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Hunting for a specialty shop. Posted by Narrator. | Group: archive 0 |
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Author | Message | Page: 39 38 37 36 35 34 33 32 31 30 ... 1 [all][bottom] |
Ardenas Barehand player, 1433 posts Human martial artist with a few spells on the side. Wed 8 Apr 2020 at 09:17 |
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Nodwin Zideqick player, 552 posts Initiate of Vejovis FP:7/13 HP:10/10 Wed 8 Apr 2020 at 14:49 |
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Mancini player, 348 posts Shrewd Guildsman, Rank 3 Charisma 2, Voice Wed 8 Apr 2020 at 19:17 |
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Ardenas Barehand player, 1434 posts Human martial artist with a few spells on the side. Thu 9 Apr 2020 at 08:59 |
He shifts his gaze to Kalima. "I can't claim to fully understand your need to hunt demons, and you've probably been doing it longer than any of us has been alive, with the possible exception of that elf lady in the group that joined up with us. But when you let hunting demons overtake any attempts at subtlety, you might wind up getting us mortals killed. "I don't know what happens to you if some demon overpowers you and cuts your heart out or lops off your head -- but we humans would die. Our spirits would be separated from our bodies and wind up wherever our beliefs and life actions send them. And for us, it's permanent. Forever." He turns to Sederic. "And what in all the Hells was that back there? You acted like an ill-trained dog chasing after a cat that bolts." This message was last edited by the player at 09:00, Thu 09 Apr 2020. | |||||
Mancini player, 349 posts Shrewd Guildsman, Rank 3 Charisma 2, Voice Thu 9 Apr 2020 at 09:42 |
He paused, grimacing as the events replayed in his head. "Too many chefs in the kitchen." | |||||
Nodwin Zideqick player, 553 posts Initiate of Vejovis FP:7/13 HP:10/10 Thu 9 Apr 2020 at 15:57 |
"That's probably my fault. People respond well to me, but I'm a healer not a soldier, or tactician. The floating magical shop was beyond what I had seen before, and most of my time there was just trying to get my bearings. Instead of organizing my group, my curiosity got the best of me. I saw all the novelties and that strange hunter type, and the distractions proved to be too much. Now that we are all out, and safe, what are our current plans? I assume we should examine the items we retained to make sure none of them are dangerous? And then probably take our friend to the Hadereum." Nodwin then leans his staff against his shoulder while he pulls out crystal ball containing a small castle with snow that falls when you shake it. "This items seems safe, but I don't know if the image inside is real. Maybe it contains another little room like the place where we just visited? I would not have thought that an hour ago, but now I have to consider all the possibilities." In his other hand, Nodwin pulls out a lightweight metal cylinder with a screw cap at the wider end. "And I don't know what this does at all. Perhaps I should unscrew it and look, but i was hoping one of the people with more experience could look at it first." OOC Are there any markings on the cylinder? In my mind I'm picturing one of those old 1950's cigar cases, is that accurate? | |||||
Jareth Mooncalled player, 1970 posts Dirty High Elf Sage HP: 9/9 FP: 4/10 Thu 9 Apr 2020 at 21:42 |
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Jocelyn Lemru player, 467 posts Sorceress hot and hotheaded Thu 9 Apr 2020 at 23:19 |
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Nodwin Zideqick player, 554 posts Initiate of Vejovis FP:7/13 HP:10/10 Thu 9 Apr 2020 at 23:54 |
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Jareth Mooncalled player, 1971 posts Dirty High Elf Sage HP: 9/9 FP: 4/10 Fri 10 Apr 2020 at 02:38 |
With a Theology or Occultism roll, and something to investigate (like an item, or an altar, or runes, etc), anyone can determine the general nature of the Curse, once they're sure it is Cursed. And using Exorcism, anyone with Holiness* can try to remove the Curse, the long slow hard way. This takes 3 hours. Specifically Clerics† can pray over Blessed/Cursed Items (or areas) to determine the specifics of the Blessing/Curse. This is how most adventuring parties identify Holy magic items... it takes 4 hours and a Religious Ritual skill check. A critical failure while identifying a Curse triggers it on the Cleric. * Power Investiture (Holy) counts as Holiness for any test that requires Holiness. † I've seen GMs allow Holy Warriors who have Clerical Investment also do this. For Mages, Magery imperfectly 'detects' magical items and shifts in the magical area. And of course they have very specific spells for Detecting and Analyzing Magic. They have no way to detect curses except to "Barbarian it". | |||||
Nodwin Zideqick player, 555 posts Initiate of Vejovis FP:7/13 HP:10/10 Fri 10 Apr 2020 at 03:41 |
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Narrator GM, 7644 posts DM says roll for initiative! Sat 11 Apr 2020 at 15:44 |
