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16:18, 28th March 2024 (GMT+0)

Against the Mageguild

Posted by NarratorFor group archive 0
Narrator
GM, 7391 posts
DM says
roll for initiative!
Fri 7 Feb 2020
at 16:06
  • msg #1

Against the Mageguild

Madeline has recruited a team to interfere with an approaching group of a agents from the Imperial Mageguild.
Reanna Draegan
player, 430 posts
Burglar, scout
Rank 2 Admin badge
Fri 7 Feb 2020
at 22:20
  • msg #2

Against the Mageguild

In reply to Narrator (msg # 1):

Reanna is keen, and approaches to discuss the details. Payment, target, options...
Aegis
player, 283 posts
Veteran Mercenary
Master-at-Arms
Fri 7 Feb 2020
at 23:36
  • msg #3

Against the Mageguild

Aegis tags along, if only to find out how much he would be paid, compared to the effort and time investment that came along with the job.
Madeline
player, 95 posts
Barmaid
Sun 9 Feb 2020
at 20:31
  • msg #4

Against the Mageguild

In reply to Aegis (msg # 3):

"A client arranged for an item to be transported by my boss. To our great surprise, the item turns out to have been stolen! Apparently,  the imperial Mageguild was offended by this. Our client um, disabled their representative, but it is highly likely that they will send a team to investigate,  and they may be able to identify all involved., including my boss, who had no idea that what he was doing could have incurred  their suspicion.
Naturally,  there are several parties, including Spielgud the mage, who would prefer not to have any outside involvement  occur. Collectively, they have assembled a small purse of gold for any capable of , ahem, permanantly disrupting a Mageguild inquiry. "

Reanna Draegan
player, 431 posts
Burglar, scout
Rank 2 Admin badge
Sun 9 Feb 2020
at 20:52
  • msg #5

Against the Mageguild

In reply to Madeline (msg # 4):

"Tell me about these representatives. Who are they, and what are they capable of? Where are they staying?"
Madeline
player, 96 posts
Barmaid
Sun 9 Feb 2020
at 21:01
  • msg #6

Against the Mageguild

In reply to Reanna Draegan (msg # 5):

"They have yetbto arrive, and we would rather they didnt. They travel with red clad warriors, and are guaranteed to have mages amongst them."
This message was last edited by the GM at 20:16, Mon 10 Feb 2020.
Reanna Draegan
player, 432 posts
Burglar, scout
Rank 2 Admin badge
Sun 9 Feb 2020
at 21:07
  • msg #7

Against the Mageguild

In reply to Madeline (msg # 6):

"Can you describe the escorts, and the agents themselves?"
Aegis
player, 284 posts
Veteran Mercenary
Master-at-Arms
Mon 10 Feb 2020
at 16:32
  • msg #8

Against the Mageguild

Aegis sits off to the side as this discussion takes place.  He has ale in his hand to drink, and some coins to flip in the air.  That is enough for him.  He doesn't need to know any more than that.  When it comes right down to it, someone will tell him what to kill.  He doesn't need to track all those painful details.  Not that he could, anyway, in his slightly inebriated state.  Still, he'll at least try to listen in, so he has a general idea of what's going on.
Dne Utrotare
player, 189 posts
Anyone
down there?
Tue 11 Feb 2020
at 00:43
  • msg #9

Against the Mageguild

“It would be most unfortunate if these meddling magic-users were to suffer a natural disaster in the woods.  Say, a sudden tornado.  You never know where one will turn up, especially when I’m around.”
Reanna Draegan
player, 433 posts
Burglar, scout
Rank 2 Admin badge
Tue 11 Feb 2020
at 01:09
  • msg #10

Against the Mageguild

In reply to Dne Utrotare (msg # 9):

"We need to make sure the right guys have accidents though."
Madeline
player, 97 posts
Barmaid
Tue 11 Feb 2020
at 03:57
  • msg #11

Against the Mageguild

In reply to Reanna Draegan (msg # 10):

"Their brutes and agents wear red, the ones who cast spells wear more colors, orange, yellow, green. I don't know a lot more about them, except that their device is a pentacle with something latin written around them."






Edit it is something Christine would have recognized, had she been here.
This message was last edited by the GM at 20:27, Wed 12 Feb 2020.
Reanna Draegan
player, 434 posts
Burglar, scout
Rank 2 Admin badge
Tue 11 Feb 2020
at 04:03
  • msg #12

Against the Mageguild

In reply to Madeline (msg # 11):

Deanna does not recognize it.

[Private to GM: I presume you meant Reanna! Rolled 3 over...]
Dne Utrotare
player, 190 posts
Anyone
down there?
Tue 11 Feb 2020
at 19:06
  • msg #13

Against the Mageguild

"Pentacles with LATIN inscribed around them?  That is so tacky!  Where did they get those, the one copper bin at the magical surplus store?"

I'll bet the Latin isn't even correct, he adds in thought.
Dilandua
player, 1 post
Shadow Elf
Thu 13 Feb 2020
at 03:16
  • msg #14

Against the Mageguild

There is a subdued knock and a slight figure in leathers slides into the room.

"Miss Madeline... I could not help to overhear... there is a mission... to kill people.  I would like to join."
Reanna Draegan
player, 435 posts
Burglar, scout
Rank 2 Admin badge
Thu 13 Feb 2020
at 03:39
  • msg #15

Against the Mageguild

In reply to Dilandua (msg # 14):

"Hmmm, who are you exactly?"
Dilandua
player, 2 posts
Shadow Elf
Thu 13 Feb 2020
at 03:52
  • msg #16

Against the Mageguild

"Dilandua."
Reanna Draegan
player, 436 posts
Burglar, scout
Rank 2 Admin badge
Thu 13 Feb 2020
at 05:32
  • msg #17

Against the Mageguild

In reply to Dilandua (msg # 16):

"Never heard of you. What do you do?"
Dilandua
player, 3 posts
Shadow Elf
Thu 13 Feb 2020
at 11:08
  • msg #18

Against the Mageguild

"I kill people.  By stabbing them with spears.  I am quiet and can move unnoticed."
Reanna Draegan
player, 437 posts
Burglar, scout
Rank 2 Admin badge
Thu 13 Feb 2020
at 11:24
  • msg #19

Against the Mageguild

In reply to Dilandua (msg # 18):

"Good. I was worried you were after my job for a minute...but I use crossbow and staff. Stealth is always useful."
This message was last edited by the player at 11:25, Thu 13 Feb 2020.
Aegis
player, 285 posts
Veteran Mercenary
Master-at-Arms
Thu 13 Feb 2020
at 15:25
  • msg #20

Against the Mageguild

After a loud belch, Aegis stands up.  He's a little wobbly due to his inebriated state, but flatly states "Aegis, bowman" before sitting back down heavily.  His unsteady feet are balanced out by how quickly the mug of ale is back in his hand.
Dne Utrotare
player, 191 posts
Anyone
down there?
Thu 13 Feb 2020
at 23:53
  • msg #21

Against the Mageguild

“You enjoy killing people?  You don’t say, Dilandua!  What an astonishing coincidence.  So do I!  Maybe we should hang out.”
This message was last edited by the player at 23:54, Thu 13 Feb 2020.
Dilandua
player, 4 posts
Shadow Elf
Fri 14 Feb 2020
at 00:32
  • msg #22

Against the Mageguild

"I don't like killing.  Just good at it.  Murder is a sin."
Reanna Draegan
player, 438 posts
Burglar, scout
Rank 2 Admin badge
Fri 14 Feb 2020
at 01:46
  • msg #23

Against the Mageguild

In reply to Dilandua (msg # 22):

"So we have myself, a scout, Dilandua, a spearwoman, Dne, our magical protection, and Aegis, our swordsman. We are out to deal with a bunch of mages in multi-coloured coats escorted by brutes in red. Madeline, do we have any idea of numbers? Should we get a healer, or is that superfluous?"

[OOC: This sounds like a job for Gareth too! Seedy, questionable morality, dealing with mages who like to tell him what to do...but no, all my mages are busy, so I will send in the thief!]
Aegis
player, 286 posts
Veteran Mercenary
Master-at-Arms
Fri 14 Feb 2020
at 02:37
  • msg #24

Against the Mageguild

Aegis scoffs at the previous comment.  "Pffff.  A sin.  Only da rigteous speek dat way.  And dey er no bettuh dan da rest uv us. Itz a lie."
Dne Utrotare
player, 192 posts
Anyone
down there?
Fri 14 Feb 2020
at 22:32
  • msg #25

Against the Mageguild

“What the sparrow calls murder, the owl calls justice.  While the eagle calls it dinner.”

Dne suddenly stops speaking, as though concerned he is giving away too much free profundity.
This message was last edited by the player at 22:33, Fri 14 Feb 2020.
Dilandua
player, 5 posts
Shadow Elf
Sat 15 Feb 2020
at 02:05
  • msg #26

Against the Mageguild

"A healer may be useful.  Unless our foes are few, being overwhelmed by a counter-attack is assured."
Reanna Draegan
player, 439 posts
Burglar, scout
Rank 2 Admin badge
Sat 15 Feb 2020
at 02:39
  • msg #27

Against the Mageguild

In reply to Dilandua (msg # 26):

She looks to Madeline.

"Don't suppose you know of any that serve gods that are not opposed to this kind of work?"
Aegis
player, 287 posts
Veteran Mercenary
Master-at-Arms
Sat 15 Feb 2020
at 19:44
  • msg #28

Against the Mageguild

Aegis looks up from his ale and states "I gots no use fer godz.  Jus da healin."
Narrator
GM, 7423 posts
DM says
roll for initiative!
Tue 18 Feb 2020
at 19:12
  • msg #29

Against the Mageguild

In reply to Aegis (msg # 28):

Oof

Waiting on the other group to pick their healer, the other comes to you to work with you. One is a social justice cleric that dislikes elitist organizations, the other is an unlicensed alchemist.
Reanna Draegan
player, 440 posts
Burglar, scout
Rank 2 Admin badge
Tue 18 Feb 2020
at 19:27
  • msg #30

Against the Mageguild

In reply to Narrator (msg # 29):

The former sounds good, as long as she does not mind assassinations...
Aegis
player, 288 posts
Veteran Mercenary
Master-at-Arms
Tue 18 Feb 2020
at 20:23
  • msg #31

Against the Mageguild

OOC I have played with alchemists and herbologists before, but it's almost a black box unto itself.  I might consider one down the road sometime.  Might even consider the one you wrote up if they go with the other group.
This message was last edited by the player at 22:09, Tue 18 Feb 2020.
Dne Utrotare
player, 193 posts
Anyone
down there?
Tue 18 Feb 2020
at 21:44
  • msg #32

Against the Mageguild

OOC: I’m okay with the social justice cleric, provided he/she/it leaves my video games alone.
Alice Abernathy
NPC, 5 posts
Acolyte of Vejovis
Thu 20 Feb 2020
at 18:32
  • msg #33

Against the Mageguild

In reply to Aegis (msg # 31):

A black robed woman with a staff and a goat's head amulet descends the stairs. Muttering about frogs.

She is too concerned about the rights of serfs and the improperly indentured to be concerned with your choice in media.

Aegis, if you want Mcnealy, pm me.
Reanna Draegan
player, 441 posts
Burglar, scout
Rank 2 Admin badge
Thu 20 Feb 2020
at 23:41
  • msg #34

Against the Mageguild

In reply to Alice Abernathy (msg # 33):

"Ah, and who might you be?"
Dne Utrotare
player, 194 posts
Anyone
down there?
Thu 20 Feb 2020
at 23:48
  • msg #35

Against the Mageguild

“Ooh... nice amulet!  Wish I had a nest full of those.”

OOC:

quote:
She is too concerned about the rights of serfs and the improperly indentured to be concerned with your choice in media.


Lol!
This message was last edited by the player at 23:49, Thu 20 Feb 2020.
Alice Abernathy
NPC, 6 posts
Acolyte of Vejovis
Fri 21 Feb 2020
at 22:36
  • msg #36

Against the Mageguild

In reply to Reanna Draegan (msg # 34):

"I am Acolyite Abernathy, of the church of Vejovis the just, and a humble recipient of the gift of healing"
Reanna Draegan
player, 442 posts
Burglar, scout
Rank 2 Admin badge
Sun 23 Feb 2020
at 11:38
  • msg #37

Against the Mageguild

In reply to Alice Abernathy (msg # 36):

"Do you have any objection to healing folk who might be forced to kill for financial reasons?" she asked cautiously.
Alice Abernathy
NPC, 7 posts
Acolyte of Vejovis
Sun 23 Feb 2020
at 15:56
  • msg #38

Against the Mageguild

In reply to Reanna Draegan (msg # 37):

"Usually people with enough money to merit a crowd this large have a history of exploiting the working class. Where do these get their coin?"
Reanna Draegan
player, 443 posts
Burglar, scout
Rank 2 Admin badge
Sun 23 Feb 2020
at 19:24
  • msg #39

Against the Mageguild

In reply to Alice Abernathy (msg # 38):

"The Mageguild? Good question, but I am not sure I want to know the answer..."
Alice Abernathy
NPC, 8 posts
Acolyte of Vejovis
Sun 23 Feb 2020
at 21:02
  • msg #40

Against the Mageguild

In reply to Reanna Draegan (msg # 39):

"Oh, I know about them. They want to put a monopoly on spellcasting, and set the prices above what the common people can pay, all while criminalizing traditional hedgewizards who cannot afford their schools and want to train their own apprentices. Yeah, screw those guys."
Dne Utrotare
player, 195 posts
Anyone
down there?
Mon 24 Feb 2020
at 00:46
  • msg #41

Against the Mageguild

"Yeah, screw 'em!"  Dne lets out a hawk-like cry of agreement.
Reanna Draegan
player, 444 posts
Burglar, scout
Rank 2 Admin badge
Mon 24 Feb 2020
at 07:16
  • msg #42

Against the Mageguild

In reply to Dne Utrotare (msg # 41):

"Then you would not mind joining us to, ahem, encourage a group of mage enforcers and their meatheads to piss off and leave our client alone? You can kill any frogs you see too, as far as I am concerned..."
This message was last edited by the player at 07:16, Mon 24 Feb 2020.
Alice Abernathy
NPC, 9 posts
Acolyte of Vejovis
Mon 24 Feb 2020
at 21:52
  • msg #43

Against the Mageguild

In reply to Reanna Draegan (msg # 42):

"Why would I kill frogs, except to eat?"
Reanna Draegan
player, 445 posts
Burglar, scout
Rank 2 Admin badge
Tue 25 Feb 2020
at 01:51
  • msg #44

Against the Mageguild

In reply to Alice Abernathy (msg # 43):

"Not sure. You just did not seem fond of frogs as you arrived..."
Dne Utrotare
player, 196 posts
Anyone
down there?
Wed 26 Feb 2020
at 02:15
  • msg #45

Against the Mageguild

“I would be honored to join you, in exchange for an equal share of the well-gotten gains.”

It’ll buy a lot of bird seed, he thinks in the voice of a man known in other dimensions as Humphrey Bogart.
Dilandua
player, 7 posts
Shadow Elf
Wed 26 Feb 2020
at 02:40
  • msg #46

Against the Mageguild

"What is the pay?  How far away is the mission area?"
Reanna Draegan
player, 446 posts
Burglar, scout
Rank 2 Admin badge
Wed 26 Feb 2020
at 05:52
  • msg #47

Against the Mageguild

In reply to Dilandua (msg # 46):

"We have been told there is a purse of gold, but nothing specific. Knowing that would help. We are told they are on their way to Northport, so we only need to travel as far as we decide to."
Dilandua
player, 8 posts
Shadow Elf
Wed 26 Feb 2020
at 11:37
  • msg #48

Against the Mageguild

Dilandua stops looking at Madeline and turns to Reanna, "How much is a 'small purse', is it one purse or per person.  From what direction and by what conveyance do they travel?"
Reanna Draegan
player, 447 posts
Burglar, scout
Rank 2 Admin badge
Wed 26 Feb 2020
at 19:33
  • msg #49

Against the Mageguild

In reply to Dilandua (msg # 48):

Reanna simply turns to Madeline.

"Good questions. Madeline?"
Aegis
player, 290 posts
Veteran Mercenary
Master-at-Arms
Wed 26 Feb 2020
at 19:46
  • msg #50

Against the Mageguild

Even inebriated as he was, Aegis recognizes this as a significant question.  He hadn't cared much about the previous discussion, since he was the hired help.  It was his job to kill who and what he was told to, and beyond that he didn't much care.  The money, however, that meant something.  It takes an effort to pull his eyes away from the bodices and female rumps in the room, but Aegis is successful in doing so.  With a loud belch, he turns to listen more intently to the conversation.
Dne Utrotare
player, 197 posts
Anyone
down there?
Thu 27 Feb 2020
at 00:19
  • msg #51

Against the Mageguild

Dne approaches Aegis and asks him to open his mouth.
Aegis
player, 291 posts
Veteran Mercenary
Master-at-Arms
Thu 27 Feb 2020
at 00:30
  • msg #52

Against the Mageguild

Aegis regards Dne with a look that could be mistaken for malicious.  With a bit of a scowl, he'll respond "Sur, if ya cin put down uh tankerd uv ale.  Den I'z will."

His words aren't too slurred, so Dne can probably make out what he was saying.

OOC If Dne wants to chug down an ale, then Aegis will give it a try.  That's what carousing is all about.  Communal stupidity, promoted by alcohol.
Dne Utrotare
player, 198 posts
Anyone
down there?
Thu 27 Feb 2020
at 07:39
  • msg #53

Against the Mageguild

Sure, he’ll chug down the ale, in spite of the constraints imposed by his bird mask.  Do you open your mouth now?
Aegis
player, 292 posts
Veteran Mercenary
Master-at-Arms
Thu 27 Feb 2020
at 15:39
  • msg #54

Against the Mageguild

Aegis will open his mouth, after seeing that Dne followed through on his part of the bargain.

OOC I have a very bad feeling about this...
Dne Utrotare
player, 199 posts
Anyone
down there?
Fri 28 Feb 2020
at 02:12
  • msg #55

Against the Mageguild

Staring down his throat, Dne shouts, “ANYBODY DOWN THERE?”
Aegis
player, 293 posts
Veteran Mercenary
Master-at-Arms
Fri 28 Feb 2020
at 16:04
  • msg #56

Against the Mageguild

Aegis belches right in Dne's face.  Loudly, and it smells pungently of ale, combined with his lunch (sauerkraut and beets).

He then closes his mouth long enough to swallow a bit of bile, and washes it down with more ale.

"Would you like another round, birdbrain?"
Madeline
player, 98 posts
Barmaid
Fri 28 Feb 2020
at 17:59
  • msg #57

Against the Mageguild

In reply to Reanna Draegan (msg # 49):

The ogrekin's agent shakes her head at this tomfoolery.
"If the targets are unable to investigate, the payout is $100 gold coins (8k) plus whatever goods you retrieve."


Keep in mind a days pay is only $120
Dilandua
player, 9 posts
Shadow Elf
Fri 28 Feb 2020
at 20:06
  • msg #58

Against the Mageguild

"What direction do they travel from?  How long have they been traveling?  When are they expected to arrive?"
Madeline
player, 99 posts
Barmaid
Fri 28 Feb 2020
at 20:57
  • msg #59

Against the Mageguild

In reply to Dilandua (msg # 58):

"The local rep was incapacitated four days ago, and we suspect there was dsily communication... so three days from the capitol, some two weeks away, presumably they will pass through Sonne, which tends to be receptive to them, as they keep any diabolism quiet."
Dilandua
player, 10 posts
Shadow Elf
Sat 29 Feb 2020
at 00:04
  • msg #60

Against the Mageguild

"Two weeks until they get here?  Long time to wait on them."
Dne Utrotare
player, 201 posts
Anyone
down there?
Sun 1 Mar 2020
at 05:25
  • msg #61

Against the Mageguild

Dne seems puzzled that no one responds from the bottom of Aegis’s stomach.  He returns his attention to the matter at hand.
Reanna Draegan
player, 448 posts
Burglar, scout
Rank 2 Admin badge
Mon 2 Mar 2020
at 04:29
  • msg #62

Against the Mageguild

In reply to Dilandua (msg # 60):

Deanna fails to hide her disgust at the behavior of some.

"Perhaps the extra time is a bonus, allowing us to reduce their numbers on the way. Pay sounds acceptable, but do we have evidence of our employees for the guild, in case of a double cross?"
Aegis
player, 294 posts
Veteran Mercenary
Master-at-Arms
Mon 2 Mar 2020
at 16:04
  • msg #63

Against the Mageguild

Aegis is confused at Dne's behavior, but instead of saying anything to the birdman he instead says flatly "Smrt" to Reanna.

OOC Any Simpsons reference is a win.
Dne Utrotare
player, 202 posts
Anyone
down there?
Tue 3 Mar 2020
at 03:01
  • msg #64

Against the Mageguild

“I would be amazed if the guild didn’t do everything it can to maintain plausible deniability, in case things go wrong.  No doubt, we are to be considered expendable.”
Aegis
player, 295 posts
Veteran Mercenary
Master-at-Arms
Tue 3 Mar 2020
at 15:58
  • msg #65

Against the Mageguild

Aegis orders a round for everyone at the table, whether they wanted it or not.

He tries to pat the barmaid on the rump as she walks by, but misses, and gets a glare for his trouble.
Dilandua
player, 11 posts
Shadow Elf
Tue 3 Mar 2020
at 21:47
  • msg #66

Against the Mageguild

"Thank you.  I will join you for a round, but I cannot drink too much, the Architect requires the worker's minds clear and hands steady."

Dilandua partakes, but not heavily.
This message had punctuation tweaked by the player at 22:13, Tue 03 Mar 2020.
Aegis
player, 296 posts
Veteran Mercenary
Master-at-Arms
Tue 3 Mar 2020
at 21:57
  • msg #67

Against the Mageguild

Aegis comments "Ben expdble me whol leef.  Nutin new.  Wemon, wurk, all da same."

He washes the sad comment down with a large swig of ale, seemingly oblivious to the deeper context.
Dne Utrotare
player, 203 posts
Anyone
down there?
Wed 4 Mar 2020
at 02:49
  • msg #68

Against the Mageguild

There are two types of people in this world, Dne thinks.  Those who are expendable, and those who can walk on air.
Reanna Draegan
player, 449 posts
Burglar, scout
Rank 2 Admin badge
Wed 4 Mar 2020
at 05:38
  • msg #69

Against the Mageguild

In reply to Dne Utrotare (msg # 68):

Deanna drinks the bare minimum to be social.

"Now that we know who and where, I would like to start planning. What supplies do we need?"
Dne Utrotare
player, 204 posts
Anyone
down there?
Thu 5 Mar 2020
at 01:22
  • msg #70

Against the Mageguild

“Water is nice, for starters.  I’m a big fan of it.”
This message was last edited by the player at 01:23, Thu 05 Mar 2020.
Reanna Draegan
player, 450 posts
Burglar, scout
Rank 2 Admin badge
Thu 5 Mar 2020
at 01:45
  • msg #71

Against the Mageguild

In reply to Reanna Draegan (msg # 69):

"Food, water and shelter. Yes, how many of us are there, in total? And how many days are we planning for? How far to the nearest town before we meet them?"
Madeline
player, 100 posts
Barmaid
Thu 5 Mar 2020
at 21:34
  • msg #72

Against the Mageguild

In reply to Reanna Draegan (msg # 71):

"This is strictly not a guild operation, more of a friend of a friend situation. Anything more about them, you might ask Spielgud, as he as some acquaintance with the client, and as a wiz who teaches spells to anyone with coin, it would be safe to say that he has a dog in this fight."
Aegis
player, 297 posts
Veteran Mercenary
Master-at-Arms
Thu 5 Mar 2020
at 21:40
  • msg #73

Against the Mageguild

Aegis is paying at least some attention to this, although he has taken to flipping his knife in the air to see if he can land it point first in the table.  Only when the barkeeper is not paying attention.

OOC  This guy must be a good ballplayer.  Is that how he got the name "Spielgud"?
If he's a fan of Guns and Roses, can we call him "Dr. Spielgud"?
Can we assume he plays well with others?

And, is this earning Aegis another quirk or disad...?

Dilandua
player, 12 posts
Shadow Elf
Fri 6 Mar 2020
at 00:01
  • msg #74

Re: Against the Mageguild

Aegis:
OOC  This guy must be a good ballplayer.  Is that how he got the name "Spielgud"?
If he's a fan of Guns and Roses, can we call him "Dr. Spielgud"?
Can we assume he plays well with others?

And, is this earning Aegis another quirk or disad...?

OOC:  He is good at magic which is why his name is 'Spell Good'.
Dne Utrotare
player, 205 posts
Anyone
down there?
Fri 6 Mar 2020
at 09:39
  • msg #75

Re: Against the Mageguild

OOC: Wouldn’t that be more appropriate for a Motley Crue fan?
Aegis
player, 298 posts
Veteran Mercenary
Master-at-Arms
Fri 6 Mar 2020
at 15:56
  • msg #76

Re: Against the Mageguild

OOC I stand corrected, you are correct.  And in German, spiel is "play".
Dilandua
player, 13 posts
Shadow Elf
Fri 6 Mar 2020
at 18:57
  • msg #77

Re: Against the Mageguild

Aegis:
OOC I stand corrected, you are correct.  And in German, spiel is "play".

OOC:  Well... it's not supposed to be German, otherwise it'd be Gutzauber.  It was just supposed to 'sound' like Spell Good.  Though why gwythaint choose 'spiel' I do not know... unless gwythaint meant his name to be "Good Game" and I've just been wrong the last 6 years...

Amusing that Spiel Gud in Swedish is Play God.  Maybe gwythanint is trying to tell us something about Dr Speilgud...  after all gwythaint is in the medical field and interacts with people who have to play god all the time...

THAT'S IT!  I'm blaming Aegis for this rabbit hole I've fallen down!

Aegis
player, 299 posts
Veteran Mercenary
Master-at-Arms
Fri 6 Mar 2020
at 20:55
  • msg #78

Re: Against the Mageguild

OOC  Aegis is a rat hole by himself.  What did Bruce Banner say in The Avengers...?  "You can smell the crazy on him."
Narrator
GM, 7496 posts
DM says
roll for initiative!
Sat 7 Mar 2020
at 21:45
  • msg #79

Re: Against the Mageguild

In reply to Aegis (msg # 78):

I was going for "Spell Good". never mind my spelling. Sometimes I have a deeper reason for things, but Spielgud the Enchanter was an NPC I wrote in 2002 for the first version of this game over on playbyweb.  There wasn't much deep thought about it, and I had just been reading some Harry Potter; the guild badges track on a version of the Marauder's Map that he owns; the serial numbers at least... usually McCain has to be near with the register ledger to look up who they belong to, and Camilla with Bellarius to pull their file. Back then I had three sub dungeons below the guild that had movable walls to make a new proficiency run every month.  Usually there was heavy betting on these runs based on who was in what group. The kobolds (like house elves---> tucker's kobolds) revolted and started making the dummy traps lethal, (usually the adventuring parties were observed by guild admins who would flag them for simulated wounds, and the indentured workers and undead would have padded weapons dipped in chalk that would show a hit) The revolt was discovered when all of the kobolds badges were spotted in one corner of the map, because they took them off, and also one party was contacted to enter another area outside of their run to find a spellcaster who accidentally teleported into a pit trap by casting Whimsy.
Dilandua
player, 14 posts
Shadow Elf
Sat 7 Mar 2020
at 22:17
  • msg #80

Re: Against the Mageguild

Narrator:
I was going for "Spell Good"...

OOC:  Reanna had questions in msg #71 that I think were aimed at Madeline.  Is Madeline ignoring those questions or is she just several questions behind in answering?
Madeline
player, 101 posts
Barmaid
Sat 7 Mar 2020
at 23:21
  • msg #81

Against the Mageguild

In reply to Madeline (msg # 72):

"I don't know if they are walking or riding, so I couldn't say which town you are likely to intercept them at, although I would suspect Saint Remy as a likely place, as it is they have a small shop there where they might stop. Theat is about a week out."
Dilandua
player, 15 posts
Shadow Elf
Sun 8 Mar 2020
at 01:16
  • msg #82

Against the Mageguild

"If we hire a pony or two to carry gear and we press hard, we might be able to get to Saint Remy a few days before them and have time to prepare a proper ambush just outside of town."

Dilandua looks over Reanna, Aegis, and Dne...  "If this group is capable of pressing hard."


Dilandua turns to Madeline, "Is there an advance on this bag of gold?"
Vilgar
NPC, 99 posts
fight organizer
for disorganized fighters
Sun 8 Mar 2020
at 03:42
  • msg #83

Against the Mageguild

In reply to Dilandua (msg # 82):

The large brutish fellow she had been speaking to previously steps away from a table of hobgoblins and orcs, and advances.
"I am Vilgar. Mads is my agent. I represent the client, and can forward you some coin. Of course, I will have someone cut your hands off if you try to return here after taking the coin and fail to deliver. Of course, Dilandua, your people recommend you, so I will make an advance."
This message was last edited by the player at 02:21, Wed 11 Mar 2020.
Dilandua
player, 16 posts
Shadow Elf
Sun 8 Mar 2020
at 05:05
  • msg #84

Against the Mageguild

"I accept those terms."
Reanna Draegan
player, 451 posts
Burglar, scout
Rank 2 Admin badge
Sun 8 Mar 2020
at 05:50
  • msg #85

Against the Mageguild

In reply to Dilandua (msg # 84):

"I agree to those terms as well. A quick trip to St Remy sounds like an excellent idea. Lets get moving, as long as the slow old men don't slow us down!"
Aegis
player, 300 posts
Veteran Mercenary
Master-at-Arms
Sun 8 Mar 2020
at 18:43
  • msg #86

Against the Mageguild

Aegis quickly chugs his last ale.  Then any remaining ales left behind by others in their group preparing to leave.  No sense wasting good ale.  Or even the mediocre fare here.

Then he stands, following the lead of the others, and tosses coin on the table to cover the rest of his tab, plus a bit for the wench.

OOC Not tracking the amount he spend on drink.  Might be negligible, or you might have a dollar figure.  Either is fine, send it my way and I will update his sheet as necessary.
Dne Utrotare
player, 206 posts
Anyone
down there?
Sun 8 Mar 2020
at 23:24
  • msg #87

Against the Mageguild

Dne climbs six inches off the floor and prepares to boogie.  He's ready!
Narrator
GM, 7506 posts
DM says
roll for initiative!
Wed 11 Mar 2020
at 02:25
  • msg #88

Against the Mageguild

In reply to Aegis (msg # 86):

Compulsive carousing runs about 20% extra a week, but gets you three carousing rolls, which may produce useful rumors.

The ogrekin passes over a purse of 20 gold ($1600)
Dne Utrotare
player, 207 posts
Anyone
down there?
Wed 11 Mar 2020
at 03:03
  • msg #89

Against the Mageguild

Barely paying any attention to the gold, Dne does a little bird dance from six inches off the floor.  He's feeling hyperactive these days.
Dilandua
player, 17 posts
Shadow Elf
Wed 11 Mar 2020
at 05:19
  • msg #90

Against the Mageguild

Dilandua accepts the purse, gives it quick look over, "This might stretch to cover a pack mule, tent and one week's food for us all..."



OOC:  Narrator, is there anyway for us to 'steal a march" on our targets and get there before them (with time to properly set up an ambush, so like two-three days before them), or are we moving at the speed of plot and will get there when you want us to get there?
This message was last edited by the player at 02:52, Tue 20 July 2021.
Reanna Draegan
player, 452 posts
Burglar, scout
Rank 2 Admin badge
Wed 11 Mar 2020
at 08:31
  • msg #91

Against the Mageguild

In reply to Dilandua (msg # 90):

Saddle Horse, ST 21, BL: 88 lbs, $1,200

Bridle            $10   2 lbs
Halter             $5   1.5 lbs
Blanket           $25   2.5 lbs
Horseshoes        $50   4 lbs

Legionaries Tent    $225, 45 lbs, Sleeps 8
Group Basics        $50, 20 bs
Bag of Fodder       $50, 50 lbs


Total $1,615, 125 lbs
Dilandua
player, 18 posts
Shadow Elf
Wed 11 Mar 2020
at 10:22
  • msg #92

Re: Against the Mageguild

Reanna Draegan:
Total $1,615, 125 lbs

OOC:  I don't see food or water for four people for 7 days on that list.

Reanna Draegan
player, 453 posts
Burglar, scout
Rank 2 Admin badge
Wed 11 Mar 2020
at 10:39
  • msg #93

Re: Against the Mageguild

In reply to Dilandua (msg # 92):

Nope. BYO, of go in together for a bulk discount. A 6 gal barrel will cost $124, and Rations cost $2 per person per day. Reanna has $620 she can loan, but she would want it back, with some interest given there is risk involved here...
This message was last edited by the player at 10:41, Wed 11 Mar 2020.
Dilandua
player, 19 posts
Shadow Elf
Wed 11 Mar 2020
at 18:18
  • msg #94

Re: Against the Mageguild

Reanna Draegan:
Nope. BYO, of go in together for a bulk discount. A 6 gal barrel will cost $124, and Rations cost $2 per person per day. Reanna has $620 she can loan, but she would want it back, with some interest given there is risk involved here...

OOC:  Be happy to go that way, just waiting to see if it matters or not (if we're moving at the speed of plot, we can just and skip the horse).  If it matters, I'd be fine oweing you a couple of hundred for food.

Dne Utrotare
player, 208 posts
Anyone
down there?
Thu 12 Mar 2020
at 13:12
  • msg #95

Re: Against the Mageguild

Dne puts in a request for seeds and fresh worms.  He's heard they tend to slow down the plot some, which may be to our advantage.
Aegis
player, 301 posts
Veteran Mercenary
Master-at-Arms
Thu 12 Mar 2020
at 15:13
  • msg #96

Re: Against the Mageguild

Aegis, because he's a self-centered jerkwad, will ignore all the preparations and expect his food to magically show up in the group provisions.  He's too busy drinking and enjoying the ladies of the evening to really care much about the organization part.  He will pay his fair share though.
Narrator
GM, 7519 posts
DM says
roll for initiative!
Fri 13 Mar 2020
at 11:49
  • msg #97

Against the Mageguild

In reply to Reanna Draegan (msg # 91):

A small mule costs $1000, has a BL of 65 and 18 ST. I don't know as you would be hauling much more than that, and it would free loot for rations.

We are travelling by speed of plot; for each defaulted hiking roll that succeeds, you gain a day, and lose one on a failure, gain two on a crit success.  If anyone has land navigation, a good roll adds +1 to the roll,
Rolls will be made three times, survival rolls to find campsites.
Dne Utrotare
player, 209 posts
Anyone
down there?
Fri 13 Mar 2020
at 16:38
  • msg #98

Against the Mageguild

OOC: Could I roll versus scrounging instead of survival (which I don’t have)?
Aegis
player, 302 posts
Veteran Mercenary
Master-at-Arms
Fri 13 Mar 2020
at 19:06
  • msg #99

Against the Mageguild

OOC Aegis has no outdoor skills of any sort.  He will expect the rest of the group to take care of those boring details.
Dilandua
player, 20 posts
Shadow Elf
Fri 13 Mar 2020
at 20:42
  • msg #100

Re: Against the Mageguild

Narrator:
We are travelling by speed of plot...

So, once again, Movement rates have no bearing on how fast we can get there*?  But somehow skill does?  (Not that the party as a whole is likely to break BM 4, but I was hoping that being able to easily scout ahead and begin preparing a site each day might save us some time.  Dilandua has a Move of 11 after all.)


* Which I was fine with in the Abbey mission as time was "not of the essence".  But here... even with a failure on my Hiking and being Medium Encumbered, Dilandua can easily outpace the group if they had No Encumbrance.  I kinda think this needs to be accounted for, in other words... even a Critical Failure on a Hiking roll (taking three times as long to travel) still probably puts Dilandua above the lowest group member's Move).


quote:
for each defaulted hiking roll that succeeds, you gain a day, and lose one on a failure, gain two on a crit success.

Do those of us who do not have defaulted Hiking get a pass on this roll?  Is everyone rolling, or are these group rolls?

Why are you deviating so vastly from DF rules on land movement?  I get making things 'simpler', but standard Hiking penalty (and success) is max -10%/+20% travel time... not ±50% or +100%.


quote:
...survival rolls to find campsites.

If I can get full Move, and thus scout ahead, and take all the Extra Time, Dilandua has a default Survival of 10, so expect to be down some FP when we get there (unless one of the other city types has Survival (Type) better than a 10)...

And are you using the DF camping rules or something else?  If you are using the DF rules, we can at least forgo the loss of FP (unless our camp finder critically fails).



Aegis:
OOC Aegis has no outdoor skills of any sort.  He will expect the rest of the group to take care of those boring details.

Considering I'm about to suggest we split the money and purchase individual supplies...  Aegis might want to suddenly learn a modicum of self-sufficiency.  ;)
Reanna Draegan
player, 454 posts
Burglar, scout
Rank 2 Admin badge
Fri 13 Mar 2020
at 21:54
  • msg #101

Re: Against the Mageguild

In reply to Dilandua (msg # 100):

Reanna has no hiking or survival skills either, though with a move of 7 she is not tardy. Still I think a saddle horse might be better than a mule as it has a higher basic BL for just $200 more, and can probably eat similar fare. Group Basics and group tent are much better than individual ones. Far cheaper. Food and water can be individual, but we can put packs on the horse...
Narrator
GM, 7531 posts
DM says
roll for initiative!
Sat 14 Mar 2020
at 18:51
  • msg #102

Re: Against the Mageguild

In reply to Dilandua (msg # 100):

Sorry, i was trying to oversimplify things. I have DF 17 (or 16? Wilderness) but was  on the train while trying to post.
I was looking at the slowest speed as the effective, which is mv4. Definitely,  you could advannce and scout for a better place, and even get to town ahead of everyone.

I will review and cut/paste the travel rules to be clear, probs tomorrow.

Scrounging finds objects. Survival both finds food, and campsites.
Dilandua
player, 21 posts
Shadow Elf
Sat 14 Mar 2020
at 23:39
  • msg #103

Re: Against the Mageguild

Narrator:
Sorry, i was trying to oversimplify things.

No worries.



Reanna, Aegis, Dne, what is your Move and Encumbrance when carrying your minimum combat outfit?  How much extra could you carry and still be at that Move?

How much at your next Encumbrance level (and what are your rates)?

(I'm trying to figure out if we need to bother with a pack animal or if that's an expense we can skip.)


For example:

Dilandua, minimal fighting gear: Light Enc, Move 8.8.  Up to 5 more pounds (elves are weak).
Medium Enc, Move 6.6.  Can carry up to 13 more pounds (what noodly little arms they've got).

Reanna Draegan
player, 455 posts
Burglar, scout
Rank 2 Admin badge
Sun 15 Mar 2020
at 03:14
  • msg #104

Re: Against the Mageguild

In reply to Dilandua (msg # 103):

If I can dump my Quarterstaff and pack, I am moving at 7, which would be my preference. Down to 5 if i pick up the quarterstaff though.
Dne Utrotare
player, 210 posts
Anyone
down there?
Sun 15 Mar 2020
at 16:50
  • msg #105

Re: Against the Mageguild

OOC: Dne’s basic move is 4.75 and he has six pounds to go before he’s lightly encumbered.
Narrator
GM, 7545 posts
DM says
roll for initiative!
Tue 17 Mar 2020
at 19:50
  • msg #106

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 105):

Lets calculate how fast the slowest person is at light encumbrance,  (which should be the slowest dpeed of the group) and gear the others to match.
Dilandua
player, 22 posts
Shadow Elf
Tue 17 Mar 2020
at 20:42
  • msg #107

Re: Against the Mageguild

Narrator:
Lets calculate how fast the slowest person is at light encumbrance...

At Light Enc, Dilandua Moves at 8.8.
Aegis
player, 303 posts
Veteran Mercenary
Master-at-Arms
Tue 17 Mar 2020
at 20:43
  • msg #108

Re: Against the Mageguild

OOC I owe the GM a few things.  Will try to fire up the computer this evening and get some of that done, including this.  Aegis needs equipment for the trip, mostly food.
Dne Utrotare
player, 211 posts
Anyone
down there?
Wed 18 Mar 2020
at 03:29
  • msg #109

Re: Against the Mageguild

Since you drop all fractions, my move at light encumbrance would be 3(?).  Fortunately, I’m not that encumbered.
Reanna Draegan
player, 456 posts
Burglar, scout
Rank 2 Admin badge
Wed 18 Mar 2020
at 06:37
  • msg #110

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 109):

Reanna at light encumbrance is at move 5.
Aegis
player, 304 posts
Veteran Mercenary
Master-at-Arms
Wed 18 Mar 2020
at 15:43
  • msg #111

Re: Against the Mageguild

OOC I started looking at Aegis, and just his weapons have him almost at BL.  Most of his armor isn't even weighted, so I need to refer back to the books and add in that information.  He will probably need some significant adjustment to get the equipment managed.  His move starts at 7, so I would guess he should be no lower than a 5 once it's all said and done.
Narrator
GM, 7553 posts
DM says
roll for initiative!
Wed 18 Mar 2020
at 17:56
  • msg #112

Re: Against the Mageguild

In reply to Aegis (msg # 111):

This all idicates that Dne would be moving at 4 as is, which makes the slowest speed of the group.
Aegis
player, 305 posts
Veteran Mercenary
Master-at-Arms
Wed 18 Mar 2020
at 19:25
  • msg #113

Re: Against the Mageguild

OOC  How big is Dne?  Flight?  Carry-able?
Aegis
player, 306 posts
Veteran Mercenary
Master-at-Arms
Thu 19 Mar 2020
at 02:17
  • msg #114

Re: Against the Mageguild

OOC  Aegis will be at medium encumbrance during normal travel.  When carrying his backpack he will move 5.  At the first sign of trouble he'll drop his backpack, and then move at 6.

He has 12 rations already in his pack, and a canteen for water.

This message was last edited by the player at 02:18, Thu 19 Mar 2020.
Dne Utrotare
player, 212 posts
Anyone
down there?
Thu 19 Mar 2020
at 02:43
  • msg #115

Re: Against the Mageguild

Aegis:
OOC  How big is Dne?  Flight?  Carry-able?


OOC: In spite of his demonic-sounding voice and bird-like pretensions, Dne is just a man carrying 34 lbs. of equipment.  He walks on air but cannot fly.
Dilandua
player, 23 posts
Shadow Elf
Thu 19 Mar 2020
at 04:35
  • msg #116

Re: Against the Mageguild

OOC:  Based on Dne's Move of 4 at Light Encumbrance, I (the Player) recommend the following:

Mule, $1000
Bridle and Bit, $35, 3 lbs.
Saddlebags, Hold 40 lbs. $100, 3 lbs.
Group Basics, $50, 20 lbs.
Barrel. Holds 5 gallons of liquid (40 lbs. if water). DR 1, HP 11. $65, 20 lbs.
Fodder, 20 meals*, $40, 10 lbs.
Rope, 20yds, supports 300lbs, $10, 3lbs.

Total cost:  $1300

This gives us each $75 to equip with.  If people want to go in for two-man or group tents, y'all have at it, Dilandua prefers a personal tent.



* It requires a successful Naturalist or Survival to be able to have the pack animals graze during downtime... so I figure we best expect to feed the beast for most of the way there and acquire fodder for the return trip once there.
Reanna Draegan
player, 457 posts
Burglar, scout
Rank 2 Admin badge
Thu 19 Mar 2020
at 07:45
  • msg #117

Re: Against the Mageguild

In reply to Dilandua (msg # 116):

For whatever we get, we should get the following:

Bridle            $10   2 lbs
Halter             $5   1.5 lbs     The best way to tie the animal up
Blanket           $25   2.5 lbs     To avoid wear
Horseshoes        $50   4 lbs       To avoid becoming lame on a long trip.

Small mules worth $1000,

Lift Capacity  <65   <130   <195   <390   <650
Move            8      6      4      3      1
Dodge           8      7      6      5      4


Saddle Horses worth $1200,

Lift Capacity  <88   <176   <264   <440   <880
Move            12     9      7      4      2
Dodge           8      7      6      5      4


Looking at carrying capacity with our slowest, and thinking of loot on the way home, the saddle horse is a much better deal...Reanna has some spare cash, she is willing to pay the extra $200 for a larger critter in exchange for an extra share of the loot brought home as a result!

She also has her own tent, so she is happy to go with that. And her own rope, and canteen...but she will want to put the pack weighing 36 lbs plus rations on the horse...
Dilandua
player, 24 posts
Shadow Elf
Thu 19 Mar 2020
at 11:02
  • msg #118

Re: Against the Mageguild

There is already a bridle in my calculation, but I agree to add the following
Reanna Draegan:
Halter             $5   1.5 lbs     The best way to tie the animal up
Blanket           $25   2.5 lbs     To avoid wear
Horseshoes        $50   4 lbs       To avoid becoming lame on a long trip.


You don't need to go in for +$200 for a horse, there is cushion for that, new calculation is:

$1580

With $20 left over.  Which would most simply go for more rope (or spikes or something - looking towards 'ambush' supplies).

How much rope do you (Reanna, Dne, and Aegis) have before we buy more (as a group)?

quote:
...exchange for an extra share of the loot brought home as a result!

Won't be necessary.  And Dilandua wouldn't agree to it anyway (would agree to a loan from you of $150 with 10% interest though, Dilandua is equipped for the city, not camping out on the road...).

quote:
...she will want to put the pack weighing 36 lbs plus rations on the horse...

That is a given.  I suspect everyone will be stowing some portion of their gear on the pony.  At least until the trip home when it's loaded down with all the loot...
Aegis
player, 307 posts
Veteran Mercenary
Master-at-Arms
Thu 19 Mar 2020
at 15:10
  • msg #119

Re: Against the Mageguild

Aegis has 10' of rope.  He will also spring for a tent and blanket.

Tent, 1-Man (TL0). Includes ropes; no poles needed. $50, 5 lbs.
Blanket (TL1). A warm sleeping blanket. $20, 4 lbs
Reanna Draegan
player, 458 posts
Burglar, scout
Rank 2 Admin badge
Thu 19 Mar 2020
at 19:55
  • msg #120

Re: Against the Mageguild

In reply to Aegis (msg # 119):

I have the following gear...

Iron Spike x4       2 lbs
Rope 3/8”, 40 yds   6 lbs
File                1 lbs
Climbing Spikes     4 lbs
Grapnel             2 lbs
Candle, Beeswax     1 lbs
Alchemist's Matches 0.25 lbs
Canteen, water  3+2=5 lbs

You want the Bridle and Bit instead of just the bridle? Fine by me I spose...
Dilandua
player, 25 posts
Shadow Elf
Fri 20 Mar 2020
at 01:37
  • msg #121

Re: Against the Mageguild

Reanna Draegan:
You want the Bridle and Bit instead of just the bridle? Fine by me I spose...

Bit and Bridle is necessary to avoid -3 to Handle Animal rolls as per DFRPG 16 Wilderness pg 19.

Not that any of us have Animal Handling... but every penalty counts...
Reanna Draegan
player, 459 posts
Burglar, scout
Rank 2 Admin badge
Fri 20 Mar 2020
at 03:36
  • msg #122

Re: Against the Mageguild

In reply to Dilandua (msg # 121):

The cleric that had animal handling disliked our morality. Bit and bridle, fine, but I thought that was just for riding.

So I just need to get my own food for the trip, then. 10 days was it?
Dne Utrotare
player, 213 posts
Anyone
down there?
Fri 20 Mar 2020
at 17:57
  • msg #123

Re: Against the Mageguild

I have no rope, and animals are afraid of me.
Dilandua
player, 26 posts
Shadow Elf
Fri 20 Mar 2020
at 20:32
  • msg #124

Re: Against the Mageguild

Reanna Draegan:
So I just need to get my own food for the trip, then. 10 days was it?

7 there, 7 back.  Though that's an estimate to "Saint Remy" a small town the barmaid thinks they might pass through (which is roughly the halfway point).

So if we can get there in less than 7 days, great, we might have time to set up an ambush on the road into town from them.  If we tarry due to failed Hiking rolls, etc, then we might have to ambush them on this side of Saint Remy.  Which might not be a bad idea to plan for...

Okay so Aegis and Dne, sound off:  Are you two fine with the purchase of the mule and equipment and being self reliant for tents and food (note if Aegis grumbles about not being able to self provision, or some other noise, Reanna or Dilandua will probably be happy to set up provisions and camping equipment for him at a "reasonable fee")?

And everyone (weigh in on A or B):  We can either (A) try to press and make it to St Remy before them and ambush them right before, right after, or in town or (B) set up an ambush this side of St Remy (a few days out from Northport) with Dilandua scouting ahead to give us a few hours notice of their approach.


For my vote, I'm beginning to to think setting up 4 days out from Northport might be best... though it's not a strong inclination and I'll happily go with whatever the group thinks is best.
Aegis
player, 309 posts
Veteran Mercenary
Master-at-Arms
Fri 20 Mar 2020
at 21:17
  • msg #125

Re: Against the Mageguild

OOC  I think Aegis the character would expect all the organization to be handled for him.  He's just the mercenary, not the quartermaster.

As the player, I decided to gloss over that and contribute.  Aegis has 12 rations and a tent/blanket.  If we do the 7 days I might stock up on a few more.  He should be pretty self-reliant for the trip.

Aegis doesn't have a clue when it comes to the animals.  He's fine with you organizing it, because he plans on bringing back plenty of loot.  Just don't expect him to help much with the animals, because it's not his job.  He's the muscle, not the brains, or the ringmaster.

When it comes to business, Aegis will serious up.  He doesn't have much of a preference on where we set up the ambush.  If anything, he might have a mild preference for St. Remy based on:
(a) knowing a good whore or two there, and
(b) the mages might be pushing to make town, leading to them being exhausted and inattentive.

Aegis was built to be plenty anti-social.  Sorry to be a bit callous, but that's how the character sheet was written.  He will be enjoy his drink, and the ladies, and then show up all business when it's time to work.

