Living near the street collapse.   Posted by 'Elga the henormous.Group: 0
Mario Crowfoot
 player, 913 posts
 An orphan who grew up
 with bow in hand
Wed 4 Sep 2019
at 22:38
Living near the street collapse
"We need to discuss with Nodwin and Jareth exactly what's needed.  I'm pretty junior in this company -- pretty much a case of I kill things that need killing.  I'm pretty sure that will come before long, but not sure something else won't come first."
Benito Drake
 player, 32 posts
 Respectable shopkeeper
 Can I help you?
Thu 5 Sep 2019
at 10:14
Living near the street collapse
In reply to Mario Crowfoot (msg # 54):

"You remind me of my cousin. I much prefer to build things."
Charlene Le Poire
 NPC, 35 posts
 Guard
Thu 5 Sep 2019
at 17:23
Living near the street collapse
In reply to Mario Crowfoot (msg # 54):

"There is an awful lot thart needs shoring up here, to , uh, prevent another collapse,. I am just a hired hand here, so don't take my word for it."
Benito Drake
 player, 33 posts
 Respectable shopkeeper
 Can I help you?
Thu 5 Sep 2019
at 20:06
Living near the street collapse
In reply to Charlene Le Poire (msg # 56):

"Oh, I can see. The foundations are quite weakened."
Mario Crowfoot
 player, 914 posts
 An orphan who grew up
 with bow in hand
Thu 5 Sep 2019
at 22:16
Living near the street collapse
"Benito, you don't yet know the half of it.

"And I have to wonder where things will collapse next, for reasons you should hope you never understand."

Benito Drake
 player, 34 posts
 Respectable shopkeeper
 Can I help you?
Fri 6 Sep 2019
at 05:42
Living near the street collapse
In reply to Mario Crowfoot (msg # 58):

"Great. Seismic activity, huh? If not, just say yes and smile, I am not sure I want to know..."
Mario Crowfoot
 player, 915 posts
 An orphan who grew up
 with bow in hand
Fri 6 Sep 2019
at 09:13
Living near the street collapse
Mario pastes a comically false smile on his face while shaking his head.  "Yes."
Benito Drake
 player, 35 posts
 Respectable shopkeeper
 Can I help you?
Fri 6 Sep 2019
at 09:35
Living near the street collapse
In reply to Benito Drake (msg # 59):

"Right. Maybe I should start working with weapons nearby, or on me..."

He heads off an dons armour, coming back to work with a crossbow on his back and a sickle at his side.

This message was last edited by the player at 09:42, Fri 06 Sept 2019.

Charlene Le Poire
 NPC, 36 posts
 Guard
Fri 6 Sep 2019
at 15:09
Living near the street collapse
In reply to Benito Drake (msg # 61):

"Aboveground there is less need of that... Now at least. There was this murder cult that took out most of the neighborhood, cutting everyone's throats. They are all dead now, or at least I think so. You don't know of a good way to dispose of a body, do you? Asking for a friend."
Nodwin Zideqick
 player, 453 posts
 Initiate of Vejovis
 FP:7/13 HP:10/10
Fri 6 Sep 2019
at 17:33
Living near the street collapse
OOC I am biding my time waiting for Jareth and crew to return.  Nowin was on his own errand anyway, and I'm sure that took it's own parcel of time.  Let me know when everyone is back and I'll pick up Nodwin at that point.  Or, if you feel he should be there and active now let me know.  Just seems like we're waiting on the tower link, and he has refugees to look after...
Mario Crowfoot
 player, 916 posts
 An orphan who grew up
 with bow in hand
Fri 6 Sep 2019
at 22:34
Living near the street collapse
"Charlene, you've met Otty, haven't you?  Just one of several ways, but they're all a lot of work.  Bodies are heavy!"
Clarence Montague
 player, 246 posts
 Torchbearer
 Spiderboy
Sat 7 Sep 2019
at 01:53
Living near the street collapse
In reply to Mario Crowfoot (msg # 64):

"Yeah. Still waiting for Jareth..."
Charlene Le Poire
 NPC, 37 posts
 Guard
Sun 15 Sep 2019
at 15:32
Living near the street collapse
In reply to Clarence Montague (msg # 65):

"We met one walking around loose. He was about the size of a grown hog (about 600lbs), although a little taller, and I had the feeling it was a little small or young yet. I think the grown ones bulk as much as an ox, but I hear they are really ornery. I think it might be better to just wall them up. At least from what Razakeel said, they can't be made into undead."

