The road to Veroigne.   Posted by Narrator.Group: 0
cultist
 NPC, 36 posts
 deluded soul
Mon 14 Jan 2019
at 17:32
The road to Veroigne
In reply to Balir Ironhide (msg # 64):

The dozen or so persons in the group of pilgrims pause. One in front lower his hood.
"Hail fellow travelers. Is this the road to Northport? We seek to vsit a shrine there."

This message was last edited by the player at 16:08, Tue 15 Jan 2019.

Kirpich Rockson
 player, 831 posts
 Earth Cleric
 He Rocks!
Mon 14 Jan 2019
at 23:31
The road to Veroigne
In reply to cultist (msg # 65):

"It is indeed. Which shrine do you intend to visit there? Which gods should I thank for our meeting?"
Balir Ironhide
 player, 32 posts
 Dwarf
 Warrior
Tue 15 Jan 2019
at 00:18
The road to Veroigne
Balir stands quietly next to Kirpich and listens.  He wants to learn as much as he can about the human culture, so he pays attention but says nothing.  It was nice to take a break from their long walk.  Balir could handle the load just fine, but his armor and shield got heavy after a hike.  It was nice to plant the point of his tower shield on the ground so he didn't have to carry it for a minute.  Absently, he rubs his braided beard with his right hand, since his left is holding his shield.
Syvanus
 player, 860 posts
 Wood Elf
 Archer
Tue 15 Jan 2019
at 02:39
The road to Veroigne
Syvanus thinks something is odd, he looks closely at their dress.
cultist
 NPC, 37 posts
 deluded soul
Tue 15 Jan 2019
at 16:14
The road to Veroigne
In reply to Kirpich Rockson (msg # 66):

"Vejovis, protector of the unjustly persecuted, master of volcanoes, marshes and healing."

He displays a carved and painted wooden amulet, depicting a laurel crowned youth holding arrows and leading a goat.




OCC: make a theology roll, at -2

This message was last edited by the player at 16:14, Tue 15 Jan 2019.

Kirpich Rockson
 player, 832 posts
 Earth Cleric
 He Rocks!
Tue 15 Jan 2019
at 22:17
The road to Veroigne
In reply to cultist (msg # 69):

Kirpich considers his response...
Balir Ironhide
 player, 33 posts
 Dwarf
 Warrior
Wed 16 Jan 2019
at 23:05
The road to Veroigne
Balir would expect to know something about this cult, given the nature of dwarves and their affinity of mountains.  It's not something he has heard recently, however, so he ponders for a moment, absently stroking his beard as he does so.
Narrator
 GM, 5810 posts
 DM says
 roll for initiative!
Fri 18 Jan 2019
at 15:29
The road to Veroigne
In reply to Balir Ironhide (msg # 71):

Worship of Vejovis is uncommon, but the rather small shrine is not far from the temple of Grome. While Grome's place of worship is a rocky outcroping with a ring of oak trees and flint menhirs, Vejovis shrine is built of black basalt, which is not native to this area, and often surrounded by goats. It has some underground rooms, and is a place of refuge for the persecuted.
Balir Ironhide
 player, 36 posts
 Dwarf
 Warrior
Fri 18 Jan 2019
at 17:41
The road to Veroigne
It takes Balir a few minutes to remember where he had heard the name Vejovis before, but it finally comes to him.

"Don't you have a shrine of basalt not far from the Temple of Grome?  I recall hearing of one.  Do you hail from there, or from another shrine?

Visiting a shrine here in Northport would seem to put you out of your element.  Is there even a shrine to Vejovis in Northport?"


While the movements of religious sects was fairly alien to Balir, it seems odd that a sect of this nature might have a shrine in a city this large.
Narrator
 GM, 5813 posts
 DM says
 roll for initiative!
Fri 18 Jan 2019
at 19:34
The road to Veroigne
In reply to Balir Ironhide (msg # 73):

Those shrines are on temple hill in Northport. Worship of Vejovis is more commonly found far to the southeast, near the sea.
Kirpich Rockson
 player, 833 posts
 Earth Cleric
 He Rocks!
Sun 20 Jan 2019
at 07:07
The road to Veroigne
In reply to Narrator (msg # 74):

What does irpich know of the god and his worshippers?
Narrator
 GM, 5820 posts
 DM says
 roll for initiative!
Tue 22 Jan 2019
at 16:43
The road to Veroigne
In reply to Kirpich Rockson (msg # 75):

There are often fugitives and refugees amog the worshipers, and they all seem interested in justice. They often show up at trials and make noise about innocent people being charged, even paying for compell truth to be cast, and are known to sacrifice goats by burial.
Kirpich Rockson
 player, 834 posts
 Earth Cleric
 He Rocks!
Tue 22 Jan 2019
at 18:54
The road to Veroigne
In reply to Narrator (msg # 76):

"Sirs, have you come across any refugees in the area we are heading?" He describes the geographical location where they are going...

