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Junior House Accounting Thread.

Posted by NarratorFor group 0
Narrator
GM, 6211 posts
DM says
roll for initiative!
Thu 18 Apr 2019
at 21:54
  • msg #1

Junior House Accounting Thread

For those living in formerly cult occupied territory, and working towards urban renewal.
Nodwin Zideqick
player, 397 posts
Initiate of Vejovis
FP:7/13 HP:10/10
Thu 18 Apr 2019
at 22:32
  • msg #2

Junior House Accounting Thread

Nodwin has currently donated:

Base - Junior House - pooled [1]
Independent Income - pooled [1]

During the next mission he will finish off the total 4 point investment.

He will commit to repairs as time allows with Shape Earth, and at a later time he'll put points into Architecture or Engineering to bolster his ability to fix up the building.

We have a band of Vejovis refugees minding the houses, potentially planting a garden in the enclosed courtyard, and running a Herb Lore alchemy lab wherever Nodwin (and others) set it up.
Mario Crowfoot
player, 847 posts
An orphan who grew up
with bow in hand
Fri 19 Apr 2019
at 00:00
  • msg #3

Junior House Accounting Thread

As previously noted in the adventure thread, Mario has:

2 Base
1 Upkeep
1 Charlene as Ally
Jareth Mooncalled
player, 1631 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Fri 19 Apr 2019
at 02:03
  • msg #4

Junior House Accounting Thread

Jareth has 4 points in (Base, Independent Income, and Ally Charlene).

The house fund has 276$ in it.


My recommendations:
Our next day be a day of "getting more stuff done", Nodwin visit the Hadereum and try to annex the nextdoor apartment block (I believe it's across the street) for Vejovisian refugees.  We keep the primary apartment block for Junior Crewe housing and business.

The 'primary' apartment for Junior business, storage, etc.  This is the one that leads into the sewers.

Other apartments taken by the Crewe as we see fit, at current time that being Nodwin, Jareth, Mario, Jocelyn, Brodak, Melarill, Clarence, and Charlene.  There are 12 apartments, 8 taken as residences, 1 as the 'primary business front', 1 for Nodwin's side business, one for an alchemy lab (not yet invested in).  This leaves one open for further development, perhaps it can become a 'through-faire' for the gardener types to reach the center yard (also for equipment storage, food storage, what-not?).



Jareth's List of Important Stuff
THINGS THAT NEED DOING

Corpses
Corpses to be dealt with:  16.  Cannot be sold as zombie materials, only sellable as "used meat" to Harbash ($20 a piece) and medical cadavers to the Dismal Tower for... eh.. I think it was two or three d4$ each.  Also could just drag them to the Otty pens.

Dead Orc Sewer Worker.  Need to kip him around to the Sewer Worker main hall.  Or where ever it is they meet.  Might be the Hadereum.  I can't remember.

General Stuff
Determine how many Ottys were loosed.  Pen them.  No, wait, first find out if there is a reward for penning them.  If so loose more Ottys.

Sell the location of the Spoders to the Dark Elves and hope they didn't already know and thus decide we're "loose lips that need sealing".

Bribe a Sewer maintenance Scribe to "lose the maps and requisition orders" for our area so we can 'legitimately' squat in the old Cultist cells down below (see sub-sub-basement).

Discreetly determine if the Sewer Workers Union knows there is a bhole loose in the sewers.  Blame Broderick somehow.  Maybe convince Sell Harbash the newly penned Guide On How "to become The Bhole Whisperer"?

Bone Gate Stuff
Fix the collapsed walls leading into the Bone Gate.  Open a basement entrance from Jareth's room to the Bone Gate catchment tunnel.  Rekey the Metal Door lock leading to the Bone Gate1.  Research the history of the Bone Gate.  DO NOT BECOME OBSESSED WITH THE BONE GATE no matter how it whispers in your dreams

Acquire materials for Ymid to repair his skiff.  Learn how Ymid makes the funny "in yer head speechin".  Learn how to open and close Bone Gate.  Sell Rent access to Bone Gate to interested Adventurer Guild concerns.


1 - Or just seal it?

Loot Selling
4 Play Books (possibly worth 4 silver for two of them)
Puissant Thrusting Broadsword ($5500) with Wish Gem ($????) wish to be master of the Bone Gate
This message was last edited by the player at 02:06, Fri 19 Apr 2019.
Nodwin Zideqick
player, 398 posts
Initiate of Vejovis
FP:7/13 HP:10/10
Fri 19 Apr 2019
at 03:00
  • msg #5

Junior House Accounting Thread

Can we get a map of the known tunnels for us newcomers, or old people with bad memories.
Mario Crowfoot
player, 848 posts
An orphan who grew up
with bow in hand
Fri 19 Apr 2019
at 08:59
  • msg #6

Re: Junior House Accounting Thread

Nodwin Zideqick:
Can we get a map of the known tunnels for us newcomers, or old people with bad memories.


I'll second that -- it's been a few days for Mario, a couple years for me.  My memory is good, but it's not that good.
Jareth Mooncalled
player, 1633 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Fri 19 Apr 2019
at 11:52
  • msg #7

Re: Junior House Accounting Thread

Mario Crowfoot:
Nodwin Zideqick:
Can we get a map of the known tunnels for us newcomers, or old people with bad memories.


