Temple Hill.   Posted by Narrator.Group: 0
Hograth Podkarmen
 player, 419 posts
 Holy Dwarven Warrior
 Of Hades, Get it Right!
Mon 17 Feb 2020
at 21:25
Re: Temple Hill
In reply to Narrator (msg # 321):

So the hill has been thoroughly cleansed? We will make sure then, and double check it all for extra entrances, before returning to the gates when I am sure all is clear.
Narrator
 GM, 7426 posts
 DM says
 roll for initiative!
Wed 19 Feb 2020
at 15:13
Re: Temple Hill
In reply to Hograth Podkarmen (msg # 322):

Are you searching the walls for doors, or walking out on the hill to check othrr temples?
Hograth Podkarmen
 player, 420 posts
 Holy Dwarven Warrior
 Of Hades, Get it Right!
Wed 19 Feb 2020
at 19:32
Re: Temple Hill
In reply to Narrator (msg # 323):

Yes, both. Want to be sure it is cleared.
Goran the Marked
 player, 221 posts
 Priest of Hors
Wed 19 Feb 2020
at 20:39
Re: Temple Hill
OOC If they leave this temple to check others, Goran will at least question whether they ought to keep the group together or not.  The player is fine with the character engaging in a heavy theological discussion / funeral pyre off screen.  Just want to raise the question for the benefit of the story line.

I expect the portals can be "locked" in some way to prevent activation, we just haven't looked that far yet.  We're more meta-gaming here, rather than doing it in character, otherwise I would have had Goran ask the question in game.

Hograth Podkarmen
 player, 421 posts
 Holy Dwarven Warrior
 Of Hades, Get it Right!
Wed 19 Feb 2020
at 21:09
Re: Temple Hill
In reply to Goran the Marked (msg # 325):

Hograth is uncertain in that regard, and hence leaving a guard...
Narrator
 GM, 7430 posts
 DM says
 roll for initiative!
Thu 20 Feb 2020
at 18:37
Re: Temple Hill
In reply to Hograth Podkarmen (msg # 326):

A search or per-2 roll might be in order first.
Goran the Marked
 player, 222 posts
 Priest of Hors
Thu 20 Feb 2020
at 18:57
Re: Temple Hill
Goran is too involved in his discussion of Theology to effectively search the area.
Urrun
 player, 268 posts
Thu 20 Feb 2020
at 19:20
Re: Temple Hill
I help search ...
Narrator
 GM, 7432 posts
 DM says
 roll for initiative!
Thu 20 Feb 2020
at 21:11
Re: Temple Hill
In reply to Urrun (msg # 329):

Urrun notices that the key in the hand of the statue that isn't pointing smells of hand, much like the grips on the base do.

This message was last edited by the GM at 22:54, Thu 20 Feb.

Goran the Marked
 player, 223 posts
 Priest of Hors
Thu 20 Feb 2020
at 21:35
Re: Temple Hill
Goran is busy talking about burial rites, when he notices Urrun sniffing at the off hand of the statue.  "Urrun has found something.  That off hand, something is strange about it."

This message was last edited by the player at 23:04, Thu 20 Feb.

Stenet Fjall
 player, 357 posts
 Dwarf Holy Warrior
 HP: 13/13 FP: 17/17
Thu 20 Feb 2020
at 21:58
Re: Temple Hill
Stenet follows Hograth's lead and pokes heavily into everything making sure things are clear.




OOC:   16:45, Today: Stenet Fjall rolled 10 using 3d6.  Per 10 (Skill 12-2).

So MoS +0 for everyday stuff, MoS +2 if it's Demonic or Undead related, MoS +1 if it involves Evil Magic.

Narrator:
Goran notices that the key in the hand of the statue that isn't pointing smells of hand, much like the grips on the base do.

I think you mean Urrun there boss.

Narrator
 GM, 7433 posts
 DM says
 roll for initiative!
Thu 20 Feb 2020
at 22:55
Re: Temple Hill
In reply to Stenet Fjall (msg # 332):

Corrected.  It was Urrun.

