of sounds echoing gently across the pond and off the cavern walls. Due to the echo it is difficult to pin point where exactly it is coming from but certainly from the far side of the pool. A odd scurrying sound suggesting many feet but in disjointed and uneven rhythm.
Vanyra
Player, 697 posts
Freyan
Natural
Sat 29 Jan 2022
at 23:07
  • msg #399

Chapter 10 IC: Old World, New Frontier

"Back up" states Vanyra, drawing her weapon and shield. "We're not alone."
This message was last edited by the player at 23:23, Mon 31 Jan 2022.
Zelpuz
player, 1162 posts
Sun 30 Jan 2022
at 03:15
  • msg #400

Chapter 10 IC: Old World, New Frontier

Zelpuz quickly takes a few steps back and joins the group. He takes out his rifle, looking through his scope.
"Did you see someone? Where?" he says, searching around the cave.
Yuu Jin
player, 869 posts
Mon 31 Jan 2022
at 10:33
  • msg #401

Chapter 10 IC: Old World, New Frontier

Yuu steps back, trying to peer across the bulbous cavern. "I hear like... a skittling sound." He looks behind to the tunnel they had entered from, hoping to still find it clear.
DJShirow
GM, 1668 posts
Tue 1 Feb 2022
at 03:43
  • msg #402

Chapter 10 IC: Old World, New Frontier

At the far side of the watery cavern Yuu and Vanyra can shapes moving amongst the stalagmites, stalactites and boulders. Though they cannot get a good look the creatures are fairly large, perhaps the height of a dog. It is quickly apparent that they are not amphibious as they avoid entering the water, instead skittering left and right around it.

A quick survey of their surrounding presents numerous passageways leading left and right away from the pool, presenting numerous means of ingress. Luckily there is only one path behind them and a two-way fork ahead as the cavern is split by the pool.
Vanyra
Player, 700 posts
Freyan
Natural
Tue 1 Feb 2022
at 12:26
  • msg #403

Chapter 10 IC: Old World, New Frontier

"Do you have enough room to shoot?" Vanyra asks.
Yuu Jin
player, 870 posts
Thu 3 Feb 2022
at 12:40
  • msg #404

Chapter 10 IC: Old World, New Frontier

"They could be friendly..?" Yuu offers optimistically, but also getting out of the way of potential gun fire.
This message was last edited by the player at 12:40, Thu 03 Feb 2022.
Zelpuz
player, 1165 posts
Thu 3 Feb 2022
at 16:10
  • msg #405

Chapter 10 IC: Old World, New Frontier

"I am happy to hold my fire if you want to walk over and pat one of them first." Zelpuz offers. He looks for a good spot to hit close to the approaching shapes. "Let me try to light them up a bit, maybe it'll scare them off, but at least we should get a better look at them."
He fires a shot of fire towards one of the groups that appears closest.
This message was last edited by the player at 04:36, Fri 04 Feb 2022.
DJShirow
GM, 1670 posts
Fri 4 Feb 2022
at 21:01
  • msg #406

Chapter 10 IC: Old World, New Frontier

While the chittering seems to draw closer on their left flank there is no clear shot, unlike the right shore of the pond. Aiming down the right side Zelpuz fires a fire burst at the approaching shadows. The streak of flame provides just enough light at the point of impact to illuminate the creatures. An immediate flash of recognition streaks through the minds of the trio; these are very similar to the those subterranean insect-like creatures they encountered while on patrol days before.

The fire does seem to stun or frighten the creatures on the right for the moment, but the left flank is still being threatened.
Zelpuz
player, 1167 posts
Sat 5 Feb 2022
at 06:22
  • msg #407

Chapter 10 IC: Old World, New Frontier

"All right, options? Looks like we'll have to deal with these creatures if we want look around here. Should we fight or withdraw?"
Vanyra
Player, 702 posts
Freyan
Natural
Sat 5 Feb 2022
at 13:55
  • msg #408

Chapter 10 IC: Old World, New Frontier

Standing at the ready for any animals that approach them, Vanyra replies, "If you want to get out, we just have to make sure we can get back up without them attacking us on the way."
Zelpuz
player, 1168 posts
Sun 6 Feb 2022
at 00:13
  • msg #409

Chapter 10 IC: Old World, New Frontier

"I think if we want to look around down here, we'll have to fight them off." Zelpuz says. "I'll target the ones on the right." He takes aim at the approaching creatures. "But we have to keep an eye on the path behind us, too."
This message was last edited by the player at 00:20, Sun 06 Feb 2022.
Yuu Jin
player, 874 posts
Mon 7 Feb 2022
at 18:01
  • msg #410

Chapter 10 IC: Old World, New Frontier

"I have an idea. How we can remove them from interferring with our search, but not kill them." Yuu suggests, looking around the cave system.

"Would you be able to hold them off for a short bit? Like, thirty seconds?"
Zelpuz
player, 1173 posts
Tue 8 Feb 2022
at 03:08
  • msg #411

Chapter 10 IC: Old World, New Frontier

"Well, we can shoot them for 30 seconds, or we can run for 30 seconds. What's your plan?"
This message was last edited by the player at 03:13, Tue 08 Feb 2022.
DJShirow
GM, 1675 posts
Wed 9 Feb 2022
at 01:15
  • msg #412

Chapter 10 IC: Old World, New Frontier

The creatures are moving in on the right with trepidation following the fire blast from Zelpuz's rifle. The sounds of approach can be heard echoing through the passages on the left shore of the pond, masking their distance but you suspect them to be equally close if not closer.

Vanyra concentrates her preternatural senses on the group on the right, revealing their dependence of sound and smell over sight; a perfectly logical outcome for something that lives in the dark. She feels a tingling sensation through her body as subtle nether energies adjust her physiology to compensate for her subconscious concerns. Though her companion's sense are far too obtuse to detect it in their location she has now masked her scent with that of their cave surroundings, which should in turn present her with a notable advantage over the creatures. Furthermore, her ears have now compensated for the cascading echoes in the cavern allowing her accurately detect movement all around her.
Yuu Jin
player, 875 posts
Thu 10 Feb 2022
at 08:00
  • msg #413

Chapter 10 IC: Old World, New Frontier

"I don't know yet... let me check something, first!" And... Yuu runs back into the cave system the group had just entered from.
This message had punctuation tweaked by the player at 08:00, Thu 10 Feb 2022.
Zelpuz
player, 1176 posts
Thu 10 Feb 2022
at 19:38
  • msg #414

Chapter 10 IC: Old World, New Frontier

Zelpuz starts firing slightly more powerful fireblasts towards the creatures at both sides to hold them off a little longer.
Yuu Jin
player, 877 posts
Sat 12 Feb 2022
at 06:33
  • msg #415

Chapter 10 IC: Old World, New Frontier

Yuu comes running back, wiping sweat from his dirt stained brow.

"Yep. That's not going to work."
Zelpuz
player, 1178 posts
Sun 13 Feb 2022
at 02:31
  • msg #416

Chapter 10 IC: Old World, New Frontier

"OK, let's see if we can't persuade them to retreat with some more targeted hits. Should we stay here or withdraw to the previous chamber?" Zelpuz says taking aim and shooting the approaching creatures.
Vanyra
Player, 705 posts
Freyan
Natural
Tue 15 Feb 2022
at 02:55
  • msg #417

Chapter 10 IC: Old World, New Frontier

"We've got to keep them from overrunning us." Vanyra says before blending in with the background and running forward to the left.
This message was last edited by the player at 01:10, Wed 16 Feb 2022.
DJShirow
GM, 1685 posts
Thu 17 Feb 2022
at 00:36
  • msg #418

Chapter 10 IC: Old World, New Frontier

Vanyra easily reaches the first creature rounding the corner and lashes out with a quick slash. The blade strikes true but its armored torso deflects the blade down and to the right resulting in a serious gash to its right leg but not a killing blow.
DJShirow
GM, 1692 posts
Fri 25 Feb 2022
at 22:50
  • msg #419

Chapter 10 IC: Old World, New Frontier

Her target slashes back clumsily and Vanyra easily side steps its claw. At the last moment she manages to catch another creature close in on her right and barely manages to avoid the flanking strike.

Meanwhile the creatures on the far side of the pond continue there advance after being startled by Zelpuz's fire blast. Yuu quickly summons forth an invisible hand to cup a large portion of water and bring it over the path of the approaching arthropods.
DJShirow
GM, 1695 posts
Sun 27 Feb 2022
at 02:27
  • msg #420

Chapter 10 IC: Old World, New Frontier

Zelpuz lets fly a precise burst of kinetic bolts from his rifle, walking them across the advancing first line of creatures and slamming into two of them. Those two creatures grind to a halt, shocked the the magical blasts that opened wounds of purplish blood or hemoglobin of sorts.
Yuu Jin
player, 887 posts
Tue 1 Mar 2022
at 02:07
  • msg #421

Chapter 10 IC: Old World, New Frontier

Watching the two groups of creatures, Yuu decides to help stall the mob on right. Not quite sure how to stop these things without outright killing, Yuu grabs a handful of water (or several thousand) with a practiced telekinesis spell and pulls this blob across the oncoming path. He had hoped for a longer pause from these things, but instead, they seem to push forward. The young mage sighs, raspberrying his lips, and prepares to release the water amidst the swarming antagonists.
DJShirow
GM, 1697 posts
Tue 8 Mar 2022
at 22:49
  • msg #422

Chapter 10 IC: Old World, New Frontier

The suspended mass of water catches the creatures completely off guard and washes them down into the adjacent pool in a kicking and clacking wave of legs and chiton. Zelpuz follows up with a rapid kinetic burst from his rifle, spraying bolts across the next line of advancing creatures. The combination of attacks stops the right flank of creatures from advancing, while there is no physical barrier baring their progress they seem hesitant to approach any further on this path.
DJShirow
GM, 1699 posts
Thu 10 Mar 2022
at 03:04
  • msg #423

Chapter 10 IC: Old World, New Frontier

On the far bank Vanyra quickly surmises the odds are stacked heavily against her as their numbers swell. Deciding a tactical retreat is the best course she takes advantage of the crippled leg of the creature on her left, dispatching it with a hard hitting thrust through the central carapace above the wounded leg. Just as the others move in she flips away and towards Yuu and Zelpuz.
DJShirow
GM, 1702 posts
Sat 12 Mar 2022
at 19:40
  • msg #424

Chapter 10 IC: Old World, New Frontier

Yuu follows up by transforming a thin layer soil and dirt into rubidium just below the soaked area. The resulting chemical reaction results in an impressively flashy cloud of smoke and sparks that shocks the creatures and sprays them with the caustic residue. This acts as a sufficient deterrent to their advance.
DJShirow
GM, 1706 posts
Tue 15 Mar 2022
at 03:47
  • msg #425

Chapter 10 IC: Old World, New Frontier

Zelpuz fires a covering burst as Vanyra slips by that slams into the line of encroaching creatures. He manages to take out two them which slows the last two, fear and hesitation halting their progress. Only the lead creatures seems oblivious to the threat it is charging into.
Vanyra
Player, 709 posts
Freyan
Natural
Tue 15 Mar 2022
at 20:23
  • msg #426

Chapter 10 IC: Old World, New Frontier

Vanyra unpredictably zips towards the lead creature on the left, keeping the incapacitated animals between her and the rest of the group.  She slashes her weapon once again, hoping for a true strike.
This message was last edited by the player at 20:26, Tue 15 Mar 2022.
DJShirow
GM, 1709 posts
Tue 15 Mar 2022
at 21:30
  • msg #427

Chapter 10 IC: Old World, New Frontier

The Freyan quickly dispatches the lead creature before flipping back to her original position. With that creature down the immediate charge on both flanks has been stalled for now. Whether or not the creatures are cognizant of their situation is another matter, and one that Yuu is pondering at present.
DJShirow
GM, 1712 posts
Sun 20 Mar 2022
at 15:15
  • msg #428

Chapter 10 IC: Old World, New Frontier

The creatures halt their advance as the trio similarly hold their position. While clearly agitated they have clearly ascertained the threat in front of them. Yuu holds his glue bomb out in front, between Vanyra and the lead creatures on the left.
This message was last edited by the GM at 15:18, Sun 20 Mar 2022.
Zelpuz
player, 1189 posts
Mon 21 Mar 2022
at 02:07
  • msg #429

Chapter 10 IC: Old World, New Frontier

"Looks like they realized we are not easy prey, but if we want to explore these caves, we'll probably meet them again soon. Should we let them go or clear the path?" Zelpuz says while taking aim at the next group.
This message was last edited by the player at 02:07, Mon 21 Mar 2022.
Yuu Jin
player, 893 posts
Mon 21 Mar 2022
at 03:19
  • msg #430

Chapter 10 IC: Old World, New Frontier

Yuu steps forward, very slowly, and very carefully... he holds up his hands and makes his forward movement very deliberate. He keeps the the glue bomb floating in front of the creatures as insurance, but his attention is on looking for the wounded or struggling.
This message was last edited by the player at 03:21, Mon 21 Mar 2022.
DJShirow
GM, 1715 posts
Thu 24 Mar 2022
at 01:42
  • msg #431

Chapter 10 IC: Old World, New Frontier

The creatures hold their ground but do not advance any further. Whether it was recognition of your attacks, signals given off by their wounded or dead comrades or some other environmental factor they appear content with defending their current position rather than attacking the group.
Yuu Jin
player, 896 posts
Thu 24 Mar 2022
at 03:11
  • msg #432

Chapter 10 IC: Old World, New Frontier

"Yeah, maybe let's let this go, and divert to other caves channels for now; maybe they're just defending their nests?" Yuu looks around. "We can always check these areas later if nothing pops up anywhere else, and do it more subtly."
This message had punctuation tweaked by the player at 03:12, Thu 24 Mar 2022.
Zelpuz
player, 1191 posts
Thu 24 Mar 2022
at 19:23
  • msg #433

Chapter 10 IC: Old World, New Frontier

"OK, we can try, I expect them to come back, so let's stay alert." Zelpuz says while slowly backing up, maintaining his aim at the creatures, ready to fire in case they start moving closer again.
DJShirow
GM, 1719 posts
Fri 25 Mar 2022
at 20:11
  • msg #434

Chapter 10 IC: Old World, New Frontier

The group begins to retreat back to the entrance of the pond cavern, keeping a wary eye on the creatures. Much to their relief the creatures continue to hold their position, seemingly content to see their foes leave. While this could be seen as a step backwards they have at least eliminated one fork in the road. Where to now?
DJShirow
GM, 1720 posts
Tue 29 Mar 2022
at 00:02
  • msg #435

Chapter 10 IC: Old World, New Frontier

Making their way back through the small chamber before the pond, keeping a wary eye on the creatures should they resume an aggressive advance, the trio are assured that none are following. Pausing briefly at a four-way fork, peering and listening into the dark passages that lead back in the direction of the large pond they detect nothing.

Determining that "always left" was not the right course they now elect to follow the right path instead, putting more distance between themselves the and pond guardians surely cannot hurt either.

As they progress beyond the fork, staying right, they are greeted with yet another pond, though this one much smaller and obviously more shallow. The same assortment of moss near the water and lichen growing up the walls in patches, but no other flora nor fauna is visible. It quickly becomes apparent that this cave system is an unending series of forks though as they greeted with yet more branches. On the south-side of the pond, their left, the cave appears to meander back towards the large cavern. Luckily they have a northwest-leading, their right, alternative.
DJShirow
GM, 1722 posts
Wed 30 Mar 2022
at 23:37
  • msg #436

Chapter 10 IC: Old World, New Frontier

Approaching the small pool in the center of the branching maze-like space it appears as a dark mirror, still and cool. There appears to be nothing of particular interest there. In the quiet Vanyra can scarcely hear a faint chittering scurry-like noise echoing off the walls on the far side. While difficult to make out through the walls and obstructions it does not seem to be getting any louder.
Zelpuz
player, 1196 posts
Thu 31 Mar 2022
at 01:46
  • msg #437

Chapter 10 IC: Old World, New Frontier

"So, should we throw a stone in again or do you think that attracts the creatures?" Zelpuz says looking closer at the water surface.
Yuu Jin
player, 898 posts
Thu 31 Mar 2022
at 09:16
  • msg #438

Chapter 10 IC: Old World, New Frontier

"It may be better to call their attention here, rather than walk into their nest by accident. Easier to prep a defense line should they appear."

