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05:06, 26th April 2024 (GMT+0)

Chapter 4: Once Loyal.

Posted by EpicOneFor group 0
Gromley Underhill
player, 473 posts
AC-37, F-38, R-43 W-45
HP-131,HS-9,PP-29,PI-30
Sat 26 Nov 2016
at 11:10
  • msg #520

Re: Chapter 4: Once Loyal

Gromley kept back, as always.

Ooc:
18:13, Fri 18 Nov: Gromley Underhill rolled 41 using 1d20+22 with rolls of 19.  Bennie on Initiative.

18:16, Fri 18 Nov: Gromley Underhill rolled 25 using 1d20+22 with rolls of 3.  reactive stealth.

This message was last edited by the player at 19:05, Sat 26 Nov 2016.
Zog the Faceless
player, 406 posts
ac36 f33 r34 w40
pi 25 pp 23
Sat 26 Nov 2016
at 18:45
  • msg #521

Re: Chapter 4: Once Loyal

13:44, Today: Zog the Faceless rolled 33 using 1d20+17 with rolls of 16.  Initiative.
Sonliin
player, 480 posts
AC:43 F:42 R:43 W:40
PI: 27 PP: 30
Sun 27 Nov 2016
at 19:42
  • msg #522

Re: Chapter 4: Once Loyal

Sonliin was shocked at how quickly a creature of that size could move.

(I think with a 22, I will be going last)
EpicOne
GM, 1350 posts
Mighty Power
in your hands
Mon 28 Nov 2016
at 19:26
  • msg #523

Re: Chapter 4: Once Loyal

There is a massive roaring sound from the southeast as Morgol takes an interest in you.

Gromley is up first! You cannot really see Morgol yet as he's blocked by a column. You'll need to move until you get line of sight/effect.

WE WILL DO STRICT INITIATIVE ORDER FOR THIS FIGHT. DO NOT post out of turn.

Initiative
Gromley <==
Morgol
Zog
Martha
Harald
Agon
Sonliin
Darratheir

Map: https://docs.google.com/drawin...Q50-wFOAK6P78Lk/edit


Terrain Features:
Illumination: Dim light. Fiery veins in the walls shed dim illumination throughout these caverns.
Ceiling: The ceilings throughout these caves are 50 feet high.
Steps: Granite shelves serve as steps that descend or ascend to other caves. Squares containing steps count as difficult terrain.
Stalactites: Sharp stalactites hang throughout these caves, though no stalagmites emerge from the floor (the hydra cleared these). Each ceiling square in a natural cavern contains one stalactite. A creature can break off a stalactite by using the following terrain power.

Single-Use (per square), Ranged
Standard Action
Check: Strength check, DC 31
Effect: The stalactite falls and makes an attack.
Target: One creature below the stalactite
Attack: +29 vs. Reflex
Hit: 1d8 + 9 damage, and the target is immobilized.
Miss: The square is filled with rubble and counts as difficult terrain until cleared.

Loot There is a big pile of treasure in one of the squares to the southwest.


Character   Damage to Character   Bloodied?Action PointsConditionsNotesHealing Surges Used
Agon 32 temps + -1 No1 Used: Bewitching Gaze  0
Darratheir 50 temps + -29 No0  Used:  Thunderfury Rage 2
Gromley 33 temps  No1  Used: Living Barrage0
Harald 49 temps + -26 No1 Used:   Devastation’s Wake0
Martha 38 temps NO0  Used: Supernal Radiance4
Sonliin 36 temps + -24 No0 Used:Illusory Wall0
Zog 42 temps No0 Used: 0
Morgol No0 Used: 0

This message was last edited by the GM at 13:40, Tue 29 Nov 2016.
Gromley Underhill
player, 474 posts
AC-37, F-38, R-43 W-45
HP-131,HS-9,PP-29,PI-30
Mon 28 Nov 2016
at 19:35
  • msg #524

Re: Chapter 4: Once Loyal

Gromley sends forth his awareness, and then upon sighting the massive creature-uses the mindfire in order to blind every single head on the massive thing's body. Hopefully it would protect his friends from retaliation...

(OOC-

Move action-to current spot.

Minor action-summon the Projected awareness.

Standard action-Mindfire 6 psi points. As its area effect it should hit every head.

14:29, Today: Gromley Underhill rolled 21 using 2d8+12 with rolls of 6,3.  Mindfire damage.
14:28, Today: Gromley Underhill rolled 39 using 1d20+29 with rolls of 10.  Mindfire, 6 psi points.

