RolePlay onLine RPoL Logo

, welcome to Northport

19:08, 19th April 2024 (GMT+0)

The Beast of Veroigne.

Posted by NarratorFor group archive 0
Narrator
GM, 8011 posts
DM says
roll for initiative!
Fri 24 Jul 2020
at 21:38
  • msg #1

The Beast of Veroigne

co tinuing from The Road rmto Veroigne


Variously, a number of you are now resistant to fire...
This message was last edited by the GM at 18:29, Fri 30 July 2021.
Aethul
player, 207 posts
Shevnian Ranger
Fri 24 Jul 2020
at 22:45
  • msg #2

The Beast of Veroigne

He tries to find a good spot to observe the fire that is also reasonably safe.

I wonder if this is the beast or someone just burning dead wood...
Balir Ironhide
player, 293 posts
Dwarf
Warrior
Sat 25 Jul 2020
at 18:40
  • msg #3

The Beast of Veroigne

Balir will actively look for the beast in an effort to both protect the group, and carry out their mission to destroy it.
Snorri Roslovich
NPC, 113 posts
Shevnian Veteran
Sun 26 Jul 2020
at 18:20
  • msg #4

The Beast of Veroigne

In reply to Balir Ironhide (msg # 3):

Snorri points at the distant smoke with his axe.
"That looks to be where our fire breathing beastie is, I say we creep upon him, but irregular like, so he cannot feel our footsteps in the earth as he might if we were marching.
This message was last edited by the player at 18:35, Mon 27 July 2020.
Kirpich Rockson
player, 1079 posts
Earth Cleric
He Rocks!
Sun 26 Jul 2020
at 22:07
  • msg #5

The Beast of Veroigne

In reply to Snorri Roslovich (msg # 4):

"Slowly, and spread out. That sounds like a good idea. Chunky, please lead the way...as sneakily as you can manage. I doubt that will be at all sneaky, but at least if you stay 15 yards ahead of us and it tries to come out behind you, we will have your back..."

[Private to GM: Kirpich rolled 1 under stealth. Chunky does not have stealth skill, DX=8, rolled 8...not sure how much stealth a 250 lb walking wall of rock can have, but he has DR9 and fire resistance! Backpack with the Mule...]
Balir Ironhide
player, 294 posts
Dwarf
Warrior
Mon 27 Jul 2020
at 18:25
  • msg #6

The Beast of Veroigne

Balir will seek to take the lead for the rest of the group, behind Chunky.  His Axe and shield are out and ready, but he seeks to keep them out of the light to cut down on reflections.

[Private to GM: 12:23, Today: Secret Roll: Balir Ironhide rolled 12 using 3d6.  Moving sneaky-like, 13.]
Narrator
GM, 8028 posts
DM says
roll for initiative!
Fri 31 Jul 2020
at 14:51
  • msg #7

The Beast of Veroigne

In reply to Balir Ironhide (msg # 6):

S a group, you pproach without alerting your quarry.
Aethul
player, 208 posts
Shevnian Ranger
Fri 31 Jul 2020
at 19:39
  • msg #8

The Beast of Veroigne

Stop when we see it to make a plan and Confirm it is our quarry...
Balir Ironhide
player, 295 posts
Dwarf
Warrior
Mon 3 Aug 2020
at 16:19
  • msg #9

The Beast of Veroigne

Balir will accept that request and stop his advance once he has eyes on the prey.
The Beast of Veroigne
NPC, 1 post
Mon Dieu!
That thing is huge!
Mon 3 Aug 2020
at 20:14
  • msg #10

The Beast of Veroigne

In reply to Balir Ironhide (msg # 9):

Within a small copse of merrily burning saplings is a massive reddish creature with eight legs and very heavy scales!
Asyou approach,  its dinnerplate eyes open wide. The creature is nearly thirty feet long!
Balir Ironhide
player, 297 posts
Dwarf
Warrior
Mon 3 Aug 2020
at 20:43
  • msg #11

The Beast of Veroigne

When Balir catches sight of the creature, it's eyes flick open.  He pauses for a moment, assessing the creature.

[Private to GM: Rolled perception.  Made it by 3.  If the thing so much as twitches, indicating that it has spotted them, Balir will charge.  He's overconfident, and wants to protect his companions.  Plus, the creature is undoubtedly good for fame, and it's scales would bring a handsome price.  He's greedy.  And, I think "never backs down from a challenge" plays at least a part.  He has to show the foul elf he's better.
14:36, Today: Secret Roll: Balir Ironhide rolled 9 using 3d6.  Balir PER 12.

I don't think he's dumb enough to go toe to toe with this thing.  Even dwarven conceit has it's limits.  Probably out in front, close enough to get it's attention, and then all out defense to keep it occupied. 
]
Kirpich Rockson
player, 1080 posts
Earth Cleric
He Rocks!
Mon 3 Aug 2020
at 20:52
  • msg #12

The Beast of Veroigne

In reply to Balir Ironhide (msg # 11):

"Well, that is why we are here...take advantage of your fire resistance, those that have it. Stay back, the others..."
Aethul
player, 209 posts
Shevnian Ranger
Mon 3 Aug 2020
at 23:10
  • msg #13

The Beast of Veroigne

That is quite the beast... I doubt even Bodkins will do much to harm it... it is far bigger than I had presumed. I wonder if I could soothe it and lead it to yon tower (Castle).
Kirpich Rockson
player, 1081 posts
Earth Cleric
He Rocks!
Tue 4 Aug 2020
at 07:45
  • msg #14

The Beast of Veroigne

In reply to Aethul (msg # 13):

"What a brilliant idea...why didn't I think of that myself...You are fire resistant now, so you are most welcome to try before we have to fight for our lives..."
Aethul
player, 210 posts
Shevnian Ranger
Tue 4 Aug 2020
at 20:33
  • msg #15

The Beast of Veroigne

Yes, I believe that was your idea...

He tries to cast, watching the beast closely...

[Private to GM:  13:30, Today: Aethul rolled 14 using 3d6.  Beast Soother w/ Animal Empathy. skill is 12 plus any add from animal empathy.
Can he attempt it again, assuming the beast hasn't become agitated.
]
Narrator
GM, 8058 posts
DM says
roll for initiative!
Thu 6 Aug 2020
at 12:42
  • msg #16

The Beast of Veroigne

In reply to Aethul (msg # 15):

As animal empathy is a requisite, it doesnot add a bonus in this case, although it would add to non magical animal handling.

The creature is impressive, and its scales are equivalent to epic plate!
This message was last edited by the GM at 14:53, Tue 11 Aug 2020.
Marlena DuBois
NPC, 128 posts
traveling magician
Thu 6 Aug 2020
at 12:54
  • msg #17

The Beast of Veroigne

In reply to Narrator (msg # 16):

Marlene casts a spell with a crackle of green sparks, but it appears to have no effect.
Dionysus Dispatha
Faun swashbuckler, 22 posts
Lover and a fighter...
with two swords.
Thu 6 Aug 2020
at 12:56
  • msg #18

The Beast of Veroigne

In reply to Marlena DuBois (msg # 17):

The faun draws his saber, and looks encouragingly at the others.
Narrator
GM, 8059 posts
DM says
roll for initiative!
Thu 6 Aug 2020
at 12:58
  • msg #19

The Beast of Veroigne

In reply to Dionysus Dispatha (msg # 18):

Quick total of who is fire resistant please
Kirpich Rockson
player, 1082 posts
Earth Cleric
He Rocks!
Thu 6 Aug 2020
at 20:04
  • msg #20

The Beast of Veroigne

In reply to Narrator (msg # 19):

Everyone except Marlene and Snorri was. I might be able to try one more, but that would be it.

In fact, Kirpich will cast one more resist fire on Snorri, suggesting Marlene keep her distance. her lack of armour would probably make being anywhere near the thing a bad idea anyway!

[Private to GM: Protection from Fire.
Just then, rolled 12, Resist fire, Snorri. Effective skill, 15.

19:57, Today: Kirpich Rockson rolled 7 using 3d6.  Resist Fire - Chunky, skill 20
19:58, Today: Kirpich Rockson rolled 14 using 3d6.  Resist Fire - Kirpich, effective skill 19
19:58, Today: Kirpich Rockson rolled 8 using 3d6.  Resist Fire - Balir, effective skill 18
20:00, Today: Kirpich Rockson rolled 15 using 3d6.  Resist Fire - Dionysus, effective skill 17
20:01, Today: Kirpich Rockson rolled 9 using 3d6.  Resist Fire - Aethul, assuming he says he will fight the creature. Effective skill 16.
]
This message was lightly edited by the player at 04:04, Fri 07 Aug 2020.
Aethul
player, 211 posts
Shevnian Ranger
Thu 6 Aug 2020
at 22:54
  • msg #21

The Beast of Veroigne

What is the creature doing?
The Beast of Veroigne
NPC, 2 posts
Mon Dieu!
That thing is huge!
Tue 11 Aug 2020
at 14:56
  • msg #22

The Beast of Veroigne

In reply to Aethul (msg # 21):

The massive creature pops open is eyes, smoke hissing from its nostrils, and roars, a blast of flame errupting from its huge and toothy maw.
Aethul
player, 212 posts
Shevnian Ranger
Tue 11 Aug 2020
at 18:41
  • msg #23

The Beast of Veroigne

OK, so it was startled slightly, but not aggressive yet?
How far away is it?
Balir Ironhide
player, 299 posts
Dwarf
Warrior
Tue 11 Aug 2020
at 19:48
  • msg #24

The Beast of Veroigne

Balir instinctively takes a step forward when the creature snorts, but with the discussion behinf him he doesn't charge...yet.

"Make up yer mindz, already."

OOC  I wrote it that way to be a little silly as a player, but then can't help but read it in a hard NY accent from the movies.
Aethul
player, 213 posts
Shevnian Ranger
Tue 11 Aug 2020
at 20:16
  • msg #25

The Beast of Veroigne

And no one seems to be talking either... just looking and thinking.
Kirpich Rockson
player, 1083 posts
Earth Cleric
He Rocks!
Tue 11 Aug 2020
at 20:50
  • msg #26

The Beast of Veroigne

In reply to Balir Ironhide (msg # 24):

"Ok, Aethul. Do your stuff...or don't. If it attacks Chunky or Balir or anyone else, we take it down!"
Aethul
player, 214 posts
Shevnian Ranger
Tue 11 Aug 2020
at 23:53
  • msg #27

The Beast of Veroigne

OK, I'll try again, but if it heads our way, I have an arrow nocked... I'll try for an eye.


[Private to GM:  16:52, Today: Aethul rolled 8 using 3d6.  Beast Soother (3).   By 4]
The Beast of Veroigne
NPC, 3 posts
Mon Dieu!
That thing is huge!
Wed 12 Aug 2020
at 16:44
  • msg #28

The Beast of Veroigne

In reply to Aethul (msg # 27):

The massive thing lifts its whale sized body off the ground on its stumpy legs, looking perhaps less angry, but still cranky and offended by your presence.

The firey breath extends 10 yards from its toothy maw.
Dionysus Dispatha
Faun swashbuckler, 23 posts
Lover and a fighter...
with two swords.
Wed 12 Aug 2020
at 16:46
  • msg #29

The Beast of Veroigne

In reply to The Beast of Veroigne (msg # 28):

The faun eyes his foe, and charges past the conflagration, intent on stabbing it in the eye.
Snorri Roslovich
NPC, 113 posts
Shevnian Veteran
Wed 12 Aug 2020
at 16:51
  • msg #30

The Beast of Veroigne

In reply to Dionysus Dispatha (msg # 29):

Snorri makes a wide turn to get behind it.
This message was last updated by the player at 16:51, Wed 12 Aug 2020.
Marlena DuBois
NPC, 129 posts
traveling magician
Wed 12 Aug 2020
at 16:52
  • msg #31

The Beast of Veroigne

In reply to Snorri Roslovich (msg # 30):

With a shower of green sparks, Marlena casts a spell...
The Beast of Veroigne
NPC, 4 posts
Mon Dieu!
That thing is huge!
Wed 12 Aug 2020
at 16:53
  • msg #32

The Beast of Veroigne

In reply to Marlena DuBois (msg # 31):

Thecreature collapses, and begins snoring hesvily!
Kirpich Rockson
player, 1084 posts
Earth Cleric
He Rocks!
Wed 12 Aug 2020
at 20:18
  • msg #33

The Beast of Veroigne

In reply to The Beast of Veroigne (msg # 32):

"Does anyone have a way to transport this massive lump?"
Balir Ironhide
player, 300 posts
Dwarf
Warrior
Wed 12 Aug 2020
at 21:45
  • msg #34

The Beast of Veroigne

Balir is offended that the faun darted past him.  He was obviously the most capable person in the group, and so the creature was making an elflike show of being brave while really doing nothing important.  He starts to follow along, ready to blurt out something quite rude, until the thing falls down, asleep.

Then he stops, and starts moving towards it very quietly.

[Private to GM:  If it matters Balir will roll stealth.  He's moving towards the neck, to see if he can penetrate it with his axe.  Maybe the head if that looks more vulnerable.]
Aethul
player, 215 posts
Shevnian Ranger
Thu 13 Aug 2020
at 02:38
  • msg #35

The Beast of Veroigne

No, I think that may be well beyond us... and if I remember my teachings, any attack against it will awaken it almost instantly.
Kirpich Rockson
player, 1085 posts
Earth Cleric
He Rocks!
Thu 13 Aug 2020
at 05:21
  • msg #36

The Beast of Veroigne

In reply to Aethul (msg # 35):

"One way or another, we need to stop it destroying everyone and everything. Any super lethal attacks, or perhaps magic to shrink or move it?"
Aethul
player, 216 posts
Shevnian Ranger
Thu 13 Aug 2020
at 21:41
  • msg #37

The Beast of Veroigne

Balir's axe is the best weapon I know of... it is easy to see why it can devour whole cows.
Balir Ironhide
player, 301 posts
Dwarf
Warrior
Thu 13 Aug 2020
at 23:42
  • msg #38

The Beast of Veroigne

Balir responds quietly, but with confidence.  "I am sure that with Earthwarden, and by the power of Federjung, I could wound this creature severely.  It is large and powerful, however, so I cannot promise to kill it.  This creature looks beyond the elves altogether, and it would take more than just one dwarf.  Perhaps if you were to strengthen me, or find a way to weaken the beast?"
Kirpich Rockson
player, 1086 posts
Earth Cleric
He Rocks!
Fri 14 Aug 2020
at 00:44
  • msg #39

The Beast of Veroigne

In reply to Balir Ironhide (msg # 38):

"Whilst I can turn a creature to stone, something this big that would require more energy than I have...I am currently maintaining protection for most of us from fire..."

What SM is this?
Aethul
player, 218 posts
Shevnian Ranger
Fri 14 Aug 2020
at 02:48
  • msg #40

The Beast of Veroigne

A blow to the neck would hopefully severely injure it at least...
Kirpich Rockson
player, 1088 posts
Earth Cleric
He Rocks!
Fri 14 Aug 2020
at 05:07
  • msg #41

The Beast of Veroigne

In reply to Aethul (msg # 40):

"What about a vial of poison or acid? Or gouging out both eyes? Aethul could you put something poisonous in it's mouth?

I could slowly shape the earth around it to engulf it, and then turn it to stone, but that may take a long time and not be effective...
"
Aethul
player, 219 posts
Shevnian Ranger
Fri 14 Aug 2020
at 18:52
  • msg #42

The Beast of Veroigne

I have no poisons, and it would take me some time to gather plants to make anything... gouge one eye and it is awake... and mad. As for entombing it, It seems to go through earth like nothing and could probably break out of rock that wasn't many feet thick...  I have no better idea, but marlena's sleep will not last, we must act ... Balir? How mighty a blow could you apply to it's neck? or skull for that matter.
Dionysus Dispatha
Faun swashbuckler, 24 posts
Lover and a fighter...
with two swords.
Fri 14 Aug 2020
at 19:19
  • msg #43

The Beast of Veroigne

In reply to Aethul (msg # 42):

"I could do one eye, and you archer another, and leave it blind,"
Snorri Roslovich
NPC, 114 posts
Shevnian Veteran
Fri 14 Aug 2020
at 19:20
  • msg #44

The Beast of Veroigne

In reply to Dionysus Dispatha (msg # 43):

Snorri gets to a position behi d it.


Ooc SM+4
Kirpich Rockson
player, 1091 posts
Earth Cleric
He Rocks!
Fri 14 Aug 2020
at 23:38
  • msg #45

The Beast of Veroigne

In reply to Snorri Roslovich (msg # 44):

"That would be a start. What about using something longer, like a spear, to drive it into it's brain? But I still like the idea of putting poison in it's mouth too..."
Balir Ironhide
player, 303 posts
Dwarf
Warrior
Sat 15 Aug 2020
at 02:47
  • msg #46

The Beast of Veroigne

Balir almost snorts in irony, but holds it in, lest he wake the beast.  "We hit both eyes, and I whallop it in the head as hard as I can.  Just maybe I can stun it so we get a second attack.

The only question is, what will it do when we wake it?  Probably thrash around, especially if it's blind.  We can assume it will burrow to escape whatever has injured it.  And it will be very angry.

Take your positions.  We won't get a better chance than now."

Aethul
player, 220 posts
Shevnian Ranger
Sat 15 Aug 2020
at 03:26
  • msg #47

The Beast of Veroigne

He moves back to shield Marlena You don't have the fire resistance?
Kirpich Rockson
player, 1092 posts
Earth Cleric
He Rocks!
Sat 15 Aug 2020
at 04:02
  • msg #48

The Beast of Veroigne

In reply to Aethul (msg # 47):

"Wait, Balir. Let us exhaust all options first, then pick the best. We can save ourselves a lot of pain doing that."
Aethul
player, 221 posts
Shevnian Ranger
Sat 15 Aug 2020
at 19:14
  • msg #49

The Beast of Veroigne

Time is not necessarily on our side ... and we do not have so many options.

Aethul fidgets, wanting to get this over with ...then moves over and starts casting, a white strand come from his hand rather quickly and he works furiously to wrap it around the beasts legs as many times as he can ...


[Private to GM:   12:09, Today: Aethul rolled 8 using 3d6.  Spider silk.  by 5.
It doesn't state how much length it produces, so will pay 5 FP and assume 20 yards of the stuff
]
Kirpich Rockson
player, 1093 posts
Earth Cleric
He Rocks!
Sat 15 Aug 2020
at 23:19
  • msg #50

The Beast of Veroigne

In reply to Aethul (msg # 49):

"Ok. Does no-one have a spear or crossbow? If not, perhaps someone can use this pick better that I can? I don't think I have ever had occasion to use it in anger..."
Balir Ironhide
player, 304 posts
Dwarf
Warrior
Mon 17 Aug 2020
at 15:27
  • msg #51

The Beast of Veroigne

Balir responds "Let's decide and move.  We haven't all day.  If we have more options, then good.  I like what you have chosen Aethul.  However, we cannot afford for it to wake before we are ready.  We must do the waking if we want to have a chance of winning this fight."

Balir stands guard by the neck of the animal, ready to strike at a moment's notice if it starts to wake up.
Narrator
GM, 8090 posts
DM says
roll for initiative!
Mon 17 Aug 2020
at 15:46
  • msg #52

The Beast of Veroigne

In reply to Aethul (msg # 49):

Spider silk is a missile spell, where are you aiming? Make a thaumatology roll.

5 fp gets you 25 yards.
Aethul
player, 222 posts
Shevnian Ranger
Mon 17 Aug 2020
at 17:37
  • msg #53

The Beast of Veroigne

Hewas trying to wrap the strand around whatever legs he can (assuming that they are off the ground) to inhibit the beasts movement should it awake ... that was why I said "furiously" as he would have to be slinging this stuff quickly and accurately.


[Private to GM: What's Thaumatology? ;-)   default from IQ 12 is best I can do:
10:32, Today: Aethul rolled 5 using 3d6.  Thaumatology. But that isn't a shabby roll!
]
Narrator
GM, 8096 posts
DM says
roll for initiative!
Mon 17 Aug 2020
at 19:27
  • msg #54

The Beast of Veroigne

In reply to Aethul (msg # 53):

Thaumatology is an IQ vh skill that is affected by mageru and represents professional knowledge of a working wizard. You realize that the silk is extermely flammable, and better at restraining legs than this creature's firey muzzle, which normal rope might secure,but this creature is several times stronger than a single strand... three loops would be about even with its strength.
Aethul
player, 223 posts
Shevnian Ranger
Mon 17 Aug 2020
at 19:39
  • msg #55

The Beast of Veroigne

And the25 yards spent so far will wrap around it's legs how many times?
Narrator
GM, 8097 posts
DM says
roll for initiative!
Mon 17 Aug 2020
at 19:44
  • msg #56

The Beast of Veroigne

In reply to Aethul (msg # 55):

Given the way it is splayed, you can get the four legs on one side wrapped three times.


Does anyone have rope?
Dionysus Dispatha
Faun swashbuckler, 25 posts
Lover and a fighter...
with two swords.
Mon 17 Aug 2020
at 19:47
  • msg #57

The Beast of Veroigne

In reply to Narrator (msg # 56):

"I have some rope, perhapse I can muzzle it!"
Kirpich Rockson
player, 1095 posts
Earth Cleric
He Rocks!
Tue 18 Aug 2020
at 00:05
  • msg #58

The Beast of Veroigne

In reply to Dionysus Dispatha (msg # 57):

"Flammable rope when it breaths fire...not the best idea. We need something that kills...or at least does not burn. Anyone, such as Value, have skills with a pick? Driving this into its eye might be much more effective than your ace at its neck."
Balir Ironhide
player, 305 posts
Dwarf
Warrior
Tue 18 Aug 2020
at 02:32
  • msg #59

The Beast of Veroigne

OOC A pick would use Axe/Mace, and Balir would be good with it.  But he would not relish using it.
Kirpich Rockson
player, 1097 posts
Earth Cleric
He Rocks!
Tue 18 Aug 2020
at 08:01
  • msg #60

The Beast of Veroigne

In reply to Balir Ironhide (msg # 59):

"If you use it properly, you only need to use it once. Embed it into it's brain through it's eye, then wrench it's head apart as you remove it. It is a classic dwarven weapon, used for mining as well as combat. Any dwarf that shied away from using one should question their heritage...

In this instance, it will serve better than the Axe, since you have the time to aim precisely for the eye...
"

Correct me if I am wrong, but it would be -9 for eye, +4 for SM, +1 or +2 for extra time aiming...it is sleeping after all, so only a -3 or -4 to hit the eye. Is that correct?
Balir Ironhide
player, 306 posts
Dwarf
Warrior
Tue 18 Aug 2020
at 15:31
  • msg #61

The Beast of Veroigne

Balir is very attached to his axe, but he will hang it on his belt and take the pick.  He steps up next to the creature's head, stating "We need someone to hit the other eye at the same time."
Aethul
player, 224 posts
Shevnian Ranger
Tue 18 Aug 2020
at 18:38
  • msg #62

The Beast of Veroigne

Hit the brain, small as it may be... that is the killing blow.



He moves back away to shield Marlena and has his bow ready, should the beast attempt to rise.
Kirpich Rockson
player, 1098 posts
Earth Cleric
He Rocks!
Tue 18 Aug 2020
at 21:03
  • msg #63

The Beast of Veroigne

In reply to Aethul (msg # 62):

"Unless we have a spear, that bow might be the best thing to do that with...and that pick..."
Balir Ironhide
player, 307 posts
Dwarf
Warrior
Tue 18 Aug 2020
at 21:44
  • msg #64

The Beast of Veroigne

Balir tells Aethul "Prepare to shoot it in the eye.  Tell me when you are ready, and I will take my swing.  We will time the attack to land together."

OOC  I don't think we have any better suggestions, so...  Let's go with it.  Prefer not to have Balir maimed, but he's built for this.  It's time to put the money where his (overconfident) mouth is.
Aethul
player, 225 posts
Shevnian Ranger
Tue 18 Aug 2020
at 22:46
  • msg #65

The Beast of Veroigne

OK,   he takes a breath, aims and says Now


[Private to GM:  15:41, Today: Aethul rolled 8 using 3d6.  Called shot to the eye . skill 17, so just makes it...
15:43, Today: Aethul rolled 5 impaling using 1d6+1.  Arrow damage.
]
Balir Ironhide
player, 308 posts
Dwarf
Warrior
Tue 18 Aug 2020
at 23:53
  • msg #66

The Beast of Veroigne

Balir draws back, and the muscled ripple under his heavy mail.  Then he brings the pick down on the creature's eye with great skill and grace.

[Private to GM: Assuming I used all the proper modifiers, this should be a critical hit, correct?
17:49, Today: Secret Roll: Balir Ironhide rolled 5 using 3d6.  Axe/Mace 17, -9 for eye, evaluate +3, All Out +4, SM +2 = 17.

The beast should get 10 points of impaling to it's eye.
17:52, Today: Secret Roll: Balir Ironhide rolled 10 using 2d6+2.  ST 2d+1, pick adds +1 = 2d+2.
]
Kirpich Rockson
player, 1099 posts
Earth Cleric
He Rocks!
Wed 19 Aug 2020
at 11:04
  • msg #67

The Beast of Veroigne

In reply to Balir Ironhide (msg # 66):

Kirpich gets well back, directing Chunky to get behind the creature and start pounding it once the pick hits it...
The Beast of Veroigne
NPC, 5 posts
Mon Dieu!
That thing is huge!
Sat 22 Aug 2020
at 18:15
  • msg #68

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 67):

The creature rears up as it is blinded, housting Balir off of his feet! It stumbles, and swings its head from side to side, and belches a cone of flame that starts a grass fire!
Kirpich Rockson
player, 1100 posts
Earth Cleric
He Rocks!
Sat 22 Aug 2020
at 19:56
  • msg #69

The Beast of Veroigne

In reply to The Beast of Veroigne (msg # 68):

Kirpich gets well back, watching the scenario. His stone missile seems somewhat ineffective, but he watched what effect Chunky has as he wails on the creatures back...does anyone cause any significant damage? Was it blinded in both eyes?
Balir Ironhide
player, 310 posts
Dwarf
Warrior
Mon 24 Aug 2020
at 16:09
  • msg #70

The Beast of Veroigne

Balir will do his best to hold on to the pick as the creature thrashes around.  Letting go would put him at risk of being trampled, or landing inside the cone of fire.

[Private to GM: Balir is going to be thrown, which probably means he loses grip of the pick.  Let me know if I need to make any more rolls for him.
10:07, Today: Secret Roll: Balir Ironhide rolled 16 using 3d6.  Balir ST roll of 14.
]
Aethul
player, 226 posts
Shevnian Ranger
Mon 24 Aug 2020
at 18:05
  • msg #71

The Beast of Veroigne

He reloads his bow and waits for a clear safe shot.
Dionysus Dispatha
Faun swashbuckler, 26 posts
Lover and a fighter...
with two swords.
Mon 24 Aug 2020
at 18:55
  • msg #72

The Beast of Veroigne

In reply to Aethul (msg # 71):

The Faun leaps forward and tries to stab the beast between its scales under its jaw, and appears to have succeeded.

Balir is thrown, Pick still in the beast's eye, and takes 3 points before DR
Balir Ironhide
player, 311 posts
Dwarf
Warrior
Mon 24 Aug 2020
at 20:26
  • msg #73

The Beast of Veroigne

Balir tries to maintain his balance after losing his grip on the pick, but he fails miserably.  The dwarf lets out a couple muffled Dwarven curses as he lands in a heap on his left shoulder and back.  Slowly he gathers himself, getting to one knee while he pulls heavy mail out of his face.  By the time he stands, Earthwarden is in his hand, and his shield is properly aligned on his arm.  "By Federjung, come meet your death, vile serpent!!"

[Private to GM: He failed the DX roll, so he's down at least a round, plus recovery and standing time.
14:21, Today: Secret Roll: Balir Ironhide rolled 15 using 3d6.  Balir DX roll 14.
]
Kirpich Rockson
player, 1101 posts
Earth Cleric
He Rocks!
Mon 24 Aug 2020
at 20:55
  • msg #74

The Beast of Veroigne

In reply to Balir Ironhide (msg # 73):

"Chunky, keep hitting it, but if you get the chance, grab that pick..."
Aethul
player, 227 posts
Shevnian Ranger
Mon 24 Aug 2020
at 22:23
  • msg #75

The Beast of Veroigne

As soon as he has a clear shot, he fires at the throat area



[Private to GM: 15:18, Today: Aethul rolled 12 using 3d6.  Bow Shot - neck   skill 17 so good unless range subtracts more than aiming adds.
15:19, Today: Aethul rolled 5 using 1d6+1.  arrow damage.
]
The Beast of Veroigne
NPC, 6 posts
Mon Dieu!
That thing is huge!
Wed 26 Aug 2020
at 19:52
  • msg #76

The Beast of Veroigne

Aethul's arrow rebounds from the scales.... this creature is heavily armored.

It snaps at the faun,nearly taking his head off, butthe dexterous swordsman  manages to avoid it.
Aethul
player, 228 posts
Shevnian Ranger
Wed 26 Aug 2020
at 23:38
  • msg #77

The Beast of Veroigne

He shakes his head and draws a Bodkin ... Aims and looses it...


[Private to GM: 16:35, Today: Aethul rolled 3 using 3d6.  bow Shot - neck.
16:36, Today: Aethul rolled 3 impaling using 1d6+1.  Arrow damage.
16:35, Today: Aethul rolled 13 using 3d6.  Arrow damage.
]
Balir Ironhide
player, 312 posts
Dwarf
Warrior
Wed 26 Aug 2020
at 23:53
  • msg #78

The Beast of Veroigne

Once Balir is back up on his feet, he will charge the monster.

OOC Not sure if he is back up on his feet yet, but that's the intention.
Narrator
GM, 8114 posts
DM says
roll for initiative!
Thu 27 Aug 2020
at 19:45
  • msg #79

The Beast of Veroigne

In reply to Aethul (msg # 77):

Despite the armor piercing nature of the arrow, the large scales repel the arrow... perhaps aiming between the scales?


(Chinks in armor, -10, +4 sm=-6?)
Kirpich Rockson
player, 1102 posts
Earth Cleric
He Rocks!
Thu 27 Aug 2020
at 20:10
  • msg #80

The Beast of Veroigne

In reply to Narrator (msg # 79):

Does Chunky have any effect?
Aethul
player, 229 posts
Shevnian Ranger
Thu 27 Aug 2020
at 20:42
  • msg #81

The Beast of Veroigne

In reply to Narrator (msg # 79):

PM  [Private to GM: So even the crit has no effect? A 3 to hit normally evades armor and everything IIRC]
Balir Ironhide
player, 313 posts
Dwarf
Warrior
Thu 27 Aug 2020
at 20:58
  • msg #82

The Beast of Veroigne

Balir approaches the creature from the side, full charge.  Normally he would howl, but the creature is blinded, so he'll do it silently.  When he gets close enough to swing, he'll try to put his axe into the creature's head.  Balir again strikes with a special grace that might even impress an elf.

[Private to GM: Rolled the wrong dice profile first, ignore those.

He made the stealth roll exactly.  The creature might not hear him coming, depending on your modifiers.
14:53, Today: Secret Roll: Balir Ironhide rolled 13 using 3d6.  Balir Stealth 13 with proper dice.

Swing at the creature's head, but he will try to hit whatever he can.  I think head is -5, but with the +4 from SM this just might be a crit.  At the very least, it's a real nice hit.
14:54, Today: Secret Roll: Balir Ironhide rolled 7 using 3d6.  Balir Axe/Mace 18 with Earthwarden and proper dice.

Damage roll is solid.
14:54, Today: Secret Roll: Balir Ironhide rolled 11 using 2d6+3.  Balir 2d+3 with Earthwarden.
]
chunky
player, 13 posts
small elemental
He will rock you!
Fri 28 Aug 2020
at 18:03
  • msg #83

The Beast of Veroigne

The unarmed elememtal lands a punch on one of the beast's legs, but it seems to be of little effect.

Balir, on the other hand, cleaves through the heavy scales and does some damage!

[Private to Narrator: 7-11=4×1.5=6 plus the thing is blind and otherwise down about12 points. It regenerates 1 point per minute]
Kirpich Rockson
player, 1103 posts
Earth Cleric
He Rocks!
Sat 29 Aug 2020
at 01:13
  • msg #84

The Beast of Veroigne

In reply to chunky (msg # 83):

"Chunky, see if you can climb on the creature and stop it moving around so much...Balir, good job!"

Kirpich is not of much use, other than keeping everyone fire resistant, at this point, but he is watching carefully to see what is working and where they are in danger...
Balir Ironhide
player, 314 posts
Dwarf
Warrior
Mon 31 Aug 2020
at 16:16
  • msg #85

The Beast of Veroigne

Balir continues his onslaught, striking at the creatures head again to try and damage something important, or even stun it if possible.  He ignores Kirpich's comment, even though he hears it.  The last thing he wants is for the beast to locate him by sound.

[Private to GM: He should have hit with the SM +4 - going for the head:
10:11, Today: Secret Roll: Balir Ironhide rolled 13 using 3d6.  Balir Axe/Mace 18 with Earthwarden - head.

He does decently for damage.
10:13, Today: Secret Roll: Balir Ironhide rolled 9 using 2d6+3.  Balir 2d+3 with Earthwarden.

If the creature does attack him he should be able to block it.
10:15, Today: Secret Roll: Balir Ironhide rolled 7 using 2d6+3.  Balir Shield Block 14.
]
Kirpich Rockson
player, 1104 posts
Earth Cleric
He Rocks!
Mon 31 Aug 2020
at 20:12
  • msg #86

The Beast of Veroigne

In reply to Balir Ironhide (msg # 85):

Kirpich is staying well back, so audiolocation of him will distract from those within reach...
The Beast of Veroigne
NPC, 7 posts
Mon Dieu!
That thing is huge!
Mon 31 Aug 2020
at 23:56
  • msg #87

The Beast of Veroigne

In reply to Balir Ironhide (msg # 85):

That last cleave drew steaming ichor from it, and Balir is able to determine how heavy the scales are... occ: equal to epic plate, or DR7


Chunky tries to climb onto the creature, and is knocked back by its tail, but being stone, keeps its footing.

The satyr tries another stab between the scales of the tbroat, but his blade slides accross the scales intstead.

Snorri chops into its tail, spilling some of its hot blood, but not that much.
Kirpich Rockson
player, 1105 posts
Earth Cleric
He Rocks!
Tue 1 Sep 2020
at 08:27
  • msg #88

The Beast of Veroigne

In reply to The Beast of Veroigne (msg # 87):

"OK, Chunky, maybe climbing is not so good. Just try to smash it. If you get a chance, grab that pick and pull it out."

Kirpich will maintain the fire resistance of most and look for any pertinent details that may assist them.

He tries to create some water above the creature to make it's head wet.

[Private to GM: Create water, effective skill 15 or 16, rolled 7, 2 gallons.]
Marlena DuBois
NPC, 130 posts
traveling magician
Tue 1 Sep 2020
at 18:24
  • msg #89

The Beast of Veroigne

In reply to Aethul (msg # 81):

With a shower od green sparks Marlena casts a spell that stifles the flames spewing from the beast.


Correction to earlier, that bowshot was perfect, and passed between the scales witjout being impeded. And did triple damage!
Aethul
player, 230 posts
Shevnian Ranger
Tue 1 Sep 2020
at 18:51
  • msg #90

The Beast of Veroigne

Seeing how tough this beast is and how the Satyrs sword is all but useless, he holds his arrows, looking for a possible target.
Balir Ironhide
player, 315 posts
Dwarf
Warrior
Thu 3 Sep 2020
at 15:00
  • msg #91

The Beast of Veroigne

Balir takes another swipe at the creature with his trusty axe, but this time it seems like it clanks off a scale.

OOC Thought I had updated this yesterday.  Only looked at it 3x.

[Private to GM: Balir hits, but I don't think this would penetrate the scales.
08:57, Today: Secret Roll: Balir Ironhide rolled 12 using 2d6+3.  Balir Shield Block 14 again.
08:57, Today: Secret Roll: Balir Ironhide rolled 6 using 2d6+3.  Balir 2d+3 with Earthwarden agaiin.
08:56, Today: Secret Roll: Balir Ironhide rolled 12 using 3d6.  Balir Axe/Mace 18 with Earthwarden - head again.
]
Dionysus Dispatha
Faun swashbuckler, 27 posts
Lover and a fighter...
with two swords.
Sat 5 Sep 2020
at 17:30
  • msg #92

The Beast of Veroigne

In reply to Balir Ironhide (msg # 91):

Once again the Satyr aims a thrust between the scales and succeeds, burying his rapier deeply in  the beast's torso.

In return the creature snaps at him, but, being blind, it misses the fast moving faun.



Ai. At chinks in armor -10
                      Sm+4
     Telegraphic attack +2
                  Total:-4
This message was last edited by the GM at 17:34, Sat 05 Sept 2020.
Snorri Roslovich
NPC, 115 posts
Shevnian Veteran
Sat 5 Sep 2020
at 17:32
  • msg #93

The Beast of Veroigne

In reply to Dionysus Dispatha (msg # 92):

Snorri takes a swipe at the creature's flank, and CV leaves partway through the scales, causing steaming blood to jet out.
Aethul
player, 231 posts
Shevnian Ranger
Sat 5 Sep 2020
at 17:33
  • msg #94

The Beast of Veroigne

He puts the bow up and draws his short sword and advances slowly and softly towards the beast [is it still on it's side or standing?]
The Beast of Veroigne
NPC, 8 posts
Mon Dieu!
That thing is huge!
Sat 5 Sep 2020
at 18:17
  • msg #95

The Beast of Veroigne

In reply to Aethul (msg # 94):

All of the thrashing about have loosened or ripped some of the restraints. But the beast is still hobbled, although only on three of its 8 legs... it has nearly righted itself.
Kirpich Rockson
player, 1106 posts
Earth Cleric
He Rocks!
Sat 5 Sep 2020
at 22:21
  • msg #96

The Beast of Veroigne

In reply to The Beast of Veroigne (msg # 95):

"Chunky, see if you can deal with those legs! Try to break, damage or disable them!"
Aethul
player, 232 posts
Shevnian Ranger
Sat 5 Sep 2020
at 23:10
  • msg #97

The Beast of Veroigne

He takes a careful aimed stab to the creatures vitals, aiming to slip between the scales.



[Private to GM:  16:05, Today: Aethul rolled 11 using 3d6.  Stab to Vitals.  Skill 16 - 3 for called shot, made by 2
16:08, Today: Aethul rolled 3 impaling using 1d6.  Thrust. 
]
Balir Ironhide
player, 316 posts
Dwarf
Warrior
Mon 7 Sep 2020
at 17:01
  • msg #98

The Beast of Veroigne

Balir continues swinging at the head/neck area of the giant beast, in an effort to kill it or at least stun it.  He meets with some success, and feels like he penetrated the beast's scales.

OOC Balir has been working on the same area for a few shots now, hoping that over time the scales where he is swinging become compromised.

[Private to GM: Balir should hit comfortably, but potentially will do only 1 point of damage.  He should in theory block any counter-attack, though.
10:58, Today: Secret Roll: Balir Ironhide rolled 8 using 2d6+3.  Balir 2d+3 with Earthwarden.
10:58, Today: Secret Roll: Balir Ironhide rolled 11 using 3d6.  Balir Shield Block 14.
10:58, Today: Secret Roll: Balir Ironhide rolled 10 using 3d6.  Balir Axe/Mace 18 with Earthwarden - head.
]
The Beast of Veroigne
NPC, 9 posts
Mon Dieu!
That thing is huge!
Mon 7 Sep 2020
at 18:03
  • msg #99

The Beast of Veroigne

In reply to Balir Ironhide (msg # 98):

Aethul's attack might have pierced its lungs or liver, if it could but have pierced the armor (-10+4=-6) to do that. It bleeeds, but barely.

Balir lands a solid hit on it,but still only a little gets through the scales, enough to make it bleed , and leave it rattled. It bites blindly at the air, its lower jaw knocking against the shield.

With its pilot light out, its belly is beginning  to swell with gas...
Aethul
player, 233 posts
Shevnian Ranger
Mon 7 Sep 2020
at 18:07
  • msg #100

The Beast of Veroigne

Perhaps this will end with a bang and we should not be too close! He says as he steps away
Balir Ironhide
player, 318 posts
Dwarf
Warrior
Mon 7 Sep 2020
at 20:02
  • msg #101

The Beast of Veroigne

Balir continues his assault on the creature's head and neck area.  He seems to be making progress, even if it is slow.  And, while the thing snaps at him, it isn't attacking any of the more easily damaged members of the group.  In other words, he was doing exactly what he should be, as a heavily armored Dwarf.  He was showing them just how superior a good Dwarf was to one of those effeminate elvish fighters.

OOC  Balir's success so far seems to match his level of arrogance, although he would only see it as confidence.

[Private to GM: He'll connect again, but not actually damage the thing.  Still, while he is keeping it busy, others can work too.
13:57, Today: Secret Roll: Balir Ironhide rolled 7 using 2d6+3.  Balir 2d+3 with Earthwarden.
13:56, Today: Secret Roll: Balir Ironhide rolled 13 using 3d6.  Balir Shield Block 14.
13:56, Today: Secret Roll: Balir Ironhide rolled 14 using 3d6.  Balir Axe/Mace 18 with Earthwarden - head.
]
Kirpich Rockson
player, 1107 posts
Earth Cleric
He Rocks!
Mon 7 Sep 2020
at 21:24
  • msg #102

The Beast of Veroigne

In reply to Balir Ironhide (msg # 101):

"Everyone, including Balir, we should get back...it seems to be getting ready to explode! Chunky, get back, come over here..."

He stays well back...
Aethul
player, 234 posts
Shevnian Ranger
Mon 7 Sep 2020
at 22:29
  • msg #103

The Beast of Veroigne

He will again seek to shield Marlena as he guides everyone away safe distance.
Balir Ironhide
player, 319 posts
Dwarf
Warrior
Mon 7 Sep 2020
at 23:44
  • msg #104

The Beast of Veroigne

Balir momentarily cocks his axe in the air in an effort to acknowledge the comment.  But he does not move.  Instead, he takes another slash at the beast, keeping his shield steady and prepared for whatever might happen.

[Private to GM: Being overconfident, Balir expects his armor and shield to protect him.  Plus, he thinks the more fragile humans probably need him to keep the beast busy so they can retreat safely.  When he judges that he's in danger, and they are clear, then Balir will move.  Right now, he thinks he's doing the right thing by continuing with the beast.  Even if that's foolhardy.]
Marlena DuBois
NPC, 131 posts
traveling magician
Wed 9 Sep 2020
at 18:29
  • msg #105

The Beast of Veroigne

In reply to Balir Ironhide (msg # 104):

Marlena, acrackle with green energy, begins to cast a spell...
The Beast of Veroigne
NPC, 10 posts
Mon Dieu!
That thing is huge!
Fri 11 Sep 2020
at 18:08
  • msg #106

The Beast of Veroigne

In reply to Marlena DuBois (msg # 105):

Marlena m's spell ignites the gas building in the creature's belly, and while it is tolerant of fire damage, it is badly scorched inside, and the damage bypassed its armor. Smoke trickles out of its scales, and flames blasted out of its nostrils and jaw.
Aethul
player, 235 posts
Shevnian Ranger
Fri 11 Sep 2020
at 20:56
  • msg #107

The Beast of Veroigne

Obviously has serious indigestion.
Kirpich Rockson
player, 1108 posts
Earth Cleric
He Rocks!
Fri 11 Sep 2020
at 22:43
  • msg #108

The Beast of Veroigne

In reply to Aethul (msg # 107):

"Lets cut it open and help stop that, shall we? Chunky, see if you can rip that pick from it's eye..."
Aethul
player, 236 posts
Shevnian Ranger
Fri 11 Sep 2020
at 23:04
  • msg #109

The Beast of Veroigne

He cautiously moves close and stabs with his short sword, standing so whatever squirts out doesn't hit him.

