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14:05, 25th April 2024 (GMT+0)

Near Al Menir.

Posted by NarratorFor group archive 0
three headed tiger
NPC, 2 posts
Tue 14 Jan 2020
at 15:01
  • msg #524

Re: Near Al Menir

In reply to Gareth (msg # 523):

There is a blinding flash of tigh and a trio of howls. The triger, now immolated,  backs away from the cliff edge somewhat shakily.

No FP cost for that!
[Private to Narrator: 11 points and major wound]
Haveron Stormwal
player, 322 posts
Tue 14 Jan 2020
at 16:18
  • msg #525

Re: Near Al Menir

Haveron looks back over his shoulder to make sure Omar is watching over Amelia.  Then, he turns his attention back to the flaming tiger in front of him.  While he had questions about Gareth's morals and view of the world, he definitely appreciated his ability to defend the group.  Inwardly, he sighs.  It was necessary to travel with Gareth in the moment, because he had skills and abilities they needed to be successful.  Whether or not they could work together long term was a different question altogether.  It was something he had given much thought, and would continue to assess as they proceeded on their task.
Gareth
player, 532 posts
Odd Character
Smokin' Human
Tue 14 Jan 2020
at 20:38
  • msg #526

Re: Near Al Menir

In reply to three headed tiger (msg # 524):

Gareth watches and waits to see what should be done next...
Haveron Stormwal
player, 323 posts
Tue 14 Jan 2020
at 21:40
  • msg #527

Re: Near Al Menir

After watching the situation for a time, Haveron thoughtfully turns and says only one word.

"Burke...?"

OOC Haveron is ready to move on, but isn't going to do so until it's safe.  It's probably reasonable to assume a cooked triger is not going to be much of a threat.  Then again, it's likely the result of some wizardry too, so the correct assumption isn't quite so easy to decide on.  Haveron will look to Burke (possibly Shroud) to give him the OK before we go.
Berry
player, 160 posts
Mage
Wed 15 Jan 2020
at 19:50
  • msg #528

Re: Near Al Menir

"What the hell!? Why did you fireball the kitty?"
Gareth
player, 533 posts
Odd Character
Smokin' Human
Wed 15 Jan 2020
at 20:39
  • msg #529

Re: Near Al Menir

In reply to Berry (msg # 528):

"Sorry, but I am pretty sure he wanted to eat me."
Bechazruhk Burke
player, 53 posts
Dirty Hippy
"Name's Burke"
Thu 16 Jan 2020
at 08:24
  • msg #530

Re: Near Al Menir

The dirty hippy watches the three headed tiger with great interest.  Almost certainly its some weird result of magical experimentation but was the end product accidental or intentional?  And how much of the underlying natural animal influences this alien creature?  In other words, how much tiger is in that triger?

Burke is quite curious.  And then without warning the thing bursts into flames.

Next instant the groups leader turns to him to inquire if its safe.  Burke shrugs.  ”I guess so Cap'n.  I aint run 'cross too many trigers.  Didn't look too dead though.  We might 'a just pissed 'im off.  Best be careful as we go.”


OOC:
Burke doesn't openly criticize Gareth but he isn't too happy about the attack.

Haveron Stormwal
player, 324 posts
Thu 16 Jan 2020
at 15:19
  • msg #531

Re: Near Al Menir

Haveron nods in agreement.  "Let's move forward.  But let's be cautious for a while too.  We're obviously in an area where the natural rules may or may not matter.  Be on the look out for the unexpected.  I doubt a triger is the only thing we will see here."

With that, Haveron signals for Burke to take the lead, and follows along right behind him, on alert.
Gareth
player, 534 posts
Odd Character
Smokin' Human
Thu 16 Jan 2020
at 23:56
  • msg #532

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 531):

"Should we not stop and make sure that unnatural thing has properly departed? I know cats are cute and all, but if it were zombified, it would make a great asset. Sure, you dislike undead, but it is not human or even natural, so I am really just changing who it serves, and was not even friendly..."
Haveron Stormwal
player, 325 posts
Fri 17 Jan 2020
at 00:11
  • msg #533

Re: Near Al Menir

With a sigh, Haveron stops, and turns on his heel to face Gareth.