Reanna Draegan
player, 460 posts
Burglar, scout
Rank 2 Admin badge
Fri 20 Mar 2020
at 22:31
  • msg #126

Re: Against the Mageguild

In reply to Aegis (msg # 125):

Change the mule to a Saddle horse, even if I have to pay the extra for it myself, in which case I will get exclusive use of the extra payload, but at the last iteration I thought you wanted the horse? Otherwise, all good to go.

In addition, Reanna will get 2 saddlebags (6 +14 lbs), putting 28 of her rations into them. She will put her pack, weighing 42.25 lbs, onto the Horse as well. Total of her goods on horse: 62.25 lbs.
This message was last edited by the player at 22:38, Fri 20 Mar 2020.
Dilandua
player, 27 posts
Shadow Elf
Sat 21 Mar 2020
at 03:42
  • msg #127

Re: Against the Mageguild

Aegis:
He's just the mercenary, not the quartermaster.

He might get some waking up if he parties with Dilandua for long enough... act like the hired help, get paid like the hired help...  ;)

quote:
Aegis doesn't have a clue when it comes to the animals.

None of us do (unless Reanna has some talents she hasn't owned up to)...  Another reason Dilandua is leaning towards "Option B".

quote:
If anything, he might have a mild preference for St. Remy based on:
(a) knowing a good whore or two there, and
(b) the mages might be pushing to make town, leading to them being exhausted and inattentive.

Strategically Dilandua agrees.  Realistically... I'm not sure Dne (or the mule horse) can press (be pressed) hard enough to get us there before them (by at least two days*).

Realistically, we're likely to barely hit town at the same time they will, which is absolutely terrible for ambushing unless your plan is to burn down a portion of Saint Remy to cover our tracks.  I mean Dilandua isn't against that per se, it's just crass and unprofessional... Dilandua prides on being a lot more precise and surgical than that (not that there are a whole lot, or even any, 'kill notches' on those spears yet, but when they get put there, it'll look better if they are 'proper assassination' tags rather than sloppy 'murder hobo' Xs).

But if it's what the group wants, call it Option C.  (It's also fine if Option C is "sneak in, kill them in their beds in the tavern, sneak out", just Dilandua will laugh at the idea that we could pull that off without making all the ruckus.)


* I say two days so we can be roughly a day out of town to set up the ambush (so no one just "randomly stumbles across us" also in case someone escapes, the farther they have to go to find safety, the easier to catch them), and so we have a day to set up an ambush spot.  Putting in clothesline traps and shallow pits to hinder our victim's escape is the work of a day.


Honestly we can also discuss this periodically on the trip... though I suspect we'll have a "...and X days later you're in Saint Remy..." without much time to discuss it inbetween.


Reanna Draegan:
Change the mule to a Saddle horse...

Yes, horse.  I typed 'mule' again didn't I?  Lack of sleep rears its ugly head.

To keep the saddle horse at Move 4 we have to keep the load at or below 176, so you might need to carry a bit more of your own gear...  Note the Horse is at 4.8 Move at Light Enc (176 Lbs).


BEWARE, RABBIT HOLE OF RULES DISCUSSION PAST THIS POINT:
[EDIT]
I get into some interesting ideas the longer I rambled on this...

So for anyone interested in the TL/DR: AND WE CAN GET THERE IN 24 HOURS skip to the bottom.
[/EDIT]

If gwythaint is going on ye olde standard of "takes one week at donkey cart speeds", that means at a Move of 3 it takes 7 days.  If that's a travel time of 8 hours per day, that puts Saint Remy roughly 168 miles away on a decent road.

At a Move of 4, we could get there in 5.25 days.  I expect the mages to be at this speed, if not better.


Normal means of 'going faster':

Each of these things is optional; Hiking to march faster, Navigation/Area Knowledge to cut corners, Going Without Sleep.

For the first two, on a successful skill roll they gain +10 Move, on a failure -10%, on a critical failure -20%.  Hiking is personal, Navigation affects the entire group speed.

Skipping Sleep:  there are two sets of rules, Basic and the simpler DFRPG.

Basic is complicated, but essentially if we press on an extra 2 hours per day, we gain some extra miles, but will be down 2FP that can only be recovered with a full night's rest and an additional 1 hour of rest.

DFRPG rules just charge a flat -3 FP for each full day's rest missed.  Pushing on for the full two days get us there at the end of the third day, but leaves us needing to rest for a full 16 hours to recover.

I recommend not skipping rest (by itself).



Costly Methods of going faster:

If we each pick up scrolls of Quick March (or rather each of you slow pokes and one for the horse at double cost) for $80 per scroll ($160 for the horse), we could double our travel speed for $400/day (Move 8).  Each day we can afford this, we beat them by that one day.  Alternately, with 3 scrolls (one for Dne and a double cost one for the horse) we can be at Move 6, at a cost of $240/day.

If we could afford to hire a Guide (with Survival skill and a Move 4, $200 for the week*) we could increase our travel speed by half (marching for 12 hours instead of 8 per day, you just have to have a point in Survival, not roll it).  This means we get there in 3.5 days.  If the Mages are sleeping in and only moving at a 4, we beat them by 2 days.

If we can afford a Guide ($200) and to push an extra 2 hours per day (or one day overnight), we can get there in 3 days (2.5 days).  That gives us a half a day/full day to laze about recovering from the forced march (-6FP from lost sleep) and means we can tell the guide to peace out for a day or two (we'll need them for the walk home, I mean we paid him for a full week right?), head out past Saint Remy half to one day's travel and prep for the ambush.

For $680 we can get there in one day... (4 scrolls + 1 horse scroll, Guide, march all night).



I recommend the Guide+Push Extra Hours option, unless someone has the cash lying about for the $680 option (Dilandua could actually go in halfsies on this if someone else could also).  Also note, this means we'd need 5 days less food...


If someone knows a Druid or Wizard who can cast Quick March we can drastically cut costs here ($40 per Quick March, $80 for the horse)...  it means Guide+Quick March+Push Overnight costs $240 and we get there in about 24 hours...



Granted we could also hire 2 Laborers and a Guide for a 'day' at $120 each, get them Quick Marched $40, for a total of $480.  We'd need to supply them with food (6 meals each) for $36, three waterskins $30, two frame packs $200, one four person tent $150, and three bedrolls $60.  This costs $956 ($1,116 total for the group), gets us there in 1 day, without needing a horse, gives a lot of flexibility in how much we carry on the return (we could hire a laborer or two extra on the return trip).  Paying them for the return trip costs $108 per day (wages and rations), for 4 days, is $432.

Total cost of final option there and back again (baring hiring more porters): $1,548

That's just under the cost of outfitting a saddle horse.


That leaves $52 to split on ropes, food, etc.  Or we chip in another $8 and the Guide can carry out some loot too (small pack worth).


* This is quadruple price based on a full four 8 hour work days.
Reanna Draegan
player, 461 posts
Burglar, scout
Rank 2 Admin badge
Sat 21 Mar 2020
at 04:20
  • msg #128

Re: Against the Mageguild

quote:
Saddle Horses worth $1200,

Lift Capacity  <88   <176   <264   <440   <880
Move            12     9      7      4      2
Dodge           8      7      6      5      4


Saddle Horse at move 4 is up to 440 lbs, one of the reasons she would pay the extra $200! Even a mule at move 4 is up to 195 lbs...you do know they have enhanced move, right?

quote:
* I say two days so we can be roughly a day out of town to set up the ambush (so no one just "randomly stumbles across us" also in case someone escapes, the farther they have to go to find safety, the easier to catch them), and so we have a day to set up an ambush spot.  Putting in clothesline traps and shallow pits to hinder our victim's escape is the work of a day.


Reanna wholeheartedly agrees with this plan. Nothing like sniping a soldier running away...in self defence of course!

There is a simpler way of going faster...those who are slowest unload onto the horse until we have 263 lbs. This gives the horse a speed of 7 without magic, and may just increase our speed to 5, at least. For no extra cost...Who cannot increase their speed to 5 at least, and how much would we need to unload onto the horse to do that?

Reanna will increase her pack to capacity and attack the hip quiver and her staff to the outside, putting it also on the horse. This brings her to unencumbered, move 7, as well as the horse.

Total Horse load: Gear      11 lbs
                  Reanna 48.55 lbs


Keep it less than 264 and we are good...

We do not need magic for all of us...just the slower ones. They can pay for their lack of concern speed by paying for their own scrolls...
This message was last edited by the player at 04:25, Sat 21 Mar 2020.
Dilandua
player, 28 posts
Shadow Elf
Sat 21 Mar 2020
at 07:32
  • msg #129

Re: Against the Mageguild

Reanna Draegan:
...you do know they have enhanced move, right?

I forgot it added to Travel Speed (because Travel Speed is based on Basic Move)...

Proper Basic Move for a saddle horse... don't round Basic Move down and you can't go past Medium Encumbrance (I know DF 16 rounds down, which it shouldn't, but it does...).

EncumbranceWTBMEnh Move
None (0)88612
Light (1)1764.89.6
Medium (2)2643.67.2

A Move of 5 still takes 4.2 days without a Guide.  Four point two days.  This doesn't give any margin for error or a lot time for setting up an ambush past the town.

2.8 (call it 3) with a Guide, which is more expenditure of resources, $36 per day, + tent, bedroll, waterskin, and pack to carry it at $140, so $248 for 3 days, $356 for there and back.  Though the Guide might insist on a week's pay, so $376.

quote:
We do not need magic for all of us...just the slower ones.

So anyone that can't hit Move of 8, which gets us there in 2.65 days without a Guide (and if the horse is loaded up past 176 lbs also requires a Quick March, 3 days worth so break out the scrolls).  This is $600 worth in Quick March spells and scrolls (not counting a medium Encumbered horse which costs an added $240)

Move 7 (so the horse doesn't require Quick March), 3 days, no Guide.  2 days with a Guide.

This means we keep the horse at 264 pounds of load or less and y'all buy spells and scrolls, and we chip for a Guide, so $120 per person for Quick March ($360 total), $156 per day for the Guide (+$140 in gear), or $452 for two days.  Total $812.



Looking at these numbers I can accept spending an additional $376 to get there in 3 days (this is with Guide, Move 5 for reference).  But can the group afford it?*  (Dilandua can chip in some)


* Keep in mind, hiring 3 hirelings, equipping them, getting Quick March all around, and power marching for 21 hours, which costs us 3FP (possibly a bit more for skipping rests), gets us there in one day with only spending the advance and no extra out of pocket (except to outfit ourselves individually).  Yes, Aegis will grumble, but I bet having an extra day to whore it up while resting will quite those grumbels to a dull muttering.


[EDIT]
Note though, the "one full day of Quick March" relies on what counts as a "1 day's march" which is the duration of Quick March.  So we might just be back to "hire a Guide, walk fast' if gwythiant says "one day's march is 8 hours".
[/EDIT]
This message was last edited by the player at 07:38, Sat 21 Mar 2020.
Reanna Draegan
player, 462 posts
Burglar, scout
Rank 2 Admin badge
Sat 21 Mar 2020
at 08:37
  • msg #130

Re: Against the Mageguild

Lol, you know Reanna has some cash. She is willing to put up $380 for the guide, but expects it back BEFORE rewards are distributed. But if we are hiring a guide, why not just make move 7, and the slower ones can pay for their spell? They should only need it for two days, maybe only even one!
Dilandua
player, 29 posts
Shadow Elf
Sat 21 Mar 2020
at 17:41
  • msg #131

Re: Against the Mageguild

Reanna Draegan:
Lol, you know Reanna has some cash. She is willing to put up $380 for the guide, but expects it back BEFORE rewards are distributed.

Acceptable.  Dne, Aegis?

quote:
But if we are hiring a guide, why not just make move 7, and the slower ones can pay for their spell?

Because they might not have the cash... but Dilandua can cover that much if necessary (same conditions as Reanna's).

That's $40 for a spell, $80 for a scroll.

If we opt to Quick March, Dilandua can cover that, if necessary (I'd prefer to cover as little as possible to buy some better gear, but hey there's always next mission right?).

quote:
They should only need it for two days, maybe only even one!

Travel rate with Quick March (Move 7) and Guide:  84 miles per day.
Travel rate without Quick March (Move 5) and Guide:  60 miles per day.

We have to travel 168 miles (theoretically).  So one day of Quick March makes it a 2.14 day tour (with a Guide)... so if we push an extra hour on both days, we can make it in 2 days (this means we'd be down 2 FP and need extra rest to recover it, but we'd have the time for that - hopefully).

And I was off on the cost of the Guide, I was figuring spell and scroll costs for each day... so revised Guide cost (with Dilandua covering the Quick March costs):

Guide1 day2 days4 days1 week
Daily Pay$30.00$60.00$120.00$200.00
Pack, small$60.00$60.00$60.00$60.00
Food$6.00$12.00$24.00$42.00
Waterskin$10.00$10.00$10.00$10.00
Tent$50.00$50.00$50.00$50.00
Bedroll$20.00$20.00$20.00$20.00
Total$176.00$212.00$284.00$382.00

(no I don't love tables... it's just easier to think around the numbers when they are nice and tidy.  If I don't smack 'em around and make 'em line up, I lose track of them too easily.)

So my suggestion, hire a Guide that has both Survival and Animal Handling, put them in charge of the horse.  If we think we can trust them, take them along for the ambush (leaving them in camp to guard the horse and camp).  If we can't trust them, leave them in Remy for a couple of days vacation.  Either way, pay them for a week (if they are trustworthy, offer them daily pay if we go beyond a week).

With Survival, we move faster and the horse can graze (stretching any food we bring for it).  If the Guide can succeed at Survival rolls, we can save some rations (and get better camp set-ups).


Now... let us talk ambush tactics... (next post)
Dilandua
player, 30 posts
Shadow Elf
Sat 21 Mar 2020
at 18:45
  • msg #132

Re: Against the Mageguild

Ambush Tactics

My thoughts were we make a "kill box".  Line both sides of the road (a bit back, unobtrusively) with shallow pit traps.  Just deep enough to cause tripping and turned ankles (possible broken legs on horses which lowers there resale value) to slow anyone fleeing those directions.  Alternately we could use triplines, those are easier to deploy and easier to avoid (though if the terrain favors us), but also cost money (in ropes).

At one end we have a couple (or three) strung ropes, to clothesline/trip anyone running away (this is where Elven Rope would be useful, thinner means harder to see).

On the open side... I don't know.  Could have a tree ready to be felled to cut off escape, a slack rope artfully disguised ready to be pulled taut and fastened, whatever.  Or just someone waiting to shoot or engage any enemy running away that way.

Dilandua will scout ahead on the road a couple (or four) hours distance.  When the enemy is spotted, Dilandua uses a Quick March scroll (Move 22) and returns to give everyone the "they're on the way" warning and we prepare.

We launch the ambush with Dilandua leaping into the center and stabbing the most dangerous looking Mages and then trying to survive being surrounded.  As long as they don't use Save Or Suck spells, and I don't suffer any really bad luck on defense rolls, Dilandua should be fine.  Aegis, Reanna, and Dne engage from the flanks.  Kill Wizards first unless a Redshirt is really pressing you, and bing-botta-boom, Robert's your Aunty.  We collect loot, medallions, ears, etc, and go home...


If we can afford it, I'd like to bring a Blinding Powder grenade (idly rigged as a mine), but that's another $300+ I'm not sure we can scrape together.
Reanna Draegan
player, 463 posts
Burglar, scout
Rank 2 Admin badge
Sun 22 Mar 2020
at 19:10
  • msg #133

Re: Against the Mageguild

In reply to Dilandua (msg # 132):

Sounds fine. I doubt that we can justify binding powder either. Reanna is best sniping with her crossbow, so she will set up to do that.

They are likely to have scouts leading...how did you intend to deal with them?
Dne Utrotare
player, 214 posts
Anyone
down there?
Sun 22 Mar 2020
at 23:18
  • msg #134

Re: Against the Mageguild

OOC: This is probably a really dumb question, but do I need to buy my own rations?  Concerning these other matters, I think I’ll defer to the rest of you, who are obviously thinking this through quite thoroughly.
Aegis
player, 310 posts
Veteran Mercenary
Master-at-Arms
Mon 23 Mar 2020
at 02:51
  • msg #135

Re: Against the Mageguild

OOC Aegis has plenty of cash.  He will go with whatever the brains decide.  We have company so I skimmed what you wrote and that's good enough for me.  Yes, he will grumble, but new whores are worthwhile...

Aegis is really good with a bow, so he's all about sniping.  But, he can jump in with his hand weapons if others want to do the shooting.

Dilandua
player, 31 posts
Shadow Elf
Mon 23 Mar 2020
at 04:44
  • msg #136

Re: Against the Mageguild

Dne Utrotare:
OOC: This is probably a really dumb question, but do I need to buy my own rations?

Does Dne enjoy going without meals?  If you can't afford a weeks rations, one of us can probably spot you.


Seeing as how Aegis and Reanna are snipers*, what about you Dne?  Ranged magic?  Swishypoke?  Are do you stay out of it until someone needs to stop dying?



* We could maybe even set up a snipers blind, or at least an area of treacherous ground so enemies trying to rush you are slowed, tripped, etc.

As for scouts, I figure either we let them ride/walk past and nail the main unit, or if they are far enough afield, we just remove them first.  But honestly, this an expedition of mages and bodyguards that probably think no one knows they are coming.  They probably think the approach to Saint Remy and most of the road to Northport is relatively 'safe' (as safe as bandit ridden woods are) and so are probably doing a 'recon in force'.



[EDIT]
And so I stop forgetting her, we have Alice the Cleric to account for as well.
[/EDIT]
This message was last edited by the player at 04:48, Mon 23 Mar 2020.
Alice Abernathy
NPC, 10 posts
Acolyte of Vejovis
Tue 24 Mar 2020
at 18:03
  • msg #137

Re: Against the Mageguild

In reply to Dilandua (msg # 136):

Alice has mv 5, and is strictly for support.

You need to see Oren for a guide  at those rates, being subject to magic would require bonus pay of some kind.

A quick march spell or scroll only does 8 hours (a regular shift of marching)
Reanna Draegan
player, 464 posts
Burglar, scout
Rank 2 Admin badge
Tue 24 Mar 2020
at 19:35
  • msg #138

Re: Against the Mageguild

In reply to Alice Abernathy (msg # 137):

Can the guide travel at 7 without magic?
Dilandua
player, 32 posts
Shadow Elf
Thu 26 Mar 2020
at 01:04
  • msg #139

Re: Against the Mageguild

Alice Abernathy:
A quick march spell or scroll only does 8 hours (a regular shift of marching)

Okay, that's a wrinkle that changes calculations... I'll need to maths at this.  Tomorrow after I've hopefully gotten sleep tonight.
Dne Utrotare
player, 215 posts
Anyone
down there?
Thu 26 Mar 2020
at 15:58
  • msg #140

Re: Against the Mageguild

Ooc: I can do ranged magic, area of effect magic, magic that summons a tornado, gives buffs, etc.  Plenty of lightning effects.  How much is a week’s supply of dry rations?
This message was last edited by the player at 15:58, Thu 26 Mar 2020.
Aegis
player, 311 posts
Veteran Mercenary
Master-at-Arms
Thu 26 Mar 2020
at 17:08
  • msg #141

Re: Against the Mageguild

OOC  Sounds like Aegis might be best served guarding Dne, while he whips up a tornado or something destructive like that.  If any of the mages try to come after Dne, Aegis can pick them off or fight them off.

Not sure how that affects other people's plans.

Dilandua
player, 33 posts
Shadow Elf
Fri 27 Mar 2020
at 04:08
  • msg #142

Re: Against the Mageguild

Dilandua:
Alice Abernathy:
A quick march spell or scroll only does 8 hours (a regular shift of marching)

Okay, that's a wrinkle that changes calculations... I'll need to maths at this.  Tomorrow after I've hopefully gotten sleep tonight.

Still no meaningful sleep.  But we shall commit maths anyway.

 Base Move8 hoursDays12 hoursDays14 hoursDays
Normal5404.2602.8702.4
Quick March7563762.21861.95

In an 8 or 12 hour day, we suffer no FP loss.  On a 14 hour day we lose 2 Longterm FP (can only be regained after a full night's sleep and an extra hour of rest).

My Estimation is we will at best have 5 days.  This needs to include our 1 day of ambush prep and 1 day for the ambush... and 1 day to be one day past Saint Remy.

(apologies if I'm rehashing things, just I'm very tired and making sure I'm not missing something simple)

So, if we spend 3 days on the march, we might have 1 day of ambush prep before they are on us, because they will only need to travel for 4 days.

So my recommendation:  We quick March and press for 14 hours the first day, Normal march and press for 14 hours on day 2.  This puts us roughly 12 miles away from St Remy, and costs $120 in Quick March spells (Aegis, Dne, Abernathy, the Guide).  It will also probably require we pay the Guide a surcharge for working more than an "8hr day".

Day 3 we rest up for 3 extra hours, then normal march (9 hours) and we should end up 1 day past St Remy.

Day 4 we prep an ambush site (far enough away from our camp that advance scouts won't be suspicious) and wait.  If all goes well they march into our kill box towards the end of day 4, begining of day 5.

If someone has Strategy of Tactics skills that would help with choosing a good site and properly arraying the traps.  Dilandua has the Traps skill (though IQ being a 10 means trap building isn't nearly as high as trap disarming).

We should probably also pick up a few more shovels.  Group Basics presumes a 'camp shovel', but those are more akin to entrenching tools than actual shovels.  So call it 2 shovels and a pick.

It will probably take a full 12 hours to line each side of the road with a 1 foot deep, 3 foot wide trip trench, which is why we'll want ropes for trip/clotheslines (and pray for useful trees).  I'd say 360 yards worth, incase we find ourselves stringing the whole length.  Aegis... you have 10 feet of rope?  Why? (or did you mean 10 yards?)

Which invokes the next question, do we try to build 'traps' to limit damage to horses if they have any?  Or do we just not care about that sort loot? (IE, if we can salvage some horses great, if not don't worry about it.)




Dne Utrotare:
How much is a week’s supply of dry rations?

$6 a day for the boring stuff (1.5 lbs per day), more expensive for Elven (expensive, light weight, never go bad) or Dwarven (expensive, heavy, +3 resist poison) rations.

So 7 days worth of Trail Rats is $42 and 10.5 lbs.

I keep wanting to invent Alchemical MREs (Meals Ready to Explode)... but neither of my alchemist characters are particularly mad (Jareth is crazy and Ãœlo is angry, but neither are mad).


Aegis:
OOC  Sounds like Aegis might be best served guarding Dne, while he whips up a tornado or something destructive like that.  If any of the mages try to come after Dne, Aegis can pick them off or fight them off.

That's fine.  You set up with Dne, keep the foot soldiers off him while he unleashes the storm...
Aegis
player, 312 posts
Veteran Mercenary
Master-at-Arms
Fri 27 Mar 2020
at 15:14
  • msg #143

Re: Against the Mageguild

OOC  Thanks for doing all the maths.  You work hard at this, and it is appreciated.  I approach it more like a leisure activity and try to leave my mathing at work, or house projects.  :)

Aegis will happily kill mage types in defense of the bird man.

And he has the cash to spend on the travel and scroll if that seems like the best use of funds.

He will definitely buy Dilandua a beverage.

Reanna Draegan
player, 465 posts
Burglar, scout
Rank 2 Admin badge
Fri 27 Mar 2020
at 22:40
  • msg #144

Re: Against the Mageguild

Dilandua:
If someone has Strategy of Tactics skills that would help with choosing a good site and properly arraying the traps.  Dilandua has the Traps skill (though IQ being a 10 means trap building isn't nearly as high as trap disarming).


IQ 13 and traps here, but no Tactics or Strategy.

Dilandua:
We should probably also pick up a few more shovels.  Group Basics presumes a 'camp shovel', but those are more akin to entrenching tools than actual shovels.  So call it 2 shovels and a pick.


After the $380 for the guide, cash is drying up...I am fine to have traps that kill...


Dne Utrotare:
I keep wanting to invent Alchemical MREs (Meals Ready to Explode)... but neither of my alchemist characters are particularly mad (Jareth is crazy and Ãœlo is angry, but neither are mad).


Sounds like a job for Gareth! Right up his line!

Rest sounds fine, but the price keep going up and up...
Aegis
player, 313 posts
Veteran Mercenary
Master-at-Arms
Fri 27 Mar 2020
at 22:45
  • msg #145

Re: Against the Mageguild

OOC  Aegis has enough cash to cover you without a problem.  But the next few rounds of alcohol at the bar are on you, and none of this nursing it crap.  You have to drink enough to be stupid.

Aegis has neither Tactics nor Strategy.  He's the meathead, and would rather drink than plan.  All he has is Soldier, which won't cover setting a trap...but might find him the right lady of the evening.

Narrator
GM, 7590 posts
DM says
roll for initiative!
Sat 28 Mar 2020
at 16:25
  • msg #146

Re: Against the Mageguild

In reply to Aegis (msg # 145):

Soldier can help with the digging, but tactical advantage is IQ-6
Dne Utrotare
player, 216 posts
Anyone
down there?
Sat 28 Mar 2020
at 16:33
  • msg #147

Re: Against the Mageguild

Also keep in mind that Dne can walk on air.  So he could go up ten yards (or whatever) and chuck spells from behind a tree, act as lookout, etc.
Alice Abernathy
NPC, 11 posts
Acolyte of Vejovis
Tue 31 Mar 2020
at 22:10
  • msg #148

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 147):

"Just cover me as well, I am not good in a hight, it is kind of the opposite of what I do."
Aegis
player, 314 posts
Veteran Mercenary
Master-at-Arms
Tue 31 Mar 2020
at 22:30
  • msg #149

Re: Against the Mageguild

OOC  Aegis can cover one or both of them.  Ideally Dne can find a good perch where he's hidden but has the right range for all of his area effect stuff.  That would leave Aegis guarding the healer, and possibly more depending on how the structure of the trap location works out.
Aegis
player, 315 posts
Veteran Mercenary
Master-at-Arms
Tue 31 Mar 2020
at 22:32
  • msg #150

Re: Against the Mageguild

OOC  Also, we should take care to play our lack of tactics/strategy.  It's more of a subtle point, but I have seen plenty of players come up with awesome attack plans when their characters couldn't scheme their way out of a box.
Dilandua
player, 34 posts
Shadow Elf
Wed 1 Apr 2020
at 03:12
  • msg #151

Re: Against the Mageguild

Aegis:
OOC  Also, we should take care to play our lack of tactics/strategy.  It's more of a subtle point, but I have seen plenty of players come up with awesome attack plans when their characters couldn't scheme their way out of a box.

OOC:  Yeah, but that should come down to trap placement, how effect the 'kill box' is at containment, and how effective we are in the opening moments at taking them by surprise and coordinating together.

Don't know how gwythaint runs it, but I usually take my cues from Action 2 Exploits on something like this (meaning I treat the Tactics roll as a Complimentary skill roll for certain actions the party will take later, or since I like to use B.A.D. a modifier on the BAD score - which would make things slightly worse for us as we're rolling tactics at a default).

Could even treat it like the Survival roll in setting up a camp in DF, off the cuff... there are three things a good setup could provide us:  Good Sight Lines, Restricted Enemy Movement, and Casual Location.

On a Tactics roll a critical success nets 3 picks, a success nets two, a failure 1, and a critical failure none.

Baseline gives us no bonuses and our prey no penalties.

Good Sight Lines:  +1 to Init because we have time to be ready.  May be picked twice.
Casual Location:  +1 to our Stealth and -1 to their Per and Danger Sense rolls as the location "doesn't look dangerous".  May be picked twice.
Restricted Enemy Movement:  If they leave the road they take a -2 to Per and/or DX to avoid traps, and once they are alerted that there are traps, they may Move at 1/2 speed to avoid penalties.

Dne Utrotare
player, 217 posts
Anyone
down there?
Wed 1 Apr 2020
at 22:56
  • msg #152

Re: Against the Mageguild

Aegis:
OOC  Also, we should take care to play our lack of tactics/strategy.  It's more of a subtle point, but I have seen plenty of players come up with awesome attack plans when their characters couldn't scheme their way out of a box.


Deliberately roleplay stupid?  Not sure I agree with this.  Usually it’s best to just let it happen naturally.
Narrator
GM, 7616 posts
DM says
roll for initiative!
Thu 2 Apr 2020
at 20:37
  • msg #153

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 152):

Nah, don't  RP stupid, spout your plan and get a bonus to that tactics roll based on how well your articulate  it.
Reanna Draegan
player, 466 posts
Burglar, scout
Rank 2 Admin badge
Thu 2 Apr 2020
at 23:55
  • msg #154

Re: Against the Mageguild

In reply to Narrator (msg # 153):

Sounds like D has a plan in place though. We ready to roll with it?
Dilandua
player, 35 posts
Shadow Elf
Fri 3 Apr 2020
at 02:55
  • msg #155

Re: Against the Mageguild

Reanna Draegan:
Sounds like D has a plan in place though. We ready to roll with it?

As long as we get time to shop before rolling out at first light... I'm ready.
Narrator
GM, 7625 posts
DM says
roll for initiative!
Fri 3 Apr 2020
at 21:50
  • msg #156

Re: Against the Mageguild

In reply to Dilandua (msg # 155):

You are all loaded and ready to move
Dilandua
player, 36 posts
Shadow Elf
Fri 3 Apr 2020
at 22:52
  • msg #157

Re: Against the Mageguild

While traveling, Dilandua will range ahead a bit, no more than an hour, letting them catch up where the warrior is often found doing exercises or meditating.



OOC:  Add to the horse: Dilandua's pack (food, waterskin, tent, bedroll, etc), two shovels, pickaxe, and 200 yards of 3/8's rope.  43.25 lbs.
Dne Utrotare
player, 218 posts
Anyone
down there?
Sat 4 Apr 2020
at 05:56
  • msg #158

Re: Against the Mageguild

As usual, Dne walks one foot off the ground, and hopes this is high enough to avoid any snares.  As an added precaution, he leads the others go first.
Reanna Draegan
player, 467 posts
Burglar, scout
Rank 2 Admin badge
Sat 4 Apr 2020
at 09:58
  • msg #159

Re: Against the Mageguild

In reply to Dilandua (msg # 157):

Rranna is happy to stay near the group, crossbow always ready and just off the side of the road.
Aegis
player, 316 posts
Veteran Mercenary
Master-at-Arms
Sun 5 Apr 2020
at 00:29
  • msg #160

Re: Against the Mageguild

Aegis travels like he usually does.  Weapon in one hand, booze in the other.
Narrator
GM, 7634 posts
DM says
roll for initiative!
Tue 7 Apr 2020
at 17:26
  • msg #161

Re: Against the Mageguild

In reply to Aegis (msg # 160):

You head out through the south gate, and through the fields of barley and lavender. The forrest to the south is a few hours off.
Dne Utrotare
player, 219 posts
Anyone
down there?
Tue 7 Apr 2020
at 19:33
  • msg #162

Re: Against the Mageguild

“Think of all the worms squirming in that barley... yummmmmm...”
Narrator
GM, 7642 posts
DM says
roll for initiative!
Sat 11 Apr 2020
at 02:06
  • msg #163

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 162):

At the end of the day you have passed the farmland, and are part way into the woods.  Birds, and pixies sing.
Aegis
player, 318 posts
Veteran Mercenary
Master-at-Arms
Sat 11 Apr 2020
at 15:44
  • msg #164

Re: Against the Mageguild

Throughout the trip, Aegis is his usual cynical and jaded self.  He consistently pulls from his dwarven spirits to maintain a low level of intoxication.  When he isn't doing that he's jingling coins in his pocket, or flipping his knife in the air and catching it.  The man seems to be fidgeting constantly.

The best part of it is his long list of other antisocial behaviors.  If he isn't talking uncomfortably about sexual conquests, then he's telling bloody stories of escaping death and including too much detail.  Aegis takes great pride in his killing, and makes sure his conquests are good and dead.  If others aren't listening, then he ends up mumbling to himself anyway.

OOC  Aegis just can't stay quiet, and I imagine his traveling companions might want him dead as soon as the Mages are.  He's an absolute joy to travel with.
Reanna Draegan
player, 468 posts
Burglar, scout
Rank 2 Admin badge
Sun 12 Apr 2020
at 23:17
  • msg #165

Re: Against the Mageguild

In reply to Aegis (msg # 164):

Reanna will keep to herself and keep moving as fast as she can through the day. In the evening, she will check her gear and offer to take the first watch, to look around.
Dilandua
player, 37 posts
Shadow Elf
Mon 13 Apr 2020
at 01:31
  • msg #166

Re: Against the Mageguild

Once camp is set Dilandua mostly keeps separate, performing various ritualistic exercises and weapon katas for several hours (as well as an hour or so of meditation with fragrant incense).



OOC:  Despite trying to do them all day, apparently today was "inner core" day, so 6 hours of ritualistic exercising, meditation, and inner navel gazing is required.

By my reckoning, with a Hiking roll, Dilandua only 'steals' 3 hours on the party, so has to do ritual katas for 3 hours in the evening.

21:16, Today: Dilandua rolled 6 using 1d6.  Daily Chi Rituals, 1d hours. This is probably the first time any Chi Warrior has made this roll in this game... :P

21:26, Today: Dilandua rolled 10 using 3d6.  Hiking 11.  Trying to make time.

Narrator
GM, 7656 posts
DM says
roll for initiative!
Mon 13 Apr 2020
at 14:07
  • msg #167

Re: Against the Mageguild

This close to the city (and with most of the bandits in the area cleared) the night passes uneventfully,  and you prepare your next day's journey.

A survival roll for the next campsite.
  Before you get to it, as you pass through some woods, you hear something moving through the trees, snapping branches and grumbling.
(Other Chi users have started their day late)
This message was last edited by the GM at 14:09, Mon 13 Apr 2020.
Aegis
player, 319 posts
Veteran Mercenary
Master-at-Arms
Mon 13 Apr 2020
at 16:25
  • msg #168

Re: Against the Mageguild

As day 2 of their travel begins, Aegis gets up and breaks camp as he normally would - bottle in hand, curse words aplenty, and generally grouchy because of his hangover (until the alcohol kicks in again).  His free time is kept busy jangling coins and flipping his dagger in the air, since he doesn't take as much time to get ready as the silly person doing Elvish calisthenics.

Once they are moving, Aegis realizes they are a day away from town.  It would be wilder and generally more dangerous now, so he starts to cut back on the drinking.  It's time for him to start becoming more serious about their task.  His alcoholism is a choice, not compulsive, and he proves it by cutting back on his intake.  By the time they hear the noise in the woods, he is only slightly inebriated.

Aegis does take a second to stopper up his dwarven spirits, and stow it, before pulling an arrow to cover the noise in the forest.
Dilandua
player, 38 posts
Shadow Elf
Mon 13 Apr 2020
at 21:52
  • msg #169

Re: Against the Mageguild

Upon hearing the sounds in the woods Dilandua readies spears drops back putting the horse and others between the noise and self.  Dilandua looks to Reanna to see her reaction, and asks sotto voce "Fight or talk first?"


Narrator:
A survival roll for the next campsite.

OOC:  Which of us has the best Survival?  Dilandua has a [checks notes] Survival (Any) 5.

If you don't know, the Default is Per -5 or Naturalist -3.

Aegis
player, 320 posts
Veteran Mercenary
Master-at-Arms
Mon 13 Apr 2020
at 23:14
  • msg #170

Re: Against the Mageguild

OOC  Aegis' closest skills are Soldier or Carousing.  Neither will be much help, and others are smarter than him (obviously).  I'll still have him take a default roll just in case he doesn't completely blow it.

[Private to GM: Missed by ONLY 7.  He thinks that exposed outcropping of rock is an excellent place to pitch camp.  They can see for miles, and they are far away from the water so animals won't bother them...

17:12, Today: Secret Roll: Aegis rolled 14 using 3d6.  Dedault PER of 7, good luck..
]
Dilandua
player, 39 posts
Shadow Elf
Tue 14 Apr 2020
at 01:13
  • msg #171

Re: Against the Mageguild

Aegis:
OOC  Aegis' closest skills are Soldier or Carousing.  Neither will be much help, and others are smarter than him (obviously).  I'll still have him take a default roll just in case he doesn't completely blow it.

OOC:  There is no "closest" skill.  It's Survival.  Is your default better or worse?
Dilandua
player, 40 posts
Shadow Elf
Tue 14 Apr 2020
at 22:12
  • msg #172

Re: Against the Mageguild

Narrator:
A survival roll for the next campsite.

OOC:  Hang on, gwythaint, didn't we hire a Native guide specifically to have a Survival skill?

Reanna?  You were on that, did you hire the guide?

Dne Utrotare
player, 220 posts
Anyone
down there?
Fri 17 Apr 2020
at 04:47
  • msg #173

Re: Against the Mageguild

Dne quietly asks the others if he should try to cast a spell in order to flush whatever it is out of the woods.  He has a non-lethal means of doing this, if preferred.
Guillaume the Guide
NPC, 1 post
Caravan navigator
Fri 17 Apr 2020
at 15:37
  • msg #174

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 173):

Contrart to Aegis, whose soldier skill lets him pitch a tent, build a fire pit or latrine, but not locate an advantageous  site, your guid finds a spot that is comfortable,  close to water, and defensible.
Aegis
player, 321 posts
Veteran Mercenary
Master-at-Arms
Fri 17 Apr 2020
at 16:31
  • msg #175

Re: Against the Mageguild

When Guillaume decides on a location for camp, Aegis (only mildly intoxicated) finds a list of things wrong with it.  The ground wasn't level because it was close to a stream, and sloped towards a ravine.  In his opinion the noise of the water would be too loud.  And the grass was patchy too, so the floor of his tent would be lumpy.  It seemed he could grumble on in his half-understandable words forever.  However, like many drunks, he also didn't address anyone with his complaints.  He whined and moaned about everything that was wrong non stop.  At the same time he set up his tent and prepared the camp fire, and took care of the tasks he did every other night while traveling.

OOC  Aegis has a bad default for Survival, and failed it quite spectacularly.  Not critically, but badly enough that I thought he would be more opinionated than normal.  Especially since he is uneducated on the topic.  Nothing better than that.
Reanna Draegan
player, 469 posts
Burglar, scout
Rank 2 Admin badge
Sat 18 Apr 2020
at 12:17
  • msg #176

Re: Against the Mageguild

In reply to Aegis (msg # 175):

Pretty sure I paid for the guide...

Reanna mooves to hide, crossbow loaded and cocked with a branch to lean on, when she hears the thing in the woods.
Dne Utrotare
player, 221 posts
Anyone
down there?
Sun 19 Apr 2020
at 04:27
  • msg #177

Re: Against the Mageguild

Dne quietly moves behind Reanna, and asks what she thinks they should do.
Reanna Draegan
player, 470 posts
Burglar, scout
Rank 2 Admin badge
Sun 19 Apr 2020
at 06:46
  • msg #178

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 177):

"See what it is first..." she replies quietly.
Narrator
GM, 7677 posts
DM says
roll for initiative!
Mon 20 Apr 2020
at 20:21
  • msg #179

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 176):

Per rolls at +2 so see what is making the racket
Aegis
player, 322 posts
Veteran Mercenary
Master-at-Arms
Mon 20 Apr 2020
at 21:03
  • msg #180

Re: Against the Mageguild

With a half second to get his bearings, Aegis hones in on what he is looking at.

He muffles a belch as well as he can by letting it out slowly.

[Private to GM: Made it by 3 without the bonus.
15:02, Today: Secret Roll: Aegis rolled 9 using 3d6.  Per 12.
]
Dilandua
player, 41 posts
Shadow Elf
Tue 21 Apr 2020
at 04:09
  • msg #181

Re: Against the Mageguild

Despite focusing on breathing, foot placement, and body positioning, turning the chi outward to mask oneself, Dilandua identifies the cause of the racket.




OOC:  Concentrating on Invisibility Art.

00:06, Today: Dilandua rolled 5 using 3d6.  Per 12 (Per 10 + 2), identify bush shaker.

Ogre
NPC, 35 posts
Huge and ugly
Tue 21 Apr 2020
at 18:35
  • msg #182

Re: Against the Mageguild

In reply to Dilandua (msg # 181):

Two ogres, huge and ugly, are arguing about who should build a fire and who should eat first.
They bear clubs made from tree trunks, and one has a spear.  The other carries a large and squirming sack.
Aegis
player, 323 posts
Veteran Mercenary
Master-at-Arms
Tue 21 Apr 2020
at 19:35
  • msg #183

Re: Against the Mageguild

Aegis smiles to himself.  To the careful observer, he seems to take a perverse sort of joy in the situation.  His smile might come across as sadistic, or even terrible.  Normally hidden, the inner malice he carries along daily finally shows through the surface.  And what makes it even scarier, is the complete and utter calm that falls over his normally active body.  For a heartbeat he is perfectly still.  Then a second...

[Private to GM: Aim 3 rounds to get full aim bonus.  All out attack, braced if he can get it, aiming for the head of the largest one.  If we get to round 3, he fires.  Let me know and I'll roll the bones.]
Dne Utrotare
player, 222 posts
Anyone
down there?
Wed 22 Apr 2020
at 01:42
  • msg #184

Re: Against the Mageguild

“Attack?” Dne asks quietly.
Dilandua
player, 42 posts
Shadow Elf
Wed 22 Apr 2020
at 02:59
  • msg #185

Re: Against the Mageguild

Dilandua moves to put the horse between the self and the ruckus and vanishes...




OOC:  Wait Maneuver.  If an ogre moves into Reach 1 Dilandua is prepared to attack.

22:46, Today: Dilandua rolled 13 using 3d6.  Invisibility Art 13 (Skill 14 - 1 Moving).

MoS 0.  Enemies trying to See Dilandua must first make a Per or Observation roll at -3 (+3 if they knew where Dilandua was and are specifically looking for Dilandau), allies probably have no penalty (they know both where Dilandua was and that Dilandua was there), and beat an MoS of 0.  Sigh.

22:47, Today: Dilandua rolled 14 using 3d6.  Light Walk 15.  Dilandua makes no sound walking, MoS +1, +1 to Stealth vs Hearing.

22:47, Today: Dilandua rolled 7 using 3d6.  Stealth 16.  MoS +9 versus Sight based Perception, MoS +12 versus Hearing based Perception.

Reanna Draegan
player, 471 posts
Burglar, scout
Rank 2 Admin badge
Thu 23 Apr 2020
at 03:34
  • msg #186

Re: Against the Mageguild

In reply to Dilandua (msg # 185):

Reanna ties the bridle to a tree and likewise hides. When she sees the ogres, she starts aiming for the ogres head, bracing on a branch. She will hold fire for now...
Ogre
NPC, 36 posts
Huge and ugly
Thu 23 Apr 2020
at 17:59
  • msg #187

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 186):

The ogres are caught up in theirvargument, and fail to notice you.
Aegis
player, 324 posts
Veteran Mercenary
Master-at-Arms
Thu 23 Apr 2020
at 20:00
  • msg #188

Re: Against the Mageguild

Aegis fires.

He takes a second to drop all of his camping supplies and backpack, and then he's back at it with the bow again...

OOC Since this is my first combat, general idea of roles in the group?  I assume that no one else is wearing heavier armor like Aegis is, so he should probably step up to meat shield the rest of the group?

Aegis is going to nock another arrow, but...  What is the range, so I know how much time he has to aim, prepare his melee weapon, and step up to meet his foe (potentially...).

[Private to GM:
Bow shot, potentially -5 for a head shot, although they as SM+1 so not sure if that affects body location.

13:54, Today: Secret Roll: Aegis rolled 13 using 3d6.  Bow 18 + 3 aim + 2 rounds aim + brace, etc - Effective skill 23 at least.

13:58, Today: Secret Roll: Aegis rolled 7 using 1d6+5.  1d + 5 impaling.

13:59, Today: Secret Roll: Aegis rolled 15 using 3d6.  Fast draw arrow 17.
]
Dilandua
player, 43 posts
Shadow Elf
Fri 24 Apr 2020
at 02:07
  • msg #189

Re: Against the Mageguild

Seeing that nothing is kicking off immediately Dilandua focuses, tensing muscles preparing to launch into the foes once combat begins.




OOC:  Dilandua's Invisibility Art fritzes out... taking a Concentrate Maneuver, Flying Leap preparation 1 turn.

22:02, Today: Dilandua rolled 16 using 3d6.  Invisibility Art 14.  MoF -2.  It's still probably Dilandua is 'invisible' to the Ogres...

The Stealth from above still applies:  MoS +9 versus Sight based Perception, MoS +12 versus Hearing based Perception.

Reanna Draegan
player, 472 posts
Burglar, scout
Rank 2 Admin badge
Fri 24 Apr 2020
at 07:03
  • msg #190

Re: Against the Mageguild

In reply to Dilandua (msg # 189):

Reanna, hearing the bow shot beside her, squeezed the trigger.

[Private to GM: Skill 16, acc4, braced +1, determined +1, targetted attack technique, crossbow, skull, -3, total target, 19, rolled 8. Damage 7, armour divisor 2 (bodkin bolt), head x4]
Masugatan
player, 357 posts
Mon 27 Apr 2020
at 08:12
  • [deleted]
  • msg #191

Re: Against the Mageguild

This message was deleted by the player at 08:13, Mon 27 Apr 2020.
Dne Utrotare
player, 223 posts
Anyone
down there?
Mon 27 Apr 2020
at 08:13
  • msg #192

Re: Against the Mageguild

Chirping excitedly, Dne climbs about ten meters into the air and finds some thick branches to ‘crouch’ behind, as he contemplates which spell to try on the ogres.
Ogre
NPC, 37 posts
Huge and ugly
Wed 29 Apr 2020
at 17:32
  • msg #193

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 190):

The ogre carrying the bag pauses as the bolt penetrates his skull and empties his bladder before falling face down.
The other ogre slowly turns to watch him fall.
Dilandua
player, 44 posts
Shadow Elf
Wed 29 Apr 2020
at 21:25
  • msg #194

Re: Against the Mageguild

From out of hiding Dilandua leaps in an arc that carries the warrior over the clearing and drops directly onto the shoulders of the Ogre, plunging both spears towards the top of it's head as Dilandua sticks the landing...


(if the ogre flops over dead, Dilandua rides it's shoulder to the ground and steps off gracefully ala every Elf in every movie ever)

OOC:  All-Out Attack (Determined), Dual Attack Spear, Flying Leap, 1FP.

16:53, Today: Dilandua rolled 7 using 3d6.  Flying Leap 10 (skill 15 - 5 hurried).

16:58, Today: Dilandua rolled 12, 12 using 3d6, 3d6.  Spear Dual-Weapon Attack 17 (Skill 18 - 5 Face/head + 4 AOA(Determined).

17:06, Today: Dilandua rolled 16, 11 using 2d6+5, 2d6+5.  Potential Spear damage, ST 20, 2d+5 imp.

17:10, Today: Dilandua rolled 13 using 3d6.  Jumping 16, to not pratfall.


16 and 11 damage impaling to the skull?  ♪ Ain't no kill like overkill ♪

Aegis
player, 325 posts
Veteran Mercenary
Master-at-Arms
Wed 29 Apr 2020
at 22:25
  • msg #195

Re: Against the Mageguild

Aegis waits no time.  He nocks an arrow, aims, and then fires.  All very silently, and the wicked grin still on his face.

OOC Unsure of range, as mentioned before.  If Aegis thinks he can get off another arrow, he will draw a new one and aim.  Otherwise, it's drop the bow and pull out his mace and shield.

[Private to GM: I didn't assume bracing or add the SM +1 for the Ogres, so skill might be higher.  Aegis has blood lust, so he will put a second arrow into the first ogre to make sure he is dead.

16:19, Today: Secret Roll: Aegis rolled 14 using 3d6.  Bow 18 + 3 ACC - distance (for the body).

16:21, Today: Secret Roll: Aegis rolled 9 using 1d6+5.  Arrow damage. (impaling)

16:23, Today: Secret Roll: Aegis rolled 6 using 1d6+5.  Fast draw...something.  Arrow 17, or just the mace and shield
]
Reanna Draegan
player, 473 posts
Burglar, scout
Rank 2 Admin badge
Thu 30 Apr 2020
at 01:53
  • msg #196

Re: Against the Mageguild

In reply to Dilandua (msg # 1

Reanna smiles and reloads, trying to stay hidden.
This message was last edited by the player at 01:53, Thu 30 Apr 2020.
Dne Utrotare
player, 224 posts
Anyone
down there?
Thu 30 Apr 2020
at 05:43
  • msg #197

Re: Against the Mageguild

Dne waits to see if there’s anything left worth zapping.  His companions seem to have matters well in hand.
Narrator
GM, 7716 posts
DM says
roll for initiative!
Thu 30 Apr 2020
at 17:39
  • msg #198

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 196):

As the skewered ogre catches an arrow to the torso, it seems more annoyed than anything else, despite one pupil being blown and copious amounts of blood exiting from its mouth and nose.

Some things are too stupid to die.
Dilandua
player, 46 posts
Shadow Elf
Thu 30 Apr 2020
at 21:55
  • msg #199

Re: Against the Mageguild

Dlinadua hastily plunges one spear towards its remaining undamaged eye and then springs off the ogre's shoulders, landing fifteen away, spinning to face it again.






OOC:  All Out Attack (Determined), then leaping off and landing 5 yards away (jumping distance is coincidentally an AOA's half Move distance).

17:44, Today: Dilandua rolled 10 using 3d6.  Spear 16, stab to the eye (Skill 20 - 9 eye + 1 SM + 4 AOA(Det)).

17:45, Today: Dilandua rolled 6 using 1d6+2.  Potential Spear damage, 1d+2 imp.

17:47, Today: Dilandua rolled 10 using 3d6.  Jumping/Acrobatics 16, dismounting the Ogre.