Yuu pauses.

"Yep, definitely a stone." And he starts looking around for a 'good' one.
Zelpuz
player, 1197 posts
Fri 1 Apr 2022
at 00:30
  • msg #439

Chapter 10 IC: Old World, New Frontier

"Well, then we could have just kept on shooting." Zelpuz replies, splashing the water gently and checking the temperature. "But if you want to try, this is probably a good place, see if you can skip more than me last time." He grins.
This message was last edited by the player at 04:51, Fri 01 Apr 2022.
Yuu Jin
player, 900 posts
Fri 1 Apr 2022
at 10:59
  • msg #440

Chapter 10 IC: Old World, New Frontier

Yuu begins searching for a rock, clearly excited about the challenge.
Vanyra
Player, 713 posts
Freyan
Natural
Fri 1 Apr 2022
at 23:01
  • msg #441

Chapter 10 IC: Old World, New Frontier

Vanyra pauses in her walk, keeping attention to their surroundings.
DJShirow
GM, 1724 posts
Sat 2 Apr 2022
at 18:18
  • msg #442

Chapter 10 IC: Old World, New Frontier

While there is plenty of stone all around finding a small rock proves surprisingly difficult, but after a couple of minutes Yuu finds one that appears suitable for his test.
Yuu Jin
player, 902 posts
Sun 3 Apr 2022
at 06:57
  • msg #443

Chapter 10 IC: Old World, New Frontier

"Hrm, not the best, but..." reflects the young mage, shrugging. He steps back, and gives it a spinning toss across the water.
DJShirow
GM, 1725 posts
Sun 3 Apr 2022
at 19:51
  • msg #444

Chapter 10 IC: Old World, New Frontier

A faint snap echoes briefly as the stone impacts the far side. Vanyra does not detect a change in the chittering scurry further down the cavern.

Meanwhile, Zelpuz's investigation of the water yields similar results as before, cooler than the ambient air but much warmer than one would expect. The bottom is slick with slimy algae but otherwise unremarkable.
Zelpuz
player, 1199 posts
Mon 4 Apr 2022
at 15:43
  • msg #445

Chapter 10 IC: Old World, New Frontier

"All right, back to the next right path in stealth mode, who knows what we will run into next."
DJShirow
GM, 1728 posts
Tue 5 Apr 2022
at 22:15
  • msg #446

Chapter 10 IC: Old World, New Frontier

Taking the unfamiliar right path once more the party finds themselves facing a wide, naturally carved corridor. While far from the engineered walls of the ancient facility this subterranean hall appears almost man-made in comparison to the series of forks they have encountered thus far.
DJShirow
GM, 1729 posts
Wed 6 Apr 2022
at 22:24
  • msg #447

Chapter 10 IC: Old World, New Frontier

As they proceed down the linear cavern with confidence being as there is only one way to proceed the air does subtly seem to get warmer rather than cooler. It is still preferable to being under the midday sun in the jungle but warm nonetheless. Eventually, much to their chagrin, they find another fork in the cave.
Zelpuz
player, 1202 posts
Thu 7 Apr 2022
at 03:25
  • msg #448

Chapter 10 IC: Old World, New Frontier

"Feels like this might lead out again, let's check in case we need an escape route." Zelpuz says pointing at the right path.
Yuu Jin
player, 905 posts
Thu 7 Apr 2022
at 17:48
  • msg #449

Chapter 10 IC: Old World, New Frontier

"Yeah... still keep right, I say... makes it systematic. Simple. Feels like it's getting warmer, too."
This message was last edited by the player at 17:49, Thu 07 Apr 2022.
Vanyra
Player, 715 posts
Freyan
Natural
Fri 8 Apr 2022
at 00:36
  • msg #450

Chapter 10 IC: Old World, New Frontier

Vanyra continues her quick, quiet, and camouflaged movement down the right path.
DJShirow
GM, 1734 posts
Tue 12 Apr 2022
at 01:34
  • msg #451

Chapter 10 IC: Old World, New Frontier

The cave corridor is as uncolorful as all those previously traversed but Vanyra feels a warm, humid breeze gently originating from somewhere ahead, suggesting this is a leading towards an exit or opening of sorts.
DJShirow
GM, 1735 posts
Wed 13 Apr 2022
at 23:54
  • msg #452

Chapter 10 IC: Old World, New Frontier

Zelpuz moves cautiously forward towards what appears to be a t-intersection. Shooting a quick glance left and right he is greeted with nothing but curving cave walls, though the rightward passage seems somewhat familiar.
DJShirow
GM, 1737 posts
Thu 14 Apr 2022
at 20:52
  • msg #453

Chapter 10 IC: Old World, New Frontier

Moving forward after a quick look down the left passage Vanyra confirms they are back to where they started, more or less. The opening on their right is the one they went down earlier that brought them to the cavern with the pond and aggressive creatures.
Vanyra
Player, 718 posts
Freyan
Natural
Fri 15 Apr 2022
at 17:04
  • msg #454

Chapter 10 IC: Old World, New Frontier

Vanyra turns back and starts heading down the left branch from their most recent fork.
DJShirow
GM, 1739 posts
Mon 18 Apr 2022
at 23:25
  • msg #455

Chapter 10 IC: Old World, New Frontier

As the group moves on they find a corridor the runs parallel to the original they went down after entry. This meets up with the entrance to the cavern network. The air is notably warmer here and a cascade of scents waft in to overpower the smell of stagnant water and moss and algae they had become unknowingly accustomed to.
DJShirow
GM, 1741 posts
Tue 19 Apr 2022
at 23:20
  • msg #456

Chapter 10 IC: Old World, New Frontier

Determined to explore the further depths of the cave network the group makes their way back to the four-way forks. Looking down the left and right tunnels reveals little insight into what lies beyond. Both are formed of the same familiar rough shaped rock walls; how they were formed and why would require a more geological analysis.
DJShirow
GM, 1744 posts
Thu 21 Apr 2022
at 00:17
  • msg #457

Chapter 10 IC: Old World, New Frontier

Sticking to the tried and true right path they almost immediately run into another fork, luckily (one may say), this is only a two-way.
DJShirow
GM, 1745 posts
Sat 23 Apr 2022
at 22:36
  • msg #458

Chapter 10 IC: Old World, New Frontier

The right passage eventually reveals they are in a roundabout section, it seems the caves become more mazelike as they move further in, which only reinforces the need to keep track of where they have been. The narrow, twisting passages are almost unnatural in their structure, but you cannot think of any one or thing that would create such random tunnels. While quite dark Vanyra notices a shift in the nature of the rock here compared to nearer the entrance, in coloration and texture.
Vanyra
Player, 722 posts
Freyan
Natural
Sun 24 Apr 2022
at 13:38
  • msg #459

Chapter 10 IC: Old World, New Frontier

Vanyra moves towards the cave walls, examining them more closely, checking their apparent stability and looking for new features.
DJShirow
GM, 1748 posts
Sun 24 Apr 2022
at 20:38
  • msg #460

Chapter 10 IC: Old World, New Frontier

The walls look and feel sturdy and consistent and quite smooth save for the occasional patch of algae or moss. As the trio moves forward into yet more branching corridors there is oddity that begs further investigation; a single pole or post in the middle of one of the intersectional spaces (marked by a red dot in the map).
Zelpuz
player, 1207 posts
Sun 24 Apr 2022
at 21:54
  • msg #461

Chapter 10 IC: Old World, New Frontier

Zelpuz moves closer to the pole, looking for any differences in the ground around or the ceiling above the pole and any markings or nether traces on the pole.
Vanyra
Player, 723 posts
Freyan
Natural
Mon 25 Apr 2022
at 00:18
  • msg #462

Chapter 10 IC: Old World, New Frontier

Vanyra also moves forward to look at the pole.
DJShirow
GM, 1749 posts
Tue 26 Apr 2022
at 01:23
  • msg #463

Chapter 10 IC: Old World, New Frontier

It appears to be a narrow pole about 1.5m high with a bulb head of sorts and covered in a heavy coating of hardened mud and dust giving it a rocky appearance.  It is entirely too narrow, straight and situated in a such a location to give the distinct impression that it is not natural.
Zelpuz
player, 1210 posts
Tue 26 Apr 2022
at 12:25
  • msg #464

Chapter 10 IC: Old World, New Frontier

"Looks like it could use some cleaning, Yuu, could you create a large bucket of water over the pole and rinse it off?"
Yuu Jin
player, 911 posts
Wed 27 Apr 2022
at 02:57
  • msg #465

Chapter 10 IC: Old World, New Frontier

Yuu circles the odd structure, crouching down and looking closely at the base... then up to the bulbus top. He taps on this with a finger.
Vanyra
Player, 725 posts
Freyan
Natural
Wed 27 Apr 2022
at 21:21
  • msg #466

Chapter 10 IC: Old World, New Frontier

Vanyra continues paying attention to the surroundings of the chamber they are in.
DJShirow
GM, 1751 posts
Wed 27 Apr 2022
at 23:10
  • msg #467

Chapter 10 IC: Old World, New Frontier

As Yuu taps the bulb it remains inert save for a cascade of mud and dust that descend to the floor. For the one tiny section where his finger tip impacted the hardest a dull metallic surface can be seen underneath the grime.
Yuu Jin
player, 913 posts
Thu 28 Apr 2022
at 03:04
  • msg #468

Chapter 10 IC: Old World, New Frontier

The young mage straightens from inspection, and waves his hand in quiet incantation. The caking mud covering the structure begins to crack and spoil, as it's converted into water, running down the length of the pole and away from the strange object. Once the incantation is complete, Yuu again inspects the odd structure.
DJShirow
GM, 1753 posts
Sun 1 May 2022
at 19:12
  • msg #469

Chapter 10 IC: Old World, New Frontier

The pole and device mounted on top appear to be made of cerametal, though stained with age. The spherical device on top has the makings of a nethertech device though it is obvious its power crystal has long since been depleted. While it would take some time to discern its purpose given its size and location it was probably some sort of scanner, beacon or environmental manipulation device. Further analysis back at camp may also reveal more about its origin.
Yuu Jin
player, 914 posts
Wed 4 May 2022
at 08:20
  • msg #470

Chapter 10 IC: Old World, New Frontier

Yuu backs up, and shrugs. "Maybe deeper in we'll find ideas what this is for?" he offers optimistically.
Zelpuz
player, 1212 posts
Thu 5 May 2022
at 00:40
  • msg #471

Chapter 10 IC: Old World, New Frontier

"Yes, let's continue, we'll mark it on the map, then the research team can take a look" Zelpuz agrees. "Back the right turns."
DJShirow
GM, 1756 posts
Thu 12 May 2022
at 00:16
  • msg #472

Chapter 10 IC: Old World, New Frontier

The trio continues on the trust right path, traversing around a donut that leads into a roundabout with many branches leading out. There is one particularly wide and straight passage that stretches over 20m before itself branching left and right.
DJShirow
GM, 1757 posts
Fri 13 May 2022
at 02:28
  • msg #473

Chapter 10 IC: Old World, New Frontier

Zelpuz moves ahead to the far wall and peers down the left and right passages that continue; to the right he has options before and behind but to the left it continues down into the darkness.

Meanwhile Vanyra and Yuu can detect the faintest trace of water in the air, suggesting they are likely a near another body of water. Just as they are contemplating the thought a resounding splash echoes down to them from the south (right of the screen).
Zelpuz
player, 1215 posts
Fri 13 May 2022
at 03:22
  • msg #474

Chapter 10 IC: Old World, New Frontier

"Let's go check out the splash, we can continue our right turns later." Zelpuz whispers to the others as they get back in formation and quickly but quietly move towards the sound.
Vanyra
Player, 728 posts
Freyan
Natural
Fri 13 May 2022
at 09:41
  • msg #475

Chapter 10 IC: Old World, New Frontier

"Be careful, there is more water ahead and something is splashing. Last time the splashing led to something."
This message was last edited by the player at 15:34, Fri 13 May 2022.
Zelpuz
player, 1218 posts
Sat 14 May 2022
at 02:36
  • msg #476

Chapter 10 IC: Old World, New Frontier

"Right, but I prefer us checking out the splash than the splash checking us out. Let's be careful and quiet."
Yuu Jin
player, 916 posts
Mon 16 May 2022
at 11:14
  • msg #477

Chapter 10 IC: Old World, New Frontier

Yuu does his best to creep along, double checking his stealth generator is operating.
DJShirow
GM, 1760 posts
Tue 17 May 2022
at 02:07
  • msg #478

Chapter 10 IC: Old World, New Frontier

The team slinks forward with nary a whisper of sound despite the overbearing silence of the caverns providing the no auditory cover. The passage soon opens up to a large room dominated by a pond in the center, of slightly smaller size than the previously encountered. While the pond initially draws the focus of all three at first, the recent danger immediately pushes them to perform a quick survey for any insect-like creatures. Much to their relief they are greeted only by more dark, monotonous rock walls.

The faintest of ripples can be seen migrating across the pond to their eventual demise. This provides the trio a means to triangular the probable origin point but if they were expecting to find a rock, creature or other object as the perpetrator they are disappointed, nothing but black water. As before the source of water is not immediately discernible until they pan their view up. The cavern ceiling stands in stark contrast to the scene below; a jagged pipe of sorts stabs awkwardly through the stone ceiling. The pipe may be composed of stone or cerametal, difficult to say from their position and with ages of dirt and grim covering it. There is nothing coming out of the pipe's orifice but it is not hard to imagine a piece of the ceiling or the pipe itself having caused the splash previously.
Vanyra
Player, 732 posts
Freyan
Natural
Tue 17 May 2022
at 02:50
  • msg #479

Chapter 10 IC: Old World, New Frontier

"Let me look back a bit," Vanyra says while positioning herself in a more upright stance to try her postcognitive abilities in looking into the splash.
Zelpuz
player, 1221 posts
Tue 17 May 2022
at 03:33
  • msg #480

Chapter 10 IC: Old World, New Frontier

While Vanyra looks into the past, Zelpuz looks around and picks up a nice stone to try his skipping game again.
Yuu Jin
player, 919 posts
Wed 18 May 2022
at 02:12
  • msg #481

Chapter 10 IC: Old World, New Frontier

Yuu looks across the water, around the small cavern, before settling his sights back on the pipe. He pulls his micro drone from his side pouch and releases it in the air in front of him. The mage then begins to guide the machine forward towards to pipe entrance, hugging the drone to the ceiling and away from the brackish water.
Vanyra
Player, 734 posts
Freyan
Natural
Wed 18 May 2022
at 20:49
  • msg #482

Chapter 10 IC: Old World, New Frontier

Vanyra regains focus and looks around. "The splash was just a rock falling from the ceiling," she comments while watching the flying machine.
DJShirow
GM, 1763 posts
Thu 19 May 2022
at 00:33
  • msg #483

Chapter 10 IC: Old World, New Frontier

The drone flies up near instantaneously to the low ceiling and hovers in front of the broken pipe. It could easily fit inside as the pipe appears hollow.
Yuu Jin
player, 920 posts
Thu 19 May 2022
at 16:45
  • msg #484

Chapter 10 IC: Old World, New Frontier

Yuu begins to maneuver the drone into the pipe, slipping over his goggles and viewing through the micro-machine's camera.
This message was last edited by the player at 16:45, Thu 19 May 2022.
DJShirow
GM, 1764 posts
Fri 20 May 2022
at 00:23
  • msg #485

Chapter 10 IC: Old World, New Frontier

Taking a closer look the pipe is not entirely hollow, rather there is a series of internal struts reinforcing the internal diameter. When looking from the opening these struts create a spiral image, due to the differing angle of each one and their spacing. Whatever the pipe once carried has long since dissipated, replaced with dust, grime and algae.

