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22:10, 28th March 2024 (GMT+0)

Near Al Menir.

Posted by NarratorFor group archive 0
Narrator
GM, 6245 posts
DM says
roll for initiative!
Fri 26 Apr 2019
at 20:03
  • msg #1

Near Al Menir

Carrying on here.
Haveron Stormwal
player, 217 posts
Sat 27 Apr 2019
at 17:21
  • msg #2

Near Al Menir

Haveron makes a point of looking around to get a feeling for how the rest of the caravan seems to be handling themselves.  Based on what he was hearing, there was reason for concern.
Gareth
player, 408 posts
Odd Character
Smokin' Human
Sat 27 Apr 2019
at 23:43
  • msg #3

Near Al Menir

In reply to Haveron Stormwal (msg # 2):

Gareth moves on after his discussion, unsure of what is upsetting some of the folk.
Amelia Montaigne
player, 42 posts
Agent about town
Tue 30 Apr 2019
at 17:35
  • msg #4

Near Al Menir

In reply to Haveron Stormwal (msg # 2):

"I have been telling people that Berry's hound was merely a conjured illusion, but I don't speak the language, and there are already tales about Var's abrupt departure.  The workers don't much trust the lizard priest, but they remember what he had said about our fire mage, because he is so distinctive. We would do well to keep a low profile from this point, and to leave town as quickly as possible. "
Haveron Stormwal
player, 218 posts
Tue 30 Apr 2019
at 20:33
  • msg #5

Near Al Menir

Haveron purses his lips in response to what Amelia tells him, and then pauses for a moment to think.  Then, in response he answers "I should speak with Hasim.  He will know the mood of the caravan guards better than us, and he speaks their language.  Given the recent attack, and the way the events unfolded, we need to smooth over their worry.  Otherwise, we may no longer be welcome."

OOC Can be done on screen or off screen, but Haveron feels that something needs to be done, and he's the man for it.

[Private to GM: I have many ideas for how Haveron should proceed here.

First, he has disadvantages that come in to play.  Haveron has a soldiers code of honor, and a sense of duty to his friends.  He may not care for the decisions Gareth made, but he's part of the group for now.  Haveron is going to try and smooth over the issue with the caravan liaison, which seems like Hasim.

Secondly, Haveron is obsessed with creating his own company.  To that end, I see 4 potential candidates for him to recruit as they travel.
Aldubu Alsaghir - Valdassyan Ranger (probably the best choice as a bowman)
Hasim ab Quadeer - Caravan guard (referred to as a Weapons Master, also a good choice)
Rakhis Shamir - Caravan quartermaster (a company will need logistics support)
Mischa - Half Elven Shevnian Artisan (skills unknown, but she could be a good fit, and he likes the ladies)

He'll look to recruit one over time as the travels continue, and if Mischa seems willing he might look into a side romance with her along the way.
]
This message was last edited by the player at 20:33, Tue 30 Apr 2019.
Narrator
GM, 6263 posts
DM says
roll for initiative!
Wed 1 May 2019
at 13:04
  • msg #6

Near Al Menir

In reply to Haveron Stormwal (msg # 5):

You can try a round of diplomacy.

[Private to Haveron Stormwal: Mischa is a male half shadow elf,
 Aldubu the ranger is a 125 point archer. Hasim is a 250pt knight, and Rakhis is a 125pt  agent who is an ally of Murbak, the caravan Master. They already are an adventuring  company.

There will be some people available in Al Menir; for 4pts you can build a 62 point  guard; Amelia is an Agent. A 125pt  archer, skirmisher, or brute would cost you 8 points; the caravan run is 5 points, and you can probably drop a point on broken Valdassyan.
]
This message was lightly edited by the GM at 19:26, Wed 01 May 2019.
Haveron Stormwal
player, 219 posts
Wed 1 May 2019
at 15:00
  • msg #7

Near Al Menir

Haveron will leave the group and approach Hasim, to try and smooth things over.  He will gesture for Amelia to come with him, as she seems to be more skilled with people than he is.

"Hasim, it seems there has been some unrest among the caravan about some recent events.  Could you tell me what the concerns are, so that I may attempt to address them or allay your reservations?  Amelia here has some good observations that may help with any points of contention that may come up...."

[Private to GM: I think you missed a bracket in your last update, it appears to be public.  What I got from your answer was that none of the characters were available for Haveron to try and grow into his own company.

Also, Haveron does not have Diplomacy.  Would it be possible to substitute Leadership or Savoir Faire for the check?  I'm not sure he makes it regardless, but here's the roll, based on whatever you feel might be appropriate.
08:47, Today: Secret Roll: Haveron Stormwal rolled 11 using 3d6.  Diplomacy default or another skill...?

I'll make this observation in passing...  Haveron is poorly suited to lead a company as currently written.  He'll need more social skills if he's going to attract good people and start up a company.  Perhaps sprinkling a few points into Diplomacy and other social skills would be worth the time.  I know the original player had this obsession with growing a company, and that is my long term intent.  I am more focused on how a person would realistically get there.  Social situations like the one with Hasim are exactly where he needs to perform well if he's going to get work.
]
Amelia Montaigne
player, 43 posts
Agent about town
Wed 1 May 2019
at 19:32
  • msg #8

Near Al Menir

In reply to Haveron Stormwal (msg # 7):

Amelia addresses Hasim"I understand there have been some concerns about the woman who creates illusions of hounds. That is all that they are. Her assistant is a bit dramatic, and has made use of flash grenades  to conceal his departures from conversations he did not want to continue."
Hasim ab Quadeer
NPC, 24 posts
Caravan guard
Wed 1 May 2019
at 19:33
  • msg #9

Near Al Menir

In reply to Amelia Montaigne (msg # 8):

"Ha! I could use some of those myself.There are many conversations I would happily vacate."
Haveron Stormwal
player, 220 posts
Fri 3 May 2019
at 18:33
  • msg #10

Near Al Menir

Haveron will continue.

"I do not expect the bandits will bother us again.  Would you please find me if you hear of any concerns among your guards or other caravan members?  I have heard rumors and seen some looks that may indicate disapproval, but I cannot be certain my observations are accurate.  You will know better than I if any of your people have reservations.

Thank you for your time, Hasim."


OOC Not sure if Hasim wants to respond or not, but when he is done Haveron will take his leave and return to the group of adventurers.  Ready to move on unless the Gareth issue decides to boil over (...heh...heh...).
Gareth
player, 411 posts
Odd Character
Smokin' Human
Sun 5 May 2019
at 09:46
  • msg #11

Near Al Menir

In reply to Haveron Stormwal (msg # 10):

Gareth has no intention of deliberately inflaming the issue. Of course, of some concern is that he never did...he is just who he is! But he is well and truly ready to move on. What problem??
Hasim ab Quadeer
NPC, 25 posts
Caravan guard
Sun 5 May 2019
at 20:10
  • msg #12

Near Al Menir

In reply to Haveron Stormwal (msg # 10):

"I will certainly listen to my people's concerns."
Haveron Stormwal
player, 221 posts
Sun 5 May 2019
at 20:37
  • msg #13

Near Al Menir

Haveron will return to the group after his discussion with Hasim.

"Hasim didn't outline any specific concerns, but Amelia also offered some explanations for the behavior they have seen as well.  I hope that we smoothed over any concerns for now.  I think we should continue on like nothing happened."

OOC Ready to move on with caravaning.  That knucklehead E... Gareth has wasted enough of our time now.  :D

Berry
player, 116 posts
Mage
Mon 6 May 2019
at 02:04
  • msg #14

Near Al Menir

Berry will let the more silver tongued members of her party handle smoothing ruffled feathers.

OOC: Almost missed the new thread, derp. ;P
Gareth
player, 412 posts
Odd Character
Smokin' Human
Mon 6 May 2019
at 02:19
  • msg #15

Near Al Menir

In reply to Berry (msg # 14):

[OOC: That is what Gareths plan is. I am just using his lack of social skills as a very suitable excuse!]
Shroud
player, 34 posts
Wed 8 May 2019
at 22:18
  • msg #16

Near Al Menir

In reply to Gareth (msg # 15):

Your infrequently seen scout makes an appearance.
" No sign of any more archers up ahead, Aldubu thinks they may have retreated."
Haveron Stormwal
player, 222 posts
Thu 9 May 2019
at 00:31
  • msg #17

Near Al Menir

Haveron will respond "Excellent!" and then gesture towards the caravan.  "Let's take up our customary positions and wave Hamid onward."
Narrator
GM, 6297 posts
DM says
roll for initiative!
Thu 9 May 2019
at 19:51
  • msg #18

Near Al Menir

In reply to Haveron Stormwal (msg # 17):

The way ahead is eerily quiet, but you make good time as you ascend further through the pass. At sunset you reach a spot that appears to have been used as a camp in the past, as it has a spring and stone rings of many old campfires. You can see the way down out of the mountains.

To the southwest you can see lights and smoke on the horizon, a narrow path heads up to the north, and disappears over the ridge.
Gareth
player, 413 posts
Odd Character
Smokin' Human
Thu 9 May 2019
at 20:23
  • msg #19

Near Al Menir

In reply to Narrator (msg # 18):

"Looks like we dealt with the bandits. I hope. But we will need full watches of course."
Amelia Montaigne
player, 44 posts
Agent about town
Thu 9 May 2019
at 23:32
  • msg #20

Near Al Menir

Amelia looks at Haveron, and then at the rest of the group.  "I'm going to try and find a game of cards.  One of the cooks told me they were going to have one tonight.  I'll be back for the second watch."
Haveron Stormwal
player, 223 posts
Thu 9 May 2019
at 23:33
  • msg #21

Near Al Menir

Haveron shrugs, and then in a slightly defeated sort of tone states "I guess I'll take the first watch then.  When she gets the itch, there's no stopping her."
Gareth
player, 414 posts
Odd Character
Smokin' Human
Fri 10 May 2019
at 00:55
  • msg #22

Near Al Menir

In reply to Haveron Stormwal (msg # 21):

"Third watch then."
This message had punctuation tweaked by the player at 01:35, Fri 10 May 2019.
Narrator
GM, 6306 posts
DM says
roll for initiative!
Fri 10 May 2019
at 01:12
  • msg #23

Near Al Menir

In reply to Gareth (msg # 22):

The caravan makes camp for the night.
Gorgath, Adept Lisstheniss, Berry, Sorsha and Mischa are unaccounted for the watches, and there had best be two... Recommended that a fighter type stays with Gareth, and Sorsha or Berry team up with Haveron or Amelia. Shroud volunteers for third watch.
Adept Yisslitheniss
player, 139 posts
Reptileman cleric
Fri 10 May 2019
at 03:01
  • msg #24

Near Al Menir

I will be on any that need me...
Berry
player, 117 posts
Mage
Sat 11 May 2019
at 03:41
  • msg #25

Near Al Menir

Berry will begrudgingly volunteer to get up early with Gareth at third watch.
Sorsha
player, 819 posts
Sat 11 May 2019
at 18:36
  • msg #26

Near Al Menir

In reply to Berry (msg # 25):

Sorsha and Mischa team up with Amelia for the middle watch.

Gorgath take the third watch to keep an eye on the two spellcasters.
Narrator
GM, 6319 posts
DM says
roll for initiative!
Sat 11 May 2019
at 18:53
  • msg #27

Near Al Menir

In reply to Sorsha (msg # 26):

Strangely, the night passes without incident, aside from some of the livestock being spooked by something unseen.
Gareth
player, 415 posts
Odd Character
Smokin' Human
Sun 12 May 2019
at 10:22
  • msg #28

Near Al Menir

In reply to Narrator (msg # 27):

If the animals were spooked during Gareths watch, he will try to sort out why. Otherwise, he will probably just try to chat up Berry...
Berry
player, 118 posts
Mage
Sun 12 May 2019
at 16:46
  • msg #29

Near Al Menir

Berry denies all knowledge of why the livestock could be spooked and thinks they should probably just ignore it.
Haveron Stormwal
player, 224 posts
Sun 12 May 2019
at 17:40
  • msg #30

Near Al Menir

Once the morning arrives, Haveron will help with the normal morning meal and whatever chores he typically handles.  If necessary he'll assist with the caravan organization as well.

OOC Side note for the other players - Haveron has Leadership 14, and based on the character build he should be using it.  Feel free to react as your character would, but I am having Haveron start to exert more leadership over the group and over the caravan in general.

[Private to GM: Roll against Leadership 14 if needed to have him assist with getting things moving.  He wants to start his own company, and he should be taking on a leadership role among his group, and for the caravan in general.]
Aldubu Alsaghir
Valdassyan Ranger, 8 posts
Mon 13 May 2019
at 18:52
  • msg #31

Near Al Menir

In reply to Haveron Stormwal (msg # 30):

The scout returns from a predawn expedition
"There was a large great cat near us last night. It is by the grace of the All Protecting that we were not attacked."
Gareth
player, 416 posts
Odd Character
Smokin' Human
Mon 13 May 2019
at 20:33
  • msg #32

Near Al Menir

In reply to Aldubu Alsaghir (msg # 31):

"That explains the uneasy animals. Lets get moving..."

Gareth is happy to accept Haverons leadership.
Narrator
GM, 6332 posts
DM says
roll for initiative!
Tue 14 May 2019
at 18:33
  • msg #33

Near Al Menir

In reply to Gareth (msg # 32):

Camp breaks, and you begin to head down toward the south west.




Will rolls all, Gorgath with his magic resistance bonus.
Adept Yisslitheniss
player, 140 posts
Reptileman cleric
Tue 14 May 2019
at 19:08
  • msg #34

Near Al Menir

The Adept is feeling unsettled... something is affecting him...




[Private to GM:   12:05, Today: Adept Yisslitheniss rolled 16 using 3d6.  Will.   Missed by  one]
Haveron Stormwal
player, 225 posts
Tue 14 May 2019
at 19:13
  • msg #35

Near Al Menir

Haveron senses something...  Unusual.  While he can't put his finger on it, there is a sense of foreboding in the air.  He looks over at Amelia, who is traveling with him at the moment, and raises an eyebrow.  She nods almost imperceptibly.

[Private to GM: Amelia and Haveron both make it - Haveron was almost a critical.
13:11, Today: Secret Roll: Amelia Montaigne rolled 9 using 3d6.  Will 13.
13:10, Today: Secret Roll: Haveron Stormwal rolled 5 using 3d6.  Will 12.
]
Gorgath
player, 443 posts
HP 20/20 FP 11/13
Tue 14 May 2019
at 22:46
  • msg #36

Near Al Menir

Gorgath remains blissfully unaware of anything as he trudges forward.
Gareth
player, 417 posts
Odd Character
Smokin' Human
Wed 15 May 2019
at 02:45
  • msg #37

Near Al Menir

In reply to Gorgath (msg # 36):

Gareth barely notices anything...

[Private to GM: Rolled 7 under will...]
Narrator
GM, 6340 posts
DM says
roll for initiative!
Wed 15 May 2019
at 20:57
  • msg #38

Near Al Menir

In reply to Gareth (msg # 37):

Gareth, Amelia, and Haveron are able to survey their surroundings with ease. The others are concerned with the way forward to Al Menir.
Gareth
player, 418 posts
Odd Character
Smokin' Human
Wed 15 May 2019
at 21:03
  • msg #39

Near Al Menir

In reply to Narrator (msg # 38):

Anything to note about surroundings?
Haveron Stormwal
player, 226 posts
Wed 15 May 2019
at 21:06
  • msg #40

Near Al Menir

Given the recent developments, Haveron can't be sure that a potential threat might come from within the caravan, as opposed to from without.  He will quietly murmur to Amelia "Something is going on.  I don't know what yet.  Fan out a bit, but stay within sight.  I suggest by the big lizard man, he seems like one of the more trustworthy ones in the caravan.  Be ready for anything.  And keep your eyes open."

OOC Haveron knows something is up, but not who or what.  He's working under the assumption that he and Amelia are the only two aware of a problem.

I'm assuming he would know something because we needed to make an active will roll, rather than something passive that you'd do in the background.

Narrator
GM, 6344 posts
DM says
roll for initiative!
Wed 15 May 2019
at 21:31
  • msg #41

Near Al Menir

In reply to Haveron Stormwal (msg # 40):

As the caravan moves out, things seem fairly normal.
Amelia Montaigne
player, 45 posts
Agent about town
Wed 15 May 2019
at 22:08
  • msg #42

Near Al Menir

Amelia walks over to Adept Yisslitheniss and walks along with him as the caravan gets under way.  "I haven't spent much time with you, yet, Adept.  Tell me something about yourself.  I know next to nothing about your race, or you personally."

[Private to GM: Amelia is, after all, gregarious.]
Adept Yisslitheniss
player, 141 posts
Reptileman cleric
Wed 15 May 2019
at 23:18
  • msg #43

Near Al Menir

My race isss old....we have been here for eons. I am merely a learner in my religion, I can heal  and know a few other spells... and like all (lizard man) monks, I can defend myself with the sword.
Narrator
GM, 6349 posts
DM says
roll for initiative!
Thu 16 May 2019
at 18:59
  • msg #44

Near Al Menir

In reply to Amelia Montaigne (msg # 42):

The travel down into the foothills  is slow, and several of the pack animals have been hitched behind the carts in order to slow downward momentum.

[Private to Amelia Montaigne; Haveron Stormwal; Gareth: in addition to the well used downward path, there is a much overgrown eastward path. It looks terribly unused, and probably would not even be visible except that it lies in a dry streambed.]
Haveron Stormwal
player, 227 posts
Thu 16 May 2019
at 19:34
  • msg #45

Near Al Menir

Haveron will place himself in the center of the activity, helping out with directions and suggestions as they proceed down the incline.

[Private to Gareth; GM: Does it run parallel, or take a different path altogether?  As in, would it be a potential avenue for a later ambush?]
Berry
player, 119 posts
Mage
Thu 16 May 2019
at 20:09
  • msg #46

Near Al Menir

Berry is mostly glad to be almost to the city and her pay.
16:08, Today: Berry rolled 12 using 3d6.  Berry will (14) roll. By 2
Mustaffa Razak
NPC, 1 post
Caravan teamster
Thu 16 May 2019
at 20:11
  • msg #47

Near Al Menir

In reply to Haveron Stormwal (msg # 45):

Haveron helps the packmaster guide the teams down the incline.

[Private to Haveron Stormwal: the way east is narrow, overgrown and twists out of sight. It could be used, as can most things, as an ambush. You are finding it difficult to concentrate on it]

[Private to Berry: you notice it is difficult to think about heading east. Toward your pay is better!]
Haveron Stormwal
player, 228 posts
Thu 16 May 2019
at 20:29
  • msg #48

Near Al Menir

Haveron will compliment the pack master "Excellent work Mustaffa, carry on." and then walk by Amelia on his way to the path.  "Care to talk for a few minutes Amelia?"

OOC If Haveron recognizes he has an aversion to the path, then that tells him something is most definitely up.  He's going to investigate it directly.
Gareth
player, 419 posts
Odd Character
Smokin' Human
Thu 16 May 2019
at 21:06
  • msg #49

Near Al Menir

In reply to Haveron Stormwal (msg # 48):

Gareth is concerned about the eastward path that Haveron seems to have noticed. He approaches it cautiously...creating a fireball as he does so.

[Private to GM: Fireball, rolled 8 under to cast.]
Narrator
GM, 6354 posts
DM says
roll for initiative!
Fri 17 May 2019
at 01:33
  • msg #50

Near Al Menir

In reply to Gareth (msg # 49):

As usual Gareth plays with fire.
[Private to Gareth: to approach that direction, make a will roll. Also: there is NO more splitting the party]
Gareth
player, 420 posts
Odd Character
Smokin' Human
Sun 19 May 2019
at 21:44
  • msg #51

Near Al Menir

In reply to Narrator (msg # 50):

"Hey, did anyone else notice this other path over here?" Gareth asks as he approaches the path, fireball in hand.

[Private to GM: Rolled 6, Will 16, so 10 under!]
Haveron Stormwal
player, 229 posts
Mon 20 May 2019
at 00:19
  • msg #52

Near Al Menir

Haveron approaches the path about the same time that Gareth does.
"We did, but something odd seems to be going on.  No one else seems to have noticed it, and I felt something of an aversion to it myself.  I feel something or someone is actively trying to manipulate us away from this path."
Gareth
player, 421 posts
Odd Character
Smokin' Human
Mon 20 May 2019
at 00:53
  • msg #53

Near Al Menir

In reply to Haveron Stormwal (msg # 52):

"Oh, that is SOOO comforting..."

He throws a fireball at the most overgrown section...

"Let's see if they notice it now?"
Amelia Montaigne
player, 46 posts
Agent about town
Mon 20 May 2019
at 15:23
  • msg #54

Near Al Menir

Amelia steps back, behind Haveron by a step or two.  Her mouth twists into a frown, before she comments "Perhaps you should try something more overt.  I'm not sure anyone will notice.  That might be too subtle."
Narrator
GM, 6369 posts
DM says
roll for initiative!
Mon 20 May 2019
at 16:29
  • msg #55

Near Al Menir

In reply to Amelia Montaigne (msg # 54):

Some of the chappatal bursts into flames.





Everyone who was there at the start of this expedition  make an iq roll
Adept Yisslitheniss
player, 142 posts
Reptileman cleric
Mon 20 May 2019
at 18:02
  • msg #56

Near Al Menir

The Adept turns and looks ...



[Private to GM: 11:01, Today: Adept Yisslitheniss rolled 10 using 3d6.  IQ.  Made by 3]
Haveron Stormwal
player, 230 posts
Mon 20 May 2019
at 19:20
  • msg #57

Near Al Menir

Haveron stands where he is and observes the surroundings carefully for reaction to Gareth's fireball.  He does say to Gareth in an offhand way "That was unnecessary Gareth.  Amelia had a bit of sarcasm to her, but she's right.  You risk stating much larger fires with this sort of reckless behavior.  It's simply unwise."

[Private to GM: Amelia and Haveron both make their rolls.
3:17, Today: Secret Roll: Amelia Montaigne rolled 10 using 3d6.  IQ if required.
13:17, Today: Secret Roll: Haveron Stormwal rolled 10 using 3d6.  IQ if required.
]
Gareth
player, 422 posts
Odd Character
Smokin' Human
Mon 20 May 2019
at 21:03
  • msg #58

Near Al Menir

In reply to Narrator (msg # 55):

"More Overt?"

He pauses and thinks for a bit.

"Do you think a rain of fire might be better? Oh, sarcasm. I seem to have missed that.

But we wanted others to notice...
"

[Private to GM: Rolled 8 under IQ...]
Haveron Stormwal
player, 231 posts
Mon 20 May 2019
at 21:17
  • msg #59

Near Al Menir

Haveron nods, and then answers Gareth in a bit of a sterner tone.  "Yes, we wanted people to notice.  Your action worked splendidly for that.  However, I have a problem with your application.

Did you think of the possible side effects?  How would you benefit the caravan if a large grass fire were to start?  We could end up at risk, breathing in the smoke, or even abandon our route because of the fire.  And then, none of us would get paid.  We could even end up owing the caravan for damages.

You are obviously talented, and very intelligent.  However, I question your judgement.  Please rein in your enthusiasm a bit, and try to make more judicious use of your gifts.  I don't have a problem with the appropriate use of your gifts.  However, this seems risky and ill-advised.

Also, please understand this is not a personal attack.  You were thinking about the problem in the moment, in the best interest of the bigger group.  However, as a leadership figure, I need to consider the bigger picture.  The owners of the caravan might not appreciate you throwing around fireballs so casually.  I'm trying to look out for your reputation here, before they decide you're not welcome.

Now, let's see what develops.  You have certainly drawn attention to something we were not meant to find.  I expect someone will have a problem with that, whether it's today or in the near future"


OOC I get you're probably playing your disadvantages accurately.  Well done.  Haveron has to do the same.  :)
This message was last edited by the player at 21:18, Mon 20 May 2019.
Amelia Montaigne
player, 47 posts
Agent about town
Mon 20 May 2019
at 21:20
  • msg #60

Near Al Menir

"All brains and fire with not a whit of good sense..." Amelia mumbles to herself, although it's unfortunately loud enough for the average person to just catch.
This message was last edited by the GM at 20:08, Fri 24 May 2019.
Gareth
player, 423 posts
Odd Character
Smokin' Human
Mon 20 May 2019
at 22:28
  • msg #61

Near Al Menir

In reply to Haveron Stormwal (msg # 59):

Gareth pauses and looks around at the caravan as well as at the fire.

"Oh, do you think it will get that large? I thought the grass and bushes looked too green for that. But if you say so..."

[OOC: Yeah, between Pyromania, Callous and Impulsive...someone else better think of others because he probably won't. If he does, the Phantom voices will probably see to that...he was always designed to be a loose cannon, and while he needs strong leadership, he also needs leadership he respects, which will be difficult.]
Haveron Stormwal
player, 232 posts
Mon 20 May 2019
at 22:46
  • msg #62

Near Al Menir

Haveron listens to Gareth, and then takes a moment to survey the vegetation.  It certainly didn't look like it was dry and prone to going up in a large scale grass fire.

"You're right on that point, Gareth.  It doesn't look like we're going to have a large scale fire today.  The wind isn't blowing, and the grasses don't look like this area has experienced a drought.  The conditions aren't right.

That said, it's not about me or my opinion.  It's about the caravan and their leadership.  They have a lot of goods on flammable wagons.  Horses can get spooked by fire.  Plus, they don't know when you'll throw the next fireball.  In their eyes you can't be trusted.  There's a lot more to it than just a few blades of grass.  I think you'll agree if you take a minute and think it through."



OOC  No doubt.  I expected about as much.  Still, Haveron will try to make him part of the team instead of the designated problem child.  His long term planning involves this sort of thing.  :)
Gareth
player, 424 posts
Odd Character
Smokin' Human
Tue 21 May 2019
at 00:42
  • msg #63

Near Al Menir

In reply to Haveron Stormwal (msg # 62):

"Oh, Ok then. I thought a generous display of power would put them at ease because they are in good hands. Of course they will not be targeted."

[OOC: Yeah after being in hibernation for 1,000 years, long term planning has kind of fallen by the wayside. So would some cultural ways of doing things...]
Berry
player, 120 posts
Mage
Tue 21 May 2019
at 03:45
  • msg #64

Near Al Menir

Practice is good and all, but you actually could start a serious fire. Have you considered firing up into the sky? Berry attempts to give Gareth helpful advice that will alleviate Haveron's concerns. She's too lazy to follow it, but it is a good plan in theory.

OOC: 23:42, Today: Berry rolled 12 using 3d6.  Berry IQ (14) roll. Success by 2
Mustaffa Razak
NPC, 2 posts
Caravan teamster
Fri 24 May 2019
at 14:38
  • msg #65

Near Al Menir

In reply to Berry (msg # 64):

The head teamster tries to calm down  the mules that the fire is agitating, and makes a sign against evil.
Amelia Montaigne
player, 48 posts
Agent about town
Fri 24 May 2019
at 15:22
  • msg #66

Near Al Menir

Amelia waits for a moment.  Then she waits for another moment.  Haveron is silent, watching the surroundings in an expectant way, as if he's expecting hostiles to appear at any second.  Finally, she acts.  Stepping forward, she gently takes Gareth by the shoulder, and points him at the caravan.

"Look, fire man.  The horses are all spooked.  Maybe you didn't notice because you were watching the fire.  Maybe you were on the look out for bad guys.  I don't know. What matters is how the rest of the caravan is reacting.  They don't much appreciate your display of fire

Also, do you see that man warding himself against evil?  That's probably you.  He most likely sees you as a danger to him and the rest of the caravan.  Or maybe it's the explosion.  He could be afraid of magic for all we know.  What matters is that he's as spooked as the horses are.  Your display of power could be having the opposite effect from what you intended.

Haveron is being polite by leaving things be.  I get it, he wants to keep things smooth, and he's already said enough.  Still, someone has to explain it so you understand better.  It's not personal, I just don't want someone trying to stab you in the middle of the night.  That doesn't help anyone."

This message was last edited by the GM at 20:07, Fri 24 May 2019.
Gareth
player, 425 posts
Odd Character
Smokin' Human
Sun 26 May 2019
at 11:16
  • msg #67

Near Al Menir

In reply to Amelia Montaigne (msg # 66):

He looks over at the caravan.

"I see. I guess they are more picky about the protection they want than I thought. Though how do you know there is not some evil in the bushes I have disturbed that he is aware of?"

He looks back to the area around the fire...is the fire dying out as expected?
Haveron Stormwal
player, 233 posts
Sun 26 May 2019
at 17:35
  • msg #68

Near Al Menir

Haveron may be looking away, but apparently he was tracking the conversation.  turning to face his fellow traveler, he chastises Gareth.  "So, you claim there might have been evil in the bushes.  How are you passing this kind of judgement?  We have no evidence anything existed there, except for maybe a couple of bunnies and some bugs.  If you have some proof of that assertion, I would welcome it.  Then we could explain your behavior to the caravan, and put them at ease.

In the absence of any evidence to the contrary, we can only assume that you blew up the bush for your own reasons.  I don't know whether it's to show off, or if you have something destructive in your nature.  Maybe you want to eat rabbit meat for dinner.  To be honest, I am not so sure you thought about it before doing it, Gareth.  I have yet to hear a real reason for the behavior.

Look at the bigger picture here.  Your justification carries no merit that I have seen.  Unless we can come up with some evidence to support your claim, how do I explain this behavior to the people managing the caravan?"


OOC Yep, cornering you a bit there Gareth.  Not at all personal, I think you're doing a good job playing Gareth consistently.  It's character driven from Haveron's side of things.  And, it makes for good RP all the way around. I'm trying to keep it within the context appropriate to the conversation. 
Gareth
player, 426 posts
Odd Character
Smokin' Human
Sun 26 May 2019
at 21:10
  • msg #69

Near Al Menir

In reply to Haveron Stormwal (msg # 68):

"Ok, now I am going to call bullshit. You mentioned something about the bushes and the paths that made you very uneasy. You were whispering and pointing at the bushes before there was any fire there. Now you want to pin everything bad that happened on me, because I did something about it, and claim it was for my personal reasons, because the caravan is made uneasy by the fire. But you were being indecisive, and I took action. You are just looking for a scapegoat now! If something had come out, and an ambush disturbed, you would be thanking me for triggering it before their ideal time. Sounds to me you are just too spineless to act on your own convictions in the face of uncertainty. Grow a backbone...our job is to get them to their destination safely, not mollycoddle them to give a false sense of security where in fact there may have been a danger there."

He will storm off to the head of the caravan.

[OOC: Yeah, likewise. See message #52 if you as the player forget the reason he did it!]
Berry
player, 121 posts
Mage
Mon 27 May 2019
at 00:22
  • msg #70

Near Al Menir

"Let's all just focus on the fact that we are about to get paid!" Berry says "No need to fight amongst ourselves."
Narrator
GM, 6411 posts
DM says
roll for initiative!
Wed 29 May 2019
at 18:09
  • msg #71

Near Al Menir

In reply to Berry (msg # 70):

You do notice that the majority of the caravan folk are oblivious to the fire, as if they can't quite look in that direction. A few do notice it, and those are the suspicious ones.
Gareth
player, 427 posts
Odd Character
Smokin' Human
Thu 30 May 2019
at 03:05
  • msg #72

Near Al Menir

In reply to Narrator (msg # 71):

So if they cannot notice the fire, what are they upset about? Is there something else?

Gareth will try to work it out...what to roll? IQ? Perception?

[Private to GM: IQ 16, Per 14, rolled 5...is that a critical success?]
Narrator
GM, 6419 posts
DM says
roll for initiative!
Thu 30 May 2019
at 23:05
  • msg #73

Near Al Menir

In reply to Gareth (msg # 72):

With per 14 a crit is 3-4.

You notice which of the caravan staff notice the fire, which of them are then looking at you, and which seem confused or oblivious. The ones who did see the fire, and your actions that prompted it.
Haveron Stormwal
player, 234 posts
Thu 30 May 2019
at 23:22
  • msg #74

Near Al Menir

As Haveron looks about, he'll eventually notice that much of the caravan did not observe the path.  "Amelia, would you mind going back to the caravan?  I'd like you to ask Hamid to join us here.  Perhaps he can help us unravel this, I expect he makes this trip regularly, so he ought to have some idea what is going on."
Hasim ab Quadeer
NPC, 25 posts
Caravan guard
Fri 7 Jun 2019
at 23:20
  • msg #75

Near Al Menir

In reply to Haveron Stormwal (msg # 74):

"What seems to be the issue beyond your firebug?"
This message was last updated by the player at 23:20, Fri 07 June 2019.
Haveron Stormwal
player, 236 posts
Tue 4 Jun 2019
at 00:17
  • msg #76

Near Al Menir

Haveron pauses for a moment, then addresses Amelia first.  "Thank you."

He then continues talking with Hamid.  "This area has been enchanted in some way.  We were not supposed to notice it.  There is an active aversion to noticing this path.  Several of us detected the condition.  Gareth over-reacted, but he was disturbed by the path, as I was.

Tell me, what is going on here?  You have not expressed surprise at this being here, so it seems like you may have been aware of it's presence.  Many others cannot seem to look at it.  Please, tell us what you know about this path in good faith. "

Hasim ab Quadeer
NPC, 26 posts
Caravan guard
Fri 7 Jun 2019
at 23:25
  • msg #77

Near Al Menir

In reply to Haveron Stormwal (msg # 76):

"Such things are the product of sorcery, and best avoided by sensible folk. There are tales of an old enchantment that way, the hillfolk make signs of evil against it, and my people do likewise."
Haveron Stormwal
player, 237 posts
Mon 10 Jun 2019
at 19:35
  • msg #78

Near Al Menir

Haveron responds "I believe it should be investigated. Let me take some of my men up to see what has occurred up here.  I am not the type of man who leaves dangerous things like this to chance, especially when it will soon be behind me."
Hasim ab Quadeer
NPC, 27 posts
Caravan guard
Mon 10 Jun 2019
at 23:27
  • msg #79

Near Al Menir

In reply to Haveron Stormwal (msg # 78):

"We have been taking this route for years with nothing untoward happening except for the mountain folk trying to rob us, and that one year when there was an overabundance of snakes. Al Menir is nearly in sight, we have perhaps two days left. You will be cashiered out, and made free to pursue such unsavory locations."
Gareth
player, 429 posts
Odd Character
Smokin' Human
Tue 11 Jun 2019
at 03:02
  • msg #80

Near Al Menir

In reply to Hasim ab Quadeer (msg # 79):

"Perhaps we should come back to it, when there are not bystanders who will be scared by it. But I would just like to point out you were wrong...they made the signs to protect themselves against whatever is causing the repulsion, not against me. Just thought it needed saying..."
Haveron Stormwal
player, 238 posts
Tue 11 Jun 2019
at 14:25
  • msg #81

Near Al Menir

"Very good then.  We will come back to this location.  I do not agree with your interpretation Gareth, but I also cannot promise that my interpretation is correct either.  It does not matter now.  We can proceed."
Gareth
player, 430 posts
Odd Character
Smokin' Human
Tue 11 Jun 2019
at 20:21
  • msg #82

Near Al Menir

In reply to Haveron Stormwal (msg # 81):

"My interpretation? Did you not hear the man? Selective deafness? He just said 'There are tales of an old enchantment that way, the hillfolk make signs of evil against it, and my people do likewise.'"
Narrator
GM, 6456 posts
DM says
roll for initiative!
Tue 11 Jun 2019
at 21:43
  • msg #83

Near Al Menir

In reply to Haveron Stormwal (msg # 81):

The caravan continue  downward. It takes the better part of the day to get down into the foothills, where camp is made.
Haveron Stormwal
player, 239 posts
Wed 12 Jun 2019
at 14:54
  • msg #84

Near Al Menir

Haveron takes an active hand in setting up camp, and then takes a moment to stop by and speak to Gareth.

"You may have been right, I may have been wrong.  Based on how things played out, I followed my interpretation in the moment.  If I was in error, please accept my apology.  However, I still ask that you try to curb your stronger reactions.  Regardless of who was right, igniting a bush was still reckless."

Haveron will wait for a response, and then continue about his business. Watches need to be set up, and unless anyone has a complaint, he will organize them to match the previous night.
Gareth
player, 431 posts
Odd Character
Smokin' Human
Wed 12 Jun 2019
at 20:28
  • msg #85

Near Al Menir

In reply to Haveron Stormwal (msg # 84):

"Apology accepted. Sorry for setting fire...I just wanted to be sure that there was not an ambush there. I have had a very bad experience from a similar ambush one...took me 1000 years to get over it. Sorry for the over reaction."
Narrator
GM, 6462 posts
DM says
roll for initiative!
Thu 13 Jun 2019
at 16:03
  • msg #86

Near Al Menir

In reply to Gareth (msg # 85):

The night pases without incident. In the morning, the caravan pushes forward on it fia approach to the city.
Haveron Stormwal
player, 240 posts
Thu 13 Jun 2019
at 18:17
  • msg #87

Near Al Menir

Haveron takes up position towards the front of the caravan, so he can see ahead of them as they progress.

Amelia seemed a bit rough when she got up.  Haveron thought she might have had a long night playing cards.  Thus, he sent her to find a ride somewhere among the horses and wagons for the morning.
Var
NPC, 30 posts
Goblin servant
Fri 14 Jun 2019
at 01:54
  • msg #88

Near Al Menir

In reply to Haveron Stormwal (msg # 87):

"Hey Berry, you wouldn't believe how much I was able to charge for some smoke nagateppo!"
Gareth
player, 432 posts
Odd Character
Smokin' Human
Fri 14 Jun 2019
at 06:30
  • msg #89

Near Al Menir

In reply to Var (msg # 88):

Gareth just moves on quietly.
Narrator
GM, 6489 posts
DM says
roll for initiative!
Fri 21 Jun 2019
at 22:52
  • msg #90

Near Al Menir

In reply to Gareth (msg # 89):

You trudge on through the foothills, and it looks like you will be making camp one last time before entering the city.
As you continue, Gorgath notices that a distant shepherdess with her flock is an ogress herding dire sheep...
Berry
player, 122 posts
Mage
Fri 21 Jun 2019
at 23:50
  • msg #91

Near Al Menir

"Probably not Var, I know you. But still a lot. This is why drugs are bad. For the users." she giggles at that.
Gareth
player, 433 posts
Odd Character
Smokin' Human
Sat 22 Jun 2019
at 06:31
  • msg #92

Near Al Menir

In reply to Berry (msg # 91):

Gareth just notices the awesome size of the lamb chops nearby as he makes camp.
Adept Yisslitheniss
player, 145 posts
Reptileman cleric
Sat 22 Jun 2019
at 22:28
  • msg #93

Near Al Menir

The Adept notes the awesome size of the shepherdess guarding them... and as much as a good meal of lamb would be, controls himself.  Mayhap Gorgath can buy ussssiss an animal for dinner?
Haveron Stormwal
player, 241 posts
Mon 24 Jun 2019
at 18:00
  • msg #94

Near Al Menir

Haveron approaches the master of the caravan.  "Mutton would be quite wonderful for dinner.  Do you have any regular contact with the shepherdess there?  If not, I'm willing to be that Amelia could probably negotiate a sheep or two for us to eat for dinner.  What say you?"

OOC Don't remember if we should be talking to Hamid (weapon master) or someone else.  The hierarchy of the caravan has escaped me for some reason.
Mubark Al Fahid
NPC, 9 posts
Caravan leader
Wed 26 Jun 2019
at 17:07
  • msg #95

Near Al Menir

In reply to Haveron Stormwal (msg # 94):

"That is an excellent idea. Perhaps the ogre could be persuaded?"
Amelia Montaigne
player, 49 posts
Agent about town
Wed 26 Jun 2019
at 19:10
  • msg #96

Near Al Menir

Amelia purses her lips a bit at the suggestion of her boss, but nonetheless seems to take the suggestion in stride.  "I can see if she can be persuaded for approrpiate coin.  We would like one for our group.  How about for the caravan in general.  I don't know offhand if there are any dietary restrictions among your population."

OOC In the real world, people with similar names frequently have some dietary restrictions.  Seemed appropriate to ask in game, although the characters would potentially know.
Mubark Al Fahid
NPC, 10 posts
Caravan leader
Wed 26 Jun 2019
at 23:57
  • msg #97

Near Al Menir

In reply to Amelia Montaigne (msg # 96):

"Sheep of any sort are Halal if slaughtered and prepared properly."
Amelia Montaigne
player, 50 posts
Agent about town
Thu 27 Jun 2019
at 19:02
  • msg #98

Near Al Menir

"Very well, Mubark." she replies, before heading off to haggle over some sheep.

"Hail Ogress.  The caravan I am part of would like to purchase 2 of your sheep for our evening meal.  Would you have any that you can share with us?"

[Private to GM: Guessing this may or may not go well for her.
13:01, Today: Secret Roll: Amelia Montaigne rolled 15 using 3d6.  Merchant 14, add Chrisma, Attractive, and Voice as appropriate.
]
Shepherdess
NPC, 1 post
An ogress with her
Flock
Fri 28 Jun 2019
at 16:33
  • msg #99

Near Al Menir

In reply to Amelia Montaigne (msg # 98):


The large woman leans down to hear you better, and seems slightly confused. She is three yards tall, and her sheep are st shoulder height to you.
"?Que Diciste?"

You recognize this language as Valdassyan.
Amelia Montaigne
player, 51 posts
Agent about town
Fri 28 Jun 2019
at 16:58
  • msg #100

Near Al Menir

Amelia will put up her hand in a gesture meant to signify "wait", then return to Mubark.  "Do we have anyone that speaks Valdassyan?  I do not."

If a translator can be arranged, Amelia will return to the sheperdess and re-ask her question.  "Hail Ogress.  The caravan I am part of would like to purchase 2 of your sheep for our evening meal.  Would you have any that you can share with us?"
Mubark Al Fahid
NPC, 11 posts
Caravan leader
Fri 28 Jun 2019
at 21:30
  • msg #101

Near Al Menir

In reply to Amelia Montaigne (msg # 100):

"Quieremos comprar unas de sus ovejas finas, para comer. ?Si  vos quiereis venderlos a nos, cual precio pienseis a ser justo?"
This message was last edited by the player at 21:31, Fri 28 June 2019.
Shepherdess
NPC, 2 posts
An ogress with her
Flock
Fri 28 Jun 2019
at 21:34
  • msg #102

Near Al Menir

In reply to Mubark Al Fahid (msg # 101):

"!A vender a mis hijos! No quiero venderlos... pero es posible que voy a permitarle a pasar, por una suficiencia de cosas de valor. Yo Quiero una vestida azul porque quiero aperacer hermosa for ese tipo quien es con usted... Como se llama ese hombre guapo?"
This message was last edited by the player at 21:35, Fri 28 June 2019.
Mubark Al Fahid
NPC, 12 posts
Caravan leader
Tue 2 Jul 2019
at 18:40
  • msg #103

Near Al Menir

In reply to Shepherdess (msg # 102):

"El se llama Gorgath.  She says she would never sell one of her children, unless it was to buy a blue dress to attract the attention of the, uh good looking ogre over yonder."
Amelia Montaigne
player, 52 posts
Agent about town
Tue 2 Jul 2019
at 18:53
  • msg #104

Near Al Menir

In response to what he says, Amelia responds "Well, Mubark, do you happen to have a seamstress with the caravan?  Perhaps we can make her one?  I don't know that we have the skill among our number.  Gareth can singe it if she wants a black dress.  Sounds like it might not work out.  Perhaps we should return to our caravan then, if we don't have the materials necessary.  Do you think it's worth haggling more?"
Mubark Al Fahid
NPC, 13 posts
Caravan leader
Tue 2 Jul 2019
at 19:04
  • msg #105

Near Al Menir

In reply to Amelia Montaigne (msg # 104):

" One of the wagons have several bolts of cloth, I am sure I recall seeing something blue there, and a number of my employees can sew, which may take a little time, and the promise of something more than mutton."

$20 for a seamstress for the day, $72 for a bolt of blue cloth. not a bad deal for an animal worth $200.
Amelia Montaigne
player, 53 posts
Agent about town
Tue 2 Jul 2019
at 19:39
  • msg #106

Near Al Menir

Amelia will think for a moment, causing a brief silence between the two of them.  Then, with something of a twinkle in her eye, she smiles and tells Mubark  "Ask her if she's willing to come down for measurements.  We ought to be able to make her look pretty for not much extra time.  I mean, to attract the eye of an eligible Ogre, that's a lifetime of joy there.  She ought to jump at the chance if we have a couple people working just for her.

One of us can help out with the flock, if she trusts us with the work.  I mean, the caravan won't be moving, and we have people skilled with horses.  The sheep should be manageable, and we can help out as needed.

How about we split the coin for the seamstress and the bolt of cloth, and ask her for 2 of the sheep since we're going to make it pretty for her.?  You think she'd do it for that?"


OOC if appropriate, I rolled fast talk or merchant, whichever you judge appropriate.

[Private to GM: 13:38, Today: Secret Roll: Amelia Montaigne rolled 8 using 3d6.  Merchant/Fast Talk, whichever is appropriate.]
Mubark Al Fahid
NPC, 14 posts
Caravan leader
Tue 2 Jul 2019
at 19:53
  • msg #107

Near Al Menir

In reply to Amelia Montaigne (msg # 106):

"That sounds like a reasonable  exchange. if you contribute $50, then we can initiate the trade, If you wish, it can be taken from your pay."
Amelia Montaigne
player, 54 posts
Agent about town
Tue 2 Jul 2019
at 20:03
  • msg #108

Near Al Menir

Amelia responds to Mubark readily enough.  "That sounds reasonable.  Please, speak with the shepherdess and tell me what she finds agreeable.  Make sure you emphasize how nice we can help her look."
Gareth
player, 435 posts
Odd Character
Smokin' Human
Wed 3 Jul 2019
at 08:47
  • msg #109

Near Al Menir

In reply to Amelia Montaigne (msg # 108):

"Really? This is starting to sound like the most expensive meal ever...I might have lost my appetite..."
Haveron Stormwal
player, 242 posts
Wed 3 Jul 2019
at 15:52
  • msg #110

Near Al Menir

Haveron shrugs as he turns to walk back to the caravan proper.  "No one said you had to pay Gareth, but if you choose not to then you're on your own for dinner.  I expect mutton will taste far better than whatever you could come up with.  It's your decision to make.  Mubark and I decided it was worth the investment, but most seem to agree it's a good one."
Gareth
player, 436 posts
Odd Character
Smokin' Human
Thu 4 Jul 2019
at 02:44
  • msg #111

Near Al Menir

In reply to Haveron Stormwal (msg # 110):

"So how much are we expected to pay for dinner?"
Narrator
GM, 6545 posts
DM says
roll for initiative!
Thu 4 Jul 2019
at 16:06
  • msg #112

Near Al Menir

In reply to Gareth (msg # 111):

These animals are larger than cows... the purchase price for one is normally something like $1200, and you can get something like 500 rations plus the enourmous shearling.
Gareth
player, 437 posts
Odd Character
Smokin' Human
Thu 4 Jul 2019
at 20:04
  • msg #113

Near Al Menir

In reply to Narrator (msg # 112):

It is probably a good price, but Gareth makes his own food and has been very short of cash lately (Yes, I know, possibly his own fault...but that is who he is!)
Adept Yisslitheniss
player, 146 posts
Reptileman cleric
Thu 4 Jul 2019
at 20:20
  • msg #114

Near Al Menir

The Adept will see that Gareth is able to eat with everyone.
Haveron Stormwal
player, 243 posts
Fri 5 Jul 2019
at 15:40
  • msg #115

Near Al Menir

Haveron returns to the caravan, confident that Mubark and Amelia can handle any remaining loose ends in the transaction.  He does approach the members of his group to take a small collection based on what they expect to pay for their animal.

OOC I'll leave the final math until the transaction is complete, but we should only be out about 5 silvers apiece, based on our number being around 10 total?
Narrator
GM, 6550 posts
DM says
roll for initiative!
Fri 5 Jul 2019
at 20:38
  • msg #116

Near Al Menir

In reply to Haveron Stormwal (msg # 115):

Revised totals: it is about $200 worth of dyed cloth being made into a shift dress.

The seamstresses work quickly, and the shepherdess is beaming about her new look
(She is still wearing a shearling vest, forearm and shinguards)

She definitely attracts Gorgoth's eye.
Haveron Stormwal
player, 244 posts
Fri 5 Jul 2019
at 22:08
  • msg #117

Near Al Menir

Haveron will gather 1 silver from everyone in the group (as I said, I thought I counted 10).

On the way past Gorgath, Halveron will quietly mention "The only reason we get to have mutton tonight is because you caught her eye.  I could arrange for you to not have a watch tonight, if you might want the evening off."

While the thought of Ogres and Ogresses being together was not something Halveron wanted to think about, he also wanted Gorgath to be happy.
Gorgath
player, 444 posts
HP 20/20 FP 11/13
Mon 8 Jul 2019
at 12:13
  • msg #118

Near Al Menir

In reply to Haveron Stormwal (msg # 117):

The ogre absently nods, his gaze transfixed.
"Pretty."
Narrator
GM, 6602 posts
DM says
roll for initiative!
Fri 26 Jul 2019
at 17:58
  • msg #119

Near Al Menir

In reply to Gorgath (msg # 118):

The mutton dinner goes very well, with the ogres getting uncomfortably romantic.
In the morning, Gorgath is gone.

You make your way through the coffee fields to the gates of sumptuous Al Menir.  The blue tiled walls are beautiful, the rose colored minarets and brazen domes are spectacular, and the land around it is lush, thanks to a pair of rivers flowing down from the western mountains. In the foothills the current is rapid, but here the water is still enough for fishermen or pole and sail barges to make their way to the city to trade.
The bundles of lavender and thyme, the assorted goblin metalcraft, and bolts of silk from the weaverfolk that your wagons carry will sell well here, in the trinket shops and souks.
 It has been a long trip to the city, where you can rest, re-arm, and regroup before returning to the mountains to search for the hidden citadel.
Sorsha and her cabinet maker cousin intend to explore the city.  Gorgath is gone. Gareth needs boots, his sandals destroyed by the journey.



Each of you who have been here for the trip get four CP, and learn Valdassyan at broken, those who already had it broken, now have it accented.
Gareth
player, 439 posts
Odd Character
Smokin' Human
Sat 27 Jul 2019
at 09:07
  • msg #120

Near Al Menir

In reply to Narrator (msg # 119):

Gareth will wander around to try to learn some new spells...

Can items that hold power be recharged? If so, how much?

Also, how much cash do we get?

[Private to GM: Can armour be charged with 5 points ($650)? Could a $20 gem be added to bring it to $670 to hold 6 points?]
This message was last edited by the player at 12:52, Sat 27 July 2019.
Narrator
GM, 6604 posts
DM says
roll for initiative!
Sat 27 Jul 2019
at 13:50
  • msg #121

Near Al Menir

In reply to Gareth (msg # 120):

OOC:
Pay for one weeks journey, ($800) minus prorated cost of living ($100) nets each of you $700 in a mix of copper and silver.


[Private to Shroud:Shroud, not having participated in the journey can rebuild his character using existing points plus one and the increase in language.]
Adept Yisslitheniss
player, 147 posts
Reptileman cleric
Sat 27 Jul 2019
at 18:32
  • msg #122

Near Al Menir

The Adept looks at the heap of coin and promptly goes and makes most of the coins into two gold pieces, so he can carry his money comfortably.
Gareth
player, 441 posts
Odd Character
Smokin' Human
Sat 27 Jul 2019
at 23:37
  • msg #123

Near Al Menir

In reply to Narrator (msg # 121):

Cool. What about all the mundane stuff that was not burnt to a cinder and collected?
Narrator
GM, 6607 posts
DM says
roll for initiative!
Sun 28 Jul 2019
at 13:29
  • msg #124

Near Al Menir

In reply to Gareth (msg # 123):

You were limited to medium encumberance worth of gear; no one wanted to assist you. You have a scimitar, an axe, and a medallion. All of the other gear was visibly cheap. Those items need to be evaluated, by someone with connoiseiur melee weapons and by someone with hidden lore:magic items, or Analyze Magic, at a cost. I am no longer allowing weapons or armor to be power items, the amulet mifht do you though.
Haveron Stormwal
player, 245 posts
Sun 28 Jul 2019
at 18:00
  • msg #125

Near Al Menir

Haveron will gift Amelia with $50 of his take to bankroll her in a few games of chance, with the fod but stern instruction that she not lose it all.  Then he'll send her on her way.