Aegis
player, 326 posts
Veteran Mercenary
Master-at-Arms
Thu 30 Apr 2020
at 22:51
  • msg #200

Re: Against the Mageguild

With Dilandua keeping the Ogres busy, Aegis needs no further encouragement.  He nocks yet another arrow, aims just like the last time, and then fires.

The grin on his face is starting to fade, replaced by someone lost in concentration.

[Private to GM: He will keep skewering the ogre they have already pincushioned.  Dilandua seems to be keeping the other one busy.

16:49, Today: Secret Roll: Aegis rolled 9 using 3d6.  Bow 18 + 3 ACC - distance - vitals.

16:50, Today: Secret Roll: Aegis rolled 10 using 1d6+5.  1d6 + 5 impaling to the vitals.

16:50, Today: Secret Roll: Aegis rolled 10 using 1d6+5.  Fast draw arrow 17.
]
Dne Utrotare
player, 225 posts
Anyone
down there?
Fri 1 May 2020
at 07:50
  • msg #201

Re: Against the Mageguild

From his comfortable perch far above, Dne casts Lightning Armor upon the valiant Dilandua, sheathing her form in a powerful shell of electricity.
Then he watches what happens next with great interest.

03:50, Today: Dne Utrotare rolled 8 using 3d6.  Cast Lightning .
This message was last edited by the player at 07:52, Fri 01 May 2020.
Reanna Draegan
player, 474 posts
Burglar, scout
Rank 2 Admin badge
Fri 1 May 2020
at 08:57
  • msg #202

Re: Against the Mageguild

In reply to Dilandua (msg # 199):

The weapon cocked, Reanna draws and loads the bolt in a fluid motion.

[Private to GM: Fast draw, bolt, 6 under.]
Ogre
NPC, 38 posts
Huge and ugly
Sun 3 May 2020
at 19:30
  • msg #203

Re: Against the Mageguild

In reply to Dilandua (msg # 199):

With the strike through its eye, the ogre collapses, twitching.

Dilandua is encased in lightning armor.

Aegis drops another arrow into the vitals of the first (prone) ogre, who is not moving.

A muffled cry comes from its bag.

Reanna is ready to fire.
This message was last edited by the player at 19:31, Sun 03 May 2020.
Reanna Draegan
player, 475 posts
Burglar, scout
Rank 2 Admin badge
Sun 3 May 2020
at 20:25
  • msg #204

Re: Against the Mageguild

In reply to Ogre (msg # 203):

Ready to fire but without a clear enemy target, Reanna suggests someone check out the bag as she stands guard...
Dilandua
player, 47 posts
Shadow Elf
Sun 3 May 2020
at 21:35
  • msg #205

Re: Against the Mageguild

Dilandua stalks over the one just killed and stabs it again through the eye, working the blade around to be sure.  Then stalks over to the other and does the same.
Aegis
player, 327 posts
Veteran Mercenary
Master-at-Arms
Mon 4 May 2020
at 16:44
  • msg #206

Re: Against the Mageguild

Once the ogres are properly dispatched by Dilandua, Aegis feels more comfortable putting away his bow.  After equipping his shield and mace, he approaches the ogres and prepares to open the sack.

OOC Aegis will wait for Dilandua to be present before opening the sack.  He will set the mace down and keep the shield equipped, then open with one hand.  That way Dilandua can be free to attack if necessary.
Reanna Draegan
player, 476 posts
Burglar, scout
Rank 2 Admin badge
Mon 4 May 2020
at 22:12
  • msg #207

Re: Against the Mageguild

In reply to Aegis (msg # 206):

Reanna just guards with her crossbow.
Dilandua
player, 48 posts
Shadow Elf
Tue 5 May 2020
at 04:35
  • msg #208

Re: Against the Mageguild

Once Dilandua finishes brain stabbing the second ogre (just to make sure), the warrior notices Aegis motioning to the bag.

Dilandua will approach it cautiously, and if necessary, put aside the spears to open it.
Arvak Garver
player, 100 posts
Halfling swordsman
Tue 5 May 2020
at 18:59
  • msg #209

Re: Against the Mageguild

In reply to Dilandua (msg # 208):

There is a muffled cry from within the sack, and Dilandua unties it to reveal a halfling wearing leathers and an elven chain shirt.
Reanna Draegan
player, 477 posts
Burglar, scout
Rank 2 Admin badge
Wed 6 May 2020
at 02:19
  • msg #210

Re: Against the Mageguild

In reply to Arvak Garver (msg # 209):

"What do we have here?"
Dilandua
player, 49 posts
Shadow Elf
Wed 6 May 2020
at 02:35
  • msg #211

Re: Against the Mageguild

Dilandua shrugs, gathers the spears, and begins cleaning them to be sheathed.
Arvak Garver
player, 101 posts
Halfling swordsman
Wed 6 May 2020
at 17:45
  • msg #212

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 210):


The badly bruised halfling clambers out of the bag
"Arvak Garver, at your service, more or less. The oversize idiot broke my sword to be funny, although Ican doso.e damage with a stick if need be."
Dne Utrotare
player, 226 posts
Anyone
down there?
Thu 7 May 2020
at 00:08
  • msg #213

Re: Against the Mageguild

Dne climbs back down until he is a mere one foot from the ground.  In his creepy bad guy voice, he says, “I see we’ve caught a rabbit.”
Dilandua
player, 50 posts
Shadow Elf
Thu 7 May 2020
at 03:29
  • msg #214

Re: Against the Mageguild

Dilandua starts to roll the ogres, both for valuables, as well as further away from the road (if necessary).



OOC:  Two questions:  1 - Is this where our camp was going to be?  If so I suggest we move along a bit, corpses might draw things in teh night.

2 - Is Arvak a Player seeking to join up, an NPC we can dump in Saint Remy, or an NPC being added because the GM thinks we might need a bit more muscle?

Aegis
player, 328 posts
Veteran Mercenary
Master-at-Arms
Thu 7 May 2020
at 16:28
  • msg #215

Re: Against the Mageguild

Aegis sizes up the little man for a few seconds, while he clambers out of the bag.  His mace is back in his hand as he does so, but not heald in a menacing way.  Once Aegis recognizes the halfling is not hostile, he puts down his mace and takes off his shield.  Then he starts working on the buckles on his leg.

"Yer n IDIOT fer letyn de dummees snatsh u.  If yer wit us, den yer fightin.  U kin burrow me sword."

As he finishes unbuckling his smallsword, Aegis flips it to the halfling, and then collects his things.  There is alcohol to be drunk, after all.


[Private to GM: Pirate's code of humor, sense of duty companions, but a good mix of callous too.]
Arvak Garver
player, 102 posts
Halfling swordsman
Thu 7 May 2020
at 17:54
  • msg #216

Re: Against the Mageguild

In reply to Aegis (msg # 215):

The halfling tests the sword and bows gratefully to Aegis.


He is a handy pc cum npc you can drop in St Remy. I just needed a halfling.

The ogre with the spear (both it and the club are SM+1 crude weapons)has a backpack as a pouch, with a large rusty knife, a sack of silver coin, and a large flint.
Dilandua
player, 51 posts
Shadow Elf
Thu 7 May 2020
at 21:17
  • msg #217

Re: Against the Mageguild

Dilandua will stow the knife, flint, and coin in the backpack, and put it with the gear on the horse.
Narrator
GM, 7745 posts
DM says
roll for initiative!
Fri 8 May 2020
at 17:00
  • msg #218

Re: Against the Mageguild

In reply to Dilandua (msg # 217):

Flies, which had been buzzing about the ogres already, start to settle in arou d the bodies.
Dilandua
player, 52 posts
Shadow Elf
Fri 8 May 2020
at 17:41
  • msg #219

Re: Against the Mageguild

"We should camp elsewhere, the corpses will draw more than flies overnight."
Dne Utrotare
player, 227 posts
Anyone
down there?
Sat 9 May 2020
at 23:34
  • msg #220

Re: Against the Mageguild

"Unless we eliminate the bodies.  But why should we bother with that?  If you wish, I'll climb up to the sky and look around for an appropriate campsite."
Narrator
GM, 7752 posts
DM says
roll for initiative!
Mon 11 May 2020
at 17:14
  • msg #221

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 220):

Make survival rolls all, +2 for the aerial view, but you cannot choose comfort with that roll unless you roll a crit.
Reanna Draegan
player, 478 posts
Burglar, scout
Rank 2 Admin badge
Wed 13 May 2020
at 00:12
  • msg #222

Re: Against the Mageguild

In reply to Narrator (msg # 221):

"Lets not. They will distract anything that might otherwise be focussed on us. Move at least a few miles though. As for this newcomer, I have heard halfling are good thieves. Up to him if he come with us, but if anything goes missing, I will search him. Cavity search, if need be, and not gently either. But I am fine with him following along if he needs to. You have your own food, young man?"
Arvak Garver
player, 103 posts
Halfling swordsman
Thu 14 May 2020
at 17:18
  • msg #223

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 222):

"I resent that racist isinuation! I am a sworsman, not a thief. Of course if you want to do a mutual cavity search, I'll  show you mine if you show me yours, and yes, I have some rations left."
Dne Utrotare
player, 228 posts
Anyone
down there?
Thu 14 May 2020
at 17:32
  • msg #224

Re: Against the Mageguild

13:31, Today: Dne Utrotare rolled 4 using 3d6.  Survival roll (unmodified).
Narrator
GM, 7768 posts
DM says
roll for initiative!
Thu 14 May 2020
at 19:34
  • msg #225

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 224):

Amazing! Comfort, security, water!
Aegis
player, 329 posts
Veteran Mercenary
Master-at-Arms
Thu 14 May 2020
at 19:40
  • msg #226

Re: Against the Mageguild

Aegis flips his knife in the air a few times.  A wicked smile crosses his face as he imagines the dinky little halfling trying to work his magic on a full size human.  He mumbles a few words to himself, barely audible, and laughs at his own joke.  And he continues with the commentary, to himself, as he watches the situation unfold.  He has nothing to say to the rest of the group, as he's the hired help, and not the guide.
Reanna Draegan
player, 479 posts
Burglar, scout
Rank 2 Admin badge
Thu 14 May 2020
at 21:45
  • msg #227

Re: Against the Mageguild

In reply to Aegis (msg # 226):

"There will be nothing mutual about it, I assume you, and unless you are a masochist, I doubt you will enjoy it as much as you think! It is no slur on halfling, unless you know your race better than I, but anyone coming out of an Ogres sack intact was clearly not depending on martial prowess to survive..."
Narrator
GM, 7772 posts
DM says
roll for initiative!
Fri 15 May 2020
at 17:18
  • msg #228

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 227):
I described him as being heavily bruised. He is not intact, and looks to be about 30% healthy right now.
Reanna Draegan
player, 480 posts
Burglar, scout
Rank 2 Admin badge
Fri 15 May 2020
at 22:23
  • msg #229

Re: Against the Mageguild

In reply to Narrator (msg # 228):

Ok. Reanna is somewhat distance, and probably did not notice these details that would be more apparent up close. She is open to correction...
Dilandua
player, 53 posts
Shadow Elf
Fri 15 May 2020
at 22:48
  • msg #230

Re: Against the Mageguild

Dilandua checks that the pony is ready to move again and follows Dne's lead to the site he's chosen.
Dne Utrotare
player, 229 posts
Anyone
down there?
Sat 16 May 2020
at 00:47
  • msg #231

Re: Against the Mageguild

Dne comes down to earth and offers to guide them to the site he has located.  He hopes they also find some juicy worms there, but that might be too much to ask.
This message was last edited by the player at 00:48, Sat 16 May 2020.
Guillaume the Guide
NPC, 1 post
Caravan navigator
Sat 16 May 2020
at 17:33
  • msg #232

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 231):

With a crit like that, you find them.

Guillaume looks a little hurt that the bird mage found a better spot, but sets about building a firepit and hauling water.
This message was last edited by the player at 17:33, Sat 16 May 2020.
Reanna Draegan
player, 481 posts
Burglar, scout
Rank 2 Admin badge
Sat 16 May 2020
at 21:30
  • msg #233

Re: Against the Mageguild

In reply to Guillaume the Guide (msg # 232):

Reanna will make sure the guide sees the positive side. After all, Dne flys, and now he can show the next group this better spot. She will help set up for the night.
Dne Utrotare
player, 230 posts
Anyone
down there?
Sat 16 May 2020
at 23:31
  • msg #234

Re: Against the Mageguild

Ooc: Technically, he walks on air and can’t really fly.  But I won’t tell if you won’t.
Dilandua
player, 54 posts
Shadow Elf
Mon 18 May 2020
at 04:49
  • msg #235

Re: Against the Mageguild

Once camp is established, Dilandua sets about performing katas for several hours, interspersed with meditation.
Aegis
player, 331 posts
Veteran Mercenary
Master-at-Arms
Mon 18 May 2020
at 14:37
  • msg #236

Re: Against the Mageguild

Aegis sets up so he can drink, and watch Dilandua...and probably fantasize about her some too.  There are definitely moments when the pace of him flipping his knife takes on a different tempo. Then he's off to bed, tired after a long day's march.
Dne Utrotare
player, 231 posts
Anyone
down there?
Tue 19 May 2020
at 21:53
  • msg #237

Re: Against the Mageguild

Dne sits by the fire and ‘grooms’ himself using the beak of his mask.  If Dilandua’s katas interest him at all, he shows no sign of it.
Reanna Draegan
player, 482 posts
Burglar, scout
Rank 2 Admin badge
Tue 19 May 2020
at 22:14
  • msg #238

Re: Against the Mageguild

In reply to Aegis (msg # 236):

Reanna notices Aegis and shakes her head.

"If you put the same effort into caring for a woman as you do in pleasuring yourself, you might not be alone..." she mutters to him, before getting ready to take the first watch.

She makes a note of the Katas, and mentally plans to ask her about them later.
Dne Utrotare
player, 232 posts
Anyone
down there?
Thu 21 May 2020
at 21:50
  • msg #239

Re: Against the Mageguild

Dne wishes he could pleasure himself, but there are no worms, grubs or bugs handy at the moment.  But he’ll always have lightning.
Narrator
GM, 7804 posts
DM says
roll for initiative!
Fri 22 May 2020
at 19:48
  • msg #240

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 239):

At noight thd watches begin. The first on watch hears a growling sound from thr direction of the ogres.
Reanna Draegan
player, 483 posts
Burglar, scout
Rank 2 Admin badge
Fri 22 May 2020
at 22:39
  • msg #241

Re: Against the Mageguild

In reply to Narrator (msg # 240):

Reanna, taking the first watch, looks for s spot with concealment where she will have a good view in that direction, and readies the crossbow in case two orges is not enough for them to eat...
Dne Utrotare
player, 233 posts
Anyone
down there?
Sat 23 May 2020
at 22:30
  • msg #242

Re: Against the Mageguild

Ooc: Am I awake?  I hope so, because if I am, I can give Reanna a buff.
This message was last edited by the player at 22:30, Sat 23 May 2020.
Dilandua
player, 55 posts
Shadow Elf
Sun 24 May 2020
at 00:06
  • msg #243

Re: Against the Mageguild

Dilandua would have preferred to take last watch.
Narrator
GM, 7813 posts
DM says
roll for initiative!
Tue 26 May 2020
at 18:17
  • msg #244

Re: Against the Mageguild

In reply to Dilandua (msg # 243):

The first and middle watches pass uneventfully, Arvak wakes with Dilandua and offers to spar with them.
Dilandua
player, 56 posts
Shadow Elf
Tue 26 May 2020
at 20:07
  • msg #245

Re: Against the Mageguild

Dilandua will accept a light sparring, but only once a few others have started to rouse (so there are extra eyes about).


Until then Dilandua performs some meditation and some one-arm pushups (today is upper-body day apparently) interspersed with keeping watch.


OOC:  16:04, Today: Dilandua rolled 4 using 1d6.  Chi Rituals, 1d hours.
Arvak Garver
player, 104 posts
Halfling swordsman
Wed 27 May 2020
at 18:49
  • msg #246

Re: Against the Mageguild

In reply to Dilandua (msg # 245):

The halfling is quite good with the blade, roughly on par with Dilandua's base level skills; demonstrating that he is a swashbuckler rather than another template.
Dilandua
player, 57 posts
Shadow Elf
Wed 27 May 2020
at 22:36
  • msg #247

Re: Against the Mageguild

OOC:  By "base skill" I presume you mean Arvak has roughly a 20 in sword/rapier skill?  So he was beaten not for lack of fighting skill... but because he made the mistake of not running away fast enough?  (an ogre would be a hard foe for a halfling Swashbuckler to defeat, their toughness combined with his low damage)
This message was last edited by the player at 22:38, Wed 27 May 2020.
Narrator
GM, 7819 posts
DM says
roll for initiative!
Thu 28 May 2020
at 19:30
  • msg #248

Re: Against the Mageguild

In reply to Dilandua (msg # 247):

That is correct. He caught a light tap from a treetrunk,  after stabbing the ogres in their feet and shins.
Aegis
player, 332 posts
Veteran Mercenary
Master-at-Arms
Thu 28 May 2020
at 21:07
  • msg #249

Re: Against the Mageguild

OOC  ...with "light tap" meaning "In concussion protocol for the next 3 months..."
Dilandua
player, 58 posts
Shadow Elf
Thu 28 May 2020
at 21:30
  • msg #250

Re: Against the Mageguild

"Your skill is a commendation to your master.  Who did you train with?"
Masugatan
player, 368 posts
street thug
Fri 29 May 2020
at 22:07
  • msg #251

Re: Against the Mageguild

Masugatan politely offers to help make Dilandua’s pushups harder.
Arvak Garver
player, 105 posts
Halfling swordsman
Wed 3 Jun 2020
at 18:18
  • msg #252

Re: Against the Mageguild

In reply to Dilandua (msg # 250):

"I studies with Kolas Hael and spent time portside slinging my blades against  Iberic corsairs and Sahudese swordsmen. Of late I had embarrassed  Kalvo Tvasi and Belaqua along with others of his fighting school."
Reanna Draegan
player, 485 posts
Burglar, scout
Rank 2 Admin badge
Wed 3 Jun 2020
at 20:52
  • msg #253

Re: Against the Mageguild

In reply to Arvak Garver (msg # 252):

So morning arrives, and we all have breakfast?
Masugatan
player, 370 posts
Fri 5 Jun 2020
at 11:29
  • [deleted]
  • msg #254

Re: Against the Mageguild

This message was deleted by the player at 11:29, Fri 05 June 2020.
Dne Utrotare
player, 234 posts
Anyone
down there?
Fri 5 Jun 2020
at 11:30
  • msg #255

Re: Against the Mageguild

If there is breakfast to be had, I’ll have it.  Especially if worms are involved.
Valerie
NPC, 14 posts
Barfly
Fri 5 Jun 2020
at 18:55
  • msg #256

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 255):

" Not much bacon, but enough fatback to fry up the potatoes with a bit of onion."
This message was last edited by the player at 18:01, Tue 09 June 2020.
Aegis
player, 333 posts
Veteran Mercenary
Master-at-Arms
Fri 5 Jun 2020
at 20:16
  • msg #257

Re: Against the Mageguild

Aegis will take care of his items, and help out with the general camp tasks, but he's gruff and irascible through the whole process.  At least, until he builds up a little alcohol in his system, and makes the mild hangover go away.
Dilandua
player, 59 posts
Shadow Elf
Fri 5 Jun 2020
at 21:24
  • msg #258

Re: Against the Mageguild

Dilandua politely declines any offers of food, instead eating odd looking rations and lighting incense to meditate by until the group is ready to leave.
Elaina Grattan
player, 30 posts
Fri 5 Jun 2020
at 22:41
  • [deleted]
  • msg #259

Re: Against the Mageguild

This message was deleted by the player at 22:45, Fri 05 June 2020.
Dne Utrotare
player, 235 posts
Anyone
down there?
Sun 7 Jun 2020
at 05:15
  • msg #260

Re: Against the Mageguild

Dne complains about the lack of garlic.  Are mere onions supposed to suffice?  What’s the world coming to?
This message was last edited by the player at 05:16, Sun 07 June 2020.
Reanna Draegan
player, 486 posts
Burglar, scout
Rank 2 Admin badge
Sun 7 Jun 2020
at 22:26
  • msg #261

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 260):

Reanna will eat breakfast quietly, concerned at all the strangers that seem to keep making appearances, she will be keeping a good lookout.
Valerie
NPC, 15 posts
Barfly
Tue 9 Jun 2020
at 18:05
  • msg #262

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 261):

"I worked in the Shady Lady for avcouple of years cooking hangover helpers."
Reanna Draegan
player, 488 posts
Burglar, scout
Rank 2 Admin badge
Wed 10 Jun 2020
at 02:39
  • msg #263

Re: Against the Mageguild

In reply to Valerie (msg # 262):

"That explains why it is nice. Now we have finished breakfast,  we should be ready to go right? We are in a bit of a rush..."

She packs up her things quickly.
Dne Utrotare
player, 236 posts
Anyone
down there?
Wed 10 Jun 2020
at 13:34
  • msg #264

Re: Against the Mageguild

Dne climbs a couple feet off the ground and gets ready to depart.
Aegis
player, 334 posts
Veteran Mercenary
Master-at-Arms
Wed 10 Jun 2020
at 23:39
  • msg #265

Re: Against the Mageguild

Aegis has enough alcohol in his system to knock out yesterday's fog, but not enough to hamper his movements.  They were approaching their designated task, and he knew it was about time to wean off the alcohol for the business at hand.  He is up and ready to go by the time everyone else is...and flipping a couple coins in his palm, so they jingle a little bit.
Narrator
GM, 7862 posts
DM says
roll for initiative!
Thu 11 Jun 2020
at 23:11
  • msg #266

Re: Against the Mageguild

In reply to Aegis (msg # 265):

You return to the road and continue onward.
Ahead, you see a small catfolk weading up the road with a fishing pole and a string of fish.
Reanna Draegan
player, 489 posts
Burglar, scout
Rank 2 Admin badge
Fri 12 Jun 2020
at 04:33
  • msg #267

Re: Against the Mageguild

In reply to Narrator (msg # 266):

Likely another traveller. We are not common thieves. At least, Reanna is not. She will move past the traveller towards their destination, keeping an eye on him, but also watching around them for more serious threats. I assume from the tone he is travelling the same way as us, or coming towards us?
Jelak
NPC, 9 posts
Grimalkin
Fri 12 Jun 2020
at 13:29
  • msg #268

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 267):

The catfolk person is walking toward you.
Reanna Draegan
player, 490 posts
Burglar, scout
Rank 2 Admin badge
Fri 12 Jun 2020
at 21:42
  • msg #269

Re: Against the Mageguild

In reply to Jelak (msg # 268):

Still, probably just another traveller. Reanna will greet the kitten as they approach, but keep walking. Crossbow as always ready and keeping some distance, but not aimed at the traveller. Not yet, anyway. Never too trusting...
This message was last edited by the player at 00:56, Sat 13 June 2020.
Dilandua
player, 60 posts
Shadow Elf
Sat 13 Jun 2020
at 00:54
  • msg #270

Re: Against the Mageguild

Dilandua pays more attention to the area them than to the catfolk, though Dilandua will make sure to not allow the catfolk to approach within arm's reach.
Aegis
player, 335 posts
Veteran Mercenary
Master-at-Arms
Sat 13 Jun 2020
at 15:26
  • msg #271

Re: Against the Mageguild

Aegis takes no notice of the catfolk, beyond registering that they are there.  If they are dumb enough to try something with a heavily armed group of this nature,then they will get what they deserve.  Most people, in his experience, are wise enough to stay out of the way of mercenaries.
Jelak
NPC, 10 posts
Grimalkin
Tue 16 Jun 2020
at 12:54
  • msg #272

Re: Against the Mageguild

In reply to Aegis (msg # 271):

"Good morrow. The fishing is good today."
Aegis
player, 336 posts
Veteran Mercenary
Master-at-Arms
Tue 16 Jun 2020
at 23:11
  • msg #273

Re: Against the Mageguild

Aegis puts the coins he was flipping back into his pouch and pulls out his knife, flipping it in the air nonchalantly.  "Guud Dey.  Whot soort uv fesh weyre bitin?  How abut yu giv us won fer dinner?"

He peers at the catfolk in a staid, intent sort of manner.

[Private to GM: Just because it's the sort of asinine thing Aegis would do...  I rolled Intimidation.
17:10, Today: Secret Roll: Aegis rolled 7 using 3d6.  Intimidation 12.
]
This message was last edited by the player at 23:12, Tue 16 June 2020.
Jelak
NPC, 11 posts
Grimalkin
Wed 17 Jun 2020
at 17:43
  • msg #274

Re: Against the Mageguild

"Perch. I fear these small fry are not enough to grace your table."
It smiles very widely.
"What would you give me for them?"


Per rolls
Dilandua
player, 61 posts
Shadow Elf
Wed 17 Jun 2020
at 17:58
  • msg #275

Re: Against the Mageguild

OOC:  13:57, Today: Dilandua rolled 9 using 3d6.  Per 10.
Aegis
player, 337 posts
Veteran Mercenary
Master-at-Arms
Wed 17 Jun 2020
at 18:55
  • msg #276

Re: Against the Mageguild

Aegis examines the fish the catfolk is holding, and looks him over more closely based on an unexpected response.

[Private to GM: Made PER by 1:
12:53, Today: Secret Roll: Aegis rolled 11 using 3d6.  PER 12.
]
Reanna Draegan
player, 491 posts
Burglar, scout
Rank 2 Admin badge
Wed 17 Jun 2020
at 22:17
  • msg #277

Re: Against the Mageguild

In reply to Aegis (msg # 273):

"Thank you for the tip, traveller. Good day to you too. We should catch our own, Aegis. We have some distance to cover first though..."
Dne Utrotare
player, 237 posts
Anyone
down there?
Thu 18 Jun 2020
at 08:35
  • msg #278

Re: Against the Mageguild

“Pardon me,” Dne asks politely, trying to hide his excitement.  “Do you happen to have any worms you can spare?”
Jelak
NPC, 12 posts
Grimalkin
Thu 18 Jun 2020
at 18:39
  • msg #279

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 278):
The cat shakes his head, and poi ts to a number of knotted bits of string and feathers pinned to its vest
"I tie my own lures, and keep not the company of worms."

You notice that his tail is slowly fading away.



Any hidden lore folks?
Dilandua
player, 62 posts
Shadow Elf
Thu 18 Jun 2020
at 18:49
  • msg #280

Re: Against the Mageguild

Dilandua takes a few wary steps away from the 'catfolk', Dilandua's entire focus is now on the creature.


OOC:  No 'lore' type skills at all on this character.
Reanna Draegan
player, 492 posts
Burglar, scout
Rank 2 Admin badge
Thu 18 Jun 2020
at 23:12
  • msg #281

Re: Against the Mageguild

In reply to Dilandua (msg # 280):

Reanna, concerned about an ambush, readies her crossbow and moved to cover.

No hidden lore here...
Jelak
NPC, 13 posts
Grimalkin
Fri 19 Jun 2020
at 17:35
  • msg #282

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 281):

More of the creature begins to fade away, its paws and legs disappearing along with both fish and lures. And the pole besides.
Aegis
player, 338 posts
Veteran Mercenary
Master-at-Arms
Fri 19 Jun 2020
at 19:51
  • msg #283

Re: Against the Mageguild

Aegis starts to joke "What, does the cat have your tail..." but then the rest of the creature starts to disappear too.  Instinctively, being in the presence of magic like this, he does what he knows to do.  Aegis strikes with the knife.

[Private to GM: He hits by 7, if anything of the cat is left.  Random location.
13:48, Today: Secret Roll: Aegis rolled 8 using 3d6.  Aegis knife 15.
13:50, Today: Secret Roll: Aegis rolled 8 using 2d6+1.  2d6+1 cutting with the knife.
13:49, Today: Secret Roll: Aegis rolled 9 using 3d6.  Shield block 14 if attacked back.
]
Dilandua
player, 63 posts
Shadow Elf
Fri 19 Jun 2020
at 21:49
  • msg #284

Re: Against the Mageguild

Dilandua just waits patiently, but the warrior does slip the sheathes from one of the spears.  Just in case.
Jelak
NPC, 14 posts
Grimalkin
Mon 22 Jun 2020
at 17:18
  • msg #285

Re: Against the Mageguild

In reply to Aegis (msg # 283):

Nothing of the cat is left but the teeth, and given that the creature was SM-2, you beed a hit by8 to hit its mouth. The creature yowls, and heads off. Aegis knife passed through the area that was its face
Without encountering anything solid.
Aegis
player, 339 posts
Veteran Mercenary
Master-at-Arms
Mon 22 Jun 2020
at 22:18
  • msg #286

Re: Against the Mageguild

Aegis scowls.  As in he's really frustrated.  His teeth clench, and he sheathes his knife angrily. The word "Mejik!" slips out of his mouth like he was spitting mucus.  Then he uncorks a bottle of dwarven spirits and takes a good solid pull, wiping his mouth on his shoulder.

OOC Ready to move on.
Dilandua
player, 64 posts
Shadow Elf
Mon 22 Jun 2020
at 23:04
  • msg #287

Re: Against the Mageguild

Dilandua sheathes the spear.

"That was unwise Aegis.  Offering threats and violence to others when they offer comradery is bound to create an enemy for you."

A pause while Dilandua scans the surrounding area for any other signs of fey.

"Hopefully we don't all suffer the cat's vengeful nature this night.  Might be wise to leave an offering out to soothe any trouble feelings.  Honestly though, courtly things were never my strength.  It's equally likely the cat will be satisfied having made Aegis a bungling fool."




OOC:  Dilandua has neither the eyes to see any further threats, nor the proper manner to know how to smooth over this breach of etiquette.

18:43, Today: Dilandua rolled 14 using 3d6.  Per 10, any other signs of creatures around.

18:46, Today: Dilandua rolled 13 using 3d6.  Savoir-Faire (Fairie Court) 10, how to smooth over with Grimalkin.

Dne Utrotare
player, 238 posts
Anyone
down there?
Tue 23 Jun 2020
at 18:20
  • msg #288

Re: Against the Mageguild

“Damn cat... no worms... bah!”  It’s enough to make him want to pluck out his feathers.
Aegis
player, 340 posts
Veteran Mercenary
Master-at-Arms
Tue 23 Jun 2020
at 20:29
  • msg #289

Re: Against the Mageguild

Aegis pointedly ignores Dilandua.  He's the hired help for the job.  If they didn't like how he carried himself, they were welcome to pay someone else for the work.  There was always something to do.

Maybe Dilandua was right, but he didn't know what to expect from the cat person.  To him it looked like magic.  When the creature started disappearing, he didn't want to take any chances.

OOC Yes, I know Aegis caused all of that.  He wouldn't think so.
Dilandua
player, 65 posts
Shadow Elf
Tue 23 Jun 2020
at 23:11
  • msg #290

Re: Against the Mageguild

Dilandua continues to keep an eye out as we recommence.



OOC:  No worries.  Dilandua was prepared to let Aegis get stabbed a few times before stepping in if the weird catfolk started fighting instead of running off.
Reanna Draegan
player, 493 posts
Burglar, scout
Rank 2 Admin badge
Wed 24 Jun 2020
at 23:24
  • msg #291

Re: Against the Mageguild

In reply to Dilandua (msg # 290):

Reanna just shakes her head but says nothing, looking around for trouble before moving on...
Narrator
GM, 7899 posts
DM says
roll for initiative!
Thu 25 Jun 2020
at 19:20
  • msg #292

Re: Against the Mageguild

In reply to Dilandua (msg # 287):

A dish.of cream would be the ideal offering, although nip, an herb sold openly in Northport and locateable with survival or naturalist might help
Reanna Draegan
player, 494 posts
Burglar, scout
Rank 2 Admin badge
Fri 26 Jun 2020
at 10:27
  • msg #293

Re: Against the Mageguild

In reply to Narrator (msg # 292):

Trans has no idea about such things and waits until everyone is ready to keep moving.
Dne Utrotare
player, 239 posts
Anyone
down there?
Fri 26 Jun 2020
at 15:05
  • msg #294

Re: Against the Mageguild

Dne is ready to get moving.  And frankly, this talk of cats is starting to make him nervous.
Aegis
player, 341 posts
Veteran Mercenary
Master-at-Arms
Fri 26 Jun 2020
at 15:25
  • msg #295

Re: Against the Mageguild

Aegis stands off to the side, scowling.  He alternates between rattling coins in his hands, and flipping a dagger in the other.

OOC Ready to go, at the behest of the people who hired him...
Reanna Draegan
player, 495 posts
Burglar, scout
Rank 2 Admin badge
Fri 26 Jun 2020
at 22:02
  • msg #296

Re: Against the Mageguild

In reply to Aegis (msg # 295):

With everyone seemingly waiting around, Reanna starts walking off.

"Not sure that was. the best approach..." she mutters.
Narrator
GM, 7912 posts
DM says
roll for initiative!
Mon 29 Jun 2020
at 13:59
  • msg #297

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 296):

You press on toward St.Remy. in the distance you can hear moving water.
Dne Utrotare
player, 240 posts
Anyone
down there?
Mon 29 Jun 2020
at 16:27
  • msg #298

Re: Against the Mageguild

Dne climbs up about ten yards into the air, and goes higher if necessary, until he gets a good look ahead.
This message was last edited by the player at 16:27, Mon 29 June 2020.
Reanna Draegan
player, 496 posts
Burglar, scout
Rank 2 Admin badge
Tue 30 Jun 2020
at 23:56
  • msg #299

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 298):

Reanna, still uncomfortable with what had happened, keeps her crossbow handy as they travel.
Narrator
GM, 7926 posts
DM says
roll for initiative!
Fri 3 Jul 2020
at 17:55
  • msg #300

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 298):

Avead you can see the curve of a river, with a stone bridge arching accross it.
Dilandua
player, 66 posts
Shadow Elf
Sat 4 Jul 2020
at 00:01
  • msg #301

Re: Against the Mageguild

Dilandua moves ahead to scout the bridge before the main group gets there.



OOC:  19:59, Today: Dilandua rolled 11 using 3d6.  Per 10Observation 9.  Scouting bridge.

Failures, unless it's pretty obvious, Dilandua will miss any traps, ambushes, etc.

Reanna Draegan
player, 497 posts
Burglar, scout
Rank 2 Admin badge
Sat 4 Jul 2020
at 00:14
  • msg #302

Re: Against the Mageguild

In reply to Dilandua (msg # 301):

Reanna too move ahead to a point from which she can cover all the bridge with her crossbow.
Dne Utrotare
player, 241 posts
Anyone
down there?
Sat 4 Jul 2020
at 17:36
  • msg #303

Re: Against the Mageguild

Dne returns most of the way back to earth and reports his findings.
Narrator
GM, 7939 posts
DM says
roll for initiative!
Tue 7 Jul 2020
at 19:09
  • msg #304

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 303):

Some per rolls folks, for the quality of description.
Reanna Draegan
player, 498 posts
Burglar, scout
Rank 2 Admin badge
Tue 7 Jul 2020
at 20:13
  • msg #305

Re: Against the Mageguild

In reply to Narrator (msg # 304):

Reanna manages to get a good view...[Private to GM: Rolled 8 under perception...]
Aegis
player, 342 posts
Veteran Mercenary
Master-at-Arms
Tue 7 Jul 2020
at 23:25
  • msg #306

Re: Against the Mageguild

Aegis is near the front, as the designated meat shield should be, so he gets a decent view...although he doesn't care to look that hard.  It's just another bridge.

[Private to GM: 17:24, Today: Secret Roll: Aegis rolled 11 using 3d6.  Aegis PER 12.]
Dilandua
player, 67 posts
Shadow Elf
Wed 8 Jul 2020
at 00:01
  • msg #307

Re: Against the Mageguild

OOC:  Just noting Dilandua has a Per roll in msg# 301:

Dilandua:
OOC:  19:59, Today: Dilandua rolled 11 using 3d6.  Per 10Observation 9.  Scouting bridge.

Failures, unless it's pretty obvious, Dilandua will miss any traps, ambushes, etc.

Narrator
GM, 7948 posts
DM says
roll for initiative!
Wed 8 Jul 2020
at 20:13
  • msg #308

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 305):

Aegis  notices a chain hanging off the side of the bridge.

Reanna notices gouge marks around it, and that the chain is moving slightly, and that there is a large shadow under the bridge.

Dilandua notices the bridge.
Reanna Draegan
player, 499 posts
Burglar, scout
Rank 2 Admin badge
Wed 8 Jul 2020
at 20:20
  • msg #309

Re: Against the Mageguild

In reply to Narrator (msg # 308):

Reanna will point out the shadow under the bridge, and aim at the shadow with her crossbow.

Actually, this would make a pretty good ambush site for the mageguild...is there another way across the river?
Aegis
player, 343 posts
Veteran Mercenary
Master-at-Arms
Wed 8 Jul 2020
at 20:54
  • msg #310

Re: Against the Mageguild

At Reanna's gesture, Aegis puts the coins he was jingling back into his pouch, and sheathes the knife he was messing around with.  Then he pulls out his bow and nocks an arrow, aiming for the dark spot she pointed at.
Dne Utrotare
player, 242 posts
Anyone
down there?
Thu 9 Jul 2020
at 23:37
  • msg #311

Re: Against the Mageguild

Dne asks if anyone would like to have their weapons electrified.
Narrator
GM, 7960 posts
DM says
roll for initiative!
Fri 10 Jul 2020
at 19:42
  • msg #312

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 311):

You are going to have to move a distance away from the bridge to get eyes on what is beneath it.
Aegis
player, 344 posts
Veteran Mercenary
Master-at-Arms
Fri 10 Jul 2020
at 21:18
  • msg #313

Re: Against the Mageguild

Aegis will circle to the side, carefully, making sure to maintain his aim at the dark spot.

OOC Is the bridge directly in front of us, or does the road curve one way or the other.  I assumed the latter, since we wouldn't see the dark spot with at least some perspective on it.  Aegis will circle to the front side, or head to the center of the circle formed by the curve of the road (if that makes sense).

Reanna Draegan
player, 500 posts
Burglar, scout
Rank 2 Admin badge
Fri 10 Jul 2020
at 21:38
  • msg #314

Re: Against the Mageguild

Reanna Draegan:
In reply to Dilandua (msg # 301):
Reanna too move ahead to a point from which she can cover all the bridge with her crossbow.


Reanna did move a bit sideways to get that view...so yeah, some movement is required. She aims carefully at the shadow as well...

Was there another way to cross the river?
This message was last edited by the player at 21:38, Fri 10 July 2020.
Dilandua
player, 68 posts
Shadow Elf
FP 12/12 HP 10/10
Sat 11 Jul 2020
at 01:27
  • msg #315

Re: Against the Mageguild

Dilandua stops on the road about 20 feet away from the bridge and waits, silent and unmoving.  Unsheathing one spear, just incase.
Dne Utrotare
player, 243 posts
Anyone
down there?
Sun 12 Jul 2020
at 20:52
  • msg #316

Re: Against the Mageguild

Dne Utrotare:
Dne asks if anyone would like to have their weapons electrified.


I could probably do it in the air, if that would be more convenient for the party.
Reanna Draegan
player, 501 posts
Burglar, scout
Rank 2 Admin badge
Mon 13 Jul 2020
at 08:23
  • msg #317

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 316):

Not sure that will work with ranged weapons, so Reanna is staying quiet to stay hidden...but again raises the suggestion in hushed tones to any near her of bypassing the threat, and letting them trigger the ambush of their quarry, and just adding to it to make sure none survive...
Narrator
GM, 7968 posts
DM says
roll for initiative!
Mon 13 Jul 2020
at 20:49
  • msg #318

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 317):

The sun is not at its zenith, and the bridge is North-south, so a shadow is cast to the side. The road approaching  is straight N/S also.
Dilandua
player, 69 posts
Shadow Elf
FP 12/12 HP 10/10
Mon 13 Jul 2020
at 21:51
  • msg #319

Re: Against the Mageguild

"There is no good place to ford the river with the pony, likely we are crossing here or going miles out of our way.  Perhaps diplomacy could be used instead of fight?  Though, if this ambusher impedes legal travel and commerce, maybe removing it would be a Greater Good?"
Aegis
player, 345 posts
Veteran Mercenary
Master-at-Arms
Mon 13 Jul 2020
at 23:24
  • msg #320

Re: Against the Mageguild

Aegis grunts.  More to acknowledge that he heard, rather than give an answer.  He doesn't much care either way, right now he's just doing his job while the important people decide.
Reanna Draegan
player, 502 posts
Burglar, scout
Rank 2 Admin badge
Tue 14 Jul 2020
at 07:41
  • msg #321

Re: Against the Mageguild

In reply to Aegis (msg # 320):

"Oh, I am in favour of removing it...but just not yet. I would prefer it help us in our mission, rather than delay us. There is no other way across the river? Perhaps the guide knows..."
Guillaume the Guide
NPC, 2 posts
Caravan navigator
Tue 14 Jul 2020
at 16:16
  • msg #322

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 321):

"I have never seen the toll taker, but often coin is thrown, or food. Typically a small sheep or a young goat or hog when a large party crosses with wagons. A silver a head may do, I have heard ill of those crossing without paying the toll. There is a bell there on the side, and a rod chained to strike it.
This message was last edited by the player at 18:29, Wed 15 July 2020.
Dne Utrotare
player, 244 posts
Anyone
down there?
Tue 14 Jul 2020
at 22:14
  • msg #323

Re: Against the Mageguild

“I’d rather slay the toll-taker than pay him, but that’s just me.”
Narrator
GM, 7989 posts
DM says
roll for initiative!
Fri 17 Jul 2020
at 16:11
  • msg #324

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 323):

There is a slight jingling of the chain
Dilandua
player, 70 posts
Shadow Elf
FP 12/12 HP 10/10
Fri 17 Jul 2020
at 21:47
  • msg #325

Re: Against the Mageguild

"TOLL TAKER!  Do you wish to talk, or fight?  I prefer talk, but you will not find me shying from a challenge."
Dne Utrotare
player, 245 posts
Anyone
down there?
Mon 20 Jul 2020
at 02:36
  • msg #326

Re: Against the Mageguild

“If you change your mind and you want to fry him, c’mon baby let me know,” he sings quietly.
This message was last edited by the player at 02:36, Mon 20 July 2020.
Troll Champion
NPC, 8 posts
huge troll
Mon 20 Jul 2020
at 20:42
  • msg #327

Re: Against the Mageguild

Something large shifts in the shadows, and a large hulking mass hunches out from unfer the bridge.
A terribly long arm reaches up as it pulls itself semi upright, and it pulls itself hand over hand on the chain.

Over nine feet tall and lean with unusually long arms, the warty, rubbery, green creature stares up at ypu with completely black eyes and grins through a slash of a mouth.
Reanna Draegan
player, 503 posts
Burglar, scout
Rank 2 Admin badge
Mon 20 Jul 2020
at 20:48
  • msg #328

Re: Against the Mageguild

In reply to Troll Champion (msg # 327):

Reanna aims carefully at the creatures head while others discuss matters...
Aegis
player, 346 posts
Veteran Mercenary
Master-at-Arms
Mon 20 Jul 2020
at 23:33
  • msg #329

Re: Against the Mageguild

Aegis has an impulse to just fire his bow at the creature as soon as it becomes visible.  He holds the line, however.  Instead, he aims at the creature and keeps enough distance that he can get out his hand weapons, should it charge him.

[Private to GM: Aiming for the vitals]
Dilandua
player, 71 posts
Shadow Elf
FP 12/12 HP 10/10
Tue 21 Jul 2020
at 00:14
  • msg #330

Re: Against the Mageguild

"Well Troll, is it fight or talk?"

Dilandua's feet slide on the road taking the warrior into a crouch, muscles bunch and relax, the spears are lowered, but held in a ready grip.



OOC:  Wait, if the Troll moves forward to Attack, intercepting.  Note, Dilandua is still about 20 feet away from the bridge.
Troll Champion
NPC, 9 posts
huge troll
Tue 21 Jul 2020
at 18:12
  • msg #331

Re: Against the Mageguild

In reply to Dilandua (msg # 330):

"Is is coin or food? A small pig, some chickens, a mule or a dog... or a silver per wheel and leg?"
Reanna Draegan
player, 504 posts
Burglar, scout
Rank 2 Admin badge
Tue 21 Jul 2020
at 20:23
  • msg #332

Re: Against the Mageguild

In reply to Troll Champion (msg # 331):

"How about we don't kill you?" Reanna mutters...
Dne Utrotare
player, 246 posts
Anyone
down there?
Tue 21 Jul 2020
at 22:57
  • msg #333

Re: Against the Mageguild

Dne climbs a dozen yards up and watches events unfold.
Dilandua
player, 72 posts
Shadow Elf
FP 12/12 HP 10/10
Wed 22 Jul 2020
at 03:12
  • msg #334

Re: Against the Mageguild

Dilandua looks around at teh assembled group, "No.  There are two options, we continue on and leave you alive to continue shaking down others; or you disagree and we build you a nice cheery bonfire as a going away present."




OOC:  23:09, Today: Dilandua rolled 11 using 3d6.  Intimidation 10 (Skill 9 + 1 Callous).  Hoping to frighten the Troll Champion.

Well, I didn't expect it to work... after all Dilandua is not a massive hulking brute capable of physically intimidating others... no they have see the possible carnage first.  C'est la vie.

Troll Champion
NPC, 10 posts
huge troll
Thu 23 Jul 2020
at 21:18
  • msg #335

Re: Against the Mageguild

In reply to Dilandua (msg # 334):

The hulking troll produces a medallion that appears to be chained through its wrist. You note that the chain it climbed is stapled through its ankle.

The medallion (about as big as a saucer) has the seal of the city of St.Remy and the Marquis of Carrabbas on the reverse.

"I am the official toll collector.  Once a month, they come for the coin. "
Aegis
player, 347 posts
Veteran Mercenary
Master-at-Arms
Fri 24 Jul 2020
at 00:35
  • msg #336

Re: Against the Mageguild

Aegis waits patiently for a decision to be made, continuing to aim at the troll.
Reanna Draegan
player, 505 posts
Burglar, scout
Rank 2 Admin badge
Fri 24 Jul 2020
at 03:57
  • msg #337

Re: Against the Mageguild

In reply to Aegis (msg # 336):

Reanna continues to aim for the skull as well.
Dilandua
player, 73 posts
Shadow Elf
FP 12/12 HP 10/10
Sat 25 Jul 2020
at 01:00
  • msg #338

Re: Against the Mageguild

"Official?  Nothing for it then, though a silver per leg?  That's rather a steep fee to cross a bridge.  I suspect you are inflating the price."

Dilandua begins sheathing the spear.
Reanna Draegan
player, 506 posts
Burglar, scout
Rank 2 Admin badge
Sat 25 Jul 2020
at 01:49
  • msg #339

Re: Against the Mageguild

In reply to Dilandua (msg # 338):

"So, just how do they know how many people come this way. Perhaps we do not exist...or maybe we just go by another way?"

Since Reanna was off to one side, she would be some distance away. But how far?
Dne Utrotare
player, 247 posts
Anyone
down there?
Sun 26 Jul 2020
at 06:28
  • msg #340

Re: Against the Mageguild

As soon as hostilities break out, Dne begins charging Lightning.
Troll Champion
NPC, 11 posts
huge troll
Sun 26 Jul 2020
at 18:22
  • msg #341

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 339):

"You dought my veracity? Will you come at me with a hot poker as well?"
Reanna Draegan
player, 507 posts
Burglar, scout
Rank 2 Admin badge
Sun 26 Jul 2020
at 22:09
  • msg #342

Re: Against the Mageguild

In reply to Troll Champion (msg # 341):

"I doubt everybody. You did not answer my question, though, which suggests I have a good point. The hot poker part can probably be arranged..."
Troll Champion
NPC, 12 posts
huge troll
Wed 29 Jul 2020
at 17:05
  • msg #343

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 342):

"A hot poker for your nethers! Pay the toll or find another way!"
This message was last edited by the player at 19:59, Wed 29 July 2020.
Dilandua
player, 74 posts
Shadow Elf
FP 12/12 HP 10/10
Wed 29 Jul 2020
at 19:43
  • msg #344

Re: Against the Mageguild

Dilandau turns to face Reanna, "If you pick this fight, you do so without me."

The warrior moves out of the line of fire and begins digging out a small coin purse.
Reanna Draegan
player, 508 posts
Burglar, scout
Rank 2 Admin badge
Wed 29 Jul 2020
at 20:22
  • msg #345

Re: Against the Mageguild

In reply to Dilandua (msg # 344):

"I spent my cash preparing for this trip...so either I find another way, or I fight! Nice to see you saved a silver for yourself..."

She gentle squeezes the trigger at the skull of the toll taker...

[Private to GM: Rolled 3 under skill+ modifiers to hit. +4 acc +2 extra time, -3 skull due to technique. Minimum damage, of course, rolled 5, damage multiplier x4, bodkin bolt]
Aegis
player, 348 posts
Veteran Mercenary
Master-at-Arms
Wed 29 Jul 2020
at 20:45
  • msg #346

Re: Against the Mageguild

If someone else makes an aggressive move, Aegis will also fire.

[Private to GM: With range and vitals, I'm going to guess he will hit.  He has (19) which is likely his skill with the fine longbow.  Damage was the minimum though.

14:42, Today: Secret Roll: Aegis rolled 12 using 3d6.  Bow 18 + 3 aim + 2 rounds aim + brace, etc - Effective skill 23 at least.

14:44, Today: Secret Roll: Aegis rolled 6 using 1d6+5.  Damage 1d+5 if he hits.
]
Masugatan
player, 390 posts
Thu 30 Jul 2020
at 00:02
  • [deleted]
  • msg #347

Re: Against the Mageguild

This message was deleted by the player at 00:03, Thu 30 July 2020.
Dne Utrotare
player, 248 posts
Anyone
down there?
Thu 30 Jul 2020
at 00:03
  • msg #348

Re: Against the Mageguild

Dne’s hands start to sizzle as he pours as much energy as he can into his coming lightning strike.  (3 pts this round.)
Troll Champion
NPC, 13 posts
huge troll
Thu 30 Jul 2020
at 19:15
  • msg #349

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 348):

Fairly nonplussed by the attacks, the troll rips the arrows out of its head and chest. And throws them back at their respective archers- each of you dodge or take 7 points impaling to the torso before DR
Reanna Draegan
player, 509 posts
Burglar, scout
Rank 2 Admin badge
Thu 30 Jul 2020
at 20:34
  • msg #350

Re: Against the Mageguild

In reply to Troll Champion (msg # 349):

Reanna catches the bolt with her chest...but being a magical bolt from her cornucopia quiver, it should disappear, right?