The fracture area of the pipe and ceiling suggests a violent reaction of sorts some point in the far past given the dulled and blunted surfaces thereof. Based on the remains of Yuu surmises an extreme rupture of the upper portion of the pipe that propelled it against the lower section of the supporting conduit, punching it into the cavern below.
Zelpuz
player, 1223 posts
Mon 23 May 2022
at 02:19
  • msg #486

Chapter 10 IC: Old World, New Frontier

"So, anything?" Zelpuz asks, getting ready to skip the stone.
Yuu Jin
player, 923 posts
Tue 24 May 2022
at 02:12
  • msg #487

Chapter 10 IC: Old World, New Frontier

Yuu relates what he sees, and carefully maneuvers the drone further into the dilipidated structure.
Vanyra
Player, 736 posts
Freyan
Natural
Tue 24 May 2022
at 21:13
  • msg #488

Chapter 10 IC: Old World, New Frontier

Vanyra maintains a defensive position monitoring their surroundings.
DJShirow
GM, 1768 posts
Sat 28 May 2022
at 12:59
  • msg #489

Chapter 10 IC: Old World, New Frontier

Yuu maneuvers his drone to this left and into the pipe leading back towards the entrance. It is a straight and narrow path with a slight incline of elevation, noticeable only through the minor corrections the drone is forced to make while avoiding the interior struts. After several minutes and approximately 170m of riveting pipe interior the scenery abruptly changes, becoming a twisted, jagged, stone-laced barrier blocking further progress. It seems the drone has reached a dead-end.
Yuu Jin
player, 926 posts
Sat 28 May 2022
at 17:17
  • msg #490

Chapter 10 IC: Old World, New Frontier

"Well, eastwards seemed to just dead end." The young mage reports, maneuvering the drone into a return flight.
DJShirow
GM, 1770 posts
Mon 30 May 2022
at 02:16
  • msg #491

Chapter 10 IC: Old World, New Frontier

While the functional nature of the pipe may never be known it certainly seems to lead out towards the cliff-face from which the group entered. Yuu considers the possibilities of the explosion above the pond triggering the collapse eastward, or if the collapse occurred then triggered a pressure build-up which causes the local rupture.

Yuu brings the drone back on auto, its mnemonic piloting function allowing it quickly return. The west pipe stands silent and dark, inviting exploration.
Yuu Jin
player, 928 posts
Tue 31 May 2022
at 03:14
  • msg #492

Chapter 10 IC: Old World, New Frontier

"Checking the west directing pipe now," Yuu reports, as the drone hovers unseen above into the unexplored section.
Vanyra
Player, 738 posts
Freyan
Natural
Wed 1 Jun 2022
at 23:25
  • msg #493

Chapter 10 IC: Old World, New Frontier

Vanyra walks forward a bit, peering down the closest corridor.
DJShirow
GM, 1772 posts
Wed 8 Jun 2022
at 00:02
  • msg #494

Chapter 10 IC: Old World, New Frontier

Vanyra moves forward and peers beyond into decently large room interspersed with exits along the far wall. From her vantage point there are 4 exits leading west and south. Ever so faintly echoing from the southern openings she can hear that now familiar drip of water into a pool in the distance.
DJShirow
GM, 1774 posts
Fri 10 Jun 2022
at 00:36
  • msg #495

Chapter 10 IC: Old World, New Frontier

Yuu spends a number of minutes navigates the struts within the pipe and traverses nearly 200m along the same trajectory, unwaveringly straight before it makes a left turn at roughly 45 degrees and continues on into darkness.
Yuu Jin
player, 930 posts
Fri 10 Jun 2022
at 12:46
  • msg #496

Chapter 10 IC: Old World, New Frontier

Yuu reports his findings.

"This direction looks more promising." He instructs the drone to return, "Maybe come back after we've cleared through the caves, and see if it can help solve any upcoming riddles..?"
Zelpuz
player, 1226 posts
Sat 11 Jun 2022
at 00:22
  • msg #497

Chapter 10 IC: Old World, New Frontier

"Sounds good" Zelpuz replies. "Let's go back the fork where we left off with our right turns, still a lot to see here now."
DJShirow
GM, 1775 posts
Sun 12 Jun 2022
at 16:36
  • msg #498

Chapter 10 IC: Old World, New Frontier

Zelpuz and Vanyra do a quick circuit of the adjacent tunnel that promptly returns them to Yuu's position just as his drone returns. From the pond with the broken pipe there are two paths leading west (down) and a number of paths leading south on the far side.
Yuu Jin
player, 931 posts
Tue 14 Jun 2022
at 13:31
  • msg #499

Chapter 10 IC: Old World, New Frontier

Yuu pockets his drone and follows his comrades down the next tunnel into the darkness.
DJShirow
GM, 1777 posts
Tue 14 Jun 2022
at 21:39
  • msg #500

Chapter 10 IC: Old World, New Frontier

The group continues forth on a pathway just adjacent to that of the pipe. While initially thinking it was just a trick of the senses, a reflection or refraction of their own light sources, it soon becomes apparent there is a faint glow emanating from up ahead. Vanyra is the first to notice the subtle shift in the twilight and surmises that it cannot be too far ahead given the winding, narrow corridors they are traversing now.
Vanyra
Player, 741 posts
Freyan
Natural
Tue 14 Jun 2022
at 21:48
  • msg #501

Chapter 10 IC: Old World, New Frontier

Vanyra hushes the party an whispers "I'm going towards that light."  Her form shimmers and blends into the background as she slowly moves forward.
This message was last edited by the player at 21:50, Tue 14 June 2022.
Yuu Jin
player, 932 posts
Thu 16 Jun 2022
at 02:14
  • msg #502

Chapter 10 IC: Old World, New Frontier

Yuu holds fast, straining his eyes and ears for hints of... well, anything really.
DJShirow
GM, 1778 posts
Sat 18 Jun 2022
at 15:13
  • msg #503

Chapter 10 IC: Old World, New Frontier

You do appear to be on the correct path as the intensity of the glow increases slightly as the far passage. Whatever is producing the light likely is it somewhere on their right.
Vanyra
Player, 743 posts
Freyan
Natural
Sat 18 Jun 2022
at 17:45
  • msg #504

Chapter 10 IC: Old World, New Frontier

Vanyra continues her approach.
DJShirow
GM, 1779 posts
Sun 19 Jun 2022
at 01:09
  • msg #505

Chapter 10 IC: Old World, New Frontier

While the narrow corridor opens into a broad cavern with multiple exits Vanyra easily ascertains the light source, whatever it is, resides somewhere to her immediate right. There are two passages that appear to be equally brighter than the rest of an otherwise empty stone cavern.
Vanyra
Player, 746 posts
Freyan
Natural
Sun 19 Jun 2022
at 02:35
  • msg #506

Chapter 10 IC: Old World, New Frontier

Vanyra quietly speaks into her comms to tell her compatriots to head towards the light, she is getting close.
DJShirow
GM, 1780 posts
Sun 19 Jun 2022
at 23:53
  • msg #507

Chapter 10 IC: Old World, New Frontier

Following the wall Vanyra slinks forward and quick spies a haze of gas or fog that is either emitting the glow itself or diffusing light from the source in the chamber beyond. The haze is a shifting kaleidoscope of colors with pockets of light and void popping into and out of sight randomly. Through the rainbow fog the Freyan sees a brightly glowing pool of... liquid, is the best she can describe it. Unlike water though it seems to shift and move irrespective of gravity's pull.
Vanyra
Player, 747 posts
Freyan
Natural
Mon 20 Jun 2022
at 02:51
  • msg #508

Chapter 10 IC: Old World, New Frontier

Vanyra calls back again, a little louder this time, "Um, you need to see this."
Yuu Jin
player, 933 posts
Mon 20 Jun 2022
at 12:40
  • msg #509

Chapter 10 IC: Old World, New Frontier

Yuu moves up cautiously to where the Freyan had called from, a dozen scenarios playing out in his head what Vanyra could be referring to. Maybe an ancient machine or robot! Strange energy cables intersecting the cavern in a chaotic web, or... maybe the skeleton of a giant, long extinct creature. Maybe a beast nest? Ruins perhaps? Treasure hoard?? Ledge over looking a hidden jungle valley, filled with large lizards? (He read it in a book once). Maybe the remains of a crashed sh.... oh, oh wow...

Yuu steps up beside his friend, and stares in lost wonder; eyes and brain trying desperately to find sense in what exactly he's seeing, and so far failing.

"Woah."
Zelpuz
player, 1230 posts
Mon 20 Jun 2022
at 16:17
  • msg #510

Chapter 10 IC: Old World, New Frontier

"Well said Yuu." Zelpuz says. Zelpuz looks at the mesmerizing display of colors. After a short while, he picks up a stone. "I am not sure if I want to touch this cloud, but maybe I can skip a rock on that liquid." He weighs the rock in his hand trying to find the best angle to throw it.
Vanyra
Player, 748 posts
Freyan
Natural
Mon 20 Jun 2022
at 18:11
  • msg #511

Chapter 10 IC: Old World, New Frontier

"You're going to throw a rock into the gravity defying magic goo?  Is that wise?" asks Vanyra.
Yuu Jin
player, 934 posts
Tue 21 Jun 2022
at 16:21
  • msg #512

Chapter 10 IC: Old World, New Frontier

Yuu turns to the Mespah, his face twisting in contradictory expressions of both excited anticipation and fear of repercussions, and neither one really winning out.
Zelpuz
player, 1233 posts
Wed 22 Jun 2022
at 04:04
  • msg #513

Chapter 10 IC: Old World, New Frontier

"I know it's strange, but do you prefer to poke it with your finger? Or do you have a better idea?" Zelpuz asks.
Vanyra
Player, 749 posts
Freyan
Natural
Wed 22 Jun 2022
at 05:14
  • msg #514

Chapter 10 IC: Old World, New Frontier

"I just don't want to get blown up or poisoned by some ancient magic garbage. Don't you guys have things to figure it out first?"
DJShirow
GM, 1783 posts
Wed 22 Jun 2022
at 23:05
  • msg #515

Chapter 10 IC: Old World, New Frontier

While debating the effects of the magical haze and pool being impacting by a stone projectile it is decided a more passive investigation at distance may provide some needed information to settle it. After several drawn out moments of silence watching the undulating colors and blinking pockets of alternate realities it becomes readily apparent to Yuu that they are in the presence of raw gaseous and liquid nether. He has only seen the liquid state of nether at one advanced lab study at the Academy he visited.

Nether is either channeled and converted directly by the mage or stored safety in the rigid crystalline structures that are seen everywhere. In contrast gaseous and liquid nether in not bound and is free to react chaotically with its environment and whatever interacts with it. While dangerous and chaotic liquid and gaseous nether is extremely unstable and usually dissipates nigh instantaneously save in controlled environment.

The presence of such a pool here suggests there must be something producing the nether nearby. How or why this is happening can only be speculated at this point but it is far from normal or what they would have expected to find here.
Vanyra
Player, 750 posts
Freyan
Natural
Thu 23 Jun 2022
at 21:04
  • msg #516

Chapter 10 IC: Old World, New Frontier

"Okay, scary magic thing for later," Vanyra says and starts exploring some more.
Zelpuz
player, 1235 posts
Fri 24 Jun 2022
at 02:41
  • msg #517

Chapter 10 IC: Old World, New Frontier

"All right." Zelpuz somewhat disappointed puts the nice rock he found into his pocket for the next lake. "Probably better to leave this alone."
Yuu Jin
player, 937 posts
Fri 24 Jun 2022
at 09:25
  • msg #518

Chapter 10 IC: Old World, New Frontier

Yuu agrees to leave the unstable coalescing colours alone for the time being, and pats a disappointed Zelpuz on the shoulder. A part of him is equally disappointed. But that part is now surpressed by the desire to survive to see lunch... which he's hoping is pretty soon. Ooh, maybe a snack wouldn't be uncalled for.

He roots around in his satchel for a role of jerky, and snacks happily on it as the trio move away.
DJShirow
GM, 1784 posts
Sat 25 Jun 2022
at 17:16
  • msg #519

Chapter 10 IC: Old World, New Frontier

Vanyra and Zelpuz move ahead down a narrow passage and glancing right they can see a rainbow glow spilling into the far end which turns right. The light suggest this corridor loops back around to the nether pool chamber they bypassed. Whether it further branches out or offers a way around the nether pool is not immediately apparent from the angle.
DJShirow
GM, 1787 posts
Sun 26 Jun 2022
at 21:32
  • msg #520

Chapter 10 IC: Old World, New Frontier

As the group reaches the end of the passage they confirm that the glow was indeed originating from the nether pool, though they now find themselves on the opposite side. From this angle the pool and the colorful cloud surrounding it look just as nebulous as before.
DJShirow
GM, 1789 posts
Wed 29 Jun 2022
at 16:11
  • msg #521

Chapter 10 IC: Old World, New Frontier

As they gaze through the nether haze from there bare passageway the trio notices a subtle shift in the texture of the stone walls in the glowing chamber compared to without. Where the walls, floor and ceiling of the corridor, and really the entire cave network they travelled through to this point, has exhibited the smoothed texture and randomly shaped geometry one would expect from natural forces, the room with the nether pool has a perfectly cut structure. Perhaps the room does not so much confine the physical nether energy as it was shaped by the pool and its chaotic effects.
Zelpuz
player, 1240 posts
Fri 1 Jul 2022
at 05:19
  • msg #522

Chapter 10 IC: Old World, New Frontier

"Looks like a good idea to stay away from it." Zelpuz says. "But it would be fun to see what it would do to this rock." He plays with something in his pocket, sighs, then turns around and says. "OK, better keep looking at the other paths, maybe we can find out what the source of this is."
This message was last edited by the player at 00:50, Fri 08 July 2022.
DJShirow
GM, 1790 posts
Sun 10 Jul 2022
at 08:53
  • msg #523

Chapter 10 IC: Old World, New Frontier

The group elects to leave the nether pool alone and continue down the labyrinth of tunnels that compose the cave network. Zelpuz leads the way down the nearest corridor, and is welcomed by the familiar moss and moisture laden stone walls as he advances.
DJShirow
GM, 1792 posts
Tue 26 Jul 2022
at 23:52
  • msg #524

Chapter 10 IC: Old World, New Frontier

Taking the lead Vanyra advances into a large oblong chamber dominated by another still pool in the center. Flanking the pool on both sides numerous passageways that lead into darkness. Unlike previous areas that were devoid of debris Vanyra spies a number of odd shapes scattered about on the ground. They are roughly the size of a small boulder and are similarly motionless, and indeed they have carpets of moss growing over them to varying degrees.
Vanyra
Player, 756 posts
Freyan
Natural
Wed 27 Jul 2022
at 09:16
  • msg #525

Chapter 10 IC: Old World, New Frontier

Vanyra carefully squats down next to one of the objects, saying to her compatriots, "There are some things here," while looking it over carefully in advance of touching it.
Zelpuz
player, 1244 posts
Thu 28 Jul 2022
at 06:11
  • msg #526

Chapter 10 IC: Old World, New Frontier

Thinking about the strange things they encountered already in this cave, including a floating ball of magic, Zelpuz positions himself with a good line of fire on as many of the debris as possible including Vanyra's and looking through his stope.
DJShirow
GM, 1794 posts
Thu 28 Jul 2022
at 21:45
  • msg #527

Chapter 10 IC: Old World, New Frontier

The objects appear to be husks of some type of chitinous creatures. Why or how these desiccated corpses are arranged here is not immediately apparent from just looking at them; further investigation may be needed.
Vanyra
Player, 758 posts
Freyan
Natural
Fri 29 Jul 2022
at 01:05
  • msg #528

Chapter 10 IC: Old World, New Frontier

Vanyra sniffs at the air and listens carefully for signs of any other life nearby.
DJShirow
GM, 1795 posts
Sat 30 Jul 2022
at 15:05
  • msg #529