After they have sorted out payment with the caravan, Haveron will linger for a few minutes.

[Private to GM: Haveron has Cheritable, plus the back history shows quite a fondness for Amelia.  In addition he has the Code of Honor and the Sense of Duty.  It seemed reasonable for him to express all of that in this fashion.

As for a retainer, I went back and skimmed the Wastrel thread.  You suggested a retainer, which i agree with as character development.  It looks like my options from that thread are:

Harlan - Street Mage (NPC)
Bertrand - Sage (NPC)
Mischa - half-elf Shevnian Artisan (NPC)
Ron-Pierre - seedy Alchemist

Of the group, Mischa came along on the caravan, so she seems like the most likely of the group to join my company.  However, I don't know if she has any skills that Haveron would consider distinctive and useful compared to what he has already with Amelia.

I would guess Haveron wouldn't choose the Alchemist, if he's seedy.  Harlan or Bertrand would both be reasonable options, as I expect they would have skills Haveron could use.  However, I don't know that they would be present in Al Menir.

It looks like we also have a few PCs, I don't know if they would be appropriate or not.  I'll throw out the names I saw, and let you tell me if anyone here might be in play.

Beodir
Reanna
Berry
Sorsha

I'll continue on with Haveron when you let me know how all this shakes out, and once we make a decision.

Let me know if you'll write the character or if you want me to, and what constraints I might have in that situation.
]
Gareth
player, 442 posts
Odd Character
Smokin' Human
Sun 28 Jul 2019
at 20:41
  • msg #126

Near Al Menir

In reply to Narrator (msg # 124):

What happened to the bunch of stuff we put on the carts? (See message #922 and #909 of previous thread.)
Narrator
GM, 6608 posts
DM says
roll for initiative!
Sun 28 Jul 2019
at 20:45
  • msg #127

Near Al Menir

In reply to Gareth (msg # 126):

What you were carrying: a sword, a shield, an amulet, an axe. Everything else was burnt
Gareth
player, 443 posts
Odd Character
Smokin' Human
Mon 29 Jul 2019
at 06:22
  • msg #128

Near Al Menir

In reply to Narrator (msg # 127):

Not everyone was killed in an inferno. There were 'a few cheap weapons' (#898) which Gareth gathered up and tied together, before putting them on the caravan. The shield probably would have been put there too, but the sword, amulet and axe he may have carried, as long as they were not too heavy.
Haveron Stormwal
player, 246 posts
Mon 29 Jul 2019
at 15:26
  • msg #129

Near Al Menir

OOC Cue the lightning bolt of "stop arguing with the GM about little stuff"
Narrator
GM, 6613 posts
DM says
roll for initiative!
Mon 29 Jul 2019
at 20:15
  • msg #130

Near Al Menir

In reply to Haveron Stormwal (msg # 129):

Cheap spears and bows are worth between 8-12 coppers each.
Gareth
player, 444 posts
Odd Character
Smokin' Human
Mon 29 Jul 2019
at 21:04
  • msg #131

Near Al Menir

In reply to Narrator (msg # 130):

Ok. So will look for a vendor for spells.

Results of the Hidden Lore (Magic Items) rolls?
Narrator
GM, 6617 posts
DM says
roll for initiative!
Tue 30 Jul 2019
at 22:06
  • msg #132

Near Al Menir

In reply to Gareth (msg # 131):

The sword you have heard of, it is Sayf Alriyh, sword of the wind. The amulet appears to have some Valdassyan writing on it (the sword did too, but you had seen it on a scroll) it was known to cleave through armor. Both items, and the shield are magical, but you know nothing of the shield or the axe, nor much more about either item.

[Private to Narrator: the scimitar(sword of the wind) is fine and pussiant+1 and has peneteating weapon the shield has Deflect+1, the amulet can cast missile shield for 5fp, the command is written on it "dire" (deeray) the axe is fine]
This message was last edited by the GM at 22:13, Tue 30 July 2019.
Ryojin
player, 4 posts
Martial artist
Tue 30 Jul 2019
at 23:41
  • msg #133

Near Al Menir

Ryojin walks around Al Menir, after spending a week out in the wild for training he returns to see what is going on and if there are any jobs.
Gareth
player, 445 posts
Odd Character
Smokin' Human
Wed 31 Jul 2019
at 07:19
  • msg #134

Near Al Menir

In reply to Narrator (msg # 132):

Gareth will ask about for a sage who might know of the shield and axe. Cash is offered for results however. He will also ask about for offers interested in buying it, in order to evaluate it.
Haveron Stormwal
player, 249 posts
Mon 5 Aug 2019
at 17:45
  • msg #135

Near Al Menir

After a lengthy conversation off to the side of the caravan, Haveron shakes several hands and then leaves the area with a dark-skinned gentleman in tow.  He's wearing a turban, and robes common to the rest of the caravan guards.  They proceed to visit several shops in the area, before returning to the group.

When Gareth asks his question, Haveron will step forward to answer him.

"Gareth, this is Omar.  He has joined us in my employ.  I don't know that he can help us with this problem, but it was a good opportunity to introduce him to you.

As for your question, I know armor and weapons, so I can take a look at your items.  However, I am no connoisseur, so we may need to find someone more appropriate to the job.  This town should have people who know what to look for.  Given a bit of time, I'm certain we can find them and get this figured out."


Haveron pauses at this, and then turns to Omar, standing beside him.  "Omar, please fetch Amelia.  You should be familiar with her from our travel in the caravan.  Please introduce yourself and then ask her to return.  She knows her way around in a library, and may be able to find reference to these weapons even if the people of this area do not know them"

Omar nods and plods off in the direction of Amelia, with directions provided by Haveron.
Gareth
player, 448 posts
Odd Character
Smokin' Human
Mon 5 Aug 2019
at 20:36
  • msg #136

Near Al Menir

In reply to Haveron Stormwal (msg # 135):

Gareth greets Omar in the fashion he has seen people greeting each other here. He also asks about selling the items, once they are identified. Perhaps even to individuals in the group...
Haveron Stormwal
player, 250 posts
Mon 5 Aug 2019
at 21:06
  • msg #137

Near Al Menir

As gareth speaks Haveron listens closely and thoughtfully.  He nods in agreement, but does not speak at first.  Then, he responds a moment later.

"I support your choice on the matter Gareth, but improving the group improves our chances at success in the long run.  We do not know what we face, but it is in everyone's best interest to be as prepared as possible.

We should figure out what each item will do.  Until then, we cannot correctly discern the proper compensation.  I can forge weapons and armor and repair them, but I do not have an eye for the finer points of quality workmanship.  I don't know that Amelia does either, but she at least will know where to look better than me.

I believe we can wait a few minutes for Amelia, and then proceed with the investigation.

How has your luck been towards finding  us a guide in the city?  We need to know where to obtain items and provision ourselves.  Omar knows the countryside some, but he has only been to the outskirts of the city.  He will not be able to help us with the tasks we need to accomplish in Al Menir."


OOC Haveron has a couple flavors of Armory, and some Savoie Faire.  Amelia has Connoisseur for clothing, Merchant, and Savoir Faire.
Gareth
player, 449 posts
Odd Character
Smokin' Human
Tue 6 Aug 2019
at 07:21
  • msg #138

Near Al Menir

In reply to Haveron Stormwal (msg # 137):

"Oh, I agree. Nothing worse than selling a good item, only to have to kill they guy that bought it in self defence. I just recognized some of the symbols on that blade, so I realized what it would achieve. I have not tried to seek a guide, I must say.

Yes, we should evaluate what the items are before deciding what to do with them. But if they are valuable and we keep them, those that do not get them should be compensated, even if it is not immediately, for not having received such a valuable item. As we have seen, folk come and folk go, and it is not fair on others if some come, get an item out of proportion to their share, and then leave. Happy to wait for Amelia's input, though I have not actually sought a guide. Perhaps Omar would be much better suited to doing that. I tend not to make friends so well....
"
Berry
player, 123 posts
Mage
Tue 6 Aug 2019
at 15:30
  • msg #139

Near Al Menir

OOC: Berry would get half the 800$ due to her wealth right? And then minus cost of living for 300$?

Berry sees the group talking. She had gotten her pay then looked for stuff to buy, the wandered into them again. "I vote for just selling it and splitting the cash. Or sacrificing it to whatever holy or unholy power you do your afterlife planning with. Unless you want to use it yourself."
This message had punctuation tweaked by the player at 15:30, Tue 06 Aug 2019.
Var
NPC, 31 posts
Goblin servant
Tue 6 Aug 2019
at 20:47
  • msg #140

Near Al Menir

In reply to Berry (msg # 139):

That is correct, and Var seemed to acquire about $236 somehow.

"We should call on our travelling friend Rethus for advice. He is bound to ve fluent in the local language and most knowledgeable about suitable places to sell used goods... He may even be able to assist friend Gareth."
This message was last edited by the player at 19:04, Thu 08 Aug 2019.
Haveron Stormwal
player, 251 posts
Tue 6 Aug 2019
at 23:07
  • msg #141

Near Al Menir

Haveron responds in a patient but thoughtful fashion.

"I don't think Omar knows anything but the outskirts of town.  Mostly what he has done is guard caravans.  I believe he can be more, but time will tell.  Let's wait and see what Amelia discovered during her game.  She has a way of acquiring information in those moments."

OOC Assuming we have Berry, welcome back.  Not sure when you want Amelia to come back, so I left it up to you, boss.
Amelia Montaigne
player, 55 posts
Agent about town
Thu 8 Aug 2019
at 20:01
  • msg #142

Near Al Menir

In reply to Haveron Stormwal (msg # 141):

Amelia returns, a turbaned fellow in tow, with an armload of silks and a small rolled carpet.
" The markets here are amazing! This is Hakim, I hired him for the day. We need to get a suite of rooms... and you have to buy or rent carpets and cushions, the rooms don't come furnished.  Also, it is impolite to do anything in public with one's left hand."
This message was lightly edited by the player at 14:42, Fri 09 Aug 2019.
Gareth
player, 455 posts
Odd Character
Smokin' Human
Thu 8 Aug 2019
at 21:00
  • msg #143

Near Al Menir

In reply to Amelia Montaigne (msg # 142):

"Thank you for that. Does he know of any sages who sell scrolls or can identify these magic items?"
Haveron Stormwal
player, 252 posts
Fri 9 Aug 2019
at 16:57
  • msg #144

Near Al Menir

Haveron smiles.  He had good people working for him.  "Well done Amelia.  We will follow custom and behave in public.  Please, lead us to our rooms, so we can recover from our long trip.  Perhaps even bathe for those that feel they need it.

The next order of business will be to get the items in Gareth's possession handled.  We so have work to do starting in the morning, I would like to have that handled this afternoon yet if we can."

Hakim Abd Tajir
NPC, 1 post
Local guide
Fri 9 Aug 2019
at 18:36
  • msg #145

Near Al Menir

In reply to Haveron Stormwal (msg # 144):

The porter bows.
"If it is lodging you seek, let me lead you to the Khan of Abou Mensour. If it is a wise fellow you seek, the you will want to see Radjul Qadim, the Most Knowledgeable ."
Gareth
player, 457 posts
Odd Character
Smokin' Human
Fri 9 Aug 2019
at 20:59
  • msg #146

Near Al Menir

In reply to Hakim Abd Tajir (msg # 145):

Gareth mimicks the bow as politely as he can.

"If I may speak to Radjul Qadim first, I will rest easier when this is done...those that feel the need for water may do so. I prefer to wash in fire anyway."
Berry
player, 124 posts
Mage
Sat 10 Aug 2019
at 19:31
  • msg #147

Near Al Menir

"That is true... Berry says at Var's suggestion. She isn't sure the best way to introduce him though.  "Hey, I think I might be able to find someone who can help too. Always good to have a second opinion. And Gareth, remember our conversation? He might be able to give you some more info on that. Where are we staying at? Then I can see if he's around and meet you there?"
Gareth
player, 458 posts
Odd Character
Smokin' Human
Sat 10 Aug 2019
at 22:46
  • msg #148

Near Al Menir

In reply to Berry (msg # 147):

"The more help the better. I just have needs here, I am afraid, not solutions."
Narrator
GM, 6650 posts
DM says
roll for initiative!
Sun 11 Aug 2019
at 15:54
  • msg #149

Near Al Menir

In reply to Gareth (msg # 148):

As you are all standing in the middle of the street, covered with travel dust in a town that definitely seems to have a thin for regular bathing, and discussing your business openly (ie get a room), you notice an atypical person, also as filthy as the lit of you, carrying a staff, abd festooned with bundles of herbs.
Gareth
player, 459 posts
Odd Character
Smokin' Human
Sun 11 Aug 2019
at 20:32
  • msg #150

Near Al Menir

In reply to Narrator (msg # 149):

Gareth will watch the person, saying nothing for now, because things usually go better that way...
Bechazruhk Burke
player, 5 posts
Dirty Hippy
"Name's Burke"
Tue 13 Aug 2019
at 18:32
  • msg #151

Near Al Menir

A man stands alone in the street.  He is quite an average looking man, not tall nor short, neither fat nor skinny, and he is somewhere between handsome and ugly.  At the mans side hangs a dust covered fancy looking ax and a standard wooden shield lies on the ground by his side.  The mans hair is unruly, possibly because it refuses to be tamed or that the man lacks the motivation to tame it.  Same goes for his wily facial hair.  He has splotches of dirt and mud about his hands, face and clothing and upon closer inspection bits of leaves, small twigs and burrs can be seen clinging to him.  Anyone getting close can smell 'dog' on him.  What is obvious is that this man feels more at home out of town than in.

He catches the eye of some nearby strangers and speaks to an athletic man carrying a bow.  ”Hey Chum.  I got some nice stuff 'ere.”  The unkempt man reaches into a pouch and produces a vial of a greenish fluid.  ”I got a nice tea here, made 'a may roots, sycamore leaves and acorn oil.  Better 'an mead or ale if you wants a good night sleep.”
Shroud
player, 36 posts
Tue 13 Aug 2019
at 18:33
  • msg #152

Near Al Menir

The sometimes quiet woodsman steps a few paces forward and inspects the green hued vial skeptically.  Then he shakes his head and adds, ”No.  But you got something for a toothache?”
Bechazruhk Burke
player, 6 posts
Dirty Hippy
"Name's Burke"
Tue 13 Aug 2019
at 18:36
  • msg #153

Near Al Menir

The rural looking man pulls a tan colored root from a bag and hands it over.  ”Chew on this here wild-rut, but don't swallow the juice.  It's gonna help with the pain.”  Now the rural man looks to the small assembled group who seem to know each other and he singles out one of the better dressed.  ”Need some'un ta help ya sleep Chum?  Er maybe a nice tonic to give ya some pep?  My purse is a bit light so's I'm lookin' to unload some 'a my brews.”


OOC:
Burke is now talking to Haveron.

Gareth
player, 463 posts
Odd Character
Smokin' Human
Tue 13 Aug 2019
at 20:31
  • msg #154

Near Al Menir

In reply to Bechazruhk Burke (msg # 153):

Turning to Berry,

"Not sure if he can help. Shall we meet up with your contact then?"
Haveron Stormwal
player, 254 posts
Wed 14 Aug 2019
at 20:54
  • msg #155

Near Al Menir

Haveron doesn't respond to the man at first.  Instead he appraises his manner, and his entirely unkempt features.  The man was out of place here.  Badly out of place.  His skin was entirely too light, and he was not wearing the standard garb of the city inhabitants.  And, he was handling his items with his left hand.  He didn't seem to know the local customs at all.  It was almost as if he was as new to the town as they were, and had way less information.

Instead of responding to the man's questions, Haveron purses his lips, and rubs his hand over his mouth for a minute in thought.  Then, he turns to the side.

"Omar, you know this town better than us, even if you have only been to the outskirts.  What do you make of this?  I would have your opinion here."
Omar El Nasib
player, 1 post
Former Caravan guard
Wed 14 Aug 2019
at 21:08
  • msg #156

Near Al Menir

Omar puts his hands together over his chest, and performs sort of a mini bow to Haveron.  With his right hand he straightens his keffiyeh.  Then he turns to look over the man standing in front of them.  "Shalom, friend" he says by way of greeting, then he slowly walks around the man, observing him as he does.  It probably seems odd to the man standing there, since he doesn't have any context for the behavior.

After a few seconds of this, Omar returns to Haveron.  In response to the previous question he speaks in sort of a shrill, nasally voice.  "I would say this man has been in town less than 24 hours, and possibly not even for the day.  He has small leaves in his hair from the native plants, and several different layers of dirt from different areas.  I would say he has recently spent time wandering, and he hasn't bathed in a while.  He seems to be from the country, but not a farmer.  And he would seem to have some skill with native herbs and salves, or he at least knows enough to talk about it in an educated way.  With the task ahead of us, his presence seems promising."
Haveron Stormwal
player, 255 posts
Wed 14 Aug 2019
at 21:12
  • msg #157

Near Al Menir

Haveron turns to face his employee, and nods as Omar speaks.  "Also what I saw, Omar.  Very good.  Thank you."

He then turns to the man in front of him.  He has a certain charisma when he speaks, and he's handsome in a sort of rugged and grizzled sort of way.  The way he carries himself seems to instill a sense of calm and trust to the average onlooker.  "No sir, I do not need a tonic for sleeping, and I have plenty of pep in my step.  However, we are about to embark on a short journey, and your experience may be worthwhile.  Tell me, what do you know of the road between here and Northport?"
Ryojin
player, 6 posts
Martial artist
Wed 14 Aug 2019
at 21:39
  • msg #158

Near Al Menir

While walking by he spots the group of travelers, obviously not from Al Menir, but also not from his homeland too. several of them look like they can fair well in a fight, might even give him a challenge. As the rural looking man approached them Ryojin got closer to listen, not trying to be sneaking. When he hears them not speaking in Aralaise he knew he found something interesting. Being a foreigner in this land was not boding well for him, he did not fancy wearing other clothing than what he had, and though he enjoyed the cleanliness of the people, he preferred to clean his own clothing. He managed to pick up some of the language from the caravan he came in with a few weeks ago as well as his time here. Now he wishes to find a way back to northport, though.

Once He hears the big man mention the road back to northport, Ryojin was finally happy.



"Hello" He says with an accent in Aralaise.

"I hear you mention Northport, I want to go also. Can I join to go back please? I am from there."
This message was last edited by the player at 23:25, Wed 14 Aug 2019.
Omar El Nasib
player, 2 posts
Former Caravan guard
Wed 14 Aug 2019
at 22:15
  • msg #159

Near Al Menir

Haveron Turns his head to look at the new person, and then makes a small gesture with his hand, as if to say one thing at a time.  Omar looks at Haveron for a moment, and looks a bit confused.  Then, he turns to face Ryojin and says "Shalom, friend.  I hear you wish to return to Northport.  Why not go with the caravan that just arrived?  They are short a guard, as I have joined this company.  Perhaps you do not wish to travel in their employ?  In that case, how may we assist you?"
Haveron Stormwal
player, 257 posts
Wed 14 Aug 2019
at 22:18
  • msg #160

Near Al Menir

For hyst the faintest of moments, a smile crosses Haveron's face.  He had sensed something in his interactions with Omar, and his instincts had been correct.  The man had a certain...composure about him.  He liked that, and was happy to see him take some initiative.  While Omar dealt with the new person, Haveron politely waited for the vagrant to respond to his question.
Bechazruhk Burke
player, 7 posts
Dirty Hippy
"Name's Burke"
Thu 15 Aug 2019
at 05:18
  • msg #161

Near Al Menir

The rural man answers the local using the Valdassyan tongue with a slight Aralaise accent.  "Shalum, Chum."  He nods with a smile to both men.  "Name's Burke."

As the local walks around him apparently giving an assessment to his boss the local speaks.  Burke responds without really expecting an answer.

Omar says,  "I would say this man has been in town less than 24 hours...".  Burke snorts irritably and grunts.  "Seems like three days.  I can't git none 'a these bath lovers ta buy my potions and what-not."

Omar accurately describes Burkes state of uncleanliness and odor.  The rural man shrugs.  "Wha's wrong with that?"

And when the local comments that the stranger seems to be handy with herbs and salves Burke turns prideful.   "Well I woun't confuse Poke Weed with blackberries 'er Moon Seeds with tiny cherries if'un that's yer meanin'."

Next the refined city man takes over and asks about the road.  Burke purses his lips as he tries to gauge what this man is after, but unable to decipher his intent Burke spits out an honest answer.    "I know it carries trav'lers an' merchants, an' that always brings bandits.  But I ain't fussed none.  I got a way with animals and Feylan always smells 'em comin'. "

As the new man comes forward Burke nods to him.
This message was last edited by the player at 05:21, Thu 15 Aug 2019.
Gareth
player, 464 posts
Odd Character
Smokin' Human
Thu 15 Aug 2019
at 07:38
  • msg #162

Near Al Menir

In reply to Bechazruhk Burke (msg # 161):

Whilst the new folk looked well travelled, none looked particularly useful for Gareths current needs.

"Haveron, shall we meet someplace in a few hours, after we have sought some contacts to identify a few of our items, and perhaps source some scrolls?"
Hakim Abd Tajir
NPC, 2 posts
Local guide
Thu 15 Aug 2019
at 19:31
  • msg #163

Near Al Menir

In reply to Gareth (msg # 162):
"Peace Friend. I can guide you. My fee has been paid."




Maybe you missed the part about how you never get to split the party again?
Gareth
player, 466 posts
Odd Character
Smokin' Human
Thu 15 Aug 2019
at 20:52
  • msg #164

Near Al Menir

In reply to Hakim Abd Tajir (msg # 163):

"Cool. Ready when you are."

[OOC: Lol, not exactly, just thought that in town it would not be significant, since this ia just peaceful negotiations!]
Haveron Stormwal
player, 258 posts
Thu 15 Aug 2019
at 22:21
  • msg #165

Near Al Menir

Haveron nods at what the man has to say.  No one seemed to know where that path went, and they could have some travel to handle when they investigated it.  This man, Burke, could help them with their tasks.

"Greetings, Burke.  We may be interested in retaining your services.  In the next day or so we expect to travel overland, in an area where we are not familiar.  It could be dangerous, based on the information we have.  What would you charge us for joining our group?  Or, would you be interested in a share of what we find?"
Ryojin
player, 7 posts
Martial artist
Fri 16 Aug 2019
at 00:41
  • msg #166

Re: Near Al Menir

Omar El Nasib:
Haveron Turns his head to look at the new person, and then makes a small gesture with his hand, as if to say one thing at a time.  Omar looks at Haveron for a moment, and looks a bit confused.  Then, he turns to face Ryojin and says "Shalom, friend.  I hear you wish to return to Northport.  Why not go with the caravan that just arrived?  They are short a guard, as I have joined this company.  Perhaps you do not wish to travel in their employ?  In that case, how may we assist you?"



"If they just arrived then that means they will not leave anytime soon, though I am in no rush myself. Travelling with another caravan does not yield me much opportunities to better myself and my way. I have spent sometime here training outside the city and wish to now test myself in anyway. I do not need much, only enough for my food, I have no use for much else in my way."
Berry
player, 126 posts
Mage
Fri 16 Aug 2019
at 02:03
  • msg #167

Near Al Menir

Right well I'm gonna try and contact Rethus. Reconvene in a few hours? Berry will split from the group.

[Private to GM: Berry will find an alleyway, or other out of the way place and then say "Rethus, Rethus, Rethus"]
Bechazruhk Burke
player, 8 posts
Dirty Hippy
"Name's Burke"
Fri 16 Aug 2019
at 18:08
  • msg #168

Near Al Menir

The rural man looks up at nothing as he thinks over the offer.  It sounded like a splendid deal.  Regular work was far better than hawking one's wares in the street of some unfamiliar town.  And overland was all he needed to hear to sign on.  But how to decide the pay.

"Cities have their place but I like the outdoors better so cross country sounds dandy.   An' I aint 'fraid 'a danger.  I'm handy with this. "  Burke momentarily pats the ax on his hip.  "An' like I said Feylan's an excellent tracker and he watches my back an' I watch his.  So, tell me 'bout this here danger.  And yur job.  If'un the share is bigger, I want that.  Risk dont bother me none."
Shroud
player, 37 posts
Fri 16 Aug 2019
at 18:15
  • msg #169

Near Al Menir

Shroud stands by quietly seemingly content to passively interact with the towns folk and follow along with his companions as they complete their needed transactions.  At times he appears irritated by the look and behaviors of the townsfolk.

When he overhears Gareth and Hakim speaking Shroud draws near and says interestedly, ”I'd like to come.  I need a new blade.”


[Private to Narrator:
With the pay from the last leg I am interested in buying a Thrusting Broadsword if I can procure one for book price or less.
]
Narrator
GM, 6668 posts
DM says
roll for initiative!
Sat 17 Aug 2019
at 01:09
  • msg #170

Near Al Menir

In reply to Shroud (msg # 169):

Standard shopping can be done with the guide, at about 5% under list.
(Tip this guy!) You can also sell any standard gear you are replacing at 40% of list; any bandit gear goes for only 16% of list.
Rethus
NPC, 2 posts
Handsome stranger
Sat 17 Aug 2019
at 01:27
  • msg #171

Near Al Menir

In reply to Berry (msg # 167):

After Berry steps into the alley behind the Inn that Hakim has led you too, and a moment later a carved door opens. There is a scent of hot metal, stale hookah smoke, curdled milk, and the sharp tang of vinegar.

A man in embroidered silk robes typical to the area steps out, and unfastens his headscarf from accross his face, with elongated fingers with well manicured nails, revealing handsome features.
"Shalom Berry, Var. What brings you to Al Menir, Jewel of the North?"
Haveron Stormwal
player, 259 posts
Sun 18 Aug 2019
at 16:09
  • msg #172

Near Al Menir

After listening to the man accept his offer, the grizzled warrior extends his hand.

"My name is Haveron, and I am the leader of this group.  Thank you for your interest.  I believe your skills may help us with the tasks we have ahead.  However, I will not share any more information with you at this time, in this place.  That will have to wait for later.

For now, I have a task for you.  Think on this, and prepare an answer for perhaps this evening.  How do we know that we can trust you, and how do we know that you will be loyal to this group?  I cannot predict exactly what we will find when we go about our business.  Undoubtedly there will come a moment where you can find advantage in turning on us.  So far the group we have has proven trustworthy.  I expect the same from you, and so some assurance would be welcome.

Now, please, gather your things.  We have another man that has approached us, and I would attend to him for a moment while you prepare yourself."


With this, Haveron turns to face the other man, and asks "Omar?"
Omar El Nasib
player, 3 posts
Former Caravan guard
Sun 18 Aug 2019
at 16:23
  • msg #173

Near Al Menir

Omar nods in a muted fashion, so as not to disturb his keffiyeh.  Then he summarizes for his boss.

"This man seeks company in his travel back to Northport.  He seems like he would be good in a fight, as he moves with a certain grace.  He did mention trying to better himself, so he may be interested in a challenge.  And, he told me all he wants is enough food to feed himself but no more.  His dress seems a bit foreign, and I can't place his manner, so I can tell you no more."

OOC Any visible weapons or armor?
Haveron Stormwal
player, 260 posts
Sun 18 Aug 2019
at 16:26
  • msg #174

Near Al Menir

Haveron listens to Omar, and what he has to say.  Then, he turns his attention to Ryojin.

"Sir, please tell me about yourself.  You seem foreign here, and so I understand your motivation to return to Northport.  However, we go only part of the way there, before we turn into the wilds.  We cannot protect you for your entire journey home, only part of it.  You mentioned testing yourself after some training, I believe, so perhaps you could also elaborate on what that means to you, and to us?"
Ryojin
player, 8 posts
Martial artist
Sun 18 Aug 2019
at 16:39
  • msg #175

Near Al Menir

His clothing looks simple in nature, worn and old if nothing else. It must have been white as a cloud once, not it is darker in tone from use and constant washing. His hands and feet are wrapped in thick cloth and he wears a short robe over a plain shirt, the robe held in place by a simple faded black cloth belt tied in a neat knot in the front. The robe is thick cloth but fits him prefectly. He has two small pouches attached to a small rope slung over his shoulders and nothing else.

Ooc: no weapons and cloth armor.

I come from a small village, where my master found me. I train in the way of the fist and journey now for experience. Though I journey now back to north port I am in no rush. I wish to test my skills against any opponent,  of any size, to see what I must learn to prefect my art. I have traveled far to do so.
Haveron Stormwal
player, 261 posts
Sun 18 Aug 2019
at 18:39
  • msg #176

Near Al Menir

Haveron looks the man over for a moment as he speaks.  He carried himself with a sort of confidence, but without weapons and armor he wasn't sure how well the man would do out in the wilds.  Haveron wasn't the sort of man who wanted to go on a mission with dead weight to carry.  He wasn't sure what the man was referring to when it came to his art.  Thus, he responds "I am confused sir.  You wear no weapons, and your cloth will not protect you from much.  We will be going to dangerous places, and Omar here can only protect so many people.  He is already charged with Amelia, so guarding a second person would be a stretch.  You talk about your art and the 'way of the fist', but I do not know what that means.  If you come with us, do you have some way to protect yourself so we don't have to save you from whatever dangers lurk out there?  Perhaps I am missing something, but your current equipment does not instill confidence in me.  If you want to come along, then you'll have to convince me we won't have to watch your back for you."
Bechazruhk Burke
player, 9 posts
Dirty Hippy
"Name's Burke"
Sun 18 Aug 2019
at 20:55
  • msg #177

Near Al Menir

"Wellll met Haveron."  Burke delivers it with a slight bow and exaggerated tone, as if he's been trained on cordial greetings but doesn't understand the context.

Before they conclude their business Haveron tasks the woodsy man with proving his intentions.  Burke lets out a short and deep laugh.  "I got yer answer right now.  Beg yer pardon Cap'n but you don't strike me as no fool.  You ever deal with a snake oil salesman?  They'll say this an' that to git yer coin.  What you wanna hear, they'll say it.  Point is, you don't know me an' I don't know you.  You wanna know if you can trust me in the wilds?  My word aint worth mule dung right now, an' vice versa 'cause we just met.  You seem like a trustworthy man an' that's good 'nuff fer me.  But I 'spect you wanna hear somethin'.  I believe in fair pay for fair work.  I'll put my weight in when the time comes and I 'spect my share.  And I believe we all go home the way we come in.   I look out for mine.  You need somethin' more to judge me, I 'spect you'll be fixin' to find some finger waggler to work his magic on me."
This message was last edited by the player at 21:00, Sun 18 Aug 2019.
Ryojin
player, 9 posts
Martial artist
Sun 18 Aug 2019
at 21:41
  • msg #178

Re: Near Al Menir

Haveron Stormwal:

"I am confused sir.  You wear no weapons, and your cloth will not protect you from much.  We will be going to dangerous places, and Omar here can only protect so many people.  He is already charged with Amelia, so guarding a second person would be a stretch.  You talk about your art and the 'way of the fist', but I do not know what that means.  If you come with us, do you have some way to protect yourself so we don't have to save you from whatever dangers lurk out there?  Perhaps I am missing something, but your current equipment does not instill confidence in me.  If you want to come along, then you'll have to convince me we won't have to watch your back for you."



Ryojin ponders this question for a moment.

"Hmm, It is how you say. I am with out a traditional weapon as you, nor am I covered in metal. So to others It does seem like I am not capable of protecting. Yet I manage, for so many years. I have toughened my body so that your average man can not harm me, I have strengthened my arms and legs to allow me to better match against metal weapons. I have trained to harness my Chi in ways others can not. That is the way of the Fist that I practice. I am quick on me feet too. To convince you is to show you, and to show you would mean to harm someone. Perhaps a time will come to show you, perhaps it never comes. Oh! Let us look for someone to fight, then I can show you." He says that last bit with the smile of a child that just thought up the best idea ever.
Narrator
GM, 6676 posts
DM says
roll for initiative!
Mon 19 Aug 2019
at 20:31
  • msg #179

Re: Near Al Menir

In reply to Ryojin (msg # 178):

The market is a busy place, and for the most part, the locals navigate the dance of passing eachother smoothly. There seems to be a bit of a commotion up ahead beyond the crowd...

[Private to Narrator:Jasmine (woman) Al'abalah (fool and ruffian) Mbarz Bialsiyf (indiana jones style master swordsman), Alsayadit Aleajuz (old woman)]
Bechazruhk Burke
player, 10 posts
Dirty Hippy
"Name's Burke"
Tue 20 Aug 2019
at 05:20
  • msg #180

Re: Near Al Menir

As the small group headed off Burke gathered his shield and walked with them, content that this Haveron would explain the details of their job when he could do so more privately.

But before they reach the safety of some lodging there seems to be a commotion in the market place.


OOC:
Burke will ready his shield in preparation of trouble.  He'll stay towards the rear but follow this new group.

Shroud
player, 38 posts
Tue 20 Aug 2019
at 05:28
  • msg #181

Re: Near Al Menir

Shroud walks through the city and speaks very little.  His face is a mask of mild contempt though he fails in his efforts to hide his disdain for townsfolk.  Suddenly, there seems to be some disturbance up ahead.  Without waiting Shroud is wrangling his bow into his hand while he awaits word from Haveron if they are going to investigate.
Gareth
player, 467 posts
Odd Character
Smokin' Human
Tue 20 Aug 2019
at 08:35
  • msg #182

Re: Near Al Menir

In reply to Shroud (msg # 181):

Gareth has gone with Hakim to look for someone to identify ans sell his toys, as well as someone to buy scrolls. The commotion ahead is somewhat of an inconvenience...but he stays quiet for now.
Berry
player, 127 posts
Mage
Fri 23 Aug 2019
at 04:05
  • msg #183

Re: Near Al Menir

Rethus:
In reply to Berry (msg # 167):

After Berry steps into the alley behind the Inn that Hakim has led you too, and a moment later a carved door opens. There is a scent of hot metal, stale hookah smoke, curdled milk, and the sharp tang of vinegar.

A man in embroidered silk robes typical to the area steps out, and unfastens his headscarf from accross his face, with elongated fingers with well manicured nails, revealing handsome features.
"Shalom Berry, Var. What brings you to Al Menir, Jewel of the North?"

"I came with a team after we signed up to guard a caravan. Not too much work, but decent pay. Anyway, there was a bandit attack and we picked up some items. I'd be grateful if you could take a look and mention anything interesting. Also there was a man Gareth, who seemed like be he might be... amenable? Amenable to talking with you about the afterlife and securing something decent for himself. "
Hakim Abd Tajir
NPC, 3 posts
Local guide
Mon 26 Aug 2019
at 02:14
  • msg #184

Re: Near Al Menir

In reply to Gareth (msg # 182):

Everyone is near the inn. Hakim has not led anyone away from that point after leading them to it because we are not splitting the party more than a few feet from each other. Everyone must agree to go to the sage.
Rethus
NPC, 3 posts
Handsome stranger
Mon 26 Aug 2019
at 02:17
  • msg #185

Re: Near Al Menir

In reply to Berry (msg # 183):

"It is delightful the way you look after our interests! You and Var were not the first to bring report of this one... we had a file on him many years ago and thought we had lost him, but all sheep return to the fold in the end.  As to stolen items, I am always ready to recieve, or redistribute as needed."
This message was last edited by the player at 13:17, Mon 26 Aug 2019.
Bechazruhk Burke
player, 11 posts
Dirty Hippy
"Name's Burke"
Mon 26 Aug 2019
at 05:43
  • msg #186

Re: Near Al Menir

Unsure what to make of these mercenaries Burke follows along quietly except for the occasional whispered lines said seemingly to himself.  ”...and bless the sun for it...(something too quiet to hear)...to each its own.”


OOC:
Burke follows along eagerly awaiting the explanation of danger from Haveron.  Burke is willing to accompany the group anywhere so long as he feels this party isn't yanking his chain.




[Private to Narrator:
Burke is praying to the elements of nature as per his Druidic Ritual.
]
Shroud
player, 39 posts
Mon 26 Aug 2019
at 05:54
  • msg #187

Re: Near Al Menir

The wiry, athletic man follows along quietly to the inn.  As they go he is unable to hold his tongue when passing small crowds of the city dwellers, though his words are said under his breath to himself.  “Snobs” is heard at least twice.


OOC:
Shroud is also agreeable to go where ever the group needs to go.  Shroud is interested in heading out to purchase a new weapon.


[Private to Narrator:
Exercising a little Intolerance: Urbanites, without starting any fights.
]
Gareth
player, 468 posts
Odd Character
Smokin' Human
Mon 26 Aug 2019
at 07:43
  • msg #188

Re: Near Al Menir

In reply to Shroud (msg # 187):

Gareth would be most interested in visiting the sage! He would need no special invite, but rather probably needs to be told to go away (which he may or may not listen to), so unless Berry took special skills to escape him, he definitely would be with her.
Adept Yisslitheniss
player, 152 posts
Reptileman cleric
Mon 26 Aug 2019
at 15:02
  • msg #189

Re: Near Al Menir

We musssst bathe before anything, the localssss keep their distance, asss we are unclean.
Haveron Stormwal
player, 264 posts
Mon 26 Aug 2019
at 17:25
  • msg #190

Re: Near Al Menir

After careful consideration for several minutes, Haveron has considered many points.  There was Burke and his offer of assistance, and commentary about words being empty.  Haveron was inclined to believe a part of that, but there were subtleties in communication that spoke loudly of one's character.  Burke seemed to be a simple but honest man as far as he could tell.  In the moment Haveron decided he could accept Burke as part of the group, although he sad nothing.

Ryojin was a different man, but also similar.  He seemed earnest, and honest, although he definitely was different than the rest of the people in the town.  Not many people went unarmed in foreign territory.  And yet he had no scars or outward injuries to indicate he had been bested by men with metal weapons and armor.  There was circumstantial evidence to indicate his confidence was not misplaced.  He also seemed like he might make a worthy addition to the group.

Haveron didn't need to say anything on either subject.  Both men had accompanied them through the market, and so their presence implied they had been accepted to the group.  He had already accepted them with his non-verbal behavior.  The rest of the group also seemed to have accepted them, since no one had said anything or changed the way they were acting.

Instead, Haveron turns to address Hakim Abd Tajir, who had led them to the inn.

"Hakim, please secure rooms for everyone here as appropriate.  We will bathe and find a few moments of comfort before we start our business anew.

While we rid ourselves of our travel dirt, please locate native garb for the people who wish to rent some.  We should dress the part while we are here, to better facilitate the work we need to achieve.

Finally, please contact the Sage there is here in town.  We would much prefer he come to us, rather than going to him.  We will make it worth his while if necessary.  I prefer to organize the group as a whole rather than having people in and out in small groups.  Plus, I am particularly interested in the sword."


With a nod to Gareth Haveron continues.

"The weapon may be valuable to us.  It would be worth discussing an arrangement to keep it with the group, rather than selling it.  We may have need of it out in the wild, where money will do us no good.  Thus, it would be worth having everyone present when it is appraised, so we all know who would most benefit from it's services.

Oh, and please take Omar and Amelia with you, and show them around on your way.  I would like for them to be familiar with the layout of the area in case we return at a later date.  "

Berry
player, 128 posts
Mage
Wed 28 Aug 2019
at 18:56
  • msg #191

Re: Near Al Menir

In reply to Gareth (msg # 188):

OOC: Gareth can be with Berry. Berry would try to do the actual "meet up" in private though. Although Gareth could watch if he is even a little sneaky. Even if he's not Berry will bring Rethus to the party him.


Rethus:
In reply to Berry (msg # 183):

"It is delightful the way you look after our interests! You and Var were not the first to bring report of this one... we had a file on him many years ago and thought we had lost him, but all sheep return to the fold in the end.  As to stolen items, I am always ready to recieve, or redistribute as needed."

"Right, then off to my team. Follow me..."
Berry does her best to find the party, which since Gareth is going to stalk her, should be pretty easy "...ah here is Gareth! That was suspiciously easy."
This message was last edited by the player at 18:57, Wed 28 Aug 2019.
Rethus
NPC, 4 posts
Handsome stranger
Thu 29 Aug 2019
at 02:18
  • msg #192

Re: Near Al Menir

In reply to Berry (msg # 191):

Berry returns from the alleyway, accompanied by a handsome stranger in fine garments of the local style.
"Well met, Gareth. Your name has been on many lips of late. It is a wonder your ears are nnot buzzing. I am an associate of Berry, and have been desireous of our meeting for some time."


Hakim seems taken aback by him.
Hakim Abd Tajir
NPC, 4 posts
Local guide
Thu 29 Aug 2019
at 02:24
  • msg #193

Re: Near Al Menir

In reply to Rethus (msg # 192):

Eyeing the stranger with some suspicion, Hakim bows to Haveron.
" Just so, Sahib. Rooms shall be arranged, furnishings and garments rented, a repast brought forth. While you bathe and refresh yourselves, I will send word to Rajul Qadim to see if he is amenable to such a proposition."
This message was last edited by the player at 14:41, Fri 30 Aug 2019.
Gareth
player, 470 posts
Odd Character
Smokin' Human
Thu 29 Aug 2019
at 07:02
  • msg #194

Re: Near Al Menir

In reply to Rethus (msg # 192):

"I must admit that I think little what others think of me, because I know they do so very rarely. Even when my name is being used, the user is usually thinking of themselves. But Berry it seems has sought to assist me. The simplest matter first would concern these items we have gathered. They seem magical, but the details elude me..."
Rethus
NPC, 6 posts
Handsome stranger
Fri 30 Aug 2019
at 14:48
  • msg #195

Re: Near Al Menir

In reply to Gareth (msg # 194):

"Let us do this somewhere private. May I come in to your rooms?"
Haveron Stormwal
player, 265 posts
Fri 30 Aug 2019
at 19:06
  • msg #196

Re: Near Al Menir

Haveron notes the newcomer passing through with Berry, to speak with Gareth.  He doesn't say anything directly, not knowing their business.  However, he pays reasonably close attention to their interactions.  They may be important later on.

OOC Let me know if there is anything Haveron ought to observe about the newcomer and the situation in general.  Otherwise, we can move on to the next scene (as far as Haveron is concerned).
Narrator
GM, 6732 posts
DM says
roll for initiative!
Fri 30 Aug 2019
at 19:49
  • msg #197

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 196):

Make a per-2 roll. Also the gentleman seems to be waiting to be invited in.
Haveron Stormwal
player, 266 posts
Fri 30 Aug 2019
at 20:07
  • msg #198

Re: Near Al Menir

Haveron will be too distracted by all the commption and bustle to really hone in on his new guest.

[Private to GM:  Well, that generally suggests he is of the demonic type, or vampiric, if he needs to be invited in.  As a player I know that.  Haveron will be oblivious...
14:05, Today: Secret Roll: Haveron Stormwal rolled 14 using 3d6.  per 12 -2 --> looking for a 10.
]
Gareth
player, 472 posts
Odd Character
Smokin' Human
Fri 30 Aug 2019
at 23:11
  • msg #199

Re: Near Al Menir

In reply to Narrator (msg # 197):

"Please do. Berry and I would be glad to make your acquaintance. I believe our friends can enjoy their showers they so desperately desire while we discuss this."
Bechazruhk Burke
player, 12 posts
Dirty Hippy
"Name's Burke"
Sun 1 Sep 2019
at 16:32
  • msg #200

Re: Near Al Menir

Burke follows his new potential employer to the inn willingly and in short order it becomes apparent that the whole menagerie is to wash, change clothes and then wander about the town to make business transactions.  Burke scrunches up his face confused.  ”But I already had a bath this month.”  Its more of a question than a statement.  However with little argument Burke heads for the showers.


OOC:
Burke is primarily interested in finding gainful employment and as such is willing to follow the crowd so long as the expected behavior isn't too crazy.  While Burke isn't used to showering to impress people he will not resist.  He will bathe and pay for rented clothing and follow along in the shopping trip.

Shroud is an easier story as he wants to go shopping (for weapons) and get the best possible price.


Narrator
GM, 6743 posts
DM says
roll for initiative!
Tue 3 Sep 2019
at 19:10
  • msg #201

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 200):

Once everyone has made their way through the baths  (in what is essentially a lap pool) except for Gareth, who immolates himself instead, (occ, make a pair of rolls for that) and donned suitable attire, the servants bring in trays of bread, salt, dates, fruit, and assorted lamb and rice dishes.

(All of this goes under CoL)

Hakim will not take food with you at first, but as Rethus permits the plate to pass, he breaks bread with you, having first washed his hands in a basin.
Haveron Stormwal
player, 267 posts
Tue 3 Sep 2019
at 19:19
  • msg #202

Re: Near Al Menir

Haveron watches how Hakim does things, and follows suit.  He will specifically be careful to eat with his right hand, under the expectation that the local custom dictates it.

He'll also indicate for Amelia and Omar to do the same (although he doubts Omar needs the reminder).

Haveron makes a mental note to get more information on the local customs from Omar, when he can do so discretely.
Adept Yisslitheniss
player, 153 posts
Reptileman cleric
Tue 3 Sep 2019
at 19:57
  • msg #203

Re: Near Al Menir

The Adept wades in and splashes around , enjoying the water for a few moments before exiting and dressing.
He eats with great moderation, despite being hungry, figuring he can buy 5 or 6 kilos of meat in the market to whet his appetite.
Gareth
player, 473 posts
Odd Character
Smokin' Human
Tue 3 Sep 2019
at 20:44
  • msg #204

Re: Near Al Menir

In reply to Narrator (msg # 201):

Gareth uses a flame cloud to get most of the dirt off, then a flame jet for those hard to reach places...before coming out and having some food. He does not notice local customs, and even uses his left hand to offer food to others.

[Private to GM: Rolled 12 under, then 9 under, respectively.]
Narrator
GM, 6750 posts
DM says
roll for initiative!
Wed 4 Sep 2019
at 16:22
  • msg #205

Re: Near Al Menir

In reply to Gareth (msg # 204):

I needed a roll for Resist Fire!
Gareth
player, 474 posts
Odd Character
Smokin' Human
Wed 4 Sep 2019
at 20:16
  • msg #206

Re: Near Al Menir

In reply to Narrator (msg # 205):

But he has DR 5 vs fire! He is naturally resistant...what is the roll for?

[Private to GM: Rolled 7, not sure what he is rolling against though.]
Haveron Stormwal
player, 268 posts
Wed 4 Sep 2019
at 23:09
  • msg #207

Re: Near Al Menir

Haveron will watch Gareth as he bathes in fire and make a note that something is most definitely off with the man.  He already new that of course, and Gareth was not a potential employee for that very reason.  Still, they were working together at the moment, and Haveron was in the habit of knowing his people as well as possible.  It was part of being a good leader, and a good manager.

[Private to GM: Just asking...  Does it really matter WHY you asked for a resist fire roll?  Sometimes I think the player can be a bit difficult.  I appreciate the knowledge, but there also seems to be a certain entitlement to know what's going on when that isn't necessarily the case. ]
Ryojin
player, 15 posts
Martial artist
Wed 4 Sep 2019
at 23:50
  • msg #208

Re: Near Al Menir

Ryojin follows the group, he bathes methodically, as he always does, everything is training of the mind or body. Once done he puts his own clothing back on, politely refusing other clothing. Seeing Gareth bathe in flames made Ryojin wonder what type of training that was, and if he could do that one day.

When it came time to eat, he was selective. Everyday he made sure he gave his body what it needed for his Chi to flow properly.
Narrator
GM, 6756 posts
DM says
roll for initiative!
Thu 5 Sep 2019
at 01:47
  • msg #209

Re: Near Al Menir

In reply to Gareth (msg # 206):

The spells you selected have variable damage that is larger than your DR. Things can fail, and critically, and you are still able to burn yourself with 0pt spells.
Gareth
player, 475 posts
Odd Character
Smokin' Human
Thu 5 Sep 2019
at 10:31
  • msg #210

Re: Near Al Menir

In reply to Narrator (msg # 209):

Bunch of perverts, watching a man wash himself!

Gareth removes all of his clothes and places them well aside, before he first creates a small cloud of fire, which lasts for about 10 seconds. He then creates a jet of fire for those hard to reach places. Perhaps it was the audience, but it was extra hot today, and he yells as the burning sensation in his rear was a little more than desired...swearing in an odd fashion as he checks his hindquarters.

[Private to GM: Ah, OK. Rolled all. Fire cloud, 1 point, radius 1. Flame Jet, 7 under skill to cast, maximum damage! Rolled 6, so 1 point of damage to his arse! Minor healing, rolled 10 under skill, so he heals himself, but probably amusing for all.]
This message was last edited by the player at 10:32, Thu 05 Sept 2019.
Berry
player, 129 posts
Mage
Thu 5 Sep 2019
at 15:20
  • msg #211

Re: Near Al Menir

Berry will indulge in the food!
Bechazruhk Burke
player, 13 posts
Dirty Hippy
"Name's Burke"
Thu 5 Sep 2019
at 18:44
  • msg #212

Re: Near Al Menir

Burke follows along quietly with the crowd trusting that this party of odd men and women will lead to gainful employment.  The dirty hippy (before bathing and changing clothes) eyes the fire curiously and wonders if he treats all of his cleaning like that, but Burke makes no comment.

He is glad to eat something for he is old enough to know when tagging along under a new employer meal times are uncertain.  Burke makes several quiet prayers to himself mentioning phrases like 'bountiful nature' and 'glorious sun, wind and rains' before taking any food.

The cleaner rural man samples most of the offered food and comments how delicious the dates are.  But he snubs his nose at the lamb quite disappovingly.


OOC:
Burke and Shroud will continue to follow along where the group needs to go.  Burke is just along for the ride.


Shroud
player, 40 posts
Thu 5 Sep 2019
at 18:48
  • msg #213

Re: Near Al Menir

The man known only as Shroud sits at the meal and attempts, moderately successfully, to ignore these intolerable town folks with their high attitudes of themselves and such trivial matters as who wears the prettiest clothes and who's house has the most windows.


OOC:
Shroud has business at the weapons vendor and likewise follows along willingly where the group needs to go.

Gareth
player, 476 posts
Odd Character
Smokin' Human
Thu 5 Sep 2019
at 20:12
  • msg #214

Re: Near Al Menir

In reply to Shroud (msg # 213):

Once clean, Gareth has a hurried meal before asking Berry about meeting with her friend.

[OOC: should not this meeting be a private affair? Not sure all would agree.]
Narrator
GM, 6761 posts
DM says
roll for initiative!
Thu 5 Sep 2019
at 22:14
  • msg #215

Re: Near Al Menir

In reply to Gareth (msg # 210):

I may have missed it during chargen, but there are no healing spells for non clerics. The variant that heals golems and constructs does not work on people!
Gareth
player, 477 posts
Odd Character
Smokin' Human
Fri 6 Sep 2019
at 05:29
  • msg #216

Re: Near Al Menir

In reply to Narrator (msg # 215):

Ok, this was a prerequisite for some of his...other spells. But he can take time to heal if that will not work normally...of a successful first aid roll should heal 1 hp...
This message was last edited by the player at 05:31, Fri 06 Sept 2019.
Narrator
GM, 6765 posts
DM says
roll for initiative!
Fri 6 Sep 2019
at 14:03
  • msg #217

Re: Near Al Menir

In reply to Gareth (msg # 216):

What you have are two perks :alternate path for both lend vitality and minor healing.
Haveron Stormwal
player, 269 posts
Fri 6 Sep 2019
at 17:16
  • msg #218

Re: Near Al Menir

Haveron observes the peculiar bathing process performed by Gareth.  The man did not seem like a demon, but he certainly behaved outside of the human norms sometimes.  Haveron had to shake his head at the strange people he found himself allied with.  Still, they needed Gareth for the upcoming challenges, so he held his tongue and didn't say anything.

Haveron was fascinated by the way dinner was handled.  Some were careful to follow tradition and custom by eating with their left hand (etc), as he was.  Others were oblivious, or had quirks about the way they ate that provided hints to their character.

Omar in particular seemed at home in the environment, which was good to see.  Haveron cared for ability more than anything else.  However, having people who could relate to different cultures was important to forming a company.  They might do business in different areas and towns.  Knowing the cultural norms and traditions of the different area would allow them to put  their customers at ease, and facilitate good communications.