I'll second that -- it's been a few days for Mario, a couple years for me.  My memory is good, but it's not that good.

I've got my map, I can link it again as soon as I figure where I put it.  If you don't mind waitin till next week, I can even make it legible.
Narrator
GM, 6214 posts
DM says
roll for initiative!
Fri 19 Apr 2019
at 19:19
  • msg #8

Re: Junior House Accounting Thread

In reply to Jareth Mooncalled (msg # 7):

Once you do that I will redraw it as a proper map and link it.

Wishing to be able to master the gate would give you a fistful of prerequisite perks and a handful of gate spells at 15, roughly worth 15-25 points, btw. It would also make you really noticeable to elder thigs, possibly netting you an additional unusual background.

Further urban renewal base points would get you the buildings accross from you, and around the corner near the street collapse as well.

Urgent things: replacing the exit gate from the bone gate; the bhole pushed through it. Probable cost: $100 plus labor of about $80.


Does anyone have seek earth?


You can find one Sewer worker if you check the guild. He may help with several points.
Jocelyn Lemru
player, 389 posts
Sorceress
hot and hotheaded
Fri 19 Apr 2019
at 19:26
  • msg #9

Re: Junior House Accounting Thread

Actually Yes I do...
Narrator
GM, 6216 posts
DM says
roll for initiative!
Fri 19 Apr 2019
at 19:57
  • msg #10

Re: Junior House Accounting Thread

In reply to Jocelyn Lemru (msg # 9):

Good y'all need loot, so use it to seek silver and gold
Jareth Mooncalled
player, 1634 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Sat 20 Apr 2019
at 04:23
  • msg #11

Re: Junior House Accounting Thread

Narrator:
Wishing to be able to master the gate would give you a fistful of prerequisite perks and a handful of gate spells at 15, roughly worth 15-25 points, btw. It would also make you really noticeable to elder thigs, possibly netting you an additional unusual background.

Let's all be glad that the Bone Gate is not Jareth's obsession.
Jareth Mooncalled
player, 1635 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Sat 20 Apr 2019
at 04:26
  • msg #12

Re: Junior House Accounting Thread

Just copying these over to here for ease of finding them later.

Brodak:
Brodak has the following:
Junior House [2]
Independent Income  [2]

Jocelyn Lemru:
Jocelyn currently has:
Base   [1]
Charlene as an ally  [1]

Narrator
GM, 6221 posts
DM says
roll for initiative!
Sun 21 Apr 2019
at 18:44
  • msg #13

Re: Junior House Accounting Thread

In reply to Jareth Mooncalled (msg # 11):

I thought you were losing frightens animals
Jareth Mooncalled
player, 1639 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Sun 21 Apr 2019
at 22:58
  • msg #14

Re: Junior House Accounting Thread

Narrator:
I thought you were losing frightens animals

That has not changed.
Nodwin Zideqick
player, 419 posts
Initiate of Vejovis
FP:7/13 HP:10/10
Mon 6 May 2019
at 23:28
  • msg #15

Re: Junior House Accounting Thread

Junior House Map

9 123
10 8x4
11 765
12    

Suggested layout of the apartments, subject to discussion...
1. Clarence
2. Refugees of Vejovis
3. Nodwin and the refugees of Vejovis
4. Maybe Jareth and the Ymid.  Lab in the sub-basement.  Entrance to the tunnels
5. I was thinking Jocelyn, since she has been known to visit with Jareth
6. Mellaril
7. Mario and the newcomers, Benito and Anita Drake
8. Brodak

X Entrance to the Bone Gate.  Not sure how it fits with everything else.

Nodwin will determine if the following buildings can be taken over as Junior House assets.  As of now they are potentially unstable and vandalized.
9. TBD
10. TBD
11. TBD
12. TBD
This message was last edited by the player at 00:41, Thu 09 May 2019.
Clarence Montague
player, 236 posts
Torchbearer
Mon 6 May 2019
at 23:33
  • msg #16

Re: Junior House Accounting Thread

In reply to Nodwin Zideqick (msg # 15):

The newcomers will include a fence who would like to set up shop, so they would want a streetfront place. Perhaps 5 or 6, or maybe even 7, on the street corner, if it can be sufficiently isolated from 8. His ability to manufacture weapons can cover all the new items that can appear on his shelves...
Nodwin Zideqick
player, 420 posts
Initiate of Vejovis
FP:7/13 HP:10/10
Tue 7 May 2019
at 01:31
  • msg #17

Re: Junior House Accounting Thread

I welcome all the input.  My suggestion is to bed down like this for the evening, and then when everyone irons out the preferences we can formalize the permanent arrangements.  By then we'll know if the apartments across the street are open for our use.
Jareth Mooncalled
player, 1663 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Tue 7 May 2019
at 02:36
  • msg #18

Re: Junior House Accounting Thread

Nodwin Zideqick:
8. Maybe Jareth and the Ymid.  Entrance to the Bone Gate.  Lab in the sub-basement

Jareth and The Ymid are in whichever one is most directly above the Bone Gate.