Chapter 10 IC: Old World, New Frontier

Judging by what she can discern visually and the scent of some lingering chemicals Vanyra suspects these are the corpses of the same types of creatures they encountered in the other part of the cave, though in the decayed state she cannot be sure. Likewise it is not immediately apparent if this is part of their natural life cycle or not.
DJShirow
GM, 1797 posts
Wed 3 Aug 2022
at 02:55
  • msg #530

Chapter 10 IC: Old World, New Frontier

Zelpuz draws near, crouches down next to Vanyra and examines the husk of the creature, but after a minute he is unable to determine the exact cause of death. The decay of the remains and its alien nature prevent him from making any concrete conclusions.
DJShirow
GM, 1798 posts
Wed 3 Aug 2022
at 20:09
  • msg #531

Chapter 10 IC: Old World, New Frontier

Yuu decides to lend his talents to the investigation and after a few minutes of careful poking, prodding and clearing of growth he does find some marks on a couple carapace pieces that do not appear to belong. Sampling a couple other husks he finds similar markings in different places. Hazarding a guess Yuu suspects these are marks of some sort of claw, tooth or fang, which suggested these creatures met a violent end, though by what he cannot say.
Zelpuz
player, 1247 posts
Thu 4 Aug 2022
at 03:32
  • msg #532

Chapter 10 IC: Old World, New Frontier

"OK, we should maybe be a bit careful with this pond here" Zelpuz says. "Maybe a test of the water would be good..." he pulls out the stone he put in his pocket at the nether blob.
Yuu Jin
player, 944 posts
Sun 7 Aug 2022
at 16:43
  • msg #533

Chapter 10 IC: Old World, New Frontier

"Could this have been a rival nest, maybe?" Yuu voices in thought. "The others came in and wiped them out...?"
Zelpuz
player, 1248 posts
Mon 8 Aug 2022
at 02:32
  • msg #534

Chapter 10 IC: Old World, New Frontier

"We can see if we can stir something in the lake." Zelpuz grins. "Ready for a great skip?"
DJShirow
GM, 1801 posts
Wed 10 Aug 2022
at 23:27
  • msg #535

Chapter 10 IC: Old World, New Frontier

Zelpuz casually double-skips the stone across the shallow pool in the center of the chamber before sinking below the surface with a muted "sploosh." A tense silence then hangs in the air for a breath-holding eternity broken only by a random water drop, beyond that nothing appears.
Vanyra
Player, 760 posts
Freyan
Natural
Thu 11 Aug 2022
at 02:42
  • msg #536

Chapter 10 IC: Old World, New Frontier

"Okay, let's make sure there isn't something bigger in the nearby caves."
Zelpuz
player, 1250 posts
Thu 11 Aug 2022
at 05:51
  • msg #537

Chapter 10 IC: Old World, New Frontier

"I better keep looking for skipping stones, I am improving!" Zelpuz says after the uneventful skip. "I bet there are a lot more pools to test."
Yuu Jin
player, 945 posts
Thu 11 Aug 2022
at 09:59
  • msg #538

Chapter 10 IC: Old World, New Frontier

Yuu claps his hands in appreciation of Zelpuz' growing achievements in this fine, but lost, art form.
Vanyra
Player, 761 posts
Freyan
Natural
Fri 12 Aug 2022
at 00:57
  • msg #539

Chapter 10 IC: Old World, New Frontier

Vanyra heads forward, slowly and carefully with her senses extended, down a pathway on the right, hoping not to run into mystic sludge or a large predator.
Yuu Jin
player, 946 posts
Sat 13 Aug 2022
at 10:53
  • msg #540

Chapter 10 IC: Old World, New Frontier

Yuu follows in behind Vanyra, distracted between finding flat skipping rocks and keeping an eye out for potential death. The toss up is a pretty even spread.
DJShirow
GM, 1803 posts
Sat 13 Aug 2022
at 15:16
  • msg #541

Chapter 10 IC: Old World, New Frontier

Vanyra moves down the narrow side passage and quickly finds, not unexpectedly, that it circles right back to the main chamber of decaying carcasses. Of minor note is the lacks of such corpses in the small loop.
Zelpuz
player, 1252 posts
Sun 14 Aug 2022
at 04:41
  • msg #542

Chapter 10 IC: Old World, New Frontier

The team continues to turn right.
DJShirow
GM, 1804 posts
Mon 15 Aug 2022
at 01:27
  • msg #543

Chapter 10 IC: Old World, New Frontier

Completing the loop the group continues to track along the right wall, which once more leads into the now familiar sight of a passageway with multiple exits. Zelpuz can see a few creature husks ahead, but nothing in comparison with the large pool chamber.
DJShirow
GM, 1805 posts
Tue 16 Aug 2022
at 02:43
  • msg #544

Chapter 10 IC: Old World, New Frontier

As Vanyra resumes the lead, pushing into the wider passage, she spies something moving in the shadows at the far end, at one of the numerous exit points.
DJShirow
GM, 1807 posts
Wed 17 Aug 2022
at 01:57
  • msg #545

Chapter 10 IC: Old World, New Frontier

The shadow coalesces into a large and somewhat menacing shape; multiple limbs, chitinous armor and many times the size of a regular person. The creature is maintaining its position at the far end of the passage, as if being a sentry to whatever lies beyond.
Vanyra
Player, 766 posts
Freyan
Natural
Thu 18 Aug 2022
at 03:10
  • msg #546

Chapter 10 IC: Old World, New Frontier

Vanyra quietly and carefully backs up back to Zelpuz.  She whispers "Giant bug! back up!" and attempts to guide the party back with her hands and body while keeping a watch in front of her.
Zelpuz
player, 1254 posts
Thu 18 Aug 2022
at 19:32
  • msg #547

Chapter 10 IC: Old World, New Frontier

Zelpuz looks through his scope to see if he can get a glimpse of the bug, then follows Vanyra.
DJShirow
GM, 1810 posts
Fri 19 Aug 2022
at 19:13
  • msg #548

Chapter 10 IC: Old World, New Frontier

Peering through his nether-empowered scope Zelpuz does spot the creature at the far end of the passage they had just entered. With chitinous armor and at least six limbs from what he can discern, and at least 3m in length it appears quite formidable. The creature is not moving from its current position though, whether or not it is aware of or watching the party he cannot say due to its alien nature.
Zelpuz
player, 1256 posts
Sat 20 Aug 2022
at 04:08
  • msg #549

Chapter 10 IC: Old World, New Frontier

Zelpuz keeps his aim at the creature while slowly moving back.
"There's only one creature, we could try to take it out and go on." Zelpuz whispers. "We won't be safe down here if we don't clear this space, and neither will the others."
Vanyra
Player, 768 posts
Freyan
Natural
Sat 20 Aug 2022
at 13:47
  • msg #550

Chapter 10 IC: Old World, New Frontier

Continuing in a whisper, Vanyra adds, "How about I scout ahead to see what is through there first."
Yuu Jin
player, 947 posts
Sat 20 Aug 2022
at 14:00
  • msg #551

Chapter 10 IC: Old World, New Frontier

Pushes back, staying behind Vanyra and Zelpuz, but angling to the side enough to use his goggles to peer at the forboding creature.

"Wonder if he's the cause of the death in this pod." he wonders aloud.

"I'm supportive of that plan... would you be okay doing that?"
Zelpuz
player, 1257 posts
Sun 21 Aug 2022
at 03:36
  • msg #552

Chapter 10 IC: Old World, New Frontier

"OK, we'll be keeping an eye on the creature, give us a sign if you need help." Zelpuz replies, positioning himself with a good view of the creature and taking aim.
DJShirow
GM, 1815 posts
Wed 31 Aug 2022
at 00:47
  • msg #553

Chapter 10 IC: Old World, New Frontier

Vanyra moves up along the pool of dark water while Zelpuz sticks to the opposite wall and several paces behind. As the Freyan edges closure to the stationary creature Zelpuz trains his rifle on it.
Zelpuz
player, 1261 posts
Wed 31 Aug 2022
at 05:15
  • msg #554

Chapter 10 IC: Old World, New Frontier

While waiting for a signal from Vanyra, Zelpuz plays with his scope settings and scanning the creature, trying to determine which part of the animal may be the most vulnerable, then aiming right at that point.
This message was last edited by the player at 05:16, Wed 31 Aug 2022.
DJShirow
GM, 1816 posts
Wed 31 Aug 2022
at 20:38
  • msg #555

Chapter 10 IC: Old World, New Frontier

The creature has an obvious head with large multifaceted eyes, going off his basic grasp of anatomy Zelpuz feels a solid head shot would be most effective. Given the number of legs/appendages and their relatively narrow profile going for them does not seem like a good choice. Lastly the torso looks fairly well protected by chitin but moreover Zelpuz has no idea what vital organs such a creature has nor where they would be located.

As Vanyra moves from the water to the second small passage from the creature she notices a slight shift in its attention, as if it senses something but is uncertain. Moving without a sound and a slow, deliberate pace she creeps forward to the nearer of the two exits. Now the creature appears visibly more attentive in her general direction.
Vanyra
Player, 773 posts
Freyan
Natural
Wed 31 Aug 2022
at 23:34
  • msg #556

Chapter 10 IC: Old World, New Frontier

Vanyra pauses in her approach and waits for 10 seconds before moving ahead at a slower pace than before.
DJShirow
GM, 1818 posts
Thu 1 Sep 2022
at 03:00
  • msg #557

Chapter 10 IC: Old World, New Frontier

The creature's reaction certainly suggest it is aware of her presence, even if it cannot pinpoint where she is. While the body is motionless the creature curiously tilts its head from side to side and a seemingly random series of gestures with a pair of antenna appendages. Vanyra quickly makes a quick mental rundown of her movements and arrives at the conclusion she was absolutely silent, even to her finely attuned auditory senses. Furthermore, such precision footfalls would have produced no discernable tremors through the hard rock of the cave, or so she would surmise. Making an adjustment of her own, she dials back her vision and auditory senses to focuses on olfactory, and by doing so detects an odd and distinct scent from the creature. From her upbringing she is well aware of the primality of scent is to so many animals, from tracking to identify friend and foe or even emotions and illness; she suspects this creature is similarly attuned to scent.
Yuu Jin
player, 949 posts
Fri 2 Sep 2022
at 10:05
  • msg #558

Chapter 10 IC: Old World, New Frontier

Yuu holds fast from the far cavern, trying to remember to breath as he watches with both anxiety and excitement.
Vanyra
Player, 774 posts
Freyan
Natural
Sun 4 Sep 2022
at 00:55
  • msg #559

Chapter 10 IC: Old World, New Frontier

Vanya continues her slow approach, focusing her reactive Nemesis abilities on the creature hoping that it helps.
DJShirow
GM, 1820 posts
Sun 4 Sep 2022
at 19:10
  • msg #560

Chapter 10 IC: Old World, New Frontier

As she draws up to the centre of the second passageway the creature shifts its attention and body to face the Freyan. It also raises two forelimbs in a threatening defensive posture.
Zelpuz
player, 1262 posts
Mon 5 Sep 2022
at 03:27
  • msg #561

Chapter 10 IC: Old World, New Frontier

Zelpuz steadies his rifle, ready to shoot.
Yuu Jin
player, 950 posts
Tue 6 Sep 2022
at 18:31
  • msg #562

Chapter 10 IC: Old World, New Frontier

Yuu forgets to breathe.
DJShirow
GM, 1821 posts
Thu 8 Sep 2022
at 15:55
  • msg #563

Chapter 10 IC: Old World, New Frontier

The armoured monstrosity holds the pose, its attention focused in the direction of Vanyra.
Vanyra
Player, 775 posts
Freyan
Natural
Sat 10 Sep 2022
at 01:29
  • msg #564

Chapter 10 IC: Old World, New Frontier

Vanyra slowly and quietly backs in the direction she came from, keeping enough of her attention on the creature in case it makes a move.
DJShirow
GM, 1823 posts
Tue 13 Sep 2022
at 01:08
  • msg #565

Chapter 10 IC: Old World, New Frontier

As Vanyra re-traces her steps back to Yuu and Zelpuz the creature remains at its guard post, but once she some 10m away it relaxes its posture, clearly understanding that the threat has perceived its warning. It makes no advances and actually retreats back down its own passageway a few meters.
DJShirow
GM, 1824 posts
Wed 14 Sep 2022
at 02:43
  • msg #566

Chapter 10 IC: Old World, New Frontier

Closely watching the creature as she retreats and given its reaction as she drew near Vanyra suspects it is guarding or protecting something beyond. Though it certainly appears to be a predator it did not exhibit the type of aggression she would expect from one, especially given its size.
DJShirow
GM, 1827 posts
Sun 18 Sep 2022
at 14:33
  • msg #567

Chapter 10 IC: Old World, New Frontier

Deciding not to press their luck with another conflict with the local fauna the group elects to move away from the creature, to the far side of the pond and take one of the many passageways there. The creature, for its part, remains motionless but attentive as the party moves away. Eventually, based on some indeterminate logic of its own, it moves back into the darkness of the cavern it was protecting.
DJShirow
GM, 1829 posts
Mon 19 Sep 2022
at 02:23
  • msg #568

Chapter 10 IC: Old World, New Frontier

Vanyra shadows Zelpuz to the far side and enters into a labyrinth of narrow passages that twist and turn back on each other in a confusing pattern. Luckily this navigation hurdle is short and she comes out into a small chamber with exits the could lead back to the creature and others on the opposite side where the faintest of glows can be detected; so weak is the light that if it were not for the deep blackness everywhere else and her own enhanced sense it would not have been noticed.
Vanyra
Player, 780 posts
Freyan
Natural
Mon 19 Sep 2022
at 23:06
  • msg #569

Chapter 10 IC: Old World, New Frontier

Vanyra comments on the glow further in the passages but suggests continuing to follow their pattern and return to it.
DJShirow
GM, 1832 posts
Wed 21 Sep 2022
at 23:57
  • msg #570

Chapter 10 IC: Old World, New Frontier

As they proceed down the narrow path they can see it quickly opens up to a mid-sized cavity that should lead them back towards the area they were in with insect corpses and the larger, predatory creature.
Vanyra
Player, 783 posts
Freyan
Natural
Thu 22 Sep 2022
at 01:14
  • msg #571

Chapter 10 IC: Old World, New Frontier

Vanyra cautiously and quietly moves forward, keeping her senses tuned for any creatures.
Zelpuz
player, 1271 posts
Thu 22 Sep 2022
at 02:07
  • msg #572

Chapter 10 IC: Old World, New Frontier

"Looks like it's going back to where the creature was." Zelpuz whispers. "Vanyra, do you want to check it out again or should we move to the next cave? If you go, we'll give you cover again." Zelpuz readies his rifle again, sweeping the area with his scope.
Yuu Jin
player, 953 posts
Thu 22 Sep 2022
at 14:54
  • msg #573

Chapter 10 IC: Old World, New Frontier

Yuu follows along a short way behind, giving his friends room to maneuver through the tunnel.
DJShirow
GM, 1833 posts
Thu 22 Sep 2022
at 22:23
  • msg #574

Chapter 10 IC: Old World, New Frontier

Vanyra moves forward but is brought to a startling halt as the same mantis-like creature suddenly looms before her in a menacing posture. The group suddenly realizes where the creature went to.
Vanyra
Player, 785 posts
Fri 23 Sep 2022
at 02:24
  • [deleted]
  • msg #575

Chapter 10 IC: Old World, New Frontier

This message was deleted by the player at 02:24, Fri 23 Sept 2022.
DJShirow
GM, 1836 posts
Sun 25 Sep 2022
at 18:16
  • msg #576

Chapter 10 IC: Old World, New Frontier

The creature rushes forward and slashes viciously at Vanyra with the left claw while reaching out to pin her down with the other.
DJShirow
GM, 1838 posts
Mon 26 Sep 2022
at 23:18
  • msg #577

