Seekers of the Flame.   Posted by Narrator.Group: archive 0
Evelina Grattan
 player, 46 posts
 Queen of Frog God Cult
 And don't you forget it!
Mon 13 Apr 2020
at 21:34
Re: Seekers of the Flame
"Valerie, Masugatan, you're from around here, aren't you?  We aren't, and I'm honestly not sure how to go about turning this man over to the guards."
Masugatan
 player, 354 posts
 street thug
Fri 17 Apr 2020
at 04:50
Re: Seekers of the Flame
Masugatan takes a momentary break from picking his teeth. “Nothing to it.  Just tell ‘em we brought a fresh delivery of scum, then kick him in their general direction.”
Guardsman
 NPC, 42 posts
Fri 17 Apr 2020
at 16:10
Re: Seekers of the Flame
In reply to Masugatan (msg # 207):

"Didn't you lot just come through here?  Is that you Masugatan? "
McNealy
 player, 8 posts
 Gnomic artificer
Fri 17 Apr 2020
at 16:33
Re: Seekers of the Flame
OOC  Points are done, Potions are in to the GM for review.  Will work on equipment next.  Probably start posting in character once you finish the delivery of your prize.

One of the toughest characters I have had to build in a while.  Quite complicated.

Jednesa
 player, 439 posts
 Naked Barbarian Ogress
 HP:27/36 FP:13/13
Fri 17 Apr 2020
at 18:59
Re: Seekers of the Flame
McNealy:
\One of the toughest characters I have had to build in a while.  Quite complicated.

OOC:  Yeah, I've toyed with making an Artificer... Potion Master is probably the best version for dungeoneering as you can always use potions and being able to rejigger a potion "on the fly" is so f-ing useful.  The Gadgeteer artificer just looks to be so very dependent on traps and having time to devise devices to deal with problems... would probably work better as an AA Build* using Powers as gadgets rather than trying to use the Invention and Gadgeteering rules.  Though for a 'less DF' more 'serious bizniz' Heartbreaker Fantasy, pulling the scrounging and 'Inventing, Upgrading, and Repairing' rules from After the End would be damned useful.  I've been waiting for Kromm or PKitty or someone to write up GURPS Gadgeteering forever now...

Are you using the Alchemist from Pyramid 3-82 "Brewmasters"?



* That is various 'one-use' traps built as Alternate Ability Powers that the Mad Trap-builder Artificer can unleash each encounter.

Narrator
 GM, 7665 posts
 DM says
 roll for initiative!
Fri 17 Apr 2020
at 20:21
Re: Seekers of the Flame
In reply to Jednesa (msg # 210):

We are using 3/82.
The best gadgeteering  write up was in Atomic Horror, and could be used with Science! Which I liked because it had a heavy prerequisite chain; research and two hard  sciences.
Ditto weird science, which needs occultism and weirdness magnet


Similar setup I use for weird magic, but it needs occultism, enigmas, hidden lore eldee and weird thaumatology...
McNealy
 player, 9 posts
 Gnomic artificer
Fri 17 Apr 2020
at 20:36
Re: Seekers of the Flame
OOC  You pretty much nailed it.

DF 4 Sages book for the Artificer template.
Pyramid DF Collected book for the Dungeon Brewmasters template
Add in that McNealy was already created as a Gnome, which meant an additional shuffling of points.
Alchemical potions are 2 points apiece as a hard technique, which makes them quite expensive.
I decided on Average techniques for things like Alchemists Fire and Liquid Ice, subject to approval.

Every point has to be spent carefully to honor 3 different templates as much as possible while still giving him a credible role and function while delving.  Pretty sure you own Gareth and Jareth too, right?  Probably also builds with some challenge.

Jednesa
 player, 440 posts
 Naked Barbarian Ogress
 HP:27/36 FP:13/13
Sat 18 Apr 2020
at 01:05
Re: Seekers of the Flame
Narrator:
The best gadgeteering  write up was in Atomic Horror...

OOC:  I'll take a look.  I haven't delved into that book as it's not my preferred genre (likewise if they hide any Gadgeteering rules in a Steampunk supplement, I'll miss 'em).