The sewers and sub-basement are reachable through another apartment which has basement access to the catchment.

Though, most (if not all the apartments) have catchment access through their basments, they've just been bricked up.





Clarence Montague:
The newcomers will include a fence...

They will?  How do we know this?
Benito Drake
player, 3 posts
Respectable shopkeeper
Tue 7 May 2019
at 02:39
  • msg #19

Re: Junior House Accounting Thread

In reply to Jareth Mooncalled (msg # 18):

Ask them. Merchant = fence
Jareth Mooncalled
player, 1664 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Tue 7 May 2019
at 03:43
  • msg #20

Re: Junior House Accounting Thread

Benito Drake:
Ask them. Merchant = fence

Are you Clarence?


And Merchant =/= Fence.  A Fence is a dealer in stolen goods, and while that is a type of merchant, I wouldn't just automatically presume all merchants have one foot in the illegal goods market.
Brodak
player, 338 posts
orc warrior
brutish but honorable
Tue 7 May 2019
at 04:00
  • msg #21

Re: Junior House Accounting Thread

Brodak will move without issue to give the Merchants his corner.
Benito Drake
player, 4 posts
Respectable shopkeeper
Tue 7 May 2019
at 05:58
  • msg #22

Re: Junior House Accounting Thread

In reply to Jareth Mooncalled (msg # 20):

Ok, but Merchant + New Guild Membership = Fence. People will not admit to being a fence...just like people will not admit to being a criminal!

Am I Clarence? Same player, but character not linked, so I will not play out any links IC.
Jareth Mooncalled
player, 1665 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Tue 7 May 2019
at 11:49
  • msg #23

Re: Junior House Accounting Thread

Benito Drake:
Ok, but Merchant + New Guild Membership = Fence.

Not necessarily.  The Guild may have been formed of mostly criminals, but it recruits from everyone now.  I can't speak for the others, but Jareth is no criminal, which is why he's cautious about higher ranking members of a "criminal" Guild moving in on his turf.

There are reasons I have been subtly (in the beginning) pushing back against involving the Guild in the Junior's business...



quote:
Am I Clarence? Same player...

Ah, okay.  I was wondering if you (Clarence's Player) were someone reading things I wasn't, and the answer is "yes, you're reading the new character sheet".
Nodwin Zideqick
player, 421 posts
Initiate of Vejovis
FP:7/13 HP:10/10
Tue 7 May 2019
at 17:19
  • msg #24

Re: Junior House Accounting Thread

As far as I know the entrance to the underside is primarily through apartment 8.  That's the closest one to the bone gate.  For the rest of the basement access, I'm not entirely sure.  We have the map that you drew up Jareth, but the GM hasn't formalized that yet.  Once we have those details, we can make the important decisions related to who has what apartments.  In fact, we may want to brick up some accesses, or remove the brick from some accesses, just so the arrangement makes sense.  All of that can come later.

In the meantime, let's agree to sleep for the night, do all of our work tomorrow, and then get back to the adventuring.  I think we can all agree on that, right?
Anita Drake
player, 8 posts
Adventuress
Tue 7 May 2019
at 21:11
  • msg #25

Re: Junior House Accounting Thread

In reply to Nodwin Zideqick (msg # 24):

Sure. Should we assume that discussions with the Drakes takes place? What questions, if any, would you have wanted answered by them?
Nodwin Zideqick
player, 422 posts
Initiate of Vejovis
FP:7/13 HP:10/10
Tue 7 May 2019
at 21:31
  • msg #26

Re: Junior House Accounting Thread

I would think we would clear them with the guild first, then a few additional questions, to be decided on by the group...
* How did you know to come here and ask for a place to stay?
* Do you have any references or history that we can verify?
* What skills would you bring to the group?
* How do we know that you can be trusted?
* Where do you envision yourself in 5 years?
* What's your spirit animal?
Anita Drake
player, 9 posts
Adventuress
Tue 7 May 2019
at 21:49
  • msg #27

Re: Junior House Accounting Thread

Answers, pending GM approval...or editing.

Nodwin Zideqick:
* How did you know to come here and ask for a place to stay?


"We asked around the guild if there were any building available, and were told to ask at the Hadereum. When we did so, they mentioned that there was recently a number of structures here granted to adventurers or guild members or something, so we came here to ask."

Nodwin Zideqick:
* Do you have any references or history that we can verify?


"Not here. We arrived last week, and were told we needed to join some organization or be charged as vagrants. Since Benito wanted to get into business, the guild seemed the safest group to join. For both of us. Well, especially for me, I suppose."

Nodwin Zideqick:
* What skills would you bring to the group?


"Benito can make and sell stuff. He has his own equipment in a large secure box. I...do security for him. And source things for him to...sell."

Nodwin Zideqick:
* How do we know that you can be trusted?


"Right now, you don't. And we don't know you can be trusted, either. But sometimes we just need to take a chance."

Nodwin Zideqick:
* Where do you envision yourself in 5 years?