In particular Haveron noted the disciplined manner that Ryojin ate his dinner.  The man obviously had ability, but his manner was completely foreign to him.  Seeing this sort of discipline and care around something as simple as eating instilled a bit more confidence in someone whose path in life was alien to him.  If Ryojin was this disciplined with his eating, he was potentially this disciplined in other areas as well.

And then there was Burke.  Haveron had to smile at the very disciplined Ryojin eating next to a very country-bumpkin type like Burke.  The man mumbled to himself and seemed easy to read when it came to his intentions.  Where Ryojin was clean and organized, Burke was dirty and rather oblivious to his appearance.  The two were certainly an odd couple to take aboard, and Haveron made a mental note on the spot.  He wanted to see the two work together down the road a bit.  They seemed almost like opposed opposites in the way they approached life.  Sseeing the two of them interact would tell him much about their character.  He already had a good feel for the rest of their little group, and the two new additions seemed like they could add to the greater whole.

Once the meal finished, Haveron noted that Gareth hung back to have a side conversation.  In his opinion, the man needed to be watched and managed, so leaving for the shops didn't seem like a great decision in that moment.  Instead of ushering the group along, Haveron decides to give them a few minutes leisure.

"Gareth, I can see you need a few minutes.  The rest of us will take a few minutes to organize our things while you complete your business.  While you're doing that, we can check on the appraisal of that sword.  Please return to us quickly, so we can make the bazaar while the vendors are still available."

OOC We can pause here briefly while Gareth takes care of his business.  That way, the group stays together.  I don't care if it's done offscreen, but Haveron feels it necessary to track Gareth's movements after seeing more of how he works.  And, Berry is on his radar as well, after bringing that strange ...man?... into their presence.
Narrator
GM, 6770 posts
DM says
roll for initiative!
Fri 6 Sep 2019
at 19:51
  • msg #219

Re: Near Al Menir

Burke had been the last to bathe, and left the water dark with leaves floating in it. When he came out, with dirt still under his nails, and his hair in tangled elflocks, he managed to get the edge of his rented garment in the dirty water, and while eating, managed to spill both coffee and baba ganoosh on his clothing.

While the serving folk glare at him, and call for a caster to purify the bath, Rethus, Berry, Var, and The somewhat tender Gareth step into the anteroom to examine some of the items he retrieved.
Gareth
player, 478 posts
Odd Character
Smokin' Human
Sat 7 Sep 2019
at 01:27
  • msg #220

Re: Near Al Menir

In reply to Narrator (msg # 217):

OK, will note that in.

Gareth and Berry will go to a private room for a discussion with Berries friend.
This message was last edited by the player at 01:41, Sat 07 Sept 2019.
Rethus
NPC, 7 posts
Handsome stranger
Sun 8 Sep 2019
at 19:28
  • msg #221

Re: Near Al Menir

In reply to Gareth (msg # 220):

"Now how may I be of service to you?"
This message was last edited by the player at 20:23, Sun 08 Sept 2019.
Gareth
player, 479 posts
Odd Character
Smokin' Human
Sun 8 Sep 2019
at 20:09
  • msg #222

Re: Near Al Menir

In reply to Rethus (msg # 221):

"I was told you had been watching me and had an offer for me?"
Rethus
NPC, 8 posts
Handsome stranger
Sun 8 Sep 2019
at 20:31
  • msg #223

Re: Near Al Menir

In reply to Gareth (msg # 222):

"You are likely to become ours simply because of your behavior, but why leave it to chance? There are powers you cannot reach with your current progression, but with a modest diversion, can be yours. Now, I thought you wanted to know about the things you took from the man you consigned to the flames?"


[Private to Gareth: if you want access to demonic powers, you can invest 10 points, or accelerate it by taking on excommunicated and start off with demonic attunement1]
Gareth
player, 480 posts
Odd Character
Smokin' Human
Sun 8 Sep 2019
at 20:39
  • msg #224

Re: Near Al Menir

In reply to Rethus (msg # 223):

"And who are you? Yes, I would like to know about these items..."

[Private to GM: What would the demonic powers be?]
This message was last edited by the player at 09:00, Mon 09 Sept 2019.
Rethus
NPC, 9 posts
Handsome stranger
Wed 11 Sep 2019
at 00:13
  • msg #225

Re: Near Al Menir

In reply to Gareth (msg # 224):

"This weapon is known to me. It is Safyr Alriyh, sword of the wind. It cuts through armor easily, and has q bite to it. Many have come my way, at either end of the blade. This shield bears a mild defensive enchantment, and this amulet is proof against arrows, one need merely speak its name."

[Private to Narrator: quid pro quo for the command word of the amulet (Dire) he wants Gareth to give a specific coin to a blind beggar, one that can summon a demon who will restore his sight.]
Gareth
player, 481 posts
Odd Character
Smokin' Human
Wed 11 Sep 2019
at 10:25
  • msg #226

Re: Near Al Menir

In reply to Rethus (msg # 225):

"I see. Do you know how to activate this amulet? Does it have limited charges?"
Rethus
NPC, 10 posts
Handsome stranger
Wed 11 Sep 2019
at 19:49
  • msg #227

Re: Near Al Menir

In reply to Gareth (msg # 226):

"If I am to tell you that, I need you to do me a favor first. There is a blind man begging in the central market square. I need you to put this in his alms bowl."

He extends a copper coin to you.
Gareth
player, 482 posts
Odd Character
Smokin' Human
Wed 11 Sep 2019
at 20:27
  • msg #228

Re: Near Al Menir

In reply to Rethus (msg # 227):

"Give a copper to a blind man? You did not strike me as the generous sort. Why?"

He takes the copper and examines it.
Narrator
GM, 6787 posts
DM says
roll for initiative!
Thu 12 Sep 2019
at 01:46
  • msg #229

Re: Near Al Menir

In reply to Gareth (msg # 228):

Make an IQ+magery roll.
Berry
player, 130 posts
Mage
Sat 14 Sep 2019
at 04:07
  • msg #230

Re: Near Al Menir

Berry has been listening quietly. She finds it a bit surprising that Gareth is more concerned with items that the disposition of his soul, but not too surprised. She does pay some attention to the coin.

OOC: 00:03, Today: Berry rolled 12 using 3d6.  IQ+Magery (17) (looking at a coin).

Gareth
player, 483 posts
Odd Character
Smokin' Human
Sat 14 Sep 2019
at 05:30
  • msg #231

Re: Near Al Menir

In reply to Berry (msg # 230):

Gareth also seems to get an idea...

[Private to GM: IQ+Magery = 22, rolled 9, so 13 under!]
Narrator
GM, 6799 posts
DM says
roll for initiative!
Sun 15 Sep 2019
at 15:09
  • msg #232

Re: Near Al Menir

In reply to Gareth (msg # 231):

The coin is vaguely magical, but you have no idea what it does.
Gareth
player, 484 posts
Odd Character
Smokin' Human
Sun 15 Sep 2019
at 20:17
  • msg #233

Re: Near Al Menir

In reply to Narrator (msg # 232):

"So what does this coin do?"
Rethus
NPC, 11 posts
Handsome stranger
Mon 16 Sep 2019
at 15:54
  • msg #234

Re: Near Al Menir

In reply to Gareth (msg # 233):

"That is of no concern to you. All I ask is that you give it to the kids beggar, ad I will relay the word that will activate your amulet."


The rest of the group is waiting.
Gareth
player, 485 posts
Odd Character
Smokin' Human
Mon 16 Sep 2019
at 20:28
  • msg #235

Re: Near Al Menir

In reply to Rethus (msg # 234):

"Very well. I will pass the coin on, and you will relay the word to activate the amulet. I will just need to let the rest of my group know."

Gareth will head out to the group. Once out of earshot of the stranger, he will ask if anyone knows how to dispel magic...and have it cast before handing the coin as requested.
Bechazruhk Burke
player, 14 posts
Dirty Hippy
"Name's Burke"
Tue 17 Sep 2019
at 15:10
  • msg #236

Re: Near Al Menir

Some minutes later the fiery man returns and asks for a favor.  Looking a bit confused at the half request, which is to say a request without an explanation, Burke wants to impress his new employer.  So he raises a hand tentatively and responds. ”I can.  What'cha need boss?”  When Gareth reveals that he needs a certain spell cast upon an object Burke smiles, pulls some weeds out of a belt pouch and says simply, ”Long as the spirits aint mad at me.  But usually they like my prayers.  Here goes.  Oh glorious sun and wind and rain...”  This goes on for several more sentences.


OOC:
The meal and the bathing have been done so I'm not sure what Burke would be doing when Gareth comes in and asks for magical assistance.  So I guess Burke is just milling about making small talk with his new 'co-workers'.




[Private to Narrator: 11:00, Today: Bechazruhk Burke rolled 15 using 3d6.  Dispel Magic. ]
Haveron Stormwal
player, 270 posts
Tue 17 Sep 2019
at 19:56
  • msg #237

Re: Near Al Menir

As Haveron has nothing to add, he sits back and watches the rest of the group work.  He is pleased to see Burke offer to help, although he does seem perhaps a bit too enthusiastic to jump in without knowing anyone.  Haveron quietly files that detail, as the man seems perhaps a bit young or immature.  It's like he needs appreciation or seeks approval.  Haveron was keen to know his people, and moments like this were the way to doing so.

Also of note was the way Burke approached the problem.  While Haveron was completely untrained in the magical arts, he had been around them a while.  They all seemed to work differently.  Gareth just concentrated for the briefest of moments, and he could work wonders with fire.  Burke, on the other hand, was using herbs and other components for the task at hand.  While Haveron didn't understand how it worked or why it worked, this seemed like a major difference in the two men.  He made a mental note to ask Burke about it some time during their travels.  The difference could be important somewhere down the road.
Gareth
player, 486 posts
Odd Character
Smokin' Human
Tue 17 Sep 2019
at 20:22
  • msg #238

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 237):

"Thank you. I did not entirely trust the person who asked me to pass this to a beggar. Odd, I know, but I do have morals..."

Once Bourke has finished with the coin, he proceeds to take it outside to the beggar as directed, returning soon after and heading back to Berry or her strange friend to get the password for the Amulet.
Narrator
GM, 6808 posts
DM says
roll for initiative!
Tue 17 Sep 2019
at 22:51
  • msg #239

Re: Near Al Menir

In reply to Gareth (msg # 238):

While Burke's spell seemed to have effect, the coin throbbed in his hand and remained magical to his senses.



(It resisted)
Bechazruhk Burke
player, 15 posts
Dirty Hippy
"Name's Burke"
Tue 17 Sep 2019
at 23:25
  • msg #240

Re: Near Al Menir

Burke stares at the coin in the palm of his hand with a rather melancholy expression.  ”Hmmm. Looks like it din't work C'pn.  Want me ta give it 'nother go?”
Berry
player, 131 posts
Mage
Wed 18 Sep 2019
at 04:45
  • msg #241

Re: Near Al Menir

"Wait, does dispelling even work on magical items? Maybe I shouldn't be here for this dispelling? I actually like the guy, although maybe he will appreciate trying to find loopholes." Berry shrugs.
Gareth
player, 487 posts
Odd Character
Smokin' Human
Wed 18 Sep 2019
at 09:13
  • msg #242

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 240):

"Sure Bourke, give it another go. The way I see it Berry, he did not put any conditions on it, other than giving it to the beggar."
Bechazruhk Burke
player, 16 posts
Dirty Hippy
"Name's Burke"
Wed 18 Sep 2019
at 14:29
  • msg #243

Re: Near Al Menir

Burke says with a smile and a shrug.  ”Your coin, your call friend.  I don't think my stomach was right.”  The rural man digs in a belt pouch and produces a handful of small round reddish berries. He holds them out to Gareth and offers, ”Want some?”

With the remainder he crushes them by smashing his hands together and liberally rubs his hands back and forth, then smears the mess all over his face.  Then he begins to chant while waving his arms around.  ”Hi-ya, eee-ya...”




[Private to Narrator:

10:07, Today: Bechazruhk Burke rolled 11 using 3d6.  Dispel Magic.

Made it by 5.

Playing with the food is just Burke's way of living up to his weird Druidic Rituals.
]
Narrator
GM, 6813 posts
DM says
roll for initiative!
Fri 20 Sep 2019
at 13:12
  • msg #244

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 243):

A temporary spell might have been sundered, but there is something enduring about this...
[Private to Bechazruk Burke: the item is enchanted at a higher skill than yours, and pretty much resists unless one of you crits in a contest. Good effort tho, that will be needed later]
Haveron Stormwal
player, 271 posts
Fri 20 Sep 2019
at 16:12
  • msg #245

Re: Near Al Menir

After watching several minutes of this transpire, Haveron decides it is time to ask questions.

"What's going on?  I stood back and observed while you worked on this.  It's obviously a magical issue and nothing I understand well.  Can you explain the problem in terms I can understand?"

Bechazruhk Burke
player, 17 posts
Dirty Hippy
"Name's Burke"
Fri 20 Sep 2019
at 18:47
  • msg #246

Re: Near Al Menir

Burke simply shrugs and purses his lips non committally.   Then he pokes a thumb towards Gareth.   ”It's like this C'pn.  Yer fire man wants the magic on this here coin gone.  So I prayed but it weren't good 'nough.  So's he asked an' I prayed again."  Now Burke points a finger from above directly down towards the innocent looking coin in his hand.    ”But this here coin is puttin' up a fight like two squirrels wrestlin' over the last nut 'a Autumn.  There's still a charm on it.”
Gareth
player, 488 posts
Odd Character
Smokin' Human
Fri 20 Sep 2019
at 22:55
  • msg #247

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 246):

Gareth smiles.

"Thank you, Bourke. Berry's friend told me that we could have the items we found identified if we give this coin to a specific beggar. I just wanted to magically 'clean' it before I did so, to avoid anything nasty happening to the beggar. If you have had some effect, even temporary, then I can give it to him, having done my best and done what I agree to do at the same time..."

With that, he will head out and and give the coin to the beggar, warning him that it is magical, and he may want to get rid of it very soon.

He will then return to Berries friend to get him to fulfill his part of the deal.
Haveron Stormwal
player, 272 posts
Fri 20 Sep 2019
at 23:13
  • msg #248

Re: Near Al Menir

OOC Haveron is the thoughtful kind.  Given a minute to consider all the details he might object to Gareth doing this.  He doesn't understand what is going on here on the magical level.  At the same time, he did notice their acquaintance was probably an evil man and quite possibly not human from his behavior.  And Gareth of ALL people had reservations about giving this to the beggar.  That's most definitely a red flag for Haveron.

I am approaching this as if he is not ready to step in and act before Gareth has already taken action, in the interest of moving the story along.


[Private to GM: If you think this is fair...  Based on the short interaction, I think Haveron would be extremely concerned about what was going on.  He has a low opinion of Gareth, but if the fire mage has reservations, then Haveron will have all kinds of red flags going off.  In his eyes they could set something very evil in motion, the person they were taking the coin from smelled all kinds of evil.  I think this is fair, but asking for a double check here.

Taking the above as an assumption, I wonder how Haveron would handle something like this.  Gareth said he had to give the coin to a beggar.  He obviously wants to follow the words of the (let's say) demon, but he's trying to limit the damage as much as possible.  I think Haveron would follow suit in his own way.

IF this doesn't spoil one of your plot twists, and IF you feel it is appropriate, then I would like Haveron to do the following.

---> Haveron pulls Omar aside, and presses a silver into his hand.  He directs Omar to find the beggar, discretely, and trade out the coin for the silver.  Omar is not to touch it directly, and is to treat it like it is diseased in some way.  Haveron will ask him to return it to Haveron so that it can be destroyed.

Please let me know discretely what you feel is appropriate.
]
This message was last edited by the player at 23:14, Fri 20 Sept 2019.
Berry
player, 132 posts
Mage
Sun 22 Sep 2019
at 02:34
  • msg #249

Re: Near Al Menir

Berry facepalms over this, but she decides not to say anything. Well, she tried her best to help Gareth get his afterlife planning in order, so she doesn't feel bad.
Narrator
GM, 6824 posts
DM says
roll for initiative!
Sun 22 Sep 2019
at 20:59
  • msg #250

Re: Near Al Menir

In reply to Berry (msg # 249):

Gareth approaches the beggar in the marketplace, and drops the coin into his almsbowl.
"May the Prophet of the Most High bless you for your generosity."


[Private to Omar El Nasib: you see this exchange]
Omar El Nasib
player, 4 posts
Former Caravan guard
Mon 23 Sep 2019
at 01:00
  • msg #251

Re: Near Al Menir

A couple minutes after Gareth donates to the beggar, Omar discretely walks up to the same beggar and places a silver into his bowl.  As he pulls his gloved hand back, he discretely grabs the coin that Gareth placed there.  He places it into an empty pouch and closes it up, and then returns to Haveron and the rest of the group.  Upon rejoining the rest of the group he hands the whole pouch to Haveron.

OOC Pausing here in case the GM wants to interject something.
Gareth
player, 489 posts
Odd Character
Smokin' Human
Mon 23 Sep 2019
at 11:20
  • msg #252

Re: Near Al Menir

In reply to Omar El Nasib (msg # 251):

Gareth pretends not to notice Omar's actions, and returns to Berries friend, asking for him to give him the rest of the information as promised, since he did as asked.
Berry
player, 133 posts
Mage
Wed 25 Sep 2019
at 05:03
  • msg #253

Re: Near Al Menir

Berry doesn't inform on Gareth when Gareth is right there (that would be rude), but she is planning to first chance she gets.
Narrator
GM, 6831 posts
DM says
roll for initiative!
Wed 25 Sep 2019
at 21:00
  • msg #254

Re: Near Al Menir

In reply to Omar El Nasib (msg # 251):

The blind man had touched the coin before Omar reached over with 5he silver, and Omar is close enough to see the pale murkiness of the man's pupils be washed away and made clear.
He looks in Omar's face with delight
"Praise be, I can see again!"
Omar El Nasib
player, 5 posts
Former Caravan guard
Thu 26 Sep 2019
at 21:50
  • msg #255

Re: Near Al Menir

Omar says nothing to the blind man at the time of the event.  Instead he puts the silver in the man's bowl, and palms the magical coin.

When he turns the coin over to Haveron, he pulls him aside to report what happened.
Haveron Stormwal
player, 273 posts
Thu 26 Sep 2019
at 21:52
  • msg #256

Re: Near Al Menir

Haveron says nothing when Omar tells him what happens, although his eyes widen almost imperceptibly with surprise.  His face turns thoughtful in the next few minutes, and he looks upwards as people will sometimes do when they are thinking deeply about a problem.

OOC Haveron will not say anything in the moment.  Gareth is already back in with his friend, and it seems better to let him resolve that before addressing this next item.
Narrator
GM, 6840 posts
DM says
roll for initiative!
Sat 28 Sep 2019
at 01:16
  • msg #257

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 256):

Gareth hears someone whispering in his ear, but no one is there.


[Private to Gareth:"The word you seek is Dire (pronounced Deer-aye)."]
This message was lightly edited by the GM at 01:16, Sat 28 Sept 2019.
Gareth
player, 490 posts
Odd Character
Smokin' Human
Sun 29 Sep 2019
at 11:51
  • msg #258

Re: Near Al Menir

In reply to Narrator (msg # 257):

"Thank you. What does it do then?"
Narrator
GM, 6847 posts
DM says
roll for initiative!
Sun 29 Sep 2019
at 21:39
  • msg #259

Re: Near Al Menir

In reply to Gareth (msg # 258):

Gareth hears a whisper in his other ear...
[Private to Gareth:"ordainary missiles shall not strike whosoever wears it and speaks its name, for a minute's time, at the cost of some personal energy."]
Gareth
player, 491 posts
Odd Character
Smokin' Human
Mon 30 Sep 2019
at 20:52
  • msg #260

Re: Near Al Menir

In reply to Narrator (msg # 259):

Gareth thank the voice for the information, and asks how often such a thing can function.
Narrator
GM, 6855 posts
DM says
roll for initiative!
Wed 2 Oct 2019
at 20:56
  • msg #261

Re: Near Al Menir

In reply to Gareth (msg # 260):

Gareth hears a whisper in his other ear, and can smell foul breath and a metallic tang.
[Private to Gareth:"As often as you wish, so long as you can sustain the energy for the proffer. Use it until you are expended, and I will see you sooner"]
Gareth
player, 492 posts
Odd Character
Smokin' Human
Thu 3 Oct 2019
at 02:02
  • msg #262

Re: Near Al Menir

In reply to Narrator (msg # 261):

Gareth is a little uncomfortable... this did not sit well with his idea of his own afterlife...
Omar El Nasib
player, 6 posts
Former Caravan guard
Thu 3 Oct 2019
at 17:31
  • msg #263

Re: Near Al Menir

In reply to Gareth (msg # 262):

Gareth's distraction is over, and Omar reports on the wonder he has seen.
Gareth
player, 493 posts
Odd Character
Smokin' Human
Thu 3 Oct 2019
at 20:18
  • msg #264

Re: Near Al Menir

In reply to Omar El Nasib (msg # 263):

"The weapon is Safyr Alriyh, sword of the wind. It cuts through armor easily, and has q bite to it. Many have come my way, at either end of the blade. This shield bears a mild defensive enchantment, and this amulet is proof against arrows, one need merely speak its name and give some energy. Now I guess we work out what to do with them. I would like the shield...though it's weight concerns me."

[OOC: How much does the shield weigh and what is its DB?]
Narrator
GM, 6862 posts
DM says
roll for initiative!
Fri 4 Oct 2019
at 19:57
  • msg #265

Re: Near Al Menir

In reply to Gareth (msg # 264):

The shield is medium, and lightened. It weighs 9lbs and has a DB of 2+1 (only 2 vs meteoric iron etc.)
Gareth
player, 494 posts
Odd Character
Smokin' Human
Fri 4 Oct 2019
at 22:29
  • msg #266

Re: Near Al Menir

In reply to Narrator (msg # 265):

Gareth will want the shield then!
Berry
player, 134 posts
Mage
Sat 5 Oct 2019
at 03:07
  • msg #267

Re: Near Al Menir

Berry lingers, (and informs on Gareth!) before catching up with him. "I'll vote for you getting the shield. If that's how this works. The sword seems cool, but it would probably be a while before I'm able to use it. Amulet against missiles is nice, but I'm guessing I have that spell already."
Narrator
GM, 6872 posts
DM says
roll for initiative!
Tue 8 Oct 2019
at 14:09
  • msg #268

Re: Near Al Menir

In reply to Berry (msg # 267):

Omar looks interested in the sword.

[Private to Berry: you have shield, but not missile shield]
Haveron Stormwal
player, 274 posts
Tue 8 Oct 2019
at 16:03
  • msg #269

Re: Near Al Menir

Haveron looks over the items, and takes a moment to process the various perspectives of the group.  Many would be interested in items enchanted with magic, and there was no fair way to divvy up items of this worth.  The problem had many facets worth consideration.

After a moment of thought, Haveron responds.  "I would like to see Omar receive the sword.  He looks interested in it, but it is more than that.  He will be charged with protecting Amelia when we encounter hostiles, and I consider him to be part of my retainer.  In my opinion it benefits all of us to keep the sword in our possession.

As such, I recommend that he not be included in any profit we make in our upcoming exploration, unless we make enough to cover the weapon and then some. If we don't make enough to cover the sword, then I will offer to take whatever we come up short out of my share, and even Amelia's if need be.  In the long run, I consider the benefit to all of us to be worth the cost.  If anyone objects to this, we can reconsider the allocation.

As for the amulet and shield, I don't know who they would best serve.  The Adept, yourself Berry, Shroud, and even Amelia are all viable suggestions.  I think we should decide on who gets the shield and the amulet as a group.  If we cannot decide on the best use of the items, then we will resort to lots.

I hear that Berry and Gareth are both interested in the shield.  Who is interested in the amulet?"

Adept Yisslitheniss
player, 154 posts
Reptileman cleric
Tue 8 Oct 2019
at 18:22
  • msg #270

Re: Near Al Menir

I would indeed like the amulet ... 
Shroud
player, 41 posts
Tue 8 Oct 2019
at 20:13
  • msg #271

Re: Near Al Menir

Shroud follows along as the group investigates the very nature of their spoils.  Literally with his person and figuratively with his attention.   When the issue comes to the fore of who will take ownership the outdoorsman simply holds up the flat of a hand and waves it gently, as if shooing away a second or third helping of food.


OOC:
Shroud 2.0's primary weapon is a bow and he doesn't have need of a shield.  Since I the new player wasn't around I feel the spoils should go to active players on the last mission.  I think the group would be best served by the healer having the amulet.

Adept Yisslitheniss
player, 155 posts
Reptileman cleric
Tue 8 Oct 2019
at 22:49
  • msg #272

Re: Near Al Menir

Of course the healer has a two handed sword too ...
Amelia Montaigne
player, 56 posts
Agent about town
Wed 9 Oct 2019
at 13:50
  • msg #273

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 272):

"If Gareth wants to hold on to the shield, that would be fine, as few of us can use one. I appreciate Omar having the blade to defend us, and as the Adept is our primary healer, the amulet in his possession would benefit us all by preserving him. Now, we need to get provisions for the way back. It took a week to get here with the caravan, and I don't know how far our proposed destination is. We will have to plan on at least another weeks worth of food. Without Horvath, Haveron, Omar, and the Adept are our front line fighters, and Shroud is missile support. If Berry can, um, create another attack dog as needed, that would be great. Gareth, try not to murder everyone."
[Private to Berry: your allies improve with you. Var gets a point, maybe to boost his Valdassyan to more than rude words. Tralfaz gets the perk "magic touch" which lets him attack creatures harmed only by magic weapons. His next power up should be Unholy Touch, so he can bite angels]
This message was last edited by the GM at 15:05, Fri 11 Oct 2019.
Gareth
player, 495 posts
Odd Character
Smokin' Human
Wed 9 Oct 2019
at 18:10
  • msg #274

Re: Near Al Menir

In reply to Amelia Montaigne (msg # 273):

"Murder everyone? I only kill those trying to kill me, and my missile support is what reduced their own missile attacks in fairly short order..."
Berry
player, 135 posts
Mage
Wed 9 Oct 2019
at 22:46
  • msg #275

Re: Near Al Menir

"Yeah, I can recreate the attack dog as needed. I can make food too, although provisions so I don't have to would be preferable. " Berry says.
OOC: Wait, did we get character points at some point?
Haveron Stormwal
player, 275 posts
Wed 9 Oct 2019
at 23:45
  • msg #276

Re: Near Al Menir

"Amelia, I fully support your thinking on this, and agree with your reasoning.  However, I don't want to dictate how we handle the loot to the rest of the group.  That said, we will go with this plan unless anyone objects.

As for the organization, I trust your judgement on these things.  As long as this has been decided, please make the necessary arrangements."


OOC Last call for the group to object, otherwise I think we should move forward.

I'll mention here that the GM broke that down as Amelia so I think he's encouraging us to get past this so we can get to the good stuff.  You can figure that from the private message to Berry he didn't get private.  :)

And yes, we did get character points a while back.  This character enlisted the aid of Omar.

Narrator
GM, 6877 posts
DM says
roll for initiative!
Thu 10 Oct 2019
at 12:33
  • msg #277

Re: Near Al Menir

Berry recieved:
$350 (pro rated from $700 for poverty)
4 cp
1 extra point in Valdassyan.
Gareth
player, 496 posts
Odd Character
Smokin' Human
Thu 10 Oct 2019
at 21:57
  • msg #278

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 276):

"I did have some scrolls I was looking to purchase, to expand my spells beyond burning things a little...I meant to ask Berries friend, but I doubt he had scrolls anyway."
Narrator
GM, 6880 posts
DM says
roll for initiative!
Fri 11 Oct 2019
at 15:12
  • msg #279

Re: Near Al Menir

In reply to Gareth (msg # 278):

You all spend the night 8n the Khan of Abou Mensour*
Your guide may still be found; do you wish to visit the sage Radjul Qadim before you get rations and supplies and head out?



For magical shopping, I will need a scrounging roll to find a vender, and a roll under 6 (+ bonuses for quality of scrounging, and bonuses of whoever is looking (ie: Amelia if asked)) for each item sought



* read the Adventure of the Porter in the 1001 nights...
Gareth
player, 497 posts
Odd Character
Smokin' Human
Fri 11 Oct 2019
at 18:43
  • msg #280

Re: Near Al Menir

In reply to Narrator (msg # 279):

Gareth will ask Amelia for assistance in finding some spells once he has located a vendor.

[Private to GM: Rolled 5 under scrounging skill. Is this the bonus for quality to scrounging? If so lifts target to 11+ Amelia's bonus, correct?
Spells sought:
Apportion     (Movement Subclass), Rolled 13 to find
  Locksmith   (Movement Subclass), Rolled 12 to find
  Levitation  (Movement Subclass), Rolled 10 to find
Shield        (Protection Sublass), Rolled 16 to find
  Mystic Mist (Protection Sublass), Rolled 12 to find
Seek Earth    (Earth Subclass), Rolled 7 to find, rolled 1 over IQ to learn
Sense Foes    (Communication and Empathy), Rolled 12 to find
Keen Vision   (Mind Subclass)
], Rolled 4 to find! Rolled 2 under IQ to learn]
Amelia Montaigne
player, 57 posts
Agent about town
Fri 11 Oct 2019
at 20:56
  • msg #281

Re: Near Al Menir

Amelia is a bit taken aback when the fire mage approaches her, but dispite the surprised look on her face she replies "Yes, "I can help you find someone to purchase magical wares.  I know just where to look after my excursion earlier today."
Narrator
GM, 6881 posts
DM says
roll for initiative!
Sat 12 Oct 2019
at 04:33
  • msg #282

Re: Near Al Menir

In reply to Amelia Montaigne (msg # 281):

You are able to find scrolls for seek earth, and keen vision. You may attempt to learn the spell, and destroy the scroll, or simply use it... once. They cost $100 each, and are cast at 15.

The shop sells a variety of amulets against magic...
Gareth
player, 498 posts
Odd Character
Smokin' Human
Sun 13 Oct 2019
at 03:24
  • msg #283

Re: Near Al Menir

In reply to Narrator (msg # 282):

Gareth would like to learn them. What should he roll to do so, or is it automatic?
Narrator
GM, 6892 posts
DM says
roll for initiative!
Sun 13 Oct 2019
at 05:06
  • msg #284

Re: Near Al Menir

In reply to Gareth (msg # 283):

A thaumatology roll each and a character point. PM me for that so we can get the group moving.
Gareth
player, 499 posts
Odd Character
Smokin' Human
Tue 15 Oct 2019
at 01:10
  • msg #285

Re: Near Al Menir

In reply to Narrator (msg # 284):

Gareth will  spend some time to learn the spells.

[Private to GM: Rolled 7 and 5 under to learn them. Will spend the cp when I get to a proper computer!]
Narrator
GM, 6898 posts
DM says
roll for initiative!
Tue 15 Oct 2019
at 20:51
  • msg #286

Re: Near Al Menir

In reply to Gareth (msg # 285):

With Gareth's business concluded, everyone should be ready to move out, after a declaration of rations and other supplies purchased.

You all will be charged $43 for the inn, food, clothing rental and gear cleaning/ repair. Anyone with compulsive carousing ad $20 to that and make a roll.
Last call to inquire locally about your intended target, the tower people have trouble seeing or remembering.
Bechazruhk Burke
player, 19 posts
Dirty Hippy
"Name's Burke"
Tue 15 Oct 2019
at 22:03
  • msg #287

Re: Near Al Menir

OOC:
I have 5 days worth of rations.  No one has told me what we're doing so I dont know if I need more.  I can afford the above mentioned $43 but beyond that I'm pretty broke.


[Private to GM:
deducted the $43 from my char sheet.
]
Shroud
player, 42 posts
Tue 15 Oct 2019
at 22:10
  • msg #288

Re: Near Al Menir

OOC:
Burke, you seem like a really cool guy.  I dig your style.  Reminds me of me.  I'll float you a loan for food and you can pay me back after this adventure.  I wont even charge interest.

Shroud is ready.

Haveron Stormwal
player, 276 posts
Tue 15 Oct 2019
at 22:30
  • msg #289

Re: Near Al Menir

OOC Haveron will have math to do tomorrow, no time for today.
Burke will be covered by Haveron, he would see that as an investment towards the success of the group.

Gareth
player, 500 posts
Odd Character
Smokin' Human
Tue 15 Oct 2019
at 22:46
  • msg #290

Re: Near Al Menir

In reply to Shroud (msg # 288):

Gareth will seek one more matter of business with the scroll merchant: he will look for the spells Light and Continual light.

[Private to GM: Rolled 7 to find light, and 5 for continual light, 4 under and 6 under respectively. Rolled well under to learn them as well. May I subtract the $100 and add them as known spells?]
Narrator
GM, 6905 posts
DM says
roll for initiative!
Tue 15 Oct 2019
at 23:47
  • msg #291

Re: Near Al Menir

In reply to Gareth (msg # 290):

Finding scrolls is a flat roll of 6 for availability once the merchant was found, and their willingness to sell was based on boni from Amelia. For $120, you have a scroll of continual light that would be daylight strength. I will take the other roll as having learned it.
Gareth
player, 501 posts
Odd Character
Smokin' Human
Wed 16 Oct 2019
at 01:39
  • msg #292

Re: Near Al Menir

In reply to Narrator (msg # 291):

So even with a plus 1 with Amelia's help, and a scrounging roll that applied last time, he should get both, right? Or has something changed?
Narrator
GM, 6907 posts
DM says
roll for initiative!
Wed 16 Oct 2019
at 13:21
  • msg #293

Re: Near Al Menir

In reply to Gareth (msg # 292):

You gave me s six item shopping list and then added more after I said wrap it up.
Gareth
player, 502 posts
Odd Character
Smokin' Human
Thu 17 Oct 2019
at 02:40
  • msg #294

Re: Near Al Menir

In reply to Narrator (msg # 293):

I did. I make no plea of innocence, I just ask for mercy for me thinking slowly!
Narrator
GM, 6919 posts
DM says
roll for initiative!
Fri 18 Oct 2019
at 14:06
  • msg #295

Re: Near Al Menir

In reply to Gareth (msg # 294):

The group prepares to leave.
Last call, any planned research on your objective, or are you heading out the gates?
Haveron Stormwal
player, 277 posts
Fri 18 Oct 2019
at 23:22
  • msg #296

Re: Near Al Menir

OOC Been AWOL a couple days.  Owe you figures on food and such for Haveron's vrew, plus topping off the miscreants... Burke and Shroud.  Please keep the group moving and i will attempt to get this done over the weekend.
Adept Yisslitheniss
player, 156 posts
Reptileman cleric
Sat 19 Oct 2019
at 03:08
  • msg #297

Re: Near Al Menir

He ensures he has food, sufficient medical supplies and bandages before reporting himself ready to move.
Bechazruhk Burke
player, 21 posts
Dirty Hippy
"Name's Burke"
Sat 19 Oct 2019
at 14:43
  • msg #298

Re: Near Al Menir

OOC:
I rearranged my cash for Burke and Shroud so now they each have about 13 days of food.

Both are ready.

Berry
player, 136 posts
Mage
Sun 20 Oct 2019
at 04:15
  • msg #299

Re: Near Al Menir

Berry will get 14 days (210$) of Elf Bread rations.

OOC: saving the 4cp for now and 140$. Responsibility! And thanks for the assist on finding it. :)
This message was last edited by the player at 04:17, Sun 20 Oct 2019.
Gareth
player, 503 posts
Odd Character
Smokin' Human
Thu 24 Oct 2019
at 09:12
  • msg #300

Re: Near Al Menir

In reply to Narrator (msg # 295):

Heading out the gates impulsively. Did he get those extra two spells?
Narrator
GM, 6947 posts
DM says
roll for initiative!
Fri 25 Oct 2019
at 20:55
  • msg #301

Re: Near Al Menir

In reply to Gareth (msg # 300):

you got continual light and that was it.
Haveron Stormwal
player, 278 posts
Mon 28 Oct 2019
at 23:19
  • msg #302

Re: Near Al Menir

Give Haveron and his 2 hirelings 2 weeks of food and then let's go.  Are you taking the references from DF in general or should I use another source for the purchase?  Regular food is good for him and his group.
Bechazruhk Burke
player, 24 posts
Dirty Hippy
"Name's Burke"
Tue 29 Oct 2019
at 00:02
  • msg #303

Re: Near Al Menir

OOC:
Both Burke and Shroud have about 13 days of food each.

Narrator
GM, 6958 posts
DM says
roll for initiative!
Tue 29 Oct 2019
at 02:04
  • msg #304

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 302):

If food is the only concern, you head toward the gates, and there is a disruption as people are heading in for market day. You can hear shouting, and it is a very tight press.
[Private to Narrator:ahead Al'Abalah is causing trouble for Jasmine and her aunt, Alsayadit Aleajuz.  If the ruffian is given the lesson, Mbarz Biaksiyf will start taunting with his scimitar ala indiana joens]
This message was last edited by the GM at 02:57, Tue 29 Oct 2019.
Adept Yisslitheniss
player, 157 posts
Reptileman cleric
Tue 29 Oct 2019
at 02:05
  • msg #305

Re: Near Al Menir

I am thinking two weeks of food for a Lizard Man might need a small wagon to haul and draw a lot of flies ...  Then again Lizards often can get by with eating less too ...  we'll assume he has enough Freeze Dried Elf Rations for two weeks.
Narrator
GM, 6960 posts
DM says
roll for initiative!
Tue 29 Oct 2019
at 02:32
  • msg #306

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 305):

Do you mean Lembas wafers, or freeze dried slices of elf?
Adept Yisslitheniss
player, 158 posts
Reptileman cleric
Tue 29 Oct 2019
at 03:17
  • msg #307

Re: Near Al Menir

In reply to Narrator (msg # 306):

LoL... yes... for sandwiches.   I will presume he has found enough lamb and beef to provide sufficient nutrition without depredating the  Elf population.
Haveron Stormwal
player, 279 posts
Tue 29 Oct 2019
at 19:38
  • msg #308

Re: Near Al Menir

OOC Brings a whole new meaning to "Leg-o-Lass".....

I think we're ready to go boss.  I owe you accounting on food rations, but nothing else of importance needs to be done that I know of.

Narrator
GM, 6962 posts
DM says
roll for initiative!
Wed 30 Oct 2019
at 01:01
  • msg #309

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 308):

As you move single file through the crowded market streets, overflowing  with vendors of spices, produce, and bricabrac, you can hear a distressed cry from one side.
Adept Yisslitheniss
player, 159 posts
Reptileman cleric
Wed 30 Oct 2019
at 02:11
  • msg #310

Re: Near Al Menir

The adept draws his sword and moves toward the noise.
Haveron Stormwal
player, 281 posts
Wed 30 Oct 2019
at 13:59
  • msg #311

Re: Near Al Menir

Haveron waves at Omar intending for him to protect Amelia, and then moves towards the sound.  He does not draw steel...yet.
Shroud
player, 43 posts
Wed 30 Oct 2019
at 14:53
  • msg #312

Re: Near Al Menir

At the sign of trouble Shroud's head turns to note the source of the disturbance but he doesn't seem bothered by the troubles of these city dwellers.  Its likely just another domestic dispute.  City people fighting over city resources or some such non sense.  But, when his group moves to investigate he follows along, bow in hand.


OOC:
Bow is out and ready but do not pull an arrow at this time.

Bechazruhk Burke
player, 25 posts
Dirty Hippy
"Name's Burke"
Wed 30 Oct 2019
at 14:55
  • msg #313

Re: Near Al Menir

Burke moves along through the city happy to be getting into the wild when a cry erupts somewhere in the crowd.  Curious to see what's behind it he follows along.


OOC:
No weapons out.  Shield is on my back.

Berry
player, 137 posts
Mage
Fri 1 Nov 2019
at 03:13
  • msg #314

Re: Near Al Menir

Berry tries to see what the commotion is, but she hopes she doesn't need to intervene.
Al'abalah
NPC, 1 post
Valdassyan ruffian
Sat 2 Nov 2019
at 15:53
  • msg #315

Re: Near Al Menir

In reply to Berry (msg # 314):

Ahead you can see a little bitbof a circle forming. A brutish man with a half eaten apple in one hand has the other arm wrapped around a young woman, and is holding a knife. He takes another bite from the apple, and spits the seeds toward an older woman beside an apple cart.
Berry
player, 138 posts
Mage
Sat 2 Nov 2019
at 19:29
  • msg #316

Re: Near Al Menir

Sometimes Berry's Id and Superego are in harmony. Such as when her Id advises laziness and her Superego advises caution. In this instance they are in conflict. Her Id is saying Intervene! Save the lady from the asshole thug! while her Superego is saying This is dangerous and you should slink away.

Unfortunately, Berry's Id wins out as it tends to do in stressful situations.

Berry steps forward with one hand at her side and one raised close to her heart. The raised hand is ready to fire if it becomes a fight, but she doesn't want that. "Hey, man how about you let the lady go and then everyone goes their separate ways and we don't have any violence today? Then everyone can laugh at how silly they were a few weeks down the road."

Her Superego is now saying You will be the laughing stock of the entire afterlife if you die here!

OOC: Diplomacy roll attempt!
15:27, Today: Berry rolled 13 using 3d6.  Berry used Diplomacy-12.

Bechazruhk Burke
player, 26 posts
Dirty Hippy
"Name's Burke"
Sat 2 Nov 2019
at 21:48
  • msg #317

Re: Near Al Menir

Bechazruhk instantly sees the bully in action but the wild hippy has come to realize that some things are not always as they seem.   Burke steps forward but stays well out of it.


OOC:
Hands are empty.  Let Berry do her thing and hope this can be resolved with words.

Shroud
player, 44 posts
Sat 2 Nov 2019
at 21:53
  • msg #318

Re: Near Al Menir

Shroud's demeanor changes slightly.  It has been clear that he has no love for city folk but this could get ugly in a hurry and his friends know that the man who calls himself Shroud is very protective of his friends.  As a precaution the man loads his bow but keeps it as not threatening as possible.


OOC:
Load an arrow but keep it pointed down near my feet for now.  Move slowly forward so that if needed I can get a short ranged and clear shot at the apple eating bully.

Adept Yisslitheniss
player, 160 posts
Reptileman cleric
Sun 3 Nov 2019
at 00:04
  • msg #319

Re: Near Al Menir

The adept is surprised to see Berry do something other than breathe and eat, but he agrees with her stance, he stand behind her and slightly off to her left with his great sword in front of him pointed straight up with the hilt at chest height on him.   He nods at her words  Ssshe Sssspeaksss wissssdom.
Haveron Stormwal
player, 282 posts
Sun 3 Nov 2019
at 18:54
  • msg #320

Re: Near Al Menir

Haveron notes that Berry, infamously adverse to doing much of anything she doesn't have to, suddenly has taken an interest in what is going on in the market.  While he considers this interaction none of their business, he does support Berry's right to get involved if she feels it appropriate.  He steps behind her, with his hand on his sword, but waits to see how things develop.
Omar El Nasib
player, 7 posts
Former Caravan guard
Sun 3 Nov 2019
at 19:04
  • msg #321

Re: Near Al Menir

Omar is traveling with the group when he hears the commotion.  He doesn't pay it much attention at first, until he sees a woman being held at knife point by a man.  Instinctively he steps forward, into the circle, with his hand on his sword.

"Your Sharaf suffers with this dishonorable act.  Who gives you the right to threaten the life of this woman??"

Berry
player, 140 posts
Mage
Sun 3 Nov 2019
at 23:00
  • msg #322

Re: Near Al Menir

Berry whispers "What's a Sharaf?"
Adept Yisslitheniss
player, 161 posts
Reptileman cleric
Sun 3 Nov 2019
at 23:41
  • msg #323

Re: Near Al Menir

No hear thissss word before
Al'abalah
NPC, 2 posts
Valdassyan ruffian
Mon 4 Nov 2019
at 22:16
  • msg #324

Re: Near Al Menir

In reply to Omar El Nasib (msg # 321):

"What is this? A woman dares tell me what to do? That makes two, and a foreign bitch needs the same! And you? I know you from a stain on the wall. My honor? You keep company with beasts and foreign devils. Like these women, you forget your place in the world."
This message was last edited by the player at 01:04, Tue 05 Nov 2019.
Adept Yisslitheniss
player, 162 posts
Reptileman cleric
Mon 4 Nov 2019
at 23:01
  • msg #325

Re: Near Al Menir

The adept takes a half step to the left front so he is on line with Berry ... he says nothing, but turns the sword edge from side to side to front to rear, point still up.
Omar El Nasib
player, 9 posts
Former Caravan guard
Tue 5 Nov 2019
at 20:29
  • msg #326

Re: Near Al Menir

Omar smirks at the man's response.  "You'd do well to listen to the woman, you son of a mule.  She'd have you dead or worse inside of 2 steps.  Now, unhand the lady and behave in a civilized manner, and whatever dispute you have can be resolved peacefully.  Holding a knife to a woman's throat like that is the mark of a coward."
Berry
player, 141 posts
Mage
Wed 6 Nov 2019
at 03:16
  • msg #327

Re: Near Al Menir

The man quickly reveals himself as the exact sort of person Berry would want to put in his place.

Overselling me a bit Berry whispers, before speaking up to the man Look, your outnumbered and we all either have magical firepower, plenty of experience with weapons, or both. The only way this ends well for you is if you just peacefully walk away.
Al'abalah
NPC, 3 posts
Valdassyan ruffian
Wed 6 Nov 2019
at 22:54
  • msg #328

Re: Near Al Menir

In reply to Omar El Nasib (msg # 326):

The ruffian withdraws the knife, and shoves the woman to the side, where she falls, even as he yanks off her head scarf, further dishonoring her.

He points the knife at Omar.
" Come at me then, he who takes the advice of women over that of the prophet."
Omar El Nasib
player, 10 posts
Former Caravan guard
Wed 6 Nov 2019
at 23:16
  • msg #329

Re: Near Al Menir

Omar's eyes go wide as the man casually dishonors the woman, as if she is nothing more than an animal. He instinctively takes a step towards him, furious at the dishonor.  But he has a choice to make, and instead of ritual combat he chooses instead to honor the woman.

He quickly moves to her side, and turns his back on her to avert his gaze from her dishonor.  As he does, yells "FORM A SHIELD!", intending to lead the people in the area to protect the woman from view.

OOC I saw the soccer team do this in that youtube video, and it was super awesome that they did.  Perhaps not the most appropriate thing for Omar to do (as a man), but I'm a bit charmed by the gesture in real life.
Haveron Stormwal
player, 283 posts
Wed 6 Nov 2019
at 23:20
  • msg #330

Re: Near Al Menir

As he sees this play out, Haveron cannot help but be touched by the gesture.  He doesn't know the culture, or the local customs, but he can see that Omar has taken the high road in the moment.  As a measure of respect, he steps forward, with his sword now drawn.  His voice is as cold as the winter's snow as he glares at the man, and his icy stare contains nothing but malice.

"My companion has chosen to honor the woman who you treated as a dog.  He deserves to be honored for the gesture.  I challenge you to ritual combat in his stead.  Choose your weapon wisely."
Berry
player, 143 posts
Mage
Thu 7 Nov 2019
at 01:46
  • msg #331

Re: Near Al Menir

"Pretty sure he is following the prophet's advice. At least better than... " Berry sighs. It had turned into Male Ritual Combat. Formal Male Ritual Combat. Now she wanted someone to rant to. She goes over to help the woman up. "Well, its turned into some absurd male pride thing now. " she tries to keep one eye on the thug too, ready to start blasting if she needed to intervene.

Berry offers an Elf Bread cracker to the woman. "Want one?" Berry's Super-Ego is metaphorically crying.
Adept Yisslitheniss
player, 163 posts
Reptileman cleric
Thu 7 Nov 2019
at 03:48
  • msg #332

Re: Near Al Menir

The adept turns the blade to flat and strikes to hit the mans head.

[Private to GM:  20:43, Today: Adept Yisslitheniss rolled 14 using 3d6.  Strike to head - limited force.  skill 17 ... target dodged?
20:45, Today: Adept Yisslitheniss rolled 7 using 2d6.  two handed sword damage.  but pretty sure he missed...
]
Gareth
player, 504 posts
Odd Character
Smokin' Human
Thu 7 Nov 2019
at 05:35
  • msg #333

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 307):

Gareth hangs back through all of this, but he readies a spell just in case this idiot thinks fighting is a good idea, muttering something about the man being sick...

Gareth can make his own food, so he travels light, with just a few rations for emergencies.

[Private to GM: Cast spell sicknesses, rolled 10 under skill, but is currently holding the spell.
Is he able to learn the spell continual light from the scroll, or does he have to learn light first?
]
This message was last edited by the player at 06:04, Thu 07 Nov 2019.
Al'abalah
NPC, 4 posts
Valdassyan ruffian
Thu 7 Nov 2019
at 23:14
  • msg #334

Re: Near Al Menir

In reply to Gareth (msg # 333):

Ooc: I thought our wayward martial artist would show and deal with this, but no.
[Private to Gareth: you learned continual light,  but will be at -4 to cast it 7ntil you eather learn the spell or drop a point on the "Alternate Path" perk. You have a fistful of sick.]

The man drops into a fighting crouch, his eyes on Omar, just in time for the adep's greatsword to skim over his turban.

[Private to Berry: Var whispers in your ear,"Good, good, letbthe anger flow through you! Toss one a dem bolts at his dangly bits! Dat oughta stun him, since he's tinking wit da smol head"]
This message was last edited by the player at 23:18, Thu 07 Nov 2019.
Gareth
player, 505 posts
Odd Character
Smokin' Human
Fri 8 Nov 2019
at 02:45
  • msg #335

Re: Near Al Menir

In reply to Al'abalah (msg # 334):

Gareth casually moves around behind the individual, transferring the odd faint green glow to the end of his Jo.

[Private to GM: That sound fine. He will accept the penalty for now, having learnt the spell. His jo is actually his staff, but light weight version!]
Bechazruhk Burke
player, 27 posts
Dirty Hippy
"Name's Burke"
Fri 8 Nov 2019
at 14:39
  • msg #336

Re: Near Al Menir

OOC:
Burke and Shroud continue to do the same.  Them getting involved would seem to be overkill so they will continue with their previous instructions.  Burke is going to simply watch but be ready to intervene.  Shroud has his bow ready and an arrow knocked, but there is no tension and its pointed at the ground.

Omar El Nasib
player, 11 posts
Former Caravan guard
Fri 8 Nov 2019
at 15:19
  • msg #337

Re: Near Al Menir

Once in position, Omar draws steel, but holds himself in a purely defensive posture.  In his eyes protecting the woman's honor is more important than chastising the man.  His companions could do that well enough without him.

OOC All out defense parry/dodge if attacked.

[Private to GM: Anyone helping to protect the woman?]
This message was last edited by the player at 15:20, Fri 08 Nov 2019.
Ryojin
player, 17 posts
Martial artist
Fri 8 Nov 2019
at 16:12
  • msg #338

Re: Near Al Menir

Al'abalah:
In reply to Gareth (msg # 333):

Ooc: I thought our wayward martial artist would show and deal with this, but no.


The man drops into a fighting crouch, his eyes on Omar, just in time for the adep's greatsword to skim over his turban.



OOC: Right on queue.

Ryojin watched as things played out, measuring the brute who was threatening the woman, seeing how he moved, talked, acted. Ryojin puts himself between the man and the group protecting the woman.

He watches as the Adept swings his sword and barely misses the mans head, looks like he can move some. He does not like ganging up on one person, it does nothing to further his training.

"If you all would allow me. I wish to take care of this one, alone. To show you my worth."

He slides his left foot in an inward semi-circle forward, and raises his hands in an almost lazy fashion. His left hand forward, arm still bent, and his right hand almost resting under his chin. He dips his hips slightly, weight on the balls of his feet. His eyes seem to widden and narrow at the same time, a small grin on his face. He is easily within reach of the man, or more importantly, the man is within reach of him.


OOC: begin to evaluate the man, if I can get up to 3 then yay!