[Private to GM: Critical fail on the dodge if it does not disappear, rolled 18!]
Dilandua
player, 75 posts
Shadow Elf
FP 12/12 HP 10/10
Fri 31 Jul 2020
at 11:24
  • msg #351

Re: Against the Mageguild

Reanna Draegan:
... being a magical bolt from her cornucopia quiver, it should disappear, right?

OOC:  Unless you have an extremely expensive and unique Cornucopia Quiver, it's (A) an ordinary arrow/bolt, and (B) exists until you draw a new one.
Reanna Draegan
player, 510 posts
Burglar, scout
Rank 2 Admin badge
Fri 31 Jul 2020
at 11:46
  • msg #352

Re: Against the Mageguild

Dilandua:
Reanna Draegan:
... being a magical bolt from her cornucopia quiver, it should disappear, right?

OOC:  Unless you have an extremely expensive and unique Cornucopia Quiver, it's (A) an ordinary arrow/bolt, and (B) exists until you draw a new one.

Ordinary Bodkin bolts, but magical in terms of their existence...this being the first time that has been important as far as I know.

Magic 64 states that "Each missile exists for one minute after being removed from the container ; then it vanishes (or, if picked up by anyone but the Cornucopia's owner, it vanishes immediately)"
Dilandua
player, 76 posts
Shadow Elf
FP 12/12 HP 10/10
Fri 31 Jul 2020
at 13:33
  • msg #353

Re: Against the Mageguild

Reanna Draegan:
Ordinary Bodkin bolts, but magical in terms of their existence...this being the first time that has been important as far as I know.

Magic 64 states that "Each missile exists for one minute after being removed from the container ; then it vanishes (or, if picked up by anyone but the Cornucopia's owner, it vanishes immediately)"

OOC:  GURPS Magic is superseded by DFRPG:

DFRPG, pg 118:
Cornucopia Quiver. Creates endless ordinary arrows, but only one arrow exists at a time – drawing an arrow makes the previous one vanish. $2,010, 0.5 lb.

Large chunks of GURPS Magic were thrown out for DF and DFRPG, Enchantments were systemically altered.

So, like I said, unless you have a ridiculously expensive or special Cornucopia Quiver...  the completely mundane bolt does not vanish until you draw a new one.  Of course I don't know what you bought, it might be magical bolts and have different rules, I was just telling you what DFRPG says on the matter in case it helped.

Narrator
GM, 8027 posts
DM says
roll for initiative!
Fri 31 Jul 2020
at 14:48
  • msg #354

Re: Against the Mageguild

I am going with the DFRPG  ruling
Reanna Draegan
player, 512 posts
Burglar, scout
Rank 2 Admin badge
Fri 31 Jul 2020
at 20:13
  • msg #355

Re: Against the Mageguild

In reply to Narrator (msg # 354):

Could they not both apply? Can other people use the quiver?

If so, then Reanna critically failed her roll...so will wait to hear the damage...though if she had the chance, she would be drawing the bolt from her quiver for the next shot. Especially if she saw this critter pulling the bolt out and throwing it back!
Dne Utrotare
player, 249 posts
Anyone
down there?
Sat 1 Aug 2020
at 09:01
  • msg #356

Re: Against the Mageguild

Dne spends the next round continuing to power up the lightning (another three points).  His hands are getting hot.
Narrator
GM, 8038 posts
DM says
roll for initiative!
Sun 2 Aug 2020
at 02:27
  • msg #357

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 355):

to beat him to the punch, you need a fastdraw roll at -2
Reanna Draegan
player, 513 posts
Burglar, scout
Rank 2 Admin badge
Sun 2 Aug 2020
at 03:35
  • msg #358

Re: Against the Mageguild

In reply to Narrator (msg # 357):

Seeing him grab one of the rounds fired at him, Reanna goes to draw the next bolt from her quiver as fast as she can...

[Private to GM: Her Fast draw(bolt) is 15 so rolling against 13, she rolled a 7. Made it very quickly, for once!]
This message was last edited by the player at 06:17, Sun 02 Aug 2020.
Aegis
player, 350 posts
Veteran Mercenary
Master-at-Arms
Mon 3 Aug 2020
at 16:43
  • msg #359

Re: Against the Mageguild

Aegis takes the bolt as well, but draws another one just like he did before.

OOC Aegis rolled a 10, and has an 11 on his sheet for dodge.  However, I think that includes the +2 for his shield.  The numbers work with his encumbrance, so I'm of the assumption he just missed.  Including the roll here in this instance.

10:36, Today: Secret Roll: Aegis rolled 10 using 3d6.  Dodge for Aegis.


[Private to GM: Fast Draw a new arrow, aim 1 round.
10:42, Today: Secret Roll: Aegis rolled 9 using 3d6.  fast draw arrow 17.
]
Dilandua
player, 78 posts
Shadow Elf
FP 12/12 HP 10/10
Mon 3 Aug 2020
at 17:51
  • msg #360

Re: Against the Mageguild

Dilandua, despite not normally paying attention to such trivialities notices something amiss about the Troll Bridge Toll Taker.  The warrior continues moving to the side out of everyone's line of fire...




OOC:  13:47, Today: Dilandua rolled 4 using 3d6.  Physiology (Default) 6.  Something odd about the Bridge Troll Toll Taker.
This message was last edited by the player at 18:07, Mon 03 Aug 2020.
Narrator
GM, 8049 posts
DM says
roll for initiative!
Mon 3 Aug 2020
at 23:34
  • msg #361

Re: Against the Mageguild

In reply to Dilandua (msg # 360):

Reanna miisses a near death experience by causing the bolt in flight to disappear into thin air.  Aegis armor deflects the arrow.


[Private to Dilandua:This creature must be lacking both brain and vitals. Plus, the wounds are healing...it regnerates. Judging by some of its scars, it has been dismembered, decapitated, and reassembled  more than once]
This message was last edited by the GM at 23:35, Mon 03 Aug 2020.
Dne Utrotare
player, 250 posts
Anyone
down there?
Tue 4 Aug 2020
at 05:20
  • msg #362

Re: Against the Mageguild

There comes a sinister crackling from above as Dne shoots an arc of lightning at the troll’s ugly head.

01:21, Today: Dne Utrotare rolled 7 using 6d6-6.  Damage.
01:21, Today: Dne Utrotare rolled 13 using 3d6.  Cast Lightning.

This message was last edited by the player at 05:21, Tue 04 Aug 2020.
Reanna Draegan
player, 514 posts
Burglar, scout
Rank 2 Admin badge
Tue 4 Aug 2020
at 07:41
  • msg #363

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 362):

As glimpses of Reanna's life fade from view, she breathes a sigh of relief and begins to cock her crossbow once again...she does not notice to much else other than...she is still alive!
Troll Champion
NPC, 15 posts
huge troll
Tue 4 Aug 2020
at 20:20
  • msg #364

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 362):

The lean, green, ogre howls and rushes toward Reanna as she reloads, asDne is out of reach.
Reanna Draegan
player, 515 posts
Burglar, scout
Rank 2 Admin badge
Tue 4 Aug 2020
at 20:50
  • msg #365

Re: Against the Mageguild

In reply to Troll Champion (msg # 364):

Reanna, remembering the chain in it's ankle, backs off quickly to move away from it, pausing the reloading of her crossbow...
Aegis
player, 351 posts
Veteran Mercenary
Master-at-Arms
Wed 5 Aug 2020
at 16:28
  • msg #366

Re: Against the Mageguild

Aegis drops his bow and quickly readies his shield.  The scowl on his face looks at least a little bit like a smirk, hinting that he seems to enjoy them excitement.

OOC Ready Shield.  Then shield rush the troll to try and knock it away from Reanna.

If it gets to the end of it's proverbial rope, he will stop the rush and draw his mace.

Narrator
GM, 8065 posts
DM says
roll for initiative!
Fri 7 Aug 2020
at 19:13
  • msg #367

Re: Against the Mageguild

In reply to Aegis (msg # 366):

Roll thrust crush (-2, +2 for shield size=+0)+3 for yards charged.

The troll will roll his thr-2...2d-2.
Lser makes DX roll to avoid falling.

Reanna needs to run and not reload, troll is charging and moves at 7
Aegis
player, 352 posts
Veteran Mercenary
Master-at-Arms
Fri 7 Aug 2020
at 21:07
  • msg #368

Re: Against the Mageguild

Aegis is able to make solid contact with the troll during his shield rush.

[Private to GM: Average roll but with his head of steam he did all right.
15:04, Today: Secret Roll: Aegis rolled 7 using 1d6+4.  Thrust 1d+1 +3 Crush.

If he loses, Aegis made his DX roll by 4.  Muffed the 1st roll so take the 2nd.
15:06, Today: Secret Roll: Aegis rolled 10 using 3d6.  Aegis DX 14 to avoid falling
]
Reanna Draegan
player, 516 posts
Burglar, scout
Rank 2 Admin badge
Fri 7 Aug 2020
at 22:37
  • msg #369

Re: Against the Mageguild

In reply to Aegis (msg # 368):

Running takes priority...until the thing reaches the end of it's chain...she also moves at move 7!
This message was last edited by the player at 22:37, Fri 07 Aug 2020.
Dilandua
player, 79 posts
Shadow Elf
FP 12/12 HP 10/10
Sat 8 Aug 2020
at 03:31
  • msg #370

Re: Against the Mageguild

Having strolled to the side, Dilandua unsheathes one spear and says,  "The troll has no vital points to strike..."
Reanna Draegan
player, 517 posts
Burglar, scout
Rank 2 Admin badge
Sat 8 Aug 2020
at 04:05
  • msg #371

Re: Against the Mageguild

In reply to Dilandua (msg # 370):

Backing away quickly..."How is that even possible?"
Dne Utrotare
player, 251 posts
Anyone
down there?
Sat 8 Aug 2020
at 11:15
  • msg #372

Re: Against the Mageguild

Dne adjusts his stance so he can keep an eye on the troll as he begins charging another bolt.
Troll Champion
NPC, 16 posts
huge troll
Wed 12 Aug 2020
at 00:14
  • msg #373

Re: Against the Mageguild

In reply to Aegis (msg # 368):

Amazingly, the shield catches the troll under his knee, and it stumbles back. It doesn't fall either, but suddenly takes full notice of the little man in front of it!
Reanna Draegan
player, 518 posts
Burglar, scout
Rank 2 Admin badge
Wed 12 Aug 2020
at 00:57
  • msg #374

Re: Against the Mageguild

In reply to Troll Champion (msg # 373):

Once out of range of the trolls chain, Reanna stops and continues to load her crossbow...
Dilandua
player, 80 posts
Shadow Elf
FP 12/12 HP 10/10
Wed 12 Aug 2020
at 11:59
  • msg #375

Re: Against the Mageguild

Dilandua moves over to the horse and the guide and unsheathes the other spear.
Alice Abernathy
NPC, 13 posts
Acolyte of Vejovis
Wed 12 Aug 2020
at 16:32
  • msg #376

Re: Against the Mageguild

In reply to Dilandua (msg # 375):

The Vejovian calls out to the troll
"Comrade,  if we cut you free of the chain, would you abandon your post?"
Aegis
player, 353 posts
Veteran Mercenary
Master-at-Arms
Wed 12 Aug 2020
at 19:42
  • msg #377

Re: Against the Mageguild

Aegis steps back and pulls his mace, but does not attack unless the troll does.  "I hev no argyuemint wit yew.  We jus need ovir da bridge."

[Private to GM: All out defense for the first round, retreating block and then a dodge if necessary.]
Troll Champion
NPC, 17 posts
huge troll
Fri 14 Aug 2020
at 01:44
  • msg #378

Re: Against the Mageguild

In reply to Alice Abernathy (msg # 376):

The troll swats at Aegis'Shield, pushing him back but not knocking him over, and pauses to turn and look at the Vejovian.
"Do what now?"
This message was last updated by the player at 19:10, Fri 14 Aug 2020.
Dne Utrotare
player, 252 posts
Anyone
down there?
Fri 14 Aug 2020
at 05:07
  • msg #379

Re: Against the Mageguild

Dne grimaces as he realizes they are once again trying to negotiate with the filthy creature.  What's the point?

But it ultimately means less than a maggot's reproductive organs to him, as he personally has no need of the bridge.
Reanna Draegan
player, 519 posts
Burglar, scout
Rank 2 Admin badge
Fri 14 Aug 2020
at 05:09
  • msg #380

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 379):

Reanna notices Dne flying and wonders if he has the ability to share that gift...her crossbow finally is cocked again. She moves her shoulder quiver to where she can draw from it quickly if she needs to again, and gets ready to draw another bolt.
This message was last edited by the player at 05:10, Fri 14 Aug 2020.
Alice Abernathy
NPC, 14 posts
Acolyte of Vejovis
Fri 14 Aug 2020
at 19:12
  • msg #381

Re: Against the Mageguild

In reply to Troll Champion (msg # 378):

"Comrade, obviously you can heal from being cut. Would you be unbound from your servitude, and if so, would you let us pass?"
This message was last edited by the player at 16:38, Mon 17 Aug 2020.
Dilandua
player, 81 posts
Shadow Elf
FP 12/12 HP 10/10
Thu 20 Aug 2020
at 18:28
  • msg #382

Re: Against the Mageguild

Dilandua leans in and whispers something to the guide.


[Private to GM: "When I signal, get the horse across the bridge."]
Aegis
player, 354 posts
Veteran Mercenary
Master-at-Arms
Thu 20 Aug 2020
at 19:08
  • msg #383

Re: Against the Mageguild

Aegis warily keeps a bit of range between him and the troll, but makes no aggressive moves.  He respects the creature and it's fighting prowess, but it's also his job to protect the rest of the group too.  He doesn't care whether the thing lives or dies.  His only agenda is to do his job, and do it well.  As such, he waits in the uneasy truce, until the rest of the group decides how to proceed.

[Private to GM: Aegis has bloodlust and bad temper, but the thing has not actually hit him or pissed him off.  Thus, Aegis is going woth the pirate's code of honor, and sense of duty to the adventuring group.]
Reanna Draegan
player, 520 posts
Burglar, scout
Rank 2 Admin badge
Thu 20 Aug 2020
at 20:01
  • msg #384

Re: Against the Mageguild

In reply to Aegis (msg # 383):

Crossbow cocked, she aims at the creatures head and waits.
Troll Champion
NPC, 18 posts
huge troll
Mon 24 Aug 2020
at 15:56
  • msg #385

Re: Against the Mageguild

In reply to Alice Abernathy (msg # 381):
Thetroll pauses
"Go on then. What do you propose?"
Aegis
player, 355 posts
Veteran Mercenary
Master-at-Arms
Mon 24 Aug 2020
at 16:30
  • msg #386

Re: Against the Mageguild

Aegis keeps his distance.  It seemed that diplomacy might work.  He was skeptical, as always, but it was potentially saving him from what looked like a tough fight.  The troll certainly looked like a match for the group.
Dne Utrotare
player, 253 posts
Anyone
down there?
Mon 24 Aug 2020
at 18:32
  • msg #387

Re: Against the Mageguild

Dne waits, trying to be patient.
This message was last edited by the player at 18:32, Mon 24 Aug 2020.
Alice Abernathy
NPC, 15 posts
Acolyte of Vejovis
Mon 24 Aug 2020
at 19:26
  • msg #388

Re: Against the Mageguild

In reply to Troll Champion (msg # 385):

"by the Will of Vejovis, I can heal your injury immediately if you let us cut through your leg to free you of the chain."
Reanna Draegan
player, 521 posts
Burglar, scout
Rank 2 Admin badge
Mon 24 Aug 2020
at 20:53
  • msg #389

Re: Against the Mageguild

In reply to Alice Abernathy (msg # 388):

"And don't tear us apart and let us cross the bridge..." she says, keeping her aim and her distance.
Dilandua
player, 82 posts
Shadow Elf
FP 12/12 HP 10/10
Tue 25 Aug 2020
at 04:47
  • msg #390

Re: Against the Mageguild

Dilandua just watches.
Troll Champion
NPC, 19 posts
huge troll
Thu 27 Aug 2020
at 19:30
  • msg #391

Re: Against the Mageguild

In reply to Dilandua (msg # 390):

"I need assurances. If one of you is to cut me,I  need to hold someone's hand."
Reanna Draegan
player, 522 posts
Burglar, scout
Rank 2 Admin badge
Thu 27 Aug 2020
at 20:07
  • msg #392

Re: Against the Mageguild

"I shot at you, but if you wll let us pass in peace, I am willing to hold your hand...but I would need you to swear that you will let us pass if we free you."
Aegis
player, 356 posts
Veteran Mercenary
Master-at-Arms
Thu 27 Aug 2020
at 20:48
  • msg #393

Re: Against the Mageguild

Aegis scoffs at Reanna in his typical dismissive and sarcastic tone.  "I'll take care of it."  In a very business like manner, Aegis hangs his mace from his belt, puts his shield on his back, and then opens his last bottle of dwarven spirits, offering the first pull to the troll.  "Dwarvish.  It goes down smooth, and doesn't burn too bad.  Want some?"
Reanna Draegan
player, 523 posts
Burglar, scout
Rank 2 Admin badge
Fri 28 Aug 2020
at 07:01
  • msg #394

Re: Against the Mageguild

In reply to Aegis (msg # 393):

Reanna is happy to let him do that, and just lowers her crossbow...
Troll Champion
NPC, 20 posts
huge troll
Fri 28 Aug 2020
at 19:27
  • msg #395

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 394):
The troll takes a long drink, and grabs Aegis by the wrist as he sits down and extends his leg.
"Get on with it then. If this one heals the wound, I shall let you pass.
Dne Utrotare
player, 254 posts
Anyone
down there?
Mon 31 Aug 2020
at 17:48
  • msg #396

Re: Against the Mageguild

“I wanna hold your haaaaand,” Dne sings sarcastically.
Aegis
player, 357 posts
Veteran Mercenary
Master-at-Arms
Mon 31 Aug 2020
at 19:30
  • msg #397

Re: Against the Mageguild

Aegis reaches for the bottle to take a drink himself, then hands it back to the troll. "Well, if we aren't enemies, then we are friends.  And my friends call me Aegis.  How did you get here and locked up like this? ..... "

[Private to GM: Aegis has the Pirate's code of honor and likes carousing.  This seems like an excellent time to play those.]
Troll Champion
NPC, 21 posts
huge troll
Mon 31 Aug 2020
at 23:45
  • msg #398

Re: Against the Mageguild

In reply to Aegis (msg # 397):

"I am called Wilfgar, and I was fettered by the men of the towns after they cast nets and harpoons upon me, and beat me with hot pokers. Many of them died, their leader,  I ate, but they had ne,and pounded their nails."


Anyone have surgery? That would be the ideal skill for this.
Reanna Draegan
player, 524 posts
Burglar, scout
Rank 2 Admin badge
Tue 1 Sep 2020
at 08:33
  • msg #399

Re: Against the Mageguild

In reply to Troll Champion (msg # 398):

"So they chained you here to collect money for them?"
Troll Champion
NPC, 22 posts
huge troll
Tue 1 Sep 2020
at 18:41
  • msg #400

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 399):

"And because I was eating horses and their riders. I was Hongry."
Reanna Draegan
player, 525 posts
Burglar, scout
Rank 2 Admin badge
Tue 1 Sep 2020
at 20:33
  • msg #401

Re: Against the Mageguild

In reply to Troll Champion (msg # 400):

"Oh, I see. Since I do not ride horses, I don't see what they are upset about that for! As long as you stay away from eating people like me..."

She smirks...
Aegis
player, 358 posts
Veteran Mercenary
Master-at-Arms
Wed 2 Sep 2020
at 17:59
  • msg #402

Re: Against the Mageguild

Aegis sits patiently by his new friend and waits for the rest of the group to take action on the troll's leg.  In the meantime, he continues his discussion.  "Nice to meet you Wilfgar.  Where was this?  When was this?  I don't recall hearing about it, but I bet it was quite the event."

OOC  Aegis will hand the bottle back so the troll can have another drink.
Alice Abernathy
NPC, 16 posts
Acolyte of Vejovis
Fri 4 Sep 2020
at 18:51
  • msg #403

Re: Against the Mageguild

In reply to Aegis (msg # 402):

The Vejovian takes out her kit and washes the troll's leg with vine before taking a scalpel to it. The work is messy, and the wound threatens to close with her hand inside. It wuickly becomes revealed that the chain ends in a cudd around the bone.

" I am going to have to saw through this to get the cuff off. Can someone keep this wounnd open si I don't get my arm stuck in him?"

The troll tritches slightly at the open wound, but does not flinch, and takes a big swig from Aegis' flask.
This message was last edited by the player at 17:59, Sat 05 Sept 2020.
Reanna Draegan
player, 526 posts
Burglar, scout
Rank 2 Admin badge
Fri 4 Sep 2020
at 19:55
  • msg #404

Re: Against the Mageguild

In reply to Alice Abernathy (msg # 403):

"Only a staff here..."
Aegis
player, 359 posts
Veteran Mercenary
Master-at-Arms
Sat 5 Sep 2020
at 03:54
  • msg #405

Re: Against the Mageguild

Aegis will nod to the troll, then hand over his large knife for the rest of the work.
Troll Champion
NPC, 23 posts
huge troll
Sat 5 Sep 2020
at 18:02
  • msg #406

Re: Against the Mageguild

In reply to Aegis (msg # 405):

The troll grimaces as Alice jams Aegis knife next to her saw, so as to keep the troll's natural regeneration from sealing the woound. Seconds later, interrupted only by fresh cutiing of the gealing tissue. And she cuts through the bone, releasing the metal cuff.
This message was last edited by the player at 18:14, Sun 06 Sept 2020.
Dne Utrotare
player, 255 posts
Anyone
down there?
Thu 10 Sep 2020
at 21:04
  • msg #407

Re: Against the Mageguild

Dne reluctantly climbs back down to earth, but still keeps his distance.  Making friends with a troll champion seems pretty bird-brained to him, but he keeps his opinion to himself for once.
This message was last edited by the player at 21:05, Thu 10 Sept 2020.
Reanna Draegan
player, 527 posts
Burglar, scout
Rank 2 Admin badge
Thu 10 Sep 2020
at 21:06
  • msg #408

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 407):

Reanna stays cautious as well, but waits and guards...
Dilandua
player, 83 posts
Shadow Elf
FP 12/12 HP 10/10
Thu 10 Sep 2020
at 22:28
  • msg #409

Re: Against the Mageguild

Dilandua begins to head over to the troll, "You were a slave and yet you were loyal to their commands.  Was that out of a sense of fear or honour?  Or something else?"
Troll Champion
NPC, 24 posts
huge troll
Tue 15 Sep 2020
at 17:36
  • msg #410

Re: Against the Mageguild

In reply to Dilandua (msg # 409):

"I could not reach to bite through that part of my leg. The fish know to avoid my reach below. If I am to eat, I need collect coin. Are you done down there?"
This message was lightly edited by the player at 17:36, Tue 15 Sept 2020.
Alice Abernathy
NPC, 17 posts
Acolyte of Vejovis
Tue 15 Sep 2020
at 17:40
  • msg #411

Re: Against the Mageguild

In reply to Troll Champion (msg # 410):

Alice withdraws the knives and the saw.
"Done with the surgery, now for the healing, in Vejovis' Holy Name."

She lays her hands on top of the wound, and the flesh flows smoothly together without even a scar.
Troll Champion
NPC, 25 posts
huge troll
Tue 15 Sep 2020
at 17:44
  • msg #412

Re: Against the Mageguild

In reply to Alice Abernathy (msg # 411):

The troll flexes his leg, and rubs it, releasing Aegis' wrist. As he leans, the medallion henging out of his throat swings on the short length of chain that protrudes from his flesh

Anyone with thaumatology,  make a per roll
Aegis
player, 360 posts
Veteran Mercenary
Master-at-Arms
Tue 15 Sep 2020
at 17:50
  • msg #413

Re: Against the Mageguild

Aegis rubs his wrist some.  The troll's grasp was firm, but during the most painful moments it was perhaps a little too firm.  He wasn't injured, but it would be sore for a while.  Still, they had come through this better than he expected.  "Keep the rest of the bottle, friend.  We have drunk together, so we are no longer enemies.  I would give you something for your travels now.  In fact, you should consider joining us, if you have interest in making some coin.  We could get you started, where you have nothing now."
Dne Utrotare
player, 257 posts
Anyone
down there?
Tue 15 Sep 2020
at 21:08
  • msg #414

Re: Against the Mageguild

17:06, Today: Dne Utrotare rolled 6 using 3d6.  Elementalism roll.

Ooc: Technically this is not a thaumatology roll, as Dne is an elementalist, not a mage.
This message had punctuation tweaked by the player at 21:08, Tue 15 Sept 2020.
Dilandua
player, 84 posts
Shadow Elf
FP 12/12 HP 10/10
Tue 15 Sep 2020
at 22:25
  • msg #415

Re: Against the Mageguild

"Have you somewhere to go, a people to return to?"
Troll Champion
NPC, 26 posts
huge troll
Thu 17 Sep 2020
at 17:58
  • msg #416

Re: Against the Mageguild

In reply to Dilandua (msg # 415):

"I have some hunting to do first. I hunger greatly."


Dne recognizes that the medallion is likely to have a traceable magic mark on it.
This message was last edited by the player at 00:02, Fri 18 Sept 2020.
Reanna Draegan
player, 528 posts
Burglar, scout
Rank 2 Admin badge
Thu 17 Sep 2020
at 21:10
  • msg #417

Re: Against the Mageguild

In reply to Troll Champion (msg # 416):

"Good hunting...as long you do not hunt us! We should be on our way?"

Reanna does not have any idea about the medallion, nor does she ask. We have passage, which is what we wanted...
Aegis
player, 361 posts
Veteran Mercenary
Master-at-Arms
Thu 17 Sep 2020
at 21:28
  • msg #418

Re: Against the Mageguild

Aegis catches the troll by the wrist.  "Wilfgar, do yu ned a wepon?  I cud spar won.  A frend ned a wey tu pertict hemsilf."

OOC  Edited to muck up the language, as that seems to be his MO.
This message was last edited by the player at 22:29, Thu 17 Sept 2020.
Dne Utrotare
player, 258 posts
Anyone
down there?
Thu 17 Sep 2020
at 22:12
  • msg #419

Re: Against the Mageguild

Dne rolls his eyes, tempted to explain that troll champions don’t really need weapons, and were capable of finding a large club (or whatever) in the woods.  But he says nothing, as he has no desire to prolong this situation.
This message had punctuation tweaked by the player at 22:12, Thu 17 Sept 2020.
Dilandua
player, 85 posts
Shadow Elf
FP 12/12 HP 10/10
Thu 17 Sep 2020
at 22:15
  • msg #420

Re: Against the Mageguild

Dilandua moves back to the horse, "I can spare one day's food to ease your hunt.  Though, it might not sate someone of your size for a full day.  If you want for work, the Adventurer's Guild is always accepting," the warrior points down the road, "in Northport about two days hence, they have some trolls in their ranks.  Mostly working the fighting pits I think.  But if you hunger for the work of a hunter... ask around for the Twilight House.  Tell them Dilandua vouches for you.  I can't say whether there is place in the House for you now, but work for hunters always comes up."

Dilandua offers him three tightly packed iron rations.
Aegis
player, 362 posts
Veteran Mercenary
Master-at-Arms
Thu 17 Sep 2020
at 22:27
  • msg #421

Re: Against the Mageguild

Aegis adds a couple rations of his own, and selects one of his throwing axes from his belt, offering it to the troll.
Troll Champion
NPC, 27 posts
huge troll
Sat 19 Sep 2020
at 19:56
  • msg #422

Re: Against the Mageguild

In reply to Aegis (msg # 421):

The troll takes the rations, but waves off the axe.
"I may take you up on that... if you were to take the path up the way, there is a rough stair cut into the cliff that gets you down to my old spot. There is a couple hundred in loose coin.
Bastards use detection magic, and I can't hide anything for myself...they always seemed to know where I was. Fun y that."

Dne Utrotare
player, 259 posts
Anyone
down there?
Sat 19 Sep 2020
at 22:43
  • msg #423

Re: Against the Mageguild

Dne snickers quietly, grateful that he won’t be earthbound when the party walks into whatever trap the champ is trying to lure them into.
Reanna Draegan
player, 529 posts
Burglar, scout
Rank 2 Admin badge
Sun 20 Sep 2020
at 00:00
  • msg #424

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 423):

Reanna puts her crossbow on her back and carefully climbs down the stairs, if she finds them, to see if he was being truthful. She will be wary of any traps...

Does she roll, or do you roll in secret?
Aegis
player, 363 posts
Veteran Mercenary
Master-at-Arms
Sun 20 Sep 2020
at 01:54
  • msg #425

Re: Against the Mageguild

Aegis nods curtly, and tucks the axe back into his belt.

[Private to GM: Pirate's code of honor, he has fulfilled his obligation to a fellow friend.]
Narrator
GM, 8182 posts
DM says
roll for initiative!
Mon 21 Sep 2020
at 18:13
  • msg #426

Re: Against the Mageguild

In reply to Aegis (msg # 425):
The stairs are there, and appear to be free of traps. They wend slowly 15 yards down to the base of the cliff.
Reanna Draegan
player, 530 posts
Burglar, scout
Rank 2 Admin badge
Tue 22 Sep 2020
at 00:14
  • msg #427

Re: Against the Mageguild

In reply to Narrator (msg # 426):

Reanna will lead the way down, checking for traps...so moving carefully and deliberately.
Aegis
player, 364 posts
Veteran Mercenary
Master-at-Arms
Tue 22 Sep 2020
at 04:23
  • msg #428

Re: Against the Mageguild

Aegis will follow her.  With his bow out, and an arrow nocked.
Dilandua
player, 86 posts
Shadow Elf
FP 12/12 HP 10/10
Tue 22 Sep 2020
at 05:33
  • msg #429

Re: Against the Mageguild

Dilandua stays at the top of the stairs to keep watch over their backs.
Narrator
GM, 8187 posts
DM says
roll for initiative!
Tue 22 Sep 2020
at 21:20
  • msg #430

Re: Against the Mageguild

In reply to Aegis (msg # 428):
The steps continue down until you get tho the riverbank. There is a strong odor of troll.
Aegis
player, 365 posts
Veteran Mercenary
Master-at-Arms
Tue 22 Sep 2020
at 22:16
  • msg #431

Re: Against the Mageguild

Aegis scouts out a location where he can see up the stairs and also under the bridge, so everything is in reach of an arrow.  Then, he keeps watch.
Dne Utrotare
player, 260 posts
Anyone
down there?
Tue 22 Sep 2020
at 23:02
  • msg #432

Re: Against the Mageguild

Dne climbs about ten meters up and looks around for approaching enemies, or anything else that might be useful to know about.
Narrator
GM, 8193 posts
DM says
roll for initiative!
Wed 23 Sep 2020
at 19:17
  • msg #433

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 432):

Dne notes a number of waterfowl onthe river. All seem to be keeping clear of this side of the bridge.
Dne Utrotare
player, 261 posts
Anyone
down there?
Fri 25 Sep 2020
at 00:34
  • msg #434

Re: Against the Mageguild

Dne announces to the group that he has sighted the waterfowl and promises to provide detailed reports on their movements.
Narrator
GM, 8201 posts
DM says
roll for initiative!
Tue 29 Sep 2020
at 01:26
  • msg #435

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 434):

It would appear that local wildlife has been avoiding the reach of the chain the troll was tied to. His predations must have been fierce.
Reanna Draegan
player, 531 posts
Burglar, scout
Rank 2 Admin badge
Tue 29 Sep 2020
at 04:27
  • msg #436

Re: Against the Mageguild

In reply to Narrator (msg # 435):

While the wildlife is interesting, Reanna is more interested in what he offered. She searches for what may be hidden...

[Private to GM: Rolled 6 under search skill...]
Narrator
GM, 8205 posts
DM says
roll for initiative!
Wed 30 Sep 2020
at 14:29
  • msg #437

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 436):

Under the arch of the bridge, Reanna finds chaunwdiron chest with a slot in the top of it. It is locked and heavy.
Reanna Draegan
player, 532 posts
Burglar, scout
Rank 2 Admin badge
Wed 30 Sep 2020
at 20:18
  • msg #438

Re: Against the Mageguild

In reply to Narrator (msg # 437):

She tries to move it. How heavy is it?

Also, how is it closed? Traps? [Private to GM: Rolled 1 under Traps IQ based skill.]
Dne Utrotare
player, 262 posts
Anyone
down there?
Wed 30 Sep 2020
at 23:50
  • msg #439

Re: Against the Mageguild

"Better hurry up and open that!" the demon-voiced angel cries from above.  "The waterfowl are giving subtle indications they might approach at any moment, with lust in their hearts and greed in their livers.  The Shaw of All Waterfowl is with them!"
This message was last edited by the player at 23:50, Wed 30 Sept 2020.
Aegis
player, 366 posts
Veteran Mercenary
Master-at-Arms
Wed 30 Sep 2020
at 23:57
  • msg #440

Re: Against the Mageguild

Aegis takes a couple steps in the direction of the chest, with his bow trained on the river.  What the birdbrain said made no sense, but he at least wanted to check to make sure they were not in danger.
Dilandua
player, 87 posts
Shadow Elf
FP 12/12 HP 10/10
Thu 1 Oct 2020
at 04:15
  • msg #441

Re: Against the Mageguild

Dilandua continues a watch at the top of the stairs.
Narrator
GM, 8212 posts
DM says
roll for initiative!
Thu 1 Oct 2020
at 18:21
  • msg #442

Re: Against the Mageguild

In reply to Dilandua (msg # 441):

The local fauna post no threat, but act like the troll threatened them.

Meanwhile, Reanna has detected both a good quality  lock, and a blade trap.
Reanna Draegan
player, 533 posts
Burglar, scout
Rank 2 Admin badge
Thu 1 Oct 2020
at 20:35
  • msg #443

Re: Against the Mageguild

In reply to Narrator (msg # 442):

Reanna will attempt to disarm the trap first, taking her time, before trying the lock.

[Private to GM: Rolled 4 under DX based Traps skill to disarm it, with the high manual dexterity bonus. Rolled 5 under lockpick skill, with the bonus for Good lockpicks. Did not take into account the extra time in either roll...]
Narrator
GM, 8214 posts
DM says
roll for initiative!
Fri 2 Oct 2020
at 18:43
  • msg #444

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 443):

Reana was able to engage a spring blade trap, and open thr lock. The chest is full of a mix of copper and silver coins, heavier on the copper. There are about a pound and a half all together.
Aegis
player, 367 posts
Veteran Mercenary
Master-at-Arms
Fri 2 Oct 2020
at 19:30
  • msg #445

Re: Against the Mageguild

Aegis notes the work, nods in support, and adds "De Box Prolly wort geld."
Reanna Draegan
player, 534 posts
Burglar, scout
Rank 2 Admin badge
Fri 2 Oct 2020
at 22:42
  • msg #446

Re: Against the Mageguild

In reply to Aegis (msg # 445):

Reanna pockets the lock. How heavy is the chest?
Dne Utrotare
player, 263 posts
Anyone
down there?
Sat 3 Oct 2020
at 16:04
  • msg #447

Re: Against the Mageguild

Dne descends an imaginary set of stairs back to the ground.  Up there, a breeze had been messing with him.
Narrator
GM, 8221 posts
DM says
roll for initiative!
Sat 3 Oct 2020
at 17:47
  • msg #448

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 447):

The chest, while probably worth around $500, maybe more with the key, weighs around thirty pounds, and is secured by a heavy chain to the base of the bridge.

Per roll re the chest.
Reanna Draegan
player, 535 posts
Burglar, scout
Rank 2 Admin badge
Sat 3 Oct 2020
at 22:11
  • msg #449

Re: Against the Mageguild

In reply to Narrator (msg # 448):

Reanna looks over the chest, before emptying the contents into her spare purse.

[Private to GM: Perception roll 6 under. She has taken the padlock separately. Purse was empty, should be full now, only 1.5 lbs of coins as per message #444, so should fit in purse, which holds 3 lbs?]
Narrator
GM, 8229 posts
DM says
roll for initiative!
Tue 6 Oct 2020
at 13:46
  • msg #450

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 449):

The lock is not a padlock, it is integral to the chest.

There is a symbol etched inside the chest, very similar to the one on the Troll's medallion.

The coins fit.
This message was last edited by the GM at 13:47, Tue 06 Oct 2020.
Reanna Draegan
player, 536 posts
Burglar, scout
Rank 2 Admin badge
Tue 6 Oct 2020
at 18:54
  • msg #451

Re: Against the Mageguild

In reply to Narrator (msg # 450):

"There is a symbol here the same as the trolls medallion. I do not know a lot about magic, but I bet it is some way for them to track this. Not much point in taking the chest..."

She does, however, fit the cash into her purse...
Dne Utrotare
player, 264 posts
Anyone
down there?
Wed 7 Oct 2020
at 05:55
  • msg #452

Re: Against the Mageguild

Dne takes this opportunity to rest for a while.  He wants to be properly recharged for their next close encounter.
This message was last edited by the player at 05:56, Wed 07 Oct 2020.
Narrator
GM, 8242 posts
DM says
roll for initiative!
Fri 9 Oct 2020
at 16:43
  • msg #453

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 452):

Cash gathered, chest left, where to now?
Aegis
player, 368 posts
Veteran Mercenary
Master-at-Arms
Fri 9 Oct 2020
at 16:52
  • msg #454

Re: Against the Mageguild

Thinking about his new friend, Aegis asks "Kin dey yuze da cheest ta trek da trool?  Mebbe dump it in da rever?"
Reanna Draegan
player, 537 posts
Burglar, scout
Rank 2 Admin badge
Fri 9 Oct 2020
at 23:18
  • msg #455

Re: Against the Mageguild

In reply to Aegis (msg # 454):

Reanna is heading back up to the bridge to continue the trip. We do have a job to do, and a tight schedule...
Dilandua
player, 88 posts
Shadow Elf
FP 12/12 HP 10/10
Sat 10 Oct 2020
at 02:13
  • msg #456

Re: Against the Mageguild

"Should split the cash box take before moving on.  Before we're in town where we can be observed."
Reanna Draegan
player, 540 posts
Burglar, scout
Rank 2 Admin badge
Sat 10 Oct 2020
at 02:41
  • msg #457

Re: Against the Mageguild

In reply to Dilandua (msg # 456):

"Can, do, or do it when we camp. We have wasted enough time already..."

She starts to gather her things to move on.
Dne Utrotare
player, 265 posts
Anyone
down there?
Sat 10 Oct 2020
at 03:33
  • msg #458

Re: Against the Mageguild

Misunderstanding Aegis, Dne requests clarification.  "You want to dump the troll in the river?  Wouldn't he like it there?"
Aegis
player, 369 posts
Veteran Mercenary
Master-at-Arms
Mon 12 Oct 2020
at 03:45
  • msg #459

Re: Against the Mageguild

Aegis shakes his head no, but comes up the stairs and follows the group.
Narrator
GM, 8257 posts
DM says
roll for initiative!
Tue 20 Oct 2020
at 14:23
  • msg #460

Re: Against the Mageguild

In reply to Aegis (msg # 459):

Once up, you all cross the bridge safely. There is a mile marker along the iter.
Dilandua
player, 89 posts
Shadow Elf
FP 12/12 HP 10/10
Tue 20 Oct 2020
at 16:24
  • msg #461

Re: Against the Mageguild

OOC:  How many miles and what is "iter" supposed to have been?
Aegis
player, 370 posts
Veteran Mercenary
Master-at-Arms
Tue 20 Oct 2020
at 16:48
  • msg #462

Re: Against the Mageguild

Aegis is back to drinking, but lightly, given their recent encounter.  They might be getting close to their goal.
Dne Utrotare
player, 266 posts
Anyone
down there?
Thu 22 Oct 2020
at 12:58
  • msg #463

Re: Against the Mageguild

Dne climbs air again, going about ten meters up.  He looks around, trying to spot any potential hazards.
Narrator
GM, 8271 posts
DM says
roll for initiative!
Thu 22 Oct 2020
at 19:45
  • msg #464

Re: Against the Mageguild

In reply to Dilandua (msg # 461):

The iter is a roman road with hexagonal stones, over a thousand years old and still better than modern roads.
The mile marker indicate how far to Antillus (Northport)and how far to Caldillium, which may be Saint Remy.
Dilandua
player, 90 posts
Shadow Elf
FP 12/12 HP 10/10
Thu 22 Oct 2020
at 22:48
  • msg #465

Re: Against the Mageguild

Narrator:
The mile marker indicate how far to Antillus (Northport)and how far to Caldillium, which may be Saint Remy.

OOC:  And what do it's marking's say?
Narrator
GM, 8274 posts
DM says
roll for initiative!
Fri 23 Oct 2020
at 15:01
  • msg #466

Re: Against the Mageguild

In reply to Dilandua (msg # 465):

20 miles. You are about a day out, roughly on schedule.
Dilandua
player, 91 posts
Shadow Elf
FP 12/12 HP 10/10
Fri 23 Oct 2020
at 20:46
  • msg #467

Re: Against the Mageguild

Dilandua simply sheathes the spears, makes sure everyone is prepared to depart, and then sets off trying to maintain a pace to give the warrior periodic opportunity to stop and perform necessary exercises while waiting for the others to catch up (rather than fall behind and then have to catch up).




OOC:  What time of day is it?  Midday?
Dne Utrotare
player, 267 posts
Anyone
down there?
Fri 23 Oct 2020
at 22:12
  • msg #468

Re: Against the Mageguild

Dne does some air exercises while his companions below examine (romance?) the stone.
Reanna Draegan
player, 541 posts
Burglar, scout
Rank 2 Admin badge
Sat 24 Oct 2020
at 04:06
  • msg #469

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 468):

Reanna checks her crossbow is loaded and cocked, before continuing on. No time to waste...
Narrator
GM, 8282 posts
DM says
roll for initiative!
Mon 26 Oct 2020
at 15:31
  • msg #470

Re: Against the Mageguild

In reply to Dilandua (msg # 467):

It is not long after midday.

The bridge is clear, and you find another bell on the opposite side.

[Private to Narrator: $238 cp and 113 ($2260) silver]
Reanna Draegan
player, 542 posts
Burglar, scout
Rank 2 Admin badge
Thu 29 Oct 2020
at 02:37
  • msg #471

Re: Against the Mageguild

In reply to Narrator (msg # 470):

I assume the other bell leads to where the troll was, and continue on our journey...
Narrator
GM, 8298 posts
DM says
roll for initiative!
Thu 29 Oct 2020
at 17:14
  • msg #472

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 471):

You  continue your march along the iter for a few hours. In the far distance, you csn see the smoke of several chimneys.
Aegis
player, 371 posts
Veteran Mercenary
Master-at-Arms
Thu 29 Oct 2020
at 17:53
  • msg #473

Re: Against the Mageguild

As they are getting close, Aegis stops drinking for the most part.  He's about out of liquer anyway, having provided the Troll with his bottle during the 'operation'.
Dne Utrotare
player, 268 posts
Anyone
down there?
Fri 30 Oct 2020
at 23:11
  • msg #474

Re: Against the Mageguild

Do I spot any approaching hostiles from up here?
Reanna Draegan
player, 543 posts
Burglar, scout
Rank 2 Admin badge
Sun 1 Nov 2020
at 11:31
  • msg #475

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 474):

"The plan was to head into town an the out tomorrow to meet the paycheck, right?"
Dilandua
player, 92 posts
Shadow Elf
FP 12/12 HP 10/10
Sun 1 Nov 2020
at 15:12
  • msg #476

Re: Against the Mageguild

"The plan was to stop briefly in town, resupply if necessary and then continue on, getting as far past Saint Remy as we can.  If we find a good meeting location that afternoon or evening, great, if not we take the first we find the next morning.  Unless the group makes better time than we calculated, we'll have most of the day to prepare the meeting.  Hopefully they arrive the following day or evening, tired and relaxed expecting no trouble that near to Saint Remy, and we can commence with getting paid."
Aegis
player, 372 posts
Veteran Mercenary
Master-at-Arms
Mon 2 Nov 2020
at 18:30
  • msg #477

Re: Against the Mageguild

Aegis, uninterested in the planning, belches while standing off to the side.  He definitely needed to replenish his alcohol while in St. Remy, and then there was the matter of his entertainment.  That required important consideration, while the others were handling the boring necessary crap.
Reanna Draegan
player, 544 posts
Burglar, scout
Rank 2 Admin badge
Tue 3 Nov 2020
at 09:07
  • msg #478

Re: Against the Mageguild

In reply to Aegis (msg # 477):

"Then we should push to St Remy and sleep early, getting up at 0400 and moving into position in plenty of time...they may be early."
Dilandua
player, 93 posts
Shadow Elf
FP 12/12 HP 10/10
Tue 3 Nov 2020
at 16:59
  • msg #479

Re: Against the Mageguild

"Agreed."
Dne Utrotare
player, 269 posts
Anyone
down there?
Tue 3 Nov 2020
at 19:03
  • msg #480

Re: Against the Mageguild

Dne climbs back down to earth, as he finds himself in agreement with what was just said.  “And you know what they say about early birds.”
Aegis
player, 373 posts
Veteran Mercenary
Master-at-Arms
Tue 3 Nov 2020
at 23:48
  • msg #481

Re: Against the Mageguild

Aegis shrugs and then winces a little bit.  It could end up being a long night for him.  Nothing he had not seen before.

Looking at the bottle in his hand, he shows some level of annoyance that his last bottle of dwarven spirits is already gone.
Narrator
GM, 8323 posts
DM says
roll for initiative!
Wed 4 Nov 2020
at 20:32
  • msg #482

Re: Against the Mageguild

In reply to Aegis (msg # 481):

You push onward,until you are upon the walled city. Guardsmen in mail watch the entries.
Dilandua
player, 94 posts
Shadow Elf
FP 12/12 HP 10/10
Wed 4 Nov 2020
at 22:51
  • msg #483

Re: Against the Mageguild

"This is why I recommended we split the coins earlier.  Now we're here and such behavior would be conspicuous.  Let's just find a tavern, make our splits there and resupply before bedding down for the night."
Aegis
player, 374 posts
Veteran Mercenary
Master-at-Arms
Wed 4 Nov 2020
at 23:24
  • msg #484

Re: Against the Mageguild

Aegis has a minor headache by this time, but he rather gruffly responds "Ferst rund's un me."
Guardsman
NPC, 44 posts
Thu 5 Nov 2020
at 20:48
  • msg #485

Re: Against the Mageguild

In reply to Aegis (msg # 484):

As you approach, one of the guards calls out to your (obviously) armed party.
"You lot there, state your business here!"
Dne Utrotare
player, 270 posts
Anyone
down there?
Fri 6 Nov 2020
at 21:28
  • msg #486

Re: Against the Mageguild

Meeting some old friends, he thinks but does not say.
Reanna Draegan
player, 545 posts
Burglar, scout
Rank 2 Admin badge
Thu 12 Nov 2020
at 04:11
  • msg #487

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 486):

"Travellers passing through. Hoping to stay the night and leave early tomorrow, to make good time."

[OOC: Not sharing out the coins just yet ensures no stragglers tomorrow...What city is just up the road?]
Narrator
GM, 8347 posts
DM says
roll for initiative!
Thu 12 Nov 2020
at 21:12
  • msg #488

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 487):

The walled city is St.Remy
Reanna Draegan
player, 546 posts
Burglar, scout
Rank 2 Admin badge
Thu 12 Nov 2020
at 22:50
  • msg #489

Re: Against the Mageguild

In reply to Narrator (msg # 488):

Thank you. If pressed for her destination, she will say St Remy. Iff pressed...
Guillaume the Guide
NPC, 3 posts
Caravan navigator
Fri 13 Nov 2020
at 20:46
  • msg #490

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 489):

"To be truthful, we are here to drink Hubert's house wine at the Beleaguered Boar. I passed through here last summer, and had a three year vintage these folks have not heard the end of. If you care to join us, I am sure a bottle can be shared."
Reanna Draegan
player, 547 posts
Burglar, scout
Rank 2 Admin badge
Sat 14 Nov 2020
at 00:14
  • msg #491

Re: Against the Mageguild

In reply to Guillaume the Guide (msg # 490):

Reanna rolls her eyes.

"It is JUST A DRINK. It can't be that good..."
Aegis
player, 375 posts
Veteran Mercenary
Master-at-Arms
Sat 14 Nov 2020
at 06:29
  • msg #492

Re: Against the Mageguild

Aegis mumbles in a passive aggressive manner "Wha' wud shi knew bout drenkin..."
Guardsman
NPC, 45 posts
Sun 15 Nov 2020
at 19:48
  • msg #493

Re: Against the Mageguild

In reply to Guillaume the Guide (msg # 490):

"I may do that. My shift ends at sundown. You may pass, and give my regards to Hubert."
Reanna Draegan
player, 548 posts
Burglar, scout
Rank 2 Admin badge
Sun 15 Nov 2020
at 20:08
  • msg #494

Re: Against the Mageguild

In reply to Guardsman (msg # 493):

We continue into the city.
Dne Utrotare
player, 271 posts
Anyone
down there?
Mon 16 Nov 2020
at 08:01
  • msg #495

Re: Against the Mageguild

Dne hates walking on solid ground, but he does so to avoid unwanted attention.   His mask and attire should draw plenty of that as is.
Narrator
GM, 8360 posts
DM says
roll for initiative!
Wed 18 Nov 2020
at 20:58
  • msg #496

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 495):

The birdman does get a few looks from passers by as you enter the walled town.
Prominent in the skyline is the local cathedral, and ahead, you can see the sign of a boar bearing arms.
Reanna Draegan
player, 549 posts
Burglar, scout
Rank 2 Admin badge
Thu 19 Nov 2020
at 07:25
  • msg #497

Re: Against the Mageguild

In reply to Narrator (msg # 496):

Reanna will follow the guides suggestion as to a good spot, and she will want to settle in quickly. Early sleep, early start...
Dilandua
player, 95 posts
Shadow Elf
FP 12/12 HP 10/10
Thu 19 Nov 2020
at 15:50
  • msg #498

Re: Against the Mageguild

"I am going to restock my provisions.  Do you think we have enough rope or should I acquire more?"