"Alive. Hopefully found some incredibly rich asshole whose wealth I found a legitimate way to transfer to my own account after his most timely demise."

Nodwin Zideqick:
* What's your spirit animal?


"Huh? I try to stay away from spirits and undead..."
Jareth Mooncalled
player, 1666 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Wed 8 May 2019
at 04:18
  • msg #28

Re: Junior House Accounting Thread

Nodwin Zideqick:
* What skills would you bring to the group?

Whoa... part of the group?  Hang on now...
Jareth Mooncalled
player, 1667 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Wed 8 May 2019
at 04:27
  • msg #29

Re: Junior House Accounting Thread

Nodwin Zideqick:
We have the map that you drew up Jareth, but the GM hasn't formalized that yet.

According to the map, Basement access should be through 4, the Bone Gate should be under 7 or 8.

But eh, that's just my rough map from gwythaint's in thread description from his "I'm not using a map"* style.

I did also confirm back then (when we first took individual rooms) that the Bone Gate wasn't under whicher apartment had the basement access.  Which is probably more important than my "I'm not even using measurements or a scale"* map.  ;)



* So if we combine his No Map GMing style and my No Scale, No Measurements mapping style we get a completely accurate in all ways map.  That's just how it works, right?
Brodak
player, 339 posts
orc warrior
brutish but honorable
Wed 8 May 2019
at 14:16
  • msg #30

Re: Junior House Accounting Thread

We can have Brodak use the Basement access room/building/apartment/condo or whatever it is...
Narrator
GM, 6294 posts
DM says
roll for initiative!
Wed 8 May 2019
at 22:37
  • msg #31

Re: Junior House Accounting Thread

In reply to Jareth Mooncalled (msg # 29):

The bone gate in my spotty memory would have been in the common area under the garden. All of the other houses had basements, but the access to the gate area was barred on both sides... this is my recollection. The cultist area was outside, tnrough the (bronze) gate the Bhole pushed through and accross the way. So dar you have only seen the cultist area and the iron door as having stairs, the rest of this level is connected to the one below with ladder wells.
Nodwin Zideqick
player, 424 posts
Initiate of Vejovis
FP:7/13 HP:10/10
Thu 9 May 2019
at 00:50
  • msg #32

Re: Junior House Accounting Thread

I edited the map based on a few things people mentioned.
* The Drakes wanted a corner home
* Building 4 provides access to the basement, so I moved Jareth and the Ymid there
* Jocelyn goes next door for...reasons.
* Nodwin will want to be close to the tunnels, so he moved
* Clarence seems more religiously inclined, so I put him next to the refugees
* People will think twice about defacing property when there is a grumpy ogre watching them from across the street

I think that works out better, actually, for at least the one night.  We can figure out the rest when the next day is done in game.

I can't do more until we figure out the map situation.  You guys tell me if you want me to take the plunge.  I can guestimate something from what you have mentioned in passing.  If we go that route, then you'd need to refine it to what the GM thinks is right.  Once we finalize something, we can just assume that previous observations may not have been completely accurate or something.  :)
Jareth Mooncalled
player, 1668 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Thu 9 May 2019
at 03:50
  • msg #33

Re: Junior House Accounting Thread

Narrator:
The bone gate in my spotty memory would have been in the common area under the garden.

Okay.  I'd specified taking an apartment directly above it a few times and you never said "it's under the garden"... or he'd have probably slept out there at least once...

Sigh, bonna have to renovate one of the basements next to it then.

All of the other houses had basements, but the access to the gate area was barred on both sides... this is my recollection.
If by barred you mean "bricked up basements and a collapsed wall on one side and an ironbound door on the other", that matches what was described in thread.

quote:
The cultist area was outside, tnrough the (bronze) gate the Bhole pushed through and across the way.

There was no "across the way" through that gate.  That gate opened into a T intersection, msg #623 link to a message in this game

The Bone Gate room was actually a bit of a distance south of there, though the distance was an ambiguous "a ways" and there was a slight curve (not represented on the map).  So if the tunnel curved back towards the Bone Gate area that could easily account for it being under block in some fashion.
Narrator
GM, 6303 posts
DM says
roll for initiative!
Thu 9 May 2019
at 23:30
  • msg #34

Re: Junior House Accounting Thread

I am going to have to reread all of this and present you with a real map.
Wednesday? That is the next time I have a couple hours free.
Narrator
GM, 6483 posts
DM says
roll for initiative!
Tue 18 Jun 2019
at 21:42
  • msg #35

Re: Junior House Accounting Thread

In reply to Narrator (msg # 34):

Early maps:



https://drive.google.com/folde...Dg4ZFveE1KII5kSKKtvO



That 4way intersection between the two ruined rooms and the bone gate has a small room to the other direction
This message was last edited by the GM at 21:47, Tue 18 June 2019.
Mario Crowfoot
player, 890 posts
An orphan who grew up
with bow in hand
Tue 18 Jun 2019
at 23:03
  • msg #36

Re: Junior House Accounting Thread

FWIW, those match pretty well with my recollection, at least of the underground sections.  I don't recall seeing a map of the street level before.
Jareth Mooncalled
player, 1701 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Wed 19 Jun 2019
at 00:32
  • msg #37

Re: Junior House Accounting Thread


I was under the impression that the kitchen was at a dead end, Nodwin declared it in msg #280* (and wasn't corrected), however I've reread the thread and that wasn't mentioned by Gwythaint, so we'll need to explore that way before we do anything permanent down there.