McNealy:
Alchemical potions are 2 points apiece as a hard technique, which makes them quite expensive.
I decided on Average techniques for things like Alchemists Fire and Liquid Ice, subject to approval.

The premise in Brewmaster (Pyramid 3-82) is to not bother with Techniques, they've been tossed to the winds, along with all the rules out of Magic.

Indeed, the rules for brewing are altered you don't need Techniques, it takes days not weeks (spending more than 1 day gives bonuses), etc...

And for you, you can even speed it up faster (down to 4 hours for a potion, 30 minutes for a poison), because Quick Gadgeteer. And with Gizmos, you can just "have it on you".

So you're better off raising Alchemy or taking the Formulary Perk out of Pyramid 3-82.


quote:
Every point has to be spent carefully to honor 3 different templates...

3?  Surely just Artificer with the Alchemist lens?  Or are you dabbling in other forbidden arts?

quote:
Pretty sure you own Gareth and Jareth too, right?

Just Jareth of those two (I'm not a fan of Wizards, I'm pretty sure Gareth is run by Christine, who also runs Melchizedek and Goran?).  I run Jareth (originally Sage 60%/Agent 35%/Psi 5%, now more like Sage 50%/Psi-Elder Thing Cultist 40%/Agent 10% - there is a lot of overlap between Psi/Elder Thing Cultist and Sage and Agent since the Psi abilities are mostly information and communication), Jednesa (a real departure from my 'skills heavy builds' and a Barbarian in 'name' and Disads only - she's got some Martial Artist mixed in, 3 skills and a Style!), Stenet (almost purely on template Holy Warrior, someone else built him), Dilandua (Swashbuckler/Martial Artist with some Ninja) and Ülo (my challenge to myself to build a Wizard that wasn't from a 'standard' Wizarding race, who goes off template a bit, and in building her I decided I really like the Troll race writeup).

And then Benny Morales†, a Dungeon Saint who is remarkably on template (for me anyway, actually like Ülo he's pretty "off template" but still does the template's job*) who hasn't had an adventure to join yet.



* Unlike Jednesa who is so off template she can't do a Barbarian's wilderness job, no Outdoorsman or Outdoorsman skills (okay, she has a Survival (Mountains) of 6).

† Yes, a pun name, I finally decided to sneak one in.

McNealy
 player, 10 posts
 Gnomic artificer
Sat 18 Apr 2020
at 04:28
Re: Seekers of the Flame
OOC  I have Balir the dwarf as my own build.  Pretty much Dwarf as a class.

Aegis was inherited, and I normally don' like the morally gray as much.  He has been decent to play with all the social disruption.  Not a nice traveling companion.

I have Haveron/Amelia/Omar over in the Al Menir thread, although the GM uses Amelia to push the plot a lot there so we share her.  Again I inherited him.  He has an interesting agenda, and has offered a lot of good meaty role play.

I own Goran too, for the record.  He's a pretty standard country bumpkin priest who looks down his nose at everyone else.  Inherited.

Finally, Nodwin.  He's got a few interesting quirks in his build.  Overall pretty good, and interesting.  Young kid, building a church.  I wish I had half the points for how I want to grow him, but I'm just trying to get caught up on the Junior House.  Inherited.

This message was last edited by the player at 15:55, Sat 18 Apr 2020.

Christine Bjorn
 player, 1872 posts
 Blue Haired Elf
 Not from Wastrels Hope.
Sat 18 Apr 2020
at 11:59
Re: Seekers of the Flame
In reply to McNealy (msg # 214):

Christine will tell the guards that this bandit tried to attach them as the left, and will hand him over to them.

Then she will attempt to resume her journey.
Evelina Grattan
 player, 47 posts
 Queen of Frog God Cult
 And don't you forget it!
Sun 19 Apr 2020
at 10:53
Re: Seekers of the Flame
The sisters confirm Christine's story for the guards.

"It's just luck his arrow struck heavy armor; Masugatan could have been killed!"
Valerie
 NPC, 10 posts
 Barfly
Mon 20 Apr 2020
at 21:10
Re: Seekers of the Flame
In reply to Evelina Grattan (msg # 216):

"This boufon worked with Balar the Red to waylay travellers. We caught him shooting arrows by ambush."
Guardsman
 NPC, 43 posts
Mon 20 Apr 2020
at 21:11
Re: Seekers of the Flame
In reply to Valerie (msg # 217):

"We'll bring him before the magistrate then."