The key looks like it could move...
Hograth Podkarmen
 player, 422 posts
 Holy Dwarven Warrior
 Of Hades, Get it Right!
Fri 21 Feb 2020
at 00:16
Re: Temple Hill
In reply to Narrator (msg # 333):

Hograth is distracted by Urruns behavior, and noticing the key in the hand, he has a look at it moving it to work out what it does.
Narrator
 GM, 7438 posts
 DM says
 roll for initiative!
Fri 21 Feb 2020
at 22:37
Re: Temple Hill
In reply to Hograth Podkarmen (msg # 334):

The key slides up and down, almost a foot. when you push it down there is a heavy clicking sound at the base of the statue.
Stenet Fjall
 player, 358 posts
 Dwarf Holy Warrior
 HP: 13/13 FP: 17/17
Wed 26 Feb 2020
at 21:39
Re: Temple Hill
"Sounds like it's locked.  Should be clear to give the hill a proper sweep and make sure nothing will be coming at us from behind."
Hograth Podkarmen
 player, 423 posts
 Holy Dwarven Warrior
 Of Hades, Get it Right!
Thu 27 Feb 2020
at 05:05
Re: Temple Hill
In reply to Stenet Fjall (msg # 336):

"Lets check to be sure..."

He tries to move the statue, and checks to see if any gate is open.
Goran the Marked
 player, 224 posts
 Priest of Hors
Thu 27 Feb 2020
at 15:34
Re: Temple Hill
"This would allow us to come along. It would be better for everyone, in case of trouble."
Narrator
 GM, 7464 posts
 DM says
 roll for initiative!
Fri 28 Feb 2020
at 17:33
Re: Temple Hill
In reply to Goran the Marked (msg # 338):

The statue can lock while pointing at each gate, and pointing at the doorway to the main room, with all gates secured.

So far your searches have turned up no more cultists, although there were signs of several having fled from the site.
Hograth Podkarmen
 player, 424 posts
 Holy Dwarven Warrior
 Of Hades, Get it Right!
Fri 28 Feb 2020
at 22:11
Re: Temple Hill
In reply to Narrator (msg # 339):

Dead ones I assume, or do they fight us?  Are there any other rooms or items we need to search, or has the whole hill been checked.
Stenet Fjall
 player, 359 posts
 Dwarf Holy Warrior
 HP: 13/13 FP: 17/17
Sat 29 Feb 2020
at 00:10
Re: Temple Hill
Hograth Podkarmen:
Dead ones I assume, or do they fight us?  Are there any other rooms or items we need to search, or has the whole hill been checked.

OOC:  Even if it's been checked over, not a bad idea to sweep it again, try to close off any area that can be closed off, so when we go through we don't have someone/thing sneaking back and locking us on the other side of a gate.

Narrator
 GM, 7482 posts
 DM says
 roll for initiative!
Wed 4 Mar 2020
at 14:42
Re: Temple Hill
In reply to Stenet Fjall (msg # 341):

By signs of cultists fleeing, there are places where ornamental shrubbery and flowerbeds have been trampled. Nearby is the Redoubt of Vejovis,  the shrine of Priapus, the chapel of Hera, the temple of Jove, and the temple of Minerva. Past those are the temple of Helios and the empty grove of Eos, each a fair distance from the other. Beyon that are the abandoned temple of Atlas, which you had explored, the Hadereum,  and by the docks, the temples of Dionysius and Poseidon.

Smaller shrines are scattered about.
Hograth Podkarmen
 player, 425 posts
 Holy Dwarven Warrior
 Of Hades, Get it Right!
Thu 5 Mar 2020
at 00:46
Re: Temple Hill
In reply to Narrator (msg # 342):

Check all, testing for taint and warning of what had transpired. It may take some time, but needs to be done properly.
Narrator
 GM, 7486 posts
 DM says
 roll for initiative!
Thu 5 Mar 2020
at 02:15
Re: Temple Hill
In reply to Hograth Podkarmen (msg # 343):

Temple hill is a few miles long and runs the length of the city. That is a search of several days, and any fleeing cultists could have cleared out in the time itbtook you to go to the Hadereum.
Hograth Podkarmen
 player, 426 posts
 Holy Dwarven Warrior
 Of Hades, Get it Right!
Thu 5 Mar 2020
at 03:53
Re: Temple Hill
In reply to Narrator (msg # 344):

Once we have covered the hot spots, we would feel obliged to ensure the rest of the hill is cleared, so even if it was to take a few days, perhaps fast forward it because that was from my memory the primary task we were required to carry out. Ensuring the gates are cleared would be secondary.
Stenet Fjall
 player, 360 posts
 Dwarf Holy Warrior
 HP: 13/13 FP: 17/17
Thu 5 Mar 2020
at 04:13
Re: Temple Hill
OOC:  If it's up for discussion, Stenet would agree to taking the time to properly search the hill, make sure none of the abandoned or underused temples and shrines have cultists in the basements, etc.  Then gear up and tackle the gates to cut out the taint at the source.