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16:17, 28th March 2024 (GMT+0)

Living near the street collapse.

Posted by 'Elga the henormousFor group 0
Mario Crowfoot
player, 901 posts
An orphan who grew up
with bow in hand
Fri 28 Jun 2019
at 08:57
  • msg #4

Living near the street collapse

"Hmm. Might need multiple trips, then.  One load of bricks, one of sand, one of lumber, not sure how much lime..."  He pats his purse.  "Hope this stuff is cheapish."
Leroy du Lac
player, 19 posts
Mercenary Man-At-Arms
Fri 28 Jun 2019
at 11:40
  • msg #5

Living near the street collapse

"Well, I signed on, until supper time! Whatever you're having must be better than a bowl hot brown, and day old bread."
This message was last edited by the player at 11:46, Fri 28 June 2019.
Narrator
GM, 6522 posts
DM says
roll for initiative!
Fri 28 Jun 2019
at 20:51
  • msg #6

Living near the street collapse

In reply to Leroy du Lac (msg # 5):

Benito estimates that the repairs to keep the housing at Status-2 squalor would be several hundred, to elevate them to status 0 a few thousand.

Putting a lock on a door costs about $50, and replacing a bronze gate (he heard that somewhere, one was missing) would cost about $250. As needed, and if funded, he can hire laborers to haul large volumes of wood, mortar ingredients, and bricks.
Benito Drake
player, 22 posts
Respectable shopkeeper
Fri 28 Jun 2019
at 22:43
  • msg #7

Living near the street collapse

In reply to Narrator (msg # 6):

Benito will pass this information on to the owners of the house, as requested or when he meet those he knows to be interested.
Mario Crowfoot
player, 903 posts
An orphan who grew up
with bow in hand
Fri 28 Jun 2019
at 22:44
  • msg #8

Living near the street collapse

Mario goggles.

"Maybe I'd better just get the donkey and cart back to the cartrwight.  We haven't got a lot of money lying around just now, at least not until we sell a couple things that we've been discussing over."
Leroy du Lac
player, 20 posts
Mercenary Man-At-Arms
Fri 28 Jun 2019
at 22:54
  • msg #9

Living near the street collapse

In reply to Mario Crowfoot (msg # 8):
"I'll go with you!"

Mario Crowfoot
player, 904 posts
An orphan who grew up
with bow in hand
Fri 28 Jun 2019
at 22:59
  • msg #10

Living near the street collapse

"Sure, Leroy.  Say, Benito, we'll have to discuss what needs doing the worst when Jareth gets back from talking to the sages.  I'm inclined to think some of the underground work should be first, so stuff above doesn't collapse again, but I'm not a decision maker, I just kill stuff as needed.

"Nodwin and Jareth are our leaders, and Nodwin's been pretty busy with the new Vejovis pilgrims."

Leroy du Lac
player, 21 posts
Mercenary Man-At-Arms
Fri 28 Jun 2019
at 23:05
  • msg #11

Living near the street collapse

"I'd love to hear about what you've all been up to, over a meal, and meet these fellows. Say, on the way back, I'll buy a bottle of wine, for the table!"
Benito Drake
player, 23 posts
Respectable shopkeeper
Fri 28 Jun 2019
at 23:08
  • msg #12

Living near the street collapse

In reply to Leroy du Lac (msg # 11):

"Of course. I will go and look into it."

Should he make any rolls to look into what needs doing underground?
Mario Crowfoot
player, 905 posts
An orphan who grew up
with bow in hand
Sat 29 Jun 2019
at 22:29
  • msg #13

Living near the street collapse

"Maybe shouldn't go alone, Benito.  The basement connects into the undercity, and there's some dangerous stuff down there.  You've met Clarence's spider friend, the one the size of a big dog?  We met one easily ten times that weight down there, not to mention some other unpleasantness.  I'd suggest waiting until at least two or three of us can go with you."
Clarence Montague
player, 242 posts
Torchbearer
Sat 29 Jun 2019
at 23:10
  • msg #14

Living near the street collapse

In reply to Mario Crowfoot (msg # 13):

"How about I go with him? I can provide light at the same time."
Leroy du Lac
player, 24 posts
Mercenary Man-At-Arms
Sat 29 Jun 2019
at 23:28
  • msg #15

Living near the street collapse

In reply to Mario Crowfoot (msg # 13):
"Wow... You guys have your own private entrance to the undercity?! I wouldn't talk loosely about that, if'n I were you, Mario. But, your secret is safe with me. I give you my true word of honor."


This message was last edited by the player at 01:12, Sun 30 June 2019.
Clarence Montague
player, 243 posts
Torchbearer
Sat 29 Jun 2019
at 23:46
  • msg #16

Living near the street collapse

In reply to Leroy du Lac (msg # 15):

"Good. There are worse things than eyeball theives that can visit you at night if you start telling secrets...nothing like waking up all wrapped up in silk, right spidey?"
Leroy du Lac
player, 25 posts
Mercenary Man-At-Arms
Sun 30 Jun 2019
at 00:19
  • msg #17

Living near the street collapse

In reply to Clarence Montague (msg # 16):
"Ho! Is that a threat?? Because, I'm not menaced in the least... Hey Mario, I don't like this guy."
>
The warrior takes a step towards Clarence, and looks him dead in the eye.*quirks: proud, always up for a fight, and overconfident -5,*
This message was last edited by the player at 17:01, Sun 30 June 2019.
Clarence Montague
player, 244 posts
Torchbearer
Sun 30 Jun 2019
at 00:32
  • msg #18

Living near the street collapse

In reply to Leroy du Lac (msg # 17):

Clarence chuckles.