[Private to GM: 16:03, Today: Aethul rolled 6 using 3d6.  Short sword thrust.  By 10
16:03, Today: Aethul rolled 5 impaling using 1d6.  Short sword damage.
]
Balir Ironhide
player, 322 posts
Dwarf
Warrior
Mon 14 Sep 2020
at 22:47
  • msg #110

The Beast of Veroigne

Balir finds himself happy to be next to the creatures neck and not in front of it when it belches.  He comments "Must have had some Dwarven Ale." with a wry sort of humor, before hacking into the creature again.

[Private to GM: Looks like another solid hit...for 1 point of armor through it's scales.
16:45, Today: Secret Roll: Balir Ironhide rolled 8 using 2d6+3.  Balir 2d+3 with Earthwarden.
16:45, Today: Secret Roll: Balir Ironhide rolled 7 using 3d6.  Balir Shield Block 14.
16:45, Today: Balir Ironhide rolled 9 using 3d6.  Balir Axe/Mace 18 with Earthwarden - head.
]
The Beast of Veroigne
NPC, 11 posts
Mon Dieu!
That thing is huge!
Thu 17 Sep 2020
at 16:56
  • msg #111

The Beast of Veroigne

In reply to Balir Ironhide (msg # 110):

Aethus buries his sword to the hilt between the scales!

Chunky rips the pick from its eye, and steaming ichor sprays from the socket

Balir'sblade bites into a scale, and the creature swings to snap at him, but he catches its chin on his shield.


The small explosion ignited the spidersilk, which turns immediately to ash. The  rope is now burning.  The beast has not caught on yet that it is no longer hobbled
Aethul
player, 237 posts
Shevnian Ranger
Thu 17 Sep 2020
at 17:06
  • msg #112

The Beast of Veroigne

He works the blade back and forth so that the edges cut it's insides, using the skin & scales as a fulcrum.
Kirpich Rockson
player, 1109 posts
Earth Cleric
He Rocks!
Thu 17 Sep 2020
at 21:00
  • msg #113

The Beast of Veroigne

In reply to Aethul (msg # 112):

"Well done Chunky. Keep hacking at it with that pick...use it to rip scales off!"
Balir Ironhide
player, 323 posts
Dwarf
Warrior
Thu 17 Sep 2020
at 21:13
  • msg #114

The Beast of Veroigne

Balir is very aware that the creature knows where he is.  And, he is also very aware that others are doing damage.  The serpent was focusing on him, which left the others to safely do their business.  Balir was doing his job, and it was in his humble opinion, glorious.  Songs should be written about his wonderful performance against the worm.

Even while this is going through his mind, however, he still has a job to do.  Balir takes another hack at the creature, careful to keep his shield ready, as he has all along.


[Private to GM: At least Balir is consistent.  He can hit reliably, and defend reliably.  And do exactly 1 HP of damage reliably (after armor...)
15:06, Today: Secret Roll: Balir Ironhide rolled 8 using 2d6+3.  Balir 2d+3 with Earthwarden.
15:06, Today: Secret Roll: Balir Ironhide rolled 10 using 3d6.  Balir Shield Block 14.
15:05, Today: Secret Roll: Balir Ironhide rolled 14 using 3d6.  Balir Axe/Mace 18 with Earthwarden - head.
]
Dionysus Dispatha
Faun swashbuckler, 28 posts
Lover and a fighter...
with two swords.
Sat 19 Sep 2020
at 19:16
  • msg #115

The Beast of Veroigne

In reply to Balir Ironhide (msg # 114):

As Balir both cuts and blocks the creature as it tries to bite him, the satry leaps to stab it in the mouth!
The Beast of Veroigne
NPC, 12 posts
Mon Dieu!
That thing is huge!
Sat 19 Sep 2020
at 19:18
  • msg #116

The Beast of Veroigne

In reply to Dionysus Dispatha (msg # 115):

Blind as it is, the beast knowsthe fauns's location, and lunges forward, biting off the swashbuckler 's  right arm at the shoulder!
Aethul
player, 238 posts
Shevnian Ranger
Sat 19 Sep 2020
at 21:49
  • msg #117

The Beast of Veroigne

He withdraws his sword and stabs again in what he hopes is a more lethal location (Vitals) ...


[Private to GM:  14:47, Today: Aethul rolled 12 using 3d6.  Stab to Vitals.  16-3 =13, so made by 1
14:47, Today: Aethul rolled 5 impaling using 1d6.  Short sword damage.
]
Kirpich Rockson
player, 1110 posts
Earth Cleric
He Rocks!
Sat 19 Sep 2020
at 23:55
  • msg #118

The Beast of Veroigne

In reply to Aethul (msg # 117):

Stunned for a second at that, Kirpich calls to the faun to fall back, where he can provide some first aid!

[Private to GM: Rolled 5 under first aid skill.]

"Chunky, keep using that pick to dig holes in its hide!"
This message was last edited by the player at 23:56, Sat 19 Sept 2020.
Balir Ironhide
player, 324 posts
Dwarf
Warrior
Sun 20 Sep 2020
at 01:50
  • msg #119

The Beast of Veroigne

Balir thinks to himself FOOL!!!, but doesn't say anything.  Instead he uses the creature's distraction to take another swing, and lands a good one.  Finally, he thinks to himself, I finally did some real damage!

[Private to GM: He hits, blocks, and does actual damage.
19:47, Today: Secret Roll: Balir Ironhide rolled 11 using 2d6+3.  Balir 2d+3 with Earthwarden.
19:47, Today: Secret Roll: Balir Ironhide rolled 6 using 3d6.  Balir Shield Block 14.
19:46, Today: Secret Roll: Balir Ironhide rolled 9 using 3d6.  Balir Axe/Mace 18 with Earthwarden - head.
]
This message was last edited by the player at 01:51, Sun 20 Sept 2020.
Dionysus Dispatha
Faun swashbuckler, 29 posts
Lover and a fighter...
with two swords.
Mon 21 Sep 2020
at 17:53
  • msg #120

The Beast of Veroigne

In reply to Balir Ironhide (msg # 119):

Thefaun collapses, but Kirpich is able to stop the bleeding.
Snorri Roslovich
NPC, 116 posts
Shevnian Veteran
Mon 21 Sep 2020
at 17:57
  • msg #121

The Beast of Veroigne

In reply to Dionysus Dispatha (msg # 120):

Even as Balir draws blood, Snorri finally gets another cut in, but both of the axe weilders are having limited success damaging the beast.
chunky
player, 14 posts
small elemental
He will rock you!
Mon 21 Sep 2020
at 18:01
  • msg #122

The Beast of Veroigne

In reply to Snorri Roslovich (msg # 121):

The elemental swi gs the pick, burying it deep, and seems to do more effective damage due to his size and the weapon type.

Aethul's attempt to stab through the heavy scales , while aimed at the vitals, fails to penetrate through the heavy armoring of the beast
The beast , now free from the burning rope, starts to dig!
Aethul
player, 239 posts
Shevnian Ranger
Mon 21 Sep 2020
at 20:12
  • msg #123

The Beast of Veroigne

He again aims between the scales at the vitals... but the creatures movements throw is effort off...


[Private to GM: 13:10, Today: Aethul rolled 14 using 3d6.  Stab to Vitals.  basically just a torso hit ... no real effect
13:11, Today: Aethul rolled 1 using 1d6.  Short sword damage.
]
Kirpich Rockson
player, 1111 posts
Earth Cleric
He Rocks!
Tue 22 Sep 2020
at 00:13
  • msg #124

The Beast of Veroigne

In reply to Aethul (msg # 123):

"Chunky, rip that pick out and smash it's leg!"

Kirpich drags the Faun away a little, before moving closer to the beast...but not near the head.

Just to indicate intentions, Kirpich is waiting until the creatures head is underground before casting Earth to stone. Intention will be to encase the entire head in stone when the time is right. But he is not saying that...he is evaluating that situation now though.
Balir Ironhide
player, 325 posts
Dwarf
Warrior
Tue 22 Sep 2020
at 04:18
  • msg #125

The Beast of Veroigne

Balir takes another swing, but mostly he clanks off the scales.

[Private to GM: He hits, and gets a point of damage through.
22:16, Today: Secret Roll: Balir Ironhide rolled 8 using 2d6+3.  Balir 2d+3 with Earthwarden.
22:12, Today: Secret Roll: Balir Ironhide rolled 8 using 3d6.  Balir Shield Block 14.
22:12, Today: Secret Roll: Balir Ironhide rolled 12 using 3d6.  Balir Axe/Mace 18 with Earthwarden - head.
]
Aethul
player, 240 posts
Shevnian Ranger
Tue 22 Sep 2020
at 16:41
  • msg #126

The Beast of Veroigne

He again tries to slip his blade between the scales and stab something vital (heart, Lungs, spinal cord, arteries)


[Private to GM:  09:39, Today: Aethul rolled 5 using 3d6.  Stab to Vitals. By 11, less 3 for vitals, if not a crit
09:40, Today: Aethul rolled 4 impaling using 1d6.  Short sword damage.
]
The Beast of Veroigne
NPC, 13 posts
Mon Dieu!
That thing is huge!
Tue 22 Sep 2020
at 21:04
  • msg #127

The Beast of Veroigne

In reply to Aethul (msg # 126):

I will take that less as a vials shot than as a chinks in armor hit, allowing you to bypass DR of the large scales to do full impaling damage.

The beast dives forward and into the ground, interring its head and the first pair of legs.
Aethul
player, 241 posts
Shevnian Ranger
Tue 22 Sep 2020
at 22:32
  • msg #128

The Beast of Veroigne

In reply to The Beast of Veroigne (msg # 127):

Fine with me, every little bit helps.
Balir Ironhide
player, 326 posts
Dwarf
Warrior
Tue 22 Sep 2020
at 23:05
  • msg #129

The Beast of Veroigne

As the creature starts to run, Balir flings his shield with his left hand, screaming "FEDERJUNG!!!" at the top of his lungs, before taking the strongest swing he can muster with both hands.

[Private to GM: All out attack, mighty, targeting a leg.  Let's see if we can stun this thing.  He should hit, and I rolled 2d6+5 after adding the +2 for mighty.  If he gets another point for using both hands, and/or you want me to reroll with a different dice combination, please let me know.

17:01, Today: Secret Roll: Balir Ironhide rolled 14 using 2d6+5.  Balir 2d+3 with Earthwarden +2 mighty.
17:00, Today: Secret Roll: Balir Ironhide rolled 11 using 3d6.  Balir Axe/Mace 18 with Earthwarden - all out attack mighty - leg.
]
The Beast of Veroigne
NPC, 14 posts
Mon Dieu!
That thing is huge!
Wed 23 Sep 2020
at 19:20
  • msg #130

The Beast of Veroigne

In reply to Balir Ironhide (msg # 129):

Cleaved through to the bone, the beast's foreleg folds under it as it drives downward, leaving it stuck, and unable to dig or retreat! Its head remains buried in the earth.
Aethul
player, 242 posts
Shevnian Ranger
Wed 23 Sep 2020
at 23:21
  • msg #131

The Beast of Veroigne

Given it's lack of progress, he again aims for a chink in the armor scales and stabs again.


[Private to GM:  16:18, Today: Aethul rolled 9 using 3d6.  Stab to Vitals.  by 7 -3 for vitals
16:19, Today: Aethul rolled 4 using 1d6.  short sword damage.
16:19, Today: Aethul rolled 15 using 3d6.  Short sword damage.
]
Narrator
GM, 8194 posts
DM says
roll for initiative!
Thu 24 Sep 2020
at 19:26
  • msg #132

The Beast of Veroigne

In reply to Aethul (msg # 131):
Aiming for a chink in the armor is successful- (-10+4=-6), Aethul stabs deeplimy into the beast between its scales.

The beast struggles, trying to interr itself.

Some wounds show signs of closing.
Balir Ironhide
player, 327 posts
Dwarf
Warrior
Thu 24 Sep 2020
at 19:57
  • msg #133

The Beast of Veroigne

Balir notes the wounds that appear to be healing slowly, but can't let that stop him.  With the leg behind him crippled, he moves to the next one to try and do the same to it.  They might not be able to kill the creature outright, but they could wear it down over time.  Especially if it could not adequately defend himself now.

Unfortunately, with the creature squirming around like it is, he isn't able to hit the next leg squarely.

[Private to GM: He hits, but probably not enough to cripple it.  But he will try again in a round.  :)
13:55, Today: Secret Roll: Balir Ironhide rolled 9 using 2d6+5.  Balir 2d+3 with Earthwarden +2 mighty.
13:54, Today: Secret Roll: Balir Ironhide rolled 12 using 3d6.  Balir Axe/Mace 18 with Earthwarden - all out attack mighty - leg.
]
Aethul
player, 243 posts
Shevnian Ranger
Thu 24 Sep 2020
at 20:46
  • msg #134

The Beast of Veroigne

He tries to repeat his success,he puts the point between the scales and shoves, figuring it is doing some good.


[Private to GM:    13:43, Today: Aethul rolled 6 using 3d6.  Stab to Vitals. by 10 -3 for vitals
13:43, Today: Aethul rolled 2 impaling using 1d6.  short sword damage.  Guess we hit a bone...
]
Kirpich Rockson
player, 1112 posts
Earth Cleric
He Rocks!
Sun 27 Sep 2020
at 01:59
  • msg #135

The Beast of Veroigne

In reply to Aethul (msg # 134):

Kirpich moves to the head of the beast and touches the ground, praying for Groms help to solidify the earth around the beasts head...

[Private to GM: Earth to stone, rolled 5 under skill, using about half of his fp to create a massive rock around the creatures head to suffocate it!]
This message was last edited by the player at 20:29, Tue 29 Sept 2020.
The Beast of Veroigne
NPC, 15 posts
Mon Dieu!
That thing is huge!
Tue 29 Sep 2020
at 18:11
  • msg #136

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 135):

The creature continues trying to dig itself away, even as Aethulstabs it between the chinks in its armor (vitals still have DR7) and Balir cleaves into its leg. Snorri cuts into a back leg, but is flung ba kwards as the creature tries to pull its head out of the ground.
Aethul
player, 244 posts
Shevnian Ranger
Tue 29 Sep 2020
at 18:22
  • msg #137

The Beast of Veroigne

With his sword still in the beats, Aethul attempts to cast ...

[Private to GM: He attempts to cast the Create Water spell (2 gallons) at the tip of his sword, which is still in the beast.
11:20, Today: Aethul rolled 9 using 3d6.  Made by 3
]
Kirpich Rockson
player, 1113 posts
Earth Cleric
He Rocks!
Tue 29 Sep 2020
at 20:31
  • msg #138

The Beast of Veroigne

In reply to Aethul (msg # 137):

Kirpich will solidify 4 cubic yards around the creatures head, before withdrawing, exhausted (1 fp)

"Chunky, hit it's front legs hard, to stop it pulling its head out if you can."
This message was last edited by the player at 20:33, Tue 29 Sept 2020.
Balir Ironhide
player, 328 posts
Dwarf
Warrior
Tue 29 Sep 2020
at 23:56
  • msg #139

The Beast of Veroigne

Balir hits the leg in front of him again, and this time he is confident that he hit it very well.

[Private to GM: Made a bad roll for damage so I re-rolled it.
17:55, Today: Secret Roll: Balir Ironhide rolled 12 using 2d6+5.  Balir 2d+3 with Earthwarden +2 mighty.
17:54, Today: Secret Roll: Balir Ironhide rolled 8 using 3d6.  Balir 2d+3 with Earthwarden +2 mighty.
17:54, Today: Secret Roll: Balir Ironhide rolled 10 using 3d6.  Balir Axe/Mace 18 with Earthwarden - all out attack mighty - leg.
]
The Beast of Veroigne
NPC, 16 posts
Mon Dieu!
That thing is huge!
Wed 30 Sep 2020
at 16:17
  • msg #140

The Beast of Veroigne

In reply to Balir Ironhide (msg # 139):

Waterlogged, crippled in a second leg, and its head stuck in a block of concrete, the mammoth creature attempts to pull itself out of the ground.



Btw an actual vitals hit is either -3/+4=+1 with DR7 or -6 to bypass armor,bypassing armor to get vitals is -10-3+4=-9
Kirpich Rockson
player, 1114 posts
Earth Cleric
He Rocks!
Wed 30 Sep 2020
at 20:22
  • msg #141

The Beast of Veroigne

In reply to The Beast of Veroigne (msg # 140):

Kirpich, exhausted, keeps falling back, exhorting Chunky and the others to continue smashing the creatures legs...
Balir Ironhide
player, 329 posts
Dwarf
Warrior
Wed 30 Sep 2020
at 23:54
  • msg #142

The Beast of Veroigne

With a second leg flopping uselessly in front of him, Balir steps to the next leg in line, and unleashes another mighty blow.

[Private to GM: Hits, and damages.  Perfectly average for him, unfortunately.
17:53, Today: Secret Roll: Balir Ironhide rolled 11 using 2d6+5.  Balir 2d+3 with Earthwarden +2 mighty.
17:52, Today: Secret Roll: Balir Ironhide rolled 10 using 3d6.  Balir Axe/Mace 18 with Earthwarden - all out attack mighty - leg.
]
Aethul
player, 245 posts
Shevnian Ranger
Thu 1 Oct 2020
at 02:24
  • msg #143

The Beast of Veroigne

My sword seems unable to do any serious damage to this beast, even when I slip past he heavy scales...
The Beast of Veroigne
NPC, 17 posts
Mon Dieu!
That thing is huge!
Thu 1 Oct 2020
at 18:16
  • msg #144

The Beast of Veroigne

In reply to Aethul (msg # 143):

Aethul's attacks have been damaging, due to his precise aim vs scales. Balir
and Snorri  continue to do damage, despite the epic armor of the creature.


The only reason it is still standing, after beeing burnt, waterlogged, chopped, stabbed, and  skewered is because its kind is Hard to Kill.
Aethul
player, 246 posts
Shevnian Ranger
Thu 1 Oct 2020
at 18:33
  • msg #145

The Beast of Veroigne

He again tries to stab this beast between the scales

[Private to GM: 11:29, Today: Aethul rolled 14 using 3d6.  Stab to Vitals. Missed the vitals roll, so just torso...
11:30, Today: Aethul rolled 4 impaling  using 1d6.  Short sword damage.
]
Kirpich Rockson
player, 1115 posts
Earth Cleric
He Rocks!
Thu 1 Oct 2020
at 20:40
  • msg #146

The Beast of Veroigne

In reply to Aethul (msg # 145):

"Keep at it Chunky...it seems to heal, so let us make sure it is dead! Dig holes in it with that pick!"
chunky
player, 15 posts
small elemental
He will rock you!
Fri 2 Oct 2020
at 18:50
  • msg #147

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 146):

The elemental punches through a thick scale with the pick, wedgi g it inside the creature.
Aethul's stab skitters accross the scales ineffectively.

Snorri cleaves into a scale for minimal damage.

Balir wounds, but does not cripple, another leg, greatly unballancing it.

It rips its head, now encased in a bouldee, from the earth, and flails blindly about.
Balir Ironhide
player, 330 posts
Dwarf
Warrior
Fri 2 Oct 2020
at 19:39
  • msg #148

The Beast of Veroigne

Balir takes another huge swing at the creatures leg, and lands a fearsome blow.

All the while, he thinks to himself 'I should be trading weapons with Chunky'.  The little rock pile was almost ineffective with the pick.  However, Balir is just too attached to Earthwarden, his axe.  He can't bring himself to do it.

[Private to GM: Been obvious for a while Balir should be using the pick.  He just can't do it, though.  I finally decided on a will roll to see.  He failed.
13:34, Today: Secret Roll: Balir Ironhide rolled 13 using 2d6+5.  Balir will roll at -2, self imposed.
13:33, Today: Secret Roll: Balir Ironhide rolled 13 using 2d6+5.
13:33, Today: Secret Roll: Balir Ironhide rolled 13 using 3d6.  Balir Axe/Mace 18 with Earthwarden - all out attack mighty - leg.
]
This message was last edited by the player at 19:45, Fri 02 Oct 2020.
Kirpich Rockson
player, 1116 posts
Earth Cleric
He Rocks!
Fri 2 Oct 2020
at 22:41
  • msg #149

The Beast of Veroigne

In reply to Balir Ironhide (msg # 148):

"That is it, Chunky! Now pull it out! See if you can rip that scale off!"

He gets back a little further and starts resting...hoping the boulder around the creatures head will start to suffocate it...soon would be good!
chunky
player, 16 posts
small elemental
He will rock you!
Sat 3 Oct 2020
at 18:32
  • msg #150

The Beast of Veroigne

In reply to Balir Ironhide (msg # 148):

The clumsy elemental looses its grip on the pick, as its fists are not for tools.


Balir, on the other hand, cripples a third leg, causing the desperately struggling beast to crash onto the ground.
Kirpich Rockson
player, 1118 posts
Earth Cleric
He Rocks!
Sat 3 Oct 2020
at 21:55
  • msg #151

The Beast of Veroigne

In reply to chunky (msg # 150):

Kirpich, sidelined for now, tries to encourage.

"That is OK, Chunky. Just grab it again and keep working. You guys are doing well."
Aethul
player, 248 posts
Shevnian Ranger
Sat 3 Oct 2020
at 22:36
  • msg #152

The Beast of Veroigne

He again works to stab between scales, this time with more success.



[Private to GM:  15:33, Today: Aethul rolled 5 using 3d6.  stab to Vitals.  by 11 less vital's Mod.
15:33, Today: Aethul rolled 3 impaling  using 1d6.  short sword damage.   Hope that counts as a crit!
]
Balir Ironhide
player, 331 posts
Dwarf
Warrior
Mon 5 Oct 2020
at 20:20
  • msg #153

The Beast of Veroigne

Balir steps clear as the monster topples over, and goes to work on the last leg on his side of the beast.  Unfortunately, as it is still flopping around, he just cannot hit it squarely.

[Private to GM: All out attack mighty against the 4th leg on this side.  Once this is crippled, he will go back up to the same side front leg again, and see about a full amputation, so it cannot heal up.

14:18, Today: Secret Roll: Balir Ironhide rolled 10 using 2d6+5.  Balir 2d+3 with Earthwarden +2 mighty.
14:18, Today: Secret Roll: Balir Ironhide rolled 10 using 3d6.  Balir Axe/Mace 18 with Earthwarden - all out attack mighty - leg.
]
Aethul
player, 249 posts
Shevnian Ranger
Mon 5 Oct 2020
at 21:48
  • msg #154

The Beast of Veroigne

He moves to the the side presenting the back so as to be out of Balir's way and stabs again...


[Private to GM: 14:46, Today: Aethul rolled 10 using 3d6.  Stab to Vitals.   by 3 after Vitals mod
14:47, Today: Aethul rolled 2 using 1d6.  Short sword damage.
]
The Beast of Veroigne
NPC, 19 posts
Mon Dieu!
That thing is huge!
Tue 6 Oct 2020
at 13:44
  • msg #155

The Beast of Veroigne

In reply to Aethul (msg # 154):

Balir Draws blood, but does not cripple the limb of the flailing beast.

Snorri does minimal damage to the rear leg on the opposite side.


Aethul bypasses all armor on his first strike and successfully strikes the vitals!

The second attack barely scratches the heavy scales, however.

Chunky readies the pick.

Marlena with a crackle of green sparks attempts to Destroy Water, but much like Create Water, it cannot be cast inside a creature; The spells Dehydrate and drown would permit those weaponized versions of water spells.
Kirpich Rockson
player, 1123 posts
Earth Cleric
He Rocks!
Tue 6 Oct 2020
at 18:48
  • msg #156

The Beast of Veroigne

In reply to The Beast of Veroigne (msg # 155):

Kirpich rests for now. He is spent, and it now seems to be just a matter of time.

"Keep at it Chunky. Remove those scales..."
Balir Ironhide
player, 332 posts
Dwarf
Warrior
Tue 6 Oct 2020
at 20:50
  • msg #157

The Beast of Veroigne

Balir continues working the leg in front of him.  He wants to cripple it completely, so the creature  cannot use any of the legs on this side.

[Private to GM: I believe this would be the definition of "average".  Should still do a few points though.
14:49, Today: Secret Roll: Balir Ironhide rolled 11 using 2d6+5.  Balir 2d+3 with Earthwarden +2 mighty.
14:48, Today: Secret Roll: Balir Ironhide rolled 10 using 3d6.  Balir Axe/Mace 18 with Earthwarden - all out attack mighty - leg.
]
Narrator
GM, 8240 posts
DM says
roll for initiative!
Fri 9 Oct 2020
at 15:18
  • msg #158

The Beast of Veroigne

In reply to Balir Ironhide (msg # 157):

That is enough to cripple the leg. Snorri does the same on the opposite side. Marle


Lena checks on the faun
Balir Ironhide
player, 333 posts
Dwarf
Warrior
Fri 9 Oct 2020
at 15:40
  • msg #159

The Beast of Veroigne

With the creature now crippled, but potentially healing, Balir wastes no time.  He returns to the front leg, and takes another swing, trying for a full amputation.

[Private to GM: Pretty good shot this time. 14 points of cutting damage.
09:38, Today: Secret Roll: Balir Ironhide rolled 14 using 2d6+5.  Balir 2d+3 with Earthwarden +2 mighty.
09:37, Today: Secret Roll: Balir Ironhide rolled 11 using 3d6.  Balir Axe/Mace 18 with Earthwarden - all out attack mighty - leg.
]
Aethul
player, 250 posts
Shevnian Ranger
Fri 9 Oct 2020
at 19:45
  • msg #160

The Beast of Veroigne

He again makes a careful stab between the scales....


[Private to GM: 12:43, Today: Aethul rolled 5 using 3d6.  Stab to Vitals.
12:43, Today: Aethul rolled 6 using 1d6.  short sword damage.
12:43, Today: Aethul rolled 15 using 3d6.  short sword damage.
]
Narrator
GM, 8249 posts
DM says
roll for initiative!
Fri 9 Oct 2020
at 20:31
  • msg #161

The Beast of Veroigne

In reply to Aethul (msg # 160):

A successful  stab through chinks and into vitals!


Please indicate when you are trying to do both.

Balir removes the leg!

The creature, crippled six times over and bleeding steam and ichor, stops thrashing and lies still, its head encased in stone.
Aethul
player, 251 posts
Shevnian Ranger
Fri 9 Oct 2020
at 22:34
  • msg #162

The Beast of Veroigne

In reply to Narrator (msg # 161):

??? Was trying to do it right then... he had moved to the side away from Balir to avoid any interference.
Kirpich Rockson
player, 1124 posts
Earth Cleric
He Rocks!
Fri 9 Oct 2020
at 23:47
  • msg #163

The Beast of Veroigne

In reply to Aethul (msg # 162):

"At last! You guys make sure he is in enough pieces to never recover, but leave the blok around the head intact for now...I am going to rest over here a while..."

He collapses nearby, bedroll out quickly, and starts snoring.

Can we slow-time dismantle this creature now, leaving the concrete around the head intact at least until the head is removed from the body?
Balir Ironhide
player, 334 posts
Dwarf
Warrior
Mon 12 Oct 2020
at 03:43
  • msg #164

The Beast of Veroigne

Balir will take care to remove all of the legs, one at a time, to make sure that they do not reappear.  And, should the vampyres somehow get a hold of the creature, it should not be able to move even if some magic affects it.

As he works, Balir grunts "Good work."
Aethul
player, 252 posts
Shevnian Ranger
Mon 12 Oct 2020
at 21:00
  • msg #165

The Beast of Veroigne

Aethul tries to collect scales, thinking they might make good armor. It also opens the beast up to some further dissection.
Balir Ironhide
player, 336 posts
Dwarf
Warrior
Mon 12 Oct 2020
at 22:25
  • msg #166

The Beast of Veroigne

OOC Balir wants to do that too, he's just busy making sure this beast has no legs to stand on.  As soon as he is done he will also be collecting as many scales as he can carry.

Balir isn't a mage, but I'll mention that anyone who happens to be one might want to collect spell casting components like it's spleen, etc.

Narrator
GM, 8259 posts
DM says
roll for initiative!
Wed 21 Oct 2020
at 19:37
  • msg #167

The Beast of Veroigne

In reply to Balir Ironhide (msg # 166):

For practical purposes, this is dragonhide, forharvesting properly you need professional skill:dungeon butcher or IQ-5
Balir Ironhide
player, 341 posts
Dwarf
Warrior
Wed 21 Oct 2020
at 19:56
  • msg #168

The Beast of Veroigne

Balir will take extra care and move extra slow in doing his recovery of some scales.  And he will mumble about Federjung while he does it, and the glory of killing such a fearsome beast, almost singlehandedly.

[Private to GM: Looks like he might make it!
13:54, Today: Secret Roll: Balir Ironhide rolled 7 using 3d6.  Balir IQ-5 default with maximum extra time, etc.
]
Aethul
player, 253 posts
Shevnian Ranger
Wed 21 Oct 2020
at 22:00
  • msg #169

The Beast of Veroigne

Aethul applies himself carefully to removing the scales, hide as needed and any other parts he thinks to be useful.



[Private to GM:  14:51, Today: Aethul rolled 8 using 3d6.  dungeon butcher at IQ-5. That's IQ-4 would his skill as a hunter, and thus animal butcher (to field dress, cut into manageable loads, knows how to save the Heart and other organs) give him any + for this endeavor?]
Narrator
GM, 8270 posts
DM says
roll for initiative!
Thu 22 Oct 2020
at 19:43
  • msg #170

The Beast of Veroigne

In reply to Aethul (msg # 169):

For Aethul  that acts as a comimentary skill, a success gives +1. Does Balir have Armory? So far he has cut a goodly swath of scaly hide.
Aethul
player, 254 posts
Shevnian Ranger
Thu 22 Oct 2020
at 19:54
  • msg #171

The Beast of Veroigne

In reply to Narrator (msg # 170):  PM

[Private to GM:   12:53, Today: Aethul rolled 13 using 3d6.  Tracking (Hunting).  By 2]
Balir Ironhide
player, 342 posts
Dwarf
Warrior
Fri 23 Oct 2020
at 02:47
  • msg #172

The Beast of Veroigne

OOC Balir is very well set up for this sort of endeavor.  :)

[Private to GM: Balir has several skills that apply to this.  He should be in good shape.
Armoury/TL3 (Body Armor) IQ/A - IQ-1 10
Merchant IQ/A - IQ-1 10
Smith/TL3 (Iron) IQ/A - IQ-1 10
]
Narrator
GM, 8276 posts
DM says
roll for initiative!
Fri 23 Oct 2020
at 16:35
  • msg #173

The Beast of Veroigne

In reply to Balir Ironhide (msg # 172):

Roll Armory to see how much you can get-- a crit will get you two suits of DR4 leather with fire resistant properties
Aethul
player, 255 posts
Shevnian Ranger
Fri 23 Oct 2020
at 16:53
  • msg #174

The Beast of Veroigne

May I assist Balir to improve his chances?
Narrator
GM, 8278 posts
DM says
roll for initiative!
Fri 23 Oct 2020
at 17:05
  • msg #175

The Beast of Veroigne

In reply to Aethul (msg # 174):

Do you havd armory or survival?
Balir Ironhide
player, 343 posts
Dwarf
Warrior
Fri 23 Oct 2020
at 17:21
  • msg #176

The Beast of Veroigne

OOC  Rolled about average, so it isn't ideal.  With an assist I'd like to think we might get one set of armor, but the GM will tell us.

[Private to GM: Failed the roll, but with as much extra time as possible and an assist I'm hoping he will make the modified number.
11:18, Today: Secret Roll: Balir Ironhide rolled 12 using 3d6.  Balir Armory10, wish me luck, extra time...etc.
]
Narrator
GM, 8279 posts
DM says
roll for initiative!
Fri 23 Oct 2020
at 17:37
  • msg #177

The Beast of Veroigne

In reply to Balir Ironhide (msg # 176):

Extra time gets you +1, any really good roll from Aethul  could help... pray for iq-5 or survival
Aethul
player, 256 posts
Shevnian Ranger
Sat 24 Oct 2020
at 02:38
  • msg #178

The Beast of Veroigne

In reply to Narrator (msg # 175):

No Armoury, but I do have survival skills... Farmlands & woodlands among them.


[Private to GM: And a skill of 15 in both
19:37, Today: Aethul rolled 8 using 3d6.  Survival woodlands. so by 7
]
Kirpich Rockson
player, 1125 posts
Earth Cleric
He Rocks!
Sat 24 Oct 2020
at 04:08
  • msg #179

The Beast of Veroigne

In reply to Narrator (msg # 177):

Kirpich starts to sleep soundly, exhausted.
Narrator
GM, 8283 posts
DM says
roll for initiative!
Mon 26 Oct 2020
at 15:41
  • msg #180

The Beast of Veroigne

In reply to Aethul (msg # 178):

Balir, with assistance, is able to extract enough hide to make a suit of armor for a human or a dwarf that would have a total DR of 5

[Cf+52, double wt=$23,850 72 lbs]
Balir Ironhide
player, 344 posts
Dwarf
Warrior
Wed 28 Oct 2020
at 06:06
  • msg #181

The Beast of Veroigne

Balir turns to Aethul and thanks him.  "Thanks for your assistance.  This will make a fine trophy.  Many will jealously look upon it with awe, even more after they hear the amazing story of my...our victory.  Are there any other items we should gather for the mages, or additional items that might sell at market?  My axe stands ready to expose whatever you might want."
Aethul
player, 257 posts
Shevnian Ranger
Wed 28 Oct 2020
at 17:21
  • msg #182

The Beast of Veroigne

I am sure some of the internal organs would be useful, but  which organs and to whom and I don't know. Marlena, can you provide any enlightenment?   I might use a few of the scales for a new buckler, if there are enough...
Narrator
GM, 8295 posts
DM says
roll for initiative!
Wed 28 Oct 2020
at 22:50
  • msg #183

The Beast of Veroigne

In reply to Aethul (msg # 182):

Not quite offering separate fire resistance, but certainly aiding in the enchantment of such a thing, a buckler might be unweildy, but enough to make one could be acqired with another survival plus armory roll.
Aethul
player, 258 posts
Shevnian Ranger
Wed 28 Oct 2020
at 23:57
  • msg #184

The Beast of Veroigne

How about a chest plate and helmet perhaps... if this is really heavy stuff, I'll skip it though.


[Private to GM:  16:56, Today: Aethul rolled 13 using 3d6.  Survival woodlands.  by 2]
Balir Ironhide
player, 345 posts
Dwarf
Warrior
Thu 29 Oct 2020
at 00:33
  • msg #185

The Beast of Veroigne

Balir responds "We should all profit from this tremendous victory."

With that he turns, and very carefully starts taking short swings with Earthwarden, to try and harvest the suggested items.

OOC Not sure he can do this a second time, Balir is a bit of a hack on this.  He's gonna need a nice assist to get this done.

[Private to GM: Not sure he'll make it this time, even with help.
18:31, Today: Secret Roll: Balir Ironhide rolled 13 using 3d6.  Balir Armory 10, once more with feeling.
]
Kirpich Rockson
player, 1126 posts
Earth Cleric
He Rocks!
Thu 29 Oct 2020
at 02:38
  • msg #186

The Beast of Veroigne

In reply to Aethul (msg # 182):

This process of recovering armour would surely take time...enough for Kirpich to recover?
Narrator
GM, 8299 posts
DM says
roll for initiative!
Thu 29 Oct 2020
at 17:17
  • msg #187

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 186):

Kirpich's rest ends to the sound of an axe scattering scales, as balir, a little too exuberantly, frees several from the beast, renderkng them all but useless.
Kirpich Rockson
player, 1127 posts
Earth Cleric
He Rocks!
Tue 3 Nov 2020
at 09:28
  • msg #188

The Beast of Veroigne

In reply to Narrator (msg # 187):

Lol, so I am fully recovered, or disturbed by blade/scale shards?
Narrator
GM, 8318 posts
DM says
roll for initiative!
Wed 4 Nov 2020
at 20:00
  • msg #189

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 188):

It has been about 20 minutes.
Kirpich Rockson
player, 1128 posts
Earth Cleric
He Rocks!
Thu 12 Nov 2020
at 04:06
  • msg #190

The Beast of Veroigne

In reply to Narrator (msg # 189):

Finally recovered, Kirpich goes to inspect the beast, and the wounded.

"Whilst I am all for recovering all we can of this thing, we should remember that killing it has reward in itself. But there will also be the question of the Vampyre once we are done here. We are quite sure it cannot come back to life? Have any vital organs, such as it's head, been removed?"
Balir Ironhide
player, 347 posts
Dwarf
Warrior
Thu 12 Nov 2020
at 18:04
  • msg #191

The Beast of Veroigne

Balir looks up from where he has been working, and absently wipes a bit of ichor off of his mail sleeve.  "I can remove all the legs if you want to handle all of the other critical organs.  Do you need me to cleave it open?  Should we remove it's head?"

Balir does a double take at this, and then answers the second question himself.  "What am I asking.  OF COURSE we should remove the head, so we can show it off as a trophy of my...our achievement!"

OOC  Assuming no argument, he will get to work on the head and legs, depending on what Kirpich has to say.

Kirpich Rockson
player, 1129 posts
Earth Cleric
He Rocks!
Thu 12 Nov 2020
at 22:59
  • msg #192

The Beast of Veroigne

In reply to Balir Ironhide (msg # 191):

Kirpich is happy to remove the head, though getting out of the boulder that killed it is not something that interests him! He will leave that to Balir, and start looking around.

"Do these things have a nest by any chance?"

Edit: Then he notices the injured Faun nearby. He starts by doing a quick Diagnosis [Private to GM: Rolled 5 under skill for this. Evaluating healing and spells required to restore health and arm.].

Following the Diagnosis, he heals the faun back to health with greater healing.[Private to GM: Rolled 12 under skill, with the first 2 points free due to skill. So to heal 8 HP will cost 2 FP. Points as required, determined by the Diagnosis.] This will take some strength from him, so he will have to spend some time to recover after that. [Private to GM: Recovers 1 FP per 2 minutes.]

Finally, he will cast restoration, if that will help restore the lost arm.[Private to GM: Rolled 5, skill 20, not sure if a critical success! Cost 15 fp, he has 11, so may need to burn HP for this one. Not sure how to handle this...-4 to skill would reduce skill to 16, and cause him to fall unconscious on completion...Earth clerics do not get Regeneration as a spell...]
This message was last edited by the player at 23:30, Thu 12 Nov 2020.
Narrator
GM, 8353 posts
DM says
roll for initiative!
Fri 13 Nov 2020
at 20:16
  • msg #193

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 192):

The faun is cold to the touch and still.
Kirpich Rockson
player, 1132 posts
Earth Cleric
He Rocks!
Sat 14 Nov 2020
at 00:07
  • msg #194

The Beast of Veroigne

In reply to Narrator (msg # 193):

So the successful diagnosis indicates he has expired?
Narrator
GM, 8355 posts
DM says
roll for initiative!
Sun 15 Nov 2020
at 19:33
  • msg #195

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 194):

Indeed.
Snorri Roslovich
NPC, 118 posts
Shevnian Veteran
Wed 18 Nov 2020
at 20:48
  • msg #196

The Beast of Veroigne

In reply to Narrator (msg # 195):

Enough hide has been removed as to make a shield and a full suit of human or dwarven armor.


Snorri and Balir have been working at severing the stone-encased head, and have it done now.
Balir Ironhide
player, 349 posts
Dwarf
Warrior
Wed 18 Nov 2020
at 22:03
  • msg #197

The Beast of Veroigne

OOC  Is there any chance of breaking the head out of the stone so we can have it as a trophy?  Is it even something we could carry?

15:03, Today: Balir Ironhide rolled 10 using 3d6.  IQ roll for the creature's head?

Kirpich Rockson
player, 1139 posts
Earth Cleric
He Rocks!
Thu 19 Nov 2020
at 07:23
  • msg #198

The Beast of Veroigne

In reply to Balir Ironhide (msg # 197):

Saddened at the loss of a companion, Kirpich is busy preparing a Final Rest spell for his expired faun friend. He could shape the stone if he was not distracted, but was unwilling to while the head was still attached, having seen the creatures extraordinary powers of regeneration.

He will shape a hole to bury him in first, before preparing to cast final rest ceremonially in a funeral ceremony.

[Private to GM: Rolled 10 under for shape earth, free to move 2 cu yds due to skill, then 9 under to cast final rest. He has 11 fp, so he will want some help from others, or will burn HP to complete the spell. Rolled 9 under skill, just enough to burn 9 hp if he has to.]
Narrator
GM, 8363 posts
DM says
roll for initiative!
Fri 20 Nov 2020
at 16:19
  • msg #199

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 198):

Final rest is usually performed as a long cooperative ceremony over the course ofan hour, recovering all of your fp before starting the ceremony.
Kirpich Rockson
player, 1140 posts
Earth Cleric
He Rocks!
Fri 20 Nov 2020
at 23:04
  • msg #200

The Beast of Veroigne

In reply to Narrator (msg # 199):

Exactly what I had in mind. Gathering those willing once the head has been removed and I am confident we will not be disturbed...
Balir Ironhide
player, 350 posts
Dwarf
Warrior
Sat 21 Nov 2020
at 00:23
  • msg #201

The Beast of Veroigne

OOC  Balir has no opinion positive or negative, so he can participate.
Narrator
GM, 8369 posts
DM says
roll for initiative!
Tue 24 Nov 2020
at 14:44
  • msg #202

The Beast of Veroigne

In reply to Balir Ironhide (msg # 201):

Snorri offers to participate as well.
Kirpich Rockson
player, 1141 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 24 Nov 2020
at 19:39
  • msg #203

The Beast of Veroigne

In reply to Narrator (msg # 202):

Kirpich will then conduct the ceremony, burning HP if necessary.
Aethul
player, 260 posts
Shevnian Ranger
Wed 25 Nov 2020
at 00:02
  • msg #204

The Beast of Veroigne

He will of course participate...
Narrator
GM, 8377 posts
DM says
roll for initiative!
Wed 25 Nov 2020
at 19:02
  • msg #205

The Beast of Veroigne

In reply to Aethul (msg # 204):

willing participants who do not "know the words" can donate 1 FP each.
Kirpich Rockson
player, 1142 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 25 Nov 2020
at 19:56
  • msg #206

The Beast of Veroigne

In reply to Narrator (msg # 205):

So that is 3 fp, and Kirpich will have to pony up the other 17, burning 7 hp. He will remain conscious, to recover before praying for healing spells once complete.
Aethul
player, 261 posts
Shevnian Ranger
Wed 25 Nov 2020
at 20:24
  • msg #207

The Beast of Veroigne

Aethul will cast and try to grant Kirpich more than 1 ...


[Private to GM:   3:23, Today: Aethul rolled 8 using 3d6.  Lend Energy.  He provides Kirpich 3 Energy, then sits to rest. ]
Narrator
GM, 8382 posts
DM says
roll for initiative!
Thu 26 Nov 2020
at 17:15
  • msg #208

The Beast of Veroigne

In reply to Aethul (msg # 207):

The faun earns eternal rest, and cannot be summoned or reanimated. Kirpich feels weak
Kirpich Rockson
player, 1143 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 26 Nov 2020
at 19:42
  • msg #209

The Beast of Veroigne

In reply to Narrator (msg # 208):

Kirpich will take time to recover, praying for healing if necessary...until back to full health and fatigue.
Aethul
player, 262 posts
Shevnian Ranger
Fri 27 Nov 2020
at 02:24
  • msg #210

The Beast of Veroigne

He also rests
Narrator
GM, 8389 posts
DM says
roll for initiative!
Fri 27 Nov 2020
at 18:24
  • msg #211

The Beast of Veroigne

In reply to Aethul (msg # 210):

It is becoming close to dusk...
Kirpich Rockson
player, 1144 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 27 Nov 2020
at 21:24
  • msg #212

The Beast of Veroigne

In reply to Narrator (msg # 211):

Recovered, Kirpich suggests they head back to the widow, to tell her she is avenged and to help her move back to her home.
Farm worker
NPC, 15 posts
Common laborer
Sat 28 Nov 2020
at 14:51
  • msg #213

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 212):

You make your way back to the near ruins of the farmstead, and the rootceklar where she has hidden herself
Aethul
player, 263 posts
Shevnian Ranger
Sat 28 Nov 2020
at 19:38
  • msg #214

The Beast of Veroigne

We tell her the death of her husband is avenged and the beast is dead ... we can also relay what a horrific beast it was and that we lost one of our number fighting it
We ask to stay the night at her farm and will help repair it a little.
Kirpich Rockson
player, 1145 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 28 Nov 2020
at 22:52
  • msg #215

The Beast of Veroigne

In reply to Aethul (msg # 214):

Kirpich will be quiet and try to comfort her by expressing that he shares her loss now, but that beast is deal with.
Farm worker
NPC, 16 posts
Common laborer
Sun 29 Nov 2020
at 20:37
  • msg #216

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 215):

She looks harried and has dark circles under her eyes. A rope of garlic hangs over the door.