This message was last edited by the player at 22:54, Tue 17 Sept 2019.

Mario Crowfoot
 player, 917 posts
 An orphan who grew up
 with bow in hand
Mon 16 Sep 2019
at 09:00
Living near the street collapse
"How do we control the stench?"
Clarence Montague
 player, 247 posts
 Torchbearer
 Spiderboy
Mon 16 Sep 2019
at 09:54
Living near the street collapse
In reply to Mario Crowfoot (msg # 67):

"Given they seem to live in the sewers, they might not be the worst smelling thing in their environment. Perhaps we just keep them there..."
Mario Crowfoot
 player, 918 posts
 An orphan who grew up
 with bow in hand
Mon 16 Sep 2019
at 21:36
Living near the street collapse
"Oh, you meant wall up Otty?  Why would we do that?  He doesn't seem dangerous, or not any more so than an ox or a big hog.  I thought you were talking about walling up the" -- he looks around and lowers his voice -- "bodies."
Clarence Montague
 player, 248 posts
 Torchbearer
 Spiderboy
Tue 17 Sep 2019
at 07:45
Living near the street collapse
In reply to Mario Crowfoot (msg # 69):

"Can't we just feed them to Otty? They wont come back then, for sure!"
Mario Crowfoot
 player, 919 posts
 An orphan who grew up
 with bow in hand
Tue 17 Sep 2019
at 08:49
Living near the street collapse
"That's what I was suggesting.  Of course, I hadn't thought of them coming back -- don't you get spirits of some kind if the bodies are destroyed but still aren't properly buried?  Ghosts, maybe?"
Clarence Montague
 player, 249 posts
 Torchbearer
 Spiderboy
Tue 17 Sep 2019
at 10:39
Living near the street collapse
In reply to Mario Crowfoot (msg # 71):

"Oh, if they get eaten? Never really thought of that..."
Mario Crowfoot
 player, 920 posts
 An orphan who grew up
 with bow in hand
Tue 17 Sep 2019
at 22:29
Living near the street collapse
"I think I'd rather deal with ghulas than spirits.  A couple arrows in the brain and a ghula goes down and stays down.  How do you shoot a ghost?"
Charlene Le Poire
 NPC, 38 posts
 Guard
Tue 17 Sep 2019
at 22:57
Living near the street collapse
In reply to Mario Crowfoot (msg # 71):

"I didn't mean to wall up the otty, just the bodies. Razakeel said the cultists couldn't be reanimated because their souls were gone, so no ghosts either. As for smell, a little quicklime goes a long way. Didn't Nodwin say he could shape stone?"
Mario Crowfoot
 player, 921 posts
 An orphan who grew up
 with bow in hand
Wed 18 Sep 2019
at 09:01
Living near the street collapse
"I think he did.  That was before we met Benito, though.  He can probably improve the walls down there without needing magic."
Benito Drake
 player, 36 posts
 Respectable shopkeeper
 Can I help you?
Wed 18 Sep 2019
at 09:16
Living near the street collapse
In reply to Mario Crowfoot (msg # 75):

"Yep. I just shape it the old fashioned way. Slow, noisy, but works every time, and never expires. Souless cultists? Sounds like the sort of people my cousin can deal with, in her own way, god bless her."
Mario Crowfoot
 player, 922 posts
 An orphan who grew up
 with bow in hand
Wed 18 Sep 2019
at 22:34
Living near the street collapse
"We all have our ways of dealing with them.  Mine is arrows."  Mario gives a wry smile.
Benito Drake
 player, 37 posts
 Respectable shopkeeper
 Can I help you?
Thu 19 Sep 2019
at 09:03
Living near the street collapse
In reply to Mario Crowfoot (msg # 77):

"Hers is bolts and knives. You sound like kindred spirits. Just stick to the soulless cultists, if you don't mind."

He frowns.

"Back to working on these foundations..."

[OOC: Does he need to roll?]