"We don't know that it's dead.  And we don't know that it even can be zombified.  It may have some sorcery on it from the person or thing that created it.  Heck, it's creator may even be using the beast to watch us.

I can see that you have a fascination with this sort of thing, but I don't think it's the right time or the right place.  We need to keep moving, in my opinion."


With his lips pursed, Haveron turns back to the path, and motions for Burke to continue.

OOC Yup character play.  I know.  ...mumble...mumble....
Bechazruhk Burke
player, 54 posts
Dirty Hippy
"Name's Burke"
Fri 17 Jan 2020
at 01:21
  • msg #534

Re: Near Al Menir

Burke stops in his tracks as the fire man suggests turning the three headed tiger into some kind of moving skeleton.  The dirty hippy does some soul searching and decides while unusual he doesn't have any compunction about the matter.

Still something else bothers him.  So he turns to Gareth to resolve it.  ”You talk like it was for sure gonna jump down here an' gobble us all up.  But truth is, we don't know.  We dont know nothin' 'bout it.  Maybe yur right an' maybe yur not.  But I gotta ask.  Is that how you people tackle everything?  Burn it 'fore ya know what it is an' ask questions later?”


OOC:
I thought that's what we were doing, going to check to see if the triger was still alive.
 

Gareth
player, 535 posts
Odd Character
Smokin' Human
Fri 17 Jan 2020
at 07:04
  • msg #535

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 534):

Gareth replies matter ofvfactly.

My people, if there is such, are dead because they did not. To a bloody necromancer who abused his power for his own selfish greed. I had to learn necromancy to get my folk back from him, but being raised by dead parents was just not the same. They talk to me still, but now even their bodies are gone.

I know, mum, he does seem like a nice lad, but I am pretty sure he does not want to be warmed up like the kitty cat.

'He is just learning right from wrong', they used to say about the mongrel. Then they beat his little crowd once, but they did not kill him. He came back with a bigger crowd. It is not necromancy that make people evil, necromancy is a tool evil people use because it is powerful. But power can, and should, be used for good too.

See, that is the thing about unnatural shit. If it was not natural, something created it, and in situations like this, ask yourself why. That there was no lap kitty, so until I can talk to its creator, yes I do assume it is planning to jump down, or sneak up and eat me.
"
Ryojin
player, 36 posts
Martial artist
Fri 17 Jan 2020
at 12:51
  • msg #536

Re: Near Al Menir

"Eat us." Ryojin interjects while listening to everyone.

Though the tiger with three heads was intriguing, there was no doubt in his mind that it would have come down and attack them. After all, any wild animal would have attempted to do so, trying it's hand at taking the weakest of the pack, and with three heads it must have thought it could do so. If it was created, then it would have either come at them with killing intent or watched from a distance, the prior would be more plausible.
Haveron Stormwal
player, 326 posts
Fri 17 Jan 2020
at 16:39
  • msg #537

Re: Near Al Menir

Haveron rolls his eyes.  Again with the discussion.  This guy was proving difficult to manage.  It was like he had a small child along, who didn't understand the bigger world.  Havereon found it frustrating to deal with such basic questions.  But that, was his job, as the person in charge.  The responsibility fell to him.  And it was in these moments that he proved his worth as a leader.

Quietly Haveron takes a deep breath, and measures his words.  Then he turns to face Gareth again, so he can talk to the man respectfully.

"We all agree that power should be used for good, and not for evil.  And we all recognize that having the undead doing your bidding enhances your power considerably.  It might make us safer in our journey.  But it's not a simple black or white question.

I still question whether we can trust you with that kind of power.  You are very capable with your magic, but I find that you lack a good understanding of people.  For example, if you walk into town with an undead triger, people will most likely attack you on sight.  Necromancers have a bad reputation, because the good ones are few and far between, while the bad ones are a dime a dozen.  People won't understand you or your intentions, and will assume the worst.  Especially in a place like Al Menir.  And I don't know if you would understand that behavior.