"Thank you. If Baronet James were still here this would never have happened. "
Balir Ironhide
player, 352 posts
Dwarf
Warrior
Mon 30 Nov 2020
at 01:23
  • msg #217

The Beast of Veroigne

Balir of course boasts about how much he did when the beast was killed, but when she responds he stops massaging his own ego to ask "Who is this Baronet James?"
Kirpich Rockson
player, 1146 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 30 Nov 2020
at 07:28
  • msg #218

The Beast of Veroigne

In reply to Balir Ironhide (msg # 217):

Kirpich looks over her closely, looking for bite marks, but says nothing. Concern about the Vampires is beginning to worry him now that the beast is gone.
Farm worker
NPC, 17 posts
Common laborer
Wed 2 Dec 2020
at 00:22
  • msg #219

The Beast of Veroigne

In reply to Balir Ironhide (msg # 217):

"The old baron had a son and s daughter. Loraine was married to Pequenaud and he became the baron, because the baronet would not wed for political gain."
Kirpich Rockson
player, 1147 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 2 Dec 2020
at 06:07
  • msg #220

The Beast of Veroigne

In reply to Farm worker (msg # 219):

"That is some problem, but is the son any better? He was younger, I assume?

Does that have any relation to the creatures in this nearby castle?
"
Farm worker
NPC, 18 posts
Common laborer
Wed 2 Dec 2020
at 21:12
  • msg #221

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 220):

"None that I know of."
Kirpich Rockson
player, 1148 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 3 Dec 2020
at 06:48
  • msg #222

The Beast of Veroigne

In reply to Farm worker (msg # 221):

She has no bite marks?

He will lead her back to her farm, preferably through the sunlight...
Balir Ironhide
player, 353 posts
Dwarf
Warrior
Thu 3 Dec 2020
at 15:43
  • msg #223

The Beast of Veroigne

As Balir walks with them, he asks "Where did the old baron live?  Was it in the infested tower, or somewhere else?"
Farm worker
NPC, 19 posts
Common laborer
Fri 4 Dec 2020
at 18:47
  • msg #224

The Beast of Veroigne

In reply to Balir Ironhide (msg # 223):

"About a day's walk south of here."
Kirpich Rockson
player, 1149 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 4 Dec 2020
at 19:52
  • msg #225

The Beast of Veroigne

In reply to Farm worker (msg # 224):

"We probably should deal with this tower first. Then we can try to help the political problems...and return to collect our reward for killing the beast."

She is unaffected by the sunlight?
Farm worker
NPC, 20 posts
Common laborer
Mon 7 Dec 2020
at 17:52
  • msg #226

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 225):

She blinks a little in the sunlight, but looks mostly sleep deprived.
Kirpich Rockson
player, 1150 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 7 Dec 2020
at 19:45
  • msg #227

The Beast of Veroigne

In reply to Farm worker (msg # 226):

Understand. Escort her back to her farm...
Balir Ironhide
player, 355 posts
Dwarf
Warrior
Tue 8 Dec 2020
at 06:30
  • msg #228

The Beast of Veroigne

Balir was concerned about the possibility of the woman being a vampyre.  As she is not, he offers his opinion.  "She can recover the farm, although we could perhaps try to provision her so she has a start.  Then we should return to tell Northport of our glorious deeds.  We have spoils to return, and ale to drink.  The vampyr are trapped in their castle, and will not be a threat if we leave.  We can come back for them, and the baron."
Kirpich Rockson
player, 1151 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 8 Dec 2020
at 06:54
  • msg #229

The Beast of Veroigne

In reply to Balir Ironhide (msg # 228):

"We are not burdened, and we are capable of dealing with the Vampyre threat. Why should we not do so?"

He pauses, then adds

"They are more likely to have great wealth than the beast...did anyone check it's stomach, by the way?"
Balir Ironhide
player, 356 posts
Dwarf
Warrior
Tue 8 Dec 2020
at 18:11
  • msg #230

The Beast of Veroigne

Balir responds "No, I don't think anyone looked at the inside of this thing.  I will open it up so you can.

While we are examining it's insides, perhaps we can provide some meat to the farm.  They will need help to get back up and running.  A few days of food would be very valuable to them.  Does anyone know how to treat or smoke animal meat to preserve it?  The inhabitants of the farm, especially the children, could use it.

With regard to the Vampyre, I do understand your point, Kirpich.  From my perspective, we have to carry the spoils from the beast.  It's scales will stink if not properly treated.  We do not want to lose the chance at some armor crafted from it's hide.  I may be full of myself sometimes, but we do have a good reason to head back to town.  They will still be here when we come back, perhaps more prepared.

If nothing else, the farm will need workers to rebuild.  We could at least put out word if our friend wants help.  Jobs are not always so easy to come by."


OOC Use Earthwarden to split the thing open down the length of the creature.  Might be important organs or whatever.
[Private to GM:
Looking at disadvantages, Balir carouses compulsively, and is chummy.  Plus he is stubborn.  He misses the bar, and the chance to drink with friends and brag about his successes.  While he has very good reason to bring back the animal hide and have armor crafted, this is really his ulterior motive, and he will get stuck on it.
]
This message was last edited by the player at 18:12, Tue 08 Dec 2020.
Narrator
GM, 8424 posts
DM says
roll for initiative!
Wed 9 Dec 2020
at 00:51
  • msg #231

The Beast of Veroigne

In reply to Balir Ironhide (msg # 230):

Teturning to the carcass reveals the presence of scavengers!  Birds of several sizes of scavenger have already found it, along with some very large wolves!
Kirpich Rockson
player, 1152 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 9 Dec 2020
at 06:40
  • msg #232

The Beast of Veroigne

In reply to Narrator (msg # 231):

"I guess pulling it apart will be easier than we thought, but I don't want these things roaming about...Chunky, please protect the mule and keep it here."

He creates a stone missile and gets ready. I presume we can see them from a distance if they are so large...at what range do we see them?

[Private to GM: Stone Missile, cast, 10 under skill.]
dire wolf
NPC, 1 post
bigger and badder
Wed 9 Dec 2020
at 14:35
  • msg #233

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 232):

You are about 40 yards out. So far you are down wind, and the wolves haven't spotted you
Balir Ironhide
player, 357 posts
Dwarf
Warrior
Wed 9 Dec 2020
at 15:53
  • msg #234

The Beast of Veroigne

Balir has no fear of wolves.  He strides fearlessly towards them, with his axe at the ready.  In an effort to get in close before being detected, he does try to do it quietly.

[Private to GM: He makes it exactly.
08:52, Today: Secret Roll: Balir Ironhide rolled 13 using 3d6.  Balir stealth 13.
]
Kirpich Rockson
player, 1153 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 9 Dec 2020
at 19:53
  • msg #235

The Beast of Veroigne

In reply to Balir Ironhide (msg # 234):

Kirpich targets the nearest wolves head, and launches his stone missile. They may be noticed now...

[Private to GM: Rolled 14 under skill to hit, 11 cr damage]
Aethul
player, 264 posts
Shevnian Ranger
Wed 9 Dec 2020
at 20:13
  • msg #236

The Beast of Veroigne

Aethul looses an arrow at the closest wolf...

[Private to GM:   13:09, Today: Aethul rolled 12 using 3d6.  Bow Shot - Torso (Vitals).   Skill 17 - range;  -3 for Vitals
13:09, Today: Aethul rolled 2 using 1d6+1.  Arrow damage.
]
dire wolf
NPC, 2 posts
bigger and badder
Thu 10 Dec 2020
at 16:09
  • msg #237

The Beast of Veroigne

In reply to Aethul (msg # 236):

As Marlena casts a spell with her
customary crackle of green sparks, and Snorri heads forward with his axe,

The wolf struck by the stone missile drops to the ground, and the second takes an arrow to the chest, but, while blood trickles out of its slavering jaws, it remains standing,.its cries responded to by more wolves you cannot see.
This message was last edited by the player at 16:11, Thu 10 Dec 2020.
Balir Ironhide
player, 358 posts
Dwarf
Warrior
Thu 10 Dec 2020
at 16:28
  • msg #238

The Beast of Veroigne

OOC  And now, we picture Balir charging forward at top speed, similar to Monty Python in a certain movie...
Kirpich Rockson
player, 1154 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 10 Dec 2020
at 19:25
  • msg #239

The Beast of Veroigne

In reply to Balir Ironhide (msg # 238):

Kirpich creates another stone missile...

What SM are these guys?
Aethul
player, 265 posts
Shevnian Ranger
Thu 10 Dec 2020
at 20:03
  • msg #240

The Beast of Veroigne

He loads another arrow and aims.
dire wolf
NPC, 3 posts
bigger and badder
Mon 14 Dec 2020
at 17:59
  • msg #241

The Beast of Veroigne

In reply to Aethul (msg # 240):

Sm+1, with thick fur.

Two more wolves round opposite ends of the dead beast.
Aethul
player, 266 posts
Shevnian Ranger
Mon 14 Dec 2020
at 19:15
  • msg #242

The Beast of Veroigne

Aim two heart beats and fire at the one on the right, shooting for Vitals.

12:14, Today: Aethul rolled 5 using 3d6.  Bow Shot - Torso (Vitals).  a Crit!
12:14, Today: Aethul rolled  impaling using 1d6+1.  Arrow damage.
dire wolf
NPC, 4 posts
bigger and badder
Mon 14 Dec 2020
at 20:06
  • msg #243

The Beast of Veroigne

In reply to Aethul (msg # 242):

So 7 impsling becomes 21 for vitals, becomes 42 for crit,
The wolf drops like a stone!
Kirpich Rockson
player, 1155 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 15 Dec 2020
at 04:34
  • msg #244

The Beast of Veroigne

In reply to dire wolf (msg # 243):

Kirpich will fling his stone missile at the head of the next wolf to approach...it is a really good shot!

[Private to GM: Rolled a crit, natural 4, skill 20-7=13 for head shot, 10 cr damage.]
dire wolf
NPC, 5 posts
bigger and badder
Fri 18 Dec 2020
at 01:58
  • msg #245

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 244):

Its skull crushes like an overripe melon.

The remaining wolf turns back around the stone encased head of the dead beast
Kirpich Rockson
player, 1156 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 18 Dec 2020
at 03:10
  • msg #246

The Beast of Veroigne

In reply to dire wolf (msg # 245):

Predictably, Kirpich readies another stone missile. "Chunky, stay close, mate."

[Private to GM: Rolled 9 under skill to create stone missile.]
Aethul
player, 267 posts
Shevnian Ranger
Fri 18 Dec 2020
at 03:59
  • msg #247

The Beast of Veroigne

He has knocked another arrow and is searching for a target ...
Narrator
GM, 8471 posts
DM says
roll for initiative!
Fri 18 Dec 2020
at 14:22
  • msg #248

The Beast of Veroigne

In reply to Aethul (msg # 247):

He lat of the dire wolves ha run behind the beat ad is out of sight.
Balir Ironhide
player, 361 posts
Dwarf
Warrior
Fri 18 Dec 2020
at 19:47
  • msg #249

The Beast of Veroigne

Balir will charge the beast until he arrives at the head.  Then he will walk around the head on his guard, ready for the wolf to potentially attack.

OOC Step and wait his way around.
Kirpich Rockson
player, 1157 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 19 Dec 2020
at 20:19
  • msg #250

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 246):

Kirpich will hold his ground, and missile, in case the beast re-appears, in which case he will launch the missile at it's head...

[Private to GM: Rolled 15, 5 under skill, so miss unless SM is +2 or greater.]
This message was last edited by the player at 20:20, Sat 19 Dec 2020.
Aethul
player, 268 posts
Shevnian Ranger
Sat 19 Dec 2020
at 23:56
  • msg #251

The Beast of Veroigne

He also stands ready with his bow
dire wolf
NPC, 6 posts
bigger and badder
Mon 21 Dec 2020
at 20:47
  • msg #252

The Beast of Veroigne

In reply to Aethul (msg # 251):

The oversized canine is backing away slowly and growling. It is about twelve yards away from the beast, but only Balir can see it.
Balir Ironhide
player, 362 posts
Dwarf
Warrior
Tue 22 Dec 2020
at 01:00
  • msg #253

The Beast of Veroigne

Balir is confident the creature will run, so he slowly advances on it.  long the way, he announces to the group loudly "I have the large wolf in front of me.  It is holding it's ground.  You may advance."
Aethul
player, 269 posts
Shevnian Ranger
Tue 22 Dec 2020
at 02:27
  • msg #254

The Beast of Veroigne

He moves forward to the downed beast and looks over it at the wolf, aiming his bow   Time to go Boy, or you become a rug somewhere.
Kirpich Rockson
player, 1158 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 22 Dec 2020
at 09:32
  • msg #255

The Beast of Veroigne

In reply to Aethul (msg # 254):

Kirpich, missile in hand, will approach the other side of the beast, inviting Chunky to stay close.
dire wolf
NPC, 7 posts
bigger and badder
Tue 22 Dec 2020
at 19:44
  • msg #256

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 255):

Asyou all come around the carcass, the wolf turns and runs at great speed.
Balir Ironhide
player, 363 posts
Dwarf
Warrior
Wed 23 Dec 2020
at 00:54
  • msg #257

The Beast of Veroigne

Balir will wait sufficiently long for the animal to be long gone, and then go about his work.  He's not a butcher or a cook, but he can work with the people who do have this experience to try and get meat for the farm workers, and whatever else they might need.

OOC  Balir may be arrogant, but on this point he knows that he isn't an expert.  He'll for the most part follow directions if someone knows what they are doing.
Kirpich Rockson
player, 1159 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 23 Dec 2020
at 09:24
  • msg #258

The Beast of Veroigne

In reply to Balir Ironhide (msg # 257):

Kirpich will send his stone missile at the beast as a parting gift...

[Private to GM: Stone Missile, attack, vitals? Or torso if a cr damage cannot damage vitals. Rolled 6 under skill, so three under for vitals, 14 cr damage...]
Dire wolf
NPC, 1 post
Big and bad
What big teeth you have
Wed 23 Dec 2020
at 20:10
  • msg #259

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 258):

You are aiming at the hindquarters of a fleeing wolf, moving at high speed. Vitals are not accessible. And due to range, you get a torso hit whichknocks the wind out of it with a yelp.
Aethul
player, 270 posts
Shevnian Ranger
Wed 23 Dec 2020
at 22:33
  • msg #260

The Beast of Veroigne

That wasn't necessary, it was fleeing Kirpich.
Marlena DuBois
NPC, 132 posts
traveling magician
Fri 25 Dec 2020
at 14:11
  • msg #261

The Beast of Veroigne

In reply to Aethul (msg # 260):

"That was a bit much."
Kirpich Rockson
player, 1160 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 29 Dec 2020
at 03:13
  • msg #262

The Beast of Veroigne

In reply to Marlena DuBois (msg # 261):

"It was never going to kill it at that range. But a wolf that size will hunt villagers and other humans. I wanted to make it afraid to come near humans if not remove the threat altogether. Wolfs that size are just not natural..."
Snorri Roslovich
NPC, 119 posts
Shevnian Veteran
Tue 29 Dec 2020
at 18:20
  • msg #263

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 262):

"From what I have seen, oversize beasts may be natural for this land."
Kirpich Rockson
player, 1161 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 3 Jan 2021
at 06:54
  • msg #264

The Beast of Veroigne

In reply to Snorri Roslovich (msg # 263):

"Perhaps, but more likely something is afoot..."
Aethul
player, 271 posts
Shevnian Ranger
Sun 3 Jan 2021
at 17:30
  • msg #265

The Beast of Veroigne

Let us recover whatever we need and be on our way ...

He will take the two wolf pelts.
Narrator
GM, 8537 posts
DM says
roll for initiative!
Mon 4 Jan 2021
at 20:50
  • msg #266

The Beast of Veroigne

In reply to Aethul (msg # 265):

Even slightly damaged, they are worth $100 each.
Kirpich Rockson
player, 1162 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 4 Jan 2021
at 21:03
  • msg #267

The Beast of Veroigne

In reply to Narrator (msg # 266):

"Agreed. I will keep watch."
Balir Ironhide
player, 367 posts
Dwarf
Warrior
Thu 7 Jan 2021
at 00:42
  • msg #268

The Beast of Veroigne

If anyone has skill for harvesting organs or parts of importance from the beast, Balir will assist.  Might as well take back as much as they can carry, in his opinion.
Narrator
GM, 8547 posts
DM says
roll for initiative!
Fri 8 Jan 2021
at 18:22
  • msg #269

The Beast of Veroigne

In reply to Balir Ironhide (msg # 268):

Iq-5 or survival -2.
Aethul
player, 273 posts
Shevnian Ranger
Fri 8 Jan 2021
at 18:50
  • msg #270

The Beast of Veroigne

Perhaps I can assist, being a woodsman does provide some knowledge.


[Private to GM:  11:49, Today: Aethul rolled 9 using 3d6.  Survival woodlands Skill 15 . made it by 4 ]
Narrator
GM, 8553 posts
DM says
roll for initiative!
Mon 11 Jan 2021
at 18:26
  • msg #271

The Beast of Veroigne

In reply to Aethul (msg # 270):

You are able to extract the glands and bladder that let the beast breathe fire, of some value to an alchemist or incanter.
Balir Ironhide
player, 369 posts
Dwarf
Warrior
Wed 13 Jan 2021
at 18:36
  • msg #272

The Beast of Veroigne

"Is there anything else you're needing, then, or can we leave the carcass to the wolves?  Maybe another helping of raw meat for the farm hands?"
This message was last edited by the player at 18:42, Wed 13 Jan 2021.
Aethul
player, 274 posts
Shevnian Ranger
Wed 13 Jan 2021
at 20:08
  • msg #273

The Beast of Veroigne

I wonder if it is even edible? I most certainly would consider it tainted.
Kirpich Rockson
player, 1163 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 14 Jan 2021
at 02:27
  • msg #274

The Beast of Veroigne

In reply to Aethul (msg # 273):

"I am not convinced the meat is edible either, especially coming from a beast that seems to be magical, but happy to give them what they need. But I fear we may have other issues we need to deal with, so lets finish this and get ready for dealing with the undead at the stronghold."
Aethul
player, 275 posts
Shevnian Ranger
Thu 14 Jan 2021
at 03:03
  • msg #275

The Beast of Veroigne

We may need to unload these organs first, as I doubt they keep well. We could also buy a few items to assist in taking said castle.
Kirpich Rockson
player, 1164 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 14 Jan 2021
at 05:27
  • msg #276

The Beast of Veroigne

In reply to Aethul (msg # 275):

"Good Point. I just want to stop by there to make sure we have not opened Pandora's Box..."
Narrator
GM, 8571 posts
DM says
roll for initiative!
Fri 15 Jan 2021
at 19:42
  • msg #277

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 276):

The wolf meat might be more palatable.
Kirpich Rockson
player, 1165 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 15 Jan 2021
at 22:05
  • msg #278

The Beast of Veroigne

In reply to Narrator (msg # 277):

"So we ready to head back, via the castle?"
Aethul
player, 276 posts
Shevnian Ranger
Fri 15 Jan 2021
at 22:32
  • msg #279

The Beast of Veroigne

I think we skip the castle unless we wish to get involved there ... this stuff is perishable and even if we found something there, what are we going to do? Lose the cash  form the organs and the opportunity to equip ourselves properly? Bad plan, lets haste to sell this and buy the things we need, then go to the castle.
Kirpich Rockson
player, 1166 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 15 Jan 2021
at 22:36
  • msg #280

The Beast of Veroigne

In reply to Aethul (msg # 279):

"I can ensure the entrance is securely closed in a short time by moving earth. That is all I had in mind."
Balir Ironhide
player, 370 posts
Dwarf
Warrior
Sat 16 Jan 2021
at 01:27
  • msg #281

The Beast of Veroigne

"I believe we should head back, but if you feel we should double check the castle, then I can accept that."
Narrator
GM, 8582 posts
DM says
roll for initiative!
Mon 18 Jan 2021
at 18:23
  • msg #282

The Beast of Veroigne

In reply to Balir Ironhide (msg # 281):

You make your way back to the farmstead with your assorted hides and some wolf meat.
This message was last edited by the GM at 19:18, Tue 19 Jan 2021.
Kirpich Rockson
player, 1167 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 18 Jan 2021
at 19:52
  • msg #283

The Beast of Veroigne

In reply to Narrator (msg # 282):

And from there back to the castle, assuming the (female) farmer is OK, with her family.
This message was last edited by the player at 19:52, Mon 18 Jan 2021.
Narrator
GM, 8588 posts
DM says
roll for initiative!
Tue 19 Jan 2021
at 19:19
  • msg #284

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 283):

You return to the gates of the tower, with their tunnel.
Kirpich Rockson
player, 1168 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 19 Jan 2021
at 19:26
  • msg #285

The Beast of Veroigne

In reply to Narrator (msg # 284):

Any signs the tunnel has seen use recently?
Narrator
GM, 8595 posts
DM says
roll for initiative!
Tue 19 Jan 2021
at 19:55
  • msg #286

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 285):

Make a tracking roll?
Kirpich Rockson
player, 1169 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 19 Jan 2021
at 20:00
  • msg #287

The Beast of Veroigne

In reply to Narrator (msg # 286):

Kirpich looks closely...

[Private to GM: Rolled 6 under skill, tracking.]
Narrator
GM, 8600 posts
DM says
roll for initiative!
Tue 19 Jan 2021
at 20:04
  • msg #288

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 287):

There has been traffic in both directions,   although none as fresh as today. Narrow feet in soft shoes dragging something i ward.
Kirpich Rockson
player, 1170 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 20 Jan 2021
at 07:00
  • msg #289

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 287):

Kirpich will shape earth to close off the tunnel, very well.

[Private to GM: Shape earth 15 under, 12 under, 12 under. As much as he can for free, but that would be at least 6 cubic yards. For skill 20, is natural 5 a critical success?]
Narrator
GM, 8605 posts
DM says
roll for initiative!
Thu 21 Jan 2021
at 18:31
  • msg #290

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 289):

Nicely done!
Kirpich Rockson
player, 1171 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 22 Jan 2021
at 04:12
  • msg #291

The Beast of Veroigne

In reply to Narrator (msg # 290):

The tunnel well and truly closed off, Kirpich is ready to head back to town with the others to deal with the creature parts...
Narrator
GM, 8612 posts
DM says
roll for initiative!
Fri 22 Jan 2021
at 18:50
  • msg #292

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 291):

Not quite certainof the location of the town, unless it lies to the south.

So far, there has only been the rice growing Village, and there is supposed to be a fortified town that is theseat of the barony.
Kirpich Rockson
player, 1172 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 22 Jan 2021
at 19:16
  • msg #293

The Beast of Veroigne

In reply to Narrator (msg # 292):

Right. I was thinking of Northport, unless someone knows of a closer town we could unload stuff?
Aethul
player, 277 posts
Shevnian Ranger
Sat 23 Jan 2021
at 03:14
  • msg #294

The Beast of Veroigne

Yes, a known place.
Kirpich Rockson
player, 1173 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 23 Jan 2021
at 03:29
  • msg #295

The Beast of Veroigne

In reply to Aethul (msg # 294):

"So Northport, right? Or do you know of a closer place?"
Aethul
player, 278 posts
Shevnian Ranger
Sat 23 Jan 2021
at 16:54
  • msg #296

The Beast of Veroigne

I do not.
Kirpich Rockson
player, 1174 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 23 Jan 2021
at 20:19
  • msg #297

The Beast of Veroigne

In reply to Aethul (msg # 296):

Then we head off to Northport...
Balir Ironhide
player, 373 posts
Dwarf
Warrior
Mon 25 Jan 2021
at 17:23
  • msg #298

The Beast of Veroigne

Balir will start off as the point man as they return to Northport.
Kirpich Rockson
player, 1175 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 25 Jan 2021
at 20:46
  • msg #299

The Beast of Veroigne

In reply to Balir Ironhide (msg # 298):

Kirpich will lead the donkey, burdened down as it is.
Narrator
GM, 8622 posts
DM says
roll for initiative!
Wed 27 Jan 2021
at 18:20
  • msg #300

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 299):

Killing the beast was a job for the baron, if you want the pay for that you will need to see the baron. In the meantime, going back to Northport is an option as well,your loot exceeds the value of the reward, but why not both?
Kirpich Rockson
player, 1176 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 27 Jan 2021
at 19:24
  • msg #301

The Beast of Veroigne

In reply to Narrator (msg # 300):

If we know where the Baron is and that we can sell our loot there, fine for the baron. But as I understand, the loot, ie the beasts parts, are what will decompose first. The Baron's beast has been killed, so I expect he will pay us later without loss, but the Loot needs to be sold much more urgently. Yes?
Narrator
GM, 8629 posts
DM says
roll for initiative!
Thu 28 Jan 2021
at 19:12
  • msg #302

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 301):

That works. So from the castle gates you head slong the iter toward the rice village...
Kirpich Rockson
player, 1177 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 29 Jan 2021
at 04:13
  • msg #303

The Beast of Veroigne

In reply to Narrator (msg # 302):

If we believe they will buy the parts, lets head there!
Balir Ironhide
player, 374 posts
Dwarf
Warrior
Mon 1 Feb 2021
at 18:49
  • msg #304

The Beast of Veroigne

OOC  Good with that.  We just need to keep some evidence of our work.  :)
Kirpich Rockson
player, 1178 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 1 Feb 2021
at 19:21
  • msg #305

The Beast of Veroigne

In reply to Balir Ironhide (msg # 304):

What parts do you have that are not subject to decomposition? Or maybe a written statement from the village elder of what he/others in the village have bought...
This message was last edited by the player at 19:23, Mon 01 Feb 2021.
Balir Ironhide
player, 376 posts
Dwarf
Warrior
Mon 1 Feb 2021
at 23:37
  • msg #306

The Beast of Veroigne

OOC  We talked about getting the head, which may be preserved in concrete.  Pretty sure we have a few organs too.  Probably some toes, maybe some teeth.

Balir at the very least would have been VERY sure to keep evidence.  His inflated ego and bragging rights depend on having proof to display to the skeptics.

Aethul
player, 279 posts
Shevnian Ranger
Tue 2 Feb 2021
at 03:19
  • msg #307

The Beast of Veroigne

Balir likely has scales and skin too... I am trying to preserve and carry the organs...
Narrator
GM, 8647 posts
DM says
roll for initiative!
Thu 4 Feb 2021
at 20:12
  • msg #308

The Beast of Veroigne

In reply to Aethul (msg # 307):

Balir has enough scaly hide to make a lightweight suit of DR5 armor(equal to dragonhide) and enough scales to cover a shield.
The head, as said,  is embedded in a slab of concrete... for 24 hours at least

(Created stone costs 10x energy to be permanent )
Kirpich Rockson
player, 1179 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 4 Feb 2021
at 20:22
  • msg #309

The Beast of Veroigne

In reply to Narrator (msg # 308):

Yeah, no need to make it permanent. I think a letter from the nearest village elder that the beast has been slain should suffice, and the hide and parts that we sell there should suffice for the letter, so that will be Kirpich's way of thinking.
Kirpich Rockson
player, 1180 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 21 Feb 2021
at 02:35
  • msg #310

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 309):

So we head to the village, based on advice/discussion above, to sell what parts we can and get a letter from the village elder testifying to what we have done.
Narrator
GM, 8699 posts
DM says
roll for initiative!
Mon 22 Feb 2021
at 19:56
  • msg #311

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 310):

As near as you can figure, the nearest settlement should be several miles south along the iter.
Kirpich Rockson
player, 1181 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 22 Feb 2021
at 20:06
  • msg #312

The Beast of Veroigne

In reply to Narrator (msg # 311):

Then, in the absence of other suggestions, we head there.
Narrator
GM, 8704 posts
DM says
roll for initiative!
Thu 25 Feb 2021
at 19:26
  • msg #313

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 312):

You head along the iter for a day, passing an abandoned farm house or two on the way. As dusk approaches,  you look to mske camp
Kirpich Rockson
player, 1182 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 25 Feb 2021
at 21:00
  • msg #314

The Beast of Veroigne

In reply to Narrator (msg # 313):

"Aethul, you see a good place to make camp?"
Aethul
player, 280 posts
Shevnian Ranger
Fri 26 Feb 2021
at 18:17
  • msg #315

The Beast of Veroigne

Let me look around.

He returns a while later  Looks to be an OK site just over here.

[Private to GM:  11:15, Today: Aethul rolled 11 using 3d6.  Survival - farmlands (camp site).  Skill 15]
Kirpich Rockson
player, 1183 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 28 Feb 2021
at 20:05
  • msg #316

The Beast of Veroigne

In reply to Aethul (msg # 315):

"Right. Lets make camp then. I can take first watch."

He prepares to camp, creating some food and water.

[Private to GM: 6 create food rolls, between 9 and 12 under skill. Create water, 9 under skill.]
Narrator
GM, 8719 posts
DM says
roll for initiative!
Mon 1 Mar 2021
at 17:59
  • msg #317

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 316):

You find a spot that looks like it is a short walk to a well.
Aethul
player, 281 posts
Shevnian Ranger
Mon 1 Mar 2021
at 21:55
  • msg #318

The Beast of Veroigne

I'll check the well to be sure it is clean.
Kirpich Rockson
player, 1184 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 2 Mar 2021
at 06:06
  • msg #319

The Beast of Veroigne

In reply to Aethul (msg # 318):

A well out here? That sounds rather civilized for the wilderness...what else is around?
Narrator
GM, 8730 posts
DM says
roll for initiative!
Tue 2 Mar 2021
at 19:23
  • msg #320

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 319):

Among the weeds you can find a number of low stone walls. Plague hit this place very hard forty years ago.
Kirpich Rockson
player, 1185 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 2 Mar 2021
at 20:12
  • msg #321

The Beast of Veroigne

In reply to Narrator (msg # 320):

Old building that would provide some cover? a good spot to camp...
Narrator
GM, 8739 posts
DM says
roll for initiative!
Sat 6 Mar 2021
at 20:31
  • msg #322

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 321):

The foundation walls are barely a foot or so high, probably the base for a wattle and daub half timber building, as was common. Whatever was here is long since gone and grown over.
Kirpich Rockson
player, 1186 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 6 Mar 2021
at 21:43
  • msg #323

The Beast of Veroigne

In reply to Narrator (msg # 322):

A foot or so will still provide some cover, and the place can be cleared out. But Kirpich will take Aethuls' advice on a good place to camp, and begin to set up there.
Narrator
GM, 8746 posts
DM says
roll for initiative!
Sun 7 Mar 2021
at 18:09
  • msg #324

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 323):

Set up watches as the night falls.
Kirpich Rockson
player, 1187 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 7 Mar 2021
at 19:40
  • msg #325

The Beast of Veroigne

In reply to Narrator (msg # 324):

Repeat of msg #316,

"Right. Lets make camp then. I can take first watch."

He prepares to camp, creating some food and water.

[Private to GM: 6 create food rolls, between 9 and 12 under skill. Create water, 9 under skill.]
Aethul
player, 282 posts
Shevnian Ranger
Sun 7 Mar 2021
at 20:09
  • msg #326

The Beast of Veroigne

No preference as to shift ...
Narrator
GM, 8763 posts
DM says
roll for initiative!
Wed 10 Mar 2021
at 15:15
  • msg #327

The Beast of Veroigne

In reply to Aethul (msg # 326):

Once we hear from the others we can resume
Aethul
player, 283 posts
Shevnian Ranger
Wed 10 Mar 2021
at 23:46
  • msg #328

The Beast of Veroigne

There are others?
Narrator
GM, 8775 posts
DM says
roll for initiative!
Thu 11 Mar 2021
at 21:49
  • msg #329

The Beast of Veroigne

In reply to Aethul (msg # 328):

Balir
Aethul
player, 284 posts
Shevnian Ranger
Fri 12 Mar 2021
at 19:01
  • msg #330

The Beast of Veroigne

He was having RL issues like I was; mine have resolved mostly.
Balir Ironhide
player, 380 posts
Dwarf
Warrior
Mon 15 Mar 2021
at 17:12
  • msg #331

The Beast of Veroigne

In reply to Aethul (msg # 330):

(npc'd)

The doughty dwarf volunteers for the dawn watch, along with Marlena, and Snorri offers to take the watch overlapping Kirpich and Aethul's watches.
Narrator
GM, 8793 posts
DM says
roll for initiative!
Fri 19 Mar 2021
at 18:12
  • msg #332

The Beast of Veroigne

In reply to Balir Ironhide (msg # 331):

dueing the middle watch, as Kirpich is handing off to Aethul, there is a creaking sound, as of a door opening. The surrounding area is obscured from sight, likewise the starry sky, except for a squarish bit of light to one side. It looks like you are indoors... but you can still feel the breeze as if you were outside.
Aethul
player, 285 posts
Shevnian Ranger
Fri 19 Mar 2021
at 18:52
  • msg #333

The Beast of Veroigne

Watch me kirpich, He goes over tword the square of light on guard and looks to see what is going on.
Kirpich Rockson
player, 1188 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 19 Mar 2021
at 20:30
  • msg #334

The Beast of Veroigne

In reply to Aethul (msg # 333):

Kirpich takes a lit branch from the fire as a makeshift torch. Not that he needs it...[Private to GM: Night Vision 9, when did this change happen, since he was on watch...rolled 6 under per.]
Narrator
GM, 8804 posts
DM says
roll for initiative!
Mon 29 Mar 2021
at 17:47
  • msg #335

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 334):

as you were waking Aethul this manifestation occurred.
Kirpich Rockson
player, 1189 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 3 Apr 2021
at 21:57
  • msg #336

The Beast of Veroigne

In reply to Narrator (msg # 335):

What can Kripich see with his night vision?
Narrator
GM, 8825 posts
DM says
roll for initiative!
Sun 4 Apr 2021
at 17:11
  • msg #337

The Beast of Veroigne

In reply to Kirpich Rockson (msg # 336):

the torch limits your night vision (if your back were to it you would be fine,)

but you can see the walls and tge underside of a thatched roof, and a man entering the door, with a bucket in hand.  beside a bed with two wan looking children sits a forlorn woman, who reaches toward the man with the bucket as he enters.
Aethul
player, 286 posts
Shevnian Ranger
Sun 4 Apr 2021
at 18:54
  • msg #338

The Beast of Veroigne

Aethul pauses and waits quietly to see what occurs, he has an uneasy feeling about this.
Narrator
GM, 8830 posts
DM says
roll for initiative!
Mon 5 Apr 2021
at 17:03
  • msg #339

The Beast of Veroigne

In reply to Aethul (msg # 338):

the woman takes the bucket, dips a rag into it and wrings it out before placing it on the head of one of the sleeping children. the other one coughs heavily, convulsing.   all of this transpires silently.
Aethul
player, 287 posts
Shevnian Ranger
Mon 5 Apr 2021
at 20:09
  • msg #340

The Beast of Veroigne

He does not hear the child Cough?

Assuming he does hear the child and doesn't feel like there is a gate to another place here, He say Excuse me, but I heard the child coughing, may I try to assist in healing as best I know how?
Kirpich Rockson
player, 1190 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 6 Apr 2021
at 05:12
  • msg #341

The Beast of Veroigne

In reply to Aethul (msg # 340):

Kirpich will place the torch against an old wall, and call on From for guidance... silently.

[Private to GM: Sense spirit, rolled 5 under.]
Narrator
GM, 8836 posts
DM says
roll for initiative!
Tue 6 Apr 2021
at 23:19
  • msg #342

Re: The Beast of Veroigne

Narrator:
  all of this transpires silently.

Aethul sees thecough but does not hear anything except Kirpich praying to Grom.


Kirpich definitely senses spirits!
Kirpich Rockson
player, 1191 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 7 Apr 2021
at 01:02
  • msg #343

Re: The Beast of Veroigne

In reply to Narrator (msg # 342):

"Ghosts, Aethul. Probably all died of plague. Not really sure how to set them to rest though."
Aethul
player, 288 posts
Shevnian Ranger
Wed 7 Apr 2021
at 02:40
  • msg #344

Re: The Beast of Veroigne

Aye, Sad, an I am not sure we can help 'em much.
Narrator
GM, 8853 posts
DM says
roll for initiative!
Tue 13 Apr 2021
at 16:32
  • msg #345

Re: The Beast of Veroigne

In reply to Aethul (msg # 344):

the woman wrings the colth again and places it back on the child's forehead.  Fromthe other child she takes a compress and dunks it in the same bucket before wringing and replacing it.
The husband takes a dipper full of water from the bucket and drinks it...
Kirpich Rockson
player, 1192 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 13 Apr 2021
at 20:49
  • msg #346

Re: The Beast of Veroigne

In reply to Narrator (msg # 345):

"I can see why they all died...not the best hygiene. Still, it is in the past...I think. How can we help their spirits to rest, I wonder?"
Aethul
player, 289 posts
Shevnian Ranger
Thu 15 Apr 2021
at 03:03
  • msg #347

Re: The Beast of Veroigne

Perhaps your God can give them release, if not I am willing to pray for assitance from one of them.
Kirpich Rockson
player, 1193 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 15 Apr 2021
at 04:31
  • msg #348

Re: The Beast of Veroigne

In reply to Aethul (msg # 347):

"I know not magic that will release them. I can turn them, but why anger them? I could also exorcise them...would that help them though? Grom is an earth God, not a spirit guide..."
Aethul
player, 290 posts
Shevnian Ranger
Thu 15 Apr 2021
at 15:05
  • msg #349

Re: The Beast of Veroigne

A God can do many things... I am not aware of their limits. But if you do not wish to ask, leave me to try



[Private to GM: Aethul has no religeous ties, although has been to a triunist service or two and would be most inclined to approach that God. Other than that he does not even know how to address the God correctly in church terms. Basically he is a coomon man who sees something beyond him he thinks needs to be fixed and is trying something rather than shrugging it off ... we'll see how the dice roller feels.
08:05, Today: Aethul rolled 8 using 3d6.  Beseeching aid for the Ghosts.
]
Narrator
GM, 8868 posts
DM says
roll for initiative!
Fri 16 Apr 2021
at 17:54
  • msg #350

Re: The Beast of Veroigne

In reply to Aethul (msg # 349):

Aethul notices something  through the "Window" where the moonlight shines on a patch of earth.
Snorri Roslovich
NPC, 120 posts
Shevnian Veteran
Fri 16 Apr 2021
at 17:57
  • msg #351

Re: The Beast of Veroigne

In reply to Narrator (msg # 350):

"Should we rouse everyone? I am not at ease with haunts"
Aethul
player, 291 posts
Shevnian Ranger
Fri 16 Apr 2021
at 20:33
  • msg #352

Re: The Beast of Veroigne

Aethul does notice something...

[Private to GM:  13:32, Today: Aethul rolled 10 using 3d6.  Perception.  by 5]
Kirpich Rockson
player, 1194 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 16 Apr 2021
at 21:18
  • msg #353

Re: The Beast of Veroigne

In reply to Aethul (msg # 352):

"I am happy to ask, but I am not sure what to ask for, to be honest, or even how to ask for it in this case. But I think we should not rouse everyone else...let them rest, unless they become hostile."
Aethul
player, 292 posts
Shevnian Ranger
Sat 17 Apr 2021
at 02:49
  • msg #354

Re: The Beast of Veroigne

Yes, let them rest, these spirits seem to be no threat.
Narrator
GM, 8875 posts
DM says
roll for initiative!
Sat 17 Apr 2021
at 17:45
  • msg #355

Re: The Beast of Veroigne

In reply to Aethul (msg # 354):

moonlight catches on something half buried.
Kirpich Rockson
player, 1195 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 17 Apr 2021
at 22:00
  • msg #356

Re: The Beast of Veroigne

In reply to Narrator (msg # 355):

Assuming Kirpich noticed this, or it was pointed out to him, he will investigate...
Aethul
player, 293 posts
Shevnian Ranger
Sun 18 Apr 2021
at 03:17
  • msg #357

Re: The Beast of Veroigne

He approaches it carefully ... and keeps Kirpich from grabbing it , making sure it is safe.
Narrator
GM, 8877 posts
DM says
roll for initiative!
Sun 18 Apr 2021
at 17:43
  • msg #358

Re: The Beast of Veroigne

In reply to Aethul (msg # 357):

Aethul was divi ely inspired to notice something through the "window", outside the house.

are you going out the "door" or trying to walk through "walls?"
Kirpich Rockson
player, 1196 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 18 Apr 2021
at 20:22
  • msg #359

Re: The Beast of Veroigne

In reply to Narrator (msg # 358):

Kirpich will walk through the walls, but he will need Aethul to point it out to him in this case. He has no intention of touching it until he has had a good look at it.
Aethul
player, 294 posts
Shevnian Ranger
Mon 19 Apr 2021
at 02:57
  • msg #360

Re: The Beast of Veroigne

He will walk to the door, if that is where this item is... the item is through a "door"?
Narrator
GM, 8892 posts
DM says
roll for initiative!
Thu 22 Apr 2021
at 19:31
  • msg #361

Re: The Beast of Veroigne

In reply to Aethul (msg # 360):

you could see the item out the "window" and would need to exit by the "door" and walk arou d the "house"
Aethul
player, 295 posts
Shevnian Ranger
Fri 23 Apr 2021
at 20:49
  • msg #362

Re: The Beast of Veroigne

OK, I do that and look at what it is...
Narrator
GM, 8901 posts
DM says
roll for initiative!
Fri 23 Apr 2021
at 20:57
  • msg #363

Re: The Beast of Veroigne

In reply to Aethul (msg # 362):

you espy the loop of what may be a bucket handle
Aethul
player, 296 posts
Shevnian Ranger
Fri 23 Apr 2021
at 20:59
  • msg #364

Re: The Beast of Veroigne

He wonders if this is the same bucket the ghost used, he tries to move it with his knife blade
Kirpich Rockson
player, 1197 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 24 Apr 2021
at 00:22
  • msg #365

Re: The Beast of Veroigne

In reply to Aethul (msg # 364):

Kirpich let's the Ranger look.

"I could move the earth..." he offers.
Aethul
player, 297 posts
Shevnian Ranger
Sun 25 Apr 2021
at 18:10
  • msg #366

Re: The Beast of Veroigne

May be needed too, let me see how buried it is first ...
Narrator
GM, 8908 posts
DM says
roll for initiative!
Tue 27 Apr 2021
at 17:23
  • msg #367

Re: The Beast of Veroigne

In reply to Aethul (msg # 364):

the bucket is half buried,  along with something else...
Aethul
player, 298 posts
Shevnian Ranger
Tue 27 Apr 2021
at 22:38
  • msg #368

Re: The Beast of Veroigne

Aethul will try and lift the bucket with the blade (bucket nadle near the guard) , if that doesn't work, he'll dig somesoil away with his knife
Narrator
GM, 8913 posts
DM says
roll for initiative!
Wed 28 Apr 2021
at 14:07
  • msg #369

Re: The Beast of Veroigne

In reply to Aethul (msg # 368):

the bucket shifts, make a ST check
Aethul
player, 299 posts
Shevnian Ranger
Wed 28 Apr 2021
at 19:33
  • msg #370

Re: The Beast of Veroigne

He tugs and puts a bit of effort into lifting it


[Private to GM:   12:31, Today: Aethul rolled 8 using 3d6.  ST.  made by 4]
Narrator
GM, 8918 posts
DM says
roll for initiative!
Thu 29 Apr 2021
at 18:45
  • msg #371

Re: The Beast of Veroigne

In reply to Aethul (msg # 370):

you pull the wretched bucket free of the soil, and a skeletal hand slips from the edge and falls to the ground.
Kirpich Rockson
player, 1198 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 29 Apr 2021
at 20:22
  • msg #372

Re: The Beast of Veroigne

In reply to Narrator (msg # 371):

"I think we need to give them a proper burial..."

