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13:03, 25th April 2024 (GMT+0)

Tavern part 2.

Posted by NarratorFor group archive 0
Nana Yurick
player, 215 posts
Shevnian Adventuress &
Yurick's daughter 11/11
Wed 2 Jun 2021
at 18:50
  • msg #807

Re: Tavern part 2

"A key! Probably to get in and out of their gates...What's the other thing?"
Narrator
GM, 9051 posts
DM says
roll for initiative!
Wed 2 Jun 2021
at 20:42
  • msg #808

Re: Tavern part 2

In reply to Nana Yurick (msg # 807):

a leather necklace with a token of its faith
Kazimir Yurick
player, 174 posts
Skald & Innkeeper
Wed 2 Jun 2021
at 21:09
  • msg #809

Re: Tavern part 2

"Let's return this to the goblins, when we break the news of this one's fate. Maybe the others are still alive, and are trapped or hiding..."
Svendegard Yurick
player, 242 posts
Innkeeper's Son &
Shevnian Adventurer 13/13
Wed 2 Jun 2021
at 21:12
  • msg #810

Re: Tavern part 2

"Well, we should probably do that now, since we are nearby...They can come collect him, and give a proper funeral, that will no doubt prevent him from rising again."
Sven says, pointing towards the goblin gate.
This message was last edited by the player at 21:18, Wed 02 June 2021.
Aine Walsh
player, 240 posts
Small cute trouble
HP: 3/3, FP: 7/10
Wed 2 Jun 2021
at 21:15
  • msg #811

Re: Tavern part 2

In reply to Svendegard Yurick (msg # 810):

"That makes sense. But what if they are infected as well, and we end up having to deal with them too?"

Aine will hold the key...hidden away until needed.
Nana Yurick
player, 216 posts
Shevnian Adventuress &
Yurick's daughter 11/11
Wed 2 Jun 2021
at 21:20
  • msg #812

Re: Tavern part 2

"We can warn them about how he turned, and the risks involved. If they have their own cleric, it will be no problem...or they can always set him on fire!"
This message was last edited by the player at 21:21, Wed 02 June 2021.
Aine Walsh
player, 241 posts
Small cute trouble
HP: 3/3, FP: 7/10
Wed 2 Jun 2021
at 21:27
  • msg #813

Re: Tavern part 2

In reply to Nana Yurick (msg # 812):

"Can't we just set him on fire?"
Kazimir Yurick
player, 175 posts
Skald & Innkeeper
Wed 2 Jun 2021
at 22:07
  • msg #814

Re: Tavern part 2

"I'm trying to cultivate good relations with my neighbors down here, so I'd rather not be so presumptuous as to destroy the earthly remains of one of their loved ones..."
Aldous Hack
player, 306 posts
Housekeeper's orphan,
Street runner, rogue
Wed 2 Jun 2021
at 22:54
  • msg #815

Re: Tavern part 2

"Ef the'r Triunis', the'd wan' a foon'ral, an' a grev.  T'kip th' body f'r th' rez'rekshun day."
Nana Yurick
player, 217 posts
Shevnian Adventuress &
Yurick's daughter 11/11
Wed 2 Jun 2021
at 23:02
  • msg #816

Re: Tavern part 2

"Rezerekshun day? Fragglerock, or is it ragnarok?.. I wonder if that's similar.."
This message was last edited by the player at 01:41, Thu 03 June 2021.
Aine Walsh
player, 242 posts
Small cute trouble
HP: 3/3, FP: 7/10
Wed 2 Jun 2021
at 23:58
  • msg #817

Re: Tavern part 2

In reply to Nana Yurick (msg # 816):

"I knew a triunist who used to say 'burn em all, let god sort them out'. Perhaps he was not a good triunist example..."
Svendegard Yurick
player, 243 posts
Innkeeper's Son &
Shevnian Adventurer 13/13
Thu 3 Jun 2021
at 01:48
  • msg #818

Re: Tavern part 2

"We burn our dead, as often as we bury them in our custom."
Aine Walsh
player, 243 posts
Small cute trouble
HP: 3/3, FP: 7/10
Thu 3 Jun 2021
at 02:39
  • msg #819