If hit vs will, target takes fire/psi damage and is blinded until the end of my next turn.)

This message was last edited by the player at 19:35, Mon 28 Nov 2016.
EpicOne
GM, 1351 posts
Mighty Power
in your hands
Mon 28 Nov 2016
at 20:09
  • msg #525

Re: Chapter 4: Once Loyal

The beast roars with anger and dismay as the world goes dark for a moment. It hangs back and waits...

Nicely played--Gromley has made it easy for you all to advance without endless OAs :-) Hit and Morgol is blind for a round.

WE WILL DO STRICT INITIATIVE ORDER FOR THIS FIGHT. DO NOT post out of turn.

Zog is up!

Initiative
Gromley
Morgol  (READIED)
Zog  <==
Martha
Harald
Agon
Sonliin
Darratheir

Map: https://docs.google.com/drawin...Q50-wFOAK6P78Lk/edit


Terrain Features:
Illumination: Dim light. Fiery veins in the walls shed dim illumination throughout these caverns.
Ceiling: The ceilings throughout these caves are 50 feet high.
Steps: Granite shelves serve as steps that descend or ascend to other caves. Squares containing steps count as difficult terrain.
Stalactites: Sharp stalactites hang throughout these caves, though no stalagmites emerge from the floor (the hydra cleared these). Each ceiling square in a natural cavern contains one stalactite. A creature can break off a stalactite by using the following terrain power.

Single-Use (per square), Ranged
Standard Action
Check: Strength check, DC 31
Effect: The stalactite falls and makes an attack.
Target: One creature below the stalactite
Attack: +29 vs. Reflex
Hit: 1d8 + 9 damage, and the target is immobilized.
Miss: The square is filled with rubble and counts as difficult terrain until cleared.

Loot There is a big pile of treasure in one of the squares to the southwest.


Character   Damage to Character   Bloodied?Action PointsConditionsNotesHealing Surges Used
Agon 32 temps + -1 No1 Used: Bewitching Gaze  0
Darratheir 50 temps + -29 No0  Used: Thunderfury Rage 2
Gromley 33 temps  No1  Used: Living Barrage, 6pp0
Harald 49 temps + -26 No1 Used:   Devastation’s Wake0
Martha 38 temps NO0  Used: Cloak of Courage, Supernal Radiance4
Sonliin 36 temps + -24 No0 Used:Illusory Wall0
Zog 42 temps No0 Used: 0
Morgol-21 No0Blinded until EOGromley'sNT Used: 0

This message was last edited by the GM at 13:40, Tue 29 Nov 2016.
Zog the Faceless
player, 407 posts
ac36 f33 r34 w40
pi 25 pp 23
Tue 29 Nov 2016
at 00:57
  • msg #526

Re: Chapter 4: Once Loyal

Zog sighs happily. Finally, something that's not immune to lightning. He moves forward so he can get a good look at it. He traces a mystic pattern in the air in front of him and then unleashes a blast of lightning through the symbol, which crashes into the hydra.

Move to current location. Elemental Bolt + Learned Boost, hit Reflex 43 for 68 lightning and the hydra is vulnerabe 3 to my lightning attacks until EOMNT.
19:55, Today: Zog the Faceless rolled 68 using 4d12+40 with rolls of 10,10,2,6.  Damage.
19:54, Today: Zog the Faceless rolled 43 using 1d20+32 with rolls of 11.  Elem Bolt + Learned Boost on hydra.

Martha
player, 218 posts
AC: 40 F: 37 R:34 W: 39
Tue 29 Nov 2016
at 08:11
  • msg #527

Re: Chapter 4: Once Loyal

Martha advances cautiously, and ducks behind a stalactite.

Move 5 to current location.
Ready Lance of Faith IF hydra moves into Range 5 and LoS: (+2 CA blind) hits vs will, 21 dmg & +2 to Darra's next attack.

17:59, Yesterday: Martha rolled 34,21,20 using d20+26,2d8+11,2d8+11 with rolls of 8,6,4,6,3.  Readied Lance of Faith.

This message was last edited by the GM at 13:41, Tue 29 Nov 2016.
EpicOne
GM, 1353 posts
Mighty Power
in your hands
Tue 29 Nov 2016
at 13:44
  • msg #528

Re: Chapter 4: Once Loyal

Zog and Martha bost blast the creature.

Both attacks hit.