Therein lies the problem.  You often react before you think, which leads to mistakes or errors that other people take note of.  And you frequently don't understand how these things come off to others.  For the people who know you better, there is reason behind your actions.  But to the average person, they won't understand any of that.  And they won't care to know, because they'll have already made the decision.

I don't think you're a bad person Gareth.  But I worry that your approach to situations like this will rub people the wrong way, or even insult them.  Most of us are uncomfortable with raising the dead on some level.  Some would tolerate it, others would be outright offended.  And you suggest it like having an undead triger is like having a shovel.  Do you recognize half of us might leave if you were to do that?  You might help in the short term, but ruin our chances in the long term.

I understand where you're coming from, but you're also ignoring the opinions of the rest of the group.  It's a perfect example of my concern.  So no, please do not attempt to raise the triger if it is dead.  And please keep that magic to yourself unless we find ourselves in a situation so desperate that we need it."


With that, Haveron throws up his hands in a gesture of frustration, nods at the Adept in particular, and then starts up the path.  He finds he is a bit exasperated at the mage, and doesn't really want to talk after the scolding.
Bechazruhk Burke
player, 55 posts
Dirty Hippy
"Name's Burke"
Fri 17 Jan 2020
at 19:24
  • msg #538

Re: Near Al Menir

Burke surveys the fire man and listens to his words finally getting the answer he suspected all along.  The man assumed an attack was imminent, so he fired first.

Bechazruhk inhales making a long, pronounced sniffing sound.  ”That's wha'd'I thought.  I got two problems with your hurry up ideas.”  Burke holds up a pair of fingers in a 'V' shape.  ”We don't really know.  Yer prolly right.  Wizard tower is just a hike that way.”  Burke thumbs in the direct of the recluse mage.  ”Three headed tigers aint too common so its prolly some weird experiment, or worse.  BUT...I done a little vet work in my time an' I seen some stuff.  I seen pups born with two legs an' a calf born with two heads.  I woul'n't kill one 'a natures creatures without cause even on a bad day an' I'd appreciate if you do the same.  An' two...”, again Burke holds up two fingers showing his second point, ”...if that was the wizards scout now we got a heap 'a trouble.  If I was a wizard with a three headed tiger roamin' my land I'd keep a close eye on it.  'Cause its my eyes an' ears out 'a my tower.  An' if I saw a well armed group 'a strangers come onto my land I'd be wonderin' if they came to hurt me.  An' after they kilt my triger without it even attackin' 'em, now I'd know they came to kill me.  Worst case the wizard is gonna be like a mama bear protecting her cubs.  Mad with anger.”


OOC:
Whats our mission here, to kill the wizard or just snoop things out?
 



[Private to GM: Burke is a little riled at the death of the tiger.  While its likely a creation of a wizard and may not resemble an actual tiger he does have SoD: Wild Nature (-15), so he's feeling a bit offended.  And Gareths 'shoot first and ask questions later' attitude isn't helping.]
Adept Yisslitheniss
player, 188 posts
Reptileman cleric
Fri 17 Jan 2020
at 20:23
  • msg #539

Re: Near Al Menir

He holds up his right front claw, open wide to show it is empty  (like a human would hold up his open hand in greeting)
PEASSSE Among Ussss , we must work together and trussst each other to do what issss bessst for alll of ussss.
Gareth
player, 536 posts
Odd Character
Smokin' Human
Sat 18 Jan 2020
at 00:55
  • msg #540

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 538):

Gareth signed.

"I am sorry, I thought it was just friendly or natural things you objected hto becoming zombies. It is so hard to understand your logic.