OOC:  Dilandua has 200 yards of rope on the pony.
Dne Utrotare
player, 272 posts
Anyone
down there?
Thu 19 Nov 2020
at 21:17
  • msg #499

Re: Against the Mageguild

Dne wonders if there is any good bird seed to be found.  He also thinks of all the fun he’d have perching atop the cathedral while spewing noxious magical fumes on the town, although that would be irresponsible.  For some cruel reasons, the gods have cursed him with sterling character.  But it’s no crime to fantasize.
This message was last edited by the player at 21:18, Thu 19 Nov 2020.
Aegis
player, 376 posts
Veteran Mercenary
Master-at-Arms
Thu 19 Nov 2020
at 23:21
  • msg #500

Re: Against the Mageguild

OOC  Aegis is going to hang around and wait for his money, but then his most important task is refilling his alcohol cabinet, with a side of rations.  And, some "recreation".
Narrator
GM, 8366 posts
DM says
roll for initiative!
Fri 20 Nov 2020
at 19:17
  • msg #501

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 499):

There is a building next to the bakery called
"Sneed's Seed and Feed (formerly Chuck's)"

That may have some millet.

The "Beleaguered Boar" may have what Aegis seeks.

The unoriginally named "Travelers Rest" is an Inn that might suit for the night.
This message was last edited by the GM at 19:18, Fri 20 Nov 2020.
Dilandua
player, 96 posts
Shadow Elf
FP 12/12 HP 10/10
Fri 20 Nov 2020
at 20:11
  • msg #502

Re: Against the Mageguild

Dilandua heads out to find her esoteric supplies (and regular rations) and meets up with the others at the tavern later.
Reanna Draegan
player, 550 posts
Burglar, scout
Rank 2 Admin badge
Fri 20 Nov 2020
at 23:16
  • msg #503

Re: Against the Mageguild

In reply to Dilandua (msg # 502):

Still having rations and not planning to hand any alcoholics cash until the mission is complete, Reanna heads to the travellers rest and orders a room for all of them for the night.

[OOC: Who actually has the group cash?]
Aegis
player, 377 posts
Veteran Mercenary
Master-at-Arms
Sat 21 Nov 2020
at 00:12
  • msg #504

Re: Against the Mageguild

OOC  Aegis will follow the money, grumbling passive-aggressively the whole way.  Being that he really doesn't care who he offends, it won't be of the subtle variety.

Plus, he has plenty of coin in his person, so he'll go to the Beleaguered Boar once they have their rooms for refreshments and...entertainment.

If you want to Rp it, then we totally can.  Seems more individual though, so didn't necessarily want to make everyone wait.  It's just going to be run of the mill...boaring.

Dne Utrotare
player, 273 posts
Anyone
down there?
Sat 21 Nov 2020
at 00:58
  • msg #505

Re: Against the Mageguild

Dne asks Dilandua if she would mind him tagging along.  Safety in numbers, afterall.

If she agrees, later on he’ll try to talk her into going with him to the feed store.
Dilandua
player, 97 posts
Shadow Elf
FP 12/12 HP 10/10
Sat 21 Nov 2020
at 04:08
  • msg #506

Re: Against the Mageguild

Dilandua agrees to accompany Dne on a shopping excurison.



Reanna Draegan:
[OOC: Who actually has the group cash?]

OOC:  What "Group cash"?  The advance was completely spent getting a horse, a guide, and then some supplies.  Remember you put up $380 for the Guide and supplies to be repaid out of the loot before we split it.  We have only what we carried and what we've gotten since.

But if everyone is languishing outside the tavern when Dilandua returns she'll pay for rooms out of the Ogre's silver...

This message was last edited by the player at 04:09, Sat 21 Nov 2020.
Reanna Draegan
player, 551 posts
Burglar, scout
Rank 2 Admin badge
Sat 21 Nov 2020
at 04:41
  • msg #507

Re: Against the Mageguild

In reply to Dilandua (msg # 506):

I thought Reanna took the silver from the chest? That was what I thought to be the groups funds...

Reanna Draegan:
In reply to Narrator (msg # 448):
Reanna looks over the chest, before emptying the contents into her spare purse.


How much does this equate to, and how much for the rooms for us all? We only had approximate weights of copper and silver given...no definite numbers.
Dilandua
player, 98 posts
Shadow Elf
FP 12/12 HP 10/10
Sat 21 Nov 2020
at 05:38
  • msg #508

Re: Against the Mageguild

OOC:
Reanna Draegan:
I thought Reanna took the silver from the chest?

I said Ogre, not Troll.

quote:
That was what I thought to be the groups funds...

You can call it that... not sure how much there was since Reanna took it.  I know how much the Ogre had, since Dilandua took that.

Reanna Draegan
player, 552 posts
Burglar, scout
Rank 2 Admin badge
Sat 21 Nov 2020
at 06:07
  • msg #509

Re: Against the Mageguild

In reply to Dilandua (msg # 508):

[OOC: Ah, yeah. Forgot about the ogre (Reanna would NOT have!). How much did he have?]
Dilandua
player, 99 posts
Shadow Elf
FP 12/12 HP 10/10
Sat 21 Nov 2020
at 12:34
  • msg #510

Re: Against the Mageguild

Reanna Draegan:
[OOC: Ah, yeah. Forgot about the ogre (Reanna would NOT have!). How much did he have?]

OOC:  Just north of 4k$.
Dne Utrotare
player, 274 posts
Anyone
down there?
Sat 21 Nov 2020
at 21:07
  • msg #511

Re: Against the Mageguild

OOC: Can we go to the feed store, oh please oh please oh please?
Dilandua
player, 100 posts
Shadow Elf
FP 12/12 HP 10/10
Sat 21 Nov 2020
at 22:24
  • msg #512

Re: Against the Mageguild

Dne Utrotare:
OOC: Can we go to the feed store, oh please oh please oh please?

OOC:  that's the whole reason Dilandua agreed to have you come along... to get into trouble at the seedery.
Reanna Draegan
player, 553 posts
Burglar, scout
Rank 2 Admin badge
Sat 21 Nov 2020
at 22:48
  • msg #513

Re: Against the Mageguild

In reply to Dilandua (msg # 512):

Seedy couple...I have no idea how much I have in $$...Narrator?
Dne Utrotare
player, 275 posts
Anyone
down there?
Sun 22 Nov 2020
at 20:48
  • msg #514

Re: Against the Mageguild

Dne can hardly wait to be beak-deep in seed.
Narrator
GM, 8370 posts
DM says
roll for initiative!
Tue 24 Nov 2020
at 18:24
  • msg #515

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 514):

For two coppers, you can get a good sized sack of millet (1 ration worth)

The small chest had 123 silver ($2460) and $258 in copper coins
This message was last edited by the GM at 18:27, Tue 24 Nov 2020.
Reanna Draegan
player, 554 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Tue 24 Nov 2020
at 19:37
  • msg #516

Re: Against the Mageguild

In reply to Narrator (msg # 515):

Cool. Cost of rooms for the night?
Narrator
GM, 8375 posts
DM says
roll for initiative!
Tue 24 Nov 2020
at 20:53
  • msg #517

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 516):

At the inn? 1 silvet. Gets you 2 meals
Dne Utrotare
player, 276 posts
Anyone
down there?
Wed 25 Nov 2020
at 00:21
  • msg #518

Re: Against the Mageguild

Dne cheerfully pays for a sack with two coppers and then rushes back to get a room.  Sometimes you just had to be alone.
Reanna Draegan
player, 555 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 25 Nov 2020
at 07:01
  • msg #519

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 518):

How many persons can we reasonable fit in a room? Also, how many of these coppers equate to a silver? 20?
This message was last edited by the player at 07:01, Wed 25 Nov 2020.
Narrator
GM, 8380 posts
DM says
roll for initiative!
Wed 25 Nov 2020
at 19:09
  • msg #520

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 519):

coppers are $1, silver is $20, gold is $80.

rooms are charged out by occupancy; it is a silver a night for each of you.
Reanna Draegan
player, 556 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 25 Nov 2020
at 20:02
  • msg #521

Re: Against the Mageguild

In reply to Narrator (msg # 520):

So we need rooms for Reanna, Dne, Dilandua, Aegis and the guide. Miss anyone?
Dne Utrotare
player, 277 posts
Anyone
down there?
Wed 25 Nov 2020
at 20:06
  • msg #522

Re: Against the Mageguild

At the rate of one silver per night, Dne will be forced to move on in a decade or so.
Reanna Draegan
player, 557 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 26 Nov 2020
at 10:18
  • msg #523

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 522):

Reanna will take the $380 owed to her from the cash and pay the inn with copper.
Dilandua
player, 101 posts
Shadow Elf
FP 12/12 HP 10/10
Thu 26 Nov 2020
at 15:48
  • msg #524

Re: Against the Mageguild

Reanna Draegan:
Reanna will take the $380 owed to her from the cash and pay the inn with copper.

OOC:  At $20 per person (Reanna, Dilandua, Aegis, Dne, Alice, Guillaume, and horse stabling) that's $140.  Just over half a pound of copper coins...
Reanna Draegan
player, 558 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 26 Nov 2020
at 19:39
  • msg #525

Re: Against the Mageguild

In reply to Dilandua (msg # 524):

Horse stabling? We did not get a price on that...Alice and Guillaume; one guide and who is the other?

$140 paid for out of coppers...
This message was last edited by the player at 19:41, Thu 26 Nov 2020.
Dilandua
player, 102 posts
Shadow Elf
FP 12/12 HP 10/10
Thu 26 Nov 2020
at 21:46
  • msg #526

Re: Against the Mageguild

Reanna Draegan:
Horse stabling? We did not get a price on that...
In this case the standard genre convention/ease of GM workload trick of "treat animals like people and multiply/divide costs by SM" actually works out to be rather accurate.  Also a horse stabling costs 150$ per week as per DF 16 pg 19, which is the same for people's CoL per week, so I figure it stood to reason that 'daily' CoL for a horse would be identical.

If you want a 'more accurate' breakdown, I reference SE Mortimer's excellent "Horse Sense" article out of Pyramid series 2 (here: http://www.sjgames.com/pyramid/sample.html/?id=4776 ) which has a horse's long term stabling costing $10 per day, so a short term stabling should just about double that.  ;)


quote:
Alice and Guillaume; one guide and who is the other?
Alice is our abolitionist Healer.  Guillaume is our Guide.  Alice signed on for a share, Guillaume was prepaid a daily rate for one week.
This message was last edited by the player at 21:51, Thu 26 Nov 2020.
Reanna Draegan
player, 559 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 27 Nov 2020
at 07:34
  • msg #527

Re: Against the Mageguild

In reply to Dilandua (msg # 526):

Right. So accommodation paid for, Reanna will get ready to rest for the night. She will have one of the meals now too, and ask for a very early breakfast for all of them. They have a long way to go tomorrow...
Dne Utrotare
player, 278 posts
Anyone
down there?
Fri 27 Nov 2020
at 07:51
  • msg #528

Re: Against the Mageguild

Dne lets the others worry about the horses, and heads to his room as soon as he can.  He wants to be alone with all that bird seed.
Guillaume the Guide
NPC, 4 posts
Caravan navigator
Fri 27 Nov 2020
at 18:34
  • msg #529

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 528):

Guillaume and Aegis split a bottle of Hubert's house wine, which is actually not too bad, and as the others are eating, the guardsman comes to join them for a round.

A carousing roll please, and an additionalsilver needs be spent.
Reanna Draegan
player, 560 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 27 Nov 2020
at 21:32
  • msg #530

Re: Against the Mageguild

In reply to Guillaume the Guide (msg # 529):

Reanna has had her meal and retired to her room by this time...
Dilandua
player, 103 posts
Shadow Elf
FP 12/12 HP 10/10
Sat 28 Nov 2020
at 01:33
  • msg #531

Re: Against the Mageguild

Dilandua purchases Aegis and Guillaume the wine, but partakes minimally noting the morning will be an early one.  Though the warrior does remain to keep an eye on them and take in the other patrons...




OOC:  20:29, Today: Dilandua rolled 6 using 3d6.  Carousing 12.

Did you think a Chi-warrior Swishypokler wouldn't have Carousing?  Sometimes wining and dining is the easiest way to a mark's assassination..


1 silver spent.

Narrator
GM, 8394 posts
DM says
roll for initiative!
Sat 28 Nov 2020
at 16:19
  • msg #532

Re: Against the Mageguild

In reply to Dilandua (msg # 531):

Morning comes.
Aegis make a HT roll.

Are you continuing with the guide, or are his services no longer needed?
Dilandua
player, 104 posts
Shadow Elf
FP 12/12 HP 10/10
Sat 28 Nov 2020
at 17:01
  • msg #533

Re: Against the Mageguild

OOC:  We paid for a week, my recommendation: We bring him and have him tend camp while we set up the ambush just down the road.  Just far enough he can't interfere or get caught up in it.
Reanna Draegan
player, 561 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sat 28 Nov 2020
at 22:47
  • msg #534

Re: Against the Mageguild

In reply to Dilandua (msg # 533):

Reanna likes Dilandua's idea. She has breakfast and gets ready to leave, with the horse.
Dne Utrotare
player, 279 posts
Anyone
down there?
Sat 28 Nov 2020
at 23:10
  • msg #535

Re: Against the Mageguild

Morning finds Dne passed out on the floor.  There is bird seed on him, on the floor, even on the bed he never climbed onto.  Hell, by means of an unidentified sticky substance, there is even bird seed on the ceiling.  The rest of the room has been thoroughly trashed.
Reanna Draegan
player, 562 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sat 28 Nov 2020
at 23:15
  • msg #536

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 535):

Reanna will enter the room when Dne does not appear, kicking him awake and looking in disgust at the rest of the room...
Dilandua
player, 105 posts
Shadow Elf
FP 12/12 HP 10/10
Sun 29 Nov 2020
at 05:03
  • msg #537

Re: Against the Mageguild

Dilandua had gotten up early and had already spent time in meditation.  It was "chi alignment day", which takes far less time than exercises.





OOC:  00:00, Today: Dilandua rolled 1 using 1d6.  Chi Rituals, 1dhrs.
Narrator
GM, 8400 posts
DM says
roll for initiative!
Sun 29 Nov 2020
at 20:53
  • msg #538

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 535):

Hubert shakes his head.
"That'll be an extra silver for the mess. Damn Kenku!"
Aegis
player, 378 posts
Veteran Mercenary
Master-at-Arms
Mon 30 Nov 2020
at 01:34
  • msg #539

Re: Against the Mageguild

Aegis comes out of his room the same grumpy, angry, cynical soldier that he was when he went in.  If anything, the almost imperceptible relaxation he experienced from the 'services' of a lady were offset by the hangover he was carrying.  In other words, he was just as gruff and cantankerous as usual, although his words were harder to understand than usual.

He's ready to go and all business, regardless of what shape he was in.

[Private to GM: He made the Carousing roll and then the HT roll as well.
18:31, Today: Secret Roll: Aegis rolled 10 using 3d6.  Aegis HT 12.
18:31, Today: Secret Roll: Aegis rolled 10 using 3d6.  Aegis Carousing 11.
]
Reanna Draegan
player, 563 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Mon 30 Nov 2020
at 07:20
  • msg #540

Re: Against the Mageguild

In reply to Narrator (msg # 538):

"He can either clean it up or pay for it himself..." Reanna says flatly...though if it will delay them, she will pay and take it out of his share, to be sure.
Dne Utrotare
player, 280 posts
Anyone
down there?
Mon 30 Nov 2020
at 08:12
  • msg #541

Re: Against the Mageguild

Dne apologizes to Reanna for reflexively sitting up and threatening to electrocute her and her ‘entire species’ after she kicked him awake, and explains he’d been enjoying a seed-fueled nightmare in which he had been hired to exterminate half of the world.

Then he kicks in the extra silver and heads down for a conventional breakfast.
Narrator
GM, 8406 posts
DM says
roll for initiative!
Wed 2 Dec 2020
at 20:17
  • msg #542

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 541):

Breakfast passes quietly,and without a lot of eye contact, except from the servi g staff.

[Private to Aegis: you have enough Role playing CP extra to boose Carousing to 13. Add that in]
Dne Utrotare
player, 281 posts
Anyone
down there?
Thu 3 Dec 2020
at 01:59
  • msg #543

Re: Against the Mageguild

“Someone’s been a naughty bird,” he snickers to himself as he manages to finish eating with his mask on.
Aegis
player, 379 posts
Veteran Mercenary
Master-at-Arms
Thu 3 Dec 2020
at 03:24
  • msg #544

Re: Against the Mageguild

Aegis flips a silver on the table and growls at the barkeep slightly less aggressively than usual.

"Bottl ov wene fer ze tabel."

When it arrives, he offers it to everyone.

"Biznizz be gud.  Tuday we werk."

[Private to GM: Acknowledged, thank you.]
Dilandua
player, 106 posts
Shadow Elf
FP 12/12 HP 10/10
Thu 3 Dec 2020
at 04:44
  • msg #545

Re: Against the Mageguild

Dilandua ate quickly and then simply waited for the others so they could get the on the road.
Reanna Draegan
player, 564 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 3 Dec 2020
at 06:54
  • msg #546

Re: Against the Mageguild

In reply to Dilandua (msg # 545):

Reanna ate solidly. She did not work so well on an empty stomach, and they had some distance to go. She finished soon after Dilandua.
Aegis
player, 380 posts
Veteran Mercenary
Master-at-Arms
Thu 3 Dec 2020
at 15:59
  • msg #547

Re: Against the Mageguild

Aegis finishes his food, and then takes whatever wine no one else drank along when he leaves.
Dne Utrotare
player, 282 posts
Anyone
down there?
Fri 4 Dec 2020
at 00:20
  • msg #548

Re: Against the Mageguild

Dne belches like an eagle, then cries like a hawk.  This means he’s ready.
Alice Abernathy
NPC, 17 posts
Acolyte of Vejovis
Mon 7 Dec 2020
at 17:47
  • msg #549

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 548):

As you leave, Alice returns from conversation with the serving wench.

"Apparently, the guild stops here often... the ones in red are not wizards."
This message was last edited by the player at 17:47, Mon 07 Dec 2020.
Reanna Draegan
player, 565 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 4 Dec 2020
at 19:55
  • msg #550

Re: Against the Mageguild

In reply to Valerie (msg # 549):

"Do tell. Which ones are the wizards then, and who are the ones in red?"
Alice Abernathy
NPC, 18 posts
Acolyte of Vejovis
Mon 7 Dec 2020
at 17:48
  • msg #551

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 550):

"The ones in red are their body guards; any other color and they are some kind of spellcaster. "
Reanna Draegan
player, 566 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Mon 7 Dec 2020
at 19:43
  • msg #552

Re: Against the Mageguild

In reply to Alice Abernathy (msg # 551):

"Very good to know. None have been through recently?"
Dilandua
player, 107 posts
Shadow Elf
FP 12/12 HP 10/10
Mon 7 Dec 2020
at 20:34
  • msg #553

Re: Against the Mageguild

"That is a good distinction.  That information will be useful."
Alice Abernathy
NPC, 19 posts
Acolyte of Vejovis
Tue 8 Dec 2020
at 18:14
  • msg #554

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 552):

The priestess shakes her head."She said the last time had been weeks ago. They tip poorly."
This message was last edited by the player at 12:58, Wed 09 Dec 2020.
Reanna Draegan
player, 567 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 9 Dec 2020
at 06:14
  • msg #555

Re: Against the Mageguild

In reply to Alice Abernathy (msg # 554):

"Then we thank her for the news. It seems then we have an appointment, and I would hate to be late..."
Alice Abernathy
NPC, 20 posts
Acolyte of Vejovis
Wed 9 Dec 2020
at 13:02
  • msg #556

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 555):

"Let's not be as cheap as them then as we thank her."
Aegis
player, 381 posts
Veteran Mercenary
Master-at-Arms
Wed 9 Dec 2020
at 15:40
  • msg #557

Re: Against the Mageguild

Aegis sneers, but throws a silver on the table.  Then he heads for the door.
Reanna Draegan
player, 568 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 9 Dec 2020
at 19:56
  • msg #558

Re: Against the Mageguild

In reply to Aegis (msg # 557):

"Of course."

She adds 8 coppers to the silver.
Alice Abernathy
NPC, 21 posts
Acolyte of Vejovis
Thu 10 Dec 2020
at 16:03
  • msg #559

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 558):

As the serving woman gathers the coin, Alice nods and gathers her minimal gear and heads out with you.
Reanna Draegan
player, 569 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 10 Dec 2020
at 19:12
  • msg #560

Re: Against the Mageguild

In reply to Alice Abernathy (msg # 559):

So we head straight out of the city to look for a good ambush spot where there is a choke point in the road...
Dilandua
player, 108 posts
Shadow Elf
FP 12/12 HP 10/10
Thu 10 Dec 2020
at 19:31
  • msg #561

Re: Against the Mageguild

Reanna Draegan:
So we head straight out of the city to look for a good ambush spot where there is a choke point in the road...

OOC:  Trees, trees would be nice.  The thicker the copse the betterer.  Though honestly I'd accept anything that severely restricted horses once they left the road and allowed for us to camouflage, like dense thickets, rocky outcroppings, an abandoned frontier town, etc...

Also a decentish not completely horrid campsite relatively nearby.

But I suspect we'll be at mercy of us rolling skills we're terrible at.

Dne Utrotare
player, 283 posts
Anyone
down there?
Sun 13 Dec 2020
at 10:16
  • msg #562

Re: Against the Mageguild

Dne reminds them that he can climb up high in the air and spot them before they notice him, with any luck.
Guillaume the Guide
NPC, 5 posts
Caravan navigator
Mon 14 Dec 2020
at 18:09
  • msg #563

Re: Against the Mageguild

In reply to Dilandua (msg # 561):

"I can find us a campsite that cannot be seen from the road, but there might not be much nearby water."


Tactics would be needed for true advantage.
Dilandua
player, 109 posts
Shadow Elf
FP 12/12 HP 10/10
Mon 14 Dec 2020
at 21:26
  • msg #564

Re: Against the Mageguild

OOC:  Tactics defaults to IQ-6.  Dilandua has a 4...  does anyone (like our crazy birdbrained wizard) beat that?
Reanna Draegan
player, 570 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Tue 15 Dec 2020
at 04:36
  • msg #565

Re: Against the Mageguild

In reply to Dilandua (msg # 564):

Reanna need roll a 7... She really is not sure.

[Private to GM: Rolled 2 over default, rolled 9.]
This message was last edited by the player at 05:22, Tue 15 Dec 2020.
Aegis
player, 382 posts
Veteran Mercenary
Master-at-Arms
Tue 15 Dec 2020
at 05:21
  • msg #566

Re: Against the Mageguild

OOC Aegis is the same, he isn't skilled at that.  In addition to not really caring too much.  He can tough out whatever.
Alice Abernathy
NPC, 22 posts
Acolyte of Vejovis
Fri 18 Dec 2020
at 02:16
  • msg #567

Re: Against the Mageguild

In reply to Aegis (msg # 566):

The Vejovian shrugs.
"I don't often plot ambushes."
Dilandua
player, 110 posts
Shadow Elf
FP 12/12 HP 10/10
Fri 18 Dec 2020
at 06:18
  • msg #568

Re: Against the Mageguild

OOC:  I say we give Dne another day or two to post before we just take "whatever we find" using Reanna's skill.  Better if I do not risk the critical fail to roll against a 4, with my luck...
Dne Utrotare
player, 284 posts
Anyone
down there?
Mon 21 Dec 2020
at 20:01
  • msg #569

Re: Against the Mageguild

Dilandua:
OOC:  Tactics defaults to IQ-6.  Dilandua has a 4...  does anyone (like our crazy birdbrained wizard) beat that?


Dne’s IQ is 15, so his default tactics would be 9.  (And technically, he’s not a wizard, but an elementalist.)
Narrator
GM, 8482 posts
DM says
roll for initiative!
Mon 21 Dec 2020
at 21:27
  • msg #570

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 569):

Please make a roll for an advantageous ambush site.
Reanna Draegan
player, 571 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Tue 22 Dec 2020
at 09:24
  • msg #571

Re: Against the Mageguild

In reply to Narrator (msg # 570):

Reanna rolls again for the site...

[Private to GM: Second roll, IQ-5 for tactics? Will take a little extra time looking around...]
Dne Utrotare
player, 285 posts
Anyone
down there?
Wed 23 Dec 2020
at 14:22
  • msg #572

Re: Against the Mageguild

09:21, Today: Dne Utrotare rolled 6 using 3d6.  Tactics roll.

OOC: I might have to purchase this skill some time.  Seems useful.
Dilandua
player, 111 posts
Shadow Elf
FP 12/12 HP 10/10
Wed 23 Dec 2020
at 14:54
  • msg #573

Re: Against the Mageguild

Dne Utrotare:
OOC: I might have to purchase this skill some time.  Seems useful.

OOC:  It is, I actually forgot about taking it with this Character, because the Template I was building from didn't have it.
Narrator
GM, 8496 posts
DM says
roll for initiative!
Thu 24 Dec 2020
at 17:56
  • msg #574

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 571):

By virtue of his bird's eye view, Dne locates a spot concealed from the road that cannot be flanked due to a collection of boulders  where the party may conceal themselves.


Btw does anyone have thaumatology?
This message was last edited by the GM at 18:17, Tue 29 Dec 2020.
Reanna Draegan
player, 572 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Tue 29 Dec 2020
at 01:01
  • msg #575

Re: Against the Mageguild

In reply to Narrator (msg # 574):

Certainly not me!
Dne Utrotare
player, 286 posts
Anyone
down there?
Tue 29 Dec 2020
at 02:10
  • msg #576

Re: Against the Mageguild

Dne comes down and informs the party about what he spotted.
Dilandua
player, 112 posts
Shadow Elf
FP 12/12 HP 10/10
Tue 29 Dec 2020
at 02:52
  • msg #577

Re: Against the Mageguild

Dilandua gives the site teh once over to begin planning where best to put traps alongside teh road and how to setup a road blockage.


OOC:  Is this area wooded?  A sheltered rock outcropping on one side of the road will do little good if we can't stymie their escape.
Narrator
GM, 8516 posts
DM says
roll for initiative!
Tue 29 Dec 2020
at 18:18
  • msg #578

Re: Against the Mageguild

In reply to Dilandua (msg # 577):

The road is tree lined, 3 yards wide with almost a yard of scrub on either side.
Dilandua
player, 113 posts
Shadow Elf
FP 12/12 HP 10/10
Thu 31 Dec 2020
at 20:53
  • msg #579

Re: Against the Mageguild

"Guillaume, were there any camping spots, back say roughly half an hour's walk?  That's where we should camp, while we prep this site for business tomorrow."




OOC:  I forgot to bring it up in ST Remy, but did we ditch the halfling there?
This message had punctuation tweaked by the player at 20:54, Thu 31 Dec 2020.
Guillaume the Guide
NPC, 6 posts
Caravan navigator
Mon 4 Jan 2021
at 18:08
  • msg #580

Re: Against the Mageguild

In reply to Dilandua (msg # 579):

Yes, the halfling cleared out  in St.Remy


The guide grumbles, but manages to find you a spot with running water about half an hour away.
Reanna Draegan
player, 573 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Mon 4 Jan 2021
at 20:54
  • msg #581

Re: Against the Mageguild

In reply to Guillaume the Guide (msg # 580):

Wait, we still have the guide? I thought his contact was to St Remy?
Dilandua
player, 114 posts
Shadow Elf
FP 12/12 HP 10/10
Tue 5 Jan 2021
at 03:53
  • msg #582

Re: Against the Mageguild

Reanna Draegan:
Wait, we still have the guide? I thought his contact was to St Remy?

OOC:  His contract was for 7 days.  Here and back again, but not to take part in the ambush.  In fact he probably doesn't even know there is an ambush planned.  Just "business", his job during the 'business transaction' is to keep the camp.

I mean, he's Guild... but Dilandua only trusts fellow Guildsmen so far.

Reanna Draegan
player, 574 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Tue 5 Jan 2021
at 13:09
  • msg #583

Re: Against the Mageguild

In reply to Dilandua (msg # 582):

Ah, Ok. All good then.
Dne Utrotare
player, 287 posts
Anyone
down there?
Wed 6 Jan 2021
at 23:17
  • msg #584

Re: Against the Mageguild

Dne suggests it might be possible to bring a tree down across the road, without making it obvious it was placed there deliberately.  That way they might not realize an ambush is in progress until it’s too late.
This message was last edited by the player at 23:18, Wed 06 Jan 2021.
Dilandua
player, 115 posts
Shadow Elf
FP 12/12 HP 10/10
Wed 6 Jan 2021
at 23:28
  • msg #585

Re: Against the Mageguild

"Yes, once we know they are on the way and others won't cross here, remove it, and stumble upon our preparations.  Ideally the area should look as undisturbed as possible once we've trapped the sides.  Then when I return after spotting them, we lay a tree across the road and finalize anything left."
Aegis
player, 383 posts
Veteran Mercenary
Master-at-Arms
Thu 7 Jan 2021
at 00:55
  • msg #586

Re: Against the Mageguild

Aegis takes a swig from his drink, although he was noticeably taking it easy with the booze.  He belches, and otherwise waits for the group to decide on what to do.

He does seem to be mumbling to himself, though it was not loud enough for the rest of the group to hear it.
Reanna Draegan
player, 575 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 8 Jan 2021
at 11:53
  • msg #587

Re: Against the Mageguild

In reply to Aegis (msg # 586):

"Perhaps it would be wise to only partially block the road against wagons. Even if they do not have wagons, it will slow them without looking like an ambush. But really, do we need to block the road at all? If they are mounted or on foot, they can likely go around anyway, and it will only alert them...better to set up defences they cannot easily see."
Dilandua
player, 116 posts
Shadow Elf
FP 12/12 HP 10/10
Sat 9 Jan 2021
at 19:32
  • msg #588

Re: Against the Mageguild

"A tree across the road isn't a defense, it's a hurdle.  It stops the mage's party from immediately fleeing and out running us.  It helps trap them in our killzone.  That's why I brought these," Dilandua takes the two shovels, pickaxe, and rope.  "We string ropes at knee and waist height where they won't be immediately obvious and dig shallow brush covered trenches everywhere else, to stop horses and men from fleeing off the road.  And either drop another tree or pull a rope across the road behind them when they're in the box to block immediate retreat back up the road.  Hopefully we can kill them fast enough no one escapes."

Dilandua points out places where trenches would be appropriate and where ropes would work better.  At least so Dilandua thinks...

"But you're right.  The moment they see the tree across the road they will know it's an ambush.  Maybe if we rig it to drop once we've sprung the ambush?"





OOC:  14:28, Today: Dilandua rolled 13 using 3d6.  Traps (Setting) 9.

Ehhh.... if someone has a Traps (Setting) [Traps based on IQ] better than a 9, please roll it...

Dne Utrotare
player, 288 posts
Anyone
down there?
Mon 11 Jan 2021
at 05:12
  • msg #589

Re: Against the Mageguild

Old bird brains tries to help, but comes up with the skinny end of the worm.

00:11, Today: Dne Utrotare rolled 16 using 3d6.  Traps (skill 10).
Narrator
GM, 8557 posts
DM says
roll for initiative!
Mon 11 Jan 2021
at 19:00
  • msg #590

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 589):

Oof! This could go very wrong
Reanna Draegan
player, 576 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 13 Jan 2021
at 00:00
  • msg #591

Re: Against the Mageguild

In reply to Narrator (msg # 590):

"What about Caltrops? They can be hard to see until you are onto them, and we spring the attack before they know they are there...a pit trap could have the same effect."
Dilandua
player, 117 posts
Shadow Elf
FP 12/12 HP 10/10
Wed 13 Jan 2021
at 05:36
  • msg #592

Re: Against the Mageguild

"We don't have caltrops."

Dilandua hands a shovel to Aegis and begins loosing the soil with the pickax forming the trench lines.
This message was last edited by the player at 03:04, Fri 15 Jan 2021.
Aegis
player, 384 posts
Veteran Mercenary
Master-at-Arms
Wed 13 Jan 2021
at 18:49
  • msg #593

Re: Against the Mageguild

Wordlessly, Aegis begins to dig.  He is quite experienced with this sort of thing, as a soldier would be.  The planning side of things, though...  He had never taken the time to learn that part of it.  He had nothing to add there.
Narrator
GM, 8558 posts
DM says
roll for initiative!
Wed 13 Jan 2021
at 19:46
  • msg #594

Re: Against the Mageguild

In reply to Aegis (msg # 593):

A full.on pit trap may take several hours. A 1 foot deep trench a few yards wide may take less time. This may create bad footing for those passing it.


N
Dne Utrotare
player, 289 posts
Anyone
down there?
Wed 13 Jan 2021
at 21:40
  • msg #595

Re: Against the Mageguild

While they work, Dne goes up fifteen yards and looks all around.
Reanna Draegan
player, 577 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 14 Jan 2021
at 02:27
  • msg #596

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 595):

She takes up a digging implement and assists.

"We will also need to create a special cover. Meanwhile, if they come while we are working, half of us should remain hidden, with a lookout to warn us so that the fighters can come here and those with missile weapons can scurry to hidden positions. We can explain that we are trying to recover a magical artefact that was supposedly buried under the road. Perhaps our mages can come up with better details..."
Dilandua
player, 118 posts
Shadow Elf
FP 12/12 HP 10/10
Fri 15 Jan 2021
at 03:02
  • msg #597

Re: Against the Mageguild

"The faster done, the sooner we won't be surprised by them coming upon us.  Dne scouts, we dig, Alice can gather brush to disguise these shallow trenches."



OOC:  With Dilandua breaking ground with the pick and Aegis and Reanna digging (sorry, it's two shovels and one pick, I got it backwards earlier, Dilandua will swap off with Reanna whenver there is far more ground broken than dug) and presuming ST 10 we can dig 20 feet of trenches (20 long, 2 feet deep, 2 wide) each hour.  So in four hours we'll be done (3 hours for digging and stringing ropes, 1 hour for disguising the trenches), this presumes it's not just trenches, but lines strung anywhere we think it's disguised well enough from the road.  2 feet deep is all you need to disable a horse charging into it...  a man might fall into one and not break a leg, but a horse?  It's going down and spilling the rider.


Just to reiterate, the trenches are not on the road.  The road we'll need to block with fallen trees or strung rope, or whatever we come up with.  I'm beginning to lean toward rope pulled and tied off at the last moment it's "less obvious" in advance that it's an ambush, but it does mean two people are stuck dealing with that instead of attacking.  What do y'all think?

This message was last edited by the player at 03:09, Fri 15 Jan 2021.
Reanna Draegan
player, 578 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 15 Jan 2021
at 04:17
  • msg #598

Re: Against the Mageguild

In reply to Dilandua (msg # 597):

OOC: Not sure we are all on the same page. Reanna is for digging a pit trap in the road rather than felling a tree. Once complete, there will be no warning. Fallen trees are used as defences around to stop riders charging into the bush...
Dilandua
player, 119 posts
Shadow Elf
FP 12/12 HP 10/10
Fri 15 Jan 2021
at 04:37
  • msg #599

Re: Against the Mageguild

OOC: So when the early morning farmer and his oxcart come through before our quarry tomorrow we just what?  Kindly request he go arouns the pittrap and not alert the city there are brigands setting ambushes on the road?

Anything done to the road is a magnitude harder to disguise.  It's far better to just fell trees or string ropes right before the mage's party is upon us, or as a they come upon us, rather than anything that will disturb the locals, and turn them against us.

110% against cutting up a hardpacked road, which is likely concrete paved anyway...

Reanna Draegan
player, 579 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 15 Jan 2021
at 04:52
  • msg #600

Re: Against the Mageguild

In reply to Dilandua (msg # 599):

Concrete is a much later invention (for roads)...cobblestones was the usual road of Roman times, at best.

Unless you want to fell a tree now and make an alternate path around it, so it appears as if the tree was felled some time ago. Then dig the pit trap on the alternate path. Simply felling a tee is like sending up alarm bells, and if they have any forward scouts, this will cause them to avoid the ambush altogether...
This message was last edited by the player at 11:00, Fri 15 Jan 2021.
Narrator
GM, 8573 posts
DM says
roll for initiative!
Fri 15 Jan 2021
at 19:52
  • msg #601

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 600):

The road is paved with cobbles that would need a crowbar to remove, but doing so would cause bad footing.
Dilandua
player, 120 posts
Shadow Elf
FP 12/12 HP 10/10
Fri 15 Jan 2021
at 21:19
  • msg #602

Re: Against the Mageguild

Reanna Draegan:
Concrete is a much later invention (for roads)...cobblestones was the usual road of Roman times, at best.

OOC:  Unless I'm completely off base, we aren't in Roman times.  Yrth's initial setting is 1990 A.D., roughly one thousand years after the first Banestorm transplanted medieval europeans, africans, and asians on it's world.  As well as goblins, kobolds, lizardmen, and others were also brought over form other worlds (dwarves, elves, and orcs are original inhabitants).

4e Banestrom is set in 2005 A.D.  Now I have no idea how much gwythaint is departing from the published setting aside from the gods actually being a real force in the world, but I presume he's holding somewhat true to it being well and past 'roman times'.  ;)


But that's neither here nor there.  The plan was to set the ambush site.  Then tomorrow Dilandua heads off ealry to scout the enemy, being far, far faster than anyone else.  Going several hours (like 3-4 hours for most people, 1-2 for Dilandua being at Move 11) down the road.  When the enemy is spotted, Dilandua returns at top speed and stealth, and we finalize the ambush.  Like trees blocking the road or ropes strung.

I admit I did not leave room in the plan for advanced scouts as those tend to be less used in civilized areas, though knowing they were closing on St Remy they might want to send agents ahead to prepare the way, IE renting rooms, ensure the mages have a comfy stay, etc.  We have no idea how these guys operate, but that's down to me not wanting to ask questions in St Remy in case the Imperial Guild had agents already in town.  At this point if we have to deal with advanced scouts, well... we have to deal with advanced scouts.  Like they wouldn't notice a pit trap in the middle of the road.

Reanna Draegan
player, 581 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 15 Jan 2021
at 22:09
  • msg #603

Re: Against the Mageguild

In reply to Dilandua (msg # 602):

OK then. We build the pit trap just off the road and make what appears to be a well used detour, only putting the reason for the detour in at the last minute. Then have the scouting as planned. Yes, the plan was to have an ambush site, but we were rather sketchy on the details, and I suspect the GM wants those details now!
Narrator
GM, 8577 posts
DM says
roll for initiative!
Fri 15 Jan 2021
at 22:35
  • msg #604

Re: Against the Mageguild

This is not quite yrth.
Borrowed names and languages  and the idea of some interdimensional  incidents and origins, but the roman culture lingered.
Year is around 1388, 40 years post plague. The roads are ancient iters.
This message was last edited by the GM at 18:37, Mon 18 Jan 2021.
Dilandua
player, 121 posts
Shadow Elf
FP 12/12 HP 10/10
Sat 16 Jan 2021
at 00:29
  • msg #605

Re: Against the Mageguild

Reanna Draegan:
OK then. We build the pit trap just off the road and make what appears to be a well used detour, only putting the reason for the detour in at the last minute. Then have the scouting as planned.

OOC:  Please explain how going to the extra work of building a detour, which will require blocking the road anyway, to a pit trap (how big of a pit trap, that's a lot of work and time) will be inherently better than a few hastily felled trees across the road to get them to stop long enough to spring the ambush?

Are you thinking they're all going to fall in the pit trap somehow?


quote:
Yes, the plan was to have an ambush site, but we were rather sketchy on the details, and I suspect the GM wants those details now!

The details I just outlined are the same ones I outlined in msg# 127 and 132.
Reanna Draegan
player, 582 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sat 16 Jan 2021
at 01:03
  • msg #606

Re: Against the Mageguild

In reply to Dilandua (msg # 605):

OOC: A fallen tree with a well worn path around it is not an obvious ambush for the current travellers, but just a recently felled tree is. As soon as they see a fallen tree with no clear path around, they are likely to start backing away. But if there is a well worn path around the tree, they are likely to quickly investigate before continuing on. A pit that will require a climbing attempt to get out of is sufficient to slow some from escaping. Perhaps 2 ft deep, with spikes at the bottom. This can inflict injury, which is much better than just hindering movement and providing cover against missile weapons.

Unless you have a way of bringing a tree down as they approach? In that case, why not bring one or two down on them as well?

Message #127 just talks about a generic ambush. Message #132 talks in more detail about the preparations around the ambush site, but not of what will block the road. That was the post that was sketchy in details about how to trigger the ambush, except for suggesting a couple of trip ropes. This will not work if there is a wagon, as horses are likely to see it an jump it easily, and the wheels will roll right over it.
Aegis
player, 385 posts
Veteran Mercenary
Master-at-Arms
Sat 16 Jan 2021
at 01:37
  • msg #607

Re: Against the Mageguild

OOC This is why Aegis drinks, and lets the smart people argue about meaningless details.
Beeeelch.

Dilandua
player, 122 posts
Shadow Elf
FP 12/12 HP 10/10
Sat 16 Jan 2021
at 05:48
  • msg #608

Re: Against the Mageguild

Reanna Draegan:
OOC: A fallen tree with a well worn path around it...

OOC:  That's a lot of work.

A clearing the path and making it look naturally well worn, that is more work than you expect.


quote:
As soon as they see a fallen tree with no clear path around, they are likely to start backing away.

Which is why we drop the trees once they are in the box.

quote:
A pit that will require a climbing attempt to get out of is sufficient to slow some from escaping.

A 6x6x6 pit, which isn't particularly hard to get out of will take 5 man hours to dig, if it's loose soil all the way (83 pit is 12 man hours, a 103 pit is 25 man hours).  That doesn't account for anything else.  That's one short pit that an athletic person can hop out of with minimal trouble (it's slowing, not stopping).

That doesn't include disguising it so someone will fall in it, which we are hard pressed to do well (our Traps skills suck).


quote:
Perhaps 2 ft deep, with spikes at the bottom.

Easier, faster, but now we have to make spikes.

Honestly I was leaning away from spike traps as that's one less thing for us to worry about if we do have to go racing off after someone trying to escape.


quote:
Unless you have a way of bringing a tree down as they approach? In that case, why not bring one or two down on them as well?

Of course we do.  We have rope.  You cut the tree while it's held up by rope, position it so it will fall across the road once the rope is cut.  It's a deadfall trap which we spring.  I don't want to drop it on them, as we want it far enough ahead of them to take advantage of vision penalties to make it harder to spot.

quote:
...except for suggesting a couple of trip ropes. This will not work if there is a wagon, as horses are likely to see it an jump it easily, and the wheels will roll right over it.

A wagon won't be taken off off road unless it's dire.  Which is why we drop trees in front and behind*, if they have a wagon, it hobbles their ability to flee.  A rope strung at knee and shoulder height will stop a horse, they won't jump it (unless they're trained jumpers which is very dangerous to do in brush), in fact horses will avoid brush unless trained to charge through it, because they can't see the terrain beyond.  So riding horses will be stymied by ropes and brush, war and hunting horses less so.  Knee high ropes disguised with brush will trip people running, and hunting and warhorses.

* The more I think about it, closing their escape might be best done by Dne dropping a Windstorm on the road behind them, it's also a good place for himself to hide when not tossing lightning bolts.  He can step up above it, throw lightning, then step back down into it's eye to be safe from ranged attacks and pretty safe from enemies running at him.


gwythaint, how wide is the road here?

Reanna Draegan
player, 583 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sat 16 Jan 2021
at 06:21
  • msg #609

Re: Against the Mageguild

In reply to Dilandua (msg # 608):

I would have thought rigging trees to drop would be more difficult, but if you are confident, then go for it. But I do think that aiming a tree or two at them as well will distract them from the ones dropping to cut them off very well, and may well provide you with both cover and a way to enter the middle of their group undetected until the last minute. I not your plan is to enter their group and start chopping heads. Riding a tree into them may be a great way to do that, and avoid spears if they happen to hold them up for you...

Spike pits are tried and proven ways to ambush folk, but I am open to others if you think it will work.
Dilandua
player, 123 posts
Shadow Elf
FP 12/12 HP 10/10
Sat 16 Jan 2021
at 19:38
  • msg #610

Re: Against the Mageguild

Reanna Draegan:
I would have thought rigging trees to drop would be more difficult, but if you are confident, then go for it.

Less "confident" more "it's a 'last moment' thing that we can trigger when needed".  For instance if the trees are light enough, we might stage a few to be dropped when Dilandua returns with the news the mages are an hour or so out.  Or we might do something else... I'm posing a few questions at the end of this post for the GM which will maybe clarify my thoughts and rule out a bunch ideas.

quote:
I not your plan is to enter their group and start chopping heads. Riding a tree into them may be a great way to do that, and avoid spears if they happen to hold them up for you...

OOC:  Riding a tree is a lot more difficult than Flying Leap with Invisibility Art and stabbing people till they're dead.  The same thing Dilandua did with the Ogre, just, into the middle of the mages.

The idea being Dilandua leaps in and kills or seriously incapacitates two Wizards immediately, then starts stabbing the rest two at a time (or one at a time if they prove to be tougher or more defensively built than "normal" Wizards and guards).  Dilandua will prioritize Wizards over guards until all Wizards have fallen, or Dilandua is unable to reach any Wizards and is hard pressed by guards (which is kinda likely to happen).  I'm hoping to get 2-3 rounds in where Dilandua can stab Wizards without too many guards clustering.  This is more likely if they are on horseback, or the Wizards are in/on a carriage/wagon, if the enemy party is on foot, Dilnadua may only get that initial surprise round.

Dne does a Windstorm to cut off retreat, and tosses lightnings (or whateves, Birdman's choice) to deal with anyone near him, or Wizards too far away for Dilandua to immediately stab damage penalties into.  Reanna and Aegis archery any guards or Wizards from the flanks and Alice... well, hangs out prepared to put some healing on people and fight only in an emergency.


I'm not opposed to dropping trees into them either.  If we have time to continue prepping such traps, the more the merrier.  My only quibble is the more of these types of traps, the harder it will be to disguise them, so it's something to weigh if we end with time to sit around and devise more devious methods of ambushing them.


quote:
Spike pits are tried and proven ways to ambush folk, but I am open to others if you think it will work.

Spiked pits are good, I leaned in on trip ropes and clotheslines as they are simple and fast* to setup and can even (if we were better skilled) be used to channel fleeing foes into spiked pits.

Rope traps will work if we have plenty of underbrush.  If it's 'clear' woodlands (short grasses and weeds, no brush, more of a 'fern' woods) we're deeply limited.  We're not SOL, as we'd likely have denser, thinner trunked trees (harder to do trenches, might not have big enough trees to even create a road blockage with, etc), but rope lines become easier once you set them a bit deeper off the road (more trees means it's harder to see deeply into the woods)...

* Time concerns weigh heavily on my mind.  We might not even have to prep all the simplest or fastest of traps, let alone pit traps, deadfalls, etc.  We might end up with them coming upon us while we're still setting up and we have to work fast to hobble their escape while trying to kill them.  Which is why I want to prioritize fastest traps first, we can get more elaborate if we have a second day to prepare, or not, just let everyone except Dilandua rest and wait.


Which creates another set of questions (repeating one from earlier):

gwythaint, how wide is the road here?

How dense are the woods here?  My definitions:

No Woods:  Can move formation and carts with ease.  No concealment.
Light Woods:  Formations and carts with some difficulty, skirmishers with ease.
Medium Woods:  Skirmishing footmen with ease, horses with some difficulty, carts and formations with great difficulty.  Good concealment for distant traps or hidden ambushers (10+ yards).
Dense Woods:  No carts, Formations or horses, skirmishing footmen are impeded/slowed.  Good concealment for close traps or hidden ambushers (5+ yards).

No Undergrowth:  As advertised.  No concealment.
Light Undergrowth:  Carts and formations can proceed with some difficulty, skirmishers with ease.    Good concealment for low line traps or trenches (immediate, not distance based).
Medium Undergrowth:  No carts or formations, skirmishers have difficulty.  Great concealment for traps up to shoulder height, good concealment for ambushers.
Dense Undergrowth:  Skirmishers are impeded.  Excellent concealment for everything (even your enemy).

What kind of size are we talking about with the trees?  Thin birch, medium pines, ancient oaks, legendary redwoods?

Narrator
GM, 8584 posts
DM says
roll for initiative!
Mon 18 Jan 2021
at 18:49
  • msg #611

Re: Against the Mageguild

The road is 4 yards wide, just enough for two carts to pass eachother, but a cart would have to be pulled to the shoulder let a wagon pass... the shoulder is an area with light undergrowth that extends two yards to either side of the iter, the first foot or so is graveled.  There in medium dense forrest here; cypresses were planted to either side of the iter past the "cleared" area (not recently cut back). Beyond the cypresses is a tangle of medium undergrowth and a scattering of sizes of oak trees, some around 18-24" closer to the road, with some larger specimins twenty yards in.
Dilandua
player, 124 posts
Shadow Elf
FP 12/12 HP 10/10
Tue 19 Jan 2021
at 04:34
  • msg #612

Re: Against the Mageguild

OOC:  Okay, sounds like we can 'safely' do both trenches and clothes/trip lines.  And we have decent trees to create blockage with.