Al'abalah
NPC, 5 posts
Valdassyan ruffian
Fri 8 Nov 2019
at 16:43
  • msg #339

Re: Near Al Menir

In reply to Ryojin (msg # 338):

"Another foreign dog! And this one forgets his shiv! Luckily, I have not."

Suddenly, he stabs at Ryojin, inflicting 4 points impaling unless blocked or dodged.
Ryojin
player, 18 posts
Martial artist
Fri 8 Nov 2019
at 17:06
  • msg #340

Re: Near Al Menir

In reply to Al'abalah (msg # 339):

Ryojin waits till the last moment, when the blade is moving past his reach, he slides his forward hand to the mans wrist and shifts it slightly to the outside while stepping back, following the mans flow. the blade is barely an inch away from him when all is said and done.

With this distance Ryojin lets out a Kiai with his chi, attempting to stun the man.


ooc:

Retreating Karate parry 14, success by 0.

Quick Contest: Kiai vs. target’s Will. I succeeded by 4 (Kiai 14).

Adept Yisslitheniss
player, 164 posts
Reptileman cleric
Fri 8 Nov 2019
at 18:12
  • msg #341

Re: Near Al Menir

He recovers and is ready to swing again with the edge this time, but holds back as the human in funny white clothes intercedes.
Al'abalah
NPC, 6 posts
Valdassyan ruffian
Fri 8 Nov 2019
at 20:20
  • msg #342

Re: Near Al Menir

In reply to Ryojin (msg # 340):

His ears ringing from the shout in his face, the man stares vacantly.
Omar El Nasib
player, 12 posts
Former Caravan guard
Fri 8 Nov 2019
at 20:33
  • msg #343

Re: Near Al Menir

OOC .....must....not......teabag....
Gareth
player, 506 posts
Odd Character
Smokin' Human
Fri 8 Nov 2019
at 23:47
  • msg #344

Re: Near Al Menir

In reply to Omar El Nasib (msg # 343):

Gareth picks this moment to step forward and strike the offender from behind, the dull green glow on his Jo ominous as he strikes well.

"Why do they always do it the hard way?"

he mutters as the Jo strikes well...

[Private to GM: Rolled 4 under skill to hit...releasing sickness spell if it does!]
Berry
player, 145 posts
Mage
Sat 9 Nov 2019
at 01:28
  • msg #345

Re: Near Al Menir

Berry giggles and mutters "Not interfering. I'll get yelled at for not being honorable or something." as she continues to watch the fight and nibble on her elf cracker
Al'abalah
NPC, 7 posts
Valdassyan ruffian
Mon 11 Nov 2019
at 00:25
  • msg #346

Re: Near Al Menir

In reply to Gareth (msg # 344):

The spell seems to be shrugged off, but the jo may do swing/ crush damage.

It is getting a little tight aroundvthis palooka.
Omar El Nasib
player, 13 posts
Former Caravan guard
Mon 11 Nov 2019
at 22:12
  • msg #347

Re: Near Al Menir

Omar holds his position, sword held in a defensive posture, and with his back to the woman.
Amelia Montaigne
player, 58 posts
Agent about town
Tue 12 Nov 2019
at 01:03
  • msg #348

Re: Near Al Menir

In reply to Omar El Nasib (msg # 347):

Amelia steps forward to shield the woman, and gives her a spare head scarf from her pack.
This message was last edited by the GM at 21:43, Wed 13 Nov 2019.
Bechazruhk Burke
player, 28 posts
Dirty Hippy
"Name's Burke"
Tue 12 Nov 2019
at 16:33
  • msg #349

Re: Near Al Menir

Bechazruhk watches in amazement as the newcomer, still trying to understand these people, their values and his role within the group.  But with so many bodies dealing with the bully Burke satisfies himself with watching.


OOC:
Stand at the fringe and be ready for support.  Also keep an eye on the crowd to deal with any surprise factors.

Shroud
player, 45 posts
Tue 12 Nov 2019
at 18:00
  • msg #350

Re: Near Al Menir

Perhaps his drawn weapon is overkill but Shroud does not like city dwellers or bullies.  The actions of this man towards the woman makes his blood boil.  Still, he isn't ready to open fire in a crowded market without the man drawing first blood.  Inside his head Shrouad is begging, pleading with the bully to draw blood so Shroud can put a few arrows in his chest.


OOC:
Bow is loaded and readied but pointed down.  If the bully attacks first and I have a clear shot, take it.



[Private to GM: Playing up Intolerance: Urbanites and Bloodlust.]
Ryojin
player, 20 posts
Martial artist
Tue 12 Nov 2019
at 19:13
  • msg #351

Re: Near Al Menir


ooc: I am assuming he is still mentally stunned.


You see Ryojin's fist glow faintly, the energy focused on his knuckles. He strikes at the man, aiming at where his vitals would be.



ooc: karate punch to the vitals imbued with small Piercing strike. Success on imbue, critical success on attack! Double shock penalty.

8 damage before any DR, 24 injury total if he fails a defense -4 roll.

I did not mean to kill him if he dies lol.


Al'abalah
NPC, 8 posts
Valdassyan ruffian
Wed 13 Nov 2019
at 21:47
  • msg #352

Re: Near Al Menir

In reply to Ryojin (msg # 351):

The man gapes in astonishment, as blood begins to well from his mouth.
HE slumps forward, pulling at the martial Artist's Gi, and collapses onto the pavement. blood runs down Ryojin's arm, and into a puddle at his feet.


There is a great murmur in the crowd, with much pointing and disapproving shouts from the periphery.
Haveron Stormwal
player, 284 posts
Wed 13 Nov 2019
at 22:30
  • msg #353

Re: Near Al Menir

Haveron gasps in astonishment at what he's seeing, and quietly whispers to himself "...what have you done...?"

OOC Presumably Haveron can see that Ryojin has punched through the man's chest, or enough of it to know this is a very serious injury.
Berry
player, 146 posts
Mage
Thu 14 Nov 2019
at 03:52
  • msg #354

Re: Near Al Menir

Berry stands up clapping with the cracker in her mouth, before she takes the cracker out and cheers. "Woo! Good job! Not like in a cosmic sense, but woo! You sent that ass to hell. I hope he had his afterlife in order. probably not" Berry feels a little bad about cheering, since that man really probably didn't. Then she shrugs. That guy really was an ass. She's gonna put this in the win column.
Adept Yisslitheniss
player, 165 posts
Reptileman cleric
Thu 14 Nov 2019
at 03:55
  • msg #355

Re: Near Al Menir

The adept pushes all aside and squats by the downed man, hissing and moving his hands...




[Private to GM:  20:52, Today: Adept Yisslitheniss rolled 8 using 3d6.  Major healing for 3 Fatigue points. skill 10]
Bechazruhk Burke
player, 29 posts
Dirty Hippy
"Name's Burke"
Thu 14 Nov 2019
at 16:10
  • msg #356

Re: Near Al Menir

Burke stands by idly, unsure what to do within his new group.  But he does notice the crowd murmuring.  Will it be good or bad, he isnt sure.
This message was last edited by the player at 23:54, Thu 14 Nov 2019.
Shroud
player, 46 posts
Thu 14 Nov 2019
at 16:12
  • msg #357

Re: Near Al Menir

Shroud does little at the sight of the man falling inert other than replace the arrow back into his quiver.  A sly smile crosses his face.  Finally they have served just desserts to one of these selfish intolerant city dwellers.
Haveron Stormwal
player, 286 posts
Thu 14 Nov 2019
at 18:11
  • msg #358

Re: Near Al Menir

Haveron recognizes what the Adept is doing and steps next to him in a casual but defensive position, with his hand held palm down in a 'relax' sort of gesture.
Adept Yisslitheniss
player, 166 posts
Reptileman cleric
Thu 14 Nov 2019
at 22:41
  • msg #359

Re: Near Al Menir

I think it wasssss not enough!
Jasmine
NPC, 1 post
Valdassyan woman
Fri 15 Nov 2019
at 17:31
  • msg #360

Re: Near Al Menir

In reply to Amelia Montaigne (msg # 348):

The woman accepts the scarf and quickly wraps her hair and stands.



The attempt at healing the brute was too late.


The murmuring in the crowd has increased, and some of the fingers are now pointing at Ysslithniss.

on the far side of the square, the crowd pulls away as someone approaches.
Haveron Stormwal
player, 287 posts
Fri 15 Nov 2019
at 21:20
  • msg #361

Re: Near Al Menir

Haveron reaches down silently and touches the Adept on the shoulder to get his attention, gesturing at the commotion so the lizard man can focus on what seems to be happening.
Adept Yisslitheniss
player, 167 posts
Reptileman cleric
Fri 15 Nov 2019
at 22:31
  • msg #362

Re: Near Al Menir

He stands ... I could not heal him enough he says loudly while appearing to speak to Haveron.
Gareth
player, 507 posts
Odd Character
Smokin' Human
Sat 16 Nov 2019
at 08:39
  • msg #363

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 362):

Gareth steps back, his hand and Jo in the air to indicate his lack of involvement but says nothing, watching others reactions.
Mbarz Bialsiyf
NPC, 1 post
Valdassyan Swordsman
Sat 16 Nov 2019
at 14:53
  • msg #364

Re: Near Al Menir

In reply to Jasmine (msg # 360):

The crowd parts as a man approaches,  and draws a scimitar, which he twirls about, demonstrating superior skill with the blade. His eyes lock with the bloody fisted Ryojin and the Adept, whose hand also is bloodied.
Ryojin
player, 23 posts
Martial artist
Sat 16 Nov 2019
at 18:50
  • msg #365

Re: Near Al Menir

Ryojin watches as the man slumps to the floor, and stops moving. He takes a step back from the forming puddle and with a slow breath bows to the fallen man, showing his respect. Though it was unexpected for the man to be so weak, maybe Ryojin should have held back more of his strength? But then that would not do anything but hinder his training. The dead man knew what he was doing, coming at him with a blade, intent to kill, he knew he could have died. If that thought never crossed his mind, then he was a fool, a dead fool.

Ryojin watched The Lizard man kneel before the man, placing his hands on him. Did he think to revive him? That would be best, after all, what better lesson is there then coming back from being killed because of your own shortsightedness? But, unfortunately it looks like he failed.

As the new man approached, Ryojin faced him.

Here is a man that knows how to fight with a blade proper. He thinks.

Ryojin says nothing, but keeps his eyes on the newcomer.
Gareth
player, 508 posts
Odd Character
Smokin' Human
Sat 16 Nov 2019
at 19:20
  • msg #366

Re: Near Al Menir

In reply to Ryojin (msg # 365):

Gareth back further away toward Berry. This was starting to look like a problem. Then he has an idea.

"Maybe I can revive him? Should I try?"
Berry
player, 148 posts
Mage
Sat 16 Nov 2019
at 23:39
  • msg #367

Re: Near Al Menir

"Do you have enough power for a resurrection? Or a resurrection potion or something? " Berry asks, rather surprised.
Gareth
player, 510 posts
Odd Character
Smokin' Human
Sun 17 Nov 2019
at 00:05
  • msg #368

Re: Near Al Menir

In reply to Berry (msg # 367):

"Resurrection? Just as I resurrected my family and friend when my village was razed as a child. I do...though they were never quite the same afterwards. Not as talkative... something about the particular resurrection spell I know. But at least they were around for a few more years, until some bloody minded adventurer came through and killed them all in that name of some f&%£ing god and took everything we had, leaving me to fend for myself."

His mind seems to wander down memory lane...
Mbarz Bialsiyf
NPC, 2 posts
Valdassyan Swordsman
Sun 17 Nov 2019
at 16:52
  • msg #369

Re: Near Al Menir

In reply to Gareth (msg # 368):

The swordsman assumes a ready stance, and makes a "come at me, bro" gesture with his off hand.
Adept Yisslitheniss
player, 168 posts
Reptileman cleric
Sun 17 Nov 2019
at 20:13
  • msg #370

Re: Near Al Menir

He looks at the new swordsman and adjusts his stance so he can come on guard quickly if this guy attacks  Not enough death yet? How many more you need?
Haveron Stormwal
player, 290 posts
Sun 17 Nov 2019
at 23:07
  • msg #371

Re: Near Al Menir

Haveron wants a minute to think about things.  He really needs a minute, because everything in front of him is escalating far to quickly for him to really have a measured response.  He had to act now, or he would not be able to act.  Unfortunately, he couldn't leave his people exposed.  Omar did what he felt was right, and it was time for him to act on behalf of his people.

With a measured flourish of his 2-handed sword, Haveron steps between the would-be combatants, coming on guard.  In his loudest and sharpest command voice, he almost yells "STOP!  THERE SHALL BE NO MORE BLOODSHED TODAY!"  His eyes focus directly on the man with the scimitar, while he follows up that comment by addressing the croud, still in his command voice.

"This man dishonored this woman, and we have protected her honor.  This man attempted to strike an unarmed man with his knife, and has paid the price for that attack.  My man defended himself honorably."

Haveron then changes his attention, even while keeping his eyes on the man with the scimitar.  He now addresses the people in his group.  "Time to go.  Omar, please see to the health and safety of the woman.  Amelia, you have traveled the town the most.  Please lead the rest of us to the gate."


[Private to GM: For the crowd...  Haveron has a good deal of attractiveness(+4?), along with charisma, and Leadership 14.
16:06, Today: Secret Roll: Haveron Stormwal rolled 11 using 3d6.  Leadership 14.

If the scimitar'd man attacks, retreating parry, then a standard attack for the body.
]
Amelia Montaigne
player, 60 posts
Agent about town
Sun 17 Nov 2019
at 23:13
  • msg #372

Re: Near Al Menir

Amelia touches the woman on the shoulder in a kind and supportive sort of way.  She looks at her compassionately, and whispers to her "You can come with us, if you are not safe here."

She then stands up and raises her hand so everyone can see her location, before waving her hand at the edge of the market. She speaks loudly so everyone can hear her, and uses her right hand for the gesture: "THIS WAY."

[Private to GM: Nice touch with having her help with the head scarf.  Really thought that was appropriate and a very nice touch.  Wish I had thought of it.]
This message was last edited by the player at 23:13, Sun 17 Nov 2019.
Omar El Nasib
player, 14 posts
Former Caravan guard
Sun 17 Nov 2019
at 23:23
  • msg #373

Re: Near Al Menir

Omar looks a bit surprised when his new boss takes command of the situation in such an imposing way.  However, after a split second with his eyes flared open a bit, he turns to the woman behind him and says "I will protect you.  Stay behind me."

This was Omar's job.  To protect the people that Haveron could not.  It was usually Amelia, but since she was not currently in need, the dishonored woman was now his charge.
Ryojin
player, 26 posts
Martial artist
Sun 17 Nov 2019
at 23:45
  • msg #374

Re: Near Al Menir


This man has a voice, perhaps with training his kiai will be something useful. Ryojin thinks of Haveron.

Knowing Haveron would probably be the last to actually take his leave he thought it best to wait till then before moving out as well, lest they get attacked.
Gareth
player, 511 posts
Odd Character
Smokin' Human
Mon 18 Nov 2019
at 03:22
  • msg #375

Re: Near Al Menir

In reply to Ryojin (msg # 374):

Gareth shrugs. His offer not accepted, he also moves to leave, a little nervously.
Adept Yisslitheniss
player, 169 posts
Reptileman cleric
Mon 18 Nov 2019
at 03:25
  • msg #376

Re: Near Al Menir

He brings his word up on guard as he steps back  I have your left sssside.
Bechazruhk Burke
player, 30 posts
Dirty Hippy
"Name's Burke"
Mon 18 Nov 2019
at 19:32
  • msg #377

Re: Near Al Menir

OOC:
Nothing new from Burke or Shroud.  Burke isnt certain what to do as he's the noobie, and Shroud is happy to function as support by watching the flanks.

Berry
player, 149 posts
Mage
Mon 18 Nov 2019
at 23:08
  • msg #378

Re: Near Al Menir

Berry feels slightly stupid when she figures out what Gareth meant. Of course, he's not actually that power. "Gareth, let's not do that sort of resurrection. I think that would inflame things even more."

Berry watches a little more before turning away. "More stupid talk of honor. Did he really just say their won't be more bloodshed while waving a sword around?"  Berry says to the woman who had her scarf stolen. "You weren't dishonored by that jackass. The only person he dishonored is himself. You did good. I swear, not all men are this stupid." Berry then moves off in the direction Amelia indicates, shaking her head.
Jasmine
NPC, 2 posts
Valdassyan woman
Tue 19 Nov 2019
at 00:25
  • msg #379

Re: Near Al Menir

In reply to Amelia Montaigne (msg # 372):

"I need to stay wih my grandmother at her fruit stall. Thank you, and may fortune smile upon you. What are you going to do about him?
She points with her chin at the swordsman, who seems intent on blocking anyone from leaving the area.


[Private to Berry:think of Indy!]
Omar El Nasib
player, 15 posts
Former Caravan guard
Tue 19 Nov 2019
at 00:47
  • msg #380

Re: Near Al Menir

Omar purses hi lips at the question, but responds evenly.  "We will leave.  If he attacks or interferes, he will be dealt with.  But we will not be the aggressors.

Where is your fruit stand?  I can guide you there safely."

Mbarz Bialsiyf
NPC, 3 posts
Valdassyan Swordsman
Tue 19 Nov 2019
at 00:48
  • msg #381

Re: Near Al Menir

In reply to Omar El Nasib (msg # 380):

"You have cut down this man with your sorceries! Prepare to taste steel!"
Haveron Stormwal
player, 292 posts
Tue 19 Nov 2019
at 00:56
  • msg #382

Re: Near Al Menir

Haveron looks at the man with a gaze bred of absolute confidence.  He speaks in a measured tone, stern but not inherently threatening.

"We protected the honor of this woman.  This man attacked us, and we defended ourselves.  Now we are leaving.  If you intervene you will be dealt with as harshly as this man."  He gestures at the body lying on the ground.  "We have no quarrel with you, unless you choose to start one with us."

Haveron then gestures with his head for people to start following Amelia, while he steps between the man and their exit path.
Gareth
player, 512 posts
Odd Character
Smokin' Human
Tue 19 Nov 2019
at 01:26
  • msg #383

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 382):

Gareth sighs.

"Not sure I could make things worse, but enflaming his does sound a good idea. Or I could in flame him like I did with the bandit! Now that would be using sorcery, but what happened to that idiot was just a hard whack. People here have poor ideas of reality, it seems."
Ryojin
player, 27 posts
Martial artist
Tue 19 Nov 2019
at 02:09
  • msg #384

Re: Near Al Menir

Listening to everyone, Ryojin speaks up.

"I do not know sorcery, I am simply a master of my own body. What I can do, anyone can, with training."

He waits for everyone else to start leaving before following, knowing the man is out for him.
Gareth
player, 513 posts
Odd Character
Smokin' Human
Tue 19 Nov 2019
at 04:27
  • msg #385

Re: Near Al Menir

In reply to Ryojin (msg # 384):

Gareth leaves with Berry...talking as he goes.
Mbarz Bialsiyf
NPC, 4 posts
Valdassyan Swordsman
Tue 19 Nov 2019
at 16:56
  • msg #386

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 382):

"Then have at you!"
Haveron Stormwal
player, 294 posts
Tue 19 Nov 2019
at 22:45
  • msg #387

Re: Near Al Menir

Haveron maintains his position between the rest of his group, sliding to the side as Gareth and Berry follow Amelia.  He assumes the Adept has enough training to move with him so they do not end up entangled with an angry swordsman approaching.

As Gareth slides by him, he says quietly "Gareth, prepare a diversion, just in case".

[Private to GM: As before, parry his attack, retaliate to the body.  Shame this guy doesn't have Parry.]
Adept Yisslitheniss
player, 170 posts
Reptileman cleric
Tue 19 Nov 2019
at 23:00
  • msg #388

Re: Near Al Menir

The Adept stays off to Haveron's left rear, his great sword in the on guard position.
Ryojin
player, 28 posts
Martial artist
Wed 20 Nov 2019
at 03:45
  • msg #389

Re: Near Al Menir

Ryojin stands at Haveron's right side out of reach seeing as the man is attacking now.

He was already evaluating the man, waiting for the right chance to strike.


ooc: evalutating


[Private to GM: going to use shockwave
]
Mbarz Bialsiyf
NPC, 5 posts
Valdassyan Swordsman
Wed 20 Nov 2019
at 16:16
  • msg #390

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 387):


The swordsman stabs at you, doing 5 points impaling before DR unless parried or dodged, and prepares to parry your attack

Rolls please.
Haveron Stormwal
player, 295 posts
Wed 20 Nov 2019
at 23:47
  • msg #391

Re: Near Al Menir

Haveron had to credit the man.  He had skill.  His attempt was a good one, and Haveron had to actually put effort into knocking the sword aside.  Unfortunately, he was far more skilled than his assailant.  With the flip of his wrists, he knocked the man off balance enough to create an opening, and took it.  In the blink of an eye, his sword was buried in the man's chest.

Haveron's mouth turns down in a frown as he does this.  Clearly he takes no pleasure in it.

[Private to GM: Parried by 2, attack made by 8 (minus the rule of 16), and damage was above average.

16:43, Today: Secret Roll: Haveron Stormwal rolled 8 using 1d6+4.  Thrust to the body.
16:39, Today: Secret Roll: Haveron Stormwal rolled 12 using 3d6.  2-H sword 20.
16:38, Today: Secret Roll: Haveron Stormwal rolled 12 using 3d6.  Parry 14.

Same attack pattern again if the man insists on being the aggressor.
]
Narrator
GM, 7048 posts
DM says
roll for initiative!
Thu 21 Nov 2019
at 16:25
  • msg #392

Re: Near Al Menir

Anticlimacticly, the man drops his sword as he falls limply, and hangs on Havero's greatsword.
Haveron Stormwal
player, 296 posts
Thu 21 Nov 2019
at 16:36
  • msg #393

Re: Near Al Menir

Haveron lets out a long sigh, obviously saddened by the loss of life.  He pulls out his sword, and lets the man fall to the ground.  Kneeling next to him, he closes the man's eyelids, gently, and then bows his head as he touches the man on the shoulder.  Then he wipes his blade on the man's clothes and puts it in his holster.  Finally, Haveron takes the man's valuables, stands up, and hands them to the dishonored woman as he follows Amelia out of the market.
Alsayidat Aleajuz
NPC, 1 post
Older Valdassyan woman
Thu 21 Nov 2019
at 16:39
  • msg #394

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 393):

The old apple seller graciously  accepts his sword and pouch of coin. The crowd breaks, although you hear distant shouting.
Haveron Stormwal
player, 296 posts
Thu 21 Nov 2019
at 17:58
  • msg #395

Re: Near Al Menir

Haveron is of the opinion that the commotion he hears will not be good for them.

He quickly moves to the front of the group, where he belongs.  As he moves past Amelia, he states to the group "Let's move. Amelia, guide me please."

[Private to GM: Played Haveron's charitable by giving away the money.  Now he's being a chauvenist by taking the lead from Amelia.]
This message was last updated by the player at 17:58, Thu 21 Nov 2019.
Amelia Montaigne
player, 63 posts
Agent about town
Thu 21 Nov 2019
at 17:59
  • msg #396

Re: Near Al Menir

Amelia moves to the side as Haveron passes, but throws out her arm and says "This way."
Omar El Nasib
player, 16 posts
Former Caravan guard
Thu 21 Nov 2019
at 18:01
  • msg #397

Re: Near Al Menir

Omar notes the commotion, and agrees with Haveron that it's time to go.  As the large man passes, Omar steps aside and watches the exchange approvingly.  Then, he executes a hasty bow to the woman, and spins on his heel to follow the rest of the group.
Ryojin
player, 29 posts
Martial artist
Thu 21 Nov 2019
at 18:16
  • msg #398

Re: Near Al Menir

Watching the aftermath, Ryojin takes note of Haveron's honor for the woman and approves. As they move out he follows suit.
Adept Yisslitheniss
player, 171 posts
Reptileman cleric
Thu 21 Nov 2019
at 18:58
  • msg #399

Re: Near Al Menir

He is impressed by the leaders actions, and moves to join in the group leaving.
Berry
player, 150 posts
Mage
Fri 22 Nov 2019
at 05:32
  • msg #400

Re: Near Al Menir

Berry can only shake her head at the foolish waste of lives. Idiots she thinks to herself. The moment turned suddenly somber and she knows enough to not break it.
Gareth
player, 514 posts
Odd Character
Smokin' Human
Fri 22 Nov 2019
at 06:52
  • msg #401

Re: Near Al Menir

In reply to Berry (msg # 400):

Gareth moves away quickly, looking for anything burning that could provide smoke to cover their escape. Lots of smoke...
Shroud
player, 47 posts
Fri 22 Nov 2019
at 19:26
  • msg #402

Re: Near Al Menir

The quiet man known only as Shroud smiles as they pass not one but two men dead or dying in the street.  City folk.  Arrogant, pompous, militaristic.  They got exactly what they deserve.  The archer is tempted to spit on the bleeding men as they pass but with the shouting agitated crowd moving he thinks it best to not kick the hornets nest.


OOC:
Follow along.

Bechazruhk Burke
player, 31 posts
Dirty Hippy
"Name's Burke"
Fri 22 Nov 2019
at 19:29
  • msg #403

Re: Near Al Menir

Burke grimaces at the gruesome sight as the men, one by one, challenge and fall.  He is torn.  On the one hand this group has skill.  His employer certainly has the goods to back up stakes in work.  But did these men really need to die?   The druid is no pacifist but these men were dispatched without much fuss.  Is this the way of his new working group, to simply kill anything that opposes them?  Time will tell the nature lover tells himself.


OOC:
Follow along.

Narrator
GM, 7059 posts
DM says
roll for initiative!
Mon 25 Nov 2019
at 22:39
  • msg #404

Re: Near Al Menir

You make it out the gates with out attracting the ire of the watch, but not before seeing both men's shoes stolen from their feet. The local code focuses a great deal on hospitality,  but some things are viewed pragmatically, it would seem.



Ooc: a bad roll on a high skill parry brought us to this rapid resolution of combat.
Gareth
player, 515 posts
Odd Character
Smokin' Human
Mon 25 Nov 2019
at 23:03
  • msg #405

Re: Near Al Menir

In reply to Narrator (msg # 404):

It was not the waste of the shoes that Gareth regretted. Those bodies could have been put to work too. But better to avoid the trouble. He passed the city gates with the rest...
Haveron Stormwal
player, 297 posts
Tue 26 Nov 2019
at 00:06
  • msg #406

Re: Near Al Menir

Once they leave the confines of the town, Haveron stops the group a short way out of town.  Without thinking, he out of habit assumes an air of authority, since it's his customary approach to situations like this.

"That was a difficult situation back there.  You all handled yourselves well, and I appreciate the way you worked together.  We could have had an angry mob chase us out of town if we weren't careful.

It's going to take some time to figure out each other, and that was no way to start things off.  As an example, Ryojin, I don't think anyone here questions your prowess with your fists any more.  However, I don't know that you needed to kill that man either.  I would have preferred you knock him cold instead, so he had to live with the humiliation.  In times of war, it's often necessary to kill your enemy.  In the middle of the town square, with everyone watching, I think it's probably not the best decision.  Maybe that was accidental, I don't know, but we stuck with you regardless of your intentions.

We're heading down the road about a day or so, to that path we saw on the way in.  Amelia, I'd like you to lead the way with Gareth, since he also noticed it was there.  I'd like the Adept to go with you two in case of danger.

The rest of you can walk in the middle somewhere.

I'm going to drop back a bit and talk this over with Omar.  I'm not sure why he reacted that way back in the square.  It's probably a cultural norm that I don't understand.  If we're going to go back through this town, I'd like to know the foreign customs and habits better, so we don't get entangled like that again."


Haveron will pause for questions at this point.

OOC Seems appropriate to stop and debrief, even if it's for a minute.  We can pause here or move on.  Just wanted to provide the opportunity.
Berry
player, 151 posts
Mage
Tue 26 Nov 2019
at 02:00
  • msg #407

Re: Near Al Menir

Berry is somewhat relieved when she doesn't get chewed out. Still she figures it is a good idea to apologize anyway. She does cringe a bit at the knock someone out idea.

"You can't just safely knock someone out. Not without magic at least. If someone comes at you with a knife your goal is living. That said, thanks for having my back everyone. That was stupid of me. Sometimes my anger gets the better of me."
Adept Yisslitheniss
player, 172 posts
Reptileman cleric
Tue 26 Nov 2019
at 02:24
  • msg #408

Re: Near Al Menir

He just nods and moves to the front beside Amelia.
Gareth
player, 516 posts
Odd Character
Smokin' Human
Tue 26 Nov 2019
at 04:22
  • msg #409

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 408):

"I have a whole world of pain without killing him, but I doubt it would be more popular. For that matter I have a whole world of pain AFTER we kill him to, but that does not even make me popular with you guys, so I refrain. But really, if they are assholes, why should they not be subject to so some useful punishment after death?"
Adept Yisslitheniss
player, 173 posts
Reptileman cleric
Tue 26 Nov 2019
at 17:49
  • msg #410

Re: Near Al Menir

Violatesssss Godssss Teachingssss to do thisssss
Bechazruhk Burke
player, 32 posts
Dirty Hippy
"Name's Burke"
Tue 26 Nov 2019
at 19:19
  • msg #411

Re: Near Al Menir

Burke follows along the speech given by their leader and he approves.  Bechazruhk is a lover of nature.  Plants, animals, the wind, water and sky.  This also includes sentient life though he is not a pacifist.  He chimes in.  ”Glad to hear you people aren't in the business of wholesale slaughter.”
Shroud
player, 48 posts
Tue 26 Nov 2019
at 19:20
  • msg #412

Re: Near Al Menir

Shroud sneers at the dirty hippy.  ”They got what they asked for.  And did you notice the shoes?  Something about a city changes people into animals.  They'll eat each other alive if it means their survival.  Dont tell me you're going to cry over them?”  Shrouds voice is full of indignation.
Bechazruhk Burke
player, 33 posts
Dirty Hippy
"Name's Burke"
Tue 26 Nov 2019
at 19:21
  • msg #413

Re: Near Al Menir

Burke frowns as he can see despite how good his logic and facts might be he has no chance to win this debate against a man who's mind is already made up.  But he says his final peace anyway.  ”I met very few that I think deserve to die and all I'm saying is I'm not sure they did.  But, they were fools.  The price of gambling with death, is loosing.”


OOC:
Ready to move on.

This message was last edited by the player at 19:21, Tue 26 Nov 2019.
Narrator
GM, 7067 posts
DM says
roll for initiative!
Tue 26 Nov 2019
at 20:43
  • msg #414

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 413):

The path through the coffee fields and into the foothils is fairly well maintained.  In the far distance, you can see the shephardess in blue, and her armor clad paramor, along with their flock. Given t by e size of them, they must be quite far away.
You are making slightly better time than the caravan, but you will still need to camp for the night before ascending into the mountains
Haveron Stormwal
player, 298 posts
Tue 26 Nov 2019
at 21:26
  • msg #415

Re: Near Al Menir

OOC As Haveron and Omar have the same (stupid a....) player, I ha dthem drop back and talk off camera.  Once Haveron is done, he will take the lead with Gareth, and free Amelia to walk back with the group.  He will prefer she stay around Omar in case of trouble, but that's a preference and not a requirement.

Probably a good idea to have Burke close to the front as we get to the cutoff and need someone good in the outdoors.

Rear guard should be Ryojin and Shroud.  Ryojin can respond quickly to a threat since he wears no armor, and Shroud will want to be away from the action far enough to be a missile platform.  Plus I suspect he's a fairly alert fella.   :)

Ryojin
player, 30 posts
Martial artist
Wed 27 Nov 2019
at 15:00
  • msg #416

Re: Near Al Menir

Haveron Stormwal:
"...It's going to take some time to figure out each other, and that was no way to start things off.  As an example, Ryojin, I don't think anyone here questions your prowess with your fists any more.  However, I don't know that you needed to kill that man either.  I would have preferred you knock him cold instead, so he had to live with the humiliation.  In times of war, it's often necessary to kill your enemy.  In the middle of the town square, with everyone watching, I think it's probably not the best decision.  Maybe that was accidental, I don't know, but we stuck with you regardless of your intentions..."


Ryojin bows in acknowledgment, what he meant to do and what happened were different.

" Thank you for sticking with me and acknowledging my skills. If the man had come at me without a weapon then I would have treated him as I would a child who is angry. He came at me with a weapon, and if you fight with a weapon then that means you are willing to kill with a weapon, and that means you are willing to die. It is one lesson people never learn until its too late. Though I did not mean to strike him down with that first blow, the result would have been the same either way, I do not hold back against those that choose to wield weapons to solve problems. For if I do, then I might as well end my own life to not dirty their weapon. Not to say that I am willing to lower myself to that of such petty weaklings, I say this so you may understand that when a person challenges with a weapon I show them the respect of not holding back, that I accept my death may happen in their hands.

Though, I guess when such events happen again, I could step aside and let someone else handle it if you wish. I try not to stain my Gi with needless blood."



ooc: I am ok with rear guard.
Haveron Stormwal
player, 299 posts
Wed 27 Nov 2019
at 17:00
  • msg #417

Re: Near Al Menir

Haveron acknowledges Ryojin's words and actions with a bow of his own.

"Wise words, and true.  But there is a larger picture to see beyond just the man and his knife.  You are a foreigner there, more foreign than the rest of us save Gareth, and maybe the Adept.  People fear what they do not know, and what happened there could have been interpreted as cultural, racial, or social, instead of being just a disagreement between men.  Sometimes these things are more about perception than they are about truth, especially for the more prideful.  I would urge you to proceed with caution if we find ourselves in another situation like this in the future."

OOC Couldn't resist Gareth.  :)
Bechazruhk Burke
player, 34 posts
Dirty Hippy
"Name's Burke"
Thu 28 Nov 2019
at 19:18
  • msg #418

Re: Near Al Menir

Burke seems to feel more and more at ease with this group with each passing hour.  But passing through the big gates reminds him of something they've been avoiding and he makes his mind to speak with Haveron soon.

As they clear the city by a good margin Bechazruhk decides it is time to call his friend.  Its about that time that their leader announces to Burke that his spot will be up front.  The nature lover chuckles.  ”Well Cap'n, if'n you want someone good with the outdoors there's no one better th'n Feylan.  Gimme a minute an' I'll see if he's about.”

The dirty hippy slows his walk so that he can concentrate.  He begins chanting and moving his hands about in a complex pattern of finger waving and hand dancing.  ”Oh great spirit, I call to you mighty Feylan.  Honor me with your presence.  Aid me in preserving the wild, protecting natural life and healing the meek.  This is my pledge.”

Once his ritual is complete Burke moves to his new superior.  ”Say Cap'n.  You never did tell me what I'm doin' here.  What you need us fer anyway?”


OOC:
Feylan is a large Timber Wolf, mostly grey with streaks of black.
 




[Private to GM: 14:11, Today: Bechazruhk Burke rolled 6 using 3d6.  Summon Feylan.]
Shroud
player, 49 posts
Thu 28 Nov 2019
at 19:20
  • msg #419

Re: Near Al Menir

Shroud simply nods and takes his place at the rear of the group.


OOC:
Yup, Shroud has a pretty good Perception.

Bow is out and ready.  Bow is empty.
 

Feylan
player, 1 post
Timber Wolf
Sat 30 Nov 2019
at 17:16
  • msg #420

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 418):

The grass rustles as if something was passing through, and footprints form in the soft ground, which start to fill in with smoke, eventually forming the shape of a wolf. Who then cocks their head to look at Burke.
Haveron Stormwal
player, 300 posts
Mon 2 Dec 2019
at 20:32
  • msg #421

Re: Near Al Menir

Haveron watches the dirty woodsman work for a moment, then nods in approval after he sees the large wolf approach the group.  He drops to one knee and reaches out a hand in what he believes to be a normal gesture of friendship to a dog.  He isn't sure if it might be appropriate for a wolf, but it was his best guess.

As he does this, Haveron responds.  "We are here to investigate a path, which appears to be magically guarded so the common folk will not even notice it..."

OOC Basically, the path leads to a Wizard's tower or something of that nature.  The original plan was to investigate it, but I think there was a lot more too the story as it developed.  Unfortunately,  it predates my time as Haveron's driver, so I'll let the GM or an interested party fill in the details.  I couldn't find it after looking for 15 minutes or so. 
Gareth
player, 517 posts
Odd Character
Smokin' Human
Tue 3 Dec 2019
at 01:18
  • msg #422

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 421):

Gareth take the opportunity to raise a point that seems to have been niggling for some time.

"Sometimes a foreign perspective is best. We are here to find a tower that has apparently been secreted away by magic. It apparently holds wealth and is guarded by a demon or something.

Speaking of foreign perspectives, we left some perfectly good resources back there. I notice that people seem adverse to using bodies after the original occupants are finished with them, but I do not really understand why. Having friends around after they have passed away I would have thought to be a good thing, and I have had a lot of experience with that. For that matter, if your puppy dies, do you object to me animating him? A dog that size could be useful, even in undeath...and since you are not adverse to using him why let death spoil that?
"
Berry
player, 152 posts
Mage
Tue 3 Dec 2019
at 16:27
  • msg #423

Re: Near Al Menir

"Someone else field this. I'm pretty sure no one wants me explaining." Berry says in response to Gareth's request.
Adept Yisslitheniss
player, 174 posts
Reptileman cleric
Tue 3 Dec 2019
at 18:15
  • msg #424

Re: Near Al Menir

To raisse those now dead, rather than assssisssting them to next life is a great sssssin and un accsseptable.
Gareth
player, 518 posts
Odd Character
Smokin' Human
Tue 3 Dec 2019
at 20:40
  • msg #425

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 424):

"I am pretty sure yhey have already departed. I just make use of the bodies they leave behind. Why is that a sin?"
Adept Yisslitheniss
player, 175 posts
Reptileman cleric
Wed 4 Dec 2019
at 00:04
  • msg #426

Re: Near Al Menir

If they are gone through Final Ressst ... the body will not raize.
Gareth
player, 519 posts
Odd Character
Smokin' Human
Wed 4 Dec 2019
at 03:30
  • msg #427

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 426):

"So using magic to permanently kill someone is OK, but using their body when they are no longer using it is evil? If you serve a god who traps the soul to gain power for himself, I can see why final rest is in his interest, but it is not in the interest of the person. That is what final rest magic does, you know, right?"
Bechazruhk Burke
player, 35 posts
Dirty Hippy
"Name's Burke"
Wed 4 Dec 2019
at 07:20
  • msg #428

Re: Near Al Menir

As if out of mist and magic a wolf takes form and then trots over to the dirty hippy.  Burke smiles and pats the beast following it up with a rub and a scratch.  He speaks to the large predator soothingly, translating the framework of the mission as explained by their leader Haveron.

But by the time the nature lover and his faithful companion are up to speed the strange man is talking about what to do with the body when Feylan is dead.   This acts like a sinkhole, dragging others into the debate it  would seem unwillingly.

By the end of the back and forth Burke glares at the strange man.  When there is enough of a pause for Burke to slip in he makes his opinion known.  To this point the dirty hippy has been calm, agreeable, polite, and happy go lucky for the most part.  Until now.  ”Feylan aint gonna die.  He and I been together a long time.  We seen a lot of scrapes together.  So if you dont mind, stop talking like he's already done breathing.“


OOC:
Sounds good Haveron.  Wizards tower and a hidden path.  That's good enough for me.  Got it.

Burke will explain to his companion the nature of what Feylan is doing here and our general mission.

Its pretty clear that Burke is not happy about talking about the death of his companion within minutes of Feylans appearance.  He will not engage in any future-death talk.
 

Haveron Stormwal
player, 301 posts
Wed 4 Dec 2019
at 16:21
  • msg #429

Re: Near Al Menir

The whole discussion about necromancers and the use of their magic is unsettling to Haveron.  In fact he finds himself having a very strong emotional response, although it is well masked behind his eyes, so that none can see it.  After Burke gets done with his comment, Haveron steps in to end the conversation.

"Gareth, do not use that magic here unless I expressly give you permission to do so.  I am not willing to negotiate the point.  Let me explain why.

First, let me say I do understand your argument to a point.  From a completely logical point of view, you're saying dead people are tools, to be used like anything else.  They can lift things, move stuff, and do work that the rest of us have to do firsthand.  In a twisted sort of way I can see what you're saying.  However, in order to think that way, you have to have a sort of detachment from human emotion that the rest of us would consider to be evil.

In life, I get to choose what I do with my body, unless I am captured by enemies.  It would be no different in death.  I have a preference for how my body is handled after I die.  Now as a warrior, I will most likely die on the field of battle.  I accept that as a cost that goes along with the life I have chosen.  If that happens, I would ask the Adept or someone like him to provide a final rest for my body, so that I may sleep in peace.  It is a measure of respect for myself and for the afterlife that this should be done.

If I do manage to survive to old age, and my enemies cannot find me, I have a preference for how my body is handled.  My family had land, which I mean to regain one day.  If everything goes to plan, I will have the opportunity to die there naturally, where the rest of my family lost their lives.  I hope my children will engrave a gravestone there, so my life and my deeds can be remembered.

That's the real point you need to remember here.  I want people to remember me for my deeds and for my life.  I do not want them to know me as a shadow of myself, shambling around in a half-existance, doing whatever you bid me do.  I for one do not trust your judgement, and would want no part of whatever you might do.  Knowing you as I do, I can see that you do not respect life the same way as the rest of us do.

Beyond that, you do not have my permission to use my body after death, and I cannot give that permission after passing on.  If you have a willing subject I might consider that.  However, for those people back in the city...  You have not even considered their wishes, the wishes of their family, or asked their permission for your infernal magics.  I feel you do not respect the living in your fascination with death."


Haveron stops himself here.  He could feel the emotion creeping into his voice, and given the nature of the conversation that was probably appropriate.  The very thought of his family walking around as the undead turned his stomach.  He couldn't shake a certain level of horror at the thought, much less the real presence of someone with those skills present and standing in front of them.

As he takes a brief moment to regain his composure, Haveron takes a visual poll of the group to see where they fell on the issue.  Berry was hard to read, but did not seem too uncomfortable with the conversation.  That was disturbing in and of itself.  The Adept and Burke were definitely uncomfortable to almost the extent that Haveron was.  He didn't see anyone else that approved of the conversation.

Haveron could sense that a decision was required here.  Accepting the status quo was his prerogative as the leader of the group, but that didn't sit right with him.  Not when the people in the group could be subject to the horrible magic this man had somehow learned.  After a moment of consideration, Haveron continues, in less of a strained voice.

"Gareth, I thank you for sharing with us more of your nature.  Your perspective is different than ours.  Many of the people here are uncomfortable with your approach to life, and especially to death.  I have to respect their perspective too.  And that leaves me in a bit of a bind.  I can't ask them to travel with you and have to worry that your magic may someday raise them up again, against their wishes.

Speak your peace.  Then I will ask you to leave the group for a few minutes so we can discuss the subject amongst ourselves.  We have to decide as a group whether we want to continue traveling with you or not.  This is not a decision I can make for everyone.  They must make it for themselves.  It goes well beyond the trust they have given me as their leader in life.  It deals with how they will exist in death."


OOC Gareth might be a very good addition to the group Aegis is in.  They are far more...morally ambivalent.  I'm not sure this group will support Gareth, knowing he is a necromancer.  However, it's something that should be decided on the RP level, so I put it out there for the group to decide.  I think this is how someone in Haveron's position would react.  A mix of horror and fear.
Bechazruhk Burke
player, 36 posts
Dirty Hippy
"Name's Burke"
Wed 4 Dec 2019
at 18:58
  • msg #430

Re: Near Al Menir

OOC:
Shroud is indifferent.  He sees the value of using men who are no longer living as tools.  To Shroud whats the difference between taking a horse out of the wild and subjecting it to a life as a pack animal.  Its a bit like slavery.  To Shroud there isn't much difference between that and animating a corpse to serve as a tool to aid the group.  After all the end result is it increases the groups chances of survival.

Burke has a different point of view.  While he doesn't consider the 'soul' issue as the Adept does, Burke is just creeped out by the walking dead.  How much he is creeped depends on what is animated and how its used.  Someone he never knew and just relegated to carrying packs would be ok.  Someone he knew and cared for, reanimated to say cook food and serve it, would be crossing many lines.

So if its coming to a vote both Shroud and Burke would vote that Gareth stay.  Shroud would say let the man do his work if it helps the group.  Burke would say that Gareth needs to ask first before animating, and that he needs to respect that no means no.
 

Berry
player, 153 posts
Mage
Wed 4 Dec 2019
at 19:53
  • msg #431

Re: Near Al Menir

Berry is a bit miffed by the explanations other people gave. "Because its creepy! The problem with animating the dead is its creepy! It weirds people out. And then they go and rationalize it. Urg, I should have fielded that one. "

She pauses then begins talking again.
"There is also  is a rational fear that if corpses are put to a productive use people will get murdered for their corpse. For example, if lords used necromancy they wouldn't need to keep as many serfs around, since they could kill the serfs and use zombies instead. "

OOC: Berry is okay with it.
Omar El Nasib
player, 17 posts
Former Caravan guard
Wed 4 Dec 2019
at 21:20
  • msg #432

Re: Near Al Menir

"The walking dead are like unto Ghulae, the least of the djinn that rebelled against the call to prayer. They are pestilence and unrest, both a sickness and maneifestation of evil will. They are haram."
Amelia Montaigne
player, 64 posts
Agent about town
Wed 4 Dec 2019
at 21:27
  • msg #433

Re: Near Al Menir

In reply to Omar El Nasib (msg # 432):

"I am not too keen on using the dead, because your argument would also support eating them. I can understand turning the fallen of your enemy against them, but allowing people to bury their fallen is a basic human courtesy.  I know that back in Northport, the Hadereum would reanimate criminals as punishment, death plus hard labor, and that those who had willed their remains to be sold in order to provide for their families (or contracted with the guild to pay debts) did so willingly,  but random people who got stabbed don't have that choice. Of course, I hear you can ask them, and get service that way... if he speaks to the deceased, and give permission,  would the rest of you permit it?"
Gareth
player, 520 posts
Odd Character
Smokin' Human
Thu 5 Dec 2019
at 02:11
  • msg #434

Re: Near Al Menir

In reply to Amelia Montaigne (msg # 433):

"After seeing all the evil emotions cause, you argument makes very little logical sense. I can ask before using someones body, but I don't see how it differs from looting the rest of their possessions. BI am happy to respect your wishes with your bodies, but if you want to be dictatorial and just decide what you want, fine. Disappointing, but fine.
Adept Yisslitheniss
player, 176 posts
Reptileman cleric
Thu 5 Dec 2019
at 21:48
  • msg #435

Re: Near Al Menir

Not do Ssssinsss ... then he sssstay. God forgivesssss much.
Ryojin
player, 31 posts
Martial artist
Thu 5 Dec 2019
at 21:49
  • msg #436

Re: Near Al Menir

The discussion confused Ryojin, he thought they were talking about what they needed to do, but everyone seemed more concerned about what Gareth said which he did not understand nor did he care about it. He never put much thought into the dead or what happens after one dies, he only cares about what he can do now to better his Art. Everyone is acting as if Gareth did something horrible and this does not help him in anyway, if he knew the group was so soft he would have left on his own.


"I do not follow what is happening, but what is happening does not help us achieve what we came to do. You all came this far with this man, only to now learn of what he can do, does it matter? If we die, then what happens after becomes someone else problem. It would only mean my Art was not good enough."



ooc: Ryojin does not care either way, if it comes down to a split he votes Gareth stays.
Haveron Stormwal
player, 307 posts
Fri 6 Dec 2019
at 00:32
  • msg #437

Re: Near Al Menir

After polling the group, it seems that most accept the presence of Gareth.  While he was not accustomed to having someone in the necromatic trade along, most of the group was willing to tolerate him.  After everyone weighs in, Haveron approaches Gareth to bring him up to speed.

"Necromancers in general have a pretty bad reputation.  I really felt it appropriate to let the group talk the situation over.  It would have been nice to know before you started traveling with us.  Thank you for respecting our wishes on this.  The group has decided that you are welcome to travel with us.  However, at least a couple people have reservations about the use of your necromatic magic.  I think it best that you not use any of those abilities...? unless we agree it is appropriate.  Can you live with that arrangement?"

OOC The player reacted perhaps more strongly than Haveron might have.  But, considering the practice is outlawed in some areas, and questionable in others...  This seems like the appropriate approach.  I think we can put this behind us and move on, as long as Gareth doesn't have any issues.  And being Callous, I doubt he really much cares.
Narrator
GM, 7101 posts
DM says
roll for initiative!
Fri 6 Dec 2019
at 20:55
  • msg #438

Re: Near Al Menir

The argument settled for now, you are deep in thr foothills, and on time to make a camp.  Please make survival rolls for campsite quality.
Haveron Stormwal
player, 308 posts
Fri 6 Dec 2019
at 21:19
  • msg #439

Re: Near Al Menir

Haveron has never been much of an outdoorsman, so he cannot really find a good campsite on his own.  However, he does place a high level of importance on knowing his people.  As such, he will state offhand during conversation that "It's getting late, we'll need to find a campsite soon."  Then he will sit back and see who takes initiative, and who does the best work finding a good location.
Adept Yisslitheniss
player, 177 posts
Reptileman cleric
Fri 6 Dec 2019
at 21:45
  • msg #440

Re: Near Al Menir

The Adept soon finds the perfect place from a Lizardman's P.o.V.  Warm rocks and easily defended with two small caves no more then 3-4 meters deep..



[Private to GM: 14:41, Today: Adept Yisslitheniss rolled 12 using 3d6.  Survival Woodlands.  skill 14 ]
Gareth
player, 521 posts
Odd Character
Smokin' Human
Sat 7 Dec 2019
at 00:10
  • msg #441

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 440):

Gareth shrugs.

"Fine. Fight with one hand tied if you wish."

He gets to work creating food.
Bechazruhk Burke
player, 37 posts
Dirty Hippy
"Name's Burke"
Sat 7 Dec 2019
at 18:10
  • msg #442

Re: Near Al Menir

”One hand!!??”, Bechazruhk says indignantly before he realizes he is reacting instinctively.  With a frown Burke turns away from the strange man favoring to end the uncomfortable debate.




[Private to GM: 12:46, Today: Bechazruhk Burke rolled 7 using 3d6.  Survival.


I have Survival:  Woodlands.  Made the roll by 6.
]
Shroud
player, 50 posts
Sat 7 Dec 2019
at 18:11
  • msg #443

Re: Near Al Menir

Shroud turns again to look at the dirty hippy with some disdain.  ”He's got a point.  You understand that, right?  If he turned the dead into servants it would take a burden off of us.  We'd be more alert.  More able to fight.  Better...”




[Private to GM: I have Survival: Plains.  Made it by 3.]
Bechazruhk Burke
player, 38 posts
Dirty Hippy
"Name's Burke"
Sat 7 Dec 2019
at 18:11
  • msg #444

Re: Near Al Menir

The druid interrupts his search for a proper campsite to turn to address the scout.  ”Just drop it.   Its weird.  I don't want to see the dead walking around if I knew them.”
Shroud
player, 51 posts
Sat 7 Dec 2019
at 18:12
  • msg #445

Re: Near Al Menir

With a shrug Shroud says nonchalantly, ”Suit yourself.”


OOC:
The above banter is just for role play flavor and does reflect the views of the controlling PC.

Narrator
GM, 7106 posts
DM says
roll for initiative!
Wed 11 Dec 2019
at 21:55
  • msg #446

Re: Near Al Menir

In reply to Shroud (msg # 445):

You have a choice of campsites: one, as found by Ysthenis, is defensible but uncomfortable, and has a concealed place to set a fire.  Shroud has found a spot with a small spring, but  it isn't a s defensible.
Haveron Stormwal
player, 309 posts
Wed 11 Dec 2019
at 22:14
  • msg #447

Re: Near Al Menir

OOC Questions Haveron would probably know, but the driver does not.
---> How safe is the road, and how close to the road is the campsite?
---> How accessible is water?
---> How close together are the campsites?
---> Is it reasonable to grab water and carry it back to the defensible campsite?

If you want to just fast forward to the RP side of things...  Haveron would worry about safety first, and convenience second.  Thus, the defensible location would be his first choice unless they are close to the relative safety of the road.  It's a judgement call, but the driver doesn't have enough knowledge to make said judgement...