WE WILL DO STRICT INITIATIVE ORDER FOR THIS FIGHT. DO NOT post out of turn. Wait for me to call your name in initiative.

Harald is up!

Initiative
Gromley
Morgol  (READIED)
Zog
Martha
Harald <==
Agon
Sonliin
Darratheir

Map: https://docs.google.com/drawin...Q50-wFOAK6P78Lk/edit


Terrain Features:
Illumination: Dim light. Fiery veins in the walls shed dim illumination throughout these caverns.
Ceiling: The ceilings throughout these caves are 50 feet high.
Steps: Granite shelves serve as steps that descend or ascend to other caves. Squares containing steps count as difficult terrain.
Stalactites: Sharp stalactites hang throughout these caves, though no stalagmites emerge from the floor (the hydra cleared these). Each ceiling square in a natural cavern contains one stalactite. A creature can break off a stalactite by using the following terrain power.

Single-Use (per square), Ranged
Standard Action
Check: Strength check, DC 31
Effect: The stalactite falls and makes an attack.
Target: One creature below the stalactite
Attack: +29 vs. Reflex
Hit: 1d8 + 9 damage, and the target is immobilized.
Miss: The square is filled with rubble and counts as difficult terrain until cleared.

Loot There is a big pile of treasure in one of the squares to the southwest.


Character   Damage to Character   Bloodied?Action PointsConditionsNotesHealing Surges Used
Agon 32 temps + -1 No1 Used: Bewitching Gaze  0
Darratheir 50 temps + -29 No0 +2 on next attack on hydra Used: Thunderfury Rage 2
Gromley 33 temps  No1  Used: Living Barrage, 6pp0
Harald 49 temps + -26 No1 Used:   Devastation’s Wake0
Martha 38 temps NO0  Used: Cloak of Courage, Supernal Radiance4
Sonliin 36 temps + -24 No0 Used:Illusory Wall0
Zog 42 temps No0 Used: 0
Morgol-110 No0Blinded until EOGromley'sNT Used: 0

Harald Gaptooth
player, 500 posts
AC42: F42; Ref35: W35
Ins 28; Perc 38
Tue 29 Nov 2016
at 21:30
  • msg #529

Re: Chapter 4: Once Loyal

"Dagnation!  Ah'm too far tae hit the blighter."

Harald thought for a moment.  "Right!  Since he cannae see me, AH'll start tae work ma way aroond ahint him."

With that he ran forward towards the room to the hydra's flank.


OOC: Move as per map.
EpicOne
GM, 1354 posts
Mighty Power
in your hands
Tue 29 Nov 2016
at 21:52
  • msg #530

Re: Chapter 4: Once Loyal

Harald moves to flank the beast...

Agon is up!

Initiative
Gromley
Morgol  (READIED)
Zog
Martha
Harald
Agon <==
Sonliin
Darratheir

Map: https://docs.google.com/drawin...Q50-wFOAK6P78Lk/edit


Terrain Features:
Illumination: Dim light. Fiery veins in the walls shed dim illumination throughout these caverns.
Ceiling: The ceilings throughout these caves are 50 feet high.
Steps: Granite shelves serve as steps that descend or ascend to other caves. Squares containing steps count as difficult terrain.
Stalactites: Sharp stalactites hang throughout these caves, though no stalagmites emerge from the floor (the hydra cleared these). Each ceiling square in a natural cavern contains one stalactite. A creature can break off a stalactite by using the following terrain power.

Single-Use (per square), Ranged
Standard Action
Check: Strength check, DC 31
Effect: The stalactite falls and makes an attack.
Target: One creature below the stalactite
Attack: +29 vs. Reflex
Hit: 1d8 + 9 damage, and the target is immobilized.
Miss: The square is filled with rubble and counts as difficult terrain until cleared.

Loot There is a big pile of treasure in one of the squares to the southwest.


Character   Damage to Character   Bloodied?Action PointsConditionsNotesHealing Surges Used
Agon 32 temps + -1 No1 Used: Bewitching Gaze  0
Darratheir 50 temps + -29 No0 +2 on next attack on hydra Used: Thunderfury Rage 2
Gromley 33 temps  No1  Used: Living Barrage, 6pp0
Harald 49 temps + -26 No1 Used:   Devastation’s Wake0
Martha 38 temps NO0  Used: Cloak of Courage, Supernal Radiance4
Sonliin 36 temps + -24 No0 Used:Illusory Wall0
Zog 42 temps No0 Used: 0
Morgol-110 No0Blinded until EOGromley'sNT Used: 0

Agon
player, 411 posts
AC:38 F:35 R:38 W:38
P.P. : 22 P.I. :26
Tue 29 Nov 2016
at 22:35
  • msg #531

Re: Chapter 4: Once Loyal

Agon moved up to a space where he could catch sight of Morgol through the twisty cavern.  A blast of force slammed all the hydra's head to the floor, buying precious seconds for the warriors to move up and engage the fell beast.