Chapter 10 IC: Old World, New Frontier

Vanyra barely manages to get her buckler shield up in time to deflect the slash, but the impact knocks her straight into the opposite claw which pins her down firmly against the ground, securing her with an additional limb. The creature's strength far exceeds hers but without any immediate alternatives she has no choice but to attempt to break its iron grip.
DJShirow
GM, 1842 posts
Thu 29 Sep 2022
at 02:40
  • msg #578

Chapter 10 IC: Old World, New Frontier

Vanyra attempts to contort herself out of the creature's hold but its claws are like cerametal bars, holding her fast. It does not appear she'll be able to break the monster's hold with anything short of a miracle or timely assistance from others.
DJShirow
GM, 1846 posts
Sat 1 Oct 2022
at 16:53
  • msg #579

Chapter 10 IC: Old World, New Frontier

Zelpuz panics at the creatures sudden appears and fires a hasty burst from his rifle. While tracing across the creature's side the bolts do not connect fully and seem only to distract the creature of a moment.
Yuu Jin
player, 958 posts
Sun 2 Oct 2022
at 11:15
  • msg #580

Chapter 10 IC: Old World, New Frontier

Yuu pools together dustings of local ether and gesticulates the appropriate actions for a telekinetic cantrip. With arcane words spoken, the telekinetic spell is released upon the near-indomitable creature.
This message was last edited by the player at 17:59, Wed 05 Oct 2022.
DJShirow
GM, 1848 posts
Tue 4 Oct 2022
at 19:47
  • msg #581

Chapter 10 IC: Old World, New Frontier

A complex series of arcane runic patterns suddenly form around the creature and reach our ethereal tendrils that bind to its limbs and lift it off the ground and away from Vanyra. While it struggles it strength is unable to break the mystic bonds that hold it aloft.
DJShirow
GM, 1853 posts
Fri 7 Oct 2022
at 21:23
  • msg #582

Chapter 10 IC: Old World, New Frontier

With the insectoid monstrosity otherwise occupied Vanyra rolls up and handsprings away before coming down in a defensive stance some 3m from the hovering attacker.
Yuu Jin
player, 962 posts
Sat 8 Oct 2022
at 10:44
  • msg #583

Chapter 10 IC: Old World, New Frontier

Yuu mentally high-fives himself as Vanyra leaps free from of the creature as he struggles to hold it at bay.
DJShirow
GM, 1854 posts
Sun 9 Oct 2022
at 16:58
  • msg #584

Chapter 10 IC: Old World, New Frontier

Despite his best efforts the giant insect creature breaks free of the telekinetic grapple and drops to the ground with a muffled crack as chitin hits rock.
Zelpuz
player, 1280 posts
Mon 10 Oct 2022
at 05:07
  • msg #585

Chapter 10 IC: Old World, New Frontier

Irritated by the ineffective last shot, Zelpuz takes aim again. Wondering if this creature may be immune to his kinetic energy burst, maybe from bathing in Nether energy, this time he fires off a fire blast at the creatures head.
DJShirow
GM, 1857 posts
Tue 11 Oct 2022
at 00:03
  • msg #586

Chapter 10 IC: Old World, New Frontier

The fiery bolt flies true towards the creature's head, who is only able to raise a single clawed-limb in defense. Fire erupts around the insect-like upper torso and head leaving the chitin blackened but the creature is still up.
Yuu Jin
player, 963 posts
Tue 11 Oct 2022
at 13:47
  • msg #587

Chapter 10 IC: Old World, New Frontier

The mage attempts to use the fiery distraction to reclaim telekinetic control over the creature but to no avail as the previous attack seems to have sent it into a frenzy.
This message was last edited by the GM at 00:15, Wed 12 Oct 2022.
Vanyra
Player, 794 posts
Freyan
Natural
Sat 15 Oct 2022
at 03:58
  • msg #588

Chapter 10 IC: Old World, New Frontier

Hoping that her Nemesis and Blending will protect her from the creature's notice, Vanyra waits with her weapon and shield drawn in case the creature charges her or her companions.
DJShirow
GM, 1865 posts
Wed 19 Oct 2022
at 21:11
  • msg #589

Chapter 10 IC: Old World, New Frontier

Compared to the nearly invisible Vanyra the fiery assailant proves to be a much more tempting target. It charges forward and preparing to slash at Zelpuz with rather intimidating forearm claws.
DJShirow
GM, 1867 posts
Tue 25 Oct 2022
at 22:40
  • msg #590

Chapter 10 IC: Old World, New Frontier

As the creature charges toward Zelpuz Vanyra lashes out with a vicious low spinning sweep that knocks its front right leg out from under it. Unfortunately its size and the fact that it has three other functioning legs means this only unbalances it for a moment, after which it lashes out at its intended target.

Luckily that split second of unbalance was enough to throw off the creature's trajectory and its right claw swings high, just missing Zelpuz's head.
This message was last edited by the GM at 22:44, Tue 25 Oct 2022.
Zelpuz
player, 1286 posts
Wed 26 Oct 2022
at 02:21
  • msg #591

Chapter 10 IC: Old World, New Frontier

Feeling the wind from the swinging arm, Zelpuz jumps to action hoping to finish the creature before his head gets cut of once it finds its balance again. With a quick cast he vanishes before the multi-socketed eyes of the creature, reappearing safely behind it, and blasts as many shots of kinetic energy at the creature's backside as possible.
This message was last edited by the GM at 19:54, Fri 28 Oct 2022.
DJShirow
GM, 1872 posts
Fri 28 Oct 2022
at 20:01
  • msg #592

Chapter 10 IC: Old World, New Frontier

The kinetic bolts strike true, tracing a line of blackened holes up the creature's carapace from which ichor flows. It jerks violently, clearly disrupted by the hit.
Yuu Jin
player, 966 posts
Sun 30 Oct 2022
at 04:35
  • msg #593

Chapter 10 IC: Old World, New Frontier

Thinking a distraction is exactly what is needed, Yuu rolls up his sleeves and gesticulates a series of ancient patterns.

As he does so, slivers of shimmering cracks, hued like oil and spewing steam, split from above the creature's immense form. From these splits, formless shadows vomit out like volcanic stones, bounding across and around the antagonist and immediately set to work - pulling, harrying and poking at the creature's feet, legs, antennae, and anything else they can get their grimy, clawed hands on. The demon horde has been summoned.
This message was last edited by the player at 05:01, Sun 30 Oct 2022.
DJShirow
GM, 1877 posts
Wed 2 Nov 2022
at 19:32
  • msg #594

Chapter 10 IC: Old World, New Frontier

Capitalizing on Zelpuz's attack the horde of imp-like creatures descend on the hapless creature with relentless claw strikes. Their diminutive claws do not appear very effective against its chitinous armor but a number of them find the gaps and strike home. It is very clear that the creature is overwhelmed at this point, any normal animal would likely flee at this point.
DJShirow
GM, 1880 posts
Fri 4 Nov 2022
at 19:58
  • msg #595

Chapter 10 IC: Old World, New Frontier

Zelpuz zealously capitalizes on the chaotic demon assault on the creature but in his haste manages to discharge his weapon early, sending a series of blasts across the roof of the cavern.
DJShirow
GM, 1883 posts
Tue 8 Nov 2022
at 03:42
  • msg #596

Chapter 10 IC: Old World, New Frontier

Vanyra wastes no time to give the creature a chance to seize the advantage from Zelpuz's missed shot and charges forward. Angling her blade and approach to hit the side of the thorax she is able to nimbly leap away and allow her momentum to carry her beyond the creatures reach. Unfortunately creature's armor proves too resilient and she leaves only a superficial scratch.

Ignoring its immediate assailants the creature elects for safety and dashes further into the cavern away from the group.
Yuu Jin
player, 972 posts
Sat 12 Nov 2022
at 17:39
  • msg #597

Chapter 10 IC: Old World, New Frontier

Yuu scrambles over to Vanyra in attempt to keep the creature in view.
DJShirow
GM, 1884 posts
Sat 12 Nov 2022
at 22:32
  • msg #598

Chapter 10 IC: Old World, New Frontier

The demonic horde presses the attack, landing several good hits which disables the creature even further. It appears to be down, though perhaps not completely out, from the group's vantage point. In any case it no longer appears to be an immediate threat.
DJShirow
GM, 1886 posts
Sun 13 Nov 2022
at 22:43
  • msg #599

Chapter 10 IC: Old World, New Frontier

The swarm of imps leave the creature to nurse its wounds, returning to a point nearer Yuu. The trio sees the mantis-like monstrosity slink away into the shadows of passages leading away from the cavern.
Zelpuz
player, 1295 posts
Wed 16 Nov 2022
at 03:15
  • msg #600

Chapter 10 IC: Old World, New Frontier

"Should we follow the creature to see where it goes and make sure we don't run into it by accident again? Or continue our exploration following the right path?" Zelpuz asks the others.
Vanyra
Player, 803 posts
Freyan
Natural
Wed 16 Nov 2022
at 14:00
  • msg #601

Chapter 10 IC: Old World, New Frontier

"We need to be careful if there are more.  They are dangerous and we don't want to get ambushed again."
Zelpuz
player, 1296 posts
Thu 17 Nov 2022
at 04:52
  • msg #602

Chapter 10 IC: Old World, New Frontier

"You are right. Yuu, can we send the drone to go first?"
Yuu Jin
player, 975 posts
Fri 18 Nov 2022
at 15:10
  • msg #603

Chapter 10 IC: Old World, New Frontier

Yuu is eager to use his drone at any opportunity.

"Yep! Sure..." he pulls out his latest toy, sets the controller, and let's it drift into the air. His little gremlin minions ooooh and ahhhhh in curious chorus as they look on at this most incredible invention, if Yuu doesn't say so himself.

The little drone buzzes across the cavern towards the unrevealed areas and Yuu switches through the different light spectrums to ensure nothing is being missed.
Zelpuz
player, 1299 posts
Mon 12 Dec 2022
at 06:42
  • msg #604

Chapter 10 IC: Old World, New Frontier

After hearing that the drone will watch the creature and the creature seems to be recovering for now, Zelpuz nods to the others: "OK, let's explore the other paths here while the creature is occupied". he says, moving into the next dark path.
DJShirow
GM, 1895 posts
Tue 13 Dec 2022
at 00:23
  • msg #605

Chapter 10 IC: Old World, New Frontier

Zelpuz moves into a much narrower passage leading away from the open cavern. Peering down he sees it end abruptly in a t-intersection just a short way in. Given the left passage he elected not to take it is likely the left passage at the T meets up with that. Only silence and darkness await ahead.
Yuu Jin
player, 980 posts
Tue 13 Dec 2022
at 05:08
  • msg #606

Chapter 10 IC: Old World, New Frontier

Yuu follows behind Zelpuz a short ways.
Vanyra
Player, 805 posts
Freyan
Natural
Tue 13 Dec 2022
at 13:33
  • msg #607

Chapter 10 IC: Old World, New Frontier

Vanyra heads into the T intersection carefully looking both ways.
DJShirow
GM, 1896 posts
Tue 13 Dec 2022
at 21:22
  • msg #608

Chapter 10 IC: Old World, New Frontier

The T yields similarly narrow tunnels running into the distance, with a couple exits on the left that lead to dead-ends. The ceiling here is quite low, forcing you to unconsciously crouch to protect your heads, and by your reckoning it is far to narrow to allow passage of the large insect-like creature. There are no carcasses on the floor here, just more smoothly hewn stone, that is juxtaposed against the rougher and jagged larger caverns they came from.
DJShirow
GM, 1897 posts
Wed 14 Dec 2022
at 22:15
  • msg #609

Chapter 10 IC: Old World, New Frontier

Zelpuz moves right up the narrow tunnel and finds the "exit" on the left is actually another dead end, but going straight appears to lead back into that large cave area with the corpses of the smaller bugs where they first encountered the mantis-like creature.
DJShirow
GM, 1899 posts
Fri 16 Dec 2022
at 00:01
  • msg #610

Chapter 10 IC: Old World, New Frontier

The group navigates through the small tunnels, mapping out their limited scope, and find they return to previously explored locations. Yuu has kept watch on the mantis creature via the nethertech drone, it remains stationary in the shadows nursing its wounds.
Zelpuz
player, 1304 posts
Fri 16 Dec 2022
at 03:16
  • msg #611

Chapter 10 IC: Old World, New Frontier

"Looks like this corner is a dead end." Zelpuz says. "Let's continue the other direction, maybe without disturbing the creature again."
DJShirow
GM, 1902 posts
Sun 18 Dec 2022
at 18:12
  • msg #612

Chapter 10 IC: Old World, New Frontier

Zelpuz moves back through the large cavern with the bug husks to the far side of the room where the mantis retreated, and spies said creature still tending to itself alone. From his distant vantage point he does not see any other such creatures in the darkness. Similarly if the creature is protecting something there Zelpuz cannot see it, or at least he does not see anything that would be worth protecting.
Yuu Jin
player, 981 posts
Mon 19 Dec 2022
at 07:04
  • msg #613

Chapter 10 IC: Old World, New Frontier

Yuu continues to follow, keeping one eye on his surroundings, and another on the video feed. "Once we get far enough down this next passage, I'll return the drone... doesn't seem the creature wants anything further to do with us."
DJShirow
GM, 1903 posts
Mon 19 Dec 2022
at 21:02
  • msg #614

Chapter 10 IC: Old World, New Frontier

With Zelpuz keeping an eye on the larger cavern with the mantis-creature, Vanyra sneaks across to peer down a narrow, shadowed hall. After about 15meters the corridor opens up to the right into a larger room, though how large she is unable to ascertain presently.
DJShirow
GM, 1905 posts
Wed 21 Dec 2022
at 01:13
  • msg #615

Chapter 10 IC: Old World, New Frontier

Moving down Zelpuz quickly discovers it is all one large cavernous area, and finds the mantis creature still where they left it. It does seem to shift its orientation to face the group, but does not move any closer. There is a single small corridor leading out to Zelpuz's left, a scant 2 meters wide. The tunnel goes about 10meters away from the cavern before deflecting left.
Yuu Jin
player, 984 posts
Thu 22 Dec 2022
at 08:21
  • msg #616

Chapter 10 IC: Old World, New Frontier

Yuu slowly traverses his drone to the south side of the cavern, giving the creature a wide berth.
Zelpuz
player, 1310 posts
Thu 22 Dec 2022
at 23:29
  • msg #617

Chapter 10 IC: Old World, New Frontier

Leaving the creature behind, Zelpuz continues to explore the tunnel.
DJShirow
GM, 1907 posts
Fri 23 Dec 2022
at 20:42
  • msg #618

Chapter 10 IC: Old World, New Frontier

The Mespah enters the tunnel, and looking round the slight left bend finds that it continues on for at least 20 meters. From his vantage point it appears to narrow further in, how much it is difficult to ascertain, but it does appear traversable. Unlike the usual darkness that has greeted them at every turn there is a slight glow, a light at the end of the tunnel one might say.
Zelpuz
player, 1311 posts
Sat 24 Dec 2022
at 00:45
  • msg #619

Chapter 10 IC: Old World, New Frontier

Zelpuz whispers back "There is a light, let's be careful" and advances down the tunnel quietly.
Vanyra
Player, 808 posts
Freyan
Natural
Sat 24 Dec 2022
at 01:27
  • msg #620

Chapter 10 IC: Old World, New Frontier

"If there's a light, do you want me to look ahead?"
DJShirow
GM, 1909 posts
Sat 24 Dec 2022
at 16:40
  • msg #621

Chapter 10 IC: Old World, New Frontier

Moving further down the tunnel the glow begins to take shape, it is distinctively originating from somewhere to the right of an open further ahead. The source of the light must not be very strong, and the glow would likely go completely unnoticed if not for the fact they are in a pitch black cave.
Yuu Jin
player, 987 posts
Sat 24 Dec 2022
at 18:29
  • msg #622

Chapter 10 IC: Old World, New Frontier

Yuu follows closely behind the Mespah. He flips through his various vision filters upon Zelpuz' remark.
DJShirow
GM, 1910 posts
Sun 25 Dec 2022
at 16:02
  • msg #623

Chapter 10 IC: Old World, New Frontier

Vanyra concentrates and reaches out with her psionic senses, extending them down the hall and to the right. She quick finds it opens up into a large hollow with thousands of small glowing crystals embedded into the floor, walls, and ceiling. The crystals are a myriad of colors in themselves, emitting an equal variety of light that blends into the soft white aura they saw earlier.
Zelpuz
player, 1313 posts
Mon 26 Dec 2022
at 00:09
  • msg #624

Chapter 10 IC: Old World, New Frontier

"What do you see? Anything dangerous?" Zelpuz whispers while slowly moving forward.
Yuu Jin
player, 988 posts
Mon 26 Dec 2022
at 14:46
  • msg #625

Chapter 10 IC: Old World, New Frontier

Yuu strains to hear anything untoward, holding himself still while he waits for Vanyra's response.
Vanyra
Player, 811 posts
Freyan
Natural
Wed 28 Dec 2022
at 17:17
  • msg #626

Chapter 10 IC: Old World, New Frontier

Vanyra returns her senses to her body and her eyes return to normal.