And there was no 4 way beyond the summoning portal as per msg #308:

Narrator msg #308:
The corridor proceeds a short distance before turning right to follow the shape of the summoning chamber. Ahead, you can see one of those bronze gates blocking the way.
It looks to be the sort Jareth has the key to.





* Against the Cult: link to a message in this game
Jareth Mooncalled
player, 1705 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Thu 27 Jun 2019
at 00:33
  • msg #38

Re: Junior House Accounting Thread

Quoted from link to a message in this game  msg# 991
Benito Drake:
Benito will look for a space to start setting up. With no spare points just now, he will have to wait before putting points into the base perk.



When did Anita and Benito get added to the Juniors such that they should be buying into the Junior House?

At first they were going to be someone (Clarence's?) Allies.  Then they became secondary characters...  and now they are 'full fledged' members of the group?  Without any discussion?
This message was last edited by the player at 01:29, Thu 27 June 2019.
Leroy du Lac
player, 16 posts
Mercenary Man-At-Arms
Thu 27 Jun 2019
at 01:16
  • msg #39

Re: Junior House Accounting Thread

In reply to Jareth Mooncalled (msg # 38):
i mentioned an interest in joining junior house to that effect, as well. just think of the block parties we could have!
Jareth Mooncalled
player, 1706 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Thu 27 Jun 2019
at 02:04
  • msg #40

Re: Junior House Accounting Thread

As a Player, I think the new Characters should earn a voice at the table (ie vie roleplaying) before purchasing a seat at the table (buying into the Base, Ind Inc, etc).

But that's just my 2 cents.
Leroy du Lac
player, 17 posts
Mercenary Man-At-Arms
Thu 27 Jun 2019
at 02:12
  • msg #41

Re: Junior House Accounting Thread

In reply to Jareth Mooncalled (msg # 40):
Agreed.
Anita Drake
player, 18 posts
Adventuress
Thu 27 Jun 2019
at 02:50
  • msg #42

Re: Junior House Accounting Thread

In reply to Leroy du Lac (msg # 41):

Looking forward to it...
Mario Crowfoot
player, 899 posts
An orphan who grew up
with bow in hand
Thu 27 Jun 2019
at 09:00
  • msg #43

Re: Junior House Accounting Thread

I don't disagree.  Benito's already been some help, he got us the use of the donkey and cart without spending any house funds.  All I offered Leroy was a meal for some "extra hands" help moving Benito's (very heavy) stuff out of the Guild.  Seems like a pleasant enough sort, though.
Narrator
GM, 6514 posts
DM says
roll for initiative!
Thu 27 Jun 2019
at 14:33
  • msg #44

Re: Junior House Accounting Thread

In reply to Mario Crowfoot (msg # 43):

Your neighborhood is likely to get popuated on the perimeter by other junior types, although they aren't considered part of the subguild
Nodwin Zideqick
player, 441 posts
Initiate of Vejovis
FP:7/13 HP:10/10
Thu 27 Jun 2019
at 19:16
  • msg #45

Re: Junior House Accounting Thread

May  make a diplomatic suggestion?  I don't remember the exact placement of all the parts, but I recall the important parts.  It has been a bit of time since I looked at it.

I'll preface the discussion by agreeing with Jareth.  They should earn their place at the table.  At the same time, I can see where the newcomers might have a lot to add with skills, as they were originally intended to help us shore up the house

Nodwin has yet to haggle over the buildings across the street from our main city block.  Depending on how that goes the main Juniors group may or may not gain control over them.  It has yet to be decided.  However, we have privately agreed the newbies will not be informed of the basement access to the sewers, the bone gate, and all of the other goodies we have already uncovered.

Perhaps we should break into 2 parties, as the GM suggested.  We can operate autonomously, but when necessary we can come together as a larger whole.  The old group can maintain the city block as we have been.  The new group can take up residence across the street in the homes with no access to the undercity.  Everyone gets some space, but they can pay for theirs out of their own pockets, while still getting a good initial set up.

As payment to Nodwin for procurement (and assuming that goes well), they can handle fixing up the structural defects of the buildings.  That was the original plan, and would work well with story line.  The refugee followers of Vejovis could handle the cleaning and organization in the meantime.

That would allow the older group to get back to adventuring.  The newer group could handle some logistics and organization as something of an orientation, and then head off on their own set of quests.  Maybe they are related to what we're doing, maybe they aren't.

I think it works out to be a nice compromise, with everyone getting most of what they wanted, while it also maintains continuity within the established groups.

