Martha:
Martha endures being carried by four young, hunky angels by scowling. Before the 'assault' (as she insists on describing the airborne trip) she had taken Darra aside. 'Keep the artefact close', she whispered. 'I do not trust these sunny smiling pretty things, any more than I trusted the horde of devils.'
The angels carrying Martha seem mildly amused by her discomfort, showing perhaps more sense of humor than one might have given them credit for.
Darratheir Burnedbear:
The army of evil defeated, Darratheir didn't took the time to rest. He nodded to Zog in silence when he made a compliment and before the angles arrived, he shut a bit away from the rest of the group. He then set ablaze a small torch that he had first coated with a powder giving a black tint to the flame. Torch in one hand, he finally extinguished it with his other bare hand while muttering some words, the pain being a way to remind him many have suffered and many other will suffered again if he doesn't act against evil forces.
...
After that, he let the angels conduct him to the new place where they were awaited.
The angels bearing Darratheir make no attempt whatsoever to touch the artifact. If anything, they seem inclined to stay away from it in mild awe.
Harald Gaptooth:
Harald glowered at the female angels carrying him.
" Ah'd hae preferred if ye had beards an' were a wee bit shorter" he grumped. "Still, if ye are takin' me tae where Ah can get a drink, Ah'll let ye's aff."
The angels look at each other, and in an instant they all seem to have shrunk a foot and have beards. They beam beatifically at the dwarf.
Gromley Underhill:
Gromley enjoys the four ladies taking him away, although they do seem a bit...grabby. His glowing construct familiar Baldrick grumbles to itself, following along and dragging the floating disk with it via its telekinetic abilities.
This is, frankly, all in Gromley's imagination. Any odd grabbing probably comes from the angels' human-sized hands rather than any intent, as the angels are, frankly, uninterested in such matters. They are, after all, angels.
Sonliin:
Sonliin enjoyed the ride to the tavern. "Now that we are here, what do you propose?" he asked Mayaheine as he took a large drink of mead to take the taste of brimstone from his mouth.
Mayaheine invites you in to a private room where you are given fantastic drinks. She recommends the mead, which is otherworldly, but the ale is also exceptional and the wine top-notch.
Once you have had a chance to recover, she nods. "We would aid you in bringing Bahamut back. My mistress and the other gods in conference with her are in agreement that you are pursuing a worthy line of work. To that end, we have been sent to fetch someone important."
She nods and the angels guarding the door bring in a familiar face--the angelic being Amyria who met you in Sigil earlier.
Message 10 on this thread: link to a message in this game Amyria looks absolutely terrible, as if something were wearing her down, which is particularly disconcerting in an angel.
There is something strangely familiar in her eye....
Anyone trained in Arcana or Religion, make a roll along with your reaction(s) to the above.