Though it now occurs to me we don't have an axe... so... it may be a bit difficult to block off the road.  If they're italian cypress we could dig them out, if they're bald cypress I officially give up on knocking over any trees.

Reanna Draegan
player, 584 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Tue 19 Jan 2021
at 05:34
  • msg #613

Re: Against the Mageguild

In reply to Dilandua (msg # 612):

So we are back to digging pit traps?
Narrator
GM, 8593 posts
DM says
roll for initiative!
Tue 19 Jan 2021
at 19:48
  • msg #614

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 613):

Italian cypresses. Does anyone have a hatchet?there would be one if you got group basics
Reanna Draegan
player, 585 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Tue 19 Jan 2021
at 19:54
  • msg #615

Re: Against the Mageguild

In reply to Narrator (msg # 614):

Pretty sure we go group basics on the mule...that, rations and the tent were the reasons we got the thing. But i don't seem to have mule contents on my sheet.
Narrator
GM, 8598 posts
DM says
roll for initiative!
Tue 19 Jan 2021
at 20:00
  • msg #616

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 615):

Group basics includes a hatchet.


Set Aegis to attack the tree, it has DR 2 and 25 hp. You can fell it at zero, or yank it over at 1 hp with a ST roll.
Dilandua
player, 125 posts
Shadow Elf
FP 12/12 HP 10/10
Wed 20 Jan 2021
at 05:06
  • msg #617

Re: Against the Mageguild

Reanna Draegan:
Pretty sure we go group basics on the mule...that, rations and the tent were the reasons we got the thing. But i don't seem to have mule contents on my sheet.

OOC:  Everything I have listed on the saddle horse:

Totals 258.75 
Saddle Horse$1200 G
Bridle and Bit$353G
Saddlebags$1003Hold 40. G
Halter$515G
Blanket$2525G
Horseshoes$504G
Group Basics$5020G
Barrel$65605 gal (40) DR 1 HP 11, G
Fodder$401020 meals, G
Rope, 60yds$303supports 300lbs, G
Pack, Small$40?3G
-Rusty Knife$160.5presumed Cheap - $40 if not, G
-Flint$1? G
Rope, 200yds$10030D
Shovel, 2$2412D
Pickaxe$158D
Reanna's Pack 62.25R

BTW, the horse is basically at it's max load (264 lbs), so not much more can be stored on the horse.

Reanna Draegan
player, 586 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 20 Jan 2021
at 07:08
  • msg #618

Re: Against the Mageguild

In reply to Dilandua (msg # 617):

Pretty sure we used a lot of fodder and water in the barrel (70 lbs total) and we are likely to use a lot of rope (33 lbs), but the group basics are there, so we have the hatchet.

I have Reannas pack at 43 lbs, are you sure that 62.25lb was not food as well? If not, did we bring another for food?
Dne Utrotare
player, 290 posts
Anyone
down there?
Wed 20 Jan 2021
at 07:53
  • msg #619

Re: Against the Mageguild

Windstorm good.... Sandstorm better!
Dne Utrotare
player, 291 posts
Wed 20 Jan 2021
at 07:53
  • [deleted]
  • msg #620

Re: Against the Mageguild

This message was deleted by the player at 07:53, Wed 20 Jan 2021.
Dilandua
player, 126 posts
Shadow Elf
FP 12/12 HP 10/10
Wed 20 Jan 2021
at 22:29
  • msg #621

Re: Against the Mageguild

Reanna Draegan:
I have Reannas pack at 43 lbs, are you sure that 62.25lb was not food as well?

OOC:  I only recorded the weight you listed in msg# 126.

quote:
If not, did we bring another for food?

Going back to msg# 126 you did put 20 lbs of rations in the horse's saddlebags (40 meals).  Since everyone was bringing their own food, you've at most consumed 4 pounds of that by now (if you were also feeding the guide, call it 8 pounds)...

As for the fodder, we have a Guide with Survival, so the horse has been able to graze, and we would have topped up the water when we left St. Remy this morning.

At most we've reduced the horse's Encumbrance by 10 pounds.  Of course if everyone has waterskins or canteens, we can dump the water on the way home and overload the horse slightly and let it eat more fodder for the return trip.  Or just overload ourselves.

Dilandua is at Medium carrying all their own gear (when I saw what the horse was loaded down with I decided to have Dilandua not store their pack on the horse) and still walking at Move 6.6 (still faster than the horse at Move 6).

This message was last edited by the player at 22:43, Wed 20 Jan 2021.
Reanna Draegan
player, 587 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 21 Jan 2021
at 06:18
  • msg #622

Re: Against the Mageguild

In reply to Dilandua (msg # 621):

Ah, I found why...

Message #126:
In addition, Reanna will get 2 saddlebags (6 +14 lbs), putting 28 of her rations into them. She will put her pack, weighing 42.25 lbs, onto the Horse as well. Total of her goods on horse: 62.25 lbs.


How many rations did you say we had consumed?
This message was last edited by the player at 06:20, Thu 21 Jan 2021.
Dilandua
player, 127 posts
Shadow Elf
FP 12/12 HP 10/10
Thu 21 Jan 2021
at 07:07
  • msg #623

Re: Against the Mageguild

Reanna Draegan:
How many rations did you say we had consumed?

OOC:  This is day 3, so like 5 to 7*  (2.5 to 3.5 lbs).  Depends on what you had for breakfast when we started, breakie this morn, and if we've had lunch yet.  We had dinner at the tavern last night.  Not counting any ADs or Disads that affect food consumption (Gluttony, Cast Iron Stomach, Reduced Consumption, Universal Digestion, etc).


* My post above was counting "3 days skipped one meal".

Narrator
GM, 8609 posts
DM says
roll for initiative!
Thu 21 Jan 2021
at 18:40
  • msg #624

Re: Against the Mageguild

In reply to Dilandua (msg # 623):

The horse has been appreciative of being unloaded periodically.

Yes you have a hatchet and digging material.
Dne Utrotare
player, 292 posts
Anyone
down there?
Thu 21 Jan 2021
at 19:56
  • msg #625

Re: Against the Mageguild

So the plan—as I understand it — is that after the mages set off whatever traps we set for them, the bulk of the party will attack from the front, while I use a spell to cut them off from behind.
This message was lightly edited by the player at 19:56, Thu 21 Jan 2021.
Dilandua
player, 128 posts
Shadow Elf
FP 12/12 HP 10/10
Fri 22 Jan 2021
at 01:10
  • msg #626

Re: Against the Mageguild

OOC:  The plan, we let them enter the 'killbox', then they either stop because there is a blockage on the road, or we drop a blockage on road/in their midst.  Dilandua jumps in and starts stabbing, you close the killbox trapping them in there with Dilandua, Reanna and Aegis from cover kill any guards or wizards that are dangerous looking or trying to flee.

This of course presumes Dne has Windstorm... if not, what did you mean by "tornado spell"?

And of course you may end up having enemy mages trying to counter or dispel you.  We'll have to fill any such mages with arrow or spear holes to stop that foolishness.

Reanna Draegan
player, 588 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 22 Jan 2021
at 04:26
  • msg #627

Re: Against the Mageguild

In reply to Dilandua (msg # 626):

With her ideas aired, Reanna helps with preparations...
Dne Utrotare
player, 293 posts
Anyone
down there?
Mon 25 Jan 2021
at 07:24
  • msg #628

Re: Against the Mageguild

I know both Windstorm and Sandstorm.
Aegis
player, 386 posts
Veteran Mercenary
Master-at-Arms
Mon 25 Jan 2021
at 17:35
  • msg #629

Re: Against the Mageguild

Aegis will happily work on a tree whenever and wherever he is directed to.  Just say the word and he will gladly put down the shovel.  Although, he will not stop mumbling to himself under his breath.  Anti-socially, I might add.
Dilandua
player, 129 posts
Shadow Elf
FP 12/12 HP 10/10
Mon 25 Jan 2021
at 17:48
  • msg #630

Re: Against the Mageguild

Dne Utrotare:
I know both Windstorm and Sandstorm.

OOC:  Wizard's choice.  One obscures vision and causes blindness to those within it, and the other is cheaper.  So I'm not even gonna try to advise, use whichever you think is best when the time comes.
Narrator
GM, 8621 posts
DM says
roll for initiative!
Wed 27 Jan 2021
at 15:57
  • msg #631

Re: Against the Mageguild

In reply to Narrator (msg # 616):

Clear the tree this determines time from this point, and time is of the essense. Just give me your average swing +1 damage, subtract 4 and divide into 25, thet will tell us how long it takes to fell a tree.
Dilandua
player, 130 posts
Shadow Elf
FP 12/12 HP 10/10
Wed 27 Jan 2021
at 17:08
  • msg #632

Re: Against the Mageguild

Narrator:
Clear the tree this determines time from this point, and time is of the essense. Just give me your average swing +1 damage, subtract 4 and divide into 25, thet will tell us how long it takes to fell a tree.

OOC:  Hold up.  Trenches and trip ropes first.  That's 6 hours, 3 hours per side.  While we're digging, Alice can gather brush and leaves to disguise the trenches with.  Because if necessary (IE they're arriving while we're preparing) we can stop and string ropes quickly across the road as a "blockage" and just abandon all pretense of a 'surprise' ambush (without the traps, they can pretty easily flee around any blockages we put up).

So if you're saying we're done with those traps, GREAT, whole load off my mind.

Dne Utrotare
player, 294 posts
Anyone
down there?
Thu 28 Jan 2021
at 06:05
  • msg #633

Re: Against the Mageguild

Dilandua:
Dne Utrotare:
I know both Windstorm and Sandstorm.

OOC:  Wizard's choice.  One obscures vision and causes blindness to those within it, and the other is cheaper.  So I'm not even gonna try to advise, use whichever you think is best when the time comes.


I’ll probably go with Sandstorm.  It sounds fun.
Narrator
GM, 8627 posts
DM says
roll for initiative!
Thu 28 Jan 2021
at 18:44
  • msg #634

Re: Against the Mageguild

In reply to Dilandua (msg # 632):

Having two people only (pick and shovel) does sloemw things down a bit, but were we creating pit traps, or merely disguised bad footing (1 foot by 1 foot by x trenches.  I have dug a few of those, and it does take time. Remember, one side done at least gives you a direction to push toward.
Dilandua
player, 131 posts
Shadow Elf
FP 12/12 HP 10/10
Fri 29 Jan 2021
at 19:51
  • msg #635

Re: Against the Mageguild

Narrator:
Having two people only (pick and shovel) does sloemw things down a bit...

OOC:  We have three:  2 shovels and one pick.  Aegis is shoveling full time, Reanna part-time, Dilandua will pick and then once enough ground is loosened swap off with Reanna, so Reanna can rest, then swap back to picking when needed to get ahead of the diggers.  Dilandua is being mildly 'classist' in assuming Reanna (a thief/scout) will need to rest more frequently and that Aegis (a soldier) won't need to rest at all (work him like a mule!).

Calculating at ST 10, we can move 80cu of earth (that's a 2x2x20 trench) per hour (Basic pg 350).  If I'd thought ahead and bought 3 shovels we'd really be cooking with gas...

We are also stringing rope trip traps where we think* we can easily disguise them to save on needing to dig trenches, I was hoping we'd only have to dig roughly half the length of each side (calling the kill box 60ish feet long).  So I was figuring 3 hours per side max (all trenches), less if we can string rope rather than dig some stretches.


* minding that bad Traps skill role earlier


quote:
...but were we creating pit traps, or merely disguised bad footing (1 foot by 1 foot by x trenches.

We'e aiming for 2x2xhowever long.  So it's harder to just 'step over' and more likely to cause a turned ankle or tripped horse.  I know my stride when running is just over 3 feet, but I'm tall, and that's when I'm not trying to crash through bushes, turn, etc.

If there is time the next day, Dilandue will suggest more get dug/strung...but that's if there is a "next day" for this.


quote:
I have dug a few of those, and it does take time.

This is true, I've dug plenty... far more than I wished to (non-military, just ditch digging in construction).


quote:
Remember, one side done at least gives you a direction to push toward.

Yeah, so we'll do one side then the other, and while we're digging Alice can gather brush and leaves to disguise them.

Then when that is done, if we have time, Aegis can start working on chopping a few trees...

Reanna Draegan
player, 589 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 29 Jan 2021
at 21:16
  • msg #636

Re: Against the Mageguild

In reply to Dilandua (msg # 635):

Reanna has ST 11...if that helps.
Dilandua
player, 132 posts
Shadow Elf
FP 12/12 HP 10/10
Sat 30 Jan 2021
at 01:56
  • msg #637

Re: Against the Mageguild

Reanna Draegan:
Reanna has ST 11...if that helps.

OOC:  To Dilandua's eternal shame you are stronger than Dilandua who is ST 10 (elves, smarter/faster, but weaker).  Which will bear out as you dig faster than Dilandua digs...  in fact, between you and Aegis (as long he's ST 11+) you both more than keep up with Dilandua's pickaxing.

Knowing what Aegis' ST was would help even more.

Aegis
player, 387 posts
Veteran Mercenary
Master-at-Arms
Mon 1 Feb 2021
at 23:02
  • msg #638

Re: Against the Mageguild

OOC  Aegis has a ST of 14/15, so you guys will mostly be sucking wind while you watch him push that HT 12 to the limit.  The plan most likely revolves around keeping him up and running with food, water, and some level of alcohol...plus the needed thick skin because he's a complete knucklehead.

p.s. I admire your grasp of the game mechanics and detail in planning.  At the same time it's a lot to process and keep up with.  Good work.

Dilandua
player, 133 posts
Shadow Elf
FP 12/12 HP 10/10
Tue 2 Feb 2021
at 01:46
  • msg #639

Re: Against the Mageguild

Aegis:
p.s. I admire your grasp of the game mechanics and detail in planning.

OOC:  I also GM GURPS, so mostly I just know where the rules are and that they exist.  The rest is simple math (and a website that calculates volume for me ;) ).
Dne Utrotare
player, 295 posts
Anyone
down there?
Tue 2 Feb 2021
at 08:56
  • msg #640

Re: Against the Mageguild

As the others figure out the ditch situation, Dne heads up about fifteen yards and looks around.
Narrator
GM, 8651 posts
DM says
roll for initiative!
Thu 4 Feb 2021
at 20:20
  • msg #641

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 640):

Dne spits the chimney smokes of St.Remy, and further in the distance, that of another cookfire. Make a vision roll
This message was last edited by the GM at 17:43, Fri 05 Feb 2021.
Dne Utrotare
player, 296 posts
Anyone
down there?
Fri 5 Feb 2021
at 08:01
  • msg #642

Re: Against the Mageguild

03:01, Today: Dne Utrotare rolled 7 using 3d6.  Vision.
Narrator
GM, 8657 posts
DM says
roll for initiative!
Fri 5 Feb 2021
at 17:44
  • msg #643

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 642):

The smoke looks to be about 4 to five miles out.


I am sure Dilandua can calculate how much time you have.
Reanna Draegan
player, 590 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 5 Feb 2021
at 20:55
  • msg #644

Re: Against the Mageguild

Narrator:
In reply to Dne Utrotare (msg # 642):

The smoke looks to be about 4 to five miles out.

I am sure Dilandua can calculate how much time you have.


Lol, she like to do that! Happy for her to do so...
Dilandua
player, 134 posts
Shadow Elf
FP 12/12 HP 10/10
Fri 5 Feb 2021
at 22:51
  • msg #645

Re: Against the Mageguild

Narrator:
The smoke looks to be about 4 to five miles out.

OOC:  Presuming the road is 'Good', and they are at Move 5...

Hilly terrain:  At most 1 hour. [(Miles/Move)=hours]
Flat plains:  At most 48 minutes.  [((Miles/Move)/1.25=hours]

But our response will depend on a few things, you say the smoke is further out than ST Remy, are we less than 5 miles from St Remy?  And I presume the smoke was spotted on the other side of us, away from St. Remy?

And what time of day is it?

Reanna Draegan
player, 591 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 5 Feb 2021
at 23:13
  • msg #646

Re: Against the Mageguild

In reply to Dilandua (msg # 645):

If there is smoke, they may not have left yet...
Dilandua
player, 135 posts
Shadow Elf
FP 12/12 HP 10/10
Sat 6 Feb 2021
at 02:55
  • msg #647

Re: Against the Mageguild

Reanna Draegan:
If there is smoke, they may not have left yet...

OOC:  Yes... though that begs the question:  What time of day is it?
Dne Utrotare
player, 297 posts
Anyone
down there?
Mon 8 Feb 2021
at 23:45
  • msg #648

Re: Against the Mageguild

Dne steps down quickly and reports his findings excitedly.
Narrator
GM, 8671 posts
DM says
roll for initiative!
Fri 12 Feb 2021
at 18:10
  • msg #649

Re: Against the Mageguild

In reply to Dilandua (msg # 647):

Early start(6 am), 4 hours digging... it is getting close to 11am
Dilandua
player, 136 posts
Shadow Elf
FP 12/12 HP 10/10
Sat 13 Feb 2021
at 02:49
  • msg #650

Re: Against the Mageguild

"They are either getting a very late start to their day, taking a long lunch, or that is someone else."

Dilandua stands still, thinking a moment.  "I can scout them out and be back before they can get here, confirm definitively if they are our prey and if they are on the way, or if they are staying there for the day."
Reanna Draegan
player, 592 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sat 13 Feb 2021
at 02:59
  • msg #651

Re: Against the Mageguild

In reply to Dilandua (msg # 650):

"Sounds like a good plan. We should start to finish things off here, just in case..."
Dne Utrotare
player, 298 posts
Anyone
down there?
Sun 14 Feb 2021
at 00:08
  • msg #652

Re: Against the Mageguild

“I assume you don’t want to massacre them first and then figure out who they are.”
Reanna Draegan
player, 593 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sun 14 Feb 2021
at 00:23
  • msg #653

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 652):

"If they are not our targets, then the targets may come after them, see the fighting and escape...and we would not get paid."
Dilandua
player, 137 posts
Shadow Elf
FP 12/12 HP 10/10
Mon 15 Feb 2021
at 03:20
  • msg #654

Re: Against the Mageguild

"Worse, Vilgar will come for your hands..." Dilandua says while collecting the two spears to store by the rocky outcropping.  Dilandua strips off cestus and potion belt, stowing one potion in their pouch, and divesting the pouch of a few packages.

"There.  Lightest I can be without stripping armor."


Dilandua cinches the purse up tight, then bows to the north, east, south, and west while muttering something in elvish.  Then turns and begins jogging quickly down the road.


OOC:  At Move 11, Dilandua is jogging at roughly 11 miles an hour.

Dilandua will try to keep an eye on the smoke, when it's closer, Dilandua will go off road and move stealthy up to the camp.

Reanna Draegan
player, 594 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Mon 15 Feb 2021
at 06:28
  • msg #655

Re: Against the Mageguild

In reply to Dilandua (msg # 654):

Reanna leaves he pack near the camp, but hides it in some bushes nearby, just in case. She takes 2 Rations and the Canteen, drinking heartily from the canteen until it is nearly half empty before guests arrive. She also checks her crossbow is cocked and loaded...

She will then continue to work on the traps...
Dne Utrotare
player, 299 posts
Anyone
down there?
Mon 15 Feb 2021
at 08:26
  • msg #656

Re: Against the Mageguild

Dne sneaks a little further down the road, closer to where the mages will be approaching.  After heading up about 20 yards, he also leaves the road and hides.
Alice Abernathy
NPC, 23 posts
Acolyte of Vejovis
Tue 16 Feb 2021
at 19:00
  • msg #657

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 656):

Alice , who has been assisting with the digging (serving a god of healing, justice, and earth), finishes up on one of the trenches.


Meanwhile Dilandua zips past Dne and down the road.
Aegis
player, 388 posts
Veteran Mercenary
Master-at-Arms
Thu 18 Feb 2021
at 23:43
  • msg #658

Re: Against the Mageguild

Aegis will continue his antisocial muttering and keep digging.

He was along to be the labor and the hired hand.  That sometimes meant killing, which he really didn't care much about.  Part of the antisocial behavior was keeping people at arms length, so he didn't care as much when they died.  And the alcohol, that helped to deaden things too.

"...why do I always get the shitty job...nobody here is better than me...F'ing arrogant elves...and mages, nobody likes them anyway..."
Reanna Draegan
player, 595 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 19 Feb 2021
at 04:41
  • msg #659

Re: Against the Mageguild

In reply to Aegis (msg # 658):

"Relax, soldier. When the shit starts to fly, who is the first person they go after? The mage. We are just grunts. And if the elf runs into anything out there, she is in a world of trouble. We each have our part to play, for equal pay."
Narrator
GM, 8685 posts
DM says
roll for initiative!
Fri 19 Feb 2021
at 17:27
  • msg #660

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 659):

Dilandua canstart making stealth rolls...

Speeding this up. A traps roll by whoever is concealing the pits a d rigging the tree- one for each
Dilandua
player, 138 posts
Shadow Elf
FP 12/12 HP 10/10
Fri 19 Feb 2021
at 21:17
  • msg #661

Re: Against the Mageguild

Narrator:
Dilandua canstart making stealth rolls...

OOC:  How many do you want?  And do you want me to make an Observation roll to get a "head count"?
Reanna Draegan
player, 596 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 19 Feb 2021
at 22:20
  • msg #662

Re: Against the Mageguild

In reply to Dilandua (msg # 661):

Reanna will work on the concealing the traps, and setting them up.

[Private to GM: Traps roll, IQ based, 1 under, 1 over, 7 under, and 4 under for rigging the tree. Doing either side first, starting from the furthest from the road, in case there are others on the road, then the road trap, and then the tree. A spare roll of 3 under in case it was needed.]
Narrator
GM, 8693 posts
DM says
roll for initiative!
Sat 20 Feb 2021
at 21:31
  • msg #663

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 662):

Ok traps: one of the trenches is not well hisden, the rest is at the ready.


Dilandua,  make some stealth rolls and observation
Reanna Draegan
player, 597 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sat 20 Feb 2021
at 22:49
  • msg #664

Re: Against the Mageguild

In reply to Narrator (msg # 663):

Can anyone else see that, and help her rectify that?
Dilandua
player, 139 posts
Shadow Elf
FP 12/12 HP 10/10
Sun 21 Feb 2021
at 00:34
  • msg #665

Re: Against the Mageguild

Narrator:
Dilandua,  make some stealth rolls and observation

OOC:  How many stealth rolls do you want?
Dne Utrotare
player, 300 posts
Anyone
down there?
Wed 24 Feb 2021
at 15:28
  • msg #666

Re: Against the Mageguild

I’m ready to roll, if called upon.
Narrator
GM, 8709 posts
DM says
roll for initiative!
Thu 25 Feb 2021
at 19:49
  • msg #667

Re: Against the Mageguild

In reply to Dilandua (msg # 665):

Three stealth rolls.


Someone else needs to make a per based traps roll, as far as Rheana knows, it is good.
Dilandua
player, 140 posts
Shadow Elf
FP 12/12 HP 10/10
Fri 26 Feb 2021
at 04:16
  • msg #668

Re: Against the Mageguild

Dilandua ghosts up to the area with the campfire...




22:58, Today: Dilandua rolled 15 using 3d6.  Light Walk 15.  She makes less noise (+1 Stealth) and leaves no tracks.

23:00, Today: Dilandua rolled 12, 6, 6 using 3d6,3d6,3d6.  Stealth 19 (+2 Silence while moving + 1 Assassin Craft +1 Light Walk bonus).  MoS +7, +13, +13.

23:01, Today: Dilandua rolled 8, 8, 10 using 3d6,3d6,3d6.  Invisibility Art 13 (skill 14 - 1 for slow movement).  Anyone who could beat her Stealth roll also has to make a second Vision roll against her Invisibility Art MoS: +5, +5, +3.

23:04, Today: Dilandua rolled 5, 8, 9 using 3d6,3d6,3d6.  Observation 9.  If it looks like it's safe she'll take extra time up to +3.  (forgot to switch the die roller back to single die, soooo.... yeah)

Narrator
GM, 8713 posts
DM says
roll for initiative!
Fri 26 Feb 2021
at 18:05
  • msg #669

Re: Against the Mageguild

In reply to Dilandua (msg # 668):

Dilandua sees several people breaking camp. There are 6 men with red tabards, three in orange, and two in yellow.all arearmored, although the ones in red are wearing slightly less. There are 6horses,so part of the group is mounted.

There is also a thin man in brown who has a gag and greenish iron shackles
This message was last edited by the GM at 15:53, Sat 27 Feb 2021.
Dilandua
player, 141 posts
Shadow Elf
FP 12/12 HP 10/10
Sat 27 Feb 2021
at 02:36
  • msg #670

Re: Against the Mageguild

OOC:  Do they have horses, or does it appear they are traveling on foot?
Narrator
GM, 8717 posts
DM says
roll for initiative!
Mon 1 Mar 2021
at 17:53
  • msg #671

Re: Against the Mageguild

In reply to Dilandua (msg # 670):

Updated above. Half of them have horses.
Dilandua
player, 142 posts
Shadow Elf
FP 12/12 HP 10/10
Mon 1 Mar 2021
at 22:40
  • msg #672

Re: Against the Mageguild

Dilandua will sneak away and begin making haste back to the ambush site.





OOC:  Can I estimate how much longer they would be breaking camp?

At a jog, Dilandua will be back roughly 1 hour after Dilandua left camp (21 minutes to "walk" there; + some time spent sneaking up, counting, sneaking away; +17 minutes  running back).

The Mages Guild party should take roughly 1 hr to get from their camp to our ambush, plus however long it takes them to finish breaking camp (Based on Move 5 and Enc 0, which is 2.5 miles per hour travel).

Dilandua is down 6 FP after running back.

Dilandua attempts to press on faster, but doesn't have the will for it.

14:30, Today: Dilandua rolled 13 using 3d6.  Will 10, Extra Effort Move.  1 FP.

17:10, 17:10,1 7:16, 17:18, 17:26, Today: Dilandua rolled 4, 9, 6, 9, 14, 15, 11, 11, 10, 13, 11, 7, 11, 15, 15, 4, 7 using a crapload* of 3d6s.  Paced Running, HT 12.  5 FP.

17 rolls for 17 minutes of "Paced Running".

This message was last edited by the player at 22:43, Mon 01 Mar 2021.
Reanna Draegan
player, 598 posts
Tue 2 Mar 2021
at 06:03
  • [deleted]
  • msg #673

Re: Against the Mageguild

This message was deleted by the player at 06:09, Wed 03 Mar 2021.
Dne Utrotare
player, 301 posts
Anyone
down there?
Tue 2 Mar 2021
at 15:55
  • msg #674

Re: Against the Mageguild

Dne is keeping an eye out for the scouts' return, and will be evaluating their body language for a clue as to what they found (assuming they don't simply tell him).
This message was last edited by the player at 15:55, Tue 02 Mar 2021.
Narrator
GM, 8731 posts
DM says
roll for initiative!
Tue 2 Mar 2021
at 21:23
  • msg #675

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 674):

The shadow elf comes jogging up the iter a little later. By their estimation, it maybe another forty minutes before the other group arrives.
Dilandua
player, 143 posts
Shadow Elf
FP 12/6 HP 10/10
Tue 2 Mar 2021
at 21:43
  • msg #676

Re: Against the Mageguild

"There are," pant, "eleven of them." A deep breath.  "Five mages, six guards.  Six horses.  One prisoner in," another deep steadying breath, "possibly magic inhibiting shackles."

Dilandua begins reequipping.  "I suggest we attack from this side," deep breath, "with the outcropping to drive any retreat into the traps on the other side.  How far along did you get with that tree Aegis, is it ready to fall when we need it to?"
This message was last edited by the player at 05:45, Wed 03 Mar 2021.
Reanna Draegan
player, 600 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 3 Mar 2021
at 06:10
  • msg #677

Re: Against the Mageguild

In reply to Dilandua (msg # 676):

"Right. Best you get rested. Have another look over the concealed traps while you do. Everyone else, use camoflage and get into positions...the 5 mages obviously the prime targets."

She herself will look for a position up a tree where she can hide behind the thick branch, and brace herself for a better shot when they get into position. What do I roll for finding a good, high, concealed position?
Dne Utrotare
player, 302 posts
Anyone
down there?
Wed 3 Mar 2021
at 12:10
  • msg #678

Re: Against the Mageguild

"What about the prisoner?  Does it matter if he perishes in our attack?  Because if it does, I'll need a new magical strategy."
Dilandua
player, 145 posts
Shadow Elf
FP 12/6 HP 10/10
Wed 3 Mar 2021
at 19:00
  • msg #679

Re: Against the Mageguild

"It's welfare is not part of our contract."
Reanna Draegan
player, 601 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 3 Mar 2021
at 19:48
  • msg #680

Re: Against the Mageguild

In reply to Dilandua (msg # 679):

"Though he may make a capable ally. Or it could be a ruse, and he could actually be the leader, disguised..."

She herself will continue to look for a position up a tree where she can hide behind the thick branch, and brace herself for a better shot when they get into position. What do I roll for finding a good, high, concealed position?
Dne Utrotare
player, 303 posts
Anyone
down there?
Thu 4 Mar 2021
at 18:25
  • msg #681

Re: Against the Mageguild

“Than if that’s not an issue, I’ll stick to the plan, and will cut off their retreat.” He returns to his hiding place near the road, a little further up from the others.
Narrator
GM, 8732 posts
DM says
roll for initiative!
Thu 4 Mar 2021
at 19:03
  • msg #682

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 680):

Climbing -2 will find a good spot.


Armor and gear on these goons:
Six have heavy helms , gambesons and light cuirrasses,  shortswords and crossbows.
The rest have full brigandine armor, broadswords, some with crossbows, two also have staves.
Reanna Draegan
player, 602 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 4 Mar 2021
at 19:55
  • msg #683

Re: Against the Mageguild

In reply to Narrator (msg # 682):

Reanna finds a lovely spot to both hide, and brace her crossbow. She loads it and waits. She tells everyone she will target one of those with a staff. The front one.

[Private to GM: Rolled 10 under climbing skill, so 8 under target.]
Dilandua
player, 146 posts
Shadow Elf
FP 12/6 HP 10/10
Fri 5 Mar 2021
at 05:14
  • msg #684

Re: Against the Mageguild

"If the two yellow wizards are next to one another, leave them for me, I will kill them both.  If not, leave the one nearest the center for me."
Reanna Draegan
player, 603 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sat 6 Mar 2021
at 22:00
  • msg #685

Re: Against the Mageguild

In reply to Dilandua (msg # 684):

"Sounds fine. If the two with staves are together, I will target the front mage other than them. If not, I will target the front mage with a staff. The guards are the ones in red...magic may work best on them, Dne and Alice. Other than damaging spells..."
Alice Abernathy
NPC, 24 posts
Acolyte of Vejovis
Sun 7 Mar 2021
at 18:17
  • msg #686

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 685):

"I have only healing gifts, but I do have a crossbow. "
Reanna Draegan
player, 604 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sun 7 Mar 2021
at 19:46
  • msg #687

Re: Against the Mageguild

In reply to Alice Abernathy (msg # 686):

"Hide somewhere and make good use of it...that is all I have as well. Do you want to hide up the same tree as I, to reload mine in case you are not keen of killing them yourself?"
Alice Abernathy
NPC, 25 posts
Acolyte of Vejovis
Mon 8 Mar 2021
at 19:02
  • msg #688

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 687):

"Nah. These classist fools are the enemy of the proletariat.  They need taking down."
Dilandua
player, 147 posts
Shadow Elf
FP 12/6 HP 10/10
Wed 10 Mar 2021
at 17:54
  • msg #689

Re: Against the Mageguild

OOC:  Have we temporarily lost Aegis?
Aegis
player, 389 posts
Veteran Mercenary
Master-at-Arms
Mon 15 Mar 2021
at 17:01
  • msg #690

Re: Against the Mageguild

In reply to Dilandua (msg # 689):

(npc'd for thread movement)

the archer dusts his hands from the shovel, andplaces a line of arrows poit down in the earth before him for rapid drawing and redies his bow.
"Need the best straight line of fire, and to be able to aim for eye sockets"
This message was last edited by the GM at 17:48, Tue 16 Mar 2021.
Reanna Draegan
player, 605 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Mon 15 Mar 2021
at 19:40
  • msg #691

Re: Against the Mageguild

In reply to Aegis (msg # 690):

"Make sure you have cover too. We don't want you to be seen too early..."
This message was last edited by the player at 19:41, Mon 15 Mar 2021.
Dne Utrotare
player, 304 posts
Anyone
down there?
Mon 15 Mar 2021
at 20:01
  • msg #692

Re: Against the Mageguild

The proletariat? Dne thinks bemusedly, but says nothing.
Dilandua
player, 148 posts
Shadow Elf
FP 12/6 HP 10/10
Mon 15 Mar 2021
at 21:42
  • msg #693

Re: Against the Mageguild

OOC:  Did Aegis work on the trees?  Chopping into them, prepping them to fall?
Narrator
GM, 8788 posts
DM says
roll for initiative!
Tue 16 Mar 2021
at 17:49
  • msg #694

Re: Against the Mageguild

In reply to Dilandua (msg # 693):

it is established that there is one deadfall ready to go and a 5 yard covered trench
Dilandua
player, 149 posts
Shadow Elf
FP 12/6 HP 10/10
Tue 16 Mar 2021
at 18:26
  • msg #695

Re: Against the Mageguild

Dilandua takes a small bottle from the potion belt they are wearing and hands it to Reanna, it's labeled in an elven squiggly word, "Coat some of your bolts, and Alice's as well.  We need every shot to drop one since we cannot pen them in."

Dilandua hands an identical bottle to Aegis.



Narrator:
it is established that there is one deadfall ready to go and a 5 yard covered trench

OOC:  Gonna have to make do and try to herd them towards the trench then.  *sigh*  The best laid plans, the least possible execution time...

The bottle handed to Reanna and Aegis is Monster Drool, they can probably coat a bolt or two each...

Monster Drool does an extra 2 toxic injury with a failed HT roll, coated weapon needs to make skin contact.

Reanna Draegan
player, 606 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Tue 16 Mar 2021
at 19:39
  • msg #696

Re: Against the Mageguild

In reply to Dilandua (msg # 695):

Reanna will offer some to Alice, and ask if she can put the rest in her Cornucopia quiver to automatically coat the bolts that come out, without damaging the quiver.
Dilandua
player, 150 posts
Shadow Elf
FP 12/6 HP 10/10
Tue 16 Mar 2021
at 20:11
  • msg #697

Re: Against the Mageguild

OOC:  Since you get three hits (actual hits or parries) with a weapon, I expect each bottle can coat at least 3 arrows or bolts.
Dne Utrotare
player, 305 posts
Anyone
down there?
Sun 21 Mar 2021
at 15:55
  • msg #698

Re: Against the Mageguild

Dne makes sure that he is well-hidden, but still has a good view of the road.
Narrator
GM, 8806 posts
DM says
roll for initiative!
Mon 29 Mar 2021
at 17:53
  • msg #699

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 696):

no you cannot put poison inside a cornucopia quiver. you must take a turn after drawing yo coat the blade, and need make a default poisons roll to avoid getting it on you. crit failure means you sre poisoned, failure means you wasted the dose.  yes, three arrows/ bolts worth.
Dilandua
player, 151 posts
Shadow Elf
FP 12/6 HP 10/10
Mon 29 Mar 2021
at 22:46
  • msg #700

Re: Against the Mageguild

OOC:  Dilandua has the Poison skill if no one feels confident poisoning their own bolts...
Dne Utrotare
player, 306 posts
Anyone
down there?
Wed 31 Mar 2021
at 06:35
  • msg #701

Re: Against the Mageguild

Dne waits patiently, knowing that the worms will show themselves eventually.  He licks the inside of his mask in lewd anticipation.
This message was last edited by the player at 06:35, Wed 31 Mar 2021.
Narrator
GM, 8815 posts
DM says
roll for initiative!
Thu 1 Apr 2021
at 17:09
  • msg #702

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 701):
in the distance, you can hear the clopp ik ng of hoofbeats and jingling of spurs.
Dilandua
player, 152 posts
Shadow Elf
FP 12/6 HP 10/10
Fri 2 Apr 2021
at 01:25
  • msg #703

Re: Against the Mageguild

Dilandua signals Aegis to fell the tree and moves into a hidden position from where they can spring into the center of the road, hopefully onto a wizard and will begin focusing on Flying Leap...




OOC:  Dilandua can leap 50+ feet on a non-failure of Flying leap.  Dilandua is hiding such that the Mahes Guild group will need to bypass Dilandua's position to be in the "ambush area" and Dilandua will be leaping into the group from the "flanks" (at least for the 'center' of the group, if they are 'spread out' this will be moot).

19:36, Today: Dilandua rolled 10, 6 using 3d6, 3d6.  Stealth 20 and Invisibility Art 14.  Stealth 20 (Skill 15 + 4 Silence [Unmoving] + +1 Assassin Craft Talent), Invisibility Art (Skill 13 + 1 Chi Talent).

MoS Stealth +10, Invisibility Art +8

Let me know how long Dilandua has to concentrate on Flying Leap before our quarry prances into the ambush.



For an Ambush it is a Quick Contest of our worst Stealth vs their best Hearing or Vision.  If we win, we get Surprise.  If we lose, no Surprise.

Of course, if we attack before they get close enough to spot us...

Dne Utrotare
player, 307 posts
Anyone
down there?
Fri 2 Apr 2021
at 05:41
  • msg #704

Re: Against the Mageguild

Dne crouches down and gets ready for the fight of his life.
Narrator
GM, 8817 posts
DM says
roll for initiative!
Fri 2 Apr 2021
at 15:31
  • msg #705

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 704):

you have about thirty seconds once everyone is in position...

the bonuses for cover help with stealth rolls...
Dne Utrotare
player, 308 posts
Anyone
down there?
Sat 3 Apr 2021
at 04:49
  • msg #706

Re: Against the Mageguild

OOC: as I’m reading the rules, Dne can summon a double strength Sandstorm for 6 points, and make it as big as he wants by concentrating for a number of seconds equal to the radius ( in yards) of the storm at full strength.  Is this correct?
This message was last edited by the player at 04:50, Sat 03 Apr 2021.
Narrator
GM, 8822 posts
DM says
roll for initiative!
Sat 3 Apr 2021
at 19:30
  • msg #707

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 706):

base cost is 3 per yard radius, so a double St sandstorm is 6 Energy per yard radius.
Dilandua
player, 153 posts
Shadow Elf
FP 12/6 HP 10/10
Sat 3 Apr 2021
at 21:45
  • msg #708

Re: Against the Mageguild

Narrator:
base cost is 3 per yard radius, so a double ST sandstorm is 6 Energy per yard radius.

OOC:  To expand on the Boss' explanation above, the cost is 3 per Hex radius you want the storm to cover (doubled cost for increased effects), you must decide this when you start casting as a) it determines the cost of the spell and b) how long it takes to cast, as Casting Time is seconds equal to radius of the storm.

Since the storm has an eye, all 'Storm spells have minimum size of 2yd radius.  The road and embankment is 5 yards wide, so a 3 yd radius 'Storm will cover it completely.  At double cost that's 18 FP.

Reanna Draegan
player, 607 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sat 3 Apr 2021
at 22:26
  • msg #709

Re: Against the Mageguild

In reply to Narrator (msg # 705):

Reanna is concerned with poisons, though she has some skill with them. She will allow Dilandua to dip her first bolt if she can, otherwise she will take her time. She hides, and gets ready to aim as earlier discussed.

[Private to GM: She rolled 1 over poisons skill, if she needs it, which would make it if extra time is allowed. She rolled 7 under stealth, without even considering cover...]
Narrator
GM, 8828 posts
DM says
roll for initiative!
Sun 4 Apr 2021
at 17:33
  • msg #710

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 709):

the extra time covers it.
Dne Utrotare
player, 309 posts
Anyone
down there?
Tue 6 Apr 2021
at 02:03
  • msg #711

Re: Against the Mageguild

Dilandua:
Narrator:
base cost is 3 per yard radius, so a double ST sandstorm is 6 Energy per yard radius.

OOC:  To expand on the Boss' explanation above, the cost is 3 per Hex radius you want the storm to cover (doubled cost for increased effects), you must decide this when you start casting as a) it determines the cost of the spell and b) how long it takes to cast, as Casting Time is seconds equal to radius of the storm.

Since the storm has an eye, all 'Storm spells have minimum size of 2yd radius.  The road and embankment is 5 yards wide, so a 3 yd radius 'Storm will cover it completely.  At double cost that's 18 FP.


Ooc: to be clear, the storm would form a rough circle with an eye at the center, right?  And another question: how hard would it be for them to simply leave the road and go around the spell’s area of effect?  Is there enough vegetation near the road to make this difficult?
This message was last edited by the player at 02:07, Tue 06 Apr 2021.
Dilandua
player, 154 posts
Shadow Elf
FP 12/6 HP 10/10
Tue 6 Apr 2021
at 05:33
  • msg #712

Re: Against the Mageguild

Dne Utrotare:
Ooc: to be clear, the storm would form a rough circle with an eye at the center, right?  And another question: how hard would it be for them to simply leave the road and go around the spell’s area of effect?  Is there enough vegetation near the road to make this difficult?

OOC:  Probably not as hard as we had hoped (probably stupidly easy).  Remember, we were going to trap both sides of the road, but we didn't have time, so they're moving into our ambush while we're not 'completely' prepared for them.

I'm hoping Reanna, Alice, and Aegis are on the untrapped side of the road, so any fleeing enemy have a chance of stumbling into a trench.

If Dne needs to go radically off-script, as a Player I won't complain, Dilandua might or might not, depends on how well your plan rewrite works.  The idea was for Dne to cut off their retreat back down the road, forcing them to either stay on the road or the guards to enter our traps.  Right now, Dilandua is hoping once in the middle and engaging them, the Wizards can be killed fast enough that none will escape and the guards won't start fleeing before that can happen (I'm suspecting that the guards are on foot, Wizards on horse back).

Dne Utrotare
player, 310 posts
Anyone
down there?
Tue 6 Apr 2021
at 21:12
  • msg #713

Re: Against the Mageguild

Ooc: I’ll stick with the plan, but I think I’ll do a normal strength Sandstorm with a bigger radius.  Maybe spend 12 FP to do a 4 yard radius.
This message was last edited by the player at 21:13, Tue 06 Apr 2021.
Narrator
GM, 8839 posts
DM says
roll for initiative!
Tue 6 Apr 2021
at 23:33
  • msg #714

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 713):

four yard radius might cover the roadway, 5 will definitely do it
This message was last edited by the GM at 18:32, Wed 07 Apr 2021.
Dne Utrotare
player, 311 posts
Anyone
down there?
Thu 8 Apr 2021
at 07:12
  • msg #715

Re: Against the Mageguild

Ooc: 5 yard radius sounds good to me.
Narrator
GM, 8846 posts
DM says
roll for initiative!
Thu 8 Apr 2021
at 16:58
  • msg #716

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 715):

it will also affect anyone in the radius, and will reduce the efficacy of missile weapons.
Dne Utrotare
player, 312 posts
Anyone
down there?
Thu 8 Apr 2021
at 19:23
  • msg #717

Re: Against the Mageguild

Ooc: I won’t start casting until our targets have already passed my position, and will make sure I’m at least several yards away from the rest of the party.  (Obviously, it will take a few seconds to expand to five yards, anyhow.)
Mageguild redshirt
NPC, 1 post
Armored guildsman
Tue 13 Apr 2021
at 16:36
  • msg #718

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 717):

several men on foot are visible at extreme range (-7) further up the road. they are wearing red gambesons, steel cuirrasses,  gauntlets and helms, and appear to have crossbows readied.
Dilandua
player, 155 posts
Shadow Elf
FP 12/6 HP 10/10
Tue 13 Apr 2021
at 19:01
  • msg #719

Re: Against the Mageguild

Dilandua remains still, poised to leap into the Wizards when they appear...





OOC:  Ack!  They are outsmarting us!  Damn those Wizzies and their higher IQs!
Reanna Draegan
player, 608 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Tue 13 Apr 2021
at 21:01
  • msg #720

Re: Against the Mageguild

In reply to Mageguild redshirt (msg # 718):

Reanna will wait, looking for signs of invisible mages...[Private to GM: Rolled 9, 5 under perception.]
Narrator
GM, 8859 posts
DM says
roll for initiative!
Wed 14 Apr 2021
at 19:41
  • msg #721

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 720):

further beyond the footmen, you cand hear the horses, just beyond the curve in the road.

so far the soldiers haven't spotted you, that you can tell.
Reanna Draegan
player, 609 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 14 Apr 2021
at 20:27
  • msg #722

Re: Against the Mageguild

In reply to Narrator (msg # 721):

Reanna curses under her breath. Advance scouts. This was exactly what she was concerned about(see msg #600). Since no-one had believed they would be a problem, she comes up with a solution.

Unloading her crossbow so the bolt does not fall out (but holding it in her hand to aid with climbing), she climbs down from her tree to move back towards where she thinks the forward scouts are, trying to be stealthy. However, the obligatory critical fail will see her spotted, at which point she will try to run off at great speed away from the road, pausing to see if they follow her.

If they do, she will head for the deeper part of the forest, or climb a tree.

[Private to GM: Climbing down stealthily, rolled 6 under climbing, 2 under stealth. Stealth to move to a new position behind the forward scouts, rolled 18. Climbing to climb tree, rolled 8 under skill.]
Dilandua
player, 156 posts
Shadow Elf
FP 12/6 HP 10/10
Wed 14 Apr 2021
at 22:00
  • msg #723

Re: Against the Mageguild

Dilandua says nothing, holds position in hiding, continuing to concentrate on the ability to leap.
Mageguild redshirt
NPC, 2 posts
Armored guildsman
Thu 15 Apr 2021
at 17:13
  • msg #724

Re: Against the Mageguild

In reply to Dilandua (msg # 723):

one of the redshirts calls out and fires a crossbow at Reanna, the bolt striking the tree behind her as she steps onto a really loud branch in direct sunlight
Reanna Draegan
player, 610 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 16 Apr 2021
at 00:57
  • msg #725

Re: Against the Mageguild

In reply to Mageguild redshirt (msg # 724):

Not sure what she was thinking, she starts and looks up, ducking behind a tree, she braces and loads a bodkin bolt, and starts aiming at the nearest. How far are they?

"Do you usually shoot any hunters you see?"
This message was last edited by the player at 21:15, Fri 16 Apr 2021.
Mageguild orange robes
NPC, 1 post
Armored guildsman
Fri 16 Apr 2021
at 18:02
  • msg #726

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 725):

they are at -5 distance. the ones on horseback at-7

"Hark! I sense foes about!"
This message was last edited by the player at 18:02, Fri 16 Apr 2021.
Reanna Draegan
player, 611 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 16 Apr 2021
at 21:15
  • msg #727

Re: Against the Mageguild

In reply to Mageguild orange robes (msg # 726):

"Course I am your bloody foe now...I was out for a hunt and you just shot at me with a crossbow! Lets see how you like it?"

She finishes aiming at the skull of the nearest one and squeezes the trigger.

[Private to GM: Skill 16+4(Acc)-3(Skull, technique)+1(bracing) = 18, rolled 13.]
Dne Utrotare
player, 313 posts
Anyone
down there?
Fri 16 Apr 2021
at 22:09
  • msg #728

Re: Against the Mageguild

Dne holds his position for now, not wanting to waste juice on the scouts.
Dilandua
player, 157 posts
Shadow Elf
FP 12/6 HP 10/10
Sat 17 Apr 2021
at 02:06
  • msg #729

Re: Against the Mageguild

Dilandua continues to focus, waiting for the wizards to be drawn closer, hoping they will be drawn slightly closer...
Narrator
GM, 8873 posts
DM says
roll for initiative!
Sat 17 Apr 2021
at 17:42
  • msg #730

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 727):

that blow strikes the helmet, even at -5 range. roll damage!
Reanna Draegan
player, 612 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sat 17 Apr 2021
at 21:59
  • msg #731

Re: Against the Mageguild

In reply to Narrator (msg # 730):

This just might give him a headache...7 damage, bodkin bolt, so half armour, x4 damage multiplier for skull.

Reanna will stay behind the tree she used to brace, with only her head visible for the anticipated response...if she has a chance, she will recock her crossbow!
This message was last edited by the player at 10:18, Sun 18 Apr 2021.
Mageguild redshirt
NPC, 2 posts
Armored guildsman
Sun 18 Apr 2021
at 17:41
  • msg #732

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 731):

even with a DR 5 helmet, that is enough to drop him! a normsl bolt would have just made noise.

"Hark! Assassins! They got Frank!"
This message was last edited by the player at 17:41, Sun 18 Apr 2021.
Reanna Draegan
player, 613 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sun 18 Apr 2021
at 20:19
  • msg #733

Re: Against the Mageguild

In reply to Mageguild redshirt (msg # 732):

Reanna practically screams

"You are the fucking assassins here! Don't like it when your prey shoots back, huh? Six big tough guys against one little girl...oh wait, there are five of you now."

If they are not pursuing, she recocks then reloads her crossbow. Can they even hear her? They are not responding to her words...
This message was last edited by the player at 20:20, Sun 18 Apr 2021.
Dilandua
player, 158 posts
Shadow Elf
FP 12/6 HP 10/10
Sun 18 Apr 2021
at 22:10
  • msg #734

Re: Against the Mageguild

Dilandua continues to focus.


OOC:  Are the Mages drawing nearer, or are they holding at roughly -7?
Mageguild redshirt
NPC, 3 posts
Armored guildsman
Mon 19 Apr 2021
at 18:17
  • msg #735

Re: Against the Mageguild

In reply to Dilandua (msg # 734):

the footmen form a defensive wedge and aim their crossbows.  behind them the mounted ones are making gestures...
Narrator
GM, 8886 posts
DM says
roll for initiative!
Mon 19 Apr 2021
at 18:19
  • msg #736

Re: Against the Mageguild

In reply to Mageguild redshirt (msg # 735):

Aegis fires his bow at one of the mages. and misses, cursing.
Reanna Draegan
player, 614 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Mon 19 Apr 2021
at 20:43
  • msg #737

Re: Against the Mageguild

In reply to Narrator (msg # 736):

Reanna curses that the drunk did not keep his head. While the mages can expend their energy hunting one person, but this only works as long as the rest remain undetected. The stupid drunk risked ruining that...she hoped other would not be fools.