Can the rest of the skeleton be seen?
This message was last edited by the player at 20:23, Thu 29 Apr 2021.
Narrator
GM, 8926 posts
DM says
roll for initiative!
Thu 29 Apr 2021
at 20:25
  • msg #373

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 372):

it seems partially  butnot properly buried.
Kirpich Rockson
player, 1199 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 29 Apr 2021
at 20:38
  • msg #374

Re: The Beast of Veroigne

In reply to Narrator (msg # 373):

Kirpich will move the earth away from the skeleton to avoid disturbing it.

[Private to GM: Rolled 5, skill 20, shape earth, move it away from the skeleton.]

He will then look around, perhaps looking to the ghosts, for indications of other body locations.
Narrator
GM, 8929 posts
DM says
roll for initiative!
Fri 30 Apr 2021
at 17:13
  • msg #375

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 374):

outside of the "house" you no longer see the apparitions...
Aethul
player, 300 posts
Shevnian Ranger
Fri 30 Apr 2021
at 23:42
  • msg #376

Re: The Beast of Veroigne

Yes, Perhaps that, but certainly a blessing to send them on.
I find their plight unsettling.

Marlena DuBois
NPC, 133 posts
traveling magician
Thu 6 May 2021
at 19:49
  • msg #377

Re: The Beast of Veroigne

In reply to Aethul (msg # 376):

Marlena leans out the"window" and callscto Aethus. "They don't look so good in here."
Aethul
player, 301 posts
Shevnian Ranger
Fri 7 May 2021
at 00:08
  • msg #378

Re: The Beast of Veroigne

I can only guess Marlena... it's only a skeleton here.  We need to do omething to release them from this world.
Kirpich Rockson
player, 1200 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 9 May 2021
at 12:55
  • msg #379

Re: The Beast of Veroigne

In reply to Aethul (msg # 378):

"There is a spell I think is appropriate here, but is should be accompanied by a proper burial. Final Rest is a ceremonial spell."

OOC: Not Entirely sure who can contribute...Everyone willing?
Aethul
player, 302 posts
Shevnian Ranger
Mon 10 May 2021
at 02:45
  • msg #380

Re: The Beast of Veroigne

Aethel will... will one spell do for the whole family?
Kirpich Rockson
player, 1201 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 10 May 2021
at 07:09
  • msg #381

Re: The Beast of Veroigne

In reply to Aethul (msg # 380):

Normally one per body...
Aethul
player, 303 posts
Shevnian Ranger
Mon 10 May 2021
at 20:02
  • msg #382

Re: The Beast of Veroigne

That's going to be 80 Fatigue to send them all on ... Going to be a lot of resting between spells.
Kirpich Rockson
player, 1202 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 10 May 2021
at 22:00
  • msg #383

Re: The Beast of Veroigne

In reply to Aethul (msg # 382):

"Assuming we find the bodies...were there two children, or just one?"
Aethul
player, 304 posts
Shevnian Ranger
Tue 11 May 2021
at 04:05
  • msg #384

Re: The Beast of Veroigne

Two, one very small, and the parents
Kirpich Rockson
player, 1203 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 11 May 2021
at 08:10
  • msg #385

Re: The Beast of Veroigne

In reply to Aethul (msg # 384):

"Is it possible not everyone died?"
Aethul
player, 305 posts
Shevnian Ranger
Tue 11 May 2021
at 22:42
  • msg #386

Re: The Beast of Veroigne

I suppose it is, I have an adult skeleton out here ... what's inside?
Narrator
GM, 8968 posts
DM says
roll for initiative!
Sat 15 May 2021
at 02:53
  • msg #387

Re: The Beast of Veroigne

In reply to Aethul (msg # 386):

inside the house, or the bucket?
Kirpich Rockson
player, 1204 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 15 May 2021
at 03:37
  • msg #388

Re: The Beast of Veroigne

In reply to Narrator (msg # 387):

Inside the house, I presume he means. Having exhumed the skeleton, Kirpich will check the bucket as well.
Narrator
GM, 8977 posts
DM says
roll for initiative!
Sat 15 May 2021
at 18:20
  • msg #389

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 388):

the bucket only holds dust. within the house are some mounds you have been sitting on...
Kirpich Rockson
player, 1205 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 15 May 2021
at 23:05
  • msg #390

Re: The Beast of Veroigne

In reply to Narrator (msg # 389):

"It would seem that most of the family were buried, and only the last one, presumably the father, remains. Let us join together to put him at rest. if anyone has a power item that would assist, I would be grateful."

He begins the ceremony as soon as he has everyone assisting him, either saying a prayer or helping to bury the dead.

[OOC: Since I doubt anyone else, mage or otherwise, know Final Rest in our group, folk are able to contribute 1 fp per person. So we have Aethul, Marlena, Balir, Snorri...can Chunky contribute one? With Kirpich 11 fp, that comes to 16. Kirpich' power item is exhausted, so he would need to borrow another or burn hp. He is willing to burn HP to cast the spell, maintaining 1 FP so he has strength to stay conscious, recovering to full FP before casting Major Healing to recover HP, then recovering FP back to full again.]

[Private to GM: Rolled 9 under to cast Final Rest, rolled 13 under for major healing.]
Aethul
player, 306 posts
Shevnian Ranger
Sun 16 May 2021
at 02:53
  • msg #391

Re: The Beast of Veroigne

He can provide 4 for this cause... perhaps Marlena too could provide more than one.
Kirpich Rockson
player, 1207 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 16 May 2021
at 03:40
  • msg #392

Re: The Beast of Veroigne

In reply to Aethul (msg # 391):

Aethul knows Final Rest? Very useful!
Aethul
player, 307 posts
Shevnian Ranger
Sun 16 May 2021
at 20:06
  • msg #393

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 392):

No, but he can provide Mana or FP or whatever.
Marlena DuBois
NPC, 134 posts
traveling magician
Sun 16 May 2021
at 20:07
  • msg #394

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 392):

Marlena knows Lend energy, and can perform that mid casting.

chunky cannot be used as a battery wirhout an upgrade that allows him to be an energy reserve, which might be doable at your next point disbursement
Aethul
player, 308 posts
Shevnian Ranger
Sun 16 May 2021
at 20:09
  • msg #395

Re: The Beast of Veroigne

He knows that spell as well, but wasn't sure how to employ it until some fatigue was spent.
Kirpich Rockson
player, 1208 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 16 May 2021
at 20:54
  • msg #396

Re: The Beast of Veroigne

In reply to Aethul (msg # 395):

Ok, I am not sure how the GM wants to run this, but lend energy mid casting could be good, given it is a 10 minute spell. GM, over to you...
Narrator
GM, 8988 posts
DM says
roll for initiative!
Mon 17 May 2021
at 18:06
  • msg #397

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 396):

that should work nicely.
Kirpich Rockson
player, 1209 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 17 May 2021
at 20:11
  • msg #398

Re: The Beast of Veroigne

In reply to Narrator (msg # 397):

So then we ceremonially cast Final rest, and then recover our strength...
Narrator
GM, 9006 posts
DM says
roll for initiative!
Fri 21 May 2021
at 19:30
  • msg #399

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 398):

and how is the bucket disposed of?
Aethul
player, 309 posts
Shevnian Ranger
Fri 21 May 2021
at 22:43
  • msg #400

Re: The Beast of Veroigne

It isn't,  it was just left alone as there was nothing but dirt in it and no reason to take it.
Kirpich Rockson
player, 1210 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 23 May 2021
at 11:03
  • msg #401

Re: The Beast of Veroigne

In reply to Aethul (msg # 400):

Kirpich will bury him with it. Was there anything noticeable about it?
Narrator
GM, 9023 posts
DM says
roll for initiative!
Thu 27 May 2021
at 17:08
  • msg #402

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 401):

not particularly,  it just seemed out of place where it was.
Kirpich Rockson
player, 1211 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 27 May 2021
at 20:38
  • msg #403

Re: The Beast of Veroigne

In reply to Narrator (msg # 402):

Well, he died holding is, so we can bury him with it.
Snorri Roslovich
NPC, 121 posts
Shevnian Veteran
Fri 28 May 2021
at 19:10
  • msg #404

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 403):

"Was he comming or going to thr well with it?"
Kirpich Rockson
player, 1212 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 28 May 2021
at 21:59
  • msg #405

Re: The Beast of Veroigne

In reply to Snorri Roslovich (msg # 404):

"Good Question, not sure if we could tell."

Could we?
Narrator
GM, 9032 posts
DM says
roll for initiative!
Sat 29 May 2021
at 23:01
  • msg #406

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 405):

body was facing away from the house
Kirpich Rockson
player, 1213 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 29 May 2021
at 23:13
  • msg #407

Re: The Beast of Veroigne

In reply to Narrator (msg # 406):

"It would seem he was leaving for the well..."
Marlena DuBois
NPC, 135 posts
traveling magician
Mon 7 Jun 2021
at 17:08
  • msg #408

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 407):

"Maybe he was trying to put the bucket back."
Kirpich Rockson
player, 1214 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 7 Jun 2021
at 19:42
  • msg #409

Re: The Beast of Veroigne

In reply to Marlena DuBois (msg # 408):

"Maybe. But there is no reason except perhaps OCD. But he died with it, so I think bury him with it, as we have done. It is possible the disease came from the well, but in that case we are best not to use the water there. Rest up and move on?"
Aethul
player, 310 posts
Shevnian Ranger
Tue 8 Jun 2021
at 03:06
  • msg #410

Re: The Beast of Veroigne

Sounds like the plan.
Narrator
GM, 9083 posts
DM says
roll for initiative!
Fri 18 Jun 2021
at 17:02
  • msg #411

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 409):

the gaunt laid to rest, the rest of the night passes uneventfully.
Kirpich Rockson
player, 1215 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 18 Jun 2021
at 22:06
  • msg #412

Re: The Beast of Veroigne

In reply to Narrator (msg # 411):

The next morning, having fully recovered, we eat the rest of the food created the night before and head off along the iter to the village, to try to sell the parts of the beast.
Narrator
GM, 9097 posts
DM says
roll for initiative!
Thu 24 Jun 2021
at 02:46
  • msg #413

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 412):

the seat of the barony is along the iter, so you follow the road another day before having to make camp. the road looks to be more traveled than the northern part.
Kirpich Rockson
player, 1216 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 24 Jun 2021
at 04:19
  • msg #414

Re: The Beast of Veroigne

In reply to Narrator (msg # 413):

Were we headed to the seat of the Barony, or just somewhere to sell the beast parts? I thought we were headed to a village...

Kirpich will make food as before...

[Private to GM: Rolled 8 times, between 12 and 5 under skill, using local vegetation as base material. Then rest and recover.]
This message was last edited by the player at 04:21, Thu 24 June 2021.
Narrator
GM, 9100 posts
DM says
roll for initiative!
Thu 24 Jun 2021
at 16:30
  • msg #415

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 414):

the nearest place you know of where you could sell the hide is the town at the seat of the Barony, whence you might also claim your reward.
Aethul
player, 311 posts
Shevnian Ranger
Thu 24 Jun 2021
at 19:50
  • msg #416

Re: The Beast of Veroigne

Ah, the seat of the Baron we are supposed to depose...
Narrator
GM, 9101 posts
DM says
roll for initiative!
Thu 24 Jun 2021
at 21:19
  • msg #417

Re: The Beast of Veroigne

In reply to Aethul (msg # 416):

The baron who could be deposed, but also promised two hundred pieces of gold to whoever could end the predations of the beast
Aethul
player, 312 posts
Shevnian Ranger
Thu 24 Jun 2021
at 21:38
  • msg #418

Re: The Beast of Veroigne

An even sweeter deal
Kirpich Rockson
player, 1217 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 25 Jun 2021
at 05:37
  • msg #419

Re: The Beast of Veroigne

In reply to Aethul (msg # 418):

Right...
Narrator
GM, 9103 posts
DM says
roll for initiative!
Sun 27 Jun 2021
at 18:21
  • msg #420

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 419):

the next morning you approach the walled town, an ancient place by the edge of a slow moving river.
Kirpich Rockson
player, 1218 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 29 Jun 2021
at 00:17
  • msg #421

Re: The Beast of Veroigne

In reply to Narrator (msg # 420):

"Right. As I understand, we do not have evidence of anything other than incompetance for overthrowing him. Let's get paid and get evidence before we start talking about revolting, and sell these beast parts."
Pequenaud's men
NPC, 33 posts
Surly guard from
Barony of Veroigne
Wed 30 Jun 2021
at 17:26
  • msg #422

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 421):

the gates to the town are open, and a cadre of lightly armored men wearing red and black surcoats emblazoned with a yellow sheaf of wheat loiter around the entrance
This message was last edited by the player at 17:27, Wed 30 June 2021.
Kirpich Rockson
player, 1219 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 2 Jul 2021
at 09:57
  • msg #423

Re: The Beast of Veroigne

In reply to Pequenaud's men (msg # 422):

Let them know we are here to claim the bounty on the beast...
Snorri Roslovich
NPC, 122 posts
Shevnian Veteran
Fri 2 Jul 2021
at 19:36
  • msg #424

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 423):

"Ho there! We have slain the Beast that stalks these lands! Where is your master?"
Pequenaud's men
NPC, 34 posts
Surly guard from
Barony of Veroigne
Thu 22 Jul 2021
at 17:28
  • msg #425

Re: The Beast of Veroigne

In reply to Snorri Roslovich (msg # 424):

"Our Master? The Baron is in his hall, in thecenter of town. what proof do you have of this feat?"
Kirpich Rockson
player, 1220 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 22 Jul 2021
at 20:46
  • msg #426

Re: The Beast of Veroigne

In reply to Pequenaud's men (msg # 425):

"Various beastly parts he. could not do without..."

My (players) memory is poor, but I think we took the head, no?
Narrator
GM, 9197 posts
DM says
roll for initiative!
Mon 26 Jul 2021
at 17:07
  • msg #427

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 426):

the head is encased in a few tons of stone.

you do have the hide.
Kirpich Rockson
player, 1221 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 26 Jul 2021
at 20:24
  • msg #428

Re: The Beast of Veroigne

In reply to Narrator (msg # 427):

Which by now is probably back to earth. Ok, we show the hide...
Balir Ironhide
player, 381 posts
Dwarf
Warrior
Tue 27 Jul 2021
at 18:38
  • msg #429

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 428):

Balir unfurls the hide with Snorri, stretching it out well past the size of an ordinary Slorn skin.
Aethul
player, 313 posts
Shevnian Ranger
Wed 28 Jul 2021
at 02:22
  • msg #430

Re: The Beast of Veroigne

OOC - Good to see you back!
Narrator
GM, 9207 posts
DM says
roll for initiative!
Wed 28 Jul 2021
at 16:23
  • msg #431

Re: The Beast of Veroigne

In reply to Aethul (msg # 430):
ooc
he is still npc'd
Pequenaud's men
NPC, 35 posts
Surly guard from
Barony of Veroigne
Wed 28 Jul 2021
at 16:25
  • msg #432

Re: The Beast of Veroigne

In reply to Narrator (msg # 431):

after a quick whispered conversation, the guardsmen offer to escort you to the Baron's hall
Kirpich Rockson
player, 1222 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 29 Jul 2021
at 00:31
  • msg #433

Re: The Beast of Veroigne

In reply to Pequenaud's men (msg # 432):

Kirpich will follow them, waiting to be introduced after collecting all the parts.
Aethul
player, 314 posts
Shevnian Ranger
Thu 29 Jul 2021
at 02:50
  • msg #434

Re: The Beast of Veroigne

He watches, did they leave any guards at the gate?
Narrator
GM, 9217 posts
DM says
roll for initiative!
Fri 30 Jul 2021
at 18:21
  • msg #435

Re: The Beast of Veroigne

In reply to Aethul (msg # 434):

yes, about a half dozen are still at the gate. four are accompanying you.
Narrator
GM, 9224 posts
DM says
roll for initiative!
Sat 31 Jul 2021
at 21:02
  • msg #436

Re: The Beast of Veroigne

In reply to Narrator (msg # 435):

The townsfolk look at you a little suspiciously, but a crowd soon gathers as word that you have slain the beast gets around.
Kirpich Rockson
player, 1223 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 1 Aug 2021
at 20:26
  • msg #437

Re: The Beast of Veroigne

In reply to Narrator (msg # 436):

"Now remember what we are here for... to get paid. And to inform him of the vampyre problem."
Pequenaud's men
NPC, 36 posts
Surly guard from
Barony of Veroigne
Fri 6 Aug 2021
at 19:35
  • msg #438

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 437):

you are lead under a raised porticullis and into the hall. a number of guardsmen and petitioners are present, and on a dias are seated a statuesque bloond woman in a bluegown, wearing asilver diadem, and doing needlepoint., along side an oafish looking heavyset and balding man wearing a gold pectoral chain and a sour expression.

flanked by two guardsmen is a tall dark woman with a slender sword at her hip.
Baron Marcel Pequenaud
NPC, 1 post
Lord of Veroigne
Fri 6 Aug 2021
at 20:04
  • msg #439

Re: The Beast of Veroigne

In reply to Pequenaud's men (msg # 438):

"The tavern of the Bristled Boar claims that you instigated a brawl, which left three dead, including one of my guardsmen.  What have you to say for yourself?"
Hannatti
player, 13 posts
Noble Errant
HP13/13, FP13/13
Fri 6 Aug 2021
at 21:15
  • msg #440

Re: The Beast of Veroigne

"Well, Your Lordship*," starts Hannatti, taking her time to assess those in power in front of her, "it's certainly true that I was there. And it's also true that there was a fracas. But I contest that it is patently untrue that I started anything other than defending myself when violence, unsought and unseemly, came my way. Now I'm not saying I'm clean as the driven snow in all this - I certainly did cause, inadvertantly of course, and in the process of defending myself, some amount of damage to furniture fittings. And for that I would offer reparation, but currenly must admit to being somewhat financially embarrassed, having a meere $15 to my now-sullied name." She shrugs, arms out-raised and looks openly, appealing at the Lord and Ladies, inviting them to dismiss the more serious of the charges being levelled.

======
*Savoir-Faire (High Society) for the appropriate form of address?
09:13, Today: Hannatti rolled 12 using 3d6.  Savoir-Faire (High Society). Maybe Cultural Familiarity (Aralaise) helps here..
09:16, Today: Hannatti rolled 6 using 3d6.  Fast-Talk 9.
[Private to GM: Possibly Fast-Talk 9 &/or Charisma 1 might be helpful here. She takes her time to try and build a picture of injured innocence.]

This message was last edited by the player at 08:18, Sat 07 Aug 2021.
Narrator
GM, 9237 posts
DM says
roll for initiative!
Sat 7 Aug 2021
at 00:01
  • msg #441

Re: The Beast of Veroigne

occ:
it is customary to post the rolls at the bottom of the response.

further options- you are a woman, and can plead specific violence against your person suggested or otherwise and appeal to the baronness for leniency on those grounds
Hannatti
player, 15 posts
Noble Errant
HP13/13, FP13/13
Sat 7 Aug 2021
at 09:17
  • msg #442

Re: The Beast of Veroigne

Seeking inspiration the tall dark woman with a slender sword at her hip looks sideways at the newcomers. Her eyes linger on the tall bowman clad in green. Inspired, Hannatti seeks out the Baronness's gaze, her eyes searching the other's. "Your Ladyship, in many circles it's still a man's world, despite good litigation to the contrary. One fellow made unwelcome advances and, when rebuffed, threatened violence. I did slap his hand away and told him 'I'm not that kind of girl'." Her eyes serach the face of the baroness and then try to hold her eyes. Licking her lips the dark girl continues, "He didn't like that and said awful things he was going to do (to me) and he bared his weapon and people started fighting and it all went mad after that. I'm asking, no appealing, to you for leniency, here. Please, Your Ladyship?"

======
Narrator:
occ: it is customary to post the rolls at the bottom of the response...
  Edited into previous post.
[Private to GM: Sorry, I wasn't sure who rolled in this game. Rarely were any rolls visible in the two threads I've read. I will do them going forwards unless you say otherwise. Should they be hidden/secret??]


[Private to GM: I know it's probably inappropriate/sub-optimal to make eyes at the Baroness but Hanna's got 'Lecherous'. Sigh. 10:01, Today: Hannatti rolled 7 using 3d6.  Sex Appeal {A} HT-1 [1] 12. ]
This message was last edited by the player at 10:24, Mon 09 Aug 2021.
Kirpich Rockson
player, 1225 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 8 Aug 2021
at 06:59
  • msg #443

Re: The Beast of Veroigne

In reply to Hannatti (msg # 442):

Kirpich watched proceedings as they talked, noting the way things were going.

Rather than interrupt with words, he simply had those with him roll out the hide of the beast, and then waited for the Barons reaction.
Baron Marcel Pequenaud
NPC, 2 posts
Lord of Veroigne
Sun 8 Aug 2021
at 17:52
  • msg #444

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 443):

"Be that as it may, there was sufficient disruption of the peace that... what have we here?"
the baron rises to his feet, his face reddening  as he does so, wincing, as though he had a severe headache.
This message was last updated by the player at 18:44, Sun 08 Aug 2021.
Baroness Lorraine Pequenaud
NPC, 1 post
Lady of Veroigne
Sun 8 Aug 2021
at 17:58
  • msg #445

Re: The Beast of Veroigne

In reply to Hannatti (msg # 442):

The blond woman blinks, and pauses before replying.
"Milord, This woman was threatened with unspeakable violations, and had to defend herself. Two of the deceased werecompanio s known for their bawdiness, and disrespect for the rule of law. Wecan only assume that they were responsible for Constable Franjean's demise....
...Are you well milord? Shall I have one of your digestive draughts prepared?"

Hannatti
player, 16 posts
Noble Errant
HP13/13, FP13/13
Sun 8 Aug 2021
at 18:09
  • msg #446

Re: The Beast of Veroigne

Not daring to actually smile Hannatti bobs the smallest of bows and tries to say 'thank you' with her eyes to the Baroness. She remains silent to see how it will play out with the folks that have just delivered a weird looking carpet.
This message was last edited by the player at 18:10, Sun 08 Aug 2021.
Baron Marcel Pequenaud
NPC, 3 posts
Lord of Veroigne
Sun 8 Aug 2021
at 18:47
  • msg #447

Re: The Beast of Veroigne

In reply to Baroness Lorraine Pequenaud (msg # 445):

"Enough of your draughts, my belly is afire and my head throbs...You there, what is that which you have u furled in my hall? Can it be?"
Kirpich Rockson
player, 1227 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 8 Aug 2021
at 20:13
  • msg #448

Re: The Beast of Veroigne

In reply to Baron Marcel Pequenaud (msg # 447):

"This would be the hide of the beast which laid waste your lands, Milord. I heard there was a reward for its...removal. Does it's presence ail you, Milord?"
Aethul
player, 321 posts
Shevnian Ranger
Mon 9 Aug 2021
at 02:27
  • msg #449

Re: The Beast of Veroigne

He smiles as hey tall dark Lady eyes him, But he say's alert to the guards, as he doesn't feel that Justice is their quest.


[Private to Hannatti: Well tall lady, Aethul is only 6' 1"]
This message was last edited by the player at 03:20, Mon 09 Aug 2021.
Hannatti
player, 17 posts
Noble Errant
HP13/13, FP13/13
Mon 9 Aug 2021
at 03:07
  • msg #450

Re: The Beast of Veroigne

In reply to Aethul (msg # 449):

While the Baron is distracted Hannatti turns to gawk. With her face turned away so that the Baroness can't see she smiles back at the suitably tall fellow in green and despite herself winks at him with the eye furthest from the Baroness.

[Private to Aethul: How would you describe the green-clad fellow's appearance?]
This message was last edited by the player at 03:11, Mon 09 Aug 2021.
Aethul
player, 322 posts
Shevnian Ranger
Mon 9 Aug 2021
at 03:31
  • msg #451

Re: The Beast of Veroigne

He smirks, the lady is on the carpet and still makes eyes at him ... he thinks he'd like to get to chat with her. Then realizes his mind isn't where it needs to be and wipes the smirk and and checks around them again.

[Private to Hannatti: Tanned skin, reasonably muscular, Brown curly hair trimmed some. Blue eyes and still rather young.
He wears a typical foresters garb, Light wool Green Cloak over a linen shirt and leather jacket. Green Woolen breeches and brown leather boots.
Long Bow, buckler and short sword. and a back pack.
]
Hannatti
player, 18 posts
Noble Errant
HP13/13, FP13/13
Mon 9 Aug 2021
at 03:53
  • msg #452

Re: The Beast of Veroigne

In reply to Aethul (msg # 451):

Hannatti turns her attention back to the Baroness and then the Baron and waits. She hopes for the best but remains aware of possible exits just in case.
This message was last edited by the player at 10:22, Mon 09 Aug 2021.
Baron Marcel Pequenaud
NPC, 4 posts
Lord of Veroigne
Wed 11 Aug 2021
at 11:08
  • msg #453

Re: The Beast of Veroigne

In reply to Hannatti (msg # 452):

"To the contrary,  This hide you bear warms the cockles of my heart, and lightens my step. How came you upon the beast, and where might be its head?"
Balir Ironhide
player, 382 posts
Dwarf
Warrior
Wed 11 Aug 2021
at 11:13
  • msg #454

Re: The Beast of Veroigne

In reply to Baron Marcel Pequenaud (msg # 453):

"The beast was slain at great cost, and the remains were attacked by dire wolves. The creature was larger than this, but only this much hide was good for the making of armor after the battle.
Our Faun was bitten in twain by it, and were it not for our good priest, we would all be scorched and the creature still rampaging  over your land."

This message was last edited by the GM at 17:34, Fri 13 Aug 2021.
Baroness Lorraine Pequenaud
NPC, 2 posts
Lady of Veroigne
Wed 11 Aug 2021
at 11:17
  • msg #455

Re: The Beast of Veroigne

In reply to Hannatti (msg # 452):

The baroness makes brief eye contact with Hannatti, and turns her gaze back to the grisly trophy.

[Private to Hannatti: the baroness is quite beautiful,  and the only other person who is attractive in this group is the woman with the staff, standing beside a rough looking warrior, the Dwarf, the dimunitive priest, and the archer]
Kirpich Rockson
player, 1228 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 11 Aug 2021
at 12:39
  • msg #456

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 454):

"True indeed. It's head was buried in the earth, and was too big for us to bring in any case. Scavengers may by now have picked it clean."
Hannatti
player, 22 posts
Noble Errant
HP13/13, FP13/13
Wed 11 Aug 2021
at 17:08
  • msg #457

Re: The Beast of Veroigne

In reply to Baroness Lorraine Pequenaud (msg # 455):

Hannatti riks a small smile to the Baroness and then follows her gaaze towards the newcomers.

[Private to GM: Roughly how tall are the baroness and the woman with the staff? And how much cleavage, if any, is visble?
She tries to catch the staff bearer's eye.
]
Marlena DuBois
NPC, 136 posts
traveling magician
Wed 11 Aug 2021
at 18:06
  • msg #458

Re: The Beast of Veroigne

In reply to Hannatti (msg # 457):

The attractive woman who entered with the hide bearers is about five six, heavily armored, and scrupulously clean. greenish sparks crackle around her hand where it meets the staff. She catches Hannatti's eye, but quickly shifts her gaze to the rapier at her side.
Snorri Roslovich
NPC, 123 posts
Shevnian Veteran
Wed 11 Aug 2021
at 18:09
  • msg #459

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 456):

"Aye," calls the blondish, scarred Shevnian man beside the earth priest and the woman with the staff, "Kirpich here stuck its head in the ground while we chopped it off. It were the size of one of the great wolves, but twice as broad."
Baroness Lorraine Pequenaud
NPC, 3 posts
Lady of Veroigne
Wed 11 Aug 2021
at 18:13
  • msg #460

Re: The Beast of Veroigne

In reply to Snorri Roslovich (msg # 459):

"That does sound to bethe Beast which has terrorized our fair land."

[Private to Hannatti: She lets her embroidered shawl slip slightly, revealing a little more of her creamy chest than before, and smiles slightly as she recovers her shoulder.  check her profile]
Hannatti
player, 23 posts
Noble Errant
HP13/13, FP13/13
Wed 11 Aug 2021
at 22:38
  • msg #461

Re: The Beast of Veroigne

In reply to Marlena DuBois (msg # 458):

Hannatti idly rests her hand on her rapier sheath and subtly edges the weapon's handle towards the woman with the crackling staff, almost like gently pointing, actually offering a message.

She glances back at the pair of nobles and then looks again to the group of apparently successful hunters.


[Private to GM: Well, here we go for the staff wielder:
     23:32, Today: Secret Roll: Hannatti rolled 15 using 3d6.  Lecherous IQ10 (or 5 if Marlena i Attractive).
Looks like Hannatti is making eyes at her too. She borderline tall enough, but the sparks do it!
     23:40, Today: Secret Roll: Hannatti rolled 14 using 3d6.  Sex appeal for Marlena, TN11.
But perhaps Marlena is too busy to notice or just not so interested.

When Hanna glances back, she'll try to catch the baroness's eye, minutely lick her lips and give the slightest of nods, as in 'Yes, I would, if you can arrange it.'
]
This message was last edited by the player at 08:16, Thu 12 Aug 2021.
Marlena DuBois
NPC, 137 posts
traveling magician
Fri 13 Aug 2021
at 17:33
  • msg #462

Re: The Beast of Veroigne

In reply to Hannatti (msg # 461):

"Baron, we had to enchant the creature, blind it ,and sever its legs and suffocate  cate it before it could be beheaded."

her hair flutters as if in a breeze, an she blinks hard, and raises a finger as if to make a point, and then lowrrs it again.
Baron Marcel Pequenaud
NPC, 5 posts
Lord of Veroigne
Fri 13 Aug 2021
at 17:40
  • msg #463

Re: The Beast of Veroigne

In reply to Marlena DuBois (msg # 462):

his face a bit blotchy, the baron reaches to touch the hide, and the withdraws his hand..."A grand tale indeed. Do we have proof of these dire wolves as well?"
This message was last edited by the player at 17:41, Fri 13 Aug 2021.
Baroness Lorraine Pequenaud
NPC, 4 posts
Lady of Veroigne
Fri 13 Aug 2021
at 17:43
  • msg #464

Re: The Beast of Veroigne

In reply to Hannatti (msg # 461):

"Our guests must be parched, bring the ale."

She holds Hannatti's gaze as she says this, speaking from behind her husband as she continues sewing.
Hannatti
player, 27 posts
Noble Errant
HP13/13, FP13/13
Fri 13 Aug 2021
at 19:04
  • msg #465

Re: The Beast of Veroigne

The swordmistress returns her attention to the baron and baroness, idly rubbing her left palm on her hip. She calmly waits to see who truly holds power here, the one who thinks he does, or the one sewing.

[Private to GM: Hannatti stands patiently, chin up and chest thrust out.. subtly towards the baroness.]
Kirpich Rockson
player, 1229 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 13 Aug 2021
at 23:33
  • msg #466

Re: The Beast of Veroigne

In reply to Hannatti (msg # 465):

"I am not sure if we grabbed one of their pelts. Did we?"
Aethul
player, 323 posts
Shevnian Ranger
Sat 14 Aug 2021
at 02:55
  • msg #467

Re: The Beast of Veroigne

I did not.
Snorri Roslovich
NPC, 124 posts
Shevnian Veteran
Tue 17 Aug 2021
at 14:59
  • msg #468

Re: The Beast of Veroigne

In reply to Aethul (msg # 467):

"The hides were too badly damaged to present to one of your stature, Lord, and we gave the meat to a woman whose man was slain by the beast."
This message was lightly edited by the player at 16:31, Thu 19 Aug 2021.
Hannatti
player, 36 posts
Noble Errant
HP13/13, FP13/13
Tue 17 Aug 2021
at 20:56
  • msg #469

Re: The Beast of Veroigne

In reply to Snorri Roslovich (msg # 468):

Under guise of looking at the nobles or the animal-skinners, Hannatti seeks how many visible exits and roughly how many guards there are and the weoponry of the latter.
Pequenaud's men
NPC, 37 posts
Surly guard from
Barony of Veroigne
Thu 19 Aug 2021
at 16:36
  • msg #470

Re: The Beast of Veroigne

In reply to Hannatti (msg # 469):

the guardsmen are wearing reinforced leather armor, although two have brigandine torso armor, they carry shortswords and crossbows, and there are 6 lightly armored and two heavily armored ones, closed to the dias.
there is an exit that leads deeper inside the keep, one that heads to the kitchens, or the cellars, as ale is being brought from that way, and the front entrance, which may have more guards outside.
Hannatti
player, 45 posts
Noble Errant
HP13/13, FP13/13
Tue 24 Aug 2021
at 09:54
  • msg #471

Re: The Beast of Veroigne

Hannatti looks back to the Baroness wondering how things will go.

======
OOC: Just checking, are we waiting on me?

Hannatti
player, 46 posts
Noble Errant
HP13/13, FP13/13
Tue 24 Aug 2021
at 14:27
  • msg #472

Re: The Beast of Veroigne

Long seconds stretch out with everyone apparently watching everyone else as ale is bought in from the kitchen or cellars.

She tries to catch the Baroness's eye by rubbing her sides, just below the ribs, leaning forwards slightly as she does so. This slightly accentuaties her curves in the Baroness's direction. The rubbing motion is with palms upwards. On catching the Baroness's attention Hannatti straightens her hands with a tiny but emphatic gesture, coupled with raised eyebrows, much as to say 'Are we going to stand here all day? What happens next?'

======
15:25, Today: Hannatti rolled 11 using 3d6.  Gesture.

Baroness Lorraine Pequenaud
NPC, 5 posts
Lady of Veroigne
Tue 24 Aug 2021
at 16:20
  • msg #473

Re: The Beast of Veroigne

In reply to Hannatti (msg # 472):

thebarroness glances toward the exit heading deeper in and casually extends 4 fingers to touch her arm, suggesting an interval of time.
Hannatti
player, 47 posts
Noble Errant
HP13/13, FP13/13
Tue 24 Aug 2021
at 16:39
  • msg #474

Re: The Beast of Veroigne

Hannatti noss back and gvives the briefest of smiles of gratitude.

She keeps a lookout for any subtle pointing by the baroness as a signal to run like Hades into the deeper exit.


[Private to GM: Contexturally would Hannatti likely understand the signal as four seconds? Or four minutes? Or..?]
Narrator
GM, 9290 posts
DM says
roll for initiative!
Tue 24 Aug 2021
at 21:39
  • msg #475

Re: The Beast of Veroigne

In reply to Hannatti (msg # 474):

closer to 4 minutes...
Kirpich Rockson
player, 1230 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 25 Aug 2021
at 01:08
  • msg #476

Re: The Beast of Veroigne

In reply to Narrator (msg # 475):

Seeing the Baron's response had seemingly been distracted, Kirpich got to the point.

"So, Sire, I understand there was a reward for ridding the kingdom of this beastie. We would like to claim it."
Baron Marcel Pequenaud
NPC, 6 posts
Lord of Veroigne
Thu 26 Aug 2021
at 17:06
  • msg #477

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 476):
"Harumph. How am I to tell that this is not merely a common Slorn that you have killed? Let me send some outriders to see if the head is where you say it is."



neutral reaction roll from a miser.
This message was last edited by the player at 17:09, Thu 26 Aug 2021.
Kirpich Rockson
player, 1231 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 26 Aug 2021
at 22:29
  • msg #478

Re: The Beast of Veroigne

In reply to Baron Marcel Pequenaud (msg # 477):

"Please do. And tell them not to tarry. You did make an offer, and we expect you to be true to your word, as you will find the truth of our words before Grom."
Baroness Lorraine Pequenaud
NPC, 6 posts
Lady of Veroigne
Mon 30 Aug 2021
at 16:52
  • msg #479

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 478):

"Then let us reconvene when your scouts have returned. All of these... Bounty hunters... she gestures to the assemblage, including Hannatti, can return to the inn. Meanwhile,  I shall return to my rooms where I can... practice my needlepoint in peace. "
This message was last edited by the player at 19:52, Mon 30 Aug 2021.
Hannatti
player, 55 posts
Noble Errant
HP13/13, FP13/13
Mon 30 Aug 2021
at 17:20
  • msg #480

Re: The Beast of Veroigne

In reply to Baroness Lorraine Pequenaud (msg # 479):

Hannatti is thanksful that she's not had to make the decision between accepting being locked up and trying to fight her way out. She watches a little longer in case either the baron makes a counter-pronouncement or something else occurs with the bounty hunters.

 [Private to GM: Hannatti looks around as if rubbernecking but actually keeps the baroness in view. If the Lady Lorraine seems to be looking her way, Hannatti subtly points to the "deeper and down" passageway and, other arm idly by hers side, shows three fingers.
======
OOC: Hannatti is trying to establish whether she will be paying her dues to the baroness in a short while. Or whether Lady Lorraine wants to keep this as a promise for the future. The swashbuckler is fine with either, but would be very happy if payment is due now (well, in three minutes or so).
]
Baron Marcel Pequenaud
NPC, 7 posts
Lord of Veroigne
Mon 30 Aug 2021
at 19:57
  • msg #481

Re: The Beast of Veroigne

In reply to Baroness Lorraine Pequenaud (msg # 479):
The baron waves his hand dismissively.
"Go to your needlework.  And you all, out of my hall, but let me see this wonderous hide..." His men step down from the dias to hold the skin for him as he fingers it ...
leaving the rear passage mostly unobserved.

you note that the Baronness left her needlepoint in her chair, although she took her sewing bag.
Hannatti
player, 56 posts
Noble Errant
HP13/13, FP13/13
Mon 30 Aug 2021
at 21:26
  • msg #482

Re: The Beast of Veroigne

As the Baroness is just disappearing through the archway Hannatti casually steps forwards to pick up the needlepoint. She follows Lady Lorraine to return it.
[Private to GM: Unless stopped Hannatti follows the Baroness, eneters the room and closes the door behind her..

======
OOC: If the baroness wishes it, the pair can spend some time being close. We can gloss over the details.. Aftr that, she's return to the inn wherethe party are staying.
]

Kirpich Rockson
player, 1232 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 30 Aug 2021
at 23:08
  • msg #483

Re: The Beast of Veroigne

In reply to Hannatti (msg # 482):

Kirpich allows the Duke and those in the court to see the hide, but he stays while they look and only leaves to the inn with it, and all of his friends.
Aethul
player, 325 posts
Shevnian Ranger
Tue 31 Aug 2021
at 02:36
  • msg #484

Re: The Beast of Veroigne

So you will send a scout or two? I can show them the site and save them looking for it.
Pequenaud's men
NPC, 38 posts
Surly guard from
Barony of Veroigne
Tue 31 Aug 2021
at 16:44
  • msg #485

Re: The Beast of Veroigne

In reply to Aethul (msg # 484):

"works for me. let's go!"


the needlepoint has a map stitched into it...
This message was last edited by the player at 16:45, Tue 31 Aug 2021.
Hannatti
player, 57 posts
Noble Errant
HP13/13, FP13/13
Tue 31 Aug 2021
at 16:54
  • msg #486

Re: The Beast of Veroigne

Hannatti loks casually back over her should to see if anyone's paying her any ttention and then reads the map as she walks along.
Aethul
player, 326 posts
Shevnian Ranger
Tue 31 Aug 2021
at 23:16
  • msg #487

Re: The Beast of Veroigne

Anyone else want to come along?
he turns to the guard/scout Go get your traveling things, I'll be at the inn with a beer to clear he dust of the roads some. We can be there around noon tomorrow  if we leave soon.
Kirpich Rockson
player, 1233 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 1 Sep 2021
at 02:06
  • msg #488

Re: The Beast of Veroigne

In reply to Aethul (msg # 487):

"Would we not just slow you down?"
Narrator
GM, 9319 posts
DM says
roll for initiative!
Wed 1 Sep 2021
at 20:23
  • msg #489

Re: The Beast of Veroigne

In reply to Aethul (msg # 487):

lets speed this up. Aethul leaves with the guardsmen after an hour, by dinner, Hannatti shows up at the tavern, and one or two injured fellows promptly leave.
Kirpich Rockson
player, 1234 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 1 Sep 2021
at 22:46
  • msg #490

Re: The Beast of Veroigne

In reply to Narrator (msg # 489):

Kirpich notices the arrival of the newcomer, and the departure of those injured with interest...he waits and watches.
Hannatti
player, 58 posts
Noble Errant
HP13/13, FP13/13
Thu 2 Sep 2021
at 02:12
  • msg #491

Re: The Beast of Veroigne

Seeing the not so tall fellow, companion to the tall fellow in green, Hannatti wanders over. "Hello. If you're open to company, I'm Hannatti. How far away is the head that the tall fellow in green took the baron's men to see? And, if you don't mind me asking, do you have many folk travelling with you as you hunt big lizardy creatures?"
This message was last edited by the player at 19:21, Thu 02 Sept 2021.
Narrator
GM, 9325 posts
DM says
roll for initiative!
Thu 2 Sep 2021
at 18:33
  • msg #492

Re: The Beast of Veroigne

In reply to Hannatti (msg # 491):

Aethul isn't back yet...
Hannatti
player, 59 posts
Noble Errant
HP13/13, FP13/13
Thu 2 Sep 2021
at 19:15
  • msg #493

Re: The Beast of Veroigne

In reply to Narrator (msg # 492):

======
OOC: Edited the correction into my previous post, #491.

Kirpich Rockson
player, 1235 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 2 Sep 2021
at 22:40
  • msg #494

Re: The Beast of Veroigne

In reply to Hannatti (msg # 491):

"We are open to folk of good nature. I am Kirpich, Earth priest of Grom, and we do not tolerate those of the more shady nature in our company. But if you are not shady, then you are welcome to join us, as far as I am concerned. Be warned, though, we did loose a companion to the last quest, so we make no promises about safety."
Hannatti
player, 60 posts
Noble Errant
HP13/13, FP13/13
Fri 3 Sep 2021
at 00:31
  • msg #495

Re: The Beast of Veroigne

"Oh! Wonderful" Hannatti asnwers, almost over the top. "About you not being shady, I mean. Not your fallen companion; I'm sorry for your loss. I'm please to meet you,  Kirpich, Earth priest of Grom." She bows a man's bow. "So, currently, there's you and the tall fellow in green. What's he called? And do you have other companions?"
Kirpich Rockson
player, 1236 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 3 Sep 2021
at 00:38
  • msg #496

Re: The Beast of Veroigne

In reply to Hannatti (msg # 495):

"You mean Aethul? Yes, there are others who are with me, but perhaps I should let them introduce themselves."
Hannatti
player, 61 posts
Noble Errant
HP13/13, FP13/13
Fri 3 Sep 2021
at 00:46
  • msg #497

Re: The Beast of Veroigne

"Aethul, right," says Hannatti thoughtfully. "So are your other companions here. Would you be able to point them out, then I might at least be on nodding terms with them?"

======
OOC: After a head count (and names are useful) for who is still with this little band.

Kirpich Rockson
player, 1237 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 3 Sep 2021
at 01:01
  • msg #498

Re: The Beast of Veroigne

In reply to Hannatti (msg # 497):

"Well, there is Snorri, the large Shevnian, Balir the dwarf and Marlena the mage." He glances around to see if there is anyone else with him.
Hannatti
player, 62 posts
Noble Errant
HP13/13, FP13/13
Fri 3 Sep 2021
at 01:27
  • msg #499

Re: The Beast of Veroigne

"Hmmm, thank you," she replies nodding to any that are pointed out. "When is the Aethul due back? Tonight? Or in the morning?"

[Private to GM: Did the map on the baroness's needlework show anything of interest? And did Hannatti pay her dues?]
Kirpich Rockson
player, 1238 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 3 Sep 2021
at 03:55
  • msg #500

Re: The Beast of Veroigne

In reply to Hannatti (msg # 499):

How long did we travel back? Two days? Can scouts go faster?
Narrator
GM, 9332 posts
DM says
roll for initiative!
Fri 3 Sep 2021
at 16:52
  • msg #501

Re: The Beast of Veroigne

In reply to Hannatti (msg # 499):

the map led to the Baroness' sewing room...