[Move] to location
[Standard] Crushing Titan's Fist vs Morgol
Attack +41 vs Reflex, 28 damage and Immobilzied UEoMNT. Zone where movement costs 4 squares UEOMNT
[Minor] Wizard's Fury. UEoE, cast Magic Missile as a Minor Action.

EpicOne
GM, 1355 posts
Mighty Power
in your hands
Tue 29 Nov 2016
at 23:56
  • msg #532

Re: Chapter 4: Once Loyal

The fist of force summoned by Agon appears and grabs one of the hydra's legs, holding it in place!

Works as advertised!

Sonliin is up!

WE WILL DO STRICT INITIATIVE ORDER FOR THIS FIGHT. DO NOT post out of turn. Wait for me to call your name in initiative.

Initiative
Gromley
Morgol  (READIED)
Zog
Martha
Harald
Agon
Sonliin<==
Darratheir

Map: https://docs.google.com/drawin...Q50-wFOAK6P78Lk/edit


Terrain Features:
Illumination: Dim light. Fiery veins in the walls shed dim illumination throughout these caverns.
Ceiling: The ceilings throughout these caves are 50 feet high.
Steps: Granite shelves serve as steps that descend or ascend to other caves. Squares containing steps count as difficult terrain.
Stalactites: Sharp stalactites hang throughout these caves, though no stalagmites emerge from the floor (the hydra cleared these). Each ceiling square in a natural cavern contains one stalactite. A creature can break off a stalactite by using the following terrain power.

Single-Use (per square), Ranged
Standard Action
Check: Strength check, DC 31
Effect: The stalactite falls and makes an attack.
Target: One creature below the stalactite
Attack: +29 vs. Reflex
Hit: 1d8 + 9 damage, and the target is immobilized.
Miss: The square is filled with rubble and counts as difficult terrain until cleared.

Loot There is a big pile of treasure in one of the squares to the southwest.


Character   Damage to Character   Bloodied?Action PointsConditionsNotesHealing Surges Used
Agon 32 temps + -1 No1 Used: Bewitching Gaze  0
Darratheir 50 temps + -29 No0 +2 on next attack on hydra Used: Thunderfury Rage 2
Gromley 33 temps  No1  Used: Living Barrage, 6pp0
Harald 49 temps + -26 No1 Used:   Devastation’s Wake0
Martha 38 temps NO0  Used: Cloak of Courage, Supernal Radiance4
Sonliin 36 temps + -24 No0 Used:Illusory Wall0
Zog 42 temps No0 Used: 0
Morgol-138 No0Blinded until EOGromley'sNT, immobilized until EOAgon'sNT Used: 0

This message was last edited by the GM at 23:57, Tue 29 Nov 2016.
Sonliin
player, 482 posts
AC:43 F:42 R:43 W:40
PI: 27 PP: 30
Wed 30 Nov 2016
at 02:22
  • msg #533

Re: Chapter 4: Once Loyal

Joining Harald, Sonliin headed to the side passage in order to try flanking it. "Wait up for me and I will drag it over to us so we can start beating on it in that narrow space, on your shield side." he said.
This message was last edited by the player at 02:30, Wed 30 Nov 2016.
EpicOne
GM, 1356 posts
Mighty Power
in your hands
Wed 30 Nov 2016
at 03:08
  • msg #534

Re: Chapter 4: Once Loyal

Sonliin joins the dwarf, making plans with him.

Darratheir is up!

WE WILL DO STRICT INITIATIVE ORDER FOR THIS FIGHT. DO NOT post out of turn. Wait for me to call your name in initiative.

Initiative
Gromley
Morgol  (READIED)
Zog
Martha
Harald
Agon
Sonliin
Darratheir <==

Map: https://docs.google.com/drawin...Q50-wFOAK6P78Lk/edit


Terrain Features:
Illumination: Dim light. Fiery veins in the walls shed dim illumination throughout these caverns.
Ceiling: The ceilings throughout these caves are 50 feet high.
Steps: Granite shelves serve as steps that descend or ascend to other caves. Squares containing steps count as difficult terrain.
Stalactites: Sharp stalactites hang throughout these caves, though no stalagmites emerge from the floor (the hydra cleared these). Each ceiling square in a natural cavern contains one stalactite. A creature can break off a stalactite by using the following terrain power.

