RolePlay onLine RPoL Logo

, welcome to Northport

06:50, 9th May 2024 (GMT+0)

Tavern part 2.

Posted by NarratorFor group archive 0
Hetilda Yurick
player, 76 posts
"Hetty" Witch & Alewife
Thu 17 Jun 2021
at 15:14
  • msg #832

Re: Tavern part 2

"O čem bova razdihaiIa veter?"
*What are we breaking wind about?*

Kazimir Yurick
player, 177 posts
Skald & Innkeeper
Thu 17 Jun 2021
at 15:22
  • msg #833

Re: Tavern part 2

"So much for sepruchal scruples!"
*looks at floating head, and shrugs*
"I tried..I tried.."
Aldous Hack
player, 310 posts
Housekeeper's orphan,
Street runner, rogue
Thu 17 Jun 2021
at 21:36
  • msg #834

Re: Tavern part 2

"'M w'you."  Aldous looks around at the group.  "Go' tha' li'l r'spec' f'th' dead?"  He shakes his head, and steps forward, lowering his lantern to guide his blade into its sheath, then approaches the body.

"B' righ' back."  He reaches down to grab the headless corpse by whichever wrist is nearest and begins dragging it back toward the goblins' door, then looks at Sparky.  "Comin'?"
Sparky
player, 105 posts
Skinny & hungry looking
Thu 17 Jun 2021
at 21:39
  • msg #835

Re: Tavern part 2

Sparky nods and follows
Nana Yurick
player, 220 posts
Shevnian Adventuress &
Yurick's daughter 11/11
Thu 17 Jun 2021
at 21:52
  • msg #836

Re: Tavern part 2

Nana gasps.
"Can he do that??"
Narrator
GM, 9086 posts
DM says
roll for initiative!
Fri 18 Jun 2021
at 17:18
  • msg #837

Re: Tavern part 2

In reply to Nana Yurick (msg # 836):

yes he can. he is encumbered,  but he can do it.
Svendegard Yurick
player, 245 posts
Innkeeper's Son &
Shevnian Adventurer 13/13
Fri 18 Jun 2021
at 20:09
  • msg #838

Re: Tavern part 2

"Doesn't look like handling the remains effects a person after the animating link is broken, by bodily destruction...good to know."
"I will help you, then..."
Svendegard helps carry the body from the other end, so Aldous doesn't have to drag it.
This message had punctuation tweaked by the player at 23:22, Sat 19 June 2021.
Aldous Hack
player, 311 posts
Housekeeper's orphan,
Street runner, rogue
Sat 19 Jun 2021
at 23:00
  • msg #839

Re: Tavern part 2

With help now offered, Aldous will regrip so as to hold both wrists and walk forward (body behind him, that is).

"Le's go."
Aine Walsh
player, 246 posts
Small cute trouble
HP: 3/3, FP: 7/10
Sat 19 Jun 2021
at 23:22
  • msg #840

Re: Tavern part 2

In reply to Aldous Hack (msg # 839):

Aine will go with them to give them some light...
Narrator
GM, 9095 posts
DM says
roll for initiative!
Wed 23 Jun 2021
at 13:02
  • msg #841

Re: Tavern part 2

In reply to Aine Walsh (msg # 840):

after a few minutes, you get back to the door.
Kazimir Yurick
player, 178 posts
Skald & Innkeeper
Wed 23 Jun 2021
at 18:44
  • msg #842

Re: Tavern part 2

"If the goblins don't have sentries to let us in, let's see if that key we picked up, will let us in these doors."
Aldous Hack
player, 312 posts
Housekeeper's orphan,
Street runner, rogue
Wed 23 Jun 2021
at 22:13
  • msg #843

Re: Tavern part 2

"Prolly w'll, bu'tha' ain't neighb'ly."
Kazimir Yurick
player, 179 posts
Skald & Innkeeper
Thu 24 Jun 2021
at 00:02
  • msg #844