She prepared to make herself a hard target, using the tree as cover and being very acrobatic in defence. She also looks to plan an escape route, should it be needed, before continuing to taunt, screaming.

"Still planning on your banditry, huh? Is that your game? Walk along the road hunting innocents? Maybe some other honest folk will deal with you! Curse you bandits in the name of all the gods of travellers!"

[Private to GM: All out defense, increased defence (dodge), dodge 11, acrobatics 10 under roll, so acrobatics adds +2 to raise dodge to 13. Rolled 5 dodges, 4 under 11, one rolled 14. She is also making a LOT of use of cover, so only head visible.]
Dilandua
player, 159 posts
Shadow Elf
FP 12/6 HP 10/10
Mon 19 Apr 2021
at 21:20
  • msg #738

Re: Against the Mageguild

Mageguild redshirt:
behind them the mounted ones are making gestures...

OOC:  Did the mages remain at -7 range, or did they move closer?
This message was last edited by the player at 21:21, Mon 19 Apr 2021.
Dne Utrotare
player, 314 posts
Anyone
down there?
Wed 21 Apr 2021
at 03:58
  • msg #739

Re: Against the Mageguild

For now, Dne sticks to the plan, holding fire until the mages come.  But he fears things are going wrong.
Mageguild orange robes
NPC, 2 posts
Armored guildsman
Wed 21 Apr 2021
at 19:04
  • msg #740

Re: Against the Mageguild

In reply to Dilandua (msg # 738):

two of the mages stayed back, but now two are moving forward  at great speed!
Reanna Draegan
player, 615 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 21 Apr 2021
at 20:47
  • msg #741

Re: Against the Mageguild

In reply to Mageguild orange robes (msg # 740):

Are they moving towards Reanna? Have the guards attacked her, or are they still just aiming?
Dne Utrotare
player, 315 posts
Anyone
down there?
Thu 22 Apr 2021
at 00:55
  • msg #742

Re: Against the Mageguild

As soon as the two mages pass Dne’s position, he begins casting Sandstorm (at normal strength).
Dilandua
player, 160 posts
Shadow Elf
FP 12/6 HP 10/10
Thu 22 Apr 2021
at 15:02
  • msg #743

Re: Against the Mageguild

quote:
In reply to Mageguild orange robes (msg # 740):

Are they moving towards Reanna? Have the guards attacked her, or are they still just aiming?

OOC:  Riffing off Reanna's post so she doesn't get forgotten...

What range have the two Mages advanced to?

Narrator
GM, 8900 posts
DM says
roll for initiative!
Fri 23 Apr 2021
at 17:30
  • msg #744

Re: Against the Mageguild

In reply to Dilandua (msg # 743):

two mages have advanced to Sm-4 range, and the guards are firing.

Aegis changes his tactics and shoots one in the chest, knocking him doen.
Reanna Draegan
player, 616 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 23 Apr 2021
at 23:47
  • msg #745

Re: Against the Mageguild

In reply to Narrator (msg # 744):

Presumably firing at Reanna...dodges and actions posted. Who did Aegis hit...guardor mage?
Dilandua
player, 161 posts
Shadow Elf
FP 12/6 HP 10/10
Sat 24 Apr 2021
at 00:11
  • msg #746

Re: Against the Mageguild

Dilandua takes several steps out from behind cover and springs into the air, over the advancing mages and the redcoats, and lands in the road, between the guards and the mages that remained behind...



OOC:  Concentrate Maneuver, 2 Steps, Flying Leap.  Dilandua covers 20 yards in a single bound, landing out about -6 range.

19:44, Today: Dilandua rolled 14 using 3d6.  Flying Leap 20 (Skill 15 + 5 Extra Time).

19:46, Today: Dilandua rolled 13 using 3d6.  Invisibility Art 9 (Skill 14 - 5 'running' movement).  MoF -4

19:57, Today: Dilandua rolled 12 using 3d6.  Light Walk 15.  Landing 'silently'.  MoS +3

19:59, Today: Dilandua rolled 12 using 3d6.  Stealth 8 (Skill 18 + 1 Light Walk - 1 Enc - 5 Open Area - 5 Movement faster than 1).  MoF -4

I asked RNGesus to give me critical successes and this is what I get?  Bah!

Virgilio Hohlfeld
player, 2 posts
Apprentice wizard
Tall and very thin
Sun 25 Apr 2021
at 01:30
  • msg #747

Re: Against the Mageguild

Among the "remained behind" group, the tall, thin man in brown is now lying on his back in the road, legs in the air, and squirming vigorously.
Dne Utrotare
player, 316 posts
Anyone
down there?
Sun 25 Apr 2021
at 10:59
  • msg #748

Re: Against the Mageguild

After the Sandstorm has grown for a few seconds, Dne heads into the middle of the road, cutting them off.  Such is the plan.
Dilandua
player, 162 posts
Shadow Elf
FP 12/6 HP 10/10
Sun 25 Apr 2021
at 15:29
  • msg #749

Re: Against the Mageguild

Virgilio Hohlfeld:
Among the "remained behind" group, the tall, thin man in brown is now lying on his back in the road, legs in the air, and squirming vigorously.

OOC:  And the other two?  Are they just sitting on their horses onserving?  Concetrating?  Spotting Dilandua?
Narrator
GM, 8907 posts
DM says
roll for initiative!
Tue 27 Apr 2021
at 17:22
  • msg #750

Re: Against the Mageguild

In reply to Dilandua (msg # 749):

1 Aegis killed a second guard,4 are left.
2 the orage cloaks have dismounted,  are wearing brigandine and carrying broadswords and moving very hastily

3 Dilandua  can see the yellow cloaks, also wearing brigandine,  and mounted, and are chanting. one is raising a fireball.

4 behind them, there is a thin man in brown on the ground, that Dilandua can see is wearing leg irons.

5 the sandstorm is whipping into the red guards and advancing oranges.

6 Aegis, seeing the sandstorm, has dropped his bow and has readied shield and mace.
Dilandua
player, 163 posts
Shadow Elf
FP 12/4 HP 10/10
Tue 27 Apr 2021
at 19:26
  • msg #751

Re: Against the Mageguild

Dilandua again crouches, bunching muscles to spring upon the prey, but there is a tremor in the warrior's knee and instead leaping through the air, Dialndua's leg buckles and the warrior sprawls flat on the ground!







15:17, Today: Dilandua rolled 16 using 3d6.  Flying Leap 5 (Skill 15 - 10 Instant).

Gambled for a 'crit', just got the wrong one.  Dilandua fell down, but are they spotted?

15:22, Today: Dilandua rolled 9 using 3d6.  Invisibility Art 14MoS +5 - Invis Art is of no use against anyone who has already seen though Dilandua's Invis Art.

15:23, Today: Dilandua rolled 10 using 3d6.  Stealth 12 (Skill 18 - 1 Enc - 5 Open Area).
At least Dilandua fell down quietly.

Reanna Draegan
player, 617 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Tue 27 Apr 2021
at 20:54
  • msg #752

Re: Against the Mageguild

In reply to Dilandua (msg # 751):

Did the guards shoot at Reanna? She is waiting for them to shoot before aiming, so she can dodge...all-out defense. She will be ready to dodge the fireball as well...
Mageguild redshirt
NPC, 4 posts
Armored guildsman
Wed 28 Apr 2021
at 14:02
  • msg #753

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 752):

all 4 fire at you successfully! one mage a critical hit so you will take 4pts impaling before DR, multiplied by 2 after DR, otherwise  1, 1, and 4 points impaling before DR


Dilandula in a prone position is struck by a 16pt fireball!


Alice shoots one of the orange vliaks, but the bolt catches in their heavy armor.

Aegis has his weapon readied
This message was last edited by the player at 14:10, Wed 28 Apr 2021.
Dilandua
player, 164 posts
Shadow Elf
FP 12/4 HP 10/10
Wed 28 Apr 2021
at 15:21
  • msg #754

Re: Against the Mageguild

Dilandua pushes up and flips forward over the magical fire as it splashes were they had sprawled!






OOC:  Acrobatic Dodge, Slip forward 2 yards.

11:10, Today: Dilandua rolled 14 using 3d6.  Acrobatic Dodge, Acrobatics 16.

11:12, Today: Dilandua rolled 13 using 3d6.  Dodge 11, Slip. (Dodge 11 + 2 Acrobatic + 1 Slip -3 Prone), dodging the fireball.  Step 2 yards.

DR 1, takes 15 burn injury.  Possibility of being on fire.

11:56, Today: Dilandua rolled 11 using 3d6.  Major Wound, HT 10.  Knockdown and Stunning roll.

Knocked Down (so no Step), Stunned...

11:58, Today: Dilandua rolled 10 using 3d6.  HT 10.  Unconsciousness Check.

Conscious for now.

This message was last edited by the player at 16:05, Thu 29 Apr 2021.
Reanna Draegan
player, 618 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 28 Apr 2021
at 20:56
  • msg #755

Re: Against the Mageguild

In reply to Mageguild redshirt (msg # 753):

Well, I rolled 4 successful dodges and one fail...so take can I say I dodged all four, due to all-out defense, or does one hit for 1 point, absorbed by DR? Was cover taken into account, as her torso is mainly behind a tree, as are her legs and arms...

She aims carefully at the skull of the fireball thrower...what is the range penalty to him?
This message was last edited by the player at 21:02, Wed 28 Apr 2021.
Virgilio Hohlfeld
player, 3 posts
Apprentice wizard
Tall and very thin
Wed 28 Apr 2021
at 23:18
  • msg #756

Re: Against the Mageguild

The thin man in brown is still squirming vigorously on his back, kicking his manacled legs in the air.
Dilandua
player, 165 posts
Shadow Elf
FP 12/4 HP 10/10
Thu 29 Apr 2021
at 04:11
  • msg #757

Re: Against the Mageguild

OOC:  Reanna, you can't dodge a crit, and the fireball thrower is at -7 range from where we set up to attack them.

GM:  How far are those two now from Dilandua, after the jump and roll, by my calculations they're 8 10 yards away.  (30 yards, Dilandua leapt 20 yards and rolled 2).

[EDIT]  Knocked Down, so no Step.  [/EDIT]

This message was last edited by the player at 16:19, Thu 29 Apr 2021.
Reanna Draegan
player, 619 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 29 Apr 2021
at 04:51
  • msg #758

Re: Against the Mageguild

In reply to Dilandua (msg # 757):

Ah, the crit was on me, with a crossbow? I misunderstood and thought that was the fireball.

Ok, so 4 points of damage, the rest dodged or failed to penetrate DR. She will pull the bolt out before aiming at the head of the mage...
This message was last edited by the player at 05:13, Thu 29 Apr 2021.
Dilandua
player, 166 posts
Shadow Elf
FP 12/4 HP 10/10
Thu 29 Apr 2021
at 06:15
  • msg #759

Re: Against the Mageguild

Reanna Draegan:
Ok, so 4 points of damage...

OOC:  Before DR, and it's impaling, so x2 injury.  If you only have 1 DR, that's 6 injury, which is a Major Wound.  If so, you've a few more rolls to make before just "pulling it out and aiming...":

DFRP Exploits
Major Wound (p. 60): This is an injury greater than 1/2 of your HP in a blow, or any crippling wound. Make an immediate HT roll. Failure means you fall down, stunned; failure by 5+ means you’re unconscious. See Knockdown (p. 60) for modifiers and other details.

Reanna Draegan
player, 620 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 29 Apr 2021
at 07:36
  • msg #760

Re: Against the Mageguild

In reply to Dilandua (msg # 759):

Not that you need to know, but I have DR2, so that is 2x2=4 points of damage, and 11 HP, so it most definitely not a major injury. I am not aware of any additional rolls that therefore need to be made...why do you assume I have only DR1, without even checking, when many leathers are DR2 or even more?

There is bleeding, which I thought was rolled now, but actually should be rolled after a minute. Do we use 1 second combat rounds, as per strict rules, or more like 5 seconds, which seems to me to be more realistic?

Did you get to dodge the fireball, co-incidentally? I believe that you still get a dodge while prone, albeit at -3.
This message was last edited by the player at 10:37, Thu 29 Apr 2021.
Dne Utrotare
player, 317 posts
Anyone
down there?
Thu 29 Apr 2021
at 14:19
  • msg #761

Re: Against the Mageguild

I assume I can’t see much through the Sandstorm.  Is this correct?
Dilandua
player, 167 posts
Shadow Elf
FP 12/4 HP -5/10
Thu 29 Apr 2021
at 16:15
  • msg #762

Re: Against the Mageguild

Reanna Draegan:
...why do you assume I have only DR1...

OOC:  I didn't.  I said 'if' twice.  And it was to help speed things along instead of waiting for the GM to notice you missed him saying "crit".

quote:
Did you get to dodge the fireball, co-incidentally? I believe that you still get a dodge while prone, albeit at -3.
Yes, msg 754 above, and I forgot the -3.  So Dilandua failed to dodge.

This is why my rolls are both public and have the calculations in thread, in case I make an error so someone can catch it before too much else happens.

Editted the above posts to reflect Dilandua being hit and needing Consciousness checks.

Mageguild yellow robes
NPC, 1 post
Armored guildsman
Thu 29 Apr 2021
at 18:38
  • msg #763

Re: Against the Mageguild

In reply to Dilandua (msg # 762):

the fireball thrower is at -7 range to Reanna, and is currently casting another spell. their partner fonishes one spell, and starts another.

the orange and red are caught in the sandstorm now, and the guards, having their bolts fly out of their hands, are now slinging their crossbows, and will be drawing swords next round.
Aegis
player, 390 posts
Veteran Mercenary
Master-at-Arms
Thu 29 Apr 2021
at 18:41
  • msg #764

Re: Against the Mageguild

In reply to Mageguild yellow robes (msg # 763):

the fighter swings his mace at the knee of one of the hapless redshirts, crushing his leg and dropping him, and slams his mace into the right elbow of the one beside him, shattering his arm.

this leaves two uninjured, but the orange knights are about to engage
Reanna Draegan
player, 621 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 29 Apr 2021
at 20:21
  • msg #765

Re: Against the Mageguild

In reply to Dilandua (msg # 762):

Ouch. I try to just worry about my own stuff, unless I have questions.

Reanna will not try to target any in the sandstorm, so if her current targets are in the sandstorm, she will target a mage who is not. Bracing against the tree she uses for cover, she will aim and fire her crossbow at a mage, preferably the one who cast a fireball as long as he is not in the sandstorm.

[Private to GM: Skill 16+4 (acc)+1(braced) = 21, Range -7(?)-3(Head, technique) = 11, rolled 7. Also rolled 7(2) damage, bodkin bolt.]
Narrator
GM, 8927 posts
DM says
roll for initiative!
Thu 29 Apr 2021
at 20:27
  • msg #766

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 765):

The magesnot in the sandstorm are behind it. to fire at them you would have to go around it.
Reanna Draegan
player, 622 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 29 Apr 2021
at 20:39
  • msg #767

Re: Against the Mageguild

In reply to Narrator (msg # 766):

Even from Reannas point of view? She did move forward initially, parallel to the road, which is when she was seen...
Dne Utrotare
player, 318 posts
Anyone
down there?
Fri 30 Apr 2021
at 03:21
  • msg #768

Re: Against the Mageguild

Ooc: not sure how many rounds have passed, but I’m marking off 15 FP for my radius 5 normal strength Sandstorm.
Dilandua
player, 168 posts
Shadow Elf
FP 12/4 HP -5/10
Fri 30 Apr 2021
at 03:58
  • msg #769

Re: Against the Mageguild

Dne Utrotare:
Ooc: not sure how many rounds have passed, but I’m marking off 15 FP for my radius 5 normal strength Sandstorm.

OOC:  Dilandua has taken one action since you started casting, so you should be on Turn 2.
Narrator
GM, 8935 posts
DM says
roll for initiative!
Sat 1 May 2021
at 17:53
  • msg #770

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 767):

the sandstorm is 10 yards accross. to get a shot on soneone directly behind it, you need to move into the woodsfor three turns, and that still puts you 20 yards away. you are being blocked by a bus effectively,  and the tree you climbed down and then tried to hide behindis only two yards from road center, or


look here


https://drive.google.com/file/...1H/view?usp=drivesdk
Reanna Draegan
player, 623 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sat 1 May 2021
at 21:27
  • msg #771

Re: Against the Mageguild

In reply to Narrator (msg # 770):

Oh, thank you for the drawing. I see the where I am mixing it up.

#722:
Unloading her crossbow so the bolt does not fall out (but holding it in her hand to aid with climbing), she climbs down from her tree to move back towards where she thinks the forward scouts are, trying to be stealthy.


She was trying to move parallel to the road, so I imagined her getting closer to where the end of the line indicating 'line of sight' is before stepping into the sunlight and getting shot at, but a bit further from the road, wanting to get some distance from Alice, who was with her at the same tree (they were close so Reanna could help her with the poison on the bolts).

If Reanna is still near the tree she climbed down, she will ask Alice to heal the injury after she has pulled the bolt out, in that case.
Dne Utrotare
player, 319 posts
Anyone
down there?
Sun 2 May 2021
at 07:20
  • msg #772

Re: Against the Mageguild

Dne tries to look through the Sandstorm he has created.  Can he make anything out, or is he effectively blind?
Dilandua
player, 169 posts
Shadow Elf
FP 12/4 HP -5/10
Sun 2 May 2021
at 07:49
  • msg #773

Re: Against the Mageguild

Dilandua struggles for a moment to rise, then collapses completely, unmoving.



OOC:03:43, Today: Dilandua rolled 13 using 3d6.  HT 12 vs Stun.

03:44, Today: Dilandua rolled 14 using 3d6.  HT 12 vs Unconsciousness.

Virgilio Hohlfeld
player, 4 posts
Apprentice wizard
Tall and very thin
Sun 2 May 2021
at 10:58
  • msg #774

Re: Against the Mageguild

"Mmmf!!"

The prisoner stops squirming and rolls onto his side in a fetal position facing the attackers and their sandstorm.

[Private to GM: 06:53, Today: Virgilio Hohlfeld rolled 15 using 3d6.  Escape -1 (Default 5 - 1 = 4) to get manacle bar in front.  Crit fail...bar stuck behind knees?]
Alice Abernathy
NPC, 26 posts
Acolyte of Vejovis
Sun 2 May 2021
at 16:57
  • msg #775

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 774):

the prisoner sprains his wrist, and has -1 to further escape attempts

vision is at -3 through the sandstorm.

Alice lays hands on Reanna, healing her.

Dilandua drifts into merciful unconsciousness

Aegis smacks  an orange robe in the helmet with his mace, knocking them unconscious
This message was last edited by the player at 17:02, Sun 02 May 2021.
Reanna Draegan
player, 624 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sun 2 May 2021
at 20:21
  • msg #776

Re: Against the Mageguild

In reply to Alice Abernathy (msg # 775):

Reanna thanks Alice, before heading parallel to the road, through the forest to where she can get a clear shot at anyone, but preferably those behind the sandstorm. As soon as she has a clear shot at anyone, either because they exit the sandstorm, or because she has moved fast enough, she will find a tree to brace against (and for cover) and start aiming.
Virgilio Hohlfeld
player, 5 posts
Apprentice wizard
Tall and very thin
Mon 3 May 2021
at 09:08
  • msg #777

Re: Against the Mageguild

The prisoner, manacled hand and foot as well as gagged, begins struggling back to his feet.

OOC: first round, roll from his side to get knees under him.
Dne Utrotare
player, 320 posts
Anyone
down there?
Wed 5 May 2021
at 12:38
  • msg #778

Re: Against the Mageguild

OOC: waiting on a response to my last post.
Narrator
GM, 8945 posts
DM says
roll for initiative!
Wed 5 May 2021
at 19:56
  • msg #779

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 778):

above, vision through the storm is -3
Dne Utrotare
player, 321 posts
Anyone
down there?
Thu 6 May 2021
at 13:24
  • msg #780

Re: Against the Mageguild

Dne tries to see what’s going on through the magical mess he’s made.

09:22, Today: Dne Utrotare rolled 6 using 3d6.  Perception (unmodified). (His Per is 14.)
Narrator
GM, 8948 posts
DM says
roll for initiative!
Thu 6 May 2021
at 19:47
  • msg #781

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 780):

Dne can see that only two of the red are uninjured, one of two orange are doewn, and the two yellows in the distance are casting something... one of them is trying to dispell your storm- qcontest roll against skill with the spell, and whoever succeeds by the most wins.
Dne Utrotare
player, 322 posts
Anyone
down there?
Thu 6 May 2021
at 20:22
  • msg #782

Re: Against the Mageguild

16:21, Today: Dne Utrotare rolled 11 using 3d6.  Spell skill contest.  Against skill 16
Virgilio Hohlfeld
player, 6 posts
Apprentice wizard
Tall and very thin
Thu 6 May 2021
at 22:08
  • msg #783

Re: Against the Mageguild

The prisoner attempts to rise from his knees, but loses his balance and falls back onto his side.

[Private to GM: 18:07, Today: Virgilio Hohlfeld rolled 13 using 3d6.  DX (11) to stand from kneeling with hands and feet bound.]
Mageguild yellow robes
NPC, 2 posts
Armored guildsman
Fri 7 May 2021
at 17:12
  • msg #784

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 782):

with a strong effort of will, (rolling 7 for dispellmagic of 14) the guildswoman collapses the sandstorm, which it appears, has injured severalof the redshirts and blinded one.

the remaining orangerobe (in heavy brigandine) squares off with Aegis.
Dne Utrotare
player, 323 posts
Anyone
down there?
Fri 7 May 2021
at 20:38
  • msg #785

Re: Against the Mageguild

OOC: About how far away are the yellows?  And how close is the nearest party member to them?  I’m wondering if an area attack spell would be practical.  Also, how closely are the yellows standing together?

Nevermind.  Dne casts a 4 point Explosive Lightning at one of the Yellows.  Not the one who just interrupted his spell, but the other one.

17:10, Today: Dne Utrotare rolled 10 using 3d6.  to hit / innate attack.

17:10, Today: Dne Utrotare rolled 6 using 3d6.  Cast Explosive Lightning.

Both rolls succeed.

This message was last edited by the player at 21:11, Fri 07 May 2021.
Virgilio Hohlfeld
player, 7 posts
Apprentice wizard
Tall and very thin
Fri 7 May 2021
at 22:50
  • msg #786

Re: Against the Mageguild

The bound man in brown once more rolls his knees under himself.
Mageguild yellow robes
NPC, 3 posts
Armored guildsman
Sat 8 May 2021
at 17:04
  • msg #787

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 785):

the guildswoman dodges the full force of the bolt, but both of them and their horses aare in range of the explosion.  damage?
Dne Utrotare
player, 324 posts
Anyone
down there?
Sat 8 May 2021
at 18:20
  • msg #788

Re: Against the Mageguild

14:20, Today: Dne Utrotare rolled 6 using 2d6-2.  Explosive Lightning damage.
Reanna Draegan
player, 625 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sun 9 May 2021
at 13:15
  • msg #789

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 788):

With the sandstorm collapsed, Reanna braces against the nearest substantial tree and aims at the mage who collapsed the sandstorm, before unleashing.

[Private to GM: Skill 16+4 (acc)+1(braced) = 21, Range -7(?)-3(Head, technique) = 11, rolled 7. Also rolled 7(2) damage, bodkin bolt.]
Dilandua
player, 170 posts
Shadow Elf
FP 12/4 HP -5/10
Sun 9 May 2021
at 19:23
  • msg #790

Re: Against the Mageguild

Dilandua continues to lay unmoving on the road.
Virgilio Hohlfeld
player, 8 posts
Apprentice wizard
Tall and very thin
Mon 10 May 2021
at 09:07
  • msg #791

Re: Against the Mageguild

The prisoner repeats his attempt to go from knees to standing with his hands manacled behind his back -- and fails once more.

[Private to GM: 05:06, Today: Virgilio Hohlfeld rolled 13 using 3d6.  DX (11) to stand from kneeling with hands and feet bound.]
Mageguild yellow robes
NPC, 4 posts
Armored guildsman
Wed 12 May 2021
at 14:42
  • msg #792

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 791):

despite the lightning strike and the bolt to the head, the yellow robes and mounts remain unstunned, although spells are disrupted.  they also keep the horses under control.


the hasted orangerobes stabs twice at Aregis, and does so critically on the second strike, gravely injuring him, and blocks one of Aegis smashes with his mace, but not the second one.

[Private to Narrator: Aegis takes 9 pts,  the orange 3, the yellows 4 each from lightning and one takes 6 to the head]
This message was last edited by the player at 14:46, Wed 12 May 2021.
Dne Utrotare
player, 325 posts
Wed 12 May 2021
at 15:37
  • [deleted]
  • msg #793

Re: Against the Mageguild

This message was deleted by the player at 15:40, Wed 12 May 2021.
Dne Utrotare
player, 326 posts
Anyone
down there?
Wed 12 May 2021
at 15:43
  • msg #794

Re: Against the Mageguild

Dne leaves the road, goes to Reanna, and starts casting Lightning Missiles on her.  (This takes him beneath one-third of his fatigue points.). The spell takes three seconds to cast.
This message was last edited by the player at 15:44, Wed 12 May 2021.
Reanna Draegan
player, 626 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 12 May 2021
at 20:23
  • msg #795

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 794):

Reanna is impressed...she has not seen anyone take a bodkin bolt to the head and keep fighting! She recocks her crossbow and reloads...

[Private to GM: Rolled a 4 for fast draw...least useful crit ever!]
Narrator
GM, 8960 posts
DM says
roll for initiative!
Wed 12 May 2021
at 21:30
  • msg #796

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 795):

dr 5 helmet, dr 2 skull, still 3DR plus good HT rolls vs auto stun
Reanna Draegan
player, 627 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 12 May 2021
at 21:37
  • msg #797

Re: Against the Mageguild

In reply to Narrator (msg # 796):

Bodkin halves the DR though...so they would haveneeded DR 14...
Narrator
GM, 8965 posts
DM says
roll for initiative!
Wed 12 May 2021
at 21:46
  • msg #798

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 797):

no, just enough HT to make rolls vs stun. still at positve hp... barely
Reanna Draegan
player, 628 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 12 May 2021
at 21:58
  • msg #799

Re: Against the Mageguild

In reply to Narrator (msg # 798):

Impressive, don't get me wrong, I am not disputing...4x4=16 hp of damage to the head and still standing, though must have been massive shock. Not denying it is possible, but it is impressive! Hence, she is impressed! But reloading quickly...(natural 4 on fast draw should help!)
This message was last edited by the player at 21:59, Wed 12 May 2021.
Virgilio Hohlfeld
player, 9 posts
Apprentice wizard
Tall and very thin
Wed 12 May 2021
at 22:41
  • msg #800

Re: Against the Mageguild

The prisoner still hasn't given up.  He once more rolls his knees under himself.
Narrator
GM, 8972 posts
DM says
roll for initiative!
Sat 15 May 2021
at 02:59
  • msg #801

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 799):

Oh this person can probably smell colors and hear odors at this point, and is almost guaranteed to end up with migraines and a tremor if they survive.
This message was last edited by the GM at 18:29, Sat 15 May 2021.
Reanna Draegan
player, 629 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sat 15 May 2021
at 04:08
  • msg #802

Re: Against the Mageguild

In reply to Narrator (msg # 801):

Right. So Dilandua is down, Aegir is badly injured, Reanna reloading, Dne out of juice and putting lightning into Reanna's bolts, Alice?

Against us we have two yellow robes standing either side of Dilandua and fighting Aegir, one with a bolt through the head that would have now disappeared, leaving a bleeding hole, one orange robe at the back with a prisoner, and four swordsmen that have ditched their crossbows.

Have I missed anything?
Dne Utrotare
player, 327 posts
Anyone
down there?
Sat 15 May 2021
at 11:43
  • msg #803

Re: Against the Mageguild

OCC: Dne isn't quite out of juice, but he's close.
Narrator
GM, 8982 posts
DM says
roll for initiative!
Sat 15 May 2021
at 18:32
  • msg #804

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 802):

the Orange that injured Aegis is wounded, the prisoner is alone, there are three uninjured swordsmen; you got one, and Aegis crippled two.

Alice is reloading, and Aegis isnt down.
Reanna Draegan
player, 630 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sat 15 May 2021
at 22:35
  • msg #805

Re: Against the Mageguild

In reply to Narrator (msg # 804):

Ah, OK, Alice and Reanna are both reloading. Did Alice miss?

Dne has cast lightning missiles and Aegis is injured and facing three red and one orange opponents. Two yellow robes standing either side of Dilandua, who is down. So we are waiting on Aegis or is it next turn, and Reanna and Dne act again?

When it is Reanna's turn again, she will reload and aim in one fluid motion at the other yellow robe, suggesting that Alice fire at the orange robe, then try to help Aegis.

[Private to GM: Rolled 6 under Fast Draw(Ammo) skill to reload.]
Aegis
player, 391 posts
Veteran Mercenary
Master-at-Arms
Sun 16 May 2021
at 19:39
  • msg #806

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 805):

Aegis swings twice, striking the orange opponent  both times, and fails to block a swordthrust, but it merely glances off of his armor.
Reanna Draegan
player, 631 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sun 16 May 2021
at 20:50
  • msg #807

Re: Against the Mageguild

In reply to Aegis (msg # 806):

Reanna braces and fires at the nearest Yellow robes, suggesting Alice target the injured one, before assisting Aegis.

[Private to GM: Rolled badly this time. Braced, determined if there are no missile weapons or spells visible (none mentioned, but...) so skill 16+4(acc)+1 braced+1 Determined -3 target= 19, rolled 4 under, Not sure what range penalty still applies. Targeted attack, skull, uninjured yellow robe.]
Virgilio Hohlfeld
player, 10 posts
Apprentice wizard
Tall and very thin
Thu 20 May 2021
at 12:28
  • msg #808

Re: Against the Mageguild

Once more the prisoner attempts to rise from knees to feet (with his hands and feet still manacled).  Once more he wobbles, overbalances, and falls onto his side.

[Private to GM: 08:27, Today: Virgilio Hohlfeld rolled 13 using 3d6.  DX (11) to stand from kneeling with hands and feet bound.]
Alice Abernathy
NPC, 27 posts
Acolyte of Vejovis
Thu 20 May 2021
at 17:40
  • msg #809

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 807):

Reanna just misses.

Alice shoots and strikes the injured one, but it looks like the bolt is stuck in the armor.
Dne Utrotare
player, 329 posts
Anyone
down there?
Thu 20 May 2021
at 20:35
  • msg #810

Re: Against the Mageguild

Dne continues casting Lightning Missiles on Reanna.
Reanna Draegan
player, 632 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 20 May 2021
at 23:36
  • msg #811

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 810):

"Alice, perhaps you cock them and I will shoot...using my bodkin bolts."

She recocks her crossbow again.

How plausible is it for Alice to heal Aegis and return, safely?
Alice Abernathy
NPC, 28 posts
Acolyte of Vejovis
Fri 21 May 2021
at 15:52
  • msg #812

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 811):

alice tosses aside her crossbow and runs past the blinded redshirts advancing on Reanna and her. one swings wildly at her and misses as she does. she will need to get to Aegisnext round.
This message was last edited by the player at 16:36, Fri 21 May 2021.
Reanna Draegan
player, 633 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sat 22 May 2021
at 05:26
  • msg #813

Re: Against the Mageguild

In reply to Alice Abernathy (msg # 812):

How far from her are they? Does she have enough time to recocks her crossbow and then get away safely?
Dne Utrotare
player, 330 posts
Anyone
down there?
Sat 22 May 2021
at 10:58
  • msg #814

Re: Against the Mageguild

Dne tries to position himself in such a way that the beneficiary of his spell is between himself and the would-be attackers.
Mageguild redshirt
NPC, 5 posts
Armored guildsman
Sat 22 May 2021
at 15:15
  • msg #815

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 814):

the redshirts stumble about blinded.
Mageguild orange robes
NPC, 3 posts
Armored guildsman
Sat 22 May 2021
at 15:20
  • msg #816

Re: Against the Mageguild

In reply to Mageguild redshirt (msg # 815):

Aegis and the orange knight exchange several otherwise fatal blows,but neither loses consciousness
This message was last edited by the player at 16:06, Sat 22 May 2021.
Reanna Draegan
player, 634 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sun 23 May 2021
at 11:04
  • msg #817

Re: Against the Mageguild

Reanna Draegan:
In reply to Alice Abernathy (msg # 812):

How far from her are they? Does she have enough time to recocks her crossbow and then get away safely?

Virgilio Hohlfeld
player, 11 posts
Apprentice wizard
Tall and very thin
Sun 23 May 2021
at 14:29
  • msg #818

Re: Against the Mageguild

Changing tactics, the prisoner rolls to his back (putting his hands and their manacle under him), raises himself into a shoulder stand, then lets himself fall back while folding his legs, in an attempt to reach a squat with his weight on his feet -- getting both feet on the road, but failing to get his behind off the cobbles.

[Private to GM: 10:27, Today: Virgilio Hohlfeld rolled 10 using 3d6.  Acrobatics (default 5).]
Alice Abernathy
NPC, 29 posts
Acolyte of Vejovis
Thu 27 May 2021
at 17:28
  • msg #819

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 818):

the Vejovian completely heals Aegis, who then smashes the Orange robed warrior in the helmet, felling him.

remaining are 4 non wounded but blinded and wildly swinging redshirts and two baddly wounded yellow robes, their horses, and the manacled victim


Alice sets her sights on the smouldering body of tge barely breathing Dilandua
This message was last edited by the player at 19:15, Fri 28 May 2021.
Dilandua
player, 171 posts
Shadow Elf
FP 12/4 HP -5/10
Thu 27 May 2021
at 17:38
  • msg #820

Re: Against the Mageguild

Dilandua lay in the road like slug, it was their only defense.
Reanna Draegan
player, 635 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 27 May 2021
at 20:49
  • msg #821

Re: Against the Mageguild

Reanna Draegan:
In reply to Alice Abernathy (msg # 812):

How far from her are they (from Reanna)? Does she have enough time to recock her crossbow and then get away safely?


I guess Reanna will have had time to recock her crossbow while evaluating this, so quickly she whips out another bolt and loads it, raising the crossbow to start aiming at the nearest redshirts head...(which is how far away now? Still the -7 range penalty, or have they come closer?)

[Private to GM: Rolled 2 under fast draw (bolt)]
Virgilio Hohlfeld
player, 12 posts
Apprentice wizard
Tall and very thin
Thu 27 May 2021
at 22:05
  • msg #822

Re: Against the Mageguild

The prisoner changes tactics once again; he rolls and squirms onto his belly, head turned to face the (bandits?) attackers, and lies still, like the wounded shadow elf.  His brown clothes are by now thoroughly coated in road dust (and likely a horse apple or two, given the way his luck has been going), his long, curly black hair tangled around his head and thoroughly begrimed.  His gagged mouth works as he produces unintelligible, but angry-sounding garble.
Aegis
player, 392 posts
Veteran Mercenary
Master-at-Arms
Fri 28 May 2021
at 19:19
  • msg #823

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 822):

Aegis advances on the two yellow robes, both of whom are still mounted, despite being injured (greviously in one case)

the less injured one is casting something, the one with the bolt in their head is concentrating.
Mageguild redshirt
NPC, 6 posts
Armored guildsman
Fri 28 May 2021
at 19:23
  • msg #824

Re: Against the Mageguild

In reply to Aegis (msg # 823):

two redshirst seem dead, two are maimed, and both those and the remaing two uninjured ones are apparently blinded, and are meandering about at -5 range swinging wildly
Reanna Draegan
player, 636 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 28 May 2021
at 22:06
  • msg #825

Re: Against the Mageguild

In reply to Mageguild redshirt (msg # 824):

In that case Reanna will target the one casting something before firing again.

[Private to GM: Skill 16+4(Acc)+1(braced)-5(range)-3(Head shot)=13, rolled 13. 7(2) damage to head, bodkin bolt.]

[OOC: Edit: An unfortunate side effect of the cornucopia quiver is, I believe, that the bolt disappears when the next is drawn. Unless I am mistaken, the bolt in the head would now disappear, and the best I can hope for is a bleeding hole in his head causing some bleeding damage...that sound about right?]
This message was last edited by the player at 21:34, Sat 29 May 2021.
Dne Utrotare
player, 331 posts
Anyone
down there?
Sat 29 May 2021
at 20:04
  • msg #826

Re: Against the Mageguild

Dne continues weaving his spell, hoping to make Reanna the new Goddess of Hellfire.
Mageguild yellow robes
NPC, 5 posts
Armored guildsman
Sun 30 May 2021
at 03:19
  • msg #827

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 825):

Strangely, the electrified bolt just misses, as the armored mage raises a fireball.

The other mage, with shakey handsseems to also be raising a fireball as well.
Reanna Draegan
player, 637 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sun 30 May 2021
at 03:52
  • msg #828

Re: Against the Mageguild

In reply to Mageguild yellow robes (msg # 827):

Reanna makes sure she has a tree to duck behind to give good cover as she recocks her crossbow. Mental note to self...find someone to recock these things! Seeing what the fireballs did to Dilly, she will focus on defense when it comes time, and finish reloading later...

[Private to GM: All out defence, still only helped with one defence. All-out-Dodge 11, rolled 13 and 11 in that order. Whoever made a thief without armour or combat reflexes??? For a 250 point character, she was almost useless in combat...the technique my only contribution so far, Sigh.]
Mageguild yellow robes
NPC, 6 posts
Armored guildsman
Sun 30 May 2021
at 17:02
  • msg #829

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 828):

the headshot mage collapses, dropping a fireball that singes the horse that bucks and leaves them hanging from the stirrups of a runaway horse.

Aegis smashes the other one in the leg, causing them to nearly flub throemwi g a fireball at him, for minimal damage.
Reanna Draegan
player, 638 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sun 30 May 2021
at 20:38
  • msg #830

Re: Against the Mageguild

In reply to Mageguild yellow robes (msg # 829):

Reanna, seeing the threat gone and having recocked the crossbow, whips another bodkin bolt out as the raises the crossbow to aim at one of the blinded redcoats, seeing that Aegis seemed to have the orange coats under control. Given time, she will fire...

[Private to GM: Rolled 11, Skill 16+4(acc)+1(braced)-5(range)-3(head)=13, max damage (9 imp, before DR if not dodged)]
Dne Utrotare
player, 332 posts
Anyone
down there?
Tue 1 Jun 2021
at 07:23
  • msg #831

Re: Against the Mageguild

Dne follows Reanna behind the tree, seeking cover as he maintains his spell.
Mageguild redshirt
NPC, 7 posts
Armored guildsman
Wed 2 Jun 2021
at 17:48
  • msg #832

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 830):

The redshirt goes down, in a crackle of lightning.


Aegis swings twice more,  and knocks the mage from the saddle, leaving them twitching on the ground.
Reanna Draegan
player, 639 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 2 Jun 2021
at 21:08
  • msg #833

Re: Against the Mageguild

In reply to Mageguild redshirt (msg # 832):

Reanna will once again recock her crossbow.

So there are just the three redshirts and the prisoner left? Perhaps Alice can check out the prisoner...or recock her crossbow and give it to Reanna. Reanna will suggest both and let Alice pick a course of action.
Virgilio Hohlfeld
player, 13 posts
Apprentice wizard
Tall and very thin
Wed 2 Jun 2021
at 22:46
  • msg #834

Re: Against the Mageguild

The prisoner begins nodding his head vigorously, pushing himself up onto his left elbow and looking toward the three remaining red robes.
Alice Abernathy
NPC, 30 posts
Acolyte of Vejovis
Thu 3 Jun 2021
at 18:27
  • msg #835

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 833):

Alice, who left her crossbow with Reanna, is attempting to attend to Dilly, and does so, for 10 hp
This message was last edited by the player at 18:30, Thu 03 June 2021.
Reanna Draegan
player, 640 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 3 Jun 2021
at 20:33
  • msg #836

Re: Against the Mageguild

In reply to Alice Abernathy (msg # 835):

Ah, I was not sure if she simply stowed it or left it with me. Can Dne recock a crossbow?
Virgilio Hohlfeld
player, 14 posts
Apprentice wizard
Tall and very thin
Thu 3 Jun 2021
at 23:14
  • msg #837

Re: Against the Mageguild

The prisoner lets out a strange noise, like humming as loudly as a shout, in a rising pitch -- rather like a whoop through the nose.

[Private to GM: Hoping to distract the remaining redshirts.]
Dilandua
player, 172 posts
Shadow Elf
FP 12/4 HP -5/10
Fri 4 Jun 2021
at 01:33
  • msg #838

Re: Against the Mageguild

Dilandua continues to lay there, but the massive burn wounds have been reduced...




OOC:  It takes 15 minutes to awaken from damage induced Unconsciousness without magic (Awaken spell) or the Recovery Advantage or being fully healed.
Dne Utrotare
player, 333 posts
Anyone
down there?
Fri 4 Jun 2021
at 03:27
  • msg #839

Re: Against the Mageguild

Reanna Draegan:
In reply to Alice Abernathy (msg # 835):

Ah, I was not sure if she simply stowed it or left it with me. Can Dne recock a crossbow?


Probably not, if he’s to maintain his spell.
Dilandua
player, 173 posts
Shadow Elf
FP 12/4 HP -5/10
Fri 4 Jun 2021
at 05:49
  • msg #840

Re: Against the Mageguild

Dne Utrotare:
Probably not, if he’s to maintain his spell.

OOC:  That's not how spell Maintenance works.  Spells don't require Concentration to remain active, only that you pay the Maintenance cost when the Duration comes up.  Both spells you have cast (Sandstorm and Lightning Missiles) have a Duration of one minute, combat will likely be over before then, but if not, you'll have to pay to keep them active for another minute past that point.

You can also end a Spell at any time by paying 1 FP and taking a Concentrate Maneuver to end it early, or just let it lapse when the Duration comes up.

Alice Abernathy
NPC, 31 posts
Acolyte of Vejovis
Fri 4 Jun 2021
at 17:40
  • msg #841

Re: Against the Mageguild

In reply to Dilandua (msg # 838):

Alice sits down to rest for a moment
Reanna Draegan
player, 641 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 4 Jun 2021
at 22:02
  • msg #842

Re: Against the Mageguild

In reply to Alice Abernathy (msg # 841):

Reanna, having recocked the crossbow, will aim at the remaining uninjured redcoat and rectify that situation...

[Private to GM: Crossbow skill 16+4(acc)-3(Skull)-5(range)=12, rolled 7, 5 (2) imp damage to head, x4 unless dodged.]
Virgilio Hohlfeld
player, 15 posts
Apprentice wizard
Tall and very thin
Fri 4 Jun 2021
at 23:28
  • msg #843

Re: Against the Mageguild

The prisoner, on seeing the redshirts being dispatched as they flail randomly around themselves, rolls to his knees again, but then bends forward to rest his forehead on the cobbles, thus raising his manacled wrists as high as possible.
Dne Utrotare
player, 334 posts
Anyone
down there?
Sun 6 Jun 2021
at 04:46
  • msg #844

Re: Against the Mageguild

Dilandua:
Dne Utrotare:
Probably not, if he’s to maintain his spell.

OOC:  That's not how spell Maintenance works.  Spells don't require Concentration to remain active, only that you pay the Maintenance cost when the Duration comes up.  Both spells you have cast (Sandstorm and Lightning Missiles) have a Duration of one minute, combat will likely be over before then, but if not, you'll have to pay to keep them active for another minute past that point.

You can also end a Spell at any time by paying 1 FP and taking a Concentrate Maneuver to end it early, or just let it lapse when the Duration comes up.


If necessary, Dne will re-cock a crossbow.

OOC: And thank you for pointing that out, Dilandua.  Obviously, my grasp of the rules could use some improvement.
This message was last edited by the player at 19:50, Sun 06 June 2021.
Reanna Draegan
player, 642 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sun 6 Jun 2021
at 07:00
  • msg #845

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 844):

It will double Reanna's rate of fire if you can recock the crossbow...
Dne Utrotare
player, 335 posts
Anyone
down there?
Sun 6 Jun 2021
at 19:50
  • msg #846

Re: Against the Mageguild

Reanna Draegan:
In reply to Dne Utrotare (msg # 844):

It will double Reanna's rate of fire if you can recock the crossbow...


Dne proceeds to do so.

OOC: Do I need to roll for this?  If so, would it be Dex -4?
This message was last edited by the player at 19:54, Sun 06 June 2021.
Reanna Draegan
player, 643 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sun 6 Jun 2021
at 20:44
  • msg #847

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 846):

Normally not to recock...what is your ST?
Narrator
GM, 9070 posts
DM says
roll for initiative!
Mon 7 Jun 2021
at 17:26
  • msg #848

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 847):

he can recock it in 4 seconds, as they have the same ST
Reanna Draegan
player, 644 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Mon 7 Jun 2021
at 20:02
  • msg #849

Re: Against the Mageguild

In reply to Narrator (msg # 848):

Normally just 2 seconds, unless ST is less that the crossbow ST, plus 1 second to reload (with fast draw) and 1 second to ready and fire (or aim). But regardless, it will still increase her rate of fire.

Reanna will recock her crossbow...
Dilandua
player, 174 posts
Shadow Elf
FP 12/4 HP -5/10
Tue 8 Jun 2021
at 19:43
  • msg #850

Re: Against the Mageguild

Reanna Draegan:
In reply to Narrator (msg # 848):

Normally just 2 seconds, unless ST is less that the crossbow ST, plus 1 second to reload (with fast draw) and 1 second to ready and fire (or aim).

It's actually:  2 seconds to Cock, 1 second to Load, 1 second to Ready.  Aiming or Firing are separate actions, so if you cock, load, ready, aim and fire, that's a full 6 seconds.*

You can shave that by not Aiming (or Bracing), and by making a Fast-Draw (Bolt) roll, but that still only gets it down to 3 seconds, separate from the fourth action, firing.

So yes, Dne can speed you up a little by cocking a crossbow for you (even loading it), but you'll still need to Ready it and then Fire.

It's like this:  If Dne cocks and loads the crossbow, you still need to take it from him (1 action), ready to your shoulder (1 action), and fire (1 action).  Slightly faster than doing it all yourself...


*  This is why crossbows suck compared to bows.  The advantage of a crossbow is when you start the fight with one and then switch to another weapon.  If you plan to use a ranged weapon throughout the fight, you should use a bow, you have a much faster rate of fire (extra faster if your a Heroic Archer).  Or carry a brace of cocked crossbows (a valet is handy for this) or get a magically recocking crossbow (and if it has a Cornucopia quiver built in, extra bonus).  A Heroic Crossbowmen with a magically recocking bow could fire once per second... but that is going to be a very expensive crossbow.

Dne Utrotare
player, 336 posts
Anyone
down there?
Wed 9 Jun 2021
at 03:54
  • msg #851

Re: Against the Mageguild

OOC: Does Reanna still need to use one action to accept the crossbow, if I hand it to her?
Reanna Draegan
player, 645 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 9 Jun 2021
at 19:53
  • msg #852

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 851):

Since the loader is holding the weapon, Low Tech also does not mention the ready action. But crossbows also have greate accuracy that Bows, and are easier to use, so there are benefits to offset their slow rate of fire. They also do a little more damage, generally, making them more suited to thieves who specialize in hit and run/hide, but are not so well suited for pitched battles. Reanna was not even created with Combat Reflexes...
Dilandua
player, 175 posts
Shadow Elf
FP 12/4 HP -5/10
Thu 10 Jun 2021
at 04:26
  • msg #853

Re: Against the Mageguild

Dne Utrotare:
OOC: Does Reanna still need to use one action to accept the crossbow, if I hand it to her?

OOC:  You still have to Ready a weapon for usage even if it's handed to you.


Reanna Draegan:
Since the loader is holding the weapon, Low Tech also does not mention the ready action.

Not sure which page you're quoting here.  But if they are cocking and loading for you, Dne will spend the full four seconds preparing the crossbow for you.  So you can cock, load, and fire your crossbow in 4 seconds, then swap bows with him, then fire the now loaded crossbow, then spend 4 seconds cocking, loading, firing, etc.  Basically it upgrades you to 2 shots every 6 seconds instead of 2 every 8.  Like I said, a slight increase in firing speed.

If you really want speed, either carry extra bows, get yourself three servants to reload for you, or shmooze the GM into letting you buy a Repeating Crossbow.



quote:
But crossbows also have greate accuracy that Bows, and are easier to use, so there are benefits to offset their slow rate of fire.

Yes, for the same investment of points you get +1 to crossbow skill, but to use the ACC you have to spend a turn aiming.

Or invest in Heroic Crossbowmen.


quote:
They also do a little more damage, generally, making them more suited to thieves who specialize in hit and run/hide, but are not so well suited for pitched battles.

If your plan is to only attack every 4 seconds (presuming a Fastdraw roll), you should invest in some poisons to upgrade your damage when you do attack.
This message was last edited by the player at 04:50, Thu 10 June 2021.
Reanna Draegan
player, 646 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 10 Jun 2021
at 07:06
  • msg #854

Re: Against the Mageguild

In reply to Dilandua (msg # 853):

Cornucopia quiver will not let him load it, and fast draw means it would be better if I did it myself anyway, basically making it a free action to draw the bolt and a single action to load it. Which means Done can cock it in 2 actions and we swap as the third action.

