The common room
In reply to Beodir Nalas-Radin (msg # 12):
Once past the entryway, and Yeoman Charra's crack team of
halberdiers who enforce the weapons policy, you enter the
dining hall, a two story room furnished with benches and
trestle tables, a sset of stairs up to a balcony level that has shops, rentable rooms, conference rooms and some quarters for ranking guild members. there are two enteances to the kitchen, and a long line of guild members heading in one with
empty bowls and exiting with stew and bread.
The guildmembers are a mixture of mercenaries, mountbanks,
and rogues of every stripe. There are orcs, goblins, dwarves,
elves, and one half ogre.