Two guards frogmarch him in through the gate.
Elaina Grattan
 player, 18 posts
 Holy Sister of the
 Frog God Cult
Mon 20 Apr 2020
at 21:34
Re: Seekers of the Flame
"That was easier than I thought it would be.  I expected to have to at least testify before a scribe, under a dire oath."  Elaina blinks a couple times.  "What prevents someone doing that with false charges?"
McNealy
 player, 11 posts
 Gnomic artificer
Mon 20 Apr 2020
at 22:18
Re: Seekers of the Flame
The gnome speaks up, since he has first hand experience with this sort of thing.  "They have their ways of knowing.  Magical compulsion, history spells, potions.  You name it, they can get it if they want to know badly enough.  It's not a pleasant experience.  Trust me."
Jednesa
 player, 441 posts
 Naked Barbarian Ogress
 HP:27/36 FP:13/13
Tue 21 Apr 2020
at 04:05
Re: Seekers of the Flame
"Yay."

Jednesa turns the cart back around and starts warming up for a racous marching song...
Evelina Grattan
 player, 48 posts
 Queen of Frog God Cult
 And don't you forget it!
Tue 21 Apr 2020
at 09:01
Re: Seekers of the Flame
The sisters fall back into line.

"It'll be good to be away from the city again."

Valerie
 NPC, 11 posts
 Barfly
Tue 21 Apr 2020
at 18:43
Re: Seekers of the Flame
In reply to McNealy (msg # 220):

"The guard was on alert about people in that outfit, because the Merchant's guild had a bounty placed on them, and some priest of Helios and some bird man made a lot of noise with the guard over the bandit lord's men. Masugatan was with that group, he would know more. That was just the gossip I heard."
Evelina Grattan
 player, 49 posts
 Queen of Frog God Cult
 And don't you forget it!
Tue 21 Apr 2020
at 23:09
Re: Seekers of the Flame
"Ah, I see.  So, if we're going to turn someone over to the guard, it helps very much if they're a known criminal."
Masugatan
 player, 355 posts
 street thug
Wed 22 Apr 2020
at 01:40
Re: Seekers of the Flame
Masugatan starts humming a little tune he heard some soldiers singing when he was a kid, swinging his arms in time as he walks.  So help him, he’s learning to enjoy the outdoors, even if all this fresh air is a poor substitute for the reassuring feel of scum-covered city pavement under your boots.

This message was last edited by the player at 01:40, Wed 22 Apr 2020.

Narrator
 GM, 7689 posts
 DM says
 roll for initiative!
Wed 22 Apr 2020
at 18:52
Re: Seekers of the Flame
In reply to Masugatan (msg # 225):

You head back down the path to the place where the ambush occurred.
Evelina Grattan
 player, 50 posts
 Queen of Frog God Cult
 And don't you forget it!
Wed 22 Apr 2020
at 23:51
Re: Seekers of the Flame
"Now, if that gonif had a friend or two and an agreement with them to take a fall to find our weaknesses, the friends might pick this spot to try again -- and not aim at Masugatan's heaviest armor this time."
Christine Bjorn
 player, 1873 posts
 Blue Haired Elf
 Not from Wastrels Hope.
Thu 23 Apr 2020
at 03:46
Re: Seekers of the Flame
In reply to Evelina Grattan (msg # 227):

"They could pick any spot. Best to try to be careful and make good time..."

She will continue until evening if there are no further incidents. She will start looking for a good spot the camp about an hour before sunset...
Evelina Grattan
 player, 51 posts
 Queen of Frog God Cult
 And don't you forget it!
Thu 23 Apr 2020
at 08:55
Re: Seekers of the Flame
"I don't see any dry hummocks or big tree forks to sleep in anywhere."

[Private to GM: 04:53, Today: Evelina Grattan rolled 11 using 3d6.  Survival (Woodland) (defaulted from Swampland, 10).]
Narrator
 GM, 7694 posts
 DM says
 roll for initiative!
Thu 23 Apr 2020
at 20:38
Re: Seekers of the Flame
Anyone else want to try a survival roll?