Bechazruhk Burke
player, 39 posts
Dirty Hippy
"Name's Burke"
Wed 11 Dec 2019
at 23:54
  • msg #448

Re: Near Al Menir

One debate leads to another, this one over a suitable place to rest for the night.  As the leader weighs the pros and cons of the two found Bechazruhk speaks up helpfully.  ”Hey Cap'n.  I know a sweet little prayer I use when I'm beddin' under the stars.  Keeps the nasties away.  Animals too.”


OOC:
Burke would like to create a protective fog around the campsite, or as a best fit that he can get.  The Fog has many protective properties.  One of the rules is that when its cast whoever is inside the circle is considered a 'friend'.  Anyone outside of the circle is considered by the spell to be an 'intruder', even if they are a friend to Burke.  So Burke will always cast with the party inside, unless he specifically says otherwise.

The protection does many things.  One is range of sight.  Friends can see normally.  Intruders can only see about 2 hexes.  Intruders are also afraid to enter and must roll a save to enter, and later to stay inside.  Friends get +1 to defend while intruders get -1 to defend inside the fog.  Because of this Burke would recommend Shrouds spot and say the fog should hide a fire and keep hostiles at bay.




[Private to GM: 18:40, Today: Bechazruhk Burke rolled 12 using 3d6.  Mystic Myst.  Make it 12 radius to leave me with 1 FP.  Then rest.]
Gareth
player, 522 posts
Odd Character
Smokin' Human
Thu 12 Dec 2019
at 06:08
  • msg #449

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 448):

Gareth just looks at Shroud and shrugs. While the others are considering a campsite, he creates some food from the local plants, handing 7 meals out to others as he does so, but keeping the last meals for himself. Shroud Ryojin, Berry, Amelia, Bourke, Omar and Haveron, get offered meals, before he asks if anyone else wants any.

"I am sorry, Adept, but I am not sure that you will enjoy this, as there is no meat in it. But I can make you some if you want."

[Private to GM: Rolled, in order, 7, 13, 12 12, Natural 3, 10, 10, 10 and 12 under skill. He will keep the natural 3 result for later, and have one other meal himself.]
Haveron Stormwal
player, 310 posts
Thu 12 Dec 2019
at 15:24
  • msg #450

Re: Near Al Menir

After looking over both camp sites, it occurs to Haveron that he hasn't used all of his resources well.  Burke has offered him an alternative to the normal camping option, but that wasn't everything that he wanted.  Haveron's eyes look up into the air as he things for a few seconds, and then he responds to the man, absently brusing an errant leaf off his shoulder as he does.

"I will entertain the thought of camping by the river if you can protect us as you say.  However, I would feel more comfortable if your companion...  Feylin I think... were to have a good look around first.  Is that something he or the two of you could do?  Maybe take along Shroud in case of trouble?"

When Gareth hands out food, he accepts a ration, although he can't say he completely trusts the man.  He still responds politely with a "thank you".
Adept Yisslitheniss
player, 178 posts
Reptileman cleric
Thu 12 Dec 2019
at 18:04
  • msg #451

Re: Near Al Menir

In reply to Gareth (msg # 449):

My Thanksss, I have food.
Bechazruhk Burke
player, 40 posts
Dirty Hippy
"Name's Burke"
Thu 12 Dec 2019
at 19:50
  • msg #452

Re: Near Al Menir

Burke nods and answers with a smile, ”Sure thing Cap'n.  Com'on Feylan.  You too Joker.”


OOC:
Burke will take Feylan and Shroud out on a wide radius casual search of the area.  About 50 yards out from the center of the proposed camp to see what he can see.  Looking for signs of recent hostiles traveling through, or anything else to worry about.



[Private to GM: 14:47, Today: Bechazruhk Burke rolled 15 using 3d6.  Tracking.

14:48, Today: Feylan rolled 10 using 3d6.  Tracking.
]
Berry
player, 154 posts
Mage
Thu 12 Dec 2019
at 22:23
  • msg #453

Re: Near Al Menir

Berry will take a meal, rather than create one herself. She will however, cast one essential food spell using the a convenient stick or some grass. She can create two meals since she's starting with something organic. Her store of essential food is back to normal!

18:15, Today: Berry rolled 13 using 3d6.  Berry uses essential food!
9/14 FP

This message was last edited by the player at 22:23, Thu 12 Dec 2019.
Ryojin
player, 32 posts
Martial artist
Fri 13 Dec 2019
at 00:10
  • msg #454

Re: Near Al Menir

Ryojin accepts the meal offer, he knows that food should never be turned down or wasted. A full stomach means you can fight for longer.
Narrator
GM, 7113 posts
DM says
roll for initiative!
Sun 15 Dec 2019
at 23:39
  • msg #455

Re: Near Al Menir

In reply to Ryojin (msg # 454):

The camp selected is the one the lizard priest found, which is defensible, the other by the stream was far too open, and smoke from a fire would ve seen from a distance.

Tracks of small animals have been near recently, including something around the size of a fox. There are some older tracks from a large feline.


Burke is exhausted by, but pleased with his efforts.

Gareth, I need you to roll and see if you crit again, but that definitely costbyou no energy.
Gareth
player, 523 posts
Odd Character
Smokin' Human
Mon 16 Dec 2019
at 11:38
  • msg #456

Re: Near Al Menir

In reply to Narrator (msg # 455):

Not a second time...

Just rolled an 11 [Private to GM: 9 under skill]
Haveron Stormwal
player, 311 posts
Mon 16 Dec 2019
at 16:14
  • msg #457

Re: Near Al Menir

OOC Haveron will participate in and oversee the set up of camp.  He'll also volunteer to take the initial watch with one of the more magically inclined characters.  His first choice would have been Burke so they can get to know each other more, but he looks exhausted after scouting camps.  Thus, he will leave it to volunteers.

In Haveron's opinion there should be 4 watches due to the larger number of people with the suggested pattern below.  However, he'll do what makes the most sense if there are objections or suggestions.

Haveron Amelia
Ryujin Gareth
Adept Shroud
Omar Burke

Did I forget anyone or anything?

Bechazruhk Burke
player, 41 posts
Dirty Hippy
"Name's Burke"
Mon 16 Dec 2019
at 19:25
  • msg #458

Re: Near Al Menir

OOC:
Shroud and Burke are happy to watch where ever they are needed.

Burke got exhausted from his intense prayer to make a protective fog that covers the camp in a shimmering, glowy blanket.

Gareth
player, 524 posts
Odd Character
Smokin' Human
Tue 17 Dec 2019
at 02:15
  • msg #459

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 458):

Then perhaps Bourke should rest first in case something does show on his watch?
Bechazruhk Burke
player, 42 posts
Dirty Hippy
"Name's Burke"
Tue 17 Dec 2019
at 06:47
  • msg #460

Re: Near Al Menir

OOC:
That's why Burke is on 4th watch.

Narrator
GM, 7125 posts
DM says
roll for initiative!
Wed 18 Dec 2019
at 15:13
  • msg #461

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 460):

With the watches set, you settle in for the night. Nothing penetrates the fog, but on the third watch, the yipping of a small canid creature can be heard... followed by a low coughing growl and a squeal that is cut off sharply.
Haveron Stormwal
player, 312 posts
Wed 18 Dec 2019
at 16:28
  • [deleted]
  • msg #462

Re: Near Al Menir

This message was deleted by the player at 17:29, Wed 18 Dec 2019.
Adept Yisslitheniss
player, 179 posts
Reptileman cleric
Wed 18 Dec 2019
at 19:04
  • msg #463

Re: Near Al Menir

He moves closer to Shrourd and says softly so as not to wake the others

Ssssounds natural, just let it be?
Shroud
player, 52 posts
Wed 18 Dec 2019
at 19:26
  • msg #464

Re: Near Al Menir

Shroud stands as he is alerted to the sound of a small yipping canine and the suddenness of it ceasing.  He is concerned, but not worried just as the Adept is.

The scout quickly snatches an arrow from his quiver and loads it with lightning speed as the healer draws near and whispers something. Shroud responds immediately.  ”The yip was natural...but given that we're camping in the backyard of a wizards tower who knows if the thing that silenced that yip is.  Do you have any kind of magic that can let us see or know what is out there?”


Bow is loaded and Ready.  Stay within the protective fog.  Stay about 3 hexes in to stay hidden from stuff outside.  Wait to see how the Adept responds.  Shroud's general feeling at this point is that if whatever the thing is that ended the yip, if its going to leave us alone no sense in venturing out into the dark to deal with it.  If it came from the wizards tower then likely we'll be seeing it again soon.  On better terms hopefully.
Adept Yisslitheniss
player, 180 posts
Reptileman cleric
Wed 18 Dec 2019
at 19:34
  • msg #465

Re: Near Al Menir

Perhapssss, Aura, Detect Magicssss and sssspiritsssss.  I try Aura

He grumbles something after a moment ... my sssspell not work


[Private to GM: 12:32, Today: Adept Yisslitheniss rolled 13 using 3d6.  Aura.  missed by 2]
Shroud
player, 53 posts
Wed 18 Dec 2019
at 19:36
  • msg #466

Re: Near Al Menir

”Well, I guess we wait.”


OOC:
I'm fine with waiting to see if the mysterious yip stopper is going to do anything worth reacting to.  If not then wake the 4th watch when its time and report what we heard.

Narrator
GM, 7129 posts
DM says
roll for initiative!
Wed 18 Dec 2019
at 20:25
  • msg #467

Re: Near Al Menir

In reply to Shroud (msg # 466):

Here is your local world map:

https://drive.google.com/file/...tG/view?usp=drivesdk

You are about half a day from the place you remember Gareth setting thr chaparral  ablaze... can't remember why though.

Are we waiting for the end of the spell, or leving the protected area? (You can reenter safely)
Adept Yisslitheniss
player, 181 posts
Reptileman cleric
Wed 18 Dec 2019
at 21:20
  • msg #468

Re: Near Al Menir

Was just waiting for morning or until something entered the mist.
Shroud
player, 54 posts
Thu 19 Dec 2019
at 19:15
  • msg #469

Re: Near Al Menir

OOC:
Shroud will not leave the Myst and will stay far enough inside as to not be seen by outsiders.  I'm waiting for an event that requires me to take some action where the GM needs to step in.  Such as an attack by some foe or say someone approaches and asks for help because their life is in danger.  If no such event occurs then just observe and then report to the 4th watch when its time to cross over shifts.

Narrator
GM, 7140 posts
DM says
roll for initiative!
Fri 20 Dec 2019
at 14:49
  • msg #470

Re: Near Al Menir

In reply to Shroud (msg # 469):

The shit ends without incident,  as does the next. Morning comes uneventfully...
Haveron Stormwal
player, 314 posts
Fri 20 Dec 2019
at 17:27
  • msg #471

Re: Near Al Menir

Haveron will oversee and participate in breaking camp (which includes breakfast, etc).  As they work away he'll comment to the Adept "Good choice", and add in "Thanks for the fog" to Burke (when he finds the right moment).

After everyone is ready to go, Haveron will take the front of the group with Burke.  He'll want Gareth close, since he was the other person who penetrated whatever spell was set on the head of the path.  In his judgement a good read guard would be Shroud with the Adept.  Everyone else can string out in the middle, although he'll want Omar protecting Amelia should they encounter trouble.
Berry
player, 155 posts
Mage
Fri 20 Dec 2019
at 18:02
  • msg #472

Re: Near Al Menir

Well, I slept well! Berry says.
Bechazruhk Burke
player, 43 posts
Dirty Hippy
"Name's Burke"
Fri 20 Dec 2019
at 19:34
  • msg #473

Re: Near Al Menir

As the rugged outdoor man wakes he finds himself well rested.  Rummaging through his pack he pulls some salted meat and hard biscuits.  He breaks a corner off his cheese block and sets about eating while making light conversation with his partner, Omar.

When morning comes he wakes the others and is happy to report that whatever got the yipper did not trouble them.  Burke responds pleasantly to the compliment from Haveron.  ”It's a might handy prayer Cap'n, 'specially when yer all alone.  Usually it's just me an' Feylan.  It's nice that I can get more use out'ta it.”


OOC:
Before we leave the area take Feylan and try to find the location where the mysterious predator was.  Attempt to find some clues such as size, number, what it was, etc.


[Private to GM: 14:29, Today: Feylan rolled 7 using 3d6.  Tracking.]
Feylan
player, 2 posts
Timber Wolf
Fri 20 Dec 2019
at 21:00
  • msg #474

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 473):

The wolf's hackles raise. He quickly finds a set of tracks, and a couple sprays of blood. There are small canid tracks that look like they started to run before being crossed by a very large set of feline tracks, that eventually circle off, although the smaller tracks don't.

Tracking roll to identify.
Bechazruhk Burke
player, 44 posts
Dirty Hippy
"Name's Burke"
Sat 21 Dec 2019
at 15:46
  • msg #475

Re: Near Al Menir

OOC:
Dice roll in PM



[Private to GM: Burke doesnt have Tracking.  Go figure but thats what you get with templates.  I'm not sure how you want to play it, since I assume Feylan could ID the tracks but not communicate what he finds.  So I assume as a thing this is what I do on a regular basis.  He tracks and I cast Beast Speech to find out what he sniffs.  Rolls are below.


10:44, Today: Feylan rolled 9 using 3d6.  Tracking.
10:44, Today: Bechazruhk Burke rolled 13 using 3d6.  Beast Speech.

The spell is normally 4/2, reduced to 3/1 for high skill.  1 minute duration.  1 question + answer per minute.  Maintain the spell 1 time max if needed for a max of 2 minutes duration.
]
Gareth
player, 525 posts
Odd Character
Smokin' Human
Mon 23 Dec 2019
at 09:23
  • msg #476

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 475):

"I guess I slept fine..."

He gets ready to head off...
Feylan
player, 3 posts
Timber Wolf
Mon 23 Dec 2019
at 18:59
  • msg #477

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 475):

The wolf growls and postures. Through Burke it communicates that the smaller animal was a fox, and that it was attacked and torn to shreds by a type of tiger that is not a tiger, and that its scent is all over this place.



Shroud may have tracking.
Shroud
player, 55 posts
Mon 23 Dec 2019
at 19:11
  • msg #478

Re: Near Al Menir

Interested in the exchange between man and beast, and the phrase 'a tiger that is not a tiger' the often silent stoic man kneels besides the soft ground to see what he can see,


OOC:
Shroud does have Tracking.  Roll is in PM below.



[Private to GM:

Shroud does have Tracking.  Made it by 4.

14:07, Today: Shroud rolled 12 using 3d6.  Tracking.

When Feylan says a type of tiger that is not a tiger, does he mean a big cat but not a tiger, such as a panther or lion?  Or something like a big cat but its unusual.  Such as unnatural?
]
Haveron Stormwal
player, 315 posts
Mon 23 Dec 2019
at 20:09
  • msg #479

Re: Near Al Menir

Haveron pauses in the middle of his work to pay attention to the exchange.  There were plenty of things to organize before they really got moving up the road.  However, knowing that something out of the ordinary was out there, coupled with their quest for some sort of magical tower... They might be related.

OOC  Seems reasonable to assume Haveron would be tracking this if not following it directly...until ther was something out of the ordinary like this.
Narrator
GM, 7158 posts
DM says
roll for initiative!
Mon 23 Dec 2019
at 21:54
  • msg #480

Re: Near Al Menir

In reply to Shroud (msg # 478):

From the depth of the front paws compared to the rear, this creature is much heavier in the front, which means that it is probably one of those beasts with more than one head, a diger, triger or worse.
Adept Yisslitheniss
player, 182 posts
Reptileman cleric
Tue 24 Dec 2019
at 02:38
  • msg #481

Re: Near Al Menir

At leasssst  it isssn't a Liger ...
Haveron Stormwal
player, 316 posts
Tue 24 Dec 2019
at 15:22
  • msg #482

Re: Near Al Menir

Haveron's brow furrows.  "I have not heard of any of these.  What is a Liger?"

OOC  LOL.  Love the pop culture reference.
Adept Yisslitheniss
player, 183 posts
Reptileman cleric
Tue 24 Dec 2019
at 15:46
  • msg #483

Re: Near Al Menir

A Beasssst created by a male Lion breeding a female Tiger, it isssss much larger than either and very fassst assss well.
Shroud
player, 56 posts
Tue 24 Dec 2019
at 17:50
  • msg #484

Re: Near Al Menir

Shroud is normally a quiet man.  He rarely speaks unless he has something to say and those who have spent some time around him have come to realize that he does not joke.  The archer has no use for time spent on escapism and the purpose of it is beyond him.

Rather stoically he looks around and explains his opinion of the tracks, that they belong to an unnatural multi headed predatory cat.  ”I think its obvious, but we had a visitor from the wizards tower last night.  Whether it was a random encounter or a forward scout only time will tell.”
Feylan
player, 4 posts
Timber Wolf
Tue 24 Dec 2019
at 17:58
  • msg #485

Re: Near Al Menir

The big wolf growls and its jaws open and close as if its trying to talk, if it had the means to vocalize which it does not.  But being an animal it merely makes animal noises.
Bechazruhk Burke
player, 45 posts
Dirty Hippy
"Name's Burke"
Tue 24 Dec 2019
at 18:01
  • msg #486

Re: Near Al Menir

Burke turns his attention to the large timber wolf and pays attention as if the wild dog is speaking and he can understand it.  Then he addresses the group.  ” 'Ol Feylan thinks its a guard dog, like he is.  An' he's remindin' me to tell ya that my fog keeps out all kinds 'a nasties.  Lions, tigers, bears.  Just about everythin' born to nature.  Well mostly.  Sometimes if they starvin' or mad they'll come in.  But anyways, the fog dont always work on the unnatural.”


OOC:
I'm ready to move on.



[Private to GM:
Playing up Burke's mistaken belief that he can understand animal speech.  Which at this time he cannot.  But he thinks he can.
]
Haveron Stormwal
player, 317 posts
Tue 24 Dec 2019
at 18:40
  • msg #487

Re: Near Al Menir

Haveron nods and motions them onward.  "Burke, I'd like you to be up front with me, along with Feylan.  He has the scent of this beast, I expect he will know if it's around.  And, if we get close to something else, then Feylan should be able to warn us."
Adept Yisslitheniss
player, 184 posts
Reptileman cleric
Tue 24 Dec 2019
at 18:53
  • msg #488

Re: Near Al Menir

Good plan, watch the wind

He draws his sword and carries it leaning on his shoulder.
Narrator
GM, 7168 posts
DM says
roll for initiative!
Wed 25 Dec 2019
at 00:41
  • msg #489

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 488):

You break camp and head back up the pathway you descended
with the caravan. Will rolls please.
Shroud
player, 57 posts
Wed 25 Dec 2019
at 01:05
  • msg #490

Re: Near Al Menir

OOC:
Dice rolls in PM.



[Private to GM:

20:03, Today: Shroud rolled 9 using 3d6.  Will.
Made it by 3.
]
Bechazruhk Burke
player, 46 posts
Dirty Hippy
"Name's Burke"
Wed 25 Dec 2019
at 01:05
  • msg #491

Re: Near Al Menir

OOC:
Dice rolls in PM.



[Private to GM:

20:03, Today: Bechazruhk Burke rolled 11 using 3d6.  Will.
Made it by 3.

Just in case you need one for Feylan here it is.


20:04, Today: Feylan rolled 14 using 3d6.  Will.
Not sure of his Will but I dont imagine that made it.
]
Ryojin
player, 34 posts
Martial artist
Wed 25 Dec 2019
at 01:41
  • msg #492

Re: Near Al Menir

OOC:
Dice rolls in PM.




[Private to GM: 20:39, Today: Ryojin rolled 9 using 3d6.  will is 11, success by 2]
Adept Yisslitheniss
player, 185 posts
Reptileman cleric
Wed 25 Dec 2019
at 02:26
  • msg #493

Re: Near Al Menir

The adept marches on ...


[Private to GM: 19:25, Today: Adept Yisslitheniss rolled 5 using 3d6.  Will.   By 10 ]
Berry
player, 156 posts
Mage
Wed 25 Dec 2019
at 03:13
  • msg #494

Re: Near Al Menir

Will Roll in PM
[Private to GM: Will roll

23:13, Today: Berry rolled 8 using 3d6.  will roll, will-14.
]
Gareth
player, 526 posts
Odd Character
Smokin' Human
Wed 25 Dec 2019
at 09:28
  • msg #495

Re: Near Al Menir

In reply to Berry (msg # 494):

Gareth is stubborn in his determination...

[Private to GM: Rolled 7 under will]
Narrator
GM, 7177 posts
DM says
roll for initiative!
Sat 28 Dec 2019
at 20:49
  • msg #496

Re: Near Al Menir

In reply to Gareth (msg # 495):

Some good rolls there!

You reach the turning point on the road where there is a charred spot, and an overgrown path goes higher up into the mountains.
Berry
player, 157 posts
Mage
Sat 28 Dec 2019
at 21:36
  • msg #497

Re: Near Al Menir

Forward!
Gareth
player, 527 posts
Odd Character
Smokin' Human
Sun 29 Dec 2019
at 11:31
  • msg #498

Re: Near Al Menir

In reply to Berry (msg # 497):

Gareth will offer to light the way...literally!
Bechazruhk Burke
player, 47 posts
Dirty Hippy
"Name's Burke"
Sun 29 Dec 2019
at 18:59
  • msg #499

Re: Near Al Menir

Not quite aware yet of the odd mans love of fire Bechazruhk notices the charred spot but does not understand it.  He walks on as he pets Feylan absent mindedly.  His focus turns more to the leader of this motley crew.  ”Cap'n.  Yer an odd 'sortment.  How'd y'all come together?”


OOC:
No need for a length response.  This is more for RP flavor.

Burke and Feylan will stay up front as requested and do their best to be 'on watch' while they travel.

Narrator
GM, 7186 posts
DM says
roll for initiative!
Tue 31 Dec 2019
at 17:14
  • msg #500

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 499):

To refresh folks, many who didn't start with these characters,  a rumor was heard, and substantiated by a visit to the stages of the Dismal Tower.
  A Valdassyan goat herder was pursuing some hares and found himself in a  clearing by the sea cliffs that he could not leave for several weeks, and was found to be delerious and starving. Hecspoke of a tower he could not see, and could not describe how he had gotten there or how he had managed to escape.

Sailors also told of a tower by the cliffs that could only be seen by the most skeptical  of men.

It may be the place a wizard collected magic, or where a demon is bound

link to a message in this game
This message was last edited by the GM at 18:43, Tue 31 Dec 2019.
Bechazruhk Burke
player, 48 posts
Dirty Hippy
"Name's Burke"
Wed 1 Jan 2020
at 18:11
  • msg #501

Re: Near Al Menir

As they walk the dirty hippy listens to the stories unfold.  The goat herder apparently driven insane, but was its origin magical or a more natural madness?  Next Bechazruhk is informed of the sailors tales and the speculation of a magical storage facility or perhaps a bound daemon.  The man has never encountered either, heard rumors yes but never seen them first hand.  It both intrigues the druid and frightens him slightly.


OOC:
Ready to move on.  Take point with Haveron.  Make small talk to get to know the man better and discuss the virtues and methods of composting.  Keep a watchful eye out.  About every 30 minutes we'll do a quick step to get 50 or so yards ahead and then pause so that Feylan can sniff around for anything weird while the others catch up.  Always stay in sight of the main group.

This message was last edited by the GM at 20:56, Wed 01 Jan 2020.
Haveron Stormwal
player, 318 posts
Fri 3 Jan 2020
at 16:40
  • msg #502

Re: Near Al Menir

As they move along, a line of questioning occurs to Haveron.  Burke was to be their guide, but there was more to their business than just travel.  In his usual melodic voice he asks Burke "If we do happen into a demon, or something supernatural...  How would you defend yourself?  Obviously Feylan would come to your aid, but we may be seeking out something much more powerful.  How would you deal with something more.supernatural?"
Bechazruhk Burke
player, 49 posts
Dirty Hippy
"Name's Burke"
Sun 5 Jan 2020
at 17:16
  • msg #503

Re: Near Al Menir

Bechazruhk is at first taken aback, mostly due to the sweet harmonic tone of the leaders voice.  But the dirty hippy quickly recovers.  He chuckles.  ”I'ma just hidin' behin' you Cap'n.”  But its obvious from the mans lack of laughter that he doesn't find it as funny as Burke.

So the druid changes mood and becomes more serious.  ”Feylan aint just a shield boss.  He an' me, we're best friends.  He an' I been through a lot.   We seen some good times an' some bad.  He protects me, an' me him.  I got this.”  Burke pats a beautiful looking axe hanging at his waist.  It looks well crafted and likely Dwarven in origin.  And it gleams in the sunlight with an unusual shine, perhaps silver in color.  ”I'm pretty handy with it.  My paw gave it to me an' showed me how to swing it real good.  And I got this.”  The druid reaches up and over his back to pat the large wooden shield hanging on his back.  ”An' I know a few good prayers.  Handy in a fight.  I'm not saying I can take on a daemon spirit all by myself Cap'n but I can hold my own.”
Narrator
GM, 7239 posts
DM says
roll for initiative!
Thu 9 Jan 2020
at 18:39
  • msg #504

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 503):

Per rolls all
Berry
player, 158 posts
Mage
Thu 9 Jan 2020
at 18:43
  • msg #505

Re: Near Al Menir


OOC: 14:41, Today: Berry rolled 11 using 3d6.  Per-13 roll.

Haveron Stormwal
player, 319 posts
Thu 9 Jan 2020
at 18:56
  • msg #506

Re: Near Al Menir

Haveron made his roll.
[Private to GM: 11:55, Today: Secret Roll: Haveron Stormwal rolled 11 using 3d6.  Perception 12.]
Bechazruhk Burke
player, 50 posts
Dirty Hippy
"Name's Burke"
Thu 9 Jan 2020
at 19:21
  • msg #507

Re: Near Al Menir

OOC:
Dice rolls in PM.



[Private to GM:

14:20, Today: Bechazruhk Burke rolled 12 using 3d6.  Per.
Made it by 2.

]
Shroud
player, 58 posts
Thu 9 Jan 2020
at 19:22
  • msg #508

Re: Near Al Menir

OOC:
Dice rolls in PM.



[Private to GM:
14:21, Today: Shroud rolled 12 using 3d6.  Per.
Made it by 2.

]
Adept Yisslitheniss
player, 186 posts
Reptileman cleric
Thu 9 Jan 2020
at 20:36
  • msg #509

Re: Near Al Menir

The adept looks up ...



[Private to GM: 13:34, Today: Adept Yisslitheniss rolled 11 using 3d6 ((3,2,6)). Made by 3 ]
three headed tiger
NPC, 1 post
Thu 9 Jan 2020
at 21:36
  • msg #510

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 509):

All of you hear a trio of low coughing roars from atop the cliff!
Haveron Stormwal
player, 320 posts
Thu 9 Jan 2020
at 21:57
  • msg #511

Re: Near Al Menir

Haveron will step protectively in front of Burke, with his family sword ready in front of him.  Then he'll try to identify the sounds.

Under his breath, he will also ask Burke "Do you know what that might be?"

OOC Last I read we were at the head of the path.  Not sure when we got to a cliff...?
Adept Yisslitheniss
player, 187 posts
Reptileman cleric
Thu 9 Jan 2020
at 22:08
  • msg #512

Re: Near Al Menir

He has heard a big cat before and draws his sword so he will be able to respond quickly ...
Ryojin
player, 35 posts
Martial artist
Fri 10 Jan 2020
at 01:01
  • msg #513

Re: Near Al Menir

OOC:
Dice rolls in PM.


[Private to GM: 20:00, Today: Ryojin rolled 12 using 3d6.  Per roll]
Gareth
player, 528 posts
Odd Character
Smokin' Human
Fri 10 Jan 2020
at 05:55
  • msg #514

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 512):

Gareth, as usual, creates a fireball when threatened. It has clearly been a long time, and this fireball seems to pack extra...

[Private to GM: Rolled a natural 4, 17 under skill, to create as big a fireball as he can without energy cost. Normally 2d...]
Berry
player, 159 posts
Mage
Fri 10 Jan 2020
at 07:16
  • msg #515

Re: Near Al Menir

"Kitty! I love kitties! Hello kitty! Do you like elf bread?" Berry gets out some of her elf bread.
Bechazruhk Burke
player, 51 posts
Dirty Hippy
"Name's Burke"
Fri 10 Jan 2020
at 16:19
  • msg #516

Re: Near Al Menir

Burke looks up to the cliff at the sound of coughing and sees not one set of eyes looking back, but three.  Then Haveron asks the obvious.  So Burke gives it back.  ”That Cap'n...”, Bechazruhk points up high, ”...is a three headed tiger.  Somethin' unnatural.”

Feylan growls low and rough as the beasts fur stands on end around his neck.  Burke pats him comfortingly and adds, ”Easy there Feylan.  We'll meet 'im soon 'nough.”
This message was last edited by the player at 16:20, Fri 10 Jan 2020.
Haveron Stormwal
player, 321 posts
Fri 10 Jan 2020
at 17:22
  • msg #517

Re: Near Al Menir

OOC Is it a cliff overlooking us, meaning we can see it but there is now way down?  Or is the thing potentially going to come visit in the next few minutes?
Narrator
GM, 7247 posts
DM says
roll for initiative!
Fri 10 Jan 2020
at 17:58
  • msg #518

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 517):

Thepath wends between two shallow (6-8 yard) cliffs- much closer to ground than the 10-15 yard cliffs. The triger may know a way down.
Gareth
player, 529 posts
Odd Character
Smokin' Human
Fri 10 Jan 2020
at 22:15
  • msg #519

Re: Near Al Menir

In reply to Narrator (msg # 518):

Is it in range of Gartths fireball? Penalties?
Narrator
GM, 7256 posts
DM says
roll for initiative!
Sat 11 Jan 2020
at 21:41
  • msg #520

Re: Near Al Menir

In reply to Gareth (msg # 519):

-4 range
Gareth
player, 530 posts
Odd Character
Smokin' Human
Sun 12 Jan 2020
at 00:49
  • msg #521

Re: Near Al Menir

In reply to Narrator (msg # 520):

Gareth flings his fireball at the creature...

[Private to GM: Rolled 8 under skill, so still a hit with the -4 penalty. 2d nominal damage, critical success casting spell though...]
Narrator
GM, 7259 posts
DM says
roll for initiative!
Sun 12 Jan 2020
at 19:34
  • msg #522

Re: Near Al Menir

In reply to Gareth (msg # 521):

Make another roll for degree of crit! (And roll your 2d as well)
Gareth
player, 531 posts
Odd Character
Smokin' Human
Sun 12 Jan 2020
at 20:28
  • msg #523

Re: Near Al Menir

In reply to Narrator (msg # 522):

OK then...

[Private to GM: Rolled 7 under skill to confirm crit, 8 damage.]
three headed tiger
NPC, 2 posts
Tue 14 Jan 2020
at 15:01
  • msg #524

Re: Near Al Menir

In reply to Gareth (msg # 523):

There is a blinding flash of tigh and a trio of howls. The triger, now immolated,  backs away from the cliff edge somewhat shakily.

No FP cost for that!
[Private to Narrator: 11 points and major wound]
Haveron Stormwal
player, 322 posts
Tue 14 Jan 2020
at 16:18
  • msg #525

Re: Near Al Menir

Haveron looks back over his shoulder to make sure Omar is watching over Amelia.  Then, he turns his attention back to the flaming tiger in front of him.  While he had questions about Gareth's morals and view of the world, he definitely appreciated his ability to defend the group.  Inwardly, he sighs.  It was necessary to travel with Gareth in the moment, because he had skills and abilities they needed to be successful.  Whether or not they could work together long term was a different question altogether.  It was something he had given much thought, and would continue to assess as they proceeded on their task.
Gareth
player, 532 posts
Odd Character
Smokin' Human
Tue 14 Jan 2020
at 20:38
  • msg #526

Re: Near Al Menir

In reply to three headed tiger (msg # 524):

Gareth watches and waits to see what should be done next...
Haveron Stormwal
player, 323 posts
Tue 14 Jan 2020
at 21:40
  • msg #527

Re: Near Al Menir

After watching the situation for a time, Haveron thoughtfully turns and says only one word.

"Burke...?"

OOC Haveron is ready to move on, but isn't going to do so until it's safe.  It's probably reasonable to assume a cooked triger is not going to be much of a threat.  Then again, it's likely the result of some wizardry too, so the correct assumption isn't quite so easy to decide on.  Haveron will look to Burke (possibly Shroud) to give him the OK before we go.
Berry
player, 160 posts
Mage
Wed 15 Jan 2020
at 19:50
  • msg #528

Re: Near Al Menir

"What the hell!? Why did you fireball the kitty?"
Gareth
player, 533 posts
Odd Character
Smokin' Human
Wed 15 Jan 2020
at 20:39
  • msg #529

Re: Near Al Menir

In reply to Berry (msg # 528):

"Sorry, but I am pretty sure he wanted to eat me."
Bechazruhk Burke
player, 53 posts
Dirty Hippy
"Name's Burke"
Thu 16 Jan 2020
at 08:24
  • msg #530

Re: Near Al Menir

The dirty hippy watches the three headed tiger with great interest.  Almost certainly its some weird result of magical experimentation but was the end product accidental or intentional?  And how much of the underlying natural animal influences this alien creature?  In other words, how much tiger is in that triger?

Burke is quite curious.  And then without warning the thing bursts into flames.

Next instant the groups leader turns to him to inquire if its safe.  Burke shrugs.  ”I guess so Cap'n.  I aint run 'cross too many trigers.  Didn't look too dead though.  We might 'a just pissed 'im off.  Best be careful as we go.”


OOC:
Burke doesn't openly criticize Gareth but he isn't too happy about the attack.

Haveron Stormwal
player, 324 posts
Thu 16 Jan 2020
at 15:19
  • msg #531

Re: Near Al Menir

Haveron nods in agreement.  "Let's move forward.  But let's be cautious for a while too.  We're obviously in an area where the natural rules may or may not matter.  Be on the look out for the unexpected.  I doubt a triger is the only thing we will see here."

With that, Haveron signals for Burke to take the lead, and follows along right behind him, on alert.
Gareth
player, 534 posts
Odd Character
Smokin' Human
Thu 16 Jan 2020
at 23:56
  • msg #532

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 531):

"Should we not stop and make sure that unnatural thing has properly departed? I know cats are cute and all, but if it were zombified, it would make a great asset. Sure, you dislike undead, but it is not human or even natural, so I am really just changing who it serves, and was not even friendly..."
Haveron Stormwal
player, 325 posts
Fri 17 Jan 2020
at 00:11
  • msg #533

Re: Near Al Menir

With a sigh, Haveron stops, and turns on his heel to face Gareth.

"We don't know that it's dead.  And we don't know that it even can be zombified.  It may have some sorcery on it from the person or thing that created it.  Heck, it's creator may even be using the beast to watch us.

I can see that you have a fascination with this sort of thing, but I don't think it's the right time or the right place.  We need to keep moving, in my opinion."


With his lips pursed, Haveron turns back to the path, and motions for Burke to continue.

OOC Yup character play.  I know.  ...mumble...mumble....
Bechazruhk Burke
player, 54 posts
Dirty Hippy
"Name's Burke"
Fri 17 Jan 2020
at 01:21
  • msg #534

Re: Near Al Menir

Burke stops in his tracks as the fire man suggests turning the three headed tiger into some kind of moving skeleton.  The dirty hippy does some soul searching and decides while unusual he doesn't have any compunction about the matter.

Still something else bothers him.  So he turns to Gareth to resolve it.  ”You talk like it was for sure gonna jump down here an' gobble us all up.  But truth is, we don't know.  We dont know nothin' 'bout it.  Maybe yur right an' maybe yur not.  But I gotta ask.  Is that how you people tackle everything?  Burn it 'fore ya know what it is an' ask questions later?”


OOC:
I thought that's what we were doing, going to check to see if the triger was still alive.
 

Gareth
player, 535 posts
Odd Character
Smokin' Human
Fri 17 Jan 2020
at 07:04
  • msg #535

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 534):

Gareth replies matter ofvfactly.

My people, if there is such, are dead because they did not. To a bloody necromancer who abused his power for his own selfish greed. I had to learn necromancy to get my folk back from him, but being raised by dead parents was just not the same. They talk to me still, but now even their bodies are gone.

I know, mum, he does seem like a nice lad, but I am pretty sure he does not want to be warmed up like the kitty cat.

'He is just learning right from wrong', they used to say about the mongrel. Then they beat his little crowd once, but they did not kill him. He came back with a bigger crowd. It is not necromancy that make people evil, necromancy is a tool evil people use because it is powerful. But power can, and should, be used for good too.

See, that is the thing about unnatural shit. If it was not natural, something created it, and in situations like this, ask yourself why. That there was no lap kitty, so until I can talk to its creator, yes I do assume it is planning to jump down, or sneak up and eat me.
"
Ryojin
player, 36 posts
Martial artist
Fri 17 Jan 2020
at 12:51
  • msg #536

Re: Near Al Menir

"Eat us." Ryojin interjects while listening to everyone.

Though the tiger with three heads was intriguing, there was no doubt in his mind that it would have come down and attack them. After all, any wild animal would have attempted to do so, trying it's hand at taking the weakest of the pack, and with three heads it must have thought it could do so. If it was created, then it would have either come at them with killing intent or watched from a distance, the prior would be more plausible.
Haveron Stormwal
player, 326 posts
Fri 17 Jan 2020
at 16:39
  • msg #537

Re: Near Al Menir

Haveron rolls his eyes.  Again with the discussion.  This guy was proving difficult to manage.  It was like he had a small child along, who didn't understand the bigger world.  Havereon found it frustrating to deal with such basic questions.  But that, was his job, as the person in charge.  The responsibility fell to him.  And it was in these moments that he proved his worth as a leader.

Quietly Haveron takes a deep breath, and measures his words.  Then he turns to face Gareth again, so he can talk to the man respectfully.

"We all agree that power should be used for good, and not for evil.  And we all recognize that having the undead doing your bidding enhances your power considerably.  It might make us safer in our journey.  But it's not a simple black or white question.

I still question whether we can trust you with that kind of power.  You are very capable with your magic, but I find that you lack a good understanding of people.  For example, if you walk into town with an undead triger, people will most likely attack you on sight.  Necromancers have a bad reputation, because the good ones are few and far between, while the bad ones are a dime a dozen.  People won't understand you or your intentions, and will assume the worst.  Especially in a place like Al Menir.  And I don't know if you would understand that behavior.

Therein lies the problem.  You often react before you think, which leads to mistakes or errors that other people take note of.  And you frequently don't understand how these things come off to others.  For the people who know you better, there is reason behind your actions.  But to the average person, they won't understand any of that.  And they won't care to know, because they'll have already made the decision.

I don't think you're a bad person Gareth.  But I worry that your approach to situations like this will rub people the wrong way, or even insult them.  Most of us are uncomfortable with raising the dead on some level.  Some would tolerate it, others would be outright offended.  And you suggest it like having an undead triger is like having a shovel.  Do you recognize half of us might leave if you were to do that?  You might help in the short term, but ruin our chances in the long term.

I understand where you're coming from, but you're also ignoring the opinions of the rest of the group.  It's a perfect example of my concern.  So no, please do not attempt to raise the triger if it is dead.  And please keep that magic to yourself unless we find ourselves in a situation so desperate that we need it."


With that, Haveron throws up his hands in a gesture of frustration, nods at the Adept in particular, and then starts up the path.  He finds he is a bit exasperated at the mage, and doesn't really want to talk after the scolding.
Bechazruhk Burke
player, 55 posts
Dirty Hippy
"Name's Burke"
Fri 17 Jan 2020
at 19:24
  • msg #538

Re: Near Al Menir

Burke surveys the fire man and listens to his words finally getting the answer he suspected all along.  The man assumed an attack was imminent, so he fired first.

Bechazruhk inhales making a long, pronounced sniffing sound.  ”That's wha'd'I thought.  I got two problems with your hurry up ideas.”  Burke holds up a pair of fingers in a 'V' shape.  ”We don't really know.  Yer prolly right.  Wizard tower is just a hike that way.”  Burke thumbs in the direct of the recluse mage.  ”Three headed tigers aint too common so its prolly some weird experiment, or worse.  BUT...I done a little vet work in my time an' I seen some stuff.  I seen pups born with two legs an' a calf born with two heads.  I woul'n't kill one 'a natures creatures without cause even on a bad day an' I'd appreciate if you do the same.  An' two...”, again Burke holds up two fingers showing his second point, ”...if that was the wizards scout now we got a heap 'a trouble.  If I was a wizard with a three headed tiger roamin' my land I'd keep a close eye on it.  'Cause its my eyes an' ears out 'a my tower.  An' if I saw a well armed group 'a strangers come onto my land I'd be wonderin' if they came to hurt me.  An' after they kilt my triger without it even attackin' 'em, now I'd know they came to kill me.  Worst case the wizard is gonna be like a mama bear protecting her cubs.  Mad with anger.”


OOC:
Whats our mission here, to kill the wizard or just snoop things out?
 



[Private to GM: Burke is a little riled at the death of the tiger.  While its likely a creation of a wizard and may not resemble an actual tiger he does have SoD: Wild Nature (-15), so he's feeling a bit offended.  And Gareths 'shoot first and ask questions later' attitude isn't helping.]
Adept Yisslitheniss
player, 188 posts
Reptileman cleric
Fri 17 Jan 2020
at 20:23
  • msg #539

Re: Near Al Menir

He holds up his right front claw, open wide to show it is empty  (like a human would hold up his open hand in greeting)
PEASSSE Among Ussss , we must work together and trussst each other to do what issss bessst for alll of ussss.
Gareth
player, 536 posts
Odd Character
Smokin' Human
Sat 18 Jan 2020
at 00:55
  • msg #540

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 538):

Gareth signed.

"I am sorry, I thought it was just friendly or natural things you objected hto becoming zombies. It is so hard to understand your logic.

But if we are expecting trouble, that thing would only have added to it. If the wizard used him as a scout, then he already knows we are here, but he does not know what we do next. If that thing did not attack us then it would be spying for a hostile wizard. If he was not hostile why all the effort to hide? They surely would not let us leave quietly now we are here, few others got away.
"

He continued up to check that the creature was dead.
Amelia Montaigne
player, 66 posts
Agent about town
Sat 18 Jan 2020
at 04:26
  • msg #541

Re: Near Al Menir

"Somethat strange suggests we are nearing what is either a demon proson, or a wizard's tower. I don't  know which it is, but it might be waiting and aware."
Berry
player, 161 posts
Mage
Sat 18 Jan 2020
at 05:14
  • msg #542

Re: Near Al Menir

"I object to kitties being raised as zombies. And subjected to horrible experiments. I vote we kill the wizard and steal his stuff. Or at least give him a solid talking too about kitty cruelty. "
This message was last edited by the player at 05:14, Sat 18 Jan 2020.
Bechazruhk Burke
player, 56 posts
Dirty Hippy
"Name's Burke"
Sun 19 Jan 2020
at 16:37
  • msg #543

Re: Near Al Menir

Burke listens to the fire man speak and does not respond initially as he soaks in the words. Then he shrugs.  ”You might be right.  Yer prolly right.  But the problem I got is what if yer wrong.  You go killin' everythin' in sight an' sooner 'er later yer gonna piss off innocent people who would'a left you 'lone otherwise.”

Now the dirty hippy turns to address the Adept.  His face is framed with respect.  ”I aint fightin'.  I'm the new guy.  I gotta know what kind 'a people I'm runnin' with.”


OOC:
Amelia Montaigne:
"Somethat strange suggests we are nearing what is either a demon proson, or a wizard's tower. I don't  know which it is, but it might be waiting and aware."

I know Haveron already told me what he knows and that the background predates the players involvement.

Does anyone know why we're here?  Were we hired?  Or did we just stumble upon someone hiding and presumably its a daemon prison or a reclusive wizard?  Why we're here will help Burke decide a good course.

Burke's conscience is just role play.  It has nothing to do with the players politics.

 

Gareth
player, 537 posts
Odd Character
Smokin' Human
Mon 20 Jan 2020
at 00:09
  • msg #544

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 543):

Gareth considers the statement.

"Possibly true, but most of the time the preemptive strike save my friends lives. A few mistakes is unavoidable, as the altercation back at town, in which I played no part, demonstrated"
Narrator
GM, 7290 posts
DM says
roll for initiative!
Mon 20 Jan 2020
at 22:15
  • msg #545

Re: Near Al Menir

In reply to Gareth (msg # 544):

So that everyone can catch up

The road to Al Menir, where splitting the group made three players quit:

link to a message in this game

Also at the Dismal Tower, where sages were consulted

link to a message in this game

Over in the Wastrel's Hope-where rumors and introductions started

link to a message in this game
Haveron Stormwal
player, 327 posts
Tue 21 Jan 2020
at 22:04
  • msg #546

Re: Near Al Menir

"Gareth, they are right.  This isn't the first time you have thrown a fireball without really looking to see what was going on.  I recommend a bit more discretion in these matters.  Fire should be treated with respect.  The last thing we need is to find ourselves in the middle of a raging fire.  You might survive, but the rest of us might not.

If we are done with our discussion, can we proceed?  We are looking for a tree struck by lightning.  Possibly a dead man with old tools or implements.  But the triger does tell us we are most likely in the correct area."

Gareth
player, 538 posts
Odd Character
Smokin' Human
Wed 22 Jan 2020
at 03:54
  • msg #547

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 546):

Gareth just rolls his eyes.

"Fine, next time I will wait until it is close enough to bite you, so you know it is hostile. Of course you know that means you will probably feel the heat then..."

He gets ready to move on.
Berry
player, 162 posts
Mage
Wed 22 Jan 2020
at 05:16
  • msg #548

Re: Near Al Menir

"Good!" Berry says, with more than a hint of annoyance. "Still, the cat probably survived and you've learned from it, so this is a net win."
Narrator
GM, 7300 posts
DM says
roll for initiative!
Wed 22 Jan 2020
at 20:23
  • msg #549

Re: Near Al Menir

In reply to Berry (msg # 548):

You head further along, although the path is less distinct.

Will rolls all.
Ryojin
player, 37 posts
Martial artist
Wed 22 Jan 2020
at 20:58
  • msg #550

Re: Near Al Menir

OOC: PM Roll.

[Private to GM: 15:57, Today: Ryojin rolled 9 using 3d6.  will 11. Success by 2.]
This message was last edited by the player at 20:58, Wed 22 Jan 2020.
Berry
player, 164 posts
Mage
Wed 22 Jan 2020
at 21:00
  • msg #551

Re: Near Al Menir

16:59, Today: Berry rolled 9 using 3d6.  Will-14.
Adept Yisslitheniss
player, 189 posts
Reptileman cleric
Wed 22 Jan 2020
at 21:29
  • msg #552

Re: Near Al Menir

He makes it


14:29, Today: Adept Yisslitheniss rolled 9 using 3d6.  will.
Haveron Stormwal
player, 330 posts
Wed 22 Jan 2020
at 23:52
  • msg #553

Re: Near Al Menir

Haveron feels uncomfortable for a moment, but having felt this before he is able to shrug it off.

[Private to GM: Made it by 5.  Assumed that would be enough.
16:51, Today: Secret Roll: Haveron Stormwal rolled 7 using 3d6.  Will roll 12.
]
Gareth
player, 541 posts
Odd Character
Smokin' Human
Thu 23 Jan 2020
at 04:52
  • msg #554

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 553):

Gareth senses something too...

[Private to GM: 4 under will]
Shroud
player, 59 posts
Thu 23 Jan 2020
at 07:08
  • msg #555

Re: Near Al Menir

OOC:
Dice rolls in PM.



[Private to GM:
02:05, Today: Shroud rolled 11 using 3d6.  Will.
Made it by 1.
]
Bechazruhk Burke
player, 57 posts
Dirty Hippy
"Name's Burke"
Thu 23 Jan 2020
at 07:09
  • msg #556

Re: Near Al Menir

OOC:
Dice rolls in PM.




[Private to GM:
02:06, Today: Bechazruhk Burke rolled 12 using 3d6.  Will.
Made it by 2.
]
Narrator
GM, 7307 posts
DM says
roll for initiative!
Thu 23 Jan 2020
at 19:20
  • msg #557

Re: Near Al Menir

You are all able to percieve the path, although you notice Omar starting to veer toward the right anf back toward the road.
Amelia Montaigne
player, 67 posts
Agent about town
Thu 23 Jan 2020
at 20:07
  • msg #558

Re: Near Al Menir

Amelia glides up next to Omar, and takes him under the elbow, guiding him up the path.  She may not understand what was going on, exactly, but she could feel the aversion herself.  Haveron had mentioned the same feeling when they were last here, so she could identify it.
Gareth
player, 542 posts
Odd Character
Smokin' Human
Thu 23 Jan 2020
at 21:26
  • msg #559

Re: Near Al Menir

In reply to Amelia Montaigne (msg # 558):

Gareth, oblivious to Omar, is more alert and approaches the road carefully. He is about to cast something, but then refrains, staying alert.
Narrator
GM, 7311 posts
DM says
roll for initiative!
Fri 24 Jan 2020
at 00:20
  • msg #560

Re: Near Al Menir

In reply to Gareth (msg # 559):

What there is of a path rises into a hillier region, still with a low cliff rising to the left, and the hills dropping off to the right over the road to Aral.
Gareth
player, 543 posts
Odd Character
Smokin' Human
Fri 24 Jan 2020
at 00:42
  • msg #561

Re: Near Al Menir

In reply to Narrator (msg # 560):

Gareth will follow the others, making sure they stick to the path less travelled...
Haveron Stormwal
player, 332 posts
Fri 24 Jan 2020
at 16:03
  • msg #562

Re: Near Al Menir

Haveron motions for Burke to take the lead on finding what path their was.  It made sense that not many came this way, with the mental barrier they had experienced.  Thus, the path would be sparse.  It made sense for them to follow the lead of their most experienced woodsman.
Bechazruhk Burke
player, 58 posts
Dirty Hippy
"Name's Burke"
Fri 24 Jan 2020
at 16:22
  • msg #563

Re: Near Al Menir

Burke moves to come along side Haveron.  As the two walk Burke explains the different sounds small mammals make and why.  Its quite interesting.  Some noises might sound like the animal is angry but its not so.  Its actually a mating call or an invite to be social.  Burke delights in having a captive audience while he imitates the sounds squirrels, chipmunks and other small forest creatures make.



[Private to GM:
Not sure what skill is apporpaite to locate the path and stay on it.  So I rolled Per.  If I cant keep up with the path have Feylan help.  If we cant find it I'll try some spell.



11:18, Today: Bechazruhk Burke rolled 14 using 3d6.  Per.
Made it by 0.
]
Haveron Stormwal
player, 333 posts
Fri 24 Jan 2020
at 18:34
  • msg #564

Re: Near Al Menir

Haveron smirks at the zeal the woodsman shows for the little things in nature.  It's interesting, and passes the time while they travel, so it's a welcome diversion.  Haveron still takes care to pay attention to his surroundings.  The last thing they needed was to be attacked by the triger, or worse.  Still, it was better than talking Gareth out of chucking fireballs...  Haveron has to smirk wryly to himself at the thought.
Narrator
GM, 7331 posts
DM says
roll for initiative!
Tue 28 Jan 2020
at 19:19
  • msg #565

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 563):

While mst of you have no issue weeding your way through the shrubbery along the faint path, feylan, hackles raised, keeps veering away,ad seems forlorn when redirected. Omar seems to absently drift toward the right, but sheepishly returns when Haveron notices him veering off.
Gareth
player, 544 posts
Odd Character
Smokin' Human
Tue 28 Jan 2020
at 19:36
  • msg #566

Re: Near Al Menir

In reply to Narrator (msg # 565):

Gareth walked along, wondering why folk and animals wanted to keep going to the right. It was not right...he keeps checking both sides for an answer...
Haveron Stormwal
player, 334 posts
Tue 28 Jan 2020
at 19:44
  • msg #567

Re: Near Al Menir

Haveron stops for a moment, and thoughtfully waits for Omar to approach.  His face creases into a smile, and softens with empathy.  Haveron As the wrinkles on his face become more pronounced, he speaks softly to the man, in a gentle tone.