"There's another room with glowing crystals all over the walls and a bunch of other hallways going off of that.  I didn't see where any of them lead."
Zelpuz
player, 1316 posts
Thu 29 Dec 2022
at 22:33
  • msg #627

Chapter 10 IC: Old World, New Frontier

"OK, so no moving nether energy", Zelpuz says. He moves into the hallway, closer to the first crystals inspecting them from a shorter distance.
DJShirow
GM, 1912 posts
Fri 30 Dec 2022
at 17:11
  • msg #628

Chapter 10 IC: Old World, New Frontier

The crystals embedded into surface of the cavern in this section do not appear that different from the crystals used to power his own rifle. They are roughly hewn and of various sizes but seems to be stabilized nether energy.
Zelpuz
player, 1318 posts
Sat 31 Dec 2022
at 00:46
  • msg #629

Chapter 10 IC: Old World, New Frontier

"Look at these, maybe we can come back and take some of these with us, so much Nether energy, maybe we can use it to operate the facility. And some to power a few tools." Zelpuz says still looking at the crystals.
Yuu Jin
player, 989 posts
Sat 31 Dec 2022
at 08:10
  • msg #630

Chapter 10 IC: Old World, New Frontier

Yuu examines the crystals more closely, running through a few simple ad hoc experiments.
This message was last edited by the player at 08:13, Sat 31 Dec 2022.
DJShirow
GM, 1915 posts
Sat 31 Dec 2022
at 14:51
  • msg #631

Chapter 10 IC: Old World, New Frontier

As Yuu and Zelpuz examine the crystals they perform a couple of minor cantrips to verify these are indeed nether crystals. The response from them affirms their mystical nature, much to the surprise and delight of the explorers. A cave full of such crystals would be worth a princely sum indeed.
Vanyra
Player, 812 posts
Freyan
Natural
Tue 3 Jan 2023
at 15:09
  • msg #632

Chapter 10 IC: Old World, New Frontier

Vanyra keeps an eye out for trouble with her weapon and shield at the ready.  She cautiously peers down a passage.
DJShirow
GM, 1917 posts
Tue 3 Jan 2023
at 22:10
  • msg #633

Chapter 10 IC: Old World, New Frontier

Vanyra spies another passage to her left, leading up and away from the glowing cavern. Peering down it she see the same glowing nether crystals lining the walls, floor and ceiling but they gradually die off about a third of the way down. The cavern continues down on their left for some ways with the glow lending a convenient light to see by.
Zelpuz
player, 1322 posts
Tue 3 Jan 2023
at 22:58
  • msg #634

Chapter 10 IC: Old World, New Frontier

"Looks like we found the reason for these caves, nether crystal mining!" Zelpuz says to the others advancing down the corridor.
Vanyra
Player, 813 posts
Freyan
Natural
Wed 4 Jan 2023
at 00:46
  • msg #635

Chapter 10 IC: Old World, New Frontier

"There are more down this way," adds Vanyra.
Yuu Jin
player, 991 posts
Wed 4 Jan 2023
at 02:03
  • msg #636

Chapter 10 IC: Old World, New Frontier

"Yeah, there's no pattern to these things, or anything. Nether crystals usually have to be made... so for these to grow like this....."

The young mage looks excited, dumbfounded, and anxious all rolled into a single expression.

After analyzing a few of the imbedded samples, he taps on one specimen, making a few careful, experimental attempts to dislodge it.
DJShirow
GM, 1918 posts
Wed 4 Jan 2023
at 23:03
  • msg #637

Chapter 10 IC: Old World, New Frontier

The crystals are firmly embedded in the stone, or perhaps grew out of it. One could likely dislodge them with careful application of the correct tools. Forceful extraction would likely damage the crystals, which given their unknown formation process, seems unwise at this point.
Zelpuz
player, 1325 posts
Fri 6 Jan 2023
at 00:11
  • msg #638

Chapter 10 IC: Old World, New Frontier

"Well, either they were mined, or formed by the vibrating nether energy or a similar one  in the next cave. Let's get back here with more tools after we report back and examined the rest of the cave." Zelpuz says, moving away from the crystals and exploring the next tunnel.
DJShirow
GM, 1919 posts
Fri 6 Jan 2023
at 20:21
  • msg #639

Chapter 10 IC: Old World, New Frontier

As the team carefully pushes deeper into what is now apparently a surprisingly large vein of nether crystals. Thankfully in such a solid and stable state the nether energies contained within are dormant, quite unlike the nether cloud they encountered earlier. Whatever the cause this cave network has an unnatural amount of nether energy, which could explain the original interest by the Zhen Halan explorers centuries past.
Yuu Jin
player, 993 posts
Mon 9 Jan 2023
at 17:53
  • msg #640

Chapter 10 IC: Old World, New Frontier

Yuu reluctantly pulls himself away, unconsciously patting down his pockets where, no doubt, a bunch of sensory and testing gizmos are squirrelled away. "Yeah..." he says distractedly, his brain pondering quanderies and possibilities.

"I wonder if they are natural, or grew naturally from something unnatural..?"

He clears his head with a shake, and looks to his companions as the team move further into the tunnels. "There is so much here..." he says in bewilderment, trying to keep himself focused on task of simply moving forward.
Vanyra
Player, 816 posts
Freyan
Natural
Mon 9 Jan 2023
at 23:49
  • msg #641

Chapter 10 IC: Old World, New Frontier

Vanyra continues moving ahead into the crystal-lined caverns.
Zelpuz
player, 1327 posts
Tue 10 Jan 2023
at 00:02
  • [deleted]
  • msg #642

Chapter 10 IC: Old World, New Frontier

This message was deleted by the player at 19:06, Tue 10 Jan 2023.
DJShirow
GM, 1925 posts
Thu 12 Jan 2023
at 23:40
  • msg #643

Chapter 10 IC: Old World, New Frontier

As Zelpuz moves down a narrow passage away from the crystal-strewn cavern he makes a startling discovery; at the far end the crystals suddenly stop and reveal what appears to be a room in the proper sense. Straight walls distinct from the stone leading up to it are visible above a large mound of rubble strewn about the transition area.
Vanyra
Player, 824 posts
Freyan
Natural
Wed 18 Jan 2023
at 02:53
  • msg #644

Chapter 10 IC: Old World, New Frontier

Vanyra walks into the room and looks around.  "Are those doors?" she asks to her companions.
DJShirow
GM, 1930 posts
Wed 18 Jan 2023
at 15:31
  • msg #645

Chapter 10 IC: Old World, New Frontier

After carefully traversing a pile of stone and cerametal rubble the trio finds themselves in a aged-worn but otherwise well constructed room. The walls, floor, and ceiling are formed of some sort of cerametal, they believe, though covered with decades, if not centuries, of growth. Doors mark portals leading from the room on opposite sides. There are also cabinets or other pieces of "furniture" placed against the wall.
DJShirow
GM, 1932 posts
Thu 19 Jan 2023
at 22:53
  • msg #646

Chapter 10 IC: Old World, New Frontier

If they were to hazard a guess this structure should be located under the ridge that connects the meadow where the original base camp was to the elevator. It is a quite the distance from that other underground complex.
Vanyra
Player, 826 posts
Freyan
Natural
Fri 20 Jan 2023
at 00:20
  • msg #647

Chapter 10 IC: Old World, New Frontier

"This place is crazy... So? What do you want do?" Vanyra asks.  We have a big cave system with oddities everywhere and now we may have found what we were looking for - part of whatever this place is."
Zelpuz
player, 1334 posts
Wed 25 Jan 2023
at 01:56
  • msg #648

Chapter 10 IC: Old World, New Frontier

"Good question, well, this is what we were looking for, I would say we look around a bit more before we return. Do we still have radio contact to report back?"
Yuu Jin
player, 1000 posts
Thu 2 Feb 2023
at 12:44
  • msg #649

Chapter 10 IC: Old World, New Frontier

"I lost radio contact a little ways back." Yuu reports, stepping up to a door and giving it a good look over.
This message was last edited by the player at 12:44, Thu 02 Feb 2023.
Zelpuz
player, 1335 posts
Sun 5 Feb 2023
at 03:42
  • msg #650

Chapter 10 IC: Old World, New Frontier

"OK, no problem, we can just choose to do what we like. I say let's go on at least a bit to see what else is here or how far it goes."
DJShirow
GM, 1938 posts
Wed 8 Feb 2023
at 21:06
  • msg #651

Chapter 10 IC: Old World, New Frontier

Yuu moves up to the door seeming to exit the left side of the room. Examining it he finds it to be a well crafted door with a combination manual and electronic locking mechanism, though given the lack of power he assumes the electronic component is inactive. With a little elbow-grease they should be able to open it.
Yuu Jin
player, 1003 posts
Fri 10 Feb 2023
at 09:21
  • msg #652

Chapter 10 IC: Old World, New Frontier

Yuu steps back from the door and raises his hands. Gesticulating a set pattern practiced at nauseum from his days as school, he speaks an incantation which turns a 3 inch diameter piece of door material into dust. The dust drops away, encouraged by Yuu's waving hand, and his eye peaks in.
DJShirow
GM, 1940 posts
Fri 10 Feb 2023
at 21:13
  • msg #653

Chapter 10 IC: Old World, New Frontier

To a combination of relief and disappointment Yuu discovers that beyond the door lies a short hallway. The hall seems to be constructed in very much the same manner as the room though lacks any visible piping, control boards, or cabinets.
Vanyra
Player, 827 posts
Sat 11 Feb 2023
at 00:35
  • [deleted]
  • msg #654

Chapter 10 IC: Old World, New Frontier

This message was deleted by the player at 00:36, Sat 11 Feb 2023.
Zelpuz
player, 1336 posts
Sun 12 Feb 2023
at 02:35
  • msg #655

Chapter 10 IC: Old World, New Frontier

"That is fancy, but did you even try the doorknob to see if the door would just open?"
Yuu Jin
player, 1004 posts
Mon 13 Feb 2023
at 18:06
  • msg #656

Chapter 10 IC: Old World, New Frontier

"Doorknob..? How quaint." the mage quips, grin splitting his face. He's clearly enjoying this adventure. "Looks like a hallway beyond... don't see any computers or storage stuff." He stands and pops his drone through the opening. "Let's have a look around...?"
Yuu Jin
player, 1005 posts
Tue 14 Feb 2023
at 02:02
  • msg #657

Chapter 10 IC: Old World, New Frontier

Yuu begins navigating the drone through the northward hallway, working the machine along slowly and examining anything interesting along the way.
Zelpuz
player, 1338 posts
Wed 15 Feb 2023
at 01:19
  • msg #658

Chapter 10 IC: Old World, New Frontier

"How's the room behind? Do you see as much dust on the ground as here?" Zelpuz peeks through the hole. "Looks clear, should we go on?"
Yuu Jin
player, 1009 posts
Wed 15 Feb 2023
at 13:47
  • msg #659

Chapter 10 IC: Old World, New Frontier

"Sure, didn't see anything threatening. There's this door too... far down the tunnel to the left."
Vanyra
Player, 828 posts
Freyan
Natural
Wed 15 Feb 2023
at 15:53
  • msg #660

Chapter 10 IC: Old World, New Frontier

"Alright, let's take a look then," Vanyra says before cautiously heading into the hallway.
DJShirow
GM, 1944 posts
Thu 16 Feb 2023
at 22:16
  • msg #661

Chapter 10 IC: Old World, New Frontier

Once Vanyra moves into the hallway beyond she confirms Yuu's description, but is surprised at how long and empty the halls are. Spanning off into distant, dusty darkness to her left and right Vanyra experiences a moment of disorientation at the sheer scale of this facility.
DJShirow
GM, 1947 posts
Sat 25 Feb 2023
at 16:28
  • msg #662

Chapter 10 IC: Old World, New Frontier

After examining the room and the corridors leading away Zelpuz cannot help but be reminded of the maintenance levels in the bowels of fortress academy of the Order of Ashes; sturdy and well built but completely utilitarian, with no decoration or even color. While this place obviously has nothing to do with the Order, if he were to hazard a guess maintenance tunnels have not changed much since whenever this place was built to now.
This message was last edited by the GM at 16:29, Sat 25 Feb 2023.
Zelpuz
player, 1340 posts
Sun 26 Feb 2023
at 04:34
  • msg #663

Chapter 10 IC: Old World, New Frontier

"Well, this looks like some maintenance tunnels, I wonder what they were built to maintain, but they may offer a good way to access whatever that is."
Vanyra
Player, 831 posts
Freyan
Natural
Tue 28 Feb 2023
at 01:11
  • msg #664

Chapter 10 IC: Old World, New Frontier

"Well, the door appeared intact, let's see the end of this hallway," Vanyra says as she moves towards the end of the hallway.

After a pause, Vanyra adds, "Its more hallway that goes to my right."
This message was last edited by the player at 22:44, Tue 28 Feb 2023.
Vanyra
Player, 832 posts
Freyan
Natural
Fri 3 Mar 2023
at 00:45
  • msg #665

Chapter 10 IC: Old World, New Frontier

Vanyra keeps moving down the hallway.  "It keeps going and turns to the right again, do you want me to keep looking?"
This message was last edited by the player at 00:46, Fri 03 Mar 2023.
Zelpuz
player, 1342 posts
Fri 3 Mar 2023
at 04:14
  • msg #666

Chapter 10 IC: Old World, New Frontier

"Yes, let's keep exploring. It's why we came here, right?"
Vanyra
Player, 833 posts
Freyan
Natural
Fri 3 Mar 2023
at 22:28
  • msg #667

Chapter 10 IC: Old World, New Frontier

Vanyra moves up with Zelpuz towards Yuu's drone, which appears to have found a door in the hallway.

She moves ahead down the same hallway a little to check ahead before coming back to the door.
Zelpuz
player, 1343 posts
Sat 4 Mar 2023
at 05:47
  • msg #668

Chapter 10 IC: Old World, New Frontier

"I wonder what we are walking around here. Let's finish this circle and see if there is a door inside this, too, before we open this door leading away." Zelpuz says continuing down the hallway.
Vanyra
Player, 835 posts
Freyan
Natural
Sat 4 Mar 2023
at 20:01
  • msg #669

Chapter 10 IC: Old World, New Frontier

Vanyra walks with Zelpuz down the hallway as it circles back to where Yuu is waiting through a polygonal shape.  Just as Yuu is back in sight to Vanyra's senses, she spots another door leading inwards of the circuit.

"I think there's something here." Vanyra says to those around her.
This message was last edited by the player at 20:03, Sat 04 Mar 2023.
Yuu Jin
player, 1013 posts
Sun 5 Mar 2023
at 11:39
  • msg #670

Chapter 10 IC: Old World, New Frontier

Yuu has kept watch in the original T-intersection while his companions traverse the hexogonal tunnel system. He creates a localised light source, spreading the glow large enough to feel secure, but keeps his goggles handy. He keeps one eye on the goggle screen and smiles in relief as his companion pass the drone... he gives it a little shake in greeting them, before holding it steady in sentry mode.