Kirpich will relate the information about the religion to his group once the others have departed.
Balir Ironhide
 player, 39 posts
 Dwarf
 Warrior
Tue 22 Jan 2019
at 21:14
The road to Veroigne
As Kirpich describes where they are going, Balir pays close attention.  He isn't suspicious of the cultists so much, although he's still on guard.  What's more important to him is knowing where they were going, since he was new to the area.  He makes a mental picture of their path in his mind, to try and help him remember the lands surrounding Northport.
Aethul
 player, 15 posts
 Shevnian Ranger
Tue 22 Jan 2019
at 22:28
The road to Veroigne
Aethul stands back and observes closely, looking for the obscene cross with the curved bottom, used by Saturnites...
cultist
 NPC, 38 posts
 deluded soul
Tue 22 Jan 2019
at 23:48
The road to Veroigne
In reply to Aethul (msg # 79):

None of this group seem to bear that marking.
The spokesman eyes Kirpich with some suspicion.
"We may have encountered a few persons seeking to mark a year and a day out of unjust servitude. We hope we shall not find persecution in Northport. Are they welcoming of such persons there, or do they compell servitude?"

This message was last edited by the player at 14:45, Thu 24 Jan 2019.

Kirpich Rockson
 player, 835 posts
 Earth Cleric
 He Rocks!
Wed 23 Jan 2019
at 01:55
The road to Veroigne
In reply to cultist (msg # 80):

"I have not experienced such persecution there, except for criminals."
Snorri Roslovich
 NPC, 95 posts
 Shevnian Veteran
Thu 24 Jan 2019
at 14:50
The road to Veroigne
In reply to Kirpich Rockson (msg # 81):

"They do. The priests of Hades compell inentured servitude from those as cannot prove employment. Your best bet if not given a token at the shrine would be to join the Adventurers Guild, although it costs a bit."
cultist
 NPC, 39 posts
 deluded soul
Thu 24 Jan 2019
at 14:51
The road to Veroigne
In reply to Snorri Roslovich (msg # 82):

"That is unfortunate, but useful to know. May Vejovis peace be with you."
Narrator
 GM, 5841 posts
 DM says
 roll for initiative!
Mon 28 Jan 2019
at 16:01
The road to Veroigne
In reply to cultist (msg # 83):

The pilgrims all head up the road, towards the shrine in Northport, and possible indentured servitude.
Balir Ironhide
 player, 40 posts
 Dwarf
 Warrior
Mon 28 Jan 2019
at 16:55
The road to Veroigne
With the few minutes of respite complete, Balir takes off his shield and straps it on his back again.  They had a long walk ahead of them, and it made no sense for him to carry his shield free if he didn't need it.

As he rearranges things, Balir takes out his whetstone so he can sharpen his axe a moment, until the rest of the group is ready to proceed.

shhhhht...   shhhhht...    shhhhht...
Narrator
 GM, 5845 posts
 DM says
 roll for initiative!
Mon 28 Jan 2019
at 17:04
The road to Veroigne
In reply to Balir Ironhide (msg # 85):

The rest of the day passes without incident. You prepare to set up camp.

Survival rolls please to set quality of campsite
Syvanus
 player, 861 posts
 Wood Elf
 Archer
Mon 28 Jan 2019
at 18:14
The road to Veroigne
Syvanus indicates a decent looking spot a short ways off the trail.
Kirpich Rockson
 player, 836 posts
 Earth Cleric
 He Rocks!
Mon 28 Jan 2019
at 19:33
The road to Veroigne
In reply to Syvanus (msg # 87):

Kirpich creates some food out of grasses and waits to be directed by the others for a spot to rest.
Balir Ironhide
 player, 41 posts
 Dwarf
 Warrior
Mon 28 Jan 2019
at 22:26
The road to Veroigne
Balir doesn't yet have very many skills for traveling on the surface.  He'll take on the role of security while the rest of the group goes about their important business.  He'll observe them to see what he can learn, but if there's any hint of danger he'll strap on his shield and be ready to defend the group.