"There is a spell here, Omar, and it seems to have affected you.  There is no judgement in me saying that.  The owner of these lands does not seem to want visitors, and so the spell is doing what it is supposed to.  Watching you from the outside, I see you turning off the path over and over, almost like your mind does not want to see it. "

He then gestures for Amelia to come over.

"Amelia will guide you through it.  She has experienced it before, and I also prepared her for it when we were last here.  She seems to have resisted it's effects.  As you protect her in battle, let her guide you here.  We must work together to be successful."

With a nod, Haveron then returns to the front of the group, so he can continue the trek up the path.
Omar El Nasib
player, 18 posts
Former Caravan guard
Tue 28 Jan 2020
at 20:13
  • msg #568

Re: Near Al Menir

Omar walks up to his employer, although even that much seems like an effort.  The whole situation seemed confusing.  From what Omar could tell, the path veered off a few steps before he reached Haveron.  He could not understand why Haveron was standing in the broken grass, on what looked like a harder path.  Still, he pauses to hear what his boss has to say.

After Haveron finishes talking, Omar starts to respond before stopping himself.
"This has nothing to do with magic.  The path veers off right there..."

However, upon looking at it again, Haveron is now standing on the path, and the place where Omar was pointing to was broken grass.
"...But...  And Amelia...?

Omar then turns to look at Amelia, who is now standing next to him.  She smiles softly, and nods subtly.  For a moment Omar frowns, and looks at Haveron's back as he walks to the front of the line again.  He shakes his head, and looks at her.
"He wants me to follow you.  A woman...?"

Amelia sighs, and nods patiently.

Omar throws up his hands in a bit of exasperation.
"This is not how my culture works.  Following a woman is like shaking left-handed.  It does not seem right."

After a moment of thought, Omar trots up towards the front, saying over his shoulder "I will follow behind Haveron."

Amelia purses her lips tightly, and frowns.  But she nods, and lets him go.

OOC Amelia will keep track of Omar and keep him on the right path when he wanders off.  He might not accept that guidance, but it's her job.

[Private to GM: I have seen Arabs be somewhat prideful and chauvinist.  Trying to play him that way at least in the beginning stages of things.  He has the arab code of honor after all. ]
Narrator
GM, 7338 posts
DM says
roll for initiative!
Tue 28 Jan 2020
at 20:16
  • msg #569

Re: Near Al Menir

In reply to Omar El Nasib (msg # 568):

This handling is good.
Bechazruhk Burke
player, 59 posts
Dirty Hippy
"Name's Burke"
Wed 29 Jan 2020
at 06:52
  • msg #570

Re: Near Al Menir

Burke travels along with the others and finds himself surprised more than once at Feylans odd behavior.  The wolf is head strong but his continued insistence to wander away isn't like him at all.  But it isn't until Haveron has a talk with Omar that Burke connects the dots.

So the dirty hippy stops for a moment and squats so that he comes face to face with the big wolf.  ”Eh Feylan. The path...”, he points to the ground where the grass is matted down.  ”There is some magic here.  Its foolin' you so that you don't see the path.  But you think you do.  Don't worry though, I see it.  Just follow me.”
Haveron Stormwal
player, 335 posts
Wed 29 Jan 2020
at 16:26
  • msg #571

Re: Near Al Menir

When he sees Burke talking to Feylan, Haveron nods silently in their direction.  He'll approach to a safe distance, maybe 5 yards, and kneel down on one knee.  Then, he'll offer Feylan a piece of jerky from his provisions.

Whether the animal takes the dried meat or not, Haveron will stand and continue leading the group, once Burke is ready to go.
Feylan
player, 5 posts
Timber Wolf
Wed 29 Jan 2020
at 19:18
  • msg #572

Re: Near Al Menir

Feylan eyes the piece of jerky hungrily.  Thanks to his keen sense of smell he knows what it is long before Haveron gets in position to offer it.  The wolf moves cautiously, mostly trying not to take off a finger or two.  But wolves have too much animal in them and Feylan nips the tips of Haverons fingers by accident.


OOC:
No real damage, just a greedy wolf.

Ready to move on.

Haveron Stormwal
player, 336 posts
Wed 29 Jan 2020
at 19:29
  • msg #573

Re: Near Al Menir

Haveron pulls his fingers back at the tip nip, but thankfully his gauntlets took the brunt of it.  He does take a brief second to make sure he has all of his fingers.  Then Haveron smiles, and stands, gesturing for Burke to lead them forward.

OOC Moving right along...
Berry
player, 165 posts
Mage
Thu 30 Jan 2020
at 03:10
  • msg #574

Re: Near Al Menir

Berry mumbles something about sexism and mana making men and women equal.
Gareth
player, 545 posts
Odd Character
Smokin' Human
Thu 30 Jan 2020
at 06:10
  • msg #575

Re: Near Al Menir

In reply to Berry (msg # 574):

Gareth notices how Berry was spurned, and goes to comfort her in low tones.

"Social customs are stupid. You either have power, or you don't. You either abuse it, or you don't. I don't get all this 'do this, don't do that, oh now you can do it.' Haderaum can make undead to clean sewers, but if I do to help us defend ourselves, we all get offended...a woman can fight beside me, but she can't act as a guide even if the guy keeps getting lost.

I guess what I am trying to say is I know how you feel.
"
Var
NPC, 32 posts
Goblin servant
Fri 31 Jan 2020
at 01:38
  • msg #576

Re: Near Al Menir

In reply to Berry (msg # 574):

"Your will defines your value, not somebody else's physicality or restrictive \ancestral code. Dose people, dey don't drink but they sure are fast ta tell you why what
you are doing is wrong because dey don't do it. a lot like them triunists. bah!"

This message was last edited by the player at 20:39, Fri 31 Jan 2020.
Narrator
GM, 7356 posts
DM says
roll for initiative!
Fri 31 Jan 2020
at 20:42
  • msg #577

Re: Near Al Menir

In reply to Var (msg # 576):

the path continues to climb until it reaches a wooded plateau at a higher altitude than the level of the former bandit camp. It is surprisingly easier to look down at those burnt out ruins, and into the northern valley where the mountain folk dwelt, than to gaze directly at the woods ahead.  To the west, the mountain rises higher.
Gareth
player, 546 posts
Odd Character
Smokin' Human
Fri 31 Jan 2020
at 21:17
  • msg #578

Re: Near Al Menir

In reply to Narrator (msg # 577):

"The woods, for my money..." says Gareth determinedly.
Haveron Stormwal
player, 337 posts
Fri 31 Jan 2020
at 22:48
  • msg #579

Re: Near Al Menir

Haveron nods in assent. "I agree.  It seems like the most difficult path has consistently been the way here.  Burke, what do you think?  I trust your judgement on these things as you are the most experienced here.  Any concerns or thoughts before we proceed?"
Bechazruhk Burke
player, 60 posts
Dirty Hippy
"Name's Burke"
Sat 1 Feb 2020
at 19:38
  • msg #580

Re: Near Al Menir

Burke laughs out loud.  ”Concerns Cap'n?”  The outdoorsman takes a minute to gather the phlegm and mucus from his mouth and nose then spits it out onto the ground.  ”Ya...off the top 'a my head, I'd say...a three headed TIGER.  But, like he said an' you said...”, Burke takes a moment to point at Gareth, ”...the way that don't want us seems ta be the way ta go.”
This message was last edited by the player at 19:25, Mon 03 Feb 2020.
Amelia Montaigne
player, 68 posts
Agent about town
Wed 5 Feb 2020
at 16:01
  • msg #581

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 580):

Haveron's senschal  looks toward the woods.

"Is it me, or is there no birdsong?"
Haveron Stormwal
player, 338 posts
Wed 5 Feb 2020
at 16:22
  • msg #582

Re: Near Al Menir

Haveron purses his lips, listening for a moment.  "That also would be un-natural.  It would seem that we are in lands that are under the influence of magic.  Perhaps the same effect that has confused our canine friend has also influenced the birds.  We can probably assume we will not see the normal forest creatures.  But what we do see...  We should beware.

Unless anyone else has noticed something of note, I say we proceed, but with caution."


OOC Haveron thinks he understands what is going on.  He may or may not.  After pausing a moment for any comments, he will gesture for Burke to lead them forward.
Narrator
GM, 7378 posts
DM says
roll for initiative!
Wed 5 Feb 2020
at 16:36
  • msg #583

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 582):

another round of will rolls to press on.
Haveron Stormwal
player, 339 posts
Wed 5 Feb 2020
at 16:40
  • msg #584

Re: Near Al Menir

Haveron starts forward towards the woods.

[Private to GM: 09:40, Today: Secret Roll: Haveron Stormwal rolled 8 using 3d6.  Will roll 12.]
Ryojin
player, 38 posts
Martial artist
Wed 5 Feb 2020
at 17:20
  • msg #585

Re: Near Al Menir

The longer they walk this path, the more Ryojin feels the pull on his mind. He was not trained in the ways of the mind and as such had little defense to such tricks, But his will was not breaking. He continued to follow the group.


OOC: PM MEGAMAN AND ROLL!



[Private to GM: 12:17, Today: Ryojin rolled 9 using 3d6.  will.]
Amelia Montaigne
player, 69 posts
Agent about town
Wed 5 Feb 2020
at 18:07
  • msg #586

Re: Near Al Menir

In reply to Ryojin (msg # 585):

Amelia fings herself drifting...
Adept Yisslitheniss
player, 190 posts
Reptileman cleric
Wed 5 Feb 2020
at 18:33
  • msg #587

Re: Near Al Menir

The Adept does not feel the disquiet others do ...



[Private to GM:  11:32, Today: Adept Yisslitheniss rolled 5 using 3d6.  Will.  by 10 ]
Shroud
player, 60 posts
Wed 5 Feb 2020
at 19:20
  • msg #588

Re: Near Al Menir

Bow in hand Shroud quietly moves with the group, seemingly unaffected by the mysterious force at work.


OOC:
Dice rolls in PM.


[Private to GM:

14:14, Today: Shroud rolled 7 using 3d6.  Will.
Made it by 5.
]
Bechazruhk Burke
player, 61 posts
Dirty Hippy
"Name's Burke"
Wed 5 Feb 2020
at 19:21
  • msg #589

Re: Near Al Menir

Burke too is oblivious to the wierd effect of this place.


OOC:
Dice rolls in PM.


[Private to GM:

14:15, Today: Bechazruhk Burke rolled 9 using 3d6.  Will.
Made it by 5.
]
Feylan
player, 6 posts
Timber Wolf
Wed 5 Feb 2020
at 19:22
  • msg #590

Re: Near Al Menir

Feylan follows along side his partner faithfully.


OOC:
Dice rolls in PM.


[Private to GM:

14:15, Today: Feylan rolled 9 using 3d6.  Will.
Not sure if this is a success or failure.
]
Gareth
player, 549 posts
Odd Character
Smokin' Human
Wed 5 Feb 2020
at 19:48
  • msg #591

Re: Near Al Menir

In reply to Feylan (msg # 590):

Gareth, as determined and stubborn as ever, notices Amelia wandering off...he goes up to her.

"Where are you going? This way..."

[Private to GM: Passed will roll by 6]
Haveron Stormwal
player, 340 posts
Wed 5 Feb 2020
at 20:12
  • msg #592

Re: Near Al Menir

Haveron hears Gareth, and turns around to see Amelia wandering off a bit.  He opens his mouth to say something, but then thinks better of it.  Instead, he thinks to himself a moment.  Gareth was perhaps not the best person to shepherd along the people who were affected by the magical effect on the land.  However, he also tended to get in trouble some when left to his own devices.  It wasn't the easiest decision.  However, after a moment of reflection, Haveron decides on the latter.  He wanted to see how it worked out.

With a bit of shortness in his comment, Haveron states flatly "Gareth, please see to Amelia and Omar, please."

He then turns back around and continues to lead the way with Burke.
Amelia Montaigne
player, 70 posts
Agent about town
Wed 5 Feb 2020
at 20:21
  • msg #593

Re: Near Al Menir

Amelia looks back at Gareth, with a confused look on her face.  Absently she fingers the chain and pendant hanging around her neck.  She responds "But the path is over here...", only to have her eyes open a bit wider after looking again.  She then looks over at the real path, and sighs in a frustrated manner.  With a sidelong glance at Omar, and a certain understanding and empathy in her eyes, Amelia responds to Gareth.  "The magic here fooled my eyes.  I thought the path went that way.  Now I don't trust myself.  Lead on."
Gareth
player, 550 posts
Odd Character
Smokin' Human
Thu 6 Feb 2020
at 06:44
  • msg #594

Re: Near Al Menir

In reply to Amelia Montaigne (msg # 593):

"Magic can have a lot of strange effects. I could even show you how you die, but not everyone is able to handle that vision, and even if they can, it doesn't have to be. The world of magic is rarely as it seems. This way now..."
Bechazruhk Burke
player, 62 posts
Dirty Hippy
"Name's Burke"
Thu 6 Feb 2020
at 18:55
  • msg #595

Re: Near Al Menir

Burke turns suddenly at Gareth's words.   His face scrunches up in shock and confusion.  ”I hear you right?  You can show me my death?”  The very idea that Burke's fate was known to the universe, a fixed point and event in time just waiting to happen was both mind blowing and chilling.  Bechazruhk had always thought of death as a kind of random event.

This began a cascade of thinking into other previously assumed 'random' events.  Last month when Burke's hand slipped due to juice from broiled chicken and he lost his grip on the clay pitcher holding wine, the result was that the wine decanter smashed onto the floor and broke into a hundred pieces.  Was this event destined to happen?  Unavoidable?  How many others in life were 'scheduled'?

Burke processes all of this in mere seconds, waffling through the temptation to ask to see his own death and drifting to a healthy fear of the knowledge.  In the end he does not ask and decides that Gareth is right.  Most cannot handle the truth.


OOC:
Ready to move on.

Gareth
player, 551 posts
Odd Character
Smokin' Human
Thu 6 Feb 2020
at 19:24
  • msg #596

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 595):

Gareth merely shrugs.

"Yeah. The power of magic. Kept me going in those vats, cause I knew it wasn't there. Weird, huh?"

[Private to GM: Presuming he had cast this years ago, what would he have seen?]
Narrator
GM, 7385 posts
DM says
roll for initiative!
Fri 7 Feb 2020
at 02:32
  • msg #597

Re: Near Al Menir

In reply to Gareth (msg # 596):

You pass the treeline and enter the quiet woods.

Per rolls, at +4 for naturalists.

[Private to Gareth: you drowned]
Adept Yisslitheniss
player, 191 posts
Reptileman cleric
Fri 7 Feb 2020
at 03:36
  • msg #598

Re: Near Al Menir

the adept looks around curiously ...



[Private to GM:   20:35, Today: Adept Yisslitheniss rolled 6 using 3d6.  perception.  by 8]
Bechazruhk Burke
player, 63 posts
Dirty Hippy
"Name's Burke"
Fri 7 Feb 2020
at 07:40
  • msg #599

Re: Near Al Menir

Burke seems highly distracted.  While none know him well enough yet it is the odd state the woods that has him feeling off.  Its like an artist looking at a canvas where food instead of paint was used.  Its still art, but so odd.


OOC:
Dice rolls in PM.


[Private to GM:


02:35, Today: Bechazruhk Burke rolled 11 using 3d6.  Per.
Made it by 7, including +4 from Naturalist.
]
Shroud
player, 61 posts
Fri 7 Feb 2020
at 07:41
  • msg #600

Re: Near Al Menir

Shroud walks along quietly bow in hand as is his usual mode.


OOC:
Dice rolls in PM.


[Private to GM:

02:35, Today: Shroud rolled 12 using 3d6.  Per.
Made it by 2.
]
Haveron Stormwal
player, 341 posts
Fri 7 Feb 2020
at 15:15
  • msg #601

Re: Near Al Menir

Haveron finds himself torn between watching the way in front of them and making sure the people in the group don't wander off.

[Private to GM: Missed perception by 1.
08:13, Today: Secret Roll: Haveron Stormwal rolled 13 using 3d6.  Per 12.
]
Ryojin
player, 39 posts
Martial artist
Fri 7 Feb 2020
at 15:20
  • msg #602

Re: Near Al Menir

Ryojin follows the group into the woods.

OOC:
Dice rolls in PM.



[Private to GM: 10:19, Today: Ryojin rolled 10 using 3d6.

Per 10, success by 0.
]
Narrator
GM, 7389 posts
DM says
roll for initiative!
Fri 7 Feb 2020
at 15:51
  • msg #603

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 599):

The spacing of the older trees (three hundred years if a day) is deliberate... these were planted long ago in a circular pattern, but the younger trees aeem to have grown naturally.

There seem to be blurry areas high in the branches of the older trees that seem hard to look directly at, but out ofvthe corner of your eue you can see what look like black tablets with writing.

Partway along the planted trees is a sign of a fire within the last six months. One of the great trees appears to have been struck y lightning. And the undergrowth has barely recovered. It is much easier to see in that direction.
This message was last edited by the GM at 14:50, Sun 09 Feb 2020.
Gareth
player, 552 posts
Odd Character
Smokin' Human
Fri 7 Feb 2020
at 22:14
  • msg #604

Re: Near Al Menir

In reply to Narrator (msg # 603):

"OOh, fire was here. Let me see..."

Gareth will naturally go and investigate.

"So guys, what do you think? You feel comfortable here? No? There can't be. Something even the dead are afraid of? What could it bee..."

His voice, low at the start, trails off...

[Private to GM: Rolled 4 under perception]
This message was last edited by the player at 22:16, Fri 07 Feb 2020.
Berry
player, 166 posts
Mage
Sat 8 Feb 2020
at 06:31
  • msg #605

Re: Near Al Menir

Ugh, something is weird here. I'm tempted to say set it on fire... actually don't. The kitty probably lives in these woods.

[Private to GM: 02:28, Today: Berry rolled 5 using 3d6.  Another will roll! Will-14.]
Bechazruhk Burke
player, 64 posts
Dirty Hippy
"Name's Burke"
Sat 8 Feb 2020
at 17:44
  • msg #606

Re: Near Al Menir

Burkes steps grow slower as the sight of the circle of tall, older trees comes close.  The dirty hippy becomes quiet and thoughtful as his smile fades into sorrow.  With so much talk of the unnatural he is gladdened to see the signs of lightning as the cause for the recent fire.

He pats Feylans head and scratches the old wolf behind the ears before stepping forward.  Then he says with regret dripping from his words.  ”I know lots of prayers.  Sadly, I don't know none to heal these burns.”


OOC:
Burke wants to see and touch the damaged flora even though he cannot really help.  So'll move forward to Gareth, and he has no answer for Gareths intriging question.

Burke wants to read what is written on the black tablets.  If I can read from the ground, just move to them and read them but do not touch.  If they are high up then turn into a barn owl and fly up to read them.



[Private to GM: 12:43, Today: Bechazruhk Burke rolled 10 using 3d6.  Shape Shift:  Owl.]
Gareth
player, 553 posts
Odd Character
Smokin' Human
Sat 8 Feb 2020
at 23:08
  • msg #607

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 606):

The more perceptive may notice Gareth was not actually talking to any of you...
Narrator
GM, 7395 posts
DM says
roll for initiative!
Sun 9 Feb 2020
at 14:52
  • msg #608

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 606):

The tablets are very hard to look at. Will roll please.

Gareth can see that a tree fell over when struck by lightning, breaking the circlr.

Thaumatology from those who have it please
Gareth
player, 554 posts
Odd Character
Smokin' Human
Sun 9 Feb 2020
at 19:20
  • msg #609

Re: Near Al Menir

In reply to Narrator (msg # 608):

Gareth looks carefully at the tablets and the tree, wondering if the lightning that caused it to fall was natural, and the effects on the circle of trees. What were they here for anyway?

[Private to GM: Will, 9 under, Theaumatology, 8 under.]
Adept Yisslitheniss
player, 192 posts
Reptileman cleric
Sun 9 Feb 2020
at 20:05
  • msg #610

Re: Near Al Menir

The Adept looks curiously at the tablets up in the trees, wondering what were meant to do.

[Private to GM: Not sure if he is affected, or how, but expect he may not be able to read the tablets regardless.]
Narrator
GM, 7398 posts
DM says
roll for initiative!
Sun 9 Feb 2020
at 20:15
  • msg #611

Re: Near Al Menir

In reply to Gareth (msg # 609):

The way these items behave, they were enchanted with Avoidance at a very high level. It is likely that more are buried on the path. These could be valuable (indeed , one of the sages expressed interest) but how to get them home? The writing seems to shift, but is in eldritch.
Gareth
player, 555 posts
Odd Character
Smokin' Human
Sun 9 Feb 2020
at 20:46
  • msg #612

Re: Near Al Menir

In reply to Narrator (msg # 611):

Gareth will pass this to the others. How heavy are they?
Narrator
GM, 7399 posts
DM says
roll for initiative!
Sun 9 Feb 2020
at 20:47
  • msg #613

Re: Near Al Menir

In reply to Gareth (msg # 612):

You need to climb 8 yards up to find out.
Gareth
player, 556 posts
Odd Character
Smokin' Human
Sun 9 Feb 2020
at 21:00
  • msg #614

Re: Near Al Menir

In reply to Narrator (msg # 613):

Gareth looks for ways to climb up, but cannot seem to get off the ground...he can surely see how big they are from the ground?

[Private to GM: Failed climbing roll by 4, no further attempts!]
Narrator
GM, 7401 posts
DM says
roll for initiative!
Sun 9 Feb 2020
at 21:03
  • msg #615

Re: Near Al Menir

In reply to Gareth (msg # 614):

Gareth avoids more than a little scuffing
and indignity  from the fall.
Gareth
player, 557 posts
Odd Character
Smokin' Human
Sun 9 Feb 2020
at 21:09
  • msg #616

Re: Near Al Menir

In reply to Narrator (msg # 615):

Fortunately Gareth was never one to worry about what others thought.
Haveron Stormwal
player, 342 posts
Mon 10 Feb 2020
at 16:47
  • msg #617

Re: Near Al Menir

Haveron finds himself unsure of how to proceed.  The trees have obviously been enchanted, and it seems like the tablets are the likely cause.  They are hard to look at, and he can tell it's source of the aversion.  After watching the rest of the group react and take action for a couple minutes, Haveron walks over to Gareth and speaks.

"Gareth, stop for a moment.  I have a question.

I can see you have shown an interest in the tablets.  I don't know if you mean to take one to sell, or if you prefer to study it.  However, have you considered the wisdom in leaving it for now?

Those tablets might keep us very safe overnight.  We had to struggle to enter this circle, and some of us almost did not make it.  It seems to be the same for nature.  We would not have to worry about any wild animals attacking us overnight.  Only those enchanted by our target are likely to find us.  And that would tell us if he is actively watching us, or if we have thus far escaped detection.

I would consider this a good test.  What I need is your judgement.  Would this be a safe place for us to stay?"


[Private to GM: 09:35, Today: Secret Roll: Haveron Stormwal rolled 12 using 3d6.  Will 12.]
Gareth
player, 558 posts
Odd Character
Smokin' Human
Mon 10 Feb 2020
at 18:54
  • msg #618

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 617):

"For now I just wanted to study it, but selling it later also came to mind. You have a point, though. However, if we took one with us, then we might just be carrying around a safe zone, where we would not be attacked wherever we rest. That is, if taking one is an option at all..."
Bechazruhk Burke
player, 65 posts
Dirty Hippy
"Name's Burke"
Mon 10 Feb 2020
at 19:27
  • msg #619

Re: Near Al Menir

The dirty hippy is interested in seeing what the fuss is about concerning the hung tablets.  He gets close from his ground vantage point and squints at the placards but finds it difficult to focus.  This is odd, why should he have such a hard time reading writing?  Why else would someone hang signs if they weren't meant to be read?  And then it hits him.  Magic!


OOC:
Shroud has no interest in reading the tablets.  He will keep lookout while the others investigate the trees and black tablets.



[Private to GM:
14:22, Today: Bechazruhk Burke rolled 14 using 3d6.  Will.
Made it by 0.  Not sure if that's good enough.
]
Amelia Montaigne
player, 71 posts
Agent about town
Wed 12 Feb 2020
at 21:02
  • msg #620

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 619):

"Taking one with you would also start to drive the rest of us away. It is a long journey back, and while the sage expressed an interest in buying such a rare item, they, and anyone else you dealt with might have trouble noticing you."



Make a thaumatology roll...
Berry
player, 167 posts
Mage
Fri 14 Feb 2020
at 01:19
  • msg #621

Re: Near Al Menir

"I'm not carrying one of those back. How about anyone who wants one can take one, haul it themselves and keep all the profit from it?"

[Private to GM: 21:17, Today: Berry rolled 8 using 3d6.  Another will roll! Will-14.]
Gareth
player, 560 posts
Odd Character
Smokin' Human
Fri 14 Feb 2020
at 01:36
  • msg #622

Re: Near Al Menir

In reply to Berry (msg # 621):

"That sounds fine, if it is even possible. But they are for later, for now, as Haveron suggested it might be a good place to rest and use as a base, from which we can scout around. Of course, if the creature that enchanted this place is still around, it might be that they can see this place easily. The magic may repel the weak of mind, but it may also serve as a focus for scrying. Let me think back to what I read about such things..."

[Private to GM: Gareth rolled 11 under his Theumatology skill...]
Narrator
GM, 7420 posts
DM says
roll for initiative!
Mon 17 Feb 2020
at 21:09
  • msg #623

Re: Near Al Menir

In reply to Gareth (msg # 622):

Avoidance as a spell usually is not combined with scryguard... but it could be.
Haveron Stormwal
player, 343 posts
Mon 17 Feb 2020
at 22:30
  • msg #624

Re: Near Al Menir

Haveron takes note of the conversation, but in the end his decision is the same.  "Set up camp here.  We are bound to have trials over the next several days.  This place is as good as any to rest up in preparation.  Leave the tablets in place for now.  If we want one later, then we can consider them after our task has been completed.

Amelia has a point.  We have already had friction during our travels, Gareth.  It will only get worse if no one in the group even acknowledges your presence, because of the magic in the tablet.  If we get to that point, let it be for more natural reasons."


Haveron can't resist a bit of a smirk after making that last comment, although he does try to say it with a straight face.
Gareth
player, 568 posts
Odd Character
Smokin' Human
Tue 18 Feb 2020
at 01:04
  • msg #625

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 624):

Noticing the smirk, Gareth cannot help reply.

"On the contrary, if no one notices me, I suspect thing will run much smoother. Perhaps I need a ring or coat with this spell on it..."
Narrator
GM, 7427 posts
DM says
roll for initiative!
Wed 19 Feb 2020
at 15:16
  • msg #626

Re: Near Al Menir

In reply to Gareth (msg # 625):

Carrying such a thing might clear s path for you, or make it harder for attackers to approach you, but the same holds for tradesman, food sellers and the like. Archers will have no problem  though, and youbwill have no onr to shield you.
Haveron Stormwal
player, 344 posts
Wed 19 Feb 2020
at 17:35
  • msg #627

Re: Near Al Menir

Haveron will set the watch schedule as they prepare to camp for the night.  It seems the tablet discussion has been completed, and everyone has had a chance to look around.

OOC We'll go with the same watch schedule as before, in the interest of moving things along.

Haveron Amelia
Ryujin Gareth
Adept Shroud
Omar Burke

As long as no one else has any RP to add, I think we can move along.

Gareth
player, 569 posts
Odd Character
Smokin' Human
Wed 19 Feb 2020
at 19:14
  • msg #628

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 627):

OOC: Yep, ready to move along. Just playing to his social skill Narrator!

Bechazruhk Burke
player, 66 posts
Dirty Hippy
"Name's Burke"
Thu 20 Feb 2020
at 06:34
  • msg #629

Re: Near Al Menir


OOC: All set here to camp for the night. 

Adept Yisslitheniss
player, 193 posts
Reptileman cleric
Thu 20 Feb 2020
at 14:15
  • msg #630

Re: Near Al Menir

Yessss ready
Ryojin
player, 41 posts
Martial artist
Thu 20 Feb 2020
at 15:40
  • msg #631

Re: Near Al Menir

I be ready!
Narrator
GM, 7431 posts
DM says
roll for initiative!
Thu 20 Feb 2020
at 21:07
  • msg #632

Re: Near Al Menir

In reply to Ryojin (msg # 631):

The night is eerily  quiet. Close to dawn there are a number of coughing roars similar to that of the triger, but they are far from the treeline.
Haveron Stormwal
player, 345 posts
Thu 20 Feb 2020
at 21:28
  • msg #633

Re: Near Al Menir

In the morning, Haveron takes charge of camp, as he frequently does.  He'll ask Burke and Shroud to scout their path ahead for maybe 100 yards, to make sure they are on the right path.  The rest of the group will break camp, handle breakfast, and prepare for the travel ahead.
Omar El Nasib
player, 19 posts
Former Caravan guard
Thu 20 Feb 2020
at 21:33
  • msg #634

Re: Near Al Menir

Omar is already packed for the morning, since he has the last watch.  As they are going about the morning's business, he comments "I have never seen it so quiet at night.  Not even in Al Menir."
Gareth
player, 570 posts
Odd Character
Smokin' Human
Thu 20 Feb 2020
at 23:59
  • msg #635

Re: Near Al Menir

In reply to Omar El Nasib (msg # 634):

Gareth creates some meals from the wood of the trees, and passes it around.

[Private to GM: Create food, rolled 4 times but will do more if asked. 14, 9, 6 and 10 under.]
Ryojin
player, 42 posts
Martial artist
Fri 21 Feb 2020
at 01:34
  • msg #636

Re: Near Al Menir

Ryojin would have woken up early to practice and meditates before consuming some food and helping out breaking camp.
Shroud
player, 62 posts
Sat 22 Feb 2020
at 17:12
  • msg #637

Re: Near Al Menir

Shroud sits through his watch quietly.  He neither makes a large effort to talk nor does he ignore his companion should the cleric want to talk.  The scout seems indifferent to conversation.



OOC:
Shroud has a dislike for personal hygiene so being a few days from town where he got a bath he's likely beginning to smell a bit ripe, if you get close enough.

Shroud isnt anti social he's just a bit like Spock from Star Treak.  He doesnt talk for the pleasure of it.

Bechazruhk Burke
player, 67 posts
Dirty Hippy
"Name's Burke"
Sat 22 Feb 2020
at 17:25
  • msg #638

Re: Near Al Menir

Bechazruhk spends his time pacing back and forth around the camp.  He knows he shouldn't speak, lest he wake his comrades or draw the attention of beasts, but he cannot resist the urge once or twice.  He wanders near Omar, leans in and hisses with irritation.  ”Hear that??!!”  The man replies negatively.  Burke throws up his hands.  ”Exactly!  Not a peep.  I mean, I know these woods is weird.  Wizards house or daemon prison or such, but aint no chirp, squawk nor chitter.”



OOC:
Burke understands that this place is out of the ordinary but as someone who has a deep love of wilderness he's a bit unnerved by the lack of it.

In the morning Burke will spend no less than 30 minutes performing his prayers, chants and rituals which involve cleaning up 'the wild'.  He will tend to broken/damaged plants.  Plant seeds.  Etc.

Regardless of the taste Burke happily eats the food made from trees.

Adept Yisslitheniss
player, 194 posts
Reptileman cleric
Sat 22 Feb 2020
at 18:10
  • msg #639

Re: Near Al Menir

The Adept waves away the proffered food with thanks but eats what he brought, which appears to be mostly dried meat.
Narrator
GM, 7441 posts
DM says
roll for initiative!
Sat 22 Feb 2020
at 20:27
  • msg #640

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 639):

While Ryojin is doing his forms, he espies an odd looking mound at the base of one of the trees.
Ryojin
player, 44 posts
Martial artist
Mon 24 Feb 2020
at 23:27
  • msg #641

Re: Near Al Menir

Once he has finished his forms and balanced his chi for the day he moves over and inspects the mound. Seeing nothing of note he attempts to sit on it.


ooc: Per rolled, failed by 2.

[Private to GM:

18:26, Today: Ryojin rolled 12 using 3d6.  Per. failed by 2
]
Berry
player, 168 posts
Mage
Tue 25 Feb 2020
at 02:11
  • msg #642

Re: Near Al Menir

Berry takes the proffered food, all to happy to not have to create the food herself.
Gareth
player, 572 posts
Odd Character
Smokin' Human
Tue 25 Feb 2020
at 09:54
  • msg #643

Re: Near Al Menir

In reply to Berry (msg # 642):

Noticing Ryojin looking  at something, Gareth goes to offer him food.

"Have something to eat. What is it?"

[Private to GM: Rolled 4 under perception]
Haveron Stormwal
player, 346 posts
Tue 25 Feb 2020
at 16:24
  • msg #644

Re: Near Al Menir

Haveron walks over to see what's going on after he notices Gareth also approaching Ryojin.
Narrator
GM, 7456 posts
DM says
roll for initiative!
Tue 25 Feb 2020
at 22:57
  • msg #645

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 644):

Per rolls at +2
Gareth
player, 573 posts
Odd Character
Smokin' Human
Wed 26 Feb 2020
at 00:30
  • msg #646

Re: Near Al Menir

In reply to Narrator (msg # 645):

Another? Last was 4 under...
Berry
player, 169 posts
Mage
Wed 26 Feb 2020
at 00:41
  • msg #647

Re: Near Al Menir

Berry looks over in the direction of the responsible people.
[Private to GM: 20:40, Today: Berry rolled 9 using 3d6.  Berry Per+2. By 6]
Adept Yisslitheniss
player, 195 posts
Reptileman cleric
Wed 26 Feb 2020
at 02:05
  • msg #648

Re: Near Al Menir

The adept notices the gathering building....


[Private to GM:  19:04, Today: Adept Yisslitheniss rolled 11 using 3d6.  Perception. by 3]
Shroud
player, 63 posts
Wed 26 Feb 2020
at 07:29
  • msg #649

Re: Near Al Menir


OOC:
Dice rolls in PM



[Private to GM: 02:27, Today: Shroud rolled 8 using 3d6.  Per.
Made it by 8.
]
Bechazruhk Burke
player, 68 posts
Dirty Hippy
"Name's Burke"
Wed 26 Feb 2020
at 07:30
  • msg #650

Re: Near Al Menir


OOC:
Dice rolls in PM



[Private to GM:
02:27, Today: Bechazruhk Burke rolled 15 using 3d6.  Per.

Made it by 1.
]
This message was last edited by the player at 07:30, Wed 26 Feb 2020.
Haveron Stormwal
player, 347 posts
Wed 26 Feb 2020
at 15:20
  • msg #651

Re: Near Al Menir

As Haveron walks up to Gareth and Ryojin, he asks simply "What's going on?"

[Private to GM: Made Perception by 3.
08:18, Today: Secret Roll: Haveron Stormwal rolled 9 using 3d6.  Perception 12.
]
Ryojin
player, 45 posts
Martial artist
Wed 26 Feb 2020
at 23:12
  • msg #652

Re: Near Al Menir

Gareth:
In reply to Berry (msg # 642):

Noticing Ryojin looking  at something, Gareth goes to offer him food.

"Have something to eat."


Ryojin looks puzzled as everyone begins to approach him, it reminds him of small animals gathering to try and get some food.

"Thank you, but I must maintain my diet to keep my Chi balanced."

Gareth:
"What is it?"
 


Even more puzzled. He follows his eyes to the mound he is sitting on.

"It is where I sit."
Ryojin
player, 46 posts
Martial artist
Wed 26 Feb 2020
at 23:14
  • msg #653

Re: Near Al Menir

Haveron Stormwal:
As Haveron walks up to Gareth and Ryojin, he asks simply "What's going on?"



"Sitting and eating and talking sir Stormwal."


ooc: Ryojin has no idea why everyone is gathering around him lol
Narrator
GM, 7463 posts
DM says
roll for initiative!
Fri 28 Feb 2020
at 17:30
  • msg #654

Re: Near Al Menir

The mound is a pack grown over with moss, and beside it is the shape of a body long gone to earth.
Haveron Stormwal
player, 348 posts
Fri 28 Feb 2020
at 17:39
  • msg #655

Re: Near Al Menir

"There is a pack under that moss.  Let's see what is in it."
Narrator
GM, 7469 posts
DM says
roll for initiative!
Fri 28 Feb 2020
at 20:14
  • msg #656

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 655):

The old treated leather rips as youpull on it, spilling out some rolls of treated leather in slightly better condition. It is stiff and cracking, but not rotted through.
Haveron Stormwal
player, 349 posts
Fri 28 Feb 2020
at 21:50
  • msg #657

Re: Near Al Menir

Haveeron will hand his sword to Amelia so he can get both hands on the pack.

She buckles under the weight of it and almost drops it.

Looking at Gareth, Haveron suggests "Gareth, we should look at the remains as well.  No, please do not raise the corpse.  But, he probably got stuck here for a long time.  It might give us some clue as we look forward on our mission.  And, you know more about corpses than anyone else here."

OOC Haveron will take extra care to make sure he does not damage the contents of the pack any further, as he digs it out and looks it over.
Narrator
GM, 7476 posts
DM says
roll for initiative!
Mon 2 Mar 2020
at 21:07
  • msg #658

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 657):

The two large leather rolls crack as you unfold them, they are bundles of tools, most rusted or corroded, and in very poor condition. The pack also hasd a since rotted sack of nails, all fused into a lump of rust, and there is a half rotted box with a few rusty caltrops in it.
Also in the pack are several glass vials. Most are empty, but three remain to have contents.

There is also a stoppered ivory scroll case.

The body, which is skeletal,  had a few more rusted implements in bandoliers or sheaths, on bekts accross the chest and in long compartmentalized pouches on either side.
A badly corroded set of brass mounted goggles are strapped to the skull.

Beneath the body are two metal implements that seem in better condition.
One is a crowbar made of a dark bronze material, the other seems to be a minimally rusted steel rod that looks like it could extend, with a hinged mirror at one end and a leather wrapped handle on the other.
This message was last edited by the GM at 21:08, Mon 02 Mar 2020.
Haveron Stormwal
player, 350 posts
Mon 2 Mar 2020
at 22:37
  • msg #659

Re: Near Al Menir

Haveron very carefully removes all the items from the backpack, setting the vials with liquid and the scroll case aside from the other rotted and rusted implements.

He comments "This seems like a strange assortment of items.  He has nails but no hammer.  But he does have a crow bar for pulling nails?  But why would he then save them?  This makes no sense."
Narrator
GM, 7478 posts
DM says
roll for initiative!
Tue 3 Mar 2020
at 01:41
  • msg #660

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 659):

Among the implements at his waist were three different species of hammer. There are also wrenches, pliars, shears, gravers, tweezers, awls, chisels, burins,  locksmithing and jeweler's tools, saws, files, rasps, and a couple of non combat knives.
Berry
player, 170 posts
Mage
Tue 3 Mar 2020
at 04:52
  • msg #661

Re: Near Al Menir

Berry watches and asks the question on her mind "Wait, so what's the group opinion on graverobbing?"
Haveron Stormwal
player, 351 posts
Tue 3 Mar 2020
at 16:01
  • msg #662

Re: Near Al Menir

Haveron replies absently "I don't think this counts as a grave.  He died here and no one has been here since.  He was never properly laid to rest."
Adept Yisslitheniss
player, 196 posts
Reptileman cleric
Tue 3 Mar 2020
at 16:44
  • msg #663

Re: Near Al Menir

Sssoo we Sssshould do that
Haveron Stormwal
player, 352 posts
Tue 3 Mar 2020
at 17:05
  • msg #664

Re: Near Al Menir

Haveron stops working with the backpack for a moment, and looks up.  Considering recent discussion with Gareth, the topic was more delicate than it would normally be.  Not everyone in the group would care about being laid to rest.  Gareth would probably welcome being raised from the dead.  It wasn't easy to pick his words correctly.

After a couple seconds of thought, he answers the lizard man "I do not know what rites would be appropriate.  If you do, then please carry them out when we are done.  Many, or even most, would want the same consideration. We will assume he might want that."

After another couple seconds, he adds "It's sad that he died alone."

[Private to GM: Haveron will consider the possibility that Gareth might have been dead and raised, or might have been part of that as he learned his necromantic magic.  It will give him the chills, although he will make every effort to hide them.

Also, Haveron is aware Gareth might try to raise the body, or the person they were going to "visit" might want to...
]
Shroud
player, 64 posts
Tue 3 Mar 2020
at 19:40
  • msg #665

Re: Near Al Menir

Shroud seems quite indifferent to pilfering the remains of the deceased and when Berry asks he answers stoically.  ”We don't know next of kin and he wont be using it.  Might as well serve someone else.”
Bechazruhk Burke
player, 69 posts
Dirty Hippy
"Name's Burke"
Tue 3 Mar 2020
at 19:46
  • msg #666

Re: Near Al Menir

The dirty hippy comes close to look the remains over.  He doesn't have the keen eye to examine for hidden clues but it is a curious situation.  ”What were he doin' here?  He was'a craftsman.”  The words come out more as a question than a statement.  ”Was he the one who hung the signs in the trees?”
Adept Yisslitheniss
player, 197 posts
Reptileman cleric
Tue 3 Mar 2020
at 21:15
  • msg #667

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 664):

I do not know hisss belief, but we can sssshow resssspect, bury his remainssss and ssssay sssome wordsss.
Gareth
player, 574 posts
Odd Character
Smokin' Human
Wed 4 Mar 2020
at 04:02
  • msg #668

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 667):

Gareth watches this with some amusement.

"You do know I could ask him, right?"
Adept Yisslitheniss
player, 198 posts
Reptileman cleric
Wed 4 Mar 2020
at 04:04
  • msg #669

Re: Near Al Menir

He just looks at Gareth and slowly shakes his head "No"
Amelia Montaigne
player, 72 posts
Agent about town
Thu 5 Mar 2020
at 02:26
  • msg #670

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 669):

"He could ask him what he was doing here, and if word needs be sent to his family, as well as how best to lay him to rest, and ask his permission for his goods."
Var
NPC, 40 posts
Goblin servant
Thu 5 Mar 2020
at 02:35
  • msg #671

Re: Near Al Menir

In reply to Amelia Montaigne (msg # 670):

There is a loud bang and a puff of greasy sulpherous smoke, and Berry's servant stumbles into the clearing, bleeding heavily from his shoulder.
This message was last edited by the player at 01:45, Fri 06 Mar 2020.
Gareth
player, 575 posts
Odd Character
Smokin' Human
Thu 5 Mar 2020
at 04:03
  • msg #672

Re: Near Al Menir

In reply to Var (msg # 671):

That got Gareths attention. He readies a fireball...[Private to GM: Rolled 5 under skill, 2d]

"Where the hell have you been?"
Shroud
player, 65 posts
Thu 5 Mar 2020
at 19:38
  • msg #673

Re: Near Al Menir

Faster than it seems a man should be able to an arrow moves with uncanny speed from his quiver into his bow.  Like the hard wire of a crossbow snapping with the release of tension his arm snaps backwards so that his hand is abreast of his face, the bowstring pulled to its limits.

When he realizes that the sudden arrival is friendly he returns the arrow to its container and once again relaxes.
Haveron Stormwal
player, 353 posts
Thu 5 Mar 2020
at 20:12
  • msg #674

Re: Near Al Menir

Haveron looks over at the new arrival, and watches the scene develop for a moment.  Then, in a measured tone, he asks "Gareth, what is this and what is going on?  I require an explanation."
Berry
player, 171 posts
Mage
Fri 6 Mar 2020
at 04:04
  • msg #675

Re: Near Al Menir

"I think Gareth is just defaulting to a cautious response when faced with something sudden. Var, if you carry one of these weird stones back to sell you can probably make some cash. Also we are engaging in technically not grave robbing now. I assume you approve." Berry tries to diffuse conflict and updates Var on the situation.
Var
NPC, 41 posts
Goblin servant
Fri 6 Mar 2020
at 13:37
  • msg #676

Re: Near Al Menir

In reply to Gareth (msg # 672):

"I was at my other gig, and I've been through Hell.
Some doofus with Meikka came after me, I left him in the pit behind me,
even though I offered a ride along. Enchanted stones? Ya may not have noticed,
 but willpower isn't my strong suit."

This message was last edited by the player at 21:35, Sat 07 Mar 2020.
Gareth
player, 576 posts
Odd Character
Smokin' Human
Sun 8 Mar 2020
at 04:27
  • msg #677

Re: Near Al Menir

In reply to Var (msg # 676):

In reply to Var (msg # 676):

"You can wait in line for an explanation, or ask someone who has one!"

He responds in an irritated manner to Haveron, who seemingly ignored his own request for the very same thing.
Haveron Stormwal
player, 354 posts
Sun 8 Mar 2020
at 14:55
  • msg #678

Re: Near Al Menir

Haveron frowns back at Gareth and speaks more sternly.  "Gareth, who is this, and how does he appear out of no where, knowing who you are, in the middle of our journey?  I fear whatever magic is at play could attract the attention of our target.  Like I said, I would like an explanation of whatever just happened here."
Gareth
player, 577 posts
Odd Character
Smokin' Human
Sun 8 Mar 2020
at 19:45
  • msg #679

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 678):

"Are you FUCKING RETARDED? How the FUCK do I know? How many times do I have to tell you before you get it through your thick friggen head, I DON"T KNOW WHAT THE FUCK IS GOING ON! That is why I am creating a fireball!"
This message had punctuation tweaked by the player at 19:45, Sun 08 Mar 2020.
Haveron Stormwal
player, 356 posts
Sun 8 Mar 2020
at 20:08
  • msg #680

Re: Near Al Menir

Haveron is obviously taken aback by Gareth's response, but does not react impulsively.  Instead, he looks at the mage quizzically for a moment, with a confused look on his face.  Then he responds with a measured voice.  Haveron is a man who is accustomed to leading, and someone who has seen this reaction before.

"Gareth, you reacted with some sort of ownership over this...creature.  I assumed he was yours.  Perhaps that was incorrect?

Conjuring up a fireball could be interpreted as a defensive response to the creature's appearance.  Or, you could be defending him from whatever might have injured him.  Both interpretations seem legitimate considering I do not understand how magic works.  I am confused as to the situation.

I ask again, what is going on here?  Berry, you seem friendly with the creature, as you spoke to it that way.  Perhaps you can explain the situation without taking offense?"

Berry
player, 172 posts
Mage
Sun 8 Mar 2020
at 20:23
  • msg #681

Re: Near Al Menir

"Var? He was with us on the caravan trip. He's my friend slash minion. He sometimes wanders off or poofs in. He's reasonably sneaky which can come in handy. Calm down everyone. He's trustworthy. Well, he wouldn't do something that would hurt me. We can all calm down."
Haveron Stormwal
player, 358 posts
Sun 8 Mar 2020
at 22:36
  • msg #682

Re: Near Al Menir

Haveron cocks his head to the side, although his voice softens some. "I never really associated the two of you together, although I did see him around.  I assume there is some magical reason why he travels with you?  Maybe if you take a minute to help me understand, I will be less confused when he arrives like this out of no where.  With Gareth reacting so strongly, I was unsure how to take things."
Gareth
player, 579 posts
Odd Character
Smokin' Human
Mon 9 Mar 2020
at 05:24
  • msg #683

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 680):

Seeing the situation resolving itself, Gareth turns his attention back to Berries servant.

"You usually are not so obvious, or damaged. Should we be expecting guests?"
Bechazruhk Burke
player, 70 posts
Dirty Hippy
"Name's Burke"
Mon 9 Mar 2020
at 18:47
  • msg #684

Re: Near Al Menir

The dirty hippy watches with fascination the dynamic among his new traveling companions and employer. 'Ol Burke what'd ya gone an' get yerself inta? he thinks to himself.



OOC:
Just waiting for the scene to settle into the next scene.

Var
NPC, 42 posts
Goblin servant
Wed 11 Mar 2020
at 13:59
  • msg #685

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 682):

"I been with Berry da whole time, at least when I don't get called up fir another gig. I think dat one is kinda winding down, tho."
Gareth
player, 580 posts
Odd Character
Smokin' Human
Wed 11 Mar 2020
at 19:23
  • msg #686

Re: Near Al Menir

In reply to Var (msg # 685):

"Well, I did not see who hit you. Is there anyone else coming?"
Var
NPC, 43 posts
Goblin servant
Thu 12 Mar 2020
at 23:55
  • msg #687

Re: Near Al Menir

In reply to Gareth (msg # 686):


"I was in the...a friend's shop, and there was a raid by a whole crew, and this bozo carrying Meikka, this sword I ain't fond of, an he lit into me, an chased me into the terminal.  He was about to get in a fight wit a goon I wouldn't mess wit, an I told him he'd be better off here wit us. Guess he's getting his ass handed to im now."
This message had punctuation tweaked by the player at 13:50, Fri 13 Mar 2020.
Gareth
player, 581 posts
Odd Character
Smokin' Human
Fri 13 Mar 2020
at 08:50
  • msg #688

Re: Near Al Menir

In reply to Var (msg # 687):

"Oooh, a fight. Is there anything to be gained by joining the fight?"
Var
NPC, 44 posts
Goblin servant
Fri 13 Mar 2020
at 13:52
  • msg #689

Re: Near Al Menir

In reply to Gareth (msg # 688):

"You can't get there from here. I can only go if I am summoned."
Gareth
player, 582 posts
Odd Character
Smokin' Human
Fri 13 Mar 2020
at 21:44
  • msg #690

Re: Near Al Menir

In reply to Var (msg # 689):

"And they cannot follow you here?"
Var
NPC, 45 posts
Goblin servant
Sat 14 Mar 2020
at 01:23
  • msg #691

Re: Near Al Menir

In reply to Gareth (msg # 690):

"Well, dat guy at least can't come through on his own. The gates only open when an inf... one a da local guys switches it on, and then it is open for a second or two."
Gareth
player, 583 posts
Odd Character
Smokin' Human
Sat 14 Mar 2020
at 01:45
  • msg #692

Re: Near Al Menir

In reply to Var (msg # 691):

"Waaait a minute. When a what? You are not a normal goblin, are you now..."
Var
NPC, 46 posts
Goblin servant
Sat 14 Mar 2020
at 19:32
  • msg #693

Re: Near Al Menir

In reply to Gareth (msg # 692):

"I yam wot I yam. Dats noimal for me. Wot's it to ya? You never cared to axe nothing about who I was deese past coupla weeks, like I neva axed you about where ya from. I just have an idear bout where ya might end up."
Gareth
player, 584 posts
Odd Character
Smokin' Human
Sat 14 Mar 2020
at 21:40
  • msg #694

Re: Near Al Menir

In reply to Var (msg # 693):

"You never did, true enough. But everyone else is very concerned about such matters...sometimes they pertain to what your intentions are incertain life or death situations, so it is good to know folk you fight with."
Ryojin
player, 50 posts
Martial artist
Sun 15 Mar 2020
at 03:42
  • msg #695

Re: Near Al Menir

"I have no concerns." Ryojin chimes as he practices some moves on the side.
Amelia Montaigne
player, 73 posts
Agent about town
Mon 16 Mar 2020
at 16:28
  • msg #696

Re: Near Al Menir

In reply to Ryojin (msg # 695):

"Personally, I don't care about who Berry has working for her. Aside from that business with the farmer's daughter along the way, but Var did say that was consensual, so I really don't see much of an issue, altho7gh I am not entirely sure what it is that he does for her... in any case, let's look over this man's gear if the consensus is that we can't ask him anything about this place, we may be able to deduce what he was doing by looking at what he had with him."
Haveron Stormwal
player, 359 posts
Mon 16 Mar 2020
at 19:04
  • msg #697

Re: Near Al Menir

Haveron watches the whole interplay carefully, and attentively.  As the discussion proceeds, he considers the abrupt arrival by Var from several different angles.  In the end, he nods at Amelia, and moves forward.

"I do not understand all of this magical discussion, but I do understand building a group of people you can count on.  We may not exactly agree on any number of things, but we can all agree that we need each other to succeed on this mission.  Var, I expect you to behave in a manner we would condone while you are with us.  Beyond that, the extra set of hands is appreciated.  Let's examine this man's gear, and them move forward with our task."