He feels relief once again when he the two are in visual distance and stands, but freezes at Vanyra's words in his comms... mundane senses opening to catch any hint of what caught the Freyan's attention.
Vanyra
Player, 836 posts
Freyan
Natural
Sun 5 Mar 2023
at 20:57
  • msg #671

Chapter 10 IC: Old World, New Frontier

"Well, lets look inside the circle first then."
Vanyra tries to open the door a crack.
DJShirow
GM, 1951 posts
Mon 6 Mar 2023
at 22:55
  • msg #672

Chapter 10 IC: Old World, New Frontier

The door takes some measure of force to open, the hinges certainly rusted in place and no small amount of dust and debris beyond. Vanyra does manage though, first cracking it open just enough to peer into the beyond and releasing a puff of dust as the positive pressure seal is broken.

A moment later Vanyra can see a very short hall that leads to yet another door, which is closed.
Yuu Jin
player, 1014 posts
Tue 7 Mar 2023
at 15:13
  • msg #673

Chapter 10 IC: Old World, New Frontier

With Yuu hearing the scrape and cries of a door being forced open after centuries of disuse, he decides to join up with his companions down the hallway. Such an audible announcement was sure to bring any curious creature sniffing around and the young mage certainly didn't want to be alone when it did.
Vanyra
Player, 840 posts
Freyan
Natural
Wed 8 Mar 2023
at 14:00
  • msg #674

Chapter 10 IC: Old World, New Frontier

After using her sensory powers to try and peer through the door and finding more absolute darkness, Vanyra opens the door a crack to see in.
DJShirow
GM, 1952 posts
Wed 8 Mar 2023
at 23:46
  • msg #675

Chapter 10 IC: Old World, New Frontier

Looking through the next door Vanyra spies a massive... field of darkness. Overcoming the momentary feeling of vertigo she concentrates and focuses her remote sense to take in what little is there. There seems to be no room nor hall beyond the door, rather it is a massive pit that plunges to some unseeable depth and ceiling, above and below. A heavy pall of silence seems to revibrate about the darkness.
Vanyra
Player, 841 posts
Freyan
Natural
Thu 9 Mar 2023
at 00:00
  • msg #676

Chapter 10 IC: Old World, New Frontier

"I, I think its a huge pit.  Massive.  What is this place?" Vanyra says to her teammates as she closes the door for safety.
This message was last edited by the player at 01:48, Thu 09 Mar 2023.
Zelpuz
player, 1347 posts
Thu 9 Mar 2023
at 23:48
  • msg #677

Chapter 10 IC: Old World, New Frontier

"A bottomless pit? What would that be for?" Zelpuz wonders. "Maybe it's some sort of venting system? Well, let's check out the other tunnels.
Vanyra
Player, 842 posts
Freyan
Natural
Fri 10 Mar 2023
at 14:35
  • msg #678

Chapter 10 IC: Old World, New Frontier

Vanyra joins Zelpuz heading back to the door on the other side of the bottomless pit heading away from the pit.

"Let's see where this one goes." Vanyra says.
Yuu Jin
player, 1015 posts
Sat 11 Mar 2023
at 03:09
  • msg #679

Chapter 10 IC: Old World, New Frontier

Yuu follows his comrades around to the other side. "A venting system could make sense... hence the shape of this corridor system. Or a weapon, or some kind..?"
DJShirow
GM, 1953 posts
Sat 11 Mar 2023
at 16:57
  • msg #680

Chapter 10 IC: Old World, New Frontier

Opening another ancient door they find themselves in a now familiar nondescript corridor that terminates in a door much the same as the one they just passed through. A much thicker layer of dust, dirt and grime covers the floor and walls as they pass further into this labyrinth. Having begun to grasp the immense scale of this place it strikes the group odd that there are no markings to denote locations, though it is quite possible they simply missed them under all the dust and grime.
This message was last edited by the GM at 17:00, Sat 11 Mar 2023.
Vanyra
Player, 844 posts
Freyan
Natural
Sat 11 Mar 2023
at 23:13
  • msg #681

Chapter 10 IC: Old World, New Frontier

Vanyra heads down the new hallway, before saying, "There is another door here.  I think this place is really empty."
DJShirow
GM, 1954 posts
Sun 12 Mar 2023
at 17:44
  • msg #682

Chapter 10 IC: Old World, New Frontier

As she moves down the hall the blank slabs of wall are occasionally broken by piping and wiring channels. There are no marks anywhere that would suggest activity has been here for many, many years. The air is very stale.
Zelpuz
player, 1348 posts
Mon 13 Mar 2023
at 02:46
  • msg #683

Chapter 10 IC: Old World, New Frontier

Zelpuz follows Vanyra to the next door.
"This place is big, do you think it connects to the other system?"
Yuu Jin
player, 1016 posts
Mon 13 Mar 2023
at 17:04
  • msg #684

Chapter 10 IC: Old World, New Frontier

"I wouldn't be surprised if it does, at this point. The effort to build this is incredible."

He steps to the door. "Let's open, I suppose... see if it mirrors the other side?"
Vanyra
Player, 845 posts
Freyan
Natural
Mon 13 Mar 2023
at 17:50
  • msg #685

Chapter 10 IC: Old World, New Frontier

"Go for it."
DJShirow
GM, 1955 posts
Tue 14 Mar 2023
at 00:16
  • msg #686

Chapter 10 IC: Old World, New Frontier

When they draw near the door they spy a faded yellow block with a series of pictographs facing them and just above it a set of 3 symbols, likely some sort of writing but unknown to any of them. By examining the pictographs they surmise this is some sort of warning label regarding equipment and clothing. Otherwise the door appears just like the previous door with the same handle and sliding track mechanism. To verify Vanyra checks the previous door and finds that there is a similar sign on this side of said door, but this one has is red in color and has a several more pictographs suggesting more equipment or something.
DJShirow
GM, 1958 posts
Thu 16 Mar 2023
at 22:01
  • msg #687

Chapter 10 IC: Old World, New Frontier

Yuu takes a special interest in the scripts which sparks in him a recollection of time pouring over esoteric tomes in the libraries of Ossylia dating back to the age of Zhen Halan. In the early days of Zhen Halan, as they were consolidating their power over the myriad of worlds the Empire, there were a number of differing writing systems and languages colliding. These characters strike him as similar to some of those ancient writings.

Thinking back Yuu recalls that the final year of the Zhen Halan Empire was recorded as 1740, and in the post-imperial age it is the 31st year.
DJShirow
GM, 1959 posts
Fri 17 Mar 2023
at 23:09
  • msg #688

Chapter 10 IC: Old World, New Frontier

Yuu would expect the facility, if the odd script is an ancient form of writing and not some sort of code used by the Zhen Halan empire, that it could be well over a thousand cycles old. Though he is aware from the briefing in Daedalus and their own discoveries that Zhen Halan did send a special expedition here before the Golem Wars, and they could have use some coded writing. The Golem Wars started some 180 cycles ago, give or take a few cycles.
Yuu Jin
player, 1020 posts
Sat 18 Mar 2023
at 06:50
  • msg #689

Chapter 10 IC: Old World, New Frontier

Yuu scratches his chin, stares at the runes a bit, and airs his fractured understanding with his companions. He then mumbles a spell, gesticulates correctly, and uses telekinesis to help slowly pry open this new door.
DJShirow
GM, 1961 posts
Sun 19 Mar 2023
at 01:45
  • msg #690

Chapter 10 IC: Old World, New Frontier

As the door appears to slide open of its own accord the trio is greeted with the familiar sight of yet more corridor, this one branching left and right at 90-degree angles from their current trajectory.
Zelpuz
player, 1352 posts
Sun 19 Mar 2023
at 04:14
  • msg #691

Chapter 10 IC: Old World, New Frontier

Zelpuz steps through the door, looking for more markings on the other side. After looking around, he asks:
"Which way should we take this time, left or right?"
DJShirow
GM, 1962 posts
Sun 19 Mar 2023
at 18:50
  • msg #692

Chapter 10 IC: Old World, New Frontier

On the opposite wall from the door are a pair of signs, one on the left and one on the right. They likely indicate what is in each direction but lacking an ability to read the script such signs are not of much use.
Yuu Jin
player, 1021 posts
Mon 20 Mar 2023
at 15:28
  • msg #693

Chapter 10 IC: Old World, New Frontier

Yuu steps up to the signs, locking the symbols and patterns into memory. "There must be archaeolinguists able to read this stuff..." he says, trailing off. "Shall we try north? Um... left?"
This message was last edited by the player at 01:03, Tue 21 Mar 2023.
Vanyra
Player, 848 posts
Freyan
Natural
Tue 21 Mar 2023
at 15:40
  • msg #694

Chapter 10 IC: Old World, New Frontier

"Left sounds fine to me," says Vanyra before proceeding down the corridor.  "It goes a loooong way."
This message was last edited by the player at 15:41, Tue 21 Mar 2023.
Zelpuz
player, 1353 posts
Thu 23 Mar 2023
at 04:40
  • msg #695

Chapter 10 IC: Old World, New Frontier

Zelpuz follows Vanyra to the end of the hallway to a door at the end, looking for more signs or inscriptions.
Vanyra
Player, 849 posts
Freyan
Natural
Thu 23 Mar 2023
at 20:50
  • msg #696

Chapter 10 IC: Old World, New Frontier

A turn in the hallway and another door later, Vanyra asks if they party is ready to open the next door.
DJShirow
GM, 1964 posts
Thu 23 Mar 2023
at 21:35
  • msg #697

Chapter 10 IC: Old World, New Frontier

The door has a now familiar sign format on it with the unintelligible script designating the area beyond is something. This sign is green though and has a lot fewer pictographs.
Yuu Jin
player, 1024 posts
Fri 24 Mar 2023
at 09:47
  • msg #698

Chapter 10 IC: Old World, New Frontier

Yuu nods to the Freyan: ready.
Vanyra
Player, 850 posts
Freyan
Natural
Fri 24 Mar 2023
at 21:10
  • msg #699

Chapter 10 IC: Old World, New Frontier

Vanyra slowly opens the door. "Oh my."
This message was last edited by the player at 21:13, Fri 24 Mar 2023.
Yuu Jin
player, 1025 posts
Sat 25 Mar 2023
at 11:18
  • msg #700

Chapter 10 IC: Old World, New Frontier

"What do you see..?" whispers the mage.
DJShirow
GM, 1965 posts
Sat 25 Mar 2023
at 19:59
  • msg #701

Chapter 10 IC: Old World, New Frontier

The Freyan pries open the door with little effort, and sharp momentary hiss of air escapes to equalize pressure. Peering through the small gap reveals a rather unexpected site, a room, not another corridor. This room is complete with tables, chairs, desks, some sort of control panels and assorted devices. Judging by the dust and general state of everything this place has not been disturbed for a very long time.
Vanyra
Player, 852 posts
Freyan
Natural
Sat 25 Mar 2023
at 21:41
  • msg #702

Chapter 10 IC: Old World, New Frontier

"Its a room of.. stuff.  Furniture, computers, things I don't know.  I think they are going to be really excited."
Zelpuz
player, 1354 posts
Sun 26 Mar 2023
at 03:19
  • msg #703

Chapter 10 IC: Old World, New Frontier

"Looks like we are getting into space that has not been touched for a long time, so it seems safe, unless there are some traps. I'd say let's check out the next door, and if it's similar, maybe we go back to report, or check out he rest of the cave before to make sure the others can come down here without being attacked." Zelpuz looks around. "Or do you think we should continue exploring?"
Yuu Jin
player, 1026 posts
Fri 31 Mar 2023
at 11:48
  • msg #704

Chapter 10 IC: Old World, New Frontier

"Never mind 'them'.... I'm really excited!" Yuu responds, walking around all this old stuff. "This place is amazing. Let's check the next one, definitely."
DJShirow
GM, 1967 posts
Sun 2 Apr 2023
at 14:35
  • msg #705

Chapter 10 IC: Old World, New Frontier

Compared to the previous rooms they have entered this one appears much more inviting and well kept. It is difficult to discern its purpose since it has a number of consoles, some machinery, but also a table with chairs, a pair of beds now devoid of mattress or linens, a kitchenette, a small toilet room and shower. In essence it seems like a small apartment.

The other door in the room is either locked or wedged shut from somewhere as it will not budge. Most peculiar though is the vehicle or cart in front of that door. It had four wheels, which have degraded into metal circles, a drivers seat and room for 3 passengers.
This message was last edited by the GM at 22:45, Sun 02 Apr 2023.
Vanyra
Player, 854 posts
Freyan
Natural
Mon 3 Apr 2023
at 02:38
  • msg #706

Chapter 10 IC: Old World, New Frontier

Never expecting to find a car underground, Vanyra says, "Let's not break through this door, there is a lot of potential for weird stuff down here.  Let's try to ascertain the rest of the complex and clear the caves a little so we can report back.  There is a lot here."
Zelpuz
player, 1355 posts
Tue 4 Apr 2023
at 02:51
  • msg #707

Chapter 10 IC: Old World, New Frontier

"Sounds good, we'll come back with some tires for this thing, or maybe another rover, who knows how far this goes. Let's check out the other halls and caves and report back."
Vanyra
Player, 855 posts
Freyan
Natural
Tue 4 Apr 2023
at 22:34
  • msg #708

Chapter 10 IC: Old World, New Frontier

Vanyra heads straight down the long hall they came down until she comes to another turn.  "There are two more doors down here," Vanyra reports while examining the are for more ancient symbols.
Zelpuz
player, 1356 posts
Wed 5 Apr 2023
at 01:30
  • msg #709

Chapter 10 IC: Old World, New Frontier

"Let's check out the one on the left first", Zelpuz says, checking out the signs in front of the door.
DJShirow
GM, 1970 posts
Thu 6 Apr 2023
at 00:08
  • msg #710

Chapter 10 IC: Old World, New Frontier

The lettering and pictographs are similar to the previous ones, and indeed some appear to be exactly the same as the previous two rooms you entered, suggesting whatever is beyond the door could be likewise.
Vanyra
Player, 857 posts
Freyan
Natural
Thu 6 Apr 2023
at 02:13
  • msg #711

Chapter 10 IC: Old World, New Frontier

Vanyra attempts to open the door and step inside.
Zelpuz
player, 1357 posts
Thu 6 Apr 2023
at 02:37
  • msg #712

Chapter 10 IC: Old World, New Frontier

"Looks like the other room, minus the vehicle. Let's try the next door?"
Yuu Jin
player, 1027 posts
Sun 9 Apr 2023
at 20:31
  • msg #713

Chapter 10 IC: Old World, New Frontier

Yuu has been poking his nose into all the curiousities of the first room, staying behind to investigate the 'car' a little longer. Realising his friends have continued on quite a time ago, the curious mage takes a few more pokes and prods, before heading down the hallway to meet up with the others.

"Wow, this room is so cool as well!"
DJShirow
GM, 1971 posts
Mon 10 Apr 2023
at 19:52
  • msg #714

Chapter 10 IC: Old World, New Frontier

The present room is dominated by a table off-center, some large machinery to one side, and a pair of control or monitoring consoles opposite. Judging by the various rooms they have encountered, the sparsely decorate corridors, and general lack anything else, it would certainly seem they are in some sort of maintenance area. Given the sheer scale, where one could drive a vehicle around within, they find it nigh-impossible to ascertain what could possibly need such a grand maze maintenance junctions.
Yuu Jin
player, 1028 posts
Tue 11 Apr 2023
at 02:30
  • msg #715

Chapter 10 IC: Old World, New Frontier

"So, um... we have a problem I've been trying to work out." voices the young mage fiddling idly with one of the dead control panels.

"I think it's safe to assume, this place goes on a very long way. We could spend a very long time down here, and still not cover everything. Probably time to get report back and parlay with the science team."