But since there is little else happening it is and has been for several rounds, a subjective discussion, since there is no stopwatch running. Let's keep the thread moving and not bogged down in detail the is not likely to have any impact on the outcome of the fight. Even if it does, the GM will make the call and that will be that. Aegis can have a few attacks, but if Dne helps Reanna, we get a few shots off a little quicker and get back to ending the fight and getting the rest of the team back, hopefully before the players give up on the characters.
Dne Utrotare
player, 337 posts
Anyone
down there?
Tue 15 Jun 2021
at 19:58
  • msg #855

Re: Against the Mageguild

Good points, Reanna.
Dilandua
player, 176 posts
Shadow Elf
FP 12/4 HP -5/10
Sat 19 Jun 2021
at 17:35
  • msg #856

Re: Against the Mageguild

OOC:  Dilandua is still unconscious, maybe Reanna or Dne want to assist Aegis in making sure the downed mages and guards have been throat slit, and help (cautiously) the prisoner to being able to explain himself and make a determination of his foreseeable disposure*?

* I love double meaning words, especially this one, it can be either innocuous or villainous depending on context.

Reanna Draegan
player, 647 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sat 19 Jun 2021
at 23:18
  • msg #857

Re: Against the Mageguild

In reply to Dilandua (msg # 856):

Still dealing with the standing guards, Dil. Will get on to that in good time. Reanna due for another shot at a redcoat?
Virgilio Hohlfeld
player, 16 posts
Apprentice wizard
Tall and very thin
Sat 19 Jun 2021
at 23:24
  • msg #858

Re: Against the Mageguild

The prisoner has held his position, face on the roadway, since his last roll to his knees.
Dne Utrotare
player, 338 posts
Anyone
down there?
Sun 20 Jun 2021
at 20:37
  • msg #859

Re: Against the Mageguild

Dilandua:
OOC:  Dilandua is still unconscious, maybe Reanna or Dne want to assist Aegis in making sure the downed mages and guards have been throat slit, and help (cautiously) the prisoner to being able to explain himself and make a determination of his foreseeable disposure*?

* I love double meaning words, especially this one, it can be either innocuous or villainous depending on context.


When I’m done cocking, sure.
This message was last edited by the player at 20:38, Sun 20 June 2021.
Narrator
GM, 9102 posts
DM says
roll for initiative!
Sun 27 Jun 2021
at 17:45
  • msg #860

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 857):

yes. Aegis is ripping off helmets and noisily braining the victims at this point... a souble tap each  unhelmed to be sure.

as the redshirts have to take their helmets off to clear their eyes, they are still blind.

Alice has stabilized Dilandua the crisp, and is eyeing the prisoner, who is at least a third degree friend,  by virtue of being her enemy's enemy.
Reanna Draegan
player, 647 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 30 Jun 2021
at 17:59
  • msg #861

Re: Against the Mageguild

In reply to Narrator (msg # 860):

Reanna will continue to target redshirt heads, using aimed braced shots as the redshirts meander closer to her..."Alice, you may as well help the prisoner, Dne is helping here..

[Private to GM: Skill 16+4 acc+1 braced-3 head, technique=18, so 18 - range is the target to beat. Rolled 7, then 13 for the second shot. Is damage needed?]"
This message was last updated by the GM at 17:59, Wed 30 June 2021.
Virgilio Hohlfeld
player, 17 posts
Apprentice wizard
Tall and very thin
Mon 28 Jun 2021
at 21:46
  • msg #862

Re: Against the Mageguild

The prisoner holds his (uncomfortable looking) position, knees and cheek on the roadway, and flaps his manacled hands vigorously where they rest near his buttocks.
Dne Utrotare
player, 339 posts
Anyone
down there?
Tue 29 Jun 2021
at 21:41
  • msg #863

Re: Against the Mageguild

Dne continues loading crossbows and takin’ names.
Alice Abernathy
NPC, 32 posts
Acolyte of Vejovis
Wed 30 Jun 2021
at 18:02
  • msg #864

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 862):

Alice helps raise the man to his feet, and shakes her head at the scold's bridle.



aegis, meanwhile, yanks the helmet from one of the redshirts and brains him.
Virgilio Hohlfeld
player, 18 posts
Apprentice wizard
Tall and very thin
Wed 30 Jun 2021
at 22:29
  • msg #865

Re: Against the Mageguild

The prisoner smiles around his gag as he rises to around six feet in height.  Up close, he looks quite young, as well as downright bony.  He's wearing plain brown shirt and breeches, a brown cloth cap, and lightweight brown shoes -- all of them lighter than his skin.

Once he has both feet well under him, he bows low to Alice, then turns his back to reveal the greenish iron manacles and pulls at them gently.  The inevitable shackle galls are still fresh.  His ankle rings have enough chain between to allow him to walk, but probably not to run.
Reanna Draegan
player, 648 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 2 Jul 2021
at 10:03
  • msg #866

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 865):

Are there any more threats?
Aegis
player, 393 posts
Veteran Mercenary
Master-at-Arms
Fri 2 Jul 2021
at 19:39
  • msg #867

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 866):

Aegis knocks down the last two redshirts, and as he proceeds to give them what they need, he shakes his head.
Dne Utrotare
player, 340 posts
Anyone
down there?
Sat 3 Jul 2021
at 11:17
  • msg #868

Re: Against the Mageguild

Dne asks for confirmation that the danger has passed.  If he gets it, he immediately slumps against a tree and begins recovering his energy.

What a day!
Dilandua
player, 177 posts
Shadow Elf
FP 12/4 HP -5/10
Sat 3 Jul 2021
at 18:25
  • msg #869

Re: Against the Mageguild

Dilandua, though no longer bleeding and in no danger of dying anytime soon, continues lay down on the job unconscious.
Reanna Draegan
player, 649 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Mon 5 Jul 2021
at 20:37
  • msg #870

Re: Against the Mageguild

In reply to Dilandua (msg # 869):

Reanna makes sure both crossbows are loaded before thanking Done for his help, and seeing to the prisoner.

"So, who are you and why should you not join them? "
Alice Abernathy
NPC, 33 posts
Acolyte of Vejovis
Mon 5 Jul 2021
at 23:25
  • msg #871

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 870):

Ok, lockmistress, you take care of him, and I'll go back to the barbeque and see how they are. let me get my kit."
Virgilio Hohlfeld
player, 19 posts
Apprentice wizard
Tall and very thin
Tue 6 Jul 2021
at 08:58
  • msg #872

Re: Against the Mageguild

The prisoner turns to face the latest person addressing him and smiles through the scold's bridle once again, then lets out an unintelligible grunt.

Then he turns his back again, to present the greenish iron manacles.
Alice Abernathy
NPC, 34 posts
Acolyte of Vejovis
Tue 6 Jul 2021
at 17:52
  • msg #873

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 872):

Alice begins to apply bandages to the injured spearperson
Dne Utrotare
player, 341 posts
Anyone
down there?
Tue 6 Jul 2021
at 23:59
  • msg #874

Re: Against the Mageguild

“Bless this beak and all who dwell within,” Dne mumbles as he flutters near the edge of consciousness.
Reanna Draegan
player, 650 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 7 Jul 2021
at 21:02
  • msg #875

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 874):

Reanna takes out her lockpicks and looks at the manacles. She takes extra time...

"You have not answered my question. Who are you and why should I let. you go?"

[Private to GM: She rolled natural 6, 11 under skill with quality of lockpicks and extra time. But she will not release him until she has an answer...]
Dilandua
player, 178 posts
Shadow Elf
FP 12/4 HP -5/10
Wed 7 Jul 2021
at 21:22
  • msg #876

Re: Against the Mageguild

OOC:  In case you hadn't noticed, he's gagged with a metal "stop witches from speaking or casting spells" gag.  And I suspect the manacles are warded against him casting without speaking.  Maybe ungag him first, then if his answers are to your liking, free his hands so he can murder us all in a crazed sociopathic magic-fueled bloodbath be a nice boi and go his own way.

Scold's Bridle:  https://encrypted-tbn0.gstatic...dqELoeE&usqp=CAU

Some also have chin straps to force the mouth closed on the tongue depressor/spikey-pain-bits (they don't all have spikey bits, some also had ingenious tongue clamps to hold the tongue still to really ensure the "Witch" could not speak).
Virgilio Hohlfeld
player, 20 posts
Apprentice wizard
Tall and very thin
Wed 7 Jul 2021
at 22:07
  • msg #877

Re: Against the Mageguild

The tall prisoner turns to face Reanna, and makes more unintelligible grunting sounds.  It seems as if he's trying to talk with his jaw bound and something fairly large lodged in his mouth -- and not succeeding.

Then he bows at the waist, bringing his caged head down below Reanna's eye level, showing the latch on the back of the scold's bridle (as well the greenish iron manacles with their obvious lock).
Reanna Draegan
player, 651 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 8 Jul 2021
at 05:53
  • msg #878

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 877):

Seeing the mechanism on his mouth, Reanna will finish with the manacles and then remove the mouth gag. Does it even have a lock?
Narrator
GM, 9143 posts
DM says
roll for initiative!
Thu 8 Jul 2021
at 20:15
  • msg #879

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 878):

yes it has one in the back
Reanna Draegan
player, 652 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 8 Jul 2021
at 21:13
  • msg #880

Re: Against the Mageguild

In reply to Narrator (msg # 879):

After unlocking the manacles, Reanna will unlock the gag...

[Private to GM: Rolled 12, skill plus quality 17, so 5 under...]
Virgilio Hohlfeld
player, 21 posts
Apprentice wizard
Tall and very thin
Thu 8 Jul 2021
at 21:52
  • msg #881

Re: Against the Mageguild

The prisoner drops to his knees, then bends forward until his face touches the cobbles again, before rising to his knees once more.

"Thank you, thank you so much!"  He shakes his head.  "My own guild, but as soon as they learned about my magic, they clapped me in those irons except when they wanted me to lend them energy."  He clenches a fist, then his eyes get wide.

"Oh, I'm forgetting my manners!"  He stands, then bows again for a moment.  "I'm Virgilio Hohlfeld of Bon Chance, Apprentice to the Mages' Guild.  Or probably now, fugitive from the Mages' Guild.

"And you, I presume, are bandits of some kind.  I can offer you nothing much; all I have are the clothes on my back, that face cage, and those irons -- and the ones that were on my hands are made of sky iron; no mage can use magic while touching them, not even me."

Reanna Draegan
player, 653 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 9 Jul 2021
at 00:14
  • msg #882

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 881):

"Right. Reanna. Just Reanna. Not common bandits, this was a more... specific attack. How can we know that you are trustworthy?"

She is pocketing the manacles and gag as she does, and checking any bodies around.
Dne Utrotare
player, 342 posts
Anyone
down there?
Fri 9 Jul 2021
at 03:27
  • msg #883

Re: Against the Mageguild

Dne watches events unfold with wary amusement as he continues to rest.
Virgilio Hohlfeld
player, 23 posts
Apprentice wizard
Tall and very thin
Sat 10 Jul 2021
at 00:25
  • msg #884

Re: Against the Mageguild

"I fear there is no way to know you can trust me, if you don't know my history.  I was -- I suppose I still am -- an apprentice in the Mages' Guild.  It has been my lifelong dream to become a wizard, and I was living my dream -- until someone wondered why casting spells doesn't tire me as it does most, or why I could still cast even in the magic free vault where the Guild stores dangerous items.

"But if you're not a mage -- and I think you aren't, else you wouldn't handle those irons with such aplomb -- you can't really understand.  You must have a mage among you, someone was casting magic -- was that Whirlwind?  May I show them the thing that made me a prisoner?"


In a much quieter voice, he continues, seemingly talking to no one.  "Let's see, I can Apport something really heavy, and while it's floating, Create a big fire..."

[Private to GM: 20:09, Today: Virgilio Hohlfeld rolled 10 using 3d6.  Thaumatology (15) spell recognition.]
Narrator
GM, 9147 posts
DM says
roll for initiative!
Sun 11 Jul 2021
at 17:36
  • msg #885

Re: Against the Mageguild

the spell was Sandstorm.
Reanna Draegan
player, 655 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sun 11 Jul 2021
at 20:41
  • msg #886

Re: Against the Mageguild

In reply to Narrator (msg # 885):

"I am not a mage, but if you have energy to burn, you. can give it to our birdman or priest. Else you can help us get these bodies off the road and take what valuables they had. "

She keeps her loaded crossbow trained on him nonetheless.
Narrator
GM, 9153 posts
DM says
roll for initiative!
Sun 11 Jul 2021
at 23:47
  • msg #887

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 886):

iq and thaumatology rolls for Virgilio
Virgilio Hohlfeld
player, 24 posts
Apprentice wizard
Tall and very thin
Mon 12 Jul 2021
at 09:07
  • msg #888

Re: Against the Mageguild

The apprentice looks around.  "I'm probably more help Lending Energy to the others -- though I've never done that with a priest..."

He walks off toward the person administering to the fallen warrior, muttering under his breath.  "Do priests use the same kind of mana wizards do?  Don't they depend on sanctity instead?"

[Private to GM: 05:02, Today: Virgilio Hohlfeld rolled 6 using 3d6.  IQ (14) GM request.
05:02, Today: Virgilio Hohlfeld rolled 6 using 3d6.  Thaumatology (15) GM request.
]
Narrator
GM, 9156 posts
DM says
roll for initiative!
Mon 12 Jul 2021
at 16:47
  • msg #889

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 888):

lend energy works on anyone. ift will not help charge energy reserves of other types
Reanna Draegan
player, 656 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Mon 12 Jul 2021
at 19:57
  • msg #890

Re: Against the Mageguild

In reply to Narrator (msg # 889):

Reanna searches through the dead near her for valuables, and removes them from the road.

[Private to GM: Rolled 4 under search]
This message was last edited by the player at 19:57, Mon 12 July 2021.
Virgilio Hohlfeld
player, 25 posts
Apprentice wizard
Tall and very thin
Mon 12 Jul 2021
at 21:38
  • msg #891

Re: Against the Mageguild

On reaching the woman administering to the elf, the former prisoner once again introduces himself.

"I am Virgilio Hohlfeld of Bon Chance, Apprentice Wizard, at your service.  Can I assist with healing your comrade by Lending Energy?"
Alice Abernathy
NPC, 35 posts
Acolyte of Vejovis
Tue 13 Jul 2021
at 14:49
  • msg #892

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 891):

"I could use quite a bit, they are in dire straits,  and it is a risk for me to try again"
This message was last edited by the player at 14:49, Tue 13 July 2021.
Narrator
GM, 9160 posts
DM says
roll for initiative!
Tue 13 Jul 2021
at 14:52
  • msg #893

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 890):

doubtless the armor and weapons, being of good quality,  are quite dear. they each have a broadsword, the one not carried off by its horse has a staff, each has a knife and a pouch with a vial and coin; they each wear a ring.
Also there are three horses left.

armor wise, the two orange and the one yellow all wear brigandine, the redshirts have DR5 helms and DR3 cuirasses  and DR 5 gauntletszms over padded armor and heavy boots. they have shortswords and crossbows.

somewhere near is a fourth horse and a brigandine wearing corpse hanging from the stirrup that had a staff.
This message was last edited by the GM at 14:56, Tue 13 July 2021.
Reanna Draegan
player, 657 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Tue 13 Jul 2021
at 20:24
  • msg #894

Re: Against the Mageguild

In reply to Narrator (msg # 893):

The one carried off by his horse...can Reanna track him down? Is a tracking roll needed?

[Private to GM: Rolled IQ, no tracking skill.]
Narrator
GM, 9164 posts
DM says
roll for initiative!
Tue 13 Jul 2021
at 20:42
  • msg #895

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 894):

IQ -5 to track, but it's highly linely they didn't leave the iter
Reanna Draegan
player, 658 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Tue 13 Jul 2021
at 20:44
  • msg #896

Re: Against the Mageguild

In reply to Narrator (msg # 895):

So Reanna failed tracking roll will be just looking around for it then...
Virgilio Hohlfeld
player, 26 posts
Apprentice wizard
Tall and very thin
Tue 13 Jul 2021
at 21:11
  • msg #897

Re: Against the Mageguild

"I am no healer, but I can Lend Energy repeatedly if necessary.  Let us begin with this."

He reaches out to touch the healer's arm as he gestures with the other hand -- but something goes wrong...

[Private to GM: 17:01, 17:07, Today: Virgilio Hohlfeld rolled 18 using 3d6.  Lend Energy (roll to cast, 15) (10 FP).  Seriously?  First cast is a genuine crit fail.  SMH.  Okay, what happens?]
Alice Abernathy
NPC, 36 posts
Acolyte of Vejovis
Wed 14 Jul 2021
at 17:29
  • msg #898

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 897):

Alice collapses, shivering and pale as bluish vapors of energy are drawn from her and wrapp around Virgilio before dissipating.
Reanna Draegan
player, 659 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 14 Jul 2021
at 20:09
  • msg #899

Re: Against the Mageguild

In reply to Alice Abernathy (msg # 898):

Reanna raises her crossbow, aiming at the head of the now very suspect prisoner...
Virgilio Hohlfeld
player, 27 posts
Apprentice wizard
Tall and very thin
Thu 15 Jul 2021
at 09:08
  • msg #900

Re: Against the Mageguild

"No!  Nonononono!"  The former prisoner drops beside the collapsed healer, seemingly unaware of the crossbow pointed at him.  "This is the problem.  It's always been this way -- any mage will tell you spells sometimes just go wrong, but when mine go wrong, they do it in a big way.  Usually it just affects me, but that time..."

He begins speaking arcane words, gesturing broadly with both hands, and a second later reaches out with both hands to once more touch the healer.  Only afterward does he look up and see Reanna and her crossbow.

He lets out a soft wolf whistle, and raises both hands in a "stop" gesture.

"I'm not certain, but I think the first casting came out backward.  I felt a knuckle catch during the gesture, but I couldn't react in time to stop the spell.  If I'm right about that, this should undo that.  Only problem is, if it's like overspending your energy in casting, it may have manifested as injuries, and I don't have the ability to heal those, only to replace the energy."

[Private to GM: 05:00, Today: Virgilio Hohlfeld rolled 11 using 3d6.  Lend Energy (roll to cast, 15) (10 FP).]
Dne Utrotare
player, 343 posts
Anyone
down there?
Thu 15 Jul 2021
at 12:42
  • msg #901

Re: Against the Mageguild

“I think I’ll recover my energy the old-fashioned way, if it’s all the same to you,” Dne mutters, leaning the back of his head against the tree.
Alice Abernathy
NPC, 37 posts
Acolyte of Vejovis
Thu 15 Jul 2021
at 17:21
  • msg #902

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 901):

Alice sits up blinking.
"I just had the strangest dream..."
Virgilio Hohlfeld
player, 28 posts
Apprentice wizard
Tall and very thin
Thu 15 Jul 2021
at 21:21
  • msg #903

Re: Against the Mageguild

"I am so sorry, miss!  I believe my spell backfired.  This happens sometimes -- as you surely know; it can happen to healers, too.  In my case, if any casting fails, I get something worse than just wasting my energy; it often injures me, when it happens -- but rarely others."  The tall, thin, dark man offers his hand to help the healer up.

"The Crop Doctor back home always said I was sure to summon a demon by accident someday, but not yet, not yet.  I've studied and practiced for years, trying to make every little thing perfect, but this still happens sometimes.  I guess it's the cost of being able to cast and cast and never get tired."
Alice Abernathy
NPC, 38 posts
Acolyte of Vejovis
Fri 16 Jul 2021
at 00:30
  • msg #904

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 903):

"Lets try this again..."


Dilandua  you get 8 hp back
Reanna Draegan
player, 660 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sun 18 Jul 2021
at 20:35
  • msg #905

Re: Against the Mageguild

In reply to Alice Abernathy (msg # 904):

"Alice, you ok? Dne, was that deliberate? Just say the word..."

She maintains the crossbow at his head...
Dilandua
player, 179 posts
Shadow Elf
FP 12/4 HP 10/10
Mon 19 Jul 2021
at 00:39
  • msg #906

Re: Against the Mageguild

Dilandua stirs and lifts themselves up to a crouch, patting the still hot scorch across their chest.

The Shadow Elf gives Alice a thin smile and a nod.  "Thank you."
Virgilio Hohlfeld
player, 29 posts
Apprentice wizard
Tall and very thin
Mon 19 Jul 2021
at 09:12
  • msg #907

Re: Against the Mageguild

The tall, thin mage in brown looks at the rising shadow elf as if he'd never seen such a being.

"What kind of person is this, then?"  His mutter is barely audible.

"Good day!  I am Virgilio Hohlfeld of Bon Chance, lately apprentice and prisoner of the Mage Guild."
Narrator
GM, 9180 posts
DM says
roll for initiative!
Mon 19 Jul 2021
at 17:27
  • msg #908

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 907):

a somewhat charred person...
Dilandua
player, 180 posts
Shadow Elf
FP 12/4 HP 10/10
Tue 20 Jul 2021
at 02:55
  • msg #909

Re: Against the Mageguild

Dilandua takes him in, then picks up the spears and rises slowly (as though maybe unsure their limbs will hold) to their feet.

They give the ex-prisoner a shallow bow, "Dilandua, Messenger for the Twilight House," you might be mistaken, but despite the flat emotionless tone, they almost sound perturbed saying 'Messenger'.

The slim, small warrior then turns surveying the scene, and affectlessly asks, "Reanna, we're missing one mage... and a horse.  Did they escape or were they taken down in the trees?"
Reanna Draegan
player, 661 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Tue 20 Jul 2021
at 21:06
  • msg #910

Re: Against the Mageguild

In reply to Dilandua (msg # 909):

"One horse with a badly injured rider did leave,. but I doubt it got far."

The crossbow remains pointed.
Virgilio Hohlfeld
player, 30 posts
Apprentice wizard
Tall and very thin
Tue 20 Jul 2021
at 22:42
  • msg #911

Re: Against the Mageguild

The erstwhile prisoner looks Reanna in the eyes over the crossbow, his expression suddenly changed from "happy to be free" to "ready to wreak havoc."

"Would it help if I assist in slaying that remaining mage?  Guild mages aren't on my good side today."

His voice then drops to the mutter you've heard before.  "Fire, I'll use fire, fire's so easy."
Reanna Draegan
player, 662 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Wed 21 Jul 2021
at 04:28
  • msg #912

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 911):

"It would go a long way to building trust, as long as there are no more 'accidents'..."
Virgilio Hohlfeld
player, 31 posts
Apprentice wizard
Tall and very thin
Wed 21 Jul 2021
at 09:13
  • msg #913

Re: Against the Mageguild

"Well, that's the thing with accidents.  You can't predict them.

"I can assure you that something like what happened the first time I tried to aid your healer is a rarity; even when a spell goes wrong, it usually either does nothing, spectacularly, or harms me.  I will promise, however, not to Lend my Energy to anyone without their permission or request; that will limit the risk to others.

"My main job as an apprentice was research, so about half of the magic I know is knowledge based.  I have a few light spells, a few fire spells, and I can create and purify water -- I hadn't had a chance to start learning earth or air magic, or other schools, before my talent was discovered, and after that, Lending Energy was pretty much my only job.

"But I can be a lot of help.  Ask your mage how tiring it would be to extinguish all the fires, from candle to conflagration, in a space eight yards across -- and how long it would take him or her to recover enough to do it again.  I can do it over and over, as quickly as I can cast.  The same goes for creating a fire that size that burns for a time without needing fuel."

Dilandua
player, 181 posts
Shadow Elf
FP 12/4 HP 10/10
Wed 21 Jul 2021
at 17:56
  • msg #914

Re: Against the Mageguild

"What direction did they ride off in?  I can begin hunting"

The warrior looks around, "And someone should get Guillaume, he can round up these horses and check them for injuries."
Virgilio Hohlfeld
player, 32 posts
Apprentice wizard
Tall and very thin
Wed 21 Jul 2021
at 22:38
  • msg #915

Re: Against the Mageguild

"I would welcome the chance to help hunt down that remaining mage.  I'm no woodsman, nor even a combat mage, but if I can find, borrow, or make a staff, or a sling, I'll do what I can with those.  If we can kill them, it might be weeks before the Guild realizes they didn't make it to Northport -- and when they do, they might think I was killed, too.

"And the longer the Guild thinks I'm dead, the better I'll like it."


The former prisoner begins looking over the bodies of the fallen for a staff, a sling, or even a pouch full of sling stones or bullets; an empty pouch or knife of any kind will wind on on his belt as well.
Reanna Draegan
player, 663 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 22 Jul 2021
at 00:04
  • msg #916

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 915):

Reanna points in the direction she last saw them go in.

"They went that way...Dilandua, can you watch over the prisoner while you hunt, and we get these bodies off the road and out of sight? After what he did to Alice, I am short on trust of him."
Dilandua
player, 182 posts
Shadow Elf
FP 12/4 HP 10/10
Thu 22 Jul 2021
at 03:29
  • msg #917

Re: Against the Mageguild

"Yes."  The pale elven warrior starts to turn and stops, "Put them in a pile in the ditch we dug.  When we return, maybe this one can burn them into ash, and thus disguise how many died here should the Imperial Guild track the remains down."

Dilandua heads off in the direction Reanna pointed, looking for evidence of the horse and rider's passage...



OOC:  Second to worst Character I have to go Tracking with, and Jednesa's not allowed to even roll the skill if there are no bonuses...  It goes without saying Dilandua will take extra time trying to find the trail.


23:22, Today: Dilandua rolled 8 using 3d6.  Tracking 5 (Defaulted).  Prayin for a miracle...

Without bonuses (like for a body dragging from the stirrup, splashed blood trail, etc) it'll take Dilandua 8 times longer to find the trail than normal.

Virgilio Hohlfeld
player, 33 posts
Apprentice wizard
Tall and very thin
Thu 22 Jul 2021
at 08:59
  • msg #918

Re: Against the Mageguild

With a nod, he replies, "I can burn bodies, when the more urgent things are done."

Having seen (most of) the battle, the thin mage points after the uncontrolled horse.

"This way."

OOC: Did I manage to pick up a staff, or sling and some stones/bullets?

[Private to GM: 04:51, Today: Virgilio Hohlfeld rolled 5 using 3d6.  Tracking (default 8) (+unknown for dragging body and blood trail).]
Dne Utrotare
player, 344 posts
Anyone
down there?
Thu 22 Jul 2021
at 16:03
  • msg #919

Re: Against the Mageguild

OOC: Have I recovered my fatigue points yet?
Reanna Draegan
player, 664 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 22 Jul 2021
at 20:41
  • msg #920

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 919):

I also failed the tracking roll...

Reanna will begin to collect and strip the dead.
Narrator
GM, 9195 posts
DM says
roll for initiative!
Mon 26 Jul 2021
at 17:03
  • msg #921

Re: Against the Mageguild

In reply to Reanna Draegan (msg # 920):

by the time Reanna has gotten through with the redshirts, Dne will have recovered their fatigue.  Virgilio espies a carved and embellished staff...


the star metal manacles and bridle are about a foot and a half long, and weigh about 15lbs all together.
Dilandua
player, 183 posts
Shadow Elf
FP 12/4 HP 10/10
Mon 26 Jul 2021
at 20:21
  • msg #922

Re: Against the Mageguild

And Dilandua had headed off down the road in the direction it was pointed that the horse had gone.



OOC:  And to reiterate the earlier roll:
23:22, Today: Dilandua rolled 8 using 3d6.  Tracking 5 (Defaulted).  Prayin for a miracle...

Without bonuses (like for a body dragging from the stirrup, splashed blood trail, etc) it'll take Dilandua 8 times longer to find the trail than normal.

This message was last edited by the player at 20:22, Mon 26 July 2021.
Reanna Draegan
player, 665 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Mon 26 Jul 2021
at 20:22
  • msg #923

Re: Against the Mageguild

In reply to Narrator (msg # 921):

Strip the bodies, burying anything not of value and gathering up all valuables well off the road. I presume it will take some time.
Virgilio Hohlfeld
player, 34 posts
Apprentice wizard
Tall and very thin
Mon 26 Jul 2021
at 23:18
  • msg #924

Re: Against the Mageguild

Virgilio quickly snatches up the ornate staff that the previous owner no longer needs, then heads in the direction the uncontrolled horse went.

"I have a trail on the horse.  See, blood here, and more over there.

"I wonder what this staff might do?  Right now I'd settle for a Staff."


As he goes (at a jog, trying to catch up to Dilandua), he feels for magic in the staff he's picked up.

[Private to GM: 19:16, Today: Virgilio Hohlfeld rolled 12 using 3d6.  Detect Magic (15).]
Narrator
GM, 9205 posts
DM says
roll for initiative!
Tue 27 Jul 2021
at 18:51
  • msg #925

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 924):

the staff is magical, and  probably has the Staff enchantment on it, and with a few hours attunement, perhaps a power item.
Virgilio Hohlfeld
player, 35 posts
Apprentice wizard
Tall and very thin
Tue 27 Jul 2021
at 22:34
  • msg #926

Re: Against the Mageguild

Continuing on the trail of the horse dragging the (at the moment) sole surviving Guild mage, Virgilio gives a head toss in the right direction as he catches up to Dilandua.

"Come on, uh, elf person.  That horse probably won't go far before slowing down to deal with what's dragging."

"Not that I know much about horses, but I certainly wouldn't if I were a horse.

"Hey, probably a Staff, likely some other stuff.  That'll do for now, I'll figure out the rest later."
  The tall former prisoner breaks into a grin.  "It would have been months, maybe years, before I could afford anything like this."
Dilandua
player, 184 posts
Shadow Elf
FP 12/4 HP 10/10
Wed 28 Jul 2021
at 06:43
  • msg #927

Re: Against the Mageguild

"Lead, I will be right behind you even if you can not sense me."

Dilandua will follow the ex-slave with silent footsteps.
Dne Utrotare
player, 345 posts
Anyone
down there?
Wed 28 Jul 2021
at 10:57
  • msg #928

Re: Against the Mageguild

We shall rest until fully recovered, thinks Lord Bird.
Narrator
GM, 9211 posts
DM says
roll for initiative!
Wed 28 Jul 2021
at 18:01
  • msg #929

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 928):

You head some dozens of yards up the iter while the casters rest, Reanna strips the bodies, and Aegis stands watch.


about 20 yards further ahead, following a trail oh metallic items, you find the horse and a very dead half-armored mage by the roadside, where the horse is grazing.
Virgilio Hohlfeld
player, 36 posts
Apprentice wizard
Tall and very thin
Wed 28 Jul 2021
at 22:23
  • msg #930

Re: Against the Mageguild

"Aah.  Good, none to tell the tale."  He turns to Dilandua.  "Do you think you can catch the horse?  We should take it with us, rather than let it find its way home.  Also I'd like to check this one's armor for fit and weight."

"I don't remember if this one was tall enough to have a chance."

OOC: the mage's armor is unlikely to fit well -- Virgilio is tall and very thin -- but if the guy's tall enough, it would be better than nothing until I can get it adjusted.
Dilandua
player, 185 posts
Shadow Elf
FP 12/4 HP 10/10
Thu 29 Jul 2021
at 00:11
  • msg #931

Re: Against the Mageguild

"You should approach, you have traveled with it, your scent is known, mine is that of a stranger and mixed with the smell of burned flesh and leather."

The tiny pale elf pauses.

"Also if it stomps you, there is more of you to stomp, and it is not stomping me.  If it flees you, I can kill it before it goes far."
Virgilio Hohlfeld
player, 37 posts
Apprentice wizard
Tall and very thin
Thu 29 Jul 2021
at 09:16
  • msg #932

Re: Against the Mageguild

Virgilio takes a deep breath -- and then lets it out as a heavy sigh.

"You make sense.  Though I wasn't allowed near the horses, at least I don't smell burnt and bloody.  Let's see what I can manage.

"I'll circle around, so if it spooks, it'll run toward the battle site, and past you, but give me a couple tries before you kill it.  I'm no horse master."


He starts circling, leaving the road on the side opposite the horse to keep distance.  Once well past, he'll start to approach the horse, slowly, speaking very softly.

"Gentle, gentle, let's talk a little.  I wish I had some sugar for you, but I can get that noisy thing out of your stirrup and then we can take a nice relaxing walk together."

[Private to GM: 05:15, Today: Virgilio Hohlfeld rolled 9 using 3d6.  Animal Handling (Equines) (default 9) to catch horse.]
Dilandua
player, 186 posts
Shadow Elf
FP 12/4 HP 10/10
Fri 30 Jul 2021
at 01:16
  • msg #933

Re: Against the Mageguild

Dilandua gives him a span of heartbeats to circle around and then creeps slightly closer from downwind, approaching to almost fifteen yards.  The warrior then crouches, slowly, stilling themself and readying to jump if necessary.



OOC:  Concentrate Maneuver.
Narrator
GM, 9223 posts
DM says
roll for initiative!
Sat 31 Jul 2021
at 21:01
  • msg #934

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 932):

Virgilio's tactic works; the horse is a bit calmer, and encumbered by the body it has been dragging, he is able to seize the reins.
Virgilio Hohlfeld
player, 38 posts
Apprentice wizard
Tall and very thin
Sun 1 Aug 2021
at 01:18
  • msg #935

Re: Against the Mageguild

A quick glance to confirm, then...

"Good girl, let's get this thing loose so you don't have to drag it."  He keeps a firm hold on the reins with one hand and strokes the animal's neck with the other, before stretching it to where the corpse's foot is tangled in the stirrup -- but if a quick twist or lift won't clear the tangle (very likely the case), he'll lead the horse to a nearby tree where he can tie the reins, then have both hands free to work the boot and (probably badly broken) foot free.

Once corpse and stirrup are separated, he'll drag the dead man away from the horse for Dilandua to search, then return to give the horse a careful check for injury (more or less the same way someone who doesn't drive and isn't a mechanic can look a car over for things like bent fenders, broken headlights, and flat tires).
Dilandua
player, 187 posts
Shadow Elf
FP 12/4 HP 10/10
Sun 1 Aug 2021
at 03:55
  • msg #936

Re: Against the Mageguild

"Good job,  I'll bring the mage back, you bring back the horse and gather the bits of his armor and belongings that were scattered along the road."

With a strength apparently greater than their slight size would indicate, the warrior hauls the dead mage upon their shoulders and trudges slowly back to the ambush site.
Dne Utrotare
player, 346 posts
Anyone
down there?
Sun 1 Aug 2021
at 16:03
  • msg #937

Re: Against the Mageguild

Every day in every way, I am getting birder and birder, Dne Utrotare thinks as his strength gradually returns.
Virgilio Hohlfeld
player, 39 posts
Apprentice wizard
Tall and very thin
Mon 2 Aug 2021
at 21:32
  • msg #938

Re: Against the Mageguild

"What's your name, girl?  Bet you can't tell me.  We'll figure something out soon."

With the horse still tied to the bush, Virgilio gathers up any loose armor bits in the close area, then frowns.  "You got bags on you to carry this stuff, girl?"  He checks the saddlebags for available space, and checks the contents as he stows the armor.
Virgilio Hohlfeld
player, 43 posts
Apprentice wizard
Tall and very thin
Fri 6 Aug 2021
at 23:36
  • msg #939

Re: Against the Mageguild

After stowing the loose armor bits and going through the saddlebags, Virgilio unties the reins and begins leading the horse back toward the massacre site.

"Cross over first, then loop under, close to a loose fist, open while twisting to present the palm."  As he mutters, he goes through the described motions with his right hand -- the gesture for a casting -- several times.

OOC: Boss, what was in the saddlebags?  And not mounting to ride because not a rider...
Narrator
GM, 9236 posts
DM says
roll for initiative!
Fri 6 Aug 2021
at 23:52
  • msg #940

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 939):

within the saddlebags are some personal basics,  a locked book with the  guild seal, and a portable writing kit, and adocument case with a guild seal and lock.
Dilandua
player, 188 posts
Shadow Elf
FP 12/4 HP 10/10
Sat 7 Aug 2021
at 03:37
  • msg #941

Re: Against the Mageguild

Dilandua staggers up panting, "This corpse is heavier than it looked," drops the mage near the others and then staggers away and drops in sitting position against a tree, "I'll be recovered shortly."

As the warrior rests, "We should take everything they have and burn the bodies here.  Dne can you sniff them out for out magic items?  And what do you know of ways they or their gear could be tracked?"



OOC:  If we can remain undisturbed for 24 minutes Dilandua recovers all FP.

23:28, Today: Dilandua rolled 14, 9, 4, 12 using 3d6,3d6,3d6,3d6.  Breath Control 12.  Each roll takes two minutes of rest.  8 minutes

23:29, Today: Dilandua rolled 12, 14, 12, 12 using 3d6,3d6,3d6,3d6.  Breath Control 12.  8 minutes.

23:29, Today: Dilandua rolled 9, 13 using 3d6,3d6.  Breath Control 12. 4 minutes.

23:30, Today: Dilandua rolled 13 using 3d6.  Breath Control 12.  2 minutes.

23:31, Today: Dilandua rolled 11 using 3d6.  Breath Control 12.  2 minutes.

The 13s they mock me.

Virgilio Hohlfeld
player, 45 posts
Apprentice wizard
Tall and very thin
Sat 7 Aug 2021
at 13:39
  • msg #942

Re: Against the Mageguild

Unburdened by carrying a corpse, Virgilio nearly catches up to the Shadow Elf.

"Don't bother gathering wood for a pyre; I can burn the bodies directly in that ditch, where the ashes can be covered by filling it back in.  I'll have to do some calculation, but I might be able to move that tree out of the road, too, maybe even burn it in the same ditch.  A log that size will take a long time to burn, though.  Worse since it's fresh and green.

"By the way, I found what you folks might have been looking for.  There are locked Guild documents in these saddlebags.  Someone should go over the bodies in detail to look for the keys.

"While we're waiting for the bodies to finish burning, I'd greatly appreciate being allowed to pick over some mundane pieces like belt pouches and knives, as well as collect some suitable armor, if any of this fits.  I might have to wait on that, though.  Not many folks are as tall and thin as I am."


OOC: I ought to be able to at least find a helmet of some kind, and a sleeveless jerkin or similar that's close enough.
Reanna Draegan
player, 666 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sun 8 Aug 2021
at 04:09
  • msg #943

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 942):

How has Reanna gone gathering up all the valuables and separating them from the bodies, and clearing the road?
Virgilio Hohlfeld
player, 46 posts
Apprentice wizard
Tall and very thin
Sun 8 Aug 2021
at 10:15
  • msg #944

Re: Against the Mageguild

OOC: If Reanna is still working on moving bodies, Virgilio will pitch in to help using Apportation cast with extra time to do the actual moving -- it'll help him in searching for armor that might fit as well as basic equipment.  He'll also collect the writing kit from the saddlebags.
Narrator
GM, 9244 posts
DM says
roll for initiative!
Mon 9 Aug 2021
at 20:04
  • msg #945

Re: Against the Mageguild

In reply to Virgilio Hohlfeld (msg # 944):

from the redshirts:
6 sets of light leather gambesons and pants with DR3 corselets,  DR4 helmets and gauntlets, heavy leather boots, good shortswords, ST12 crossbows and quivers, the bolts were strewn by Dne's storm, cheap large knives, and pouches with a total of $716 in copper and $860 in silver and assorted personal basics, red surcoats with the Mageguild insignia.
This message was last edited by the GM at 20:06, Mon 09 Aug 2021.
Narrator
GM, 9246 posts
DM says
roll for initiative!
Mon 9 Aug 2021
at 20:22
  • msg #946

Re: Against the Mageguild

In reply to Narrator (msg # 945):

from the orangecloaks
two sets of brigandine graven with the guild symbol, two good broadswords also emblazoned, ditto 2 fine, silvered daggers worth $200 each and two silver rings, pouches with cash totaling $72 in copper, $980 oil n silver and $160 as 2 gold coins, decent basics, 2 orange cloaks and surcoats, all with the Mageguild logo
This message was last edited by the GM at 20:28, Mon 09 Aug 2021.
Narrator
GM, 9247 posts
DM says
roll for initiative!
Mon 9 Aug 2021
at 20:27
  • msg #947

Re: Against the Mageguild

In reply to Narrator (msg # 946):

from the two yellow cloaks:
2 yellow cloaks, 2 yellow surcoats (both badly damaged) two suits of graven brigandine,  one reduced to cheap value from being dragged, 2 gold rings, 2 embellished staves, two silvered meteoric daggers, two good broadswords,  pouches with fine basics and $660 in silver, $480  as six gold coins
Narrator
GM, 9248 posts
DM says
roll for initiative!
Mon 9 Aug 2021
at 20:39
  • msg #948

Re: Against the Mageguild

In reply to Narrator (msg # 947):

horses: 4 slightly injured light riding horses, with Mageguild brands, and Mageguild saddles and harness and saddlebags.

items: group basics, 4 locked books, 2 branded writing kits, the sealed document case,


virtually every item has their insignia.

Aegis helps pull the bodies to the side.
Virgilio Hohlfeld
player, 47 posts
Apprentice wizard
Tall and very thin
Mon 9 Aug 2021
at 22:36
  • msg #949

Re: Against the Mageguild

As Virgilio looks over the takings, holding one of the helmets, he smacks his forehead, then tosses the helmet into the ditch that's receiving the bodies.

"Gods, I can't wear any of this, unless I can get those brands off.  And who goes on the road without so much as a backpack among them?  And I didn't even notice that, either.  Guess I was too busy feeling sorry for myself."

He starts examining every single item in the personal basics bag he just picked up, looking for things like a Guild insignia on the spoon and fire steel.  Then he stops, stuffs that item into the guild-marked pouch on his belt, and begins examining the staff he picked up, inch by inch.

"Good grief.  I wonder if I can burn the symbol off without destroying whatever enchantments this has on it?"

He straightens, shakes his head, then tosses the staff into the ditch as well.

"Okay, looks like the only things safe to keep are the coins, and maybe those rings.  We can probably obscure the brands on the horses -- they'll look stolen, but at least it won't be obvious from whom.  This one pouch I can pass off as a second hand shop purchase, as long as I don't have anything else with the mark on it."

He lets out a soft wolf whistle.

"All the enchanted items these guys have, any mage who walks down this road might spot the remains."

Narrator
GM, 9250 posts
DM says
roll for initiative!
Mon 9 Aug 2021
at 23:32
  • msg #950

Re: Against the Mageguild

The rings also have insignia...


you suspect someone had Create Food, and by the condition of the gear, Clean.
Dilandua
player, 189 posts
Shadow Elf
FP 12/4 HP 10/10
Mon 9 Aug 2021
at 23:53
  • msg #951

Re: Against the Mageguild

Seeing that Dne was birding to himself, Dilandua readdresses the question to the ex-slave, "You are called Virgilio?  Can you sort the magical from non-magical?  Can you detect if spells are laid on these books or the case?  Magicry is not my strong suit."
Virgilio Hohlfeld
player, 49 posts
Apprentice wizard
Tall and very thin
Tue 10 Aug 2021
at 09:12
  • msg #952

Re: Against the Mageguild

The tall, thin former prisoner turns as Dilandua diverts his attention from the Guild marks.

"Oh, of course.  I'm -- er, I was mainly a research assistant during my apprenticeship.  Mage Sight should do what's needed, lets me see enchanted items and active spells, sometimes even identify them.  Let me get started."

He takes a couple steps away from the shadow elf, goes through a complicated gesture while muttering under his breath, then repeats the entire process a second time, speaking arcane words in a clear voice.

"Now, let's have a look around."  He begins scanning bodies, equipment, and the area of the fight, looking for the aura of magic.  "Can someone help with turning these bodies?  I need to check under them, too."

[Private to GM: 04:58, Today: Virgilio Hohlfeld rolled 15 using 3d6.  Mage Sight, roll to cast (15 + 1 for extra ritual).]
Reanna Draegan
player, 667 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Tue 10 Aug 2021
at 09:27
  • msg #953

Re: Against the Mageguild

In reply to Dilandua (msg # 951):

Ok, so we have

6 sets of light leather gambesons and pants with DR3 corselets,  DR4 helmets and gauntlets, heavy leather boots,

6 good shortswords,
6 ST12 crossbows and quivers, the bolts were strewn by Dne's storm,
6 cheap large knives,
assorted personal basics, red surcoats with the Mageguild insignia.

2 yellow cloaks,
2 yellow surcoats (both badly damaged) two suits of graven brigandine,  one reduced to cheap value from being dragged, 2
2 embellished staves,
2 silvered meteoric daggers,
2 good broadswords

horses: 4 slightly injured light riding horses, with Mageguild brands, and Mageguild saddles and harness and saddlebags.

items: group basics, 4 locked books, 2 branded writing kits, the sealed document case,

Pouches with a total of $716 in copper and $860+$660 in silver, $480  as six gold coins
2 gold rings,

virtually every item has their insignia. Does this include the weapons? How easy is it to remove the insignia?

Reanna will collect the coins and rings in a single pouch, and collect the meteoric Daggers and one staff if no-one else takes it.
This message was last edited by the player at 01:07, Wed 11 Aug 2021.
Dilandua
player, 190 posts
Shadow Elf
FP 12/4 HP 10/10
Tue 10 Aug 2021
at 19:40
  • msg #954

Re: Against the Mageguild

OOC:  I'm making a "Loot" table, I should have it up by tomorrow.  Granted some things won't be priced as I have no idea how much having Imperial Mage's Guild insignia on everything will cut the price.  We might need to do some "buyer hunting" when we get back to Northport.
Reanna Draegan
player, 668 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Tue 10 Aug 2021
at 20:29
  • msg #955

Re: Against the Mageguild

In reply to Dilandua (msg # 954):

Or some insignia removal...
Virgilio Hohlfeld
player, 50 posts
Apprentice wizard
Tall and very thin
Tue 10 Aug 2021
at 22:52
  • msg #956

Re: Against the Mageguild

OOC: Virgilio has lifted a belt pouch and a personal basics packet, and is very interested in the possibilities of insignia removal.
Dne Utrotare
player, 347 posts
Anyone
down there?
Wed 11 Aug 2021
at 02:39
  • msg #957

Re: Against the Mageguild

OOC: Please let me know when I’ve fully recovered.
Narrator
GM, 9258 posts
DM says
roll for initiative!
Thu 12 Aug 2021
at 17:33
  • msg #958

Re: Against the Mageguild

In reply to Dne Utrotare (msg # 957):

Dnd is recovered
Reanna Draegan
player, 669 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Thu 12 Aug 2021
at 20:33
  • msg #959

Re: Against the Mageguild

In reply to Narrator (msg # 958):

I am not sure Dnd will ever recover! Lol, but good to have Dne back with us to finish the cleanup!

Goods to be taken, including everything with an insignia, bodies to be destroyed, remains burner and buried/scattered.
Virgilio Hohlfeld
player, 51 posts
Apprentice wizard
Tall and very thin
Thu 12 Aug 2021
at 21:47
  • msg #960

Re: Against the Mageguild

"Tell me when you're ready.  I can make a fire a dozen yards across, if necessary, and keep it going for as long as it takes -- or as long as I can stay awake, whichever comes first.

"If we spread the bodies out, we should be able to burn them to ash in a couple hours.  If your mage knows Essential Fire, we could cut that time -- did I mention I'm still an apprentice?"

Dilandua
player, 191 posts
Shadow Elf
FP 12/4 HP 10/10
Fri 13 Aug 2021
at 04:01
  • msg #961

Against the Mageguild

OOC:  I'm putting together the loot list, Gwythaint how much were you deducting for "Graven with Mageguild Emblem"?  I ask because Fine, Silvered Daggers should be $240, but you listed them as $200.  Are you charging a flat $40 fee for image removal or a percentage (basically a negative Cost Factor)?

Also, I'm pricing anything listed as "badly damaged" as 'cheap' even though cheap kinda means something specific.  And what do you mean by "Good Broadsword" and "Decent" Personal Basics?  Those terms don't have a lot of meaning in the "Fine/Cheap/Etc" pricing descriptors...

And, we're hitting the 1K threshold.  Time for a new thread?


To Reanna and Dne (since Aegis is missing), what about the new guy?  Do we 1) cut him for a share of loot (the "BFFs for life" option), 2) cut him for a set of armor, mundane gear, and some cash (enough to 'ungraven' the armor and pick up some minor gear, or unegraven any mundane gear from this loot - like personal basics, a few pouches, etc - the "Pragmatic" option), or 3) tell him to lump it and charge him for any food or gear we give him on the way back to town (the "Complete Arseholes" option - which I suspect Alice will vociferously argue against).  Also, we should probably have that talk IC, just figured I'd get people thinking about it.

Reanna Draegan
player, 670 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 13 Aug 2021
at 06:53
  • msg #962

Against the Mageguild

In reply to Dilandua (msg # 961):

Reanna is still waiting to confirm that we don't shoot him, but option 2 or 3 would be her only options.
Virgilio Hohlfeld
player, 52 posts
Apprentice wizard
Tall and very thin
Fri 13 Aug 2021
at 09:13
  • msg #963

Against the Mageguild

During a lull in moving and searching bodies, Virgilio rehearses a different gesture, then repeats it with a single foreign-sounding word.  "Okay, still normal, just like always."

OOC: My player is fine with any option that doesn't involve shooting me.

[Private to GM: 05:11, Today: Virgilio Hohlfeld rolled 5 using 3d6.  Sense Mana, roll to cast (15 + 1 extra time).  Crit?  Does it matter, since I'd get the fatigue back immediately?]
Dne Utrotare
player, 348 posts
Anyone
down there?
Sun 15 Aug 2021
at 18:17
  • msg #964

Against the Mageguild

Recovered at last, Dne rises to his full avian height and folds his arms like a kingfisher.  “I know nothing of fire.  Lightning, on the other hand…”
Virgilio Hohlfeld
player, 53 posts
Apprentice wizard
Tall and very thin
Mon 16 Aug 2021
at 09:18
  • msg #965

Against the Mageguild

"Okay, it was worth asking -- did they call you Danay?  Almost sounded like Danny."
Narrator
GM, 9266 posts
DM says
roll for initiative!
Tue 17 Aug 2021
at 16:57
  • msg #966

Against the Mageguild

In reply to Dilandua (msg # 961):

that should have been 240 for the daggers.


the graving removal should cost 10% of value,

cheap is the relative value of the damaged goods.

resume in After the Battle
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