[Private to GM: Haveron would think about this in a fashion similar to his "create a company" drive.  Gareth, Var, and Berry seem to have their own little group.  He doesn't appreciate a rival company, but that sort of thing can happen with the different classes.  As mages, they just have things to discuss the average person cannot.  This all makes sense to him, and he is confident in his ability to lead the group.  Thus, I am ready to move on here.  Good opportunity for some RP, and I think we did pretty good with it.]
Gareth
player, 585 posts
Odd Character
Smokin' Human
Mon 16 Mar 2020
at 19:52
  • msg #698

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 697):

"Odd. I have simple ways to find out this, but you would prefer infernal assistance to talking with the dead...hypocrites." he mutters to himself.
Haveron Stormwal
player, 360 posts
Mon 16 Mar 2020
at 22:20
  • msg #699

Re: Near Al Menir

Haveron stops in his tracks, and turns to face Gareth.  The man took every opportunity to needle him, and this moment was no different.  However, He still does not react impulsively.  Instead, in a measured voice, he addresses the mage evenly, with the faintest edge of frustration.  Or perhaps it's malice.  Different people will probably hear it differently.

"I lead this group Gareth.  You have made it amply clear that you do not agree with some of my decisions.  I respect that.  We are all different people here, with different backgrounds.  Not everyone will agree with my opinions, nor will they agree with your opinions.

When we come together for a mutual goal like this, we all agree to work together.  As the leader, I have to make decisions that everyone can be comfortable with.  Some here do not care if you use your  death magic.  However, some do, to the point that they would consider leaving us.  That puts your life at risk, as well as everyone else's.

You suggest Var is some sort of demon.  I do not want him here if that is the truth.  However, I also have to look at the bigger goal out in front of us and make a judgement call.  If he behaves himself, then he can be with us and we might be better off for it.  If he does not I will ask him to leave.  It's as simple as that.

Now, Gareth, that brings us back to you.  I have no problem is you disagree with me.  However, spiteful comments behind my back or under your breath do nothing but destroy our group.  Thus, I will ask the same question I have asked of Var.  Are you going to work with the group, and behave yourself?  Or, do I need to ask you to leave?"


OOC Yes, I know, playing your character.  And I'm absolutely sure you get a kick out of twisting the knife in Haveron's back.  It just happens that his disads point him at building a group, so he will be patient with Gareth.  But, I hope it's clear he is pushing the line here.  That's of course what you were trying to do, and he fell over himself taking the bait, but...  It's how I think this goes down.

I'm going to suggest to the GM that Haveron deserves a medal for this.

This message was last edited by the player at 22:21, Mon 16 Mar 2020.
Gareth
player, 586 posts
Odd Character
Smokin' Human
Tue 17 Mar 2020
at 07:00
  • msg #700

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 699):

"I have worked with the group and even restricted myself to their hypocritical lines of morality, despite not agreeing with them, so far, and if I am going to change that I will make it known.

But since we are here on a hunch of demonic activity at the tower, you have to appreciate my concern of having a character here that uses a portal smelling of sulphur every so often, for his other 'job'. You are so concerned about the safety of the group, so you say, but when the group is threatened by a three headed tiger and I deal with it, you criticize me. When a member arrived from hell through a portal and I and nervous, since we are here to deal with a possible demon, you criticize me and suggest I leave. Is it really the safety of the group you are concerned with? Whatever I have said, I have been consistent and done things to look after the group. You do what you think is best...you will anyway. But hypocrites are one of my pet peeves, so don't be one!
"
Haveron Stormwal
player, 361 posts
Tue 17 Mar 2020
at 15:51
  • msg #701

Re: Near Al Menir

Haveron breaks into a wide smile at Gareth's response.  He even chuckles a little bit.  In something of an amused response he asks "Well, I'm not the person on a first name basis with Var.  You have obviously worked together before, because you know him rather well.  You accuse me of being a hypocrite, but I don't think you're any different than me in this situation.  Instead of calling me names, and pointing out my inconsistencies, perhaps you should take a look at yourself first."

Haveron then becomes serious, and it's rather sudden considering his amused demeanor a moment before. His face drains of emotion, and he looks at Gareth coldly, in a pointed fashion.  "Now, I have entertained your behavior about enough.  I asked you politely to curb your behavior, and stop tearing the group apart.  In response to that, you called me a hypocrite.  I have had enough.  Everyone else is standing around doing nothing while I endlessly handle your childish behavior.  While you ask good questions, we would probably all agree that you lack a lot of maturity.  You can keep your opinions to yourself for the rest of the trip, or you can leave.  I won't ask the rest of the group to wait up on you every time you want to whine like a little baby.  The choice is yours.  What's it going to be Gareth?"
Gareth
player, 587 posts
Odd Character
Smokin' Human
Tue 17 Mar 2020
at 19:29
  • msg #702

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 701):

"Again, it is you tearing the group apart. I have said my piece, and raised my concerns. If that is too much for you, then you use your pretense of maturity to kick out any who voice concerns. The choice is not mine, but yours. I have had 400 years in a friggin bottle to think about my values and what I do, and I have them as consistent as I can.

Berry has kept her friend to herself, and I have had no reason to question what he is until now. I would have thought that raised concerns that it would be good to hear answers to, but if you are happy to have a potential infernal amoung you, fine. I can live with that, albeit uncomfortably.

But I am not the one judging others, other than in self-defence. I have constantly been looking at defending the group and looking out for the groups interest, but you seem to consider that divisive, despite the fact that unless i am looking at raising the dead, you are the only one voicing objections. So my intentions have been clear. If your insecurities require asking me to leave so you feel comfortable, you do that. Otherwise, cut the bluster and lets get on with the mission.
"
Var
NPC, 47 posts
Goblin servant
Tue 17 Mar 2020
at 20:37
  • msg #703

Re: Near Al Menir

In reply to Gareth (msg # 702):

Whispers to Berry:
""I shoulda brought popcorn. My other gig is in retail, an they had some inna shop."
This message had punctuation tweaked by the player at 17:42, Wed 18 Mar 2020.
Haveron Stormwal
player, 362 posts
Tue 17 Mar 2020
at 21:03
  • msg #704

Re: Near Al Menir

Haveron shakes his head.  For several seconds.  The man was completely oblivious to his own failings.  He was so busy attacking everyone else that he could not see his own errors in judgement.  And to have Gareth along would mean baby sitting him the rest of the way.  Gareth considers the possibilities as he thinks, and then responds in a softer voice.

"Many people objected to your death magic.  I made the decision when I judged it would split the group.  Do not blame me for the discomfort of many.

You say that you are only acting in self defense.  Just a moment ago, you judged me a hypocrite.  And I took your bait by responding out of frustration more than I should have.  I lead this group, and need to show more maturity than that.  However, it does not change your bad behavior.

Take a walk, Gareth.  I can see you are frustrated, and responding in a heated fashion.  You need to cool off, as do I.  While you are gone, the rest of us will decide your fate.  I do not believe you can be present for this, because I don't see that you can stop yourself from responding out of anger and frustration."


Haveron will gesture for Gareth to leave, politely.
Gareth
player, 588 posts
Odd Character
Smokin' Human
Wed 18 Mar 2020
at 06:28
  • msg #705

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 704):

"Fine. Have a nice chat."

He heads on in a direction that irks his fancy.

[OOC: Sorry for splitting the group GM, but I have been given marching orders. What directions does Gareth have as options?]
Haveron Stormwal
player, 364 posts
Wed 18 Mar 2020
at 15:10
  • msg #706

Re: Near Al Menir

Haveron watches Gareth go for his walk.  It saddens him that they had wasted so much time arguing.  He felt like the rest of the group had suffered while he paid exclusive attention to Gareth.  It didn't seem right, nor did he feel like the group's morale was good at the moment.  Haveron hated asking Gareth to step away, but they needed the time out.  Both of them did.

The situation was tricky, and Haveron did not know how best to handle it.  Turning to the rest of the group, Haveron looks at them, and sighs.  His face looks sad, or even wistful, and he addresses them softly.  "I apologize for arguing with Gareth.  He is very talented, but also very difficult to manage.  I let that frustration get to me.  In the interest of everyone, I also plan to take a short walk to clear my head.  You all would probably agree it is for the best.

While Gareth and I are gone, please discuss a couple things.

First, I would like for you to make a decision on Gareth.  We all welcome his ability, but his view on magic and death in particular makes some people uncomfortable.  I know the Adept in particular seemed uncomfortable with raising the dead.  And, he argues a lot, which is terrible for morale.  We would all agree that having him along gives us a better chance of success.  But, if we ask him to stay, then we also have to manage his opinions and behaviors.  Please decide if you want him to stay, and then how best to deal with him going forward.  For example, he seems to get along well with Berry.  Maybe she should take the lead with him so we can avoid arguments.  I welcome your opinions and suggestions on how best to handle the situation.

Secondly, I would like your guidance on how I have led, and how I can do better.  The past few minutes have not been a very good example of leadership.  Arguing with Gareth resulted in people standing around uncomfortably instead of us working together.  Please help me to navigate these difficult moments with more grace.  I care about us being successful, not about my pride.  The trip has had some difficult moments thus far, and I want to avoid them going forward."


With a slight nod of his head, Haveron wrings his hands for just a second, in a sort of anxious or apprehensive fashion, and then walks away from the group in the opposite direction from Gareth.

OOC  As a reminder Haveron is attractive and has some charisma when he speaks.  Mostly that is for PCs, but I mention it here in case it matters for player responses.

Also, I don't necessarily plan to divide the group here.  Mostly just giving Gareth and Haveron a time out while the rest discuss among themselves.  In real life walking away from these heated moments is just good sense.  I think the same would apply in this setting.


[Private to GM: I am trying to capture Haveron's charitable disad here, along with his sense of duty to his friends.  It's a tough situation, and I think he would take a walk to be thoughtful.]
This message was last edited by the player at 15:12, Wed 18 Mar 2020.
Narrator
GM, 7552 posts
DM says
roll for initiative!
Wed 18 Mar 2020
at 17:54
  • msg #707

Re: Near Al Menir

Gareth soon finds himself absently walking in a circle, as the ru estones repell him.

In the meantime, who is taking a clorser look at the dead man's gear?
Gareth
player, 590 posts
Odd Character
Smokin' Human
Wed 18 Mar 2020
at 19:50
  • msg #708

Re: Near Al Menir

In reply to Narrator (msg # 707):

Gareth will try to work out the spell ensnaring him after about the first few laps...

[Private to GM: Rolled 4 under IQ to realize that was happening...]
Haveron Stormwal
player, 366 posts
Wed 18 Mar 2020
at 21:05
  • msg #709

Re: Near Al Menir

OOC I imagine Haveron and Gareth are in orbit around the main group in the middle considering the ring of trees and tablets.
Adept Yisslitheniss
player, 199 posts
Reptileman cleric
Wed 18 Mar 2020
at 23:33
  • msg #710

Re: Near Al Menir

In reply to Narrator (msg # 707):

The Adept will look at it and the remains to see how he may have died ... he has some medical ability....
Berry
player, 173 posts
Mage
Fri 20 Mar 2020
at 21:53
  • msg #711

Re: Near Al Menir

"I think Gareth is fine. Var will behave himself. Var behave. I'll try to magic up some popcorn"

Berry will gather up some dirt and pebbles and then cast essential food on it.
 (Got an 11 on essential food, 10/14FP)
Adept Yisslitheniss
player, 200 posts
Reptileman cleric
Fri 20 Mar 2020
at 23:48
  • msg #712

Re: Near Al Menir

He Ssstay, but not make dead come back.
Narrator
GM, 7562 posts
DM says
roll for initiative!
Sat 21 Mar 2020
at 20:30
  • msg #713

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 712):

The artificer died of starvation.

Haveron is correct, without a deliberate act of will, it is hard to walk a straight line here
Adept Yisslitheniss
player, 201 posts
Reptileman cleric
Sun 22 Mar 2020
at 02:57
  • msg #714

Re: Near Al Menir

A sssslow death, not a kind one.
Haveron Stormwal
player, 368 posts
Mon 23 Mar 2020
at 00:30
  • msg #715

Re: Near Al Menir

OOC When Gareth returns to camp, Haveron will do the same.
Gareth
player, 593 posts
Odd Character
Smokin' Human
Mon 23 Mar 2020
at 04:17
  • msg #716

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 715):

Gareth is waiting to be called back, since he was sent out.
Bechazruhk Burke
player, 71 posts
Dirty Hippy
"Name's Burke"
Mon 23 Mar 2020
at 18:37
  • msg #717

Re: Near Al Menir

OOC:
My state announced today a mandatory work shut down for non essential workers along with a stay at home order.  I am considered in the essential group and am being offered copious amounts of OT.  I apologize but it will severely limit my ability to post.  Thanks for your patience.

Burke and Shroud feel the same.  They only wouldn't want Gareth around if he does something super creepy like animates people we know and tries to have them act as regular servants (or animals in Burke's case).  But Gareth has agreed not to do this so they're cool with him.  As for speaking with dead, both are ok with it.  To these two speaking with the dead isn't a far stretch from séances which isnt super creepy. 

Narrator
GM, 7574 posts
DM says
roll for initiative!
Thu 26 Mar 2020
at 19:40
  • msg #718

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 717):

Good luck!


Anyone reviewing to bottles or scrolls?
Haveron Stormwal
player, 369 posts
Thu 26 Mar 2020
at 20:09
  • msg #719

Re: Near Al Menir

Amelia will examine the bottles and scrolls.  She doesn't have any magical ability, so if she doesn't know what they are she will refer them to Berry, Burke, or maybe the Adept.

OOC Haveron will circle until Gareth returns.
Amelia Montaigne
player, 74 posts
Agent about town
Thu 26 Mar 2020
at 20:15
  • msg #720

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 719):

"Not sure about these bials, although one lookd like it might be Bladeblack.  These scrolls... are diagrams or plans for building something. There is some kind of armor clockwork that looks lije someone is inside, and something that looks like a mechanical spider. There are some other devices that look like some kind of trap."
This message was last edited by the GM at 20:16, Thu 26 Mar 2020.
Adept Yisslitheniss
player, 202 posts
Reptileman cleric
Thu 26 Mar 2020
at 21:36
  • msg #721

Re: Near Al Menir

Perhapssss for thisssss placssse we go?
Narrator
GM, 7581 posts
DM says
roll for initiative!
Fri 27 Mar 2020
at 17:34
  • msg #722

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 721):


Anyone with traps skill, or IQ-5 can benefit from this, and anyone who can make an engineering roll or IQ-6 can learn weaknesses of some of these things.

An armory (body armor) might also help evaluate several of these items.
Gareth
player, 594 posts
Odd Character
Smokin' Human
Fri 27 Mar 2020
at 22:26
  • msg #723

Re: Near Al Menir

In reply to Narrator (msg # 722):

Gareth can look at them if called upon to do so, otherwise he is circling as directed...

[Private to GM: Rolled exactly IQ-5 if needed...]
Ryojin
player, 52 posts
Martial artist
Fri 27 Mar 2020
at 23:08
  • msg #724

Re: Near Al Menir

Royjin as no problem with the way Gareth behaves because he is from a distant land and learned to accept all different types of behaviors, he is puzzled by Haveron's constant negative reactions to Gareth. He does not put much thought into it since he is also new to the group.
Narrator
GM, 7591 posts
DM says
roll for initiative!
Sun 29 Mar 2020
at 18:07
  • msg #725

Re: Near Al Menir

In reply to Gareth (msg # 723):

You will be able to recognize a few of these traps when you see them, and have insight into disarming them, or give a complimentary bonus to someone disarming.
Gareth
player, 595 posts
Odd Character
Smokin' Human
Mon 30 Mar 2020
at 07:41
  • msg #726

Re: Near Al Menir

In reply to Narrator (msg # 725):

Has the group finished discussing what to do with Gareth, or someone got bored enough to call him back in before he gets bored himself...and creates his own entertainment?
Haveron Stormwal
player, 370 posts
Mon 30 Mar 2020
at 15:11
  • msg #727

Re: Near Al Menir

OOC  Haveron was expecting the same -someone to step up and ask the question, then signal the 2 orbitals to return.  Not really something Amelia should do as she is an agent of Haveron.
Bechazruhk Burke
player, 72 posts
Dirty Hippy
"Name's Burke"
Mon 30 Mar 2020
at 16:21
  • msg #728

Re: Near Al Menir

OOC:
Didn't realize Gareth and Haveron were still waiting.  Burke will call them back since nothing seems to be going on and the debate appears over.

Haveron Stormwal
player, 371 posts
Mon 30 Mar 2020
at 16:27
  • msg #729

Re: Near Al Menir

When Haveron returns to the group, he seems much more relaxed.  He asks the group, simply, "What did you decide?"
Shroud
player, 66 posts
Mon 30 Mar 2020
at 16:34
  • msg #730

Re: Near Al Menir

Unceremoniously and rather stoically Shroud moves to the decaying corpse.  He lays his prized weapon, his longbow next to him on the soft ground while he unslings his pack with one swift move.  He unbuckles the flap and flings it open revealing the contents.  He reaches a hand in and digs around for a minute until he draws forth a wrapped leather bundle about the size of a steak.  He unfurls it.  Laid out neatly is a series of small metallic instruments.  Tiny daggers, hooks and spears, as if they were combat weapons to fight faeries.  Shroud snatches one up and begins poking at the dead mans possessions.


OOC:
No time to RP my response to Haveron.  Response for Burke and Shroud is as discussed above in OOC.




[Private to GM:
Shroud is actually heavy into traps.  Made it by 5.

12:21, Today: Shroud rolled 10 using 3d6.  Traps.
]
This message was last edited by the player at 16:34, Mon 30 Mar 2020.
Gareth
player, 596 posts
Odd Character
Smokin' Human
Mon 30 Mar 2020
at 19:20
  • msg #731

Re: Near Al Menir

In reply to Shroud (msg # 730):

Gareth will return when called and start looking over the scrolls and other items. Noting Shroud look over what appear to be thieves tools, he is happy to let him have them...

[Thieves tools, leatherworking tools, Gareth would not know the difference...or care!]
Narrator
GM, 7600 posts
DM says
roll for initiative!
Wed 1 Apr 2020
at 15:15
  • msg #732

Re: Near Al Menir

In reply to Gareth (msg # 731):

Shroud will definately have a bonus to spot and remove the traps when he encounters them; Someone with armory: body armor make a roll at +2 (IQ-3) and IQ-6 also; Physiology (human) would also work; naturalist -3 might help with the spider related paperwork.
Haveron Stormwal
player, 372 posts
Wed 1 Apr 2020
at 15:32
  • msg #733

Re: Near Al Menir

Now that Haveron is present, he looks at the armor.

[Private to GM: Missed the IQ roll but only by one.  Made the Armory roll by 5 though, so hoping it balances out.
09:30, Today: Secret Roll: Haveron Stormwal rolled 7 using 3d6.  Haveron IQ 12-6.
09:29, Today: Secret Roll: Haveron Stormwal rolled 9 using 3d6.  Armory 12+2.
]
Adept Yisslitheniss
player, 203 posts
Reptileman cleric
Wed 1 Apr 2020
at 18:21
  • msg #734

Re: Near Al Menir

He looks at the body and diagrams, puzzling over them


[Private to GM: 11:20, Today: Adept Yisslitheniss rolled 8 using 3d6.  IQ.  made it by 5, not 6 ]
Narrator
GM, 7607 posts
DM says
roll for initiative!
Wed 1 Apr 2020
at 19:32
  • msg #735

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 734):

The armor drawn on the human like figure looks like it could ward off almost anything less than Gorgath's Doomrazor, but the ogre has long gone.

OOC: this thing would have something like 17 DR, and the armor looks bolted on

The creature within the heavy armor seems to have a lot of stitching on it... and the armor is bolted to it!
Haveron Stormwal
player, 373 posts
Wed 1 Apr 2020
at 20:05
  • msg #736

Re: Near Al Menir

OOC This is the original figure that was under the moss, as far as we know.  No mention of the armor back on page 27, but now that we are looking...  Is it a metal Haveron would recognize?  Some sort of hard plastic?  What other information can you give us on the armor?  Is it reasonable to assume the armor, and the items he is carrying, is beyond any smithing Haveron (or the group) has seen before?
Narrator
GM, 7611 posts
DM says
roll for initiative!
Wed 1 Apr 2020
at 21:08
  • msg #737

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 736):

This is not the d3ad guy, this is a schematic from his pack.
Gareth
player, 597 posts
Odd Character
Smokin' Human
Thu 2 Apr 2020
at 22:24
  • msg #738

Re: Near Al Menir

In reply to Narrator (msg # 737):

Gareth also got under IQ-6, so I thought the message about understanding the drawing was for him. If not, what did he pick up?
Narrator
GM, 7623 posts
DM says
roll for initiative!
Fri 3 Apr 2020
at 21:31
  • msg #739

Re: Near Al Menir

In reply to Gareth (msg # 738):

Make a hidden lore magic items roll.., twice
Gareth
player, 598 posts
Odd Character
Smokin' Human
Sat 4 Apr 2020
at 05:20
  • msg #740

Re: Near Al Menir

In reply to Narrator (msg # 739):

Gareth thinks about this...

[Private to GM: Hidden Lore: rolled 4, critical success! Then 6 under skill... ]
Berry
player, 174 posts
Mage
Sun 5 Apr 2020
at 17:29
  • msg #741

Re: Near Al Menir

"So does it look like anything valuable?"
Narrator
GM, 7638 posts
DM says
roll for initiative!
Thu 9 Apr 2020
at 21:24
  • msg #742

Re: Near Al Menir

In reply to Narrator (msg # 739):

The spider thing is apparently a non magical golem that stays in close vicinty of a statue or shrine of a spider goddesss... if this place isn't home to it, then someone moved a shrine here. The critters are homogeneous and have no internal parts or targetable locations. The limbs are easier to break, but many need to be broken before it slows down, like 5 out of 8 legs before affecting them. Destroying the shrine might lower the sanctity that allows them to operate.
 The other sketch shows a compound golem; the fleshy interior, which shows signs of being built stronger than an average man, is wearing super heavy armor that is also a golem...

...Frankenstein's monster in power armor, essentially, and equipped with some type of magic sword, one that looks to be moderately pussiant.
Gareth
player, 599 posts
Odd Character
Smokin' Human
Sun 12 Apr 2020
at 23:29
  • msg #743

Re: Near Al Menir

In reply to Narrator (msg # 742):

What would Gareth need to roll to work out weaknesses of these?

[Private to GM: Roll to work out weakness: rolled 16, 7, 15, not sure of skill...]
Narrator
GM, 7653 posts
DM says
roll for initiative!
Mon 13 Apr 2020
at 13:57
  • msg #744

Re: Near Al Menir

In reply to Gareth (msg # 743):

The armored golem looks like it would take a lot to put down, the spider might be deactivated by destroying the shrine, but otherwise has no vital areas.beyond that you have no suitable skills.
Haveron Stormwal
player, 374 posts
Mon 13 Apr 2020
at 16:15
  • msg #745

Re: Near Al Menir

Haveron has been standing there, watching things develop as others examined the items in front of them.  They have found any number of very interesting items, and many of them were more advanced or beyond what he had experience with.  The situation hinted at more advanced magic and engineering than anything he had seen before.  It called for stepping out of his comfort zone, in the interest of everyone involved.

Haveron steps over to the Adept, and puts his hand gently on the lizard man's shoulder, in a friendly and perhaps brotherly sort of way.  "Adept, I respect your beliefs, and I have no wish to make you uncomfortable.  However, in this moment, I believe we need to know more about what happened with this person.  Please accept my forgiveness for asking this."

Haveron then turns his head so he can look at Gareth.  "Gareth, you said you could see how the man died.  I admittedly am not very comfortable with your death magic.  It has a bad reputation in my experience, and I am still not confident your judgement matches with mine.

However, in this case I think we need to better understand what we are dealing with.  This man has advanced tools, and drawings of what seems like highly advanced magic or engineering.  I cannot claim to understand much of it, really, and that gives me pause.

I would ask that you leave the dead man dead.  However, if you can see how he died, or gather information about his history, I think we need to know that.  It may tell us nothing, but it could also provide us with valuable information we may need to survive and finish this quest."


After saying that, Haveron pulls ever so gently on the adepts shoulder, seeking to guide him away from the scene.

OOC  Trying to show some character growth here, and acknowledge the mostly neutral opinions of the rest of the party, save the Adept (who has appropriate and strong objections, I am sure).  Haveron has good reason for the decision.
Amelia Montaigne
player, 75 posts
Agent about town
Mon 13 Apr 2020
at 22:07
  • msg #746

Re: Near Al Menir

If we do this, then we need to ask him about burial arrangements, family and what religious devotions are needed to really put him to rest after questioning him. Adept, if you could help with laying him to rest, I am willing to get dirty and dig a grave, or donate my scarves for a shroud, whatever can make this right."
Haveron Stormwal
player, 375 posts
Mon 13 Apr 2020
at 23:17
  • msg #747

Re: Near Al Menir

Haveron smiles at Amelia in a gentle and caring way.  The lines on his face become more apparent when he does it, but that just underlines how handsome he is.  Haveron nods slowly, and adds "A worthy addition, Amelia.  Thank you for suggesting that.  Perhaps that may comfort the Adept some, even though we will have to disturb the dead."
Adept Yisslitheniss
player, 204 posts
Reptileman cleric
Mon 13 Apr 2020
at 23:36
  • msg #748

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 745):

Ssssso long assss Dead ssssstay Dead, no problem, we too talk with friend in afterlife at timessss. Undead Sssservant unholy. I help bury and Ssssend man to afterlife permanent.
Berry
player, 175 posts
Mage
Fri 17 Apr 2020
at 01:22
  • msg #749

Re: Near Al Menir

"Next time we're in town someone remind me to get the Spam Blocker for my afterlife. Var you do it if you remember."
Gareth
player, 600 posts
Odd Character
Smokin' Human
Sat 18 Apr 2020
at 11:27
  • msg #750

Re: Near Al Menir

In reply to Berry (msg # 749):

Gareth nods.

"The dead will stay dead. I will call up his spirit and you may ask him what you will."

He goes to the body and begins casting...

[Private to GM: Summon spirit. At the body, presumably at the place of death? 5 to cast, 3 to maintain, both minus 2 for skill. Rolled 8 under skill]
Narrator
GM, 7674 posts
DM says
roll for initiative!
Mon 20 Apr 2020
at 19:47
  • msg #751

Re: Near Al Menir

In reply to Gareth (msg # 750):

"Why do you wake me?"
Gareth
player, 601 posts
Odd Character
Smokin' Human
Wed 22 Apr 2020
at 22:13
  • msg #752

Re: Near Al Menir

In reply to Narrator (msg # 751):

"We wish to know about the designs you were carrying. Please tell us all you know about them."
Narrator
GM, 7690 posts
DM says
roll for initiative!
Thu 23 Apr 2020
at 17:58
  • msg #753

Re: Near Al Menir

In reply to Gareth (msg # 752):

"I helped design an armor golem, some defenses for the tower."
Gareth
player, 602 posts
Odd Character
Smokin' Human
Thu 23 Apr 2020
at 20:17
  • msg #754

Re: Near Al Menir

In reply to Narrator (msg # 753):

"Were you then killed as payment for your work?"
Narrator
GM, 7704 posts
DM says
roll for initiative!
Sun 26 Apr 2020
at 17:02
  • msg #755

Re: Near Al Menir

In reply to Gareth (msg # 754):

"I left, and could not find my way out. Hunger took me."
Gareth
player, 603 posts
Odd Character
Smokin' Human
Wed 29 Apr 2020
at 08:04
  • msg #756

Re: Near Al Menir

In reply to Narrator (msg # 755):

"I see. Tell me about the person who hired you?"
Narrator
GM, 7711 posts
DM says
roll for initiative!
Wed 29 Apr 2020
at 23:38
  • msg #757

Re: Near Al Menir

In reply to Gareth (msg # 756):

"The master of the tower? He collects...many things."
Gareth
player, 604 posts
Odd Character
Smokin' Human
Thu 30 Apr 2020
at 06:35
  • msg #758

Re: Near Al Menir

In reply to Narrator (msg # 757):

"To what end? Is he evil, or a simple researcher?"
Narrator
GM, 7717 posts
DM says
roll for initiative!
Thu 30 Apr 2020
at 17:43
  • msg #759

Re: Near Al Menir

In reply to Gareth (msg # 758):

"I would not know. He was strange, but not rude, and stood by his word, paying me well in alkahest and with a lever I might use to move the earth. "
Gareth
player, 605 posts
Odd Character
Smokin' Human
Thu 30 Apr 2020
at 22:34
  • msg #760

Re: Near Al Menir

In reply to Narrator (msg # 759):

"And yet he put spells on the area to stop you from leaving, so you would die here. Very cold tell me about the lever please?"
Narrator
GM, 7721 posts
DM says
roll for initiative!
Sat 2 May 2020
at 17:21
  • msg #761

Re: Near Al Menir

In reply to Gareth (msg # 760):

"It was among my things, a crow made of unbreakable metal, that might pry anything I set myself to.  I think he forgot I was here, and used spells to seal the tower."
This message was lightly edited by the GM at 19:30, Sun 03 May 2020.
Gareth
player, 606 posts
Odd Character
Smokin' Human
Sat 2 May 2020
at 23:52
  • msg #762

Re: Near Al Menir

In reply to Narrator (msg # 761):

"Oh, I doubt he forgot. I bet you have a lot of secrets he wanted to keep. Like the location of that lever, or weaknesses of your inventions...what are they, by the way?"
Narrator
GM, 7728 posts
DM says
roll for initiative!
Sun 3 May 2020
at 20:10
  • msg #763

Re: Near Al Menir

In reply to Gareth (msg # 762):

**he just described the orichalcum crowbar that was looted from the body.***


my inventions have no weaknesses!
Gareth
player, 607 posts
Odd Character
Smokin' Human
Sun 3 May 2020
at 20:27
  • msg #764

Re: Near Al Menir

In reply to Narrator (msg # 763):

"Cool. How do they work?"
Narrator
GM, 7731 posts
DM says
roll for initiative!
Mon 4 May 2020
at 18:53
  • msg #765

Re: Near Al Menir

In reply to Gareth (msg # 764):

"When a sufficiency of weight impinges on the pressure plates, the repeating crossbow is activated. After ten bolts are spent, a small automaton  will reload a cartridge from the storeroom.

A system of weights and counterweights control a sluice gate to flood a room, which drains back from the secondary reservoir and resets by activation of a treadmill operated water screw. At the same time the room floods, mechanical fish with a buoyancy system are released, the gas is released when they latch, causing the target to sink as the water rises.
Failsafe release is arunic dial."

This message was last edited by the GM at 18:55, Mon 04 May 2020.
Haveron Stormwal
player, 376 posts
Mon 4 May 2020
at 19:09
  • msg #766

Re: Near Al Menir

Haveron Quietly observes what is going on.  He does not understand any of it, but the decision was worth it.  Quietly he whispers to the Adept "I do not like this any more than you, but it could save our lives".
Adept Yisslitheniss
player, 205 posts
Reptileman cleric
Mon 4 May 2020
at 20:41
  • msg #767

Re: Near Al Menir

He Nods  Ssssstrange!
Gareth
player, 608 posts
Odd Character
Smokin' Human
Tue 5 May 2020
at 01:55
  • msg #768

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 767):

Gareth is actually fascinated by the complexity of the system.

"So how are the Automations controlled?"
Narrator
GM, 7735 posts
DM says
roll for initiative!
Wed 6 May 2020
at 17:17
  • msg #769

Re: Near Al Menir

In reply to Gareth (msg # 768):

"Pendulum driven clockwork that is reset on activation of the trap. The fish are reset by a small golem equipped with a bellows, and provided by the master. The crossbow automatons are set in motion by the discharge of the bolt cartridge, and then the bows are restet when the clockeeorks dock the counterweight.

Is there more? I should like to rest."

This message was last edited by the GM at 17:18, Wed 06 May 2020.
Berry
player, 177 posts
Mage
Tue 12 May 2020
at 04:09
  • msg #770

Re: Near Al Menir

Ask if the master of the tower performs cruel experiments on animals. Or harms cats.
Narrator
GM, 7754 posts
DM says
roll for initiative!
Tue 12 May 2020
at 16:47
  • msg #771

Re: Near Al Menir

In reply to Berry (msg # 770):

"some of the golems are made of clay, some from living or even dead flesh. There were some. Cats made him sneeze, h e's would teleport them smewhere far away. He did keep bugs and worms though. I tire. Take me from this place."
Gareth
player, 609 posts
Odd Character
Smokin' Human
Wed 13 May 2020
at 00:23
  • msg #772

Re: Near Al Menir

In reply to Narrator (msg # 771):

"Thank you. One last question...how would you like us to dispose of your body?"
Narrator
GM, 7762 posts
DM says
roll for initiative!
Thu 14 May 2020
at 17:20
  • msg #773

Re: Near Al Menir

In reply to Gareth (msg # 772):

"Bury me outside of this accursed circle that I may go on, and say a word to Hephaestus on my behalf."
Gareth
player, 611 posts
Odd Character
Smokin' Human
Thu 14 May 2020
at 21:08
  • msg #774

Re: Near Al Menir

In reply to Narrator (msg # 773):

"Happy to. What word would you like me to say to Hephaestus? Or if you were meaning for us to kill him, how is that 'word' best said?"
Haveron Stormwal
player, 379 posts
Thu 14 May 2020
at 21:32
  • msg #775

Re: Near Al Menir

Haveron steps foward just a bit, and gently says "Gareth, I think we should defer to the Adept on what that might mean.  It may not be his area of expertise, but he will know more than we do."
Adept Yisslitheniss
player, 206 posts
Reptileman cleric
Fri 15 May 2020
at 03:23
  • msg #776

Re: Near Al Menir

I could do thissss, although it isssss a trek to leave and return.


[Private to GM: Hephaestus is a God here?]
Narrator
GM, 7776 posts
DM says
roll for initiative!
Sat 16 May 2020
at 14:47
  • msg #777

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 776):

Hephaestus is the god of Crafters and Smiths.
Gareth
player, 612 posts
Odd Character
Smokin' Human
Sat 16 May 2020
at 21:25
  • msg #778

Re: Near Al Menir

In reply to Narrator (msg # 777):

"Oh, OK. I thought that might have been the owner who let you die..."
Amelia Montaigne
player, 76 posts
Agent about town
Wed 20 May 2020
at 16:48
  • msg #779

Re: Near Al Menir

In reply to Gareth (msg # 778):

"I think we should do as he says and move him to a safer burial spot."
Gareth
player, 613 posts
Odd Character
Smokin' Human
Wed 20 May 2020
at 21:20
  • msg #780

Re: Near Al Menir

In reply to Amelia Montaigne (msg # 779):

"Yes, I agree. I just wanted to be sure he was finished first. Lets do as asked..."
Haveron Stormwal
player, 381 posts
Wed 20 May 2020
at 22:06
  • msg #781

Re: Near Al Menir

Haveron takes a thoughtful approach.  Then, after a moment of consideration, suggests "Once his spirit is resting again, I think we should do that work after we ourselves leave the circle.  Who knows how long he has been here.  Another few hours or another day should mean nothing to him.  Only that we complete the work.

Adept, I know this isn't in your usual area, but can you take charge of this piece?  I am not versed in the spiritual, and would trust your judgement more than I would mine on the subject.

If we are all in agreement, I say we leave in the morning?  I expect it will take some effort if he was unable to escape.  We should be well rested, and fresh, and ready for the challenge.  We already know this grove has been enchanted, and I do not expect we will be bothered during the night."


After everything has concluded, Haveron will touch Gareth on the shoulder in what is meant as a friendly gesture, and murmur "Thank you" in a quiet way.


OOC As long as we are about done here, ready to fast forward to the morning.  Same watch schedule as the previous day.  We have enough rations, and I'm sure Gareth has plenty he would like to research.  The Adept probably has some work to do as well.
This message was last edited by the player at 22:07, Wed 20 May 2020.
Gareth
player, 614 posts
Odd Character
Smokin' Human
Wed 20 May 2020
at 22:20
  • msg #782

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 781):

Gareth is a little surprised, after all the talk about respecting the dead.

"How far do we have to take him? Surely not that far. I gave him my word...last thing I need is a grumpy ghost because we had to leave by another direction. The dead are people too, and and I do actually respect their wishes, if they are not assholes. We can do it now, so lets get it done!"

[OOC: Narrator, how far do we need to move him to get him out of the circle?]
Haveron Stormwal
player, 382 posts
Wed 20 May 2020
at 23:15
  • msg #783

Re: Near Al Menir

That was not the response that Haveron was looking for.  He purses his lips ever so slightly, but patiently responds to the mage, in a firmer tone.  "I would agree with you, if it were that easy.  Unfortunately, it is not.  You saw how difficult it was for some of us to even enter the circle.  We had people wandering off because of the magic here.  He died because he could not leave, and he seemed like quite a capable engineer from your brief conversation.  I don't think it prudent to have people try to leave and then try to return again.  He asked for burial outside the circle, and we will do so.  However, it will be when we leave, so we don't have to attempt 3 more trips past whatever magical barrier is in place."
Berry
player, 178 posts
Mage
Sat 23 May 2020
at 18:58
  • msg #784

Re: Near Al Menir

Haveron has the right idea. No unneeded trips.
Narrator
GM, 7814 posts
DM says
roll for initiative!
Wed 27 May 2020
at 18:33
  • msg #785

Re: Near Al Menir

In reply to Berry (msg # 784):

The body is halfway to the outer tree line.  There must be something closer to the cliff edge... will rolls please.
Adept Yisslitheniss
player, 208 posts
Reptileman cleric
Wed 27 May 2020
at 18:56
  • msg #786

Re: Near Al Menir

PM   [Private to GM: 11:55, Today: Adept Yisslitheniss rolled 10 using 3d6.  will    by 5 ]
Haveron Stormwal
player, 385 posts
Wed 27 May 2020
at 20:26
  • msg #787

Re: Near Al Menir

Haveron can feel a bit of a mental barrior, and struggles against it momentarily.

[Private to GM: Haveron passes.
14:25, Today: Secret Roll: Haveron Stormwal rolled 11 using 3d6.  Haveron will 12.

Amelia also makes it by a few, while Omar...fails miserably.
14:27, Today: Secret Roll: Omar El Nasib rolled 15 using 3d6.  Omar will 10.
14:27, Today: Secret Roll: Amelia Montaigne rolled 10 using 3d6.  Amelia will 13.
]
This message was last edited by the player at 20:28, Wed 27 May 2020.
Gareth
player, 620 posts
Odd Character
Smokin' Human
Wed 27 May 2020
at 21:02
  • msg #788

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 787):

Gareth is not noticing the issue...again.

The outer tree line is the area he wants to be buried outside of, or further?

[Private to GM: Rolled Will.]
Berry
player, 179 posts
Mage
Thu 28 May 2020
at 02:21
  • msg #789

Re: Near Al Menir

Berry looks at the cliff wall and takes a couple steps closer.

[Private to GM: 21:20, Today: Berry rolled 12 using 3d6.  Will-14.]
Narrator
GM, 7820 posts
DM says
roll for initiative!
Thu 28 May 2020
at 19:52
  • msg #790

Re: Near Al Menir

The outer tree line marks the edge of the barrier outside, (outside which he wants to be buried) toward the cliffs there stands a black tower, a little hard to see, maybe forty feet tall.


Anyone in this group good with distance weapons or traps/locks?
Mischa and Sorsha were the thieves...
Gareth
player, 621 posts
Odd Character
Smokin' Human
Thu 28 May 2020
at 21:05
  • msg #791

Re: Near Al Menir

In reply to Narrator (msg # 790):

I did consider taking a spell that would help with locks, but was advised it was not necessary. Spells Apportion and Locksmith would resolve that...

Just to be clear, how far away is the wall of trees? [Private to GM: Rolled 5 under will to check this.]
Ryojin
player, 53 posts
Martial artist
Fri 29 May 2020
at 01:31
  • msg #792

Re: Near Al Menir

I am decent with ranged weapons. What do ya need me to hit? :D
Haveron Stormwal
player, 386 posts
Fri 29 May 2020
at 14:12
  • msg #793

Re: Near Al Menir

OOC Haveron is solid as well.
Berry
player, 180 posts
Mage
Mon 1 Jun 2020
at 17:18
  • msg #794

Re: Near Al Menir

Berry has her magical bolt power for ranged attacks.
Narrator
GM, 7840 posts
DM says
roll for initiative!
Fri 5 Jun 2020
at 14:10
  • msg #795

Re: Near Al Menir

In reply to Berry (msg # 794):

Just checking, as we lost two players and an ally that filled a niche; this jaunt was conceived for a different line up.

The clearing around the tower is about 50-60 yards in diameter.
Ryojin
player, 54 posts
Martial artist
Fri 5 Jun 2020
at 16:57
  • msg #796

Re: Near Al Menir

Narrator:
In reply to Berry (msg # 794):

Just checking, as we lost two players and an ally that filled a niche; this jaunt was conceived for a different line up.

The clearing around the tower is about 50-60 yards in diameter.


ooc: Who did we lose? I can pick back up shroud if that was one of them, I want my character back! lol
Narrator
GM, 7849 posts
DM says
roll for initiative!
Fri 5 Jun 2020
at 19:02
  • msg #797

Re: Near Al Menir

In reply to Ryojin (msg # 796):

Gorgoth quit along with Sorsha/Mischa.  The revised Shroud is now a ranger, played by our Druid friend. That settles our distance/ lockpicking issue.
This message was last edited by the GM at 19:06, Fri 05 June 2020.
Haveron Stormwal
player, 387 posts
Fri 5 Jun 2020
at 20:17
  • msg #798

Re: Near Al Menir

OOC  The Druid is still around, just happens to have other priorities at the moment.  Say the word, and I'll kick him in the pants.  I know how to get at him.
This message was last edited by the player at 22:26, Fri 05 June 2020.
Gareth
player, 623 posts
Odd Character
Smokin' Human
Fri 5 Jun 2020
at 21:25
  • msg #799

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 798):

Finding scrolls of Apportion and Locksmith could resolve that issue too. Gareth is happy to spend a few points to fill that gap.
Narrator
GM, 7852 posts
DM says
roll for initiative!
Tue 9 Jun 2020
at 11:51
  • msg #800

Re: Near Al Menir

In reply to Gareth (msg # 799):

No scrolls out here in the woods.
Ardenas Barehand
player, 1482 posts
Tue 9 Jun 2020
at 22:28
  • [deleted]
  • msg #801

Re: Near Al Menir

This message was deleted by the player at 22:30, Tue 09 June 2020.
Gareth
player, 624 posts
Odd Character
Smokin' Human
Tue 9 Jun 2020
at 23:32
  • msg #802

Re: Near Al Menir

In reply to Narrator (msg # 800):

No, but if we ever get moving, maybe we can find some!
Gareth
player, 625 posts
Odd Character
Smokin' Human
Fri 12 Jun 2020
at 21:54
  • msg #803

Re: Near Al Menir

In reply to Gareth (msg # 802):

Ok, we seem to have ground to a halt. Gareth is keen to get moving, one way or another. We have searched the dead designer, and promised to take his body out. if we delay much longer, Gareth might just do it while the rest of you twiddle your thumbs deciding what to do. He is impulsive, after all, and if not given a task, he will come up with on of his own. Actually, he already has, you just did not want him doing it! lol...
Ryojin
player, 55 posts
Martial artist
Fri 12 Jun 2020
at 23:26
  • msg #804

Re: Near Al Menir

I agree, waiting around does not help Ryojin perfect his art. I want to punch something that won't die in one hit! :D
Haveron Stormwal
player, 388 posts
Sat 13 Jun 2020
at 15:19
  • msg #805

Re: Near Al Menir

Haveron has just noticed the tower, and suggests to the group "Perhaps we are ready for the tower, if we have leard all we can from the man."

OOC Seems like a reasonable step forward, but you know...  Have to see what the boss thinks.
Narrator
GM, 7876 posts
DM says
roll for initiative!
Tue 16 Jun 2020
at 12:42
  • msg #806

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 805):

Indeed
Adept Yisslitheniss
player, 209 posts
Reptileman cleric
Tue 16 Jun 2020
at 17:43
  • msg #807

Re: Near Al Menir

Let Ussssss Go there
Haveron Stormwal
player, 389 posts
Tue 16 Jun 2020
at 23:22
  • msg #808

Re: Near Al Menir

Haveron gestures for the woodsman to take the lead, and also motion for Omar to see to Amelia.  Then he proceeds to lead the group onward.
This message was last edited by the player at 18:45, Wed 17 June 2020.
Berry
player, 181 posts
Mage
Wed 17 Jun 2020
at 05:35
  • msg #809

Re: Near Al Menir

Berry will follow Haveron.
Ryojin
player, 56 posts
Martial artist
Wed 17 Jun 2020
at 14:57
  • msg #810

Re: Near Al Menir

Ryojin follows suit.
Narrator
GM, 7878 posts
DM says
roll for initiative!
Wed 17 Jun 2020
at 21:47
  • msg #811

Re: Near Al Menir

In reply to Ryojin (msg # 810):

The tower, which you have difficulty focusing on, appears to be made of a black obsidian like stone, and has steps leading up to a door. The door has sigils on it, and has a spot that is really hard to look at above the door.
Gareth
player, 626 posts
Odd Character
Smokin' Human
Wed 17 Jun 2020
at 22:15
  • msg #812

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 808):

Gareth falls in to follow, looking up and studying the glyphs.

[Private to GM: Rolled 10 under will.]
Haveron Stormwal
player, 390 posts
Wed 17 Jun 2020
at 23:55
  • msg #813

Re: Near Al Menir

Haveron finds himself having difficulty with the tower, and with the glyphs in particular.  It seems he keeps getting distracted.  He might not have noticed so much, except they had seen this struggle a few times before.  Looking back, he asks Gareth and Berry "I find this tower keeps distracting me.  Something magical is going on.  Is there any way you can disrupt whatever that is?"
Narrator
GM, 7879 posts
DM says
roll for initiative!
Thu 18 Jun 2020
at 18:35
  • msg #814

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 813):

The tower, while possibly made of adamantine,  has an obsidian tablet above the door.

Gareth, make a thaumatology roll regarding the glyph.
Gareth
player, 627 posts
Odd Character
Smokin' Human
Thu 18 Jun 2020
at 23:09
  • msg #815

Re: Near Al Menir

In reply to Narrator (msg # 814):

Gareth is focused on resolving the glyphs.

[Private to GM: Rolled 9 under theaumatology]
Narrator
GM, 7883 posts
DM says
roll for initiative!
Fri 19 Jun 2020
at 17:32
  • msg #816

Re: Near Al Menir

In reply to Gareth (msg # 815):

The glyphs signify that this bane is enchanted with Avoidance. It might brme hard to unmake, but there are always more ways than one of dealing with an enchanted item.
Gareth
player, 628 posts
Odd Character
Smokin' Human
Sat 20 Jun 2020
at 02:20
  • msg #817

Re: Near Al Menir

In reply to Narrator (msg # 816):

Gareth will attempt to damage the glyphs.

"These glyphs seem to be the cause of the spell. Maybe we can scuff them off..."
Adept Yisslitheniss
player, 210 posts
Reptileman cleric
Sat 20 Jun 2020
at 04:09
  • msg #818

Re: Near Al Menir

He just looks on, much of this not clear to him.
Amelia Montaigne
player, 78 posts
Agent about town
Mon 22 Jun 2020
at 18:38
  • msg #819

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 818):

"It looks like our late friend left us a  tool to pry it off with."
Haveron Stormwal
player, 391 posts
Mon 22 Jun 2020
at 23:08
  • msg #820

Re: Near Al Menir

Haveron follows along right behind Amelia on the topic.

"Hand me that metal bar our friend was carrying.  I'll see if I can destroy it that way."

OOC I had this idea before my last post, but didn't want to jump ahead of Gareth.  He ought to be good enough with a sword-like object to use the bar as a club or sword...

Ryojin
player, 58 posts
Martial artist
Tue 23 Jun 2020
at 15:28
  • msg #821

Re: Near Al Menir


ooc: I can bash the gylphs with the crowbar doing 4d cr or punch them to break them doing 2d+8 cr with an AD of 1/2 or 1/3.

Gareth
player, 629 posts
Odd Character
Smokin' Human
Sat 27 Jun 2020
at 23:18
  • msg #822

Re: Near Al Menir

In reply to Ryojin (msg # 821):

Gareth will direct the efforts...
Narrator
GM, 7914 posts
DM says
roll for initiative!
Mon 29 Jun 2020
at 14:24
  • msg #823

Re: Near Al Menir

In reply to Ryojin (msg # 821):

To get the best use of the crowbar, use 2hd axe/mace for swing +2, if you have forced entry use thst skill instead plus the associated bonus. Target is about a foot square, so -4 to hit. Swing as you like, this is really just to determine time.

Target has DR4, 8 hp
Berry
player, 182 posts
Mage
Mon 29 Jun 2020
at 22:48
  • msg #824

Re: Near Al Menir

You can take a dedicated attack though, which is a +4.

Berry waits for other people to do the hard physical labor of smashing stuff.
Haveron Stormwal
player, 392 posts
Tue 30 Jun 2020
at 16:58
  • msg #825

Re: Near Al Menir

Seeing as how no one else has stepped up, Haveron takes the crowbar in his hand, somewhat awkwardly.  At first he turns it to put the hooked end on the swing side, then he turns it to hold the hook end, so it can be used more like a sword.  Then he tries swinging.

OOC Base 2-H Axe/Mace for Haveron would be average, he doesn't have any of the related skills so it's a pure DX default.  When I was a kid I used to sword fight with my brother by holding the hooked end.  This default for Haveron will be much better, because he has a couple sword skills already.  He's wielding it like a club, but the roll should still use Broadsword.

I figure they end up being about the same.  Using the untrained skill he makes an all out attack at +4 to hit, and the weighted end does more damage as an impact weapon.  Using it like a club gives him enough skill to hit reliably, so he can all out attack for +2 damage.

EDIT - True, Ryojin.  :)


[Private to GM: And, after all that, I expect you'll be rolling the critical miss...?
10:57, Today: Secret Roll: Haveron Stormwal rolled 17 using 3d6.  Broadsword 15.
15:27, Today: Secret Roll: Haveron Stormwal rolled 8 using 2d6+2.  2d damage, all out attack +2.

a "light club" is SW+1, so total damage should be 9
]
This message was last edited by the player at 21:30, Tue 30 June 2020.
Ryojin
player, 59 posts
Martial artist
Tue 30 Jun 2020
at 19:22
  • msg #826

Re: Near Al Menir

Haveron Stormwal:
Seeing as how no one else has stepped up, Haveron takes the crowbar in his hand, somewhat awkwardly.  At first he turns it to put the hooked end on the swing side, then he turns it to hold the hook end, so it can be used more like a sword.  Then he tries swinging.

OOC Base 2-H Axe/Mace for Haveron would be average, he doesn't have any of the related skills so it's a pure DX default.  When I was a kid I used to sword fight with my brother by holding the hooked end.  This default for Haveron will be much better, because he has a couple sword skills already.  He's wielding it like a club, but the roll should still use Broadsword.

I figure they end up being about the same.  Using the untrained skill he makes an all out attack at +4 to hit, and the weighted end does more damage as an impact weapon.  Using it like a club gives him enough skill to hit reliably, so he can all out attack for +2 damage.



ooc:kinda hard to step up when you already declared first crack at it. As I posted earlier,  Ryojin could also do it, with his fists. If he is unable to break it, I will take a swing at it.

Narrator
GM, 7923 posts
DM says
roll for initiative!
Wed 1 Jul 2020
at 17:26
  • msg #827

Re: Near Al Menir

In reply to Ryojin (msg # 826):

Haveron needs tomake a dodge roll to avoid being struck br a rebound.

Ryojin can try, next
Haveron Stormwal
player, 393 posts
Thu 2 Jul 2020
at 22:10
  • msg #828

Re: Near Al Menir

Haveron swings the crowbar, and then pulls his face out of the way as it comes back right at his head.  With a sheepish grin, he steps out of the way to let Ryojin take a crack at it.