Sound like a sound set of ideas?  All in favor?
Benito Drake
player, 20 posts
Respectable shopkeeper
Thu 27 Jun 2019
at 22:03
  • msg #46

Re: Junior House Accounting Thread

In reply to Nodwin Zideqick (msg # 45):

Benito is going to be busy a while, but Anita is looking for work to pay for it...
Narrator
GM, 6521 posts
DM says
roll for initiative!
Fri 28 Jun 2019
at 16:38
  • msg #47

Re: Junior House Accounting Thread

In reply to Benito Drake (msg # 46):

Anita, Leroy, Wiley and whoever else joins on can be a new group.  Benito is essentially opening a business, and working directly to improve things.
If the group accepts him directly, there will be definite work to do in the vicinity of the bone gate and its approach, shoring up the whole in the wall everyone has been climbing through, and preventing the rubble being loaded into the pit from pushing over the wall, in one area at least, there was a small hole that led to the surface, large enough to let sunlight into the room.  'Elga the henormous would be available for hire to assist with that from her end, for roughly the base rate of hire for a laborer.
Leroy du Lac
player, 34 posts
Mercenary Man-At-Arms
Sun 30 Jun 2019
at 15:04
  • msg #48

Re: Junior House Accounting Thread

In reply to Narrator (msg # 47):

hopefully, all the weird stuff, stays on their side of the street!
Jareth Mooncalled
player, 1712 posts
Dirty High Elf Sage
HP: 9/9 FP: 10/10
Sun 30 Jun 2019
at 19:25
  • msg #49

Re: Junior House Accounting Thread

Narrator:
'Elga the henormous would be available for hire to assist with that from her end, for roughly the base rate of hire for a laborer.

I believe that Nodwin and Jareth came to the same conclusion and agreed that we'd do the work ourselves, between his Shape Earth (or Jocelyn's?) and Jareth knowledge of Architecture (skill 11).

And if it comes to it, Jareth has a Masonry default of 12.  He'll just knuckle down and do the work himself (with Brodak's help with the heavy lifting).
Mario Crowfoot
player, 907 posts
An orphan who grew up
with bow in hand
Sun 30 Jun 2019
at 20:31
  • msg #50

Re: Junior House Accounting Thread

Oh, boy.  With Brodak acting as the crane, that leaves us ordinary folks to carry your hod, then.
Jareth Mooncalled
player, 1713 posts
Dirty High Elf Sage
HP: 9/9 FP: 10/10
Sun 30 Jun 2019
at 23:32
  • msg #51

Re: Junior House Accounting Thread

Jareth Mooncalled:
And if it comes to it, Jareth has a Masonry default of 12.  He'll just knuckle down and do the work himself (with Brodak's help with the heavy lifting).

For that matter, Jocelyn probably also has a decent Masonry default, it's IQ-4 after all.



Mario Crowfoot:
Oh, boy.  With Brodak acting as the crane, that leaves us ordinary folks to carry your hod, then.

Nah, you and Mel will be the plumbs and levels.
Benito Drake
player, 24 posts
Respectable shopkeeper
Mon 1 Jul 2019
at 00:38
  • msg #52

Re: Junior House Accounting Thread

In reply to Jareth Mooncalled (msg # 51):

Civil Engineering is just default at 9 and Architecture at 10 thanks to master builder, but masonry and carpentry at 15...
Leroy du Lac
player, 39 posts
Mercenary Man-At-Arms
Mon 1 Jul 2019
at 02:14
  • msg #53

Re: Junior House Accounting Thread

In reply to Benito Drake (msg # 52):
i think that allows you to act as a foreman, so anyone working under you gets +5 to their carpentry or masonry. if that's the case, then a basic crew could probably be assembled from the whole of our group, including some of the refugees.
Benito Drake
player, 25 posts
Respectable shopkeeper
Wed 3 Jul 2019
at 09:57
  • msg #54

Re: Junior House Accounting Thread

In reply to Leroy du Lac (msg # 53):

Ok, so i as a player probably have less of an idea of what needs to be done than Benito, who has been walking around and seeing some of the damage from above, at least.

So how to handle construction? You tell me what to roll and I roll it, and he gets to work? Construction is probably one of the more mundane things to role-play in detail, though the general aspects can be more interesting.
Nodwin Zideqick
player, 444 posts
Initiate of Vejovis
FP:7/13 HP:10/10
Wed 3 Jul 2019
at 15:57
  • msg #55

Re: Junior House Accounting Thread

I addressed the discussion with Nodwin in thread, although the timing is likely off.  That's for the GM to decide.

As for the work, I imagine Nodwin will make Shape Earth rolls and then Benito will perform the guidance on how to apply it.  Others can help with tasks, but I imagine they will be the primary participants.  Jareth also has some skills that should come in handy here.  Like Benito said, the GM will have to decide how much of this he wants to role-play.  I'm happy to do it on or off screen, whichever he decides is appropriate.
Jareth Mooncalled
player, 1715 posts
Dirty High Elf Sage
HP: 9/9 FP: 10/10
Wed 3 Jul 2019
at 22:38
  • msg #56

Re: Junior House Accounting Thread

Benito Drake:
Civil Engineering is just default at 9 and Architecture at 10 thanks to master builder, but masonry and carpentry at 15...