He pauses. "The problem though... the only entrance we seem to have found also happens to be the only place that's not quite secure. Kind of dangerous for a those guys to be walking in and out of. So, do we go back through the cave area and slaughter everything to make it 'safe'? Any alternative you guys can think?"
This message was last edited by the player at 02:31, Tue 11 Apr 2023.
Zelpuz
player, 1358 posts
Wed 12 Apr 2023
at 20:46
  • msg #716

Chapter 10 IC: Old World, New Frontier

"Well, we have rations for ... " Zelpuz checks his bag "... a few days, but folks outside may get nervous if we stay in here for too long." He considers the situation for a while. "I guess building a safe passage would be tricky, although the mantis may have learned to stay away. We could check with the crew outside and see what they suggest."
Vanyra
Player, 859 posts
Freyan
Natural
Wed 12 Apr 2023
at 23:27
  • msg #717

Chapter 10 IC: Old World, New Frontier

"I would hope we could make a safe passage without exterminating everything living here.  I'm sure they would love to study on some of the things down here first.  Though if we do manage to get it from somewhere else, we may not need to spend as much time in the caves."
Zelpuz
player, 1359 posts
Fri 14 Apr 2023
at 09:00
  • msg #718

Chapter 10 IC: Old World, New Frontier

"Given the size, there must be other entrances and air ducts, the question is if we can find them, how long it takes and if they are still accessible. I'd say let's report back, maybe try to clear some path to here, and then keep on exploring. But let's take another way back."
Yuu Jin
player, 1029 posts
Sat 15 Apr 2023
at 11:04
  • msg #719

Chapter 10 IC: Old World, New Frontier

"Taking any other way back may put us further from an exit. Safer, I think, to stick with the route we know. Albeit, with a cave entrance full of nasties."
Zelpuz
player, 1360 posts
Mon 17 Apr 2023
at 00:12
  • msg #720

Chapter 10 IC: Old World, New Frontier

"I meant going a path close to the one we know back, but exploring different caves along the way. I don't think we walked the most direct route."
Yuu Jin
player, 1030 posts
Mon 17 Apr 2023
at 02:28
  • msg #721

Chapter 10 IC: Old World, New Frontier

"Ah, yeah, that makes more sense. We ready now, then?"
Zelpuz
player, 1361 posts
Mon 17 Apr 2023
at 02:52
  • msg #722

Chapter 10 IC: Old World, New Frontier

"OK, we can always come back here."
Zelpuz walks back to the first room. "Maybe let's peek through the other door, too, just for fun."
Yuu Jin
player, 1031 posts
Mon 17 Apr 2023
at 03:32
  • msg #723

Chapter 10 IC: Old World, New Frontier

Yuu's eyes light up. "Oh yes, definitely. We need to secure this place, after all."
Vanyra
Player, 860 posts
Freyan
Natural
Sat 22 Apr 2023
at 02:42
  • msg #724

Chapter 10 IC: Old World, New Frontier

Following Zelpuz to the other side of the pit, Vanyra comments, "Its another long hallway with a door at the end," while looking out for more signage.
Yuu Jin
player, 1032 posts
Sat 22 Apr 2023
at 11:13
  • msg #725

Chapter 10 IC: Old World, New Frontier

Yuu skips along, peaking into the dark corridors with his companions.

"I wonder if it was something in this place that caused the workers to evacuate, or some external reason..?" the mage muses out loud.
Zelpuz
player, 1363 posts
Sun 23 Apr 2023
at 02:30
  • msg #726

Chapter 10 IC: Old World, New Frontier

"Not sure, I think they might have planned to come back, everything looks like they just left. Or maybe they had to run away too fast."
Zelpuz keeps walking and opens the door at the end of the hallway.
DJShirow
GM, 1973 posts
Sun 23 Apr 2023
at 16:33
  • msg #727

Chapter 10 IC: Old World, New Frontier

The next room encountered induces a sense of deja vu as it a layout and design very similar to the previous ones, a table, consoles and some dormant machinery. A pair of storage lockers stand behind the table, the only furnishings here that could be concealing items of interest.
Zelpuz
player, 1365 posts
Mon 24 Apr 2023
at 04:46
  • msg #728

Chapter 10 IC: Old World, New Frontier

While Zelpuz takes a careful look into the lockers, he says: "If my sense of direction is not completely off, we may end up in the room we just came from on the other side. I'd say let's check that out. I wonder what all these rooms were made for though."
Vanyra
Player, 861 posts
Freyan
Natural
Tue 25 Apr 2023
at 14:31
  • msg #729

Chapter 10 IC: Old World, New Frontier

Vanyra opens the door Zelpuz indicated to look through.  "More hallway, we can check."
This message was last edited by the player at 14:31, Tue 25 Apr 2023.
Yuu Jin
player, 1034 posts
Fri 28 Apr 2023
at 13:52
  • msg #730

Chapter 10 IC: Old World, New Frontier

Yuu follows in behind Vanyra, looking down the hallway. "Or if there are more of those giant empty shafts going down into the earth. Maybe like... these tunnels lead to a series of them."
Vanyra
Player, 862 posts
Freyan
Natural
Fri 28 Apr 2023
at 23:08
  • msg #731

Chapter 10 IC: Old World, New Frontier

Vanyra continues down the hallway, looking for hazards or signage.  After a bend in the hall, she stops at a door on the side of the continuing hallway.  "Shall we?"
Zelpuz
player, 1366 posts
Sat 29 Apr 2023
at 04:55
  • msg #732

Chapter 10 IC: Old World, New Frontier

"Let's" Zelpuz says, opening the next door and following the hallway.
Zelpuz
player, 1367 posts
Mon 1 May 2023
at 01:29
  • msg #733

Chapter 10 IC: Old World, New Frontier

"OK, that was a big loop. Let's see if we find another loop the other way, too." Zelpuz says and heads down the next hallway until he hits another door. He looks around for more signs before opening the door.
Vanyra
Player, 863 posts
Freyan
Natural
Tue 2 May 2023
at 16:31
  • msg #734

Chapter 10 IC: Old World, New Frontier

Following Zelpuz into the room, Vanyra opens the other doors to see where they lead.  "More hallways here," she adds to the search.
Zelpuz
player, 1369 posts
Wed 3 May 2023
at 02:01
  • msg #735

Chapter 10 IC: Old World, New Frontier

"I have a feeling we'll get back to the beginning if we go right here." Zelpuz says heading down the hallway on the right and reaching another door looks for more signs.
Zelpuz
player, 1370 posts
Thu 4 May 2023
at 01:32
  • msg #736

Chapter 10 IC: Old World, New Frontier

After running another circle and arriving back at the room they visited earlier, Zelpuz says: "OK, looks like this area is very repetitive, might be better to come with the team, they may be able to read the signs and make some sense of this. Should we explore the cave some more and establish a safe route down here? .... " He pauses for a while scratching his chin, "Should we try to find a safe route, or make the cave a safe place?"
Yuu Jin
player, 1037 posts
Tue 9 May 2023
at 01:59
  • msg #737

Chapter 10 IC: Old World, New Frontier

Yuu frowns, "The problem is, we don't know if another safe route in exists, and we have no idea how long it would take us to find one on our own. Let's pass back out through the cave, and speak with the team. We can coordinate exploration teams together... provide escort through the caves, and maybe with more of us exploring, we'll find something together."

"Plus," he adds, "there is definitely stuff in the cave the science team will want to check out anyways."
DJShirow
GM, 1984 posts
Thu 18 May 2023
at 21:23
  • msg #738

Chapter 10 IC: Old World, New Frontier

It takes a fair amount of time, though nowhere near as much as the infiltration, to reach the exit of the cave. A half-dozen short exploratory checks of adjacent passages yielded mostly more forks, twists, and turns, and thus your party sticks to what they know. Upon reaching sunlight and vast jungle, which proves oddly rejuvenating after hours in dark and damp confines, the trio is able to contact the research time with little effort. They are quite relieved upon finally getting a communication, as they were getting worried after so much time. Since it is getting late in the day they suggest meeting up at the edge of the fissure and then heading back to camp as soon as possible to discuss the findings.
Vanyra
Player, 866 posts
Freyan
Natural
Thu 18 May 2023
at 22:56
  • msg #739

Chapter 10 IC: Old World, New Frontier

Shuffling her feet in the first real dirt they've been on in hours, Vanyra shifts her attention upwards, making sure the way is clear, before undergoing a quick ascent back to the surface.
Zelpuz
player, 1373 posts
Sat 20 May 2023
at 03:00
  • msg #740

Chapter 10 IC: Old World, New Frontier

After returning to the camp, the trio tells the exploration team what they discovered, from the strange cave with floating Nether, to the vast underground ventilation system, then asks what the explorers want to do.
Yuu Jin
player, 1039 posts
Sun 21 May 2023
at 09:11
  • msg #741

Chapter 10 IC: Old World, New Frontier

Yuu fills in the team with more technically questions, his enthusiasm for the adventure barely slowed despite the long hours of the day.
Vanyra
Player, 867 posts
Freyan
Natural
Sun 21 May 2023
at 13:45
  • msg #742

Chapter 10 IC: Old World, New Frontier

"Don't forget about those crystals and the creatures.  We'll need to set up a safe way to get in and out without disrupting the creatures too much."
DJShirow
GM, 1985 posts
Mon 22 May 2023
at 00:40
  • msg #743

Chapter 10 IC: Old World, New Frontier

Given the discovery of the maintenance tunnel system in such proximity to the facility below the base camp the logical conclusion is that the two are at least related if not directly connected. After creating a basic map, based on Zelpuz's and Yuu's eidetic memories of the place, then overlaying it with a general area map the full extent of whatever facility they have discovered is shocking, bordering on the unbelievable.

Doctors Vaanhak, Ulaar, Rezam and Hyunzi take particular interest in the script found in those tunnels beyond the cave. That it was in an ancient script marks the area as distinct from the Zhen Halan expedition's facility at the bottom of the lift. While not immediately recognizable to any of them it does follow that it could be something dating to the Phoenix Age or even the late Dark Age. Dr. Rezam will contact their habitat in hopes of finding some hint in their data archives of what language it is and who used it.

In the meantime efforts continue to remove the ward on the large double-doors in the facility, and they hope to have it removed within the next day or two. It would appear that the imperial expedition felt it necessary to lock in or possibly lock out those who would seek the ancient structure below. Given the report of no life, power, or defenses in the tunnels the assembly of researchers hypothesizes that the ward was mostly likely to keep would be thieves, spies, or bandits from disturbing the site. Rather than risking disturbance of any local, potentially hostile fauna further, it is decided to focus the main efforts on gaining access through the Zhen Halan facility. But the alternate entrance presents another opportunity for a smaller team to collect some specific data and dedicated mapping.

The proposal is made to return to the caves the following day. A team lead by Vanyra, Zelpuz, Yuu, and Vashilli (main guide in case you forgot), and including 4 researchers with dedicated sampling and dating equipment, a data terminal, electronic patch kit, and portable power source, will focus on assessing the nether gas phenomenon found in the caves and then attempt to extract any data from the consoles within the maintenance rooms. The mini-expedition will be given a full cycle period in which to complete their task and return, after which rescue efforts will be mobilized.

If the trio of pathfinders have any further suggestions to enhance the safety and speed of the mission the expedition leaders would be glad to hear it.
This message was last edited by the GM at 00:59, Mon 22 May 2023.
Yuu Jin
player, 1040 posts
Mon 22 May 2023
at 01:58
  • msg #744

Chapter 10 IC: Old World, New Frontier

Provided the team does not disturb the area with the hive creatures, Yuu does not suspect they will prove a problem. He also suspects the large creature will either be dead, still nursing its wounds, or hauled off by the hive creatures to be consumed. Should it be found in perfect health, he doesn't suspect it'll be interested in a round two. Finally, the trio know how to b-line it straight to the interesting places, avoiding the inhabited side-tracks.

This leaves threats from fauna mostly solved, for the short term. The biggest threat Yuu sees is the unknown, especially that strange nether area in the cave. And the facility itself appeared dead and dusted, so the only threat he can see from that would be environmental.
This message was last edited by the player at 01:58, Mon 22 May 2023.
Vanyra
Player, 868 posts
Freyan
Natural
Thu 25 May 2023
at 01:19
  • msg #745

Chapter 10 IC: Old World, New Frontier

Vanyra wonders if there is any way to bring some portable barriers, lights, or sensors to help block off or protect certain areas.  She believes that the large creature could still be a threat as it is an ambush predator which is very good at hiding and can still likely kill someone very easily even if cornered and wounded.  Vanyra suggests establishing a defensible path down one side of the cave system, away from the hive creatures, but notes that this would require finding and identifying the whereabouts of the large creature.
Zelpuz
player, 1374 posts
Fri 26 May 2023
at 01:04
  • msg #746

Chapter 10 IC: Old World, New Frontier

"We should also put in some relays or lay a cable down to the structure to ensure communication." Zelpuz suggests. "That way we can guide several groups in and out whenever needed."
DJShirow
GM, 1987 posts
Thu 8 Jun 2023
at 20:50
  • msg #747

Chapter 10 IC: Old World, New Frontier

The expedition team agrees that a communications relay system would be essential, and they may be able to integrate some sort of defensive or repulsive field technology into those beacons that would deter the cave fauna or at least provide a defensible position to withdraw to. A few days will be required to put them together and in the meantime they can continue working on the ward in the below facility. This will give Zelpuz, Vanyra, and Yuu a couple days to rest and prepare.
Vanyra
Player, 870 posts
Freyan
Natural
Fri 9 Jun 2023
at 03:56
  • msg #748

Chapter 10 IC: Old World, New Frontier

"Can we mount relays on the ceiling?  These don't seem like ceiling crawlers."
DJShirow
GM, 1989 posts
Sun 18 Jun 2023
at 18:03
  • msg #749

Chapter 10 IC: Old World, New Frontier

The technicians confirm the relays can be affixed anywhere with the right equipment.
DJShirow
GM, 1992 posts
Thu 29 Jun 2023
at 02:54
  • msg #750

Chapter 10 IC: Old World, New Frontier

It will take but a period of diligent work to prepare a set of ten communication boosters, which should allow for at least voice comms through the cave. The range of each will depend largely on the nature of the cave stone and the path linking each of them.

Dr. Carla Hyunzi, a Spacer Archivist, will be heading up the small team, accompanied by Fernelex (one of the guides), and research assistants Sayuri Ishma, Seri Jonsen, and Vash Tefelanshi. While they prepare their own gear, Vanyra, Zelpuz, and Yuu can do likewise.
DJShirow
GM, 1996 posts
Mon 10 Jul 2023
at 00:34
  • msg #751

Chapter 10 IC: Old World, New Frontier

The following day the mini-expedition team sets forth back to the fissure and the cave complex beyond, armed with a set of comms relays, which can also serve as navigation buoys, and a host of scientific equipment to delve into the secrets of the ancient abandoned facility. This second foray proves to be much quicker, As Vanyra confidently leads them through the maze of corridors while Zelpuz affixes the communications relays at critical junctions.

The group makes a slight detour to mark nebula of nether energies, and a number of readings are taken. Given the distance and potential for encounters ahead the stop is cut short.

As the team passes through the cavern with the desiccated bug bodies on high alert, ready for a revenge attack by the mantis creature, a couple samples of the fauna are taken for later study. Luckily the chamber guardian is nowhere to be found this time, allowing them to make directly for the crystalline tunnels leading to the facility entrance. Once again the team stops to take some samples and readings of these crystals, with the preliminary results producing some interesting results and even more questions, at least according to the researchers.

Finally, without incident, they reach the broken wall and that first small room of the ancient facility. After conferring with their guides and double checking the maps created, the researchers split off and delve further into the corridors beyond. The plan is for them to return here after 4 hours, deliberate on the findings and then determine if further investigation is warranted.
Zelpuz
player, 1381 posts
Fri 21 Jul 2023
at 01:19
  • [deleted]
  • msg #752

Chapter 10 IC: Old World, New Frontier

This message was deleted by the player at 16:51, Fri 21 July 2023.
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