"If you are thinking of being untrustworthy, then yes, it is a threat. If you are planning, as you say, to work with us, then you should be glad there are others watching your back. So tell me, is it a threat?"
Leroy du Lac
player, 26 posts
Mercenary Man-At-Arms
Sun 30 Jun 2019
at 00:45
  • msg #19

Living near the street collapse

In reply to Clarence Montague (msg # 18):
You tell me. What's this talk about eyeball thieves, and spiders??
I've given my word of honor, and I mean what I say, and say I mean. You'll see."
Leroy frowned.
This message was last edited by the player at 00:46, Sun 30 June 2019.
Clarence Montague
player, 245 posts
Torchbearer
Sun 30 Jun 2019
at 00:50
  • msg #20

Living near the street collapse

In reply to Leroy du Lac (msg # 19):

"Then all we need to know is that you keep your word. The talk about spiders..."

he pats his 8-legged friend.

"...I thought that was obvious. Better than a guard dog."

[OOC: Clarence has a pet spider as big as a dog...]
Leroy du Lac
player, 27 posts
Mercenary Man-At-Arms
Sun 30 Jun 2019
at 01:02
  • msg #21

Living near the street collapse

In reply to Clarence Montague (msg # 20):
"Your secrets are safe with me, but then I'm not the one telling strangers about it either. Heh Heh Heh... Don't worry Mario, I'll just take it as a gesture of trust."
The young man smiled once again.
This message was lightly edited by the player at 01:03, Sun 30 June 2019.
Mario Crowfoot
player, 906 posts
An orphan who grew up
with bow in hand
Sun 30 Jun 2019
at 20:27
  • msg #22

Living near the street collapse

"So, how do you feel about a worm big enough to fill a sewer tunnel and three or four blocks long?  I've seen part of one slithering past a gate.  I'm very serious, you might survive a slorn or a couple maned rats, but there's stuff down there that makes them look like freshly born kittens.

"Having a way in isn't the same as having a way to stay alive down there."

Leroy du Lac
player, 38 posts
Mercenary Man-At-Arms
Sun 30 Jun 2019
at 22:44
  • msg #23

Living near the street collapse

In reply to Mario Crowfoot (msg # 22):
https://www.youtube.com/watch?v=CDD4LYqYdnU
"Sonne comme une grande aventure!"
"The spoils of monsters, and miscreants await!"
This message was last edited by the player at 17:17, Mon 01 July 2019.
Narrator
GM, 6541 posts
DM says
roll for initiative!
Tue 2 Jul 2019
at 19:01
  • msg #24

Living near the street collapse

In reply to Benito Drake (msg # 12):

As Benito has yet to enter any space beyond the basement of a row house, and observe the partial street collapse from above, he is quite uncertain about what needs doing below ground, although buttressing whatever is on the other side of the pit being filled with rubble and gravel right now would be a good idea.


The group is a bit large, and might benefit by a breakdown into smaller sets; the team currently working on the er shopping expedition, and the newjacks soon arriving, who may well become your new neighbors.
Nodwin Zideqick
player, 442 posts
Initiate of Vejovis
FP:7/13 HP:10/10
Tue 2 Jul 2019
at 19:44
  • msg #25

Living near the street collapse

OOC Whenever you get time, we can sort out the living arrangements via the Nodwin line.  Nothing critical or even pressing.  Just suggesting that we can more easily divide things if the living arrangements are decided.  Doesn't even need to be done on screen, I'm happy to make rolls and handle it in the background if that's easier/more expedient for you.  It seems to be the next logical progression is all.

Oh, and...  I thought we weren't telling the newb's about the underground access?  Maybe a character quirk or disadvantage in play perhaps...?

Narrator
GM, 6542 posts
DM says
roll for initiative!
Tue 2 Jul 2019
at 19:54
  • msg #26

Living near the street collapse

In reply to Nodwin Zideqick (msg # 25):

Construction can be handled in the accounting thread.  Leroy can drift over to New in Town.
Mario Crowfoot
player, 909 posts
An orphan who grew up
with bow in hand
Tue 2 Jul 2019
at 23:18
  • msg #27

Living near the street collapse

"Nodwin, maybe you and Clarence and I could show Benito where the basement meets up with the collapse.  We need to get that shored up before the fill winds up bringing down the rest of our block -- in fact, it probably can't wait for Benito's work to get the first hack at it.  I thought I heard you have some earth magic?"

OOC:Nodwin, we were, but I needed a reason for Benito not to go in the basement unescorted -- which I understood to be of higher priority than keeping secret the mere fact of an opening nearly any basement could have, or gain with little warning.
Jareth Mooncalled
player, 1714 posts
Dirty High Elf Sage
HP: 9/9 FP: 10/10
Wed 3 Jul 2019
at 01:02
  • msg #28

Re: Living near the street collapse

Mario Crowfoot:
OOC:Nodwin, we were, but I needed a reason for Benito not to go in the basement unescorted -- which I understood to be of higher priority than keeping secret the mere fact of an opening nearly any basement could have, or gain with little warning.

The problem Mario, is that the collapse is literally one room over from the Bone Gate.

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