Re: Tavern part 2

In reply to Svendegard Yurick (msg # 818):

"They do not get disturbed that way, for sure."
Nana Yurick
player, 218 posts
Shevnian Adventuress &
Yurick's daughter 11/11
Thu 3 Jun 2021
at 07:38
  • msg #820

Re: Tavern part 2

In reply to Aine Walsh (msg # 819):
"No. If the corpse is buried, it's  liable to walk, as it is to come back as a spirit, from it's ashes. I've heard..."
This message was last edited by the player at 20:11, Thu 03 June 2021.
Narrator
GM, 9057 posts
DM says
roll for initiative!
Thu 3 Jun 2021
at 18:36
  • msg #821

Re: Tavern part 2

In reply to Nana Yurick (msg # 820):

a proper funeral often ensures that someone cannot be reanimated.  most undead were never properly given rites, some were disturbed or cursed from the beginning.
Aldous Hack
player, 307 posts
Housekeeper's orphan,
Street runner, rogue
Thu 3 Jun 2021
at 23:08
  • msg #822

Re: Tavern part 2

With a look of concentration, Aldous turns toward Aine and the Yoricks.

"Triunists b'lieve it's betta t' have a body when the time comes for Christ t' return t' this worl' -- on tha' day, all b'lievers 'at died shrove 'll rise inta th' heavens t' meet 'Im. 'F those gobbos 'r b'lievers, the'll wannim back, t' bury."
Aine Walsh
player, 244 posts
Small cute trouble
HP: 3/3, FP: 7/10
Thu 3 Jun 2021
at 23:17
  • msg #823

Re: Tavern part 2

In reply to Aldous Hack (msg # 822):

sigh.

"Fine you guys sort it out then. I will keep watch."
Narrator
GM, 9064 posts
DM says
roll for initiative!
Fri 4 Jun 2021
at 17:33
  • msg #824

Re: Tavern part 2

In reply to Aldous Hack (msg # 822):

in this case, the goblin was of Zeelzeel's cult.
Aldous Hack
player, 308 posts
Housekeeper's orphan,
Street runner, rogue
Fri 4 Jun 2021
at 23:14
  • msg #825

Re: Tavern part 2

OOC: And Aldous, having literally been raised in Father Robards's house, doesn't know much about Zeelzeel's cult, other than that they practice some form of heresy.
Narrator
GM, 9077 posts
DM says
roll for initiative!
Tue 15 Jun 2021
at 19:34
  • msg #826

Re: Tavern part 2

In reply to Aldous Hack (msg # 825):

you have the key, the necklace, and the floating head...
Kazimir Yurick
player, 176 posts
Skald & Innkeeper
Tue 15 Jun 2021
at 20:15
  • msg #827

Re: Tavern part 2

"Let's deliver the news."
Aldous Hack
player, 309 posts
Housekeeper's orphan,
Street runner, rogue
Tue 15 Jun 2021
at 21:20
  • msg #828

Re: Tavern part 2

"Soun's gud."

Aldous waits to take the rear guard as we retreat temporarily, keeping his light high and aimed mostly to the rear (so he can see behind).
Aine Walsh
player, 245 posts
Small cute trouble
HP: 3/3, FP: 7/10
Tue 15 Jun 2021
at 23:03
  • msg #829

Re: Tavern part 2

In reply to Aldous Hack (msg # 828):

Aine sees this as a bit of a waste of time, since there was no cash in it. But at least they would dispose of the body, so she holds her light high and follows along whoever leads.
Svendegard Yurick
player, 244 posts
Innkeeper's Son &
Shevnian Adventurer 13/13
Thu 17 Jun 2021
at 15:03
  • msg #830

Re: Tavern part 2

"Bad news, but at least they might consider us thoughtful neighbors..."
Nana Yurick
player, 219 posts
Shevnian Adventuress &
Yurick's daughter 11/11
Thu 17 Jun 2021
at 15:07
  • msg #831

Re: Tavern part 2

*Bronx cheer*
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