Aethul and the others were riding, so much faster.
Kirpich Rockson
player, 1239 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 4 Sep 2021
at 05:51
  • msg #502

Re: The Beast of Veroigne

In reply to Narrator (msg # 501):

Thought so. So roughly how long?
Narrator
GM, 9337 posts
DM says
roll for initiative!
Sat 4 Sep 2021
at 16:59
  • msg #503

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 502):

back by nightfall
Hannatti
player, 63 posts
Noble Errant
HP13/13, FP13/13
Sat 4 Sep 2021
at 17:33
  • msg #504

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 502):

"So, do you folks have plans after today?" Hannatti asks. "And if so, do you need another sword? It might be better for me to be scarce around here for a while. Let things cool down a bit."
This message was last edited by the player at 17:35, Sat 04 Sept 2021.
Kirpich Rockson
player, 1240 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 4 Sep 2021
at 23:27
  • msg #505

Re: The Beast of Veroigne

In reply to Hannatti (msg # 504):

"At this stage not, but tell us about these folk? There are vampyre they seem to tolerate, which we intend to hunt next..."
Hannatti
player, 64 posts
Noble Errant
HP13/13, FP13/13
Sun 5 Sep 2021
at 06:18
  • msg #506

Re: The Beast of Veroigne

"Well, they're decent people by and large. Just a few troublemakers," answers Hannatti. "Like those that scarpered when we arrived. Several of those were the folks I had a run in with yesterday. A felloe with a big mouth showing off to his mates. He wouldn't go away. When he put his hands on me for the second time, I rearranged his danglers. He challenged me to 'try that again' now that he was ready. So I did. Then his mates joined in and the fight spread and they drew steel." She shrugs. "I find it difficult to back down.  But sometime soon he' gather his freinds, more of them, and try something and then it will get worse.."

Hannatti pauses. "But I don't think I know of any vampyres. Would you tell me about them?"
Kirpich Rockson
player, 1241 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 5 Sep 2021
at 07:39
  • msg #507

Re: The Beast of Veroigne

In reply to Hannatti (msg # 506):

"Not a lot we know, but magical, and perhaps silvered, weapons would be needed. Blood-sucking undead parasites, what can we say? Hopefully they will have a lot of valuables then need to be relieved of..."
Hannatti
player, 65 posts
Noble Errant
HP13/13, FP13/13
Sun 5 Sep 2021
at 14:40
  • msg #508

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 507):

Hannatti taps her rapier, "Like my grandfather's sword, fancifully named 'Darkness Slayer'.  Well, I am very short on coin." She leaves it hanging, hoping to be invited but wary of pushing too hard
This message was last edited by the player at 15:16, Thu 09 Sept 2021.
Balir Ironhide
player, 383 posts
Dwarf
Warrior
Sun 5 Sep 2021
at 17:59
  • msg #509

Re: The Beast of Veroigne

In reply to Hannatti (msg # 508):

The heavily armored dwarf, who is about to be handled by a new player
steps off to see about getting his axe silvered.
Kirpich Rockson
player, 1242 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 5 Sep 2021
at 19:59
  • msg #510

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 509):

"Well, if you are capable of defending yourself against such abominations, you are welcome to join us. We may also be short of coin until the baron pays what he promised though."
Hannatti
player, 66 posts
Noble Errant
HP13/13, FP13/13
Mon 6 Sep 2021
at 13:48
  • msg #511

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 5Thanks "Thanks. Physically, yes. Can you take care of any magical attacks from them?" responds Hannatti.
This message was last edited by the player at 15:16, Thu 09 Sept 2021.
Kirpich Rockson
player, 1243 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 6 Sep 2021
at 20:44
  • msg #512

Re: The Beast of Veroigne

In reply to Hannatti (msg # 511):

"We have a mage and the power of Grom. That should suffice."
Hannatti
player, 67 posts
Noble Errant
HP13/13, FP13/13
Mon 6 Sep 2021
at 21:12
  • msg #513

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 512):

"That's good. So you're the power of Grom. Who's the wizard?"
This message was last edited by the player at 15:17, Thu 09 Sept 2021.
Kirpich Rockson
player, 1244 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 6 Sep 2021
at 22:28
  • msg #514

Re: The Beast of Veroigne

In reply to Hannatti (msg # 513):

"I  sure she will introduce herself in time..."
Marlena DuBois
NPC, 138 posts
traveling magician
Tue 7 Sep 2021
at 13:48
  • msg #515

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 514):

"My name is Marlena. You have already met Snorri and Balir just left."
Balir Ironhide
player, 389 posts
Dwarf
Warrior
Wed 8 Sep 2021
at 19:12
  • msg #516

Re: The Beast of Veroigne

After a while Balir comes back to the tavern, looking concerned at his axe. Ignoring everyone else he sits down at the table and halfway mutters to himself and halfway says aloud to the others "I don't think I can sharpen ole' Earthwarden here anymore, without takin' off the silver. How am I supposed to kill things without a sharp axe ..."
He throws an eye up at the others and notices a new face. He seems bothered by the arrival and asks Hannatti slightly annoyed "And who are you? This is a private table."
This message was last edited by the player at 19:22, Wed 08 Sept 2021.
Hannatti
player, 71 posts
Noble Errant
HP13/13, FP13/13
Wed 8 Sep 2021
at 19:32
  • msg #517

Re: The Beast of Veroigne

In reply to Marlena DuBois (msg # 515):

"Hello! Marlena. Did I get that right? I'm Hannatti. Pleased to meet you. So you're the Wizard?" says Hannatti with a stiff bow.
This message was last edited by the player at 15:17, Thu 09 Sept 2021.
Balir Ironhide
player, 390 posts
Dwarf
Warrior
Wed 8 Sep 2021
at 19:37
  • msg #518

Re: The Beast of Veroigne

Balir looks at Hannatti with semi-closed semi-angry eyes. A human woman treating him - a dwarf - like this and apparently fully expecting it to go unnoticed. He is about to get back up and tell her a few things about how things work, but decides against it. Instead he scowls at her, and looks at the others to see what their reaction is. There is clearly something going on here that he is not in on.
This message was last edited by the player at 19:53, Wed 08 Sept 2021.
Hannatti
player, 72 posts
Noble Errant
HP13/13, FP13/13
Wed 8 Sep 2021
at 19:43
  • msg #519

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 518):

"Hey! I'm Hannatti! Impressive beard! Have we met already? I'd buy you a beer but I don't have the coin." Noting the scowl she stands her ground but is uncertain as to whether she should scowl back as some dwarven ritual. She looks at the cleric for guidance.
This message was last edited by the player at 15:18, Thu 09 Sept 2021.
Kirpich Rockson
player, 1246 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 8 Sep 2021
at 21:03
  • msg #520

Re: The Beast of Veroigne

In reply to Hannatti (msg # 519):

Kirpich is bemused by the whole affair and, being familiar with dwarves, holds his tongue and watches.
Hannatti
player, 73 posts
Noble Errant
HP13/13, FP13/13
Wed 8 Sep 2021
at 22:16
  • msg #521

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 520):

Hannatti waits for the little fellow to say something.
Narrator
GM, 9369 posts
DM says
roll for initiative!
Fri 10 Sep 2021
at 16:45
  • msg #522

Re: The Beast of Veroigne

In reply to Hannatti (msg # 521):

The dwarf is far frombeing a little felliw. nearly 5 feet tall and and a yard wide at the shoulders, he weighs as much as Hanatti and Kirpich together, only it is all muscle, wrapped in heavy chainmail..
Marlena DuBois
NPC, 139 posts
traveling magician
Fri 10 Sep 2021
at 16:48
  • msg #523

Re: The Beast of Veroigne

In reply to Hannatti (msg # 517):

her hair fluttering as if in a breeze, the attractive youg woman wearing brigandine armor and carrying a helmet and a srtsff in the crook of her arm raises a glass with the other.
"I am a journeywoman mage, You are a swardswoman, I take it?"
Balir Ironhide
player, 393 posts
Dwarf
Warrior
Fri 10 Sep 2021
at 17:24
  • msg #524

Re: The Beast of Veroigne

Balir relaxed his shoulders a little as Marlena spoke. He knew her, and considered her  one of his own. But he was still not at all comfortable with other human who had just waltzed over to their table while he was gone. Still, he decided to stay (almost) quiet a while longer and took gulp of his now stale ale, while grumbling "and now the ale has gone stale too. Great."
Hannatti
player, 75 posts
Noble Errant
HP13/13, FP13/13
Fri 10 Sep 2021
at 18:24
  • msg #525

Re: The Beast of Veroigne

"Pleased to meet you, Marlena. Yes, that's correct. Sorry if I got the title wrong," Hannatti replies. "Your companuion here seems to be upset over something I've done or not done, and, frankly, without some advice I think this might not be the best of starts."

She tries once more, "Look, Balir, and sorry if the pronunciation's wrong, you weren't here when I was invited to join the table. Now if you own the table, I'm happy to leave immediatley. Otherwise, why don't we start again. And, if you don't mind me saying that chain mail looks really good." She makes a stiff bow in his direction and wonders which way the wind will blow.

======
OOC: @Narrator - re #522, I took the reference on height from Balir's description 4'5" versus Hannatti being "tall". It was contextural narrative and no sleight was uttered or intended by manner. Purely having to crane one's neck downwards would be the extent of it. 

This message was last edited by the player at 18:55, Fri 10 Sept 2021.
Balir Ironhide
player, 394 posts
Dwarf
Warrior
Fri 10 Sep 2021
at 18:39
  • msg #526

Re: The Beast of Veroigne

"Invited? Wha...?" Balir looks around his fellow adventurers. "Are we just inviting random people into our group now? What is the point of this?"
He looks back at Hannatti "So what is your particular talent, that makes it worth it to hand out another share of the gold we make?," apparently pretending he didn't hear the part about her being a swords-woman. He shakes his head and continues his rant "As if it wasn't hard enough to make a decent coin living by the axe and shield already - now we also have to give give our hard-earned gold to apprentices we find in taverns." He once again shakes his head, and prepares to continue his rant

OOC: ... but I will stop him here, so others can interrupt him :)
Hannatti
player, 77 posts
Noble Errant
HP13/13, FP13/13
Fri 10 Sep 2021
at 19:21
  • msg #527

Re: The Beast of Veroigne

Hannatti puts her hands on hips and shifts her weight subtly. "The baron thinks I make trouble," she says, staring back at the lump of mountain. "He's not quite correct. It finds me and I deal with it. Now, I've been civil. If I trampled on a dwarven nicety I'm unaware of, then, my bad. If you don't trust the judgement of your companions then that's on you. But if you're trying to give me trouble then let's step outside and I'll introduce you to 'Darkness Slayer'." She gestures to her silver sword by way of explanation and glances at Kirpich and Marlena wondering if anyone's going to interupt their otherwise inevitable escalation. "Grandfather said it bites vampires really hard."

[Private to Kirpich Rockson: If you fancy intervening a bit it would be appreciated. Otherwise this is likely to end badly. Thanks,  :) ]
This message was last edited by the player at 19:37, Fri 10 Sept 2021.
Balir Ironhide
player, 396 posts
Dwarf
Warrior
Fri 10 Sep 2021
at 19:52
  • msg #528

Re: The Beast of Veroigne

OOC: Oh no ... apart from all the other unfortunate disads he has, he also cannot refuse a challenge ... this is not going to end well.

Balir instantly gets up from his chair. Half angrily and half excitedly he exclaims "Well, I was actually trying to NOT give you anything. But if you INSIST, then I am sure Earthwarden will happily agree to meeting you outside, you silly human." He claps his axe at the mention of it's name and then bursts into a triumphant laugh as if he has already won. Then he continues in an arrogant tone "But I really would advice you not to go down that road."
This message was last edited by the player at 19:53, Fri 10 Sept 2021.
Kirpich Rockson
player, 1247 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 11 Sep 2021
at 03:24
  • msg #529

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 528):

"You both clearly have something to prove. You should be adult enough to do it with training weapons, though. Use a staff, or fight bare-handed, so as to make the fight legal. Put away you lethal weapons, and show what you can do without killing each other. Agreed?"
Balir Ironhide
player, 397 posts
Dwarf
Warrior
Sat 11 Sep 2021
at 03:52
  • msg #530

Re: The Beast of Veroigne

"Pffft. Something to prove? To a human?" Balir stops instantly, realizing he may just have insulted all the people present of his group. He looks at Kirpich, and continues in a more neutral tone "I've got nothing to prove. I was just wondering what she was doing here at our table, and no one has told me anything yet."

OOC: As I said Balir has a set of disads that makes it a bit difficult for him to accept others - especially if they are ... shall we say, not his preferred kind.
While he is still being an ass, this post is actually an attempt at de-escalating the conflict.
I am aware that he is not being a nice guy, but that is because he actually isn't :) - except possibly to those close to him.
Some of his disads are not some I would have chosen myself, but I am playing them to the best of my ability. Sorry :)

This message was last edited by the player at 03:53, Sat 11 Sept 2021.
Hannatti
player, 78 posts
Noble Errant
HP13/13, FP13/13
Sat 11 Sep 2021
at 09:16
  • msg #531

Re: The Beast of Veroigne

"I meant you no offence, sir dwarf," responds Hannatti with a nod to Kirpich, but eyes remaining on the tough bundle of metal, muscle and beard in front of her. "I'm here to help kill vampyres. Now, why don't we start over? We can still have a competition, if you like; a friendly one! See who can kill the most vampyres. No cheating. Loser buys first round of drinks for the team? Winner gets bragging rights? What say you?" She offers a handshake; an open hand. "And don't squash it."

[Private to Balir Ironhide: Just in case you didn't know, some disadvantages have a number associated with them, e.g. Vow or Bloodlust. One can (sparingly) choose to roll 3d6 agasint the number to avoid the impact of the disadvantage afor a given interaction/scene. This also allows the disadvantage to by bought off with CPs in stages, so the number is raiased. I think it's GURPS basic that says this is legitimate and reflects the character's internal conflict in coming to terms with, and controlling, the weakness/urge. Hope that helps. If you knew already, pretend I didn't say anything. All good from this end.  :) ]
This message was last edited by the player at 09:23, Sat 11 Sept 2021.
Balir Ironhide
player, 398 posts
Dwarf
Warrior
Sat 11 Sep 2021
at 11:27
  • msg #532

Re: The Beast of Veroigne

"A competition? HARH! Agreed! Earthwarden is looking forward to that already!" Balir is looking very pleased all of a sudden. "Oh. And apology accepted," he adds as he gives Hannatti his hand. "Now, let's celebrate!" Balir empties his stale ale and instantly turns around to go up the bar and get a refill.

OOC: RP-wise I don't really think Balir has any reason to change his attitude towards Hannatti. But I think we all tire of him being an ass, and she has certainly gone a lot further than could be expected with apologies.
I think being a racist will be the first disad I will buy off if the GM agrees.

[Private to Hannatti: I know about the self control roll. But this is actually a Dwarven Code of Honor (which has no such rolls). And as I said earlier, I think disads should always be rolelayed (IMO) else they are just free points. Also, the rules actually say that "Be aware that if you attempt self-control rolls too often, the GM may penalize you for bad roleplaying by awarding you fewer earned points." So it is not something that should be done too often if avoidable.]
Kirpich Rockson
player, 1248 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 11 Sep 2021
at 12:20
  • msg #533

Re: The Beast of Veroigne

In reply to Hannatti (msg # 531):

Kirpich watches the response.

"It is a fair competition...to a point."

[OOC: Grom is an Earth God, who is commonly venerated by Dwarves. As such, Kirpich and Balir get along well, and many Dwarves regard priests of Grom as a Dwarf.]
Hannatti
player, 79 posts
Noble Errant
HP13/13, FP13/13
Sat 11 Sep 2021
at 12:25
  • msg #534

Re: The Beast of Veroigne

Hannatti looks at the form of Balir advancing on the bar then mouths, 'Thank you,' to Kirpich.

She turns to Kirpich and Marlena, "Hmmm! I seem to have a marked shortage of coin. Would one of you object to me sleeping on your floor tonight? Apparently I don't snore."

[Private to Balir Ironhide: Never read dwarven code. I may be wrong but I think codes are intended as non-negotiable. Yes, I got it about not trying to attempt self control too often; hence my use of "sparingly".
And TY for allowing that scene to end amicably!
I actually found that scene difficult as my nature is to avoid confrontation. Stretched me a bit. Anyway, All good.
]
Balir Ironhide
player, 401 posts
Dwarf
Warrior
Sat 11 Sep 2021
at 12:30
  • msg #535

Re: The Beast of Veroigne

Balir returns with two mugs. He empties one and starts on the other. "So where were we? Vampires! Yes ... So do we have a plan then?"

[Private to Hannatti: Yeah sorry about all that. I actually didn't like playing out that scene either. And I have asked the GM to buy off the Code, and pay for it with an advantage. Still haven't heard from him though.]
Kirpich Rockson
player, 1249 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 11 Sep 2021
at 13:09
  • msg #536

Re: The Beast of Veroigne

In reply to Hannatti (msg # 534):

"Fine by me. Grom has no objection..."
Hannatti
player, 80 posts
Noble Errant
HP13/13, FP13/13
Sat 11 Sep 2021
at 13:43
  • msg #537

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 536):

"Appreciated," she says simply to Kirpich.

When Balir reappeared clutching multiple tankards Hannatti doesn't ignore him but neither does she engage, not willing to risk furher unpleasantness in the inn. She's already peed off the baron sufficiently.

======
OOC: Unless I've missed anyone in the group that Hannatti should talk to, I'm comfortable if we skip forwards to when Aethul returns.

Kirpich Rockson
player, 1250 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 11 Sep 2021
at 22:04
  • msg #538

Re: The Beast of Veroigne

In reply to Hannatti (msg # 537):

"Yes, Balir, on to the Vampyres. I would like to do some research into the best ways to deal with them before we return, and perhaps obtain the services of a specialist or two. That may cost us a little initially, but in the long term I think it would be wise."
Balir Ironhide
player, 402 posts
Dwarf
Warrior
Sun 12 Sep 2021
at 09:56
  • msg #539

Re: The Beast of Veroigne

"Wise preparation is always preferably to a swift rush, is what my ole dad says. Do we know of a place to find such information?" Balir asks
Kirpich Rockson
player, 1251 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 12 Sep 2021
at 10:20
  • msg #540

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 539):

"Temples might be a good place to start looking..."
Balir Ironhide
player, 403 posts
Dwarf
Warrior
Sun 12 Sep 2021
at 10:53
  • msg #541

Re: The Beast of Veroigne

"Well, I just happen to know there is one nearby. Shall we go have a looksie if they'll let us use their library?"
Kirpich Rockson
player, 1252 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 12 Sep 2021
at 20:18
  • msg #542

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 541):

"That sounds like a good use of time until our scout returns."

He gathers his things and prepares to depart.
Narrator
GM, 9382 posts
DM says
roll for initiative!
Mon 13 Sep 2021
at 19:07
  • msg #543

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 541):

occ: fair roleplay of the disads, especially as we have agreed to an interpretation of the Code of Honor that is, well,more honorable than spiteful.

outside of the Tavern, there is a minimal temple complex, where a pantheon of local gods have their shrines. Nearby, is the archives,  where a priest-sage of Hermes maintains trade records and a few other sorts of books. They may know something.
Balir Ironhide
player, 405 posts
Dwarf
Warrior
Mon 13 Sep 2021
at 19:27
  • msg #544

Re: The Beast of Veroigne

OOC: Is this common knowledge for all of us (that the Hermes temple is where to go) - meaning we can all react as we please? Or should we wait for someone with a skill in this subject (possibly Kirpich)?
Narrator
GM, 9383 posts
DM says
roll for initiative!
Mon 13 Sep 2021
at 19:36
  • msg #545

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 544):

no o e in your grouphas much knowledge of this town, but you suggested checking a temple, and there is one on the square. we can assume confirmation fromthe bartender and proceed
Balir Ironhide
player, 406 posts
Dwarf
Warrior
Mon 13 Sep 2021
at 20:22
  • msg #546

Re: The Beast of Veroigne

After having checked with the bartender, Balir nods at the others "Hermes temple it is then. Shall we?"

OOC: I think we can just skip to standing in front of the priest-sage then :)

Archivist Renault
NPC, 1 post
Hermetic Priest and sage
Mon 13 Sep 2021
at 20:54
  • msg #547

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 546):

"Can I help you?"
Kirpich Rockson
player, 1253 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 13 Sep 2021
at 21:35
  • msg #548

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 546):

Kirpich will first check for as temple of Grom. Once he has identified if there is, and it's location if known, he will head out to the Temple of Grom or Hermes.
Balir Ironhide
player, 407 posts
Dwarf
Warrior
Tue 14 Sep 2021
at 08:09
  • msg #549

Re: The Beast of Veroigne

Balir realizes that Kirpich is no longer with him, but he figures he might as well check out potential sources on vampires now that he is here. "Yes, good sir. I happen to be in a situation where I have discovered a nest of vampires, and I am now planning on destroying it - as any good citizen would do. However, I am not certain I fully understand all of their weaknesses and strengths, so I was wondering if perhaps these archives contained some pertinent information on the subject, please?"
Hannatti
player, 86 posts
Noble Errant
HP13/13, FP13/13
Tue 14 Sep 2021
at 08:45
  • msg #550

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 548):

Hannatti tags along with Kirpich and offers, "Grandfather said silver severely harms vampires."
Narrator
GM, 9385 posts
DM says
roll for initiative!
Tue 14 Sep 2021
at 16:33
  • msg #551

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 548):

Kirpich finds priests of Ceres, Ares, and Hermes, but nothing dedicated to his patron. There are a number of unattended shrines, including a few without even an indication of which god they represent.
Archivist Renault
NPC, 2 posts
Hermetic Priest and sage
Tue 14 Sep 2021
at 16:36
  • msg #552

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 549):

"It may be that the archive does. Searching for lore on your behalf will cost you $10 an hour. Is there anything you can tell me about this nest?"
Balir Ironhide
player, 408 posts
Dwarf
Warrior
Tue 14 Sep 2021
at 17:40
  • msg #553

Re: The Beast of Veroigne

"10$ eh? Well, I guess I can consider that an investment. And for the nest, well let me see..."

OOC: Alright read up on "The road to Veroigne" again and posted what I could gather from that thread.
This message was last edited by the player at 18:52, Tue 14 Sept 2021.
Balir Ironhide
player, 409 posts
Dwarf
Warrior
Tue 14 Sep 2021
at 18:50
  • msg #554

Re: The Beast of Veroigne

"So, as I remember it, it was sort of like this." He takes a deep breath as he tries to recollect all the relevant details. "First of all, we found them in a tower that had been closed up for at least 40 years  ... or so. The tower had a ward on it so they couldn't esacpe.
And we may actually not be fully certain they were vampires. It is just what we consider the most likely.
They were devoid of blood, and when struck down, what blood remained in their bodies would move as if it has a life of it's own, and sink into the floor as if it wanted to go to a home there. They were smoking as if slightly burning when introduced to sunlight, and they could only be fully killed when decapitated and had a wooden stake punched through their hearts, at which point they would crumble to dust.
" Balir looks to the ceiling, pondering if there was more, but then shakes his head and looks at the priest again "I think that was all the relevant information. Is that enough to go on?"
This message was last edited by the player at 18:51, Tue 14 Sept 2021.
Kirpich Rockson
player, 1254 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 14 Sep 2021
at 20:50
  • msg #555

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 554):

Acknowledging Hannatti and stating that magic also helped, Kirpich will head to the temple of Ceres first and make similar enquiries.
This message was last edited by the player at 20:52, Tue 14 Sept 2021.
Hannatti
player, 88 posts
Noble Errant
HP13/13, FP13/13
Wed 15 Sep 2021
at 09:19
  • msg #556

Re: The Beast of Veroigne

En route, Hannatti asks Kirpich, "Do you think I need to watch my back with Balir? Or is that, ha! all behind us?" Then, not wishing to dwell on unleasantness, she changes the subject and invites, "So, what can you tell me about the Temple of Ceres? And what are you allowed to tell me about your religion?"
This message was last edited by the player at 09:20, Wed 15 Sept 2021.
Archivist Renault
NPC, 3 posts
Hermetic Priest and sage
Wed 15 Sep 2021
at 17:16
  • msg #557

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 554):

"That is tremendously specific. We haven't had that kind off issue here in Brouse in recent memory, but I can look in the archives to see what else can be found."
Kirpich Rockson
player, 1255 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 15 Sep 2021
at 20:12
  • msg #558

Re: The Beast of Veroigne

In reply to Hannatti (msg # 556):

"Blair is abrupt with strangers, but a loyal friend. Like many dwarves, he is a proud warrior. Training with him may be a good way to earn his respect.

But I would be happy to tell you about Grom. A god of earth, he is venerated by miners and many dwarves...
"

Kirpich goes on to describe Grom at length, greater than I know as a player. While he might know something of the other gods in this world, once again I the player know very little!
Archivist Renault
NPC, 4 posts
Hermetic Priest and sage
Wed 15 Sep 2021
at 21:47
  • msg #559

Re: The Beast of Veroigne

In reply to Archivist Renault (msg # 557):

after an hour, the archivist returns.

Generally speaking, I was not able to find much more about this type of undead, except that they hold a dread of wild roses, and must stop and count the thorns if rhey are cast in their path, and they have an active dislike of garlic.
On the other hand, I know a good bit more about the master of the tower where you faced these things; I found a disposition of his arms from forty years ago, at the beginning of the plague.
He was a knight called Monsieur Gerard Nonpareil,  for there was no match to him with a blade.. He was also called Gerard of the two trees, for his shield, which was divided with a white field above a black one, and a black tree on the white gield, with a mirrored white tree below it on the black field. His lady Margeaux was accused if witchcraft and he slew the magistrate,  decapitating him. for this, The twice former Baron, the grandfather of the baroness and good baronet James, was to send a company of his men to see justice done, but alas, he was stricken with plague.  Monsieur Gerard closed himself in the tower and was presumed dead of the plague.  After that, I have no records here, but there might be some in Sonne, for he was from there, and like most of his people, a Triunist.  Those folk do keep records, but not in a language I can read. "

Hannatti
player, 89 posts
Noble Errant
HP13/13, FP13/13
Wed 15 Sep 2021
at 22:01
  • msg #560

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 558):

"Thank you, Kirpich, both for the advice abnout a certain dwarf and also the intoduction to 'Gromism', says Hannatti smiling. "It's good to learn something new. I have little formal education with respect to religion. I would be pleased to hear more of your words on this should you choose to share them later. But now, is this the place we're looking for?"
Kirpich Rockson
player, 1256 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 16 Sep 2021
at 01:31
  • msg #561

Re: The Beast of Veroigne

In reply to Hannatti (msg # 560):

Kirpich, not aware of the information gained by the dwarf, seeks to ask at the temples about how to slay vampyres...
Balir Ironhide
player, 410 posts
Dwarf
Warrior
Thu 16 Sep 2021
at 06:19
  • msg #562

Re: The Beast of Veroigne

Balir thanks the archivist for his efforts and pays him 10$. He leaves the archives and looks for his friends, staying close to the archives, expecting them to show sooner rather than later. He hopes that since the temple square didn't seem too large, it should be possible to spot the others easily if they moved around there.

OOC: Does Balir know where Sonne is and how far away it is?
This message was last edited by the player at 06:29, Thu 16 Sept 2021.
Hannatti
player, 90 posts
Noble Errant
HP13/13, FP13/13
Thu 16 Sep 2021
at 08:45
  • msg #563

Re: The Beast of Veroigne

Hannatti stays with Kirpich, ruminating over the newly acquired (religious) knowledge.
Kirpich Rockson
player, 1257 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 16 Sep 2021
at 20:23
  • msg #564

Re: The Beast of Veroigne

In reply to Hannatti (msg # 563):

We ate currently in the temple of Ceres, but likely to be out soon...
Hannatti
player, 93 posts
Noble Errant
HP13/13, FP13/13
Thu 16 Sep 2021
at 21:20
  • msg #565

Re: The Beast of Veroigne

She continues tagging along with Kirpich, still thinking about the Grom-lore that he's told her.
Aethul
player, 329 posts
Shevnian Ranger
Fri 17 Sep 2021
at 03:32
  • msg #566

Re: The Beast of Veroigne

I assume we have arrived at the beasts head and that there are some dire wolf remains about.  I am not sure of what they want to do, beside look.
Pequenaud's men
NPC, 39 posts
Surly guard from
Barony of Veroigne
Fri 17 Sep 2021
at 17:36
  • msg #567

Re: The Beast of Veroigne

In reply to Aethul (msg # 566):

speeding through, the men marvel at the remains, and load the head onto a travois and hitch it to the horses. you return the next morning.


Sonne is North and East of Veroigne,ST Remy is part of it... over a week from Brouse, where you are currently.
Aethul
player, 330 posts
Shevnian Ranger
Fri 17 Sep 2021
at 22:16
  • msg #568

Re: The Beast of Veroigne

He stays with the head as it is brought into te castle/tower baily or whatever.
Kirpich Rockson
player, 1258 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 18 Sep 2021
at 00:16
  • msg #569

Re: The Beast of Veroigne

In reply to Aethul (msg # 568):

Speeding through our research with the temples regarding Vampyre and the tower for the rest of that day, how much would it cost and what do we find out by next morning?
Hannatti
player, 94 posts
Noble Errant
HP13/13, FP13/13
Sat 18 Sep 2021
at 09:11
  • msg #570

Re: The Beast of Veroigne

Hannatti looks interestedly around the Temple of Ceres but doesn't have much to contribute to things religious, but is happy to absorb any such.

======
OOC: Happy to speed the story along

This message was last edited by the player at 07:10, Mon 20 Sept 2021.
Baron Marcel Pequenaud
NPC, 8 posts
Lord of Veroigne
Mon 20 Sep 2021
at 22:04
  • msg #571

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 569):

Balir waits to relay his information until Aethul's return, which creates great consternation and causes the baron to come down to see it before breakfast.

the head is three times the size of a teopy slorn head on the wall...
He is quite impressed.
Kirpich Rockson
player, 1259 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 20 Sep 2021
at 22:06
  • msg #572

Re: The Beast of Veroigne

In reply to Baron Marcel Pequenaud (msg # 571):

Does Kirpich find out anything at either of the other temples?

He will join Aethul on his return in presenting it to the Baron.
Hannatti
player, 95 posts
Noble Errant
HP13/13, FP13/13
Mon 20 Sep 2021
at 22:07
  • msg #573

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 572):

Hannatti shadows Kirpich.
Aethul
player, 331 posts
Shevnian Ranger
Mon 20 Sep 2021
at 22:10
  • msg #574

Re: The Beast of Veroigne

The Head you asked to see, it was indeed a monster and very hard to dispatch.
Balir Ironhide
player, 411 posts
Dwarf
Warrior
Wed 22 Sep 2021
at 13:31
  • msg #575

Re: The Beast of Veroigne

OOC: In case we are waiting for me: I am not saying anything because I don't really know what is going on. Are we all together now? Are we with the baron now? Or was that just a short moment? If the baron got the head, does that mean we still have the skin? And if so, should we get someone to fix it into armor for one (or more) of us?
Hannatti
player, 96 posts
Noble Errant
HP13/13, FP13/13
Wed 22 Sep 2021
at 16:53
  • msg #576

Re: The Beast of Veroigne

======
Ok, let's all be there with going to see the baron.

Kirpich Rockson
player, 1260 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 22 Sep 2021
at 21:16
  • msg #577

Re: The Beast of Veroigne

In reply to Hannatti (msg # 576):

We are here to get our reward. Hannatti will not be entitled to any, but the others are.
Hannatti
player, 97 posts
Noble Errant
HP13/13, FP13/13
Wed 22 Sep 2021
at 22:00
  • msg #578

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 577):

Hannatti shrugs, "Wouldn't expect anything else. It's fine."
Aethul
player, 332 posts
Shevnian Ranger
Wed 22 Sep 2021
at 23:26
  • msg #579

Re: The Beast of Veroigne

He looks her way and gives her a small smile.
Hannatti
player, 98 posts
Noble Errant
HP13/13, FP13/13
Wed 22 Sep 2021
at 23:49
  • msg #580

Re: The Beast of Veroigne

In reply to Aethul (msg # 579):

When Aethul catches Hannatti's eye she responds with a nice welcoming smile; smiling with her eyes too, perhaps in promise.
Aethul
player, 333 posts
Shevnian Ranger
Thu 23 Sep 2021
at 02:25
  • msg #581

Re: The Beast of Veroigne

So your Grace, you can see we did not lie to you about our achievement.
Kirpich Rockson
player, 1261 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 23 Sep 2021
at 03:23
  • msg #582

Re: The Beast of Veroigne

In reply to Aethul (msg # 581):

"So we humbly request the reward promised for this task.

We are also interested in the tower nearby, which seems to be inhabited by intelligent undead...
"
Balir Ironhide
player, 412 posts
Dwarf
Warrior
Thu 23 Sep 2021
at 15:19
  • msg #583

Re: The Beast of Veroigne

At the mention of the reward Balir lights up and nods. After all that is why they were there in the first place. And as his companion throws the tower into the conversation, he decides it is time chime in "Das ist richtig! There is a tower out there which has been infested with vampires of the worst kind. I have just been to the Archives and learned that there was supposed to have been a magical ward on the tower preventing the fiends from leaving, but we saw evidence that victims had been taken to the tower and killed. So the ward must have been weakened. Perhaps time has taken it's toll on the magic ... who knows."

Balir deliberately leaves out that if the barrier had actually been broken it was most likely done by themselves, as that would quite certainly mean there would be no reward for killing the vampires. Naturally, Balir would have wanted to clear out the tower either way, as there had been plenty of evidence of a great silver treasure in the tower, but he had never been one to turn away from a bit of extra coin. "So we were wondering, if possibly the baron would be interested in offering a reward for preventing a vampiric infection from spreading through his lands," he added hopefully, while tip-toeing enthusiastically.
This message was last edited by the player at 15:20, Thu 23 Sept 2021.
Hannatti
player, 99 posts
Noble Errant
HP13/13, FP13/13
Thu 23 Sep 2021
at 16:04
  • msg #584

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 582):

Hannatti visibly perks up at this. She shows a definite interest!

If the baroness is present she tries to let the baroness know this, perhaps a nod, a pointing finger and a tiny step in the adventurers' direction..
Baron Marcel Pequenaud
NPC, 9 posts
Lord of Veroigne
Thu 23 Sep 2021
at 17:53
  • msg #585

Re: The Beast of Veroigne

In reply to Hannatti (msg # 584):

The baron's eyes narrow.

"You seem quite interested in that tower. clear it, and it can be yours! A fortalace such as that is worth more thsn mere coin, but I have silver for you as well."


OCC the tower is worth around $200k
Balir Ironhide
player, 413 posts
Dwarf
Warrior
Thu 23 Sep 2021
at 19:55
  • msg #586

Re: The Beast of Veroigne

Balir's eyes open wide in surprise: "We will be ... landed? Can we ... collect taxes then?" He stops himself, as he fears the baron may rescind the offer. "Either way, I believe we accept," he says, looking at his companions while nodding encouragingly. "It will be an excellent base of operations once it has been restored. It is in a rather bad shape right now," he adds looking at the baron.
Hannatti
player, 100 posts
Noble Errant
HP13/13, FP13/13
Thu 23 Sep 2021
at 20:21
  • msg #587

Re: The Beast of Veroigne

In reply to Baron Marcel Pequenaud (msg # 585):

Hannatti coughs and clears her throat.
Kirpich Rockson
player, 1262 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 23 Sep 2021
at 21:33
  • msg #588

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 586):

"Naturally we accept the generous offer for removing yet another evil from the land, especially welcome for the silver you offer as reward, but for now, there was also the offer of silver for the beast we have already slain, that we would appreciate. It will not compensate for the loss of a friend, but it will help reduce other stresses..."
Baron Marcel Pequenaud
NPC, 10 posts
Lord of Veroigne
Thu 23 Sep 2021
at 22:14
  • msg #589

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 588):

<orange>"The value of the tower far exceeds that of the original reward for killing the beast.  I  offer you true ownership of the fortalace, and you may do with anyone...squatting...as you wish. I  also have 3 lbs of silver coin.


1000 sp, or $20k
Kirpich Rockson
player, 1263 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 23 Sep 2021
at 22:22
  • msg #590

Re: The Beast of Veroigne

In reply to Baron Marcel Pequenaud (msg # 589):

"Dealing with any squatters when you know it is filled with intelligent undead, and possibly worse? What a generous way to say it...but the silver is more in line with what was offered for the beast. We graciously accept the reward for the beast, and will attempt to reclaim the tower to remove that blight from your lands."

So 200 sp or $4,000 per person involved if I add up correctly?

Edit: Balir, Kirpich, Marlena, Aethul and Snorri
This message was last edited by the player at 11:03, Fri 24 Sept 2021.
Balir Ironhide
player, 414 posts
Dwarf
Warrior
Fri 24 Sep 2021
at 10:54
  • msg #591

Re: The Beast of Veroigne

Balir keeps up appearances and remains relatively calm, but on the inside he is very excited at the prospect of co-owning a tower and getting another sizable reward. As Kirpich accepts the offer, he joins in "Yes, that does seem like a fine offer. I accept too, my baron" He looks at Hannatti and Aethul hoping for them to agree as well, so they can get out on the road - and get rich(er).
Hannatti
player, 101 posts
Noble Errant
HP13/13, FP13/13
Fri 24 Sep 2021
at 13:39
  • msg #592

Re: The Beast of Veroigne

Hannatti stands quietly, still hoping for a formal invitation to go help clear out squatters rather than a one way ticket to the baron's prisons. Although the latter would prevent her haviung to worry about paying for her next meal, it was totally far from ideal.
Aethul
player, 334 posts
Shevnian Ranger
Fri 24 Sep 2021
at 19:25
  • msg #593

Re: The Beast of Veroigne

The Lady is a part of this arrangement? He indicates Hannatti
Hannatti
player, 102 posts
Noble Errant
HP13/13, FP13/13
Fri 24 Sep 2021
at 21:16
  • msg #594

Re: The Beast of Veroigne

In reply to Aethul (msg # 593):

Hannatti thanks Aethul with the smallest of nods and smiles.

[Private to Aethul: ..and Hannatti gives him the eye. ]
Kirpich Rockson
player, 1264 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 24 Sep 2021
at 23:13
  • msg #595

Re: The Beast of Veroigne

In reply to Hannatti (msg # 594):

"Naturally, if she is so inclined. I had assumed so..."
Aethul
player, 335 posts
Shevnian Ranger
Sat 25 Sep 2021
at 02:50
  • msg #596

Re: The Beast of Veroigne

As had I, but thought we needed to make that clear and official with the Baron's assent.
Hannatti
player, 103 posts
Noble Errant
HP13/13, FP13/13
Sat 25 Sep 2021
at 05:41
  • msg #597

Re: The Beast of Veroigne

In reply to Aethul (msg # 596):

Hannatti says nothing but exhudes enthusiasm.
Balir Ironhide
player, 415 posts
Dwarf
Warrior
Sat 25 Sep 2021
at 11:41
  • msg #598

Re: The Beast of Veroigne

Balir nods satisfied "Looks like we are in agreement then," he says looking at the baron. "My companions and I will go lay plans on how to best deal with these fiends. Does the baron wish for a particular proof of kill, or will it be enough that we move into the tower? After all, vampires tend to turn to dust when killed, making it somewhat difficult to bring home a trophy," he adds looking at their employer.
Baron Marcel Pequenaud
NPC, 11 posts
Lord of Veroigne
Sat 25 Sep 2021
at 17:04
  • msg #599

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 598):

"I would accept proof of occupancy and ability to endure sunlight as fair demonstration."
Balir Ironhide
player, 416 posts
Dwarf
Warrior
Sat 25 Sep 2021
at 17:09
  • msg #600

Re: The Beast of Veroigne

"Hehehe", Balir puts up a small laugh at the barons terms. "Very well, that seems fair enough," he answers with a smile. Balir looks at his companions "Shall we withdraw and make plans then?"
This message was last edited by the player at 17:10, Sat 25 Sept 2021.
Kirpich Rockson
player, 1265 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 25 Sep 2021
at 22:25
  • msg #601

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 600):

"Indeed. We should seek what preparations we need to spend our current reward on before we depart. If we may now take our leave..."
Baron Marcel Pequenaud
NPC, 12 posts
Lord of Veroigne
Sun 26 Sep 2021
at 02:12
  • msg #602

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 601):

The baron dismisses you.... you notice that the sacks the silver is in are quite stiff, and are dyed green with a pattern of black chevrons and dots... the colors do not correspond to the red and black check with a golden sheaf that are his colors.
Kirpich Rockson
player, 1266 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 26 Sep 2021
at 03:36
  • msg #603

Re: The Beast of Veroigne

In reply to Baron Marcel Pequenaud (msg # 602):

Kirpich will check the sacks before leaving the courtroom, taking some of the silver out of the sacks to inspect it.

He will also ask the treasurer to change it into larger currency...
Hannatti
player, 104 posts
Noble Errant
HP13/13, FP13/13
Sun 26 Sep 2021
at 06:48
  • msg #604

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 603):

Hannatti shadows Aethul.
Balir Ironhide
player, 419 posts
Dwarf
Warrior
Sun 26 Sep 2021
at 07:53
  • msg #605

Re: The Beast of Veroigne

It appears that baron has taken the silver from another noble and is now trying to get rid of it to hide evidence. But silver is silver, and as they have left the court room Balir suggests "Perhaps we should split the silver now, and put it in our own pouches. I believe that would be a wiser decisions. And as for the vampires I have already told what I learned, and I think we will need as much of an edge to ensure we loose no one to the curse. We should all carry a few wild roses to throw in front of us when they come towards us, and should carry some garlic vines all over our bodies. Pretty much like a second layer of armor. And we can also try to rub out weapons in garlic, and see if that helps a bit. Remember that he was known to be the greatest swordsman of these lands, so we can ill afford to come unprepared. And since we also know how his coat of arms looked like, I will have my shield painted in those colors. After all, that tower, and thus the coat of arms are to be ours soon anyway. I hope to be able to draw his attention by doing so, and as he attacks me, you lot should remain unharmed."

OOC:[Private to GM: I just realized that the tower might not even be on the baron's lands, and he could be giving away a tower he has no rights over. Is the tower on the baron's lands?]
As you can see I assume Balir already told the others of what he learned at the Archives. For ease of reference I have copy/pasted it here:
quote:
after an hour, the archivist returns.

Generally speaking, I was not able to find much more about this type of undead, except that they hold a dread of wild roses, and must stop and count the thorns if rhey are cast in their path, and they have an active dislike of garlic.
On the other hand, I know a good bit more about the master of the tower where you faced these things; I found a disposition of his arms from forty years ago, at the beginning of the plague.
He was a knight called Monsieur Gerard Nonpareil, for there was no match to him with a blade.. He was also called Gerard of the two trees, for his shield, which was divided with a white field above a black one, and a black tree on the white gield, with a mirrored white tree below it on the black field. His lady Margeaux was accused if witchcraft and he slew the magistrate,  decapitating him. for this, The twice former Baron, the grandfather of the baroness and good baronet James, was to send a company of his men to see justice done, but alas, he was stricken with plague.  Monsieur Gerard closed himself in the tower and was presumed dead of the plague.  After that, I have no records here, but there might be some in Sonne, for he was from there, and like most of his people, a Triunist.  Those folk do keep records, but not in a language I can read."

Also, Sonne is about a week away, and I am not sure we can learn anything relevant there.