Single-Use (per square), Ranged
Standard Action
Check: Strength check, DC 31
Effect: The stalactite falls and makes an attack.
Target: One creature below the stalactite
Attack: +29 vs. Reflex
Hit: 1d8 + 9 damage, and the target is immobilized.
Miss: The square is filled with rubble and counts as difficult terrain until cleared.

Loot There is a big pile of treasure in one of the squares to the southwest.


Character   Damage to Character   Bloodied?Action PointsConditionsNotesHealing Surges Used
Agon 32 temps + -1 No1 Used: Bewitching Gaze  0
Darratheir 50 temps + -29 No0 +2 on next attack on hydra Used: Thunderfury Rage 2
Gromley 33 temps  No1  Used: Living Barrage, 6pp0
Harald 49 temps + -26 No1 Used:   Devastation’s Wake0
Martha 38 temps NO0  Used: Cloak of Courage, Supernal Radiance4
Sonliin 36 temps + -24 No0 Used:Illusory Wall0
Zog 42 temps No0 Used: 0
Morgol-138 No0Blinded until EOGromley'sNT, immobilized until EOAgon'sNT Used: 0

Darratheir Burnedbear
player, 212 posts
AC-40,F-39,R-36,W-34
PI-15,PP-18
Wed 30 Nov 2016
at 20:26
  • msg #535

Re: Chapter 4: Once Loyal

While his companions started to move in the direction of the Hydra, Darratheir took the time to remove his bear skin and, in a slow move, he dropped him next to him. But instead of falling to the ground, it started to hover at around one meter of the ground, taking the shape of a bear. The Dragonborn then looked at the skin and smiled. "I am happy to see you there, Guyya. I will probably need your help, my old friend."

He then started to walk, confident, toward the room where Morgol was waiting. "MORGOL!" he suddenly yelled. "Let's see if you deserve the name of Undying!" And when he was in position, the Barbarian entered in the hydra's mind, showing him many way he could cut his multiple heads.


Minor action: Heart Strike (Stance) - +5 to damage when I use at-will attacks
Move action: Move to position
Standard action: Dragonfear Overwhelming - 44 vs Will (Success)
  • Morgol is stunned (Save ends)
  • Aftereffect: Morgol takes a -2 penalty to attack roll (Save ends)
21:21, Today: Darratheir Burnedbear rolled 44 using 1d20+30 with rolls of 14.  Dragonfear Overwhelming vs Morgol's Will.

EpicOne
GM, 1357 posts
Mighty Power
in your hands
Thu 1 Dec 2016
at 00:47
  • msg #536

Re: Chapter 4: Once Loyal

Mongol is stunned for a moment...

Reminder, though, about this ability that Agon told you about:
Many-Headed:
Each time Morgol would become dazed or stunned, it instead loses one attack while using hydra fury during its next turn. Morgol can be dazed or stunned multiple time


WE WILL DO STRICT INITIATIVE ORDER FOR THIS FIGHT. DO NOT post out of turn. Wait for me to call your name in initiative.

Gromley is up!

Initiative
Gromley<==
Morgol  (READIED)
Zog
Martha
Harald
Agon
Sonliin
Darratheir

Map: https://docs.google.com/drawin...Q50-wFOAK6P78Lk/edit


Terrain Features:
Illumination: Dim light. Fiery veins in the walls shed dim illumination throughout these caverns.
Ceiling: The ceilings throughout these caves are 50 feet high.
Steps: Granite shelves serve as steps that descend or ascend to other caves. Squares containing steps count as difficult terrain.
Stalactites: Sharp stalactites hang throughout these caves, though no stalagmites emerge from the floor (the hydra cleared these). Each ceiling square in a natural cavern contains one stalactite. A creature can break off a stalactite by using the following terrain power.

Single-Use (per square), Ranged
Standard Action
Check: Strength check, DC 31
Effect: The stalactite falls and makes an attack.
Target: One creature below the stalactite
Attack: +29 vs. Reflex
Hit: 1d8 + 9 damage, and the target is immobilized.
Miss: The square is filled with rubble and counts as difficult terrain until cleared.

Loot There is a big pile of treasure in one of the squares to the southwest.