Hmmmm... Engineer (Civil) defaults to Architecture at -6, no regular IQ defaults.  So if your Architecture is already a default, you have no Engineer (Civil).
Benito Drake
player, 27 posts
Respectable shopkeeper
Thu 4 Jul 2019
at 05:12
  • msg #57

Re: Junior House Accounting Thread

In reply to Jareth Mooncalled (msg # 56):

Oversight...working on it.
Narrator
GM, 6546 posts
DM says
roll for initiative!
Thu 4 Jul 2019
at 19:13
  • msg #58

Re: Junior House Accounting Thread

In reply to Benito Drake (msg # 57):

Could you reiterate your two artificer talents on your sheet? I know they were discussed in set up, but I don't have that handy.
Benito Drake
player, 28 posts
Respectable shopkeeper
Thu 4 Jul 2019
at 19:36
  • msg #59

Re: Junior House Accounting Thread

In reply to Narrator (msg # 58):

Done. Civil Engineering at 13...
Jareth Mooncalled
player, 2062 posts
Dirty High Elf Sage
HP 9/9 FP 7/10 PF 0/8
Sat 4 Jul 2020
at 02:11
  • msg #60

Re: Junior House Accounting Thread

Bringing this back up:  Base and what is it doing?

If we're paying $150 a week CoL, what is Base bringing to the table that makes it worth points (I understand it's been a reward so far, but I'm considering throwing another point or two into it).
Narrator
GM, 7934 posts
DM says
roll for initiative!
Sun 5 Jul 2020
at 21:08
  • msg #61

Re: Junior House Accounting Thread

In reply to Jareth Mooncalled (msg # 60):

Base is a private domain, col is improving the area, it was hovel like, now with the Vejovians and Benito getting paid, it is closer to Status 0 housing edging on a status 1 neighborhood, and you can't get evicted, and can safeley keep your gear, it also attracts offers of work without having to bribe the criers guild to make propoganda rolls.
I have to think on how to expand it mechanically; in addition to the alchemy lab and sleeping areas and Benito's workshop, it should develop amenities, like a tavern opening... a tavern costs 100k, so a further point would get yall your own table, always reserved, but it would represent where your col was spent.

At least 1 point you have spent should cover a room big enough for you all to sit and plot together, perhaps in the corner building opposite from the workshop.
Jareth Mooncalled
player, 2067 posts
Dirty High Elf Sage
HP 9/9 FP 7/10 PF 0/8
Mon 6 Jul 2020
at 01:32
  • msg #62

Re: Junior House Accounting Thread

Narrator:
In reply to Jareth Mooncalled (msg # 60):

Base is a private domain, col is improving the area, it was hovel like, now with the Vejovians and Benito getting paid, it is closer to Status 0 housing edging on a status 1 neighborhood, and you can't get evicted, and can safeley keep your gear, it also attracts offers of work without having to bribe the criers guild to make propoganda rolls.
I have to think on how to expand it mechanically; in addition to the alchemy lab and sleeping areas and Benito's workshop, it should develop amenities, like a tavern opening... a tavern costs 100k, so a further point would get yall your own table, always reserved, but it would represent where your col was spent.

At least 1 point you have spent should cover a room big enough for you all to sit and plot together, perhaps in the corner building opposite from the workshop.

Okay, so basically those 2 points should be (trying to lay it out mechanically):

Lodging (which still requires CoL expenses).
Allowing us control of the Bone gate.
Allowing us free access to the Sewers and below.
Access to the Maintenance Lodging 'squatting area'*.

I'll admit that's a lot for 2 points (Jareth has 2 points in Base so that's my Baseline).  I'd recommend it be split as so:

Junior House [2]
- Base [0] (Still requires CoL)
- Bone Gate [1]
- Sewer Access [1]
- Squatting in the Maintenance Lodging [0] (Mostly coincidental, also we haven't actually set up down there yet)

So to get full value we'd need to invest 2 more points, 1 to 'guarantee" we don't lose the Maintenance Lodging, and 1 to get rid of the 'lodging' CoL (the breakdown is roughly $100 for lodging, $50 for food in town).

Likewise individuals should be able to make Scrounging, Urban Survival, using a Craft skill, having an Ally Group (Vejovian Refugees), and various other type skills to defray* their personal CoL...

And that we general stop worrying about the 'repair and maintenance' on camera.

* I recommend it defray, not overcome the CoL.
Jocelyn Lemru
player, 476 posts
Sorceress
hot and hotheaded
Mon 6 Jul 2020
at 03:11
  • msg #63

Re: Junior House Accounting Thread

Jocelyn and Brodak are in for 3 so far, Mellaril is in for 1 ...
Mell and Brodak can buy up now, but Jocelyn is out of CPs.
Clarence Montague
player, 325 posts
Torchbearer
Spiderboy
Mon 6 Jul 2020
at 20:21
  • msg #64

Re: Junior House Accounting Thread

In reply to Jocelyn Lemru (msg # 63):

Clarence in t for 2, but out of cp as well. Anita and Benito are yet to spend points...I am guessing Benito should be the one to sink points into a workshop? Or Anita into a Base, since Benito is technically her 'Ally'?
Narrator
GM, 7938 posts
DM says
roll for initiative!
Mon 6 Jul 2020
at 23:40
  • msg #65

Re: Junior House Accounting Thread

In reply to Clarence Montague (msg # 64):

If benito is available, he should be costing 20 points for 100% value ally.I think 8 pts were soebnt, so we will have to roll for his availability when fencing goods, or asking for other favors.