This message was last edited by the player at 07:58, Sun 26 Sept 2021.
Aethul
player, 336 posts
Shevnian Ranger
Mon 27 Sep 2021
at 01:34
  • msg #606

Re: The Beast of Veroigne

He smiles when Hannatti follows him and slows to let her walk beside him I'll see that you get a bit of cash, so you can prepare too. I expect it's more than I will need , though we shall see.
Kirpich Rockson
player, 1268 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 27 Sep 2021
at 02:24
  • msg #607

Re: The Beast of Veroigne

In reply to Aethul (msg # 606):

Kirpich is saving up at the moment, so he is happy to lend out cash as long as he gets it back later, unless he can commission an Orichalum shield (Fine Orichalcum Shield, Large Mirrored No Boss, 11.5 lb, $10,465, DB 3)...or a very fine, balanced, silver armour piercing pick ($5740, 3 lbs)
This message was last edited by the player at 03:08, Mon 27 Sept 2021.
Balir Ironhide
player, 420 posts
Dwarf
Warrior
Mon 27 Sep 2021
at 06:42
  • msg #608

Re: The Beast of Veroigne

"Guys, we still have the skin from the Slorn. Should we try and find out who gets that skin, so an armor can be made from it. As you can probably deduce, I am somewhat interested myself, and could buy it off the group. However, I will admit I don't know how it will be wearing that thick leather beneath my chain mail, so if the armor maker says it won't be practical then it won't make much sense that I buy it.
Either way, if anyone of you would prefer getting a superior leather armor made then we could certainly work something out.
Oh, and Kirpich, with whatever money I have left I could also lend you some for that pick you were talking about it might come in handy against the vampires, if we could get one fast.
"

OOC: I was actually never told if we did have the skin from the Slorn, so now I am just assuming that we do.
The GM told me Slorn armor would be a leather armor with DR 5. I already have DR 5/3 on my armor, and I am not sure how it would work together with that. One wears other armor (normally clothes armor but leather is also possible) below chain mail, and I am not sure how much extra DR I would get from using this Slorn armor underneath my chain. (GM, how would that work, please?)
However, if anyone of you (Hannatti included btw) would like the armor then I am fine with that too as long as it strengthens the group. - Especially if Balir can't wear the Slorn armor beneath his chain.

Kirpich Rockson
player, 1269 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 27 Sep 2021
at 09:49
  • msg #609

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 608):

Stacking armour incurs a DX penalty, which will reduce attack rolls as well as dodge rolls.

But Kirpich still has $5756 for a total of $9756 from the previous expedition, though he will be looking at giving $400 tithe, probably to the poor given there is no temple of Grom around. For the shield he might need a loan, but for the pick, he could get it outright.

Perhaps some could look at getting enchantments on their weapons instead...$5,000 for +1 to hit or armour divisor (2) or +1 damage...any would make it a magic weapon.
Hannatti
player, 106 posts
Noble Errant
HP13/13, FP13/13
Mon 27 Sep 2021
at 10:48
  • msg #610

Re: The Beast of Veroigne

In reply to Aethul (msg # 606):

Hannatti returns Aethul's smile when he slows for her and then casually takes his arm. She says quietly, "Thanks for being so nice. I'll gladly accept any money you're happy to throw my way. I don't have much just now; [whatever $15 equates to] certainly not enough for any real shopping therapy." She chuckles. "It good to be getting out from under the baron. He's... difficult. But the Baroness is sweet."

As Kirpich offers to lend her money, Hannatti says, "That's kind of you. Just now I have no visibility of how to repay such, but if it's truly excess money and I have a real need I will ask, if that's acceptable to you."

Finally, when the very solid-looking dwarf offers a chance at leather armour from the beast, she replies, "That is very generous, my good Sir Dwarf." She disengages from the ranger and bows deeply. "If this is available for me in whatever manner I am definitely delighted and would seek to be of the greatest service possible to your group." Her eyes widen and her smile grows from ear to ear at the prospect - after all, isn't top quality leather the dream of all swashbucklers?[Private to Aethul: When Hannatti talks about the Baroness being sweet, she gently squeezes Aethul's arm twice as if to promise him something sweet.]
This message was last edited by the player at 09:54, Mon 04 Oct 2021.
Balir Ironhide
player, 421 posts
Dwarf
Warrior
Mon 27 Sep 2021
at 12:04
  • msg #611

Re: The Beast of Veroigne

Balir looks Hannatti and nods "Yes, well, I assume whomever gets the skin would have to compensate the rest of the group, as it is quite an item to get. And then on top of that comes a significant sum that would be paid to the master armourer capable of crafting the armour itself. But we will see what the group can agree upon."

OOC: Yeah, I actually did know about the -1 dex for stacking. But it can only be done if the inner layer is flexible and concealable, and actually my chain mail IS just that. So yeah, I would take the -1 dex for 10/8 DR. Balir would be a fucking tank. Well, more like a fort as he wouldn't exactly have top nudge movement speed. BUT I have to make sure that our GM agrees this is possible. (Also, you actually DO have some cloth/leather armor on beneath a chain mail as you can't really just wear it on your skin or even with a normal shirt, so I was also inquiring is something could be gained in that regard).

Either way, I interpret this as Kirpich not being interested, and we still haven't heard from Aethul nor Marlena (the latter not in quite a while).

Also, I am not sure how we split gear we find in the group. Do we just keep loosely track and say you got this, then somebody else gets this (that is how we did it in my old groups)? Do we keep track of the approximate value and try to split along the way? Or do we pay the group straight up whenever anyone gets something?
The latter is quite the troublesome way (and not super cool for party cohesion as focus will be on money rather than friendship), but since Balir is a Greedy Dwarf in a relatively new group, he will assume this how things work until another agreement is made.

This message was last edited by the player at 13:32, Mon 27 Sept 2021.
Aethul
player, 337 posts
Shevnian Ranger
Mon 27 Sep 2021
at 19:42
  • msg #612

Re: The Beast of Veroigne

I would like to see how that leather might do for me as well, but it may be too thick and heavy. Let us ee what the leather master suggests.


[Private to Hannatti: He just pats her hand, he likes her spirit and is happy to share a bit.]
Balir Ironhide
player, 422 posts
Dwarf
Warrior
Mon 27 Sep 2021
at 20:04
  • msg #613

Re: The Beast of Veroigne

"Well, that settles that then. We are 3 who are interested. And I admit I may not have the strongest claim as I am already well armoured. Let's go have a chat with that armourer then."

OOC: Asking to skip to the shop of the best damn armourer to make super duper leather armour of difficult skin in this city, please :)

Also, Balir would like to a bunch of garlic vines and and wild roses ... not sure of they can be bought though, as the do have to be wild.

Narrator
GM, 9441 posts
DM says
roll for initiative!
Mon 27 Sep 2021
at 20:41
  • msg #614

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 613):

whoo: several things:
Marlena and Snorri are NPCs. Marlena is wearing light leather, with brigandine (DR5) torso and head armor.
Snorri is wearing a mix of light and heavy scale, for DR5/3 variously and has a magical axe.

orichalcum and enchanted items are not available in this podunk town, but silvered weapons, and even fine ones are.

iy would take a week to get the armor made, it ammounts to epic dragonhide as it is from a unique dire terrible slorn.

it could be made to fit anyone in the group and weighs as much as a DR 2 leather outfit.

the 5pt advantage Armor mastery would not only let it stack with other armorwithout penalty, but allow for a further+1 DR...

the tower is on the Baron's land

the amount of hide set aside for the shield could become torso only armor for a slender person
Aethul
player, 338 posts
Shevnian Ranger
Mon 27 Sep 2021
at 22:18
  • msg #615

Re: The Beast of Veroigne

Given the size of the beast, we can't get more than a single set of armor from it? That I presume then must be arms, legs, torso and head then?
If we went for two "Leather Jackets with arms" from the hide, would that be possible?
Kirpich Rockson
player, 1270 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 27 Sep 2021
at 22:37
  • msg #616

Re: The Beast of Veroigne

In reply to Narrator (msg # 614):

Kirpich will look at the very fine, balanced silver armour piercing pick mentioned earlier then. What would it take to make his signature gear armour fine? As this would increase mundane value, I assume this will also increase power item value?

He will want to recharge that armour as well...
This message was last edited by the player at 22:39, Mon 27 Sept 2021.
Balir Ironhide
player, 423 posts
Dwarf
Warrior
Tue 28 Sep 2021
at 06:26
  • msg #617

Re: The Beast of Veroigne

OOC: @GM :I have never heard of the "Armor Mastery" advantage. Is it homemade? Or in which book can I find it?
Does it give full DR from both armors and then the +1 on top? Or does only give highest DR and a +1 on top?
Either way, it seems like an advantage I could be interested in.

Also, how much $ should I remove for the roses and garlic?

And finally, I didn't know there was some skin set aside for a shield? What was the idea here? A high DR shield? Or what? I mean it would eventually break anyway? I think I am bit confused, so perhaps someone can help me out in understanding the purpose, please :) ?

@Aethul: Considering there is enough for a full set + an additional torso only, I think it is safe to say there is also enough for 2 leather armors with arms :). But I would personally not be a fan of that.

This message was last edited by the player at 06:28, Tue 28 Sept 2021.
Aethul
player, 339 posts
Shevnian Ranger
Tue 28 Sep 2021
at 17:06
  • msg #618

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 617):

No, likely not something a Dwarf would want, but compared to my DR 1 Leather Jacket, a big plus. With Armor Mastery, I can maintain my bow skill and have significantly better protection.
Narrator
GM, 9445 posts
DM says
roll for initiative!
Tue 28 Sep 2021
at 17:08
  • msg #619

Re: The Beast of Veroigne

armor mastery is in DFRPG and functions with any DR over 2, and would allow stacking, and adds 1 to DR as well.
garlic is $20 for everyone,  wild roses you might need naturalist to find.

the supposition re:shield was that it was fire resistant.
Balir Ironhide
player, 424 posts
Dwarf
Warrior
Tue 28 Sep 2021
at 20:20
  • msg #620

Re: The Beast of Veroigne

OOC: @GM: Thanks for the tip on where to find armor mastery (it was in DF 11 to be specific).
@Aethul: Yeah, that armor mastery is incredible. As I understand what the GM is saying, he will allow it to stack with my chain mail without penalty. It will be very hard for me to give it up now. And thus we need to find a way to give it to someone in the group without making anyone too unhappy :). Maybe a payment is necessary?
And another note, Aethul, could you find some wild roses while we travel to the tower?

Kirpich Rockson
player, 1271 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 28 Sep 2021
at 20:39
  • msg #621

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 620):

Definitely grab some garlic. Recharging armour?
Aethul
player, 340 posts
Shevnian Ranger
Wed 29 Sep 2021
at 02:19
  • msg #622

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 620):

He can certainly look for some Balir, but i can't guarantee anything.
Balir Ironhide
player, 425 posts
Dwarf
Warrior
Wed 29 Sep 2021
at 07:13
  • msg #623

Re: The Beast of Veroigne

OOC: Well, we have a few days there, so maybe Aethul can find some wild roses on the way.
But how does that whole NPC thing work with Snorri and Marlene? Do they mostly stay quiet and then pop up when there is combat? Do they get a part of the loot? Rewards? Do they improve along with the rest of us?

And since we don't seem to be able to get an armourer here who can make an armor from the skin here in the backwater town anyway, maybe we should just keep the skin for now, get to a big city and have an armor made there. Then we can also wait with the final decision on who gets it, and how we deal with splitting gear for a little while. And we can move on for now. Maybe some gear will drop that will make the split easier.

Hannatti
player, 107 posts
Noble Errant
HP13/13, FP13/13
Wed 29 Sep 2021
at 08:56
  • msg #624

Re: The Beast of Veroigne

In reply to Aethul (msg # 618):

Hannatti stands quietly next to Aethul. She nods when he comments about the armour making a huge difference.

When the conversation reaches the point of folks moving on to tackle the tower she flexes and gets ready.
Kirpich Rockson
player, 1272 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 29 Sep 2021
at 20:24
  • msg #625

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 623):

The hide is loot, and should be evaluated like all loot. Whoever gets it should therefore pay the value of the loot minus their share to all other stakeholders, shared equally. That may require going into debt. Hence, we need to know the hides value first. Can the Very Fine Silver balanced armour piercing pick be purchased here, or just fine ones? Very fine would counter Silver's tendency to break completely.
Narrator
GM, 9456 posts
DM says
roll for initiative!
Thu 30 Sep 2021
at 17:10
  • msg #626

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 625):

best you can get here is Fine.
the npc duo gets 1/2 xp but have been getting full shares; they are likely just to look for loot from the tower and leave the ownership to the others, perhaps paying a p er rk to germt free room when in the area.  both had big roles in bringing down the beast, Marleknocked it out a few times, and Snorri did serious damage.  He feels a sense of obligation to Kirpich for saving his life, but may cash out after this run.
Balir Ironhide
player, 426 posts
Dwarf
Warrior
Thu 30 Sep 2021
at 18:17
  • msg #627

Re: The Beast of Veroigne

OOC: Thanks for recap on NPC.
And as I said: Get garlic now. Get wild roses on the way. And when we have our reward, let's go to big town to have the skin assessed.
If anyone else wants to buy garlic, now would be good time. Does anyone want something else? Else let's move on.
Was it 20$ for garlic for entire group? Or per individual?

Kirpich Rockson
player, 1273 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 30 Sep 2021
at 20:39
  • msg #628

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 627):

Looking at a fine silver coated pick in that case, but thinking that an enchanted weapon may be needed, so perhaps a trip back to Northport is needed. Holy water is available here, and is holy?
Balir Ironhide
player, 427 posts
Dwarf
Warrior
Fri 1 Oct 2021
at 06:36
  • msg #629

Re: The Beast of Veroigne

OOC: Also, coming to think of it, Balir wants 2 wooden stakes and 2 wooden pikes (basically a stake with an axe handle on it). As Kirpich says, we need holy water too.
This message was last edited by the player at 06:43, Fri 01 Oct 2021.
Narrator
GM, 9466 posts
DM says
roll for initiative!
Fri 1 Oct 2021
at 19:53
  • msg #630

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 629):

the woodworker looks at you funny, but assembles a pair of wooden pickaxes. The temples of Ceres can offer holy water, and $20 is about a bushel of garlic
Aethul
player, 341 posts
Shevnian Ranger
Fri 1 Oct 2021
at 22:28
  • msg #631

Re: The Beast of Veroigne

Aethul will need a few silvered arrows and his sword silvered, he will need some of the money the baron provided to do that.
Kirpich Rockson
player, 1274 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 1 Oct 2021
at 23:19
  • msg #632

Re: The Beast of Veroigne

In reply to Aethul (msg # 631):

Kirpich is happy to loan him, and the baron has given $4,000 to spend as well. How much do you want? I notice Magic arrows are actually cheaper than silver ones, but loose their magic after one shot, whilst silver ones have a chance to be recovered. Silvered arrows/bolts are $40, whilst basic magic ones are $27, if I understand correctly.
Aethul
player, 342 posts
Shevnian Ranger
Sat 2 Oct 2021
at 00:16
  • msg #633

Re: The Beast of Veroigne

Interesting, well lets get about 5 magical and three silvered.  Silvering the sword is going to bea bit more pricy.
Balir Ironhide
player, 428 posts
Dwarf
Warrior
Sat 2 Oct 2021
at 10:37
  • msg #634

Re: The Beast of Veroigne

OOC: OK 20$ per bushel is a bit more than I thought it would be. But I will get 3 1 of those then (I guess a bushel is a bit more than what I thought).
How much for the stakes and pikes?
And about the money, did we get 4000$ each or did I misunderstand that?

This message was last edited by the player at 17:04, Sun 03 Oct 2021.
Kirpich Rockson
player, 1275 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 2 Oct 2021
at 11:50
  • msg #635

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 634):

Yes, the five of us got $4000 each.
Kirpich Rockson
player, 1276 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 2 Oct 2021
at 22:48
  • msg #636

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 635):

Winding back to what is available here then, A Fine, Balanced, Silver coated Armour Piercing Pick is just $1,260. # Cloves of Garlic are $60, and Holy Water?

No enchantments limits other use of cash, but wooden stakes and a hammer may not be a bad idea. He does not use ammo, so little use there.

Does one need the cloak skill to get the DB from a cloak?
Aethul
player, 343 posts
Shevnian Ranger
Mon 4 Oct 2021
at 00:14
  • msg #637

Re: The Beast of Veroigne

OK, So how much to silver the sword?
That and 5 arrows (magical) at $27 each and 7 silvered at $6 each.


[Private to Hannatti: He'll slide her a $1000 to buy needs and live on.]
This message was last edited by the player at 00:37, Mon 04 Oct 2021.
Hannatti
player, 111 posts
Noble Errant
HP13/13, FP13/13
Mon 4 Oct 2021
at 09:56
  • msg #638

Re: The Beast of Veroigne

In reply to Aethul (msg # 637):

Standing next to Aethul Hannatti asks, "Do you have a tent?"

[Private to Aethul: Hannatti gratefully accepts the gift from Aethul. When asking about the tent she raises her eyebrows in suggestion.]
This message was last edited by the player at 09:57, Mon 04 Oct 2021.
Kirpich Rockson
player, 1277 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 4 Oct 2021
at 19:22
  • msg #639

Re: The Beast of Veroigne

In reply to Hannatti (msg # 638):

"I have a legionaries tent and group basics."
Hannatti
player, 112 posts
Noble Errant
HP13/13, FP13/13
Mon 4 Oct 2021
at 19:32
  • msg #640

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 639):

She looks at Kirpich, "It it large enough for all of us?"
Kirpich Rockson
player, 1278 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 4 Oct 2021
at 19:36
  • msg #641

Re: The Beast of Veroigne

In reply to Hannatti (msg # 640):

"Twelve person."

Repeat of above so it is not lost in conversation...

quote:
A Fine, Balanced, Silver coated Armour Piercing Pick is just $1,260. # Cloves of Garlic are $60, and Holy Water?

No enchantments limits other use of cash, but wooden stakes and a hammer may not be a bad idea. He does not use ammo, so little use there.

Does one need the cloak skill to get the DB from a cloak?

Narrator
GM, 9487 posts
DM says
roll for initiative!
Mon 4 Oct 2021
at 21:01
  • msg #642

Re: The Beast of Veroigne

the DB applies to active defenses
Kirpich Rockson
player, 1279 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 4 Oct 2021
at 21:57
  • msg #643

Re: The Beast of Veroigne

In reply to Narrator (msg # 642):

Ok. So like a shield, no roll required. Obviously most shield modifications do not apply to a cloak. Is fine the only one that does?
Aethul
player, 344 posts
Shevnian Ranger
Mon 4 Oct 2021
at 22:44
  • msg #644

Re: The Beast of Veroigne

In reply to Hannatti (msg # 638):

No, I normally wrap up in my blanket and my oilskin. it's a lighter way to travel but not always comfortable. Perhaps we can coordinate our gear to prevent duplication of necessities.

[Private to Hannatti: He gives her a little smile and a nod.]
This message was last edited by the player at 22:49, Mon 04 Oct 2021.
Hannatti
player, 113 posts
Noble Errant
HP13/13, FP13/13
Mon 4 Oct 2021
at 22:52
  • msg #645

Re: The Beast of Veroigne

In reply to Aethul (msg # 644):

Hannatti smiles back sweetly, but then lets it drop, content to be leaving town soon.
Narrator
GM, 9491 posts
DM says
roll for initiative!
Tue 5 Oct 2021
at 17:41
  • msg #646

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 643):

let me go and reread Swashbucklers
Hannatti
player, 115 posts
Noble Errant
HP13/13, FP13/13
Tue 5 Oct 2021
at 17:55
  • msg #647

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 643):


======
OOC: From memory, if it helps, a normal cloak used passively is DR+1, whereas a heavy cloak would be DR+2.

This message was last edited by the player at 17:56, Tue 05 Oct 2021.
Narrator
GM, 9495 posts
DM says
roll for initiative!
Wed 6 Oct 2021
at 16:43
  • msg #648

Re: The Beast of Veroigne

In reply to Hannatti (msg # 647):
TY but it is DB, not DR that stacks that way
Hannatti
player, 116 posts
Noble Errant
HP13/13, FP13/13
Wed 6 Oct 2021
at 17:23
  • msg #649

Re: The Beast of Veroigne

In reply to Narrator (msg # 648):

ooopps.
Kirpich Rockson
player, 1280 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 6 Oct 2021
at 19:44
  • msg #650

Re: The Beast of Veroigne

In reply to Hannatti (msg # 649):

Ok. So just wearing a cloak and keeping a hand free to use it defensively grants +1/+2 DB if I understand correctly.
Hannatti
player, 117 posts
Noble Errant
HP13/13, FP13/13
Wed 6 Oct 2021
at 22:16
  • msg #651

Re: The Beast of Veroigne



======
OOC: I think so, but Narratror can confiirm .
:)

Hannatti
player, 118 posts
Noble Errant
HP13/13, FP13/13
Thu 7 Oct 2021
at 08:02
  • msg #652

Re: The Beast of Veroigne

In reply to Aethul (msg # 644):

"So will we be leaving today? Or going for an early start tomorrow?" Hannatti asks Aethul.
Narrator
GM, 9503 posts
DM says
roll for initiative!
Thu 7 Oct 2021
at 16:49
  • msg #653

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 650):

it is based on heaviness of cloak, it can add to dodge or cloak skill derived  defenses.  the isea is that it obfuscates your actual  silhouette and folks stab at the places where there is cloak, not body. the CV liak skill (and related perks) let you try to actively ensnare and redirect weapons.
This message was last edited by the GM at 16:50, Thu 07 Oct 2021.
Aethul
player, 345 posts
Shevnian Ranger
Thu 7 Oct 2021
at 17:47
  • msg #654

Re: The Beast of Veroigne

I would vote for an early start in the morning, I'd like to clean up and get some rest.
Hannatti
player, 119 posts
Noble Errant
HP13/13, FP13/13
Thu 7 Oct 2021
at 17:58
  • msg #655

Re: The Beast of Veroigne

In reply to Aethul (msg # 654):

Hannatti nods, "Makes sense. Sounds good. I need to wash and braid my hair." She pops off to the kitchen to see if the cook can spare a few cloves of garlic.

======
OOC: Happy to skip to morning if the shopping's sorted..

Melchizidek
player, 916 posts
Priest of Helios
HP: 11/11, FP: 13/13
Thu 7 Oct 2021
at 19:18
  • msg #656

Re: The Beast of Veroigne

In reply to Narrator (msg # 653):

Definitely tomorrow morning.

Did I find a A Fine, Balanced, Silver coated Armour Piercing Pick is just $1,260?

Also, did we find holy water at any of the temples?
Aethul
player, 346 posts
Shevnian Ranger
Thu 7 Oct 2021
at 22:26
  • msg #657

Re: The Beast of Veroigne

And I am getting my shortsword double silver coated, along with the arrows mentioned.
Arrows come to $170 (5 magical and 10 plated), plating the sword costs $800 to buy? or just to plate it?


[Private to Hannatti: Would you like me to get a room for two to share?]
Hannatti
player, 121 posts
Noble Errant
HP13/13, FP13/13
Thu 7 Oct 2021
at 22:34
  • msg #658

Re: The Beast of Veroigne

In reply to Aethul (msg # 657):

OK, if we're shopping, Hannatti will see if a small (handheld) silver mirror is available?

[Private to Aethul: Currently have a space booked on someone's floor.  If you book a room with a biggish bed then make the offer "...and you get a bed..." and she'll snap your hand iff in agreement.]

======
OOC: Are healing potions a thing? And available?

Narrator
GM, 9508 posts
DM says
roll for initiative!
Sun 17 Oct 2021
at 16:45
  • msg #659

Re: The Beast of Veroigne

In reply to Aethul (msg # 657):

it is +2cf to get an item silvered, which usually involves heat, silver leaf, and mercury, thus the cost.  getting a shortsword is $400, getting a pre silvered one is $1200, so you are paying the difference.

you can only get fine and silvered in this podunk town, so a bunch less than that.

a silvered mirror can be got for $45, ( a bronze or lead ine with glass Costs $15, polished silver costs$75)

postions of healing can be hot for $120, 2 are available.  blessed water can be got by the vial for $15... 6 are available.
Aethul
player, 347 posts
Shevnian Ranger
Sun 17 Oct 2021
at 18:02
  • msg #660

Re: The Beast of Veroigne

OK, so the Sword silvered, two healing potions ad 3 blessed (Holy water I assume?) water Vials.
Costs $1095.

[Private to Hannatti: Assuming we are rooming and bathing together (as best can be done is a wash tub), sharing benefits etc., Aethul will give you a healing potion and a blessed water vial. I am assuming we will be closer friends by morning. GM, I also gave Hannatti a $1000, so I should still have $1,905 left.]
Hannatti
player, 126 posts
Noble Errant
HP13/13, FP13/13
Sun 17 Oct 2021
at 18:03
  • msg #661

Re: The Beast of Veroigne

In reply to Narrator (msg # 659):

Hannatti would like to purchase a silver mirror ($75), a potion of healing ($120) and a vial of blessed water ($15), totalling $210.
This message was last edited by the player at 18:33, Sun 17 Oct 2021.
Aethul
player, 348 posts
Shevnian Ranger
Sun 17 Oct 2021
at 18:07
  • msg #662

Re: The Beast of Veroigne

Ummm Hannatti, so the previous messages, there were two and I bought them ;-)
Hannatti
player, 127 posts
Noble Errant
HP13/13, FP13/13
Sun 17 Oct 2021
at 18:36
  • msg #663

Re: The Beast of Veroigne

"Well, thank you, Aethul. Looks like you took the words right out of my mouth!" Hannatti smile. It's a while since anyone gave her a present. She curtsies and flutters her eyelids for a moment or two as she accepts the gifts.

[Private to Aethul: Yes, that sounds nice; it's good when someone has your back.]

======
OOC: I got ninja'd, lol. Have edited the previous Hannatti post accordingly.

Balir Ironhide
player, 429 posts
Dwarf
Warrior
Sun 17 Oct 2021
at 19:01
  • msg #664

Re: The Beast of Veroigne

OOC: Balie also buys 1 holy water (although he will probably never use it).
Are we ready to go?

This message was last edited by the player at 19:01, Sun 17 Oct 2021.
Hannatti
player, 128 posts
Noble Errant
HP13/13, FP13/13
Sun 17 Oct 2021
at 19:15
  • msg #665

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 664):

======
OOC: Good to go here.

Aethul
player, 349 posts
Shevnian Ranger
Sun 17 Oct 2021
at 19:16
  • msg #666

Re: The Beast of Veroigne

I think so... so the Morning after we all get ready?
Kirpich Rockson
player, 1281 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 17 Oct 2021
at 19:41
  • msg #667

Re: The Beast of Veroigne

In reply to Aethul (msg # 666):

Ok, buy all six blessed water for $90. Only a fine, silvered pick ($350), not even a balanced one (would be $630) available here? Hardly worth it...
Balir Ironhide
player, 430 posts
Dwarf
Warrior
Sun 17 Oct 2021
at 19:44
  • msg #668

Re: The Beast of Veroigne

Kirpich Rockson:
In reply to Aethul (msg # 666):

Ok, buy all six blessed water for $90. Only a fine, silvered pick ($350), not even a balanced one (would be $630) available here? Hardly worth it...

There are only 2 left. Aethul got 3 and I got 1.
Aethul
player, 350 posts
Shevnian Ranger
Tue 19 Oct 2021
at 01:35
  • msg #669

Re: The Beast of Veroigne

Then come morning we meet in the common room for tea and Break-fast, before moving on?
Kirpich Rockson
player, 1282 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 19 Oct 2021
at 07:29
  • msg #670

Re: The Beast of Veroigne

In reply to Aethul (msg # 669):

Then get the last 2 Holy water.

Can he get his silvered pick balanced?
Narrator
GM, 9523 posts
DM says
roll for initiative!
Wed 20 Oct 2021
at 19:30
  • msg #671

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 670):

getting a balanced weapon is beyond the scope of this podunk town.
Kirpich Rockson
player, 1283 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 20 Oct 2021
at 19:31
  • msg #672

Re: The Beast of Veroigne

In reply to Narrator (msg # 671):

What a hole. Is wooden stakes too much?

[Private to GM: Edit: Noting that chunky does not have Combat Reflexes, but he is 20 points short, can we add that, put a point into brawling and use a point to give him silvered knuckles? He has had a lot of combat experience recently]
This message was last edited by the player at 19:38, Wed 20 Oct 2021.
Narrator
GM, 9529 posts
DM says
roll for initiative!
Wed 20 Oct 2021
at 19:56
  • msg #673

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 672):

elementals use no tools; they are considered magical as they are mana dependent. no clothes, no armor, no gear.

balanced weapons require skill and special equipment to manufacture. (scales, balances, occasionally they need to be made hollow and loaded with lead weights.

picks are particularly unbalanced
Kirpich Rockson
player, 1284 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 20 Oct 2021
at 20:55
  • msg #674

Re: The Beast of Veroigne

In reply to Narrator (msg # 673):

Yeah, I think 'balanced' in this sense refers to being easier to weild accurately, not balanced in the same sense as being ready to weild again after use, since there is no restriction on this mod in any of the large number of books it is in. But that it is beyond the guys in this hick town, I do get, though Kirpich would not be impressed.

But wooden stakes, or an axe to make them out of sticks?
Balir Ironhide
player, 431 posts
Dwarf
Warrior
Thu 21 Oct 2021
at 07:07
  • msg #675

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 674):

I got wooden stakes from here. So you can get them too.

Kirpich Rockson
player, 1285 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 21 Oct 2021
at 19:34
  • msg #676

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 675):

Cool. I might get an axe to compliment the hatchet in group basics so we can make more as well. How much did they cost you?
Balir Ironhide
player, 432 posts
Dwarf
Warrior
Fri 22 Oct 2021
at 08:05
  • msg #677

Re: The Beast of Veroigne

OOC: I never got a price. Even asked for it again. So I just decided to  assume they were free.

Also, I am itching to get out on the road and fight some vampires. Perhaps we could just start and then possibly just be allowed to write the rest of what we wanted to buy while travelling (in flashback-kind-of-posts)

This message was last edited by the player at 08:17, Fri 22 Oct 2021.
Hannatti
player, 130 posts
Noble Errant
HP13/13, FP13/13
Fri 22 Oct 2021
at 10:11
  • msg #678

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 677):

Hannatti looks at Aethul and says, "I'm good to go but I'm not sure where it is. If you're ready to go, please will you guide me? That OK?"
Narrator
GM, 9537 posts
DM says
roll for initiative!
Fri 22 Oct 2021
at 18:25
  • msg #679

Re: The Beast of Veroigne

In reply to Hannatti (msg # 678):

stakes are $1 each, like torches without the oil soaked rags. $20 would get you more than you could use...
Kirpich Rockson
player, 1286 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 22 Oct 2021
at 20:21
  • msg #680

Re: The Beast of Veroigne

In reply to Narrator (msg # 679):

Kirpich will share 7, 4 on his pack horse and 3 with Chunky, whose hands will be perfect to hammer them home.

"Of course we can show you the way, Hannatti. Lets depart from this one horse town that cannot even balance weapons!"
Aethul
player, 351 posts
Shevnian Ranger
Fri 22 Oct 2021
at 22:52
  • msg #681

Re: The Beast of Veroigne

In reply to Hannatti (msg # 678):

He Just smiles and nods, I'll make sure the group does not get lost.
Balir Ironhide
player, 433 posts
Dwarf
Warrior
Sat 23 Oct 2021
at 16:53
  • msg #682

Re: The Beast of Veroigne

"Sounds good. Let's get moving then." Balir puts on his travelling harness and nods towards the road.
This message was last edited by the player at 16:53, Sat 23 Oct 2021.
Kirpich Rockson
player, 1287 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 23 Oct 2021
at 23:17
  • msg #683

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 682):

So the merry band moves out...
Narrator
GM, 9545 posts
DM says
roll for initiative!
Mon 25 Oct 2021
at 13:00
  • msg #684

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 680):

elementals carry no gear, but can pound stakes. this is not a golem.
Kirpich Rockson
player, 1288 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 25 Oct 2021
at 19:05
  • msg #685

Re: The Beast of Veroigne

In reply to Narrator (msg # 684):

Ah, I think I had some stuff on him. Will have to move it to the horse...

Edit: I cannot manage more than one horse, but it may be wise if folk want to carry out loot to have a second. The current one has our tent, rations and group basics, as well as stakes, but is heavily loaded.
This message was last edited by the player at 19:20, Mon 25 Oct 2021.
Hannatti
player, 131 posts
Noble Errant
HP13/13, FP13/13
Mon 25 Oct 2021
at 19:19
  • msg #686

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 685):

Hannatti continues walking with Aethul, asking questions about how to live in the wild surroundings* and learning what she can from the journey.

======
OOC: *Forest?

Narrator
GM, 9550 posts
DM says
roll for initiative!
Mon 25 Oct 2021
at 22:21
  • msg #687

Re: The Beast of Veroigne

In reply to Hannatti (msg # 686):

hills and some forest, gentle but slightly overgrown plains between.
Kirpich Rockson
player, 1289 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 25 Oct 2021
at 22:58
  • msg #688

Re: The Beast of Veroigne

In reply to Narrator (msg # 687):

Head for the stronghold. No point in messing around...
Hannatti
player, 132 posts
Noble Errant
HP13/13, FP13/13
Mon 25 Oct 2021
at 23:00
  • msg #689

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 688):

======
OOC: Sounds good

Balir Ironhide
player, 434 posts
Dwarf
Warrior
Tue 26 Oct 2021
at 06:39
  • msg #690

Re: The Beast of Veroigne

"Aye. Let's head straight for out new mansion!"
Narrator
GM, 9559 posts
DM says
roll for initiative!
Tue 26 Oct 2021
at 21:07
  • msg #691

Re: The Beast of Veroigne

In reply to Hannatti (msg # 689):

you head out of town, along the iter.

the day passes uneventfully,  please make a survival roll for campsite selection.
Hannatti
player, 133 posts
Noble Errant
HP13/13, FP13/13
Tue 26 Oct 2021
at 21:19
  • msg #692

Re: The Beast of Veroigne

In reply to Narrator (msg # 691):

Hannatti looks for a campsite location and finds what she thinks is acceptable, but out of her element asks for validation. "Hey, Aethul, how this for the night?" She points at a place that's pretty much at the top of a slope.

======
22:16, Today: Hannatti rolled 10 using 3d6.  Untrained Survival = Percption - 5 = 7.
Aethul
player, 352 posts
Shevnian Ranger
Tue 26 Oct 2021
at 22:08
  • msg #693

Re: The Beast of Veroigne

No, hard to find water up there, Hannatti, but perhaps there is a place just over there by the creek in the woods that will do.


[Private to GM:  15:06, Today: Aethul rolled 6 using 3d6.  Survival.]
Hannatti
player, 134 posts
Noble Errant
HP13/13, FP13/13
Tue 26 Oct 2021
at 22:12
  • msg #694

Re: The Beast of Veroigne

In reply to Aethul (msg # 693):

She smiles sheepishly at Aethul, "Yes, that makes sense. I'm new at this. Thanks."
Aethul
player, 353 posts
Shevnian Ranger
Tue 26 Oct 2021
at 22:13
  • msg #695

Re: The Beast of Veroigne

In reply to Hannatti (msg # 694):

You will learn by experience, and I doubt it will take you too long.
Hannatti
player, 135 posts
Noble Errant
HP13/13, FP13/13
Tue 26 Oct 2021
at 22:27
  • msg #696

Re: The Beast of Veroigne

In reply to Aethul (msg # 695):

She smiles appreciatively and helps make camp following the outdoorsman's expert guidance.
Kirpich Rockson
player, 1290 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 27 Oct 2021
at 04:15
  • msg #697

Re: The Beast of Veroigne

In reply to Hannatti (msg # 696):

Kirpich just smiles. He has trusted the outdoors man for some time. He unloads the tired horse and sets up the tent, getting the group basics ready before praying for the food...which is created out of the local bushes!

Since there is water here, that is not required.

[Private to GM: Create food 8 time, one natural 5, skill 20. The rest between 8 and 14.]
Balir Ironhide
player, 435 posts
Dwarf
Warrior
Wed 27 Oct 2021
at 13:18
  • msg #698

Re: The Beast of Veroigne

Balir's survival skills are mainly aimed at more dwarven conditions, and he isn't of much use above ground.

OOC: 15:16, Today: Balir Ironhide rolled 14 using 3d6.  Survival (Subterranian) Per/A - Per+0 12 .
Don't know what they penalty is for the wrong type of survival, But either way, I fail that with 2.

Aethul
player, 354 posts
Shevnian Ranger
Wed 27 Oct 2021
at 19:58
  • msg #699

Re: The Beast of Veroigne

He slips off for a brief bit of hunting and manages to come up with two grouse and a hare.
He quickly locates some edible tubers as well.
He roasts the two grouse and the Tubers, he gives the Hare to the others. The Hare is about 2 feet long (body) and weighs around 11 pounds.
When the birds are done, He shares one of the Grouse and some of the tubers with Hannatti and offers the other grouse and tubers to anyone who is hungry.


[Private to GM: 12:42, Today: Aethul rolled 12 using 3d6.  Tracking (hunting).]
Narrator
GM, 9568 posts
DM says
roll for initiative!
Thu 28 Oct 2021
at 18:08
  • msg #700

Re: The Beast of Veroigne

In reply to Aethul (msg # 699):

there is some flavor to this, as Food created from shrubbery, while nutritious,  mostly still tastes of woddy greens, (although one portion is rather tasty)
Hannatti
player, 137 posts
Noble Errant
HP13/13, FP13/13
Thu 28 Oct 2021
at 18:41
  • msg #701

Re: The Beast of Veroigne

In reply to Aethul (msg # 699):

Hannatti accepts the offering gracefully, "Thank you, Aethul. Very resourceful. You, too, Kirpich!"
Balir Ironhide
player, 436 posts
Dwarf
Warrior
Thu 28 Oct 2021
at 19:04
  • msg #702

Re: The Beast of Veroigne

"Yes. Thank you." Balir accept the offer of food. He is not picky and is just glad to be able to fill his stomach.
Kirpich Rockson
player, 1291 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 28 Oct 2021
at 19:33
  • msg #703

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 702):

Preferences for the watch? Kirpich is happy for the first, so he can pray.
Balir Ironhide
player, 437 posts
Dwarf
Warrior
Thu 28 Oct 2021
at 20:24
  • msg #704

Re: The Beast of Veroigne

"I can take whatever watch is needed." Balir is almost impatient to get the night over with, so they can get to their new tower.
Hannatti
player, 138 posts
Noble Errant
HP13/13, FP13/13
Thu 28 Oct 2021
at 20:56
  • msg #705

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 704):

"I'll fit in with you guys," offers Hannatti. "But I don't see so well in the dark."
Aethul
player, 355 posts
Shevnian Ranger
Fri 29 Oct 2021
at 03:58
  • msg #706

Re: The Beast of Veroigne

So take last watch Hannatti, by then there should be a hint of light, but let your ears and nose work for you too. And in the dark do not look at what you wish to see, but off to the side a ways, as your best night vision is not directly where you are looking.

I'll take the next to last watch if that's all right.

Hannatti
player, 139 posts
Noble Errant
HP13/13, FP13/13
Fri 29 Oct 2021
at 04:19
  • msg #707

Re: The Beast of Veroigne

In reply to Aethul (msg # 706):

"Thank you, I will do that," she says and starts to settle down for the night.
This message was last edited by the player at 18:26, Fri 29 Oct 2021.
Snorri Roslovich
NPC, 125 posts
Shevnian Veteran
Fri 29 Oct 2021
at 18:09
  • msg #708

Re: The Beast of Veroigne

In reply to Aethul (msg # 706):

Snorri joins Kirpich for the first watch, and Marlena takes the last with Hannatti.
Kirpich Rockson
player, 1292 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 30 Oct 2021
at 02:38
  • msg #709

Re: The Beast of Veroigne

In reply to Snorri Roslovich (msg # 708):

So, 12 hours later, we all have had 8 hours rest and 4 hours watch? Good to continue?
Narrator
GM, 9575 posts
DM says
roll for initiative!
Sat 30 Oct 2021
at 12:49
  • msg #710

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 709):
yes the night passes without further incident.
Balir Ironhide
player, 438 posts
Dwarf
Warrior
Sat 30 Oct 2021
at 13:01
  • msg #711

Re: The Beast of Veroigne

In reply to Narrator (msg # 710):

OOC: Well, we are ready to move on, so you can just move us on :)
Narrator
GM, 9581 posts
DM says
roll for initiative!
Sat 30 Oct 2021
at 16:20
  • msg #712

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 711):

through the next day you approach the remains of the ghost village, a full day southwest of the tower.  continuing at your current pace, you are likely to arrive in late afternoon,  with only a few hours before sunset.
Balir Ironhide
player, 439 posts
Dwarf
Warrior
Sat 30 Oct 2021
at 16:38
  • msg #713

Re: The Beast of Veroigne

"So, should we wait until the morning and camp halfway there? Or just move in fast and count on us being able to clear the tower in a couple of hours?" Balir looks at the group to hear their opinions, but gives his own views first. "Each has it's ups and downs. Waiting will obviously give us longer to clear the tower, but will also leave us vulnerable during the night if the vampires are out in force looking for prey. And quite frankly after having been locked up in there for so long, I would fully expect them to be. Just going straight for the tower could leave us in a very bad position if we somehow don't manage to clear the tower in the 2 or 3 hours we have before sunset. But hopefully we will at least have killed most of them off, which would still leave us better off than if the entire nest surprise us in our camp while sleeping. Also, going straight for the tower now, might give us a slight edge if we can surprise them. As you can probably guess, I vote for going straight for the tower today. We are well prepared, and while the vampires might be too, I still think that taking the fight to them is our best shot. We could also force march the tower. That would leave us a bit tired, but we would have a bit more time before sundown. Whadda ya think?"
Kirpich Rockson
player, 1293 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 30 Oct 2021
at 21:08
  • msg #714

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 713):

"They have had maybe centuries to prepare, and I doubt we will take them by surprise. But they should also be locked into the tower, so I suggest we get close, and camp outside the tower just out of sight, and move in in the morning. Visit the widow we met the other day to see if she is still OK. Which will also give us some indication if they have escaped."
Hannatti
player, 140 posts
Noble Errant
HP13/13, FP13/13
Sat 30 Oct 2021
at 21:30
  • msg #715

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 714):

Hannatti has little to offer to the discussion other than, "Stone walls might offer more security than the open air."
Balir Ironhide
player, 440 posts
Dwarf
Warrior
Sat 30 Oct 2021
at 21:40
  • msg #716

Re: The Beast of Veroigne

Balir nods in recognition of Kirpich's opinion, but still counters with arguments as to why he feels that it would be dangerous to follow the suggestion "I am pretty sure they are no longer locked in the tower after we dug under the gate. I would absolutely insist that we do no camp outside the tower. If that lock is broken, it would be absolute suicide to do so. Also, IF the lock is still in place, we would lose nothing by just going under the gate as we did last time, kill whatever we can, and then get back out and rest the night over without having anything to fear.
With regards to surprise, they didn't seem prepared last time we broke into their tower. Of course that may have changed now. We can't know. Either way, I still think a head on assault as fast as possible gives us the best chances. I think hesitation will only help the enemy."
He looks to others for their opinion, but just adds "We can always check on the widow when we have good new to share."

As Hannatti adds her opinion, Balir asks "So ... do you want to go along with the head-on assault?" He seems to be uncertain what Hannatti suggested.
This message was last edited by the player at 21:43, Sat 30 Oct 2021.
Aethul
player, 356 posts
Shevnian Ranger
Sun 31 Oct 2021
at 03:26
  • msg #717

Re: The Beast of Veroigne

I think rushing in shortly before nightfall with no clue as to what we face is unwise. Let us camp an hour or two away, rise and arrive there refreshed and before mid morning with ease. We know they abhor sunlight, so we can safely withdraw should the need arise. I have no issue with again moving away and returning the following day if need be. Let us be sure we win, obviously they have weathered the years, so likely are well prepared, as we noted the first time.
Balir Ironhide
player, 441 posts
Dwarf
Warrior
Sun 31 Oct 2021
at 06:12
  • msg #718

Re: The Beast of Veroigne

"It would seem I am outnumbered then. But I would like to stress that it is not 'short before sunfall'. It is at least 2 hours, and a battle for a tower is unlikely to last that long. Either way, I will try to sleep with my armor on, in case we get attacked. Also, I am certain that their human servants will spot us, and they will definitely be prepared for us, and whatever we gain from having an entire day is likely to be lost as they will now be better prepared. But, of course, I will respect the decision of the majority. Would Kirpich agree to camping 2 hours away from the tower then?"
Kirpich Rockson
player, 1294 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 31 Oct 2021
at 07:45
  • msg #719

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 718):

"You seem to forget that we filled in the tunnel last time we were there on the way back. Of course, we should check it is still closed, but if so, I think nearby would be a suitable place to camp. Two hours is enough time to check though.