Character   Damage to Character   Bloodied?Action PointsConditionsNotesHealing Surges Used
Agon 32 temps + -1 No1 Used: Bewitching Gaze  0
Darratheir 50 temps + -29 No0  Used: Thunderfury Rage, Dragonfear Overwhelming 2
Gromley 33 temps  No1  Used: Living Barrage, 6pp0
Harald 49 temps + -26 No1 Used:   Devastation’s Wake0
Martha 38 temps NO0  Used: Cloak of Courage, Supernal Radiance4
Sonliin 36 temps + -24 No0 Used:Illusory Wall0
Zog 42 temps No0 Used: 0
Morgol-138 No0Blinded until EOGromley'sNT, immobilized until EOAgon'sNT, stunned until Morgol's turn, after which he has -2 to saves (save ends) Used: 0

This message was last edited by the GM at 11:22, Fri 02 Dec 2016.
Gromley Underhill
player, 475 posts
AC-37, F-38, R-43 W-45
HP-131,HS-9,PP-29,PI-30
Thu 1 Dec 2016
at 04:11
  • msg #537

Re: Chapter 4: Once Loyal

Gromley blasts the hydra with mindfire once more. Given how disoriented the hydra already is, he does not call upon the full force of his powers.

(Ooc:
23:07, Today: Gromley Underhill rolled 19 using 1d8+12 with rolls of 7.  damage.

23:07, Today: Gromley Underhill rolled 47 using 1d20+29 with rolls of 18.  mindfire, no psi points.

And foe 5 or more spaces away from Hydra is invisible. )


EpicOne
GM, 1358 posts
Mighty Power
in your hands
Thu 1 Dec 2016
at 22:36
  • msg #538

Re: Chapter 4: Once Loyal

In a fairly impressive display, one of the hydra's heads catches on fire. This only seems to stimulate the hydra.

It uses its ability to shake off the stunned to do so and readies a standard action.

WE WILL DO STRICT INITIATIVE ORDER FOR THIS FIGHT because of the growing-new-heads thing. DO NOT post out of turn. Wait for me to call your name in initiative.

Zog is up!

Initiative
Gromley
Morgol (Readied)
Zog  <==
Martha
Harald
Agon

Sonliin
Darratheir

Map: https://docs.google.com/drawin...Q50-wFOAK6P78Lk/edit


Terrain Features:
Illumination: Dim light. Fiery veins in the walls shed dim illumination throughout these caverns.
Ceiling: The ceilings throughout these caves are 50 feet high.
Steps: Granite shelves serve as steps that descend or ascend to other caves. Squares containing steps count as difficult terrain.
Stalactites: Sharp stalactites hang throughout these caves, though no stalagmites emerge from the floor (the hydra cleared these). Each ceiling square in a natural cavern contains one stalactite. A creature can break off a stalactite by using the following terrain power.

Single-Use (per square), Ranged
Standard Action
Check: Strength check, DC 31
Effect: The stalactite falls and makes an attack.
Target: One creature below the stalactite
Attack: +29 vs. Reflex
Hit: 1d8 + 9 damage, and the target is immobilized.
Miss: The square is filled with rubble and counts as difficult terrain until cleared.

Loot There is a big pile of treasure in one of the squares to the southwest.


Character   Damage to Character   Bloodied?Action PointsConditionsNotesHealing Surges Used
Agon 32 temps + -1 No1 Used: Bewitching Gaze  0
Darratheir 50 temps + -29 No0 Used: Thunderfury Rage, Dragonfear Overwhelming 2
Gromley 33 temps  No1  Used: Living Barrage, 6pp0
Harald 49 temps + -26 No1 Used:   Devastation’s Wake0
Martha 38 temps NO0  Used: Cloak of Courage, Supernal Radiance4
Sonliin 36 temps + -24 No0 Used:Illusory Wall0
Zog 42 temps No0 Used: 0
Morgol-157 No0 immobilized until EOAgon'sNT, -2 to saves (save ends) Used: 0

This message was last edited by the GM at 11:22, Fri 02 Dec 2016.
Zog the Faceless
player, 408 posts
ac36 f33 r34 w40
pi 25 pp 23
Fri 2 Dec 2016
at 00:28
  • msg #539

Re: Chapter 4: Once Loyal

Zog holds his position and unleashes another blast of lightning at the stationary foe...

Elemental Bolt + Elemental Escalation, hit Reflex 39 for 74 hp. It remains vulnerable 3 to my lightning attacks.

