The Beast of Veroigne
In reply to Balir Ironhide (msg # 191):
Kirpich is happy to remove the head, though getting out of the boulder that killed it is not something that interests him! He will leave that to Balir, and start looking around.
"Do these things have a nest by any chance?"
Edit: Then he notices the injured Faun nearby. He starts by doing a quick Diagnosis [Private to GM: Rolled 5 under skill for this. Evaluating healing and spells required to restore health and arm.].
Following the Diagnosis, he heals the faun back to health with greater healing.[Private to GM: Rolled 12 under skill, with the first 2 points free due to skill. So to heal 8 HP will cost 2 FP. Points as required, determined by the Diagnosis.] This will take some strength from him, so he will have to spend some time to recover after that. [Private to GM: Recovers 1 FP per 2 minutes.]
Finally, he will cast restoration, if that will help restore the lost arm.[Private to GM: Rolled 5, skill 20, not sure if a critical success! Cost 15 fp, he has 11, so may need to burn HP for this one. Not sure how to handle this...-4 to skill would reduce skill to 16, and cause him to fall unconscious on completion...Earth clerics do not get Regeneration as a spell...]
This message was last edited by the player at 23:30, Thu 12 Nov 2020.