But rushing in headlong to a place that has had centuries to set up defences is a pretty good way to die. That should be a last resort...we did not test their defences last time, in case you forgot.
"
Balir Ironhide
player, 442 posts
Dwarf
Warrior
Sun 31 Oct 2021
at 08:32
  • msg #720

Re: The Beast of Veroigne

"Well, we did get all the way in, and did get some kills in before leaving. And I didn't see any defenses there. And we don't know if we broke the seal, when digging under the door. But yeah, I did forget about filling in the dirt under the door. Still, I would prefer any element of surprise we could get. But let's set up camp 2 hours before reaching the tower."

OOC: I have a few holes in "my memory," as I wasn't actually there, so it is fine to "remind" of what actually happened :)
We still need to hear the final vote from Hannatti (though I think she chose to note vote), and I am not sure if the NPC have a vote, and if they may also change the decision. But I think dice have been cast.
I can add that Balir has Overconfidence. He is confident the group can handle themselves now that they are prepared.
Also, how do shifts work here? Do we have shifts with 2 person in each for 3 hours?

This message was last edited by the player at 09:25, Sun 31 Oct 2021.
Hannatti
player, 141 posts
Noble Errant
HP13/13, FP13/13
Sun 31 Oct 2021
at 09:10
  • msg #721

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 720):

Hannatti remains quiet. She keeps a close eye on Aethul trying to pick up any elements of his bushcraft.
Kirpich Rockson
player, 1295 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 31 Oct 2021
at 19:05
  • msg #722

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 720):

"Happy to stay well back, though two hours seems like a lot. One hour away should be well out of sight if the location is secure enough."

[OOC: Yes, I think most of us are aware of his overconfidence, and therefore think twice about following him!Will work with the reminder think...not a big deal! I think we are doing 3 shifts of 4 hours, though happy to do 4 shifts of three hours or even 5 shifts of 2 hours if we have the groups for it. Kirpich/Snorri/Chunky, Aethul/Balir then Marlena/Hanatti]
Balir Ironhide
player, 443 posts
Dwarf
Warrior
Mon 1 Nov 2021
at 07:50
  • msg #723

Re: The Beast of Veroigne

"Alright you say, 1 hour. Aethul suggested 1 or or 2 hours. I would prefer not staying too close to those creatures of the night, so I would prefer 2 hours. I guess we have another vote then. Which one would you prefer Aethul? 1 or 2? Or maybe meet in the middle for 1½ hour?"

OOC: Not trying to be argumentative here, but personally I am really not happy about camping too close to those vampires (not the character, but me, the player). One of them is even a sword master :).
And in spite of Balir's overconfidence I would much have preferred to attack the tower with only 2 or 3 hours to go before nightfall, as I have this fear, that the lock on the gate was broken last we broke in. Being attacked at night out in the open, by a large nest of vampires, will give all initiative and tactical advantage to them. So I really hope you are right, and the seal is still intact :)

This message was last edited by the player at 07:55, Mon 01 Nov 2021.
Hannatti
player, 142 posts
Noble Errant
HP13/13, FP13/13
Mon 1 Nov 2021
at 08:30
  • msg #724

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 723):

"Is there a place with stone walls thatlies more or less on our path and is between one and two hours from our destination?" harps Hannatti.
Balir Ironhide
player, 444 posts
Dwarf
Warrior
Mon 1 Nov 2021
at 08:53
  • msg #725

Re: The Beast of Veroigne

"Oh, that is what you meant before, Hannatti!" Balir looks at the human and nods. "Yes, I would definitely prefer to camp in a place with walls around it. I am now voting for Hannatti's suggestion instead. Maybe we could even set up some makeshift defenses too."

OOC: I don't know remember anything about any buildings near the tower. But if any of you who were actually there DO, then maybe that is the place to spend then night?
This message was last edited by the player at 09:03, Mon 01 Nov 2021.
Hannatti
player, 143 posts
Noble Errant
HP13/13, FP13/13
Mon 1 Nov 2021
at 10:05
  • msg #726

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 725):

She shakes her head, "I've never been there, so it was just my thoughts."
This message was last edited by the player at 18:43, Mon 01 Nov 2021.
Balir Ironhide
player, 445 posts
Dwarf
Warrior
Mon 1 Nov 2021
at 10:45
  • msg #727

Re: The Beast of Veroigne

"Yeah, I knew the odds of you having been in the area were probably slim. I can't quite remember any buildings from the last time I was there. But maybe the others have a better memory. Another option is if Kirpich can move some earth around to make a makeshift fort of sorts. Perhaps even with a roof? I don't know how that magic works. Then we could stay in all night there with a guard or two at the entrance. Then I would almost be up for camping right next to the tower if need be," Balir says and strikes up a laugh.
This message was last edited by the player at 10:45, Mon 01 Nov 2021.
Hannatti
player, 144 posts
Noble Errant
HP13/13, FP13/13
Mon 1 Nov 2021
at 18:45
  • msg #728

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 727):

"If you don't mind me saying, the hour or so away sounds more attractive," Hannatti adds and then shuts up for the others to decide between them..
Kirpich Rockson
player, 1296 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 1 Nov 2021
at 19:40
  • msg #729

Re: The Beast of Veroigne

In reply to Hannatti (msg # 728):

"There is a farmhouse we used not so far that I have in mind, where there was a widow and her child. If the beasts have escaped, she will not likely be still alive, so after checking the seal on the tower, I intend to camp the night there, and check she is still ok. That will give some indication of how well founded your fears are."
Balir Ironhide
player, 446 posts
Dwarf
Warrior
Tue 2 Nov 2021
at 07:19
  • msg #730

Re: The Beast of Veroigne

"Yes, I suppose so, but if I remember correctly that house was made of wood. And wood is often not the best fort to set up in as it is easily burned. It could end up putting us in a worse position than if we just camped out in the open. That being said, since we are not attacking right away anyway, we might as well swing by to see how they are doing. We can see if there are any good positions around there to camp for the night."
Kirpich Rockson
player, 1297 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 2 Nov 2021
at 08:08
  • msg #731

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 730):

"Given the roof was burnt off, I doubt the walls would have any wood left. They would be earthen or brick, from memory, perhaps stone. There was the cellar underneath we found the woman in, remember? It is a good quarter to half a mile from the tower."
This message was last edited by the player at 08:12, Tue 02 Nov 2021.
Balir Ironhide
player, 447 posts
Dwarf
Warrior
Tue 2 Nov 2021
at 09:05
  • msg #732

Re: The Beast of Veroigne

"Ah yes, I vaguely recall now. Well, then the cellar should be a strategically sound place to spend the night. I say we go there and do that then."
This message was last edited by the player at 09:30, Tue 02 Nov 2021.
Hannatti
player, 145 posts
Noble Errant
HP13/13, FP13/13
Tue 2 Nov 2021
at 09:26
  • msg #733

Re: The Beast of Veroigne

Hannatti just looks at Snorri and Aethul to see if they have opinions.
Aethul
player, 357 posts
Shevnian Ranger
Tue 2 Nov 2021
at 21:44
  • msg #734

Re: The Beast of Veroigne

A fair plan, so long as we don't displace the woman. She has had more than enough bad things happen.
Balir Ironhide
player, 448 posts
Dwarf
Warrior
Tue 2 Nov 2021
at 21:49
  • msg #735

Re: The Beast of Veroigne

"Why would we be displacing anyone? If anything we'd be protecting her on the last night those vampires could be free to roam.
But, then it is settled. Let's pick up the pace, and ask if we can stay in her cellar for this one night. We can always give her a few coins and some food.
"
Hannatti
player, 146 posts
Noble Errant
HP13/13, FP13/13
Tue 2 Nov 2021
at 22:56
  • msg #736

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 735):

"Fine. Let's be on our way then,"
urges hannatti. She continues to shadow Aethul watching the skills he shows in this terrain and suppplementing her understanding with occasional questions.
Aethul
player, 358 posts
Shevnian Ranger
Wed 3 Nov 2021
at 02:17
  • msg #737

Re: The Beast of Veroigne

In reply to Hannatti (msg # 736):

He is some ways ahead of the group to scout, and will look at Hannatti and ask when she is going to quit stomping through the wild ;-)
he will then try to teach her to walk more quietly.


[Private to GM: 19:15, Today: Aethul rolled 8 using 3d6.  Teaching.  which is 5 under his stealth score.]
Kirpich Rockson
player, 1298 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 3 Nov 2021
at 05:33
  • msg #738

Re: The Beast of Veroigne

In reply to Aethul (msg # 737):

So then, headed for the tower to check the tunnel and seals, then to the farmhouse.
Balir Ironhide
player, 449 posts
Dwarf
Warrior
Wed 3 Nov 2021
at 08:03
  • msg #739

Re: The Beast of Veroigne

Kirpich Rockson:
In reply to Aethul (msg # 737):

So then, headed for the tower to check the tunnel and seals, then to the farmhouse.

OOC: That would require a new vote. I don't recollect anyone agreeing to go to the tower first, if we weren't to assault it immediately. I think it would be a bad idea to notify the vampires of our presence and then leave the tower for the night.

Balir votes to EITHER attack immediately OR go to the farmhouse immediately and spend the night.

Hannatti
player, 147 posts
Noble Errant
HP13/13, FP13/13
Wed 3 Nov 2021
at 09:23
  • msg #740

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 739):

"Farmhouse."

Kirpich Rockson
player, 1299 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 3 Nov 2021
at 10:21
  • msg #741

Re: The Beast of Veroigne

Kirpich Rockson:
In reply to Balir Ironhide (msg # 718):

"You seem to forget that we filled in the tunnel last time we were there on the way back. Of course, we should check it is still closed, but if so, I think nearby would be a suitable place to camp. Two hours is enough time to check though.

But rushing in headlong to a place that has had centuries to set up defences is a pretty good way to die. That should be a last resort...we did not test their defences last time, in case you forgot.
"



Pretty sure the check was always part of the deal...but the check during daylight hours does not notify them. They are nocturnal.
Hannatti
player, 148 posts
Noble Errant
HP13/13, FP13/13
Wed 3 Nov 2021
at 11:19
  • msg #742

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 741):

"We'd leave traces though, wouldn't we? Don't they have a sense of smell? Or maybe creatures that do?" and Hannatti, unsure. "Look, why don't we just get a move on and go to the Farmhouse? We can decide the next bit there."
Balir Ironhide
player, 450 posts
Dwarf
Warrior
Wed 3 Nov 2021
at 11:56
  • msg #743

Re: The Beast of Veroigne

"They have servants. If I remember correctly, not all of the ones we fought were vampires. Those servants will notice us. Either way, we need to hear Aethul as well, before we decide."
Narrator
GM, 9592 posts
DM says
roll for initiative!
Wed 3 Nov 2021
at 17:00
  • msg #744

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 743):

the roof of the farmjouse had been burned away by the beast. the root cellar is a smallish space dug into a hill with a diet floor and stone rubble interior walls. it just looks like a door outside. there might just be space for everyone except the pack beast.
Aethul
player, 359 posts
Shevnian Ranger
Thu 4 Nov 2021
at 02:51
  • msg #745

Re: The Beast of Veroigne

I am not so worried about checking the gate, if it is opened, it has been for a while now. If locked, then as we expect it.

At the farm house he looks around, knocks on the cellar door in case the woman is still there, then begins to clear a place in the house walls for the pack animal and for himself and others.

The cellar is defensable but only has one way out, even rabbits know better than that.
Kirpich Rockson
player, 1300 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 4 Nov 2021
at 03:10
  • msg #746

Re: The Beast of Veroigne

In reply to Aethul (msg # 745):

Were we able to check the tower on the way to the farmhouse, or was the discription based on our previous experience?
Balir Ironhide
player, 451 posts
Thu 4 Nov 2021
at 08:31
  • [deleted]
  • msg #747

Re: The Beast of Veroigne

This message was deleted by the player at 18:44, Fri 05 Nov 2021.
Hannatti
player, 149 posts
Noble Errant
HP13/13, FP13/13
Thu 4 Nov 2021
at 09:43
  • msg #748

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 747):

OOC: If the farmhouse is on the way to the tower then it's not a lot of sense to ignore the farm house.
If the GM has moved us to the farmhouse then IMO we should just go with that and check it out.
Balir Ironhide
player, 452 posts
Thu 4 Nov 2021
at 10:15
  • [deleted]
  • msg #749

Re: The Beast of Veroigne

This message was deleted by the player at 18:44, Fri 05 Nov 2021.
Narrator
GM, 9597 posts
DM says
roll for initiative!
Fri 5 Nov 2021
at 17:18
  • msg #750

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 749):

to be clear, I was giving a description of what everyone except Hannatti would recall. I  should have prefaced the description with a statement to that effect. you are still at your last camp, maybe 2 minutes later.
Aethul
player, 360 posts
Shevnian Ranger
Fri 5 Nov 2021
at 17:51
  • msg #751

Re: The Beast of Veroigne

But Aethul is heading out to scout ahead as we speak.

[Private to GM: 10:51, Today: Aethul rolled 6 using 3d6.  Perception. by 9 ]
Balir Ironhide
player, 453 posts
Dwarf
Warrior
Fri 5 Nov 2021
at 18:43
  • msg #752

Re: The Beast of Veroigne

Narrator:
In reply to Balir Ironhide (msg # 749):

to be clear, I was giving a description of what everyone except Hannatti would recall. I  should have prefaced the description with a statement to that effect. you are still at your last camp, maybe 2 minutes later.

OOC: OK, that explains a lot. Thanks for that then. I will delete my post above.
Before Aethul leaves we still need to determine where we are headed now. To the tower or to the farmhouse (and then the tower in the morning). The votes are 2 each. I am not sure why people want to go to the tower first so maybe we could hear the arguments in favour of that. Balir don't want to go to the tower, because he is convinced it will let the vampires know we are around (as he is sure they have servants that can walk in daylight).

Hannatti
player, 150 posts
Noble Errant
HP13/13, FP13/13
Fri 5 Nov 2021
at 19:09
  • msg #753

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 752):

Hannatti asks, "Is the farmhouse on the way to the tower?"
Aethul
player, 361 posts
Shevnian Ranger
Fri 5 Nov 2021
at 20:11
  • msg #754

Re: The Beast of Veroigne

Not exacly, but it isn't all that far away.
Hannatti
player, 151 posts
Noble Errant
HP13/13, FP13/13
Fri 5 Nov 2021
at 20:53
  • msg #755

Re: The Beast of Veroigne

In reply to Aethul (msg # 754):

"Thanks, Aethul."
She turns her gaze over the whole group, "Isn't it the decent thing to check on the person that lives there? If they're still alive even."
Kirpich Rockson
player, 1301 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 5 Nov 2021
at 22:13
  • msg #756

Re: The Beast of Veroigne

In reply to Hannatti (msg # 755):

"Of course. That was always my intention. But if others in the group are concerned, Aethul, would you be able to stealthily check on the seals and the tunnel, while we watch from afar during the daylight hours?"
Aethul
player, 362 posts
Shevnian Ranger
Sat 6 Nov 2021
at 03:04
  • msg #757

Re: The Beast of Veroigne

I am not familiar with all the abilities of the Vampires and their servants, so cannot answer. I suggest again, that if they are free, they have been so for a while. Let us not alert them to our presence. Come morning, they will be safely out of the sun and we can approach and see what the situation is. But a quiet night is more likely if they do not suspect our presence.
Balir Ironhide
player, 454 posts
Dwarf
Warrior
Sat 6 Nov 2021
at 06:50
  • msg #758

Re: The Beast of Veroigne

"It would appear that we are settled then. Let's go to the farmhouse for the night."
Kirpich Rockson
player, 1302 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 6 Nov 2021
at 07:38
  • msg #759

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 758):

"No, a quiet night is only likely if they are not free. But if ypu all prefer not to know...your choice."
Hannatti
player, 152 posts
Noble Errant
HP13/13, FP13/13
Sat 6 Nov 2021
at 09:29
  • msg #760

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 759):

"This sort of thing, outdoorsman thing, is Aethul's speciality. I'll go with what he says," Hannatti declares. "And that's a professional thing. Not just because he's a nice person or anything."
Kirpich Rockson
player, 1303 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 8 Nov 2021
at 01:23
  • msg #761

Re: The Beast of Veroigne

In reply to Hannatti (msg # 760):

So, do we need to pass the tower on the way to the farmhouse? Or do we get to the farmhouse first.
Aethul
player, 363 posts
Shevnian Ranger
Mon 8 Nov 2021
at 01:53
  • msg #762

Re: The Beast of Veroigne

I'm guessing farm house First, but the GMs call.
Balir Ironhide
player, 455 posts
Dwarf
Warrior
Mon 8 Nov 2021
at 17:27
  • msg #763

Re: The Beast of Veroigne

OOC: Well, if we did need to pass the tower, I'd vote for giving it a wide berth. I know you really want to check out that tower, but you're beginning to stretch it a bit now.
This message was last edited by the player at 18:22, Mon 08 Nov 2021.
Hannatti
player, 153 posts
Noble Errant
HP13/13, FP13/13
Mon 8 Nov 2021
at 17:58
  • msg #764

Re: The Beast of Veroigne

OOC: If it's a vote, then we deal with the farmhouse first, giving the tower a wide birth if need be.
Kirpich Rockson
player, 1304 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 8 Nov 2021
at 19:05
  • msg #765

Re: The Beast of Veroigne

In reply to Hannatti (msg # 764):

Waiting to hear from the GM regarding what is closer...voting has already been done.

If you guys are giving it a wide berth, Kirpich will take chunky and check it himself if it is on the way. If not, we just go to the farmhouse.
Hannatti
player, 154 posts
Noble Errant
HP13/13, FP13/13
Mon 8 Nov 2021
at 19:33
  • msg #766

Re: The Beast of Veroigne

======
OOC: Was the vote result a majority decision in favour of just going to the farmhouse today (giving the tower a wide birth if necessary)?

Narrator
GM, 9607 posts
DM says
roll for initiative!
Mon 8 Nov 2021
at 20:59
  • msg #767

Re: The Beast of Veroigne

In reply to Hannatti (msg # 766):

Kirpich always has Snorri on his side. the two destinations are roughly equidistant from the campsite.  Kirpich having saved Snorri from death by mishap and execution is always backed up by the axeman
Kirpich Rockson
player, 1305 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 8 Nov 2021
at 21:21
  • msg #768

Re: The Beast of Veroigne

In reply to Narrator (msg # 767):

In that case Kirpich will allow the others to go to the farmhouse first, and he will check on the tower with Snorri and Chunky. Who will take the packhorse with supplies?
Balir Ironhide
player, 456 posts
Dwarf
Warrior
Tue 9 Nov 2021
at 07:14
  • msg #769

Re: The Beast of Veroigne

OOC: We specifically voted to NOT do this because we didn't want to alert the residents there. If you go by yourself you will do exactly that. Respect the decision of the group, and follow the group to the farmhouse, please.
If you go off by yourself it becomes very hard to consider you a part of the group, when you deliberately disrespect and go against the decision the group made.

This message was last edited by the player at 08:27, Tue 09 Nov 2021.
Kirpich Rockson
player, 1306 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 9 Nov 2021
at 09:24
  • msg #770

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 769):

"I am not asking others to endanger themselves, but am accepting the risk myself. Do you really think they cannot see more than half a mile from the tower? Of course they can see us, even travelling to the farmhouse. Hell, they can probably see people walking up to 20 miles away, unless they are in the forest, which is fraught with even more danger.

There is no stealth in approaching the tower. The only difference is us being aware.
"
Hannatti
player, 155 posts
Noble Errant
HP13/13, FP13/13
Tue 9 Nov 2021
at 09:39
  • msg #771

Re: The Beast of Veroigne

"Kirpich, why? To what advantage?" asks Hannatti now that the priest has articulated his intent.
Balir Ironhide
player, 457 posts
Dwarf
Warrior
Tue 9 Nov 2021
at 09:52
  • msg #772

Re: The Beast of Veroigne

"Your arguments are irrelevant. We voted. The group has decided, and you should respect that."
Kirpich Rockson
player, 1307 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 9 Nov 2021
at 12:33
  • msg #773

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 772):

"I respect the groups desire not to approach, but if they are free, then every night they are not sealed in they get stronger an innocent suffer. That is not something I can justify before Grom because you voted not to listen to me.

Besides, the first night they were free, they were approaching the farmhouse. If they are free, they will approach it again regardless of whether we approach the tower. Ensuring it is sealed is the only way, short of killing them all, of ending the menace. Since we cannot kill them all in one day, it should be done, even if I have to do it alone.
"
Balir Ironhide
player, 458 posts
Dwarf
Warrior
Tue 9 Nov 2021
at 13:00
  • msg #774

Re: The Beast of Veroigne

"I already suggested attacking today, when we arrived. But you didn't want that. Now you want to check if the are free, and then possibly attack, but not attack if they are not?"
Kirpich Rockson
player, 1308 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 9 Nov 2021
at 23:58
  • msg #775

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 774):

"Close. Check if they are free, and reseal it if they are free, not attack."
Hannatti
player, 156 posts
Noble Errant
HP13/13, FP13/13
Wed 10 Nov 2021
at 00:56
  • msg #776

Re: The Beast of Veroigne

"Has your God explicitly instructed you to do this?" asks Hannatti. "Because otherwise you need to listen to yourself. Realise that for no gain you willingly risk our lives and our advantage of surprise.. ."

======
OOC: When we, as PCs, form a group there is a committment that we will respect and care for each other. That includes respecting group decisions. When we , as players, come together there is an expectation that we will help each other have fun. This isn't feeling like fun any longer, not since this 'Wangrod defence'(I'm just playing my char stuff) started. Am I the only one feeling this? Ie feeling uncomfortable?

This message was last edited by the player at 10:35, Wed 10 Nov 2021.
Kirpich Rockson
player, 1309 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 10 Nov 2021
at 02:31
  • msg #777

Re: The Beast of Veroigne

In reply to Hannatti (msg # 776):

"Grom does have me protect the innocent. You place a great weight on the assumption that we can approach the farmhouse, which was known to them before and is less than half a mile from the tower, in broad daylight undetected. Am I the only one who finds that hard to believe? It was their presence there in the past that caused us to realise we had given them a way out when we entered last time."

[OOC: I am not here to spoil fun. If you want to just go straight to the farm, GM, go for it. I just feel that Kirpich has legitimate concerns that have not been addressed, rather, he is being steamrolled 'because we hastily voted'. IC, he could not in good faith say to Grom he did his best if he did not actually do his best.]
Hannatti
player, 157 posts
Noble Errant
HP13/13, FP13/13
Wed 10 Nov 2021
at 10:35
  • msg #778

Re: The Beast of Veroigne

Regardless of the actual distance between the farmhouse and tower, Hannatti is relieved that the unpleasantness is behind them and that can follow Aethul to the farmhouse. She nods a thankful ackowledgment to Kirpich and tries to ignore the stab of emotion that the whole thing stirs up. "Aethul, keep going, let's see how the lady is in the farmhouse. Hopefully she's not been turned."

[Private to Kirpich Rockson: I just wanted to say "Thank you".]
Balir Ironhide
player, 459 posts
Dwarf
Warrior
Wed 10 Nov 2021
at 13:48
  • msg #779

Re: The Beast of Veroigne

OOC: Well, Kirpich, I can tell you that the GM told me to ease up on the roleplaying. Specifically, the so-called asshole-disads were to not be roleplayed at all (basically free points I guess). Based on that, I would say you should ease up on going to the tower. Accept the majority vote, and just follow us to the farm house for the night.
Aethul
player, 364 posts
Shevnian Ranger
Wed 10 Nov 2021
at 16:50
  • msg #780

Re: The Beast of Veroigne

OOC- I do not think we hastily voted. there was a discussion and the group decided farmhouse first. I think I suggestedd that and gave my rationale.
 If Kirpich chooses to disregard that decision, so be it.  But do not expect the rest of the group to go along, be happy or trust him in the future. In fact, the group may choose to go find a new cleric who plays with the team. Actions have reactions.
Hannatti
player, 158 posts
Noble Errant
HP13/13, FP13/13
Wed 10 Nov 2021
at 17:10
  • msg #781

Re: The Beast of Veroigne


======
OOC: Folks, our cleric has agreed to go to the farmhouse and not venture to (or near to) the tower until we go as a group after breakfast tomorrow. I take it at face value and suggest we should maitain party trust. Soooo happy to fast forward to the farmhouse, unless anything untoward happens en route.

Narrator
GM, 9616 posts
DM says
roll for initiative!
Wed 10 Nov 2021
at 19:20
  • msg #782

Re: The Beast of Veroigne

In reply to Hannatti (msg # 781):

As you approach the charred fields near the roofless farmhouse, you note that there are many tracks, of both man and horse in this area, perhaps a day old, headinv Southwest,  but not quite along the iter.

The area of the farmhouse seems to be mostly as you recall it
Kirpich Rockson
player, 1310 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 10 Nov 2021
at 19:40
  • msg #783

Re: The Beast of Veroigne

In reply to Narrator (msg # 782):

Kirpich moves quickly to check the cellar, looking for the previous occupant to offer Garlic to her...

[OOC: As stated, concerns were not addressed. Let's move on...he will seek to address them later.]
This message was last edited by the player at 19:43, Wed 10 Nov 2021.
Narrator
GM, 9618 posts
DM says
roll for initiative!
Wed 10 Nov 2021
at 20:56
  • msg #784

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 783):

the door to the cellar appears to be barred.
Hannatti
player, 159 posts
Noble Errant
HP13/13, FP13/13
Wed 10 Nov 2021
at 23:05
  • msg #785

Re: The Beast of Veroigne

"You could try knocking politely and offering food or something," suggests Hannatti. "Or would you like me to try talking to her? What was her name?"

Kirpich Rockson
player, 1311 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 10 Nov 2021
at 23:43
  • msg #786

Re: The Beast of Veroigne

In reply to Hannatti (msg # 785):

"I met her...let me try."

He knocks on the door, identifying himself loudly and asking to enter to offer food.
Farm worker
NPC, 21 posts
Common laborer
Thu 11 Nov 2021
at 17:46
  • msg #787

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 786):

"Who is that there? show me a sign I should open this?"
Hannatti
player, 160 posts
Noble Errant
HP13/13, FP13/13
Thu 11 Nov 2021
at 18:06
  • msg #788

Re: The Beast of Veroigne

Hannatti suggests,  "Try saying 'smell this' and crush a bit of garlic near the gap. Then tell her when you were here and how many people. Maybe something you all did or discussed."
This message was last edited by the player at 20:34, Thu 11 Nov 2021.
Kirpich Rockson
player, 1312 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 11 Nov 2021
at 19:22
  • msg #789

Re: The Beast of Veroigne

In reply to Hannatti (msg # 788):

"I am Kirpich, and Balir the dwarf is beside me. We killed the beast that killed your husband, and we have food. And Garlic. Besides, it is daylight, come stand in the sun with us if you seek a sign."
Hannatti
player, 161 posts
Noble Errant
HP13/13, FP13/13
Thu 11 Nov 2021
at 20:37
  • msg #790

Re: The Beast of Veroigne

Hannatti nods approvingly and says under her breathe, "Truly and nicely done." She steps back a few yards to seem less threatening.
Farm worker
NPC, 22 posts
Common laborer
Thu 11 Nov 2021
at 20:57
  • msg #791

Re: The Beast of Veroigne

In reply to Hannatti (msg # 790):

The woman unbars the door and stands blinking at the threshold.
Hannatti
player, 162 posts
Noble Errant
HP13/13, FP13/13
Thu 11 Nov 2021
at 21:08
  • msg #792

Re: The Beast of Veroigne

In reply to Farm worker (msg # 791):

Without moving forwards Hannatti smiles sympathetically at the woman, "We have some water too, if you need some."

Is the woman standing in the sunlight?
Aethul
player, 365 posts
Shevnian Ranger
Thu 11 Nov 2021
at 23:30
  • msg #793

Re: The Beast of Veroigne

You are safer in daylight now, and soon we hope to have you safer at night as well.
Kirpich Rockson
player, 1313 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 11 Nov 2021
at 23:42
  • msg #794

Re: The Beast of Veroigne

In reply to Aethul (msg # 793):

Kirpich offers her some garlic, as well as food and water. He asks if she can hold his silver holy symbol while he accesses the packs to provide that.
Balir Ironhide
player, 460 posts
Dwarf
Warrior
Fri 12 Nov 2021
at 07:24
  • msg #795

Re: The Beast of Veroigne

"Hello ma'm," Balir says, and nods at her "We were wondering if we could spend the night here with you. Also have you been noticing anyone crawling around the place in the last few days, perhaps?"
This message was last edited by the player at 07:24, Fri 12 Nov 2021.
Narrator
GM, 9639 posts
DM says
roll for initiative!
Fri 12 Nov 2021
at 21:45
  • msg #796

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 794):

your holy symbol is made of platnum, and surprisingly is only a normal (not high holy) holy symbol. she touches it.
Kirpich Rockson
player, 1314 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 13 Nov 2021
at 00:34
  • msg #797

Re: The Beast of Veroigne

In reply to Narrator (msg # 796):

Ah, a holy symbol worth $1000 gp is a high holy symbol, is it not? I think that would be a misprint on the character sheet. But made of platinum, yes. I did not think that through.

Kirpich will get some food and water out for her, offering her some to eat.

With his true faith, and his senses, can he sense any change in her? Is she still human, and can she walk into the sunlight where she was invited?
Hannatti
player, 163 posts
Noble Errant
HP13/13, FP13/13
Sun 14 Nov 2021
at 09:58
  • msg #798

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 797):

Hannatti has a idea and asks quietly, "Kirpich, if we wanted, would you be able to make a few gallons of water before we go to sleep?"
Aethul
player, 366 posts
Shevnian Ranger
Mon 15 Nov 2021
at 04:00
  • msg #799

Re: The Beast of Veroigne

What do you have in mind, Hannatti?
Hannatti
player, 164 posts
Noble Errant
HP13/13, FP13/13
Mon 15 Nov 2021
at 04:09
  • msg #800

Re: The Beast of Veroigne

"I thought the good lady here might like a bath. I'm sure there's a metal tub ssomewhere," answers Hannatti. "I could help her. You men staying away of course." Blindside of the farmer Hannatti points at her eyes and then teeth with a vague grimace intended to indicate she hoped to look for fang marks or punctures.
This message was last edited by the player at 08:43, Mon 15 Nov 2021.
Kirpich Rockson
player, 1315 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 15 Nov 2021
at 04:55
  • msg #801

Re: The Beast of Veroigne

In reply to Hannatti (msg # 800):

Open to that, but wait to hear from the GM about the last questions first. Would a roll be appropriate? If so, which one?
Narrator
GM, 9648 posts
DM says
roll for initiative!
Wed 17 Nov 2021
at 22:25
  • msg #802

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 801):

giventhat most of that could be gauged by a different set of advantages and spells only, coaxing her out into the sinlight may work... she squints and blinks.

there is no metal tub, what was used as one was wooden, and burnt like much of the house by the breath of the beast
Kirpich Rockson
player, 1316 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 17 Nov 2021
at 23:14
  • msg #803

Re: The Beast of Veroigne

In reply to Narrator (msg # 802):

Kirpich will offer her food and water, including a flask of holy water to drink.

"This should help you feel better. You were barricaded in...was there more trouble?"
Farm worker
NPC, 23 posts
Common laborer
Thu 18 Nov 2021
at 18:47
  • msg #804

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 803):

"There have been things clawing at the door..."
Kirpich Rockson
player, 1317 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 18 Nov 2021
at 22:04
  • msg #805

Re: The Beast of Veroigne

In reply to Farm worker (msg # 804):

Does she drink the holy water without problem?

"Do you know what sort of things?"
Hannatti
player, 165 posts
Noble Errant
HP13/13, FP13/13
Thu 18 Nov 2021
at 22:47
  • msg #806

Re: The Beast of Veroigne

As the mention of things clawing at the door, Hannatti asks Aethul, "Can you tell from any marks what might have make them?"
Balir Ironhide
player, 461 posts
Dwarf
Warrior
Fri 19 Nov 2021
at 08:19
  • msg #807

Re: The Beast of Veroigne

"By Federjung's beard," Balir mutters to himself, at the mention of the clawing at the door. He looks at the sun trying to estimate how long before sundown, and how long they would have left to fight the vampires if they left now for the tower. But as Hannatti speaks, he turns to Aethul. Knowing if it was in fact vampires is valuable information.

OOC: If we leave now for the tower, how much time would we have left before nightfall when we arrive?
This message was last edited by the player at 08:22, Fri 19 Nov 2021.
Aethul
player, 367 posts
Shevnian Ranger
Fri 19 Nov 2021
at 18:21
  • msg #808

Re: The Beast of Veroigne

He looks at the door and the surrounds t see what was clawing at the door.

[Private to GM:  11:19, Today: Aethul rolled 8 using 3d6.  Tracking.  By 7 ; would have passed IQ by 4]
Narrator
GM, 9663 posts
DM says
roll for initiative!
Sat 20 Nov 2021
at 02:26
  • msg #809

Re: The Beast of Veroigne

In reply to Aethul (msg # 808):

it lookslike fingernails, although styrdier.

she drank the holy water.

it would be an hour before sundown.
Aethul
player, 368 posts
Shevnian Ranger
Sat 20 Nov 2021
at 03:28
  • msg #810

Re: The Beast of Veroigne

So your concern seems grounded Kirpich, that looks like finger nails... perhaps we should rub a lotof garlic nto the door, come morning we have our work cut out.
Hannatti
player, 166 posts
Noble Errant
HP13/13, FP13/13
Sat 20 Nov 2021
at 03:58
  • msg #811

Re: The Beast of Veroigne

"Scratching fingernails?" echoes Hannatti. "My guess would be not vampires and not wholly sentient. Maybe once human or demihuman and infected or regressed by the vampires. Perhaps akin to hunting dogs in function. But I'm guessing based on folk and fire tales. What do you think?" She looks at their resident expert, Kirpich.
This message was last edited by the player at 09:27, Sat 20 Nov 2021.
Kirpich Rockson
player, 1318 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 20 Nov 2021
at 05:59
  • msg #812

Re: The Beast of Veroigne

In reply to Hannatti (msg # 811):

Kirpich is relieved to see she is not effected by holy water.

"I suspect full Vampires would have not been stopped by the door. Hence it is plausible that they may be human, or have been human. Perhaps ghouls. I think we should rest until dark, then stay outside, and kill whatever comes to us. That may mean we need to rest tomorrow, or attack, depending on what we find is outside already. Either way, I think we should allow time to go and ensure the seals remain after dawn tomorrow.

I hate to say it, but we should have gone tonight. But it is too late now.
"

[Private to GM: Kirpich rolled 9 under Hidden Lore (Undead) to know what else serves with Vampyres that likely caused the scratching.]
Balir Ironhide
player, 462 posts
Dwarf
Warrior
Sat 20 Nov 2021
at 07:53
  • msg #813

Re: The Beast of Veroigne

"Yes," Balir replies "We should have attacked today. But if we are lucky we might get to split them up, and get an advantage out of this after all. If someone comes here tonight we should be ready and kill them before they return to the hive and warn the others. We should try and prepare this place, so we can get an advantage here. Aethul, can you see footsteps leading in to this place? If not we may have bigger problems, as that could indicate they flew in.
Our horses presents an even bigger issue, as they can be seen a long way off. Not sure if we can hide them in any proper way.
"
Aethul
player, 369 posts
Shevnian Ranger
Sat 20 Nov 2021
at 20:06
  • msg #814

Re: The Beast of Veroigne

Let me see if I can find anythng.  Hannatti, do you wish to try tracking, this will not be easy tho'.

[Private to GM:  13:04, Today: Aethul rolled 7 using 3d6.  Tracking - extra time spent. Skill is 15 ]
Hannatti
player, 167 posts
Noble Errant
HP13/13, FP13/13
Sat 20 Nov 2021
at 20:49
  • msg #815

Re: The Beast of Veroigne

"Yes, sure, I'll try anything that'sll help me survive outside the towns," she responds with a smile. "Thank you."
Aethul
player, 370 posts
Shevnian Ranger
Sun 21 Nov 2021
at 02:30
  • msg #816

Re: The Beast of Veroigne

He encourages her to look as he walks slightly behind and off to one side. He makes her stop every foot or so and point out what she sees.
He points out anythings she misses, which initially is quite a bit, but after 6 feet she is pointing out things, but can't say what they mean.
Hannatti
player, 168 posts
Noble Errant
HP13/13, FP13/13
Sun 21 Nov 2021
at 04:03
  • msg #817

Re: The Beast of Veroigne

"You're amazingly good at this!" she compliments. "So what do these marks mean?"
This message was last edited by the player at 09:26, Sun 21 Nov 2021.
Aethul
player, 371 posts
Shevnian Ranger
Sun 21 Nov 2021
at 04:33
  • msg #818

Re: The Beast of Veroigne

Different things, you have noted the grass trampled slightly, but we would benefit by finding a foot print or clothing or hair snagged by a twig or sticker.


[Private to GM: Some input as to what it is we are tracking would be appreciated.]
Hannatti
player, 169 posts
Noble Errant
HP13/13, FP13/13
Sun 21 Nov 2021
at 09:31
  • msg #819

Re: The Beast of Veroigne

"Can you show me?"

[Private to GM: Hi GM! Hannatti is trying to learn from Aethul (mechanically to clock up 200h for a point in Survival) so the RP here is just filling in, so it's completely fine if you want to take over narratively and move the story along. Having fun here! Thanks!]
Aethul
player, 372 posts
Shevnian Ranger
Sun 21 Nov 2021
at 18:05
  • msg #820

Re: The Beast of Veroigne

I can try, butbhave not yet seen anything like that.


OOC - I need some GM input here; I have asked.
Narrator
GM, 9669 posts
DM says
roll for initiative!
Tue 23 Nov 2021
at 19:20
  • msg #821

Re: The Beast of Veroigne

In reply to Aethul (msg # 820):

you spot a few singed places in the scrub, as if a hair were caught there and then burned.

many dead of those ilk cannot cross a threshold without permission, but the greater one was lord over this area and might have rights to enter
This message was last edited by the GM at 18:51, Thu 25 Nov 2021.
Balir Ironhide
player, 463 posts
Dwarf
Warrior
Tue 23 Nov 2021
at 19:32
  • msg #822

Re: The Beast of Veroigne

OOC:
Narrator:
a jair ere

I'm sorry, what?

Kirpich Rockson
player, 1319 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 23 Nov 2021
at 20:11
  • msg #823

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 822):

Can they command lesser undead that might do this? Also, would opening the door count as crossing the threshold?
Aethul
player, 373 posts
Shevnian Ranger
Tue 23 Nov 2021
at 21:54
  • msg #824

Re: The Beast of Veroigne

Hmm, very odd Hannatti, it's like whatever was caught by the twigs caught fire and burned.  He then tells everyone else what he has seen.

Never heard of a Vampire doing anything like that, it's more like that damned fire best we killed.
Hannatti
player, 170 posts
Noble Errant
HP13/13, FP13/13
Tue 23 Nov 2021
at 22:01
  • msg #825

Re: The Beast of Veroigne

Hannatti shrugs, "Men have dogs. Maybe vampires have vampire dogs. What do you think, Kirpich? Does your Religion have anything to say that may enlighten us on the matter?"
Kirpich Rockson
player, 1320 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 24 Nov 2021
at 01:31
  • msg #826

Re: The Beast of Veroigne

In reply to Hannatti (msg # 825):

"Sunlight can cause Vampires to burn, so if it was caught rushing back before dawn, that may happen. Though that would be a very stupid vampire, and they are not typically that stupid. I have not heard about vampire dogs... usually dogs do not like them."

OOC, rolled for hidden lore (undead) before to know if there were others types of vampire or undead that are often with vampires. Need another roll?
Balir Ironhide
player, 464 posts
Dwarf
Warrior
Wed 24 Nov 2021
at 15:55
  • msg #827

Re: The Beast of Veroigne

"I believe I have heard of vampires having human servants. They drink of the vampires blood and become enthralled having to do their master's bidding. I am not sure if this is a thing, but it might be what has happened here."

OOC: Also, I didn't understand the Narrator's post above. If someone understood, could they translate, please?
Aethul
player, 374 posts
Shevnian Ranger
Wed 24 Nov 2021
at 18:27
  • msg #828

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 827):

OOC - I think it was "if a hair were  caught there and then burned."
This message was last edited by the player at 18:28, Wed 24 Nov 2021.
Balir Ironhide
player, 465 posts
Dwarf
Warrior
Wed 24 Nov 2021
at 20:32
  • msg #829

Re: The Beast of Veroigne

OOC: Aaaahh. Yeah, that was probably it. So maybe someone who could handle daylight had some vampire hair on them, and said was then left behind to burn as daylight fell upon it.

Balir continues his speech "Either way, we should probably focus on setting up a welcoming committee in case they decide to return." He looks around for a good spot to make a stand, and for place to setup traps.

OOC: I think we could use a drawing or a very detailed description of the area, so we we have the best means to make plans for an ambush.

Narrator
GM, 9675 posts
DM says
roll for initiative!
Thu 25 Nov 2021
at 18:57
  • msg #830

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 829):

sorry about the typos

here is your map

https://drive.google.com/file/...Bs/view?usp=drivesdk
Kirpich Rockson
player, 1321 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 25 Nov 2021
at 19:29
  • msg #831

Re: The Beast of Veroigne

In reply to Narrator (msg # 830):

Does Kirpich 'remember' any details on undead minions of vampires with the hidden lore roll above?
Narrator
GM, 9678 posts
DM says
roll for initiative!
Fri 26 Nov 2021
at 03:36
  • msg #832

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 831):

not a lot beyond the two offered items, 1 that they might be distracted by counting grain , and 2 that the boss vamp might not be bound by the need for invitations to enter.
Kirpich Rockson
player, 1322 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 26 Nov 2021
at 05:03
  • msg #833

Re: The Beast of Veroigne

In reply to Narrator (msg # 832):

Looking at the barrel or rations, he will tell everyone about the distraction and hand them, including the woman, a handful of seeds. (Assuming about 4 rations worth of seeds)

He will also relay the concern about the boss vamp.
This message was last edited by the player at 05:05, Fri 26 Nov 2021.
Hannatti
player, 171 posts
Noble Errant
HP13/13, FP13/13
Fri 26 Nov 2021
at 09:12
  • msg #834

Re: The Beast of Veroigne

"Is this all for one go? Or should the grain be scattered in smaller handfuls?" queries Hannatti.
Kirpich Rockson
player, 1323 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 26 Nov 2021
at 09:48
  • msg #835

Re: The Beast of Veroigne

In reply to Hannatti (msg # 834):

"As needed to distract..."
Balir Ironhide
player, 466 posts
Dwarf
Warrior
Fri 26 Nov 2021
at 14:36
  • msg #836

Re: The Beast of Veroigne

Balir accepts the grain. "Thank you Kirpich," he says, and then knocks on the un-roofed walls of the building. "This site is certainly better than just fighting out in the open. But it is certainly not perfect. We can't really go into the basement, as that would leave our horses vulnerable out in the open. So we will need to make our stand here behind these walls. I suggest that we do not start a fire tonight, even if that means we will be a bit cold. I think we should place one or two close combat warriors in the doorway to stop those trying to get in that way. I can do that. Behind us will be the ranged attackers who will try to fire on whatever they can - especially those of the enemy that can fly. If it turns out that we are being overrun by enemies coming over the walls - in whatever way they manage that - I suggest we move to the south western corner right next to the doorway. Here Hannatti and I can stand in front of Kirpich and Aethul who can fight from behind us - hopefully with less resistance. I am thinking that since your elemental, Kirpich, doesn't have any blood in it, it will not be a prime target, and thus perhaps we can hide it in the fireplace over there, and then it can come in and attack the enemy in the back to distract them and give us an edge. If out little friend starts taking too much heat, it should be able to roll over behind Hannatti and I for protection." He looks at the others, and adds "That would be my suggestion. But I am definitely open to possible improvements."