19:25, Today: Zog the Faceless rolled 56,18 using 2d12+43,2d10 with rolls of 6,7,9,9.  Damage.
19:25, Today: Zog the Faceless rolled 39 using 1d20+30 with rolls of 9.  Elem Bolt + Elem Esc on hydra.

EpicOne
GM, 1359 posts
Mighty Power
in your hands
Fri 2 Dec 2016
at 22:18
  • msg #540

Re: Chapter 4: Once Loyal

The hydra takes this latest blast, writhing in pain, but keeps waiting for something...

Martha is up!

WE WILL DO STRICT INITIATIVE ORDER FOR THIS FIGHT because of the growing-new-heads thing. DO NOT post out of turn. Wait for me to call your name in initiative.

Initiative
Gromley
Morgol (Readied)
Zog
Martha<==
Harald
Agon
Sonliin
Darratheir

Map: https://docs.google.com/drawin...Q50-wFOAK6P78Lk/edit


Terrain Features:
Illumination: Dim light. Fiery veins in the walls shed dim illumination throughout these caverns.
Ceiling: The ceilings throughout these caves are 50 feet high.
Steps: Granite shelves serve as steps that descend or ascend to other caves. Squares containing steps count as difficult terrain.
Stalactites: Sharp stalactites hang throughout these caves, though no stalagmites emerge from the floor (the hydra cleared these). Each ceiling square in a natural cavern contains one stalactite. A creature can break off a stalactite by using the following terrain power.

Single-Use (per square), Ranged
Standard Action
Check: Strength check, DC 31
Effect: The stalactite falls and makes an attack.
Target: One creature below the stalactite
Attack: +29 vs. Reflex
Hit: 1d8 + 9 damage, and the target is immobilized.
Miss: The square is filled with rubble and counts as difficult terrain until cleared.

Loot There is a big pile of treasure in one of the squares to the southwest.


Character   Damage to Character   Bloodied?Action PointsConditionsNotesHealing Surges Used
Agon 32 temps + -1 No1 Used: Bewitching Gaze  0
Darratheir 50 temps + -29 No0 Used: Thunderfury Rage, Dragonfear Overwhelming 2
Gromley 33 temps  No1  Used: Living Barrage, 6pp0
Harald 49 temps + -26 No1 Used:   Devastation’s Wake0
Martha 38 temps NO0  Used: Cloak of Courage, Supernal Radiance4
Sonliin 36 temps + -24 No0 Used:Illusory Wall0
Zog 42 temps No0 Used: 0
Morgol-231 No0 immobilized until EOAgon'sNT, -2 to saves (save ends), vulnerable 3 to Zog's lightning attacks until EOZog'sNT Used: 0

Martha
player, 219 posts
AC: 40 F: 37 R:34 W: 39
Sat 3 Dec 2016
at 00:44
  • msg #541

Re: Chapter 4: Once Loyal

Martha sneaks around the column until she can see the nasty hydra, then casts one of the darkest incantations she learned from the Mother of Dragons herself. She laughs inwardly as the dark spell ripples across the cavern and overwhelms Morgul. ‘A taste of Tiamat for you’, she whispers across the cave. ‘It takes one to know one’.

Move: 6 E and S
Standard: Call of the Hungry Ghosts (daily) hit vs will, 32 necrotic damage to Morgul and ZONE (eont & persist minor) in yellow: When any enemy ends its turn in the zone, that enemy is weakened until the end of its next turn, and you and each ally in the zone gain 5 temporary hit points.
Minor: Oath of Enmity vs Morgul
Free: Immortal Curse vs Morgul


Spoiler text: (Highlight or hover over the text to view)
00:39, Today: Martha rolled 40,32 using d20+26,5d8+13 with rolls of 14,4,2,3,3,7.  Call of the hungry ghosts.

EpicOne
GM, 1360 posts
Mighty Power
in your hands
Sat 3 Dec 2016
at 02:07
  • msg #542

Re: Chapter 4: Once Loyal

As Martha unleashes a wave of darkness that causes one of the hydra's head to wither...

One of the heads dies. Interesting things happen on the hydra's next turn. (It's still readying.)

Harald is up!

WE WILL DO STRICT INITIATIVE ORDER FOR THIS FIGHT because of the growing-new-heads thing. DO NOT post out of turn. Wait for me to call your name in initiative.