But if we are expecting trouble, that thing would only have added to it. If the wizard used him as a scout, then he already knows we are here, but he does not know what we do next. If that thing did not attack us then it would be spying for a hostile wizard. If he was not hostile why all the effort to hide? They surely would not let us leave quietly now we are here, few others got away.
"

He continued up to check that the creature was dead.
Amelia Montaigne
player, 66 posts
Agent about town
Sat 18 Jan 2020
at 04:26
  • msg #541

Re: Near Al Menir

"Somethat strange suggests we are nearing what is either a demon proson, or a wizard's tower. I don't  know which it is, but it might be waiting and aware."
Berry
player, 161 posts
Mage
Sat 18 Jan 2020
at 05:14
  • msg #542

Re: Near Al Menir

"I object to kitties being raised as zombies. And subjected to horrible experiments. I vote we kill the wizard and steal his stuff. Or at least give him a solid talking too about kitty cruelty. "
This message was last edited by the player at 05:14, Sat 18 Jan 2020.
Bechazruhk Burke
player, 56 posts
Dirty Hippy
"Name's Burke"
Sun 19 Jan 2020
at 16:37
  • msg #543

Re: Near Al Menir

Burke listens to the fire man speak and does not respond initially as he soaks in the words. Then he shrugs.  ”You might be right.  Yer prolly right.  But the problem I got is what if yer wrong.  You go killin' everythin' in sight an' sooner 'er later yer gonna piss off innocent people who would'a left you 'lone otherwise.”

Now the dirty hippy turns to address the Adept.  His face is framed with respect.  ”I aint fightin'.  I'm the new guy.  I gotta know what kind 'a people I'm runnin' with.”


OOC:
Amelia Montaigne:
"Somethat strange suggests we are nearing what is either a demon proson, or a wizard's tower. I don't  know which it is, but it might be waiting and aware."

I know Haveron already told me what he knows and that the background predates the players involvement.

Does anyone know why we're here?  Were we hired?  Or did we just stumble upon someone hiding and presumably its a daemon prison or a reclusive wizard?  Why we're here will help Burke decide a good course.

Burke's conscience is just role play.  It has nothing to do with the players politics.

 

Gareth
player, 537 posts
Odd Character
Smokin' Human
Mon 20 Jan 2020
at 00:09
  • msg #544

Re: Near Al Menir

In reply to Bechazruhk Burke (msg # 543):

Gareth considers the statement.

"Possibly true, but most of the time the preemptive strike save my friends lives. A few mistakes is unavoidable, as the altercation back at town, in which I played no part, demonstrated"
Narrator
GM, 7290 posts
DM says
roll for initiative!
Mon 20 Jan 2020
at 22:15
  • msg #545

Re: Near Al Menir

In reply to Gareth (msg # 544):

So that everyone can catch up

The road to Al Menir, where splitting the group made three players quit:

link to a message in this game

Also at the Dismal Tower, where sages were consulted

link to a message in this game

Over in the Wastrel's Hope-where rumors and introductions started

link to a message in this game
Haveron Stormwal
player, 327 posts
Tue 21 Jan 2020
at 22:04
  • msg #546

Re: Near Al Menir

"Gareth, they are right.  This isn't the first time you have thrown a fireball without really looking to see what was going on.  I recommend a bit more discretion in these matters.  Fire should be treated with respect.  The last thing we need is to find ourselves in the middle of a raging fire.  You might survive, but the rest of us might not.

If we are done with our discussion, can we proceed?  We are looking for a tree struck by lightning.  Possibly a dead man with old tools or implements.  But the triger does tell us we are most likely in the correct area."

Gareth
player, 538 posts
Odd Character
Smokin' Human
Wed 22 Jan 2020
at 03:54
  • msg #547

Re: Near Al Menir

In reply to Haveron Stormwal (msg # 546):

Gareth just rolls his eyes.

"Fine, next time I will wait until it is close enough to bite you, so you know it is hostile. Of course you know that means you will probably feel the heat then..."

He gets ready to move on.
Berry
player, 162 posts
Mage
Wed 22 Jan 2020
at 05:16
  • msg #548

Re: Near Al Menir

"Good!" Berry says, with more than a hint of annoyance. "Still, the cat probably survived and you've learned from it, so this is a net win."
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