Col is $21 per day, $6 of which is minimal food. This pays the Vejovians to sweep and whitewash the place, get the dents out of your armor and your clothes washed and mended.
Mario Crowfoot
player, 1052 posts
An orphan who grew up
with bow in hand
Tue 7 Jul 2020
at 22:59
  • msg #66

Re: Junior House Accounting Thread

OOC: At present, I have 3 points into Base, plus one on Charlene as an ally (seemed like a couple other group members had spent a point each toward that as well. intending to make her an ally of the group).

Did we ever decide what the actual money cut was per partner, or were we still deciding whether and how to allocate a Group Emergency Fund?
Nodwin Zideqick
player, 594 posts
Initiate of Vejovis
FP:7/13 HP:10/10
Tue 7 Jul 2020
at 23:12
  • msg #67

Re: Junior House Accounting Thread

Nodwin has 4 points in Junior House on his character sheet.  He should be good.  Think he made that investment when I first took him over.
Jareth Mooncalled
player, 2069 posts
Dirty High Elf Sage
HP 9/9 FP 7/10 PF 0/8
Wed 8 Jul 2020
at 03:22
  • msg #68

Re: Junior House Accounting Thread

Mario Crowfoot:
Did we ever decide what the actual money cut was per partner, or were we still deciding whether and how to allocate a Group Emergency Fund?

At last count You, Nodwin, Jareth, and Jocelyn chimed in "yes", Clarence, Brodak, and Mellarill haven't responded either way (though I strongly suspect Mell and Brodak will say 'yes' as well).


So Mario and Jareth have points in Charlene as an Ally, did anyone else go in on that? With both Mario and Jareth in at 1 point each Charlene is a '9 or less' Frequency Ally.  The next bump up is at 4 points total (12 or less), then 6 points total (15 or less), then 8 for 'Always Around' (no Frequency Roll)
This message was last edited by the player at 04:05, Wed 08 July 2020.
Mario Crowfoot
player, 1054 posts
An orphan who grew up
with bow in hand
Wed 8 Jul 2020
at 09:12
  • msg #69

Re: Junior House Accounting Thread

In reply to Jareth Mooncalled (msg # 68):

Jocelyn seemed to say Mell and Brodak were on board when this came up.  Clarence?  Willing to have a fund to pay for major problems, sorta like insurance (only it can't pay out more than we've paid in)?  And/or commit a point to having Charlene around on a more regular basis?
Clarence Montague
player, 327 posts
Torchbearer
Spiderboy
Wed 8 Jul 2020
at 20:28
  • msg #70

Re: Junior House Accounting Thread

In reply to Jareth Mooncalled (msg # 68):

I am putting points into base and spidey as ally...but happy with the emergency fund.
This message was last edited by the player at 20:29, Wed 08 July 2020.
Nodwin Zideqick
player, 596 posts
Initiate of Vejovis
FP:7/13 HP:10/10
Wed 8 Jul 2020
at 21:00
  • msg #71

Re: Junior House Accounting Thread

Having a way to bring spidey along when we're in public would also be useful...
Jocelyn Lemru
player, 478 posts
Sorceress
hot and hotheaded
Wed 8 Jul 2020
at 22:12
  • msg #72

Re: Junior House Accounting Thread

In reply to Jareth Mooncalled (msg # 68):

Jocelyn has a Point in Charlene as an ally...
Both Brodak and Mellarill will agree to the insurance fund idea.
Mario Crowfoot
player, 1055 posts
An orphan who grew up
with bow in hand
Wed 8 Jul 2020
at 23:10
  • msg #73

Re: Junior House Accounting Thread

Looks like we're unanimous on the Mutual Casualty Fund at one full share.

I count three points into Charlene as group Ally so far.  If no one else has a point to spare or wants in on that, I've got one more I could spend there; that would give us the 9 or less roll for her to appear.
Brodak
player, 350 posts
orc warrior
brutish but honorable
Wed 8 Jul 2020
at 23:12
  • msg #74

Re: Junior House Accounting Thread

Brodak added one ...
Jareth Mooncalled
player, 2071 posts
Dirty High Elf Sage
HP 9/9 FP 7/10 PF 0/8
Thu 9 Jul 2020
at 00:58
  • msg #75

Re: Junior House Accounting Thread

Mario Crowfoot:
I count three points into Charlene as group Ally so far.  If no one else has a point to spare or wants in on that, I've got one more I could spend there; that would give us the 9 or less roll for her to appear.

Brodak:
Brodak added one ...

So that's 4 points, Charlene is a 12 or ess Ally.
Charlene Le Poire
NPC, 43 posts
Guard
Fri 10 Jul 2020
at 19:31
  • msg #76

Re: Junior House Accounting Thread

In reply to Jareth Mooncalled (msg # 75):

I appreciate the support
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