Initiative
Gromley
Morgol (Readied)
Zog
Martha
Harald <==
Agon
Sonliin
Darratheir

Map: https://docs.google.com/drawin...Q50-wFOAK6P78Lk/edit


Terrain Features:
Illumination: Dim light. Fiery veins in the walls shed dim illumination throughout these caverns.
Ceiling: The ceilings throughout these caves are 50 feet high.
Steps: Granite shelves serve as steps that descend or ascend to other caves. Squares containing steps count as difficult terrain.
Stalactites: Sharp stalactites hang throughout these caves, though no stalagmites emerge from the floor (the hydra cleared these). Each ceiling square in a natural cavern contains one stalactite. A creature can break off a stalactite by using the following terrain power.

Single-Use (per square), Ranged
Standard Action
Check: Strength check, DC 31
Effect: The stalactite falls and makes an attack.
Target: One creature below the stalactite
Attack: +29 vs. Reflex
Hit: 1d8 + 9 damage, and the target is immobilized.
Miss: The square is filled with rubble and counts as difficult terrain until cleared.

Loot There is a big pile of treasure in one of the squares to the southwest.


Character   Damage to Character   Bloodied?Action PointsConditionsNotesHealing Surges Used
Agon 32 temps + -1 No1 Used: Bewitching Gaze  0
Darratheir 50 temps + -29 No0 Used: Thunderfury Rage, Dragonfear Overwhelming 2
Gromley 33 temps  No1  Used: Living Barrage, 6pp0
Harald 49 temps + -26 No1 Used:   Devastation’s Wake0
Martha 38 temps NO0  Used: Cloak of Courage, Supernal Radiance4
Sonliin 36 temps + -24 No0 Used:Illusory Wall0
Zog 42 temps No0 Used: 0
Morgol-263 No0 immobilized until EOAgon'sNT, -2 to saves (save ends), vulnerable 3 to Zog's lightning attacks until EOZog'sNT, Immortal Curse & Oath of Enmity on Morgul Used: 0

Harald Gaptooth
player, 501 posts
AC42: F42; Ref35: W35
Ins 28; Perc 38
Sat 3 Dec 2016
at 20:28
  • msg #543

Re: Chapter 4: Once Loyal

Harald moves into position...

Double move to current location on the map.
EpicOne
GM, 1362 posts
Mighty Power
in your hands
Sat 3 Dec 2016
at 20:29
  • msg #544

Re: Chapter 4: Once Loyal

Agon is up!

WE WILL DO STRICT INITIATIVE ORDER FOR THIS FIGHT because of the growing-new-heads thing. DO NOT post out of turn. Wait for me to call your name in initiative.

Initiative
Gromley
Morgol (Readied)
Zog
Martha
Harald
Agon <==
Sonliin
Darratheir

Map: https://docs.google.com/drawin...Q50-wFOAK6P78Lk/edit


Terrain Features:
Illumination: Dim light. Fiery veins in the walls shed dim illumination throughout these caverns.
Ceiling: The ceilings throughout these caves are 50 feet high.
Steps: Granite shelves serve as steps that descend or ascend to other caves. Squares containing steps count as difficult terrain.
Stalactites: Sharp stalactites hang throughout these caves, though no stalagmites emerge from the floor (the hydra cleared these). Each ceiling square in a natural cavern contains one stalactite. A creature can break off a stalactite by using the following terrain power.

Single-Use (per square), Ranged
Standard Action
Check: Strength check, DC 31
Effect: The stalactite falls and makes an attack.
Target: One creature below the stalactite
Attack: +29 vs. Reflex
Hit: 1d8 + 9 damage, and the target is immobilized.
Miss: The square is filled with rubble and counts as difficult terrain until cleared.

Loot There is a big pile of treasure in one of the squares to the southwest.


Character   Damage to Character   Bloodied?Action PointsConditionsNotesHealing Surges Used
Agon 32 temps + -1 No1 Used: Bewitching Gaze  0
Darratheir 50 temps + -29 No0 Used: Thunderfury Rage, Dragonfear Overwhelming 2
Gromley 33 temps  No1  Used: Living Barrage, 6pp0
Harald 49 temps + -26 No1 Used:   Devastation’s Wake0
Martha 38 temps NO0  Used: Cloak of Courage, Supernal Radiance4
Sonliin 36 temps + -24 No0 Used:Illusory Wall0
Zog 42 temps No0 Used: 0
Morgol-263 No0 immobilized until EOAgon'sNT, -2 to saves (save ends), vulnerable 3 to Zog's lightning attacks until EOZog'sNT, Immortal Curse & Oath of Enmity on Morgul Used: 0

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