OOC: I can't remember if Kirpich is a melee character or ranged, but I am assuming he is mainly ranged. I am also assuming that, on the map North is straight up, and that the crop-outs to the right on the ruined farmhouse is a fireplace,, where an earth elemental could possibly hide and prepare for an ambush.
This message was last edited by the player at 14:41, Fri 26 Nov 2021.
Hannatti
player, 172 posts
Noble Errant
HP13/13, FP13/13
Fri 26 Nov 2021
at 15:22
  • msg #837

Re: The Beast of Veroigne

"Yes, thank you, Kirpich. That could save lives!" agrees Hannatti. She nods at Balir's plan, it seeming sensible and she nothing to add.
Narrator
GM, 9686 posts
DM says
roll for initiative!
Fri 26 Nov 2021
at 15:32
  • msg #838

Re: The Beast of Veroigne

the farmhouse has no roof or doors, but yes that is a fireplace  to the east.

where did the seeds come from? the farmer's widow has a small sack, but theyare not part of rations. created food also does not contain seeds; it is closer to tofu unlessmade out of foodstuffs.
Kirpich Rockson
player, 1324 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 26 Nov 2021
at 23:15
  • msg #839

Re: The Beast of Veroigne

In reply to Narrator (msg # 838):

The pack horse has approximately 60 travellers rations in a 20 gal barrel. Given how common various types of seed were in diets of the day, I assume there would be some seeds in that because they some of the very few natural foods that do not spoil, and therefore typically made for travellers rations.

Animals also would eat seeds as part of rations. I therefore assumed that with 60 travellers rations there would be some seeds.

Kirpich is a ranged character, using a stone missile as his primary defence, and his silvered pick, which he is not very skilled with, as his backup. Chunky is a melee individual, but I think still susceptible to energy drain.
Narrator
GM, 9691 posts
DM says
roll for initiative!
Sat 27 Nov 2021
at 18:55
  • msg #840

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 839):

the horse feed is crushed oats, the food has some seeds baked into fortified bread, but there are no free whole seeds.
Aethul
player, 375 posts
Shevnian Ranger
Sat 27 Nov 2021
at 19:51
  • msg #841

Re: The Beast of Veroigne

OK, Let me see if i can find some unharvested grain which still has seeds attached...

[Private to GM:   12:49, Today: Aethul rolled 12 using 3d6.  Survival (Farmlands). By 3; No problem if there are none or only a handfull or two, it's not harvest time anyway. ]
Kirpich Rockson
player, 1325 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 27 Nov 2021
at 22:43
  • msg #842

Re: The Beast of Veroigne

In reply to Narrator (msg # 840):

No barley or oat seeds? Also, given the undead lore research and rolls made before we left town, why did we only realise that we needed seeds now?
Narrator
GM, 9697 posts
DM says
roll for initiative!
Sun 28 Nov 2021
at 19:09
  • msg #843

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 842):

your rolls then told you about garlic and wild roses. your undead lore rolls generally get you 1 item per roll unless you crit. no rolls for roses on the way, btw.

if you want specific goods you need to ask for thrm explicitly  and not assume that they come under "genetic rations"
Aethul acquires a few handfuls of grass seed
Kirpich Rockson
player, 1326 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 28 Nov 2021
at 20:02
  • msg #844

Re: The Beast of Veroigne

In reply to Narrator (msg # 843):

Ok, next time will be more specific. After going through the rations, Kirpich will hand out whatever seeds he has found, as well as some food.

No rolls for roses on the way? What rolls would be appropriate?
Aethul
player, 376 posts
Shevnian Ranger
Sun 28 Nov 2021
at 21:47
  • msg #845

Re: The Beast of Veroigne

Well here is a little, it should help some.
Narrator
GM, 9701 posts
DM says
roll for initiative!
Mon 29 Nov 2021
at 17:51
  • msg #846

Re: The Beast of Veroigne

In reply to Aethul (msg # 845):

again, no loose seeds in the food.

Aethul has a few handsful.


you noyice the widow's son in the back of the cellar with a bag of flax seeds, making little rows and patterns.
Kirpich Rockson
player, 1327 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 29 Nov 2021
at 18:56
  • msg #847

Re: The Beast of Veroigne

In reply to Narrator (msg # 846):

After fruitlessly searching the rations, offer some rations in exchange for the flax seeds the widows son is playing with. Though we do not want all of them...she should also keep some.
Aethul
player, 377 posts
Shevnian Ranger
Mon 29 Nov 2021
at 20:15
  • msg #848

Re: The Beast of Veroigne

Do we need them with the grass seed I brought?
She will need them to replant here soon.

Hannatti
player, 173 posts
Noble Errant
HP13/13, FP13/13
Mon 29 Nov 2021
at 21:32
  • msg #849

Re: The Beast of Veroigne

"We should be settling doen for the night," says Hannatti. "Food and sleep while we may."
Kirpich Rockson
player, 1328 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 30 Nov 2021
at 00:19
  • msg #850

Re: The Beast of Veroigne

In reply to Hannatti (msg # 849):

"I will be happy to give her cash to buy more if she prefers."
Aethul
player, 378 posts
Shevnian Ranger
Tue 30 Nov 2021
at 02:20
  • msg #851

Re: The Beast of Veroigne

Yes, but from where? She obviously can't travel with a young family and a farm and no spouse.
Balir Ironhide
player, 467 posts
Dwarf
Warrior
Tue 30 Nov 2021
at 03:06
  • msg #852

Re: The Beast of Veroigne

"Could we also talk a little bit about the plan for the fight? You know setting up some defences if possible, and how we will try to approach the whole thing if we are attacked? Seeds are nice and all, but they won't win the fight alone."
Kirpich Rockson
player, 1329 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 30 Nov 2021
at 03:19
  • msg #853

Re: The Beast of Veroigne

In reply to Aethul (msg # 851):

"We can, and planting season is not that close. We will have to purchase crops for all around here before then.

You are right. We can fall back inside of the cellar if we need to,so we should be prepared to do so. Otherwise, we can do what we can to inflict maximum casualties. Given they maybe able to fly we should stay at the entrance, and set up defensive positions. That is my take.
"
Aethul
player, 379 posts
Shevnian Ranger
Tue 30 Nov 2021
at 03:20
  • msg #854

Re: The Beast of Veroigne

So the Horse is , umm, disposable?
Kirpich Rockson
player, 1330 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 30 Nov 2021
at 04:40
  • msg #855

Re: The Beast of Veroigne

In reply to Aethul (msg # 854):

"It can fit in the cellar if pressed, for the attack."
Hannatti
player, 174 posts
Noble Errant
HP13/13, FP13/13
Tue 30 Nov 2021
at 09:41
  • msg #856

Re: The Beast of Veroigne

Hannatti lays out food, nothing spectacular, just trail rations, for all present including the farmer and her child. "Come and eat," she suggests. "I didn't bring anything for the horse."
This message was last edited by the player at 09:42, Tue 30 Nov 2021.
Balir Ironhide
player, 468 posts
Dwarf
Warrior
Tue 30 Nov 2021
at 15:12
  • msg #857

Re: The Beast of Veroigne

Balir looks at Kirpich sceptically "We can fit the horse in the cellar? Are you sure? Because if we can, then we definitely should do so. Horses tend to panic when smelling the undead, and apart from the risk of it being killed, there is also a risk of it running away. And if you guys can also fit in there, then I can stand in front of the door, and stop a good chunk of them before changing with someone else."
Hannatti
player, 175 posts
Noble Errant
HP13/13, FP13/13
Tue 30 Nov 2021
at 15:32
  • msg #858

Re: The Beast of Veroigne

"Try it rather than talk about in, hmmm? And you might want to ask permission," suggests Hannatti. "Then come and eat and we can start guard rota and sleeping and getting nearer to sun up."
Kirpich Rockson
player, 1331 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 30 Nov 2021
at 19:03
  • msg #859

Re: The Beast of Veroigne

In reply to Hannatti (msg # 858):

Kirpich asks the farmer if he might try, promising to clean up the mess if it does fit in...
Narrator
GM, 9704 posts
DM says
roll for initiative!
Wed 1 Dec 2021
at 00:58
  • msg #860

Re: The Beast of Veroigne

In reply to Hannatti (msg # 856):

it will be tight with the horse- animal handling to get it into the confined space
Kirpich Rockson
player, 1332 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 1 Dec 2021
at 01:35
  • msg #861

Re: The Beast of Veroigne

In reply to Narrator (msg # 860):

Kirpich maneuvers the creature into the cellar and settles it down, feeding it with some grass gathered outside. Once inside, he unloads all the camping equipment, sharing food and water with the hosts.

[Private to GM: Rolled 6 under skill to settle horse down.]
Hannatti
player, 176 posts
Noble Errant
HP13/13, FP13/13
Wed 1 Dec 2021
at 03:32
  • msg #862

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 861):

Hannatti offers, "Isn't my food good enough?"

(She has already laid out enough food for everyone present except the horse.)
Kirpich Rockson
player, 1333 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 1 Dec 2021
at 06:16
  • msg #863

Re: The Beast of Veroigne

In reply to Hannatti (msg # 862):

"Of course. We want to make sure she has plenty."
Hannatti
player, 177 posts
Noble Errant
HP13/13, FP13/13
Wed 1 Dec 2021
at 09:27
  • msg #864

Re: The Beast of Veroigne

Hannatti smiles, "How thoughtful. Perhaps we can all leave some food for other days?"

She can't having just laid out neary a week's worth, but her step is now a little lighter.
Kirpich Rockson
player, 1334 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 1 Dec 2021
at 10:04
  • msg #865

Re: The Beast of Veroigne

In reply to Hannatti (msg # 864):

"I was hoping our host would be willing to allow us to leave our stuff here. And our horse. Alternatively, Maam, we could give you some silver in the morning so you can leave here to stay in a city for a week or two. What do you say?"
Hannatti
player, 178 posts
Noble Errant
HP13/13, FP13/13
Wed 1 Dec 2021
at 10:36
  • msg #866

Re: The Beast of Veroigne

"Good idea! Hey, why not do both? Give some more food and also some coin? A little to some of us may mean a lot here.."
Balir Ironhide
player, 469 posts
Dwarf
Warrior
Wed 1 Dec 2021
at 12:56
  • msg #867

Re: The Beast of Veroigne

"Well," says Balir surprised. "It would seem that we all can indeed fit in that cellar. In that case I think our defensive plan should change. As Hannatti says, we should continue taking shifts the 6 of us. Perhaps just stay up in front of the stair and keep a lookout. Then if someone approaches, instantly go into the cellar, wake up the others and hold the doorway until everyone is ready. Then we can consider drawing back a little bit to lure them into the cellar one at a time - and yeah, we gotta make sure only one can fit in at a time - so we can pound on the enemy as a group. That should give us an edge. When we can feel the assault waning - that means that they become less eager to run into the cellar to die - then we need to start considering a counter attack before they flee, and hole up in their tower, giving us the same treatment when we arrive there." He then pauses, before continuing "Myeah, If we start letting the vamps into the cellar, we may want to consider having someone stay with the horse to calm it down. The last thing we need is a panicking horse in a small space, where we are standing between it and the exit."
Narrator
GM, 9706 posts
DM says
roll for initiative!
Wed 1 Dec 2021
at 17:26
  • msg #868

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 867):

the root cellar has a 7 foot ceiling, is 4 yards wide by 6 deep... not very spacious, esp as the horse takes up 3 yards. its a bit cramped, and opening the door to let something in might be tight.

the barred door or the combination  barred door and personal residence may have done to keep others out.
Aethul
player, 380 posts
Shevnian Ranger
Wed 1 Dec 2021
at 18:38
  • msg #869

Re: The Beast of Veroigne

Perhaps better is to have a few stay with the Lady of the farm and her chidren to keep them safe.
The rest of us can hide outside and attack the intruders by surprise. Marlena, you can make bright lights for us can't you?
that would likely put them at a disadvantage.

Kirpich Rockson
player, 1335 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 1 Dec 2021
at 19:26
  • msg #870

Re: The Beast of Veroigne

In reply to Aethul (msg # 869):

"Though if you can create sunlight all the better..."

What are the wall made of? Could Kirpich use Shape Earth to enlarge the residence?
Aethul
player, 381 posts
Shevnian Ranger
Wed 1 Dec 2021
at 21:09
  • msg #871

Re: The Beast of Veroigne

He could certainly make it more defensible.
Narrator
GM, 9715 posts
DM says
roll for initiative!
Wed 1 Dec 2021
at 21:16
  • msg #872

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 870):

stone and earth
Kirpich Rockson
player, 1336 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 1 Dec 2021
at 22:28
  • msg #873

Re: The Beast of Veroigne

In reply to Narrator (msg # 872):

So would shape earth work, or only in places?
Hannatti
player, 179 posts
Noble Errant
HP13/13, FP13/13
Thu 2 Dec 2021
at 00:16
  • msg #874

Re: The Beast of Veroigne

While the boys are talking about defensive things and where to stuff the horse Hannatti tries talking to the lady and her boy. Mostly smalltalk but sliding in whether she know what it is that's been scratching at the door at night, "Does it sound like more than one? And what sort of noise does it make? Barking? Howling?"

======
OOC: Charisma 1 might be relevent/helpful

Farm worker
NPC, 24 posts
Common laborer
Thu 2 Dec 2021
at 18:50
  • msg #875

Re: The Beast of Veroigne

In reply to Hannatti (msg # 874):

The woman is just flustered,  her child withdrawn and quiet.
Hannatti
player, 180 posts
Noble Errant
HP13/13, FP13/13
Sat 4 Dec 2021
at 09:15
  • msg #876

Re: The Beast of Veroigne

With the farm lady's non-responsiveness, Hannatti just nods understandingly and settles down to eat.
Narrator
GM, 9734 posts
DM says
roll for initiative!
Thu 9 Dec 2021
at 18:28
  • msg #877

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 873):

the root cellar has a worked stone entrance! and roughly worked rubble stone walls, with an earthen roof  supported by beams and some mats of  woven reeds..

the floor could be dug deeper! but expanding to the sides might collapse the roof.
Hannatti
player, 181 posts
Noble Errant
HP13/13, FP13/13
Thu 9 Dec 2021
at 18:49
  • msg #878

Re: The Beast of Veroigne

Hannatti asks, "Do you have enough to eat?"

======
OOC: Are the farm woman and the child both eating?

Kirpich Rockson
player, 1337 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 9 Dec 2021
at 19:03
  • msg #879

Re: The Beast of Veroigne

In reply to Hannatti (msg # 878):

Unless the ceiling was turned to stone first...how many cu yds to turn the ceiling to stone?

Then shape earth to make it both wider and deeper, turning the ceiling and the pillars to support it to stone as I go.

Total cu yds turned to stone? Cu yds moved, can be done slowly to avoid fp cost. Then rest to recover energy...approximately 40 minutes total time.

[Private to GM: Rolled Earth to stone 7 times, between 12 and 6 under skill, rolled Shape earth 3 times, between 11 and 10 under skill.]
This message was last edited by the player at 19:04, Thu 09 Dec 2021.
Farm worker
NPC, 25 posts
Common laborer
Thu 9 Dec 2021
at 19:15
  • msg #880

Re: The Beast of Veroigne

In reply to Hannatti (msg # 878):

the woman is eating, her son seems traumatized.

Kirpich are you telling anyone while you move the floor out from under people?
This message was last edited by the player at 19:37, Fri 10 Dec 2021.
Kirpich Rockson
player, 1338 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 9 Dec 2021
at 19:22
  • msg #881

Re: The Beast of Veroigne

In reply to Farm worker (msg # 880):

Of course. Work with folk, create benches around the edges as well, and turn them to stone too if I can. Half a ft thick should be sufficient.
Narrator
GM, 9738 posts
DM says
roll for initiative!
Fri 10 Dec 2021
at 19:39
  • msg #882

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 881):

these alterations will last 24hrs. it is still daylight for another hour or so, do we want to go outside while Kirpich rearanges the place?
Hannatti
player, 182 posts
Noble Errant
HP13/13, FP13/13
Fri 10 Dec 2021
at 19:42
  • msg #883

Re: The Beast of Veroigne

Hannatti looks at Aethul.
Aethul
player, 382 posts
Shevnian Ranger
Fri 10 Dec 2021
at 23:35
  • msg #884

Re: The Beast of Veroigne

Likely better to be outside than under his reconstruction. we can stay alert, but they cannot come out  until the sun sets.
Kirpich Rockson
player, 1339 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 11 Dec 2021
at 00:01
  • msg #885

Re: The Beast of Veroigne

In reply to Aethul (msg # 884):

As he works, he asks those going out "Please graze the horse too, if you can."
Aethul
player, 383 posts
Shevnian Ranger
Sat 11 Dec 2021
at 02:41
  • msg #886

Re: The Beast of Veroigne

We will do that for sure.
Hannatti
player, 183 posts
Noble Errant
HP13/13, FP13/13
Sat 11 Dec 2021
at 02:46
  • msg #887

Re: The Beast of Veroigne

Yes, of course.
Balir Ironhide
player, 470 posts
Dwarf
Warrior
Sat 11 Dec 2021
at 05:56
  • msg #888

Re: The Beast of Veroigne

Balir nods "It will be fine with extra room for a good tactical advantage. Perhaps make some extra room next to the door, so we can have one more standing there, attacking the enemy that enters?"
Kirpich Rockson
player, 1340 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 11 Dec 2021
at 11:38
  • msg #889

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 888):

Kirpich will get to work...
Farm worker
NPC, 26 posts
Common laborer
Sat 11 Dec 2021
at 17:51
  • msg #890

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 889):

the widow heads nervously to the door, but her son starts shaking as he is brought to ward the door, as if deathly afraid.
Aethul
player, 384 posts
Shevnian Ranger
Sat 11 Dec 2021
at 19:59
  • msg #891

Re: The Beast of Veroigne

It will be safe Son, we will protect you from anything bad.
Farm worker
NPC, 27 posts
Common laborer
Sat 11 Dec 2021
at 20:50
  • msg #892

Re: The Beast of Veroigne

In reply to Aethul (msg # 891):

Please sir, may we stay inside? if you are widening the space, can you leave a corner as it is so that the boy may be calmed?"
Kirpich Rockson
player, 1341 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 11 Dec 2021
at 23:03
  • msg #893

Re: The Beast of Veroigne

In reply to Farm worker (msg # 892):

"Of course. I can only work in one space at a time. You are welcome to stay while I work."
Narrator
GM, 9747 posts
DM says
roll for initiative!
Sun 12 Dec 2021
at 18:25
  • msg #894

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 893):

make o e default architecture roll to avoid collapse and you are good to go.
Kirpich Rockson
player, 1342 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 12 Dec 2021
at 19:37
  • msg #895

Re: The Beast of Veroigne

In reply to Narrator (msg # 894):

Kirpich has some idea what he is doing...

Though personally I would call for civil engineering, Architecture is what the rules call for. Actually, Basic rules seem unusually inaccurate with regards to building design, civil engineering and architecture...in reality they have a LOT of overlap, at least in Australia. Are they radically different in other parts of the world? Basic has Architecture defaulting to CE-4 and CE defaulting to Architecture-6, which will be the same as IQ for a new graduate, or skill of 1 or 2 points. That basically says you have to be really skilled as an architect to have ANY benefit to Civil Engineering from Architecture training. That seems out of kilter to me.

It also seems weird that Civil Engineers in Aus sign of on new building designs, but Basic has this role as an architect, defaulting to CE-4. Makes me wonder about the process in the rest of the world?

Of course, not relevant to the game. Rules are in Basic pretty clearly. Just personal curiosity.

[Private to GM: Rolled 5 under IQ, default for Architecture exactly.]
Narrator
GM, 9754 posts
DM says
roll for initiative!
Mon 13 Dec 2021
at 18:53
  • msg #896

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 895):

In part the architecture skill also includes Connoisseur, architectural styles, and has basic things like how to make an arch or recognize unsafe construction, and places where there might be hiddden areas.  CE, which is really a TL5+ skill has a lot more to it  abd involves more math.
Kirpich Rockson
player, 1343 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 13 Dec 2021
at 19:02
  • msg #897

Re: The Beast of Veroigne

In reply to Narrator (msg # 896):

Might be worth him doing some studies at some point...

But for now, he does more practical work in the basement.
Narrator
GM, 9772 posts
DM says
roll for initiative!
Fri 17 Dec 2021
at 18:03
  • msg #898

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 897):

with the expansion, including a ramp down from the little door completed, everyone retreats into the expanded space.
Hannatti
player, 185 posts
Noble Errant
HP13/13, FP13/13
Fri 17 Dec 2021
at 18:07
  • msg #899

Re: The Beast of Veroigne

Having eaten Hannatti retreats int othe expanded space and settles doe to sleep until whatever her watch is.
Aethul
player, 385 posts
Shevnian Ranger
Fri 17 Dec 2021
at 23:55
  • msg #900

Re: The Beast of Veroigne

He also brings his gear in and looks for a place to spread his gear, he glances toward where Hannatti is but  doesn't assume he should get too close with out some sign that it is OK..
Kirpich Rockson
player, 1344 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 18 Dec 2021
at 00:49
  • msg #901

Re: The Beast of Veroigne

In reply to Aethul (msg # 900):

Kirpich recovers his strength and prepares for the night...of action!
Hannatti
player, 186 posts
Noble Errant
HP13/13, FP13/13
Sat 18 Dec 2021
at 01:04
  • msg #902

Re: The Beast of Veroigne

"Sleep well, folks, says Hannatti. "We should get something nice for the lady of the house to say a proper'Thank you'."

[Private to Aethul: She catches the ranger's eye and points to the ground next to where she lays her bed, such as it is.]
Balir Ironhide
player, 471 posts
Dwarf
Warrior
Sat 18 Dec 2021
at 16:45
  • msg #903

Re: The Beast of Veroigne

"I'm guessing that if we are attacked it will be around midnight. I can take that watch."
Narrator
GM, 9781 posts
DM says
roll for initiative!
Sat 18 Dec 2021
at 17:41
  • msg #904

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 903):

What further precautions are being taken?
Kirpich Rockson
player, 1345 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 18 Dec 2021
at 20:27
  • msg #905

Re: The Beast of Veroigne

In reply to Narrator (msg # 904):

Posting a guard and having holy symbols ready to be presented. Garlic will be inside in case they get that far. Holy water ready, and a handful of collected grains that Aethul gathered ready in case something gets inside the door. Did I miss anything?
Hannatti
player, 187 posts
Noble Errant
HP13/13, FP13/13
Sat 18 Dec 2021
at 20:56
  • msg #906

Re: The Beast of Veroigne

OOC: Close the door and any windows? Holy water? Lock doors and windows? Wooden wedges? Some sort of alarm on the same?
This message was last edited by the player at 21:43, Sat 18 Dec 2021.
Balir Ironhide
player, 472 posts
Dwarf
Warrior
Sat 18 Dec 2021
at 21:36
  • msg #907

Re: The Beast of Veroigne

OOC: I don't think we should lock the door, honestly. We are trying to make an ambush for the vampires. Maybe we shouldn't even set up a guard outside. Just let the door be open and have someone waiting inside next to the door to hammer the enemy once they step in.
But yeah keep the holy water, stakes etc ready. Balir has his readied in his belt.
Maybe we shouldn't dump the seeds or whatever it was the they had to count until we start feeling the pressure. That could give us a bit of time there.

Hannatti
player, 188 posts
Noble Errant
HP13/13, FP13/13
Sat 18 Dec 2021
at 21:42
  • msg #908

Re: The Beast of Veroigne

OOC: we're guests here, so I think the safety of the lady and her child are paramount.
Narrator
GM, 9783 posts
DM says
roll for initiative!
Sat 18 Dec 2021
at 22:13
  • msg #909

Re: The Beast of Veroigne

In reply to Hannatti (msg # 908):

There are no windows and the door can be barred but not locked, it is a stone box with 12 foot ceilings, a stone floor and is 12 feet wide by 24 feet long.
Kirpich Rockson
player, 1346 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 19 Dec 2021
at 07:54
  • msg #910

Re: The Beast of Veroigne

In reply to Narrator (msg # 909):

"Our hosts safety is indeed paramount. But I think a guard outside should be posted as well."
Hannatti
player, 189 posts
Noble Errant
HP13/13, FP13/13
Sun 19 Dec 2021
at 09:12
  • msg #911

Re: The Beast of Veroigne

Hannati shakes her head, "Wake me when it's my turn to watch inside. I'll not be standing outside in the dark." She settles down for sleep. The sooner they sleep, the sooner the morning comes.
Aethul
player, 386 posts
Shevnian Ranger
Sun 19 Dec 2021
at 20:06
  • msg #912

Re: The Beast of Veroigne

I know not who has which shift, let me know which one you need covered

He spreads his bedroll next to Hannatti's Wake me if something rouses you  he says with a grin.
Kirpich Rockson
player, 1347 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 19 Dec 2021
at 20:11
  • msg #913

Re: The Beast of Veroigne

In reply to Aethul (msg # 912):

"I need to rest to recover strength after the renovations. Stenet, could you take first watch? Chunky, please rouse us all if Stenet starts fighting or if something comes."
This message was last edited by the player at 19:27, Mon 20 Dec 2021.
Snorri Roslovich
NPC, 126 posts
Shevnian Veteran
Mon 20 Dec 2021
at 18:04
  • msg #914

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 913):

"Steiner?"
Hannatti
player, 190 posts
Noble Errant
HP13/13, FP13/13
Mon 20 Dec 2021
at 18:50
  • msg #915

Re: The Beast of Veroigne

Hannatti's dozed off.
Kirpich Rockson
player, 1348 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 20 Dec 2021
at 19:29
  • msg #916

Re: The Beast of Veroigne

In reply to Hannatti (msg # 915):

Autocorrect version of Stenet apparently. Corrected.
Aethul
player, 387 posts
Shevnian Ranger
Tue 21 Dec 2021
at 02:54
  • msg #917

Re: The Beast of Veroigne

No clue who you are talking about
Hannatti
player, 191 posts
Noble Errant
HP13/13, FP13/13
Tue 21 Dec 2021
at 04:00
  • msg #918

Re: The Beast of Veroigne

Snores very gently.
Kirpich Rockson
player, 1349 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 21 Dec 2021
at 04:43
  • msg #919

Re: The Beast of Veroigne

In reply to Hannatti (msg # 918):

Sorry, that should have read Balir. My bad there, Stenet is in a different thread. Wrong dwarf...
Balir Ironhide
player, 473 posts
Dwarf
Warrior
Tue 21 Dec 2021
at 12:57
  • msg #920

Re: The Beast of Veroigne

"Yeah OK. I can do the first watch. I was planning to do midnight as that seems the most likely for assault, I think. But first watch is fine too."

OOC: I will stay inside, on my watch, and listen if something happens outside. Afterwards I will try to sleep in my armor if possible, if nothing happens on my watch
This message was last edited by the player at 12:59, Tue 21 Dec 2021.
Narrator
GM, 9790 posts
DM says
roll for initiative!
Tue 21 Dec 2021
at 20:36
  • msg #921

Re: The Beast of Veroigne

In reply to Balir Ironhide (msg # 920):

the first watch passes without incident...

next up?
Aethul
player, 388 posts
Shevnian Ranger
Tue 21 Dec 2021
at 20:37
  • msg #922

Re: The Beast of Veroigne

Aethul I guess... or Snorri.
Kirpich Rockson
player, 1350 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 21 Dec 2021
at 20:53
  • msg #923

Re: The Beast of Veroigne

In reply to Aethul (msg # 922):

Kirpich, now recovered, is happy for the second.
Hannatti
player, 192 posts
Noble Errant
HP13/13, FP13/13
Tue 21 Dec 2021
at 21:17
  • msg #924

Re: The Beast of Veroigne

Hannatti has stopped snorin.
She will take watch when woken.
Snorri Roslovich
NPC, 127 posts
Shevnian Veteran
Wed 22 Dec 2021
at 16:40
  • msg #925

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 923):

tagging out with Balir and Marlena, Snorri and Kirpich take watch...

halfway through the watch there is scratching at the front door, and you can hear the boy crying in the back of the cellar
Kirpich Rockson
player, 1351 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 22 Dec 2021
at 19:01
  • msg #926

Re: The Beast of Veroigne

In reply to Snorri Roslovich (msg # 925):

Kirpich will rouse the others...watching and waiting until all are up.
Snorri Roslovich
NPC, 128 posts
Shevnian Veteran
Thu 23 Dec 2021
at 00:49
  • msg #927

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 926):

"You shan't be coming in here!"
Aethul
player, 389 posts
Shevnian Ranger
Thu 23 Dec 2021
at 02:39
  • msg #928

Re: The Beast of Veroigne

Presuming his bow is less than helpful here, He chooses silvered short sword and shield.
Once in place he starts muttering to himself and making sort of odd movements


[Private to GM:  19:36, Today: Secret Roll: Aethul rolled 11 using 3d6.  Casting continual Light on a stone at Daylight level of Brightness. Success, but held until the door is forced. The stone is held facing out so as not to blind the others inside.]
Kirpich Rockson
player, 1352 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 23 Dec 2021
at 03:03
  • msg #929

Re: The Beast of Veroigne

In reply to Aethul (msg # 928):

"Are we ready to open the door to see what we are dealing with?"
Narrator
GM, 9803 posts
DM says
roll for initiative!
Thu 23 Dec 2021
at 18:07
  • msg #930

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 929):

something is definitely at the door... meanwhile you can hear the child crying in the back of the cellar...
Balir Ironhide
player, 474 posts
Dwarf
Warrior
Thu 23 Dec 2021
at 20:10
  • msg #931

Re: The Beast of Veroigne

Balir has done a quick check that everything on his body is where he left it, and answers "Yep. I'm good. We can open the door if we are all ready. Perhaps I should open?"
Kirpich Rockson
player, 1353 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Thu 23 Dec 2021
at 20:43
  • msg #932

Re: The Beast of Veroigne

In reply to Narrator (msg # 930):

Kirpich will check on the rest of the occupants, including the woman, to see what state they are in, readying his holy symbol and his shield together. He will then position himself near the door while creating a stone missile.

"Chunky, ready on the door please...but make sure you do not block it when you open it."

[Private to GM: Rolled 12 under skill to create a 2d stone missile.]
Narrator
GM, 9807 posts
DM says
roll for initiative!
Fri 24 Dec 2021
at 17:35
  • msg #933

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 932):

make a per roll
This message was last edited by the GM at 17:35, Fri 24 Dec 2021.
Aethul
player, 390 posts
Shevnian Ranger
Fri 24 Dec 2021
at 21:46
  • msg #934

Re: The Beast of Veroigne

Aethul is quite alert at this point

[Private to GM:  14:45, Today: Aethul rolled 7 using 3d6.  Perception.  By 8 ]
Kirpich Rockson
player, 1354 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 25 Dec 2021
at 04:27
  • msg #935

Re: The Beast of Veroigne

In reply to Aethul (msg # 934):

Even Kirpich, though focused, is alert...
[Private to GM: Rolled 1 under per]
Balir Ironhide
player, 475 posts
Dwarf
Warrior
Sat 25 Dec 2021
at 21:45
  • msg #936

Re: The Beast of Veroigne

Balir is still checking his belt for all the holy water and wooden stakes, all the while he is trying to get a good position next to the door, once it is opened. Unfortunately that also means he is not paying full attention.

[Private to GM: OOC:
22:44, Today: Secret Roll: Balir Ironhide rolled 13 using 3d6.  Perception (12)
]
This message was last edited by the player at 21:46, Sat 25 Dec 2021.
Narrator
GM, 9818 posts
DM says
roll for initiative!
Mon 27 Dec 2021
at 17:59
  • msg #937

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 935):

Aethul and Kirpich both see that the boy, squinting in the bright light and crying, has blisters all over his lower face.

"My mouf hurts."
Kirpich Rockson
player, 1355 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 27 Dec 2021
at 23:03
  • msg #938

Re: The Beast of Veroigne

In reply to Narrator (msg # 937):

Kirpich tries to understand what has happened to the boy. Something is not right...

[Private to GM: Rolled 4 under Hidden Lore (undead)]
Aethul
player, 391 posts
Shevnian Ranger
Tue 28 Dec 2021
at 02:45
  • msg #939

Re: The Beast of Veroigne

Bright Light? Aethul's light  is still cloaked...
Balir Ironhide
player, 476 posts
Dwarf
Warrior
Tue 28 Dec 2021
at 14:41
  • msg #940

Re: The Beast of Veroigne

Balir, apparently oblivious to other events, asks Kirpich "So, are we opening the door, or ...?"
Hannatti
player, 194 posts
Noble Errant
HP13/13, FP13/13
Wed 29 Dec 2021
at 08:33
  • msg #941

Re: The Beast of Veroigne

Sword readied in hand Hannatti says quietly to Aethul, "This might be a stupid question, but when you were here before, was there a child, this child, here? You mentioned the woman but not the child."
Balir Ironhide
player, 477 posts
Dwarf
Warrior
Wed 29 Dec 2021
at 16:24
  • msg #942

Re: The Beast of Veroigne

Balir looks at Hannatti, then at the child. He apparently notices something he hadn't before, and says "Ooh. That face doesn't look good." He looks back at Hannatti "Well ... that is ... a very good question. I honestly don't remember ... ". He pulls out his axe, leans his head on the side a bit while looking at the child. "Do you guys remember a child?"

OOC: I have no recollection, as I wasn't there. But I suspect Hannatti is on to something here.
Aethul
player, 392 posts
Shevnian Ranger
Wed 29 Dec 2021
at 19:02
  • msg #943

Re: The Beast of Veroigne

In reply to Hannatti (msg # 941):

Yes, I do remember a child here, I presume the same one.

[Private to GM: Aethul is going to pay special atteention to the child for a moment, is there something unusual about it?
12:01, Today: Secret Roll: Aethul rolled 11 using 3d6.  Perception w/ aninimal empathy.  I includd animal empathy as it may help with understanding the small child.
]
Narrator
GM, 9823 posts
DM says
roll for initiative!
Wed 29 Dec 2021
at 20:54
  • msg #944

Re: The Beast of Veroigne

In reply to Aethul (msg # 943):

the child has been here the entire time, playing with the flaxseeds an acting afraid of the door and the noises outside. he is crying now, and has blisters over his lower face.
Aethul
player, 393 posts
Shevnian Ranger
Wed 29 Dec 2021
at 22:44
  • msg #945

Re: The Beast of Veroigne

He continues to observe the child.

Ma'am, does he get thse blisters around his mouth very much?


[Private to GM: Is the child sorting the seeds?  as in like he was counting them?  He seemed light shy (although I never had the light out), but he did go outsie in the sunlight. And why the blister around his mouth? ]
Kirpich Rockson
player, 1356 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Wed 29 Dec 2021
at 23:18
  • msg #946

Re: The Beast of Veroigne

In reply to Aethul (msg # 945):

Does Kirpich relate that to any undead activities/infections/influences?

[Private to GM: As before, rolled 4 under Hidden Lore (undead)]
Narrator
GM, 9830 posts
DM says
roll for initiative!
Thu 30 Dec 2021
at 19:03
  • msg #947

Re: The Beast of Veroigne

In reply to Aethul (msg # 945):

the child never went out of the cellar, they were afraid of something outside. you don't know what the child was doing with the seeds because no one looked.

Kirpich- if this chold is not a child, it could have gotten the blisters from something holy.
Aethul
player, 394 posts
Shevnian Ranger
Sat 1 Jan 2022
at 21:48
  • msg #948

Re: The Beast of Veroigne

In reply to Narrator (msg # 947):

I thought I was looking and noticing his behavior.
Kirpich Rockson
player, 1357 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Mon 3 Jan 2022
at 00:27
  • msg #949

Re: The Beast of Veroigne

In reply to Narrator (msg # 947):

If it was not completely undead, is there a way to possibly cure it?

[Private to GM: Rolled 5 under Hidden Lore (Undead), under Melchizadeks name, sorry.]
Hannatti
player, 195 posts
Noble Errant
HP13/13, FP13/13
Thu 6 Jan 2022
at 12:38
  • msg #950

Re: The Beast of Veroigne

Hannatti says as kindly as she can but with some urgency, "Lady, this is your child, yes? What causes these blisters?"

======
OOC: Unlikely, but might be an allergy.

This message was last edited by the player at 18:14, Sat 08 Jan 2022.
Aethul
player, 395 posts
Shevnian Ranger
Thu 6 Jan 2022
at 23:49
  • msg #951

Re: The Beast of Veroigne

I think we best pay immedite attention to what ever is outside. Then we can solve this other issue with the boys Mom.
Farm worker
NPC, 28 posts
Common laborer
Fri 7 Jan 2022
at 18:14
  • msg #952

Re: The Beast of Veroigne

In reply to Aethul (msg # 948):

Aethul did observe the child with the seeds earlier.

the woman seems dazed, and is bleeding from two small wounds at her wrist.

Kirpich- if the lead vampire is killed, underlings that have not killed can be saved.
Kirpich Rockson
player, 1358 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 7 Jan 2022
at 21:40
  • msg #953

Re: The Beast of Veroigne

In reply to Farm worker (msg # 952):

"The child is infected and the woman has been bitten. Tie them both up, so they cannot kill. Then open the door to kill the master..."
Aethul
player, 396 posts
Shevnian Ranger
Sat 8 Jan 2022
at 02:28
  • msg #954

Re: The Beast of Veroigne

I think that is the case, Hannatti, could you restrain them Please.
Balir Ironhide
player, 478 posts
Dwarf
Warrior
Sat 8 Jan 2022
at 13:41
  • msg #955

Re: The Beast of Veroigne

Balir readies his axe and shield "Maybe we should all quickly tie them up before opening, instead of having one of us stuck on rope duty?"
Hannatti
player, 196 posts
Noble Errant
HP13/13, FP13/13
Sat 8 Jan 2022
at 18:13
  • msg #956

Re: The Beast of Veroigne

"Yes, please, as Balir said, would be appreciated," responds Hannatti. She nods a thank you to the dwarf but without glancing away from the locals.
This message was last edited by the player at 18:14, Sat 08 Jan 2022.
enfant terrible
NPC, 1 post
the widow's son
Sat 8 Jan 2022
at 18:28
  • msg #957

Re: The Beast of Veroigne

In reply to Hannatti (msg # 956):

the child launches thenself at Hannatti! dodge, brawl parry or be grappled
Aethul
player, 397 posts
Shevnian Ranger
Sat 8 Jan 2022
at 20:08
  • msg #958

Re: The Beast of Veroigne

Aethul raises his hand and tries to shine his bright light onto the child and not blind Hannatti...

[Private to GM: And of course he fails...
13:05, Today: Aethul rolled 14 using 3d6.  DX to reveal light and not blind Hannatti.  Missed by 1
]
Balir Ironhide
player, 479 posts
Dwarf
Warrior
Sun 9 Jan 2022
at 07:49
  • msg #959

Re: The Beast of Veroigne

"By Federjung's beard!" Balir exclaims and charges the child, shield first. Balir seems ready to play it rough against the child.

OOC: So, I am not sure when I can react or how far away the child and/or Hannatti is, but the plan is to do an all out attack which would give me 3 movement points and do some sort of shield bash to hopefully pin the little critter with the shield against either the wall behind or the floor. I need some info on how this can best be done. I checked both basic and MA couldn't really see anything.
This message was last edited by the player at 07:50, Sun 09 Jan 2022.
Hannatti
player, 197 posts
Noble Errant
HP13/13, FP13/13
Sun 9 Jan 2022
at 10:42
  • msg #960

Re: The Beast of Veroigne

Not sure what she's dealing with yet leery of being too close to a possible vampireling she jumps backwards, held sword at the ready.

======
OOC: 10:39, Today: Hannatti rolled 10 using 3d6.  Retreating Dodge 11+3=14.

***
Should we anounce our actions, e.g. in this post, as part of the response?

This message was last edited by the player at 10:44, Sun 09 Jan 2022.
Kirpich Rockson
player, 1359 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 9 Jan 2022
at 18:58
  • msg #961

Re: The Beast of Veroigne

In reply to Hannatti (msg # 960):

"Chunky, hold the widow. Let us deal with this creature if we must."

Noting Balir is busy, he watches the door, his stone missile ready.
Narrator
GM, 9858 posts
DM says
roll for initiative!
Mon 10 Jan 2022
at 20:51
  • msg #962

Re: The Beast of Veroigne

In reply to Kirpich Rockson (msg # 961):

please do post actions here. Balir has left the front door and is barrelling toward the child, Hannatti has sprung out of the way, Kirpich is warding the door with a fistful of rock, Chunky has taken the widow by the hand, and Aethul is illuminating the situation.

Balir, make a shield roll to attack,
Hannatti
player, 198 posts
Noble Errant
HP13/13, FP13/13
Tue 11 Jan 2022
at 10:01
  • msg #963

Re: The Beast of Veroigne

Hannatti calls urgently, "Kirpich! Is this a vampire? Yes? Or no?"

If Hannatti knows (or Kirpich confirms) that the child is a vampire then Hannatti slashes deceptively with her rapier. Otherwise she tries a thrown dagger to see if the wound heals unnaturally fast.

======
OOC:
11:03, Today: Secret Roll: Hannatti rolled 9 using 3d6.  Deceptive attack rapier 20-4=16,OR thrown knife 16.
Rapier imposes a -2 defensive skill penalty on the child.
Edged rapier with bonuses woukld be (2d+5 cut) which I think then changes to something like: 2d+5 => 3d+1
Small knife damage would be (d-1 imp).
I've added Pummel & Sweep (at default) to the char sheet.


[Private to GM: If required, here's the damage roll(s):
11:56, Today: Secret Roll: Hannatti rolled 10,5 using 3d6+1,1d6-1.  damage rapier cut, OR small knife imp.
]
This message was last edited by the player at 11:59, Tue 11 Jan 2022.
enfant terrible
NPC, 2 posts
the widow's son
Tue 11 Jan 2022
at 16:09
  • msg #964

Re: The Beast of Veroigne

In reply to Hannatti (msg # 963):

the child takes the wounds and screams, bleeding from the wounds, although the blood seems to creep back toward the slashes made by Hannatti.
Kirpich Rockson
player, 1360 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 11 Jan 2022
at 19:01
  • msg #965

Re: The Beast of Veroigne

In reply to enfant terrible (msg # 964):

"The child is a vampire spawn. It is reversible if the master is killed before it kills, but otherwise a danger. The mother, who has been bitten, is likely to become one as well, hence they both need to be restrained until we deal with the master.

Since the master is here, he can control the spawn. If we had of blocked his exit from the keep as I wanted to do, he would not have been able to control it, and I suspect we would have had a much easier time, but you all knew better...now we need to disable both and deal with the master, but unlikely we can do that from here. We shall see, but I suspect we will need to return to it's coffin to kill it. Or trap it in sunlight...
"
Balir Ironhide
player, 480 posts
Dwarf
Warrior
Tue 11 Jan 2022
at 20:34
  • msg #966

Re: The Beast of Veroigne

Balir charges the child with his shield in front of him, hoping to pin the child between him and either the wall of the floor - whatever is easiest

OOC: All out attack (gives 3 move) for +4 to hit Shield Bash or whatever is required to somehow pin the child between the shield and the floor or the wall (whatever is easiest)

[Private to GM: 21:30, Today: Secret Roll: Balir Ironhide rolled 6 using 3d6.  Shield bash charge (or whatever we call an attempt to pin with a shield) all out attack +4 to hit.
That should be a crit! (skill is is 16 and I chose +4 to attack roll). So I hope he is able to pin the child. He is using a large shield with the Shield Wall perk, so it is a pretty big shield and he is quite capable of using it.
]
This message was last edited by the player at 20:36, Tue 11 Jan 2022.
Hannatti
player, 199 posts
Noble Errant
HP13/13, FP13/13
Wed 12 Jan 2022
at 00:06
  • msg #967

Re: The Beast of Veroigne

======
OOC: As we're now in combat round, I think 1 second long, I guess that speech must be a least 15 rounds' worth. I thought I was pushing it with 8 words, albeit six of them single sylable.
Is there guidance on how much we can say in a combat round?

Narrator
GM, 9866 posts
DM says
roll for initiative!
Wed 12 Jan 2022
at 21:42
  • msg #968

Re: The Beast of Veroigne

In reply to Hannatti (msg # 967):

I would give that soeech several seconds past Balir slamming the child against the wall,  thereby restraining him... quick contest of ST, as the child is unnaturally strong for his size
Narrator
GM, 9867 posts
DM says
roll for initiative!
Wed 12 Jan 2022
at 21:43
  • msg #969

Re: The Beast of Veroigne

In reply to Narrator (msg # 968):

continue this thread in Vampires, Vampires!
Sign In