[Private to GM: 16:08, Today: Secret Roll: Haveron Stormwal rolled 8 using 3d6.  Haveron dodge 11.]
Ryojin
player, 61 posts
Martial artist
Thu 2 Jul 2020
at 23:27
  • msg #829

Re: Near Al Menir

Ryojin steps up to the plate, waving away the crowbar, if he can't do it with his own fists then their is no point. He stares at his target, breathing slowly.

Inhale.

He widens his stance and measures his distance with his eyes.

Exhale.

He starts to gather his chi inward, swirling it around his body and then back out around his skin.

Inhale. Exhale. He continues this for a little while, with each passing second more of his chi gathering and swirling. You can see his energy flowing over his body and concentrating on his fist.

Finally He unleashes his strike. Eyes sharp, he thrusts his fist into the target, his chi forming what looks like a lance head over his fist. The strike lands true, burying a whole and shatter the plate.

He steps back and exhales.

"I am still lacking, that strike was not good." He says to himself.

He steps back somemore.


ooc:

concentrate for 32 turns to roll against Power Blow at full skill. failed.
penetrating strike at full skill +3 for chi charge, AD 2. success.
Piercing strike at skill-2 plus +3 for chi charge, large piercing wound mod. success.
Karate punch -4 SM +4 for telegraphed. AoA Strong for +1 per die. success.

1d-1 -1(punch) +1("Eagle Claw") +1("Unarmed Master") +2("Karate DX+2") +1(Gauntlets) +2(AoAS) = 1d+5 (AD 2) pi+

damage rolled = 11 (AD 2) pi+

11-2(DR) = 9 * 1.5(pi+) = 13 injury to the tablet.

FP 9/12

edit:: That should have been 2d+10 T,T

This message was last edited by the player at 23:31, Thu 02 July 2020.
Narrator
GM, 7930 posts
DM says
roll for initiative!
Sat 4 Jul 2020
at 17:34
  • msg #830

Re: Near Al Menir

In reply to Ryojin (msg # 829):

Startlingly, the presence of the tower is suddenly sharp and clear. You wonder how you ever mussed it being there!
Gareth
player, 630 posts
Odd Character
Smokin' Human
Sat 4 Jul 2020
at 22:19
  • msg #831

Re: Near Al Menir

In reply to Narrator (msg # 830):

"That should free our dead friends spirit, I expect! Lets keep going..."
Narrator
GM, 7940 posts
DM says
roll for initiative!
Tue 7 Jul 2020
at 19:21
  • msg #832

Re: Near Al Menir

In reply to Gareth (msg # 831):

Your friend died because he could not leave the area, not just because he didn't return to the tower.
Gareth
player, 631 posts
Odd Character
Smokin' Human
Tue 7 Jul 2020
at 20:14
  • msg #833

Re: Near Al Menir

In reply to Narrator (msg # 832):

Yes, but his spirit could not depart because of the magic, right? And now that has been resolved...
Haveron Stormwal
player, 394 posts
Tue 7 Jul 2020
at 23:29
  • msg #834

Re: Near Al Menir

Haveron bows his head to Ryojin as a gesture of respect, seeing as how he has observed the behavior before.  Handing the crowbar off, he starts looking the tower over carefully.  Haveron of course wants to identify all the entrances and exits.  He also wants to know about armaments, defenses, and anything else of interest.

[Private to GM: Nope.
17:29, Today: Secret Roll: Haveron Stormwal rolled 16 using 3d6.  Haveron PER 12.
]
Narrator
GM, 7947 posts
DM says
roll for initiative!
Wed 8 Jul 2020
at 20:07
  • msg #835

Re: Near Al Menir

In reply to Gareth (msg # 833):

Nope. He couldn't leave the area because of the other banes.
Gareth
player, 632 posts
Odd Character
Smokin' Human
Wed 8 Jul 2020
at 20:27
  • msg #836

Re: Near Al Menir

In reply to Narrator (msg # 835):

I see. Gareth will also look over the tower, noting any defences, entrances, etc.

[Private to GM: Rolled 7 under perception]
Narrator
GM, 7952 posts
DM says
roll for initiative!
Thu 9 Jul 2020
at 19:49
  • msg #837

Re: Near Al Menir

In reply to Gareth (msg # 836):

There is one door in the almost featureless tower... the designs for traps you saw take up more space than is visible here, so if they exist, and nothing is invisible,  they must be below you.

The door has no visible lock.
Haveron Stormwal
player, 395 posts
Thu 9 Jul 2020
at 20:41
  • msg #838

Re: Near Al Menir

Haveron motions for Omar to cover Amelia, and then he opens the door, sword in hand and ready to go.
Gareth
player, 633 posts
Odd Character
Smokin' Human
Thu 9 Jul 2020
at 22:33
  • msg #839

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 838):

Gareth creates a fireball for cover...

[Private to GM: Rolled 15 under skill, natural 6. Is that a crit to cast the spell fireball?]
Narrator
GM, 7958 posts
DM says
roll for initiative!
Fri 10 Jul 2020
at 19:37
  • msg #840

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 838):

The door resists as if solid.
Haveron Stormwal
player, 396 posts
Fri 10 Jul 2020
at 21:14
  • msg #841

Re: Near Al Menir

OOC  Haveron is just trying to open it normally.  When you say it resists, are you saying he can't turn the handle, or the door doesn't want to open?  How is it resisting?  I wasn't clear on how to react.
Gareth
player, 634 posts
Odd Character
Smokin' Human
Fri 10 Jul 2020
at 21:40
  • msg #842

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 841):

Gareth tries to see what the problem is...

[Private to GM: Rolled 4 under perception]
Narrator
GM, 7962 posts
DM says
roll for initiative!
Mon 13 Jul 2020
at 18:45
  • msg #843

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 841):

The door does not seem to want to open.


Gareth's ball of fire is white hot and energy free.
Gareth
player, 635 posts
Odd Character
Smokin' Human
Mon 13 Jul 2020
at 20:29
  • msg #844

Re: Near Al Menir

In reply to Narrator (msg # 843):

He tries to grow his fireball, using as much power as he can short of draining him...

"Is it stuck, or just an illusion of a door, to hide the real door someplace else?"
Haveron Stormwal
player, 398 posts
Mon 13 Jul 2020
at 23:19
  • msg #845

Re: Near Al Menir

Haveron looks back at Gareth, noticing the glowing sphere in his hand.  "It seems like a solid door to me.  I can't get it open like a usual door, although I have not tried forcing it yet.

Um, what exactly are you doing there?"

Shroud
player, 68 posts
Tue 14 Jul 2020
at 03:11
  • msg #846

Re: Near Al Menir

Shroud looks over the door, the frame, the floor. He does not notice anything, but maybe he an feel something. He moves up close and starts to feel around for any hidden devices.

"Before we try to blow it up, let me see if I can find something first."


ooc: DX based Traps roll to work by touch, success by 9.


Gareth
player, 638 posts
Odd Character
Smokin' Human
Tue 14 Jul 2020
at 07:44
  • msg #847

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 845):

"Usually behind such locked doors are trouble, and often on the side to deter would be trespassers from opening such a door. I am on guard against such a trouble, since I have little to open the door with..."

He keeps an observant guard...looking around.
Narrator
GM, 7974 posts
DM says
roll for initiative!
Tue 14 Jul 2020
at 16:19
  • msg #848

Re: Near Al Menir

In reply to Gareth (msg # 847):

The door has no obvious traps, nor any visible to Shroud, although he can feel the subtle imprint of runes.


Berry looks at it thoughtfully
Shroud
player, 69 posts
Tue 14 Jul 2020
at 16:47
  • msg #849

Re: Near Al Menir

After feeling it all over.

"There seems to be some writing or symbol etched into it, its very faint and easily missed. Anyone have chalk or something to make markings? I can go over them to make them more visible."


ooc: The one time I don't have a character with chalk!
This message was last edited by the player at 16:48, Tue 14 July 2020.
Berry
player, 183 posts
Mage
Wed 15 Jul 2020
at 17:19
  • msg #850

Re: Near Al Menir

In reply to Shroud (msg # 849):

Berry looks at Var and shrugs, befor slouching over to rest herhand on the door.

"It is magical."
Haveron Stormwal
player, 399 posts
Wed 15 Jul 2020
at 17:55
  • msg #851

Re: Near Al Menir

Haveron hears that the door is magical, and steps back, out of the way.  "Please, then, help open the door.  You have the expertise on the subject."
Berry
player, 184 posts
Mage
Wed 15 Jul 2020
at 17:59
  • msg #852

Re: Near Al Menir

Berry steps back and looks at the door thinking.

12:59, Today: Berry rolled 11 using 3d6.  Thaumatology-14.
Narrator
GM, 7984 posts
DM says
roll for initiative!
Wed 15 Jul 2020
at 20:20
  • msg #853

Re: Near Al Menir

In reply to Berry (msg # 852):

The door is most likely secured with magelock, which is bypassed by lockmaster, which also has magelock as a prerequisite...

[Private to Berry: your patron caneasily teachyou these]
Berry
player, 185 posts
Mage
Sun 19 Jul 2020
at 13:51
  • msg #854

Re: Near Al Menir

"Magically locked. I don't have the spells to open it. We could try to bash through the door, try to dig through around the door or I could contact my mentor and learn try to learn the spells required."
Omar El Nasib
player, 20 posts
Former Caravan guard
Mon 20 Jul 2020
at 14:50
  • msg #855

Re: Near Al Menir

"Can it be broken by force, or must we handle with your magicks?  I do not know of the arcane."
Gareth
player, 640 posts
Odd Character
Smokin' Human
Mon 20 Jul 2020
at 20:18
  • msg #856

Re: Near Al Menir

In reply to Omar El Nasib (msg # 855):

Gareth holds the ball of fire in his hand against the door, to see the effects of heat on the door...
Narrator
GM, 7999 posts
DM says
roll for initiative!
Tue 21 Jul 2020
at 00:09
  • msg #857

Re: Near Al Menir

In reply to Gareth (msg # 856):

The door appears to be made of stone
Gareth
player, 641 posts
Odd Character
Smokin' Human
Tue 21 Jul 2020
at 07:09
  • msg #858

Re: Near Al Menir

In reply to Narrator (msg # 857):

Not likely to be effected by heat. Don't suppose the hinges are visible?
Berry
player, 186 posts
Mage
Wed 22 Jul 2020
at 02:53
  • msg #859

Re: Near Al Menir

"There could be a durability enchantment of some sort on it, but even then enough force should break through it. Another strong possibility is essential materials. Its possible that the frame could be broken easier than the door. I don't have a good spell for blasting the door. If we can bash it we should try that, but if it holds I can try to get in touch with my mentor."
Adept Yisslitheniss
player, 211 posts
Reptileman cleric
Wed 22 Jul 2020
at 03:23
  • msg #860

Re: Near Al Menir

Perhapssss there issss another way? let ussss look, No?


The adept looks around the base and at the walls  for any signs of traffic.

[Private to GM: 20:22, Today: Adept Yisslitheniss rolled 7 using 3d6.  Perception. made by  7 ]
Narrator
GM, 8008 posts
DM says
roll for initiative!
Thu 23 Jul 2020
at 21:22
  • msg #861

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 860):

The area outside the treeline is fairly overgrown, although the grass in the clearing appears to be of uniform height, of perhaps a span. There is a faint smell of cut grass.

Nevertheless,  the keen eyed lizardman is able to spot odd looking tracks: small round impressions about an inch accross, in steps about three inches apart.

[Private to Narrator: there are 2 1 foot stone golems armed with miniature scythes; they curl into balls and look like rocks.]
This message was last edited by the GM at 21:24, Thu 23 July 2020.
Adept Yisslitheniss
player, 212 posts
Reptileman cleric
Fri 24 Jul 2020
at 01:39
  • msg #862

Re: Near Al Menir

Ho, an animal !  where can it be?
Haveron Stormwal
player, 400 posts
Fri 24 Jul 2020
at 01:53
  • msg #863

Re: Near Al Menir

Haveron watches the lizard man as he looks around.  Then he reaches for the crow bar and hefts it.  "I am prepared to break through the door if we have no other way in."
Adept Yisslitheniss
player, 213 posts
Reptileman cleric
Fri 24 Jul 2020
at 03:05
  • msg #864

Re: Near Al Menir

He follows the tracks around the tower to see if they perhaps enter it.
Gareth
player, 642 posts
Odd Character
Smokin' Human
Fri 24 Jul 2020
at 04:15
  • msg #865

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 864):

Gareth also keeps his eyes open as he watches over the lizardman...following him if need be.

[Private to GM: Rolled 2 under Perception]
Narrator
GM, 8015 posts
DM says
roll for initiative!
Sun 26 Jul 2020
at 18:06
  • msg #866

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 862):

One set of the tracks end at a small irregularly shaped rock.
Adept Yisslitheniss
player, 214 posts
Reptileman cleric
Mon 27 Jul 2020
at 02:33
  • msg #867

Re: Near Al Menir

The Adept does not touch it, but looks it over carefully, as if an animal opened it, it should be reasonably simple to operate.



[Private to GM:   19:32, Today: Adept Yisslitheniss rolled 11 using 3d6.  perception. made by 3 ]
Narrator
GM, 8021 posts
DM says
roll for initiative!
Wed 29 Jul 2020
at 17:06
  • msg #868

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 867):

The stone appears to be a carving of a small man curled up and holding its knees!
Gareth
player, 643 posts
Odd Character
Smokin' Human
Wed 29 Jul 2020
at 20:00
  • msg #869

Re: Near Al Menir

In reply to Narrator (msg # 868):

"Is that a carving, or an actual small stone dwarf?"
Adept Yisslitheniss
player, 215 posts
Reptileman cleric
Wed 29 Jul 2020
at 23:00
  • msg #870

Re: Near Al Menir

Not Ssssure
Grass cutter
NPC, 1 post
Tiny stone dude
With a scythe
Thu 30 Jul 2020
at 19:04
  • msg #871

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 870):

The stone uncurls into a foot high stone statue that is armed with a small scythe.  It turns away from you, and starts cutting the grass,  one strand at a time.
Gareth
player, 644 posts
Odd Character
Smokin' Human
Thu 30 Jul 2020
at 20:29
  • msg #872

Re: Near Al Menir

In reply to Grass cutter (msg # 871):

"Cute. Are there any other tracks?"
Adept Yisslitheniss
player, 216 posts
Reptileman cleric
Thu 30 Jul 2020
at 22:11
  • msg #873

Re: Near Al Menir

He checks the tracks of this little fellow to verify that they are what he has been following... then relay's his findings...
Not magic entry after all...
Grass cutter
NPC, 2 posts
Tiny stone dude
With a scythe
Fri 31 Jul 2020
at 18:07
  • msg #874

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 873):

You note that there are now half a dozen.of these things in the clearing, all trimming the grass in unison.
Gareth
player, 645 posts
Odd Character
Smokin' Human
Fri 31 Jul 2020
at 20:06
  • msg #875

Re: Near Al Menir

In reply to Grass cutter (msg # 874):

"I wonder if these turn hostile if we enter..." Gareth wonders out loud.
Adept Yisslitheniss
player, 217 posts
Reptileman cleric
Fri 31 Jul 2020
at 23:18
  • msg #876

Re: Near Al Menir

Maybe... and cut low.
Grass cutter
NPC, 3 posts
Tiny stone dude
With a scythe
Sun 2 Aug 2020
at 02:22
  • msg #877

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 876):

The small stone men  ignore you and keep about their work.
Adept Yisslitheniss
player, 218 posts
Reptileman cleric
Sun 2 Aug 2020
at 02:31
  • msg #878

Re: Near Al Menir

He looks over the base of the tower as he heads back to the group...
Gareth
player, 646 posts
Odd Character
Smokin' Human
Sun 2 Aug 2020
at 03:31
  • msg #879

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 878):

Gareth will follow him, still looking for something to sink the white hot ball in his hand into...
Berry
player, 187 posts
Mage
Sun 2 Aug 2020
at 21:22
  • msg #880

Re: Near Al Menir

I have to say, those grass cutters are a brilliant idea.
Gareth
player, 647 posts
Odd Character
Smokin' Human
Mon 3 Aug 2020
at 09:02
  • msg #881

Re: Near Al Menir

In reply to Berry (msg # 880):

"Yes, though I suspect they are Golems and would be very difficult to steal..."

[OOC: What would I roll to know?]
[Private to GM: 9:00, Today: Gareth rolled 12 using 3d6. Theumatology(19)? Hidden Lore (Magic Items)(15) to know if they are Golems. ]
Haveron Stormwal
player, 401 posts
Mon 3 Aug 2020
at 16:52
  • msg #882

Re: Near Al Menir

Haveron stands by the door, waiting patiently to find out if he should bash away, wait on magic, or something else.  Offhand, he mentions "You know, if they were just a little bigger, one of those things would make a decent battering ram."
Narrator
GM, 8046 posts
DM says
roll for initiative!
Mon 3 Aug 2020
at 20:58
  • msg #883

Re: Near Al Menir

In reply to Gareth (msg # 881):

These are golems, and given the size, probably only as expensive to make for the half dozen as to make a man sized one. Larger ones would make excellent battering rams
Gareth
player, 648 posts
Odd Character
Smokin' Human
Tue 4 Aug 2020
at 03:21
  • msg #884

Re: Near Al Menir

In reply to Narrator (msg # 883):

What does Gareth know about controlling Golems?
Narrator
GM, 8054 posts
DM says
roll for initiative!
Tue 4 Aug 2020
at 19:55
  • msg #885

Re: Near Al Menir

In reply to Gareth (msg # 884):

Unless a golem was made to follow instructions from someone with a token or magical seal, they only obey the i structions of their creator... unless the spell independence was involved in the creation, which leads to free willed  golems... otherwise profoundly involved magics might be engaged, but would be contested by the terms of the enchantment.
Gareth
player, 649 posts
Odd Character
Smokin' Human
Tue 4 Aug 2020
at 20:08
  • msg #886

Re: Near Al Menir

In reply to Narrator (msg # 885):

"Whatever their creator instructed them they will do, and there is not much we can do about that except killing them. You would be better off using a rock for a bettering ram."
Adept Yisslitheniss
player, 219 posts
Reptileman cleric
Tue 4 Aug 2020
at 20:37
  • msg #887

Re: Near Al Menir

Can anyone reach the top of the tower?

Shroud
player, 71 posts
Tue 4 Aug 2020
at 21:28
  • msg #888

Re: Near Al Menir

Ooc: how tall is the tower?
Haveron Stormwal
player, 402 posts
Wed 5 Aug 2020
at 16:32
  • msg #889

Re: Near Al Menir

If there is one thing Haveron is known for, it's patience.  He watches, thoughtfully, as the rest of the group asks questions.  Now that they were thinking about the height of the walls, he looks up and considers the possibility that they could get someone in a window or over the wall.

OOC  Any windows within reach, in addition to the question about the wall height...?
Shroud
player, 72 posts
Wed 5 Aug 2020
at 18:36
  • msg #890

Re: Near Al Menir

Shroud has 20 yards of 3/8 rope and a grapnel hook. if someone else is also carrying some 3/8 rope he can tie them together. Knot tying skill FTW.
Gareth
player, 650 posts
Odd Character
Smokin' Human
Wed 5 Aug 2020
at 20:39
  • msg #891

Re: Near Al Menir

In reply to Shroud (msg # 890):

Gareth has 50 yds of cord, with a capacity of 90 lbs, perhaps 180 lbs if doubled. He weighs just 90 lbs with his shield but no Jo or pack...
Shroud
player, 73 posts
Wed 5 Aug 2020
at 22:53
  • msg #892

Re: Near Al Menir

Gareth:
In reply to Shroud (msg # 890):

Gareth has 50 yds of cord, with a capacity of 90 lbs, perhaps 180 lbs if doubled. He weighs just 90 lbs with his shield but no Jo or pack...


ooc: ...How tiny is Gareth??? cause the only adults I know that weigh 90 lbs without anything on are about 4'10"-5'
Gareth
player, 651 posts
Odd Character
Smokin' Human
Thu 6 Aug 2020
at 04:29
  • msg #893

Re: Near Al Menir

In reply to Shroud (msg # 892):

He is quite skinny, and weighs only 70 lbs. He has pretty low ST...
Narrator
GM, 8069 posts
DM says
roll for initiative!
Mon 10 Aug 2020
at 18:06
  • msg #894

Re: Near Al Menir

In reply to Gareth (msg # 893):

Seriously? Skinny would be 110. A skeleton weighs 35 lbs. 70 lbs is emaciated
This message was last edited by the GM at 18:07, Mon 10 Aug 2020.
Gareth
player, 652 posts
Odd Character
Smokin' Human
Mon 10 Aug 2020
at 20:30
  • msg #895

Re: Near Al Menir

In reply to Narrator (msg # 894):

Pretty close. He was small weakling before he was put into the vat, and he was in a vat for 400 years, so that was what I had in mind. For his ST, the weight by Basic is 60-100 lbs...so he is not even at the minimum weight for his stature...
Berry
player, 188 posts
Mage
Tue 11 Aug 2020
at 18:41
  • msg #896

Re: Near Al Menir

"So are we putting the door on hold, or should I try to contact my mentor?" Berry will ask the group.
Adept Yisslitheniss
player, 220 posts
Reptileman cleric
Tue 11 Aug 2020
at 18:46
  • msg #897

Re: Near Al Menir

We sssshould try all wayssss
Haveron Stormwal
player, 403 posts
Tue 11 Aug 2020
at 19:54
  • msg #898

Re: Near Al Menir

OOC  Haveron is ready to start bashing.  He just wants to wait until everyone else is done.  Going "Big Bad Wolf" on this guy's house is likely to elicit a response.
Gareth
player, 655 posts
Odd Character
Smokin' Human
Tue 11 Aug 2020
at 20:51
  • msg #899

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 898):

"Should we walk around the building to try to see if there is a back door?"

He still holds his mini-sun...
Adept Yisslitheniss
player, 221 posts
Reptileman cleric
Wed 12 Aug 2020
at 01:38
  • msg #900

Re: Near Al Menir

There wassss not
Narrator
GM, 8081 posts
DM says
roll for initiative!
Wed 12 Aug 2020
at 17:03
  • msg #901

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 900):

If there was, it would be on the wet side of the sea cliff
Gareth
player, 656 posts
Odd Character
Smokin' Human
Wed 12 Aug 2020
at 20:19
  • msg #902

Re: Near Al Menir

In reply to Narrator (msg # 901):

"Right. Can't go round it. Can't go over it. Can't go under it. That right so far?"
Narrator
GM, 8085 posts
DM says
roll for initiative!
Fri 14 Aug 2020
at 18:44
  • msg #903

Re: Near Al Menir

In reply to Gareth (msg # 902):

Under could be a thing. Got a shovel?

Berry may have a solution.
This message was last edited by the GM at 18:44, Fri 14 Aug 2020.
Gareth
player, 658 posts
Odd Character
Smokin' Human
Fri 14 Aug 2020
at 22:50
  • msg #904

Re: Near Al Menir

In reply to Narrator (msg # 903):

Right.

"We could contact Berries mentor, but he does make me uneasy...I would feel more comfortable to rely on him less...perhaps he can teach me a few spells that would accommodate?"
Var
NPC, 48 posts
Goblin servant
Mon 17 Aug 2020
at 15:17
  • msg #905

Re: Near Al Menir

In reply to Gareth (msg # 904):

"Day kinda thing might need paperwork... for most of our biz, the first time is free, but youse is a special case."
Gareth
player, 659 posts
Odd Character
Smokin' Human
Mon 17 Aug 2020
at 20:54
  • msg #906

Re: Near Al Menir

In reply to Var (msg # 905):

"Huh? What do you mean?"
Var
NPC, 49 posts
Goblin servant
Tue 18 Aug 2020
at 18:40
  • msg #907

Re: Near Al Menir

In reply to Gareth (msg # 906):

For those inquiring, the tower is about 16 yards high.

Berry's impertinent a...servant replies to the skinny fire mage.
"You is kinda at the point where it ain't much of a fight ta get you inna pocket...but things move faster with agreements, an a lot could be done wit a signature. "
Gareth
player, 660 posts
Odd Character
Smokin' Human
Tue 18 Aug 2020
at 20:59
  • msg #908

Re: Near Al Menir

In reply to Var (msg # 907):

"Oh, I am not looking for any demonic contract, thank you. I would prefer to discuss forgiveness with the triunist god, since they preach about it. I have heard of your bosses' honesty...Berry has the agreement...she can discuss with him."

He goes back to looking at the tower, holding his white-hot fireball like a candle.
Haveron Stormwal
player, 405 posts
Tue 18 Aug 2020
at 21:41
  • msg #909

Re: Near Al Menir

Haveron regards the conversation skeptically.  He's not at all pleased with this sort of talk, but he isn't exactly in a position to choose his help either.  He does comment, however.  "Gareth, that seems to me like one of the best decisions I have seen you make."

Haveron then gestures with the crowbar, and asks "Unless we have any better suggestions, I will get to bashing in the door, then...?"

He isn't too keen on any demonic covenants.
Shroud
player, 74 posts
Tue 18 Aug 2020
at 22:12
  • msg #910

Re: Near Al Menir

What does the top of the tower look like?

If it is only 16 yards to the top, Shroud can climb it.
This message was last edited by the player at 22:12, Tue 18 Aug 2020.
Gareth
player, 661 posts
Odd Character
Smokin' Human
Wed 19 Aug 2020
at 10:59
  • msg #911

Re: Near Al Menir

In reply to Shroud (msg # 910):

Do you have a rope? Or a strong cord in Gareths case...
Shroud
player, 75 posts
Wed 19 Aug 2020
at 14:26
  • msg #912

Re: Near Al Menir

Shroud:
Shroud has 20 yards of 3/8 rope and a grapnel hook. if someone else is also carrying some 3/8 rope he can tie them together. Knot tying skill FTW.

Gareth
player, 662 posts
Odd Character
Smokin' Human
Wed 19 Aug 2020
at 20:55
  • msg #913

Re: Near Al Menir

In reply to Shroud (msg # 912):

If it is 16 yards to the top, 20 yards should be fine...
Berry
player, 189 posts
Mage
Fri 21 Aug 2020
at 23:49
  • msg #914

Re: Near Al Menir

"I'm good with bashing in the door, as long as I'm not doing it."
Shroud
player, 76 posts
Sat 22 Aug 2020
at 00:10
  • msg #915

Re: Near Al Menir

What does the top of the tower look like?
Narrator
GM, 8106 posts
DM says
roll for initiative!
Sat 22 Aug 2020
at 20:00
  • msg #916

Re: Near Al Menir

In reply to Shroud (msg # 915):
The conical roof of the tower appears to rise to a sharp spire, without crenelations at the roof edge, there is a lip about a foot wide between the edge of the roof and the tower below.
Haveron Stormwal
player, 406 posts
Mon 24 Aug 2020
at 16:11
  • msg #917

Re: Near Al Menir

OOC  I believe that Shroud has climbed the tower?  If so, Haveron will put down the crowbar and pull out his bow, while he waits to see what develops.
Shroud
player, 77 posts
Mon 24 Aug 2020
at 19:00
  • msg #918

Re: Near Al Menir

Haveron Stormwal:
OOC  I believe that Shroud has climbed the tower?  If so, Haveron will put down the crowbar and pull out his bow, while he waits to see what develops.



ooc: No, I have not, I was asking what the top looked like to see if it was possible. If the description given is correct, then there is no way in from up top. No windows. I was just pointing out that it is possible to climb.
Gareth
player, 663 posts
Odd Character
Smokin' Human
Mon 24 Aug 2020
at 20:41
  • msg #919

Re: Near Al Menir

In reply to Shroud (msg # 918):

Gareth is still looking for a way in, or a target for his fireball. Perhaps not fussy which he finds...
Haveron Stormwal
player, 407 posts
Mon 24 Aug 2020
at 20:56
  • msg #920

Re: Near Al Menir

Haveron will turn, cock the crowbar, and start battering the door with it.  He obviously has no skill using the weighted end, because it seems to constantly turn in his hands.  He can't seem to get more than one good swing on the door.

[Private to GM: Dice roller hates me today.  He can't get a break, neither can Balir.

14:54, Today: Secret Roll: Haveron Stormwal rolled 13 using 3d6.  All out attach, Dx 14, should make Axe/Mace default a 11.

14:54, Today: Secret Roll: Haveron Stormwal rolled 13 using 3d6.  All out attach, Dx 14, should make Axe/Mace default a 11.

14:54, Today: Secret Roll: Haveron Stormwal rolled 14 using 3d6.  All out attach, Dx 14, should make Axe/Mace default a 11.

14:54, Today: Secret Roll: Haveron Stormwal rolled 12 using 3d6.  All out attach, Dx 14, should make Axe/Mace default a 11.

14:54, Today: Secret Roll: Haveron Stormwal rolled 13 using 3d6.  All out attach, Dx 14, should make Axe/Mace default a 11.

14:54, Today: Secret Roll: Haveron Stormwal rolled 12 using 3d6.  All out attach, Dx 14, should make Axe/Mace default a 11.

14:54, Today: Secret Roll: Haveron Stormwal rolled 10 using 3d6.  All out attach, Dx 14, should make Axe/Mace default a 11.

14:54, Today: Secret Roll: Haveron Stormwal rolled 14 using 3d6.  All out attach, Dx 14, should make Axe/Mace default a 11.
]
Narrator
GM, 8113 posts
DM says
roll for initiative!
Wed 26 Aug 2020
at 19:18
  • msg #921

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 920):

Haveron is making quite a racket
Gareth
player, 664 posts
Odd Character
Smokin' Human
Wed 26 Aug 2020
at 20:08
  • msg #922

Re: Near Al Menir

In reply to Narrator (msg # 921):

Propmting Gareth to look around...in case something objects to the noise.
Adept Yisslitheniss
player, 222 posts
Reptileman cleric
Wed 26 Aug 2020
at 23:40
  • msg #923

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 920):

 Mayhap I can do that for you
Berry
player, 190 posts
Mage
Thu 27 Aug 2020
at 23:35
  • msg #924

Re: Near Al Menir

Berry will watch the other people do the hard work, its what she does best!
Haveron Stormwal
player, 408 posts
Fri 28 Aug 2020
at 14:52
  • msg #925

Re: Near Al Menir

Haveron shrugs and hands the crowbar to the adept, taking a couple steps back and grabbing his sword, just in case of trouble.
Adept Yisslitheniss
player, 223 posts
Reptileman cleric
Fri 28 Aug 2020
at 19:53
  • msg #926

Re: Near Al Menir

He takes a swing, but finds it hard to hold the thin crowbar in his hands... it goes sailing.
But he recovers it and takes a second swing with a solid swat on the door.



[Private to GM:  12:49, Today: Adept Yisslitheniss rolled 16 using 3d6.  Swing.
12:49, Today: Adept Yisslitheniss rolled 9 using 3d6.  Swing.
12:50, Today: Adept Yisslitheniss rolled 9 using 2d6.  damage.
]
Gareth
player, 665 posts
Odd Character
Smokin' Human
Sat 29 Aug 2020
at 00:56
  • msg #927

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 926):

Gareth stand well out of the way of where the reptilian friend is swinging...
Narrator
GM, 8123 posts
DM says
roll for initiative!
Mon 31 Aug 2020
at 23:25
  • msg #928

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 926):

15 minutes of pounding go by and the stone door is deeply cracked and chipped.  It looks like you might be able to pry pieces out of it with the crowbar.
Gorgath
player, 446 posts
HP 20/20 FP 11/13
Tue 1 Sep 2020
at 02:02
  • msg #929

Re: Near Al Menir

Off in the distance a pair of deep voices can be heard. One grumbling and distraught, the other laughing.

The shepherdess comes into view, pulling along a rather distraught Gorgath tethered via a short rope.

"I hate this place, BIG problem."

The ogre holds his head in both hands until he sees the tower and the group around it.

Lowering his hands from his head, Gorgath manages a weak wave.

"I am back."
Gareth
player, 666 posts
Odd Character
Smokin' Human
Tue 1 Sep 2020
at 08:31
  • msg #930

Re: Near Al Menir

In reply to Gorgath (msg # 929):

"Ah, Gorgath! Who is your friend?"
Shepherdess
NPC, 4 posts
An ogress with her
Flock
Tue 1 Sep 2020
at 18:36
  • msg #931

Re: Near Al Menir

In reply to Gareth (msg # 930):

The large woman in her blue dress smiles
"Me llamo Gresa. Esa es mullida," she says, indicating a dire sheep that is also on a rope, andveering away from the  runestones.
Gareth
player, 667 posts
Odd Character
Smokin' Human
Tue 1 Sep 2020
at 20:36
  • msg #932

Re: Near Al Menir

In reply to Shepherdess (msg # 931):

"Nice to meet you, Ma'am. You have decided to take up the life f an adventurer with your...husband?"
Haveron Stormwal
player, 409 posts
Wed 2 Sep 2020
at 21:39
  • msg #933

Re: Near Al Menir

Haveron mutters "That doesn't look like a husband relationship.", but keeps it very low and under his breath.  In a much more normal voice he states "Welcome back."
Mullida
NPC, 1 post
Dire sheep
Fri 4 Sep 2020
at 19:09
  • msg #934

Re: Near Al Menir

In reply to Gareth (msg # 932):

The sheep.notices the grass, and excitedly begins eating it.
Bechazruhk Burke
player, 73 posts
Dirty Hippy
"Name's Burke"
Fri 4 Sep 2020
at 19:13
  • msg #935

Re: Near Al Menir

In reply to Mullida (msg # 934):

The druid smiles upon seeing the sheep.
"Good. Those golems keeping this clearing a lawn were just  plain unnatural...Gorgath, we have a trouble with the door."
He eyes the log that Gresa has slung over her shoulder.
"The shepherdess might be able to use that wonderous crowbar."
Berry
player, 191 posts
Mage
Sat 5 Sep 2020
at 02:35
  • msg #936

Re: Near Al Menir

Gorgath! Its good to see you! We have encountered an obstacle that is exactly your area of expertise!
Gorgath
player, 447 posts
HP 20/20 FP 11/13
Sun 6 Sep 2020
at 15:53
  • msg #937

Re: Near Al Menir

Gorgath detaches the rope tied from him to the shepherdess.  Nodding to the others present, he then translates as best he can,

"She is Tres... No. She is Teresa. Her language problem for me."

Upon hearing the request about the door, Gorgath grins, "No problem for me."
Haveron Stormwal
player, 410 posts
Mon 7 Sep 2020
at 17:03
  • msg #938

Re: Near Al Menir

Haveron steps back and takes on more of a supervisory role than what he already had.  His eyes sweep the area for dangers, or for the possibility of retaliation, as they try to break through the door to the tower.
Adept Yisslitheniss
player, 224 posts
Reptileman cleric
Mon 7 Sep 2020
at 17:52
  • msg #939

Re: Near Al Menir

He shrugs and hands the crowbar to the ogre, then steps back
Gareth
player, 669 posts
Odd Character
Smokin' Human
Mon 7 Sep 2020
at 21:22
  • msg #940

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 939):

Gareth also keeps an eye on things too...
Teresa the Shepherdess
NPC, 5 posts
An ogress with her
Flock
Wed 9 Sep 2020
at 18:26
  • msg #941

Re: Near Al Menir

In reply to Gareth (msg # 940):

The ogress looks on at her man with orichalcum crowbar in hand
Gorgath
player, 448 posts
HP 20/20 FP 11/13
Thu 10 Sep 2020
at 21:08
  • msg #942

Re: Near Al Menir

Gorgath gives the beautiful shepherdess a rough wink as he leans in with crowbar in hand and begins working at the door.

OOC: Bashing Door w/ Crowbar

[Private to GM:
Swing damage +2 (Crowbar), +1/die, +2/die (Forced Entry) = 4d-1+2+4+8 = 4d+13

16:05, Today: Secret Roll: Gorgath rolled 25 using 4d6+13.  Bashing w/ crowbar.

If second attempt needed:

16:08, Today: Secret Roll: Gorgath rolled 33 using 4d6+13.  Bashing w/ crowbar.
]
Narrator
GM, 8159 posts
DM says
roll for initiative!
Fri 11 Sep 2020
at 18:13
  • msg #943

Re: Near Al Menir

In reply to Gorgath (msg # 942):

Gorgath reduces the door to gravel on the second blow. A dim blue glow emanates from within the cloud of stone dust.
Adept Yisslitheniss
player, 225 posts
Reptileman cleric
Fri 11 Sep 2020
at 20:57
  • msg #944

Re: Near Al Menir

Sword ready, he waits to see if anything attacks...
Gareth
player, 670 posts
Odd Character
Smokin' Human
Fri 11 Sep 2020
at 22:45
  • msg #945

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 944):

Gareth peers intently, fireball still in hand, to try to identify the blue glow...

[Private to GM: Rolled 4 under Thaumatology]
Gorgath
player, 449 posts
HP 20/20 FP 11/13
Mon 14 Sep 2020
at 03:02
  • msg #946

Re: Near Al Menir

Gorgath hands the crowbar back off to whoever will take it before pulling out his halberd and giving Theresa a wink, "No problem."
Gareth
player, 671 posts
Odd Character
Smokin' Human
Mon 14 Sep 2020
at 07:18
  • msg #947

Re: Near Al Menir

In reply to Gorgath (msg # 946):

"Why, Thank you Gorgath. It is indeed good to have you back..."

He continues to peer inside...

[Private to GM: Edit: Rolled 3 under perception]
This message was last edited by the player at 07:19, Mon 14 Sept 2020.
Haveron Stormwal
player, 411 posts
Mon 14 Sep 2020
at 22:55
  • msg #948

Re: Near Al Menir

Halveron stays close to make sure any retaliation can be met properly.  However, he doesn't expect anyone will want to challenge Gorgath.  Still, he does say "Be careful, we are expecting some traps in here."
Berry
player, 192 posts
Mage
Tue 15 Sep 2020
at 21:00
  • msg #949

Re: Near Al Menir

Impressive! Berry claps her hand as the door is reduced to powder.  She then moves closer to peer into the now revealed passage. She doesn't enter, but is rather curious about the blue glow.
Narrator
GM, 8166 posts
DM says
roll for initiative!
Thu 17 Sep 2020
at 17:55
  • msg #950

Re: Near Al Menir

In reply to Berry (msg # 949):

A short corridor extends toward an archway, from whence the blue glow comes.
The walls are of magically shaped stone, and the archway is supported by elegant statues of well drapped women, each holding the lintel up with one outstretched arm.  The lintel takes the form of crossed olive branches, above which is  inlaid a chabucon cut crystal.
Gareth
player, 672 posts
Odd Character
Smokin' Human
Thu 17 Sep 2020
at 21:03
  • msg #951

Re: Near Al Menir

In reply to Narrator (msg # 950):

Gareth looks to see what might be further in, following anyone who enters with a light...
Haveron Stormwal
player, 412 posts
Thu 17 Sep 2020
at 21:22
  • msg #952

Re: Near Al Menir

Haveron motions for Omar to watch Amelia, and then waves them to the back.  Then, with his sword in hand, he takes the lead.  "Gorgath, follow Gareth.  At the first sign of trouble, tuck him under your arm and get him out of trouble.  I will take care of myself."

Haveron moves slowly, taking extra time to observe his surroundings.  They were warned that there were traps here.  He wanted to be ready for them.
Gareth
player, 673 posts
Odd Character
Smokin' Human
Thu 17 Sep 2020
at 21:26
  • msg #953

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 952):

That is why Gareth is not leading the way, but following whoever goes in with a light...
Narrator
GM, 8173 posts
DM says
roll for initiative!
Sat 19 Sep 2020
at 19:21
  • msg #954

Re: Near Al Menir

In reply to Gareth (msg # 953):

Once at the doorway, Haveron can see a larged domed room with three other exits. The dome is supported by gigantic stone ststues of muscular men. The entire room is suffused with a bluish glow.

In the center of the ceiling is another round crystal
Gareth
player, 674 posts
Odd Character
Smokin' Human
Sat 19 Sep 2020
at 23:42
  • msg #955

Re: Near Al Menir

In reply to Narrator (msg # 954):

Gareth followed him in and looks around. Do the stone statues look like they might be animated?
Haveron Stormwal
player, 413 posts
Sun 20 Sep 2020
at 01:43
  • msg #956

Re: Near Al Menir

Haveron pauses at the entrance and waits for Gareth to judge the room safe or unsafe.
Narrator
GM, 8181 posts
DM says
roll for initiative!
Mon 21 Sep 2020
at 17:51
  • msg #957

Re: Near Al Menir

In reply to Gareth (msg # 955):

The seem pretty still right now... the floor and base of the statues are free of dust, but the surfaces above about 3 feet are fairly dusty.  You notice a small door behind one statue that is about two feet high.
This message was last edited by the GM at 21:11, Tue 22 Sept 2020.
Gareth
player, 675 posts
Odd Character
Smokin' Human
Tue 22 Sep 2020
at 00:14
  • msg #958

Re: Near Al Menir

In reply to Narrator (msg # 957):

Does it look like there was water here, or perhaps more automatons cleaning?
Narrator
GM, 8186 posts
DM says
roll for initiative!
Tue 22 Sep 2020
at 21:10
  • msg #959

Re: Near Al Menir

In reply to Gareth (msg # 958):

This room seems to be pretty dry.
Gorgath
player, 450 posts
HP 20/20 FP 11/13
Thu 24 Sep 2020
at 01:11
  • msg #960

Re: Near Al Menir

The ogre shuffles around the room, comparing muscle sizes to the statues.
Narrator
GM, 8195 posts
DM says
roll for initiative!
Thu 24 Sep 2020
at 19:30
  • msg #961

Re: Near Al Menir

In reply to Gorgath (msg # 960):

The statues, which appear to be supporting ribs of the ceiling vaulting, cleverly made to resemble swords. Are roughly as strong looking as Gorgath himself, although less handsome.
Haveron Stormwal
player, 414 posts
Thu 24 Sep 2020
at 20:00
  • msg #962

Re: Near Al Menir

Haveron will point out the little door, and suggest "I wonder if the cleaning golems are behind that door.  Take a look, while I stand guard."

He motions for Amelia and Omar to stay by the door, and then moves towards the center of the room.  He wants to meet any attacks before they get to the rest of the party.
Adept Yisslitheniss
player, 226 posts
Reptileman cleric
Thu 24 Sep 2020
at 20:51
  • msg #963

Re: Near Al Menir

He steps in, sword on guard and looks around, uncomfortable with what he sees.
Gareth
player, 676 posts
Odd Character
Smokin' Human
Sun 27 Sep 2020
at 01:59
  • msg #964

Re: Near Al Menir

In reply to Adept Yisslitheniss (msg # 963):

Gareth moves in carefully, expecting problems somewhere. He holds his fireball ready...not sure it it is the right approach here. He carefully looks in all directions, above and around, for potential sources of trouble.
Berry
player, 193 posts
Mage
Sun 27 Sep 2020
at 05:43
  • msg #965

Re: Near Al Menir

Berry follows, looking for anything that looks both expensive and easy to take. She also whispers Are we trying to be quiet? Because my first instinct is to call out and say hello
Ryojin
player, 64 posts
Martial artist
Sun 27 Sep 2020
at 14:57
  • msg #966

Re: Near Al Menir

Ryojin follows in, ready for any challenge.
Shroud
player, 78 posts
Sun 27 Sep 2020
at 14:59
  • msg #967

Re: Near Al Menir

Shroud comes up from the rear. Bow and arrow in hand but not drawn yet.
Teresa the Shepherdess
NPC, 6 posts
An ogress with her
Flock
Tue 29 Sep 2020
at 18:27
  • msg #968

Re: Near Al Menir

In reply to Shroud (msg # 967):

Teresa peers over the gray man's  shoulders into the room, and calls out in surprise as the little door opens, and a short wooden figure holding a broom steps out and begins sweeping.
This message was last edited by the player at 14:33, Wed 30 Sept 2020.
Gareth
player, 677 posts
Odd Character
Smokin' Human
Tue 29 Sep 2020
at 20:39
  • msg #969

Re: Near Al Menir

In reply to Teresa the Shepherdess (msg # 968):

Gareth watches the small thing coming out to sweep...it is wooden, and he is holding a fireball...
Haveron Stormwal
player, 415 posts
Tue 29 Sep 2020
at 23:52
  • msg #970

Re: Near Al Menir

Haveron discretely moves away from the wooden creature, and examines the other side of the room for exits.

[Private to GM: He just has Observation, so no real skills towards concealed doors or anything.]
Narrator
GM, 8207 posts
DM says
roll for initiative!
Wed 30 Sep 2020
at 14:35
  • msg #971

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 970):

There is a doorway between each of the statues.
Gareth
player, 678 posts
Odd Character
Smokin' Human
Wed 30 Sep 2020
at 20:20
  • msg #972

Re: Near Al Menir

In reply to Narrator (msg # 971):

Are there any full sized doorways, or are they all small?
Narrator
GM, 8210 posts
DM says
roll for initiative!
Thu 1 Oct 2020
at 18:04
  • msg #973

Re: Near Al Menir

In reply to Gareth (msg # 972):

The other doorways are the same ss the one you came in through, 4 yards by 3 yards. The bluish glow barely extends into them.
Gareth
player, 679 posts
Odd Character
Smokin' Human
Thu 1 Oct 2020
at 20:31
  • msg #974

Re: Near Al Menir

In reply to Narrator (msg # 973):

Gareth will get distracted by the open doorways and walk over to one with his fireball, peering in.
Berry
player, 194 posts
Mage
Thu 1 Oct 2020
at 21:37
  • msg #975

Re: Near Al Menir

Not being told not to call out, Berry will act on instinct. "Hello! Is anyone home? We're... travelers? This is a really cool place you have here!
Gorgath
player, 451 posts
HP 20/20 FP 11/13
Fri 2 Oct 2020
at 03:33
  • msg #976

Re: Near Al Menir

The ogre stops and looks to Berry, a confused look upon his face.

Shaking his head, he sets about lighting his helmet lamp and moves closer to an archway.
Gareth
player, 680 posts
Odd Character
Smokin' Human
Fri 2 Oct 2020
at 05:18
  • msg #977

Re: Near Al Menir

In reply to Gorgath (msg # 976):

"Which part about killing the builder who built the traps for visitors escapes you?" Gareth asked, a touch of frustration in his voice.
Old servant
NPC, 1 post
Kinda stitched together
Fri 2 Oct 2020
at 19:17
  • msg #978

Re: Near Al Menir

In reply to Berry (msg # 975):

A set of heavy footsteps echo from the doorway nearest berry. A large silhouette catches the glow from the room, revealing a leathery looking man shape wearing trousers, slippers, and an apron. There are stitchmarks at its wrist, neck, and throat, and accross its ches and abdomen.

It looms without aggression.
Haveron Stormwal
player, 416 posts
Fri 2 Oct 2020
at 19:49
  • msg #979

Re: Near Al Menir

Haveron crosses to greet the ...thing.  "We are here for an audience with your master.  Does he reside here?"


OOC  POST LIMIT

Gareth
player, 681 posts
Odd Character
Smokin' Human
Fri 2 Oct 2020
at 22:37
  • msg #980

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 979):

Gareth holds his fireball ready. From what he knows, this construct is likely another golem of some description...
Berry
player, 195 posts
Mage
Sat 3 Oct 2020
at 18:19
  • msg #981

Re: Near Al Menir

Hey, I'm not naturally talented at this breaking and entering thing. This is why I asked.
Old servant
NPC, 2 posts
Kinda stitched together
Sat 3 Oct 2020
at 18:25
  • msg #982

Re: Near Al Menir

In reply to Gareth (msg # 980):

The construct, which appears to be the size of a tall, broad shouldered man, whilemanaging to be androgynous,  extends its arm with palm open, and makes aa gesture toward your cloaks.
Gareth
player, 682 posts
Odd Character
Smokin' Human
Sat 3 Oct 2020
at 22:37
  • msg #983

Re: Near Al Menir

In reply to Old servant (msg # 982):

"Thank you, I will keep mi...wait, I don't have a cloak."

He smiles at the creature, while saying under his breath to Berry.

"I am not naturally talented at breaking and entering either, but I am also not a fool. The dead guy back there just told us of all the stuff he built into this place to harm intruders...were you of with your evil fairy friends when that discussion took place?"
Haveron Stormwal
player, 417 posts
Mon 5 Oct 2020
at 20:24
  • msg #984

Re: Near Al Menir

Haveron eyes the construct closely, and observes it for a moment, as it stands there with it's palm open.  He looks around the room, noting Gareth's impulsive response, then replies in a measured way.  "We politely decline the invitation to take our cloaks, but thank you.  What other functions do you perform?  Do you speak?  Can you inform your master that we are here to see him?"
Old servant
NPC, 3 posts
Kinda stitched together
Tue 6 Oct 2020
at 14:00
  • msg #985

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 984):

The servant pauses, withdraws its hands, shakes its head and backs away.
Haveron Stormwal
player, 418 posts
Tue 6 Oct 2020
at 20:52
  • msg #986

Re: Near Al Menir

Haveron steps after the old servant, but not in an aggressive manner.  Instead, he consciously softens his voice, and directs the golem.  "Please, lead us to your master."
Berry
player, 196 posts
Mage
Thu 8 Oct 2020
at 03:55
  • msg #987

Re: Near Al Menir

Berry will follow the servant as well.
Narrator
GM, 8246 posts
DM says
roll for initiative!
Fri 9 Oct 2020
at 17:00
  • msg #988

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 986):

The construct approaches a small cabinet, opens it and withdraws a tray, bottle, and exactly the number of glasses as are in your group.
Gareth
player, 683 posts
Odd Character
Smokin' Human
Fri 9 Oct 2020
at 23:20
  • msg #989

Re: Near Al Menir

In reply to Narrator (msg # 988):

Gareth looks at the fireball in his hand.

"Ah thank you. Very generous, but perhaps later. Not sure it goes with my...current meal. But maybe my friends will..."
Haveron Stormwal
player, 419 posts
Sun 11 Oct 2020
at 18:40
  • msg #990

Re: Near Al Menir

Haveron will shake his head.  "No thank you.  We appreciate your hospitality, but we are here to see your master.  Please, lead on.  We do not know you well enough to accept yet."
Berry
player, 197 posts
Mage
Wed 14 Oct 2020
at 21:52
  • msg #991

Re: Near Al Menir

Berry will mutter and wave her hand over one of the glasses as she casts test food. If it reports no danger she will take and drink it, while thanking the man/golem.

16:52, Today: Berry rolled 14 using 3d6.  Test food.-15.
Gorgath
player, 452 posts
HP 20/20 FP 11/13
Mon 19 Oct 2020
at 02:29
  • msg #992

Re: Near Al Menir

Gorgath eyes the small drink and nods towards Haveron.

"No drink. Small man right."
Narrator
GM, 8264 posts
DM says
roll for initiative!
Thu 22 Oct 2020
at 18:31
  • msg #993

Re: Near Al Menir

In reply to Berry (msg # 991):

There is nothing noxious or intoxicating in the liquid... it is the most delicious and refreshing water you have ever tasted!
This message was last edited by the GM at 18:32, Thu 22 Oct 2020.
Gareth
player, 685 posts
Odd Character
Smokin' Human
Sat 24 Oct 2020
at 04:07
  • msg #994

Re: Near Al Menir

In reply to Narrator (msg # 993):

Gareth was just not into water...so he just watched.
Berry
player, 198 posts
Mage
Mon 26 Oct 2020
at 02:53
  • msg #995

Re: Near Al Menir

This is actually really good!
Teresa the Shepherdess
NPC, 7 posts
An ogress with her
Flock
Wed 28 Oct 2020
at 18:18
  • msg #996

Re: Near Al Menir

In reply to Berry (msg # 995):

The ogress snatches a glass and tosses it back.
"¡Que fresca! ¡Todo mi sed se fue!"


Occ: How refreshing! All of my thirst is gone"
Haveron Stormwal
player, 420 posts
Wed 28 Oct 2020
at 23:12
  • msg #997

Re: Near Al Menir

Haveron will note the exchange, but does not need to drink at the moment.  Instead, he politely says "Thank you for the hospitality.  We would like to see your master.  Can you lead us to him?"

OOC  Yes I realize he's like a hospitality bot, but Haveron would not.
Narrator
GM, 8296 posts
DM says
roll for initiative!
Thu 29 Oct 2020
at 16:52
  • msg #998

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 997):

Continue in The Black Tower
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