Clarence has a silver hand mirror, which he can tell is magical. His reflection looks pretty good. Mancini has a worn leather wallet with a brass zipper closure. Inside is a greasy piece of wax paper wrapped around half a sausage. The silver chased, velvet lined ebony case contains a diamond necklace that looks to have a base worth of $10,000 Nodwin's cylinder has something faintly off about it. The snowglobe with the castle would be valuable for the quality of the glass alone, never mind the rest of it. The base has a plaque that says "Neuschwanstein" https://images.app.goo.gl/Rso7VrDhwrz1s92d7 Jareth's case contains a rosewood device inlade with silver, mother of pearl and ivory that looks like the stock of a crossbow without the bow. Also in the velvet lined case is a horn with a strap and a silver lid, a rod and brish, and a velvet bag with six spheres made of a strange iron. In addition to the bracelet with miniature enameled shields, Oly has a slim black book, two scrolls and a wooden case containing a small fine silver knife, and a matching silver pen. This message was last edited by the GM at 17:49, Sat 11 Apr 2020. | |||||
Nodwin Zideqick player, 556 posts Initiate of Vejovis FP:7/13 HP:10/10 Sat 11 Apr 2020 at 16:11 |
OOC Thanks for the pointer Jareth. Nodwin has Power Investiture (Holy), and after a re-read your interpretation looks correct. I always thought this was more a function of True Faith, but in retrospect that looks like a misinterpretation. While I have been playing GURPs on and off for 25 years now, it still amazes me that I somehow managed to miss details like this. | |||||
Jareth Mooncalled player, 1975 posts Dirty High Elf Sage HP: 9/9 FP: 4/10 Sat 11 Apr 2020 at 21:52 |
OOC: No worries. DF/RPG really recodified what Power Investiture is about. Technically if Jareth fondles everything he could tell if it's got any Squid on it... and I suspect Aoife could lick everything and tell if it's got Bunny in it. :P gwythaint? That's what four rolls (against a 17) when Jareth pulls stuff out of the leather satchel to see if it's got team Squid in it? | |||||
Mario Crowfoot player, 1027 posts An orphan who grew up with bow in hand Sat 11 Apr 2020 at 23:25 |
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Mancini player, 350 posts Shrewd Guildsman, Rank 3 Charisma 2, Voice Sun 12 Apr 2020 at 01:03 |
After putting his trophies on his satchel, Mancini looks over towards Johann, then back towards the group of motley adventurers. "Do any of you wish to join us as we deliver our guest to his new home?" | |||||
Oly player, 1203 posts Badly disfigured face Rank 2 Guild badge Sun 12 Apr 2020 at 02:34 |
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Ardenas Barehand player, 1440 posts Human martial artist with a few spells on the side. Sun 12 Apr 2020 at 10:56 |
"That said, I'm pretty much with you on Hadereum; I'll wait with you while Mancini, Aoife, and Kalima take this traitor to his worls to meet his justice." Ardenas pauses for a moment, brow furrowed. "I wonder what that Hunter will do now?" | |||||
Narrator GM, 7648 posts DM says roll for initiative! Sun 12 Apr 2020 at 18:20 |
There is something very faint that Jareth senses about the sack of iron balls. Anyone else want to touch them? (Or anyone else's gear; wild talent doesn't give you the focused abilities that PI or magery give. The Ymid has about three doodads; a small wooden box, a jar of eyeballs, and a peculiar stick like device made of shiny red material with a painted tin sphere at one end. | |||||
Oly player, 1204 posts Badly disfigured face Rank 2 Guild badge Sun 12 Apr 2020 at 21:13 |
He asks Jocelyn about it, and she casts a spell... [Private to GM: 14:10, Today: Jocelyn Lemru rolled 11 using 3d6. Detect Magic by 2 ] | |||||
Narrator GM, 7649 posts DM says roll for initiative! Sun 12 Apr 2020 at 22:54 |
The shield bracelet is definitely magical. Are any other items being examined? | |||||
Sederic player, 387 posts half elven sword mage Sun 12 Apr 2020 at 23:31 |
"Don't know about you, but we were hired to kill demons, so I want to get paid." he sniffs, annoyed at how things worked out. | |||||
Jareth Mooncalled player, 1976 posts Dirty High Elf Sage HP: 9/9 FP: 4/10 Mon 13 Apr 2020 at 01:37 |
OOC: Yes, any else want to | |||||
Oly player, 1205 posts Badly disfigured face Rank 2 Guild badge Mon 13 Apr 2020 at 02:33 |
Jocelyn cast on each ... [Private to GM: 19:35, Today: Jocelyn Lemru rolled 14 using 3d6. Detect Magic - wooden case et al. missed by 1 19:35, Today: Jocelyn Lemru rolled 13 using 3d6. Detect Magic - Scroll 2. just made it 19:35, Today: Jocelyn Lemru rolled 8 using 3d6. detect Magic - Scroll 1. made by 5 19:34, Today: Jocelyn Lemru rolled 18 using 3d6. Detect Magic - slim black book. Oh Ouch! ] This message was last edited by the player at 02:38, Mon 13 Apr 2020. | |||||
Clarence Montague player, 293 posts Torchbearer Spiderboy Mon 13 Apr 2020 at 08:00 |
Clarence will look at his reflection in the mirror he has. "A magical mirror...what do you think it might do?" |
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