Re: Out of Character 8
Another GM on this very site once ran a large group of 50 point orcs and goblins against a small group of 250 point knights. It was a tower scenario, where the goblinoids had to invade and kill the inhabitants, pretty standard stuff. I found that game quite enjoyable as a pure combat game. It was a challenging build because you had to be combat effective but still competent at climbing and other sorts of stuff.
Larger point games mean you can be good at IQ skills AND DX skills at the same time. Smaller point games mean you tend to be more specialized. However, with a good mix of characters you can function almost as efficiently. You're only going to have one person with Merchant, for example, instead of 3 at varying levels of skill. And only half the party will be any good in a fight, so the combat challenges have to be tailored to the skill of the group.
I 100% agree this is usually a GM issue as much as it is a player issue. The GM has to find challenges and a story line appropriate to the group as constructed. I don't typically GM because it's way more involved than it looks (from my perspective). Plus, creating a good story line really seems like a talent to me.
Don't forget the player issue, however. Many of us gamer types like to min/max our characters to make them insanely good at some class of skills (or spells). It's nice to have an almost guarenteed success, and be mostly automatic at one role in the group. However, a smaller point total means there will be way more gray area, as in way more uncertainty in just handling more mundane tasks. Not every gamer will be comfortable in that space.
I personally try hard to manage my tendency towards being a power gamer. It's not always easy. Thankfully improving a character over time ends up being just as much fun for me, so I can live in the character development space.
Mostly this rehashes a few of the points already made. But, we can all probably relate to part of what I said. Thare's a lot more to it than meets the eye. :)
Carry on. Very good then.
This message was last edited by the player at 16:38, Wed 21 Aug 2019.