Re: Tavern part 2

*Nodding*
"Hello! We've found one of your missing people...not good!"
Keselezo
NPC, 21 posts
Tunnel goblin smith
Thu 24 Jun 2021
at 16:24
  • msg #845

Re: Tavern part 2

In reply to Kazimir Yurick (msg # 844):

"What have you found... Aiiieee! the head!"
Kazimir Yurick
player, 180 posts
Skald & Innkeeper
Thu 24 Jun 2021
at 18:08
  • msg #846

Re: Tavern part 2

"We have the rest of him... We found him roaming the passage, and he attacked us. You can see how he's been turned... In order to keep it from getting back up, we had to cut off his head. I trust your funeral customs will finish the job. We are sorry for the loss of your kin. I have hope yet, we may find the others. We will destroy this undead menace...Far too close for comfort, it is."
Keselezo
NPC, 22 posts
Tunnel goblin smith
Thu 24 Jun 2021
at 21:14
  • msg #847

Re: Tavern part 2

In reply to Kazimir Yurick (msg # 846):

"But why does his head float?"
Sparky
player, 106 posts
Skinny & hungry looking
Thu 24 Jun 2021
at 21:40
  • msg #848

Re: Tavern part 2

Because I make it float, but let me put it down, it is tiring.  he lowers the head to the ground
Aldous Hack
player, 313 posts
Housekeeper's orphan,
Street runner, rogue
Thu 24 Jun 2021
at 23:08
  • msg #849

Re: Tavern part 2

"Fo'k 's 'fraid t' han'l th' bodeh."  Aldous, still holding the corpse's wrists, pushes forward to the door.  "Pries' c'n lay 'm so'e stays."
Keselezo
NPC, 23 posts
Tunnel goblin smith
Sun 27 Jun 2021
at 18:18
  • msg #850

Re: Tavern part 2

In reply to Aldous Hack (msg # 849):

"He was...Élőhalott? we keephead accross  river."
Nana Yurick
player, 221 posts
Shevnian Adventuress &
Yurick's daughter 11/11
Sun 27 Jun 2021
at 22:50
  • msg #851

Re: Tavern part 2

Both siblings nod gravely.
Tunnel goblins
NPC, 9 posts
Rat catching
Mon 28 Jun 2021
at 14:46
  • msg #852

Re: Tavern part 2

In reply to Nana Yurick (msg # 851):

the goblin unlicks the door, and two come forth to take the body. Keselezo  gingerly takes the head of his friend, and somberly they head toward the "river"
Kazimir Yurick
player, 181 posts
Skald & Innkeeper
Mon 28 Jun 2021
at 18:58
  • msg #853

Re: Tavern part 2

"If we find anyone else, we'll do likwise. We'll go now, and leave you to mourn.."
Kazimir says as they leave.
He looks at the group and addresses them:
"Ready to get back to business?"
Thorg
player, 153 posts
Average Height, Heavy Set
Mon 28 Jun 2021
at 20:41
  • msg #854

Re: Tavern part 2

Yup.
Aldous Hack
player, 314 posts
Housekeeper's orphan,
Street runner, rogue
Mon 28 Jun 2021
at 21:42
  • msg #855

Re: Tavern part 2

Returning to where he set down his lantern, Aldous picks it up, draws his sword to low guard once more, and turns to face the hallway not yet traveled.  "Abeamus!"  The careful pronunciation marks this as probably a foreign word.
This message was last edited by the player at 21:42, Mon 28 June 2021.
Narrator
GM, 9117 posts
DM says
roll for initiative!
Wed 30 Jun 2021
at 17:14
  • msg #856

Re: Tavern part 2

In reply to Aldous Hack (msg # 855):

you make your way back down the corridor to where you fought the wight. the walls show signs of having been tiled, but the tiles are long gone, and only the grout remains. ahead is a T intersection.
Sign In